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Sharpen Your Survival Skills, DayZ Is Coming To PlayStation 4

DayZ, the popular open-world zombie survival game that has sold 1 million copies of its early access standalone version on the PC within four weeks of launch, is coming to Sony’s PlayStation 4, according to Bohemia Interactive’s Dean “Rocket” Hall.

Hall made the announcement on Sony’s stage at Gamescom 2014. He talked about the work the studio has been doing to bring their survival game to consoles, indicating that it will be showing up elsewhere, likely on Microsoft’s Xbox One as well, but it has yet to be confirmed.

No details on DayZ’s launch time frame on the PS4 were mentioned.

David Veselka

Musician, Gamer, Geek. Subscriber

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Destiny Multiplayer Trailer, The Dark Below DLC Launches December, Most Pre-Ordered New IP In History

Destiny developer Bungie took the stage during Sony’s Gamescom 2014 media briefing today to debut the very first Destiny multiplayer gameplay trailer and announce a few new details about their upcoming shared-world shooter.

First, you can watch the new trailer above, giving you a first look at all of Destiny’s game modes you’ll get to play inside the Crucible.

In addition, the studio announced that, according to GameStop, Destiny has become the most pre-ordered new IP in history, with the PlayStation 4 leading in pre-orders, while reminding PlayStation users of some of the timed-exclusive content coming to their platform at launch.

Lastly, Bungie confirmed that the game’s first DLC, The Dark Below, will launch for everyone this December. Earlier, it was announced as the first of two DLC packs coming to Destiny over the course of its life cycle, the second being House of Wolves.

What’d you think of Destiny’s first multiplayer trailer? Tell us in the comments!

David Veselka

Musician, Gamer, Geek. Subscriber

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Microsoft Announces Pre-Loading On Xbox One, Arrives September

The ability to pre-load games, in addition to pre-ordering, is coming to Xbox One this September, Microsoft announced during its presentation at Gamescom 2014.

The feature will debut with the launch of FIFA 15 on September 26, and then Forza Horizon 2 on September 30. Pre-loading will allow gamers to download pre-ordered games ahead of their launch, allowing them to play the moment the clock strikes midnight on launch day.

PlayStation 4 gamers have been able to enjoy pre-loading on select titles as well, so it’s great to see the feature heading over to the Xbox One as well.

Earlier, Microsoft announced a limited edition Call of Duty: Advanced Warfare Xbox One bundle, offering a customized 1TB console, a controller, a chat headset, and a digital copy of the Day Zero Edition of Advanced Warfare.

David Veselka

Musician, Gamer, Geek. Subscriber

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Evolve Distillery Xbox One Gameplay, Xbox One Early Open Beta Access Starts in January

Evolve developer Turtle Rock Studios brought its 4v1 multiplayer shooter Evolve to Microsoft’s media briefing at Gamescom 2014 to show off some brand new Xbox One gameplay.

The gameplay above highlights the new Kraken monster on the new map, Distillery, featuring dynamic snow storms, large altitude changes, and secret waterfall routes.

The studio also announced the early access to Evolve’s open beta coming to Xbox One this January.

Bu1qjorIUAIUXOsHaving recently moved to 2015, Evolve’s official launch on Xbox One, PlayStation 4, and PC will happen February 10.

David Veselka

Musician, Gamer, Geek. Subscriber

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Halo 5: Guardians Beta Will Bring 4v4 Arena Gameplay on Small Maps To The Forefront on December 29

At Gamescom 2014, Halo developer 343 Industries took the stage during Microsoft’s media briefing to drop brand new details on the upcoming Halo 5: Guardians beta, launching on December 29 and playing out for three weeks, ending on January 18.

According to the video presentation that you can watch above, the Halo 5: Guardians beta will highlight tight 4 versus 4 gameplay in 3 different game modes on 7 small, arena-based maps. All players will start matches out with similar loadouts, ensuring a competitive and fair gameplay experience. Players will get access to 11 sandbox weapons, 7 armor sets, and can look forward to some beta unlocks carrying over to the final game.

Halo multiplayer designer Quinn DelHoyo expressed the studio’s commitment to competitive arena combat on Twitter:

In addition, the studio teased the classic Halo 2 map, Midship, as a playable map in the Halo 5: Guardians beta.

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UPDATE: Here are 21 work in progress screens of the Halo 5: Guardians beta:

Halo 5: Guardians launches next year. Get beta access by picking up Halo: The Master Chief Collection on Xbox One this November 11.

