Black Ops 6 and Warzone Update 1.083 for Season 6 Released

by Taha October 9, 2025 4:37 pm in Title Updates and Patches
Black Ops 6 and Warzone Update 1.083

Call of Duty released Season 6 today, called as “The Haunting,” for Black Ops 6 and Warzone. This major update, which appears as version 1.083 on consoles , introduced a Halloween-themed event with new maps, game modes, and much more.

Read on for the complete patch notes supplied by the developers.

Black Ops 6 Update 1.083 Brings Season 6 “The Haunting” Event and New Content

New Multiplayer Maps

Gravity (6v6)

  • Breach an underground testing facility for Advanced Technologies and Applications. Explore the sprawling compound and its immediate grounds, a mixture of concrete bunkers housing the Lobby and Reception areas leading to the real work of the facility: advanced combat research in the Low Gravity room.

Rig (6v6)

  • Explore an eerie truck stop at dusk on this small-sized map featuring a turned over rig that has smashed into a gas station, collapsing the roof and starting a fire dangerously close to the pumps. Fight on the streets and meet your foes head-to-head in the combo Restaurant and Shop or get above the chaos and fire down from the Garage and Motel balcony.

Mothball (6v6, 2v2)

  • Built below the Gravity testing facility, Mothball is inspired by the cognitive research facility encountered in the Black Ops 6 Campaign level “Emergence.” Prepare to face off against enemy squads around the base of the golden Statue blocking sightlines from the Entrance to the Elevator. Or if you can make it through the narrow paths unscathed, move through the Hallway and Observation wings to skip the center altogether in favor of a flanking maneuver that brings you straight to enemy team.

New Multiplayer Map Variant

Boo-Town (6v6)

  • The sun sets on Nuketown as skeletons, spiders, and Jack-o’-Lanterns infiltrate the quiet cul-de-sac. Massive, animated spiders crawl on the rooftop of the Green House while skeletons infiltrate the Yellow House, including a massive skull surveying the ensuing chaos. Menacing laughter and creaking doorways add a haunted soundscape to the already chilling décor. Face your fears or risk losing it all.

New Multiplayer Modes

Slasher Deathmatch

Slashers are on the prowl, seeking out their next victim. The Haunting amps up the screams with Slasher Deathmatch, where survivors face off against slashers inspired by some of horror’s most terrifying villains. Jason brings brute force and dread, while Chucky delivers unpredictable, blood-curdling terror.

Each match lasts four rounds total. At the start of each round, two of the eight survivors are randomly chosen to take on the role of a slasher. A new pair of slashers are picked each round until all eight players have had the chance to play as one.

In both versions of Slasher Deathmatch, the survivors win if both slashers are eliminated or if the remaining survivors make it to the end of the round. The slashers win if all survivors are eliminated before the clock runs out. Survivors automatically scream every 30 seconds, so they’ll have to stay on the move if they hope to make it to the end.

New Weapons

Dresden 9mm – SMG (Battle Pass)

  • Full-auto submachine gun. Very high damage and manageable recoil. Short range and slower rate of fire.
  • A familiar-looking submachine gun makes its Black Ops 6 debut in the Dresden 9mm, a reliable SMG with a steady recoil pattern that helps you stay on target while dishing out solid damage with a manageable rate of fire. The weapon’s quick reload speed minimizes downtown between magazines, offering a strong foundation for Gunsmith when combines with its impressive handling.

Merrick 556 – Assault Rifle (Battle Pass)

  • Full-auto assault rifle. Excellent range and highly rewards headshots. Configurable into a high-power semi-auto via barrel attachment.
  • The Merrick 556 Assault Rifle is greater than the sums of its parts, a highly capable weapon that combines bite and handling with a respectable rate of fire and clean iron sights.

New Weapon Attachments

GPR91 Double-Barrel Conversion (Event Reward)

  • Adds a second barrel to the GPR 91, allowing the weapon to fire two bullets at once, but at a slightly reduced rate of fire and with higher recoil.

New Zombies LTM

Haunted Havoc

Haunted Havoc throws you into a relentless nightmare with lurking Mimics, treat-filled Jack-o’-Lanterns, and the chaos of a forced Rampage Inducer, making zombies faster and more aggressive right from the start. The undead are getting into the Halloween spirit, too, donning pumpkin heads in place of their usual rotting features, their eyes glowing right up to the end as they go down in a fit of evil laughter.

