Browsing tag: Red Storm

Red Storm Joins The Division’s Global Dev Team To Create an ‘Authentic Arsenal of Weapons’ News 17

News 17 Founded in 1996 by Tom Clancy himself, the North Carolina-based studio responsible for tactical shooter series like Rainbow Six and Ghost Recon is squading up with Swedish-based developer Massive Entertainment to offer a helping hand on the upcoming open-world shooter, The Division. Red Storm, now a part of The Division’s global development team, will develop […]

Ghost Recon Future Solider PC Day-One Patch Notes News 12

News 12 Suit up Ghosts, The PC version of Ghost Recon Future Soldier has arrived. Along with it, however, comes a 385 MB day-one patch “designed to optimize your experience with Ghost Recon Future Soldier,” according to the official website. Ubisoft and Red Storm would like all soldiers to know that “Installing this update is highly recommended […]

Ghost Recon Future Soldier June 14 Update Brings Weapon Balance Changes and More News 5

News 5 Red Storm and Ubisoft are rolling out a new cloud update for Ghost Recon Future Soldier today at 4 pm UTC (worldwide schedule is posted below). The cloud update, as explained yesterday, will not require players to download anything, and will bring down the servers for 30 mins. Here are the changes included in the update, […]

Ghost Recon: Future Soldier Update Process Explained News 12

News 12 Ubisoft and Red Storm have shed some light on how they plan on supporting the recently released Ghost Recon: Future Soldier. The team behind GRFS “continues to work hard, improving the game experience, supporting the title and listening to the feedback,” states Ubisoft on the game’s official blog. Here are the types of updates Future Soldiers can expect […]

Ghost Recon Future Soldier Multiplayer Beta Ends Today News 11

News 11 Today marks the last day for the Ghost Recon Future Soldier Multiplayer Beta. Developers will be shutting servers down in order to prepare for GRFS’s official release on May 22nd for the Xbox 360 and PS3 (June 12th in NA and 15th in the UK for the PC). Ubisoft writes on their official Facebook page, […]

Ghost Recon Future Soldier Multiplayer Beta May 4th Update News 9

News 9 Another update has been pushed to both the Xbox 360 and PS3 versions of the Ghost Recon Future Soldier Multiplayer beta containing weapon adjustments and other minor tweaks. These updates went live at 5:00pm EDT (9:00 UTC) but will not be present until the beta is restarted. Check out the change list according to the […]

Ghost Recon Future Soldier April 30th Multiplayer Beta PS3 Update News 5

News 5 A few days ago, the Xbox 360 version of the Ghost Recon Future Soldier beta was updated with a hefty number of tweaks and improvements. Today, PS3 users are treated to the same, according to the Ubisoft forums. Here’s a quick recap of the improvements that were included in this 15MB update: Riflemen Rebalance: Increased […]

Ghost Recon: Future Soldier Beta Update For April 27th – Rifleman, Weapon, and XP Adjustments News 6

News 6 Ubisoft’s continued support of the Ghost Recon Future Soldier beta has been impressive. On top of the recent updates that went live a couple days earlier, the team is improving the beta yet again today. If you are beta testing the game then be sure to leave your feedback about your game experience on their official […]

Ghost Recon: Future Soldier Beta Impressions News 45

News 45 If you were one of the many gamers who were able to secure a beta code, you were able to beta test the highly anticipated Ghost Recon: Future Soldier multiplayer. After a few years of delays and uncertainty around the development process, the public finally was able to get a grasp on where Ubisoft was […]

Ghost Recon Future Solder Beta Release Times, No Level or Equipment Unlock Cap News 8

News 8 The Ghost Recon Future Soldier beta is just around the corner as Ubisoft is set for release tomorrow, April 19th. We’ve got a list of times you can expect the beta to go live as well as some interesting details about the Beta itself. You might be interested to know that the GRFS Beta will […]