Rainbow Six Siege X just got a new patch on consoles and PC this June 25, and this ushers in the Showdown 2 event! Players can expect a new game mode to be slotted in alongside a new set of operators.
Console gamers will see today’s patch as Rainbow Six Siege X update 3.03 on last-gen, and version 1.000.108 on PS5, Xbox Series X|S.
While Ubisoft's Massive Entertainment just recently released the Battle for Brooklyn premium DLC, which we presume would be the end of the game's content support, that doesn't seem to be the case.
Read on for the event details and on the items fixed in today’s title update.
Rainbow Six Siege X Showdown 2 Rides Out
From June 25 to July 9, dust off your cowboy hats because Showdown is back ! The Law (ATK) and the Graveltop Gang (DEF) are settling the score on Fort Truth once again, so get ready to dive into high-precision 3v3 action featuring BOSG and revolver loadouts.
EXCLUSIVE GAME MODE: SECURE THE AREA
The Law faces off the outlaws ! Experience Showdown in a game of Secure the Area : Attackers win by securing the objective area while Defenders need to protect it until time runs out. But obviously in the Far West eliminating all your opponents does the trick as well.
EXCLUSIVE MAP : FORT TRUTH
Once a stronghold of the Far West, Fort Truth has now become a hideout for the Graveltop Gang. The crumbling old church stands silent under the blazing sun and awaits for what promises to be a legendary face-off.
NEW OPERATORS AVAILABLE
The second edition of Showdown introduces new playable Operators with Flores, Oryx and Gridlock. Pick your favorite Operators from the available roster and head back into Showdown with style.
In terms of fixes included in today’s patch, Ubisoft announced that the hotfix resolved “multiple causes of crashes while including security improvements for ShieldGuard.”
It's been quite some time since we've heard anything about the console version of Delta Force, but that changes today! Even as Team Jade is hard at work on finishing the console version of the hit free-to-play shooter, it seems they'll be offering some hands-on with it before its release.
WWE 2K25 patch 1.16 is live on consoles and PC, and this is for the Dunk & Destruction premium DLC, which adds a bunch of new wrestlers and NBA players into the game.
This download also includes a significant amount of gameplay, which is outlined in the patch notes below.
WWE 2K25’s New Update for June 25 Adds New Characters and More
General
Stability and Performance improvements
Added Support for the Dunk & Destruction DLC Pack
Gameplay
Addressed reported concerns with player animation when reversing Bicycle Kick 2 move
Added Sword of the Future weapon
Universe
Addressed reported concerns with “Entrance Interval” setting not applying to custom Gauntlet Eliminator Matches
Addressed reported concerns with “Times Earned” stat not updating after winning a Championship from a MITB match
Addressed reported concerns with custom matches being removed from a show’s match table after editing gameplay options
Addressed reported concerns with manager’s alternate attire reverting to their default attire
The Island
Brand new gear available for purchase in the CAS Shops
Chapter 3 Quest content now available
Environments
Added Crown Jewel Arena
Added WrestleMania 41 Day & Night Arenas (requires WrestleMania 41 DLC pack)
The next DLC, the Fearless Pack, is scheduled for release next month, according to the game’s roadmap. Of course, there is a chance the studio will release smaller updates before then, and if we receive one, we’ll let our readers know.
Following initial communications, the "Mass Damage & Consumer Foundation" in the Netherlands has filed a class action lawsuit against Sony, accusing the company of artificially inflating PlayStation Store prices by exploiting its dominant position in the digital game sales market.
Visual Concepts has released the latest WWE 2K25 patch, and this adds support for the Dunk and Destruction DLC, as well as a host of gameplay improvements and bug fixes.
Players will be able to download WWE 2K25 update 1.016/1.16 now, and this adds NBA players Tyrese Haliburton, Jalen Brunson, and legend Shaquille O’Neal to the game alongside the Abyss, and the Great Khali. I get why Shaq has been added given he did appear in the WWE a long time ago, but Haliburton and Brunson?
Are you tired of seeing goofy operators in military shooters? If so, the initial images of Battlefield 6's factions should make you happy somewhat, as there's none of that to be found.
Alongside the DLC, there are also a significant list of gameplay improvements made, which are detailed in the patch notes.
WWE 2K25 Patch 1.016 Adds Support for New DLC, Fixes Key Issues
General
Stability and Performance improvements
Added Support for the Dunk & Destruction DLC Pack
Gameplay
Addressed reported concerns with player animation when reversing Bicycle Kick 2 move
Added Sword of the Future weapon
Universe
Addressed reported concerns with “Entrance Interval” setting not applying to custom Gauntlet Eliminator Matches
Addressed reported concerns with “Times Earned” stat not updating after winning a Championship from a MITB match
Addressed reported concerns with custom matches being removed from a show’s match table after editing gameplay options
Addressed reported concerns with manager’s alternate attire reverting to their default attire
The Island
Brand new gear available for purchase in the CAS Shops
Chapter 3 Quest content now available
Environments
Added Crown Jewel Arena
Added WrestleMania 41 Day & Night Arenas (requires WrestleMania 41 DLC pack)
The next DLC, the Fearless Pack, is scheduled for release next month, according to the game’s roadmap. Of course, there is a chance the studio will release smaller updates before then, and if we receive one, we’ll let our readers know.
Following initial communications, the "Mass Damage & Consumer Foundation" in the Netherlands has filed a class action lawsuit against Sony, accusing the company of artificially inflating PlayStation Store prices by exploiting its dominant position in the digital game sales market.
While Death Stranding 2: On the Beach isn’t available outside of Early Access until tomorrow, June 26. Kojima Productions has rolled out the Death Stranding 2 update 1.004, and this is a small download and is considered the game’s day-one update.
Don’t expect anything major from this, though it doesn’t seem to resolve one funny bug that players noticed in its early access state.
It's been quite some time since we've heard anything about the console version of Delta Force, but that changes today! Even as Team Jade is hard at work on finishing the console version of the hit free-to-play shooter, it seems they'll be offering some hands-on with it before its release.
Death Stranding 2 Day-One Update Is Live and It’s a Mystery to Gamers
Clocking in at just 380 MB of disk space, the new Death Stranding 2 patch has no actual notes from Kojima Productions. However, it seems to have ushered in a bug or two.
On the game’s subreddit, one player has mentioned how the update has now caused the trains to fly.
Not only that, but it also appears to have affected the Performance Mode setting, locking it at 1080p, a problem corroborated by multiple gamers. It’s not ideal, and we expect Kojima Productions to follow up with another patch soon to resolve these two issues at the very least.
One Death Stranding 2 player has seemingly found a workaround for this new bug, and it’s an easy one to do. Simply load the game, and once it’s up, put it in Rest mode. When you boot it up again, it’ll be in 4K resolution glory with 60fps.
We’re on the lookout for any specific changes, but chances are, this is something performance-related that won’t have any front-facing impact on players.
Death Stranding 2: On the Beach will be officially released to everyone on June 26 (tomorrow).
NetEase, the Chinese tech company behind games like Marvel Rivals, Once Human and more, has announced they are working on their first AAA single-player game titled "Blood Message.
Ubisoft has released the latest major update for Assassin’s Creed Shadows today, and this is for the game’s 1.0.6 patch. This doesn’t just deliver bug fixes, but even a free story pack to all game owners, a new Nightmare difficulty, and lots more.
PS5 owners will see this appear as AC Shadows update 1.008.068, and this is a pretty hefty download across all platforms.
Sony’s PlayStation 5 (PS5) uses liquid metal as a thermal interface material between the processor and the heatsink.
Listed below are the download sizes of the update, as well as an overview of the new content and features introduced.
AC Shadows Update for June 25 Delivers New Content for Free
PATCH SIZES:
PS5: 6.27 GB
XBS: 19 GB
MAC: 9 GB
PC: 17 GB
Steam: 8.5 GB
PATCH HIGHLIGHTS
SPECIAL COLLABORATIONS
Critical Role
For our second special collaboration, we partnered with Critical Role to bring this new content to Assassin’s Creed Shadows. This includes a new free quest called “A Critical Encounter”, a new Ally to recruit and a new trophy/achievement to add to your collection.
New Free Story Pack: “A Critical Encounter”
Rufino, an old friend of Tomiko and Heiji, calls in a life debt after uncovering a deadly conspiracy. While working as a translator, he discovered evidence that a secretive organization has been hiring assassins to eliminate influential commoners.
Now, he turns to Naoe and Yasuke for help in stopping these killers.
