Battlefield 6 Season 1 Preload and Launch Times
In case you didn’t know, the first season of Battlefield 6 starts tomorrow, October 28. If you’re curious what time it starts, we’re here to help with our time conversion of when Season 1 of BF6 starts in your timezone.
Not only that, but the Battlefield 6 Season 1 update can be preloaded too if you’re on PS5, and it will appear as file version 1.000.004! We can confirm the download is live now, and it’s at a manageable 5.7 GB for the Multiplayer Pack, but there are multiple packs that need to be downloaded.
Note that the release time of the patch and when Season 1 starts are two different instances, and we’ve included both to avoid confusion.
Battlefield 6 Season 1 Preload and Global Launch Times
Here’s when the Season 1 data included in update 1.1.1.o will be released on all platforms (PS5, Xbox, PC)
| Region | Time Zone | Local Time | Example Cities |
|---|---|---|---|
| Coordinated Universal Time | UTC | 12:00 AM (midnight) | — |
| North America | Eastern Time (ET) | 5:00 AM | New York, Toronto |
| Central Time (CT) | 4:00 AM | Chicago, Mexico City | |
| Mountain Time (MT) | 3:00 AM | Denver, Calgary | |
| Pacific Time (PT) | 2:00 AM | Los Angeles, Vancouver | |
| Alaska Time (AKT) | 1:00 AM | Anchorage | |
| Hawaii Time (HST) | 12:00 AM (previous day) | Honolulu | |
| South America | Brasília Time (BRT) | 9:00 PM (previous day) | São Paulo, Brasília |
| Argentina Time (ART) | 9:00 PM (previous day) | Buenos Aires | |
| Europe | Western European Time (WET) | 12:00 AM | London, Lisbon |
| Central European Time (CET) | 1:00 AM | Paris, Berlin, Madrid | |
| Eastern European Time (EET) | 2:00 AM | Athens, Helsinki, Bucharest | |
| Moscow Time (MSK) | 3:00 AM | Moscow | |
| Africa | West Africa Time (WAT) | 1:00 AM | Lagos, Kinshasa |
| Central Africa Time (CAT) | 2:00 AM | Johannesburg, Harare | |
| East Africa Time (EAT) | 3:00 AM | Nairobi, Addis Ababa | |
| Middle East / South Asia | Turkey Time (TRT) | 3:00 AM | Istanbul |
| Gulf Standard Time (GST) | 4:00 AM | Dubai, Abu Dhabi | |
| Iran Time (IRST) | 3:30 AM | Tehran | |
| Pakistan Time (PKT) | 5:00 AM | Islamabad | |
| India Standard Time (IST) | 5:30 AM | New Delhi, Mumbai | |
| East / Southeast Asia | Indochina Time (ICT) | 7:00 AM | Bangkok, Hanoi |
| China Standard Time (CST) | 8:00 AM | Beijing, Shanghai | |
| Hong Kong Time (HKT) | 8:00 AM | Hong Kong | |
| Japan Standard Time (JST) | 9:00 AM | Tokyo | |
| Korea Standard Time (KST) | 9:00 AM | Seoul | |
| Oceania | Australian Western Standard Time (AWST) | 8:00 AM | Perth |
| Australian Eastern Standard Time (AEST) | 10:00 AM | Sydney, Brisbane | |
| New Zealand Daylight Time (NZDT) | 1:00 PM | Auckland, Wellington |
Season 1 start time, which includes the Battle Pass and new seasonal content will become available at the following time:
| Region | Time Zone | Local Time | Example Cities |
|---|---|---|---|
| Coordinated Universal Time | UTC | 3:00 PM | — |
| North America | Eastern Time (ET) | 11:00 AM | New York, Toronto |
| Central Time (CT) | 10:00 AM | Chicago, Mexico City | |
| Mountain Time (MT) | 9:00 AM | Denver, Calgary | |
| Pacific Time (PT) | 8:00 AM | Los Angeles, Vancouver | |
| Alaska Time (AKT) | 7:00 AM | Anchorage | |
| Hawaii Time (HST) | 5:00 AM | Honolulu | |
| South America | Brasília Time (BRT) | 12:00 PM (noon) | São Paulo, Brasília |
| Argentina Time (ART) | 12:00 PM (noon) | Buenos Aires | |
| Europe | Western European Time (WET) | 3:00 PM | London, Lisbon |
| Central European Time (CET) | 4:00 PM | Paris, Berlin, Madrid | |
| Eastern European Time (EET) | 5:00 PM | Athens, Helsinki, Bucharest | |
| Moscow Time (MSK) | 6:00 PM | Moscow | |
| Africa | West Africa Time (WAT) | 4:00 PM | Lagos, Kinshasa |
| Central Africa Time (CAT) | 5:00 PM | Johannesburg, Harare | |
| East Africa Time (EAT) | 6:00 PM | Nairobi, Addis Ababa | |
| Middle East / South Asia | Turkey Time (TRT) | 6:00 PM | Istanbul |
| Gulf Standard Time (GST) | 7:00 PM | Dubai, Abu Dhabi | |
| Iran Time (IRST) | 6:30 PM | Tehran | |
| Pakistan Time (PKT) | 8:00 PM | Islamabad | |
| India Standard Time (IST) | 8:30 PM | New Delhi, Mumbai | |
