Browsing Posts By
James Lara

James Lara
Editor - News / Reviews
I love gaming, but I love film making more. Why not put them together? Believe there's a Multiplayer game that needs more coverage? Contact me over Twitter or Email (Check every Fridays).
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New Twisted Metal Demo Details, Available for a ‘Limited Window’ News 6

News 6 Earlier this week it was revealed that the Twisted Metal Demo would hit PSN on the 31st of January. David Jaffe has now come out to discuss the content of the demo and what players can expect. David Jaffe, via Twitter, stated that he wanted the demo to be online for a certain amount of […]

Starhawk Skill and Ranking System Detailed News 2

News 2 President of Lightbox Interactive, Dylan Jobe, speaks out on the current skill and ranking system for Starhawk. The Skill System: The Skill System is not a tree system that many players are familiar with. Instead, it will be a flat system. This means that players will be able to purchase almost any skills right away. […]

Starhawk Beta Patch 1.2.3 Notes, Party and Invite System, and Future Updates News 0

News 0 Starhawk Beta has officially been updated. In this update you’ll find many new changes that have been made to Hawks and Jetpacks.  Also, Dylan Jobe speaks out on the party and invite system for Starhawk along with what might be coming in future updates. Many Starhawk Beta testers have been wondering for the past few […]

Twisted Metal Demo Detailed, Sixaxis Support, Splitscreen, and More News 13

News 13 David Jaffe speaks out about the Twisted Metal Demo, Bots, Rear View Mirrors, and More. The demo is set to release sometime before the game launches. It will contain both single player and online components, and players who get to play the demo may get the opportunity to play with the developers as they will […]

David Jaffe Explains Why He Didn’t Want An Online Pass For Twisted Metal News 2

News 2 In a recent lengthy video, David Jaffe goes into detail as to why he didn’t want an Online Pass for Twisted Metal. David Jaffe explains that he isn’t against online passes at all like people have been making him out to be. The reason why he didn’t want one for Twisted Metal was because he wanted […]

Starhawk Public BETA Update 1.2.2 Full Patch Notes News 2

News 2 Starhawk Public Beta Update 1.2.2 is now live. Here are the official patch notes: Homing Missiles and Swarm Lasers now begin homing far more quickly. All 4 speeds have been greatly increased for Normal & Advanced flight modes. Advanced flight afterburner now requires a double-tap of R2. Advanced flight now has high-engine speed on press-and-hold […]

Day One Patch Confirmed for Twisted Metal News 1

News 1 David Jaffe speaks about a day one Patch coming for Twisted Metal. Although Jaffe has stated that he hates day one patches, he confirms that there will be a day one patch for Twisted Metal. However, the patch will be “a very small download”. Not much details have been given out other than that it “fixes a […]

New Twisted Metal Details – Matchmaking, Private Matches, Party System, and More News 1

News 1 David Jaffe speaks out about various aspects of Twisted Metal multiplayer and confirms Kamikaze’s name change. The game will support a party system that comes featured with party chat only. This means that when your playing a game you can have the option to either speak with just your party or with everyone in the game. The […]

Complete List of Maps and Game Modes In Twisted Metal News 0

News 0 New details on maps and game modes have been released for Twisted Metal. Maps Adventure Park:  In for a wicked ride? Big Time Adventure is no ordinary theme park, but a sadistic playland operated on twisted amusement. Destroy the following: Ferris Wheel (blow it up to change the map) Tower of Terror Super Swing Catapults […]

Complete List of Weapons and Vehicles In Twisted Metal News 0

News 0 The Twisted Metal Forums have finally gone live and have been updated with a full list of weapons and vehicles. Weapons Missile: Per single shot, power missiles create massive damage without any target tracking. Napalm: When launched over the enemy, a napalm canister explodes when it hits the ground, causing immediate damage. To make the napalm […]

Starhawk – PS+ Public Beta Begins Next Week News 0

News 0 The official date for Starhawk Public Beta has finally been set. Starhawk Public Beta dates have been revealed in this month’s episode of the Official Playstation Podcast. Starting January 17th, Playstation Plus users will be able to download early access to Starhawk Public Beta. Some enhancements have been made since the private beta by using much of […]

Twisted Metal – Vehicle and Faction List, Hosting, and Nuke Mode News 1

News 1 New details for Twisted Metal have arrived from this month’s episode of QORE and also from this year’s CES. Depending on the game mode, you may begin a match in either close quarters or in a race. In close quarters, players will be locked up in a tight space where they will battle it out […]

Twisted Metal – No Move or 3D Support, PS Vita Version Not Planned, and Co-op Story Local Only News 12

News 12 Twisted Metal’s David Jaffe debunks some rumors, talks PS Vita, and more. A picture of a Twisted Metal Kiosk/Display has been roaming around the internet. This image suggests that there will be Move support in TM; however, Jaffe has confirmed that the image is misleading and that it will support neither or those. In regards to 3D, the team behind […]

Twisted Metal – Key To Winning, Carnage Mode, and More News 0

News 0 David Jaffe discusses a few tips to winning and some game modes information for the upcoming Playstation 3 exclusive, Twisted Metal. Like any multiplayer games the map knowledge plays an important role in winning. Knowing the layouts, where all the weapons and pickups are, can lead to a win. It’s important that you not only […]

Starhawk Early Public Beta Coming to PS+, Patch 1.2, and Future Patches News 1

News 1 Dylan Jobe gives details about the upcoming Starhawk public Beta and how you can get in along with details about 1.2 patch and upcoming ones. If your a part of the few selected players who participated in the closed Beta, there is some good news for early access. Dylan Jobe states that all closed beta […]

Twisted Metal Last Minute Tweaking, More on Balance and Destruction News 5

News 5 Twisted Metal creator David Jaffe speaks out about the last weeks of Twisted Metal development. The final code for the game has been submitted according to Jaffe, and at the moment they are preparing last minute tweaking. The most crucial thing that they are constantly re-tweaking is the pick-up items. They want to make sure […]

Twisted Metal – Graphics Vs. Gameplay, Patch Focus, and More News 3

News 3 David Jaffe reveals some tough decisions the developers behind Twisted Metal had to make as well as some more details of game mechanics, in-game music, and modes. First off, Jaffe explains that DLC or changes to mechanic will not be made for Twisted Metal until they see how well the game does in sales and […]

New Twisted Metal Details – Number of Vehicles and Modes Revealed Among Other Things News 3

News 3 David Jaffe reveals new Twisted Metal multiplayer details. Be sure to read about multiplayer Balance, Teamwork, and The Juggernaut first. In terms of how servers will be run, David Jaffe currently has no definite answer other then that his lead designer, who’s an absolutely brilliant person who has worked on multiplayer projects such as Warhawk according […]

Twisted Metal – David Jaffe On MP Balance, Teamwork, and The Juggernaut News 1

News 1 David Jaffe is back again revealing many new details concerning how balance works and how the game is focused on team playing. During a recent PS Nation podcast, David Jaffe has recited that the single-player isn’t something as big as GTA or Batman, but compares it more with Ace Combat in terms of more focus on […]

Twisted Metal – Multiplayer The Main Focus and DLC Hints News 3

News 3 David Jaffe emphasizes the importance of multiplayer in Twisted Metal and hints at DLC. Jaffe states that the multiplayer is and always will be the main focus of the Twisted Metal series with single-player being more of a compliment to the game. Although he does go on to say that the single player and co-op modes […]

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