Fallout 76 Update 2.31 | 1.000.004 Applies Long List of Fixes on October 20
As part of today’s maintenance, Bethesda has released Fallout 76 update 2.31 | 1.000.004, which brings a slew of bug fixes affecting gameplay, technical issues and more.
This is a hefty download across all platforms, which is a bit annoying to see since it clocks in at over 17 GB for PlayStation gamers, and even 18 GB for Xbox players.
Read on for the complete list of fixes and improvements made today.
Fallout 76 Updated on October 20 Addressing Multiple Issues
Update Version 1.7.27.11 & Sizes
- PC (Steam): ~6.7 GB
- PC (Microsoft Store): ~18.5 GB
- Xbox: ~18.4 GB
- PlayStation: ~17.4 GB
Activities and Public Events
- Fixed an issue where Tunnel of Love wasn’t dropping unique C.A.M.P. and food recipes.
- Mad Dog Malone now uses a Minigun. This will stop him from seeking other weapons and running at you with his fists.
- Daily Ops – Uplink: Fixed issue with the final dialogue sometimes being given by the wrong NPC.
Armor (and Clothing)
- Fixed an issue with the Enclave Hellfire Helmet light always appearing to be on.
- Fixed visual issues with the Enclave Scientist Outfit.
- The Cutthroat Helmet headwear now properly displays that it prevents damage and disease from airborne hazards when inspecting.
- Updated the weight for the Poseidon Energy Outfit and Headwear to the correct amount, 0.1.
- Fixed an issue causing hair to clip through the Enclave Scientist Outfit.
- Fixed an issue that caused the Blood Moon Hellcat Paint to not have its name properly included.
C.A.M.P., Workshop, and Shelters
- Added a callout for resources that Abandoned Nest collects.
- Abandoned Nest has been moved to the Resource Collectors category in the Workshop Menu.
- Added a premium flag to the Poseidon Energy Console.
- Holiday Belle Outfit, Black Ice Outfit and Lucky Shot Outfit are now craftable at the Armor Workbench.
- Enclave Technician Outfit is now craftable at the Armor Workbench.
- Fixed an inconsistency that appeared with wallpapers on the Penitentiary C.A.M.P. Kit.
- Fixed an issue with missing textures on the Atomic Light Set Ceiling and Wall Lamp.
- Fixed an issue with the Cobby Collectron where it was not granting the correct type of Fertilizer.
- Updated player facing names for Penitentiary C.A.M.P. pieces.
- Fixed audio issues that could occur when playing the Black Piano.
- Reduced the glow VFX of the Blasted Barrel Planter.
- Fixed an issue that caused the Light’Em Up Weapon Rack to have white lights instead of blue.
- Increased entrance size of the Hunter’s Blind Survival Tent.
- Fixed placement issues that could occur when building the Pint-Sized Slasher Wanted Posters.
- Addressed several issues with the Sir Loin Collectron’s item pool.
Gameplay
- Cupid’s Arrow audio should now play as expected.
- Flares will now fall with gravity after being shot.
- Fixed an issue that could cause a non-functional “Breaking News” broadcast to appear in the Radio tab.
- Slasher: Mask of Truth, quest objects such as the article clippings should be preserved across character loads.
- The Slasher – Masked Truth: Fixed issue where a player could advance the quest by acquiring another player’s dropped note.
- The Slasher – Fixed an issue that allowed players to repeatedly use a grave digging map from their stash.
Infestations
- Fixed an issue that prevented the legendary perk Electric Absorption from triggering against Infestation enemies.
- Fixed an issue where the “Boss Skull” on the Encounter Health Meter can overlap the bosses name.
- Increased Scrip reward from completing an Infestation. The team is aware of the issue with Infestations auto-completing and are currently investigating a solution. Thank you for your patience.
Pip-Boy
- Fixed an issue where the Pip-Boy UI remains stuck on screen after simultaneous Inspect and Move C.A.M.P. actions.
- Fixed issue where the Lockpicking Menu could open on top of the Pip-Boy Menu.
- The Pip-Boy now fully closes before opening to the Map Menu or Perks Menu.
- Unique Effect appears on the Pip-Boy and trade menus now.
- Fixed extra line breaks in mod descriptions on the trade menus.
Weapons
- Fixed an issue that prevented the Cosmic Knife obtained through Stamps to not be able to return to its default appearance.
- Fixed a discrepancy in damage displayed vs damage dealt on unique explosive weapons modded with cryo damage.
- Fixed an issue that caused Gunther’s Big Iron to use regular .45 Ammo when modified with a Prime Receiver.
- Icemen’s now properly displays cryo damage increase when a weapon is inspected.
- Addressed explosive damage calculation issues with Gamma Gun, Cremator, Resolve Breaker, and Hellstorm Missile Launcher.
UI
- Fixed an issue where container inventories would show Bleed damage with the Physical damage icon.
- Fixed an issue where the Account Add-Ons page would not display properly when playing the game through Steam.
- Fixed an issue where Caps, Atoms and weight will fade out on the map screen if the cursor gets too close.
Miscellaneous
- Various crash fixes for XBOX Series and PlayStation 5 platforms.
- Fixed an issue that could cause some facial textures to display incorrectly.
- Fixed an issue that was causing stretched loading screen.
- Smoke from some generators and robots no longer display as a square in the upper left of the screen in some situations.
There are still known issues being looked into, so expect more updates to come.
This website contains affiliate links. If you click a link and make a purchase, we may earn a commission at no additional cost to you. This helps support our work. Learn more on our affiliate page.
Subscribe
0 Comments
Oldest