David Veselka

Musician, Gamer, Geek. Subscriber

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343 Industries Announces Halo Channel Interactive Digital Network, New Halo 2 Anniversary Sanctuary Gameplay and Screens

343 Industries studio head Bonnie Ross took the stage at Microsoft’s Gamescom 2014 press conference to announce the Halo Channel, previously Halo Waypoint, an interactive digital network that will act as the central hub for all your upcoming Halo experiences on Xbox One

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In addition, 343 Industries also confirmed Sanctuary as the fourth classic Halo 2 map to be remade in Halo 2 Anniversary and announced that Halo: The Master Chief Collection multiplayer will feature a skill-based matchmaking system with identical levelling to Halo 2.

Watch a full multiplayer match on Sanctuary in Halo 2 Anniversary below, shout-casted by Andy “Bravo” Dudynsky and Alex “Goldenboy” Mendez:

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UPDATE: Here are 10 high-resolution screens of Sanctuary in Halo 2 Anniversary:

Lastly, you can catch some additional Halo 2 Anniversary single player campaign gameplay below:

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Halo: The Master Chief Collection drops on Xbox One this November 11.

Keep an eye on Halo: The Master Chief Collection Gamescom Showdown August 13-16, a 4v4 Halo 2 Anniversary tournament brought to you by ESL which you’ll be able to watch on Twitch. Exact schedule details can be found here.

David Veselka

Musician, Gamer, Geek. Subscriber

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Call of Duty: Advanced Warfare “Collapse” Gameplay From Gamescom 2014

Following up on yesterday’s multiplayer reveal, Sledgehammer Games co-founders Michael Condrey and Glen Schofield took the stage during Microsoft’s Gamescom 2014 presentation today to highlight Call of Duty: Advanced Warfare’s Collapse level, an intense single player campaign mission that takes place on San Francisco’s Golden Gate Bridge.

Watch it above.

Yesterday, we launched a ton of exclusive Call of Duty: Advanced Warfare’s multiplayer coverage. If you missed it, be sure to catch our thoughts on our hands-on experience with the game as well as details on everything we know about the game so far, including weapons, perks, scorestreaks and more. You can also watch the debut multiplayer gameplay trailer here.

Call of Duty: Advanced Warfare launches on November 3 for those who pre-order the recently announced Day Zero Edition.

Microsoft also announced today the Earlier, a limited edition Call of Duty: Advanced Warfare Xbox One bundle, offering a customized 1TB console, a controller, a chat headset, and a digital copy of the Day Zero Edition of Advanced Warfare. Check it out here, if you haven’t seen it yet.

What are your thoughts on the new single player gameplay?

David Veselka

Musician, Gamer, Geek. Subscriber

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Call of Duty: Advanced Warfare Xbox One Limited Edition Bundle Launches November

Potential Xbox One buyers can get ready for this Holiday season with a special Call of Duty: Advanced Warfare-themed Xbox One bundle that Head of Xbox Phil Spencer announced during Micrisoft’s presentation at Gamescom 2014.

The bundle will retail for $499 USD and will include a 1TB customized console with a special Sentinel Task Force design and Advanced Warfare sound effects, a controller, a chat headset, and a digital copy of Sledgehammer Games’ Call of Duty: Advanced Warfare Day Zero Edition. The new bundle is due out this November 3 along with the Day Zero Edition of Advanced Warfare.

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You can pre-order now on the Microsoft Store.

Learn more about Call of Duty: Advanced Warfare multiplayer right here, including details on Customization, Weapons, Perks, Scorestreaks, Exo Abilities, and much more!

David Veselka

Musician, Gamer, Geek. Subscriber

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60 FPS Call of Duty: Advanced Warfare Multiplayer Gameplay, Watch It Here

By now, your eyes are probably melted after watching tons of Call of Duty: Advanced Warfare gameplay videos that popped up on the internet after the game’s global multiplayer reveal yesterday morning.

If you missed it, you can catch our own gameplay that we recorded while set up in San Francisco, CA earlier this month in our official Advanced Warfare preview. There’s also this totally over-the-top multiplayer reveal trailer.

Sadly, it can be hard to appreciate Call of Duty’s smooth 60 FPS gameplay without, well, seeing it in 60 FPS. Thanks to our friends at Pixel Enemy, however, we’re able to do just that. Above, we’ve featured a Call of Duty: Advanced Warfare multiplayer gameplay video that will play at twice the frame rate normal YouTube videos do.

To achieve 60 frames per second, you’ll need YouTube’s HTML5 Video Player. On the video above, click “Watch on YouTube.com” > go to settings > speed > set to 2 (2X speed) > enjoy Advance Warfare in 60 FPS.

Keep your sights locked on MP1st for more on Call of Duty: Advanced Warfare. We’ve already a ton of coverage that you can check out right here.

