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How to Defeat Scourged Sister Delyth in Lords of the Fallen

As a Soulslike, you will face countless formidable enemies in Lords of the Fallen. Most of these you can dispatch with a few swings of the sword and a dodge roll or two, perhaps a parry thrown in for good measure, but then you have the bosses. These tough opponents take the challenge to the next level, and they test your mettle from the get-go. One such boss is Scourged Sister Delyth. You have no choice here; you have to fight her. Here is how to beat Scourged Sister Delyth in Lords of the Fallen!

How to Beat Scourged Sister Delyth in Lords of the Fallen

After reaching the Vestige of Chabui and climbing the ladders past the location where you find the Condemned Armor Set, on your way to Pilgrim’s Perch, you will work your way down to the main hallway of the temple. On your way, you’ll stumble upon a few minor enemies. They’re quickly dispatched with a single swipe, though.

But you’ll notice a boss health bar on your screen long before Scourged Sister Delyth walks up the stairs from the pool of murky water below. She’s a tough fight, with a few different attacks and spells. Here are a few tips to beat her:

  • Scourged Sister Delyth has two phases, with the first focusing on regular melee attacks. She’ll strike two to three times per attack phase, and you can dodge these relatively easily before hitting her opening.
  • In the second phase, Delyth will start spawning magic tornadoes that hone in on your position. You can dodge these by closing the distance and hitting the dodge action at the last moment. Otherwise, you risk the tornado turning and hitting you.
  • I found that, while dodging Delyth’s strikes, it was best to dodge forward toward her instead of away on her final strike. This action puts you near enough to land a few hits before she winds up for another attack.
  • Lastly, after attempting multiple tries, I found it best to fight her on the upper platform, where the bell, statue, and pillars are located. It’s a cramped environment but easier than managing with the stairs and water, which slow down your movements.

After you learn her move set and defeat Scourged Sister Delyth in Lords of the Fallen, you’ll walk away with the following:

  • Scourged Sister Flail
  • Scourged Sister Garb
  • Vestige Seed

Which boss is giving you the most trouble in Lords of the Fallen? Let us know in the comments below!

More Lords of the Fallen Reading:

Brandon Morgan

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“Don’t Scream” Is a ’90s Camcorder Horror Game That Needs a Microphone to Play, If You Scream the Game Restarts

With this year’s horror games resurgence, another game in the genre has been announced, and this one has a very unique premise. Titled “Don’t Scream,” it’s being made on Unreal Engine 5, and just by two developers (Joure & Joe). What’s different about this is it requires a microphone to play, and if you scream, the game restarts!

Check out the gameplay reveal that’s very atmospheric, and the art style is based on ’90s camcorder found footage (think Blair Witch Project).

Here’s what the game is all about:

ABOUT THIS GAME

BEFORE BUYING: This is a short horror experience designed to make players jump. Think of it as a scare simulator. Don’t expect a storyline; just one primary challenge: DON’T SCREAM. It’s simple enough for anyone, even your mom. Seriously, challenge your mom to play!

If you scream, you restart. DON’T SCREAM is an Unreal Engine 5 short horror experience inspired by ’90s camcorder found footage. Made by two indie devs. The challenge is simple: explore the mysterious Pineview Forest for 18 minutes without screaming.

Sounds easy, right? But there’s a catch. Time only progresses as you move, and you cannot predict the scares. You must calibrate your microphone in-game so that every whimper, jump, or even a minor squeak is registered as a scream, increasing the challenge. With dozens of dynamic scares, each playthrough offers a unique experience.

It’s the perfect game to scare the pants off your friends and family. Our lead playtester (also my wife) is currently in a clinic recovering.

MICROPHONE REQUIRED TO PLAY

DON’T SCREAM challenges not just your nerves but your voice control. Here’s what to expect:

1. Calibrate Your Microphone:

Set it up in-game. It’s not just tech setup; it defines your challenge. A mere squeak or quiet gasp should be flagged as a scream, causing you to restart.

2. Mind Your Voice:

You can talk during gameplay, but keep it low – slightly softer than normal. Too loud and it’s game over.

3. Play Fair:

You could bypass calibration to shout through scares, but it’d spoil the thrill. For a genuine horror experience play as designed.

DISCLAIMER: WE ACCEPT NO RESPONSIBILITY FOR ANY UNDERWEAR THAT MAY BECOME UNUSABLE SHOULD YOU PLAY OUR GAME.


I have to admit, this is not only unique, but sounds downright brilliant! The ’90s camcorder bit adds a whole other layer of scare factor given it looks quite real.

Don’t Scream is planned to be released sometime in 2023, and you can wishlist it on Steam right here.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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How to Defeat Pieta, She of Blessed Renewal in Lords of the Fallen

One of the earliest and most challenging fights in Lords of the Fallen is against Pieta, She of Blessed Renewal. It’s the first proper boss fight of the game. But this is an important one, as Pieta will inevitably join you at the hub area, Skyrest Bridge, and help upgrade your Sanguinarix healing items relatively early on in the game. First, you need to defeat Pieta, She of Blessed Renewal!

How to Beat Pieta in Lords of the Fallen

To find Pieta, She of Blessed Renewal, you must first visit the Abandoned Redcopse. Her boss arena isn’t hard to miss, as you’ll note the vast stretch of land with oversized swords poking up from the ground. At the very end, there she stands. And she’s relentless. Pieta will immediately hurl herself toward you, typically unleashing an attack pattern with two to three hits per. She will occasionally summon Radiance magic in the form of beams, swords, and support angels that deal considerable damage. You’ll want to avoid her Radiance damage-dealing moves altogether.

A little tip before we delve in further: there is a summon outside the boss arena on your second try, should you fail. There’s no shame in using a summon to take down a boss in a Soulslike!

First Phase

Pieta Boss Battle in Lords of the Fallen

During her first phase, Pieta will remain on the ground, using her sword and the occasional magic attack to hurt the player. She’s relatively slow, for the most part, but can quickly increase the tempo of the battle when she wants.

Thankfully, you can block and parry her attacks. This is an excellent time to learn the parry mechanic, as it exposes her to considerable damage. If you can successfully parry her attacks, she will become momentarily stunned. Use this to your advantage and press the attack!

Second Phase

She’ll enter her second phase once you drop her health to approximately half. She grows large wings, zooms around the battlefield, and will now summon Radiance-based copies/angels to help her in combat. Here, she’ll launch a massive, arena-wide attack that deals damage on its first hit, then drops light-based swords into the ground in a field from one end to the other. You can easily dodge these by sticking to the side.

Pieta returns to her standard form and soars away when all is said and done. But don’t worry, you’ll see her again!

Did you manage to beat Pieta? If you need a break from her boss fight, take a moment to read our Lords of the Fallen review!

More Lords of the Fallen Reading:

Brandon Morgan

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Where to Find the Condemned Armor in Lords of the Fallen

Lords of the Fallen features a unique gothic aesthetic that suits the Soulslike genre exceptionally well. This latest role-playing game provides ample opportunity for players to customize their crusader with unique armor, weapons, and abilities, but many remain hidden. For instance, the Condemned Armor Set in Lords of the Fallen is intimidating but offers exceptional protection against physical, holy, fire, and wither damage. It’s just a matter of tracking down this elusive armor set for yourself!

How to Get the Condemned Armor in Lords of the Fallen

Starting from the Vestige of Chabui, just inside the temple door past the hub area, you’ll climb up the two ladders on the left-hand side of the room. At the very top, as you enter the prison-like room, you will notice multiple sets of boxes blocking the path leading forward. The game wants you to travel to the right, over the beam splitting the two floors. Instead, smash those boxes. There are approximately three sets in total before you hit a metal barricade. Here, use your lantern to open the way, but note that you don’t have to fully travel into Umbral, you can simply use the lantern and walk forward.

Inside of the small cell, you’ll find a dead body with the glowing gold icon denoting an item to pick up. This is the Condemned Armor Set!

What Does the Condemned Armor Set Include?

The Condemned Armor Set features:

  • Condemned Manacles
  • Condemned Garb
  • Condemned Head Cage
  • Condemned Fetters

It’s a four-piece set that, while not as aesthetically pleasing as your current armor, most likely, does offer exceptional damage mitigation and resistance. It’s worth donning!

Do you have a favorite armor set in Lords of the Fallen? Let us know in the comments!

More Lords of the Fallen Reading:

Brandon Morgan

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Battlefield 2042 Player Count on Steam Reaches Biggest Numbers Since Launch

It may not be a record, but Battlefield 2042 just saw its best player count on Steam since launch, all thanks to the new season and the ongoing free access. 

