Bungie has released Destiny 2 update 2.74, which is for hotfix 6.3.0.2! This is the game’s second title update for this week, and as such, don’t expect a lot of changes in this one. Read on for the official Destiny 2 hotfix 6.3.0.2 patch notes.
Behaviour Interactive has released Dead by Daylight update 2.70, which is for the patch version 6.4.3 list of changes! Read on for the official Dead by Daylight update 6.4.3 patch notes below.
Dead by Daylight Update 2.70 Patch Notes | Dead by Daylight Update 6.4.3. Patch Notes:
Bug Fixes
THE KNIGHT
The Knight no longer encounters issues entering a chase while a Guard is active.
BONE CHILL
Killers no longer occasionally turn invisible upon leaving a Snowman.
Killers entering a snowman should no longer get stuck in collision terrain.
SURVIVOR PERKS
The Killer’s Aura no longer fails to display while using Kindred.
Inner Healing now operates as intended, where cleansing a Totem and entering a Locker for a duration heals 1 Health State.
MAPS
The Game is no longer haunted by an invisible collision zone.
MISC
Undetectable Killers no longer experience unintended Aura reveals.
Known Issues
Nowhere To Hide’s Aura reveal zone currently remains centred on the Generator instead of the Killer.
Nowhere To Hide does not reveal the Aura of Survivors who were out of range when the Perk was triggered, but enter the detection zone while it’s still activated.
The Knight’s feet have no animation when looking down during an Attack.
That’s about it for this patch. Once there’s a new one, we’ll be sure to let our readers know.
Those looking for something new to do in Battlefield 2042, DICE has announced the BF2042 Season 3 “Battle of Nordvik” event, which will run from December 20 to January 10, 2023! Prepare to tackle different objectives every week this time around, as DICE offers variations of familiar game modes just for the event.
Check out the trailer alongside the details straight from the press release.
In this new mid-season event, DICE is shaking things up by offering a different gameplay experience for each week! Players can expect the event to feature 32v32 Conquest Assault with a focus on fast-paced, ground-only warfare, a 16×16 “twist” on Conquest known as “Retribution,” and “Breakthrough Chaos.”
Players can earn Ribbons within each week’s game to unlock the gameplay rewards unique for that week. The in-game store will also feature free bundles that players can claim alongside the earnable rewards.
Check out the complete details for each week below alongside their respective rewards.
Battlefield 2042 Season 3 “Battle of Nordvik” Event Schedule and Rewards:
WEEK 1 – ASSAULT ON NORDVIK
Gameplay Rewards
5 Ribbons – Epic “Raider” Headgear for Sundance
12 Ribbons – Epic “Revelation” Weapon Skin for the MP9
20 Ribbons – Epic “Death” Outfit for Casper
Free Store Items
Rare “Watchman” Outfit for Crawford
Epic “Bastion” Headgear for Crawford
Epic Twilight Strike Store Bundle – 2400 Battlefield Coins
“Pestilence” Outfit for Falck
“War” Outfit for Mackay
“Famine” Outfit for Lis
“Doomsday” Weapon Skin for the BSV-M
“Cataclysm” Weapon Skin for the PBX-45
“Chromite” Weapon Skin for the AC-42
“Pale Horse” Vehicle Skin for the M1A5
WEEK 2 – DEFENSE OF NORDVIK:
Gameplay Rewards
5 Ribbons – Epic “Bastion” Headgear for Falck
12 Ribbons – Rare “Marauder” Outfit for Mackay
20 Ribbons – Epic “Overseer” Outfit for Irish
Free Store Items
Rare “Marauder” Outfit for Falck
Epic “Raider” Headgear for Falck
Epic Nordvik Gunner Store Bundle – 1400 Battlefield Coins
“Archangel” Outfit for Sundance
“Bulwark” Outfit for Boris
“Atomizer” Weapon Skin for the VCAR
“Incendiary” Weapon Skin for the PBX-45
“Fusehead” Weapon Skin for the SWS-10
WEEK 3 – LIBERATION OF NORDVIK:
Gameplay Rewards
5 Ribbons – Rare “Watchman” Rare Outfit for Angel
12 Ribbons – Epic “Hell Fire” Weapons Skin for the MCS-880
20 Ribbons – Epic “Thermobaric” Vehicle Skin
Free Store Content
Rare “Watchman” Outfit for Casper
Epic “Bastion” Headgear for Casper
If there’s a title update associated with the event, we’ll be sure to let our readers know.
While not a lot of info has surfaced for Marvel’s Spider-Man 2 just yet, we at least know now when the game will be available (sort of), as Insomniac Games has revealed the Spider-Man 2 release window is set for “Fall 2023.”
This was confirmed by Sony in a new article on the PlayStation Blog where they talked about the stuff incoming to the platform in 2023. Here’s a message from Bryan Intihar, Creative Director of the game:
“What a year it’s been for PlayStation Studios; here at Insomniac Games we’ve been in absolute awe of the work of our peers. Congrats to everyone on a successful 2022… and here’s to next year being just as exciting as we continue to get Marvel’s Spider-Man 2 ready for release next fall.”
– Bryan Intihar, Creative Director
Given how amazing the first game in the franchise is, this is one title to look out for. Speaking of which, go read our review of it right here where we also state, “Make no mistake, this Spider-Man game is one mean action game even without the license, though it uses it to great effect, which puts the game from “good” to “excellent” all in one go. Simply put, Marvel’s Spider-Man is one neighborhood you’ll want to swing by, and be a part of.”
Black Matter has fired out Hell Let Loose update 1.013, which is for the Update 13 hotfix changes. This brings bug fixes to the game, as well as weapon adjustments and more. Read on for the complete Hell Let Loose December 15 patch notes.