David Veselka

Musician, Gamer, Geek. Subscriber

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New Advanced Warfare Multiplayer Trailers Showcase Customization, Maps, Modes, and the Exoskeleton

Dive deeper into Sledgehammer Games’ Call of Duty: Advanced Warefare multiplayer reveal with four new trailers that were played during the studio’s live stream presentation earlier today, which you can watch in full right here.

Each trailer focuses on a particular aspect that was highlighted during Advanced Warfare’s multiplayer reveal, including customization, maps, modes, and the brand new exoskeleton. You can watch all four below. You’ll likely spot some cool new weapons in the process.

Trailers are still unlisted, so big thanks to “Dennis” for pointing them out.

Customization

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Maps

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Modes

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Exoskeleton

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Learn more about Advanced Warfare’s multiplayer here, and be sure to read up on our thoughts after getting a few hours of hands-on time with the game right here.

Advanced Warfare launches on November 4, or November 3 for those who pre order the just-announced Day Zero Edition.

David Veselka

Musician, Gamer, Geek. Subscriber

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EA Access Leaves Beta, Rolls Out On Xbox One Today

EA Access, a monthly subscription-based service giving Xbox One users access various EA titles with added perks, is leaving beta today and will be available to all Xbox One users by the end of the day, says EA.

The service runs at $5 USD a month, or $30 a year, and gives subscribers free reign over EA games the company chooses to include in the program. Thus far, Battlefield 4, Madden NFL 25, FIFA 14, and Peggle 2 are among the first to be featured.

Additional perks include access to early game trials and a 10% discount on all EA digital content. You can read more about it here.

If you’re planning on subscribing, look for it by the end of the day.

EA Access is not coming to the PlayStation 4 as Sony believes it does “not bring the kind of value PlayStation customers have come to expect,” said the company.

Are you signing up?

David Veselka

Musician, Gamer, Geek. Subscriber

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Call of Duty: Advanced Warfare Q&A Mail Bag – Ask Us Anything

Hey guys! David here, AKA Mister_V.

There was a lot to take in during Sledgehammer Games’ Call of Duty: Advanced Warfare multiplayer presentation, and you probably still have a ton of questions.

If you haven’t yet, I highly recommend that you read my full Advanced Warfare multiplayer preview, and check out Everything We Know about Advanced Warfare Multiplayer So Far. We’ve got all the details on Weapons, Attachments, Exo Perks, Exo Abilities, Scorestreaks, Maps, Modes, and more, so it would be a great place to start in your quest for Advanced Warfare multiplayer knowledge.

That said, I’m sure you have a few specific questions still left unanswered, like, ‘How does the game feel?’ ‘Can you quick-scope?’ ‘Is the Exo Cloak ability OP?’ or ‘WTF does this gun or gadget do?’ I’ll do my best to answer given the amount of time I was able to get my greasy gamer hands on Advanced Warfare.

Where to ask:

Keep your sights on MP1st for the follow up video no later than next week, August 18, though likely sometime this weekend!

David Veselka

Musician, Gamer, Geek. Subscriber

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Mortal Kombat X – Watch Kano’s Reveal Trailer

As promised last week, Mortal Kombat co-creator Ed Boon franchise, Ed Boon unveils the latest fighter to join MKX’s roster on the eve of Gamescom 2014.

As leaked earlier this month, the character reveal in question is none other than the returning Earthrealm mercenary and Black Dragon leader, Kano.

You can check out his reveal trailer above, accompanied by commentary from Ed Boon himself going over his three variants; Commando, Cybernetic and Cutthroat, much like he did with the Raiden reveal trailer from EVO 2014.

Mortal Kombat X is set to release sometime in the year 2015 for the PC, PlayStation 3, PlayStation 4, Xbox 360 and Xbox One platforms.

 

Joel Santana

Gamer for the past 20 years who loves anything ranging from RPGs, Fighters and of course FPS games. Author

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Sanctuary is Reportedly Halo 2 Anniversary’s 4th Map Remake

In addition to Ascension, Coagulation, and Zanzibar, three classic Halo 2 maps, it appears that Sanctuary will be the fourth overhauled Halo 2 map also making a return in the Halo 2 Anniversary Edition dropping later this Fall.

Developer 343 Industries was originally planning to make the announcement during their presentation at this year’s Gamescom, but it appears that some of the rules and guidelines posted on the Halo 2 Anniversary Gamescom tournament page on ESL have outed the surprise a few days early.

We’ll find out for sure tomorrow when Microsoft holds its official Gamescom media briefing.

Happy to see the return of Sanctuary? Was it one of your favorite Halo 2 maps?

Halo 2 Anniversary launches with Halo: The Master Chief Collection on November 11.