*Unlock conditions: Complete “Way of the Blacksmith” and unlock Yasuke as a playable character. This questline will start in the Hideout.
Reward: New Ally based on Critical Role’s Assassin’s Creed Shadows One-Shot campaign character, Rufino, played by Robbie Daymond. You will also get a banner in the hideout with the Critical Role logo.
New Trophy/Achievement: “A Critical Encounter”, received upon completion of the questline.
With this collaboration, we will also release a Critical Role Weapon Pack inspired by the Critical Role universe, available for purchase in the game store! This pack includes 2 weapons for both characters, a Tanto and Katana for Naoe and a Kanabo and Teppo for Yasuke.
New Nightmare Difficulty Setting
Here is a tease of some changes you can expect from this new difficulty:
Player defensive options are less effective, and enemies deal greater damage at all levels.
E.g., Parries now require perfect timing to deflect the hit – imperfect parries will only partially block incoming damage.
Enemy AI is smarter, faster, and more aggressive in a variety of circumstances, including detection.
E.g., Even while crouching, Naoe now generates some sound! And even while in the shadows, she can be seen while moving!
E.g., Enemies will no longer become vulnerable from dodges or parries – only abilities can put them into a vulnerable state.
Combat resources (like adrenaline, rations, and shinobi items) are harder to come by, making their use even more vital.
Toggle Headgear in Cutscenes – Note that headgear will not be displayed in cinematics or in some specific instances where a rule overrides this setting (romance-specific cutscenes).
It's been quite some time since we've heard anything about the console version of Delta Force, but that changes today! Even as Team Jade is hard at work on finishing the console version of the hit free-to-play shooter, it seems they'll be offering some hands-on with it before its release.
VFX Toggles -Players can now disable/enable specific VFX to further customize their experience. These include the ability to hide or show the loot on dead bodies, the last known position of the player, the special attacks indicators of the enemies, and more.
Open World Alarm – We have expanded the Regional Alert System available in Castles to the whole Province. Now by repetitively attacking Civilians or Military units outside Castles, the alarm can be triggered, and a group of Guardians will hunt you in the world.
Horse Camera Presets -You can now toggle between 3 different camera presets while riding on your mount (hold the down button on controller/’X’ key on keyboard while riding) allowing for a more cinematic experience to take in the full beauty of Japan.
Ultra Low Specs for PC – We are adding a new visual quality level, the Ultra Low mode. This will allow PC players with a limited GPU configuration to experience the game in better framerate conditions.
There are also a host of bug fixes applied too, which Ubisoft lists in detail on their website.
Ubisoft isn’t done with the game — not by a long shot. The devs have outlined more updates are on the way alongside the game’s first premium DLC later this year.
Following initial communications, the "Mass Damage & Consumer Foundation" in the Netherlands has filed a class action lawsuit against Sony, accusing the company of artificially inflating PlayStation Store prices by exploiting its dominant position in the digital game sales market.
Sony’s PlayStation 5 (PS5) uses liquid metal as a thermal interface material between the processor and the heatsink. This material improves heat transfer and ensures optimal contact, but because it conducts electricity, it must be carefully confined. If it touches other components such as the Printed Circuit Board (PCB), it can cause irreversible damage.
Matthew Cassells, founder of Alderon Games, revealed a major flaw in the PS5 during a podcast with Moore’s Law Is Dead. He discovered that when the console is placed vertically, the liquid metal used for cooling may leak downward. This leakage results in dry spots on the Accelerated Processing Unit (APU), where the metal no longer contacts the heatsink, which significantly reduces cooling efficiency.
While Xbox has acquired massive studios in recent years, including the $69 billion purchase of Activision-Blizzard, PlayStation has spent just $4 billion over the past four years, acquiring nine studios.
Critical Flaw Discovered in PS5’s Cooling System
As a result, the APU may overheat, leading the console to shut down automatically. Matthew had this problem and tried to fix it by cleaning the console, but it didn’t help.
Additionally, Sony has attempted to fix the problem with a redesign in the PS5 Slim and PS5 Pro models. These newer consoles feature ridges around the APU and heatsink to prevent liquid metal leakage. However, it is still too early to determine whether this design change effectively resolves the issue.
It’s important to note that not all consoles are affected in the same way. The leakage does not always drain in the same pattern around the APU, meaning that the severity of the overheating issue varies from console to console. As a result, the impact can be more or less severe depending on where the liquid metal leaks.
Given the large number of potentially affected consoles, offering a free repair program may not be economically feasible for Sony. In the future, the company could face a class-action lawsuit over this defect, which could lead to significant financial consequences.
New details have emerged about the upcoming portable PlayStation, revealing that it will require some adjustments for PS5 games to run smoothly on the new system.
DICE has deployed a new Battlefield 2042 update for June 25, which is a minor update that addresses issues on all platforms. Players on consoles will see this as version 1.000.075 on PS5 and Xbox Series, and version 1.72 on PS4 and Xbox One.
Don’t expect any major changes, as this mostly deals with issues a cosmetic and the Arcom Tactical Muzzle Brake.
Are you tired of seeing goofy operators in military shooters? If so, the initial images of Battlefield 6's factions should make you happy somewhat, as there's none of that to be found.
Read on for the details about this new BF2042 patch.
Battlefield 2042 Update for June 25 Brings It to Version 1.000.075/1.72
Due to a visual issue the Arcom Tactical Muzzle Brake has been temporarily disabled on Battlefield 2042 following the recent Update 8.9.0
You may see this disappearing from your loadout if you have already been using this.
This attachment will be reactivated in a later update.
There’s also an issue with Spectre skin that should be resolved too. DICE mentioned this last week:
Due to an issue with the “Spectre” skin for the XFAD-4 Draugr that was recently added in the Mass Effect bundles, we have disabled it. The skin will temporarily be removed from the Scoped & Dropped and Citadel bundles. Players who have purchased the skin will receive a 300 BFC refund at a later date.
Once the issues with the skin have been resolved we’ll bring it back to the store as a free purchase for a limited time within the in-game store.
Those two issues should be resolved with this title update, though DICE hasn’t announced anything about it yet.
It's been quite some time since we've heard anything about the console version of Delta Force, but that changes today! Even as Team Jade is hard at work on finishing the console version of the hit free-to-play shooter, it seems they'll be offering some hands-on with it before its release.
Kuro Games has a new patch out for Wuthering Waves, and it introduces a new event in the form of the Virtual Crisis: Frontier Trials Challenge Event. PS5 gamers will see the download appear as Wuthering Waves version 2.400.003.
Same as with any event, players can expect new rewards to be part of the incentive to jump in and experience it.
It's been quite some time since we've heard anything about the console version of Delta Force, but that changes today! Even as Team Jade is hard at work on finishing the console version of the hit free-to-play shooter, it seems they'll be offering some hands-on with it before its release.
Wuthering Waves New Update 2.400.003 Event Details
– As a member of the Black Shores, take on Crisis Trial challenges and Disaster Trial high-difficulty challenges under various combinations of Stress Modules.
– In Crisis Trials, select a Stress Level for each trial. The Stress Level must meet the requirements to complete the trial. Each trial has a default Stress Module. Support Modules are available to lower the trial’s difficulty. After completing a Crisis Trial, the corresponding Disaster Trial along with its Stress Module and Support Module will be unlocked.
– Disaster Trials have no required Stress Level. Participating in a Disaster Trial will consume Support Modules, so select them carefully in advance.
– Obtain Matrix Crystals by achieving Challenge Objectives in the Crisis and Disaster Trials. Matrix Crystals can be exchanged for rewards at the Supply Station. The Supply Station closes when this event ends. Please exchange your Matrix Crystals in time.
– Completing certain Stress Level challenges in Disaster Trials will grant an event-exclusive Title “”Virtual Vanquisher.””
Certain high-difficulty Stress Modules can only be unlocked after clearing a Disaster Trial. Warning: Equipping too many Stress Modules may make the trial excessively challenging.
If a participant is downed in a trial, they can consume Stress Levels to revive. This also gives a corresponding buff. Please note that consuming Stress Levels will affect the completion and final result of Challenge Goals.
The latest major update we got for the game was version 2.4, which was released two weeks ago.
Following initial communications, the "Mass Damage & Consumer Foundation" in the Netherlands has filed a class action lawsuit against Sony, accusing the company of artificially inflating PlayStation Store prices by exploiting its dominant position in the digital game sales market.
