While Hello Games has already released about three patches for No Man’s Sky in a span of a week, the studio has released the No Man’s Sky update 2.54 June 18 patch, and it’s once again full of fixes for crossplay and more.
No Man’s Sky update 2.54 June 18 patch notes:
Thank you to everyone playing the Crossplay Update, especially those taking the time to report any issues they encounter via Zendesk or console crash reporting.
We are listening closely to your feedback, and have identified and resolved a number of stability issues. These fixes have been combined into patch 2.54, which will be live on all platforms today.
- Fixed an issue that caused PS4 players to crash when ambiently matchmaking with players from a different platform.
- On consoles, fixed a crash that could occur when NPC pilots get into their ships to take off (this issue had already been fixed on PC).
- Fixed a number of issues that could prevent players from being able to see other ambient players.
- Fixed an issue that could allow players to join a group they did not have permission to join.
- Fixed a networking error that could occur when joining games from the frontend.
- Fixed an issue that could prevent Steam sessions from being marked full when at the player cap.
- Fixed an issue that prevented system-level messages from appearing in the chat window if chat permissions were restricted.
- Fixed an issue that could cause Speech-To-Text to be active even when disabled in the options.
- Fixed an issue that caused the default network permissions to be incorrect in Normal Mode.
- Fixed an issue that made the Nexus mission board UI appear too far away in VR.
- Fixed an issue that caused ship sounds from other players to loop constantly.
- Fixed an issue that caused Xbox One player to be matchmade with other platforms when they had disabled crossplay at a system OS level.
- Introduced a small load-time optimisation for Xbox One.
- On PC, fixed a throttling issue when changing window focus.
- Fixed an issue with depot raiding multiplayer missions that could block progress if players destroyed a depot while in their ship.
- Fixed a rare issue that could occasionally cause multiplayer missions to fail to find an appropriate planet on which to collect a Quad Servo.
- Made a number of minor text fixes.
Will we see another patch this week for the game after the No Man’s Sky update 2.54 June 18 patch? Who knows, but at least Hello Games is prolific in releasing these fixes out.
Source: No Man’s Sky