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Check Out Titanfall’s Pilot Classes, Weapons, Ordinance, and More

Respawn Entertainment has lifted the curtain on Titanfall‘s Pilot classes, primary weapons, secondary weapons, anti-titan weapons, and ordinance.

All are now all up for display on the game’s official website. You can catch the confirmed details below.

Pilot Classes

Assassin

MCOR_Marksman

IMC_MarksmanCQB

MCOR_CloseQuartersIMC_CloseQuarters

Rifleman

MCOR_BattleRifleIMC_BattleRifle

Pilot Primary Weapons

  • R 101C Carbine
  • EVA-8 Shotgun
  • Smart Pistol MK5
  • R97 Compact SMG
  • Longbow-DMR Sniper
  • G2A4 Rifle
  • Hemlok BF-R
  • C.A.R. SMG
  • Spitfire LMG
  • Kraber-AP Sniper

Pilot Anti-Titan Weapons

  • Archer Heavy Rocket
  • Sidewinder
  • Mag Launcher
  • Charge Rifle

Pilot Sidarms

  • RE-45 Autopistol
  • Hammond P2011
  • B3 Wingman

Pilot Ordinance

  • Frag Grenade
  • Satchel Charge
  • Arc Mine
  • Arc Grenade

That about does it. Be sure to check out the official page for all the details.

Titanfall launches March 11 on PC and Xbox One, March 25 on Xbox 360.

Keep your sights locked on MP1st for everything Titanfall!

David Veselka

Musician, Gamer, Geek. Subscriber

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Big Battlefield 4 PC Game Update Now Live, Introduces New Weapon and Vehicle Tweaks

A new game update is now available for the PC version of Battlefield 4.

The update includes a number of items that were also seen in the recent console updates, including an increase in the game’s rank cap. In addition, it introduces a handful of weapon and vehicle updates that were detailed in an earlier report. It also looks like it will begin allowing users to unlock some of the new Naval Strike weapons from the game’s upcoming ocean-themed multiplayer expansion.

Lastly, a number of PC users are also reporting that their Veteran Battlepacks are now showing up for their soldier. Check out the full update notes below.

Battlefield 4 March 6 PC Game Update Notes

  • Several crash fixes and stability improvements
  • Fixed an issue with data re-sending that was causing rubber banding on some servers
  • Increased the maximum rank to 120
  • Fixed an issue with the kill camera triggering before game client would display the last portion of damage being dealt, giving players the impression that they died too early
  • Fixed issue with blood effects, damage indicators, and health bar updates in the HUD being out of sync. This issue meant that players would sometimes miss information about being shot at, or get the impression of too few hits occurring for the amount of bullets that hit.
  • Tweaked the speed, dispersion, and re-arm duration of the IFV and MBT projectiles
  • Tweaked timing for how long the kill feed stays on screen
  • Fixed an issue where the message “Joining Server” sometimes didn’t appear when the user tried to join the server
  • Added default player slots to server browser filters
  • Fix for an issue on Silk Road where players could deform the terrain to create a big, water-filled hole
  • Fix for a bug that occurred with the end-of-round camera if the player was in the bomber in China Rising
  • Fix for an issue on Rogue Transmission where it was impossible to capture a flag while riding the quad bike
  • Prevented players from interacting with an M-COM on Siege of Shanghai after it had been destroyed
  • Fixed an issue where audio for disarming M-COMs could get stuck in an infinite loop
  • Added minimap details for missing carriers in Rush on Paracel Storm and Hainan Resort
  • Fix for an exploit that would allow players to shoot two tank shells with not enough delay between shots
  • Removed a bug where squads would get split up when transitioning between Conquest and Air Superiority
  • Fixed an issue where Defuse could get stuck in an unplayable state between rounds
  • Removed a bug that would cause players to sometimes get stuck in the killcam after having been killed
  • Fixed an issue with revive icon not being grayed out in-game on map and minimap, when the player died after getting revived in Defuse
  • General improvements and bug fixes for the Battledash and Mission create screens
  • Fixed a bug where red laser dots would get stuck on textures
  • Zoom dispersion fix. When zooming in while firing the dispersion did not lower to the new max value
  • Fixed a bug where the enemy health always displayed as full in the kill-cam
  • Fixed an issue in Defuse so killed bomb carrier can’t plant a bomb in the next round without picking up a new bomb
  • The MAV has been updated to prevent players from exploiting it
  • Improved repair rates for vehicles with different base healths
  • Tweaked volume balance and other ambiance parameters on the majority of base game and China Rising maps
  • Improved the track vehicles wheel friction so vehicles don’t get stuck at relatively minor hills
  • Fixed an issue with faulty zoom levels that occurred when using click to zoom in. While sprinting and zooming, will mess up the zoom levels, from hip to zoom.
  • Improved boat physics and handling, including implementation of a system that lets players push stuck boats back in the water

