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The Texas Chain Saw Massacre Update 1.000.006 Released for Fixes and Balancing This Sept. 26

Gun Interactive has started to roll out The Texas Chain Saw Massacre Update 1.000.006 across all platforms, bringing several bug fixes and new balancing changes. Read on for what’s new in the official Texas Chain Saw Massacre game new update patch notes.

The Texas Chain Saw Massacre Update 1.000.006 | The Texas Chain Saw Massacre Game New Update Patch Notes:

  • Fixed: Hitchhiker Trap Exploit
    • Fixed an exploit where Hitchhiker players could use his trap to pass through walls and doors.
  • Fixed: Hitchhiker Trap Interaction Issues
    • We’ve resolved an issue where Victims would be unable to interact with gaps, crawl spaces, and other elements after stepping in a Hitchhiker Trap.
  • Fixed: Johnny and Sissy Lunge
    • Johnny and Sissy both had a lunge that was greater than other Family members.
    • We’ve adjusted this to be more in line with the rest of the Family members.
    • This should also correct the Johnny build we’re seeing used in public matches.
  • Fixed: Brightness Cheat
    • Fixed an issue that would allow PC users to adjust their in game brightness outside of accepted levels by editing game files.
  • Changed: Hitchhiker Traps at Ladder Exits
    • We have adjusted the area at the top of a ladder where the Hitchhiker can place a trap.
    • This still allows for strategic play, but will give Victims an opportunity to counter the trap.
  • Changed: Fusebox Reset
    • The Family can now turn the fusebox off after a Victim turns it on.
    • There is a cooldown applied to the switch, similar to generators and car batteries.
  • Changed: Family Stun Immunity
    • Family now has a 10 second stun immunity period after an initial stun ends.
    • There is NO stun immunity after a Family member is stunned by a Victim bursting out of a hiding place.
    • If you attempt to stun a Family member who has immunity, you will not see the prompt for Leland’s ability or a back stab.
    • If you attempt to stun a Family member who has immunity with a door slam, it will have no effect.
    • Close Encounters all vary in duration due to the individual Family members having different stun recovery times, therefore the immunity period is different for each.
  • Tuned: Tae Kwan Door Perk Levels Reduced
    • Level 1: 5 Seconds Stun Duration
    • Level 2: 6 Seconds Stun Duration
    • Level 3: 8 Seconds Stun Duration
  • Tuned: Agitator Perk Levels Reduced
    • Level 1: 1.5 Level Family Bond Reduction
    • Level 2: 2 Level Family Bond Reduction
    • Level 3: 2.5 Level Family Bond Reduction
  • Tuned: Stealth Performance in Minigames
    • We have adjusted the amount of noise generated in gathering minigames when at full Stealth.
  • Tuned: Leland Ability Stun Duration
    • We have adjusted the stun duration upgrades for Leland’s Life Saver ability.

Once more, PC gamers will have to continue waiting for the crossplay update, though we’ll update you once that has been released.

Source: Reddit

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

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Banishers: Ghosts of New Eden Delayed to Avoid “Intense Release Cycle.” New Release Date Set for Feb. 13, 2024

Focus Entertainment has announced that Banishers: Ghosts of New Eden has been delayed from its original release date of November 7 to February 13, 2024! This three-month delay is said to avoid the barrage of games releasing to capitalize on the holidays.

Banishers: Ghosts of New Eden Delayed Explanation:

Here’s the joint statement from Oksar Guilbert, CEO of DON’T NOD, and John Bert, Managing Director of Focus Entertainment:

“We have decided to postpone the release of this new franchise by three months, as the market is experiencing an intense release cycle for AAA titles on PC and consoles at the end of the year. We are convinced that a commercial release of Banishers: Ghosts of New Eden during a less saturated period will give it the attention it deserves.”

While I understand Focus Entertainment’s reasoning, I’m not sure February is such a good month to release a new and unproven IP either, as Final Fantasy 7 Rebirth, Suicide Squad; Kill the Justice League, Helldivers 2 and more are set to be released in that month alone.

Aside from Banishers: Ghosts of New Eden, another game that got delayed to avoid the big holiday rush is THQ Nordic’s Alone in the Dark remake, which is also looking to avoid with this holiday’s big releases like Alan Wake 2, Marvel’s Spider-Man 2 and more.

Banishers: Ghosts of New Eden is now set to release this Feb. 13, 2024 on the PS5, Xbox Series X|S and PC.

Source: Don’t Nod

 

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Final Fantasy 7 Rebirth Different Editions and Pre-Order Bonuses Detailed

The highly anticipated sequel to Final Fantasy 7 Remake is not too far off. As we get closer to the release date, players might be wondering what sort of bonuses they can expect for purchasing the upcoming game early. If you’re one of those players, look no further, because we’ve got the breakdown on Final Fantasy 7 Rebirth different editions and pre-order bonuses right here.

Now without further ado, here’s what you can look forward to if you buy into the game early:

Final Fantasy 7 Rebirth Different Editions and Pre-Order Bonuses:

Standard Edition

final fantasy 7 rebirth different editions

Players who pre-order any physical edition of the game, including the Standard Edition, will receive a Midgar Bangle MK. II accessory in game upon launch. Pre-ordering the digital edition will instead reward players with the Moogle Trio Summoning Materia.

Deluxe Edition

final fantasy 7 rebirth different editions

The physical Deluxe Edition will include the game, a steelbook case, a mini soundtrack CD, and a physical artbook, as well as the physical edition pre-order bonus.

final fantasy 7 rebirth different editions

The digital Deluxe Edition will include digital versions of the soundtrack and the artbook, as well as a few in-game items including a Magic Pot Summoning Materia, a Reclaimant Choker accessory, and an Orchid Bracelet armor piece.

Collector’s Edition

final fantasy 7 rebirth different editions

The Collector’s Edition of FF7 Rebirth will include the full game across two discs, a highly detailed Static Arts Sephiroth statue, a Steelbook case, a mini soundtrack CD, and an artbook. It will also include all previously mentioned in-game bonuses from the other editions.

Twin Pack

final fantasy 7 rebirth different editions

Players can also the Final Fantasy Digital Twin Pack Edition, which includes Final Fantasy 7 Remake Intergrade and Final Fantasy 7 Rebirth for the same price as Final Fantasy 7 Rebirth alone. This allows players to get caught up with the story of the first game before hopping into the sequel. There is also a Digital Deluxe Twin Pack Edition which includes both games as well as the bonuses from the Digital Deluxe Edition of FF7 Rebirth.

And there you have it. That’s the rundown on all of the different versions available for pre-order for Final Fantasy 7 Rebirth. If you want to see more of the game, check out this latest gameplay trailer from the recent State of Play.

Final Fantasy 7 Rebirth launches on February 29, 2024 for PS5.

More FF7 Rebirth Reading:

Jack Breitenbach

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Meet Your Maker Update 1.16 for September 26 Sleds Out for Season 2: Shattered Peak

Meet Your Maker update 1.16 (1.005.001) is now live on all platforms, and this brings Season 2: Shattered Peak into the game! Prepare for new content such as the Shattered Peak new environment, new guard, custodian and more. Read on for everything new in the Meet Your Maker Season 2 aptch notes.

Meet Your Maker Update 1.16 for Patch Notes | Meet Your Maker Update 1.005.001 Patch Notes | Meet Your Maker Season 2: Shattered Peak Patch Notes:

NEW CONTENT

  • New Environment: Shattered Peak: An all-new Outpost environment deep in the vast and unforgiving Arctic wasteland.
  • New Guard: Assassin: A hunter that relies on stealth to ambush its target. With a cloaking field based on Holocube tech, it remains nearly imperceptible until it unleashes a devastating dash attack.
  • New Custodian: Overseer: The Overseer can slowly glide after jumping. In addition, its powerful Biolinks can reveal the location of the Harvester Path, Forsaken Tombs, and nearby resources.
  • New Deco Pack: Ice: A Deco Pack inspired by the Arctic wasteland, featuring blocks of ice, frozen metal, thermal heaters, fluttering tarp, and a decal set featuring the markings of a northern shelter.
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  • New Cosmetic Collection: 
    • New Deco Pack: Lab: Design your own frozen laboratory with winter-proof panels, computer modules and lighting, and a set of decals to guide or deceive Raiders.
    • New Cosmetics: Gear up with the Epic Icebreaker cosmetic for the Overseer Suit, and the Epic Yeti cosmetic for the Volt Lancer.
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NEW DIFFICULTY SYSTEM

There’s no right way to build an Outpost—and that’s a good thing. With traps and guards around every corner, players know to expect the unexpected when raiding Outposts. But what shouldn’t be unexpected is a difficulty spike after you’ve chosen an Outpost to raid. We want everyone’s journey to be as fun as possible, and that includes better accommodating different player preferences.

This new update brings an overhaul of the difficulty system that will make it easier for Raiders to choose the kind of Outposts they want to play. This change affects not only how difficulty is displayed, but also how it’s calculated.

Previously, Outpost Danger Score (Normal, Hard, Brutal) was calculated solely on automated factors such as guard and trap placement in relation to the Harvester path. With patch 1.4 we made several tweaks to this system, taking into account trap density, trap combos, and many other factors. We’ve since made even more changes and fixed several bugs based on player feedback that resulted in more difficult Outposts appearing in the Normal category.