Battlefield 2042 Season 6 launched last week, and while it didn’t see a lot of activity in the Steam charts, the free access trailer, which started yesterday, brought in an influx of new players to the game. Moreover, the title managed to chart well above its previous free access (roughly 20K more), making this one of the most players the game has ever seen since its launch two years ago. Also of note, this is just for PC, and there’s the PS4, PS5, Xbox One, and Xbox Series X|S player bases as well, which means this number is way, way higher.

Sure, it’s free access, but there’s no denying that the boost in players is impressive, given the game’s age and how many still view it. With Season 6 now live, there couldn’t be a more perfect time to jump in.

Hopefully, the new season has enough for players to stick around, especially since there’s supposedly something new dropping around Halloween. If not, at least those dedicated players stuck around are now enjoying some extra life out of the game. 

Have you checked out Season 6 yet? If so, let us know what you think of it!

In other Battlefield 2042 news, Amazon has seemingly confirmed that more content is incoming, as Prime Drops have been listed for BF2042 for the next 12 months.

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

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Sea of Stars Update 1.004 Sails Out for October 13

Sabotage Studio has begun rolling out the Sea of Stars Update 1.004 (1.04 on PS4) for today, October 13. This patch addresses several bugs and changes. Read on for the Sea of Stars October 13 patch notes down below.

Sea of Stars Update 1.004 Patch Notes | Sea of Stars October 13 Patch Notes | Sea of Stars 1.04 Patch Notes October 13

  • Fixed a softlock that could occur when using Hurl Smash to break locks against a certain final boss
  • Fixed a glitch that could occur when swapping the party leader while standing on a pressure plate
  • Fixed a trigger that could cause Khukharr’s dialog to start when returning from a fast travel
  • Added a check to prevent a conflict when attempting to start flying on the exact same frame as landing in boat form
  • Sea of Nightmare: added a check to prevent initiating combat while a crystal break cutscene is playing
  • Sunken Ruins: moved the stone activation cutscene to trigger after opening the chest rather than after beating the boss, to fix rare occurrences of it not activating when completed before Elysan’darëlle
  • Adjusted raft collisions in Half-Sunken Tower area
  • Adjusted collisions in Moraine’s office (Zenith Academy)
  • Added a check to properly reset gravity modules in Forbidden Cavern’s room to the right
  • Fixed a rare softlock which could happen when triggering an encounter with a scripted cutscene intro while a follower isn’t done bouncing from a graplou strike
  • Adjusted collisions on Skybase’s pushable blocks
  • Added detection to prevent the player from getting stuck when using the graplou to move up a slope
  • Fleshmancer’s Lair: added a check to super prevent the teleporter from being used while camping
  • Adjusted collisions in X’tol’s Landing
  • Adjusted collisions in one of the Molekin houses
  • Sacrosanct Spires: added a check to prevent triggering the sealed entrance’s cutscene while camping
  • Adjusted collisions in Antsudlo’s entrance
  • Adjusted collisions in Clockwork Castle’s clock tower section to prevent an issue when players could get stuck
  • Fixed null ref that would occur when attempting to browse when the level up screen only shows one option
  • Adjusted a puzzle in Derelict Factory to remove the player’s ability to lock themselves in and remain stuck
  • Fixed possible softlock in Solstice Shrine #4’s puzzle
  • Added a check to disable interaction with the world map’s docks while transitioning to camping to prevent softlocks caused by conflicting transitions
  • Fleshmancer’s Lair: fixed softlock that could occur with the eyeballs puzzle due to physics
  • Fixed an issue that could occur when collision with an enemy while zipping through a propulsion gate (Antsudlo, Air Skyland)
  • Trek to center: adjusted triggers to prevent a rare occurrence of bad zoning when jumping down
  • Updated level loading code to include more null ref checks
  • Fixed a softlock that could occur when an enemy would play its attack animation while in hurt state
  • Added a check to prevent duplication of Malkomud and Rockie’s sprites when they both get KO’d at the same time
  • Fixed a softlock that could occur when reentering the Golden Pelican after being teleported out
  • Infinite Abyss: fixed a softlock in Dweller of Dread’s encounter that demanded a very specific setup and sequence of party composition, KO states, and boss attacks
  • Added a check to prevent softlock when an encounter is triggered while the player is zoning or teleporting
  • Flooded Graveyard: fixed a crash that could occur when using the graplou specifically on the climb wall in the chapel from the second floor
  • Fixed an issue where the paincone projectile could get pooled before reaching its target when running the game at very high fps
  • Updated combat management to prevent targets that have left the encounter from checking against damage zones (i.e. fixing a softlock when defeating Romaya with conflagrate while she’s on the bone pillar, who will now instead be properly immune to damage in this situation)

That’s all for today’s Sea of Stars update, and should there be any additional changes, we’ll be sure to update the notes. Sea of Stars is now available on all major platforms, and if you haven’t already, be sure to read our Sea of Stars review to find out why it’s one of this year’s best RPGs.

Source: Steam

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

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Activision’s CEO Bobby Kotick Leaving Company at End of 2023

With Microsoft’s acquisition of Activision Blizzard King finally closed, many had wondered what this meant for Bobby Kotick, the current CEO of Activision. Well, Microsoft’s head of Gaming, Phil Spencer, has requested Kotick to stick around until the end of 2023, assisting in the integration period. 

In a letter issued by Kotick, the CEO thanks everyone during his 33-year run of the company, while also outlining what his role will be during his remaining time. 

“Team, Today marks a milestone in our company’s celebrated history.

Combining with Microsoft will bring new resources and new opportunities to our extraordinary teams worldwide. It will also enable us to deliver more fun, more joy, and more connection to more players than ever before.

This moment is possible because of your efforts over four decades to innovate, inspire, and achieve.

When Brian Kelly and I began this journey in 1991, we intended to build a company that would have great impact and lasting value. Your tireless work and unwavering commitment to excellence enabled us to do just that. In the 1980s, we pioneered independent, third-party game development with Pitfall, River Raid, and Kaboom. In the 1990s, we united the world with online multiplayer games like MechWarrior, Warcraft, and StarCraft. In the 2000s, we introduced Call of Duty, which became one of the most successful entertainment franchises in history. We also introduced Guitar Hero and Tony Hawk’s Pro Skater, which entered popular culture in ways few videogames ever have. In the 2010s, we debuted Candy Crush Saga, which to date has been downloaded more than five billion times and contributed to our total worldwide players being fifty percent female.

Your dedication is what makes it possible for us to continually push envelopes, break records, and delight players. Amid the uncertainty of the last 21 months, you’ve remained focused, as always, on serving our players and supporting each other.

I have long said that I am fully committed to helping with the transition. Phil has asked me to stay on as CEO of ABK, reporting to him, and we have agreed that I will do that through the end of 2023. We both look forward to working together on a smooth integration for our teams and players.

Brian and I couldn’t be more excited for the next chapter for ABK. We now join one of the most successful global companies, poised for unprecedented opportunities to connect the world through our games. 

As a part of Microsoft, we will be even better, together. – Bobby”

We expect to see more major developments in the coming months, as Microsoft works on integrating divisions of Activision Blizzard King into their own. 

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

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New Destiny 2 Xur Location Today October 13, 2023 (And What Xur Is Selling)

Xur has returned to Destiny this Friday with a fresh selection of Exotics, Engrams, and Legendary gear on sale only in exchange for Legendary Shards. For those seeking information about his current hideout and wares, here you go: MP1st’s new Destiny 2 Xur location today, October 13, 2023 post details both his location and full inventory until the next Weekly Reset.

New Destiny 2 Xur Location Today October 13, 2023 (And What Xur Is Selling):

Xûr, Agent of the Nine

A peddler of strange curios, Xûr’s motives are not his own. He bows to his distant masters, the Nine.

Location:

Arcadian Valley, Nessus > Watcher’s Grave

Exotic Weapons

Name Type Column 1 Column 2 Column 3 Column 4
Lord of Wolves Energy Shotgun
Hawkmoon Kinetic Hand Cannon Polygonal Rifling Rangefinder Textured Grip

Note: Fixed perks on weapons are not displayed

Exotic Armor

Name Type MOB RES REC DIS INT STR Total Cost
Gwisin Vest Hunter Chest Armor 12 16 7 2 11 15 63 23 Legendary Shards
An Insurmountable Skullfort Titan Helmet 7 3 25 8 7 15 65 23 Legendary Shards
Vesper of Radius Warlock Chest Armor 9 8 16 10 16 6 65 23 Legendary Shards

Exotic Ciphers

Name Description
Xenology Complete Vanguard playlist activities, or win matches in Crucible or Gambit. Extra progress is awarded for more challenging activities and for succeeding with clanmates.