Hell Let Loose Update 1.013 Patch Notes | Hell Let Loose December 15 Patch Notes:
Weapons
Increased Flamethrower damage to kill players in direct line of fire a lot quicker to address feedback around players on the receiving end having too much time to fire back
Increased ground fire from both Flamethrowers and Molotovs from 40 to 80 to address feedback around fire not resulting in kills as quickly as expected
Bug Fixes
[Fixed] Players can unlock the achievement “Rollin’ In The Jeep” via incorrect methods
[Fixed] M40 Winter Coat looks the same as M43 Winter Coat
[Fixed] Steady aiming with the Panzerschreck causes it to disappear
[Fixed] Garrisons placed by Recon can’t be used by any other unit
[Fixed] Using ammunition boxes causes character models to T-Pose
[Fixed] Swapping from the flamethrower / MG to any item while continuously walking causes the character to T-Pose
Kharkov
[Fixed] Some trees collided with vehicles and often launched them into the air
[Fixed] The wooden fences disappear when viewed from around 100m
[Fixed] Stones have no collision with the player and bullets
[Fixed] Pile of snow has no collision with the player
[Fixed] Electricity poles do not present any type of collision
[Fixed] No bullet collision is present on a well asset
[Fixed] Players can reach the church back roof by climbing a wall with no collision
[Fixed] Invisible floating collision present in the roof area of the church
[Fixed] “Your team is losing a Critical Sector!” hint appears when first capture point is attacked
[Fixed] A gate presents an invisible collision box
[Fixed] Destroyed Tank Wreck Has No Bullet Collision
[Fixed] Snowy mud assets throughout map (on trenches, fences, and more) is visibly low res and pixelated
[Fixed] Players can reach the church front balcony via the roof area of the church
[Fixed] Two columns in the church are missing a texture
[Fixed] Misaligned snowbank present on a hill
[Fixed] Inside the church there is floating terrain that the player can stand on top of
[Fixed] A fence is floating above the terrain
[Fixed] Train wagon is clipping through the rocks
[Fixed] Misaligned stone asset can be found in some sectors
All Maps
Rebuilt HLODs for all maps
Known Issues
Players may crash when loading into any variant of the map Kursk on PC
German Machine Guns disappear while mounted and ADSing at specific angles
Square Enix has rolled out Tactics Ogre Reborn update 1.04, which is tagged as dev version 1.0.4.0, and brings minor fixes to the RPG. Read on for the official Tactics Ogre Reborn December 15 patch notes.
Update contents:
– Various minor bug fixes and general stability improvements
That’s about it. There seems to be no player-facing gameplay changes in this title update. We’re on the lookout though, and if any are spotted, we’ll update the article accordingly.
Developer Expansive Worlds has released theHunter: Call of the Wild update 1.72 today for all platforms. This is for the New England Mountains hotfix that features a new 60 FPS mode, and more. Check out theHunter: Call of the Wild December 15 patch notes down below.
theHunter: Call of the Wild Update 1.72 Patch Notes | theHunter: Call of the Wild December 15 Patch Notes:
Consoles Only
Fixed an issue on Xbox Series X and Series S that resulted in lower-quality image output compared to previous versions of the game.
Dev Team’s Notes: As some members of the community guessed, the Xbox Series X|S versions of the game were running on the Xbox One’s visual settings following the 60 FPS update. This resulted in a visible loss of visual quality compared to what players were used to. On Series X, the visual quality has been restored to pre-patch levels, while still offering a smoother framerate. On Series S, we’ve made the choice following community feedback to return to 30 FPS in order to offer players a greater image quality at 1440p. While these are solutions we’ve privileged in order to act fast on this issue, know that we will continue to work on further optimizing these versions of the game.
Consoles & PC
The Great One Moose are now more likely to spawn with Great One exclusive fur variations.
The default keybind for placing a waypoint using the binoculars with a controller has been changed to Y/Triangle. It previously clashed with the bind to spot animals.
Dev Team’s Notes: You may have to reset your controller keybinds for this change to take effect.
Need Zones discovered while playing solo should now persist after joining a multiplayer session.
Players should no longer crash when teleporting to specific locations in various reserves.
The dog should no longer become unresponsive after the player dies and respawns.
The UI keybinds (for keyboard and mouse) should now save properly between sessions.
Players should no longer lose the ability to leave water blinds after harvesting an animal (or be ejected from regular blinds).
Players should no longer get stuck waiting for the Weapon Customization Screen to load (however, it may take up to 20 seconds).
Our goal with this hotfix was to address the most pressing issues the community encountered after our latest update. Of course, our work doesn’t stop there and we’ll continue to work on other issues players have encountered during their sessions. We’ll share a definitive list of Known Issues later this week.
We’d like to thank theHunter’s community for their incredible support since New England Mountains’ launch. We’re humbled by your feedback and proud that you’re enjoying this new reserve so much!
That’s it for the patch notes. theHunter: Call of the Wild is out now for the PC, PlayStation, and Xbox.
Frontier Developments has pushed out F1 Manager 2022 update 1.12, and this brings a short list of fixes to the racing sim. Check out everything new in the official F1 Manager 2022 December 15 patch notes.
F1 Manager 2022 Update 1.12 Patch Notes | F1 Manager 2022 December 15 Patch Notes:
A small patch for F1 Manager 2022 is rolling out now across all platforms. Below are the changes implemented in this update. Thank you for your continued feedback and support!
Gameplay
Fixed an issue where cars would occasionally perform overtakes during Safety Car periods in a race
General Stability
Resolved crash instances connected to Razer Chroma integration
That’s it for the patch notes. Keep it locked here at MP1st for more updates and news about F1 Manager 2022. F1 Manager 2022 is out now for PC, PlayStation and Xbox.
Elden Ring update 1.008.001 is now out on all platforms, and this brings a short list of fixes to the game. Don’t expect any new content, as this is a very small download, and we just got the got the big Colosseum patch last week. Read on for what’s new in the Elden Ring new update today patch notes.
Elden Ring Update 1.008.001 Patch Notes | Elden Ring Update Today Patch Notes:
Size: 229MB (PS5)
ELDEN RING Notice of Update Distribution – Version 1.08.1
This patch brings fixes to unintended changes that came with the 1.08 Colosseum update.
Please note that online play requires the player to apply this update.
Targeted platforms
PlayStation 4 / PlayStation 5 / Xbox One / Xbox Series X|S / Steam
Game changes
– Fixed a bug that changed crouching attack behavior of right-handed weapons when holding specific weapons in the left hand.
– Fixed a bug that prevented other players’ positions from being displayed correctly on the compass and the map during multiplayer sessions aside from the Colosseums.
The version number of this update shown at the lower right corner of the Title Screen will be as follows:
FromSoftware has released Elden Ring update 1.12 and this is to bring a short list of changes to the game that doesn’t add any new content, which is a given since we just got the big Colosseum patch last week. Read on for the full Elden Ring December 15 patch notes below.
Elden Ring Update 1.12 Patch Notes | Elden Ring December 15 Patch Notes:
Size: 229MB (PS5)
ELDEN RING Notice of Update Distribution – Version 1.08.1
This patch brings fixes to unintended changes that came with the 1.08 Colosseum update.
Please note that online play requires the player to apply this update.
Targeted platforms
PlayStation 4 / PlayStation 5 / Xbox One / Xbox Series X|S / Steam
Game changes
– Fixed a bug that changed crouching attack behavior of right-handed weapons when holding specific weapons in the left hand.
– Fixed a bug that prevented other players’ positions from being displayed correctly on the compass and the map during multiplayer sessions aside from the Colosseums.
