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Dead Island 2 Update 1.04 Adds Cosplay and Bug Fixes This June 13

Dambuster has pushed out Dead Island 2 update 1.04, which is the game’s first post-launch title update. This adds the “Cosplay” feature alongside a list of quality of life improvements, which are listed in the Dead Island 2 June 13 patch notes.

Dead Island 2 Update 1.04 Patch Notes for June 13:

  • Added ‘Cosplay’ FeaturePlayers can access the new Cosplay feature in the game’s main menu. This feature will allow you to change Slayer character skins. All skins will be displayed, even if they are not all immediately available. For more details about the different skin collections and their availability, check out our other blogs:

    – Introducing the HELL-A Catwalk Collection – Premium Character Packs in Dead Island 2

    – Unveiling the ‘Til Dawn’ Collection: A set of free skins for Dead Island 2

    – Slay in Style with Dead Island 2 ‘From Dusk’ Collection Skins and Weapons – available through Amazon Prime Gaming

  • Fixed issue with joining co-op gamesFixed the problem where players faced the [0x1411] error, which didn’t allow them to join co-op sessions.
  • Fixed walking through wallsFixed an issue where players could walk through walls in the Halperin Hotel under certain circumstances.
  • Fixed walking through wallsFixed an issue where players could walk through walls in the Halperin Hotel under certain circumstances.
  • Fixed missing NPCsSome players faced issues where some NPCs could have been missing across the whole game – that is now fixed.
  • Fixed the title screen issueFixed the issue where players couldn’t close the title screen via “Quit” when the language was set to Japanese and they were in full-screen mode.
  • Fixed stuck-in geometry issuesPlayers were facing some issues upon dying and respawning in Bel Air, getting stuck and unable to open the door in the Lifeguard Hut when handing in the quest to Burt, and picking up circuit breakers and wrenches in Bel Air. These geometry issues are now fixed.
  • Fixed the “Fools Gold” reward issueFixed the issue where some players didn’t receive the Blood Rage weapon after finishing the Fool’s Gold quest.
  • Fixed the “Diaries of the Dead” issueFixed the issue where the “Diaries of the Dead” mission-specific Mutator and Butcher sometimes failed to leave their correlating containers, resulting in a progression blocker.
  • Client’s co-op improvementsBy Client, we refer to the player who joins the Host in the co-op session – which means each session can contain up to two Clients. This update fixes multiple Client issues, including:

    – The ability to jump unreasonably high against flat surfaces

    – Desync when zombies are stunned by Perfect Block or Dodge, which results in teleporting, sliding, and discrepancies in location between Clients

    – Clients becoming stuck in vents

    – Enemies A-Posing after dying to a Clients Paired Heavy Attack

    – Enemies not taking any damage when hit with a jerrycan or with a circuit breaker by a Client

    – Specific hazard warnings fail to show for Clients.

  • Performance and Stability ImprovementsThis fixes different in-game crashes, including traveling, loading screen, and respawning during missions.
  • Other fixes– Various Improvements for Ultrawide Displays

    – Various Improvements to HDR

    – Multiple improvements to player animations

    – Adjustments made for improving dynamic range and clarity of zombies and dialogue in combat

    – Other minor fixes.

That’s about it for this title update. If you’ve yet to play the game, go read our review here to see why it’s worth a playthrough.

Source: Dead Island

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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The Texas Chain Saw Massacre Crossplay Details Revealed; No Cross-Progression System

The Texas Chain Saw Massacre will feature crossplay when it launches, but it won’t feature full crossplay among all consoles. The developer says that due to launching on 8th and 9th gen consoles, some crossplay features would not be available for the previous console generations. Find the full crossplay breakdown below.

The Texas Chain Saw Massacre – Crossplay Explained:

texas chain saw crossplay

Steam users can play with players on the following platforms:

  • Steam
  • Windows
  • Xbox Series X|S
  • PS5

Windows users can play with players on the following platforms:

  • Steam
  • Windows
  • Xbox Series X|S
  • PS5

Xbox Series X|S users can play with players on the following platforms:

  • Steam
  • Windows
  • Xbox Series X|S
  • PS5

PS5 users can play with players on the following platforms:

  • Steam
  • Windows
  • Xbox Series X|S
  • PS5

Xbox One users can play with players on the following platforms:

  • Xbox One

PS4 users can play with players on the following platforms:

  • PS4

In short, the 8th-generation consoles (Xbox One and PS4) will only be able to matchmake with other players on the same generation and console. For instance, Xbox One players can only play with other Xbox One players but not PS4 users.

However, the 9th-generation consoles (Xbox Series X|S and PS5) can matchmake with each other and with PC players on Steam and Windows.

Enabling/Disabling Crossplay Settings:

There are specific settings for enabling or disabling crossplay.

Crossplay settings, by default, are on across all platforms that feature crossplay. You can choose to turn it off at any time within the menu. With crossplay enabled, you will see other players from other platforms in public matches, according to the chart above. When crossplay is turned on, on a supported platform, you can matchmake with other players who have also enabled crossplay.

If you turn crossplay off, you can only matchmake with players on the same platform who have also turned off crossplay.

Please note, a player’s friend list is not viewable on other platforms. However, players can create game-generated invite codes. Those codes can invite friends on different platforms to a party or directly load them into a lobby. Once a friend on a different platform is in a party, everyone will play together until it’s disbanded.

Note: partying/inviting friends on the same platform will work when using a platform-specific friends list and invite system too, such as the console dashboards.

In the lobby, players will see which players are on different platforms. They will appear with unique naming and icons to indicate that they’re on those separate platforms.

Reports and Cross-Progression:

User reporting will function seamlessly with crossplay. This means that across all platforms, you will be able to use the same reporting system. These reports will then be actioned and funneled appropriately.

There will be no cross-progression for The Texas Chain Saw Massacre. Player progress and saves will be tied to the individual platform you are playing on.

The Texas Chain Saw Massacre releases for Xbox Series X|S, Xbox One, PS5, PS4, and PC on August 13, 2023. It will be included with Xbox Game Pass (PC and console) on the same day.

Source: The Texas Chain Saw Massacre Community Hub

Ibrahim Kabir

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Destiny 2 Down for Server Maintenance and Patch 7.1.0.2 Release This June 13 (Update 3)

Guardians seeing Destiny 2 down reports this June 13, there’s nothing wrong with the game, as Bungie has taken the servers down for maintenance where we’ll also see patch 7.1.0.2 released.

Destiny 2 Down and Server Maintenance Schedule for June 13:

Update 3: Bungie has said that Destiny 2 should be coming online shortly, as they’ve identified the issues causing the outage.

Update 2: Bungie has mentioned that the maintenance has been extended but has given no ETA on when it will be back up.

Update: Bungie has announced that maintenance has been extended and that we’ll more news in an hour!

Tuesday, June 13, 2023
7:00 AM PDT -7 UTC
    • Destiny 2 will undergo maintenance.
    • Sign-on and game integration features will be unavailable on web, mobile, 3rd-party apps, and the Bungie Store.
    • Players who observe issues should report to the #Help forum.
8:15 AM PDT -7 UTC
    • Destiny 2 will be brought offline for expected maintenance.
    • Players will be removed from activities and won’t be able to log back in until 10 AM PDT.
    • Ongoing Destiny maintenance is expected to conclude at 11 AM PDT.
10:00 AM PDT -7 UTC
    • Update 7.1.0.2 will be available across all platforms and regions.
    • Players will be able to log back into Destiny 2.
    • Players logging into the game may be placed in a queue and may experience sign-on issues as background maintenance is still ongoing.
    • Clan features may remain offline until maintenance is complete.
11:00 AM PDT -7 UTC
    • Destiny 2 maintenance is expected to conclude.
    • Console players who encounter issues updating to 7.1.0.2 should restart their console and try downloading the Update.
    • Players who observe issues should report to the #Help forum.

Same as always, once the patch notes are out, we’ll be sure to provide a link out to it in the article. And if there are any changes to the maintenance schedule, we’ll keep everyone posted by updating the article.

Source Bungie

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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GTA Online Update 1.67 for San Andreas Mercenaries Patch Notes Now Out This June 13

Rockstar Games has launched GTA Online update 1.67 for all platforms for the big San Andreas Mercenaries content drop! This brings new career progress for current-gen (PS5, Xbox Series X|S) consoles, new vehicles, weapons and loads more! There are also platform-specific changes included as well, which are all listed in the official GTA Online patch notes for June 13.

GTA Online Update 1.67 Patch Notes | GTA Online San Andreas Mercenaries Patch Notes | GTA Online June 13 Patch Notes:

[June 13, 2023] – New Content in Grand Theft Auto Online

The San Andreas Mercenaries update adds new Story Missions, Freemode content, updates to the Smuggler Hangar business, a PlayStation 5 and Xbox Series X|S exclusive Career Progress feature, as well as a range of experience improvements and creator updates.

  • Los Santos Angels: 
    • Players can purchase and install the new Operations Terminal inside their Mammoth Avenger to form the ‘Los Santos Angels’ group with Charlie Reed
    • Via the Operations Terminal, players can launch six new ‘Project Overthrow’ Story Missions and three new Freemode ‘LSA Operations’
    • LSA Operations can be launched in Freemode by calling Charlie Reed
    • The new Story Missions are 1-4 players
  • Avenger Updates: 
    • In addition to the Operations Terminal, the Mammoth Avenger has received new updates and upgrades for purchase:
      • The Avenger can now be purchased without owning a Facility beforehand
      • The Avenger can now be stored inside an owned Hangar
      • The following upgrades for the Avenger can now be purchased inside an owned Hangar with a Workshop upgrade:
        • Pilot Operated Machine Guns
        • Pilot Operated Missiles
        • Stealth Module Autopilot Defense
        • Missile Lock-On Jammer Autopilot Defense
        • Mammoth Avenger Thruster – A Mammoth Thruster can now be stored inside the Avenger as a support vehicle and requested in Freemode
  • Smuggler Hangar Update: 
    • Several updates have been made to the Smuggler Hangar:
      • New land-based Source and Sell Cargo Missions have been added. These can be selected via the Free Trade Shipping Co. website, allowing players to engage with their Smuggling business in an entirely land-based manner
      • A staff member has been added to Hangars that can be sent to source cargo for a small fee
      • Source Cargo Missions can now be launched in Freemode by calling Ron
      • The Smuggling business Setup Mission can now be bypassed for a small fee
      • The Mk II Weapon Workshop is now included with the Hangar’s Workshop upgrade
      • Additional weapon pickups have been added to the Hangar
  • Career Progress 
    • A PlayStation 5 and Xbox Series X|S exclusive Career Progress feature has been added. This gives access to a range of challenges across GTA Online and provides exclusive rewards for players to earn. Career Progress can be accessed via the Landing Page and Pause menu
    • Each section of Career Progress will have 4 tiers of challenges added, and a reward to be claimed for completing each tier
    • Some challenges will factor in progress made previously, while others will be started with a clean slate
  • Vehicles
    • Seven new vehicles have been added:
    • Grotti Itali GTO Stinger TT (Sports) – with HSW Upgrade (PS5 and Xbox Series X|S only) and Imani Tech
    • Maibatsu MonstroCiti (Off-Road) – with HSW Upgrade (PS5 and Xbox Series X|S only) and Imani Tech
    • Declasse Walton L35 (Off-Road)
    • Vapid Ratel (Off-Road)
    • Vapid Clique Wagon (Muscle)
    • F-160 Raiju (Plane)
    • Mammoth Streamer216 (Plane)
  • Returning Vehicles 
    • Previously limited-time vehicles are now available for general purchase:
      • Weeny Issi Rally (SUV) – with HSW Upgrade (PS5 and Xbox Series X|S only)
      • Toundra Panthere (Sports)
      • Karin Hotring Everon (Sports)
      • Willard Eudora (Muscle)
  • Weapons 
    • One new Weapon has been added, which is available for purchase from the Gun Van
    • Tactical SMG
  • Cosmetics 
    • 160+ pieces of male clothing and accessories have been added to clothing stores
    • 220+ pieces of female clothing and accessories have been added to clothing stores
    • 2 new male hairstyles have been added
    • 1 new female hairstyle has been added

RC Bandito Time Trials Update

  • Five new RC Bandito Time Trials have been added to the existing rotation. These Trials also now rotate daily, allowing players to claim the par time reward each day

Acid Lab Product Names

  • Players can now unlock and choose from a range of names for their Acid product, each of which will increase its sell value

Experience Improvements

  • An alternative settings option has been added that allows players to toggle sprint between a tap and hold when using a controller
  • Players can now claim all destroyed vehicles at one time when calling Mors Mutual Insurance
  • Taxi Work can now be launched while driving the Willard Eudora and Albany Classique Broadway when they have their respective Taxi Livery applied
  • Players can now add custom description tags to their garages when calling the Mechanic
  • If a player’s personal vehicle is destroyed during a Contact Mission, it can be claimed back from Mors Mutual Insurance for free
  • When requesting vehicles from the Eclipse Blvd Garage, vehicles are now split into their respective floors
  • The ‘SecuroServ’ and ‘Motorcycle Club’ Interaction Menu sections have been merged into one ‘Register as a Boss’ section
  • Players can now quickly register as a Boss at any owned business computer
  • Map blips for properties now only appear on the map at shorter ranges
  • Players can now re-request their Avenger, Mobile Operations Center, or Terrorbyte  delivered closer to their location if it is already present in Freemode
  • The Cannons of the P-996 Lazer and Hydra jets have been adjusted.
  • The Vertical Take-Off and Landing (VTOL) activation button has been updated for all planes
  • The Stats – Content menu has been updated
  • Madrazo Dispatch Services Missions can now be launched with 1 player
  • The players’ Body Armor is restocked to the same level they had in the lobby upon using a quick restart
  • A ‘Buy All’ option has been added when purchasing Body Armor from Ammu-Nation
  • When using Body Armor via the weapon wheel, it will now equip the most suitable armor in the player’s inventory based on their current armor value
  • The Rank requirement for purchasing different tiers of Body Armor has been removed
  • The Rank requirement for unlocking Daily Objectives has been removed
  • Players can now join private takeovers at the LS Car Meet via a new option on the entry menu
  • Players can now filter for Open Wheel and Hao’s Special Works races in the Online – Races menu
  • Mors Mutual Insurance will now text new players and outline how to claim their destroyed personal vehicle
  • An additional entry point to the Flight School has been added to owned Hangars
  • English Dave and Tom Connors will no longer call the player while they are parachuting or freefalling
  • The Orbital Cannon can no longer be instantly reset or refunded to prevent players from being repeatedly targeted
  • The payouts for completing Gerald’s Last Play and A Superyacht life Contact Missions have been increased by 25%
  • The payouts on many Collectibles and Events have been increased

QR Code Sign In

  • To make signing in easier on consoles without having to rely on in-console web browsers, players can now choose to sign in via mobile or web browser by scanning a QR code and inputting a one-time code. This is also aimed to reduce the amount of time it takes for a user to create an account and enhance security on consoles.

GTA+ Updates

  • The Vinewood Car Club has been added to the Terminal area of Los Santos. This allows GTA+ Members to freely borrow from an exclusive stock of high-end vehicles and purchase them at discount prices
  • Vehicles will rotate, including the complimentary GTA+ vehicle that can now also be claimed directly from The Vinewood Car Club location
  • All vehicles currently present in The Vinewood Car Club can be driven in Freemode for an unlimited amount of time
  • The Vinewood Car Club vehicles can be requested in Freemode via the Interaction Menu

Creator Updates 

Several updates have been added to the Creator as part of this update

General

  • Players can now set Snow Weather in the Deathmatch, Race, and Survival Creators
  • A selection of Arena War props have been added to all Creators
  • The Underwater Mine prop has been added to all Creators
  • The maximum number of enemy spawn points that can be placed in the Survival Creator has been doubled from 15 to 30

Deathmatch Creator

  • An option has been added to set a delay for when pickups respawn in Deathmatches
  • Outfit options have been added to Modifier Sets
  • The ‘Score to Check’ Modifier Set can now be incremented in smaller amounts
  • An option has been added to toggle the music score on or off
  • An option has been added to preview the audio score for your Deathmatch while in the creator
  • An option has been added to lock the time of day and weather, preventing other players from changing them while in a lobby
  • An option has been added to block players from climbing ladders
  • The Fixture Removal tool has been added to the Deathmatch Creators and the King of the Hill Creator
  • Health Drain options have been added to Modifier Sets
  • Win Bias options have been extended to allow greater control over winners and losers when time runs out or in the event of a draw
  • When changing a player’s loadout via a Modifier Set with the starting weapon set to ‘Current’, a comparable weapon to the original loadout will be selected
  • When using a Modifier Set with a preset name, the number of that Modifier Set will now appear next to the name
  • An option has been added to give players a bonus score when killing another player for the first time
  • A new option in Modifier Sets has been added to set a player to change teams on respawn, clearing their score when they do so
  • Blip options have been added, allowing the blips of other players to change based on different conditions and Modifier Sets
  • Domination Feed messages can now be disabled
  • New icons have been added to UI indicators

Game Stability and Performance

  • Fixed multiple crashes and issues affecting stability in GTAV

Matchmaking and Networking

  • Fixed multiple issues affecting network stability in GTA Online

Content

  • Fixed an issue that resulted in players being unable to take Chop on a walk in Story Mode
  • Fixed an issue that resulted in players being unable to purchase a Shotgun and flashlight mod during Story Mode Mission – The Long Stretch
  • Fixed an issue that resulted in players being unable to launch VIP Contract – Studio Time
  • Fixed an issue that resulted in Luchadora dying during a cutscene in The Last Dose – FriedMind
  • Fixed an issue that resulted in Labrat not being rescued during The Last Dose – FriedMind
  • Fixed an issue that resulted in players being unable to move after approaching the Hippy Boss in The Last Dose – Unusual Suspects
  • Fixed an issue that resulted in players being unable to launch a Source Supplies Mission by calling Mutt
  • Fixed an issue that resulted in players being unable to move past the ‘Take out the Lost MC’ objective during The First Dose – Welcome to the Troupe
  • Fixed an issue that resulted in the hint cam not triggering during The First Dose – Welcome to the Troupe
  • Fixed an issue that resulted in players encountering a black screen when entering The Freakshop after completing The First Dose – Fatal Incursion
  • Fixed an issue that resulted in packages being hard to see during The First Dose – Fatal Incursion
  • Fixed an issue that resulted in no players spawning as rabbits during The First Dose – Uncontrolled Substance
  • Fixed an issue that resulted in the ‘Leave the area’ objective appearing continuously during Acid Product Resupply – Chemical Spill
  • Fixed an issue that resulted in the fumigator outfit being lost after dying during Acid Product Resupply – Chemical Spill
  • Fixed an issue that resulted in players being unable to reattach the supplies during Acid Product Resupply – Stealing Grain
  • Fixed an issue that resulted in the ‘Rescue Lil Dee’ objective not completing during The Prison Contract
  • Fixed an issue that resulted in The Agency Deal Mission ending prematurely
  • Fixed an issue that resulted in The Superdollar Deal Mission ending prematurely
  • Fixed an issue that resulted in The Lost Contract Mission ending prematurely
  • Fixed an issue that resulted in The ECU Job Mission ending prematurely
  • Fixed an issue that resulted in players being unable to lose the cops during ULP – Counterintelligence
  • Fixed an issue that resulted in players being unable to interact with new customers during Taxi Work
  • Fixed an issue that resulted in long Online IDs appearing truncated in the Cayo Perico Heist lobby
  • Fixed an issue that resulted in the Back It Up 2 Award not being awarded
  • Fixed an issue that resulted in the Gerald Contact Mission – No Hay Bronca failing upon completion
  • Fixed an issue that resulted in the note containing safe codes for Daily Stash Houses appearing inside tables
  • Fixed an issue that resulted in players being unable to progress during Cayo Perico Heist – Scope Out
  • Fixed an issue that resulted in the Security Panel not having a blip and unable to be interacted with during Business Battle – Factory Raid
  • Fixed an issue that resulted in players being unable to install the Remote Bomb in LS Customs during Fooligan Job – Working Remotely
  • Fixed an issue that resulted in textures flickering during Nightclub Management – Eliminate the Drug Operation
  • Fixed an issue that resulted in players being unable to lose their Wanted Level after collecting the WM 29 Pistol from the top of Maze Bank
  • Fixed an issue that resulted in players being unable to collect drone parts in The Diamond Casino Heist – Nano Drones
  • Fixed an issue that resulted in Motorcycle Club Prospects not receiving correct rewards after completing a Payphone Hit
  • Fixed an issue where players would lose ammo after changing sessions

