It’s been quite a hectic week at EA when it came to Star Wars Battlefront II — and understandably so. While the publisher pulled back on the game’s loot crate-infused progression system a bit, gamers aren’t quick to forget, and it’s easy to see why.
Having said that, DICE developers are doing an AMA tomorrow evening to try and answer as many questions as they can for gamers, and even before that, more info seems to be being made available. Over on YouTube channel “BattlefrontUpdates,” DICE Associate Design Director Dennis Brannvall shared a few nuggets of info about Battlefront II’s post-launch plans and more.
According to the video, which you can watch above, Dennis Brannvall has been promoted and is now the Design Director of Battlefront II. Why is that important? Well, it seems Brannvall made a few changes (for the better) for the first Battlefront, and they are aiming to do the same with Battlefront II.
In the video, Brannvall was quoted as saying, “we’re going to take a look into progression and balance the credits system” which should be in line with what fans wanted in the first place. Additionally, Brannvall revealed that there will be “patches” every two weeks, though it wasn’t specified if this was for all platforms, whether these are server-side hotfixes, or full blown balance patches.
Additionally, the continuous music option is said to be coming “very soon,” and when it comes to customization, a “significant amount” is coming, though it wasn’t specified when and how.
We’ll be reporting on more info once the AMA is over — regardless if it’s good or bad news. Sta y tuned to our Battlefront II review hitting the site once we’ve gotten enough time with the multiplayer and the other modes.
Related Reading on Star Wars Battlefront II:
- EA Achieves Most Downvoted Comment In Reddit History
- Report – Star Wars Battlefront II Campaign Completion Reward Reduced From 20,000 to 5,000 Credits
- Star Wars Battlefront II Refund Option Has Not Been Removed, EA Confirms