Engrams

Name Description Cost
Exotic Engram An engram with a predestined outcome. Contains a new Exotic if any of the possible rewards remain to be collected. Preview contents for possible rewards. 97 Legendary Shards

Legendary Weapons

Name Type Column 1 Column 2 Column 3 Column 4
Tripwire Canary Energy Combat Bow Natural String // Polymer String Carbon Arrow Shaft // Straight Fletching Perfect Float Harmony
Timelines’ Vertex Energy Fusion Rifle Candle PS // Torch HS3 Enhanced Battery // Liquid Coils Auto-Loading Holster Demolitionist
Brass Attacks Energy Sidearm Arrowhead Brake // Smallbore Appended Mag // Flared Magwell Feeding Frenzy Frenzy
Death Adder Energy Submachine Gun Chambered Compensator // Full Bore Appended Mag // Tactical Mag Auto-Loading Holster Dragonfly
Extraordinary Rendition Kinetic Submachine Gun Full Bore // Polygonal Rifling Extended Mag // Flared Magwell Subsistence One for All
Falling Guillotine Heavy Sword Hungry Edge // Honed Edge // Tempered Edge Burst Guard // Enduring Guard Tireless Blade Counterattack
Quickfang Heavy Sword Hungry Edge // Enduring Blade // Jagged Edge Thresh En Garde

Note: Fixed perks on weapons are not displayed

Legendary Armor

Name Type MOB RES REC DIS INT STR Total Cost
Pathfinder’s Gauntlets Titan Gauntlets 26 2 2 6 16 2 54 50 Legendary Shards & 1000 Glimmer
Pathfinder’s Chestplate Titan Chest Armor 6 6 15 9 6 12 54 50 Legendary Shards & 1000 Glimmer
Pathfinder’s Mark Titan Mark 0 0 0 0 0 0 0 50 Legendary Shards & 1000 Glimmer
Pathfinder’s Helm Titan Helmet 2 16 10 6 8 12 54 50 Legendary Shards & 1000 Glimmer
Pathfinder’s Greaves Titan Leg Armor 18 2 8 6 7 16 57 50 Legendary Shards & 1000 Glimmer
Pathfinder’s Wraps Warlock Gauntlets 6 2 20 7 17 2 54 50 Legendary Shards & 1000 Glimmer
Pathfinder’s Robe Warlock Chest Armor 12 2 12 23 2 2 53 50 Legendary Shards & 1000 Glimmer
Pathfinder’s Bond Warlock Bond 0 0 0 0 0 0 0 50 Legendary Shards & 1000 Glimmer
Pathfinder’s Visor Warlock Helmet 16 6 6 9 10 6 53 50 Legendary Shards & 1000 Glimmer
Pathfinder’s Pants Warlock Leg Armor 2 10 10 2 10 14 48 50 Legendary Shards & 1000 Glimmer
Pathfinder’s Grips Hunter Gauntlets 10 7 6 6 8 12 49 50 Legendary Shards & 1000 Glimmer
Pathfinder’s Tunic Hunter Chest Armor 22 2 2 12 6 6 50 50 Legendary Shards & 1000 Glimmer
Pathfinder’s Hood Hunter Cloak 0 0 0 0 0 0 0 50 Legendary Shards & 1000 Glimmer
Pathfinder’s Helmet Hunter Helmet 6 6 15 2 17 7 53 50 Legendary Shards & 1000 Glimmer
Pathfinder’s Legguards Hunter Leg Armor 13 2 10 13 12 2 52 50 Legendary Shards & 1000 Glimmer

–

What’s a Xûr?

Xûr, Agent of the Nine, is a strange vendor who randomly appears in a Public Sector on one of the Worlds. Xûr sells Exotic equipment and only takes Legendary Shards in exchange for them.

TL;DR: He’s the Santa Claus of Destiny and every weekend is Christmas. Sometimes he brings you what you want, sometimes he brings you coal. Mostly it’s coal.

When does Xûr visit?

Xûr visits every Friday at 17:00 UTC and departs at Weekly Reset (Tuesday 17:00 UTC). If you would like to see all the live conversions of Time Zones, please follow this link here.

(Thanks as always, /r/DestinyTheGame!)

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Salman Haider Zaidi

That's a nice argument, Senator.

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PSN Store Weekend Offer Sale Exclusive to PlayStation Plus Members Now Live

Alongside the “Fall Savings” sale and the “Games Under $15” sale, Sony has also kicked off the PSN Store Weekend Offer sale, but this one is exclusive to PlayStation Plus members!

There’s a lot of new games included in the sale including Star Wars Jedi: Survivor, AEW Fight Forever, Atlas Fallen and more. Read on for the full list below. Note that the prices below are not discounted yet, as you’ll need to log in to see the discounted prices (and have a valid PS Plus membership).

PSN Store Weekend Offer Sale for October 13 Games and Prices List – Ends 10/16

PSN Store Weekend Offer Link (NA)

Title Store Link Discount Pirce (No Discount Applied)
A Plague Tale: Requiem https://store.playstation.com/en-us/product/UP4133-PPSA05366_00-APLAGUEOUTBURST0 Premium $59.99
ACE COMBAT™ 7: SKIES UNKNOWN https://store.playstation.com/en-us/product/UP0700-CUSA05636_00-AC7STANDARDED000 Save 84% $59.99
ACE COMBAT™ 7: SKIES UNKNOWN – TOP GUN: Maverick Aircraft Set – https://store.playstation.com/en-us/product/UP0700-CUSA05636_00-ACE7GEAIRCRAFT12 Save 50% $19.99
ACE COMBAT™ 7: SKIES UNKNOWN – TOP GUN: Maverick Edition https://store.playstation.com/en-us/product/UP0700-CUSA05636_00-ACE7TOPGUNME2022 Save 80% $74.99
ACE COMBAT™ 7: SKIES UNKNOWN – TOP GUN: Maverick Ultimate Edition https://store.playstation.com/en-us/product/UP0700-CUSA05636_00-ACE7TOPGUNMEUE22 Save 80% $99.99
ACE COMBAT™ 7: SKIES UNKNOWN Season Pass https://store.playstation.com/en-us/product/UP0700-CUSA05636_00-ACE7GESEASONPS01 Save 60% $24.99
AEW: Fight Forever https://store.playstation.com/en-us/product/UP4389-PPSA09351_00-AEWRESTLINGPS5US Save 30% $59.99
AEW: Fight Forever Elite Edition https://store.playstation.com/en-us/product/UP4389-PPSA09351_00-AEWELITEEDITION0 Save 30% $79.99
Aliens: Dark Descent https://store.playstation.com/en-us/product/UP4133-PPSA08313_00-ALIENSDARKDESCEN Save 30% $39.99
Amnesia: The Bunker https://store.playstation.com/en-us/product/UP1192-CUSA40994_00-AMNESIATHEBUNKER Save 25% $24.99
Arkanoid Eternal Battle https://store.playstation.com/en-us/product/UP1475-PPSA06328_00-ARKEBPS5000000US Save 90% $19.99
ASTRO BOT Rescue Mission https://store.playstation.com/en-us/product/UP9000-CUSA12431_00-PLATFORMERVR00US Save 50% $19.99
Atlas Fallen https://store.playstation.com/en-us/product/UP4133-PPSA03390_00-ATLASFALLEN00000 Save 30% $59.99
Battlefield™ 2042 Elite Edition PS4™ & PS5™ https://store.playstation.com/en-us/product/UP0006-PPSA01464_00-2042YEAR2EDITION Save 65% $99.99
Blood & Truth https://store.playstation.com/en-us/product/UP9000-CUSA11108_00-0000000000000000 Save 50% $39.99
Borderlands Legendary Collection https://store.playstation.com/en-us/product/UP1001-CUSA01401_00-BLLEGENDARY00000 Save 60% $49.99
CATAN® – Console Edition Super Deluxe https://store.playstation.com/en-us/product/UP3004-PPSA07227_00-PSCATANBOARDGAME Save 40% $29.99
Chivalry 2 Special Edition PS4 & PS5 https://store.playstation.com/en-us/product/UP0115-PPSA02183_00-6816058003800571 Save 60% $49.99
Company of Heroes 3 https://store.playstation.com/en-us/product/UP0177-PPSA09713_00-COMPANYOFHEROES3 Premium $59.99
Deliver Us Mars PS4 & PS5 https://store.playstation.com/en-us/product/UP2514-PPSA04520_00-5569621071826587 Save 40% $29.99
Detroit: Become Human https://store.playstation.com/en-us/product/UP9000-CUSA08344_00-DETROIT000000001 Extra $19.99
DIRT 5 Year One Edition PS4 & PS5 https://store.playstation.com/en-us/product/UP4001-PPSA01552_00-DIRT5YEARONEEDIT Save 70% $79.99
DOOM https://store.playstation.com/en-us/product/UP1003-CUSA02085_00-DOOMNORTHAMERICA Extra $19.99
DOOM Slayers Collection https://store.playstation.com/en-us/product/UP1003-CUSA02085_00-DOOMSLAYERSCOLLE Save 67% $29.99
DREDGE https://store.playstation.com/en-us/product/UP4064-PPSA09077_00-0441220012296936 Save 25% $24.99
Dying Light 2 Stay Human PS4&PS5 https://store.playstation.com/en-us/product/UP3050-CUSA12584_00-DYINGLIGHT2GAMUS Premium Game Trial
Dying Light 2 Stay Human PS4&PS5 https://store.playstation.com/en-us/product/UP3050-PPSA02261_00-DL2GAME0000000US Premium $59.99
EA SPORTS™ PGA TOUR™ https://store.playstation.com/en-us/product/UP0006-PPSA02227_00-PGATOURDIGITAL23 Save 50% $69.99
Evil West https://store.playstation.com/en-us/product/UP4133-PPSA02372_00-EVILWESTGAME0000 Save 50% $59.99
F1® 23 Champions Edition https://store.playstation.com/en-us/product/UP0006-PPSA09801_00-F123DELUXEDITION Save 60% $89.99
F1® Manager 2023 https://store.playstation.com/en-us/product/UP2514-PPSA15481_00-F1MANAGER2300000 Save 35% $54.99
Gear.Club Unlimited 2 – Ultimate Edition https://store.playstation.com/en-us/product/UP1475-PPSA05027_00-GCUHDPS5000000US Save 60% $39.99
Gear.Club Unlimited 2 – Ultimate Edition https://store.playstation.com/en-us/product/UP1475-CUSA27484_00-GCHDPS40000000US Save 60% $39.99
God of War https://store.playstation.com/en-us/product/UP9000-CUSA07408_00-00000000GODOFWAR Extra $19.99
Gotham Knights: Deluxe https://store.playstation.com/en-us/product/UP1018-PPSA02223_00-GOTHAMKNIGHTSDLX Save 75% $89.99
Gravity Rush™ Remastered https://store.playstation.com/en-us/product/UP9000-CUSA01130_00-GRAVITYRUSHHD000 Premium $29.99
GRID Legends PS4 & PS5 https://store.playstation.com/en-us/product/UP0006-PPSA03865_00-GRIDLEGPS5GAME00 Save 80% $59.99
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Hunt Showdown Update 1.92 for October 13 Fires Out for Patch 1.14 Tide of Corruption