The version number of this update shown at the lower right corner of the Title Screen will be as follows:
Arc System Works has released Guilty Gear Strive update 1.24 (PS5 version 1.024) today for PC, PS5, and PS4. Today’s update features a ton of character balancing. Check out the Guilty Gear Strive December 15 patch notes down below.
・Added support for cross-platform features between PlayStation®4 and PlayStation®5 versions with the Steam version.
Online matches are now possible across platforms, and you can view the rankings, replays, and creations for Combo Maker and Digital Figure of players on other platforms.
*“Cross-platform features” as mentioned in this text refers to online play between PlayStation consoles and Steam.
・Added an option to turn cross-platform play On or Off in Settings under System Settings.
This option is set to On by default.
◆While set to On:
Online Match… You will enter Rank Tower and Open Park with support for cross-platform play
Player Match… You will be able to enter rooms with players on other platforms when the Platform is set to All during Create Room/Search Room.
◆While set to Off:
Online Match… You will enter Rank Tower and Open Park exclusive to each platform
Player Match… You will be unable to change the Platform setting from Same Platform during Create Room/Search Room
・Added a Platform Icon next to Player Names.
An icon for each platform will be displayed for any players on the same platform (including between PlayStation®5 and PlayStation®4 players), with another icon denoting players on a different platform.
・Added a search/display filter for cross-platform to Ranking, Replay, Combo Maker, and Digital Figure.
You are able to choose between players on the same platform as you, or all players including those on other platforms.
・A confirmation message will now pop up when selecting Tutorial from the main menu.
・The Arcade Mode boss theme “Crawl” can now be selected as BGM.
・Fixed a bug where the BGM “High Voltage” would not loop correctly.
・Fixed errors with certain missions where the actual conditions required to complete the mission varied from what was displayed.
・Fixed minor bugs.
・Added a function to Report other players.
This option can be selected from the player’s R-Code.
Reported players will be evaluated from various standpoints. If they are determined to be malicious, measures such as suspending them from online play may be taken.
Do not overuse or misuse the Report function.
Please note that we cannot respond to inquiries about the contents or results of player evaluations.
・Added a Mute function, which hides the Player Name and any text sent by a specific player from your screen.
The Mute function can be selected from the R-Code of the player you would like to mute. The player will not know they have been muted.
Muting a player will make the following changes to your screen display regarding the muted player:
-Player Name
If the player is on the same platform as you, it will display their ID. If they are on a different platform, it will display them as “GG Player.”
-Text sent
Text from the muted player will not be shown in chat bubbles or the chat log, etc.
-Digital Figure and other user-created content
You will be unable to view content from the muted player.
-Match replays
You will be unable to view replays uploaded by the muted player.
Any muted players will be automatically un-muted after shutting down the game.
・Changes have been made to the in-game Block function for blocking specific players.
In addition to making matches with the blocked player impossible, it now also places restrictions on the Player Name and text sent from them, as with the Mute function.
Blocked players will remain blocked even after shutting down the game.
・The names of blocked players are now displayed in red in the online lobby, member list, etc.
・The names of players you follow are now displayed in blue in the member list in addition to the online lobby.
・Fixed an error where an incorrect message would be displayed after surpassing the Follow limit.
・Fixed an error where an incorrect message would be displayed after surpassing the Block limit.
・Opponents can now be Blocked from the Results screen after a match by holding the “Block the Opponent” button.
PUBG Corp has released PUBG update 2.28 today for the console versions of the game. This is update 20.2 which was available for PC owners earlier this month. This update includes some new content and gameplay improvements. Check out the PUBG December 15 patch notes.
(PC) The FPP queue for Solo, Duo, and Squad will no longer be available in KR/JP regions. Not only have we needed to align our available services with other platforms, but we’ve also confirmed the current FPP matchmaking in these regions were not striving enough to maintain the queue.
※ PLEASE KEEP IN MIND THE FEATURES AND UPDATES SHOWN BELOW MAY BE MODIFIED OR EVEN POSSIBLY REMOVED DUE TO REASONS SUCH AS BUGS, IN-GAME ISSUES, AND/OR COMMUNITY FEEDBACK. ALSO, THE IMAGES SHOWN BELOW ARE PROVIDED AS VISUAL GUIDELINES – THEY MAY LOOK DIFFERENT IN THE ACTUAL GAME AS BUILDS ARE CONTINUOUSLY DEVELOPED AND FIXED BEFORE THEY GO LIVE.
VIKENDI REBORN
It all started with the sudden climate change ravaging Vikendi’s lands that once flourished with greenery and crystal clear skies. Habitants of Vikendi were forced to retreat the area as blizzards drove cities to the point they were no longer able to function. No traces of life were to be found for months.
Now a desolate snowfield, the northern part of Vikendi is covered with sheets of snow – meanwhile in the south, glimpses of new land begin to peep out; survivors of the cold start to gather back, clutching on to desperate hopes of a new domain.
Starting now, Vikendi commences its comeback as a harsh winterland and is prepared to pit players into its ruthless depths of snow.
Welcome to the rebirth of Vikendi.
TEST OUT VIKENDI REBORN TODAY AS SOON AS THE TEST SERVER OPENS!
VIKENDI…
Is available as a Featured Map.
Has expanded from a 6x6km map to a 8X8KM map.
Is composed of various environments such as glaciers, snowfields, and greenery.
Presents sharp slopes and heavy snow in the north, with relatively less snow and flatter terrain in the south.
Features CLEAR and CLOUDY weathers.
DEV’S COMMENT
As we resurrect the snowy concept of Vikendi, we also wanted to respond to several in-game issues our community had faced before our previous Vikendi’s remaster. One of the main feedback regarded the restrain players felt on their eyes due to the whiteness of Vikendi’s snow when playing the map for more than a certain period of time. To resolve this issue, we’ve conducted continuous tests by adjusting the overall colors of the map and even utilizing the clouds to cast shadows over the snow to reduce whiteness.
We’ve also adjusted the overall topography of the map to remove the disadvantages and overly advantageous factors that once existed in specific areas.
Always remember that PUBG: BATTLEGROUNDS Team will continue to monitor your feedback after this update, so keep those suggestions and opinions coming! See you at the revitalized winter wonderland!
MAKE SURE TO VISIT THE VIKENDI WEBSITE (HTTPS://VIKENDI.PUBG.COM/) AND HEAD OFF ON A TOUR THROUGH VIKENDI’S NEW LANDMARKS, FEATURES, AND MANY MORE!
NEW FEATURE: CABLE CARS
Introducing the new transportation system: CABLE CARS.
There are two routes for each station, with only one Cable Car running per route.
Cable Cars move automatically.
You can board Cable Cars once Cable Cars arrive to their station.
Cable Cars will stop briefly at each station before moving on to the opposite route.