Thanks, TeamBeyond

David Veselka

Musician, Gamer, Geek. Subscriber

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Watch The Call of Duty: Advanced Warfare Global Multiplayer Reveal Live Stream Replay Here

Missed out on Sledgehammer Games’ global Call of Duty: Advanced Warfare multiplayer reveal presentation earlier today?

Twitch and Xbox have got you covered with a replay of the entire event which you can watch right here, below.

We’ve got a mountain of details on Advanced Warfare’s multiplayer as well, so if you haven’t yet, be sure to check out this post rounding up absolutely everything we know about Advanced Warfare multiplayer so far. You can also read up on our official written preview to get our in-depth thoughts on the four hours of play time we got with the game, including gameplay videos which you can also find on our YouTube channel.

Call of Duty: Advanced Warfare launches November 4, or November 3 for anyone who pre-orders the special Day Zero Edition. Now, catch the Sledgehammer Games’ live stream replay below (starts at 1 hour and 6 minutes):


Watch live video from xbox on Twitch

David Veselka

Musician, Gamer, Geek. Subscriber

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New Elgato Game Capture HD60 Lets You Record in 1080p 60 FPS

Elgato Gaming is introducing their latest iteration of the Elgato Game Capture HD. Introducing the Elgato Game Capture HD60.

Now, gamers will be able to record high-definition 1080p gameplay at 60 frames per second on Xbox One, PlayStation 4, Xbox 360, PlayStation 3, or PC using either their PC or Mac. The device’s built-in streaming capabilities are also improved with webcam support, overlays, and different layout options.

Key features are below, but be sure to check out the official website for more details.

  • Record and stream on Xbox One, Xbox 360, PlayStation 4 & Wii-u
  • Stunning 1080p quality with 60 fps
  • Unlimited capture right to your PC or Mac
  • Flashback Recording: record retroactively
  • Built-in live streaming to Twitch, YouTube & more
  • Stream Command: add webcam and overlays
  • Built-in live commentary feature
  • One-click sharing to YouTube, Facebook and Twitter
  • Price: $179 USD, €169, £139

You can pre-order the Elgato Game Capture HD60 at BestBuy now. Screenshots below:

David Veselka

Musician, Gamer, Geek. Subscriber

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Advanced Warfare Multiplayer Preview – Learn to Play Call of Duty, Again

Watching the count-down timer to match start has never been so exciting. For the first time in nearly a decade, here in a room full of press, media, and Call of Duty fans situated atop the One Kearny in downtown San Francisco, I was about to re-learn how to play Call of Duty.

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The match begins. Moving forward to back and side to side? Check. Looking, turning, crouching, and jumping? I got this. Aiming, shooting, and reloading? Nailed it. I’m good to go. But, wait. I can jump once off the ground and then once more in mid-air? Cool! Hold on. I can jump twice, then dash in any direction I choose mid-flight? Awesome! But, I can dash out of cover, power-slide while sprinting, double-jump, dash in mid-air, and then come speeding to the ground like a comet in a thruster-assisted power slam melee attack? Woah, dude. This isn’t Call of Duty like I remember.

Not since 2007, when I first got serious about Call of Duty multiplayer with the original Modern Warfare, have I had to stop and think about how to do something as simple as move in a Call of Duty game. Having remained dedicated to the series year in and year out, I, like many of you, am no stranger to Call of Duty. But, I sure felt like one during the four or so hours of hands-on time we were given at this pre-multiplayer reveal event. Forget about what this gun does, what that gadget does, or what these fancy battery-powered Exo Suit abilities do. I’m at last given the chance to re-remaster how I play Call of Duty from the ground up, and that’s the exact same chance Sledgehammer Games is going to bestow among millions of Call of Duty fans when Advanced Warfare arrives this Fall.

Much to my amazement, there’s a lot of new stuff packed into Sledgehammer’s debut solo Call of Duty project, a direct result of Advanced Warfare’s three-year development cycle, no doubt. But when we’re talking about a significant overhaul of some of the most fundamental and core mechanics in a first-person shooter like player movement, all the new Scorestreaks, Supply Drop items, and customization options pale in comparison, although are still very exciting. But I know you want to know what’s new in Call of Duty: Advanced Warfare, so let’s get to it.

Advanced Warfare

Completing my first match, I quickly discovered that while standard XP progression still exists in Advanced Warfare, it’s now accentuated with Supply Drops, or what what Sledgehammer jokingly calls “Call of Duty Loot.” Awarded through time played and completing in-game challenges, each drop offers varying levels of rarity — Enlisted, Professional, and Elite — and contains items from one of three different categories — Weapon Loot, Character Gear, and Reinforcements.