To give players a more accurate view of difficulty, we’ll be augmenting the standard Outpost categorizations of Normal, Dangerous and Brutal with a 10-point difficulty scale symbolized by skulls. The more skulls, you see, the deadlier the Outpost.

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We’re also planning for this updated difficulty system to have a dynamic component that assesses both the Raider and the Outpost to make the difficulty score a living, breathing rating that can rise or fall depending on Raider performance. Factors such as skill level of the Raider, number of times they died, and more will be considered as the Outpost difficulty score gradually adjusts.

When Sector 2 launches, we’ll be turning on this new dynamic component in the background to collect data, fine-tune the system, and to let initial ratings stabilize. Soon after, with our upcoming Mid-Sector update, we’ll be fully launching the dynamic Outpost difficulty system and rewards for players. The more you raid, the more accurate our difficulty system will be. So we’re calling on you, Custodians—raid as much as possible!

Whether you’re seeking a high-speed challenge or a slower, more calculated experience, we want Meet Your Maker to work for everyone. This system will help make raiding a more consistent experience and let you better choose the type of challenge you’re after.

SECTOR 2 RANKING SEASON HAS BEGUN & SECTOR 1 RANKING REWARDS 

  • The new Sector 2 Ranking Season has begun, and for players who participated in Sector 1, the following Cosmetic rewards will be rewarded based on your Rank tier.
    • Gold or higher: Stormforce Kamataichi Suit Cosmetic
    • Silver or higher: Misfortune Volt Lancer Weapon Cosmetic
rank111.jpg

The following Decals will also be rewarded based on your Rank tier.

  • Master Sector 1 Decal
  • Gold Sector 1 Decal
  • Silver Sector 1 Decal
  • Bronze Sector 1 Decal
rank222.jpg

Stay tuned for the official reveal of the Sector 2 Ranking Rewards in the coming weeks!

QUALITY OF LIFE

  • Mouse and Keyboards are now supported on consoles.
  • FSR (FidelityFX Super Resolution by AMD) is now supported on Steam Deck.
  • Loot registration (when loot is collected and added to the wallet) should be much more reliable now. This should address some of the issues raised by Raiders where loot wasn’t properly added to their wallet at the end of a Raid.
  • We have changed the loadout 3D preview lighting colour for a more neutral light colour, instead of a yellow light.

BALANCING CHANGES

Arsenal Items Cost 

  • Following player feedback, the following items’ Cells cost has been reduced from 15,000 Cells to 7,500 Cells:
    • Sector 1 Arsenal Items:
    • Nautilus Suit
    • Demolition Cannon
    • Ravager Guard
    • Sentry Beam Trap
    • Sector 2 Arsenal items will also maintain this new, reduced cost.

Guards 

  • The community let us know that the Ravager tuning in the Rising Tides update was a little too harsh. We have done some further balancing to support its intended role of a short-range pressure unit better.
  • The Ravager’s attack spread pattern has been reshaped to be wider.
  • We’ve decreased the charging of the Ravager’s attack slightly, and increased its fire rate, allowing the initial engagement to be a little quicker.

Traps 

In our recent Player Pulse survey, the community let us know that the Iron Claw, Incinerator, Plasma Sentinel and Sentry Beam traps needed some additional balancing. As such, we’ve made the following changes.

  • The warning time for the Iron Claw has been decreased from 1.0sec to 0.7sec.
  • The Iron Claw’s Quick Launch mod’s grapple fire speed has been increased.
  • The Incinerator’s reload time has been increased from 1sec to 1.5sec.
  • The Plasma Sentinel’s detection range has been decreased from 24m to 22m.
  • The Plasma Sentinel’s reload time has been slightly increased from 2.25sec to 2.75sec.
  • The Sentry Beam’s tracking speed has been slightly increased, and the tracking duration has been decreased from 3sec to 2sec.
  • The Sentry Beams’ Burst Beam mod tracking duration has been decreased from 2sec to 1sec, and its warning duration has been decreased from 2sec to 1sec.

Biolinks 

  • Quick Strike: Melee lunge speed has been increased by 10% for each stage.
  • Stage 1: 25% (from 15%)
  • Stage 2: 40% (from 30%)
  • Stage 3: 55% (from 45%)
  • These changes were implemented to ensure that Raiders get out of the lunge animation quicker.

Loot 

  • Loot states are now registered on the backend during Raids, meaning loot will have persistent diminishing returns for a given Outpost. This will prevent “loot farms” from being abused by returning Raiders.
    • While these types of Outposts are clever and cool, and fun for one go, it can be unfair to grind them.

BUG FIXES

Raiding: 

  • We have fixed an issue causing Guards to attack Raiders while standing at the edge of (but still inside) the Safe Zone.
  • Fixed an issue causing the Ravager to become idle despite having line of sight on Raiders.
  • Fixed an issue preventing users to respawn in the Safe Zone shortly after exiting the Safe Zone.
  • Fixed an issue causing loot to sometimes clip into blocks.

Building: 

  • We have fixed an issue causing Test From Here to not always spawn players in their current position.
  • Added a missing Building HUD prompt for the “Hide All Range Previews” action
  • Fixed an issue causing Plasma Sentinel’s Danger Score to not be calculated properly in certain setups (This could cause some existing Outpost’s Difficulty ratings to increase.)

Co-Op: 

  • We have fixed an issue which caused co-op guests to receive a disconnection error when attempting to join the Host while in Building Mode.
  • Fixed an issue which occasionally caused the game to infinitely load when a host on a last-gen console loads into a Raid with a guest on a current-gen console.
  • Fixed an issue which caused players to crash when returning to the Sanctuary while in co-op.
  • Fixed an issue which caused the title to crash when Raiding or in “Test My Base” while in co-op.

Social Mode: 

  • We have fixed an issue causing the Social Raid icon to not always show in the Replay Menu.
  • Fixed an issue causing XP icons to show in Social Raid.

Replays:

  • We have fixed an issue causing projectiles to display inconsistent colours in Replay.
  • Fixed an issue causing Replays to not record the first death of a Raider.
  • Fixed an issue causing partial loss of input when quickly navigating to the filter tab in the Replay Menu.

Miscellaneous: 

  • We have fixed an issue causing modified key bindings to reset after recent patches.
  • The haptic feedback caused by Death Pistons has been toned down on PlayStation 5.
  • Fixed an issue preventing proper navigation of the My Outposts menu on Xbox platforms.
  • Fixed an issue causing the Strip Mine Boost to not influence loot earned as a Builder.
  • Fixed an issue causing new item notifications to show in context where the new item cannot be accessed or viewed.
  • Fixed an issue causing available Daily Challenges to not be updated immediately after a Refresh action.
  • Fixed an issue leading to users at the Master Rank level to be ranked below users with less Ranking points.
  • Fixed an issue preventing some users to be able to delete an owned Outpost on Xbox consoles.

Audio:

  • We have fixed an issue causing the Plasma Sentinel’s cloud VFX to suddenly disappear when using the Plasma Cloud and Self-Destruct mods.

Traps:

  • We have fixed an issue preventing trap mods from the Explosion category to not destroy certain traps while in range.
  • Fixed an issue causing the Hardened Skin mod to not block Incinerator fire.

Source: Behaviour Forums

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Destiny 2 Update 3.02 for September 26 Released for Version 7.2.0.5

Bungie has pushed out Destiny 2 update 3.02 (PS5 version 1.097) on all platforms this September 26, and this is for patch version 7.2.0.5. Expect another round of fixes and improvements to the game, with the full Destiny 2 update 7.2.0.5 patch notes listed below.

Destiny 2 Update 3.02 Patch Notes | Destiny 2 Update 1.097 Patch Notes | Destiny 2 Update 7.2.0.5 Patch Notes:

ACTIVITIES   

IRON BANNER

  • Players now have a chance to earn Iron Banner engrams at the end of every Iron Banner match. Wins have a higher drop chance.

TRIALS OF OSIRIS

  • Slightly tuned the spawning zones for Burnout.

COMPETITIVE

  • The Vermillion Defender emblem can now be reacquired from Collections.

CRUCIBLE

  • Fixed several out-of-bounds spots in the Multiplex map.
  • Fixed an issue in Disjunction where players could spawn under the map.

RAIDS AND DUNGEONS

Crota’s End 

  • Crota’s End loot pool has been modified to have a more balanced distribution of armor pieces.
    • This change only affects armor. Weapon drops remain as before.
    • This is the new loot pool, per encounter:
      • Abyss: helmet, gauntlets, and chest armor
      • Oversoul Throne Bridge: gauntlets, chest armor, and leg armor
      • Ir Yut: chest armor, leg armor, and class item
      • Crota, Son of Oryx: leg armor, class item, and helmet
  • Eidolon’s Ally can now be reacquired from Collections with the correct purchase requirements.
  • Fixed the Spoils of Conquest Triumph to only require the player to find two hidden chests.
    • There was never a third chest to find.

NIGHTFALLS 

Heist Battleground Mars  

  • Reduced combatant count and frequency during some encounters in higher difficulty levels.

GAMEPLAY AND INVESTMENT 

ARMOR

  • Fixed an issue where Astrocyte Verse was applying the Volatile debuff to unintended objects.
  • Fixed an issue where having too many perks active at the same time could kick players to orbit.