You may also board Cable Cars with a vehicle.
Available modes
Only available in Vikendi.
Normal Matches, Custom Matches
DEV’S COMMENT
A new transportation system: the Cable Car has arrived to present you new gameplay dynamics! Face off enemies traveling the opposite Cable Car route, or launch surprise attacks to enemies on the ground midair! Panzerfausts will also most likely spawn in most Cable Cars, so why not blast your enemies off their leisure Cable Car ride?
NEW AREA: LAB CAMP
Meet the new LAB CAMP, a new area holding high value items in the northwest!
Lab Camps are scattered around the frozen lake in the northwest.
Each Lab Camp differs in size and structure.
SUPPLY DROPS, a new type of crate spawning certain items with certain probability distributions, will spawn in Lab Camps.
YELLOW SUPPLY DROPS: Boost items, Throwables, M79, or Level 3 Equipment may spawn.
RED SUPPLY DROPS: Weapons available in Vikendi (including ammo) may spawn.
You may even find Care Package weapons if you’re very lucky!
BLUE SUPPLY DROPS: Attachments available in Vikendi.
Alarms are installed in certain Lab Camps. They will immediately activate once items are extracted from Supply Drops.
Activated alarms will emit a loud siren and red lights for a certain period of time.
Interacting with Supply Drops WHILE the alarm is activated will not restart the alarm’s activation.
Interacting with Supply Drops AFTER an alarm’s activation time will reactivate the alarm.
DEV’S COMMENT
Introducing a new area that can be used as another loot-rich area for players. Lab Camps are located around the frozen lake, where buildings are relatively hard to find.
But everything can’t just simply go as planned – make sure to take items from those Supply Drops as fast as you can before you excite that sensitive alarm!
And if you’re extra lucky today, you might be able to find super rare Supply Drops that hold even more and better loot. Good luck!
NEW SYSTEM: COMEBACK BR
It’s not Better Luck Next Time when you die during a match. Comeback BR has arrived to Vikendi to present you not only one, but THREE opportunities!
Players will spectate their team member(s) once they die during specific phases of the match.
Once Comeback BR’s countdown is over, a loading screen will pop up and move the appropriate players to the Comeback BR arena.
Every player’s health will reset.
Every item/equipment/boost a player had before death will be removed.
During a Comeback BR Phase,
PLAYERS WHO SURVIVE will return to the match with every item they obtained in the arena.
A total of THREE Comeback BR Phases will proceed during a single match.
The first, second, and third Comeback BR Phases will proceed consecutively during certain phases of the match. The Comeback BR participant recruitment phase will be shown on the top left of the world map screen.
Players who ONLY die during a Comeback BR Phase participant recruitment phase will be able to participate in a Comeback BR Phase.
After a player returns to a match after a Comeback BR Phase and dies again, they’ll be able to join the next Comeback BR Phase if they die within the participant recruitment phase.
PLAYERS WHO DIE will spectate their teammates until the next Comeback BR Phase.
Players who die in the first/second Comeback BR Phase are provided the opportunity to retry in the next Phase.
A dead player waiting for a Comeback BR Phase to start will instantly lose the match if EVERY TEAMMATE DIES in the match and/or if they QUIT THE MATCH.
A COMEBACK BR MULTIDROP will be available per Comeback BR Phase.
A separate Blue Zone from the match will be activated in Comeback BR.
Various items (including Backpacks) will spawn in the arena.
A single arena will be used for every Comeback BR Phase per match. Therefore, item spawns/deathboxes/destroyed structures will not reset per Phase.
DEV’S COMMENT
We believed this update was the appropriate timing for us to implement Taego’s Comeback BR feature to Vikendi.
Additional adjustments have been made to Vikendi’s Comeback BR based on feedback we’ve received on Taego’s current Comeback BR system such as providing not only one but several opportunities to achieve that chicken, adjusting the countdown time, reducing the arena’s size, adding Backpacks and more items, etc. for a possibly better combat experience. Oh, and don’t forget the multi care packages falling from the sky!
NEW FEATURES: MAP UTILITY ITEMS, ASCENDERS, AND ASCENDER TOWERS
The FEATURES ONLY AVAILABLE IN DESTON have set their foot in Vikendi.
Map Utility Items will be provided to every player in Vikendi.
Ascender Attachment
Utility Parachute
Ascenders have been attached to buildings in Observatory and Coal Mine.
Ascender Towers are located throughout the map.
NEW FEATURE: FUEL PUMP
The Deston-only FUEL PUMPS are also joining the winter party. Fill up your vehicle or make Fuel Pumps explode to make your enemies fly into the snow!
Vikendi’s wintery concept has been applied to Vikendi’s Fuel Pumps.
NEW SYSTEM: CROWBAR INTERACTION
Players may now use CROWBARS TO INTERACT WITH VARIOUS MAP OBJECTS.
Cabinets scattered throughout the map can be opened with Crowbars to obtain various items.
Crowbars can also be used to open locked buildings, which are located throughout Vikendi.
Crowbars must be equipped to Interact with cabinets/locked buildings.
DEV’S COMMENT
We’ve added an interaction feature to an existing weapon to create new gameplay experiences. Unlock locked building doors for a new route or open cabinets for more items! (Since we’re all fans of Pans, why not create a new club for Crowbars?)
VEHICLE: THE RETURN OF THE SNOWMOBILE
Streak through the snow with the SNOWMOBILE.
Carries up to 2 players.
Max speed: 120km/h
Movement speed will no longer decrease on flat surfaces/concrete/roads/hard ground.
Players can now shoot from the driver’s seat with handguns.
Available modes
Snowmobiles will only spawn in Vikendi.
Normal Matches, Custom Matches
DEV’S COMMENT
How could we possibly leave out the Snowmobile from the land of snow? The popular Snowmobile has returned even better and faster this update – we’ve improved several factors such as its driving experience on different lands, etc. based on both community and internal feedback.
TRAIN
Train noise has been reduced by approximately 30%.
DEV’S COMMENT
We’ve reduced the noise the train creates based on current gameplay feedback. And I’ve heard rumors you’d be able to board vehicles to the train as well..?
WORLD
ERANGEL
Players can now board vehicles to the ferry.
Several improvements have been made to the ferry and pier for a more flexible vehicle navigation.
Certain objects have been removed from the ferry and pier.
The widths of certain bridges have expanded.
Planks have been added to parts where the height of the ferry and pier differed.
Ferry routes have been added to the minimap.
A new building has been added to the building below Hospital.
The location of fences have been readjusted.
New fences have been added.
The current building has been moved slightly to the left.
Streetlights and benches have been added to the area.
SANHOK
Celebrate the holidays with BROWN, CONY, SALLY, CHOCO and more as LINE FRIENDS land in Sanhok, Paradise Resort!