Weapon Loot offers players the chance to modify the behavior and looks of previously unlocked weapons with varying presets. Sure, some variations might look cooler than others, but the studio ensured us that no modification is more powerful or more effective than the other. It’s simply up to you to pick the one that best suits your play style and is a good way to tweak a weapon to your liking that may not have initially carried your preferred specialization, of which the studio says there are 10 that can be customized. Counting all variations, Sledgehammer says there are over 350 weapons in Advanced Warfare.

Character Gear drops supply items that can be used to customized nine different appearance slots in the Create-an-Operator menu — eyewear, helmets, tops, loadouts, gloves, pants, kneeguards, boots, and, of course, the Exo Suit. The best part? You’re well-thought-out ensemble and superior sense of fashion will be clearly highlighted in Advanced Warfare’s Virtual Lobbies. In between matches, players can cycle through full digital representations of Operator avatars that are currently in a multiplayer lobby, putting all your hard-earned swag on display for all to see.

Lastly, Reinforcement drops award players with a one-time use item like an Exo Perk or a Scorestreak that I suspect does not count towards your loadout points. Will Supply Drops open door for more Call of Duty micro-transactions? Probably, I say. But, Sledgehammer made no mention of such thing during their presentation and it’s not something you should expect at launch. In addition, I found the rate at which Supply Drops were acquired was pretty frequent.

So, how exactly do you outfit your Operator in Advanced Warfare? Sledgehammer builds off of Black Ops 2’s success and takes Treyarch’s Pick-10 Create-a-Class system to the next level. Introducing Pick-13. Now, players can opt to bring up to four different Scorestreak rewards with them into a match or none at all in favor of more loadout points to spend on weapons, perks, attachments, etc. In addition, the behavior of every Scorestreak can now be customized, altering or improving its performance while adding to the cost of using that Scorestreak. For example, the 600 point Remote Turret can be tweaked to fire a directed energy beam instead of regular ammunition, increasing its cost to 700 points. Also, for the first time ever, Sledgehammer is introducing co-operatively operable Scorestreaks. If a teammate calls in, say, the Warbird, a second pilot can take over an additional gunner position, essentially doubling its effectiveness and giving less skilled players the opportunity to try out some of the more difficult-to-earn Scorestreaks at the press of a button.

Advanced Warfare

For the most part, the rest of Advanced Warfare’s Create-a-Class set up follows closely in the footsteps of Black Ops 2. Weapon attachments only affect weapon handling, Exo Perks only affect player performance, and Wildcards are back. But given Advanced Warfare’s 2054 setting, you’ll find some wildly different weapons and attachments with varying functions.

I couldn’t help but notice that certain weapons expressed very specific characteristics by default, which Sledgehammer’s multiplayer design team made very clear in each weapon’s description. The Bal-27, for example, fires faster over time, while the first three rounds of a burst from the HBRa3 are fired faster than the rest. Meanwhile, the first five rounds of every magazine in the KF5 deals more damage than the rest, while the ASM1 trades fire rate for accuracy over time. As for some of the more ‘out there’ weapons featured in Advanced Warfare’s new Heavy Weapon category, the EM1 fires directed energy that can cause the platform to overheat, while the inaccurate XMG heavy machine gun can only be wielded Akimbo (one in each hand). It was unclear, however, if unlocks in Advanced Warfare are tied to XP progression or some sort of currency system, à la the original Black Ops or Ghosts. More on that later, likely.

In addition to the improved Scorestreak options are Exo Abilities and Exo Launchers. Exo Abilities are-battery powered, meaning they can only be used for the duration of its battery life. As far as I could tell, Battery packs could not be recharged, unless I died and respawned. Abilities range from speed boosts and extra health to techniques like the Exo Hover and Exo Cloak. The Exo Launcher slot can be filled with familiar tactical and lethal devices like the Frag Grenade or Stun Grenade to more exotic devices like the Threat Grenade or Variable Grenade. But, instead of being armed and thrown over-hand, 2014-style, gadgets are now launched from futuristic noob-tubes attached to your soldier’s Exo Suit, ’cause that’s how they do it in 2054. It’s way cooler. Trust me.

Eliminating the need to dive into private matches to test out your newly earned weapons, perks, gadgets, or abilities while ranking up, Sledgehammer is introducing the Firing Range. With the press of a button, players can seamlessly load into a virtual test range at any time, in between matches or while in Create-a-Class, to sample any and all of your unlocks first hand. It’s one of those, ‘Why wasn’t this in Call of Duty before’ things that makes a lot of sense and is a more than welcome addition.

