Browsing tag: Fredrik Thylander

BF3 – More IRNV Tweaks, Upcoming Fixes for SOFLAM, Ribbons, and Scoring News 45

News 45 Alan Kertz and Fredrik Thylander, Senior Designers at DICE, reveal what changes will soon be making its way to Battlefield 3. Many users have noticed that, currently, the SOFLAM rewards points for laser designation, but not for destroys or kills, which was originally promised before the release of Battlefield 3. Thylander clarified by mentioning “soflam users […]

Battlefield 3 Co-op Weapon Grinding “Getting Nerfed” News 14

News 14 Battlefield 3 is all about the multiplayer; more specifically, the competitive multiplayer. It’s where most of the fun and addicting moments are had. It’s so fun and addicting, in fact, that it’s all too easy to forget about the two other modes BF3 offers: single player and co-op. Personally, I really enjoyed the SP experience, […]

BF3 – SCAR to be Nerfed, Interim Solutions for Rubber-Banding, Hardcore Servers Added, and More News 31

News 31 We’ve recently seen details of an incoming server update that DICE currently has in the works, but there are still many other issues at hand with Battlefield 3 that need to be ironed out. We’ve compiled a few things that DICE is currently looking into and that you can expect updates for in the near future […]

New Battlefield 3 Patch Details – Changes to Aiming, PP-2000, and Much More News 60

News 60 More details on the new patch for Battlefield 3 have surfaced including balancing, aiming mechanics, and other fixes. Balancing By far the easiest way to take down helis at moment is to use the Stinger against them; however, this will not be as easy in the near future. Alan Kertz, Battlefield 3’s Gameplay Designer, has […]

Battlefield 3 – Incoming Fixes and Patch Confirmed News 33

News 33 Two days after it’s launch, It looks like fixes for Battlefield 3 are already in the works. The game did suffer from a few launch issues, but those seem to have been fixed. According to Fredrik Thylander, Senior Designer at DICE, a future patch is already being worked on. When asked when we will be […]

BF3 – 25 Mil Points to Reach Highest Rank, and B2K Weapons Available in All Playlists News 7

News 7 Today is the last day of your life without Battlefield 3. Make sure to spend whatever time left that you have with your family and loved ones. They will miss you. Some updates have become available regarding Battlefield 3 multiplayer. First off, we reported earlier on the highest rank available in Battlefield 3. Many fans […]

BF3 – BF1943 Not Included in PS3 version, Highest Rank Revealed, and more News 38

News 38 DICE has recently clarified what exactly the deal is with Battlefield 1943’s inclusion in the PS3 version of Battlefield 3 as well as revealed some new information about ranks, private matches, and the day-one patch. In a follow up to one of our previous articles looking into the fact that Battlefield 1943 may not be […]

BF3 – More Destruction in Final Build, Latest Unlock Info Revealed, and New Back to Karkand Details News 27

News 27 A slew of information about Battlefield 3 has become available lately, especially with the brand new multiplayer trailer having just been released. You may have noticed that in this trailer, the destruction was a little more intense that what we’ve seen so far from the Beta version of Battlefield 3. Thankfully, Daniel Matros has confirmed […]

BF3 – Longer to Rank Up in Final, Spawn System Tweaked, and Server Browsing for Consoles News 22

News 22 In case you haven’t noticed, we’ve moved our Battlefield spotlight over to Fredrik Thylander, Senior Designer at DICE. He’s become quite the popular guy with the amount of information that he’s been giving away lately. Recently, he’s been going over some more important changes from the Beta to the final version that not everyone might […]

BF3 – Soldiers “Appear on the Map for a Short Time” When Firing an Unsuppressed Weapon News 10

News 10 Earlier today, it was reported that you do not show up on the mini-map when firing an unsuppressed weapon in the Battlefield 3 multiplayer. However, Ian Torny recently stated, “To clarify – You will appear on the map for a short time, but you will not be flagged/spotted,” referencing Fredrick Thylander’s statement, “It makes you light up on […]

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