Palworld players can now download the latest major update for the game, and this ushers in the Terraria crossover content! Console players will see this as Palworld update 1.075.388, which the developers tag as the v0.6.0 patch.
This brings a new Terraria Dungon, new equipment, add the Moon Lord raid boss and more.
Following initial communications, the "Mass Damage & Consumer Foundation" in the Netherlands has filed a class action lawsuit against Sony, accusing the company of artificially inflating PlayStation Store prices by exploiting its dominant position in the digital game sales market.
PS5 players will be glad to know that dedicated servers for the platform has been added too! There’s a lot to take in, so read on for everything new.
Palworld Terraria Update 1.075.388 Now Live on Consoles and PC
Terraria Collab!
Terraria Dungeon
A unique dungeon featuring enemies from Terraria has been added! Collect materials in the dungeon to create equipment from the world of Terraria!
Terraria Equipment
6 new weapons and 7 new armour pieces from Terraria have been added!
The terrifying “Moon Lord” raid boss has appeared!
The Moon Lord has invaded Palworld! Work together with your friends and Pals to defeat the greatest threat the islands have faced!
New Content
PS5 Dedicated Servers!
Fishing
Craft a fishing rod and bait to catch new Pals! To start fishing, cast your rod in water where you can see fish shadows.
Salvage System!
Ride on water Pals and use the fishing rod to salvage supplies at sea! Collect new ores salvaged from the ocean floor to strengthen your weapons.
New Islands!
Three new types of islands have been added to the world: Tropical Islands, Iceberg Island, and Shipwreck Island! Find new Pals that live on each of these new islands!
Mission System!
You can now find and accept missions around the Palpagos Islands. Help the islanders and get rewards!
Zoe’s Special Mission!
By completing missions for Zoe, you can earn her trust and recruit her as an ally!
Pal Trust Mechanic!
The more time you spend with your Pal, the more trust you will gain, and stats will be increased. The weaker a Pal’s original stats are, the greater the trust adjustment will be, so even weaker Pals will be able to shine!
Sleep together with your Pals!
After a hard day of farming and battling bosses, you and your Pals can take a hard-earned rest together!
Treasure Maps!
Use treasure maps to find the location of the hidden treasure and obtain valuable items!
Enemy Bases?!
Enemy factions now build bases just like players! They are on high alert and will defend it with their lives, but if you manage to raid them successfully, you can obtain new blueprints for buildings related to that faction.
Settlement Overhaul!
We’ve made the settlements larger and feel more lived-in! There are also many mission NPCs now to meet.
Are you tired of seeing goofy operators in military shooters? If so, the initial images of Battlefield 6's factions should make you happy somewhat, as there's none of that to be found.
Player level cap raised from 60 to 65!
New Buildings!
Pal Surgery Table – By using various implants, you can overwrite your Pal’s passives! You can also change the gender of your Pals here!
Fishing Pond – Relax and catch some fish in the comfort of your base.
Hexolite Quartz Mine – Well, you knew we would add this one eventually!
Large Incubator – Hatch multiple eggs at the same time!
Palbox Control Device – A terminal that allows you to access your Pal Box from anywhere in the base. It makes Pal swapping during raid battles more efficient.
New Building Material – [Clean]
Decorate your base with futuristic floors and walls with this new building set!
New Mechanic – Turbulence
Find unusual air turbulence around the world and use it to jump high into the sky!
New Weapons!
Charge Rifle
Energy Shotgun
Overheat Rifle
Boost Gun
Pal Recovery Grenade
(These two are weapons for tamers who want to support their Pal!)
New Item Types!
Whistles and Growth Acceleration Bell have been added!
New food recipes.
Arena
A single-player challenge mode has been added!
Raise your rank by facing off against the fierce warriors of Palpagos Island! Get various rewards with the battle tickets you receive when you win!
You can now set rules in the arena, such as banning certain pals.
A public Pal Box has been added at the entrance to the arena that all players can use.
An arena spectator function has been added in multiplayer!
Mechanic Adjustments
Added equipment durability to the game settings.
When a cooling Pal is assigned to the flea market, food spoilage rate is now reduced.
Lyleen’s ability “Bountiful Protection” now recovers HP for all allies within range.
Balance Adjustments in Palworld’s Terraria Update
Balance Adjustments
Some aggressive enemies have been made friendly.
Pal skill cooldowns will tick down even if they are not summoned.
The speed and stamina of Pals that can be mounted have been adjusted, and the speed of some Pals that were too slow has been improved.
The lineup of bounty hunters has been expanded.
With the implementation of the mission system, the rewards obtained from NPCs have been adjusted. To maintain fairness, conversation logs with all NPCs have been reset so that rewards can be received again.
Pal Condensation is considered end-game content, so the strength of Axel, Marcus, and Victor on normal difficulty has been reduced to reduce its necessity.
The power of some active skills, such as Pal Blast, has been increased.
The probability of getting books that enhance Pal’s work aptitude from attribute treasure chests has been increased.
Pals
New Skins!!
The results of the 1st year anniversary popularity poll have been decided, and three new skins have been added to celebrate these results!
(※You must own the Pal to equip the skin)
Crown Chillet
Cyber Jetragon
Desert King Anubis
Pals can now swim!
Swimming motions and animations have been added for Pals, and their speed in the water has been adjusted.
It's been quite some time since we've heard anything about the console version of Delta Force, but that changes today! Even as Team Jade is hard at work on finishing the console version of the hit free-to-play shooter, it seems they'll be offering some hands-on with it before its release.
It’s been quite some time since we’ve heard anything about the console version of Delta Force, but that changes today! Even as Team Jade is hard at work on finishing the console version of the hit free-to-play shooter, it seems they’ll be offering some hands-on with it before its release.
However, there is a catch: if you want to see how the game plays on consoles, you’ll need to be invited, in addition to being in LA when the event occurs.
Following initial communications, the "Mass Damage & Consumer Foundation" in the Netherlands has filed a class action lawsuit against Sony, accusing the company of artificially inflating PlayStation Store prices by exploiting its dominant position in the digital game sales market.
Delta Force Console Version Still Has No Release Date, But An Update Gives Hope It’ll Be Soon
Console players hoping to finally jump into Delta Force, there’s still no release date for it. However, a recent update issued by Team Jade on Delta Force’s official Discord channel does offer a bit of hope, as the studio plans on hosting an offline event next week for players to have a chance to try out the console version, which is proof it exists at the very least.
The catch? Well, you must fill out a survey, and I hope you get selected. On top of that, you also need to be in LA around the planned dates. The Discord message reads:
“Operators, We are excited to announce that we will be hosting an offline hands-on event for console players in Los Angeles, USA (only), from June 30th to July 3rd (players can choose their ideal date to join). We invite all interested individuals to sign up. Participants will be selected based on their relevance to the survey’s objectives to ensure a diverse and balanced sample. We look forward to your participation! Grab your chance to join the playtest nowhttps://go.goodgamergroup.com/s3/35d70bf33c36“
Probably not the update many hoped to see for the console release, but it’s better than nothing. The last we heard about the console version of the game was in February where the studio mentioned how their main concern was input-based fairness.
If you are in the area during that time and are interested in trying out the console version, then sure, sign up. As for the rest of us living elsewhere, we’ll have to keep on waiting.
Bloober Team, the development studio behind the Silent Hill 2 remake for Konami, is concocting their own survival horror game based on a new IP titled Cronos: The New Dawn.
The PS5 version of Days Gone Remastered received a new update today, which addresses various aspects, including Horde Assault, New Game+, and more. It even adjusts the spawn rates of female Freakers, which I didn’t even know was a thing.
Drifters will see this appear as Days Gone Remastered update 1,036.116, and the complete patch notes are available below.
While Sony is mainly known for developing some of the best first-party titles and franchises, the studio has recently been focusing on developing live service projects, which have proven to be a disaster.
Those on PC, this patch will appear as version 1,12 and has the same changelog give or take a few items.
Days Gone Remastered’s Latest Patch on June 24 Applies Various Fixes
PS5 Patch Notes Version 1.036.116
PERFORMANCE
Crash fixes and streaming optimizations.
GENERAL
Fixed an issue where female Freakers were spawning at a higher rate out of nests.
Fixed inaccessible Growler locations in NG+.
Fixed an issue where the icons wouldn’t update properly when trying to refuel or repair at camp Mechanics.
Updates to the Touchpad deadzone.
Fixed an issue where the screen may flash black randomly.
There is now feedback for Importing a PS4 Save on the main menu.