Jump into a Halloween-themed version of Liberty Falls, complete with spooky ambient sounds and new music cues!

  • As a Haunting “treat,” zombie health has been reduced until Round 15 for quicker eliminations… but there’s a “trick,” too: their damage output increases much faster than in Standard Zombies. Watch your back!
  • Complete Main Quests on each Zombies map to unlock some sweet rewards. For each Main Quest completion, you’ll earn a pack of 5 unique GobbleGums, an Ultra GobbleGum, and 15,000 XP per map!
  • Jack-o’-Lanterns: Trick or Treat
    • Slain zombies may drop glowing Jack-o’-Lanterns. Loot the pumpkins for the chance to earn powerful rewards ranging from free Ammo Mods and Scorestreaks to Aether Tools and Aether Crystals. The loot gets better as the Rounds get higher, so make sure you stay geared up! It’s not all sweet treats though, as there’s always the chance that an item will turn out to be a Mimic in disguise.

New Events

The Haunting Daily Login (Launch)

  • Rewards Include: X52 Resonator Special Weapon, GPMG-7 LMG Muzzle Booster Attachment
  • There’s no rest for the vengeful dead. Complete challenges to earn ghostly rewards including the new X52 Resonator Special Weapon and GPMG-7 Muzzle Booster attachment. Plus, keep the scares coming with the “Arty Incineration” Finishing Move, “Blast Burn” Calling Card, “Cool Helm” Weapon Charm, and a Large Decal. Complete the event to unlock the Animated “Toxic Metal” Weapon Camo.

Weapons

Assault Rifle Adjustments

Goblin Mk2

Goal: More consistent firing and better shot accuracy.

  • Hipfire Spread: Reduced by 0.25°
  • First Shot Recoil: Greatly reduced

ABR A1

Now requires just one headshot to get a one-burst kill at all ranges.
Full Auto mod now has a recoil penalty.

Damage Adjustments

Range Pre-Patch Post-Patch
Maximum Damage (0–34.3m) 29 Damage 32 Damage 🔼
Minimum Damage (>34.3m) 22 Damage 24 Damage 🔼

Attachment Adjustments (Full-Auto Rapid Fire)

  • Vertical Recoil: Increased by 10%
  • Horizontal Recoil: Increased by 15%

Marksman Rifle Adjustments

TR2

  • Fire Rate: Increased from 480 RPM → 522 RPM

Tsarkov 7.62

  • Fire Rate: Increased from 231 RPM → 250 RPM
  • Received Flinch: Improved from 0.5 N → 0.4 N

Ranked Play

Season 06 Rank Setback

  • Competitors who are continuing their conquest in Ranked Play from Season 05 will notice that their accounts may have been set back as outlined in previous notes.
  • Every new Season, your Rank may be rolled back based on where you ended the previous season, as follows:
  • Bronze or Silver Rank players are not impacted by the Seasonal setback and will be able to pick up where they ended Season 05 with no SR deduction.
  • Gold or Platinum Rank players will start Season 06 in Tier I of Gold or Platinum respectively.
  • Diamond Rank and above players will start the Season 06 at Diamond I.

Demotion Protection

  • Demotion Protection will be active for everyone’s first 3 Ranked Play losses in Season 06, and players can expect 1 free loss per day via Daily Loss Forgiveness like previous Seasons.

Ranked Play Unlock Requirements

  • Competitors that are returning after an extended period of inactivity may need to Win 10 Matches to requalify for Ranked Play in Season 06.
  • New Ranked Play competitors will need to win 50 0match-made multiplayer matches like previous seasons.
  • Game Pass Free Trial accounts on PC will not be able to participate in Multiplayer Ranked Play.