Crytek has pushed out Hunt Showdown update 1.92 on both consoles and PC, and this is for Update 1.14 “Tide of Corruption.” Players can expect new the Custom Ammo Box to be inserted to the game alongside the Weapon Inspect feature and more!

Read on for the complete Hunt Showdown update 1.14 patch notes for October 13 below.

Hunt Showdown Update 1.92 Patch Notes | Hunt Showdown Update 1.14 Patch Notes:

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Custom Ammo Box

The Custom Ammo Box is a new interactive Ammo Box that can be found in the bayou during Missions. They allow Hunters to swap their active ammo type in their selected weapon with one from a box. These new boxes can be found at Supply Points, Watch Towers, and Hunting Towers in both Bounty Hunt and Soul Survivor. Unlimited versions can also be found in the Shooting Range.

Available Ammo Types

Each ammo type listed below can be found in Custom Ammo Boxes:

Bullets

  • FMJ
  • Dumdum
  • Explosive
  • High Velocity
  • Incendiary
  • Poison
  • Spitzer

Boxes containing bullets can be used while holding any valid weapon across all available ammo sizes, for example the Incendiary box can be used with weapons that can equip Compact Incendiary, Medium Incendiary, or Long Incendiary.

Shells

  • Dragonbreath
  • Flechette
  • Pennyshot
  • Slugs

Bolts/Arrows

  • Explosive Bolt
  • Frag Arrow
  • Poison Arrow
  • Poison Compact Bolt

Interaction

Using a Custom Ammo Box requires a hold interaction, similar to looting a Saddlebag or dead Hunter. This accounts for the time it takes a Hunter to unload their weapon. The interaction time lasts between 1-8s based on how much ammo is currently loaded in the weapon.

When you swap ammo types, all previous excess ammunition you carried in that weapon will be lost and the weapon will be fully emptied. When the interaction is complete, you will replenish the same amount of ammunition of the new type as you would from an Ammo Box consumable.

Interacting with a Custom Ammo Box when already having the same custom ammo type equipped will allow you to take the ammo from the box instead of swap. For example, interacting with an Incendiary Swap Box while Incendiary ammo is already equipped on your current weapon will replenish all Incendiary ammo pools rather than swap out the ammo type.

Weapon Inspect

Weapon Inspect is a new action that can be triggered during Missions that allows a Hunter to view their equipped weapon in greater detail.

This feature will come in waves, the first of which includes:

  • All Pistols (Single and Dual Wield)
  • All Melee weapons (including Tools)
  • World-spawned weapons (Sledgehammer, Lantern, Bear Trap, etc.)
  • Special weapons (Crossbow, Hunting Bow, Bomb Lance, etc.)

Additional weapons will receive their own Weapon Inspect animations in future updates.

Triggering the action can be done by pressing the ‘Weapon Inspect’ input. The default bindings for supported platforms are:

  • PC – ‘I’ (can be customized like other PC inputs)
  • XBOX – Y (when the Weapon Wheel is open)
  • PS – ‘Triangle’ (when the Weapon Wheel is open)

Once triggered, any inspect animation can be instantly interrupted by most other gameplay actions (Aiming, Attacking, Quickswap etc.)

***Developer’s Note:***Weapon Inspect has been a highly requested feature by many in the Community, and we are very happy to deliver this first batch. Due to the large workload of hand crafting each animation, we chose to release them in batches.

Razer ChromaWe are thrilled to announce the arrival of Razer Chroma effects in Hunt! If you have Razer products, you can now use a number of pre-made effects. These will be expanded upon in a future update, as well.

Razer Chroma

Effects have been added for the following actions:

  • Default Chroma Effect while in a match of Hunt.
  • While in Dark Sight.
  • When interacting with a Clue or Rift.
  • When your Hunter bleeds.
  • When your Hunter is burning.
  • When your Hunter is shooting.
  • When your Hunter is melee attacking.
  • When your Hunter is walking through water.

Flash Bomb ReworkThe Flash Bomb is one of the strongest, most effective Consumables in any Hunter’s arsenal. With these changes, we hope to bring it more in line with other Consumables:

  • The Flash Bomb now requires a short preparation before it can be thrown.
    • This is supported by a new priming animation and sound.
  • Bulwark now decreases the duration of the flash.
  • Hunters who are flashed and have Bulwark will not give a hit marker to the thrower.
  • The full flash screen color has been slightly adjusted to be less straining for the eyes.
  • The Flash Bomb has been removed from Dark Tribute and Challenge rewards.
  • The Flash Bomb can no longer be found or looted in Missions.
  • Recruited Hunters will not come with Flash Bombs anymore.

***Developer’s Note:***With the new priming mechanic on the Flash Bomb, players will have a better chance to react to the Consumable, similar to the process of navigating thrown explosives. Additionally, the change to Bulwark allows the player to be better prepared against Flash Bombs, and the change to the color of the full flash screen will offer players a gentler experience when getting fully flashed.

