Battlefield 6 XP Farming Rooms Have Been “Killed” Off With Limited XP Update

by James Lara October 21, 2025 4:54 pm in News
battlefield 6 xp farming

The player and weapon progression in Battlefield 6 at launch was downright horrible, with some items tucked away via Assignments that had ridiculous challenges tied to them. Players started countering this with XP bot lobbies made via Battlefield Portal where players can kill bots, finish Assignments, unlock stuff and just to progress through the ranks.

The overabundance of these rooms meant that actual BF Portal experiences couldn’t be started by players, given almost everyone started boosting lobbies that prevent other people from hosting their own matches.

That’s ending now, though, as Battlefield Studios are clamping down on XP bot rooms in Battlefield 6! A recent backend server update has seemingly killed a majority of rooms in terms of XP gained. While the experiences can still be created, enabling bots or any custom ruling now results in restricted XP being earned.

There has yet to be any official confirmation from the studios, though it seems that many have been able to verify it themselves.

Say Goodbye to Battlefield 6 XP Farming Rooms

When DICE and the rest of the Battlefield Studios announced that Portal was going to be returning for Battlefield 6, many had already assumed that the experiences offered would be filled with XP farming rooms. That was the case for Battlefield 2042, which had a massive problem with XP rooms, and it was something that many fans were hoping would be addressed in the latest release. That wasn’t the case, at least for the last week, as Portal servers were flooded with XP farming rooms rather than real experiences that many wanted to play. So much so that whenever someone tried to create a new Portal experience, they’d be greeted with an error message about the capacity being reached.

Well, it looks like things have finally been addressed, as many have noticed that the rooms now have reduced XP, available only for match completion. Check out the new Portal XP earn rate screen (via BF Bulletin):

While there are still some rooms out there that are still running with full XP, it seems that many experiences have now been updated with the reduced XP. It seems to apply to any custom-based room, as well as to rooms that are being back-filled with bots.

That’s not to say that players can’t create official rooms, but they just can’t have bots enabled. We tested this ourselves, keeping all the rules official, and trying it out with bots enabled and then disabled. Sure enough, the room had full XP enabled whenever bots were disabled, and then reduced XP, which is only match completion, whenever bots were enabled.

For those wondering why players did this, it was mostly because some of the game’s progression was locked behind challenges. Many felt that the numbers required for some of the challenges (such as 150 headshots with a sniper 200m away) were unfair, so they resorted to playing in bot-filled rooms to complete the challenges.

One of the biggest criticisms of Battlefield 6 is the challenges, particularly how training paths, weapons, and other features are locked behind them. As someone who has been working towards completing some of these in live games, I can tell you they are the most counter-productive challenges you can think of, often making me ignore playing the objective.

While DICE buffed XP earn rate and made weapon unlock progression much easier and faster, the Assignments are still not in a good place. The devs have said they are looking into it, but no specific list of changes have been shared yet.

I can only imagine how many more matches will now be populated with snipers, as they all fight amongst one another to try and get those headshots over 200 meters away.

In other Battlefield 6 news, the game’s deadzone settings for controllers is broken, and there’s proof of it.

Hopefully, Assignments, progression, and other issues with the game are sorted when Season 1 rolls out next week.

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.