Properties

  • Fixed an issue that resulted in players getting stuck on the ‘Select Vehicle for Delivery’ menu after requesting a vehicle from the Eclipse Blvd Garage
  • Fixed an issue that resulted in players getting stuck on a ‘Transaction Pending’ menu when purchasing a decoration from the Casino Store
  • Fixed an issue that resulted in a player’s Biker Clubhouse garage door not functioning
  • Fixed an issue that resulted in the screen shaking when joining another player’s session from a Biker Clubhouse
  • Fixed an issue that resulted in players being able to request and deliver vehicles they do not own from the Eclipse Blvd Garage despite not owning it
  • Fixed an issue that resulted in the ‘Exit via Helicopter’ option not working when leaving the Agency
  • Fixed an issue that resulted in players being able to trap others inside the Agency safe
  • Fixed an issue that resulted in Associates/Prospects not being given any rewards for helping their CEO/VIP/MC President deliver a vehicle from their Auto Shop

Vehicles

  • Fixed an issue that resulted in players being unable to sell a vehicle after changing the license plate
  • Fixed an issue that resulted in players being unable to move after jumping on the Kosatka just before it submerges
  • Fixed an issue that resulted in Crew emblems disappearing from vehicles
  • Fixed an issue that resulted in the headlights of vehicles requested from Agent 14 not functioning
  • Fixed an issue that resulted in the player being charged when swapping between already-owned Chaff and Flare mods for the Sparrow
  • Fixed an issue that resulted in the camera clipping while driving a Western Powersurge in first person
  • Fixed an issue that resulted in the camera clipping while riding a bicycle and aiming a weapon
  • Fixed an issue that resulted in user-generated Crew emblems being visible to restricted players when applied to non-personal vehicles
  • Fixed an issue that resulted in vehicles disappearing when sorting on in-game websites

Miscellaneous

  • Fixed an issue that resulted in players losing GTA$ every time they used the ‘Mask Audio’ option after receiving the Horror Pumpkin Mask
  • Fixed an issue that resulted in players losing all weapons and ammo when collecting pumpkins that contained peyote
  • Fixed an issue that resulted in players losing ammo after changing sessions
  • Fixed an issue that resulted in an invisible wall being present in the Palmer-Taylor Power Station
  • Fixed an issue that resulted in the Lucky Wheel menu closing and the player not receiving a winning vehicle if they took too long selecting a Property
  • Fixed an issue that resulted in players being unable to store the Service Carbine in a Gun Locker
  • Fixed an issue that resulted in the player’s torso disappearing for a short duration when swapping accessories
  • Fixed an issue that resulted in clothing clipping when worn with a Mini Dress
  • Fixed an issue that resulted in players not receiving a Knife when purchasing it from the Gun Van
  • Fixed an issue that resulted in Yung Ancestor being unable to be removed from the player’s Phone Contact Favorites
  • Fixed an issue that resulted in players being unable to see the WM 29 Pistol in the Agency Armory after unlocking it
  • Fixed an issue that resulted in the hide ‘Map Blips’ option for Junk Energy Skydiving not functioning
  • Fixed an issue that resulted in players respawning outside of bounds during a Shrinking Bounds Deathmatch
  • Fixed an issue that resulted in players seeing incorrect score values on the post-match leaderboard after completing a Sumo Adversary mode

PlayStation Specific

  • Fixed an issue that resulted in players being presented with an unresponsive welcome message after resuming from Rest Mode on PlayStation 5
  • Fixed an issue that resulted in players with restricted user generated content accounts being able to see the initials left by other players on Arcade machines
  • Fixed an issue that resulted in the reflections on mirrors diminishing at certain times of day on PlayStation 5
  • Fixed an issue that resulted in halos being seen around the weapons of Ammu-Nation at certain times of day on PlayStation 5
  • Fixed an issue that resulted in players being unable to access the PlayStation Store and purchase GTAV Story Mode following a lost internet connection
  • Fixed an issue that resulted in players being unable to sign up for GTA+ when selecting a Tiger Shark Card for purchase

Xbox Specific

  • Improved the lighting fidelity seen through the windows during the Story Mode Mission Dead Man Walking on Xbox Series X|S

PC Specific

  • Fixed multiple issues relating to stability and security

PlayStation 5 / Xbox Series X|S Specific

  • Numerous improvements to raytracing performance have been implemented across multiple parts of the game on both PlayStation 5 and Xbox Series X|S
  • Fixed an issue that resulted in players being unable to progress through the Gunrunning or Executive introductions after selecting them from the Career Builder
  • Fixed an issue that resulted in the Survival and Open Wheel Series missing from the Quick GPS list in the Interaction Menu
  • Improved the lighting fidelity seen around flames when firing incendiary ammo
  • Fixed multiple issues that resulted in improper text alignment on the landing page when playing on Asian language settings

Editor

  • Fixed an issue that resulted in the Jingle Bell Sound Effects not playing in the Replay Editor

Creator

  • Fixed an issue that resulted in players losing functionality after exiting the lobby of a created Deathmatch
  • Fixed an issue that resulted in players being able to gain weapons in Freemode after using them in a Deathmatch
  • Fixed an issue that resulted in dynamic props and objects not spawning in Survival
  • Fixed an issue that resulted in a team not moving onto the next Modifier Set when checking if they have fallen below a percentage of their lives
  • Fixed an issue that resulted in the killstreak modifier not overwriting lower priority modifiers
  • Fixed an issue that resulted in players not receiving ammo on a kill despite using an ‘on kill’ Modifier Set to give ammo to the current weapon
  • Fixed an issue that resulted in an incorrect error message appearing when attempting to save/publish a Creator game mode that contains a forbidden title, description, or tag
  • Fixed an issue that resulted in the maximum players per team of a Deathmatch not updating with the set ratio
  • Fixed an issue that resulted in the Musket weapon incorrectly appearing in the Rifle weapon category of the Creator despite being a Shotgun

That’s about it. Don’t forget to bookmark our GTA Online game hub for the latest news on its weekly updates.

Source: Rockstar Support

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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The Elder Scrolls V: Skyrim Surpasses 60 Million in Lifetime Sales

Bethesda Game Studios has announced that its open-world RPG, The Elder Scrolls V: Skyrim has doubled its sales figure since the company last revealed its official sales figure, to crossing a whopping 60 million in lifetime sales.

In an interview with IGN following the Starfield Direct, Todd Howard revealed the newest sales figure for Skyrim. When asked about how many of the 1000 planets in Starfield will players be directed towards while playing the main story, Howard says that we’d only see a small fraction of the galaxy through the main story.

Howard cites an example of Skyrim to answer the question, and reveals the updated sales figure. Find the full quote from Todd Howard below:

“We’re sitting here, it’s 12 years after Skyrim, we’re looking at a game that has over 60 million copies (sold), and all these people playing it, are still playing it. So we have learned that we need to build in from the beginning. A game that has this long term play thought of. …Hopefully, people are playing Starfield a long time from now.”

Check out the full interview with Todd Howard right here:

Bethesda last updated Skyrim’s sales figures back in 2016, where it sold a total of 30 million copies. Since then, sales have doubled in roughly seven years. It’s even more impressive when you factor in that The Elder Scrolls V: Skyrim was released back in 2011, and is continuing to sell in 2023.

Bethesda and Howard are now focused fully on Starfield, which launches exclusively for Xbox Series X|S and PC on September 6. You can read more about the upcoming sci-fi RPG below:

More Starfield Reading:

Source: IGN

Ibrahim Kabir

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R6 Siege Update 1.000.056 Released for Y8S2.1 This June 13

Ubisoft has deployed (Rainbow Six) R6 Siege update 1.000.056 on all platforms this June 13, and this delivers a host of fixes related to operators, the UI and loads more! Called the Y8S2.1 title update, read on for the new R6 Siege patch notes and file sizes for each platform.

R6 Siege Update 1.000.056 Patch Notes | R6 Siege Update June 13 Patch Notes:

Y8S2.1 PATCH SIZE

Find the download sizes for each platform below.

  • Ubisoft Connect: 0.92 GB
  • Steam: 0.69 GB
  • Xbox One: 1.00 GB
  • Xbox Series X: 1.23 GB
  • PS4: 1.13 GB
  • PS5: 1.10 GB

FEATURE

Custom game team mixer

  • New button added to allow hosts in custom online games to randomize teams.

BUG FIXES

GAMEPLAY

FIXED – Grim is missing from the Operators roster in the Golden Gun game mode.

FIXED – Dummy Health option doesn’t affect newly spawned dummies.

FIXED – Terrain destruction is not reproduced when players join a match in progress.

FIXED – Players get trapped when spawning at 1F Vending Stair of the Nighthaven map.

FIXED – FPS drops when Solis’ SPEC-IO Electro Sensor scans Sens’ R.O.U. Projector System.

FIXED – Opponents can activate devices that stick to walls from behind barricades.

FIXED – Barricades are destroyed after shooting 20 bullets into a specific spot to avoid the “vault” prompt.

FIXED – Loadout is randomized when eliminated for the first time in an arcade match in progress and spawning as a random Operator.

FIXED – Various Team Deathmatch issues.

LEVEL DESIGN

FIXED – Defenders are detected outside when navigating in B Old Office of the Villa map.

FIXED – Unfair line of sight can be gained using Azami’s Kiba Barrier to vault on to a table at 2F Yellow Stairs of the Consulate map.

FIXED – Record player can’t be broken at 1F Lounge of the Emerald Plains map.

FIXED – Unintended line of sight towards 1F Visa Office through the drone vent on the eastern wall at EXT Parking of the Consulate map.

FIXED – Exploitable line of sight from a table at 1F West Corridor of the Consulate map.

FIXED – Exploitable line of sight on stacked supply crates at 1F Piano Room of the Consulate map.

FIXED – Players get stuck in the generator after rappelling at EXT Garage Way of the Consulate map.

FIXED – Players can spawn kill from 2F catering on players exiting Police Line spawn of the Consulate map.

FIXED – Collison, asset, and texture issues on various maps.

AUDIO

FIXED – SFX missing when hitting Azami’s Kiba Barrier with a shield.

FIXED – Multiples voice lines plays when Fenrir’s F-NATT Dread Mine is thrown.

FIXED – Voice chat audio comes from Windows default devices instead of selected options in-game.

FIXED – Incorrect SFX play when Brava’s Kludge Drone hacks Fenrir’s F-NATT Dread Mine.

FIXED – Various audio issues.

OPERATORS

FIXED – Ace’s S.E.L.M.A. Aqua Breacher can’t break wooden floors with carpet over it.

FIXED – Bailiff 410 reloads faster when activating Fenrir’s F-NATT Dread Mine.

FIXED – FPS drop occurs when Clash’s CCE Electro-Shield ability is spammed.

FIXED – Fenrir’s F-NATT Dread Mine location appears as placeholder when placed in EXT Coast Guard Roof of the Kanal map.

USER EXPERIENCE

FIXED – Multiple strings of text are missing from the Battle Pass progression tab.

FIXED – stick input when rotating camera in match replay doesn’t reflect the input by user.

FIXED – Players get an error after accepting an invite from a player that was previously in their Squad.

FIXED – Toggle for match replay missing from custom games.

FIXED – Various Shop and Customization issues.

FIXED – Various UI issues.

That’s about it for this title update. Once a new one is released, we’ll let our readers know.

Source: Ubisoft

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Rainbow Six Siege Update 2.52 Out for Patch Y8S2.1 This June 13

Rainbow Six Siege update 2.52 for patch version Y8S2.1 is out now on all platforms. This update contains bug fixes and gameplay balancing. Read on for the official Rainbow Six Siege Y8S2.1 patch notes for June 13 below.

Rainbow Six Siege Update 2.52 Patch Notes | Rainbow Six Siege Y8S2.1 Patch Notes:

Y8S2.1 PATCH SIZE

Find the download sizes for each platform below.

  • Ubisoft Connect: 0.92 GB
  • Steam: 0.69 GB
  • Xbox One: 1.00 GB
  • Xbox Series X: 1.23 GB
  • PS4: 1.13 GB
  • PS5: 1.10 GB

FEATURE

Custom game team mixer

  • New button added to allow hosts in custom online games to randomize teams.

BUG FIXES

GAMEPLAY

FIXED – Grim is missing from the Operators roster in the Golden Gun game mode.

FIXED – Dummy Health option doesn’t affect newly spawned dummies.

FIXED – Terrain destruction is not reproduced when players join a match in progress.

FIXED – Players get trapped when spawning at 1F Vending Stair of the Nighthaven map.

FIXED – FPS drops when Solis’ SPEC-IO Electro Sensor scans Sens’ R.O.U. Projector System.

FIXED – Opponents can activate devices that stick to walls from behind barricades.

FIXED – Barricades are destroyed after shooting 20 bullets into a specific spot to avoid the “vault” prompt.

FIXED – Loadout is randomized when eliminated for the first time in an arcade match in progress and spawning as a random Operator.

FIXED – Various Team Deathmatch issues.

LEVEL DESIGN

FIXED – Defenders are detected outside when navigating in B Old Office of the Villa map.

FIXED – Unfair line of sight can be gained using Azami’s Kiba Barrier to vault on to a table at 2F Yellow Stairs of the Consulate map.

FIXED – Record player can’t be broken at 1F Lounge of the Emerald Plains map.

FIXED – Unintended line of sight towards 1F Visa Office through the drone vent on the eastern wall at EXT Parking of the Consulate map.

FIXED – Exploitable line of sight from a table at 1F West Corridor of the Consulate map.

FIXED – Exploitable line of sight on stacked supply crates at 1F Piano Room of the Consulate map.

FIXED – Players get stuck in the generator after rappelling at EXT Garage Way of the Consulate map.

FIXED – Players can spawn kill from 2F catering on players exiting Police Line spawn of the Consulate map.

FIXED – Collison, asset, and texture issues on various maps.

AUDIO

FIXED – SFX missing when hitting Azami’s Kiba Barrier with a shield.

FIXED – Multiples voice lines plays when Fenrir’s F-NATT Dread Mine is thrown.

FIXED – Voice chat audio comes from Windows default devices instead of selected options in-game.

FIXED – Incorrect SFX play when Brava’s Kludge Drone hacks Fenrir’s F-NATT Dread Mine.

FIXED – Various audio issues.

OPERATORS

FIXED – Ace’s S.E.L.M.A. Aqua Breacher can’t break wooden floors with carpet over it.

FIXED – Bailiff 410 reloads faster when activating Fenrir’s F-NATT Dread Mine.

FIXED – FPS drop occurs when Clash’s CCE Electro-Shield ability is spammed.

FIXED – Fenrir’s F-NATT Dread Mine location appears as placeholder when placed in EXT Coast Guard Roof of the Kanal map.

USER EXPERIENCE

FIXED – Multiple strings of text are missing from the Battle Pass progression tab.

FIXED – stick input when rotating camera in match replay doesn’t reflect the input by user.

FIXED – Players get an error after accepting an invite from a player that was previously in their Squad.

FIXED – Toggle for match replay missing from custom games.

FIXED – Various Shop and Customization issues.

FIXED – Various UI issues.

Source: Ubisoft

Damien Seeto

Home > News

Embracer Group Announces “Restructuring Program”; Includes Cancelation of Games

Embracer Group has announced a comprehensive “restructuring” program that will take place immediately until the end of March 2024. Embracer’s restructuring program includes cancelation of games and closing studios that have low returns, leading to developers being laid off. The goal of this program is to cut costs by 10% on a yearly basis, due to the company’s debt.

The Key components of the restructuring program include:

  • Matthew Karch appointed interim Chief Operating Officer, and Phil Rogers appointed interim Chief Strategy Officer, to co-lead the program planning and implementation
  • Reduction of general overhead, corporate, publishing and SG&A costs
  • The closing of studios and termination of projects, that have not yet been announced and with low projected returns
  • Creation of a more comprehensive, centralized process for game investment and progress review, while maintaining creative freedom
  • Consolidation of companies and businesses, including review of operative group structures
  • Reduction of investments into external development with greater focus on internal development based on owned or controlled IP
  • Increased external funding of internally developed, large-budget games
  • Renewed focus on the Group’s main business areas
  • Implementing a centralized and standardized, more data-driven and precise approach to game forecasting

Embracer hasn’t revealed what studios or games will be affected by its restructuring program. However, Crystal Dynamics has clarified via Twitter that they aren’t impacted by the restructuring program. The studio will continue co-developing Xbox exclusive, Perfect Dark with The Initiative while also working on the next entry to the Tomb Raider franchise with Amazon Games. Find the full announcement below:

Thanks to everyone for reaching out and asking about the most recent news by our parent company Embracer Group
regarding the restructuring plans.

We want to reassure fans that there will be no impact to our continuing efforts with our partners at The Initiative on Perfect Dark, or our next Tomb Raider title being developed in collaboration with Amazon Games.

Lars Wingefors, CEO and co-founder of Embracer says that the restructuring program will help the company to realize untapped potential and better optimize its resources:

Today we announce a comprehensive restructuring program that will enable us to realize untapped potential in Embracer Group and better optimize the use of our resources. Across the group, we are now initiating multiple actions to strengthen our cash flow generation and leverage our portfolio of IPs to become a stronger company and setting out on a stable future to build even greater games to the benefit of gamers and fans across the globe.

We will let our readers know as soon as we learn more about this ongoing restructuring program and its affectees.

Source: Embracer Group AB

Ibrahim Kabir

Home > News

TT Isle of Man: Ride on the Edge 3 Update 1.05 Out for Bug Fixes This June 13

Developer Raceward Studio has released TT Isle of Man: Ride on the Edge 3 update 1.05 for PlayStation and Xbox. The same patch on PC is coming out at a later date. This patch features small bug fixes improvements. and no new content Check out the TT Isle of Man: Ride on the Edge 3 June 13 patch notes posted down below.

TT Isle of Man: Ride on the Edge 3 Update 1.05 Patch Notes | TT Isle of Man: Ride on the Edge 3 June 13 Patch Notes:

Info about the latest patch was revealed via the game’s official Twitter page. You can read the details down below.

Hello everyone!

As promised, today is patch day for PlayStation and Xbox consoles. The PC patch is still being checked.

Fixes:

– Performance and frame rate improvements
– Fixed LOD and pop-in issues
– Fixed grass spawning on racetrack
– Audio quality improved
– Player level cap raised up to 500

That’s it for the patch notes. We’ll update you if more patches are released in the near future.

Source: TT Isle of Man Twitter

Damien Seeto

Home > News

SMITE Update 12.56 Released for 10.6 The Season of Souls Patch This June 13

Hi-Rez has deployed SMITE update 12.56 today on all platforms to release the 10.6 The Season of Souls patch. This update includes gameplay balancing and some new content. Read on for the SMITE June 13 patch notes down below.

