Atomic Heart update 1.003.500 has been released by Mundfish today on all platforms! This unannounced patch is a surprisingly big download as well. Read on for what’s new in the Atomic Heart new update patch notes.
Patch 1.3.4.0 for the Atomic Heart is rolled out and now available on all platforms. See the list of changes for this update below:
FOV settings added
Ultrawide screen fixes (FOV adapted)
Fixed an issue with a default voiceover being set to English after launching the game for the first time
VISUAL AND AUDIO
Improved VFX for Vov/a6 death in frozen state
Add sounds for jumping in Limbo
Fixed an issue with an incorrect displaying of PM in the NORA Repair Vendor with installed cartridge
Fixed some environment collisions before the final boss fight
Fixed an issue with an incorrect flickering lighting at the bottom of the screen when moving around the Chelomey location
Fixed an issue with P-3 body flickering in the Sechenov Center cutscene
Fixed an issue with cartoons not playing sometimes
Fixed an issue with an incorrect loading of the first location in the VDNH
Fixed an issue with an incorrect loading of the boiler room after loading
Fixed an issue with culling of plant in the Pesticide location
Fixed an issue with the lighting in a hotel in the Village
Added aiming sounds for MP “Revolver-type bolt frame” upgrade
Fixed an issue with a sound in an elevator in the VDNH
Fixed an issue with an environment culling in the Maya PlisetskayaTheater
Fixed an issue with a sound of the Testing Ground (POLYGON 8) exit door
Fixed an issue with an A-pose of mutant corpses
Fixed an issue with a sound in an elevator in the Algae Workshop of the Vavilov Сomplex
Fixed an issue with an incorrect loading of the last puzzle room in the Magnetic Shock Absorption Zone
QUESTS
Improved quest markers in the VDNH
Fixed an issue with Tereshkova not going further if you stand close to the gate
Fixed an issue with an incorrect Plych spawn in the Pavlov Complex morgue
Fixed an issue with an elevator in the Testing Ground (POLYGON 10)
Fixed an issue with a Candle in the Testing Ground (POLYGON 10)
Fixed an issue with an incorrect Rotorobot spawn in the VDNH
Fixed an issue with missing objects
Fixed an issue with a save in the Vavilov Complex tunnels
Fixed an issue with a deadlock when hitting the Plyusch in the Maya Plisetskaya Theater with a Swede’s circle attack
Fixed an issue with getting stuck in the Testing Ground (POLYGON 1)
Fixed an issue with an incorrect quest item picking while having a huge amount of resources
Fixed an issue with a quest item turning into the MARC (“Fat Boy”) ammo
Fixed an issue with a start of the Limbo location
Fixed an issue with a crash when loading autosave in the Algae Workshop
Fixed an issue with a сrash after death from the Natasha’s missile
Fixed an issue with the “She sells mustache on a seashore” quest updating
Fixed an issue with the Black Vova’s health bar after an autosave
Fixed an issue with an elevator doors in the Seed Bank of the Vavilov Complex
Fixed an issue with a door in the Testing Ground (POLYGON 11)
Fixed an issue with not being able to re-enter after the exit through the main entrance to VDNH right before the door closes
Fixed an issue with a door not opening at the start of the Limbo in the Pavlov Complex
Fixed an issue with doors not opening after killing the Plyusch and all the mobs in the Testing Ground (POLYGON 9)
Fixed an issue when player is loaded through an autosave on the level border on the transition from an entrance to tunnels in the Vavilov Complex
Fixed an issue when part of the Sechenov’s Office area in the Chelomey is not loading when going up in an elevator
Fixed an issue when part of the Ceremonial Ramp area in the VDNH isn’t loading
Fixed an issue when it’s impossible to interact with the Candle in the boiler room of the Thermarium if it’s pushed behind the pipe support
GAMEPLAY / OPEN WORLD
Fixed an issue with the Windbender Power Generators and Dandelion CCTV System being not repaired by the Pchelas
Fixed an issue with a missing KS-23 receipt
Fixed an issue with the P.E.A.R. terminal not responding to interaction in a locked room in the VDNH
Fixed an issue when it’s impossible to open map in the open world
Fixed an issue when you can not get out of the car in some cases
Fixed collisions in many places to prevent being stuck in an environment
Fixed an issue with an inaccessible Chirper in the Pesticide location of the Vavilov Complex
Fixed an issue with consumable items in the weapon selection wheel
Fixed an issue with displaying of the uninstalled PM upgrades
Fixed an issue with displaying of the uninstalled MARC (“Fat Boy”) upgrades
Fixed an issue with a loot disappearing after loading the save
Fixed an issue when pieces of dead frozen enemies become lootable
Fixed an issue with missing map objects in the Friendship of Peoples Park in the VDNH
Fixed an issue with falling down under the map when jumping onto the reflector at the end of the Magnetic Shock Absorption Zone
ACHIEVEMENTS
Fixed an issue with an achievement progress saving
Fixed an issue with the progress of achievements after restarting the game
Fixed an issue with unlocking the “Scanner” achievement
Fixed an issue with unlocking the “Atomic Heart” achievement
Fixed an issue with unlocking the “Lord of War” achievement
Fixed an issue with finding/crafting MP not forwarding the “Lord of War” achievement
Fixed an issue with the progress of the “Hothead” achievement
Fixed an issue with unlocking the “Clean-up” achievement
UI
Fixed an issue with the NORA Repair Vendor UI
NORA Repair Vendor storage UI improvements for the 16:10 and 21:9 ratio monitors
Improved HUD notifications for sending items to the storage
Improved skill activation HUD
Fixed an issue with a stuck display of the received loot
STABILITY
Improved performance in some areas
Improved stability – fixed some rare crashes
PC-ONLY
Mouse acceleration disabled
Fixed an issue with a soft lock when pressing space many times during the use of the NORA Repair Vendor
RECOMMENDATIONS FOR SOLVING SOME ISSUES
If you install third-party software to modify the Atomic Heart game client on a PC, it may break your game. In the event of a similar situation, to solve it, you should uninstall this software and reinstall the game.
Also, here’s a list of main updates that along with the others will become available with the next upcoming patches:
UI and subtitles size settings
Steam Deck support
Gamepad Input remapping
Unfortunately, Mundfish has not released the patch notes just yet, but we’re hoping this includes the FOV settings and subtitle size options the studio has mentioned previously that’s incoming.
The latest patch released before this was in Feb. 26, which did NOT fix the neuromodule issue. Hopefully, this patch does the trick.
We should get the proper notes within the day, and once we have it, we’ll update the article ASAP. If we spot any changes ourselves, or whatever fixes the community finds, we’ll be sure to update the article with it as well.
Mundfish has released Atomic Heart update 1.08, and is another unannounced title update. Same as in the previous patches, don’t expect anything new outside of bug fixes. Read on for the Atomic Heart March 10 patch notes.
Patch 1.3.4.0 for the Atomic Heart is rolled out and now available on all platforms. See the list of changes for this update below:
FOV settings added
Ultrawide screen fixes (FOV adapted)
Fixed an issue with a default voiceover being set to English after launching the game for the first time
VISUAL AND AUDIO
Improved VFX for Vov/a6 death in frozen state
Add sounds for jumping in Limbo
Fixed an issue with an incorrect displaying of PM in the NORA Repair Vendor with installed cartridge
Fixed some environment collisions before the final boss fight
Fixed an issue with an incorrect flickering lighting at the bottom of the screen when moving around the Chelomey location
Fixed an issue with P-3 body flickering in the Sechenov Center cutscene
Fixed an issue with cartoons not playing sometimes
Fixed an issue with an incorrect loading of the first location in the VDNH
Fixed an issue with an incorrect loading of the boiler room after loading
Fixed an issue with culling of plant in the Pesticide location
Fixed an issue with the lighting in a hotel in the Village
Added aiming sounds for MP “Revolver-type bolt frame” upgrade
Fixed an issue with a sound in an elevator in the VDNH
Fixed an issue with an environment culling in the Maya PlisetskayaTheater
Fixed an issue with a sound of the Testing Ground (POLYGON 8) exit door
Fixed an issue with an A-pose of mutant corpses
Fixed an issue with a sound in an elevator in the Algae Workshop of the Vavilov Сomplex
Fixed an issue with an incorrect loading of the last puzzle room in the Magnetic Shock Absorption Zone
QUESTS
Improved quest markers in the VDNH
Fixed an issue with Tereshkova not going further if you stand close to the gate
Fixed an issue with an incorrect Plych spawn in the Pavlov Complex morgue
Fixed an issue with an elevator in the Testing Ground (POLYGON 10)
Fixed an issue with a Candle in the Testing Ground (POLYGON 10)
Fixed an issue with an incorrect Rotorobot spawn in the VDNH
Fixed an issue with missing objects
Fixed an issue with a save in the Vavilov Complex tunnels
Fixed an issue with a deadlock when hitting the Plyusch in the Maya Plisetskaya Theater with a Swede’s circle attack
Fixed an issue with getting stuck in the Testing Ground (POLYGON 1)
Fixed an issue with an incorrect quest item picking while having a huge amount of resources
Fixed an issue with a quest item turning into the MARC (“Fat Boy”) ammo
Fixed an issue with a start of the Limbo location
Fixed an issue with a crash when loading autosave in the Algae Workshop
Fixed an issue with a сrash after death from the Natasha’s missile
Fixed an issue with the “She sells mustache on a seashore” quest updating
Fixed an issue with the Black Vova’s health bar after an autosave
Fixed an issue with an elevator doors in the Seed Bank of the Vavilov Complex
Fixed an issue with a door in the Testing Ground (POLYGON 11)
Fixed an issue with not being able to re-enter after the exit through the main entrance to VDNH right before the door closes
Fixed an issue with a door not opening at the start of the Limbo in the Pavlov Complex
Fixed an issue with doors not opening after killing the Plyusch and all the mobs in the Testing Ground (POLYGON 9)
Fixed an issue when player is loaded through an autosave on the level border on the transition from an entrance to tunnels in the Vavilov Complex
Fixed an issue when part of the Sechenov’s Office area in the Chelomey is not loading when going up in an elevator
Fixed an issue when part of the Ceremonial Ramp area in the VDNH isn’t loading
Fixed an issue when it’s impossible to interact with the Candle in the boiler room of the Thermarium if it’s pushed behind the pipe support
GAMEPLAY / OPEN WORLD
Fixed an issue with the Windbender Power Generators and Dandelion CCTV System being not repaired by the Pchelas
Fixed an issue with a missing KS-23 receipt
Fixed an issue with the P.E.A.R. terminal not responding to interaction in a locked room in the VDNH
Fixed an issue when it’s impossible to open map in the open world
Fixed an issue when you can not get out of the car in some cases
Fixed collisions in many places to prevent being stuck in an environment
Fixed an issue with an inaccessible Chirper in the Pesticide location of the Vavilov Complex
Fixed an issue with consumable items in the weapon selection wheel
Fixed an issue with displaying of the uninstalled PM upgrades
Fixed an issue with displaying of the uninstalled MARC (“Fat Boy”) upgrades
Fixed an issue with a loot disappearing after loading the save
Fixed an issue when pieces of dead frozen enemies become lootable
Fixed an issue with missing map objects in the Friendship of Peoples Park in the VDNH
Fixed an issue with falling down under the map when jumping onto the reflector at the end of the Magnetic Shock Absorption Zone
ACHIEVEMENTS
Fixed an issue with an achievement progress saving
Fixed an issue with the progress of achievements after restarting the game
Fixed an issue with unlocking the “Scanner” achievement
Fixed an issue with unlocking the “Atomic Heart” achievement
Fixed an issue with unlocking the “Lord of War” achievement
Fixed an issue with finding/crafting MP not forwarding the “Lord of War” achievement
Fixed an issue with the progress of the “Hothead” achievement
Fixed an issue with unlocking the “Clean-up” achievement
UI
Fixed an issue with the NORA Repair Vendor UI
NORA Repair Vendor storage UI improvements for the 16:10 and 21:9 ratio monitors
Improved HUD notifications for sending items to the storage
Improved skill activation HUD
Fixed an issue with a stuck display of the received loot
STABILITY
Improved performance in some areas
Improved stability – fixed some rare crashes
PC-ONLY
Mouse acceleration disabled
Fixed an issue with a soft lock when pressing space many times during the use of the NORA Repair Vendor
RECOMMENDATIONS FOR SOLVING SOME ISSUES
If you install third-party software to modify the Atomic Heart game client on a PC, it may break your game. In the event of a similar situation, to solve it, you should uninstall this software and reinstall the game.