Fixed an issue where in some instances players were able to control Deacon while on the main menu.
Corrected an instance where the player would end up in the Options menu when selecting Continue on the main menu.
Updated text in Options menu that XP Indicators are only available in Story mode.
General updates to the leaderboards in Challenges.
Updated all game modes to use consistent language.
Mini-map updates to properly remove icons.
HORDE ASSAULT
Fixed an issue with the focus bar staying on screen after use.
Any set waypoints will be removed upon choosing to reset the current map.
Freakers will now explode when killed with Throwables. Molotov responsibly.
Supply Box interacts will update if the Target Score is achieved while standing next to it.
The Open a Supply Box side job is now properly disabled during Ultimate Horde phase.
PERMADEATH
After completing Permadeath, player save files will convert to normal saves in the epilogue.
End screen graphics for Permadeath and Speedrun modes will now provide accurate stats.
Fixed Permadeath saves to be unable to load after dying.
PHOTO MODE
Adaptive triggers are no longer active while in Photo Mode.
The default value of Bloom Max Intensity has been adjusted properly.
Fixed Time of Day slider to properly reset when the player holds the Touchpad.
ACCESSIBILITY
Fixed an issue where explosive bolts would leave a black square on the screen in High Contrast Mode.
Game Speed settings will now be consistent in game modes and during weapon wheel use.
Updates to UI Narration to properly read lines and stop repeating certain lines
Apex Legends update 1.000.101 is now available for download on PS5, Xbox Series X|S, and this introduces the Future Icons Event, alongside new balance changes.
Players can also expect a new rewards track, new cosmetics, and various gameplay adjustments affecting weapons, legends and a lot more.
For the complete details, head on below for the official patch notes.
Apex Legends Official Patch Notes for Future Icons Event Patch 1.000.101
ARENAS: DUELS
Test your mettle in a new limited-time Arenas variant: Duels. Chain 1v1 duels throughout a 5-minute match on a server of 30 players while a leaderboard tracks your performance. Each Legend, loadout, and spawn location are randomized, but both you and your opponent will be mirrored—pushing you to make the best of each moment on even ground. And with abilities turned off until July 15, it’s all about core gun skills and movement. This is Arenas: Duels at its purest. Also a great way to warm-up for those looking to get back into the swing before jumping into their primary modes.
Later this split, we’ll update the experience by turning on Legend abilities for a new and exciting tactical layer. We’ll see who the real Legends of leaderboards are—unless you opt to hide it for some more casual vibes.
Fences now slow sliding and jumping enemies, and consume cooldowns on Ash’s dash and Sparrow’s double jump
Fences placed across doors will electrify the doors
Stuns enemies when they open an electrified door or kicks it in
Electrification ends if the fence is obstructed or the fence is removed, and restarts when the fence is active again
Removed doors exploding when opened into the line of a fence
Upgrades: Level 2
Falling Stars: integrated into base kit
NEW Help is Here: gain all support perks (access Support Bins, faster revives with health regen, gain MRB with Banners)
NEW Ultimate Conductor: damage to enemies is converted to Ult charge and knocks give a burst of 30% Ult charge
Upgrades: Level 3
NEW Energized Healer: gain double small med healing
Power Pylon: double Ult HP, healing rate, and capacity
Dev Notes: We’re really excited to see the new Electrified Door mechanic added to the game, making it so enemies need to respect the fences that much more. In addition, Wattson’s reduced Perimeter Security cooldown should make setting up fences way snappier and will make it less punishing if you have to move on.
Vantage
Shrank Vantage’s upper body hitbox to better match her character model
Passive: Spotter’s Lens
Can now ping up to 3 enemies at a time
Can see the health bars of targeted enemy
Pinging an enemy will reveal their position when further than 50m away (was 100m)
Tactical: Echo Relocation
Echo will auto-recall after you jump
Faster jump activation time
Increased base and max distance Echo can fly by 10m
Integrated Bat Bounce into base kit
Reduced time to redeploy guns after jump to 0.2s (was 0.5s)
Widened the FOV that Echo needs to be in to jump to
Ultimate: Sniper’s Mark
Integrated Ultimate Reload upgrade into base kit
Ultimate accelerators are used 50% faster, and provide 2 extra bullets
Laser is now hidden until Vantage shoots
Laser lasts for 15s, timer refreshes with each shot
Laser is now more representative of aim
Upgrades: Level 2
NEW Controlling my Prey: gain access to Ring Consoles and zone overcharge
NEW Improved Mark: marked enemy icon is visible through walls, briefly highlights enemies, and reveals their health bar to your squad upon mark
Upgrades: Level 3
NEW Tactical Cooldown: reduce Tac’s cooldown by 5s
NEW Sniper Cover: adds Gun Shield to Sniper’s Mark
Dev Notes: Vantage’s Echo Relocation improvements should make her feel way snappier, and we’ve been having lots of fun playing with the new version of Echo internally. Lining up shots in those late-game scenarios with Sniper’s Mark should be easier now with the laser changes, and being able to upgrade into Gun Shield.
Ash
Passive: decreased dash cooldown to 8s (was 10s)
Tactical: slightly decreased tether strength when pulling hard (like when using movement abilities)
Upgrades: Level 2
Dual Breach: moved to Level 2
NEW Charged Knock: gain HP regen on a knock
Upgrades: Level 3
Ghost in the Machine: removed
Greedy Snare and Twin Snares: moved to Level 3
Dev Notes: we want to re-balance Ash this season by tamping down some of the parts of her kit that are frustrating to play against, while preserving the fun of dashing around the battlefield. Lowering the base cooldown of her dash will hopefully offset losing double-dash. In addition, swapping her Level 2 and Level 3 upgrades will bring her double Ult charge upgrade to earlier in the match, keeping you and your team mobile.
Alter
Ultimate: Void Nexus
Chase portal usage warning delay reduced to 3.5s (was 5s)
Earlier this week, Sony launched the PlayStation Store Mid-Year Deals promotion, which housed a ton of games (over 3,500 items) at reduced prices.
AMMO & ATTACHMENTS
GRENADES
Arc Star
Explosion reduces momentum if hit while in-air or sliding
Explosion consumes the cooldown on Ash’s dash and Sparrow’s double jump
HOP-UPS
Gun Shield Generator
Can now be used by R-301
Accelerator
Removed from: Devotion, Mastiff, Bocek, and Sentinel
Added to: Havoc, Flatline, and Mozambique
WEAPONS
AR
Havoc AR (Previous Hotfix)
Improved recoil
Increased damage to 20 (was 19)
Hemlok Burst AR
Reduced burst fire delay
MARKSMAN
30-30 Repeater
Reduced Skullpiercer headshot damage
Uncharged: 80 (was 86)
Charged: 120 (was 130)
Bocek Compound Bow (Previous Hotfix)
Explosive arrow on hit damage increased to 55 (was 40)
Increased rate of fire
Max charge damage increased to 65 (was 55)
SHOTGUN
Mastiff
New ADS firing animation: returns the weapon to center screen sooner
Dev Note: If fired at max speed, the Mastiff optic never fully returned to center screen making target acquisition between shots a bit of a guessing game. This new animation has the weapon returning to center screen sooner allowing you to more accurately line up your shots.
SMG
Prowler Burst PDW
Improved horizontal recoil in burst fire and full-auto
While Electronic Arts hasn't even revealed the title of the new Battlefield game (which we're referring to as Battlefield 6 for the time being), details surrounding the upcoming shooter has made its way out courtesy of leaks from Battlefield Labs.
MODES
LTM: Arenas: Duels without abilities (June 24-July 15, 2025)
Fight 1v1: win as many 1v1 Duels as you can in the time given
Even Duels: dueling players are assigned matching Legends and weapons for even ground
Leaderboard: tracks players’ performance over the course of the match
No abilities: abilities will be turned off for the first part of the event, allowing players to focus on gun skills and movement
Three maps: Encore, Habitat, and Party Crasher available at launch with a variety of spawn points
LTM: Arenas: Duels with abilities (July 15-August 5, 2025)
Abilities: Legends abilities are turned on for a new exciting strategic layer
RANKED
Ranked Tier Display: now shows the tier distribution per squad instead of per individual player. Ranked matchmaking for premade squads is done based on the highest RP value in the squad. This change will group all squad members, premade or otherwise, to show the entire squad based on the highest Rank Tier in that squad.
Ladder Champion Dive Trail: granted to all players that completed the Ladder Champion placement Challenge in Split 1 and will be accessible for all of Split 2. If you wish to retain access to the Dive Trail, you must complete the same Challenge in this current split.