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Gunplay

  • For Riposte attachments, the vertical melee angle for light melee attacks was slightly adjusted to be better aligned with the animation.
  • Added the Drilling and LeMat Mark II UpperMat sounds to the Chaos Bomb and Chaos Bolt.
  • Adjusted the Shredder ammo for the Nitro:
    • No wall penetration beyond 41m (excluding wire meshed).
    • Can only penetrate thin walls.
    • Reduced damage after a second wall penetration.
    • Reduced one-hit kill distance to the upper torso on a Hunter up to 58m.
  • Resupply changes to the Quad Derringer and Flare Pistol:
    • The Quad Derringer now resupplies with Ammo Crates and the Ammo Box Consumable.
      • 8 Bullets from the Ammo Crate.
      • Full refill from the Ammo Box Consumable.
    • The Flare Pistol now shares an ammo pool with Starshell ammo and refills with Special Ammo Crates.
  • Increased the regeneration speed on the Regeneration Shot and Regeneration Shot (Weak) to be the same as the normal health regeneration. Increased their prices by 20 Hunt Dollars each.
    • The Regeneration Shot now costs 105 Hunt Dollars (was previously 85).
    • The Regeneration Shot (Weak) now costs 40 Hunt Dollars (was previously 20).
  • Adjusted the stamina consumption on several melee weapons:
    • All Brawler variants: light melee has been reduced from 10 to 7, and heavy melee from 25 to 15.
    • All Talon variants: heavy melee has been reduced from 50 to 45.
    • All Trauma variants: heavy melee has been reduced from 50 to 45.
    • All Bayonet variants: heavy melee has been reduced from 40 to 30.
    • All Riposte variants: heavy melee has been increased from 25 to 30 to be on par with Bayonet variants.
    • All Claw variants: light melee has been reduced from 25 to 22, and heavy melee from 34 to 28.
    • Combat Axe: heavy melee has been reduced from 34 to 33. (This does not affect any Axes found in the world.)
  • Increased the spare ammo on the Bornheim and its variants from 10 to 15.
  • Increased the flying speed for the Choke Beetle and Stalker Beetle.
  • Slightly increased the recoil on the Nagant M1895 Officer Carbine to make it harder to control.

***Developer’s Note:***After the recent changes to the Nagant M1895 Officer Carbine, we saw positive responses to the recoil changes; however, it was also too easy to control. We have made another small adjustment to make it slightly more difficult to keep the weapon on target after each shot.

Gameplay

Traits

ConduitConduit will now trigger for all teammates who currently have the Trait equipped when anyone in the team fully interacts with a Clue. This change reduces competition between teammates and makes Conduit a viable pick for the whole team. However, to account for this increase in usability, some additional adjustments have also been made:

  • Increase to 5 Upgrade Points from 4.
  • Stamina reduced to 3 minutes from 5.
  • No longer triggered by picking up the Bounty Token (only Clues).

***Developer’s note:***Since its last change, we have seen Conduit become an overall very useful pick for both Teams and Solos, and these changes help to bring a better balance between usefulness and cost. Additionally, we have removed the trigger on picking up a Bounty Token, as we would like to see Conduit focus more on being the ‘Clue Trait’ and Magpie as the ‘Bounty Token Trait.’

Decoy Supply

  • Decoys, Blank Fire Decoys, and Decoy Fuses can now all be resupplied at Special Ammo Crates in addition to normal Ammo Crates.

**Shadow (Burn Trait)**Familiar to those who have taken part in recent Live Events, Shadow is now returning permanently as a new Burn Trait. As a Burn Trait, Shadow cannot be purchased in the Upgrades screen, and instead can only be found during a Mission—either through a rare world spawn or dropped from a killed Meathead.

  • Shadow – Monsters can’t see you, but they can still hear you. Burns when your Hunter is downed.

Meta

Hunter Slots

  • Increased the max amount of Hunter slots to 75 from 50.

Restoration changes

With Update 1.13, a clarity pass was applied to the effects that fully restore your Hunter, by adding a Restoration Ticker which denoted the effect. Now with Update 1.14, this is further enhanced by adding additional signposting with audio-visual effects on the source (e.g. the Boss Target corpse on Banish) and all receivers (e.g. all Hunters on the team that initiated the Banish). Players can now locate enemy Hunters who have just received a Restoration with some careful attention; on the other hand, it can reveal your location if you are the recipient.

Weapon Prices

  • Mosin-Nagant M1891 Bayonet decreased to 507 Hunt Dollars from 540.
  • Springfield M1892 Krag Bayonet decreased to 391 Hunt Dollars from 426.
  • Winfield M1873 Musket Bayonet decreased to 87 Hunt Dollars from 137.
  • Vetterli 71 Karabiner Bayonet decreased to 115 Hunt Dollars from 155.
  • Specter 1882 Bayonet decreased to 211 Hunt Dollars from 223.
  • Springfield 1866 Compact Striker decreased to 47 Hunt Dollars from 56.

Audio

  • A consistency pass has been made on bullet crack audio for High Velocity ammo in order to better reflect its speed. Medium High Velocity Ammo on silent weapons now plays the generic bullet crack used on other silent weapons. All other Medium High Velocity Ammo now plays a specific High-Velocity bullet crack.
  • Added new audio assets for grabbing bullets while reloading handguns.
  • Priming a Flash Bomb is now louder—around the same volume as priming a Dynamite Stick.

AI

Rotjaw

  • Rotjaw now notices Hunters up to 20m around her and will enter the water upon noticing them.
  • Reduced damage from blunt melee attacks by 10%.
  • Reduced damage from piercing melee attacks by 15%.
  • Reduced damage from explosives by 10%.

New Legendary Content

  • Caldwell 92 New Army – Tainted Resin (900 BB)
  • Crossbow – Myth Killer (500 BB)
  • Dynamite Stick – The Overcall (500 BB)
  • Dusters – Flesh Pleater (500 BB)
  • Frag Bomb – Loaded Arbor (800 BB)
  • LeMat Mark II Carbine – Nocturnal Lament (900 BB)
  • Nagant M1895 Silencer – Poseidon’s Whisper (600 BB)
  • Romero 77 Handcannon – Grace and Grit (1.000 BB)
  • Sparks LRR – Trident’s Teeth (500 BB)
  • Springfield M1892 Krag – Mother’s Howl (900 BB)
  • Hunter – The Waldmann (1000 BB)
  • Hunter – The Scarecrow (1500 BB)

World

  • Updated the Shooting Range to include Custom Ammo Boxes and weapon pickups for the Drilling and LeMat Mark II UpperMat.
  • Removed the two barricaded doors that separated the mines and the construction building at Kingsnake Mine.

UI

Combat log

  • Damage dealt shortly after death is now shown.
  • Added a toggle to filter AI-related events.

Loading screens

  • Added new loading screen content and images.

Performance

  • Minor loading time improvements on some hardware configurations with slow HDD and CPU configurations.

New Equipment

During the Tide of Corruption Event, the newly added Equipment outlined below will be unlocked by progressing through the Event. Once Tide of Corruption has ended, this Equipment will be moved to the regular Bloodline Progression.

Weapons

  • Baseball Bat – 20 Hunt Dollars
  • Berthier Mle 1892 Marksman – 580 Hunt Dollars
  • Bornheim No. 3 Silencer – 174 Hunt Dollars
  • Caldwell Conversion Uppercut Precision – 425 Hunt Dollars
  • Caldwell Conversion Uppercut Precision Deadeye – 453 Hunt Dollars
  • Springfield 1866 Bayonet – 54 Hunt Dollars
  • Vetterli 71 Karabiner Cyclone – 535 Hunt Dollars

Tools

  • Derringer Pennyshot – 72 Hunt Dollars

Consumables

  • Fire Beetle – 57 Hunt Dollars

Custom Ammo

  • Nagant M1895 – Dumdum Ammo
  • Nagant M1895 Officer – Dumdum Ammo
  • Scottfield Model 3 – Dumdum Ammo
  • Scottfield Model 3 – High Velocity Ammo
  • Springfield 1866 – High Velocity Ammo
  • Winfield M1876 Centennial – Dumdum Ammo

Black Market Content Update

All three stores in the Black Market have been reset.

Challenges

System Improvements

Landing a fatal blow on an enemy Hunter with a damage source that would normally apply bleeding, poison, or burning now also progresses the following Challenges:

  • Make enemy Hunters bleed.
  • Poison enemy Hunters.
  • Set living enemy Hunters on fire.

Challenges Pools Update

New

  • Pool 2
    • Smash PumpkinsDeveloper’s Note: This Challenge is only available during the Tide of Corruption Event.
  • Pool 4
    • Deal damage to enemy Hunters using any variant of: Caldwell 92 New Army.
    • Deal damage to enemy Hunters using any variant of: Nagant M1895.
    • Deal damage to enemy Hunters using any variant of: Winfield M1873.
    • Deal damage to enemy Hunters using any variant of: Winfield M1873C.
    • Deal damage to enemy Hunters using any variant of: Caldwell Rival 78.
    • Make enemy Hunters bleed.
    • Poison enemy Hunters.
    • Set living enemy Hunters on fire.