SMITE Update 12.56 Patch Notes | SMITE June 13 Patch Notes:

NEW GOD SKINS

Alpha Pack Fenrir

Unlimited | ColorForge Event

Spicy Ra-men Ra

Exclusive | ColorForge Event

Angel of Chaos Cthulhu

Exclusive | ColorForge Event

Little Charmer Cupid

Exclusive | ColorForge Event

National Treasure Ullr

Exclusive | Independence Chest

Hot Rod Racer Sol

Exclusive | Independence Chest

Demonic Blade King Arthur

Exclusive | Dark Dominion Battle Pass

Soul Hammer Vulcan

Exclusive | Dark Dominion Battle Pass

Shadow Spawn Loki

Exclusive | Dark Dominion Battle Pass

Ruby Ravager Chernobog

Exclusive | Dark Dominion Battle Pass

Wallpapers can be found in the Community Resource Bank
NEW EVENT – COLORFORGE: PRISM OF SOULS
Welcome to the ColorForge: Prism of Souls Event!
New ColorForge Event Skins can change colors by equipping different Dyes! Dyes can be unlocked by purchasing an Event Bundle or through the ColorForge Chest! Don’t forget to check out the Quests tab in the Event to unlock your FREE Little Charmer Cupid Skin! Also, you can earn ColorForge Chest rolls by completing weekly Quests!
  • Week 1
    • Alpha Pack Fenrir (Reward)
    • Little Charmer Cupid (Free Skin)
    • Spicy Ra-men Ra
    • Angel of Chaos Cthulhu
NEW BATTLE PASS – DARK DOMINION

 

  • Battle Pass: Dark Dominion  (800 gems)
  • Battle Pass: Dark Dominion Plus  (1400 gems)
  • Paid Track Items:

 

      • Demonic Blade King Arthur
      • Shadow Spawn Loki
      • Soul Hammer Vulcan
      • Cutesy Demonic Blade Avatar
      • Dark Dominion Loading Frame
      • Fearmonger Player Title
      • Soul Hammer Announcer Pack
      • Shadow Spawn Avatar
      • Wicked Metal Ward Skin
      • Shadow Spawn Jump Stamp
      • Skull and Bones Level Up
      • Demonic Skulls Global Emote
      • Demonic Blade Announcer Pack
      • Dominion Skull Jump Stamp

 

  • Free Track Items

 

    • Ruby Ravager Chernobog
    • Soul Hammer Avatar
    • Dagger Crossed Death Stamp
    • Flames of Darkness Recall Skin
    • Dark Dominion Music Theme
    • Soulless Player Title
When we added additional recolors in the Duality Battle Pass, we got a lot of feedback from players saying they’d prefer chests instead. So in place of the additional recolors we’ve added the following to the Dark Dominion Battle Pass:

 

 

  • 2 Battle Skins chests
  • 1 Season of Souls chest
QUALITY OF LIFE
  • Runescape Capes and Dyes can now be browsed, previewed, and equipped from the Gods -> Skins section of the game client
  • SMITE will now run on Linux systems – Special thanks to the SMITE community for helping with this. A group of players in the r/smite discord made a big impact on this change
BUG FIXES

 

  • UI
      • Fixed an issue where invalid queues would populate and be unselectable in MultiQueue
      • Fixed an issue on the Profile Loadout page where the “Update in Progress” HUD alert would randomly appear in other tabs
      • Fixed an issue where increased damage taken from specific items or God abilities would show incorrect mitigation numbers on the Recent Damage Taken and Dealt screens of the HUD
      • Fixed an issue where blocked users would populate in the Quick Party System
      • Fixed an issue with the Gamer Girl Loading Frame where the God Mastery wasn’t centered
    • General Gameplay
      • Fixed an issue where Aegis Relics were not negating all healing
      • Fixed an issue where Auto-Buy wasn’t purchasing a sixth item in Joust
      • Jungle Practice
        • Fixed an issue where the Titan could be Critically hit & Lifestealed from in this mode
  • Gods
    • The Morrigan
      • Fixed an issue where the de-transformation from her Ultimate ability would spawn a orb in Duel
    • Ah Puch
      • Fixed an issue where his Fleeting Breath ability was not properly stunning enemies that were healed during the duration
    • Rama
      • Fixed an issue where some of his abilities were reducing FPS significantly for users on the New HUD
      • Fixed an animation issue with the Taunt on his Marksman skin
    • Baba Yaga
      • Fixed an issue with her Baba Beans skin showing some auto attack stretching FX
    • Vamana
      • Updated the tooltip of his passive to mention Attack Speed is gained instead of converted
    • Danzaburou
      • Fixed an issue where his Alluring Spirits ability was doing extra damage to Enemy Gods instead of only Jungle Camps at a certain rank
    • Gilgamesh
      • Fixed an issue with the Mana values of Hero’s Advance at all ranks
    • Athena
      • Fixed an issue where some of her abilities were reducing FPS significantly for users on the New HUD
      • Fixed an issue on her One True God skin where incorrect audio was playing for VBB (Enemies have returned to base)
    • Bellona
      • Fixed an issue where some of her abilities were reducing FPS significantly for users on the New HUD
    • Serqet
      • Fixed an issue on her Nyanners skin where the incorrect audio was playing for her VSA1 (I’ll attack left lane) line
    • Ne Zha
      • Fixed an issue on the Demon Dasher skin where the VGS for Enemies Missing Left and Enemy Missing Middle were swapped
    • Artemis
      • Fixed her God Icon Avatar to match her card art
    • Cthulhu
      • Fixed an issue where his Base voice pack was not playing any audio
    • Persephone
      • Fixed an issue with her passive where she could bypass her respawn timer
      • Fixed an issue on her Ironmouse skin where the SFX from her abilities were quiet
      • Fixed an issue on her Ironmouse skin where her Base audio would play when she died
    • Ishtar
      • Fixed an issue on her Striking Archon skin where the FX flash on her Spreadshot ability was too bright
  • Items
    • Runeforged Hammer
      • Fixed an issue where this item was unpurchaseable when bought outright (Tier 3) and auto-buy not purchasing this item
    • Relic Dagger
      • Fixed an issue where this item was unpurchaseable when bought outright (Tier 3) and auto-buy not purchasing this item
BALANCE LIVE WITH THE 10.6 UPDATE
All Game Modes
A brand new season brings with it a whole new mechanic, Soul Surges! These large areas are created on player death, creating dynamic fields that can alter the pace of a teamfight. We wanted to ensure that the new zone effects were not overwhelmingly strong creating a situation that only favors the team that earned that first kill. Regardless if the fight stays in the Surge or meanders away, there will still be a reward, and an obstacle, in the minions that spawn periodically from the center of the Surge.
  • Soul Surges – General
    • When a God dies, a Soul Surge will spawn at the point of their demise.
    • Soul Surges are circular areas of effect that grant movement speed to all gods in the area, and a buff to damage dealt to gods with low health in the area.
    • While a Soul Surge is active, Spirit Minions will spawn from the center, attacking any nearby gods, and providing XP and Gold when slain.
    • Any additional God deaths anywhere on the map cause the area to expand in size and extend in duration.
    • After the time expires, there is a global Soul Surge cooldown for all players.
  • Soul Surge Area Rules
    • Initial Duration 30s
    • Additional Deaths
      • Increase in size by 10 radius
      • Increase Duration of the area by 15s
      • Caps at 4 deaths after the first
    • Respawn time 2m (shown on all players debuff bar)
      • Any deaths during this 2m window will not spawn a new Soul Surge
  • Soul Surge Area Buff Effect
    • All players in the area gain
      • 15% Increased Movement Speed
      • While Below 50% HP, all basic attacks and abilities you hit enemy gods with will apply a burn that deals 2% of the current HP every 0.5s for 2s (4 ticks)
      • Dying inside the Soul Surge reduces your respawn timer by 50% – this effect applies to all modes except Conquest
  • Soul Surge Spirit
    • This is a ranged neutral aggressive minion that has a 15s lifetime, and can pass through players and player-made walls
    • A new Spirit will spawn every 10s while a Surge is active
    • Provides: 30xp, 12 gold (1.5g, 9xp per level)
    • Also Provides: 265HP, 25 magical power (6 power, 2prots, 100hp increase per level)
  • Shutdown Nerfs
    • Decreased Shutdown Reward from 200 XP and 50 Gold to 150 XP and 35 Gold
  • Ranked Reset 10. 6 Year 10 Season 3
    • Ranked Players at all MMR values will have some sort of reset applied to them in Ranked Conquest, Ranked Joust, and Ranked Duel.
    • Capped MMR 3500 players will be reset to 3000, and this effect gets proportionally weaker down the MMR Scale. Players close to 1500 will notice only a very slight reset.
    • Masters and GM Will be reset to Diamond 1
    • All other Ranks will retain their current rank, and it will update after the first match depending on their new MMR after a win or loss + the reset.
  • Assault
    • Remove Cthulhu from Tier 3 Healers, will no longer be counted as a healer
    • Remove Shiva from Tier 3 Healers, will no longer be counted as a healer
    • Increase Ix Chel from Tier 3 to Tier 2 Healers
Conquest
Year 10 Season 3 Conquest has a large focus on making sure the games are action-packed and interesting. Between the two new Conquest objectives and the game-wide Soul Surges, we expect each game to feel fresh and exciting while still preserving the competitive nature of the mode. The Stygian Beacons create new moments of intrigue, centered around the Mid Lane. While it can be important to gain the stacking rewards, sometimes choosing to avoid a fight and farm can be the better choice. The Unleashed Titans are a mechanic we definitely wanted to present to players but also at a level of strength that shouldn’t feel too frustrating.
  • Art update – Conquest in the Underworld!
    • The Conquest Map has sunken to the Underworld! This map-wide art update brings a unique tone shift to the map with a variety of brand new death-themed assets. The Duo Lane is now the bank of the River Styx, and massive skeletons adorn the arches of the lanes and jungle.
  • Geometry changes
    • The Mid Lane is now noticeably wider, shifted closer to solo lane, and has all new pathing on the entrance to it from the Gold Fury side.
    • Blue and Red camp pathing has been adjusted for quicker rotations between the camp and the nearby lanes.
  • Stygian Beacon Capture Point
    • This is a NEW Capture Point style objective located just outside the middle of the Mid Lane.
    • Stand in the area in greater numbers than your opponents to capture it.
    • The Stygian Beacon will always activate exactly 3 times each match of Conquest.
    • The team that successfully captures the Beacon will gain a permanent stacking buff that increases their damage dealt to enemy Towers, Phoenixes, and the Titan, as well as team-wide Gold and XP.
    • Beacon Rewards:
      • The permanent buff grants 5% additional damage to structures and Unleashed Titans, and 1% additional move speed per stack
        • 4 Gold per minute of match time
        • 5 XP per minute of match time
        • Gold and XP are awarded to all 5 players equally, regardless of their proximity to the capture point
          • Roughly 48 Gold and 60 XP to all 5 players on the capturing team of the first Beason
    • Beacon Capture Rules
      • This first capture point opens up at the 12 minute mark.
      • The following capture points will open up 6m after the previous capture.
      • Whoever has more players on the Beacon will earn progress toward a capture
      • Having more players on the Beacon will capture it faster
      • Each additional player contributes 1/5th of the original capture speed
      • After the Stygian Beacon has been captured 3 times in a match, the Titans will unleash and the Beacon will deactivate for the remainder of the match
  • Unleash The Titans
    • After the 3rd and final Stygian Beacon – The Titans will break from the Binds of Tartarus and become UNLEASHED.
    • The lane with the most total structure health will be highlighted, and after a slight delay, the Titans will march down it.
    • The Titans will meet in the middle of that lane, and face off with their melee attacks as well as with 2 new abilities.
    • Deplete an Unleashed Titan’s Health bar to repel it, teleport it back to base, and then continue to push to victory with the surviving Titan!
    • Unleashed Titans are symmetrical, and use a separate health pool from their health they have while bound in base. Slay a Titan in the base before or after this encounter to end the match and win the game.
    • While the Unleashed Titans are out, there will not be a Titan back at base to hit.

Conquest Balance

Over the course of Season 2 we have had a lot of feedback that games might be starting to get a little bit too long, and we agree. Some of the reasons why were the efforts we made to make sure snowball was kept in check and games felt fair but this Season we wanted to rebalance those scales and get us closer to a healthier outcome. Several of the changes made here will be focusing on making safe farm less rewarding and contestable farm more-so. We don’t want to over-correct and plan to keep an eye on how these changes feel, especially with the new mechanics.
  • Order Titan
    • This character has received an art update!
  • Fire Giant
    • Increased respawn delay from 4 to 5 minutes
    • Fire Giant’s Might
      • Increased buff duration from 3 to 4 minutes (revert from 10R3)
      • Decreased Magical Power granted from 85 to 75 (partial revert from 10R3)
      • Decreased Physical Power granted from 60 to 55 (partial revert from 10R3)
    • Fire Giant’s Rage
      • Increased buff duration from 3 to 4 minutes (revert from 10R3)
      • Increased bonus Damage vs Structures modifier from 30% to 40%
      • Decreased Magical Power granted from 110 to 100 (revert from 10R3)
      • Decreased Physical Power granted from 70 to 65 (revert from 10R3)
  • Titans
    • Decreased base Health from 12500 to 11750
    • Decreased scaling Health from Structures from 750 to 650
  • Towers & Phoenixes
    • Bastions
      • Increased Damage Reduction buff to T1 Towers from 15% to 25%
      • Decreased Health from 1500 to 1200
      • Decreased Physical Protection from 65 to 50
      • Decreased Magical Protection from 55 to 30
    • Phoenix
      • Decreased Health from 3400 to 3000
  • Pyromancer
    • Increased base Team Gold Reward from 70 to 85
  • Oracles
    • Increased base XP Reward from 40 to 50
    • Increased base Gold Reward from 33 to 38
  • Shield Buff Scorpion (Duo Lane)
    • Increased base XP Reward from 45 to 60
    • Increased base Gold Reward from 20 to 38
  • Cooldown Buff Scorpion (Solo Lane)
    • Increased base XP Reward from 55 to 70
    • Increased base Gold Reward from 40 to 50
  • Mid Harpies
    • Pushed up initial Mid Harpies spawn time from 1:30 → 1:00
    • Increased base XP Reward from 34 to 42
    • Increased base Gold Reward from 12 to 18
  • Damage Camp
    • Red Buff Holder
      • Decreased base Gold Reward from 62 to 60
    • Red Buff Guard (Mini)
      • Decreased base Gold Reward from 26 to 22
  • Speed Camps
    • Yellow Buff Holder
      • Decreased base Gold Reward from 62 to 60
    • Yellow Buff Guard (Mini)
      • Decreased base Gold Reward from 26 to 22
  • Void Camp
    • Purple Buff Holder
      • Decreased base Gold Reward from 62 to 60
    • Purple Buff Guard (Mini)
      • Decreased base Gold Reward from 26 to 22
  • Cyclops Chests
    • Decreased Gold deficit gained per chest from 1.6% to 1.0%
Items

New Glyphs

RELIC DAGGER
The first of the items to get Glyphs in Season of Souls is Relic Dagger! Relic Dagger has long been an item that Supports love for those situations where certain Relics will be at a premium. Introducing two Glyphs that lean into that Utility identity of Relic Dagger should reward those players that love to buy specialized items to shut down their competition. In 10.1 we removed a chunk of Tier 3 items, saying that if they were sorely missed we would be bringing them back in other ways. Witchblade has been one of the most popular community suggestions to return, and we are excited to reintroduce the Attack Speed Reduction Aura with Bewitched Dagger! Eldritch Dagger is a bit more broad in its potential applications, allowing Supports to gain plenty of survivability even activating offensive Relics like Belt of Frenzy and giving them the leg up in the Ward wars later in the game.
  • Relic Dagger will now have two Glyphs:
    • Bewitched Dagger & Eldritch Dagger

BEWITCHED DAGGER
  • PASSIVE – Your relics receive 40s Cooldown Reduction
  • GLYPH – All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

ELDRITCH DAGGER
  • PASSIVE – Your relics receive 40s Cooldown Reduction.
  • GLYPH – When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 10s.

RUNEFORGED HAMMER
Warriors that need more Defense have been turning towards Breastplate of Valor or Heartward Amulet Glyphs since their initial introductions. But Warriors that are able to be more aggressive have lacked a Glyph option that allows their dive to be more effective. Flameforged Hammer is going to synergize beautifully with Warriors that are happy to build Gladiator’s Shield and stack Protections, while Runebreaking Hammer allows Warriors to help set up a teamfight with a strong effect that heavily punishes teams that stay too close together.
  • Runeforged Hammer will now have two Glyphs:
    • Flameforged Hammer & Runebreaking Hammer

FLAMEFORGED HAMMER
  • PASSIVE – Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 10% more damage. This can only occur once every 15 seconds.
  • GLYPH – Additionally, enemy gods within the rune are burned, dealing 5 + 10% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 3s after leaving it.

RUNEBREAKING HAMMER
  • GLYPH – Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 10% less damage and take 10% more damage for 3s. This can only occur once every 15s.

PRIDWEN
Last but not least, we have Pridwen. Both Supports and Solo Laners have loved this item in previous metas, but recently have been looking towards other options. By introducing Glyphs to Pridwen, we hope that those tanky initiators will once again find room in their builds for Pridwen. Glorious Pridwen will let users double up on the shield, whereas Reverent Pridwen are for those moments where you need the biggest shield possible right away. It’s also worth pointing out that the damage on the explosion is not tied to the shield’s initial HP, but instead based on a percentage of Protections from items.
  • Pridwen will now have two Glyphs:
    • Glorious Pridwen & Reverent Pridwen

GLORIOUS PRIDWEN
  • GLYPH – When your Ultimate ability has finished casting, you create an explosion, dealing 75% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

REVERENT PRIDWEN
  • GLYPH – When your Ultimate ability has finished casting, you gain a Shield equal to 200% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Game-Wide Item Stat Reductions

Year 10 we really wanted to focus on seasonal changes that were centered around broad issues the players have been having. Last year’s TTK changes were designed and implemented based on feedback that burst was starting to get too high, especially in the early game where a few gods can create killing opportunities with a single round of abilities/attacks. There were scaling changes that were expected to help alleviate similar issues in the late game and the intention was always to make sure we ended up at a healthier spot. Lately we have noticed the sentiment has once again revolved around how the burst damage is too high, specifically in the late game due to itemization. As always we take community feedback very seriously and have come up with the following changes for this season. As usual there will be many areas that will need to be addressed and readdressed due to the collateral nature of sweeping changes but we will continue to listen out for your feedback and evaluate how the new season’s games progress.
  • ALL Tier 3 items will receive the following changes
    • Decreased Physical Power and Magical Power base stats from items by 30%
    • Decreased Health, Physical Protection and Magical Protection base stats from items by 15%
      • Rounded to increments of 5
    • Decreased Item Passives that Provide Power, Health, or Protections by a similar amount as the item’s base stats
  • The only Unchanged items are:
    • Odysseus’ Bow
    • Toxic Blade
  • Goals
    • Change the feel of the power curve, especially in the mid to late game.
    • Make Power and Prot caps harder to reach and more meaningful to reach.
    • Decrease burstiness of DPS vs DPS combat.
    • Empower tanks and tanky builds by nerfing HP and Protections less than Power.

Nerfed Items

These are items that generally perform well enough and will get the standard 30% or 15% stat reduction.
A few items will see additional nerfs if they have been overperforming. Specifically Aura items are also being addressed in this pass in order to reduce their potency for allies but maintain their strength for the wielder.