Wild Hearts update 1.010 has been released on all platforms by Omega Force, and this adds a new Kemono and more as previously announced. Check out what’s new in the Wild Hearts March 10 patch notes.
Update: EA has released the official patch notes for today’s title update!
Improvements, Balance Adjustments
When playing online as a guest, the goal icon in the upper left corner will now be yellow if your story progression rate matches that of the host.
Players now can look at their full list of skills for all parts during armor creation, weapon creation, and armor modification.
Adjusted the controls of attacks using the Celestial Anchor karakuri.
Added a confirmation window at the start of online co-op that asks whether the player wants to join the session or not if the host is further along in the story than the guest.
Players will now be sent to the Hunter’s Tent used last within the hunting area after selecting “Return to camp” at the end of the hunt.
When the skill Chain Trap: Extension was unlocked, the duration of the capture from the Chain Trap was longer than intended, and has been adjusted to be as intended.
Fixed an issue that made it impossible to dodge immediately after the Full-Body Slam or Full-Body Cleave when using the karakuri staff.
Fixed an issue in which an action using the karakuri staff Juggernaut Blade would not be interrupted even if a karakuri was created during the attack.
Fixed an issue in which the Full-Force Blow and Spirited Ward skills would not be activated when using the Full-Body Air Cleave action of the karakuri staff.
Fixed an issue where certain attack actions performed with the karakuri staff would have unintended invincibility frames.
Fixed an issue where the dodge invincibility frames when using the karakuri staff were longer than intended.
Fixed an issue in which the mutation level of the karakuri staff could be accumulated above the maximum indicated.
Enhanced the power of Wingblade Crescent Slash of the claw blade.
Enhanced the power of the enhanced Wingblade Spin Slash of the claw blade.
Enhanced the power of Fortified Shot of the hand cannon.
Enhanced the power of the spindance when the bladed wagasa’s spindance gauge is not at its maximum.
Made it easier to adjust the angle when an attack is derived from a successful parry with a bladed wagasa.
Made it easier to land an attack following a successful aerial parry with a wagasa.
Enhanced the power of the Extended: Jumping Smash and Fully Extended: Jumping Pummel of the maul.
Enhanced the power of the Extended: Power Smash and Fully Extended: Power Smash of the maul.
Enhanced the power of the Flame Smash of the maul.
Fixed an issue that shortened the dodge invincibility frames when using the maul.
Enhanced the resonant power attacks of the Full Draw: Otoya and Piercing: Otoya of the Bow.
Fixed an issue that caused the area of resonance to be excessively wide when the bow’s otoya arrows hit a kemono.
Fixed an issue that caused the bow’s otoya arrows to resonate even when they hit the surrounding terrain.
Fixed an issue that caused the bow’s haya arrows to exceed the maximum number of arrows that could pierce a kemono.
Fixed an issue in which the bow’s Arc Shot: Haya would stick in kemono even when shot from out of range.
Reduced the power of resonance caused by the bow’s Resonant: Otoya.
Enhanced the power of the Iai attack performed at valor gauge level one with the nodachi.
Reduced the amount of decrease in stamina when maintaining the Full Moon Iai Stance of the nodachi.
Increased the amount of the valor gauge build-up when performing On-the-Move Attack, Celestial Stab, and Double Spin Slash while in the Iai stance with the nodachi.
Fixed an issue where the valor gauge would disappear if a karakuri was made while in the Iai stance with the nodachi.
Adjusted the timing and length of the invincibility frames of the nodachi’s On-the-Move Attack.
Fixed an issue where the nodachi’s valor gauge would not reset while using the Celestial Anchor basic karakuri.
Extended the range of the karakuri katana’s Iai Sunder Slash.
Added a transition from the karakuri katana’s Iai Sunder Slash to Single-Handed Lunge.
Enhanced the power and extended the range of the karakuri katana’s Iai Slash Burst.
Adjusted the usable range of the torch karakuri.
Access to the Celestial Tsukumo Camp will now be disabled when the amount of karakuri thread possessed exceeds the limit.
Enhanced the power of the basic karakuri ejection of the Launcher dragon karakuri.
Shortened the time it takes for the glider basic karakuri to become available after jumping from a roller.
Added distance-based adjustments to the damage dealt when a kemono is hit with a flying vine.
Adjustments have been made to make Amaterasu more susceptible to knockdown.
Adjusted the head of the spineglider kemono to make it easier to hit.
Added the indication of the poison effect to the Mortality Water skill.
Increased the number of inherited skills for the following weapons:
Crystal Bow
Demon Grass Bow
Crystal Whirlwind
Demon Grass Bladed Wagasa
Nacreous Icicle Maul
Ice Crystal Force
Crystal Crusher
Demon Grass Maul
Crystal Twister
Demon Grass Karakuri Staff
Nacreous Icicle Cannon
Crystal Cannon
Demon Grass Cannon
Crystal Ripper
Demon Grass Claw
Adjusted so that the training kemono can no longer be activated when fighting Amaterasu in Minato.
Players now cannot select to retreat from the hunt when there is one or more players assisting during online co-op.
Players can no longer open the menu when they are near death.
The content of the tutorials for claw blade, maul, bow, and nodachi has been partially revised. You can check this from the Tutorials tab in the menu.
Fixes
Fixed an issue in the Derelict Castle Keep in the Fuyufusagi Fort that allowed players to safely attack kemono from specific locations.
Adjusted the behavior of the hits with Leaping Strike of the karakuri staff.
Fixed an issue in which the gauge would not decrease if the karakuri staff’s karakuri attack War Pike Flash was followed by a Full-Body Slam with Juggernaut Blade before the landing on the ground.
Fixed an issue that allowed players to interrupt an attack and jump repeatedly when using the twin fang form of the karakuri staff.
Fixed an issue that allowed players to place multiple karakuri in the same spot while performing the Leaping Strike with the karakuri staff.
Fixed an issue during the karakuri staff training with the training bear, where the tutorial could be progressed without fulfilling the conditions.
Fixed an issue that caused unexpected behavior when leaping immediately after performing a dodge with the claw blade drawn.
Fixed an issue that did not link to the jumping backward action when the Claw Plunge hit the target while using the claw blade.
Fixed an issue that could cause the number of the combo attacks of the claw blade to be reduced.
Fixed an issue that caused the effect of the Wingblade Spin Slash to remain.
Fixed an issue that caused a large processing load when using the claw blade.
Fixed an issue where it was possible to fire using the hand cannon without using the edge of the ki base when using the charged up celestial thread.
Fixed an issue that prevented karakuri placement for a few seconds after firing a diffuse shot with a hand cannon.
Fixed an issue in which the display of the spindance gauge of the bladed wagasa did not match the timing of the performance enhancement.
Fixed an issue in which the bladed wagasa’s parry could be performed while transitioning from some select actions even when the stamina was not sufficient.
Fixed an issue in which the Trey Star bladed wagasa combo could be connected even with a long press of the button.
Fixed an issue that caused a shortened extension reception time when transitioning from Sliding Dodge to Jumping Smash with the maul.
Fixed an issue that prevented the maul extension following Flame Smash.
Fixed an issue in which multiple arrows were displayed when shooting the Resonant: Otoya.
Fixed an issue in which damage from bow resonance was not counted as damage when using the training bear karakuri.
Fixed an issue that could easily cause a stun or ailment even when players attack using a bow or the hand cannon outside the hunting distance.
Fixed an issue that caused an attack to fail during a turn while using the celestial anchor karakuri with a bow.
[For PC] Fixed an issue in which arrows sometimes did not stick in the correct positions when FPS limit was set to 30 in the settings.
[For PS5/Xbox] Fixed an issue in which arrows sometimes did not stick in the correct positions when Graphical Priority was set to Prioritize performance in the settings.
Fixed an issue that caused the effect to be larger than expected when the bow was used with the torch karakuri.
Fixed an issue in which the valor gauge did not increase when performing Celestial Stab and then Downward Slash while building up the valor gauge with a nodachi.
Fixed an issue that caused the valor gauge to be consumed if an Iai attack was launched following the Celestial Stab attack with a nodachi.
Fixed an issue where the nodachi’s Iai: High Dive sometimes failed to hit.
Improved behavior when using celestial anchor while in the Iai stance with a nodachi.
Fixed an issue that sometimes prevented leaping from a standby position with a nodachi.
Fixed an issue in which the color reflected sometimes differed from the color actually selected during character creation.
Fixed an issue in which the cursor movement speed would slow down on the map when the Graphical Priority was set to Prioritize Resolution on PlayStation 5.
Fixed an issue that caused the overlapping of the text with certain resolutions when the Chat Log Text Size was set to maximum.
Fixed an issue that caused some stamps to overflow when Chat Log Text Size was set to Large under settings.
Fixed an issue in which the hunting rewards listed in the cyclopaedia for emberplume and Celestial Dragon were different from those actually looted.
Fixed an issue in which players could not properly join online co-op when the host of the session started requesting assistance while players were joining the session at the same time from the Campfire.
Fixed an issue that caused the screen to go blank when the HDR contrast setting was minimized.