Ranked Play Season 06 Rewards

  • Rank Weapon Camos
    • Each Rank Gold and above has a unique Rank-themed Weapon Camo that you can earn to show off your rank.
      • Gold, Platinum, Diamond, Crimson & Iridescent: Start in (or above) or reach the applicable Rank anytime in Season 06 to instantly earn the corresponding Weapon Camo.
      • Top 250: Finish Season 06 in the Top 250 to earn the Animated “Top 250” Weapon Camo.
  • Rank Calling Cards
    • Each Rank Silver and above has a unique Calling Card reward:
      • Silver, Gold, Platinum, Diamond, Crimson, Iridescent: Start in (or above) or reach the applicable Rank anytime in Season 06 to instantly earn the corresponding Season 06 Rank Calling Card..
      • Top 250: Finish Season 06 in the Top 250.
      • Top 250 Champion: One-of-a-kind Calling Card awarded to the single player who finishes Season 06 in the #1 position on the Top 250.
    • AMES 85 Assault Rifle Weapon Blueprint: Unlocked by winning 10 Ranked Play matches in Season 06.
    • 100 Season 06 Wins Large Decal: Unlocked by winning 100 Ranked Play matches in Season 06.

Warzone Season 6 Update 1.083 Patch Notes

EVENTS

The Haunting descends across Call of Duty: Warzone with new events, rewards, and the return of your favorite horrors. Drop into the night variants of Verdansk and Rebirth Island and complete limited-time challenges to unlock new Operators, Weapon Blueprints, and more.

Throughout the season, you’ll find:

  • The Haunting Daily Login
    • Earn treats like Tier Skips, XP Tokens, and the “Rave in Us” Assault Rifle Blueprint.
  • Echoes of the Dead
    • Conquer vengeful spirits to claim the X52 Resonator Special Weapon and GPMG-7 Muzzle Booster.
  • Chucky Event Pass
    • Slice through the shadows to unlock Chucky and Tiffany Operators plus the Chainsaw Melee Weapon.
  • Tapes of Terror
    • Collect tapes to earn the Scavvy Operator Skin and the Animated “Zombies Reel” Weapon Camo.

Whether you’re here for the screams or the loot, The Haunting has plenty to fear and plenty to earn.

BATTLE PASS

An unrivaled hunter, the Predator leads this season’s Battle Pass content, a death-defying collection of Operator Skins, Weapon Blueprints, and more inspired by The Haunting and the history of horror films. Purchase The Haunting Battle Pass for 1,100 COD Points or The Haunting Battle Pass Bundle for 2,400 COD Points to immediately unlock the Instant Rewards Page, including the following items:

  • 10% Battle Pass XP Boost
  • The new “Jungle Hunter” Predator Operator and “Jungle Hunter BlackCell” Predator Skin for those who purchase BlackCell
  • The “Trophy Hunter” Legendary Blueprint for the XM4 Assault Rifle
  • The “Plasma Casted” Finishing Move
  • The “Targeting Laser” Reticle

The Haunting Battle Pass features over 110 pieces of unlockable content (excluding BlackCell) including two new (and free) Base Weapons, the GPR 91 Double-Barrel Conversion attachment, and more.

MAPS

New

Verdansk Night Variant

Nighttime descends on Verdansk, shrouding the Battle Royale map in darkness. From the Dam to the Port, Operators must navigate the eerie terrain where threats can emerge from the shadows at any moment. Scouting and communication are key to your survival, so stay sharp and call the shots for a chance to make it to the end.

Rebirth Island Night Variant

Deploy to the infamous prison island well into the night. Fight along the shoreline ambushing enemies from the shadows or climb up the towers or Prison Block rooftop to survey the area from above. Too spooked to explore the frightening exterior? You can always head inside and try your luck by the prison cells.

MODES

New

Casual Z Limited-Time Mode

The undead are spreading across Verdansk and Rebirth Island, invading Battle Royale and Resurgence Casual modes. In Casual Z, Operators must fight both enemy squads and roaming zombie hordes that hunt anything still breathing. These zombies lack the powers seen in Zombie Royale but in overwhelming numbers they’re a deadly threat, especially mid-fight. As with standard Casual modes, progression is limited, and results don’t affect your stats or Resurgence Ranked eligibility.

Returning

Zombie Royale Limited-Time Mode (In-Season)

The fan-favorite Zombie Royale returns for The Haunting, bringing new zombie abilities and map-wide features to the mode where slain Operators return as the undead. The last squad with a living Operator wins.

