Insomniac Games has released Marvel’s Spider-Man 2 update 1.004, and while this is a hefty download, don’t expect anything new from this, as this is the PS5 Pro enhancement patch that only owners of the mid-gen refresh console will be able to take advantage of it.
What’s New in Marvel’s Spider-Man 2 Update 1.004:
Download Size: 4.7GB
THE NEW GRAPHICS MODES
PERFORMANCE PRO (Default for PlayStation 5 Pro)
This mode targets a smooth 60 frames per second while retaining the image quality of the standard Fidelity mode through use of PlayStation Spectral Super Resolution (PSSR). All ray-tracing (RT) features are on, including ray-traced reflections, ray-tracing on water, and ray-traced window interiors. This mode is recommended for most players.
FIDELITY PRO
This mode targets 30 frames per second for players who want to experiment with new ray-tracing graphical features. These new features can be tuned individually to reach higher intermediate frame rates, especially when using the “VRR” or “120 Hz Display Mode” options. Pedestrian and traffic density may be increased in some areas, and fine hair detail is increased.
NEW GRAPHICAL TOGGLES
RT Key Light Shadows : Off (Performance) / On (Fidelity default)
Use ray-tracing to calculate sun shadows at mid- to far-distance, replacing cascaded shadow maps. This improvement is most impactful on city views. Only available in the “Fidelity Pro” graphics mode.
RT Reflections & Interiors : Medium (Performance) / High (Fidelity default)
Set the quality level for ray-traced reflections and building window interiors. The “Medium” setting ray-traces at half render resolution, and the “High” setting ray-traces at full render resolution. The “High” setting will also improve smoothness of animation in reflections and interiors. Only available in the “Fidelity Pro” graphics mode.
RT Ambient Occlusion : Off (Performance) / Medium / High (Fidelity default)
Use ray-tracing to compute additional ambient occlusion lighting information. The “Medium” setting uses that information to augment screen-space ambient occlusion. The “High” setting also adds a screen-space GI bounce for additional ambient lighting information. The visual impact of this feature will vary greatly based on the scene.
Original Story:
Insomniac Games has not issued any patch notes just yet, though we’re not surprised by this, as other developers who released PS5 Pro enhancement patches have remained silent on the new updates as well. However, there is one slight thing that got changed but it’s not in-game. If you go to the PlayStation Store and hover to Marvel’s Spider-Man 2, you’ll now see a “PS5 Pro Enhanced” marking above the title. Check out our screenshot of it:
That’s about it. As far as we can tell, there is no new graphics settings in the in-game menus unlike Stellar Blade, which had different modes available for the PS5 Pro. Chances are, the new settings can only be seen by actual PS5 Pro owners.
Other first-party Sony titles that also got a PS5 Pro patch recently include Demon’s Souls, Horizon Forbidden West and The Last of Us Part 2 Remastered.
We’ve also reached out to Insomniac Games about this patch, and if we hear anything back, we’ll be sure to let our readers know. The last patch that brought in new content was released two months ago, and it spun in new suits and performance fixes.
Related Reading:
- Marvel Confirms No New Story Content Planned for Spider-Man 2
- Here’s What We Expect for Marvel’s Spider-Man 3 – Plot, Heroes, Villains
- Marvel Spider-Man 2: Venom Voice Actor Confirms Only 10% of His Lines Were Used in Game
[Source: Insomniac Support]

 


 