Fixed an issue related to the unresponsive mouse click operation on the Main Map, Cyclopedia, Profile, Friend List and Tutorials.
Fixed an issue to correctly display the action guide for all weapon types.
Fixed an issue in which players could use the celestial anchor more than expected if the crate karakuri was placed on top of the celestial anchor.
Fixed an issue in which the phase where players fight on the back of the earthbreaker sometimes was not triggered during the earthbreaker hunt.
Fixed an issue in which stamina was restored while climbing a kemono close to the ground.
Fixed an issue in which healing water was not added correctly after a guest successfully activated the Hunter’s Arm during online co-op.
Fixed an issue that prevented the acquisition of kemono orbs when successfully executing the hunter’s arm on dreadclaw.
Fixed an issue that sometimes caused the tails of the spineglider and venomglider to swell up and not return to their original shape.
Fixed an issue where, with certain weapon types, leaping after an attack sometimes caused the attack to fail.
Fixed an issue in which certain actions could not be transitioned into evasion when using karakuri katana and karakuri staff.
Fixed an issue that caused the karakuri flash to be aborted under certain circumstances.
Fixed an issue that caused certain kemono to rotate unnaturally during online co-op.
Fixed an issue that caused the kemono to move unnaturally during online co-op under specific conditions.
Fixed an issue that could cause death when sliding in certain places.
Fixed an issue where the weapons were not displayed when the Sigh emote was performed.
Fixed an issue related to motion skipping when changing direction while clinging to a cliff.
Fixed an issue where emberplume sometimes would not get staggered with when the Celestial Shield is unlocked.
Fixed an issue that caused the character to duck down when their head hit the ceiling.
Fixed an issue in which the effect of the Stake: Invincibility skill was not applied correctly.
Fixed an issue in which the Deaf Ears skill did not activate on dreadclaw and ripclaw.
Fixed an issue in which stamina was not restored during a critical when the skill Follow-Through was activated.
Fixed an issue in which the One Stroke: Critical and One Stroke: Fury skills could not be activated by guests during online co-op.
Fixed an issue in which the Reutilization skill did not function correctly for guests during online co-op.
Fixed an issue in which the effect of the Strong Arm: Thread skill was also applied when using the Celestial Tsukumo Camp dragon karakuri.
Fixed an issue in which the effect of the Reutilization skill was applied to destruction of other objects besides basic karakuri.
Fixed an issue that allowed damage even when the Instinct Parry skill was activated.
Fixed an issue that prevented the Threadphile skill from being activated by guests during online co-op.
Fixed an issue that prevented the Fusion Reaper and Fusion Stalwart skills from being activated by guests during online co-op.
Fixed an issue where basic karakuri could be constructed and then immediately break if players tried placing more karakuri after reaching the maximum number of placed karakuri.
Fixed an issue where the dragon pit cost was not refunded when some dragon karakuri were destroyed by kemono or other karakuri.
Fixed an issue that caused flying vine to reset when starting a new quest from the main map as the host during online co-op.
Fixed an issue with chain trap and harpoon restraint restrictions not operating correctly.
Fixed an issue with the harpoon fusion karakuri piercing through the terrain.
Fixed an issue that caused the harpoon karakuri to look like it pierced through the kemono after a successful hit.
Fixed an issue that prevented players from successfully placing basic karakuri during online co-op.
[For PC] Fixed an issue where the force of the stake karakuri flying toward the kemono was lower than expected when the FPS limit was set to 30 in the settings.
[For PS5/Xbox] Fixed an issue in which the force of the stake karakuri flying toward the kemono was lower than expected when the Graphical Priority was set to Prioritize Performance in the settings.
Fixed an issue in which the stake karakuri sometimes did not pierce the kemono correctly.
Fixed an issue in which the stake karakuri did not fly in the direction it has been accessed in.
Fixed an issue that caused the stake karakuri to remain midair rather than falling to the ground when conjured midair.
Fixed an issue that prevented the Full-Body attack of the maul from hitting the stake karakuri when it was stuck in a destructible object.
Fixed an issue where a player who had acquired the Pile Driver: Extension activated pile driver fusion karakuri during online co-op and the skill’s effect would not be activated if one of the other players did not have the skill unlocked.
Fixed the behavior of the firework karakuri when used during online co-op.
Fixed an issue in which under certain conditions the dragon pit costs were not reflected correctly during online co-op.
Fixed an issue that prevented descent on the Wind Vortex dragon karakuri if the button mapping for Jump was changed.
Fixed an issue that caused an unusual amount of movement when using the glider karakuri with a weapon drawn.
Fixed an issue that would sometimes ignore the dragon pit cost and allow the conjuring of karakuri.
Fixed an issue that could cause the game to crash if a large number of Tsukumo Lantern dragon karakuri were placed.
Fixed an issue where some of the onyxshard’s attacks were going through the Shield Wall karakuri.
Fixed an issue in which effects of the Healing Vaporizer fusion karakuri did not appear during online co-op.
Fixed the behavior of the pounder karakuri when used during online co-op.
Fixed an issue in which karakuri could not be placed in the poison area caused by fumebeak’s attacks.
Fixed an issue in which the weapon gauge could be filled to the maximum by using the training bear karakuri.
Fixed an issue in which the camera direction and sight position would be misaligned when using the flying vine magnifying camera on water.
Fixed an issue that caused the landing sites of the flying vines to be placed in unintended positions when repeatedly moving in and out of the stages.
Fixed an issue in which fumebeak sometimes failed to move to another battle area under certain circumstances.
Improved an issue that sometimes caused the movement of kemono to be out of sync between players during online co-op.
Fixed an issue in which giant kemono would sometimes get stuck after failing to destroy a karakuri in certain situations.
Fixed an issue that sometimes caused online co-op to be disbanded after completing a request.
Fixed an issue in online co-op that sometimes allowed guests to initiate hunts in which they were not originally allowed to participate in.
Fixed an issue which would de-sync the story progression during online co-op under a specific condition.
Fixed an issue that causes the story progression to rewind upon a reboot under certain circumstances.
Fixed an issue during online co-op where exiting a session just before death could change one’s story progression.
Fixed an issue in which, after completing the Hunting Encore quests for Earthbreaker and Amaterasu, the story would not be progressed when a guest joined the session, regardless of the progression rate of the host and the guest.
Fixed an issue that caused characters to behave incorrectly when a guest player viewed talk events during online co-op.
Fixed an issue in which under certain conditions characters would disappear during a talk event during online co-op.
Fixed an issue in which characters were sometimes not displayed in certain cutscenes.
Fixed an issue in which a guest would sometimes be kicked out from online co-op after The Festival of Returns cutscene is triggered in Chapter 1.
Fixed an issue where the Bewitched by Bathing trophy was not awarded even when the conditions were fulfilled. Selecting “I want to take a bath” again will allow this to be recalculated.
A workaround has been put in place to fix the issue in which the Superlative View trophy was sometimes not awarded even when the conditions were fulfilled. Players can now re-enter Minato to receive this trophy.
Fixed an issue that prevented players from receiving rewards after successfully hunting certain giant kemono.
Fixed an issue where the Tsukumo Whisperer trophy could not be obtained even if all of the tsukumo were found. The trophy can now be received by selecting Enhance tsukumo or opening the main map.
Fixed an issue where the host’s game would freeze and guest players would experience an infinite load when online co-op was disbanded at a specific timing.
Fixed an issue that sometimes prevented progression if the players talked to an NPC at a specific timing during online co-op.
[PC only] Fixed an issue where the game would crash when closed.
Fixed an issue that could cause the game to crash after long play periods.
Fixed the following issues that affected the guests’ environment after the disbandment of a progression-synced online co-op after unblocking the Dragon Altar dragon pit on the Natsukodachi Isle
The Dragon Altar dragon pit will not be displayed on the map until the player interacts with it.
Cannot unblock or enlarge other dragon pits until they interact with the Dragon Altar.
Karakuri that can contain food, such as Ingredients Chest and Drying Rack, placed in Minato will be hidden to ensure that they are not destroyed during the battle with Amaterasu.
Fixed an issue in which some tsukumo could not be collected when the area is encroached by another season.
Fixed an issue in which the kemono would not attack the player when Enhance tsukumo was being performed at the campfire.
Fixed an issue in which icetusk would not appear during the Fuyufusagi Fort event in Chapter 3.
Fixed an issue in which materials were sometimes not awarded after hunting some of the small kemono.
Fixed an issue that caused other players’ hairstyles to be displayed incorrectly when head equipment was set to hidden during online co-op.
Fixed an issue during online co-op where if a player died when finishing a kemono, the amount of kemono orbs looted would be incorrect.
Fixed an issue that caused de-sync of weather during online co-op.
Fixed an issue in which the destructible wall was sometimes restored in the Akikure Canyon.
Fixed an issue that caused the drawing of hand cannon and bow while selecting Confirm with the mouse on the chat wheel.
Fixed an issue in which the Guild of Fishermen job “The Way of the Hunter: A Thousand Victories” was not counted as completed even after successfully hunting the target kemono.
Fixed an issue that could cause small kemono to suddenly disappear.
Adjusted the stage collision.
Fixed an issue in which the accessories of the visiting hunters were not displayed correctly.
Fixed an issue that reduced the number of life thread after drowning in certain areas.
Fixed a clipping issue with beards piercing the armor during character creation.
Fixed an issue where the karakuri gauntlet would not be displayed properly when changing the presets.
Adjusted so that the Training Bear would stop moving when a giant kemono hunt begins.
Fixed an issue that caused Amaterasu to behave strangely when fighting Amaterasu in Minato.
Fixed and improved miscellaneous issues
The official patch notes aren’t live just yet, but EA has confirmed that we’ll be getting a new Kemono today!
More exciting NEW Content is coming to #PlayWildHearts March 10 and March 23. 🔥
Prepare to take on new quests with dangerous Kemono – and tantalizing rewards! pic.twitter.com/elOqiI0hHB
Once the patch notes are out, we’ll be sure to update the article, so refresh it from time to time. There’s also another content drop incoming this April, which you can read about here.
Update: Official patch notes are out, and article has been updated.
Epic Games has released Fortnite update 1.000.095 today and this is for the v24.00 patch. This implements the big Mega Chapter 4 Season 2 content. Read on for what’s new in the Fortnite March 10 patch notes.
Fortnite Update 1.000.095 Patch Notes | Fortnite Chapter 4 Season 2 Patch Notes | Fortnite March 10 Patch Notes:
MEGA FAST
New city, new streets, new vehicles:
VICTORY CROWN ROGUE
Be a flash of light. This two-person sports bike features high acceleration, sharp turning, and a boost-ready engine. Also known as the “Rogue Bike.”
NITRO DRIFTER
Want a car instead? Get in this four-seater and use its handbrake to drift ‘round the bend.