BUG FIXES
Audio: walking while holding a Bocek will once again produce third-person footstep audio
Arrows
Should once again despawn properly
Those shot into the Arena’s barrier wall will no longer stay there once the round started
Arsenals: will no longer steal ammo out of your inventory
Firing Range
Artemis should no longer spam spawn meow
Arrows can no longer be picked-up across Firing Range instances
PC: Full shader compiles should no longer occur every time the game loads, especially after a Windows update
Tac no longer occasionally used with some Legends when holding Akimbo weapons while activating Ult
“Tracked and Recommended” tab once again shows tracked challenges in match summary
Tracked challenges lobby widget now shows the further progressed challenge of the two
LEGENDS
Alter
Fixed issue where any legend would cancel the void nexus activation if you tried to travel to it while holding an ultimate in your hands.
Fixed issue where Lifeline would cancel the void nexus activation if she did a hard fall impact.
Fixed enemy and dummy highlighting in the void and from Alter’s tactical not working when friendly fire was enabled in the firing range.
Fixed issue where Alter’s teammate would not get an MRB when crafting banners if Alter had selected the “Friends” upgrade, but was dead.
Ash: Greedy Snare now plants correctly after the first hit
Mirage: will now consistently exit cloak when hit while healing
Sparrow: Stinger Bolt no longer instantly break Revenant’s Shadow Shroud
QUALITY OF LIFE
Arsenals: increased the interact size of the consoles, making it less likely that you unintentionally grab a new weapon while enhancing your current weapon
Battle Pass gifting has returned
Fixed misprediction hitches when taking ring damage or when ending heals
Gibraltar’s arm shield and Gun Shield Generators are now accounted for in the Death Recap
Rampart can now interact with more things while holding Sheila
Re-wrote the ‘hold to use’ system to make it more accurate and players should swap weapons on accident less often as a result
Thermite Grenade Visual Updates
Added detonation FX
Added new elements to update visuals: updated spark materials, hotter bottom to see better the thermite AOE, all assets dissolve faster
Reduced number of particles
Reduction in overdraw
Updated sparks to enhance the feel
AUDIO
De-prioritized friendly zip-lines so enemies will always be played
De-prioritized non-threatening enemy footsteps (bodyfall and downed) to ensure potential threats are always played
Experimenting with lowered volume/inaudible friendly footsteps when under significant threat—let us know if this is helpful!
Reduced volume of Hovertanks in Kings Canyon
Dev note: Thanks to those who’ve uploaded audio logswhen prompted after an abnormal amount of interruptions were detected. Our team is reviewing all current reports for potential action. If you encounter this prompt, please continue to send your reports as additional data will assist with investigations.
GRAPHICS
PC
Improved GPU uploading performance, which can increase performance stability and reduce missing models or textures for some players
Launch argument -no_render_on_input_thread has been made the default for players with 8 or more cores on their CPU. This improves performance stability and input latency, especially when paired with high-polling rate mice or controllers. It can still be enabled manually for players with fewer CPU cores, and it can be disabled with -render_on_input_thread.
Reduced CPU overhead of multithreading on machines with many CPU cores
If Respawn releases another patch, we’ll let our readers know. You can check out the new cosmetics and other reward track details on EA’s website.
While Ubisoft's Massive Entertainment just recently released the Battle for Brooklyn premium DLC, which we presume would be the end of the game's content support, that doesn't seem to be the case.
Respawn has released the latest update for Apex Legends on June 24, bringing the Future Icons event. This update also introduces various changes to legends, weapons, and more.
Console players should see this as Apex Legends update version 2.87, and it’s live now to bring Arenas: Duels into the game, a new reward track, and more.
Are you tired of seeing goofy operators in military shooters? If so, the initial images of Battlefield 6's factions should make you happy somewhat, as there's none of that to be found.
Apex Legends Future Icons Event Patch Notes and Event Details
ARENAS: DUELS
Test your mettle in a new limited-time Arenas variant: Duels. Chain 1v1 duels throughout a 5-minute match on a server of 30 players while a leaderboard tracks your performance. Each Legend, loadout, and spawn location are randomized, but both you and your opponent will be mirrored—pushing you to make the best of each moment on even ground. And with abilities turned off until July 15, it’s all about core gun skills and movement. This is Arenas: Duels at its purest. Also a great way to warm-up for those looking to get back into the swing before jumping into their primary modes.
Later this split, we’ll update the experience by turning on Legend abilities for a new and exciting tactical layer. We’ll see who the real Legends of leaderboards are—unless you opt to hide it for some more casual vibes.
Fences now slow sliding and jumping enemies, and consume cooldowns on Ash’s dash and Sparrow’s double jump
Fences placed across doors will electrify the doors
Stuns enemies when they open an electrified door or kicks it in
Electrification ends if the fence is obstructed or the fence is removed, and restarts when the fence is active again
Removed doors exploding when opened into the line of a fence
Upgrades: Level 2
Falling Stars: integrated into base kit
NEW Help is Here: gain all support perks (access Support Bins, faster revives with health regen, gain MRB with Banners)
NEW Ultimate Conductor: damage to enemies is converted to Ult charge and knocks give a burst of 30% Ult charge
Upgrades: Level 3
NEW Energized Healer: gain double small med healing
Power Pylon: double Ult HP, healing rate, and capacity
Dev Notes: We’re really excited to see the new Electrified Door mechanic added to the game, making it so enemies need to respect the fences that much more. In addition, Wattson’s reduced Perimeter Security cooldown should make setting up fences way snappier and will make it less punishing if you have to move on.
Vantage
Shrank Vantage’s upper body hitbox to better match her character model
Passive: Spotter’s Lens
Can now ping up to 3 enemies at a time
Can see the health bars of targeted enemy
Pinging an enemy will reveal their position when further than 50m away (was 100m)
Tactical: Echo Relocation
Echo will auto-recall after you jump
Faster jump activation time
Increased base and max distance Echo can fly by 10m
Integrated Bat Bounce into base kit
Reduced time to redeploy guns after jump to 0.2s (was 0.5s)
Widened the FOV that Echo needs to be in to jump to
Ultimate: Sniper’s Mark
Integrated Ultimate Reload upgrade into base kit
Ultimate accelerators are used 50% faster, and provide 2 extra bullets
Laser is now hidden until Vantage shoots
Laser lasts for 15s, timer refreshes with each shot
Laser is now more representative of aim
Upgrades: Level 2
NEW Controlling my Prey: gain access to Ring Consoles and zone overcharge
NEW Improved Mark: marked enemy icon is visible through walls, briefly highlights enemies, and reveals their health bar to your squad upon mark
Upgrades: Level 3
NEW Tactical Cooldown: reduce Tac’s cooldown by 5s
NEW Sniper Cover: adds Gun Shield to Sniper’s Mark
Dev Notes: Vantage’s Echo Relocation improvements should make her feel way snappier, and we’ve been having lots of fun playing with the new version of Echo internally. Lining up shots in those late-game scenarios with Sniper’s Mark should be easier now with the laser changes, and being able to upgrade into Gun Shield.
Ash
Passive: decreased dash cooldown to 8s (was 10s)
Tactical: slightly decreased tether strength when pulling hard (like when using movement abilities)
Upgrades: Level 2
Dual Breach: moved to Level 2
NEW Charged Knock: gain HP regen on a knock
Upgrades: Level 3
Ghost in the Machine: removed
Greedy Snare and Twin Snares: moved to Level 3
Dev Notes: we want to re-balance Ash this season by tamping down some of the parts of her kit that are frustrating to play against, while preserving the fun of dashing around the battlefield. Lowering the base cooldown of her dash will hopefully offset losing double-dash. In addition, swapping her Level 2 and Level 3 upgrades will bring her double Ult charge upgrade to earlier in the match, keeping you and your team mobile.
Alter
Ultimate: Void Nexus
Chase portal usage warning delay reduced to 3.5s (was 5s)
Earlier this week, Sony launched the PlayStation Store Mid-Year Deals promotion, which housed a ton of games (over 3,500 items) at reduced prices.