  • Mimic Zombie Ability
    • Inspired by Prop Hunt, zombies can now disguise themselves as an item within the environment. When the enemy approaches, reveal your true identity and tear them to pieces. There’s a cooldown between uses, so wait for the right moment to set the bait.
  • EMP Blast Zombie Ability 
    • Disrupt the living and their gear with an area-of-effect attack that destroys equipment and disables vehicles and HUDs within its blast radius while additionally stunning and slowing down nearby human Operators. Launch an attack while they struggle to recover.
  • Mutant Injection Zombie Killstreak 
    • Take your abilities to a new level with the Mutant Injection. This valuable item dropped by slain humans can be activated to temporarily transform the zombie player into a powerful adversary, its effect changing throughout the season.
  • Portals Map-Wide Feature 
    • Traverse large distances in the blink of an eye through portals placed throughout the map. Their effect differs based on the traveler: Human Operators who enter a portal will redeploy in the air away from zombies, while undead travelers will be teleported to a random human Operator who is not part of their squad.
  • Haunted Box Field Upgrade 
    • Found in Supply Boxes or dropped by eliminated Operators, the Haunted Box dispenses items like armor, ammo, equipment, and rare items. Be on guard when using this item, as you never know when the goods will come along with a scare for good measure.

PLAYLIST

For information about upcoming Playlists, please check out the dedicated Call of Duty: Warzone Trello Board.

RANKED PLAY

New

Career Awards

Top 15 Placements Rewards
5 Animated Emblem
10 WZ Ranked Play Operator Skin
20 Loading Screen
50 Spray
100 Weapon Charm
150 Spray
250 Weapon Camo
300 Knife Melee Blueprint, Weapon Decal

Rank Operator Skins

Rank Milestones Rewards Conditions
Gold WZ Gold Competitor Awarded immediately upon reaching Gold for the first time.
Platinum WZ Platinum Competitor Awarded immediately upon reaching Platinum for the first time.
Diamond WZ Diamond Competitor Awarded immediately upon reaching Diamond for the first time.
Crimson WZ Crimson Competitor Awarded immediately upon reaching Crimson for the first time.
Iridescent WZ Iridescent Competitor Awarded immediately upon reaching Iridescent for the first time.
Reach Top 250 WZ Top 250 Competitor Awarded for placing in the Top 250 at the end of the season.
Reach #1 in 250 WZ Top 250 Champion Awarded for placing #1 in the Top 250 at the end of the season.

Season 01 Rewards

Requirements Rewards
1 Win Usagi – Weapon Charm
25 Eliminations (Battle Royale) OR 40 Eliminations (Resurgence) Gutter Tooth – Weapon Sticker
100 Eliminations (Battle Royale) OR 150 Eliminations (Resurgence) Of Bone And Steel – Weapon Camo
250 Eliminations (Battle Royale) OR 400 Eliminations (Resurgence) Outcast – Weapon Blueprint
Reach Silver Savage Silver – Player Emblem
Reach Gold Salvage Sovereign – Player Emblem, The Spoil King – Player Spray
Reach Platinum Platinum Scrounger – Player Emblem, Dregwalker – Player Spray
Reach Diamond Diamond Hunter – Player Emblem, Scrap Hunter – Player Spray
Reach Crimson Scorch Mark – Player Emblem, Ironclaimed – Player Spray
Reach Iridescent Radium Circuit – Player Emblem, Bone Hauler – Player Spray
Finish in Top 250 Hoard Master 250 – Player Emblem, 250 – Player Spray
Finish #1 in Top 250 Apex Alpha – Player Emblem

LOOT & ECONOMY

Adjustments

  • Ground Loot
    • The new Merrick 556 Assault Rifle and Dresden 9MM Submachine Gun have been added to ground loot and Supply Boxes.
    • All ground loot weapon builds have been updated, and most instances of attachment RNG have been removed to ensure a more consistent and reliable looting experience.
    • Most placed weapons and weapon builds have been updated to align with the current ground loot pool.

BUY STATIONS

Adjustments

» Verdansk «
  • Buy Stations
    • Buy Station spawn locations have been re-randomized across the map to create more dynamic combat scenarios and rotation opportunities.
    • New Buy Station locations are as follows:

CONTRACTS

Adjustments

» Plunder «
  • Search & Destroy
    • Completing the contract now awards $20,000 Cash to each squad member.
    • Removed the incorrect “1 Discount Item” callout from the contract description, as this reward was never granted in Plunder.

We’ve fixed an issue where the Search & Destroy contract in Plunder was granting incorrect or missing rewards. This contract has been updated to provide the correct rewards.