Vehicle note: The Dirt Bike vehicle, Motorboat vehicle, Chonkers Off-Road Tires vehicle mod, and Cow Catcher vehicle mod are vaulted in Battle Royale in v24.00.
MEGA READY
Go melee or ranged with Chapter 4 Season 2’s new weapons:
KINETIC BLADE
Acquire one of these katanas and perform the artful Knockback Slash. Not holding back? Show no mercy and perform the devastating Dash Attack. The Dash Attack has three charges that enter a cooldown upon use.
HAVOC SUPPRESSED ASSAULT RIFLE
Silenced, highly accurate, and fully automatic, take up this weapon to give a new meaning to “mega”: it’s not always bold and brash, it’s sometimes cool and confident. (Get the Mythic version from defeating the boss “Highcard”…)
HAVOC PUMP SHOTGUN
Like bold and brash better? Make a scene with this high-damage Shotgun. (Find the Mythic version from Vaults requiring Keycards…)
OVERCLOCKED PULSE RIFLE
Obtain this new Mythic Pulse Rifle from… a POI rifting in?
MEGA CLASSIC
MEGA City may be futuristic, but it’s still open to these unvaulted weapons:
HEAVY SNIPER RIFLE
COBRA DMR
DRAGON’S BREATH SNIPER
COMBAT SHOTGUN
ALL HEISTED EXOTICS
MEGA ONE-DERFUL
In addition to new and unvaulted weapons, wield these Chapter 4 Season 1 carryovers:
Maven Auto Shotgun
Red-Eye Assault Rifle
Twin Mag SMG
Tactical Pistol
Chug Cannon (Technically not a weapon but looks like one)
MEGA EFFECTIVE
In Chapter 4 Season 2, Slurp Juice is now Legendary-rarity, restoring A LOT of Health and Shield fast. It also restores Health and Shield at the same time. Drink it before combat to help you come out on top! Find Slurp Juice from Keycard-requiring Vaults, a POI rifting in, or “Combat Caches.”
MEGA ASSISTED
Roll new Reality Augments in Chapter 4 Season 2! Here are the seven new Reality Augments releasing with v24.00:
DUMPSTER DIVING
Loot will spawn nearby when you leave a hiding place. Can occur once per hiding place.
TREASURE HUNTER
Nearby Chests are marked the first time you enter a POI.
SLAP SURPLUS
Find a Slap Juice in every Chest you open. If the Chest already had a Slap Juice, it’ll have an extra one!
MUNITIONS SLIDE
Gain medium ammo while sliding.
MEDIUM AMMO AMP
Your weapons using medium ammo will have an increased magazine size.
SHOTGUN RECYCLE
Weapons using Shotgun ammo have a chance not to consume ammo.
DIGNIFIED FINISH
Eliminations refresh a cooldown for the Kinetic Blade’s Dash Attack.
MEGA ROLLIN’
Roll returning Reality Augments too! Become mega-er with these Chapter 4 Season 1 carryovers:
Light Fingers
Sniper Surplus
Aerialist
Chug Gunner
Jelly Angler
Bloodhound
Shadow Striker
More Parkour
Keymaster
MEGA MASTERFUL
The streets aren’t the only way to get about MEGA City. Jump on its grind rails then skate around the buildings and your enemies. Even use your weapons as you ride!
MEGA MELLOW
Need a break from urban battle? Step foot on the fresh, teal-tinted grass of MEGA City’s surroundings. This city isn’t the only new location in Chapter 4 Season 2 — it’s just one part of a brand new biome! Here’s a preview of this southeast addition to the Island:
Environment note: Snowballs, boars, wolves, crows, and frogs are vaulted in Battle Royale in v24.00.
MEGA CYBER
MEGA City isn’t the only futuristic city around. In the Cyber City Callout, we challenged island creators to create dynamic islands set in a cybernetic future. Little did these creators know, MEGA City was the inspiration! If you can’t get enough urban ambience, check out the Cyber City Discover row and jump into a curated selection of metropolises. The Cyber City Discover row will be live until March 26, 2023, at 9 AM ET.
MEGA CHIC
Look mega good with Chapter 4 Season 2’s Battle Pass Outfits. With the Chapter 4 Season 2 Battle Pass purchase, you’ll auto-unlock the fine-tailored Renzo the Destroyer. Progress through the Battle Pass to unlock other Outfits, including the streetwear savant Thunder, the elegantly casual Highwire, and more.
A look at all the Chapter 4 Season 2 Battle Pass Outfits:
RENZO THE DESTROYER
The galaxy’s premier doomfluencer.
IMANI
Embrace the past. Create the future.
THUNDER
Street warrior, sushi chef, and the coolest lizard in the Peace Syndicate.
MYSTICA
Fabled survivor. Luminary mind.
STRAY
Adrift, but never lost.
HIGHWIRE
Chaos is a game, and she always wins.
MIZUKI
The depth of the ocean. The rage of the storm.
EREN JAEGER
Later in the Season, the Outfit for anime protagonist Eren Jaeger will become available to unlock in the Battle Pass!
If we don’t fight, we can’t win!
MEGA IMPORTANT: COMPETITIVE NOTES!
Competitors! We’re kicking off Chapter 4 Season 2 with an exciting shake up. Check out our Chapter 4 Season 2 Competitive Details blog post for more information on competitive offerings this Season, including FNCS Major 2, Zero Build Cups, Victory Cash Cups, PlayStation Cups, and more!
Additionally, please note that the following are not included in competitive playlists:
Heavy Sniper Rifle
Heisted Exotics
Chug Cannon
Sniper Surplus Reality Augment
Chug Gunner Reality Augment
Also, the Rogue Bike and Nitro Drifter are currently not included in competitive playlists. These vehicles may be added to competitive playlists depending on our monitoring.
LEGACY OPERATING SYSTEM SUPPORT CHANGES
As previously announced, starting with Battle Royale Chapter 4 Season 2, players will be required to use Windows 10 or higher in order to continue playing Fortnite natively on PC in an officially supported manner. Windows 7 and 8 are now officially unsupported in Fortnite.
For players unable to upgrade, NVIDIA GeForce NOW is an available alternative so you can continue playing Fortnite via streaming on your current Windows 7 or Windows 8 PC
As expected, Epic hasn’t released the full patch notes just yet, although that should change within the day
Fortnite v24.00 Datamined Content:
Here are the datamined content straight from reliable miners:
Same as always, we’ll update the article with the proper patch notes as it’s released, and we’ll also update it with the datamined content as more are found. Once it’s done, we’ll post an “Update” on the article headline to reflect that changes have been made and finalized.
Update: It seems the datamine for this patch is over. Article has been updated.
Epic Games has released Fortnite update 3.84, and this is for the big v24.00 patch! This ushers in Chapter 4 Season 2, in which players can expect massive changes to the Fortnite Battle Royale landscape. Check out the Fortnite v24.00 patch notes and datamined content below.
Be a flash of light. This two-person sports bike features high acceleration, sharp turning, and a boost-ready engine. Also known as the “Rogue Bike.”
NITRO DRIFTER
Want a car instead? Get in this four-seater and use its handbrake to drift ‘round the bend.
Vehicle note: The Dirt Bike vehicle, Motorboat vehicle, Chonkers Off-Road Tires vehicle mod, and Cow Catcher vehicle mod are vaulted in Battle Royale in v24.00.
MEGA READY
Go melee or ranged with Chapter 4 Season 2’s new weapons:
KINETIC BLADE
Acquire one of these katanas and perform the artful Knockback Slash. Not holding back? Show no mercy and perform the devastating Dash Attack. The Dash Attack has three charges that enter a cooldown upon use.
HAVOC SUPPRESSED ASSAULT RIFLE
Silenced, highly accurate, and fully automatic, take up this weapon to give a new meaning to “mega”: it’s not always bold and brash, it’s sometimes cool and confident. (Get the Mythic version from defeating the boss “Highcard”…)
HAVOC PUMP SHOTGUN
Like bold and brash better? Make a scene with this high-damage Shotgun. (Find the Mythic version from Vaults requiring Keycards…)
OVERCLOCKED PULSE RIFLE
Obtain this new Mythic Pulse Rifle from… a POI rifting in?
MEGA CLASSIC
MEGA City may be futuristic, but it’s still open to these unvaulted weapons:
HEAVY SNIPER RIFLE
COBRA DMR
DRAGON’S BREATH SNIPER
COMBAT SHOTGUN
ALL HEISTED EXOTICS
MEGA ONE-DERFUL
In addition to new and unvaulted weapons, wield these Chapter 4 Season 1 carryovers:
Maven Auto Shotgun
Red-Eye Assault Rifle
Twin Mag SMG
Tactical Pistol
Chug Cannon (Technically not a weapon but looks like one)
MEGA EFFECTIVE
In Chapter 4 Season 2, Slurp Juice is now Legendary-rarity, restoring A LOT of Health and Shield fast. It also restores Health and Shield at the same time. Drink it before combat to help you come out on top! Find Slurp Juice from Keycard-requiring Vaults, a POI rifting in, or “Combat Caches.”
MEGA ASSISTED
Roll new Reality Augments in Chapter 4 Season 2! Here are the seven new Reality Augments releasing with v24.00:
DUMPSTER DIVING
Loot will spawn nearby when you leave a hiding place. Can occur once per hiding place.
TREASURE HUNTER
Nearby Chests are marked the first time you enter a POI.
SLAP SURPLUS
Find a Slap Juice in every Chest you open. If the Chest already had a Slap Juice, it’ll have an extra one!
MUNITIONS SLIDE
Gain medium ammo while sliding.
MEDIUM AMMO AMP
Your weapons using medium ammo will have an increased magazine size.
SHOTGUN RECYCLE
Weapons using Shotgun ammo have a chance not to consume ammo.
DIGNIFIED FINISH
Eliminations refresh a cooldown for the Kinetic Blade’s Dash Attack.
MEGA ROLLIN’
Roll returning Reality Augments too! Become mega-er with these Chapter 4 Season 1 carryovers:
Light Fingers
Sniper Surplus
Aerialist
Chug Gunner
Jelly Angler
Bloodhound
Shadow Striker
More Parkour
Keymaster
MEGA MASTERFUL
The streets aren’t the only way to get about MEGA City. Jump on its grind rails then skate around the buildings and your enemies. Even use your weapons as you ride!
MEGA MELLOW
Need a break from urban battle? Step foot on the fresh, teal-tinted grass of MEGA City’s surroundings. This city isn’t the only new location in Chapter 4 Season 2 — it’s just one part of a brand new biome! Here’s a preview of this southeast addition to the Island:
Environment note: Snowballs, boars, wolves, crows, and frogs are vaulted in Battle Royale in v24.00.
MEGA CYBER
MEGA City isn’t the only futuristic city around. In the Cyber City Callout, we challenged island creators to create dynamic islands set in a cybernetic future. Little did these creators know, MEGA City was the inspiration! If you can’t get enough urban ambience, check out the Cyber City Discover row and jump into a curated selection of metropolises. The Cyber City Discover row will be live until March 26, 2023, at 9 AM ET.