Players will not receive damage from colliding with the moving toy train.
The toy train will project a choo choo! noise.
WORLD DECORATIONS
PGC 2022 and Neymar Jr. objects have been removed from all maps.
TEMPORARY ISSUE
There is an issue where the Secret Room Key is unable to open Secret Rooms in Taego and Paramo. We are currently investigating the issue but have unfortunately confirmed the fix required more time and will be difficult to apply this update. THEREFORE, SECRET ROOM KEYS WILL NOT SPAWN IN TAEGO AND PARAMO DURING UPDATE 21.1.
This applies to every mode.
This issue will be fixed in Update 21.2.
GAMEPLAY
VEHICLE BALANCE
Adjustments have been made to certain vehicles.
ZIMA
Health: 900 → 1200
The Trunk feature has been added.
Trunk capacity: 250
Vehicle movement and control has improved on snow/ice terrain.
An area of the vehicle relatively vulnerable to extra damage has been slightly reduced.
PORTER
Health: 1200 → 1500
General speed has increased.
Max speed has not changed.
Vehicle control has improved.
PONY COUPE
General speed and torque in low RPM range has been slightly decreased.
Max speed has not changed.
MINIBUS
Health: 2000 → 2500
Torque in low RPM range has increased.
Max speed (normal) has increased to 87km/h.
Max speed (boost) has not changed.
Vehicle control has improved.
The vehicle’s tires’ health has slightly increased.
UAZ
Torque in low RPM range has increased.
Max speed has not changed.
MIRADO
Torque in low RPM range has increased.
Max speed has not changed.
Vehicle control has improved.
DEV’S COMMENT
Balance adjustments have been applied to certain vehicles based on in-game graphs and continuous player/internal feedback.
We’ve first boosted performances of vehicles which were not used as often in Vikendi by improving their control/movement when running on top of ice/snow terrain.
We’ve also received frequent feedback that the relatively popular Zima seemed more vulnerable to damage (compared to other vehicles). The Zima’s health itself is not considered to be on the lower side of the graph, but we confirmed it was comparatively lower than other 4-by-4 vehicles. Thus, not only have we increased its health, but we’ve sprinkled extra features to the Zima this update.
Furthermore, the Porter and MiniBus showed comparatively low usage rates – therefore, performance improvements have been applied to these vehicles as well to hopefully boost their popularity. There was also a sharp contrast in popularity between the Pony Coupe and Porter in Taego, so the Porter is granted extra health and better control while the Pony Coupe faces slower speeds.
Lastly, to respond to the feedback on certain vehicles’ low speed in low RPM ranges, we’ve increased the torque for certain vehicles such as the UAZ, Mirado, etc.
ANIMATION IMPROVEMENTS
Improvements have been made to certain character movements.
Reduced the character’s rather unnatural shoulder motions when sprinting with a weapon equipped.
DEV’S COMMENT
As we closely monitored our players’ feedback after our animation refresh back in Update #19.2, we’ve consistently received feedback that the shoulder movements were particularly looking rather unnatural. After thorough internal discussions, we’ve decided to repolish the animation mentioned above.
The updated animation is briefly featured in the 21.1 Highlights above, so make sure to check it out and share us your thoughts!
COLLABORATION: MCLAREN
The special vehicle containers have been removed from starting islands.
RANKED – SEASON 21
Begin a new competitive endeavor among the best of best at Season 21 of Ranked!
The leaderboard will reset after the Live Server maintenance.
Check out your final Tier from the previous season at the Career page.
SEASON 20 REWARDS
Below are the rewards you’ll be receiving based on your final Tier from the previous Ranked season.
TIER
SEASON 20 REWARDS
Bronze
Bronze PUBG ID Emblem
Silver
Silver PUBG ID Emblem
Gold
Gold PUBG ID EmblemRanked Parachute Skin
Platinum
Animated Platinum PUBG ID EmblemRanked Parachute SkinPlatinum Medal
Diamond
Animated Diamond PUBG ID EmblemRanked Parachute SkinPlatinum, Diamond Medal
Master
Animated Master PUBG ID EmblemAnimated Master NameplateRanked Parachute SkinPlatinum, Diamond, Master Medal
Top 500
Bonus rewards for Top 500 players:Animated Top 500 PUBG ID EmblemAnimated Top 500 Nameplate
TheParachute skin and Medals are permanent rewards.
The rest of the obtainable rewards are available for use during a single Ranked season.
Rewards can be found in your Inventory once Season 21 starts.
Once Season 21 is over and the server undergoes maintenance, every reward but the Parachute and Medal will be withdrawn from your Edit Profile page.
TRAINING MODE
Players can now enter an ongoing Training Mode session.
A single session can hold a maximum of 20 players.
Players can only enter an ongoing session when approximately 10 MINUTES of the session remain.
This feature does NOT apply to players in queue for Ranked.
The starting countdown for Training Mode has been REMOVED.
CUSTOM MATCH
The modes/settings usingthe VIKENDI MAPBEFORE UPDATE #21.1 have been removed.
War Mode: Default Settings, Dead Factory, Bomb Kit (Dodgebomb), VSS Kit, Overpower Kit (Desert Knights), Sniper Kit (One Shot One Kill)
War Mode: Conquest: Default Settings
Esports Mode: Default Settings
DEV’S COMMENT
The Custom Match modes using the Vikendi map before Update #21.1 have been removed. We have plans to discuss possibly adding the new battlegrounds of Vikendi to Custom Matches in a future update.
And don’t forget, the Normal Mode: Default Settings will always be available to play for the new Vikendi map AFTER this update, so we hope you enjoy!
Improvements have been made to Observer/Replay features.
The minimap size options have been reduced from 3 (max/medium/mini) to 2 (max/mini) sizes.
The max size has been reduced to the current medium size.
The head icon’s transparency for dead players has been fixed to 60%.
This applies to ADS mode as well, but the transparency for surviving players have been removed.
The replay timeline will not move the weapon icons.
The on/off toggle feature for team logos will now apply from players shown on minimap → every player in Esports Mode.
TEAM DEATHMATCH
The Peshkova / Podvosto maps of the VIKENDI MAPBEFORE UPDATE #21.1 have been removed.
LOBBY
The background music “Winter Like No Other” has been applied as default.
A Vikendi theme has been applied to the basic lobby.
Players currently using the Customize – Lobby skin feature are required to switch their lobbies back to the basic skin to see the Vikendi theme lobby.
An end of match screen displaying your Survival Mastery XP/BP/Weapon Mastery XP/Medal rewards/mission progress will now be shown after every match.
Available in Normal Matches and Ranked.
Improvements have been made to the “Join Team” feature.