ARONDIGHT
  • Decreased Physical Power from 75 to 50

ASI
  • Decreased Physical Power from 55 to 40

ATALANTA’S BOW
  • Decreased Physical Power from 40 to 30

BANCROFT’S TALON
  • Decreased Magical Power from 100 to 70
  • Decreased Max Magical Power gained from the passive from 100 to 70

(GLYPH) BANCROFT’S CLAW
  • Decreased Magical Power from 100 to 70
  • Decreased Max Magical Power gained from the passive from 100 to 70

BERSERKER’S SHIELD
  • Decreased Physical Protection from 60 to 50
  • Decreased Health from 150 to 100

BLADED BOOMERANG
  • Decreased Physical Power from 40 to 30

BLOODFORGE
  • Decreased Physical Power from 75 to 50

BOOK OF THOTH
  • Decreased Magical Power from 70 to 50
  • Decreased Magical Power conversion from 6% to 4%

EVOLVED BOOK OF THOTH
  • Decreased Magical Power from 70 to 50
  • Decreased Magical Power conversion from 8% to 6%

BRAWLER’S BEAT STICK
  • Decreased Physical Power from 55 to 40

BREASTPLATE OF VALOR
  • Decreased Physical Protection from 65 to 55

(GLYPH) BREASTPLATE OF DETERMINATION
  • Decreased Physical Protection from 65 to 55

(GLYPH) BREASTPLATE OF VIGILANCE
  • Decreased Physical Protection from 65 to 55

BREASTPLATE OF REGROWTH
Breastplate of Regrowth is getting a bigger nerf due to its prevalence and strength. Gods with built in sustain already have an extra degree of survivability, and the movement speed from Breastplate of Regrowth has been making those gods a little too hard to lock down.
  • Decreased Physical Protection from 55 to 45
  • Decreased Movement Speed from 30% to 20%

CADUCEUS CLUB
  • Decreased Physical Power from 30 to 20
  • Decreased Health from 250 to 200
  • Decreased Movement Speed Aura from 4% to 3%

CANNONEER’S CUIRASS
  • Decreased Physical Protection from 30 to 25
  • Decreased Magical Protection from 30 to 25
  • Decreased Health from 300 to 250

CHARON’S COIN
  • Decreased Magical Power from 90 to 65

EVOLVED CHARON’S COIN
  • Decreased Magical Power from 90 to 65

CHRONOS’ PENDANT
  • Decreased Magical Power from 100 to 70

CONTAGION
  • Decreased Physical Protection from 60 to 50
  • Decreased Health from 150 to 100

DEATHBRINGER
  • Decreased Physical Power from 40 to 30

(GLYPH) ENVENOMED DEATHBRINGER
  • Decreased Physical Power from 40 to 30

(GLYPH) MALICIOUS DEATHBRINGER
  • Decreased Physical Power from 40 to 30

DEMON BLADE
  • Decreased Attack Speed from 15% to 10%

DEMONIC GRIP
  • Decreased Magical Power from 70 to 55

DEVOURER’S GAUNTLET
  • Decreased Physical Power from 35 to 30
  • Decreased Physical Power gain from stacks from 0.7 to 0.4

EVOLVED DEVOURER’S GAUNTLET
  • Decreased Physical Power from 70 to 50

DIVINE RUIN
  • Decreased Magical Power from 100 to 70

DOMINANCE
  • Decreased Physical Power from 55 to 40

DOOM ORB
  • Decreased Magical Power from 130 to 90

EMPEROR’S ARMOR
  • Decreased Physical Protection from 60 to 50
  • Decreased Health from 300 to 250
  • Decreased the attack speed debuff on enemy structures from 40% to 30%
  • Decreased the attack speed buff on allies structures from 50% to 30%

EROSION
  • Decreased Physical Protection from 30 to 25
  • Decreased Magical Protection from 30 to 25
  • Decreased Health from 350 to 300

FAE-BLESSED HOOPS
  • Decreased Magical Protection from 50 to 40
  • Decreased Health from 300 to 250

FAIL-NOT
  • Decreased Physical Power from 40 to 35

GAUNTLET OF THEBES
  • Decreased Health from 250 to 200
  • Decreased Max stacks from 55 to 45

EVOLVED GAUNTLET OF THEBES
  • Decreased Physical Protection from 55 to 45
  • Decreased Magical Protection from 55 to 45
  • Decreased Health from 250 to 200

GENJI’S GUARD
  • Decreased Magical Protection from 70 to 60
  • Decreased Health from 150 to 100

GLADIATOR’S SHIELD
  • Decreased Physical Protection from 50 to 40
  • Decreased Health from 200 to 150

GOLDEN BLADE
  • Decreased Physical Power from 35 to 25

GRIFFONWING EARRINGS
  • Decreased Physical Power from 55 to 40
  • Decreased Magical Power from 80 to 60

HASTENED KATANA
  • Decreased Physical Power from 25 to 20

HEARTWARD AMULET
Part of the Aura shifts as outlined previously.
  • Decreased Magical Protection from 55 to 45
  • Decreased Health from 250 to 200
  • Decreased Magical Protection Aura from 20 to 15

(GLYPH) AMULET OF THE STRONGHOLD
  • Decreased Magical Protection from 55 to 45
  • Decreased Health from 250 to 200
  • Decreased Magical Protection Aura from 20 to 15

HYDRA’S LAMENT
  • Decreased Physical Power from 40 to 30

JOTUNN’S WRATH
  • Decreased Physical Power from 40 to 35

LAST GASP
  • Decreased Magical Power from 100 to 70
  • Decreased Health from 200 to 150

LOTUS SICKLE
  • Decreased Physical Protection from 25 to 20
  • Decreased Health from 300 to 250

MAGI’S CLOAK
  • Decreased Physical Protection from 30 to 25
  • Decreased Magical Protection from 30 to 25

(GLYPH) MAGI’S REVENGE
  • Decreased Physical Protection from 30 to 25
  • Decreased Magical Protection from 30 to 25

(GLYPH) MAGI’S SHELTER
  • Decreased Physical Protection from 30 to 25
  • Decreased Magical Protection from 30 to 25

MAIL OF RENEWAL
  • Decreased Physical Protection from 20 to 15
  • Decreased Magical Protection from 20 to 15
  • Decreased Health from 350 to 300

MANTLE OF DISCORD
  • Decreased Physical Protection from 55 to 45
  • Decreased Magical Protection from 55 to 45

MYSTICAL MAIL
  • Decreased Physical Protection from 40 to 35
  • Decreased Health from 250 to 200

OBSIDIAN SHARD
  • Decreased Magical Power from 90 to 65

ONI HUNTER’S GARB
  • Decreased Magical Protection from 60 to 50
  • Decreased Health from 200 to 150

PESTILENCE
  • Decreased Magical Protection from 80 to 70
  • Decreased Health from 250 to 200

PHALANX
  • Decreased Physical Protection from 60 to 50
  • Decreased Health from 200 to 150

POLYNOMICON
  • Decreased Magical Power from 95 to 65

PRIDWEN
  • Decreased Physical Protection from 30 to 25
  • Decreased Magical Protection from 30 to 25
  • Changed Explosion damage to scale off of Total Protections from Items and Abilities instead of the initial Shield Health

PROPHETIC CLOAK
Part of the Aura shifts as outlined previously. The Protection thresholds for bonus Mitigations also have not been adjusted which will inherently make them harder to obtain and require more investment.
  • Decreased Health from 150 to 100
  • Decreased Protections from Passive Aura from 2 to 1 per stack

EVOLVED PROPHETIC CLOAK
  • Decreased Health from 150 to 100
  • Decreased Protections from Passive Aura from 30 to 20

PYTHAGOREM’S PIECE
  • Decreased Magical Power from 50 to 40
  • Decreased Health from 250 to 200
  • Decreased Passive Magical Power from 30 to 20
  • Decreased Passive Physical Power from 20 to 15

QIN’S SAIS
The passive for this item will now deal even less damage to squishier targets.
  • Decreased Physical Power from 40 to 30
  • Decreased Passive scaling threshold floor from 3% at 2000 Health to 1.5% at 2250 Health

RAGE
  • Decreased Physical Power from 35 to 30
  • Increased number of stacks needed to evolve from 4 to to 5
  • Decreased Critical Strike Chance per stack from 2.5% to 2%
  • Decreased Physical Power per stack from 5 to 3

EVOLVED RAGE
  • Decreased Physical Power from 55 to 45

REJUVENATING HEART
  • Decreased Magical Power from 70 to 50
  • Decreased Health from 300 to 250

RELIC DAGGER
  • Decreased Health from 350 to 300

ROD OF ASCLEPIUS
  • Decreased Magical Power from 90 to 60
  • Decreased Health from 250 to 200

ROD OF TAHUTI
  • Decreased Magical Power from 140 to 100
  • Decreased Passive scaling power from 20% to 15%

RUNEFORGED HAMMER
  • Decreased Physical Power from 35 to 25
  • Decreased Health from 250 to 200
  • Decreased Cost from 2400 to 2300

SEKHMET’S SCEPTER
  • Decreased Physical Power from 45 to 35
  • Decreased Health from 200 to 150

SERRATED EDGE
  • Decreased Physical Power from 35 to 25

SHADOWDRINKER
  • Decreased Physical Power from 50 to 35

SHOGUN’S KUSARI
  • Decreased Magical Protection from 50 to 40
  • Decreased Health from 150 to 100

SILVERBRANCH BOW
  • Decreased Physical Power from 35 to 25
  • Decreased Max Stacks from 100 to 20

SOUL EATER
  • Decreased Physical Power from 30 to 25

EVOLVED SOUL EATER
  • Decreased Physical Power from 50 to 40

SOUL GEM
  • Decreased Magical Power from 90 to 60
  • Decreased Health from 150 to 100

SOUL REAVER
The passive for this item will now deal even less damage to squishier targets.
  • Decreased Magical Power from 95 to 65
  • Decreased Passive scaling threshold floor from 2% at 2000 Health to 1% at 2250 Health

SOVEREIGNTY
  • Decreased Physical Protection from 40 to 35
  • Decreased Health from 250 to 200

SPEAR OF DESOLATION
  • Decreased Magical Power from 100 to 70

SPEAR OF THE MAGUS
  • Decreased Magical Power from 110 to 75

SPECTRAL ARMOR
  • Decreased Physical Protection from 60 to 50
  • Decreased Health from 200 to 150
  • Decreased Passive Power from 15 Physical Power and 20 Magical Power per stack to 10 and 15

SPHINX’S BAUBLES
  • Decreased Physical Power from 50 to 40
  • Decreased Magical Power from 80 to 60
  • Decreased Cost from 2550 to 2450

SPIRIT ROBE
  • Decreased Physical Protection from 40 to 35
  • Decreased Magical Protection from 40 to 35

STAFF OF MYRDDIN
  • Decreased Magical Power from 105 to 75

STONE OF BINDING
  • Decreased Physical Protection from 40 to 35
  • Decreased Magical Protection from 40 to 35
  • Decreased Health from 250 to 200
  • Decreased Passive Protection reduction per level from 1 to 0.8 * your level

TABLET OF DESTINIES
  • Decreased Magical Power from 90 to 65
  • Decreased Health from 150 to 100

THE CRUSHER
  • Decreased Physical Power from 50 to 35

THE EXECUTIONER
  • Decreased Physical Power from 40 to 30

(GLYPH) THE FEROCIOUS EXECUTIONER
  • Decreased Physical Power from 40 to 30

(GLYPH) THE HEAVER EXECUTIONER
  • Decreased Physical Power from 40 to 30

TITAN’S BANE
  • Decreased Physical Power from 50 to 35

TRANSCENDENCE
  • Decreased Physical Power from 35 to 25
  • Decreased Physical Power conversion from 3% to 2%

EVOLVED TRANSCENDENCE
  • Decreased Physical Power from 35 to 25
  • Decreased Physical Power conversion from 3% to 2%

TYPHON’S FANG
  • Decreased Magical Power from 85 to 60

VITAL AMPLIFIER
  • Decreased Physical Power from 40 to 30
  • Decreased Health from 200 to 150

WARLOCK’S STAFF
  • Decreased Magical Power from 95 to 65
  • Decreased Health from 150 to 100
  • Decreased Magical Power per stack from 0.8 to 0.6

EVOLVED WARLOCK’S STAFF
  • Decreased Magical Power from 155 to 110
  • Decreased Health from 225 to 200

WINGED BLADE
  • Decreased Magical Protection from 25 to 20
  • Decreased Health from 200 to 150

Nerfed Starter Item Upgrades

SENTINEL’S BOON
  • Decreased Physical Protection from 45 to 40
  • Decreased Magical Protection from 45 to 40
  • Decreased Health from 300 to 250

SENTINEL’S EMBRACE
Part of the Aura shifts as outlined previously.
  • Decreased Physical Protection from 30 to 25
  • Decreased Magical Protection from 30 to 25
  • Decreased Health from 200 to 150
  • Decreased Aura Protections from 80 to 60
  • Decreased Passive Self Protections 40 to 30

COMPASSION
  • Decreased Magical Protection from 60 to 50
  • Decreased Health from 300 to 250

HEROISM
  • Decreased Health from 400 to 350

BUMBA’S SPEAR
  • Decreased Physical Power from 70 to 50
  • Decreased Magical Power from 105 to 75

BUMBA’S HAMMER
  • Decreased Physical Power from 60 to 45
  • Decreased Magical Power from 80 to 60
  • Decreased Health from 150 to 100

TAINTED BREASTPLATE
  • Decreased Physical Power from 50 to 35
  • Decreased Magical Power from 75 to 55
  • Decreased Physical Protection from 80 to 70
  • Decreased Magical Protection from 30 to 25

TAINTED AMULET
  • Decreased Physical Power from 30 to 20
  • Decreased Magical Power from 50 to 35
  • Decreased Physical Protection from 30 to 25
  • Decreased Magical Protection from 90 to 75

WAR BANNER
  • Decreased Physical Protection from 40 to 35
  • Decreased Magical Protection from 40 to 35
  • Decreased Health from 300 to 250

SPARTAN FLAG
  • Decreased Physical Power from 40 to 30
  • Decreased Magical Power from 65 to 50
  • Decreased Health from 300 to 250

DEATH’S EMBRACE
  • Decreased Physical Power from 65 to 45
  • Decreased Magical Power from 110 to 80
  • Decreased Health from 200 to 150

DEATH’S TEMPER
  • Decreased Physical Power from 50 to 35
  • Decreased Magical Power from 75 to 50
  • Decreased Health from 100 to 75

SEER OF THE JUNGLE
  • Decreased Physical Power from 70 to 50
  • Decreased Magical Power from 100 to 70
  • Decreased Physical Protection from 40 to 35

PROTECTOR OF THE JUNGLE
  • Decreased Physical Power from 70 to 50
  • Decreased Magical Power from 100 to 70
  • Decreased Physical Protection from 35 to 30
  • Decreased % Protection Buff on the passive from 12% to 7%

DIAMOND ARROW
  • Decreased Basic Attack Damage from 80 to 70
  • Decreased Health from 150 to 100

ORNATE ARROW
  • Decreased Basic Attack Damage from 70 to 60
  • Decreased Health from 150 to 100

HUNTER’S COWL
  • Decreased Physical Power from 70 to 50

LEADER’S COWL
  • Decreased Physical Power from 70 to 50
  • Decreased Health from 300 to 250

BLOOD-SOAKED SHROUD
  • Decreased Magical Power from 110 to 80
  • Decreased Health from 350 to 300

SACRIFICIAL SHROUD
  • Decreased Magical Power from 125 to 95
  • Decreased Physical Protection from 50 to 40

SIGIL OF THE OLD GUARD
  • Decreased Physical Power from 35 to 25
  • Decreased Physical Protection from 45 to 40
  • Decreased Magical Protection from 75 to 65
  • Decreased Health from 200 to 150

INFUSED SIGIL
  • Decreased Physical Power from 50 to 35
  • Decreased Physical Protection from 35 to 30
  • Decreased Magical Protection from 35 to 30
  • Decreased Health from 350 to 300

SUNDERING AXE
  • Decreased Physical Power from 40 to 30
  • Decreased Magical Power from 65 to 45
  • Decreased Physical Protection from 30 to 25
  • Decreased Magical Protection from 30 to 25

AXE OF ANIMOSITY
  • Decreased Physical Protection from 35 to 30
  • Decreased Magical Protection from 35 to 30
  • Decreased Health from 300 to 250

BLUESTONE BROOCH
  • Decreased Physical Power from 45 to 30
  • Decreased Health from 200 to 150

CORRUPTED BLUESTONE
  • Decreased Physical Power from 50 to 35
  • Decreased Health from 150 to 100

ARCHMAGE’S GEM
  • Decreased Magical Power from 120 to 85

GEM OF FOCUS
  • Decreased Magical Power from 100 to 70
  • Decreased Health from 150 to 100

PENDULUM OF AGES
  • Decreased Magical Power from 90 to 60
  • Decreased Magical Power from the passive from 10 Power per 10% mana to 7 Power per 10% mana

THE ALTERNATE TIMELINE
  • Decreased Magical Power from 70 to 50
  • Decreased Physical Protection from 45 to 40
  • Decreased Magical Protection from 45 to 40

MANIKIN MACE
  • Decreased Physical Protection from 30 to 25
  • Decreased Health from 100 to 75

MANIKIN HIDDEN BLADE
  • Decreased Physical Power from 60 to 45
  • Decreased Magical Power from 90 to 65
  • Decreased Physical Protection from 30 to 25

Shifted Items

These are items that aren’t performing as well right now, and will get buffs along with their 30% or 15% stat reduction. These include: Tank Items, Mage ADC Items, and DPS Class Glyphs

ABSOLUTION
  • Decreased Magical Protection from 70 to 60
  • Decreased Health from 250 to 200
  • Increased the Passive CC-Immunity from 0.6s to 1s
  • Added a 10% Mana heal on hit of the passive

ABYSSAL STONE
  • Decreased Physical Protection from 40 to 35
  • Decreased Magical Protection from 40 to 35
  • Decreased Health from 300 to 250
  • Decreased ICD from 6s to 5s
  • Increased Debuff Duration from 4s to 5s

(GLYPH) AMULET OF SILENCE
  • Decreased Magical Protection from 55 to 45
  • Decreased Health from 250 to 200
  • Decreased Magical Protection Aura from 20 to 15
  • Decreased Number of Stacks required to trigger this item from 5 to 4
  • Decreased Internal Cooldown from 30s to 15s

ARCHDRUID’S FURY
  • Decreased Cost from 2400 to 2300
  • Decreased Internal Cooldown from 15s to 10s
  • Decreased Physical Protection from 35 to 30
  • Decreased Magical Protection from 35 to 30
  • Decreased Health from 300 to 250

CYCLOPEAN RING
  • Decreased Magical Power from 70 to 60
  • Increased % Max Health Damage from 7% to 8% on the item’s passive

DAWNBRINGER
  • Decreased Physical Power from 40 to 30
  • Decreased Health from 300 to 250
  • Increased Passive Protections and Movement Speed from 5% to 10%
  • Now caps at 3 enemy Gods in the area

FROSTBOUND HAMMER
  • Decreased Physical Power from 35 to 25
  • Decreased Health from 350 to 300
  • Decreased Cost from 2350 to 2250
  • Increased HP5 from 20 to 25
  • Decreased ICD from 10s to 8s

GEM OF ISOLATION
  • Decreased Magical Power from 90 to 65
  • Decreased Health from 200 to 150
  • Decreased Cost 2700 to 2550
  • Decreased ICD from 10s to 8s

HASTENED RING
  • Decreased Cost from 2700g to 2600g
  • Decreased Magical Power from 70 to 55

(GLYPH) JOTUNN’S CUNNING
  • Decreased Physical Power from 40 to 35
  • Decreased Stacks Required to get the CDR from 2 to 1
  • Decreased CDR applied to the next ability from 25% to 20%

(GLYPH) JOTUNN’S VIGOR
  • Decreased Physical Power from 40 to 35
  • Increased HP Threshold to trigger from 40% to 50%
  • Increased Duration from 5s to 8s

MANTICORE’S SPIKES
  • Decreased Physical Protection from 35 to 30
  • Decreased Magical Protection from 35 to 30
  • Decreased Health from 300 to 250
  • Decreased Cost from 2400 to 2300
  • Increased Passive damage from 3% to 4%

MIDGARDIAN MAIL
  • Decreased Physical Protection from 50 to 40
  • Decreased Health from 300 to 250
  • Increased Passive duration from 2s to 3s
  • Increased Max stacks from 3 to 4

STONE OF GAIA
  • Decreased Health from 400 to 350
  • Increased Passive knockup/counter heal effect from 5% to 7%
  • Increased Passive heal effect from 0.35% to 0.4% per second

TALISMAN OF ENERGY
  • Decreased Magical Protection from 60 to 50
  • Decreased Health from 300 to 250
  • Decreased max stacks from 6 to 4
  • Increased Movement Speed and Attack Speed per stack from 2% to 3%
  • Increased MP5 from 10 to 15

TELKHINES RING
  • Decreased Magical Power from 60 to 50
  • Increased Basic Attacks bonus damage from 10 (+2 Per Level) to 10 (+3 Per Level)

ETHEREAL STAFF
  • Decreased Magical Power from 90 to 70
  • Decreased Health from 200 to 150
  • Increased Passive Health steal from 6% to 8%

Dependent Items

These items rely on specific power, health, or protection thresholds, and are being adjusted along with the % reductions to stats

(GLYPH) NIMBLE BANCROFT’S TALON
  • Decreased Magical Power from 100 to 70
  • Decreased Max Magical Power gained from the passive from 100 to 70
  • Decreased the amount of power needed for each stack of attack speed from 40 to 30