MEGA CHIC
Look mega good with Chapter 4 Season 2’s Battle Pass Outfits. With the Chapter 4 Season 2 Battle Pass purchase, you’ll auto-unlock the fine-tailored Renzo the Destroyer. Progress through the Battle Pass to unlock other Outfits, including the streetwear savant Thunder, the elegantly casual Highwire, and more.
A look at all the Chapter 4 Season 2 Battle Pass Outfits:
RENZO THE DESTROYER
The galaxy’s premier doomfluencer.
IMANI
Embrace the past. Create the future.
THUNDER
Street warrior, sushi chef, and the coolest lizard in the Peace Syndicate.
MYSTICA
Fabled survivor. Luminary mind.
STRAY
Adrift, but never lost.
HIGHWIRE
Chaos is a game, and she always wins.
MIZUKI
The depth of the ocean. The rage of the storm.
EREN JAEGER
Later in the Season, the Outfit for anime protagonist Eren Jaeger will become available to unlock in the Battle Pass!
If we don’t fight, we can’t win!
MEGA IMPORTANT: COMPETITIVE NOTES!
Competitors! We’re kicking off Chapter 4 Season 2 with an exciting shake up. Check out our Chapter 4 Season 2 Competitive Details blog post for more information on competitive offerings this Season, including FNCS Major 2, Zero Build Cups, Victory Cash Cups, PlayStation Cups, and more!
Additionally, please note that the following are not included in competitive playlists:
Heavy Sniper Rifle
Heisted Exotics
Chug Cannon
Sniper Surplus Reality Augment
Chug Gunner Reality Augment
Also, the Rogue Bike and Nitro Drifter are currently not included in competitive playlists. These vehicles may be added to competitive playlists depending on our monitoring.
LEGACY OPERATING SYSTEM SUPPORT CHANGES
As previously announced, starting with Battle Royale Chapter 4 Season 2, players will be required to use Windows 10 or higher in order to continue playing Fortnite natively on PC in an officially supported manner. Windows 7 and 8 are now officially unsupported in Fortnite.
For players unable to upgrade, NVIDIA GeForce NOW is an available alternative so you can continue playing Fortnite via streaming on your current Windows 7 or Windows 8 PC
Same as always, we’ll update the article with the official patch notes and datamined info once it’s available. Don’t expect every new stuff to be in the patch notes, as Epic will no doubt want players to find things for themselves.
Once we’re done updating the article, we’ll put “Update” on the headline to let our readers know.
Update: It seems the datamine for this patch is over. Article has been updated.
To clarify any confusion, we plan to go into downtime for #FortniteMEGA Chapter 4 Season 2 on March 10 @ 2 AM ET.
Downtime for v24.00 #FortniteMega has begun. Matchmaking is now disabled.
No word on how long this downtime will be, but don’t be surprised if this is a long one, given Epic is ushering in a major patch. Same as always, once a new title update is out, we’ll update the article to provide a link out to the patch notes and datamined info.
Luminous has pushed out Forspoken update 1.010 on all platforms, and this brings a long list of fixes to the game. This touches on PC-specific fixes such as screen flickering, tutorial adjustments and more! Read on for the official Forspoken March 10 patch notes.
Technical Issues:
・Fixed an issue where the screen unintentionally flickers when AMD’s Radeon RX570 or RX580 is used. (PC version)
・Various minor fixes.Feature Updates:
・Adjusted the explanatory text and default camera position for the tutorial of the Magic Parkour skill Zip.
・Added an option where the players can choose to automatically switch to the last-viewed section when accessing a menu.
・Added an option where the players can choose to automatically point the camera to the targeted enemy when locking on an enemy during charging spells.
・Added an option where the players can choose to automatically switch the lock-on target to a nearby enemy after defeating a locked-on enemy.
・Added an option that enables the players to lock on to off-screen enemies.
・Added an option where the players can choose to prevent being staggered by the effects of Frey’s own spells.
・Adjusted certain enemies’ motions and behaviors upon taking damage.
・Adjusted Sila’s Magic “Slice” to be unleashed to the direction Frey is facing.
Graphical Adjustments:
・Adjusted the lighting of certain areas in Cipal.
・Adjusted the camera effects that occur when framing bright objects such as the sun.
・Adjusted the texture and shading for certain objects.
・Adjusted the number of polygons for certain background objects.
・Improved the glare filter quality.
・Updated the menu to display the required memory usage.
・Updated the opening sequence to go through the Brightness Settings before starting the game for the first time.
Miscellaneous:
・Removed the VRS entry from the Graphics section of the menu.
*The shader has been optimized to have the Variable Rate Shading (VRS) available for all hardware.
・Updated the DirectX 12 version to 1.606.4 from 1.4.10.
Optimization:
・Reduced the processing load in certain areas. (The load has been reduced to approximately 70% in certain scenes.)
・Reduced the VRAM usage.
・Minor optimization for certain features.
That’s about it. If a new Forspoken patch is released, we’ll be sure to let our readers know.
At the Nacon Connect event today, Hekate and Nacon have revealed a new Ad Infinitum gameplay video with commentary, taking player through a World War 1 German soldier’s torn psyche as he struggles to maintain a grip on reality between a sinister abandoned mansion in Berlin and a twisted recreation of the war filled with eldritch horrors. The developers have delayed the game from its April 20 release date to a September 2023 window, citing quality concerns as the reason.
Described as a longtime “passion project” of the developers, Ad Infinitum is a psychological survival horror game from Hekate that explores the horrors of war through the eyes of a World War 1 German soldier. The soldier experiences a complete psychotic break, his reality spontaneously switching from his life in Berlin to a horrifying recreation of his experiences in the battlefield. From the developers:
Ad Infinitum is a first-person psychological horror game with a focus on atmosphere and story. Experience the great war from the perspective of a german soldier. In this surreal war-torn nightmare, you must overcome pain, despair and corruption while fighting for your life and sanity. Can you escape the horrors of war?
Features:
World War 1 themed horror game
State-of-the-art visuals and audio presentation
Challenging puzzles embedded into the historical setting
Historically accurate equipment & environments
Hide from several horrific creatures
Thrilling storyline about the tragedy of a family
Dynamically changing gameworld based on player decisions
Hekate has made the decision to delay Ad Infinitum from its previous April 20, 2023 release date to sometime in September, declaring an unwillingness to release the game “in a state [they] deem not polished enough.” The game will be available for PC, PS5, and Xbox Series X|S. Stay tuned here at MP1st for all upcoming Ad Infinitum updates, and check out our coverage of the Nacon Connect event today featuring new Robocop and The Lord of the Rings: Gollum gameplay.
At the Nacon Connect event today, Raceward Studio has revealed new TT Isle of Man – Ride on the Edge 3 gameplay, following famous motorcycle racer Dean Harrison on his 2022 Kawazaki ZX-10RR as he blitzes through the fifth section of the Tourist Trophy’s Snaefell Mountain Course.
Watch the TT Isle of Man – Ride on the Edge 3 gameplay video below:
TT Isle of Man – Ride on the Edge 3 is the sequel to Raceward Studio’s 2020 TT Isle of Man – Ride on the Edge 2, based on the infamous annual Tourist Trophy motorcycle race on the Isle of Man. From the game’s Steam page:
The Isle of Man Tourist Trophy is the most epic, most dangerous and most spectacular race in the world. It is a course of over 60km on the roads of the Isle of Man, includes 264 bends, and requires high-powered bikes specially prepared for the race. The riders who compete in it train their whole lives for the chance to win the ultimate accolade: being crowned champion of the Isle of Man TT.
The game includes all the official content of the latest TT (riders, bikes, teams, course) for a unique and true-to-life experience. You are plunged into the middle of the TT as if you were there. And you will feel all the passion and tension this race generates.
Whether you compete in the Supersport or Superbike class, you can ride on 32 different tracks and over 200km of roads. Simply choose one of the 38 official riders available: 21 in Superbike and 17 in Supersport.
The game features easy-to-learn and intuitive riding with ultra-realistic and cutting-edge physics for the ultimate immersion and simulation quality. Many professional riders even use the game to train and learn the track.
The major new feature in this edition is an open world that can be used to freely ride around the roads of the Isle of Man to find different game modes and a wide range of challenges:
– Quick Race
– Career Mode
– Online Multiplayer
– Weekly and monthly races
TT Isle of Man – Ride on the Edge 3 is slated for a May 2023 release on PC, PS5, PS4, Xbox Series X|S, Xbox One, and Nintendo Switch. Stay tuned here at MP1st for all updates about the game, and check out our coverage of the Nacon Connect event today featuring new Robocop and The Lord of the Rings: Gollum gameplay.
In addition to the previously-announced Business and Gamer days at the Los Angeles Convention Center (LACC), ReedPop has also announced E3 2023 Digital Week, set to begin June 11. The Digital Week will feature the PC Gaming Show, the Future Games Show, Guerilla Collective, and Black Voices in Gaming, with ReedPop promising to announce the schedule for publisher and independent press conferences in the coming weeks.
E3 2023 returns to the LACC for the first time since 2019, after repeated physical event cancellations in 2020, 2021, and 2022. The Digital Week of the event will kick off on June 11 before the physical event begins on June 13, and will host multiple online showcases including the PC Gaming Show, the Future Games Show, Guerilla Collective, and Black Voices in Gaming, with more yet to be announced. Paragon will serve as ReedPop’s streaming partner, while MeetToMatch will be the event’s largest partner and sponsor, connecting industry professionals to and facilitating scheduling for ReedPop.
As previously revealed, E3 Business Days will take place June 13 – June 15. These will be reserved days for gaming industry personnel to network in-person, hold meetings, and connect with licensors and distributors. June 15 and 16 will be E3 Gamer Days, where gamers will be able to personally experience upcoming titles and interact with their favorite developers, content creators, and media personalities in a different hall than the industry area.
In today’s Capcom Spotlight, the publisher announced the Monster Hunter Rise Sunbreak DLC release date for PS4, PS5, Xbox One, Xbox Series X|S and PC, and it’s set for April 28!
Travel with the gallant knight Dame Fiorayne to the port of Elgado Outpost, where they will assist a new cast of allies in determining the source of abnormal monster activity. Combat new foes, learn new devastating techniques, and explore rich new locales on your quest to discover the truth about the Western-horror inspired Three Lords. Monster Hunter Rise: Sunbreak will launch with all post-release content up to Free Title Update 3 (Ver.13), which includes harrowing encounters such as Chaotic Gore Magala. Information regarding the arrival of future Free Title Updates will be revealed at a later date.
In addition to that, Capcom also revealed that details regarding free Title Update 5 (version 15) will be revealed this April as well.