AMMO & ATTACHMENTS
GRENADES
Arc Star
Explosion reduces momentum if hit while in-air or sliding
Explosion consumes the cooldown on Ash’s dash and Sparrow’s double jump
HOP-UPS
Gun Shield Generator
Can now be used by R-301
Accelerator
Removed from: Devotion, Mastiff, Bocek, and Sentinel
Added to: Havoc, Flatline, and Mozambique
WEAPONS
AR
Havoc AR (Previous Hotfix)
Improved recoil
Increased damage to 20 (was 19)
Hemlok Burst AR
Reduced burst fire delay
MARKSMAN
30-30 Repeater
Reduced Skullpiercer headshot damage
Uncharged: 80 (was 86)
Charged: 120 (was 130)
Bocek Compound Bow (Previous Hotfix)
Explosive arrow on hit damage increased to 55 (was 40)
Increased rate of fire
Max charge damage increased to 65 (was 55)
SHOTGUN
Mastiff
New ADS firing animation: returns the weapon to center screen sooner
Dev Note: If fired at max speed, the Mastiff optic never fully returned to center screen making target acquisition between shots a bit of a guessing game. This new animation has the weapon returning to center screen sooner allowing you to more accurately line up your shots.
SMG
Prowler Burst PDW
Improved horizontal recoil in burst fire and full-auto
While Electronic Arts hasn't even revealed the title of the new Battlefield game (which we're referring to as Battlefield 6 for the time being), details surrounding the upcoming shooter has made its way out courtesy of leaks from Battlefield Labs.
MODES
LTM: Arenas: Duels without abilities (June 24-July 15, 2025)
Fight 1v1: win as many 1v1 Duels as you can in the time given
Even Duels: dueling players are assigned matching Legends and weapons for even ground
Leaderboard: tracks players’ performance over the course of the match
No abilities: abilities will be turned off for the first part of the event, allowing players to focus on gun skills and movement
Three maps: Encore, Habitat, and Party Crasher available at launch with a variety of spawn points
LTM: Arenas: Duels with abilities (July 15-August 5, 2025)
Abilities: Legends abilities are turned on for a new exciting strategic layer
RANKED
Ranked Tier Display: now shows the tier distribution per squad instead of per individual player. Ranked matchmaking for premade squads is done based on the highest RP value in the squad. This change will group all squad members, premade or otherwise, to show the entire squad based on the highest Rank Tier in that squad.
Ladder Champion Dive Trail: granted to all players that completed the Ladder Champion placement Challenge in Split 1 and will be accessible for all of Split 2. If you wish to retain access to the Dive Trail, you must complete the same Challenge in this current split.
BUG FIXES
Audio: walking while holding a Bocek will once again produce third-person footstep audio
Arrows
Should once again despawn properly
Those shot into the Arena’s barrier wall will no longer stay there once the round started
Arsenals: will no longer steal ammo out of your inventory
Firing Range
Artemis should no longer spam spawn meow
Arrows can no longer be picked-up across Firing Range instances
PC: Full shader compiles should no longer occur every time the game loads, especially after a Windows update
Tac no longer occasionally used with some Legends when holding Akimbo weapons while activating Ult
“Tracked and Recommended” tab once again shows tracked challenges in match summary
Tracked challenges lobby widget now shows the further progressed challenge of the two
LEGENDS
Alter
Fixed issue where any legend would cancel the void nexus activation if you tried to travel to it while holding an ultimate in your hands.
Fixed issue where Lifeline would cancel the void nexus activation if she did a hard fall impact.
Fixed enemy and dummy highlighting in the void and from Alter’s tactical not working when friendly fire was enabled in the firing range.
Fixed issue where Alter’s teammate would not get an MRB when crafting banners if Alter had selected the “Friends” upgrade, but was dead.
Ash: Greedy Snare now plants correctly after the first hit
Mirage: will now consistently exit cloak when hit while healing
Sparrow: Stinger Bolt no longer instantly break Revenant’s Shadow Shroud
QUALITY OF LIFE
Arsenals: increased the interact size of the consoles, making it less likely that you unintentionally grab a new weapon while enhancing your current weapon
Battle Pass gifting has returned
Fixed misprediction hitches when taking ring damage or when ending heals
Gibraltar’s arm shield and Gun Shield Generators are now accounted for in the Death Recap
Rampart can now interact with more things while holding Sheila
Re-wrote the ‘hold to use’ system to make it more accurate and players should swap weapons on accident less often as a result
Thermite Grenade Visual Updates
Added detonation FX
Added new elements to update visuals: updated spark materials, hotter bottom to see better the thermite AOE, all assets dissolve faster
Reduced number of particles
Reduction in overdraw
Updated sparks to enhance the feel
AUDIO
De-prioritized friendly zip-lines so enemies will always be played
De-prioritized non-threatening enemy footsteps (bodyfall and downed) to ensure potential threats are always played
Experimenting with lowered volume/inaudible friendly footsteps when under significant threat—let us know if this is helpful!
Reduced volume of Hovertanks in Kings Canyon
Dev note: Thanks to those who’ve uploaded audio logswhen prompted after an abnormal amount of interruptions were detected. Our team is reviewing all current reports for potential action. If you encounter this prompt, please continue to send your reports as additional data will assist with investigations.
GRAPHICS
PC
Improved GPU uploading performance, which can increase performance stability and reduce missing models or textures for some players
Launch argument -no_render_on_input_thread has been made the default for players with 8 or more cores on their CPU. This improves performance stability and input latency, especially when paired with high-polling rate mice or controllers. It can still be enabled manually for players with fewer CPU cores, and it can be disabled with -render_on_input_thread.
Reduced CPU overhead of multithreading on machines with many CPU cores
If Respawn releases another patch, we’ll let our readers know. You can check out the new cosmetics and other reward track details on EA’s website.
While Ubisoft's Massive Entertainment just recently released the Battle for Brooklyn premium DLC, which we presume would be the end of the game's content support, that doesn't seem to be the case.
Paradox Interactive has released console patch #18 for Crusader Kings 3, introducing significant new features to the simulation. Players will see this as Crusader Kings 3 update 1,034, which includes robust character and title finders, UI improvements, and a host of bug fixes.
For the complete changelog, it’s available below straight from the developers.
Crusader Kings 3 Console Patch #18 Applies New Features, Improvements
UI/UX features and improvements
Restored missing ‘Lineage’ window PC feature and adapted it to the console version
Following initial communications, the "Mass Damage & Consumer Foundation" in the Netherlands has filed a class action lawsuit against Sony, accusing the company of artificially inflating PlayStation Store prices by exploiting its dominant position in the digital game sales market.
Bug Fixes
Fixed an issue where the Bookmark screen region description text could become out of widget bounds for Russian/French/German languages
Fixed a navigation issue in Appoint Tax Collector window
Fixed a navigation issue in the Title History window
Fixed clipping textures on Caliph of Abbasid Empire within the Court Scene
Fixed an issue where closing drop-down list in Court tab closes the whole tab
Fixed an issue where text could become out of the boundaries at the Era description window within the Bookmark screen
Fixed missing effects widget in Call To War window
Fixed a navigation issue in Convert to Faith characters scrollbox
Fixed an issue where the “Create Men-at-Arms Regiment” window could lose focus and become inoperable
Fixed empty Claims tab for unlanded characters
Fixed an issue where the Effects information text could become out of bounds for some languages within Call To War tab
Fixed an issue where UI elements go out of the boundaries in the “Traits” list window for Russian/German languages
Fixed wrong navigation in Holdings window
Fixed broken navigation with sticks after closing the opened Iranian Intermezzo windows via the ‘B’ button
Fixed an issue where the Military Equipment soldier models are not visible while attempting to form a Hybrid culture in a more reliable and safer way
Fixed issue where the King Phillipe character portrait could become visually bald
If Paradox releases another patch, expec it here on MP1st.
Epic Games has released a patch for Fortnite today, and ti seems to be exclusive to the PS5 based on our inspection. Console owners will see this as Fortnite patch version 1.000.185, and given that it’s only for one platform, don’t expect any new content from this.
Read on for what issues Epic Games is working on, and for details on Fortnite’s update for June 24.
So far, Epic Games hasn’t acknowledged today’s patch. The developers did announce something yesterday about temporarily disabling Storm Beasts; Pom Poms in Battle Royale. “We’re temporarily disabling Storm Beasts’ Pom Poms in Battle Royale while we resolve an issue during transformation. The quest ‘Eliminate opponents as Storm Beast’ will be incompletable until we swap it out with a new one tomorrow,” the announcement reads.
Are you tired of seeing goofy operators in military shooters? If so, the initial images of Battlefield 6's factions should make you happy somewhat, as there's none of that to be found.
For information on the studio’s current fixes, refer to the official Fortnite Trello board for the known issues.