WEAPONS

  • Fixed an issue where Shotguns had more damage falloff than intended when aiming sights down.
  • Fixed an issue where Special Ammo could be generated by swapping weapons very quickly.
  • Fixed an issue where Necrochasm’s Cursed Thrall Arc explosions dealt less damage than intended to combatants.
  • Updated the Necrochasm Catalyst description to reflect the requirements needed.
    • The Catalyst unlocks after obtaining 35 Essences of the Oversoul, no combatant defeats needed.

ABILITIES

Strand Warlock 

  • Weavewalk
    • While the player is in Weavewalk, Arc Soul and No Time To Explain drones deal reduced damage.
    • Any perched Threadlings deployed while the player is in Weavewalk will deal reduced damage.
    • Players can no longer dunk the Spark while in Weavewalk.
      • While carrying the Spark, the damage resistance provided by Weavewalk is reduced.

ARTIFACT

  • Fixed an issue where Monochromatic Maestro was not working with Strand.
  • Fixed an issue where Elemental Munitions was granting more Special and Heavy Ammo than intended in combination with the Whirling Maelstrom Strand Hunter Aspect.

BOUNTIES AND PURSUITS

  • Fixed an issue where the High Energy Crucible bounty did not progress on energy weapon kills.
  • Fixed an issue where the description of the Ritual Violence Seasonal Challenge was asking for combatant kills from Season of the Witch activities instead of ritual playlists.

UI AND UX 

  • Fixed an issue where the Featured Quest tile had higher cursor friction than intended.
  • The description of Savathûn’s Spire now properly reflects its two difficulty options.

GENERAL 

  • The Season Pass will now properly reflect Pass ownership state for the Rank 71 reward.
  • The Dance Off emote now correctly reflects its additional effects when viewed in Eververse.

Once a new patch is out, we’ll let our readers know.

Source; Bungie

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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New Destiny 2 Weekly Reset September 26, 2023 and Eververse Inventory

As Xur bids Destiny players farewell until next Friday, a new set of weekly activities and Eververse offerings are here to keep players busy. The new Destiny 2 weekly reset September 26, 2023 refresh of activities is now live, fully detailed below along with the new Eververse inventory.

New Destiny 2 Weekly Reset September 26, 2023 and Eververse Inventory:

Nightfall – The Ordeal: Heist Battleground: Mars

Modifiers:

  • Nightfall: Hero
    • Shielded Foes: You will face combatants with [Arc] Arc, [Solar] Solar, and [Void] Void shields.
    • Shielded Foes: [Arc] Arc, [Solar] Solar, and [Void] Void Shields
    • Hero Modifiers: Extra Shields Maximum Effective Level 1765
    • Champion Foes: You will face [Shield-Piercing] Barrier and [Stagger] Unstoppable Champions. Visit the Character or Mod Customization screen to view your active anti-Champion perks.
    • Champion Foes: You will face [Shield-Piercing] Barrier and [Stagger] Unstoppable Champions.
    • Solar Threat: 25% increase to incoming Solar damage.
    • Martyr: Exploder units have more health.
    • Overcharged Weapons: Weapon overcharges from the Seasonal Artifact are active in this activity. Kinetic weapons do increased damage when your subclass element matches an active surge.
    • Strand Surge: 25% bonus to outgoing Strand damage.
    • Void Surge: 25% bonus to outgoing Void damage.
    • Overcharged Machine Gun: 25% bonus to Machine Gun damage.
    • Galvanized: Combatants have more health and are more difficult to stun.
  • Nightfall: Legend
    • All previous modifiers
    • Legend Modifiers: Locked Loadout Extra Shields Maximum Effective Level 1815
    • Equipment Locked: You will not be able to change your equipment after this activity starts.
  • Nightfall: Master
    • All previous modifiers
    • Master Modifiers: Extra Champions Locked Loadout Extra Shields Maximum Effective Level 1820
    • Famine: All ammunition drops are significantly reduced.
  • Nightfall: Grandmaster
    • All previous modifiers
    • Grandmaster Modifiers: Extinguish Limited Revives Contest Join In Progress Disabled Extra Champions Locked Loadout Extra Shields Maximum Effective Level 1815
    • Extinguish: If your fireteam falls in a Restricted Zone, everyone is returned to orbit.
    • Limited Revives: Limited fireteam revives. Gain additional revives by defeating Champions.
    • Fire Pit: When defeated, Acolytes spawn fire pools that cause damage over time.
    • Chaff: Radar is disabled.

Rewards:

  • Pinnacle reward: Earn 200,000 cumulative points by completing Nightfalls.

Weekly Crucible Rotators

Relentless: Zone Control

Achieve victory by controlling zones, earning points for your team over time.

Party: Team Scorched

Everyone on both teams has a Scorch Cannon. Be brave.


Vanguard Surge: Void Surge

The other modifiers rotate daily, check out the Daily Reset Thread for them!


Raids and Dungeons

Weekly Raid and Dungeon

  • Raid: King’s Fall
  • Dungeon: Grasp of Avarice

Raid Challenges

Deep Stone Crypt

  • Copies of Copies: A challenge awaits…

Vow of the Disciple

  • Looping Catalyst: A challenge awaits…

Vault of Glass

  • Ensemble’s Refrain: A challenge awaits…

King’s Fall

  • The Grass Is Always Greener: A challenge awaits…
  • Devious Thievery: A challenge awaits…
  • Gaze Amaze: A challenge awaits…
  • Under Construction: A challenge awaits…
  • Hands Off: A challenge awaits…

Last Wish

  • Keep Out: A challenge awaits…

Dares of Eternity: Legend

Contestants: The Way of the Hoof

  • Round 1: Hive
  • Round 2: Fallen
  • Final Round: Valus Ta’aurc

Loot


Neomuna

Campaign Mission: First Contact

Find Osiris in the Shadow Legion fleet and sow chaos through their ranks.

Partition: Hard Reset

Chase down a Shadow Legionary wreaking havoc in the VexNet.

Vex Incursion Zone: Límíng Harbor

The Vex are testing CloudArk defenses in this region. Reality fractures as the VexNet bleeds through into Neomuna.


Legacy Activities

  • Savathûn’s Throne World
    • Campaign Mission: The Ritual: Disrupt Savathûn’s ritual to steal the Traveler by revealing a lost secret from her past.
  • Europa
    • Eclipsed Zone: Cadmus Ridge
    • Empire Hunt: The Technocrat: Hero: Defeat Eramis’s technology expert, Praksis, the Technocrat.
    • Exo Challenge: Simulation: Safeguard: Simulated Skill-Set Training: Test your defensive abilities amongst a Vex onslaught.
  • Moon:
    • Campaign Mission: In the Deep
    • Wandering Nightmare: Nightmare of Xortal, Sworn of Crota (Sorrow’s Harbor)
    • Trove Guardian is in Hellmouth
  • Dreaming City: Strong Curse
    • Petra is at Rheasilvia.
    • Weekly Mission: Dark Monastery – Provide recon for Petra’s forces by investigating strange enemy activity in Rheasilvia.
    • Ascendant Challenge: Ouroborea, Aphelion’s Rest
    • Blind Well: Taken, Plague: Inomina

Guns, etc.

Banshee’s Weapons

Name Type Column 1 Column 2 Column 3 Column 4
Typhon GL5 Heavy Grenade Launcher Hard Launch // Quick Launch Alloy Casing // High-Velocity Rounds Demolitionist Adrenaline Junkie
Funnelweb Energy Submachine Gun Chambered Compensator // Smallbore Tactical Mag // Extended Mag Steady Hands Elemental Capacitor
Lunulata-4b Kinetic Combat Bow Tactile String // Polymer String Natural Fletching // Straight Fletching Ensemble Wellspring
Ammit AR2 Energy Auto Rifle Chambered Compensator // Polygonal Rifling Appended Mag // Light Mag Turnabout Incandescent
Pizzicato-22 Kinetic Submachine Gun Chambered Compensator // Full Bore Extended Mag // Alloy Magazine Perpetual Motion Osmosis
Taipan-4fr Heavy Linear Fusion Rifle Chambered Compensator // Corkscrew Rifling Enhanced Battery // Projection Fuse Ensemble Frenzy

Ada-1’s Wares

Name Description Cost
Vitrified Duality Equip this shader to change the color of your gear. 10000 Glimmer
New Pacific Rush (Worn) Apply this shader to change the color of your gear. 10000 Glimmer
Dead Orbit Resurrection Apply this shader to change the color of your gear. 10000 Glimmer
Upgrade Module A collection of universal components that can be used to infuse power between gear items. Can be purchased from the Gunsmith or acquired from special reward sources. 1 Enhancement Core & 10 Legendary Shards & 5000 Glimmer