The “Join Team” feature will be the default button for friends’ profiles on Social.
You may also join the party of a friend who is in a match.
Once you join, you’ll be waiting at their lobby until their match concludes.
You may Invite or Join teams through chat as well.
Clicking the player’s nickname in the chatbox will display a menu with the Join Team/Team Invite buttons.
The “Remove Friend” button has been removed from the menu.
A “Team Invite” button has been added to the notification pop-up when a friend is online.
SETTINGS
(PC) A key binding option for BZ Grenades has been added.
Access SETTINGS → KEY BINDINGS to customize your keys.
CUSTOMIZE
Preview slots for Gear skins have been added.
The preview slots will be divided per Gear level.
SURVIVOR PASS: VIKENDI REBORN
Survive the cold with the new Survivor Pass: Vikendi Reborn. Check out the full details on the upcoming December Store Update announcement!
WORKSHOP
New item sets have been added to the Hunter’s Chest and Archivist’s Chest.
High Noon
PNC 2022
Emotes
PNC 2022 Dance – Champion’s Struggle
Victory Dance 88
Victory Dance 89
Cell Phone Photo
PERFORMANCE
Game launch has been improved through player input logic optimization.
(Console) Data compression has improved memory usage and gameplay hitches on Xbox devices.
BUG FIXES
GAMEPLAY
General in-game bugs have been fixed.
Fixed the issue of the inaccurate location of markers in Custom Match – War Mode: Conquest.
Fixed the issue where it’s possible to crawl under another player while prone.
Fixed the issue where a melee weapon floats in the air when placed on top of a Folded Shield and displays the Folded Shield damage effect.
Fixed the issue where a weapon, vehicle, or footstep sounds are not heard infrequently during a match.
(PC) Fixed the issue where the QBU’s prop does not fold when unequipping it while prone.
(Console) Fixed the issue where players end up sprinting when using the L-Stick after using a consumable item.
WORLD
Fixed collision, texture, performance, and more general issues in Erangel.
Fixed the issue where the character’s movements look awkward when moving on the east cliff of Erangel’s Sosnovka Military Base.
Fixed the issue where throwables/melee weapons stick to a specific wall in Erangel when thrown.
Fixed the issue where chain-link fences in Erangel can not be destroyed by vehicles at high speed.
Fixed the issue where a character is able to penetrate through a door when standing on the corner of a certain balcony in Erangel.
Fixed the issue where debris of a destroyed door did not fall off and disappear immediately in Erangel.
Fixed the issue where the decal of a building in Erangel can be seen through smoke.
Fixed the issue where dropped items can fall through container gaps in Erangel.
Fixed the issue where a specific shed in Erangel does not render when observed from a certain distance.
Fixed the issue where the color of a certain building in Erangel changes as a player approaches.
Fixed the issue where a vehicle would roll over when driving through a wooden fence in Erangel.
Fixed the broken cliff texture in Deston.
(PC) Fixed the issue where destroyed walls in Karakin are restored to normal after reaccessing the session after a crash/force quit.
(PC) Fixed the issue where it’s possible to damage a player through walls when sniping more than 600m away in Taego.
UX/UI
Fixed the issue where the incorrect information is being displayed in Career – Overview when a new Ranked season starts.
Fixed the issue where the button does not work properly on a banned player’s screen.
Fixed the issue where the bottom of the Aquarail looks buried in the ground when adding it to your Customize – Lobby skin.
Fixed the issue where the tutorial mission banner in the lobby seems to fade in a bright background.
Fixed the issue where the information on the player who killed you is not available in Match Report.
(PC) Fixed the issue where it was possible to use emotes in the end of match screen.
(PC) Fixed the issue where the ESC button does not respond in Customize – Lobby.
(PC) Fixed the issue where the ESC button does not respond in LABS lobbies.
(Console) Fixed the issue where the notice on color selection is displayed in Settings – Reticle Type – 4x Scope.
ITEMS & SKINS
※ Clipping issue: Graphics that are shown outside the visible part of an image/object.
Fixed the clipping issue on a female character’s thighs when equipping LISA’s BLACKPINK Skirt with JENNIE’s BLACKPINK Leggings.
Fixed the issue where the character’s hairstyle disappears when equipping a headband with PGC 2022 Iridescent Danger Jacket and Dead by Daylight “The Huntress” Mask equipped.
Fixed the clipping issue on a female character’s body when equipping certain jacket items with a hat.
Fixed the issue where the character’s hairstyle disappears when a character with a certain hairstyle equips certain jackets with a hat.
Fixed the clipping issue on a female character’s arms when equipping PGC 2022 Iridescent Danger Jacket with HollywoodBob’s Sweatshirt.
Fixed the clipping issue on a female character’s waist when equipping Fan-tastic Jacket with PGC 2022 Tac-Tech Leggings.
(PC) Fixed the issue where a different platform’s map name is written on the Wasted Future Jacket.
Polyphony Digital has rolled out Gran Turismo 7 update 1.27 (PS5 version 1.270), and this brings the Ferrari Vision concept car alongside other vehicles! Check out the officail trailer and info in the GT7 December 15 patch notes.
Gran Turismo 7 Update 1.27 Patch Notes | Gran Turismo 7 Update 1.270 Patch Notes | Gran Turismo 7 December 15 Patch Notes:
Update: The official patch notes are out!
Main Features
1. Cars
– The following five new cars have been added:
・ Alfa Romeo Giulia GTAm ’20
・ Bugatti Chiron ’16
・ Chevrolet Corvette C8 Stingray ’20
・ Ferrari Vision Gran Turismo
・Toyota Celica GT-FOUR Rally Car (ST205) ’95 (available for purchase at Legend Cars from December 15)
The Ferrari Vision Gran Turismo will be available for purchase at Brand Central from December 23. Players who answered correctly the Day 4 question of the World Finals Viewers Gift campaign will gain early access on December 15.
2. Café
– The following two Extra Menus have been added:
・Extra Menu No. 14: Collection: Straight-Six BMWs (Collector Level 37 and above).
・Extra Menu No. 15: Collection: Bugatti (Collector Level 43 and above).
The new Menu Books and Extra Menus will appear after clearing Menu Book No. 39 (Championship: World GT Series) and having watched the ending.
3. World Circuits
– The following new events have been added to World Circuits:
・Nürburgring
– European Clubman Cup 600
・Mount Panorama Racing Circuit
– American Clubman Cup 700
・Monza Circuit
– Hypercar Parade
4. Scapes
– Norway has been added as featured Curations in Scapes.
Other Improvements and Adjustments
1. Multiplayer
– We addressed an issue in which “Quitting the race might affect your ratings” would be incorrectly displayed when leaving a Lobby.