Spectator Mode

  • Added a chat feature, allowing spectators to take part of the chat of the match they’re spectating
  • Fix for the EMP/Proxy Attack effects being visible in Spectator Mode
  • Removed the black screen that was visible when switching between cameras and players in Spectator Mode
  • Removed squad colors in Spectator Mode, now only the red and blue team colors are visible
  • Decreased the user interface clutter in Spectator Mode by removing health pack, ammo pack and revive icons
  • Tweaked the 1st person view in Spectator Mode so that spectators now see exactly what players see and nothing else
  • Added a functionality in Spectator Mode so that, when going into Freecam from 1st or 3rd person mode, the first static freecam will be moved to behind the previously spectated player
  • Added the possibility in Spectator Mode to ‘fire’ at a player from Freecam to go into 1st person view of that player
  • Spectators can now see which player on the scoreboard that carries the bomb in the Obliteration and Defuse game modes

Grenade Tweaks

  • Increased the number of M84 FLASHBANG and HAND FLARES the player can carry from 2 to 3.
  • Increased the effect of M84 FLASHBANG grenades on friendly and enemy players.
  • Increased the maximum damage for the RGO from 67 to 80, however reduced the range of explosion.
  • Reduced the visual and audio effect for the detonation of the V40 Mini to highlight its smaller blast when compared to other grenades. Decreased the maximum damage from 80 to 60, and decreased the range at which maximum damage is applied.

Pistol Tweaks

  • Increased the aimed accuracy of the M1911 to make it a viable choice once the COMPACT 45 has been unlocked.
  • Increased the close range damage of the M1911, QSZ-92, FN57, CZ-75 and COMPACT 45.
  • Reduced the delay between pressing the trigger and the bullet firing for the M412 REX and .44 MAGNUM.
  • Increased the magazine capacity of the QSZ-92 to 20 rounds. Additionally reduced the recoil of the QSZ-92 to give it a clear difference from the FN57.
  • Corrected a small error with the COMPACT 45 accuracy when crouched or prone.

Weapon Tweaks

  • Increased the accuracy of pump action shotguns (870 MCS, HAWK 12g, SPAS-12, and UTS 15) while on the move and aiming.
  • Reduced the long range damage of the MTAR to bring it in line with the rest of the Carbines.
  • Adjusted the way inaccuracy is handled when transitioning from Hip fire to Aimed fire.
  • The Heavy Barrel’s Accuracy bonus now also applies on the move, at a reduced bonus. This should give the Heavy Barrel a wider role for players who desire accuracy while aimed in all situations.
  • Synchronized the timing of the aim down the sights animation of sniper rifles with their ability to fire with full accuracy. Players no longer need to wait for additional time after the aiming animation plays to get accurate shots. There is still a delay to achieve full accuracy, so Quick Scoping is still not possible.
  • The SRS bolt action time has been tweaked and the rate of fire has been lowered
  • The GOL bolt action time has been tweaked
  • The muzzle velocity for the MP7 has been reduced
  • The MTAR21 muzzle velocity has been reduced
  • Updated the handling of the 1x scopes for Type95B1, A91, SteyrAug, SAR21, QBZ951, FAMAS, UTAS, MTAR, L85A2, and F2000
  • Updated rate of fire for the RGP7 and NLAW

Vehicle Tweaks

  • Reduced the total amount of missiles carried by the Mobile Anti-Aircraft vehicles from 6 to 4.
  • Reduced the velocity of the MAA’s default 20MM CANNON from 1200m/s to 800m/s to match the 30MM CANNON.
  • Reduced the physical impact of all Anti-Aircraft missiles to prevent helicopters from flipping uncontrollably when hit. The damage values have not been changed.
  • Reduced the cone in which ACTIVE RADAR missiles search for targets, making them require a higher level of skill in predicting where a target will be when the missile is fired.
  • Increased the direct damage done by the Attack Helicopter’s gunner cannon. The gunner will be better able to assist the pilot in taking down vehicle targets with this change.
  • Increased the direct hit damage of the Zuni Rockets for Attack Helicopters. The rate of fire of these rockets combined with their smaller magazine pool made them a poor choice over the other two rocket types.
  • Reduced the splash damage and maximum splash damage range of the Scout Helicopter 25MM CANNONS.
  • Reduced the “intelligence” of the MBT LAW missiles, requiring the player to aim the missile closer to their target before the smart projectile will activate. Additionally, the MBT LAW now reloads slightly slower. Finally, a bug where the MBT LAW would pass through an ACTIVE PROTECTION shield has been fixed.
  • Fixed an issue where ACTIVE PROTECTION and the MP-APS did not properly stop 12G FRAG rounds.
  • Reduced the range where the M2 SLAM will do maximum damage to vehicles from 6M to 3M. The range was deemed to be too large, making the M2 SLAM far superior to the M15 AT MINE.
  • Reduced the damage the STAFF shell does to all targets by 25%. This should balance the ease of use of the STAFF shell with its damage potential.