Eververse Bright Dust Offerings

Name Description Type Cost
Concentrated Mattergem An Upgrade Module ionizer created from refined Mattergems. Consumable 200 Bright Dust
Glimmershard A shard with the ability to generate Glimmer during combat. Consumable 250 Bright Dust
Feast of Feelings Emote 3250 Bright Dust
Tyrant’s Vision Equip this ornament to change the appearance of Eyes of Tomorrow. Once you get an ornament, it’s unlocked for all characters on your account. Weapon Ornament 1250 Bright Dust
Darkblade Effects Modifications for your ship’s transmat systems, so you’ll always arrive in style. Transmat Effect 450 Bright Dust
Ravensilk Equip this shader to change the color of your gear. Shader 300 Bright Dust
Rustberry Equip this shader to change the color of your gear. Shader 300 Bright Dust
Samba Dance Emote 700 Bright Dust
VR Exploration Emote 700 Bright Dust
Skiff Scribbles Shell Ghost Shell 2850 Bright Dust
Exohelian Ship 2000 Bright Dust
Out of Dodge Vehicle 2500 Bright Dust
Alhidade Equip this weapon ornament to change the appearance of Crimson. Once you get an ornament, it’s unlocked for all characters on your account. Weapon Ornament 1250 Bright Dust
Sterling Arbor Projection Equip this item to change your Ghost’s projection. Ghost Projection 1500 Bright Dust
Grayscale Undergrowth Equip this shader to change the color of your gear. Shader 300 Bright Dust
Biolume Equip this shader to change the color of your gear. Shader 300 Bright Dust
Boreal Char Equip this shader to change the color of your gear. Shader 300 Bright Dust
Empirical Imperative Apply this shader to change the color of your gear. Shader 300 Bright Dust
Hive Arrival Modifications for your ship’s transmat systems, so you’ll always arrive in style. Transmat Effect 450 Bright Dust
Fallen Arrival Modifications for your ship’s transmat systems, so you’ll always arrive in style. Transmat Effect 450 Bright Dust
Cabal Shield Breaker Modifications for your ship’s transmat systems, so you’ll always arrive in style. Transmat Effect 450 Bright Dust

Weekly Bounties

Petra Venj, The Dreaming City

Name Description Cost Requirement Reward
Ascendant Challenge “The Awoken have long practiced the art of walking between worlds.” —Techeun Kalli 1500 Glimmer 1 Ascendant challenge completed XP++ & Dark Fragment & Legendary Gear
Gateway Between Worlds “The Blind Well can split wide the veins that run between realities.” —Techeun Sedia 40 Dark Fragment 10 Activity completions XP++ & Offering to the Oracle

Eris Morn, Moon

Name Description Cost Requirement Reward
Slow-Wave Disruption Complete waves of Altars of Sorrow in Sorrow’s Harbor. 1000 Glimmer 7 Waves completed Hymn of Desecration
Lunar Spelunker Loot chests in 3 of the Moon’s Lost Sectors. 1000 Glimmer 1 K1 Communion Lost Sector looted & 1 K1 Logistics Lost Sector looted & 1 K1 Crew Quarters Lost Sector looted 1 Firewall Data Fragment

Lectern of Enchantment, Moon

Name Description Cost Requirement Reward
Nightmare Hunter Defeat Nightmares in Nightmare Hunts. 5 Phantasmal Fragment 100 Nightmares XP++ & 1 Phantasmal Core
Nightmare Sojourner Defeat Nightmares in Lost Sectors across the solar system. Nightmares defeated on the Moon only grant reduced progress. 5 Phantasmal Fragment 100 Nightmares XP++ & 1 Phantasmal Core

Variks, Europa

Name Description Cost Requirement Reward
Courageous Expedition On Europa, complete Lost Sectors, public events, and patrols. 1000 Glimmer 15 Progress XP++
Controlled Experiment During the Empire Hunt “The Technocrat,” defeat Praksis and earn points by defeating combatants with precision final blows. Higher difficulties grant more efficient progress. 1000 Glimmer 50 [Headshot] Precision & 1 Praksis, the Technocrat defeated XP++

Shaw Han, Cosmodrome

Name Description Cost Requirement Reward
Public Disturbance Complete public events on the Cosmodrome. Heroic public events grant the most efficient progress. 1000 Glimmer 3 Public events XP++ & Glimmer
Full Spectrum Defeat combatants on the Cosmodrome with Arc, Void, and Solar damage. 1000 Glimmer 25 [Arc] Arc & 25 [Void] Void & 25 [Solar] Solar XP++ & Glimmer

Starhorse, Eternity

Name Description Cost Requirement Reward
Old-Fashioned Way Complete the following objectives in a single run of Dares of Eternity. Objectives will reset if not completed when the activity ends. Defeat combatants with charged or uncharged melee abilities, defeat combatants with weapons equipped in the Kinetic slot, and complete the activity with an impressive score. 5 Strange Coin 125 Melee & 75 Kinetic weapon & 1 180000 Points 2 Paraversal Haul & 1 Enhancement Core & XP++ & 50 Strange Favor
Aces High Complete the following objectives in a single run of Dares of Eternity. Objectives will reset if not completed when the activity ends. Defeat combatants with precision Hand Cannon final blows, rapidly defeat combatants, and complete the activity with an impressive score. 5 Strange Coin 75 [Hand Cannon][Headshot] Hand Cannon & 125 Rapidly defeated & 1 180000 Points 2 Paraversal Haul & 1 Enhancement Core & XP++ & 50 Strange Favor
Close and Impersonal Complete the following objectives in a single run of Dares of Eternity on Legend difficulty. Objectives will reset if not completed when the activity ends. Defeat combatants with Submachine Guns, Sidearms, Fusion Rifles, or Shotguns; defeat combatants within streaks; and complete the activity with an incredible score. 7 Strange Coin 130 Weapon & 150 Defeated in streaks & 1 300000 Points 3 Paraversal Haul & 1 Enhancement Prism & XP++ & 150 Strange Favor

Nimbus, Neomuna

Name Description Cost Requirement Reward
Vex Incursion Countermeasures In the Vex Incursion Zone, defeat combatants using Strand to obtain Shellcode Fragments. Open a Terminal Overload Key Chest to obtain a Polymorphic Engine. 1000 Glimmer 8 Shellcode Fragments & 1 Polymorphic Engine XP++ & Polymorphic Shellcode

Seasonal Challenges

Name Description Objectives Rewards
Acolyte’s Ascent VI Complete Week 6 of “The Bladed Path” quest. 1 Challenger XP
Luminary III Master the Light by defeating combatants with [Void] Void, [Arc] Arc, or [Solar] Solar damage. Earn bonus progress by affecting combatants with subclass abilities: [Void] Volatile [Arc] Blind [Solar] Scorch 300 [Void] Void, [Arc] Arc, or [Solar] Solar Challenger XP++
Sympathetic Magic Defeat combatants in Savathûn’s Spire using damage that matches your active subclass. 100 Matching damage defeats Challenger XP+
Bone Breaker Crush Lucent Hive Ghosts anywhere in Savathûn’s throne world. Earn bonus progress during Season of the Witch activities. 100 Hive Ghosts crushed Challenger XP
Mod Collector Unlock artifact mods. 12 Mods unlocked Challenger XP++ & Bright Dust
Trial by Firing Squad Win multiple rounds in the Trials of Osiris. 10 Wins Trials of Osiris Weapon & Challenger XP++ & Bright Dust
Calibrate Long Range Calibrate long-range weapons—Pulse Rifles, Bows, and Trace Rifles. Bonus progress is granted for defeating Guardians. 100 Calibration Challenger XP+ & Bright Dust
Heavy Hardware Get final blows with Heavy ammo in ritual activities. Earn bonus progress for Machine Gun final blows or by defeating Guardians. 400 Power weapon Challenger XP+++ & Bright Dust

Notable Armor Rolls

Only notable rolls (stat total >= 59 or single stat >= 26) are listed here.

Class Name Vendor Type MOB RES REC DIS INT STR Total Cost

That’s all for the new weekly reset! Check back here at MP1st for the upcoming Xur inventory and Trials of Osiris posts on Friday, as well as the next weekly reset.

(Thanks again, /r/DestinyTheGame!)

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Salman Haider Zaidi

That's a nice argument, Senator.

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Minecraft Update 2.73 for September 26 Released for Patch 1.20.31

Mojang has deployed Minecraft update 2.73 on all platforms, and this is for Bedrock patch version 1.20.31. This brings a short list of fixes based on the big patch released last week. Read on for everything new outlined in the official Minecraft new update patch notes for September 26.

Minecraft Update 2.73 Patch Notes | Minecraft Update 1.20.31 Patch Notes:

A new update has been released to address some issues that were introduced with the 1.20.30 update.

Fixes:

  • Fixed a crash that could occur when playing in splitscreen multiplayer
  • Fixed a crash that could occur when opening the Realms Plus page
  • Fixed a crash that could occur on PlayStation when opening the control center or a controller notification appeared on screen
  • Improved server performance when Villagers are grouped together (MCPE-175100)
  • Fixed an issue that caused Marketplace to become inaccessible after leaving the game on for extended periods of time
  • Fixed issues with @minecraft/server-ui dependencies failing to load with newer versions of the @minecraft/server module

That’s it for this patch. Once a new one is released, we’ll let our readers know.

Source: Minecraft

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Vampire Survivors Whiteout Update Adds New Stage, Character, and More

Feeling bloodthirsty? The Vampire Survivors Whiteout Update has just been revealed for patch 1.7, and it includes some shiny new content for survivors to try out (perhaps with a friend). Get ready for a new map, a new character, a new weapon, and more!

The trailer for the new update can be seen here:

Here are the new pieces of content coming in this update:

Vampire Survivors Whiteout Update Content

  • New Stage – A new stage, Ultra Whiteout, makes an appearance in the game. It’s a wintry wonderland full of horrific snow creatures.
  • New Weapon – Survivors have access to a new weapon: the Glass Fandango. This weapon stabs large shards of glass outwards from your survivor towards enemies.
  • New Survivor – Surviving for 20 minutes on Ultra Whiteout unlocks She-Moon, an enchantress-type character. She fits the aesthetic of the new update perfectly.
  • New Enemies/Upgrades – Fearful new enemy types and a handy new upgrade also make an appearance in the Whiteout Update, so get out there and find them.