GENERAL TOP ISSUES
Fixed in Next Game Update
Nanite Buzzsaw may appear incorrectly to others.
In Development
Nintendo Switch players encountering storage space issues
BATTLE ROYALE/RELOAD/OG TOP ISSUES
Fixed in Next Game Update
The “Claim your Daily Stipend” Task doesn’t complete.
Leaving Shadow Form may make certain actions unresponsive.
In Development
Player 2’s scrolling through the Hero Superpowers Menu also switches Player 1’s equipped weapons.
Lag/hitching issues in the Storm King fight
Players may get stuck in a cannon if its damaged or falls into water while operating it.
Consumable buff timers can be overwritten when eating another consumable with a buff
There is no indication of which direction some furniture is being placed
The Swag Shot emote is not correctly translating on the Chalk Board
Investigating
‘F’ key conflict: unable to interact with objects.
Vacant Apartment and Housing Lot Icons are sometimes not displayed on Map.
A prompt to flip a vehicle no longer appears when a vehicle is flipped.
Isabelle won’t talk to players while interacting with the blackboard.
Can’t move placed decorations in Edit Mode if the Decor Inventory is full.
The Wasp 8000 Motorcycle may float after hopping off while in motion.
Storm King’s Weak Points and Rift Spawners are immune to damage when an enemy is around.
Invisible collision in Phase 1 after being eliminated in Phase 2 of the Storm King fight.
Enemies’ health bars may not appear at times.
Stuck when exiting the Crusher.
Bottom of HUD can disappear after using macrobinoculars.
LEGO FORTNITE TOP ISSUES
In Development
Players may get stuck in a cannon if its damaged or falls into water while operating it.
Consumable buff timers can be overwritten when eating another consumable with a buff
There is no indication of which direction some furniture is being placed
The Swag Shot emote is not correctly translating on the Chalk Board
Investigating
Stuck when exiting the Crusher.
Bottom of HUD can disappear after using macrobinoculars.
FORTNITE MOBILE TOP ISSUES
Fixed in Next Game Update
Cannot use the microphone in-game on iOS.
In Development
[iOS] When playing on mobile, some players may see an error message if they navigate away from the Fortnite app and then return to it.
Investigating
Controller bindings cannot be customized on Mobile.
Unable to send Game Channel messages in Battle Royale Solos.
ROCKET RACING TOP ISSUES
Fixed in Next Game Update
Repeatable Ranked Quest end times are incorrect.
In Development
[Switch] Non Party Leaders may experience matchmaking errors when attempting to queue for Casual mode while in a party.
Locker’s Vehicles – SUV/Truck and Sports Cars sections changes to a different background color when navigating through the cosmetics options
Investigating
Some Wheels may incorrectly appear with darker Default Styles or incomplete visual elements.
Vehicle handling may be unresponsive after passing through a Teleporter Checkpoint in a Community track.
Players may observe extremely bright lights.
SAVE THE WORLD TOP ISSUES
Fixed in Next Game Update
Collection Book rewards cannot be claimed properly.
Chests and other containers may appear already opened or empty in Hit the Road.
Investigating
The ‘Completed Main Quests’ tab is missing from the Quest Log.
[Volume Warning] Earsplitter and Boom B.A.S.E volume may be very high.
FORTNITE FESTIVAL TOP ISSUES
Investigating
Eliminated players may be able to continue playing in Battle Stage.
Dark lightning and flashing visual effects on the Main Stage after displaying the scores
If Epic releases anything official when it comes to the changelog, we’ll update the article with the info.
Kinetic has just released what appears to be the biggest patch for Phasmoiphobia today, and this is what the studio calls the “Chronicle” patch. There’s a good reason for that, as this new update, which players will see as version 1.000.017, directly overhauls how players get a perfect investigation, and how you record media.
There’s a lot to take in, so read on for Kinetic’s explanation of the changes outlined below.
Following initial communications, the "Mass Damage & Consumer Foundation" in the Netherlands has filed a class action lawsuit against Sony, accusing the company of artificially inflating PlayStation Store prices by exploiting its dominant position in the digital game sales market.
Phasmophobia’s Investigations Get a Huge Update via Patch 1.000.017
Document the paranormal with CHRONICLE, #Phasmophobia‘s latest major update.
Rolling out now for Steam, PlayStation 5, PlayStation VR2 and Xbox Series X/S. pic.twitter.com/PAcvxuRW2v
The core of the CHRONICLE update is our complete rework of how Media is gathered and rewarded in Phasmophobia. A brand-new piece of equipment has been added along with two new types of media – videos and sound recordings – as well as revamped challenges and progression systems.
PHOTOS
In addition to the above, the Photos system has seen adjustments.
Maximum Photos a player can take in an investigation has been reduced from ten to five.
New types of Photos can be gathered:
EMF reading on an EMF reader
Three Ghost Forms – Physical, D.O.T.S and Shadow
The Photo types below have been moved to Video media and will no longer be able to be photographed.
Light switches
Door movements
Thrown objects
Ghost interactions with various objects
VIDEOS
The first new media type introduced in CHRONICLE is Video Recording. Using the video camera, players can capture video during an investigation.
A total of five videos can be captured in a single investigation
To capture video footage, players will need to hold down the “USE’’ button while aiming the camera at the spot they wish to record. A new icon will display on the video camera, encouraging the player to record.
Below is a selection of recordable media during an investigation:
Hunting Ghost
Ghost triggering Crucifix
Ghost Orbs
Thrown objects
Doors being moved
Ghosts interacting with objects (rocking chairs, gas canisters etc)
A light source shattering
Ghost blowing out a candle or fire
More to discover!
SOUNDS
The second new media type is linked to Phasmophobia’s newest piece of equipment – the Sound Recorder. Using this new piece of equipment, players will be able to capture up to three Sounds per contract. These are able to be played back from the Sounds page in the Journal.
The Sound Recorder itself will be available from Level 4, with its Tier 2 and Tier 3 iterations available at later levels.
The Sound Recorder can capture the below Sounds during an investigation:
Paranormal Sounds
A hunting Ghost
Singing Ghost events
Spirit Box responses
More to discover!
CCTV
We have overhauled the CCTV system found within the truck during an investigation.
The CCTV interface has been split in to three sections – CCTV Cameras, Video Cameras and Head Cameras.
Players can view up to five different live camera feeds at once.
While using the CCTV interface, players can record video media from the safety of the truck.
UNIQUE MEDIA
An important part of this update is to create a more immersive ghost hunting experience by removing some of the frustrations players encounter while capturing media.
Replaced the three-star rating system with the new Unique/Duplicate system.
During a contract, the first time a piece of media is captured, it is marked Unique.
If the same piece of media is captured, it will receive a Duplicate mark and will reward less money and experience.
To achieve a Perfect Investigation, alongside usual requirements, players must fill their Journal with Unique Media.
Up to three pieces of media can now be deleted during an investigation, up from two previously.
REWARDS & PROGRESSION
CHRONICLE introduces changes to the overall Rewards and Progression system.
Rewards
Using higher tiers of the Photo Camera, Video Camera and Sound Recorder will reward players with an additional monetary bonus, per piece of Media.
$1 for Tier 2
$2 for Tier 3
All Media rewards are now included in the reward multiplier.
Progression
Equipment and their corresponding Tiers are now unlocked earlier.
Tier upgrades are now unlocked in groups of two or three, giving players the choice of which upgrade path to follow first.
Example: Crucifix Tier 3 and Incense Tier 3 are both available to unlock at Level 80, instead of 90 and 85 respectively
These changes will allow players to have options for upgrading equipment, instead of forcing a linear upgrade path.
Another part of the CHRONICLE update is our review of optional objectives and in-game challenges. While the rotational challenges will remain the same, we now have the ability to introduce unique challenges throughout the year. These could include:
Update launch challenges (such as On Record, live as of 24th June*)
*progress from Lights Out! will be wiped and replaced with On Record.
Increased XP events
Equipment-focused challenges (Sound Recorder, Video Camera etc)
These changes to the challenge system also allow us to override challenges if an issue is found during any given week.
With optional objectives, we’ve made several adjustments – introducing new challenges and changing existing ones. Further changes and improvements to optional objectives will be made in a future update.
New
Capture three unique photos with a Photo Camera
Capture three unique videos with a Video Camera
Capture two unique paranormal sounds with a Sound Recorder
Capture a video of a Ghost
Changed
Find evidence of paranormal activity with an EMF Reader > Capture a Photo of an EMF reading on an EMF reader
For the rest of the improvements outside of the gameplay changes, check out Kinetic’s list, which includes the known issues they’re working on.