Once we know more about Title 5, and once Sunbreak is out on PlayStation and Xbox platforms, we’ll let our readers know.
In today’s Capcom Spotlight event, Capcom announced that the Resident Evil 4 Chainsaw demo is out today on all platforms the game will be available on at launch! If you can’t find it, we’re here to help with the Resident Evil 4 Chainsaw demo download links for each platform!
Resident Evil 4 Chainsaw Demo Download and File Sizes:
During today’s Capcom Spotlight event, Capcom announced that the Resident Evil 4 remake demo is out today! Yep, this shadow drop is kind of expected given we are a few weeks from the game’s release.
The Resident Evil 4 “Chainsaw” demo won’t have any time limit and can be replayed as many times as players want.
I don’t know about you, but I don’t need any extra reason to jump in the RE4 remake hype train, but this video doesn’t hurt. If you want to play the previous remakes and you have a PS4 and/or a PS5, check out the PlayStation Network Store Capcom publisher sale that launched yesterday that includes a long list of Resident Evil games.
The Resident Evil 4 remake shoots out March 24, 2023, on PS4, PS5, Xbox Series X|S, and PC.
During today’s Capcom Spotlight event, the publisher revealed the Ghost Trick: Phantom Detective remaster release date, and it’s set for June 30! In addition to that, a new gameplay video has been released as well.
Here’s a look at some of the game’s features straight from Capcom:
Availability on New Platforms: Players can experience Ghost Trick: Phantom Detective like never before on PlayStation 4, Xbox One, Nintendo Switch, and PC via Steam
Higher Quality Gameplay: Images and framerates are now adapted for 1080p/60fps visuals
Optimized UI Features: With new platforms comes compatibility for both controllers and touch screens (applicable only for platforms with built-in touch screen functionality)
Nine Languages (Three Brand New!): Now playable in nine languages, including English, French, Italian, German, Spanish, Japanese, Korean (new), Simplified Chinese (new), and Traditional Chinese (new)
New Challenges: Newly added Trophies can be obtained by completing different levels of the game alongside new-to-console Ghost Puzzles
Fresh Music and Illustrations: Available in the Extras menu, players can now access a collection of newly recorded and arranged music tracks alongside unique illustrations\
Ghost Trick: Phantom Detective will be out this June 30, 2023 on the PS4, Xbox One, Nintendo Switch and PC.
At today’s Capcom Spotlight event, the publisher announced the Exoprimal release date, which is set this July 14. In addition to that, a new gameplay video has been released as well.
In addition to that, the Exoprimal open beta has been announced for March 17 to March 19 as well.
Exoprimal is an online, team-based action game that pits humanity’s cutting-edge exosuit technology against history’s most ferocious beasts – dinosaurs.
Exosuits are grouped into different roles, and players will pilot these exosuits to hold firm against overwhelming dinosaur swarms in online-only, team-based action game modes.
Dino Survival, the main game mode, sees two teams of five players compete in a variety of PvE and PvP missions.
Players will be transported to the scene of the latest dinosaur outbreak and follow Leviathan’s guidance to complete objectives. The team that completes the mission first will emerge victorious.
Whether players are engaging the other team directly, or fighting alongside them against a common enemy, the aim is to accomplish objectives as quickly as possible. Missions vary depending on player skill and other factors, meaning no two matches will unfold the same way.
Exoprimal will be released on July 14 for the PS4, PS5, Xbox One, Xbox Series X|S and PC.
Welcoming players with hard-hitting main-menu metal music to make Eddie Munson proud, The Last Spell sets the grim mood and the head-banging rhythm even before you step into the battlefield. A tactical RPG with roguelite elements, this is a hard-as-nails tale about growing stronger, dying, and getting back into the fight knowing how to do better, along with some valuable perks that you earned during the battle. And it’s incredibly complex and addictive in all the right ways.
Dawn of the Undead
The tale says that the world is on the brink of destruction due to The Cataclysm, an enchantment summoned by mages in a final bid to end the rampaging war. It turned out for the worse, as fireballs lit the skies and wiped out nearly everything, spreading this poisoned purple mist that turns everyone into bloodthirsty undead creatures. Only a few Havens remain, but the hordes of the relentless tormented attack at night, trying to stop the mages from casting The Last Spell that will banish all magic from the land and hopefully restore peace. Who knows, maybe this time they won’t mess it up.
Your role in this medieval zombie apocalypse tale is to protect the last bastion of humanity and earn the mages enough time to conjure the spell. It won’t be easy, with the enemy numbers in the hundreds and your humble bastion of defense with just a few determined but inexperienced heroes.
Saying that The Last Spell is hard is an understatement, and it’s not a design flaw either; this is a game intended to put the most resourceful, skilled, and determined of the turn-based roguelite fans to the test, offering you a playground with a myriad of mechanics that may overwhelm you during the first hours. It’s deliberately cruel, unrelenting, but also fair in the sense that it gives you all the tools you need to succeed – it’s up to you to do as the mages and mess it up, or make the most of it and survive night after night.
There are two main phases in the game. During the nighttime, your Haven will face the rampant threat of the undead from one or more directions; when you repel the hordes, it’s time for the production phase during the daytime, as you level up your heroes, buy some new gear, create more buildings in your sanctuary, place additional defensive structures including gates and ballistae, and ultimately prepare everything for the upcoming terror night. It’s crucial to restore your heroes’ health and mana to the utmost capacity if possible, using structures that are specifically built for that. Your goal is to make sure that the undead don’t reach the center of the Haven, where the mages are working on the new spell.
You need workers to perform several actions such as mana and health restoration, scavenge the remains of the night creatures for gold and items, and more. Finding the right balance between all that must be done within various constraints, is a tough endeavor, and one that you may end up regretting during your next run until you learn how to perfect your ways and find the most suited structures and hero builds for your play style.
During the daytime turn-based stage, positioning is everything. Using your action points to the best extent and making sure that every hit counts is crucial, taking into consideration things such as weapon range, AoE, and spell effects. Different enemies come with specific weaknesses, meaning that you must learn how to approach each one in the best way. Sometimes you may feel that a ranged attack is for the best, but then again you have this strong melee hero who barely loses any health when hit, so why not go into the heart of the horde and bash them left and right? Friendly fire is a reality, so make sure that you don’t use that arrow shower when one of the team is right in the middle of the target.
Such is the beauty of The Last Spell – the level of hero customization is incredibly deep and allows for a vast number of tactical possibilities that may turn the game on its head. Learning them is a challenge for sure, but when you finally have a team of superior and balanced heroes, that warm feeling of accomplishment sinks in. Taking out hundreds of enemies can be a task that goes from the initial minutes to various hours even, and it’s difficult to avoid a slight sense of frustration when a battle goes the wrong way, but surviving night after night… that is something that only skilled players will be able to pull off.
To help you out, you have these two supernatural entities whose purposes are enigmatic, but you’re not in the position to refuse any assistance. Trading the tainted essence with the dark creature for perks such as additional health, mana, or the chance of getting new items during your runs is a deal that you are not advised to miss. The light being offers other perks, from new structures to better weapons, for as long as you complete specific requirements – survive a certain number of nights, spend a given amount of action points casting skills with wands, and the like.
They Are Hundreds
The Last Spell is a great showcase for doom and gloom pixel-style artwork, with the easily discernible hero traits and creature variants playing a big role in the overall readability and fun factor. There are no issues or misperceptions with what you have in front of your eyes, including the terrific design of each building and their purpose. It’s a real treat for the eyes, and the isometric perspective works wonders with the turn-based gameplay.
Even the menus are neatly arranged, despite the potential to feel convoluted at first due to the intense amount of information at hand. In time, you’ll realize that the way everything is placed fits elegantly and makes perfect sense.
The soundtrack deserves a special mention since it’s something out of your ordinary game music. Throughout the journey, you’ll listen to some of the most appropriate end-of-the-world demonic invasion tunes, a full match to Stranger Things’ upside-down epic, with a slap-hard mix of metal and synth that is going to stay in your mind long after you turn off the game.
There is nothing inherently wrong with the mechanics and fun factor of The Last Spell. The nearly two years in Early Access really served to hone and polish the game, making it a turn-based RPG fan’s dream. The ruthless challenge is deliberate, the long hours in some runs are part of the deal, and you’ll get your money’s worth for sure. Embrace the undead coming from the mist and enjoy one of the best tactical roguelite games of recent years, even if you must die over and over again.
For those curious, Wayfinder will not support any user-generated content like in Warframe, but that doesn’t mean the studio is ruling it out entirely, as they plan on following Digital Extremes’ philosophy when it comes to listening and adding community-requested features and feedback.
As part of a live group Q&A session with Airship Syndicate, we asked the team whether Wayfinder would have a system similar to Warframe’s TENNOGEN for user-generated content.
Q: MP1st – Can we expect to see some player-created content of any kind? I know it’s a big thing in the Warframe community with the TennoGen system.
A: AJ Lasaracina (Director of Marketing) – It’s something we’d love to do in the future, but we don’t have any immediate plans for it. It’s it’s complicated in terms of just like how the art style is, as well as the randomization. But we are in talks about how we can bring the community in, as well as maybe some featured artists, we’d love to do that type of stuff in the future. But we don’t have anything immediately planned for any of that.
That’s a jumping-off point to mention that we are fully embracing the DE (Digital Extremes) games as a service idea, specifically around the community and building this game alongside the players. When we release in early access in May, it’s not just this barebones version of the game. It’s pretty system heavy. Like Steve (design director) was saying, we’re trying to figure out what that balance is and how you introduce it. But the idea is that we take that as the foundation and build off it. So we’re really using early access as, hey, this is the game as is, tell us what you want.
And we’ve already done that a lot directly with our really active Discord, talking about some things we’ve added, like Beta rewards, for example, because we’re planning for that, and hey we want this. There’s so much feedback that we’ve already gotten from select people who’ve played the game before betas, they’ve given tons of feedback, and everyone at the studio is open to that feedback. And we are truly building this alongside them, and that’s something that DE did with Warframe and has been really important to us in the relationship for when we first started working with them.
Some background (via Warframe Wiki) for those who aren’t familiar with Warframe’s TennoGen system
TennoGen is a collection of community-created content that are selected by Digital Extremes and subsequently implemented in the Market. These contents can only be purchased with bought Platinum on Consoles, and can only be purchased through the Steam client on PC. Revenue generated from the Market will then be split between Digital Extremes and the creator, with the creator getting 30% of cash revenue
Considering that Wayfinder is currently in its beta stages, with early access dropping this May, chances may be high that we’ll see a lot of the community feedback incorporated when the title launches. Whether we get a system similar to TennoGen may depend on if the community really wants it. In the very least, it’s good knowing that Airship Syndicate is thinking about it.
A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.