We can never have too much Vampire Survivors content. This game is the gift that keeps on giving. Regular updates like these keep the game from getting stale and keep us coming back every time.

The trailer lists no release date for the Whiteout Update, just that it’s “coming soon.” The description teases a global release in “a few weeks.” It’s likely that this’ll come out sometime around Halloween, but we’ll let our readers know when the update drops.

If you’re in the mood for more spooky indie games, check out our hands-on preview of Hauntii here. Let us know if you’re looking forward to spooky season in the comments.

Jack Breitenbach

Game the night away!

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New Fallout 76 Atomic Shop Weekly Update for September 26, 2023

It’s a new Tuesday, bringing yet another store refresh for Fallout players. That’s right, the items for sale in Fallout 76’s Atomic Shop have been updated!

As usual, MP1st is here with the new Fallout 76 Atomic Shop weekly update today, September 26’s list of items for sale. Check out this week’s best Atomic Shop items and bundles below.

New Fallout 76 Atomic Shop Weekly Update for September 26:

Fallout 76 Atomic Shop weekly update for September 26

Notable Items This Week:

  • Ranger Bundle – 1080
  • Red Rocket Bundle – 900
  • Red Rocket Mega Furniture Bundle – 720
  • Palace of the Winding Path Bundle – 1500
  • Winding Path Kit – 700
  • Winding Path Door – 500
  • C.A.M.P. Bundle – 840
  • Corvega C.A.M.P. Bundle – 720
  • C.A.M.P. Wallpaper and Flooring Bundle – 720
  • Vault-Tec Starburst – Free
  • Free Scout’s Banner – Free
  • Arktos Excavator Paint – 480

What is the Fallout 76 Atomic Shop?

The Atomic Shop is an in-game store in Fallout 76 offering cosmetics, C.A.M.P. objects and more in exchange for a special currency called Atoms. Most purchases are unlocked account-wide, and may be accessed by any character on the account.

Some objects require an in-game plan to be learned in order to gain access, while other items are only unlocked for a single, specified character. All exclusive items are character-bound, and cannot be dropped or traded with other players. The Atomic Shop is accessible at any time from the main menu, as well as the pause screen after leaving Vault 76 for the first time.

That’s it for this week’s refresh. Is there anything in particular that interests you?

If not, there’s always next week, which we’ll have covered, so be sure to check again next Tuesday!

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Salman Haider Zaidi

That's a nice argument, Senator.

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Immortals of Aveum Update 1.004.002 for September 26 Casts Out

Ascendant Studios has pushed out Immortals of Aveum update 1.004.002 this September 26, and this is another patch that brings fixes and other improvements to the game. Read on for what’s new in the patch notes.

Immortals of Aveum Update 1.004.002 Patch Notes for September 26:

No official patch notes have been released just yet, but this should be for Update #4. Once we know the official patch notes, we’ll update the article.

In related news, Ascendant Studios has been hit with a massive blow, as almost half the studio has been laid off following the game’s less-than-stellar performance at retail.

While not a bad game, it’s not really one that stands out among the crowd, either. Go read our review of Immortals of Aveum here where we state, “Immortals of Aveum is a game that attempts to break out of the saturated FPS genre by offering a fantasy-themed, magic-based shooter based on an entirely new story. It’s an ambitious attempt, and while Ascendant Studios definitely did a solid job at creating a satisfying gunplay experience, its mediocre story and almost non-existent replayability make it difficult to recommend to others, unless they’re looking for something relatively short to try out.”

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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CD Project RED Apologizes to the Russians for Offensive Content in Cyberpunk 2077: Phantom Liberty Ukrainian Localization

CD Project Red has apologized to the Russians for several lines of dialogue and graffiti found in the Ukrainian localization of Cyberpunk 2077: Phantom Liberty. The corresponding message was posted on the studio’s official Russian Telegram channel (Translated via Google).

“The Ukrainian localization of Cyberpunk 2077 contains several remarks that could offend some Russian players. These remarks were not written by CD PROJEKT RED employees and do not represent our views. We are working to fix them and replace them in the next update. We apologize for this situation and are taking steps to ensure it does not happen again.”

The apology was posted after certain lines and elements were found to reference Russians in a potentially offensive or insensitive manner. For example, there’s usage of the word ‘rusnia’ which is a derogatory Ukrainian term for the Russians.

There’s also graffiti (as seen below) that depicts the Ukrainian coat of arms and the symbol of the Crimean Tatars over a basic outline of Crimea, alluding to Russia’s occupation of the region in 2014.

Additionally, there’s a crouching photo mode pose in the Ukrainian localization called “Like a Russian,” as seen in the image below.

UNLOCTEAM, the studio responsible for the Ukrainian localization, clarified on Twitter that they didn’t make any independent additions; every term in the game was directly approved by CDPR. They further assured that a fix is on the way.

“We would also like to draw your attention to:

— All terminology is directly agreed with the CDPR. Again: ALL THE TERMINOLOGY 🙂

— The translation went through several full-fledged LQAs, but something can always go wrong. Wait for the fix.”

Besides the Telegram post, there hasn’t been any official statement on the matter. However, given the sensitivity of the issue, a fix should be coming soon.

Cyberpunk 2077’s Phantom Liberty DLC is out now, and you should read our review to see why it’s a must-play.

Source: Telegram, Twitter

More Cyberpunk 2077 Reading:

Hammad Taufeeq

Fear the Old Blood

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R6 Siege Update Update 1.000.063 Released for Year 8 Season 3.2 Patch This Sept. 26

Ubisoft has rolled out (Rainbow Six) R6 Siege update 1.000.063 on consoles and PC this September 26, and this is for the Year 8 Season 3.2 patch. Read on for the complete list of changes in the R6 Siege new update patch notes and file sizes for each platform.

R6 Siege Update Update 1.000.063 Patch Notes | R6 Siege Update Update Patch Notes for September 26:

Y8S3.2 Patch Size

Find the download sizes for each platform below.

  • Ubisoft Connect: 1.16 GB
  • Steam: 780 MB
  • Xbox One: 1.09 GB
  • Xbox Series X: 1.32 GB
  • PlayStation 4: 1.62 GB
  • PlayStation 5: 1.28 GB

BUG FIXES

GAMEPLAY

  • FIXED – Operators can’t escort the hostage using the controller input if they’re holding a deployable device.
  • FIXED – Devices placed on the ceiling are detected outside in 2F Red Stairs on the Kanal map.
  • FIXED – Wrong VFX is triggered when using Oryx’s Remah Dash against an opponent standing next to an indestructible wall.
  • FIXED – Players get an advantageous line of sight when using Azami’s Kiba Barrier.
  • FIXED – Various advantageous position issues when using Azami’s Kiba Barrier.

LEVEL DESIGN

  • FIXED – Red barrier is missing during the Preparation Phase after destroying barrel wall in B Tasting Room on the Villa map.
  • FIXED – Operators are able to go out of bounds at the west wall of EXT Tunnel on the Bank map.
  • FIXED – Defenders are detected outside when standing next to a wall in 1F Trophy Room on the Chalet map.
  • FIXED – Barricades float when placed at 2F Master Bedroom on the Oregon map.
  • FIXED – Operator becomes stuck when going on top of the white chair nexsxt to the fruit stand in EXT Market on the Favela map.
  • FIXED – Operators can get stuck in the barrel located on the Clubhouse map.
  • FIXED – Ace’s S.E.L.M.A. Aqua Breacher doesn’t detonate a second time when throwin on the destructible wall of the Consulate map.
  • AUDIO
  • FIXED – VFX does not match with the timer when joining a match in progress.

USER EXPERIENCE

  • FIXED – Operators have improper idle animations in the Operator album.
  • FIXED – Commendation system is occasionally greyed out.
  • FIXED – Teammate outlines are inconsistently displayed.
  • FIXED – Devices are detected as outside when deployed inside 2F Piano Room on the Chalet map.
  • FIXED – The Maps tab for the Standard playlist is empty while playing in offline mode.
  • FIXED – Crosshair disappears aiming down sight multiple times after respawning.
  • FIXED – Operator Portraits and Card Backgrounds rewards are not displayed after opening a pack.
  • FIXED – Match options only available to the host when in Custom Match lobby.
  • FIXED – Placeholder text is present for the defuser location when planted at 4F Cockpit on the Yacht map.
  • FIXED – Language packs missing for Ukraine region.
  • FIXED – Multiple LOD issues on various maps.
  • FIXED – Various shop and Customization issues.
  • FIXED – Various Localization issues.

Once a new patch is released, we’ll let our readers know.

Source: Ubisoft

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Rainbow Six Siege Update 2.59 Out This September 26 for Patch Y8S3.2

Rainbow Six Siege update 2.59 is now out on all platforms, and this brings in patch Y8S3.2. This update contains a ton of helpful bug fixes. Read on for the complete Rainbow Six Siege patch notes for September 26.

Rainbow Six Siege Update 2.59 Patch Notes | Rainbow Six Siege Y8S3.2 Patch Notes:

Y8S3.2 Patch Size

Find the download sizes for each platform below.

