Baldur’s Gate 3 Latest Update 1.800.403 Applies Fixes and Resolves Crashing Issues via Hotfix #33
While Larian Studios has released the last content update for Baldur’s Gate 3 with Patch 8, that doesn’t mean the studio is abandoning the RPG completely. Even if the studio is already hard at work on their next project, the studio is still committed to improving the experience.
Today, Larian Studio has released Baldur’s Gate 3 update 1.800.403 on consoles and PC, and this applies a long list of fixes affecting gameplay, resolves crashing and more.
For a hotfix, this is still a substantial patch, incorporating all the fixes outlined in the patch notes below.
Baldur’s Gate 3 Update on July 31 Now Out for Hotfix 33/Console Version 1.800.403
FIXES
EULA
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Updated a link in the EULA to navigate to our new fan content policy which now offers a much clearer overview of how you can share fan content!
Modding
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Increased the timeout when trying to publish large mods to help prevent the ‘A task was cancelled.’ error.
Crashes and Performance
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Fixed a potential crash when using the Set Slot option in the radial menu.
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Fixed a potential crash related to combat.
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Fixed a crash that could occur after failing a particular Arcana check in Moonrise Towers.
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Fixed a bug causing the game to freeze when hovering over skills on the Action Radial Menu.
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Improved some UI jitteriness on controller when dropping below 75 FPS.
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Fixed a long freeze that could occur on Xbox when levelling up.
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Fixed a potential crash related to the Trade UI.
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Fixed a potential crash on Xbox when resuming the game after suspending it.
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Fixed a potential crash on the ‘Press A to continue’ screen on Xbox.
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Fixed a bug preventing you from loading savegames due to corrupted data.
Gameplay
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Fixed a softlock on split screen where if Player 2 disconnects while Player 1 is in an active dice roll during a dialogue, Player 1 would get stuck in the dialogue.
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Fixed a bug causing the Lunar Vitality condition to get repeatedly and rapidly added and removed from characters in Starry Form.
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Fixed a bug causing the Shadow Curse condition to be repeatedly applied and removed when a druid uses their Starry Form as their only light source.
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Fixed the Private Dialogue on/off toggle during dialogues, which wasn’t working on multiplayer games using the controller UI.
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Told the Dark Urge, everyone’s favourite amnesiac, to stop talking about people ‘back home’ (you don’t know where that is yet, bestie) and spoiling the game by mentioning their ‘father’, among other silly notions, in their overhead dialogues.
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Fixed a bug causing effects triggered by Rage: Wild Magic to remove themselves after Level 9.
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Fixed a bug preventing Hexblade warlocks from using the Accursed Spectre and Armour of Hexes reactions after removing a Polymorphed condition.
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Crawling Claws’ Necrotic Claws now only does additional damage on hit and not on miss.
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Fixed a rare bug that would block mouse input after a dialogue.
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Fixed an issue preventing you from sending game invites or joining a cross-play lobby via the Xbox Guide.
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Fixed a bug preventing you from joining a platform lobby via an invite on your platform after playing a cross-play game.
Photo Mode
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Fixed the Highlights setting not working on controller.
UI and Tooltips
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Fixed,
probablythis time reallymaybe, the weird character portraits. -
Fixed a typo in the Giant’s Rage condition tooltip that indicated the wrong damage bonus.
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The scrollbar on the Mod Details page of the Mod Browser no longer moves at a snail’s pace when you’re using a controller.
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Fixed some missing icons for certain Bardic Inspiration passives.
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Fixed the Donate UI (‘Consumable Items’) not letting you donate stacked items.
Art and Animation
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The Gloves of Power no longer get all stretchy-looking when worn by male dwarves who have the Chain Shirt +1 equipped.
In other BG3 news, did you know a Larian developer leaked the release date five years ago, and no one noticed?
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