Ubisoft has unveiled For Honor Year 7 Season 1 “Heresy,” set to launch on March 16. The first season of Year 7 will feature a new “Heresy of the Relics” launch event with a free event pass, an “Inquisitor Yinchen” Hero Skin for the Pirate, a new 100-tier Battle Pass, and more.
The relic-hungry Fanatics in Heathmoor are under assault from the Inquisition, which accuses the former of heresy. The Pirate-turned Inquisitor Yinchen has left the Inquisition’s ranks, seeking to destroy the relics altogether to put an end to the conflict. Pirates can step into her shoes with the new Inquisitor Yinchen Hero Skin, available with the launch of Y7S1 for 25,000 Steel or in a bundle with 7-Day Champion Status and three scavenger crates for $11.99.
From March 16 to April 16, players will be able to participate in Y7S1’s launch event “Heresy of the Relics,” a unique PvPvE game mode where the objective is to conquer zones (which results in a buff for each team member) while fending off both the enemy team and Inquisitor Yinchen.
The Heresy Battle Pass will be available at launch for $9.99, featuring 100 tiers of themed rewards for players. Players looking to quickly advance through the tiers this season can instead purchase the Battle Bundle for $24.99, which includes the Battle Pass and instantly unlocks 25 tiers. More content due for release later in the season and throughout Year 7 will be revealed soon.
Ubisoft’s For Honor is available on PC, PS5, PS4, Xbox Series X|S, and Xbox One. Stay tuned here at MP1st for all upcoming For Honor updates and announcements.
Modern Warfare 2 and Warzone 2 Season 2 Reloaded officially begins March 15, and Infinity Ward has now revealed all the new content the Season 2 refresh is set to bring to both games. Season 2 Reloaded will feature the new Core 6v6 multiplayer map “Himmelmatt Expo,” Raid Episode 2, a new Operator in TMNT’s infamous Shredder, the new Tempus Torrent Marksman Rifle, Season 2 Camos, a celebration event for the original Warzone’s third anniversary with free rewards, and much more. Read on for the full details of Modern Warfare 2 and Warzone 2 Season 2 Reloaded’s new content, events, and more.
Modern Warfare 2 and Warzone 2 Season 2 Reloaded – New 6v6 Map, TMNT Collab, New Rifle, Raid Episode 2, and More:
Overview:
Raid Episode 02. Take control of Captain Price, Farah, and Gaz as they progress through Atomgrad in search of a deadly warhead.
Himmelmatt Expo Joins the Multiplayer Map Rotation. Deploy to a scenic winter getaway at an exclusive mountain resort in this new Core Multiplayer map.
Celebrate WarzoneTM’s ThirdAnniversary. Celebrate the third anniversary of the March 2020 release of the original Call of Duty: Warzone with free gifts released every few days in the Store.
Earn Season 02 Camos. Continue down the Path of the Ronin with additional challenges rewarding a new event camo for each weapon class.
New Weapon. Take aim with the new Tempus Torrent Marksman Rifle
For fans who grew up with Turtles. What happens when Shredder® from the Teenage Mutant Ninja Turtles® is brought into Call of Duty? He definitely doesn’t stop after 22 minutes of televised combat. Get this iconic villain in a new Tracer Pack Operator Bundle and unlock his ninjutsu powers.
Introducing Special Ops Raid Episode 02
Warning: Light Spoilers Ahead! Play the first Raid Episode to get the full context of the story so far!
Continuing the narrative of Atomgrad Episode 01, Captain Price, Farah, and Gaz find themselves at the base of a ballistic missile. It’s their mission to identify and acquire the attached payload, meaning they’ll first need to ascend the interior silo while encountering increasing enemy resistance.
Along the way, these Operators will need to navigate this intricate facility littered with traps, so be prepared to work as a team if you hope to succeed and reap the mission’s rewards.
Complete Raid Episode 02 to unlock the “Bad Boonie” Operator Skin for Captain Price, which can be used across Modern Warfare II and Warzone 2.0 online modes.
No Assignment Necessary
As part of the Season 02 Reloaded update, anyone who owns Modern Warfare IIwill be able to access Raid Episode 1 and Raid Episode 2. There is no Raid Assignment required for access to this tactical team-based experience that continues the story of Task Force 141.
Form your trio of Modern Warfare II players and be ready to deploy with this quick guide to pre-update preparations.
Preparing for Special Ops Raid Episode 02
1. Get your kits in order. Prepare for the challenges ahead by playing Special Ops missions to earn Stars and level up your Kits, which give you more passive and active benefits during Raid Episodes and regular Special Ops Missions. If you already maxed out one Kit, try leveling another to increase your flexibility when approaching future missions. Also, check out the RAID BUNDLE Season 02 for a Special Ops Kit Boost that can help you get those Kits up to an elite standard.
2. Recon out. The Assault and Medic Kits are easy choices when confronting a Raid, as the Assault player can provide armor plates to their team while the Medic revives teammates more quickly. However, the Recon Kit is also just as important. The Kit starts with a Sentry Gun at Tier 3, which is especially valuable for Episode 2. Later abilities include recharging Lethal and Tactical Equipment at Tier 5 and added carrying capacity at Tier 7, which both make this Kit a bonafide utility option for an Operator to complete a well-rounded trio.
3. Revisit Episode 01. Solid communication will take you far when approaching the challenge of a Raid. Work on your comms skills with another deployment to Episode 01, especially on Veteran difficulty (if unlocked).
4. Find Your Task Force. We recommend inviting your two best squadmates in for this infiltration. However, if you are looking to find a new crew or want to play Raids with other Operators who like Special Ops, try using the new Find A Party option to find squadmates that speak your language, whether it’s your actual language over microphones or your preferred playstyle.
Brand-New Core Multiplayer Map: Himmelmatt Expo
Mix business with pleasure at Himmelmatt Expo, a new Core (6v6) Multiplayer map situated on a European mountainside.
Tromp through the snowy streets, past the saunas and pool, and go for a drink — or better yet, a solid vantage point — in the Restaurant & Bar. Head into the main event center to shake off the cold and heat up in battles taking place across the lounge and terrace and in the enclosed theater below.
Deploy to Himmelmatt Expo in featured Playlists for Season 02 Reloaded, as well as within the Quick Play map rotation pool. For those looking to get a deeper dive into this brand-new map, check out the Call of Duty blog’s map guide to Himmelmatt Expo here.
Return of More Multiplayer Party Game Modes, Drop Zone
Following up on the rerelease of Infected, Gun Game, and Grind for Modern Warfare II, Season 02 Reloaded drops three more party modes from Call of Duty’s near two-decade history:
Drop Zone
Capture and hold the Drop Zone to earn points in this chaotic team-based mode. For every 15 seconds that the Drop Zone is occupied, a Care Package containing a Killstreak will be dropped in the vicinity. This makes rotating to the next Drop Zone a high priority so that you can dig in and start earning those packages ASAP.
All or Nothing
Equipped only with Throwing Knives and a pistol with no ammo, each Operator must fight for themselves in a race to earn 20 eliminations. Earn additional Perks by eliminating enemies, starting with the Scavenger Perk to allow for ammo pickups.
One in the Chamber
Load into the match with a pistol, one bullet, and three lives. Each player fights for themselves, and a single shot to any part of the body earns the elimination, granting the attacker one more bullet for the next fight. Try not to miss.
Warzone Third Anniversary Celebration, Free Gifts
To celebrate three years of Warzone, all players will receive free items through the in-game Store that are themed around the maps, seasons, and memories made since its surprise launch on March 10, 2020. These rewards – seven in total – are all free items for those who claim them and include a Weapon Blueprint, Calling Cards and more.
Check the in-game Store daily to claim your rewards throughout Season 02 Reloaded. Here’s to many more years of Warzone!
Path of the Ronin Event Camo Challenges
Whether you’re finished with the journey to Orion or only have a few weapons with Gold camouflage, there are some new Camo Challenges for you to complete with the Path of the Ronin event expansion, available in both Modern Warfare II and Warzone 2.0.
As part of Season 02 Reloaded, the Path of the Ronin will shift from the Seven Virtues of Bushido to another key aspect of the Ronin: the ability to be deadly with any given weapon. Each weapon category will have a specific challenge attached to it, which can be viewed and tracked through the in-game Event tab.
Completing a weapon challenge unlocks a new camouflage — Winds of Ash — for every weapon in that specific weapon category. Complete all ten challenges to earn another new camo for every weapon — Bowing Blossoms — as well as a golden Charm that represents your dedication to following the Path of the Ronin.
Here are the challenges at a glance:
Assault Rifles: Get 125 headshots (eliminations)
Battle Rifles: Get 75 headshots
Submachine Guns: Get 100 headshots
Light Machine Guns: Get 75 headshots
Shotguns: Get 50 headshots
Marksman Rifles: Get 50 headshots
Sniper Rifles: Get 50 headshots
Handguns: Get 30 headshots
Melee: Get 30 kills from behind
Launcher: Get 40 kills
Although the tasks are straightforward, there are still some things to keep in mind to help you progress more smoothly through the challenges.
1. Two birds, one stone. Smart Operators will see the parallels between these challenges and existing Camo Challenges. If you have yet to complete the requirements to unlock Orion Camo, or have not gotten it on every single weapon, then try to align these event Camo challenges with those for Polyatomic or other Camos on individual weapons.
2. Always carry a Launcher… Regardless of whether there’s an associated challenge or not, it’s always wise to carry a Launcher. Use it to take out enemy aerial streaks like UAVs or VTOL Jets, which can help equalize the match for you and the squad.
3. …Until it’s time for Overkill. Once you’ve got your Pistols, Melee Weapons, and Launchers out of the way, it might be a smart idea to use Overkill to double up on those remaining Primary Weapon categories. Not only does this give you more varied firepower, but it also allows you to work up to two Camo Challenges using the same Loadout. Otherwise, have plenty of alternate Loadouts set up to quickly switch between weapon categories.
Note: As part of the Season 02 Reloaded update, the initial Path of the Ronin challenges will be removed. Complete them before the update to earn all related rewards.
The Crossbow free functional weapon will still be available to unlock via a new weapon challenge in Season 02 Reloaded, which is as follows: “Get 50 Longshot Kills with Marksman Rifles.” Alternatively, a Weapon Blueprint of the Crossbow can be unlocked through purchase of a Store Bundle.
New Weapon: Tempus Torrent
Season 02 Reloaded brings a new Marksman Rifle to the table — the Tempus Torrent. This weapon offers impressive damage and a fast-firing mechanism, making it a great Primary Weapon choice when deploying to the new Himmelmatt Expo Multiplayer map or to Ashika Island.
“This hard-hitting DMR from the Tempus Armament offers the versatility of the M4 Platform and the velocity and impact of 7.62 rounds. A patient hand and keen eye will result in on-target shots and quick kills.”
With a base capacity of 20 rounds, you can afford to utilize its fast fire rate in the heat of battle. Its recoil, though predictable, requires a steady hand, with a quick but noticeable kick up and to the left.