  • Ubisoft Connect: 1.16 GB
  • Steam: 780 MB
  • Xbox One: 1.09 GB
  • Xbox Series X: 1.32 GB
  • PlayStation 4: 1.62 GB
  • PlayStation 5: 1.28 GB

BUG FIXES

GAMEPLAY

  • FIXED – Operators can’t escort the hostage using the controller input if they’re holding a deployable device.
  • FIXED – Devices placed on the ceiling are detected outside in 2F Red Stairs on the Kanal map.
  • FIXED – Wrong VFX is triggered when using Oryx’s Remah Dash against an opponent standing next to an indestructible wall.
  • FIXED – Players get an advantageous line of sight when using Azami’s Kiba Barrier.
  • FIXED – Various advantageous position issues when using Azami’s Kiba Barrier.

LEVEL DESIGN

  • FIXED – Red barrier is missing during the Preparation Phase after destroying barrel wall in B Tasting Room on the Villa map.
  • FIXED – Operators are able to go out of bounds at the west wall of EXT Tunnel on the Bank map.
  • FIXED – Defenders are detected outside when standing next to a wall in 1F Trophy Room on the Chalet map.
  • FIXED – Barricades float when placed at 2F Master Bedroom on the Oregon map.
  • FIXED – Operator becomes stuck when going on top of the white chair nexsxt to the fruit stand in EXT Market on the Favela map.
  • FIXED – Operators can get stuck in the barrel located on the Clubhouse map.
  • FIXED – Ace’s S.E.L.M.A. Aqua Breacher doesn’t detonate a second time when throwin on the destructible wall of the Consulate map.
  • AUDIO
  • FIXED – VFX does not match with the timer when joining a match in progress.

USER EXPERIENCE

  • FIXED – Operators have improper idle animations in the Operator album.
  • FIXED – Commendation system is occasionally greyed out.
  • FIXED – Teammate outlines are inconsistently displayed.
  • FIXED – Devices are detected as outside when deployed inside 2F Piano Room on the Chalet map.
  • FIXED – The Maps tab for the Standard playlist is empty while playing in offline mode.
  • FIXED – Crosshair disappears aiming down sight multiple times after respawning.
  • FIXED – Operator Portraits and Card Backgrounds rewards are not displayed after opening a pack.
  • FIXED – Match options only available to the host when in Custom Match lobby.
  • FIXED – Placeholder text is present for the defuser location when planted at 4F Cockpit on the Yacht map.
  • FIXED – Language packs missing for Ukraine region.
  • FIXED – Multiple LOD issues on various maps.
  • FIXED – Various shop and Customization issues.
  • FIXED – Various Localization issues.

Source: Ubisoft

Damien Seeto

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Destiny 2 Down for Server Maintenance and Patch 7.2.0.5 Roll Out This September 26

Those who can’t log in to Destiny 2, it’s not just you, as Bungie has taken the Destiny 2 servers down this September 26, and this is for maintenance where players will see a new patch be released.

Destiny 2 Down for Server Maintenance Schedule This Sept. 26:

Tuesday, September 26, 2023
Update 7.2.0.5
6:00 AM PDT -7 UTC
    • Destiny 2 will undergo maintenance.
    • Sign-on and game integration features will be unavailable on web, mobile, 3rd-party apps, and the Bungie Store.
    • Players who observe issues should report to the #Help forum.
7:15 AM PDT -7 UTC
    • Destiny 2 will be brought offline for expected maintenance.
    • Players will be removed from activities and won’t be able to log back in until 10 AM PDT.
    • Ongoing Destiny maintenance is expected to conclude at 12 PM PDT.
10:00 AM PDT -7 UTC
    • The latest Destiny 2 Update will be available across all platforms and regions.
    • Players will be able to log back into Destiny 2.
    • Players logging into the game may be placed in a queue and may experience sign-on issues as background maintenance is still ongoing.
    • Clan features may remain offline until maintenance is complete.
12:00 PM PDT -7 UTC
    • Destiny 2 maintenance is expected to conclude.
    • Console players who encounter issues updating to the latest Update should restart their console and try downloading the Update.
    • Players who observe issues should report to the #Help forum.

Same as always, once the patch is live, we’ll link provide a link out to it from this article. If anything changes regarding the downtime, we’ll update the article as well.

Source: Bungie

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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F1 23 Update 1.14 for September 26 Brings Patch 1.13, Here Are the Changes

Codemasters has released F1 23 update 1.14 (PS5 version 1.014), which is oddly enough, called patch version 1.13 by the devs. This brings a short list of fixes to the racing sim, with the full F1 23 patch notes for September 26 available below.

F1 23 Update 1.14 Patch Notes | F1 23 Update 1.014 Patch Notes | F1 23 Update 1.13 Patch Notes:

  • Fixed an issue where Equal Performance was not showing correct performance when enabled
  • Fixed an issue where custom controller profiles were incorrectly reset*

    *Players who made a new controller scheme in the Patch 1.12 keep this one this Hotfix. Any previous scheme is unavailable.
    Players who didn’t make a new controller scheme in Patch 1.12 and updates to Hotfix will have their old scheme present to use again.”

That’s about it. If there’s a new patch released, we’ll be sure to let our readers know. Make sure to bookmark our F1 23 game hub to know the latest updates.

Source: EA Answers

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Report: Red Dead Redemption 2 Switch Version Rated in Brazil

There might be a surprise release of the Red Dead Redemption 2 Switch version, as the game has received a rating in Brazil. This implies that a Nintendo Switch version of the game could be in the works.

Rockstar Games recently released a port of the original Red Dead Redemption for the Switch, which suggests they might be interested in bringing the sequel to the platform as well.

There have been rumors of the Xbox Series X|S and PS5 versions in development, so this rating could be related to those projects. Rockstar Games might consider releasing the current-gen versions alongside a Switch port.

However, all of this is just speculation on our part, there’s nothing concrete to go on at the moment. If anything regarding Red Dead Redemption 2 Switch does come up, we will be the first to let you know.

Source: Brazilian Ratings Board

Hammad Taufeeq

Fear the Old Blood

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EA Sports FC Update 1.000.002 Kicks Out This September 26

EA has released EA Sports FC update 1.000.002 on consoles this September 26, and this is the same patch released on PC yesterday, which the devs call Title Update 1. Read on for the new EA Sports FC update patch notes below.

EA Sports FC Update 1.000.002 Patch Notes | EA Sports FC Title Update 1 Patch Notes :

Title Update #1 is now available for the PC version of EA SPORTS FC 24 and addresses stability issues that could have impacted some players.

This TU will soon be available for PS4/PS5/XB1/XBSX|S versions of EA SPORTS FC 24

Thanks to those who’ve provided feedback. Throughout the course of the EA SPORTS FC 24 season, we’ll provide you with more information and updates if and when they become available. Be sure to follow EASFCDIRECT on Twitter and the EASFC Tracker for the latest updates.

Once a new patch is released, we’ll let our readers know, so make sure to bookmark our EA Sports FC 24 game hub.

Source: EA Sports FC Trello Board

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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EA Sports PGA Tour Update 1.000.012 for September 26 Swings Out for Season 6 Patch 7.0

EA has pushed out EA Sports PGA Tour update 1.000.012 on all platforms this September 26 and this is for Season 6! This is called patch version 7.0 by EA, and it seems the devs pushed out two patches, so after downloading update 1.000.0011, players will be prompted to download the other one as well. Read on for what’s new in the EA Sports PGA Tour Season 6 patch notes.

EA Sports PGA Tour Update 1.000.012 Patch Notes | EA Sports PGA Tour Update 7.0 Patch Notes | EA Sports PGA Tour Season 6 Patch Notes:

Welcome to Season 6 and the Ryder Cup!

This season the Ryder Cup has taken over EA SPORTS™ PGA TOUR™ with big changes that you can’t miss. When you enter the game, you’ll now be presented with a choice between team USA or Europe. This decision impacts many aspects of your journey and remains in effect for the entire season so choose wisely!

In the main menu, you’ll now see your golfer representing either team Europe or USA, proudly wearing the uniform of your chosen team. Additionally, you will be greeted with the captivating Ryder Cup theme music and see that the UI and background reflect the theme of your selection.

You can now play the prestigious Marco Simone Golf & Country Club, the host of the 2023 Ryder Cup. Additionally, you have the opportunity to participate in the Ryder Cup on other iconic courses that have previously hosted the event, including Kiawah Island, Oak Hill, The Country Club, and Whistling Straits.

Season 6 brings exciting updates to the Pro Pass*, allowing you to earn the coveted “MultiVerse” gear set for either team USA or Europe. If you complete the Pro Pass, you’ll also earn Scottie Scheffler’s Ball Spec in the free tier, while the premium tier unlocks a brand new Titleist SM9 Custom Team USA or Europe Wedge. Just like last season, you’ll earn tokens to level up your Pro Pass by completing live Quests, Ryder Cup Challenges, and playing rounds in Online, Tournaments, and Career modes. In Season 6, new Quest types have been added to reward your participation in Ryder Cup formats, including Match Play, Foursomes, and Four-Ball.