EQUIPMENT

Adjustments

  • Throwing Knife
    • Base damage increased from 175 to 250.
    • Headshots now deal 500 damage.
    • Neck and upper-chest hits now deal 275 damage.
  • Smoke Grenade
    • Maximum carry amount reduced from 2 to 1.
  • Thermobaric
    • Detonation time reduced from 1.75s to 1s.
    • Inner explosive damage increased from 220 to 280.
    • Outer explosive damage increased from 55 to 175.

WEAPONS

New Weapons

  • Dresden 9mm Submachine Gun
    • Full-auto submachine gun. Very high damage and manageable recoil. Short range and slower rate of fire.
    • Can be acquired via Battle Pass Page 3
  • Merrick 556 Assault Rifle
    • Full-auto assault rifle. Excellent range and highly rewards headshots. Configurable into a high-power semi-auto via barrel attachment.
    • Can be acquired via Battle Pass Page 6
  • Chainsaw Melee (In-Season)
    • Cut foes down to size with the Chainsaw, the perfect armament for the nightmarish battles ahead. Rev the engine and prepare to swing using the heavy attack or go wild with a combination of slash and overhead attacks.
    • Unlock via the Chucky Event Pass
  • X52 Resonator Special Weapon (In-Season)
    • Full-auto anomaly. Extreme rate of fire and range, but with high recoil.
    • Transform the weapon by adding one of three unique Shard attachments in the guise of crystals, each resulting in a different style of attack. Equip the Orbed Eruption Shard for a versatile multi-shot, the Spiked Barrage Shard for a slow but lethal 7-round burst, or the Stone Escalation Shard for a powerful charge shot.
    • Unlock via the Echoes of the Dead event

New Attachments

  • GPR91 Double-Barrel Conversion
    • Adds a second barrel to the GPR 91, allowing the weapon to fire two bullets at once, but at a slightly reduced rate of fire and with higher recoil.
    • Can be acquired via Battle Pass Page 7
  • GPMG-7 Muzzle Booster (In-Season)
    • Harnesses the energy of escaping propellant gases to improve bullet velocity and increase the rate of fire over time, but at the expense of recoil.
    • Unlock via the Echoes of the Dead event

Default Loadouts

  • Enforcer
    • Merrick 556 replaces the Kilo 141
  • Infiltrator
    • Dresden 9mm replaces the Saug

Gulag Loadouts

  • LC-10 replaces the Jackal PDW
  • Ladra replaces the KSV

Weapon Adjustments

Assault Rifle Adjustments

ABR A1

Adjustments

  • Attachment Adjustments
    • Fully loaded Mags
    • Max Damage Range increased from to
    • Medium Damage Range 1 increased from to

AK-74

Adjustments

  • Recoil reduced by

CR-56 AMAX

Maximum Damage Range

  • PRE-PATCH: Damage — / Range —
  • POST-PATCH: Damage — / Range —

Medium Damage Range 1

  • PRE-PATCH: Damage — / Range —
  • POST-PATCH: Damage — / Range —

Minimum Damage Range

  • PRE-PATCH: Damage — / Range —
  • POST-PATCH: Damage — / Range —

Additional Adjustments

  • Bullet Velocity increased from to

MODEL L

Maximum Damage Range

  • PRE-PATCH: Damage — / Range —
  • POST-PATCH: Damage — / Range —

Medium Damage Range 1

  • PRE-PATCH: Damage — / Range —
  • POST-PATCH: Damage — / Range —

Minimum Damage Range

  • PRE-PATCH: Damage — / Range —
  • POST-PATCH: Damage — / Range —

Additional Adjustments

  • Lower Torso multiplier increased from to
  • Bullet Velocity increased from to

SHOTGUN ADJUSTMENTS

ASG-89

Maximum Damage Range (Per Pellet)

  • PRE-PATCH: Damage — / Range —
  • POST-PATCH: Damage — / Range —

Medium Damage Range 1 (Per Pellet)

  • PRE-PATCH: Damage — / Range —
  • POST-PATCH: Damage — / Range —

Medium Damage Range 2 (Per Pellet)

  • PRE-PATCH: Damage — / Range —
  • POST-PATCH: Damage — / Range —

Minimum Damage Range (Per Pellet)