Changed

  • Pool 1
    • Changed to ‘Choke Cloud’ from ‘Choke Bombs’ in the description of the ‘Kill Immolators with: Choke Cloud’ Challenge.
    • Added ‘Knuckle Knife’ to the description of the ‘Kill Immolators with: Dusters or Knuckle Knife’ Challenge.
  • Pool 2
    • Added secondary objective ‘Close Rifts’ to the ‘Collect Clues or Close Rifts’ Challenge.
    • Renamed ‘Trait Charms’ to ‘Trait Spurs’ in the description of the ‘Acquire Traits from Trait Spurs’ Challenge.
  • Pool 3
    • Added ‘Hand Crossbow’ to the description of the ‘Deal damage to enemy Hunters using: Crossbow or Hand Crossbow’ Challenge.
    • ‘Hunting Bow’ is now singular in the description of the ‘Deal damage to enemy Hunters using: Hunting Bow’ Challenge.
  • Pool 4
    • Added secondary objective ‘Soul Survivor’ to the ‘Extract with a Bounty or be the Soul Survivor’ Challenge.
    • Added Rotjaw to the conditions of the ‘Perform Clean Sweeps’ Challenge.
    • Added ‘Fire Beetle’ to the conditions of the ‘Deal damage to enemy Hunters using: Stalker Beetle or Fire Beetle’ Challenge.
    • Reduced the requirement amount of the ‘Deal damage to enemy Hunters using any variant of: Bornheim No. 3’ Challenge, from 300 to 250.
    • Reduced the requirement amount of the ‘Deal damage to enemy Hunters using any variant of: Martini-Henry IC1’ Challenge, from 400 to 375.

Retired

  • Pool 1
    • Kill Grunts with: Melee Damage.
    • Kill Immolators with: Poison Damage.
  • Pool 2
    • Kill Meatheads with: Explosive Damage.
  • Pool 3
    • Deal damage to enemy Hunters using: Stalker Beetle.
    • Deal damage to enemy Hunters using: Dragonbreath.
    • Deal damage to enemy Hunters using: Explosive Ammo.
    • Deal damage to enemy Hunters using: Flechette.
    • Deal damage to enemy Hunters using: Penny Shot Ammo.
    • Deal damage to enemy Hunters using any variant of: Nagant M1895 Officer.
    • Deal damage to enemy Hunters using: Frag Bomb.
    • Deal damage to enemy Hunters using any variant of: Specter 1882.

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Challenges

  • Fixed an issue that blocked Rotjaw Clean Sweeps from progressing the Clean Sweep Challenge.

Combat Log

  • Fixed a visual issue that showed heath regeneration affecting incoming damage.
  • Fixed a visual issue when kill-trading that resulted in a broken Death Screen.
  • Fixed a visual issue that showed a broken Death Screen when dying to the Wellspring Zone in Soul Survivor.

Quickplay

  • Fixed an issue that blocked Serpent from working correctly in Quickplay.

Shooting Range

  • Fixed a rare issue that caused Hunters to be pushed below the map.
  • Fixed an issue that caused assets to pop in when loading into the Shooting Range.

UI

  • Fixed an issue that unequipped Weapon Charms upon Prestige.
  • Fixed an issue that caused the Teams of 2 button to be not grayed out when queuing against Teams of 3.
  • Players are now correctly notified of receiving an instance of a weapon when unlocking a Legendary skin for that weapon.
  • All Legendary Hunters are now correctly shown in the Recruitment – Legendary Hunters tab.
  • Fixed an issue that caused Rotjaw Bounty Icons to disappear during and after spectating.
  • Fixed an issue that caused a ping to occur when a Player was typing in text chat and used the ping keybind.

Weapons

  • Fixed weapon spread from being too accurate while jumping.
  • Fixed an issue that caused contraband status of picked-up weapons to be lost in certain scenarios.
  • Fixed a visual bug that showed a double shell ejection on the LeMat Mark II UpperMat.
  • Fixed the Nitro Express Rifle friendly fire damage reduction amount.
  • Fixed an issue that caused a delay when trying to immediately reload the Sparks LLR and variants after a shot in ADS.
  • Fixed an issue that caused your equipped weapon to drop to the ground if the interaction of looting a weapon from a saddlebag is interrupted.
  • Fixed an issue that caused some throwables to disappear if a Hunter died while cooking them.
  • Fixed an issue that allowed the Bomb Lance Waxed Frag Charge to penetrate thin walls.
  • Fixed some incorrect weapon stats.
  • Fixed the Explosive Crossbow in the Trial “Excult Over Downfall.”

World

Global

  • Adjusted Rotjaw spawn behavior to ensure a minimum distance to Extraction Points.
  • Fixed Rotjaw Traces from appearing incorrectly active after Reconnecting.
  • Fixed an issue that caused Target whispers to stay red if an enemy Hunter extracted within the radius.
  • Fixed a rare issue that caused hold interactions to randomly fail.
  • Fixed an issue that incorrectly showed new Challenges after Reconnecting.
  • Fixed a visual issue that caused partner loadout information to be lost after Reconnecting.
  • Fixed an issue that caused burned Health Chunks to not be properly removed.
  • Fixed an issue that played the wrong audio when stepping onto the top of a ladder.

Stillwater Bayou

  • Alice Farm: Closed off the attic of a building that allowed Hunters to see through the roof.
  • Blanchett Graves: Fixed a visible black texture.
  • Chapel of Madonna Noire: Fixed a blinking asset in the basement.
  • Cypress Hut: Fixed floating grass.
  • Cyprus Huts: Updated the road leading to Pitching Crematorium.
  • Darrow Livestock: Adjusted one of the fence gates to prevent Hunters from getting pushed into the wall.
  • Lockbay Docks: Adjusted the position of a box by the big Family.
  • Lockbay Docks: Fixed a texture issue on the floor of the basement.
  • Port Reeker: Widened a hole in the roof of a small hut, towards the south side.
  • Reynard Mill & Lumber: Closed off an unintentionally accessible area on the south side building.
  • Slaughterhouse: Fixed a dead pig model floating in the air.
  • Slaughterhouse: Adjusted the collision around some hay bales.
  • Stillwater Bend: Closed off the attic of a building that allowed Hunters to see through the roof.

Lawson Delta

  • Arden Parish: Fixed a piece of Scrapbeak Boss Target dressing sticking through the roof.
  • Arden Parish: Fixed a doorframe that was de-rendering at a short distance.
  • Arden Parish: Closed a one-way peek crack.
  • Blanc Brinery: Fixed a floating extraction vehicle on the north side.
  • Bradley & Craven Brickworks: Moved some crows to different spots.
  • Bradley & Craven Brickworks: Closed off an unintentionally accessible area.
  • Bradley & Craven Brickworks: Fixed the LOD on a ramp.
  • Bradley & Craven Brickworks: Adjusted the collision around the doors in the side building.
  • C&A Lumber: Closed off an unintentionally accessible area.
  • Goddard Docks: Fixed some floating vegetation and objects towards Maw Battery.
  • Godard Docks: Fixed an AI navigation area.
  • Lawson Station: Fixed some floating vegetation and objects at the construction site building.
  • Lawson Station: Moved some trees around in the eastern forest.
  • Maw Battery: Fixed some misaligned Spider Boss dressing.
  • Maw Battery: Fixed some flickering walls.
  • Nicholls Prison: Fixed some crows clipping into a railing when Scrapbeak is present.
  • Nicholls Prison: Switched out a wrongfully placed lamp.
  • Nicholls Prison: Closed off an unintentionally accessible area.
  • Salter’s Pork: Fixed a duplicate wall.
  • Salter’s Pork: Fixed some floating grass.
  • Windy Run: Made the roof entrances smoother.
  • Windy Run: Blocked off a spot where you could get stuck in one of the side-buildings.

That’s about it. This is a very hefty update, so enjoy the new stuff, hunters!

Source: Reddit

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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RoboCop: Rogue City Hands-On Preview – Shooting for Justice

RoboCop: Rogue City may be the game that fans of 90’s action flicks have been waiting for their whole life. The relentless violence and the often cringy dialogue are all there, as you take control of this armored walking tank and uphold the law without blinking. As far as first-person shooters go, developer Teyon may have perfectly nailed the spirit of the first movies, delivering what promises to be a spectacle of destructible proportions.