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Clearly, Sledgehammer is upping Call of Duty’s customization factor like never before with countless outfit, weapon, and Scorestreak options so you’ll have plenty of ways to fine-tune your Operator, turning him or her into the ultimate future super soldier.

Admittedly, the overall aesthetics of Advanced Warfare, including the user interface, Pick-13, and some assets, scream Black Ops 3. That’s not to say there’s any copy-and-pasting going on here, but it is exactly what I would have imagined Black Ops 2’s sequel to look like. But whatever Advanced Warfare might lack in originality in that specific regard, it makes up for in a gameplay experience not like any Call of Duty you’ve ever seen, heard, or played before. This year, Call of Duty is reborn.

My initial worries going into my first experience with Advanced Warfare was that the major increase in player mobility might do a number on map flow, turning every multiplayer match into a zoo of Exo Suit-equipped monkeys. The pace of things has certainly increased, and players will need to be more weary of what’s above or below them just as much as what’s in front or beside them. But, much to my satisfaction, a good balance of horizontal and vertical gameplay appears to have been attained.

The four maps we demoed; Bio Lab, Riot, Ascend, and Defender, were, for the most part, still cut into three paths from spawn to spawn, be it disguised or obvious. Each lane, however, could be traversed in a number of different ways that were not previously possible.

The new player movement also shakes things up nicely when it comes to some of more recognizable, and perhaps aging, game modes like Team Deathmatch, Domination, Search and Destroy, and Capture the Flag. Fan-favorites from older Call of Duty titles are also making a triumphant return, including Black Ops 2’s Hardpoint and World at War’s War game mode, now dubbed Momentum. New to the mix is a mode Sledgehammer is calling Uplink. With less of a focus on actual combat, Uplink tasks players with grabbing a hold of a spherical drone that one must then carry to the enemy Uplink in order to score a goal. In the build we played, 50 points were awarded for a toss in while 100 points were awards for an actual touchdown inside the floating orb of light. Carriers can also pass the ball to teammates, or even toss it at the enemy, causing them to holster their weapon when grabbing a hold of the drone. If you’ve played Halo 4’s Ricochet game mode, then you know exactly what you’re getting into. According to Sledgehammer, Advanced Warfare will ship with 12 game modes on day one.

Advanced Warfare

The biggest evolution of Call of Duty is undoubtedly found in Advanced Warfare’s minute-to-minute gameplay. Gunfights take on a whole new dynamic thanks to the Exo Suit, which you’ve probably heard much about through Advanced Warfare’s various marketing campaigns and developer diaries. But just like that marketing says (bare with me for a second), it really is a game changer.

Time-to-kill is comparable to last year’s Call of Duty: Ghosts, meaning it’s pretty fast and rather lethal. But don’t take that at face value. Any additional player health would likely lead to frustrating cat and mouse gameplay where no one is quite able to score the kill. Quick learners will make short work of those who’ve yet to adapt to Advanced Warfare’s new movement mechanics. With the ability to boost-dash quickly in and out of cover or simply avoid confrontation all together using the double-jump as a quick escape, there simply isn’t as much time to take out your opponent as you might be used to otherwise. Abilities like the dash and dodge are only a click or button press away and are mapped intuitively to the sprint button, where as the double jump only requires a second press of the jump button.

I foresee Advanced Warfare being the the kind of game that will either make you feel really smart or really dumb. Out-maneuvering and out gunning an opponent, to me, feels far more rewarding than simply outgunning someone alone. On the other hand, lacking the skill to hit such mobile targets can leave you feeling pretty awful, or, if you’re a glass-half-full kind of gamer, inspired to improve your game. Either way, I think the skill ceiling in Call of Duty just got a lot higher without getting overly complicated, and that’s a good thing for the longevity of not only the game, but the entire series.

Inspired by Treyarch and Black Ops 2’s support of the eSports scene, Sledgehammer pledges similar support for aspiring pros, or those simply looking for the most competitive experience possible. Round-based Domination is back, along with Hardpoint and Capture-the-Flag. Broadcaster Mode will now feature an expanded Oracle mode while the studio is also offering Ranked Playlists, LAN Lobbies and a Private Match rule-set value slider. Clan Wars are also back, courtesy of Beachhead Studios.

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Summing up my first impression of Advanced Warfare’s multiplayer, I can’t help but notice lot of familiar elements or concepts borrowed from other shooters like Crysis, Halo, Titanfall, and, of course, previous Call of Duty games. But the way Sledgehammer seems to have packaged it all together really isn’t like something I’ve ever seen before. It also wouldn’t be very fair to call them copy cats when, honestly, we’re approaching an era when almost everything we see in a shooter today has, more or less, been done before. So, I’m not going to hold any sort of grudge, especially when, frankly, they’re doing better than most other shooters out there.