| East / Southeast Asia | Indochina Time (ICT) | 10:00 PM | Bangkok, Hanoi |
| China Standard Time (CST) | 11:00 PM | Beijing, Shanghai | |
| Hong Kong Time (HKT) | 11:00 PM | Hong Kong | |
| Japan Standard Time (JST) | 12:00 AM (next day) | Tokyo | |
| Korea Standard Time (KST) | 12:00 AM (next day) | Seoul | |
| Oceania | Australian Western Standard Time (AWST) | 11:00 PM | Perth |
| Australian Eastern Standard Time (AEST) | 1:00 AM (next day) | Sydney, Brisbane | |
| New Zealand Daylight Time (NZDT) | 4:00 AM (next day) | Auckland, Wellington |
What to Expect in Battlefield 6 Season 1
Rogue Ops – Launching October 28
Maps & Modes
Blackwell Fields – Map, Support for All Combat Sizes, Land and Air Vehicles
Just as the fires of war from the single-player campaign start to cool, Pax Armata double agents launch a series of attacks on NATO targets. These strikes begin at a recently recommissioned American air base in the California badlands.
Strikepoint – Mode, Designed for 4v4 Combat
Strikepoint is an intense, small team tactical mode where a squad fights another squad across multiple rounds to capture a key objective. There is only one life each round, so make it count.
Vehicles. Weapons
APC Traverser Mark 2 – Land Vehicle
This Armored Personnel Carrier seats four: one driver, one roof gunner and two backseat passenger side gunners, serving mostly as an infantry support vehicle.
SOR-300C – Carbine Rifle
A low rate of fire, subcompact carbine chambered in the higher damage .300 Blackout ammunition compared to the platform’s 5.56 version.
Mini Fix – Sniper Rifle
Remember the Scout Elite? Then consider this lightweight, bolt-action sniper rifle designed for the aggressive Recon soldier a “Mini Fix” to your needs.
GGH-22 – Sidearm
A high-capacity, high fire rate and low damage pistol meant to bail out a soldier when their primary (and in the case of Assault, both their primaries) run dry.
Rail Cover & LPVO – Attachments
Available for a variety of rifles and light machine guns, these two attachments – the Rail Cover and the Low Powered Variable Optic (LPVO) – are the first of several to drop after launch to make you rethink how you spend those attachment points.
Season 1 is spread out across multiple content drops, and there are two more slated for November 18 and December 9, whcih will also bring a slate of new content, which we’ve outlined in our Season 1 breakdown.
Battlefield 6 Season 1 Version 1.000.004 Changes
Major Updates for 1.1.1.0:
- Improved core movement and animations, including smoother landings, faster stance transitions, better vaulting behavior, and reduced “bouncing” issues on landing or spawning.
- Reworked weapon dispersion to better align accuracy and handling with each weapon’s intended design and performance over range. These changes address cases where accuracy behaved inconsistently, such as dispersion not properly settling after sprinting, and bring overall firing behavior closer to the intended balance between precision, control, and weapon power.
- Significant visibility and lighting improvements, with better exposure transitions, interior lighting, and reduced fog and smoke persistence.
- Audio overhaul, adding new projectile flybys, destruction and explosion sounds, refined vehicle and weapon mixes, and improved haptic feedback across multiple interactions.
- UI and HUD updates for clarity and consistency, including overtime indicators, end-of-round fixes, and new unlock markers for weapons and gadgets.
- Map fixes across multiple locations, resolving spawn animations, out-of-bounds issues, misaligned assets, and general stability across Conquest, Breakthrough, and Rush modes.
Check out the complete Season 1 patch notes to see everything that got changed, and there’s a lot.
Don’t be surprised if Season 1 opens up its own can of worms whne it comes to issues, as that is known to happen with live service games. Also rumored to launch tomorrow is RedSec, Battlefield 6’s free-to-play battle royale mode.
Hopefully, the bot matchmaking issue that has plagued gamers outside the US and EU will be sorted out in Season 1, though we’re not expecting it to given DICE hasn’t even acknowledged it.
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