[summaraize]
Arrowhead Game Studios has released Helldivers 2 update 1.003.103 for PC and PS5 gamers today. The developer has increased the health of Mega Shrieker nests and has made changes to Leviathans.
A ton of crash fixes and other bug fixes have also been made. Read on for the patch notes for this new update below.
Helldivers 2 Update 1.003.103 Contains Balancing and Fixes

Overview
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Battle For Super Earth commemorative cape!
Please note: Capes may take several hours to complete deployment to all Helldivers.
The cape is available for all *active players* (players logged in within the last 60 days) during the Battle for Super Earth event, from May 13 to June 2. -
Balance adjustments to Shrieker Mega Nests and the Leviathan
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Fixes galore! Including a fix for the crash in the weapon customisation screen
Balancing
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Increased the health of Mega Shrieker nests. This change was made to make the objective more challenging and provide more varied solutions to destroying them.
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Leviathans now have a shorter sight range and will mark their target with light a few seconds before they fire. This change gives players a fair warning before being fired upon.
Fixes
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Fixed crash that occurred when changing between menus in weapon customisation too quickly.
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Fixed crash that would occur for players fighting bots with a poor connection.
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Fixed a freeze when generating bug city missions.
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Fixed crash that could occur when taking down Illuminate Overships.

Weapons and Stratagems
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Fixed Weapons with selectable ammo (Recoilless Rifle, Autocannon, etc) having their icons overwritten by the Warrant’s “Guided/Unguided” Mode.
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P-92 Warrant: will no longer lock some targets when in unguided mode.
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P-92 Warrant: Fixed an issue where lock-on would be difficult in some environments.
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P-92 Warrant: Fixed some Z-fighting with lights on the weapon.
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P-92 Warrant: Corrected animations for the pistol’s sight, it should now fold away nicely when in unguided mode.
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AX/LAS-5 “Guard Dog” Rover: will no longer return to backpack to “reload.”
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AR-32 Pacifier: Fixed spent casing not ejecting from the ejection port.
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Added Videos for the K-9 Guard Dog and Gl-52 De-Escalator.
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One True Flag: Fixed an issue where planting the flag would cause objective items to clip through the ground.
Enemies
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Fixed some issues where enemies could clip into certain terrain elements.
Note: We aren’t done resolving all of these issues and continue to investigate. Please keep the reports coming!
Missions
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Fixed an issue where horde missions would spawn at Difficulties lower than 5, which would break some functionality.
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Fixed an issue where certain bug missions would not spawn during operations.
Miscellaneous Fixes
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Resolved issue with vehicle skins not having a scroll bar and increased total number of skins that can be displayed.
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All cities will now display in the city availability UI.
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Fixed a bug that would show 0 player count on some cities.
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Added more logging to track desyncs and crashes.
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Fixed Borderline Justice armours to be more accurate to their stats, e.g. slight improvement to draw speed, etc.
When a newer update for Helldivers 2 is out, MP1st will be the first to tell our readers about it.


 




 

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