Any reservation you may hold against Advanced Warfare based on the performance of last year’s Call of Duty are, without a doubt, understandable. But, truthfully, I left that San Francisco rooftop feeling very hopeful for the year ahead and confident that long-time fans of the series have every right to get excited about this entry. It’s evident that the premier result of Call of Duty’s three-year development cycle has paid off. Not only does Advanced Warfare look and sound great running on next-gen hardware, it’s a breath of fresh air right down to the very bones of Call of Duty and will likely challenge even the most veteran Call of Duty player with new experiences.

What’s your take on Sledgehammer Games’ bold new take on Call of Duty multiplayer? Let’s hear it in the comment section below.

Look forward to Call of Duty: Advanced Warfare on Xbox One, PlayStation 4, Xbox 360, PlayStation 3, and PC this November 4.

David Veselka

Musician, Gamer, Geek. Subscriber

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Advanced Warfare Multiplayer: Everything We Know – Weapons, Attachments, Exo Perks, Exo Abilities, Scorestreaks, and More

At last, Sledgehammer Games presents Call of Duty: Advanced Warfare’s highly anticipate multiplayer, giving anxious fans a first look at the sort of online action they’ll be getting into this November 4.

Having dropped a ton of info on you at once, you probably have a handful of questions. So, here’s everything we know about it so far from our early hand-on experience with the game, including Weapons, Attachments, Exo Perks, Exo Abilities, Exo Launchers, Scorestreaks, and Maps and Game Modes.

It’s probably important to note that all information and images are captured from an early build of Advanced Warfare multiplayer and, therefore, are not final nor complete. So a few things here and there may differ in the final release.

That said, let’s get into it.

Multiplayer Reveal Trailer

Menus, Customization, Firing Range, and Supply Drops

Create-a-Class / Pick-13

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Weapons

Assault Rifles

  • Bal-27
  • HBRa3
  • IMR

Screen Shot 2014-08-08 at 4.26.47 PMScreen Shot 2014-08-08 at 4.31.10 PMScreen Shot 2014-08-08 at 4.31.31 PM Submachine Guns

  • KF5
  • ASM1
  • SN6

Screen Shot 2014-08-08 at 4.27.19 PMScreen Shot 2014-08-08 at 4.32.35 PMScreen Shot 2014-08-08 at 4.32.55 PM Sniper Rifles

  • MORS

Screen Shot 2014-08-08 at 4.27.36 PMShotguns

  • Tac-19

Screen Shot 2014-08-08 at 4.28.04 PMHeavy Weapons

  • EM1
  • XMG

Screen Shot 2014-08-08 at 4.34.01 PMScreen Shot 2014-08-08 at 4.34.30 PMPistols

  • Atlas 45
  • RW1

Screen Shot 2014-08-08 at 5.09.12 PMScreen Shot 2014-08-08 at 5.09.28 PMLaunchers

  • Stinger M7

Attachments

Assault Rifles

  • ACOG Scope
  • Auto Focus Sight
  • Dual Magazine
  • Foregrip
  • Grenade Launcher
  • Laser Sight
  • Lightweight Grip
  • Lightweight Stock
  • Parabolic Microphone
  • Red Dot Sight
  • Suppressor
  • Target Enhancer
  • Thermal
  • Tracker
  • Variable Red Dot Sight

Submachine Guns

  • Advanced Rifling
  • Rapid Fire

Sniper Rifles

  • Ballistic CPU
  • Ironsights
  • Variable Zoom Scope

Pistols

  • Advanced Rifling
  • Akimbo
  • Tactical Knife

Heavy Weapons

  • Heat Sink

Exo Perks

Tier 1

  • Lightweight
  • Low Profile
  • Danger Close
  • Overcharged
  • Flak Jacket

Tier 2

  • Peripherals
  • Blind Eye
  • Cold-Blooded
  • Fast Hands
  • Gung-Ho

Tier 3

  • Toughness
  • Scavenger
  • Blast Suppressor
  • Hard Wired
  • Hardline

Exo Abilities

  • Exo Shield
  • Exo Overclock
  • Exo Stim
  • Exo Cloak
  • Exo Hover
  • Exo Ping
  • Exo Trophy System

In addition to Exo Abilities, all players will be able to perform the following Exo Moves with their Operator by default:

  • Boost Jump [Jump + Jump]
  • Boost Dodge [Sprint + Direction]
  • Boost Dash [Jump + Sprint + Direction]
  • Boost Slide [Sprint + Crouch]
  • Boost Slam [Jump + Crouch]

