Speaking to Call of Duty Commentator and Live Streamer Jericho, Treyarch Studio Head Mark Lamia and Design Director David Vonderhaar gave audiences a lengthy breakdown of their upcoming next-gen and PC-only shooter, Black Ops 3. Setting things up, Lamia explained that Black Ops 3 is “primarily” set in a dark and gritty future, as depicted […]
Treyarch’s Studio Head Mark Lamia discusses improvements making their way to Black Ops II’s sound design and how your play style will be respected in the highly anticipated multiplayer. Speaking to Jeff Schine during a recent Roll Call episode on Elite TV wrapping up this year’s E3, Lamia detailed the improvements that the Treyarch team […]
Studio Head at Treyarch details some of the improvements the team is making when it comes to Call of Duty: Black Ops II’s multiplayer matchmaking system. “On the multiplayer front, I think one of the things we’re paying attention to is that there’s a lot of very experienced COD multiplayer gamers who are very good […]
More Black Ops II details surface giving us a peek at what the multiplayer might have to offer this November 13th. Recently, studio head at Treyarch Mark Lamia talked to The Guardian about the advantages of the Call of Duty: Elite service having been up and running for a couple months now. He mentioned “we […]
Treyarch Studio Head Mark Lamia discusses Black Ops II multiplayer, including how maps are conceptualized, Treyarch’s interest in the social aspects of multiplayer, and most importantly, weapon balance. “We really enjoy creating distinct, unique locations,” Mark Lamia tells Now Gamer. Many Treyarch fans might not know that story and background play a large role when […]