More PS5 Pro Support Teased to Be Coming for Assassin’s Creed Shadows

by James Lara March 19, 2025 7:44 pm in News
Assassin's Creed Shadows Update 1.004.059

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It seems that we finally have a PS5 Pro-supported game that is showing some major graphical upgrades. In fact, the visual differences between the base PS5 and PS5 Pro for Assassin’s Creed Shadows are practically day and night when it comes to performance mode.

It seems that Ubisoft isn’t entirely done with the PS5 Pro just yet, as they’ve teased PSSR {(PlayStation Spectral Super Resolution,) support.

Assassin’s Creed Shadows Stuns on PS5 Pro, Giving You Quality Mode With Performance

ubisoft new entity

While the option to switch between 30 frames-per-second (fps) and 60fps, quality, and performance still exist on the PS5 Pro for Assassin’s Creed Shadows; it’s how the console handles its performance mode that has the fanbase talking. Digital Foundry recently posted their analysis of the PS5 Pro modes, which showed some impressive differences between the base and pro consoles. However, they were quick to notice that despite having PS5 Pro support, the game didn’t use PSSR (PlayStation Spectral Super Resolution), with them assuming that TAAU (Temporal Anti-Aliasing Upsampling) was being used here.

This was further reinforced by the Technical Architect at Ubisoft, Nicolas Lopez, who commented on X in response to a question about why the game didn’t have PSSR support. He did not explain but did tease that PSSR support is coming.

The lack of reasoning suggests that PSSR support is, in some capacity, not in the shipped versions yet.

We expect this means that we’ll be getting an update soon. With the game officially launching tomorrow, it could very well arrive in the next few days or weeks. Either way, it looks to be coming soon, possibly with more enhancements.

Assassin’s Creed Shadows will be available on PC, PS5, and Xbox Series X|S on March 20. If you’re unsure whether to pick it up or not,  check out our review where we talk about the different aspects of the game.

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.