Exo Launcher

  • Frag Grenade
  • Stun Grenade
  • Explosive Drone
  • Tracking Drone
  • Semtex
  • Threat Grenade
  • EMP Grenade
  • Smoke Grenade
  • Variable Grenade
  • Spike Drone

Scorestreaks

  • UAV
  • Orbital Care Package
  • Remote Turret
  • XS1 Vulcan
  • Warbird
  • XS1 Goliath
  • Paladin

Create-an-Operator / Virtual Lobbies

Confirmed Maps

  • Bio Lab – Part of a snowy secret base, this map features both close quarters indoor combat along with long range outdoor terrain with added verticality for quick and fast-paced action. Use your Exo Boost to take the action to the rooftops.
  • Riot – Set in a bombed out prison after a devastating riot, this penitentiary still has some defense mechanisms active. Crafted to utilize a classic 3-lane approach, this map two large open areas on both sides of the map along with a large cell block in the center for an all-comers shoot-out that thrusts players right into the action.
  • Ascend – Taking place in a futuristic Space Elevator terminal, this location features a map-based Scorestreak that allows players to call in the turret defenses. Ascend also was designed with a clean 3-lane format and a verticality that is tailor made for exoskeleton abilities.
  • Defender – In the shadow of the Golden Gate Bridge, an abandoned bunker features open gameplay and is a perfect showcase for the new exoskeleton abilities. An added aspect to this map is the dynamic event. A tsunami hits with strategic regularity and changes a good portion of the map.

Confirmed Game Modes

  • Team Deathmatch
  • Kill Confirmed
  • Domination
  • Search and Destroy
  • Search and Rescue
  • Capture the Flag
  • Hardpoint
  • Momentum
  • Uplink

eSports

  • Round-based Domination
  • Hardpoint
  • Capture-the-Flag
  • Broadcaster Mode
  • Expanded Oracle Mode
  • Ranked Playlists
  • LAN Lobbies
  • Private Match rule-set value slider
  • Clan Wars

 

David Veselka

Musician, Gamer, Geek. Subscriber

Home > News

Call of Duty: Advanced Warfare Day Zero Edition Lets You Play One Day Early

Sweetening an already pretty sweet deal, Call of Duty publisher Activision has announced today that it will offer an entire day of early access to Sledgehammer Games’ Advanced Warfare to all who pre-order any edition of the game.

That means if you’ve pre-ordered either the Atlas Limited Edition, Atlas Pro Edition, Digital Pro Edition, or Standard Edition, you’ll be able to play Call of Duty: Advanced Warfare on November 3, a day ahead of it’s worldwide launch on November 4.

In addition, the Day Zero Edition will also offer Double XP for on November 3 for those playing early, as well as two special bonus weapons on top of the previously announced Advanced Arsenal pack pre-order bonus.

Quantities are limited, says Activision in the latest press note, and will only be available at participating retailers. Retailers not participating may, instead, offer a pre-order refund or a download code providing access to all the bonus Day Zero Edition content.

You can have a look at the official website for more details.

We find the announcement rather intriguing, as an offering of early access to a massive triple-A title like Call of Duty is mostly unheard of when it comes to video-game pre-orders. What do you think? Does the incentive tip you over the edge just enough to drop some cash on a collector’s edition? Tell us in the comments.

Sledgehammer Games unveiled Call of Duty: Advanced Warfare’s highly-anticipated multiplayer for the first time today, giving fans a first look via an over-the-top trailer. You can watch it here, if you missed it.

Advanced Warfare launches November 4, or November 3, on Xbox One, Xbox 360, PlayStation 4, PlayStation 3, and PC. Keep your sights on MP1st for all your Call of Duty needs.

UPDATE: Official box art for the Call of Duty: Advanced Warfare Day Zero Edition.

image

David Veselka

Musician, Gamer, Geek. Subscriber

Home > News

Eight High-Resolution Screens of Call of Duty: Advanced Warfare Multiplayer

Call of Duty is looking better than ever. Thanks to a three-year development cycle with a focus on next-gen hardware and PC, Sledgehammer Games has managed to squeeze out some pretty fantastic visuals with impressive detail.

Courtesy of Activision, you can have a look for yourself with these eight Call of Duty: Advanced Warfare multiplayer screens hot off the press.

Call of Duty: Advanced Warfare’s multiplayer was unveiled for the first time earlier today with spectacular trailer and presentation from Sledgehammer co-founders Glen Schofield and Michael Condrey. You can watch it here if you missed it.

Advanced Warfare drops this November 4 on Xbox One, Xbox 360, PlayStation 3, PlayStation 4, and PC. Keep your sights locked on MP1st for more all your Call of Duty news.

David Veselka

Musician, Gamer, Geek. Subscriber