HEARTSEEKER
  • Decreased Physical Power from 65 to 45
  • Decreased Passive Physical Power requirement thresholds from 200 to 150 and 350 to 300

LONO’S MASK
Part of the Aura shifts as outlined previously.
  • Decreased Health from 300 to 250
  • Decreased Protections required per stack from 55 to 50
  • Decreased Damage Mitigation per stack from 3% to 2%
  • Decreased Protections per stack from 7 to 4 on the Aura

RANGDA’S MASK
  • Decreased Physical Power from 60 to 50
  • Decreased Magical Power from 80 to 70
  • Decreased Physical Power required per stack from 55 to 40
  • Decreased Magical Power required per stack from 90 to 60

Ratatoskr Items

BRISTLEBUSH ACORN
  • Decreased Physical Power from 50 to 40

EVERGREEN ACORN
  • Decreased Physical Power from 40 to 35

THICKBARK ACORN
  • Decreased Physical Power from 40 to 35

THISTLETHORN ACORN
  • Decreased Physical Power from 50 to 40

Additional Item Balance

(STARTER) BLUESTONE PENDANT
  • Decreased Cost from 700 to 650

(STARTER) BUMBA’S DAGGER
  • Increased Physical Power from 10 to 13
  • Increased Magical Power from 15 to 25
  • Increased HP regained from killing a jungle monster from 8% to 10%

(STARTER) WAR FLAG
  • Increased HP regained per assist trigger from 4 to 8

WING SHARD
  • Decreased Movement Speed from 15% to 10%

BRACER OF RADIANCE
  • Decreased Movement Speed from 15% to 10%
  • Decreased Duration from 8s to 6s

GREATER BRACER OF RADIANCE NERF
  • Decreased Movement Speed from 15% to 10%
  • Decreased Duration from 8s to 6s

BRACER OF BRILLIANCE
  • Decreased Power Buff from 15% to 10%
  • Decreased Movement Speed from 20% to 15%
  • Decreased Duration from 8s to 6s

BRACER OF ILLUMINATION
  • Decreased Power Buff from 15% to 10%
  • Decreased Movement Speed from 15% to 10%

% Penetration Changes Reverted

First and foremost the team wanted to clarify that this revert was not done lightly. The Item changes listed above were intentionally designed to make sure that Tank items were hit less from their Health and Protection nerfs than DPS items overall. This led to a balance state where the goals were generally pretty well achieved with damage being brought down for DPS vs DPS combat significantly and DPS vs Tank damage felt more fair. However this changed dramatically as the games continued on and Tanks started to get full builds and max leveled. When running the numbers and playtesting through different situations we came to the conclusion that unless we started nerfing base/scaling stats for tankier characters, which would devalue a lot of the goals we were trying to achieve, lowering Protections and Health even more on items would not fix this situation. The cleanest and simplest way to address only the late game problem of DPS vs Tanks was to revert the Penetration changes. We plan on paying close attention to the community, pro and casual sentiment and will make changes quickly and accordingly if necessary.
  • All of these items had their Magical or Physical power reduced but are going to be getting buffs to their % penetration amounts.
  • Increased the % Penetration cap from 32% to 40%
  • Increased % Penetration from 16% to 20%
    • Titans Bane
    • Obsidian Shard
    • Charon’s Coin
    • Typhon’s Fang
    • Dominance
      • Increased % Penetration on the passive from 16% to 20%
  • Increased % Penetration from 8% to 10%
    • The Crusher
    • Hydra’s Lament
    • Heartseeker
    • Silverbranch Bow
    • Serrated Edge
    • Fail-Not
    • Demon Blade
    • Spear of the Magus
    • Warlock’s Staff (and Evolved)
    • Rod of Tahuti (and Glyphs)
    • Staff of Myrddin
    • Doom Orb
    • Diamond Arrow
    • Bumba’s Spear
    • Elixir of Power
  • Increased % Penetration from 4% to 5%
    • Warriors Bane (t2)
    • Spell Focus (t2)
  • Executioner (and Glyphs)
    • Increased Protection Debuff per stack from 6% to 7% (max 4 stacks)
  • Heavy Execution
    • Increased Protection Debuff per stack from 15% to 17.5% (max 2 stacks)
  • Demonic Grip
    • Increased Protection Debuff per stack from 9% to 10% (max 3 stacks)
Gods

Nerfs

APHRODITE
Just like with some Items, we are looking to decrease some of the more prevalent and consistent sources of movement speed. Aphrodite’s constant movement speed buff certainly fits that bill.

KISS
  • Decreased Movement Speed from 6/8/10/12/14% to 6/7/8/9/10%
HACHIMAN
We are happy to see Hachiman succeeding after his most recent buffs, but think that he could use a small adjustment on his Eagle Eye damage.

EAGLE EYE
  • Decreased Base Damage from 20/30/40/50/60 to 10/20/30/40/50
  • Decreased Physical Power Scaling from 120% to 115%
HEL
Similar to Aphrodite’s nerf, Hel provides too much movement speed to herself and allies consistently.

INSPIRE
  • Decreased Self Movement Speed from 25% to 15%
  • Decreased Allied Movement Speed from 10% to 7%
TYR
As with Hachiman, we are excited to see players returning to and finding success with Tyr. Now that his ultimate is feeling more impactful, he can afford to lose some of his free stats that Change Stance provides. It’s also in line with our goals of the overall Item pass.

CHANGE STANCE
  • Decreased Physical Power gained from Assault Stance and Defensive Stance Protections from 18/26/34/42/50 to 12/20/28/36/44
VAMANA
While it had been a while since Vamana was a meta force, he is starting to overstay his welcome. Who’s small now?

COLOSSAL FURY
  • Decreased Base Duration of this ability from 6s to 4s
  • Decreased Max Duration of this ability from taking damage from 10s to 8s
YEMOJA
Yemoja’s nerf is in the same vein as Aphrodite and Hel’s changes outlined above.

RIPTIDE
  • Decreased Movement Speed from 10/15/20/25/30% to 10/12.5/15/17.5/20%

Buffs

ACHILLES

FATAL STRIKE
  • Increased Execute Threshold from 30% to 35% HP
ANHUR

GENERAL
  • Increased Base Attack Speed 0.9 to 1.0

SHIFTING SANDS
  •  Increased Slow from 15/20/25/30/35% to 20/25/30/35/40%
APOLLO

SERENADE
  • Increased Mesmerize duration from 1.2/1.4/1.6/1.8/2.0s to 1.5/1.7/1.9/2.1/2.3

THE MOVES
  • Increased Movement Speed Buff/Debuff from 10/12.5/15/17.5/20% to 15/17.5/20/22.5/25%
ARTEMIS

SUPPRESS THE INSOLENT
  • Increased Physical Power Scaling from 65% to 75%
  • Decreased Cooldown from 10s to 8s
BACCHUS

BELCH OF THE GODS
  • Decreased Cooldown from 14s to 12s
BASTET

ENSNARING CLAW
  • Increased Cat Hit Points from 2 to 3
CHIRON

TRAINING EXERCISE
  • Increased duration of CC immunity granted to self and allies from 0.3s to 0.5s
CLIODHNA

PHANTASMAL
  • Decreased cooldown on entering a wall from 16s to 13s
  • Decreased base damage taken while in wall from 0.15% per level to 0.12%
DANZABUROU

UPROARIOUS ROCKET
  • Increased stun duration from 1s to 1/1.1/1.2/1.3/1.4s at all ranks
DISCORDIA

STRIFE
  • Decreased Cooldown from 15s to 13s
ERLANG SHEN

HOWLING CELESTIAL DOG
  • Increased % Max HP damage from 1.75% to 2%

PIN
  • Increased Root Duration from 1.3s to 1.5s

9 TURNS BLESSING
  • Increased Damage Mitigation buff from 25% to 35%
ESET

WING GUST
  • Increased Magical Power Scaling per hit from 40% to 45% (160 to 180% total)
FAFNIR

DRACONIC CORRUPTION
  • Increased the Duration that Fafnir is in Dragon Form from 20/25/30/35/40s to 20/30/40/50/60s
GEB

STONE SHIELD
  • Increased Shield Duration from 2/2.5/3/3.5/4s to  3/3.5/4/4.5/5s

CATACLYSM
  • Increased Base Damage from 110/220/330/440/550 to 120/235/350/465/580
HOU YI

RICOCHET
  • Increased Base Damage from 85/130/175/220/265 to 90/140/190/240/290
IX CHEL

GREAT END
  • Increased Damage per tick from 14/23/32/41/50 (+7.5% of your Magical Power) to 20/28/36/44/52 (8% of your Magical Power)
    • 15 ticks min / 30 ticks max
JANUS

THROUGH SPACE AND TIME
  • Increased % Magical Penetration from 8/10/12/14/16% to 10/12.5/15/17.5/20%
KUKULKAN

SLIPSTREAM
  • Decreased Cooldown from 15/14.5/14/13.5/13 to 15/14/13/12/11s
KUZENBO

SHELL SPIKES
  • Increased Damage Reflected from 10/15/20/25/30% of Damage taken to 15/20/25/30/35%

WATERY GRAVE
  • Increased Damage Mitigation from 10% to 20%

GENERAL
  • Non-Conquest Buffs have been removed from Kuzenbo
LANCELOT

CAMELOT’S QUEST
  • Increased Movement Speed and Basic Attack Damage Reduction from 0.2% per stack to 0.3% per stack (Or from 12% to 18% at max stacks)

PIERCING THRUST
  • Increased Physical Power Scaling from 60% to 65% per hit
  • (Total Scaling Increased from 120% to 130%)
LOKI

AGONIZING VISIONS
  • Increased Duration of this debuff from 2.5s to 3s

FLURRY STRIKE
  • Increased Flurry Base Damage from 19/28/37/46/55  to 20/30/40/50/60 per hit for the first 4 hits
MEDUSA

VIPER SHOT
  • Increased Attack Speed from 40/45/50/55/60% to 40/50/60/70/80%
  • Increased Base Damage from 10/15/20/25/30 to 15/20/25/30/35%
    • Prev Total 120/180/240/300/360 (3 ticks * 4 shots)
    • New Total 180/240/300/360/420 (3 ticks * 4 shots)
MULAN

SPEAR THRUST
  • Decreased Cooldown from 14s to 13s

GRAPPLE
  • Decreased Cooldown from 14s to 13s
POSEIDON

TRIDENT
  • This ability now provides Poseidon with 5/7.5/10/12.5/15% Attack Speed while the buff is active
RA

SOLAR BLESSING
  • Increased Protections provided from 10/14/18/22/26 to 10/15/20/25/30
  • Physical Power provided from 10/14/18/22/26 to 10/15/20/25/30
  • Magical Power provided from 15/20/25/30/35 to 20/25/30/35/40
RAIJIN

RAIJU
  • Increased Damage per tick on the target that was initially marked with Raiju from 15/25/35/45/55 (+13% of your Magical Power) to 20/30/40/50/60 (+13% to 15% of your Magical Power)
    • This only affects the enemy marked and not the bounced targets
RAVANA

CHAIN OF BLOWS
  • Increased Health Shield gained per stack fro 7% to 9% of Ravana’s max HP (21% to 27% at max stacks)

10-HAND SHADOW FIST
  • Decreased Cooldown from 16s to 14s
SET

SPAWN OF SET
  • Increased Dash Damage from 50/55/60/65/70% to 60/65/70/75/80%
  • Decreased Cooldown from 13/13/12/12/11s to 11s
SHIVA

SAMSARA
  • Increased HP5/MP5 Buff from 8 + 0.5 per Level to to 12 + 0.5 per level
  • Increased HP5/MP5 Debuff from 4 + 0.5 per Level to to 6 + 0.5 per level

SHIVA TANDAVA
  • Decreased Cooldown from 100s to 90s
SKADI

WINTER’S GRASP
  • Increased Physical Power Scaling on the initial hit of the snowstorm from 25% to 35%
SOBEK

CHARGE PREY
  • Decreased Cooldown from 14s to 12s

TAIL WHIP
  • Decreased Cooldown from 13s to 12s

SICKENING STRIKE
  • Decreased Cooldown from 13s to 12s
SUN WUKONG

UNDEFEATED BODY
  • Increased HP Threshold to trigger the buff from 50% to 60%
TSUKUYOMI

SILVER MOON CALTROPS
  • Increased Slow from: 15/17.5/20/22.5/25% to 20/22.5/25/27.5/30%
ULLR

WIELD AXES
  • Increased Attack Speed in Bow stance from 10/15/20/25/30% to 15/20/25/30/35%
  • Increased Physical Lifesteal in Axe stance 8/11/14/17/20% to 10/15/20/25/30%
VULCAN

INFERNO CANNON
  • Decreased Cooldown from 14s to 10s
XING TIAN

HOOK SLAM
  • Increased duration of Root from 1/1.1/1.2/1.3/1.4s to 1/1.25/1.5/1.75/2s
ZHONG KUI

DEMON BAG
  • Increased the Protections gained per stack from 1 to 1.5
    • Increased max protections passive from 40 to 60
    • Increased max protections while ult is firing from 80 to 120
NEW GOD SKIN VOICE ACTORS
  • Alpha Pack Fenrir: Kamran Nikhad & Frankie Kevich
  • Spicy Ra-men Ra: Craig Lee Thomas
  • Angel of Chaos Cthulhu: Adin Rudd
  • National Treasure Ullr: Phillip Sacramento
  • Hot Rod Racer Sol: Jeannie Tirado
  • Demonic Blade King Arthur: Kamran Nikhad
  • Soul Hammer Vulcan: Hunter Peterson
  • Shadow Spawn Loki: Jacob Browning

Source: SMITE

Damien Seeto

Home > News

New Battlefield 2042 Weekly Missions, Store Bundles for Season 5 Week 2 Listed (June 13)

For the second week of Season 5, a new set of weekly missions and store offerings is now live in Battlefield! Our Battlefield 2042 Season 5 Week 2 weekly missions, store bundles, and Portal Modes post details the new missions, modes, and store items for this week (June 13 – June 20) below.

New Battlefield 2042 Weekly Missions, Store Bundles for Season 5 Week 2:

Battlefield 2042 weekly missions for June 13

Weekly Missions for June 13:

  • 10 Kills and Assists (4)
  • 5 Squadmates Spawned on You or Times You Spawned on Squadmates (4)
  • 1 Rounds Played on Reclaimed (4)

Available After 2 Missions:

  • 6 Objective Ribbons Earned (5)
  • 12 Kills With SMGs, Assault Rifles or LMGs (5)
  • 250 Damage Inflicted to Vehicles (5)

Available After 4 Missions:

  • 1500 Damage Inflicted With Grenades (6)
  • 25 Kills From a Distance of 75m or More (6)
  • 5 Rounds Won (6)

Available After 5 Missions (Bonus Mission):

  • 8 Objectives Captured or Neutralized on Reclaimed (10)

Portal Modes:

Battlefield 2042 weekly missions for June 13 New BF2042 Portal Modes This Week June 13

  • Battlefield World Tour
  • Assault Rifle Rush

New Store Bundles:

new bf2042 store this week june 13 new bf2042 store bundles season 5 week 2

  • “Iconoclast” Legendary F-35E Panther Vehicle Skin (750 BFC)
  • “Tagged” Bundle (1750 BFC, 5 Items)
    • “Iconoclast” Legendary F-35E Panther Vehicle Skin
    • “Wildstyle” Epic DM7 Weapon Skin
    • “Vandal” Epic MV-38 Condor Vehicle Skin
    • “Hand Cannon” Epic M5A3 Weapon Charm
    • “Tagged’ Common MI-240 Super Hind Vehicle Skin
  • “Tiers 0 – Zero Hour” Bundle (1000 BFC, 4 Items)
    • “All-seeing Eyes” Legendary Angel Specialist Set
    • “Light Bringer” Legendary AC-42 Weapon Skin
    • “Ghost Assassin” Rare Player Card Background
    • “Omniscient” Rare Player Card Tag

That’s all for Week 2. Check back next Tuesday for the Season 5 Week 3 refresh post.

More Battlefield Reading:

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Salman Haider Zaidi

That's a nice argument, Senator.

Home > News

Grand Theft Auto V Update 1.005 Brings San Andreas Mercenaries This June 13 (Update)

Grand Theft Auto V update 1.005 is out on all platforms, and this is for the big San Andreas Mercenaries content alongside other gameplay-related improvements this June 13. Those on PS5 and Xbox Series X|S that are GTA+ members, you’ll also be getting the Vinewood Car Club as part of today’s update too.

Grand Theft Auto V Update 1.005 Patch Notes for June 13:

Update: The complete patch notes have been released by Rockstar and it’s a long read:

[June 13, 2023] – New Content in Grand Theft Auto Online

The San Andreas Mercenaries update adds new Story Missions, Freemode content, updates to the Smuggler Hangar business, a PlayStation 5 and Xbox Series X|S exclusive Career Progress feature, as well as a range of experience improvements and creator updates.

  • Los Santos Angels: 
    • Players can purchase and install the new Operations Terminal inside their Mammoth Avenger to form the ‘Los Santos Angels’ group with Charlie Reed
    • Via the Operations Terminal, players can launch six new ‘Project Overthrow’ Story Missions and three new Freemode ‘LSA Operations’
    • LSA Operations can be launched in Freemode by calling Charlie Reed
    • The new Story Missions are 1-4 players
  • Avenger Updates: 
    • In addition to the Operations Terminal, the Mammoth Avenger has received new updates and upgrades for purchase:
      • The Avenger can now be purchased without owning a Facility beforehand
      • The Avenger can now be stored inside an owned Hangar
      • The following upgrades for the Avenger can now be purchased inside an owned Hangar with a Workshop upgrade:
        • Pilot Operated Machine Guns
        • Pilot Operated Missiles
        • Stealth Module Autopilot Defense
        • Missile Lock-On Jammer Autopilot Defense
        • Mammoth Avenger Thruster – A Mammoth Thruster can now be stored inside the Avenger as a support vehicle and requested in Freemode
  • Smuggler Hangar Update: 
    • Several updates have been made to the Smuggler Hangar:
      • New land-based Source and Sell Cargo Missions have been added. These can be selected via the Free Trade Shipping Co. website, allowing players to engage with their Smuggling business in an entirely land-based manner
      • A staff member has been added to Hangars that can be sent to source cargo for a small fee
      • Source Cargo Missions can now be launched in Freemode by calling Ron
      • The Smuggling business Setup Mission can now be bypassed for a small fee
      • The Mk II Weapon Workshop is now included with the Hangar’s Workshop upgrade
      • Additional weapon pickups have been added to the Hangar
  • Career Progress 
    • A PlayStation 5 and Xbox Series X|S exclusive Career Progress feature has been added. This gives access to a range of challenges across GTA Online and provides exclusive rewards for players to earn. Career Progress can be accessed via the Landing Page and Pause menu
    • Each section of Career Progress will have 4 tiers of challenges added, and a reward to be claimed for completing each tier
    • Some challenges will factor in progress made previously, while others will be started with a clean slate
  • Vehicles
    • Seven new vehicles have been added:
    • Grotti Itali GTO Stinger TT (Sports) – with HSW Upgrade (PS5 and Xbox Series X|S only) and Imani Tech
    • Maibatsu MonstroCiti (Off-Road) – with HSW Upgrade (PS5 and Xbox Series X|S only) and Imani Tech
    • Declasse Walton L35 (Off-Road)
    • Vapid Ratel (Off-Road)
    • Vapid Clique Wagon (Muscle)
    • F-160 Raiju (Plane)
    • Mammoth Streamer216 (Plane)
  • Returning Vehicles 
    • Previously limited-time vehicles are now available for general purchase:
      • Weeny Issi Rally (SUV) – with HSW Upgrade (PS5 and Xbox Series X|S only)
      • Toundra Panthere (Sports)
      • Karin Hotring Everon (Sports)
      • Willard Eudora (Muscle)
  • Weapons 
    • One new Weapon has been added, which is available for purchase from the Gun Van
    • Tactical SMG
  • Cosmetics 
    • 160+ pieces of male clothing and accessories have been added to clothing stores
    • 220+ pieces of female clothing and accessories have been added to clothing stores
    • 2 new male hairstyles have been added
    • 1 new female hairstyle has been added

RC Bandito Time Trials Update

  • Five new RC Bandito Time Trials have been added to the existing rotation. These Trials also now rotate daily, allowing players to claim the par time reward each day

Acid Lab Product Names

  • Players can now unlock and choose from a range of names for their Acid product, each of which will increase its sell value

Experience Improvements

  • An alternative settings option has been added that allows players to toggle sprint between a tap and hold when using a controller
  • Players can now claim all destroyed vehicles at one time when calling Mors Mutual Insurance
  • Taxi Work can now be launched while driving the Willard Eudora and Albany Classique Broadway when they have their respective Taxi Livery applied
  • Players can now add custom description tags to their garages when calling the Mechanic
  • If a player’s personal vehicle is destroyed during a Contact Mission, it can be claimed back from Mors Mutual Insurance for free
  • When requesting vehicles from the Eclipse Blvd Garage, vehicles are now split into their respective floors
  • The ‘SecuroServ’ and ‘Motorcycle Club’ Interaction Menu sections have been merged into one ‘Register as a Boss’ section
  • Players can now quickly register as a Boss at any owned business computer
  • Map blips for properties now only appear on the map at shorter ranges
  • Players can now re-request their Avenger, Mobile Operations Center, or Terrorbyte  delivered closer to their location if it is already present in Freemode
  • The Cannons of the P-996 Lazer and Hydra jets have been adjusted.
  • The Vertical Take-Off and Landing (VTOL) activation button has been updated for all planes
  • The Stats – Content menu has been updated
  • Madrazo Dispatch Services Missions can now be launched with 1 player
  • The players’ Body Armor is restocked to the same level they had in the lobby upon using a quick restart
  • A ‘Buy All’ option has been added when purchasing Body Armor from Ammu-Nation
  • When using Body Armor via the weapon wheel, it will now equip the most suitable armor in the player’s inventory based on their current armor value
  • The Rank requirement for purchasing different tiers of Body Armor has been removed
  • The Rank requirement for unlocking Daily Objectives has been removed
  • Players can now join private takeovers at the LS Car Meet via a new option on the entry menu
  • Players can now filter for Open Wheel and Hao’s Special Works races in the Online – Races menu
  • Mors Mutual Insurance will now text new players and outline how to claim their destroyed personal vehicle
  • An additional entry point to the Flight School has been added to owned Hangars
  • English Dave and Tom Connors will no longer call the player while they are parachuting or freefalling
  • The Orbital Cannon can no longer be instantly reset or refunded to prevent players from being repeatedly targeted
  • The payouts for completing Gerald’s Last Play and A Superyacht life Contact Missions have been increased by 25%
  • The payouts on many Collectibles and Events have been increased

QR Code Sign In

  • To make signing in easier on consoles without having to rely on in-console web browsers, players can now choose to sign in via mobile or web browser by scanning a QR code and inputting a one-time code. This is also aimed to reduce the amount of time it takes for a user to create an account and enhance security on consoles.