To Serve the Public Trust

This was never going to be a standard shooter, considering the hefty protagonist that you get to control. A slow mover that packs quite the firepower, this isn’t a game about jumping or crouching to dodge enemy fire; there aren’t such actions in here to remain faithful to the movies. RoboCop walks with the confidence of an armored combat vehicle, each metallic step in the direction of the enemies syncing with the bullets coming from his Auto 9 machine pistol, with devastating power and incredible satisfying crunch sounds when you score a headshot.

Combat is incredibly satisfying, with the default weapon or the assortment of rifles and machine guns that you pick up, allowing you to carry two weapons at a time. The environment is built for these exciting set pieces, with pillars, glass windows, arcade machines, and so many more destructible assets that you will be enthralled by how everything suddenly starts flying in your face. Add some of the throwable objects such as chairs, monitors, explosive cannisters, and – why not – a motorcycle, and you may want to watch all of these parts play out in slow motion.

RoboCop: Rogue City Hands-On Preview

Hostage situations are present as well, just like in the movies, with only a few seconds for you to breach into the area and take out the criminals before they execute the civilians. Whenever a scene like this is bound to happen, you can already expect to bring on some shooting accuracy and, eventually, feel a little adrenaline spike.

But RoboCop is far more than that, having a host of cybernetic abilities that let him take on the bad guys in different ways. The most regular is the one that helps spotting enemies at a distance or within clouds of smoke and debris, and mixed with focus, you can activate slow motion and create some spectacular shooting scenes. With eight skills in total, you can expand on your capacities by combining your favorites, including a couple that seem to be straight out of Fallout or other multiple-choice RPGs. For example, you can choose a dialogue option that avoids conflict altogether, highlight the preferred option, or even find valuable items and data on your map.

This is just the first evidence that RoboCop: Rogue City isn’t all brawn and no brain, but there is more. The shiny cop alternates frantic shootouts and lack of subtlety with interesting detective work, and even gives a hand to his police fellows by helping out with the long line of complaints at the headquarters. The balance this brings to the adventure is welcome, at least so far, giving us the necessary respite to get ready for another round of shooting. When you’re not taking out the trash – figuratively speaking – you may be examining the environment for clues, picking up crime evidence, finding a way to unlock a secret passage, handing out parking tickets or stopping graffiti artists, and even finding a young kid to tell him that it’s time to call it a day. Many of these options contribute to your experience points, which in turn unlocks and upgrades new skills.

A Doomed City

Old Detroit is the place where this original story takes place, set between the events of RoboCop 2 and 3, according to the developers, perhaps with the goal of forgetting the awful final chapter to this trilogy. The map and mission structure allow for some freedom – albeit never reaching sandbox heights – with secondary quests and other objectives that pop up as you find them, some of which narratively enjoyable and rich, very much worth pursuing.

The whole recreation of the city is very moody, exceptionally grim and desperate with just the right amount of retro, crime rampant everywhere and a constant scenario of chaos and disorder. It’s a terrific stage for fans of corrupted places, from the dark streets to the very detailed arcade place, with its bright game screens and neon lights glowing. The areas look rich, with plenty of things to look at, creating a nice sense of immersion and a fun throwback to a bygone decade.

While we didn’t get to see good old mech ED-209 in this version, it will be there, the original RoboCop actor Peter Weller lent his voice and likeness to the game, and his colleague Anne Lewis, portrayed by Nancy Allen in the movies, also resembles the actress.

First impressions of RoboCop: Rogue City were positive and reassuring. Apart from the familiar flaws of the genre that could still be ironed out until release, such as bodies in physically impossible positions or NPCs with blank stares and strange head movements, the game was very enjoyable and balanced so far. Now it’s up for the final launch to show us if RoboCop is still up to the task or scrapyard material.


MP1st was given access to a preview build of RoboCop: Rogue City for our hands-on session. RoboCop: Rogue City launches on November 2, 2023 for PC, PlayStation 5, and Xbox Series S|X.

Vitor Braz

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Lords of the Fallen Best Steam Deck Settings for Performance

If you’re keen on playing Lords of the Fallen on Steam Deck, you’re not alone. Surprisingly, most Soulslike games, including Elden Ring, run exceptionally well on Steam Deck. It’s the battery life that proves problematic. But with a game like Lords of the Fallen, which is a bit more bleak and drab graphically, a few tweaks and you’ll be exploring Umbral in no time. Here are the best Lords of the Fallen Steam Deck settings with performance in mind!

Best Lords of the Fallen Steam Deck Settings:

If you want to play Lords of the Fallen on Steam Deck without worrying about frying the internal components or wasting the system’s battery life in twenty minutes, then here you go:

  • Resolution: 1024×640
  • VSync: On
  • FPS: 30
  • Graphics Preset: Low
  • Motion Blur: Off
  • Film Grain: Off
  • Chromatic Aberration: Off
  • Refresh Rate: 40
  • Half-Rate Shading: Off

Valve’s handheld isn’t the most powerful system on the market, even for a handheld, these days. The ROG Ally is a bit more powerful. As such, don’t expect the smoothest or prettiest gameplay when it comes to Lords of the Fallen on a handheld.

More Lords of the Fallen Reading:

Brandon Morgan

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How to Upgrade Sanguinarix in Lords of the Fallen

Like in the countless other Soulslike titles, including Elden Ring and Bloodborne, you will inevitably find various resources in Lords of the Fallen used to upgrade your weapons, armor, shields, Umbral Lamp, and perhaps the most important, Sanguinarix. Sanguinarix is Lords of the Fallen’s healing item, and it’s vital that you have enough to last you through any boss encounter. Here is how to upgrade Sanguinarix in Lords of the Fallen!

Upgrading Healing in Lords of the Fallen – How to Upgrade Sanguinarix

You must track down Saintly Quintessence to upgrade Sanguinarix in Lords of the Fallen. This relic increases Radiant to boost insight and upgrades your healing item to include additional use and greater potency. By the latter, we mean it heals you for additional health with each use.

To find Saintly Quintessence within the world, you must:

  • Loot items on the ground.
  • Search dead bodies.
  • Open chests.
  • Purchase items from merchants.
  • Complete quests or defeat bosses.

These five methods will earn you the game’s various crafting and upgrade materials, including Saintly Quintessence.

Once you have Saintly Quintessence, visit Pieta at Skyrest Bridge. She’ll take the relic from you and then upgrade your Sanguinarix.

Are you managing to survive against the deadly bosses in Lords of the Fallen, with a little help from your Sanguinarix? If you need a breather, take a chance to check out our review of the game!

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Brandon Morgan

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Activision Blizzard Games Will Come to Ubisoft+ for the Next 15 Years

As part of the agreement to get the Activision Blizzard King deal to go through with the CMA, Microsoft has signed a deal with Ubisoft to distribute their games in select regions. Now that the deal is finally closed, we know what this agreement entails.

Taking to a news posting on the official Ubisoft website, Chris Early, Ubisoft’s SVP, Strategic Partnerships & Business Development, explained in detail what the deal meant for the future of the company, and how it would expand both their subscription service in not only new games but also its cloud reach. 

“Why did Ubisoft decide to take on the streaming rights of Activision Blizzard’s games? What does the deal mean for Ubisoft and the Ubisoft+ subscription?

Chris Early: Taking on these rights allows Ubisoft to bring Activision Blizzard games like Call of Duty to Ubisoft+, as well as license the streaming access of these games to cloud gaming companies, service providers and console makers – meaning we’re helping expand access for more players across streaming services.

We’ve always been a technologically forward-looking company and we believe that we can create differentiation and competitive advantage for our products through technology in addition to the games themselves. We’ve been active in the streaming space for a long time and that’s one of the reasons Microsoft came to us; we were the first studio that Google worked with for Stadia; the first company that Amazon worked with for Luna; and we’ve been partners with NVIDIA GeForce Now for years. To Microsoft, it made sense that if somebody was going to be familiar with the space and know what the value would be for streaming, it would be us. And we saw the value as well.

There was a bit of a discussion of what rights would be available, and once that was clear it was easy to see how that would allow us to add Activision Blizzard games to Ubisoft+ and bring even more value to our offering. It’s also content that might be new or different for our player base, so it allows a broader range of choice. We’re already working with partners around the world to distribute Ubisoft+ and our slate of games, so adding Activision Blizzard games to that is easier than starting from scratch somewhere and building a completely new service.”

So just how long is this agreement planned for, what exact titles are coming to Ubisoft +? Well according to Chris, this deal will include all current Activision Blizzard games being distributed today, will all future games coming to the service for the next 15 years. This also includes all DLC, expansions, in-game content, and add-ons. 