  • PRE-PATCH: Damage — / Range —
  • POST-PATCH: Damage — / Range —

Additional Adjustments

  • Headshot Multiplier increased from to
  • Lower Torso and Legs multipliers increased from to
  • Aim Down Sight Speed improved from to
  • Inflicted Flinch increased by

MARINE SP

Maximum Damage Range (Per Pellet)

  • PRE-PATCH: Damage — / Range —
  • POST-PATCH: Damage — / Range —

Medium Damage Range 1 (Per Pellet)

  • PRE-PATCH: Damage — / Range —
  • POST-PATCH: Damage — / Range —

Medium Damage Range 2 (Per Pellet)

  • PRE-PATCH: Damage — / Range —
  • POST-PATCH: Damage — / Range —

Minimum Damage Range (Per Pellet)

  • PRE-PATCH: Damage — / Range —
  • POST-PATCH: Damage — / Range —

Additional Adjustments

  • Flinch Resistance improved by
  • Aim Down Sight Speed improved from to

LMG ADJUSTMENTS

PML 5.56

Adjustments

  • Lower Torso and Leg multipliers increased from to
  • Attachment Adjustments
    • RD Mag: Benefit improved from to

SMG ADJUSTMENTS

KOMPAKT 92

Adjustments

  • Jog Movement Speed improved from to
  • Aim Down Sight Speed Movement Speed improved from to

PPSH-41

Maximum Damage Range

  • PRE-PATCH: Damage — / Range —
  • POST-PATCH: Damage — / Range —

Medium Damage Range 1

  • PRE-PATCH: Damage — / Range —
  • POST-PATCH: Damage — / Range —

Minimum Damage Range

  • PRE-PATCH: Damage — / Range —
  • POST-PATCH: Damage — / Range —

Additional Adjustments

  • Aim Down Sight Movement Speed improved from to
  • Aim Down Sight Speed improved from to

SAUG

Maximum Damage Range

  • PRE-PATCH: Damage — / Range —
  • POST-PATCH: Damage — / Range —

Medium Damage Range 1

  • PRE-PATCH: Damage — / Range —
  • POST-PATCH: Damage — / Range —

Minimum Damage Range

  • PRE-PATCH: Damage — / Range —
  • POST-PATCH: Damage — / Range —

MARKSMAN RIFLE ADJUSTMENTS

TR2

Adjustments

  • Attachment Adjustments
    • TR2 CQR Auto Conversion
      • Max Damage Range increased from to
      • Aim Down Sight Speed improved from to

SNIPER ADJUSTMENTS

SVD

Maximum Damage Range

  • PRE-PATCH: Damage — / Range —
  • POST-PATCH: Damage — / Range —

Minimum Range Damage

  • PRE-PATCH: Damage — / Range —
  • POST-PATCH: Damage — / Range —

Additional Adjustments

  • Lower Torso and Leg multipliers increased from to
  • Bullet Velocity increased from to
  • Aim Down Sight Speed improved from to

BUG FIXES

  • Fixed an issue causing certain Ranked reward Camos to display an unlock string in the Customization tab.
  • Fixed an issue where the Search & Destroy Contract in Plunder could grant incorrect or missing rewards.
  • Fixed an issue allowing players to deal damage to teammates in matches of Warzone.
  • Fixed an issue where assets from Emotes could appear inconsistently in the Winner’s Circle.
  • Fixed an issue that could cause players to crash after finishing a match.
  • Fixed an issue causing the cape on Doc’s Cardinal and Cardinal BlackCell Skins to behave incorrectly during the Exfil animations.
  • Fixed an issue where the wrong title’s weapons could appear when changing weapon categories while scrolling in the Front End.
  • Fixed an issue causing player emblems, Calling Cards, and levels to display incorrectly upon elimination.
  • Fixed an issue where a player could complete the bonus Daily Challenge after finishing only two standard Daily Challenges.
  • Fixed an issue causing inflated squad and player counts early in BR Casual Quads matches due to bot behavior.
  • Fixed an issue where a player’s primary weapon was not automatically equipped after acquiring a Loadout in BR Quads.
  • Fixed an issue preventing some legacy Camos from being applied to legacy weapons.
  • Fixed an issue preventing MWIII Weapon Prestige Camos from applying correctly in-game when the Camo Validation flag was active.

Black Ops 7 is releasing in November, and for the first time in years, the developers is making matchmaking a bit lighter on SBMM.

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Taha

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