GTA+ Updates

  • The Vinewood Car Club has been added to the Terminal area of Los Santos. This allows GTA+ Members to freely borrow from an exclusive stock of high-end vehicles and purchase them at discount prices
  • Vehicles will rotate, including the complimentary GTA+ vehicle that can now also be claimed directly from The Vinewood Car Club location
  • All vehicles currently present in The Vinewood Car Club can be driven in Freemode for an unlimited amount of time
  • The Vinewood Car Club vehicles can be requested in Freemode via the Interaction Menu

Creator Updates 

Several updates have been added to the Creator as part of this update

General

  • Players can now set Snow Weather in the Deathmatch, Race, and Survival Creators
  • A selection of Arena War props have been added to all Creators
  • The Underwater Mine prop has been added to all Creators
  • The maximum number of enemy spawn points that can be placed in the Survival Creator has been doubled from 15 to 30

Deathmatch Creator

  • An option has been added to set a delay for when pickups respawn in Deathmatches
  • Outfit options have been added to Modifier Sets
  • The ‘Score to Check’ Modifier Set can now be incremented in smaller amounts
  • An option has been added to toggle the music score on or off
  • An option has been added to preview the audio score for your Deathmatch while in the creator
  • An option has been added to lock the time of day and weather, preventing other players from changing them while in a lobby
  • An option has been added to block players from climbing ladders
  • The Fixture Removal tool has been added to the Deathmatch Creators and the King of the Hill Creator
  • Health Drain options have been added to Modifier Sets
  • Win Bias options have been extended to allow greater control over winners and losers when time runs out or in the event of a draw
  • When changing a player’s loadout via a Modifier Set with the starting weapon set to ‘Current’, a comparable weapon to the original loadout will be selected
  • When using a Modifier Set with a preset name, the number of that Modifier Set will now appear next to the name
  • An option has been added to give players a bonus score when killing another player for the first time
  • A new option in Modifier Sets has been added to set a player to change teams on respawn, clearing their score when they do so
  • Blip options have been added, allowing the blips of other players to change based on different conditions and Modifier Sets
  • Domination Feed messages can now be disabled
  • New icons have been added to UI indicators

Game Stability and Performance

  • Fixed multiple crashes and issues affecting stability in GTAV

Matchmaking and Networking

  • Fixed multiple issues affecting network stability in GTA Online

Content

  • Fixed an issue that resulted in players being unable to take Chop on a walk in Story Mode
  • Fixed an issue that resulted in players being unable to purchase a Shotgun and flashlight mod during Story Mode Mission – The Long Stretch
  • Fixed an issue that resulted in players being unable to launch VIP Contract – Studio Time
  • Fixed an issue that resulted in Luchadora dying during a cutscene in The Last Dose – FriedMind
  • Fixed an issue that resulted in Labrat not being rescued during The Last Dose – FriedMind
  • Fixed an issue that resulted in players being unable to move after approaching the Hippy Boss in The Last Dose – Unusual Suspects
  • Fixed an issue that resulted in players being unable to launch a Source Supplies Mission by calling Mutt
  • Fixed an issue that resulted in players being unable to move past the ‘Take out the Lost MC’ objective during The First Dose – Welcome to the Troupe
  • Fixed an issue that resulted in the hint cam not triggering during The First Dose – Welcome to the Troupe
  • Fixed an issue that resulted in players encountering a black screen when entering The Freakshop after completing The First Dose – Fatal Incursion
  • Fixed an issue that resulted in packages being hard to see during The First Dose – Fatal Incursion
  • Fixed an issue that resulted in no players spawning as rabbits during The First Dose – Uncontrolled Substance
  • Fixed an issue that resulted in the ‘Leave the area’ objective appearing continuously during Acid Product Resupply – Chemical Spill
  • Fixed an issue that resulted in the fumigator outfit being lost after dying during Acid Product Resupply – Chemical Spill
  • Fixed an issue that resulted in players being unable to reattach the supplies during Acid Product Resupply – Stealing Grain
  • Fixed an issue that resulted in the ‘Rescue Lil Dee’ objective not completing during The Prison Contract
  • Fixed an issue that resulted in The Agency Deal Mission ending prematurely
  • Fixed an issue that resulted in The Superdollar Deal Mission ending prematurely
  • Fixed an issue that resulted in The Lost Contract Mission ending prematurely
  • Fixed an issue that resulted in The ECU Job Mission ending prematurely
  • Fixed an issue that resulted in players being unable to lose the cops during ULP – Counterintelligence
  • Fixed an issue that resulted in players being unable to interact with new customers during Taxi Work
  • Fixed an issue that resulted in long Online IDs appearing truncated in the Cayo Perico Heist lobby
  • Fixed an issue that resulted in the Back It Up 2 Award not being awarded
  • Fixed an issue that resulted in the Gerald Contact Mission – No Hay Bronca failing upon completion
  • Fixed an issue that resulted in the note containing safe codes for Daily Stash Houses appearing inside tables
  • Fixed an issue that resulted in players being unable to progress during Cayo Perico Heist – Scope Out
  • Fixed an issue that resulted in the Security Panel not having a blip and unable to be interacted with during Business Battle – Factory Raid
  • Fixed an issue that resulted in players being unable to install the Remote Bomb in LS Customs during Fooligan Job – Working Remotely
  • Fixed an issue that resulted in textures flickering during Nightclub Management – Eliminate the Drug Operation
  • Fixed an issue that resulted in players being unable to lose their Wanted Level after collecting the WM 29 Pistol from the top of Maze Bank
  • Fixed an issue that resulted in players being unable to collect drone parts in The Diamond Casino Heist – Nano Drones
  • Fixed an issue that resulted in Motorcycle Club Prospects not receiving correct rewards after completing a Payphone Hit
  • Fixed an issue where players would lose ammo after changing sessions

Properties

  • Fixed an issue that resulted in players getting stuck on the ‘Select Vehicle for Delivery’ menu after requesting a vehicle from the Eclipse Blvd Garage
  • Fixed an issue that resulted in players getting stuck on a ‘Transaction Pending’ menu when purchasing a decoration from the Casino Store
  • Fixed an issue that resulted in a player’s Biker Clubhouse garage door not functioning
  • Fixed an issue that resulted in the screen shaking when joining another player’s session from a Biker Clubhouse
  • Fixed an issue that resulted in players being able to request and deliver vehicles they do not own from the Eclipse Blvd Garage despite not owning it
  • Fixed an issue that resulted in the ‘Exit via Helicopter’ option not working when leaving the Agency
  • Fixed an issue that resulted in players being able to trap others inside the Agency safe
  • Fixed an issue that resulted in Associates/Prospects not being given any rewards for helping their CEO/VIP/MC President deliver a vehicle from their Auto Shop

Vehicles

  • Fixed an issue that resulted in players being unable to sell a vehicle after changing the license plate
  • Fixed an issue that resulted in players being unable to move after jumping on the Kosatka just before it submerges
  • Fixed an issue that resulted in Crew emblems disappearing from vehicles
  • Fixed an issue that resulted in the headlights of vehicles requested from Agent 14 not functioning
  • Fixed an issue that resulted in the player being charged when swapping between already-owned Chaff and Flare mods for the Sparrow
  • Fixed an issue that resulted in the camera clipping while driving a Western Powersurge in first person
  • Fixed an issue that resulted in the camera clipping while riding a bicycle and aiming a weapon
  • Fixed an issue that resulted in user-generated Crew emblems being visible to restricted players when applied to non-personal vehicles
  • Fixed an issue that resulted in vehicles disappearing when sorting on in-game websites

Miscellaneous

  • Fixed an issue that resulted in players losing GTA$ every time they used the ‘Mask Audio’ option after receiving the Horror Pumpkin Mask
  • Fixed an issue that resulted in players losing all weapons and ammo when collecting pumpkins that contained peyote
  • Fixed an issue that resulted in players losing ammo after changing sessions
  • Fixed an issue that resulted in an invisible wall being present in the Palmer-Taylor Power Station
  • Fixed an issue that resulted in the Lucky Wheel menu closing and the player not receiving a winning vehicle if they took too long selecting a Property
  • Fixed an issue that resulted in players being unable to store the Service Carbine in a Gun Locker
  • Fixed an issue that resulted in the player’s torso disappearing for a short duration when swapping accessories
  • Fixed an issue that resulted in clothing clipping when worn with a Mini Dress
  • Fixed an issue that resulted in players not receiving a Knife when purchasing it from the Gun Van
  • Fixed an issue that resulted in Yung Ancestor being unable to be removed from the player’s Phone Contact Favorites
  • Fixed an issue that resulted in players being unable to see the WM 29 Pistol in the Agency Armory after unlocking it
  • Fixed an issue that resulted in the hide ‘Map Blips’ option for Junk Energy Skydiving not functioning
  • Fixed an issue that resulted in players respawning outside of bounds during a Shrinking Bounds Deathmatch
  • Fixed an issue that resulted in players seeing incorrect score values on the post-match leaderboard after completing a Sumo Adversary mode

PlayStation Specific

  • Fixed an issue that resulted in players being presented with an unresponsive welcome message after resuming from Rest Mode on PlayStation 5
  • Fixed an issue that resulted in players with restricted user generated content accounts being able to see the initials left by other players on Arcade machines
  • Fixed an issue that resulted in the reflections on mirrors diminishing at certain times of day on PlayStation 5
  • Fixed an issue that resulted in halos being seen around the weapons of Ammu-Nation at certain times of day on PlayStation 5
  • Fixed an issue that resulted in players being unable to access the PlayStation Store and purchase GTAV Story Mode following a lost internet connection
  • Fixed an issue that resulted in players being unable to sign up for GTA+ when selecting a Tiger Shark Card for purchase

Xbox Specific

  • Improved the lighting fidelity seen through the windows during the Story Mode Mission Dead Man Walking on Xbox Series X|S

PC Specific

  • Fixed multiple issues relating to stability and security

PlayStation 5 / Xbox Series X|S Specific

  • Numerous improvements to raytracing performance have been implemented across multiple parts of the game on both PlayStation 5 and Xbox Series X|S
  • Fixed an issue that resulted in players being unable to progress through the Gunrunning or Executive introductions after selecting them from the Career Builder
  • Fixed an issue that resulted in the Survival and Open Wheel Series missing from the Quick GPS list in the Interaction Menu
  • Improved the lighting fidelity seen around flames when firing incendiary ammo
  • Fixed multiple issues that resulted in improper text alignment on the landing page when playing on Asian language settings

Editor

  • Fixed an issue that resulted in the Jingle Bell Sound Effects not playing in the Replay Editor

Creator

  • Fixed an issue that resulted in players losing functionality after exiting the lobby of a created Deathmatch
  • Fixed an issue that resulted in players being able to gain weapons in Freemode after using them in a Deathmatch
  • Fixed an issue that resulted in dynamic props and objects not spawning in Survival
  • Fixed an issue that resulted in a team not moving onto the next Modifier Set when checking if they have fallen below a percentage of their lives
  • Fixed an issue that resulted in the killstreak modifier not overwriting lower priority modifiers
  • Fixed an issue that resulted in players not receiving ammo on a kill despite using an ‘on kill’ Modifier Set to give ammo to the current weapon
  • Fixed an issue that resulted in an incorrect error message appearing when attempting to save/publish a Creator game mode that contains a forbidden title, description, or tag
  • Fixed an issue that resulted in the maximum players per team of a Deathmatch not updating with the set ratio
  • Fixed an issue that resulted in the Musket weapon incorrectly appearing in the Rifle weapon category of the Creator despite being a Shotgun

So far, Rockstar Games has not released the patch notes just yet, but thankfully, the studio shared some of the adjustments they’re implementing ahead of today’s patch download.

Aircraft mechanic Charlie Reed has put together a team of expert aviators and mercenaries known as the “Los Santos Angels” that work to take down Merryweather Security and resist its tyranny. Through working with Charlie, players can upgrade the Mammoth Avenger to an “enhanced aerial command center” equipped with an Operations Terminal and upgraded weapon systems. New smuggling operations and opportunities to hijack and loot roving targets will also be available.

Vehicle Updates:

  • The ability to claim all destroyed vehicles at once when filing a Mors Mutual Insurance claim.
  • Mors Mutual will no longer charge for recovering Personal Vehicles destroyed during contact missions.
  • Custom description tags for garages to help quickly locate your favorite rides when calling the Mechanic.
  • The ability to select from individual floors when requesting vehicles from the Eclipse Blvd Garage.
  • Pressing D-Pad Right will engage Stealth Mode on the new F-160 Raiju Plane. Vertical Take-Off and Landing (VTOL) will move to L3/LS. Holding L3/LS when flying all VTOL aircraft will switch it into and out of VTOL mode.
  • The option to re-request an active Mobile Operations Center, Avenger, or Terrorbyte delivered closer to your location via the Interaction Menu.
  • Additional filters for Race types when browsing the Jobs Menu.
  • The Willard Eudora and Albany Classique Broadway will be eligible for Taxi Work when using Taxi Liveries.
  • Lesser-used vehicles will be removed from in-game websites to streamline the browsing experience. These vehicles will occasionally be made available via showrooms, The Lucky Wheel, and other places.

Gameplay Updates:

  • A new Register as a Boss option in the Interaction Menu, merging SecuroServ and Motorcycle Club.
  • A Buy All option when purchasing Body Armor at Ammu-Nation. Rank requirements for Body Armor are also being removed.
  • Body Armor will be restocked after Quick Restarting a mission, matching the same Body Armor levels as when first entering the lobby.
  • When equipping Body Armor via the Weapon Wheel, the type of Armor used will be relative to how much damage the player has taken.
  • When parachuting or in freefall, players will no longer receive phone calls from Tom Connors or English Dave.
  • Madrazo Dispatch Services no longer requires multiple players and can be taken on solo.
  • Alternative sprint control (hold to sprint) in the Settings Menu.
  • Players will be able to select a name for their Acid product (via the Interaction Menu) to receive a 5% sell bonus.
  • Rank requirements for Daily Objectives will be removed to allow more players to participate.

Balancing Updates:

  • Payouts on many Collectibles and Events — such as Buried Stashes and Treasure Chests — will be increased.
  • Rebalancing the weapons on the P-996 Lazer and Mammoth Hydra (Freemode only).
  • The Orbital Cannon can no longer be instantly reset or refunded to prevent players from being repeatedly targeted.

Career Progress:

Track your criminal activities with Career Progress — a new feature that displays your progression as you rise through the criminal ranks and establish your empire. This will be accessible on PlayStation 5 and Xbox Series X|S from the GTA Online Main Menu or the Pause Menu, making it easier for both fresh-faced and veteran players to see all their accomplishments at a glance.

Creator Updates:

A number of additions and updates are being made to the Rockstar Creator to continue fostering the kind of imaginative chaos that can only be experienced in Southern San Andreas. Some of these Creator updates include:

  • Dozens of new props are available in all Creators, including giant License Plate Walls, eCola cans, destructible fences, underwater mines, and more.
  • A Snow weather option for Deathmatches, Races, and Survivals. Plus, Halloween themed additions arriving later this year.
  • Option to toggle musical score on and off.
  • Deathmatches will now have options for Dynamic Teams — players can change teams when respawning and Health Drain — where players lose health over time. Plus, new radar blip options, the ability to lock time of day and weather options in the lobby, options to choose respawn time for item and weapon pickups, and much more.
  • Increased number of enemy spawn points in Survivals.
  • Fixture Removal will be available in the King of the Hill Creator.
  • The prop limit on PC will be increased to 300.

Once the full patch notes are out, we’ll update the article to reflect it.

Update: Full patch notes have been added!

Source: Rockstar Support

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

GTA 5 Update 1.47 Brings San Andreas Mercenaries and More This June 12 (Update)

Rockstar Games has released (Grand Theft Auto 5) GTA 5 update 1.47 and this is for the big San Andreas Mercenaries content drop for GTA Online along with more gameplay improvements, bug fixes and more. Read on for what’s new in the GTA 5 patch notes for June 13.

GTA 5 Update 1.47 Patch Notes | GTA 5 June 13 Patch Notes:

Update: The complete patch notes have been released by Rockstar and it’s a long read.

[June 13, 2023] – New Content in Grand Theft Auto Online

The San Andreas Mercenaries update adds new Story Missions, Freemode content, updates to the Smuggler Hangar business, a PlayStation 5 and Xbox Series X|S exclusive Career Progress feature, as well as a range of experience improvements and creator updates.