Playing in the Ryder Cup takes on many forms throughout Season 6, depending on which mode you choose: Online, Tournaments, Challenges, Quick Play, or Private Match. But regardless of which mode you choose, we wanted to make sure that every round feels like the Ryder Cup. When you start a round, you’ll hear the Ryder Cup anthem and commentary that brings you into the action. Throughout the round, you’ll hear the crowd chanting for their favorite team and notice the more dedicated fans that dressed up for the occasion. Because the crowd is such an essential part of the Ryder Cup, we made sure to expand the game’s capabilities so you can now play with crowd enabled in any of the turn-based formats across Online and Private Match modes.

We are excited to announce that 2v2 team formats Foursomes and Four-Ball are now available to play in Online and Private Match modes. In Online mode, you can choose whether to matchmake by yourself or invite a friend and compete as a team. Note that your team USA or Europe affiliation is purely visual and has no effect on who you can compete with or against in Online or Private Match. In these Ryder Cup formats, you’ll always see your partner wearing the uniform of your team, while your opponents will be wearing the uniform of the opposing team.

Online leaderboards now feature updated filters for tracking performance in Foursomes and Four-Ball formats. Additionally, a new “Top 100 Teams Leaderboard” tracks the performance of each unique team of player pairs.

Challenges mode is also getting into the spirit of the Ryder Cup. New challenge series have been added, showcasing history from the 1991, 1995, 1999, and 2020 Ryder Cups. You can also look forward to Challenges for the 2023 Ryder Cup that will be released after the event.

Weekly and Seasonal Tournaments are also Ryder Cup themed and are hosted at Marco Simone or any of the other historic Ryder Cup courses. These tournaments also mark the introduction of crowds for the first time.

You can also play any of the Ryder Cup formats in Quick Play, with friends or AI players in any combination that suits your preference.

We are also raising the max level for created golfers from 50 to 60. In order to support this update, note that the OVR calculation has been adjusted to fit this scale to avoid player OVRs entering into the 100’s. Players at a lower OVR likely won’t notice much change, but unfortunately players at a high OVR will see their rating reduced.

There have also been some improvements to the zoom camera. The low-view putting zoom camera’s accuracy has been improved and can now be moved all the way back to the ball, allowing you to read the entire putt without changing your aim location. The zoom camera now smoothly transitions between zoom camera heights without resetting its orientation, providing a more immersive and less disorienting experience.

Store & Content:

    • New USA and Europe “MultiVerse” gear sets are available in Pro Pass and Challenges.
    • Superior Command and Superior Escape Specs are available in Pro Pass and Tournaments.
    • New items will be rotating through the store including:
      • Official Team USA and Team Europe clothing and bag sets
      • Nelly Korda Signature Series Specs
      • Cobra AeroJet “Volition” Driver
      • Brooks Koepka’s Scotty Cameron Putter
      • Patrick Cantlay’s Scotty Cameron Putter
      • New gear from Scotty Cameron, Jordan, and Nike
    • New cosmetics available in Challenge rewards:
      • G/Fore Hats
      • Titleist colored golf balls
      • Under Armour shoes
      • TaylorMade clubs
    • XP Boosters:
      • XP Boosters are a new consumable item that allows players to earn XP at an increased rate for a fixed amount of time.
      • Boosters will only be available in the store at limited times during the season.

Gameplay:

  • Fixed logic in match play formats that was ending the match before the leading golfer hit their final putt in situations where they have already clinched a tie in the match (aka. dormie).
  • Fixed logic in match play formats that would incorrectly display “3 UP” in the scorecard immediately after a golfer scored a triple bogey on the first hole.
  • Fixed logic in best ball formats so that golfers are skipped when their score is too high to tie the current hole.
  • Fixed logic in skins format to advance to the next hole when 2 golfers have tied the hole and no remaining golfers can beat the current score.
  • Fixed putt meter power target line not being visible on the first putt of a round.
  • Updated golfer etiquette so that they no longer leave their ball in the cup after holing out in a multiplayer match.
  • Balls on the green for other golfers are no longer shown when playing alternate shot and foursomes formats.
  • The golfer is now hidden while viewing the unplayable lie menu to select drop position.
  • Moved the aim info widget further away from the aim marker.

Cameras:

    • Updated the low-view putting zoom camera to allow for moving the camera all the way back to the ball.
    • Improved accuracy of the low-view putting zoom camera by ensuring that it is always perfectly level. Previously, the camera could include a small amount of roll when on severe slopes.
    • Updated zoom camera so that it now transitions smoothly without resetting its orientation when toggling between zoom camera heights.

Online:

    • Fixed a number of rare issues where golfers or balls could be invisible during an online match.
    • Improved syncing of remote golfers in Online and Private Match lobbies.
    • Fix for some Stroke Play round results in Online mode not being recorded to leaderboards. The fix was applied to servers on August 11th.
    • Fixed the Crowd round setting being selectable in Private Match when it should have been forced to Off. The fix was applied to servers on August 17th.
    • Fixed an issue where the Match Play “All Time” leaderboards were not showing stats when filtering for a specific gameplay style. The fix was applied to servers on August 30th.
    • Fixed an issue where some players were being disconnected when entering an online match and being returned to the main menu with the error message “Authentication Required. Please try again.”. The fix was applied to servers on September 18th.
    • Fixed opponent’s Ball Trail VFX sometimes being shown on your golfer when playing in online match play.

Quick Play:

    • Updated lobbies in match play, foursomes, four-ball, alternate shot, and best ball formats to be pre-populated with golfers so that the player doesn’t have to manually add them each time.
    • Added a new option to golfers in quick play lobbies that allows players to change a golfer from CPU to a locally controlled golfer and vice versa.

Career:

    • Updated round settings confirmation popup to clarify which round of the tournament the player is about to enter.
    • Fixed course preview screen so that it correctly shows which holes you will play in the upcoming round when using quick rounds.
    • Fixed current position being shown as 3,333rd in the event info screen when starting a new 1 round event.
    • Fix for no “Event Results” leaderboard being shown for any tournaments that the player skipped.

Challenges:

    • Fixed broken hole location in “No Need For Speed Here” challenge. The fix was applied to servers on August 11th.
    • Fix for the pro golfer you are playing sometimes being replaced by your created golfer after restarting a change.

Tournaments:

    • Fixed a broken daily tournament “6 Holes – Arcade on Top of the Rock”. The tournament was moved to Torrey Pines to resolve the issue. This fix was applied to servers on August 17th.

Pro Pass:

    • Improved UI navigation so that when entering Pro Pass you view your current level instead of level 1.
    • After previewing a reward, you are now returned to the level you were viewing instead of level 1.
    • Fix for needing to reboot the game in order to claim Premium Tier rewards if the player previously claimed Free Tier rewards and then purchased Pro Pass Premium.
    • Fixed incorrect level progress sometimes being shown in the Rewards Summary screen after a level up occurs.
    • Updated UI animations added sound effects when unlocking and claiming levels.
    • Various improvements to support cleanly transitioning from one season to the next.

Quests:

    • Fixed a crash that could occur when using the notification to view rewards after completing a daily or weekly quest. This was mitigated by updating the quest reward packs to be sent to the player’s inventory instead of being automatically  opened. The fix was applied to servers on August 21st.
    • Updated tab order so that “Live” Quests are listed first.

Courses:

    • [Banff Springs] Fixed lake reflection flickering while viewing from the green on hole 4.
    • [Banff Springs]: Fixed camera being obstructed by the crowd on the hole 4 tee box.
    • [Olympia Fields] Adjusted lighting on tee boxes to make for a more consistent overall lighting level.
    • [Pebble Beach] Course specific memory optimizations.
    • [PGA WEST] Added American Express sign to water on hole 17.
    • [Royal Liverpool] Fixed incorrect first cut grass on right side of fairway on hole 8.
    • [Torrey Pines] Adjust color of the cliff to be darker
    • [TPC Scottsdale] Fixed incorrect color on some structure railings.
    • [Wolf Creek] Fixed incorrect handicap listed for hole 9.

Outfits & Gear:

    • Bryson DeChambeau updated to wear Puma baseball hats.
    • Danielle Kang updated to wear FootJoy Premiere shoes.
    • Fixed missing Under Armour logo on the back of Jordan Spieth’s pants in his Round 1 outfit.
    • Fixed EA Sports Standard Belt Buckle clipping through Woven Belt Strap.
    • Fixed Under Armour Curry 8 Spikeless missing Under Armour logo on the back of the shoes.
    • Fix for some hairstyles clipping through snapback hats.
    • Fix for the Odyssey Ten putter head being misshapen in gameplay.
    • Fixed Nike logo appearing on some non-Nike polos on the golfer in the main menu after equipping and rebooting title.
    • Fix for Ping G425 LST and Masters driver appearing slightly disconnected from the shaft when viewed in the Equipment screen.