Bloober Team, the development studio behind the Silent Hill 2 remake for Konami, is concocting their own survival horror game based on a new IP titled Cronos: The New Dawn.
Following initial communications, the “Mass Damage & Consumer Foundation” in the Netherlands has filed a class action lawsuit against Sony, accusing the company of artificially inflating PlayStation Store prices by exploiting its dominant position in the digital game sales market.
The “Fair PlayStation” campaign had already been announced last February, offering the public the chance to take legal action in an Dutch court, and the initiative officially begins in the coming days.
Nintendo is taking legal action against Genki, a Japanese accessory maker, for showing a nearly identical replica of the Nintendo Switch 2 before its official announcement.
Sony Under Fire in the Netherlands for Artificially Inflated PlayStation Store Prices
With over 20,000 signatures, the Mass Damage & Consumer Foundation has officially launched the lawsuit, which aims to examine the pricing practices employed by Sony in managing the prices of digital games on PlayStation Store.
The issue primarily concerns the prices of digital games on PlayStation Store, which the lawsuit claims are, in many cases, higher than their physical versions, despite lower distribution and publishing costs.
“Many people notice that since the latest PS5 generation, they are increasingly being pushed towards ‘digital-only’ consoles,” says Lucia Melcherts, president of the Mass Damage & Consumer Foundation. “These consoles work exclusively with digital games instead of physical discs. However, economic research has shown that consumers pay an average of 47% more for those digital versions than for the exact same game on a physical disc, while the distribution costs for Sony are lower.”
California is taking bold steps with a new law that changes how digital purchases are sold.
The foundation labels this practice as the “Sony tax,” where the company leverages its dominant position in the market and its near-monopoly over digital games on PS5. This has been particularly evident with the price hikes of the PS5 and PlayStation Plus subscriptions, according to the lawsuit.
“The fact that Sony dares to go up by tens of percent without any quid pro quo is telling for what the proportions are,” says Melcherts. “Sony is the only digital content provider on the world’s most popular game console. Of all Dutch people who have a game console at home, more than 80% have a PlayStation. It can now afford to make decisions without having to worry much about what competitors, developers or consumers are doing.”
The issue raised is quite significant, as it ties into the well-known problem of digital market exclusivity tied to consoles, which limits both buyers and developers, making them follow the rules of just one company.
It may be challenging for this lawsuit to yield significant results, as the current state of the gaming market appears resistant to change. However, it is important to note that similar initiatives are emerging in the United Kingdom and France. If the European Union decides to address the issue, we may begin to see interesting developments.
Ubisoft’s latest patch for Star Wars Outlaws is live, and this is for patch 1.7, which applies a significant amount of bug fixes to the base game and DLCs.
Console gamers will see this new download as Star Wars Outlaws update 1.007, and the complete details regarding the patch such as the file sizes for each platform, and the official patch notes are available below.
It's been more than three years since Quantic Dream first revealed to the public that their next game would be a Star Wars title, with a trailer that would be one of the highlights of The Game Awards 2021.
Star Wars Outlaws Patch 1.007/1.7 Patch Notes Detail Every Improvement Made on June 24
Download Sizes
PlayStation®5: 1.96GB (8782096.TU7)
Xbox Series X|S: 3.67GB (8779316.TU7)
PC (Ubisoft Connect): 3.38GB (8779316.TU7)
Steam: 3.38GB (8779316.TU7)
FULL PATCH NOTES:
General Gameplay
Fixed an issue where pick-up weapons could have no ammo after a save
Fixed an issue where Kay could not go into low cover in certain areas
Fixed an issue where players would be prevented from fast travelling or taking off from Achra Station if landing when dialogue is playing
Fixed an issue with intel quest completion with Smuggler’s Camp, Abandoned Hideout, and Hidden Riches
UI
Fixed an issue with a missing key bind under Starship control options
Accessibility
Added an option for accessibility shortcuts when using a controller
Fixed an issue where crosshair visibility settings were missing
Miscellaneous
Fixed an issue where irrelevant NPC lines could be played after specific story progress
MAIN & SIDE QUESTS
Toshara
Underworld
Fixed an issue where players could lose Pyke reputation by defeating Pyke NPCs after loading a save during the ‘Break into the Tower’ objective
Tatooine
Smuggler Camp and Abandoned Hideout Intel
Fixed an issue where players who had already looted the chest could not complete the intel quest. Quest should complete when revisiting the intel location.
Akiva
Fixed an issue where players would be prevented from fast travelling or taking off from Achra Station if landing when dialogue is playing
Hidden Riches Intel
Fixed an issue where players who had already looted the chest could not complete the intel quest.Quest should complete when revisiting the intel location.
Wild Card – Story Pack
The Game
Fixed an issue where Kay could board the Morenia with a secondary weapon holstered
A Pirate’s Fortune – Story Pack
Lost Treasures
Fixed an issue where the grapple point prompt would not appear when sliding down the cliff
Dead Man’s Tale
Fixed an issue where Kay was not able to leave Achra station after the end cutscene
Fixed an issue where Kay could get stuck behind a forcefield after performing a save/load
Miscellaneous
Fixed an issue where contraband contracts were not available from Reess, the Holotable, or contract terminals
Fixed an issue where saving was not possible when carrying contraband cargo
Fixed an issue where the Rokana Raider ship HUD could disappear when boosting
Fixed an issue with the ‘Supercharged Ions’ passive system description
Fixed an issue where friendly NPCs could be targeted when using the TL-40
Will we get another patch next month? We can’t say for certain, but we don’t expect any new features or content to be released without notice. Once Ubisoft announces something, we’ll let our readers know.
Are you tired of seeing goofy operators in military shooters? If so, the initial images of Battlefield 6's factions should make you happy somewhat, as there's none of that to be found.
Arrowhead Game Studios has listened to the feedback from fans by making encounters with the Leviathans much easier. Players can see this change in Helldivers update 1.003.104.
Some other miscellaneous fixes have also been implemented to the game too. Read on to see the full announcement below.
As promised by Rebel Wolves, our first look at gameplay for The Blood of Dawnwalker just aired today, and we got a significant look at the game's combat, graphics, and more.
Helldivers 2 Update 1.003.104 Makes Leviathans Easier
Overview
General Weapons fixes
Leviathan
Fixes
Weapons and Stratagems
Fixed weapons being unable to fire after stimming while using a mounted weapon.
P-92 Warrant bullets no longer penetrate when ricocheting
Fixed guard dog text issues
Enemies
Leviathans
We have heard your feedback and are attempting to balance Leviathans to more manageable levels.
The Leviathans no longer cause ragdolling and deal less impulse damage to vehicles
Adjusted spawn rates, so you encounter less per mission
Added an additional 1 second delay between shots for target locking
Leviathan cannons can now be destroyed
Miscellaneous Fixes
Fixed a bug that caused mission items to disappear when entering vehicles
Fix for chat interactions causing weapon switches while using a mounted weapon, emotes and victory poses
Fixed weapon grip issues and melee attack issues after using stims or emotes
MP1st will alert our readers when more updates for Helldivers 2 are released soon.
NetEase, the Chinese tech company behind games like Marvel Rivals, Once Human and more, has announced they are working on their first AAA single-player game titled "Blood Message.
Arc System Works has released Guilty Gear Strive update 1.047 for patch 1.47. This update adds security measures for all network modes today.
Some other minor issues have also been fixed. No character balances have been made in this patch. Check out the full and official patch notes down below.
Are you tired of seeing goofy operators in military shooters? If so, the initial images of Battlefield 6's factions should make you happy somewhat, as there's none of that to be found.
An update to Version 1.47 will be released on June 24 for the PlayStation®4/PlayStation®5/Steam/Xbox Series X|S/Xbox One/Windows versions of Guilty Gear -Strive- with increased security measures and fixes for in-game issues.
Network Modes
・Added security measures for all Network Modes.
Issue Fixes
・Fixed an issue causing the slow-down effect on the opponent to trigger before the Roman Cancel superflash when activating a Yellow Roman Cancel at close range.
・Fixed an issue causing the slow-down effect on the opponent to trigger sooner than intended after the Roman Cancel when activating a Blue Roman Cancel at close range.
・Updated the Battle Version to Ver.4.06 due to these fixes.
Keep it locked at MP1st for more updates on Guilty Gear Strive in the near future.