  • Los Santos Angels: 
    • Players can purchase and install the new Operations Terminal inside their Mammoth Avenger to form the ‘Los Santos Angels’ group with Charlie Reed
    • Via the Operations Terminal, players can launch six new ‘Project Overthrow’ Story Missions and three new Freemode ‘LSA Operations’
    • LSA Operations can be launched in Freemode by calling Charlie Reed
    • The new Story Missions are 1-4 players
  • Avenger Updates: 
    • In addition to the Operations Terminal, the Mammoth Avenger has received new updates and upgrades for purchase:
      • The Avenger can now be purchased without owning a Facility beforehand
      • The Avenger can now be stored inside an owned Hangar
      • The following upgrades for the Avenger can now be purchased inside an owned Hangar with a Workshop upgrade:
        • Pilot Operated Machine Guns
        • Pilot Operated Missiles
        • Stealth Module Autopilot Defense
        • Missile Lock-On Jammer Autopilot Defense
        • Mammoth Avenger Thruster – A Mammoth Thruster can now be stored inside the Avenger as a support vehicle and requested in Freemode
  • Smuggler Hangar Update: 
    • Several updates have been made to the Smuggler Hangar:
      • New land-based Source and Sell Cargo Missions have been added. These can be selected via the Free Trade Shipping Co. website, allowing players to engage with their Smuggling business in an entirely land-based manner
      • A staff member has been added to Hangars that can be sent to source cargo for a small fee
      • Source Cargo Missions can now be launched in Freemode by calling Ron
      • The Smuggling business Setup Mission can now be bypassed for a small fee
      • The Mk II Weapon Workshop is now included with the Hangar’s Workshop upgrade
      • Additional weapon pickups have been added to the Hangar
  • Career Progress 
    • A PlayStation 5 and Xbox Series X|S exclusive Career Progress feature has been added. This gives access to a range of challenges across GTA Online and provides exclusive rewards for players to earn. Career Progress can be accessed via the Landing Page and Pause menu
    • Each section of Career Progress will have 4 tiers of challenges added, and a reward to be claimed for completing each tier
    • Some challenges will factor in progress made previously, while others will be started with a clean slate
  • Vehicles
    • Seven new vehicles have been added:
    • Grotti Itali GTO Stinger TT (Sports) – with HSW Upgrade (PS5 and Xbox Series X|S only) and Imani Tech
    • Maibatsu MonstroCiti (Off-Road) – with HSW Upgrade (PS5 and Xbox Series X|S only) and Imani Tech
    • Declasse Walton L35 (Off-Road)
    • Vapid Ratel (Off-Road)
    • Vapid Clique Wagon (Muscle)
    • F-160 Raiju (Plane)
    • Mammoth Streamer216 (Plane)
  • Returning Vehicles 
    • Previously limited-time vehicles are now available for general purchase:
      • Weeny Issi Rally (SUV) – with HSW Upgrade (PS5 and Xbox Series X|S only)
      • Toundra Panthere (Sports)
      • Karin Hotring Everon (Sports)
      • Willard Eudora (Muscle)
  • Weapons 
    • One new Weapon has been added, which is available for purchase from the Gun Van
    • Tactical SMG
  • Cosmetics 
    • 160+ pieces of male clothing and accessories have been added to clothing stores
    • 220+ pieces of female clothing and accessories have been added to clothing stores
    • 2 new male hairstyles have been added
    • 1 new female hairstyle has been added

RC Bandito Time Trials Update

  • Five new RC Bandito Time Trials have been added to the existing rotation. These Trials also now rotate daily, allowing players to claim the par time reward each day

Acid Lab Product Names

  • Players can now unlock and choose from a range of names for their Acid product, each of which will increase its sell value

Experience Improvements

  • An alternative settings option has been added that allows players to toggle sprint between a tap and hold when using a controller
  • Players can now claim all destroyed vehicles at one time when calling Mors Mutual Insurance
  • Taxi Work can now be launched while driving the Willard Eudora and Albany Classique Broadway when they have their respective Taxi Livery applied
  • Players can now add custom description tags to their garages when calling the Mechanic
  • If a player’s personal vehicle is destroyed during a Contact Mission, it can be claimed back from Mors Mutual Insurance for free
  • When requesting vehicles from the Eclipse Blvd Garage, vehicles are now split into their respective floors
  • The ‘SecuroServ’ and ‘Motorcycle Club’ Interaction Menu sections have been merged into one ‘Register as a Boss’ section
  • Players can now quickly register as a Boss at any owned business computer
  • Map blips for properties now only appear on the map at shorter ranges
  • Players can now re-request their Avenger, Mobile Operations Center, or Terrorbyte  delivered closer to their location if it is already present in Freemode
  • The Cannons of the P-996 Lazer and Hydra jets have been adjusted.
  • The Vertical Take-Off and Landing (VTOL) activation button has been updated for all planes
  • The Stats – Content menu has been updated
  • Madrazo Dispatch Services Missions can now be launched with 1 player
  • The players’ Body Armor is restocked to the same level they had in the lobby upon using a quick restart
  • A ‘Buy All’ option has been added when purchasing Body Armor from Ammu-Nation
  • When using Body Armor via the weapon wheel, it will now equip the most suitable armor in the player’s inventory based on their current armor value
  • The Rank requirement for purchasing different tiers of Body Armor has been removed
  • The Rank requirement for unlocking Daily Objectives has been removed
  • Players can now join private takeovers at the LS Car Meet via a new option on the entry menu
  • Players can now filter for Open Wheel and Hao’s Special Works races in the Online – Races menu
  • Mors Mutual Insurance will now text new players and outline how to claim their destroyed personal vehicle
  • An additional entry point to the Flight School has been added to owned Hangars
  • English Dave and Tom Connors will no longer call the player while they are parachuting or freefalling
  • The Orbital Cannon can no longer be instantly reset or refunded to prevent players from being repeatedly targeted
  • The payouts for completing Gerald’s Last Play and A Superyacht life Contact Missions have been increased by 25%
  • The payouts on many Collectibles and Events have been increased

QR Code Sign In

  • To make signing in easier on consoles without having to rely on in-console web browsers, players can now choose to sign in via mobile or web browser by scanning a QR code and inputting a one-time code. This is also aimed to reduce the amount of time it takes for a user to create an account and enhance security on consoles.

GTA+ Updates

  • The Vinewood Car Club has been added to the Terminal area of Los Santos. This allows GTA+ Members to freely borrow from an exclusive stock of high-end vehicles and purchase them at discount prices
  • Vehicles will rotate, including the complimentary GTA+ vehicle that can now also be claimed directly from The Vinewood Car Club location
  • All vehicles currently present in The Vinewood Car Club can be driven in Freemode for an unlimited amount of time
  • The Vinewood Car Club vehicles can be requested in Freemode via the Interaction Menu

Creator Updates 

Several updates have been added to the Creator as part of this update

General

  • Players can now set Snow Weather in the Deathmatch, Race, and Survival Creators
  • A selection of Arena War props have been added to all Creators
  • The Underwater Mine prop has been added to all Creators
  • The maximum number of enemy spawn points that can be placed in the Survival Creator has been doubled from 15 to 30

Deathmatch Creator

  • An option has been added to set a delay for when pickups respawn in Deathmatches
  • Outfit options have been added to Modifier Sets
  • The ‘Score to Check’ Modifier Set can now be incremented in smaller amounts
  • An option has been added to toggle the music score on or off
  • An option has been added to preview the audio score for your Deathmatch while in the creator
  • An option has been added to lock the time of day and weather, preventing other players from changing them while in a lobby
  • An option has been added to block players from climbing ladders
  • The Fixture Removal tool has been added to the Deathmatch Creators and the King of the Hill Creator
  • Health Drain options have been added to Modifier Sets
  • Win Bias options have been extended to allow greater control over winners and losers when time runs out or in the event of a draw
  • When changing a player’s loadout via a Modifier Set with the starting weapon set to ‘Current’, a comparable weapon to the original loadout will be selected
  • When using a Modifier Set with a preset name, the number of that Modifier Set will now appear next to the name
  • An option has been added to give players a bonus score when killing another player for the first time
  • A new option in Modifier Sets has been added to set a player to change teams on respawn, clearing their score when they do so
  • Blip options have been added, allowing the blips of other players to change based on different conditions and Modifier Sets
  • Domination Feed messages can now be disabled
  • New icons have been added to UI indicators

Game Stability and Performance

  • Fixed multiple crashes and issues affecting stability in GTAV

Matchmaking and Networking

  • Fixed multiple issues affecting network stability in GTA Online

Content

  • Fixed an issue that resulted in players being unable to take Chop on a walk in Story Mode
  • Fixed an issue that resulted in players being unable to purchase a Shotgun and flashlight mod during Story Mode Mission – The Long Stretch
  • Fixed an issue that resulted in players being unable to launch VIP Contract – Studio Time
  • Fixed an issue that resulted in Luchadora dying during a cutscene in The Last Dose – FriedMind
  • Fixed an issue that resulted in Labrat not being rescued during The Last Dose – FriedMind
  • Fixed an issue that resulted in players being unable to move after approaching the Hippy Boss in The Last Dose – Unusual Suspects
  • Fixed an issue that resulted in players being unable to launch a Source Supplies Mission by calling Mutt
  • Fixed an issue that resulted in players being unable to move past the ‘Take out the Lost MC’ objective during The First Dose – Welcome to the Troupe
  • Fixed an issue that resulted in the hint cam not triggering during The First Dose – Welcome to the Troupe
  • Fixed an issue that resulted in players encountering a black screen when entering The Freakshop after completing The First Dose – Fatal Incursion
  • Fixed an issue that resulted in packages being hard to see during The First Dose – Fatal Incursion
  • Fixed an issue that resulted in no players spawning as rabbits during The First Dose – Uncontrolled Substance
  • Fixed an issue that resulted in the ‘Leave the area’ objective appearing continuously during Acid Product Resupply – Chemical Spill
  • Fixed an issue that resulted in the fumigator outfit being lost after dying during Acid Product Resupply – Chemical Spill
  • Fixed an issue that resulted in players being unable to reattach the supplies during Acid Product Resupply – Stealing Grain
  • Fixed an issue that resulted in the ‘Rescue Lil Dee’ objective not completing during The Prison Contract
  • Fixed an issue that resulted in The Agency Deal Mission ending prematurely
  • Fixed an issue that resulted in The Superdollar Deal Mission ending prematurely
  • Fixed an issue that resulted in The Lost Contract Mission ending prematurely
  • Fixed an issue that resulted in The ECU Job Mission ending prematurely
  • Fixed an issue that resulted in players being unable to lose the cops during ULP – Counterintelligence
  • Fixed an issue that resulted in players being unable to interact with new customers during Taxi Work
  • Fixed an issue that resulted in long Online IDs appearing truncated in the Cayo Perico Heist lobby
  • Fixed an issue that resulted in the Back It Up 2 Award not being awarded
  • Fixed an issue that resulted in the Gerald Contact Mission – No Hay Bronca failing upon completion
  • Fixed an issue that resulted in the note containing safe codes for Daily Stash Houses appearing inside tables
  • Fixed an issue that resulted in players being unable to progress during Cayo Perico Heist – Scope Out
  • Fixed an issue that resulted in the Security Panel not having a blip and unable to be interacted with during Business Battle – Factory Raid
  • Fixed an issue that resulted in players being unable to install the Remote Bomb in LS Customs during Fooligan Job – Working Remotely
  • Fixed an issue that resulted in textures flickering during Nightclub Management – Eliminate the Drug Operation
  • Fixed an issue that resulted in players being unable to lose their Wanted Level after collecting the WM 29 Pistol from the top of Maze Bank
  • Fixed an issue that resulted in players being unable to collect drone parts in The Diamond Casino Heist – Nano Drones
  • Fixed an issue that resulted in Motorcycle Club Prospects not receiving correct rewards after completing a Payphone Hit
  • Fixed an issue where players would lose ammo after changing sessions

Properties

  • Fixed an issue that resulted in players getting stuck on the ‘Select Vehicle for Delivery’ menu after requesting a vehicle from the Eclipse Blvd Garage
  • Fixed an issue that resulted in players getting stuck on a ‘Transaction Pending’ menu when purchasing a decoration from the Casino Store
  • Fixed an issue that resulted in a player’s Biker Clubhouse garage door not functioning
  • Fixed an issue that resulted in the screen shaking when joining another player’s session from a Biker Clubhouse
  • Fixed an issue that resulted in players being able to request and deliver vehicles they do not own from the Eclipse Blvd Garage despite not owning it
  • Fixed an issue that resulted in the ‘Exit via Helicopter’ option not working when leaving the Agency
  • Fixed an issue that resulted in players being able to trap others inside the Agency safe
  • Fixed an issue that resulted in Associates/Prospects not being given any rewards for helping their CEO/VIP/MC President deliver a vehicle from their Auto Shop

Vehicles

  • Fixed an issue that resulted in players being unable to sell a vehicle after changing the license plate
  • Fixed an issue that resulted in players being unable to move after jumping on the Kosatka just before it submerges
  • Fixed an issue that resulted in Crew emblems disappearing from vehicles
  • Fixed an issue that resulted in the headlights of vehicles requested from Agent 14 not functioning
  • Fixed an issue that resulted in the player being charged when swapping between already-owned Chaff and Flare mods for the Sparrow
  • Fixed an issue that resulted in the camera clipping while driving a Western Powersurge in first person
  • Fixed an issue that resulted in the camera clipping while riding a bicycle and aiming a weapon
  • Fixed an issue that resulted in user-generated Crew emblems being visible to restricted players when applied to non-personal vehicles
  • Fixed an issue that resulted in vehicles disappearing when sorting on in-game websites

Miscellaneous

  • Fixed an issue that resulted in players losing GTA$ every time they used the ‘Mask Audio’ option after receiving the Horror Pumpkin Mask
  • Fixed an issue that resulted in players losing all weapons and ammo when collecting pumpkins that contained peyote
  • Fixed an issue that resulted in players losing ammo after changing sessions
  • Fixed an issue that resulted in an invisible wall being present in the Palmer-Taylor Power Station
  • Fixed an issue that resulted in the Lucky Wheel menu closing and the player not receiving a winning vehicle if they took too long selecting a Property
  • Fixed an issue that resulted in players being unable to store the Service Carbine in a Gun Locker
  • Fixed an issue that resulted in the player’s torso disappearing for a short duration when swapping accessories
  • Fixed an issue that resulted in clothing clipping when worn with a Mini Dress
  • Fixed an issue that resulted in players not receiving a Knife when purchasing it from the Gun Van
  • Fixed an issue that resulted in Yung Ancestor being unable to be removed from the player’s Phone Contact Favorites
  • Fixed an issue that resulted in players being unable to see the WM 29 Pistol in the Agency Armory after unlocking it
  • Fixed an issue that resulted in the hide ‘Map Blips’ option for Junk Energy Skydiving not functioning
  • Fixed an issue that resulted in players respawning outside of bounds during a Shrinking Bounds Deathmatch
  • Fixed an issue that resulted in players seeing incorrect score values on the post-match leaderboard after completing a Sumo Adversary mode

PlayStation Specific

  • Fixed an issue that resulted in players being presented with an unresponsive welcome message after resuming from Rest Mode on PlayStation 5
  • Fixed an issue that resulted in players with restricted user generated content accounts being able to see the initials left by other players on Arcade machines
  • Fixed an issue that resulted in the reflections on mirrors diminishing at certain times of day on PlayStation 5
  • Fixed an issue that resulted in halos being seen around the weapons of Ammu-Nation at certain times of day on PlayStation 5
  • Fixed an issue that resulted in players being unable to access the PlayStation Store and purchase GTAV Story Mode following a lost internet connection
  • Fixed an issue that resulted in players being unable to sign up for GTA+ when selecting a Tiger Shark Card for purchase

Xbox Specific

  • Improved the lighting fidelity seen through the windows during the Story Mode Mission Dead Man Walking on Xbox Series X|S

PC Specific

  • Fixed multiple issues relating to stability and security

PlayStation 5 / Xbox Series X|S Specific

  • Numerous improvements to raytracing performance have been implemented across multiple parts of the game on both PlayStation 5 and Xbox Series X|S
  • Fixed an issue that resulted in players being unable to progress through the Gunrunning or Executive introductions after selecting them from the Career Builder
  • Fixed an issue that resulted in the Survival and Open Wheel Series missing from the Quick GPS list in the Interaction Menu
  • Improved the lighting fidelity seen around flames when firing incendiary ammo
  • Fixed multiple issues that resulted in improper text alignment on the landing page when playing on Asian language settings

Editor

  • Fixed an issue that resulted in the Jingle Bell Sound Effects not playing in the Replay Editor

Creator

  • Fixed an issue that resulted in players losing functionality after exiting the lobby of a created Deathmatch
  • Fixed an issue that resulted in players being able to gain weapons in Freemode after using them in a Deathmatch
  • Fixed an issue that resulted in dynamic props and objects not spawning in Survival
  • Fixed an issue that resulted in a team not moving onto the next Modifier Set when checking if they have fallen below a percentage of their lives
  • Fixed an issue that resulted in the killstreak modifier not overwriting lower priority modifiers
  • Fixed an issue that resulted in players not receiving ammo on a kill despite using an ‘on kill’ Modifier Set to give ammo to the current weapon
  • Fixed an issue that resulted in an incorrect error message appearing when attempting to save/publish a Creator game mode that contains a forbidden title, description, or tag
  • Fixed an issue that resulted in the maximum players per team of a Deathmatch not updating with the set ratio
  • Fixed an issue that resulted in the Musket weapon incorrectly appearing in the Rifle weapon category of the Creator despite being a Shotgun

So far, Rockstar Games has not released the patch notes just yet, but thankfully, the studio shared some of the adjustments they’re implementing ahead of today’s patch download.

Aircraft mechanic Charlie Reed has put together a team of expert aviators and mercenaries known as the “Los Santos Angels” that work to take down Merryweather Security and resist its tyranny. Through working with Charlie, players can upgrade the Mammoth Avenger to an “enhanced aerial command center” equipped with an Operations Terminal and upgraded weapon systems. New smuggling operations and opportunities to hijack and loot roving targets will also be available.

Vehicle Updates:

  • The ability to claim all destroyed vehicles at once when filing a Mors Mutual Insurance claim.
  • Mors Mutual will no longer charge for recovering Personal Vehicles destroyed during contact missions.
  • Custom description tags for garages to help quickly locate your favorite rides when calling the Mechanic.
  • The ability to select from individual floors when requesting vehicles from the Eclipse Blvd Garage.
  • Pressing D-Pad Right will engage Stealth Mode on the new F-160 Raiju Plane. Vertical Take-Off and Landing (VTOL) will move to L3/LS. Holding L3/LS when flying all VTOL aircraft will switch it into and out of VTOL mode.
  • The option to re-request an active Mobile Operations Center, Avenger, or Terrorbyte delivered closer to your location via the Interaction Menu.
  • Additional filters for Race types when browsing the Jobs Menu.
  • The Willard Eudora and Albany Classique Broadway will be eligible for Taxi Work when using Taxi Liveries.
  • Lesser-used vehicles will be removed from in-game websites to streamline the browsing experience. These vehicles will occasionally be made available via showrooms, The Lucky Wheel, and other places.

Gameplay Updates:

  • A new Register as a Boss option in the Interaction Menu, merging SecuroServ and Motorcycle Club.
  • A Buy All option when purchasing Body Armor at Ammu-Nation. Rank requirements for Body Armor are also being removed.
  • Body Armor will be restocked after Quick Restarting a mission, matching the same Body Armor levels as when first entering the lobby.
  • When equipping Body Armor via the Weapon Wheel, the type of Armor used will be relative to how much damage the player has taken.
  • When parachuting or in freefall, players will no longer receive phone calls from Tom Connors or English Dave.
  • Madrazo Dispatch Services no longer requires multiple players and can be taken on solo.
  • Alternative sprint control (hold to sprint) in the Settings Menu.
  • Players will be able to select a name for their Acid product (via the Interaction Menu) to receive a 5% sell bonus.
  • Rank requirements for Daily Objectives will be removed to allow more players to participate.

Balancing Updates:

  • Payouts on many Collectibles and Events — such as Buried Stashes and Treasure Chests — will be increased.
  • Rebalancing the weapons on the P-996 Lazer and Mammoth Hydra (Freemode only).
  • The Orbital Cannon can no longer be instantly reset or refunded to prevent players from being repeatedly targeted.

Career Progress:

Track your criminal activities with Career Progress — a new feature that displays your progression as you rise through the criminal ranks and establish your empire. This will be accessible on PlayStation 5 and Xbox Series X|S from the GTA Online Main Menu or the Pause Menu, making it easier for both fresh-faced and veteran players to see all their accomplishments at a glance.