UI:

    • [Career] Fixed incorrect mode description being displayed in the scorecard screen if a quick play round was played previously.
    • [Course Select] Fix for Pebble Beach background being briefly displayed when entering the Course Select Screen.
    • [Course Select] Updated Olympia Fields and Royal Liverpool to display the short version of their names in the tile and description.
    • [Gameplay] Update text in Match Play formats to say “…to halve hole” instead of “…to tie hole”
    • [Gameplay] Fixed incorrect club thumbnails being shown in the HUD for a created golfer when playing in a local multiplayer match.
    • [Online] Fix for the leaderboard in the scorecard screen sometimes showing a different player highlighted at the bottom even though it should always highlight your stats.
    • [Online] Updated popup text to clarify when a player has been kicked from a lobby by the host.
    • [Online] Added button hints to the View Golfer screen.
    • [Outfits] Fixed “Set outfit as default” button flashing briefly at the bottom right of the screen when navigating from a tab back to the outfits screen.
    • [Leaderboards] Updated so that when a leaderboard is initially viewed it shows the value of each filter instead of the category of the filter.
    • [Main Menu] Fixed main menu tabs disappearing if the player loses network connection in the equipment screen.
    • [PC] Fixed the “enter” key on the numpad not registering.
    • [Private Match] Removed the “Are you sure…” invite confirmation popup.
    • [Private Match] Removed team name information from “Change Teams” popup.
    • [Private Match] Fixed “Custom Hole Select” tab being available to a guest player if they accept an invite while in a Custom Hole Select screen.
    • [Pro Pass] Updated all text referencing “node” to “level”.
    • [Pro Pass] Updated levels to show reward quantity.
    • [Pro Pass] Added a notification that indicates when a level was unlocked after returning from gameplay.
    • [PS5] Fixed menu background theme not being updated when using a PS5 Activity to leave Career mode.
    • [Quests] Fix for the quest slider reset to the top when pinning quests.
    • [Quick Play] Fix for the pro golfer you’ve selected being replaced by your created golfer if you return to the event info screen from Quests or Settings tab by pressing the “Back” button.
    • [Tournaments] Updated the tournament payout popup to specify when a player achieved “Missed Rank” position for a tournament.

Audio:

    • Wholesale improvements to commentary for alternate shot and best ball formats.
    • Fixed cases where you could hear the crowd clapping after a bad shot was made.
    • Fixed a couple commentary lines that were Career mode specific, incorrectly being mentioned during Quick Play rounds.
    • Fixed Harris English being misgendered in Career mode commentary, incorrectly referred to as “she/her”.

Branding:

    • Update The Open Championship logo shown on flag wipes.

Stability:

    • Fixed an issue where the store UI could get stuck permanently on screen.
    • Fixed a crash related to playoffs in Career mode.
    • Fixed a crash related to saving progress in Career mode.
    • Fixed a softlock that could occur after accepting an invite while in gameplay.
    • Xbox Series S memory optimizations.
    • Additional crash and stability-related fixes.

That’s about it. If there are other changes released soon to fix any Season 6 issues, we’ll let our readers know.

Source: EA

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Tower of Fantasy Update 1.16 Out This Sep. 26 for New Content

Hotta Studio has released Tower of Fantasy update 1.16 (PS5 update 1.000.016) today for all platforms. This update includes some new content and various gifts for players. Check out the Tower of Fantasy September 26 patch notes down below.

Tower of Fantasy Update 1.16 Patch Notes | Tower of Fantasy 1.000.016 Patch Notes:

Dear Wanderer,
Today’s maintenance is over. Thank you for your understanding, patience and support!

◤ Compensation ◢

Server shutdown compensation: 300 Dark Crystals + 100 Dark Crystals / hour (additional compensation for the extension)
– Compensation range: Wanderers who reached level 6 before the update
– We will send the above compensation to your Mailbox within 2 hours of the maintenance update completion. Please check your Mailbox.

◤ Update Content ◢


◆ New Gameplays

1. A new Simulacrum, Fei Se, is coming soon with a new Simulacrum Story

◆ Added Events

We will start a series of new activities and events after the version update. The detailed rules for the events can be found in v3.2 Event Announcements (Round II).

1. Bamboo Festival


Event Time:

09-26-2023, after version update to 10-16-2023, 21:00 (UTC+0)

Event Introduction:

Three limited-time gameplays will be available during the event period: Trophy Tycoon, Bubble Rumble, and Cloud Arena Martial Arts. Participate in the event to claim bamboo coins. These coins can be exchanged in the Store for rewards.
1) Trophy Tycoon
Event Time:
09-26-2023, after version update to 10-16-2023, 21:00 (UTC+0)
2) Bubble Rumble
Event Time:
10-03-2023, 03:00 to 10-16-2023, 21:00 (UTC+0)
3) Cloud Arena Martial Arts
Event Time:
10-10-2023, 03:00 to 10-16-2023, 21:00 (UTC+0)

2. Supply Run (Round II)


Event Time:

09-26-2023, after version update to 10-23-2023, 21:00 (UTC+0)

Event Introduction:

Participate in the 7-Day Sign-In to get rewards.

3. Fei Se Special Gift


Event Time:

09-26-2023, after version update to 09-30-2023, 21:00 (UTC+0)
4. Fei Se Limited Order

Event Time:

09-26-2023, after version update to 10-23-2023, 21:00 (UTC+0)

5. Fei Se Special Order Gift


Event Time:

09-26-2023, after version update to 10-23-2023, 21:00 (UTC+0)

※ Reminder:

1. Due to server calculation delays, making Special Orders immediately after Limited Orders are made available may result in abnormal calculations. It is recommended to wait 1–3 minutes after the event starts to start drawing. Please contact our Customer Service if you encounter any issues.
2. Event rewards will be automatically claimed when the Special Orders reach the target. There is no need to collect rewards manually in the interface. Check the item acquisition tip after making your Special Order.

6. Liu Huo & Lan & Annabella Free Pick Reissue


Event Time:

09-26-2023, after version update to 10-23-2023, 21:00 (UTC+0)

7. Free Pick Reissue Special Order Gift


Event Time:

09-26-2023, after version update to 10-23-2023, 21:00 (UTC+0)

※ Reminder:

1. Due to server calculation delays, making Special Orders immediately after Limited Orders are made available may result in abnormal calculations. It is recommended to wait 1–3 minutes after the event starts to start drawing. Please contact our Customer Service if you encounter any issues.
2. Event rewards will be automatically claimed when the Special Orders reach the target. There is no need to collect rewards manually in the interface. Check the item acquisition tip after making your Special Order.

8. Ivory Bloom Reissue


Event Time:

09-26-2023, after version update to 10-02-2023, 21:00 (UTC+0)

※ Reminder: 
If you have previously unlocked Ivory Bloom, Akaba, Fanciful Dreamscape, Commitment, and Rose Thornvine, you might still get these items in this reissue event without any extra rewards. Please make careful considerations before participating in this event.

9. Molinia


Event Time:

10-10-2023, 03:00 to 10-16-2023, 21:00 (UTC+0)

10. Eleventh Pass Update


Event Time:

10-04-2023, 21:00 to 11-15-2023, 21:00 (UTC+0)

※Special note:
 The Pass contents will be updated to the Eleventh Pass on October 4, 2023, at 21:00 (UTC+0). However, you need to re-enter the Pass interface to update. If you are making your purchase on the Midasbuy webpage, please be sure to log into the game beforehand and confirm that the BP content has been updated before placing your order.

11. A Sweet Night of Horror

Event Time:
10-17-2023, 03:00 to 10-30-2023, 21:00 (UTC+0)

12. Rose Gift

Event Time:
10-17-2023, 03:00 to 10-23-2023, 21:00 (UTC+0)

13. Thorned Rose

Event Time:
10-17-2023, 03:00 to 10-23-2023, 21:00 (UTC+0)
※ Reminder:
1. If you have previously unlocked Rosy Banquet, Mi-a’s Halloween Costume, Rosy Letter, Pumpkin Enchantment, Night of Fun, and Candy Feast, you might still get these items in this reissue event without any extra rewards. Please make careful considerations before participating in this event.
2. New Halloween-themed outfits will be launched after the v3.3 update. Please stay tuned!

◆ Version Improvement and Bug Fixing

1. Increased the drop rate of Affixes when clearing the Origin of War gameplay.
2. Fixed the error where players were able to exceed Level 30 in Bygone Phantasm – Boundless Realm with Mentor Assist.
※The Boundless Realm season will be reset at 0:00, September 27th (server time), and Wanderers will be able to challenge the season again for season rewards.3. Fixed the level limit error in the Lobby during Crew Member recruitment of Frontier Clash – Hard.
4. Fixed the slow accumulation of Mobius’ warmup points when attacking with Onyx Tortoise.
5. Fixed an issue affecting the purchase of the Eighth Pass Retro Revival outfit in the Store.

Sincerely,

Tower of Fantasy Team

Source: Tower of Fantasy 

Damien Seeto

Home > News

EA Sports FC 24 Update 1.02 Out This Sep. 26 for Stability Fixes

EA Sports has released EA Sports FC 24 update 1.02 today for console platforms. This update was released yesterday for PC owners. Check out the EA Sports FC 24 September 26 patch notes posted down below.

EA Sports FC 24 Update 1.02 Patch Notes | EA Sports FC 24 September 26 Patch Notes:

Title Update #1 is now available for the PC version of EA SPORTS FC 24 and addresses stability issues that could have impacted some players.

This TU will soon be available for PS4/PS5/XB1/XBSX|S versions of EA SPORTS FC 24

Thanks to those who’ve provided feedback. Throughout the course of the EA SPORTS FC 24 season, we’ll provide you with more information and updates if and when they become available. Be sure to follow EASFCDIRECT on Twitter and the EASFC Tracker for the latest updates.

That’s it for the patch notes. We’ll update you in the near future about more patches coming to the game soon.

Source: EA Sports FC Trello Board

Damien Seeto

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