Fallout 4 November Update Delivers Varmint Rifle, Fixes Issues via Patch 1.41/1.000.006

by Alex Co November 25, 2025 10:57 am in Title Updates and Patches
Fallout 4 November Update

Following the hotfix for Fallout 4 released last week that didn’t really resolve some of the game’s key issues, Bethesda has released the game’s big November update, which aims to do just that.

Console gamers should see today’s download appear as Fallout 4 update 1.41/1.000.006, and this is a small download that aims to resolve some key issues plaguing players for quite some time now.

Not only that, but all players of Fallout 4 should receive the Varmint Rifle, which is the first of many planned Creations content drops. For the complete list of changes made, read on.

Fallout 4’s November Update Pushed Out for Free Content and Bug Fixes via Patch Version 1.41/1.000.006

Per Bethesda, “We’re also excited to share “The Varmint Rifle”, the first of several free Fallout 4 Creations coming to players, will be available next week! Fall down a manhole, discover a unique rifle, solve an elaborate set of puzzles, but in true wasteland fashion, you’re not the only thing trapped down here.”

Crash and Stability Fixes 

  • Fixed crash when starting a new game with Creations installed on PS4. 
  • Fixed crash when quitting after exiting an interior with Pip-Boy open (PS4/PS5). 
  • Guest/local users can no longer access the Creations menu, which resulted in an inoperable state 
  • Addressed rare crashes when choosing to use the save data load order, especially when loading saves with missing Creations. 
  • Fixed a crash that could occur when selecting ‘Purchase Credits’ on PC 
  • Fixed a crash when selecting “Download all owned Creation Club Creations” 

Save/Load & Profile 

  • Exit saves are now correctly created when exiting to the main menu 
  • Fixed infinite loading when downloading missing Creation Club content from a save made on a different platform. 
  • Switching Xbox user profiles no longer causes softlocks or loss of controls. 
  • Fixed an issue where loading a save file with different creations enabled did not prompt a load order warning 
  • Downloading a creation and disabling it immediately, will no longer cause content that relies on it to become permanently disabled

UI & User Experience 

  • Performance improvements in the Creations menu across platforms. 
  • Fixed softlocking when entering/exiting the Creations menu repeatedly. 
  • Fixed infinite loading/hang when loading a save file that requires creations.  
  • Bundle prices now update immediately after purchasing individual items in the bundle. 
  • Bundles now show correct file sizes for included creations. 
  • Localization improvements. 
  • In-game Creations menu now respects the load order set by the player, not alphabetical order. 
  • Players can now like/unlike creations in the Load Order menu as intended. 
  • Guest/local users can no longer access the Creations menu; option is now greyed out as on PS4. 
  • Downloaded Creations will now remain visible in your Load Order after deletion from BethesdaNet 

Console players hoping the November update added storage expansion, Bethesda said they need a bit more time before they roll out this community-requested feature,

There’s also a December update planned set to be released in the coming weeks. Bethesda also added, “In the meantime, to help prepare for mod storage expansion, console players may want to ensure their mod load order is protected.”

Once the December patch is out, expect it here on MP1st.

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Tags: Fallout 4
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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.



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Alan
Alan
4 months ago

did not fix DLC Add-Ons, they still show as uninstalled

Vito
Vito
Reply to  Alan
4 months ago

Ja das währe mir lieber. Habe wieder gehoft das es gefixt wurde. Aber naja. Wieder nicht 😒