– We fixed an issue in which repeatedly racing without leaving the room in Lobby would cause the game’s performance to drop.
2. Steering Controllers
– We fixed an issue in which fitting the BMW M2 Competition ’18 with a Fully Customizable Manual Transmission would cause the clutch pedal on steering controllers to stop responding.
3. Sound
– We repaired an issue where the sound of the player’s own engine would not play correctly.
4. Others
– Various other issues have been addressed.
1. Five new cars, including a legendary rally hero and high-performance machines that made waves across the globe Ferrari Vision Gran Turismo
The Ferrari Vision Gran Turismo will be purchasable at Brand Central from December 23. Players who correctly answered the Day 4 question of the World Finals “Viewers Gift” campaign will gain early access from December 15.
Alfa Romeo Giulia GTAm ’20
The Giulia GTA and GTAm are special editions of the Giulia released to celebrate the 110th anniversary of the founding of Alfa Romeo in 2020. Based on the high-performance Quadrifoglio model, performance has been increased even further for these anniversary editions. The power output of the 2.9L V6 twin-turbo engine has been increased to 532 BHP. Use of lightweight construction materials throughout the car has decreased the weight by 100 kg and the front and rear track width has been increased by 50 mm to shorten the effective wheelbase, all resulting in a significant improvement to handling. Additionally, the car features enlarged front fenders and arching over fenders on the rear, as well as several aerodynamic parts developed in conjunction with Alfa Romeo’s F1 partner Sauber. The GTAm offers a more hardcore setup designed for circuit use. It adds a larger front splitter and carbon fiber rear wing, while replacing the rear seats with a roll-cage.
Bugatti Chiron ’16
The Chiron is a super sports car unveiled by Bugatti in 2016. This limited production model was introduced as a follow-up to the Veyron, with only 500 units available worldwide. The exterior features large C-shaped lines that encircle the cabin and serve as air intakes. It also features an accentuated center-line inspired by the Type 57 Atlantic Coupe that increases straight line stability. The carbon fiber chassis provides the same level of rigidity as an LMP1 race car and houses an 8L W16 quad-turbo engine. This engine has been extensively tuned since the Veyron iteration to a maximum power output of 1,479.3 BHP and a maximum torque rating of 163.1 kgfm. The car is able to accelerate from 0-62.1 mph in 2.5s and a pre-production prototype was able to reach a maximum speed of 304.8 mph. In 2018, the Chiron Sport was introduced featuring an improved chassis weighing 18 kg less than the original. In 2019, the limited edition ‘Chiron Sport 110 Ans Bugatti’ was released to celebrate the 110th anniversary of Bugatti. Only 20 of these cars were made.
Chevrolet Corvette C8 Stingray ’20
The byword for the all-American sports car, the Chevrolet Corvette saw a historic change in 2019. Introduced that year, the eight generation Corvette became the very first in the line to use a midship layout. This revolutionary change is apparent from a single look at the exterior. The Chevrolet’s iconic long nose is nowhere to be seen, and with the cabin moved forward, the body fits the classic midship profile. Without an engine, the front section now serves as luggage space, meanwhile behind the engine sits another luggage area big enough for a golf bag. The V8 engine at the heart of the car is a new generation small block LT2 which was developed from the previous generation model C7’s LT1 engine. With 6.2L of displacement, it can produce 495.1 BHP/65.0 kgfm but also features fuel saving features like cylinder deactivation. The transmission is now only available as an 8- speed dual-clutch automatic but manual control is also possible using steering wheel mounted paddle shifters. The suspension uses double wishbone construction on all 4 corners and is available with a height adjustment system for handling high kerbs and other obstacles. The driver centered cockpit features a multifunctional infotainment system controlled by an 8-inch touchscreen. With the engine bay moved to the rear of the cabin, the new generation Corvette has shown itself to be a contender with exceptional performance in GT car racing.
Toyota Celica GT-FOUR Rally Car (ST205) ’95
After capturing the double title of both driver and maker championships thanks to the ST185’s brilliant showing in 1993, Toyota introduced the new ST205 Celica the following year, aiming to achieve even more victories. Although the new Celica had a bigger body, it had better weight distribution due to the enhanced stability from the expanded wheelbase and wheel track. Works team TTE was involved from the start of development, and key contributions were the improvement of overall aerodynamic and cooling performance. The Celica was planned to debut in the 1994 1000 Lakes Rally, but due to unexpected delays in undercarriage development it spent the season running trial races. Entering in 1995 as a full-scale participant, the Celica battled with the newly improved Subaru Impreza, and Didier Auriol brought in the first win in the 4th round at the Tour de Corse. Although Toyota continued to be afflicted by problems with the super strut suspension, the team continued racing and making improvements throughout the season to overcome the handicap. In the 7th round at Catalonia, the Celica was found to be in violation of the intake restrictor diameter regulation and was stripped of all points for the season. In opposition to the decision Toyota ceased participation in the WRC and the ST205’s appearance on the gala stage of the event was limited to just one season. Although it was only active for a short time, these machines gallant silhouette imprinted itself on the hearts of many fans. When discussing the Toyota rally scene, it is one car that must be mentioned.
2. Norway will be a featured Curation in Scapes.
Once the official patch notes are out, we’ll update the article accordingly.
Update: Polyphony has released the official patch notes!
If you can’t login to race in Gran Turismo 7, it’s not just you, as Polyphony Digital has taken the Gran Turismo 7 servers down this December 15, and this is for planned maintenance where a new patch will also be released.
Gran Turismo 7 Servers Down Status and Updates for December 15:
December 15, 2022 1 am ET/2 pm HKT – 3 am ET/4 pm HKT
Please note the above times are subject to change.
[IMPORTANT]
Please note that during this time only Arcade Race within World Circuits, and Music Rally will be playable. other online services like Sport mode will not be available and progress will not be saved.
Furthermore, the Performance Points (PP) requirements for some events may change with this update: please be sure to complete any championships within World Circuits that might be on hold before the start of the maintenance.
Once the patch notes for title update 1.27 are out, we’ll provide a link out in this article to it.
Bandai Namco has fired out Mobile Suit Gundam Battle Operation 2 update 1.62 (PS5 version 1.062) today for all platforms. This update comes with some new content. Check out the Mobile Suit Gundam Battle Operation 2 December 14 patch notes down below.
Mobile Suit Gundam Battle Operation 2 Update 1.62 | Mobile Suit Gundam Battle Operation 2 Update 1.062 | Mobile Suit Gundam Battle Operation 2 December 14 Patch Notes:
■Main Contents
・Battle Simulator “TRIAL” Update “The Scrawny Hunter”
※The Newest ★★★★ Unit Narrative Gundam [B-Packs] available to operate!