Creator Updates:

A number of additions and updates are being made to the Rockstar Creator to continue fostering the kind of imaginative chaos that can only be experienced in Southern San Andreas. Some of these Creator updates include:

  • Dozens of new props are available in all Creators, including giant License Plate Walls, eCola cans, destructible fences, underwater mines, and more.
  • A Snow weather option for Deathmatches, Races, and Survivals. Plus, Halloween themed additions arriving later this year.
  • Option to toggle musical score on and off.
  • Deathmatches will now have options for Dynamic Teams — players can change teams when respawning and Health Drain — where players lose health over time. Plus, new radar blip options, the ability to lock time of day and weather options in the lobby, options to choose respawn time for item and weapon pickups, and much more.
  • Increased number of enemy spawn points in Survivals.
  • Fixture Removal will be available in the King of the Hill Creator.
  • The prop limit on PC will be increased to 300.

In addition to that, there’s also the introduction of the Vinewood Car Club that’s coming exclusively for PS5 and Xbox Series X|S owners! Go check out what’s in that right here.

Once the full patch notes are out, we’ll update the article to reflect it.

Update: Full patch notes have been added!

Source: Rockstar Support

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

EA Sports PGA Tour Update 1.000.005 Drives Out for Season 3 US Open Patch This June 13 (Update)

EA has putted out EA Sports PGA Tour update 1.000.005 and this is for Season 3, which brings the US Open content drop. Players can expect the Los Angeles Country Club course to be part of the free content roll out and more. Read on for what’s new in the EA Sports PGA Tour June 13 patch notes.

EA Sports PGA Tour Update 1.000.005 Patch Notes for June 13 | EA PGA Tour Season 3 Patch Notes:

Size: 17.5GB (Xbox)

Update: The complete patch notes are now available.

  • Store & Content:
    • New specs can be earned through weekly quests, weekly tournaments, and seasonal tournaments.
      • Command Series: Improves Power and Control attributes.
      • Escape Series: Improves Accuracy and Recovery attributes.
    • New Signature Series specs added to the store to rotate throughout the season:
      • Patrick Cantlay
      • Tony Finau
      • Jessica Korda
      • Lexi Thompson
    • Additional cosmetic content will be added to the store later this week.
  • Gameplay Indicators::
    • New “Swing Meter Style” visual setting replaces “Club Trail” setting. Options for using previous swing meter visuals and enabling/disabling club trails are included.
      • Updated aiming arc to add an effect and change color if the ball is projected to collide before it reaches its apex. This is intended to better indicate when aimed at obvious obstructions like bunker lips directly in front of the golfer or trees that are out of view.
      • Related to these changes are visual improvements to the putt read line, aiming arc, and online ball trails.
      • Fixed flat edges sometimes being displayed on shot dispersion indicator when aimed on extremely sloped terrain.
      • Fixed big hit moments sometimes showing incorrect ball tracer lines near where the ball is hit.
  • Gameplay Physics:
    • Course-specific ball flight physics has been updated and altitude information has been added to the course select screen.
      • Note that the ball typically flies further and with a slightly lower trajectory when playing at high altitude courses like Banff Springs
    • Minor improvements to ball rolling physics, fixing some unnatural movement that could occur when slowly rolling down steep slopes.
  • Gameplay Animation:
    • Fix instances where swinging while the golfer is moving to address the ball would result in a frozen swing animation.
    • Fix instances where the golfer could get stuck in a continuous shuffle.
  • Gameplay Cameras:
    • Update address camera obstruction logic to move to the next highest available camera instead of always moving to the highest camera.
    • Fix drop ball camera positioning for left-handed golfers.
  • Gameplay HUD:
    • Only show drop-down text such as “For eagle to win hole” when the golfer is on the green or within 50 yards of the hole.
    • Update drop-down text to say “…to win match” instead of “…to tie hole” in cases where tying the hole will win the match.
    • Fix for the ball flight graph not being updated when ball flight is skipped.
  • Gameplay Misc:
    • Improve AI golfer’s ability to make short putts.
    • Fix for rare occurrences that could incorrectly place the golfer under tournament structures for their next shot.
    • Fix for ball being visible in practice state after a hole flyover is viewed while the golfer is in practice state.
  • Career:
    • Fix for a crash that could occur after completing the last hole in a playoff.
    • Updated David Lingmerth to have Sweden instead of USA flag.
  • Online:
    • Permanently disable golfer reaction NIS in online gameplay in order to speed up play for all players.
    • Fix for softlock during online gameplay if player expires their hole timer while using “Fast Play” setting.
    • Fix for incorrect order of players in online in-game scoreboard after a player quits or disconnects during a round.
  • Challenges:
    • Fix for crowd members obstructing the golfer in the first shot of some challenges.
    • Added animation to challenge banner shown after holing out.
  • Settings:
    • Fix for some visual settings not being saved persistently unless the save button was pressed multiple times.
    • Fix for putting grid setting not updating when changed during active gameplay.
  • Audio:
    • Numerous fixes and improvements for commentary during rounds that use Match Play scoring.
    • Reworked St. Andrews ambience, added additional bird and background sounds.
    • Fix for crowd sometimes not applauding short putts.
    • Fix for commentary mentioning “beautiful afternoon” when using “Morning” time of day.
  • Courses:
    • Global: Update a number of courses to use course-specific or tournament-specific tee markers depending on the context for the round.
    • Chambers Bay: Fix for ocean texture flickering.
    • Chambers Bay: Remove misplaced terrain decal on right side of hole 17.
    • East Lake: Fix for a structure handrail being visible behind the 9th green when structures are disabled.
    • Lighthouse Pointe: Fix for some online spectator cameras being obstructed by trees on holes 10 and 16.
    • Oak Hill: Fix tee marker placement.
    • Pebble Beach: Add collision to bushes on the right side of hole 3.
    • Pebble Beach: Remove long grass that was encroaching on hole 8 tee box.
    • Pebble Beach: Fix unnatural seagull movement on hole 7.
    • Pebble Beach: Fix for incorrect color on some tournament structures such as holes 5 and 6.
    • Teeth of the Dog: Fix blurry hole images shown in hole preview screen.
    • TPC Scottsdale: Fix for the caddie being visible while playing holes 17 and 18.
    • TPC Scottsdale: Add collision to a variety of cacti.
    • Quail Hollow: Fix for some crowd members clipping through each other in the tournament structures on the 15th hole.
    • Wilmington Country Club: Fix incorrect tree hitbox on hole 3.
  • Golfers:
    • Updated Scottie Scheffler’s head model.
    • Dustin Johnson updated to use Taylormade glove.
    • Xander Schauffele updated to use Callaway glove.
    • Update Jessica Korda’s outfits and logos.
  • Outfits & Gear
    • Fix texture clipping on EA SPORTS V-Neck polos.
    • Fix some instances where the golfer’s hand was clipping through the glove.
    • Fix for golfer hair clipping with hat for few seconds when entering gameplay using low visual settings.
    • Brighten texture on “EA SPORTS – White” ball.
  • General Stability:
    • Fix for softlock caused by exiting gameplay quickly after entering a round.
    • Fix for softlock occurring if the “Sharing Options” popup is viewed while a round is being completed.
    • Fix for softlock when “hold to skip” is used during TPC Scottsdale hole 16 NIS.
    • [PS5] Fix for starting an activity from within the EIS resulting in being unable to enter Quick Play without restarting the game.
  • Branding:
    • Structures, outfits, wipes, etc. update to use the latest U.S. Open logo.
    • Updated The Open logo on pin flags.
    • Ensure the loading screen for Augusta National always shows the Masters Trophy instead of the seasonal trophy.
    • Wells Fargo Championship updated to use one-color white logo.
    • FedEx St. Jude Championship updated to use one-color white logo.
  • UI:
    • Career: Update all in-game leaderboards to show “E” in the “Total” column for any golfer that has not teed off yet.
    • Career: Fix for navigating to “FedExCup Rankings” when the player attempts to directly open “Statistics” or “Official World Golf Ranking”.
    • Career: Fix for “Season Timeline” overlapping in gameplay if the quest tab is accessed from the scorecard screen after viewing quests from “Season Summary” in the Career Hub.
    • Challenges: Fix for text overlapping the golfer in some preview rewards screens.
    • Equipment: Add “Change Club” button to the first driver slot.
    • Equipment: Fix for the “Equip to all” button applying blueprints to incorrect clubs in non-default bags in some circumstances.
    • Equipment: Fix for the equip confirmation pop-up having a non-functional “No” button.
    • Equipment: Fix text overlap that occurs when using “Copy Bag”.
    • Leaderboards: Removed “Sort” and “My Position” from all leaderboards.
    • Leaderboards: Removed “View Profile” button when viewing an empty leaderboard.
    • Manage Golfers: Unable to delete multiple golfers without leaving and reentering the screen to refresh the list of golfers.
    • Online: The “Players in session” counter now shows “1” instead of “0” when a player is in an online lobby prior to matchmaking.
    • Online: Fix for “Add Players” button being shown when 4 players are in a lobby.
    • Outfits: Remove “Equip to all” button when a “None” node is selected.
    • Outfits: Fix for incorrect outfit sometimes being displayed after quickly navigating between outfits.
    • Outfits: Fix for the wrong item being selected after using “Equip to all” twice on the same item.
    • Outfits: Update outfits screen to more consistently display the item description area when navigating through nodes.
    • Outfits: Remove icon transparency on non-equipped clothing categories.
    • Outfits: Fix text overlap that occurs when using “Copy Outfit”.
    • Private Match: Fix for “Start Round” button still being displayed after a player left and there is only one player remaining in the EIS.
    • Quick Play: Fix for custom holes that were previously selected continuing to persist even though a non-custom hole select option was most recently selected.
    • Quick Play: Fix for the “Go To Mode Select” button not working when focused on a nameplate.
    • Settings: Fix for gameplay style text incorrectly changing to “Custom” when Swing or Putt Mechanic is changed in Tournaments or Online mode.
    • Store: Add timer to indicate when pages will be updated with new content.
    • Store: Remove the ‘Rotate Camera’ button hint when attempting to equip a newly purchased VFX item.
    • Store: Add text description to body of “Insufficient Funds” pop-up message.
    • Store: Item names are now centered.
    • Tooltips: Full redesign and update of gameplay onboarding tooltips.
    • Tooltips: Fix tooltips being displayed during a hole flyover or “Unplayable Lie” screen.
    • Tooltips: Fix for gameplay tooltips being displayed on the scorecard screen if the screen is opened during the intro NIS.
    • Tooltips: Update references of “Competitive” to “Online”.
    • Tournaments: Update rewards pop-up to display a score of 0 as “E”.
  • PC Support:
    • Fix for double input being recorded on store pages when using mouse input to dismiss an error popup.
    • Fix for players being able to access locked challenge tiles by using mouse input to click the “Select” button prompt.
    • Fixes to various screens and gameplay HUD elements in order to scale correctly and better support wide screen monitors.
Sadly, no 60fps performance mode in this patch. Hopefully, the next title update brings that

Here’s what EA has announced so far regarding the new title update:

That’s about it so far, though that will change within the day as more news about Season 3 surfaces. Let’s hope this brings 60fps into the game, and touch on some bugs too.

Once we know more, we’ll update the article, so stay tuned.

Update: Full patch notes are now out.

Source: EA

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Alex Co

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Need for Speed Unbound Next Update Vol. 3 Releases June 20, Here’s What’s Incoming

EA has announced that the Need for Speed Unbound next update titled Vol. 3 will be out this June 20! There’s a new Speed Pass, new events, cosmetics and more. Check out what’s new in the list provided by EA and the new trailer.

Need for Speed Unbound Next Update Vol. 3 New Content:

  • Speed Pass: Rank up with Speed Pass, a new progression system with free cosmetics and customization items as a reward for playing. Enjoy 75 tiers of content, including new outfits, Driving Effects, neon lights, banner stickers and more. Complete challenges to earn XP for sweet rewards, like the new Legendary Custom SRT Viper (2014).

  • Linkups: Take a break from the track and tear across the map to one of seven locations, from the Seba Ski Resort to the Quarry. Join up with the Lakeshore community to crush stunt-based challenges and complete collective goals of escalating difficulty against the clock over four rounds. Players will be rewarded with XP for Speed Pass and Bank to earn sweet cosmetics and customizations; complete 12 rounds of the Linkups event to win the new DMC Delorean.

  • More Ways to Play: Compete in 68 new Challenges, including 29 new Daily Challenges and 13 sets of different Weekly Challenges, to earn XP and Bank; players will also have access to the new Chat Wheel, which offers new ways to communicate quickly with the Lakeshore community. New Drift Playlists inject even more variety into the mix, challenging players to earn as much score as they can through each course.

  • In-Game Store: Head to the in-game store to purchase new content packs* which include cars, cosmetics, driving effects and more, including:

  • Robojets Swag Pack: Available for $14.99, players have access to an incredible range of uniquely designed Robojets-themed items, including a clothing pack, a Driving Effect, an exclusive horn and a Legendary Custom, the Mazda RX-7 Spirit R (2022).

  • Ford Mustang GT Legendary Custom Pack: This pack is available for $9.99 and includes the Legendary Custom Ford Mustang GT (2015), and a 10 level Speed Pass boost which will reward players by unlocking exciting new cosmetic or customization items.

  • Volume 3 Customs Pack: Enjoy access to the Volvo 242 DL (1975), the Volkswagen Golf GTI Clubsport(2016) and the Mitsubishi Lancer Evolution X (2008) Epic Customs – all for $5.99.

Same as always, once the patch is out, we’ll let our readers know.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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The Division 2 Servers Down This June 13 for Maintenance and Golden Bullet Event Kick Off

Heads up, agents! If you’re having problems connecting to the game, it’s not you, as Ubisoft has taken The Division 2 servers down this June 13, and this is for your standard maintenance.

The Division 2 Servers Down Schedule and Info for June 13:

Same as in past maintenance outages, The Division 2 will be down at 3:30 am ET/12:30 am PT/9:30 am CEST/3:30 pm HKT.

Duration: 3 hours

During this time, Ubisoft will kick off the Golden Bullet global event. Hopefully, we won’t see a repeat of the more-than-a-day-outage that happened when Title Update 18 was released last week.

In any case, we’ll be sure to update the article if ever ther scheduled maintenance is extended. If a patch is released for the event, we’ll be sure to provide a link out to it within the article.

Source: The Division (Twitter)

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Splatoon 3 Update 4.0.2 Drips Out for Multiple Fixes This June 12

Nintendo has released Splatoon 3 update 4.0.2 on the Nintendo Switch this June 12 (June 13 for those outside the US), and this brings a host of fixes related to multiplayer the Salmon Run and more. Read on for the complete Splatoon version 4.0.2 patch notes.

Splatoon Update 4.0.2 Patch Notes for June 12 (June 13 Outside the US):

Ver. 4.0.2 (Releasing June 13, 2023)

Fixes to Multiplayer

  • Fixed an issue where the game would run slower than expected during battles compared to Ver. 3.1.1 or earlier.
  • Took measures to fix an issue in Clam Blitz mode where, if a player passed a clam or power clam to an ally standing in front of the goal, that clam or power clam would remain in the ally’s possession even if it was counted as going into the goal.
  • Fixed an issue in Clam Blitz mode that sometimes caused a clam to not travel according to the predicted trajectory line shown by pressing the button to throw it.
  • Fixed an issue in Anarchy Battle (Open) that always caused a communication error to occur when joining a group with friends, depending on the status of the group’s members.

Fixes to Salmon Run

  • Fixed an issue where the game would run slower than expected during shifts compared to Ver. 3.1.1 or earlier.

Other Fixes

  • Fixed an issue where the game would run slower than expected in Splatsville compared to Ver. 3.1.1 or earlier.

Once a new patch is out, we’ll be sure to let our readers know.

Source: Nintendo

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Alex Co

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Kill It With Fire 2 Announced; Early Access on PC in 2023, Console Launch Set for 2024

Developer Casey Donnellan Games and publisher tinyBuild officially announced Kill It With Fire 2 at the PC Gaming Showcase yesterday. The sci-fi inspired sequel to 2020’s Kill It With Fire features even more creepy crawlers (in space this time). Check out the announcement trailer below:

Spiders have stopped being an “Earth problem” – and are now attempting to take over the entirety of space and time. Get your fires blazing and put on your shiny new spacesuit to get rid of the bigger, badder spiders in Kill It With Fire 2. Stop the eradication of the galaxy by using interdimensional traveling and defeat the powerful new spiders.

Continue your journey playing as The Exterminator once more, and take evry measure to destroy these eight-legged creatures. As you progress in the game. learn the sordid tales of how these nearly unkillable spiders were created. You and the new handy A.I. Darwin will work together to take down the spider threat once and for all.

Kill It With Fire 2 launches on PC via Steam Early Access in 2023 and on PlayStation 4|5 and Xbox Series X|S in 2024. It seems like the game will be skipping an Xbox One launch.

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Final Fantasy 16: Game of Thrones Inspired Art Style and “Tone” of Dialogue, According to Devs

While Game of Thrones ended its run in 2019, it’s hard to deny its reach when it comes to pop culture and the impact it had on viewers. Case in point: Square Enix devs have confirmed that the upcoming action-RPG Final Fantasy 16 was inspired by Game of Thrones in more ways than one,

Speaking during the Final Fantasy 16 launch celebration Q&A, Localization Director Michael-Christopher Koji Fox and Creative Director Kazutoyo Maehiro both confirmed that FF16 was inspired by Game of Thrones in terms of art style and even “tone” of dialogue.


Kazutoyo Maehiro: Game of Thrones is a fantastic piece of fantasy, and I’m a fan myself. I think the most significant inspiration we took from it was the art direction. As you all know, Game of Thrones is a work of fantasy, and that means it has these really unique character designs, settings, and worlds, but at the same time, they all feel like they could exist in real life. That’s throughout the whole of the series, everything is sort of really directed with this great balance and keeping it all together.

You know, this might look quite easy, but it’s actually super difficult to achieve. It’s because it’s a real case of balance, and as soon as that balance gets thrown off, people watching or reading are going to think, “there’s something not quite right here,” and as soon as that gets into their heads, it’s going to completely break immersion.

What we wanted to do with 16 is achieve something similar with that really high level of immersion. That’s the way we approached it from the story, game design, levels, even the background music, we really want to create this immersive world. But of course, 16’s story is its own unique story. It’s the tale of Clive Rosfield. There will be political aspects, there will be moral quandaries within the story, but first and foremost, it’s just a real focus narrative on Clive Rosfield’s story.

Michael-Christopher Koji Fox – I wouldn’t say though, that Games of Thrones gets to lay sole claim to all of the brothels, and evil mothers, and brutal beheadings in fantasies. But that said, we did use Game of Thrones television series as kind of a guideline as how we’re going to approach the level of tone of dialogue in the game. We wanted to do something that was fantasy, and felt really fantasy, but was not going to alienate users that weren’t really familiar with that older type of English that is attributed to fantasy literature.

Game of Thrones had this really good balance of authenticity mixed with this maturity and also familiarity that ultimately felt really dramatic, as well as accessible, and we wanted to emulate that. It has that feeling, when they say something, oh that’s something I would say if I lived in that time.


Well, there you have it. Can we expect a Joffrey Baratheon-type of antagonist in the game? I sure hope so — especially if we can extract some revenge on ’em in the course of the game.

Final Fantasy 16 will be released this June 22 but a demo is out now on PS5! You can download it here so your PS5 will be ready by the time you turn it on.

More FFXVI Reading:

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Alex Co

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Overwatch 2 Season 5 Skips Out June 13, Brings Back Summer Games and More

While Overwatch 2 players might be waiting on the Invasion season for quite some time, that doesn’t mean there’s nothing new to do in the game. On the contrary, Blizzard has revealed that Overwatch 2 Season 5 starts tomorrow, and it brings the return of the annual Summer Games and more!

Check out the trailer for the upcoming season, and yes, there is no new hero included this time around.

Players can expect the following in OW2 Season 5:

  • New prop hunt game mode like never before in Mischief and Magic
  • Return of Summer Games
  • Quality-of-life updates like the return of the on-fire system
  • New Mythic skin progression
  • “Calling” animated short premiering in-game

The trailer also features some of the skins players will be able to earn in-game during the Summer Games. Same as always, once the title update for this is out, we’ll be sure to let our readers know.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.