Like the KV Broadside, released earlier in Season 02, the Tempus Torrent has the unique property of being a new weapon on an existing platform from the Modern Warfare II launch. That means most attachments that were unlocked for the M4 Platform can be used on this weapon, so be sure to unlock everything from that platform to ensure maximum versatility when the Tempus Torrent becomes available.
The Tempus Torrent is typically a two-shot elimination unless you can land a headshot up through the midrange. Try pairing it with a short-range weapon — a Sidearm or an SMG or Shotgun using Overkill — for approaching tight areas like the event center.
How to unlock: Weapon Challenge – Get 25 Double Kills with Marksman Rifles – or via Store Bundle.
Shuriken Update
The Shuriken, a new lethal equipment piece that grants additional projectiles in exchange for not being retrievable, is already available in Season 02 through Resurgence game modes on Ashika Island within Warzone 2.0.
However, the Shuriken lethal equipment piece will not be available to be used in Custom Loadouts until after Season 02.
Emperor, Foot Clan Leader, Operator: Shredder Is Coming in Season 02 Reloaded
“The rat is mine.” — Shredder
The man, the myth, the villain.
Making his deadly debut in the first Teenage Mutant Ninja Turtles comic in 1984, Shredder is the notorious leader of the Foot Clan that uses his bladed armor to empower his expert ninjutsu and martial arts techniques. Now he is coming to Call of Duty, ready to slice and dice any Operator who stands in his way of victory.
In addition to the Shredder Operator, this Bundle comes with three Weapon Blueprints, all based on the new weapons from the Season 02 Battle Pass. The first is the “Oroku” Shotgun, which takes the definition of shredding to a whole new level at close range. The other ranged weapon is the “Saki” Assault Rifle, quick on the draw and ready to handle any threats at short- to midrange. And, of course, Shredder does not show up to battle without his “Steel Claws” — use this Weapon Blueprint of the Dual Kodachi swords with Shredder or any Operator to make your opponents taste his blades.
Other Bundle items include a Weapon Vinyl, a Vehicle Skin for the Light Tank, and a Weapon Charm that you can show off to prove loyalty to the Foot Clan.
Additional Bundle Highlights, Including St. Patrick’s Day Festivities
What else is in Store for Season 02 Reloaded? The first-ever Bundles for some Task Force 141 Operators outside of the Vault Edition, a golden opportunity to get a badass weapon blueprint and new Ghost skin, and a Bundle that will more than prepare you for the green rivers flowing in Al Mazrah to celebrate a mid-March feast day.
Tracer Pack: Padraig’s Pandemonium Bundle
Legend has it that in the middle of March, for only a few days, the rivers of Al Mazrah flow green. Some also say a rainbow can be seen over the arid land, with legend foretelling of something truly treasurable – if only for a single match – on the other side.
Whether those rumors are true or not, you should be prepared to deal out some Shamrock & Awe during Season 02 Reloaded with the Tracer Pack: Padraig’s Pandemonium Bundle. Featuring the “Off Kilter” Operator Skin for Conor, the Pro Tuned “Shamrock” LMG Weapon Blueprint with Green Tracer Rounds, and the “Scian” Combat Knife Blueprint, this Bundle has plenty of green and gold for those looking to get into the festive spirit.
Tracer Pack: Bone Chiller
Gold doesn’t just belong at the end of the rainbow.
The new Tracer Pack: Bone Chiller Bundle, arriving in season, features the iconic Ghost in a new “Gilded Reaper” Operator Skin. As the name suggests, this outfits Ghost with a tactical kit featuring a golden mask, something that may just make those other masked Operators like König a bit jealous the next time they have a debriefing… Or your fellow squadmates the next time you infiltrate into Ashika Island, Al Mazrah, or any Multiplayer or Special Ops mission.
In addition to a new Skin, this bundle comes with two Weapon Blueprints, with one being the “Skull Breaker” Assault Rifle outfitted with an awesome golden skull magazine attachment. The other, the “Bone Shaker,” is based on the new rifle released with this update, and is Pro Tuned to get the most out of its offensive capabilities.
There is also a new Finishing Move, a Charm, Vinyl, Loading Screen, and Emblem that rounds out this Bundle.
Generation XRK
Marking the return of the XRK manufacturer, as well as Farah’s first Operator Skin outside of the Vault Edition, the Generation XRK Bundle is a six-item collection of tactical wares for the veteran Operator. Tactical Poncho fans should also rejoice, as this cowl-and-cloak combo is part of Farah’s outfit.
Outfit Farah in a sleek neon-green and black rig with her “Voxel” Operator Skin, then punch through enemy defenses with the “Ectoplasmic” and “Resurge” Weapon Blueprints, pro tuned by the manufacturers over at XRK.
RAID BUNDLE Season 02, Deepwater Bundle
Farah is not the only Task Force 141 member to get a debut Bundle in the Store.
Captain Price is the main headliner in the RAID BUNDLE Season 02, available in the Store, includes the “High Rise” Operator Skin based on his appearance in the Modern Warfare II Campaign.
The Bundle also comes with two Weapon Blueprints, the versatile “Retrospective” Assault Rifle and the silenced “2019” SMG, as well as some other cosmetic items and 10 Stars for each Special Ops Kit.
New to this Season, additional Special Ops Stars within this RAID Bundle – and RAID BUNDLE Season 01 – can advance each Kit up to at least Tier 4 within Special Ops Missions and Raids. Note: player can also naturally earn Special Ops Stars through completing Raids and Missions with Weekly Stars, as well as earn stars through Daily Challenges.
Also, those who already purchased RAID BUNDLE Season 01 will have 10 Special Ops Stars for added to their Kits retroactively. Plus, a reminder to those who did not get a chance to play Raid Episode 01 nor get the RAID Bundle: you can get an Operator Skin for Gaz for completing Raid Episode 01, an additional Operator Skin for him in RAID BUNDLE Season 01, and get a bonus skin for both completing the episode and purchasing the bundle.
Complete Raid Episode 02 and purchase RAID BUNDLE Season 02 to also receive the “Ghillied Up” Operator Skin for Captain Price, in addition to the “Bad Boonie” Operator Skin you earn for completing the episode.
Meanwhile, Ghost will get the “Loch Ghost” Operator Skin as part of the Deepwater Bundle, which also includes “The Depths” Assault Rifle Blueprint and the “Tentacle” SMG Blueprint.
New Social Feature: Party Queuing
Among other technical updates across Modern WarfareII and Warzone 2.0 that all developer studios are working on, there is one notable feature addition that makes it even easier to form parties with friends and competitive teammates
Party queuing allows players to automatically join a friend’s party once they are finished with their active match. Just like inviting friends to a party or channel, you can access party queuing via the in-game social menu.
After selecting the option to party queue, you will wait in the hanger bay pre-match lobby until that specific friend is done with their match, then automatically join their lobby for the next match. While queuing, you can use the voice and text chat with those currently in a match, with all queued players appearing in the game channel member list for all players in said party.
Note that party queuing can cause the current squad to be ineligible to re-que for a playlist if their new party size exceeds the match’s maximum party count (for example: getting a party of five from party queuing after finishing a Battle Royale Quads match). In those cases, you may need to switch to a game mode that can accommodate the new party size, or figure out how to get back to the game mode party size limit.
OUT OF COMBAT OVERVIEW
Free Mangaka Art, Courtesy of World-Class Artists. Call of Duty teams up with regional Japanese comic artists to reimagine the heroes and action-packed events of Season 02.
#GreenWall, Assemble. Call of Duty League Major III, hosted by OpTic Texas, begins on March 9 through March 12. Limited tickets are still available, or you can watch it on the official Call of Duty channel and follow along in-game.
No Better Time to Upgrade. Himmelmatt Expo, a new Raid Episode, Ranked Play, ownership benefits, and more — get Modern Warfare II now to gain access to a ton of additional content.
Celebrate Season 02 with Mangaka Call of Duty Artwork
From Ashika Island and Dual Kodachis to our personal favorite Operator Hutch donning a Red Panda suit, Season 02 is heavily inspired from cultures around the Asia-Pacific region.
As part of celebrating Season 02 Reloaded, Call of Duty partnered with several mangaka – Japanese for manga or comic artist – to create several pieces of art inspired by the events, Operators, locales, and weaponry of the season.
You may have already seen one (above) earlier at Season 02’s launch, but expect even more to drop – in high resolution – next week in a special blog detailing who drew these epic creations.
Watch Call of Duty League OpTic Texas Major III Tournament
With the New York Subliners and Toronto Ultra gunning for Atlanta FaZe’s #1 spot on the regular season leaderboards, and plenty of time remaining for the other 9 teams to catch up, the next Major event in the Call of Duty League is sure to be massive…not to mention it’s in Texas on OpTic’s home turf.
Major III will be hosted live by OpTic Texas at Esports Stadium Arlington from March 9 through March 12. The event will have a double-elimination bracket format, with all 12 teams competing for hundreds of thousands of dollars in cash prizing and CDL Points that will determine Championship seeding .
You can also check in over the weekend in between Ranked Play matches by visiting the CDL Hub within Modern Warfare II. And while you’re there, be sure to check out the Top 250 Leaderboard to see which Call of Duty League players are putting in the work, both in the League and against the entire Ranked Play community.
Get MWII Ownership Benefits in Warzone 2.0
Purchase Modern Warfare II to get access to a ton of content across three modes, including the ability to unlock 14 exclusive Operators to use across both games, as well as other ways to quickly level up the available 30 Weapon Platforms and over 50 weapons through Multiplayer and Special Ops.
Modern Warfare II owners also get Premium XP while playing Warzone 2.0 — at the end of each match, owners will receive additional XP on top of any XP that can be earned by all players. In addition, Modern Warfare II owners have access to the Crown Faction Missions in DMZ to unlock even more rewards, including Weapon Blueprints and Operator Skins.
Plus, as already mentioned, those who own Modern Warfare II will have access to all the content coming as part of the Season 02 Reloaded update, including Atomgrad Raid Episode 02 and Multiplayer Ranked Play.
Those who want even more benefits should consider upgrading to the Vault Edition, which grants four additional Operators — Ghost, Farah, Price, and Soap — as Red Team 141; the FJX Cinder Weapon Vault; an ultimate version of a Weapon Blueprint with 50+ attachments; the Season 02 Battle Pass, along with 50 Battle Token Tier Skips (or its equivalent); and more.
Modern Warfare 2 and Warzone Season 2 Reloaded kicks off March 15 at 9am PT/12pm ET/1am HKT. Stay tuned here at MP1st for the pre-load times as well as the full patch notes for the incoming update.
Double Eleven has rolled out Rust update 1.61 today, and this includes a short list of fixes that touches on some of the issues from last month’s Power Surge title update. Read up on what’s new in the official Rust March 9 patch notes.