・Battle Simulator “SURVIVAL” Update “Remnant Corps, to Arms!”
・Battle Simulator “BOSS” Update “A Curse Falling to Earth”
※Due to the capability of different users environment, the update files will be able to be downloaded before the actual launch time.
※Please keep in mind that once you updated GBO2 with the downloaded files, you will unable to login until the actual launch time of the application update.
※Also, we hope you could understand that there is a possibility of any update schedule changes.
That’s it for the patch notes. Mobile Suit Gundam Battle Operation 2 is out now for the PS5 and PS4 consoles.
PUBG Corp. has taken the PUBG servers down for consoles this December 15 (Dec. 14 to 15), and this is for planned maintenance. Players will also see title update 21.1 be released today as well.
PUBG Servers Down Status and Updates This December 15:
Here’s the announcement from the studio:
[Console] Live server maintenance has started and is expected to last 8.5 hours. https://t.co/bdWSQN2ckC
[Console] Live servers will undergo maintenance for approximately 8.5 hours on Dec 14th, 8:00pm PST / Dec 15th, 5:00am CET / Dec 15th, 1:00pm KST.
Once complete, Update 21.1 will be available on Live Servers.
As you can see, it’ll take up quite a bit of time lasting for more than eight hours. If the schedule changes or if maintenance is extended, we’ll update the article to reflect the changes. For the title update, once it’s out, we’ll be sure to let our readers know. Go bookmark our PUBG game hub and refresh it from time to time to know when the patch is out.
God of War‘s success story only continues with a recent announcement that the franchise will be getting a TV series on Amazon. The project will have Rafe Judkins as the showrunner, who was responsible for shows such as “The Wheel of Time.”
Here’s a quote from Vernon Sanders, head of global television at Amazon Studios, on the God of War TV series.
We are honored to share in the adventure of exploring the God of War mythology in such a momentous way with Sony Pictures Television, PlayStation Productions, and Santa Monica Studio.
The God of War series has been in the works since way back in March, and it will follow the story of the 2018 game, with a young Atreus accompanying him to spread his mother’s ashes as her final wish. Things get complicated along the way, however, and the journey will test both Kratos and Atreus as they attempt to reach the highest peak.
God of War isn’t the first high-profile video game to get a series adaptation. Multiple games have had this sort of treatment in the past, such as Dota 2 and Halo. While the success of video game adaptations can be hit-or-miss, recent shows such as the Castlevania Series and Arcane have pushed the subgenre to new heights.
Along with the newly announced series adaptation for The Last of Us, which will air in January 2023, it looks like we’re going to be treated to some well-written adaptations in the near future.
Call of DUty fans who have only been able to play Warzone 2.0 up until now will have a chance to try out the game’s classic multiplayer modes for a few days, as a Modern Warfare 2 Free Access period for Multiplayer is set to run after Season 1 Reloaded launches, giving free access to some of MW2’s Multiplayer experience for five days.
Following the launch of Season 01 Reloaded on December 14, the Multiplayer Free Access period invites everyone to try a limited portion of the Multiplayer experience from December 15 through December 19 at 10 AM PT. Deploy to Farm 18, El Asilo, and the latest map courtesy of Season 01 Reloaded: Shipment. Compete in Team Deathmatch, Hardpoint, Domination, and Kill Confirmed, including the Third-Person variants of each.
With four game modes to play with, players who may be on the fence about whether to get Modern Warfare 2 or not should be able to give the game a fair shot. The new Third-Person Playlists will also introduce something fresh to new players and veterans alike. You’ll be able to play in three maps, which are Shipment, Farm 18, and El Asilo.
Here’s an image that summarizes what you can try out for free during the Free Access Period:
The Multiplayer Free Access Period for Modern Warfare 2 will be available from December 15 to 19, with the period ending at 10 AM PT.
Dying Light 2‘s getting a new feature that will allow players to build and share custom maps. The upcoming Dying Light 2 custom map feature was announced alongside a partnership with mod.io, a mod support system for games.
We are excited to announce that Techland is partnering with https://t.co/tR9ydpLRlP to give players the ability to create, download and share Custom Maps.
To kick off this new feature, we are preparing a contest that will test your building skills, stay tuned for more info! pic.twitter.com/2f21lpidzl
The developer tools needed to build the custom maps are already out, and you can download them for free on Steam and the Epic Games Store, with consoles getting it at some point, as Techland has it planned “down the road.”
Custom maps will also be available across platforms once the developer tools fully launch. This will allow console players to get in on the fun of game customization, something that’s usually only available to the PC audience. While cross-platform support isn’t up just yet, it should arrive sometime in Q1 2023.
Consoles will get mod support and custom maps in Q1
To celebrate the arrival of this feature, Dying Light 2 will host a contest for the community very soon. The contest, titled “Shape Your City,” features a $50,000 USD prize pool, so there’s a lot of incentive for budding mapmakers to join the festivities. There will also be an ASUS ROG Zephyrus Duo 16 Laptop and AMD hardware prizes up for grabs for those who want to get their hands on something more physical.
If you’re interested in giving the contest a shot, entries will be submittable until January 20 next year, with the winners announced on February 2.
Dying Light 2 is currently out on PS4, PS5, Xbox One, Xbox Series X|S, and PC. Check out our review for Dying Light 2 here, where it scored a solid 8.5/10.
If you’ve played The Witcher 3: Wild Hunt before and you want to experience the game right now with the next-gen upgrade that rolled out today, chances are, you’ll want to play the game using your old save file. Unfortunately, it’s not as easy as loading your PS4 file from the cloud and using it on the PS5. Well, we’re here to help with this The Witcher 3 guide on how to transfer your PS4 save file to PS5.
The Witcher 3 – How to Transfer PS4 to PS5 Save Files Guide:
Log in to your GOG.com (previously Good Old Games) account using your PSN account.
Load up the PS4 version (make sure it’s updated to 4.0) and go to Save Game/Load Game/My Rewards in the main menu, if you’re in the Save Game/Load Game section press L2 to open the GoG account link.
Once you’ve linked your accounts. You should re-save the game so that it will be the 4.0 version of the save. Doing this, you should see a cloud with a tick icon on the save file.
Now load up the PS5 version of the game, go to My Rewards and link to the GoG account similar to the PS4 version. Doing this will get the Load Game option to show up if you’re done the above correctly.
Check out the gallery below for a screenshot look at the guide:
https://imgur.com/a/ffvuQtM
Note that people are saying that there have been issues with the PS4 version not updating to patch 4.00 due to disc issues. Also, it seems the disc version and PSN account needs to be on the same region or else it might cause problems as well.
For those on Xbox, the process should fairly be similar. Leave a comment below if you’ve managed to make the transfer work using the method above.