Chris notes in the posting that he believes Cloud Streaming is going to play an important role in the future and that it will be closer to what gaming is today in the next 10-15 years for Cloud Streaming due to technology improving to make it more accessible. 

The biggest take here is that this deal will last the next 15 years, and include all of Activision Blizzard titles releasing during that time. However what isn’t clear is how this deal will work outside of the selected region, as Ubisoft+ is available in many locations outside the EU, such as North America and other neighboring countries. Will these games only be available exclusively in certain regions for the service, or will Ubisoft be allowed to expand it out to other countries? Only time will tell. 

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

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Xbox Welcomes Activision Blizzard King to the Family, as Deal Officially Closes After 20 Months

It’s been a wild rollercoaster the last year and a half for Microsoft and the gaming community, but today, the company can finally put the legal battles to rest as they have officially closed the Activision Blizzard King deal, welcoming them to the Xbox family.

“We love gaming. We play games, create games, and know first-hand how much gaming means to all of us as individuals and collectively, as a community. ” Phil Spencer, the CEO of Microsoft Gaming, said in his opening statement today ” …today, we officially welcome Activision Blizzard and their teams to Xbox. They are the publishers of some of the most played and most beloved franchises in gaming history across console, PC and mobile. From Pitfall to Call of Duty, World of Warcraft to Overwatch, Candy Crush Saga to Farm Heroes Saga, their studios have pushed the boundaries of gaming for players around the world.”

“For the millions of fans who love Activision, Blizzard, and King games, we want you to know that today is a good day to play. You are the heart and soul of these franchises, and we are honored to have you as part of our community. Whether you play on Xbox, PlayStation, Nintendo, PC or mobile, you are welcome here – and will remain welcome, even if Xbox isn’t where you play your favorite franchise. Because when everyone plays, we all win. We believe our news today will unlock a world of possibilities for more ways to play. Thank you for the ongoing support. We have so much more to come in the months ahead – I’m excited for the future and cannot wait to share it with you.”

Whether you are a fan of this purchase or not, I think I can say that we’re glad to see this finally be over, and we can all start to move on. We’re excited to see what the future of gaming may hold for Xbox and its ever-expanding eco-system, and hopefully, we’ll see the revival of some long dormant IPs from the publisher.

Though with the publisher now under Microsoft and Xbox, gamers worldwide can expect an influx of titles to join Game Pass. However, as previously announced, massive hitters such as Call of Duty and Diablo likely won’t arrive until next year.

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

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Marvel’s Spider-Man 2 Two New Spider-Suits Unveiled at New York Comic Con

At New York Comic Con, Insomniac Games unveiled two new Marvel’s Spider-Man 2 Spider suits. The first is the futuristic Brooklyn 2099 suit, while the second is Japanese influenced Sumo suit. Each of these suits has its own distinct qualities.

The Brooklyn 2099 suit exhibit a sleek futuristic design, while the Sumo suit, on the other hand, prominently features various Japanese-inspired tattoos adorning the protagonist’s body.

During the live booth presentation, the panel shared that the tattoos on both arms of the Sumo suit differ completely. Moreover, a lot of attention and detail has been added to each of the tattoos to ensure their authenticity. You can check out the New York Comic Con panel for some tidbits on the game and the new suits.

Marvel’s Spider-Man 2 is shaping up to be something special, and thankfully, the wait is almost over. The game comes out next week on October 20, exclusively for the PS5.

It is available for pre-load right now, so if you have pre-ordered, get downloading so that you can be ready when the game officially becomes available to play in a week’s time.

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Hammad Taufeeq

Fear the Old Blood

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Lords of the Fallen Every Upgrade Material Explained

As you progress through Lords of the Fallen, you will inevitably stumble upon various resources and crafting materials to upgrade your equipment and items. You’ll have an opportunity to upgrade weapons, armor, shields, and your Sanguinarix healing item. But tracking down these items proves challenging. They’re scattered about the game world in various spots, like chests and dead bodies. When you scoop one up, return to the hub area, Skyrest Bridge, to speak with one of the various NPCs.

Lords of the Fallen Every Upgrade Material Explanation:

There are six essential upgrade materials in Lords of the Fallen. These include:

  • Saintly Quintessence: A rare relic to upgrade your healing item, Sanguinarix, and increase Radiance.
  • Antediluvian Chisel: An exceptional item used to improve the Umbral Lamp.
  • Small Deralium Fragment: A small ore fragment to upgrade basic weaponry, including shields and Catalysts, up to +3.
  • Regular Deralium Nuggets: A medium-size ore fragment used to further upgrade basic weaponry, including shields and Catalysts, up to +5.
  • Large Deralium Shards: A large ore fragment that further upgrades weaponry, shields, and Catalysts to +9.
  • Deralium Chunks: A unique ore that refines master weapons to +10.

Where to Find Upgrade Materials

You can track down the various upgrade materials in the game via:

  • Looting objects on the ground.
  • Searching dead bodies.
  • Opening chests.
  • Purchasing items from various merchants.
  • Via quest and boss fight rewards.

Aside from this quick quide, we also have a guide on the game’s best settings, and also a guide on which skills to focus on for each class.

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Brandon Morgan

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The Best Stats to Focus on for Each Class in Lords of the Fallen

In total, Lords of the Fallen will feature ten unique classes, with one of those unlockable by completing the main campaign or by purchasing the Deluxe Edition. Each of these suits a different playstyle, from melee-focused fighters to magic users to ranged weapons aficionados. Sure, some prove better suited to beginners, but the Soulslike genre is about experimentation and improving your abilities over time. But to help, here are the best stats to focus on for each class in Lords of the Fallen.

Best Stats to Focus on for Each Class in Lords of the Fallen:

  • Blackfeather Ranger
    • Best Stats: Agility and Vitality
  • Condemned
    • Best Stats: Vitality, Strength, and Agility
  • Dark Crusader (DLC/New Game+)
    • Best Stats: Strength, Endurance, and Radiance
  • Exiled Stalker
    • Best Stats: Agility and Endurance
  • Hallowed Knight
    • Best Stats: Vitality and Endurance, followed by Agility
  • Mournstead Infantry
    • Best Stats: Agility and Strength
  • Orian Preacher
    • Best Stats: Radiance
  • Partisan
    • Best Stats: Agility and Endurance
  • Pyric Cultist
    • Best Stats: Infernal and Endurance
  • Udirangr Warwolf
    • Best Stats: Strength and Vitality

It’s important to note that Condemned is the most challenging start of all the available classes in the game. It’s like a blank slate that you can pump stats into to craft a thorough build of your choosing.

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Brandon Morgan

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GT7 Update 1.390 Out This October 13 for Error Fix

Polyphony Digital has released Gran Turismo 7 update 1.390 today for both the PS5 and PS4 consoles. Today’s update prevents an error that occurs while people are playing the game online. Check out the Gran Turismo 7 October 13 patch notes down below.

Gran Turismo 7 Update 1.39 | Gran Turismo 7 Update 1.390 Patch Notes | GT7 Update October 13 Patch Notes:

A new update for Gran Turismo 7 has been released. The following is a list of the adjustments introduced.

Improvements and Adjustments

1. Sport
– Fixed an issue wherein players would encounter an application error or would be stuck on the loading screen between player-matching and qualifying/races in Daily Races and Championship races.

We’ll be sure to give you more updates and news about Gran Turismo 7 in the near future. The game will have more patches to come!

Source: Gran Turismo

Damien Seeto

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NBA 2K24 Update 1.006 for October 13 Steps Out for PS5, Xbox Series X|S

Visual Concepts has released NBA 2K24 update 1.006 on current-gen platforms (PS5, Xbox Series X|S), and this is a small patch that brings in fixes. Note that this is different from the big v1.4 patch released a few days ago. 4Read on for what’s new in the NBA 2K24 patch notes for October 13.

NBA 2K24 Update 1.006 Patch Notes | NBA 2K24 October 13 Update Patch Notes:

  • Addressed an issue that could cause Badges to drop to Bronze level under certain conditions in City, Pro-Am, and REC games
  • Resolved a hang that could occur when traversing the City
  • Made updates in The REC to prevent the palm trees from obscuring gameplay when

That’s about it. If last-gen consoles and PC get a patch (which we’re counting on soon), we’ll be sure to let our readers know.

If you haven’t read it yet, go check out our review where we state, “NBA 2K24 is for die-hard NBA fans and gamers who plan on grinding the game well into the NBA season.”

Source: NBA 2K Discord

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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