David Veselka

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Dark Souls 2 Comes To PC On April 25, Prologue Trailer Released

With Dark Souls 2 releasing in less than a week on the PlayStation 3 and Xbox 360, today Namco Bandai revealed that the PC version, previously with no release date, will be coming out on the 25th of next month, April.

To coincide with this announcement, the studio has also released a new trailer titled “Prolgue part 1”, which gives you some insight into the world of Dark Souls 2. Check it out above.

The game features a unique multiplayer that supports up to 4-player co-op along with player-vs-player battles. Stay tuned later this month for our review of the title.

Dark Souls 2 is set to release on the PS3 and Xbox 360 on March 11th with the PC version now launching April 25th.

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

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“We Haven’t Seen Any Damage” To The Battlefield Franchise, Says EA CFO

EA says the Battlefield franchise hasn’t been damaged, according to CFO Blake Jorgensen, despite it’s problematic launch.

Speaking at the Morgan Stanley Technology, Media &, Telecom Conference in San Francisco, Jorgensen stated that the company is keen on maintaining a good image for the brand.

“We haven’t seen any damage, clearly we’re very focused on protecting the brand,” he said. “We’ve also tried to provide extra content to the consumers to make sure they keep coming back and playing the game and we’re finding that it’s working very well, I don’t see that there’s a damage issue. I think for us it’s making sure that we’re providing great gameplay for the consumer and we’ll continue to do that.”

Unfortunatley, Jorgensen did not talk about any of the upcoming games being developed by DICE, but said that Battlefield will play a key part in the new fiscal year, which is just a month away.

Currently, DICE is all set to launch Battlefield’s third expansion, Naval Strike, later this March, which will be the last DLC developed by the Stockholm studio, according to recent reports.

Thanks, GameSpot.

Den Kovacs

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Infinity Ward Announces Call of Duty: Ghosts Devastation DLC, “The Ripper” Now Available

Call of Duty: Ghosts fans are in for some cool new content this April.

Today, developers Infinity Ward and Neversoft have announced Devastation, Call of Duty: Ghosts’ second multiplayer expansion coming to Xbox Live first on April 3.

Get a first look at Devastation, the second DLC Pack available for Call of Duty®: Ghosts. Devastation brings four small to medium-sized Multiplayer maps: Ruins, Behemoth, Collision, and Unearthed — which is a re-imagined version of Dome, the fan-favorite map from Call of Duty®: Modern Warfare® 3.

Devastation also includes the “Ripper,” a brand new tactical 2-in-1 weapon with the unique ability to switch from SMG to AR and back on the fly, in the middle of combat. And as a special bonus for Call of Duty®: Ghosts DLC Season Pass holders on Xbox 360/Xbox One, the “Ripper” is available NOW for immediate use in-game! Other platform Season Pass Holders will also get early access to the “Ripper” with dates to be announced soon.

The Extinction saga picks up with Episode 2: Mayday. Following the events of Nightfall, players board an abandoned research vessel, in search of answers. Players will face two new alien foes – Seeders, and the 100ft tall “Kraken. New weapon mods and paths to explore come packed in this exciting chapter.

Devastation arrives first, exclusively on Xbox Live on April 3rd, with other platforms to follow.

The studio gave us our first tease of the new weapon yesterday, also showing off some of the new multiplayer maps. As the press release states, the Ripper is available to all Season Pass holders on the Xbox One and Xbox 360 today.

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Non-season pass holders will be able to pick up Devastation for $14.99 on April 3.

Check out the video preview above and tell us what you think in the comments!

David Veselka

Musician, Gamer, Geek. Subscriber

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See Battlefield 4 Naval Strike Weapons and Gadgets In Action

With the help of Matt the Musketeer, Battlefield 4 YouTube personality Jack Frags shows you all the weapons and gadgets Battlefield 4’s upcoming Naval Strike expansion will have to offer.

The ocean-themed DLC that was recently confirmed to be arriving late March will introduce five new weapons and two new class-specific gadgets, as well as four new maps, new vehicles, and new assignments. It will also be bringing back the fan-favorite Battlefield 2142 mode, Titan, reimagined in Battlefield 4 as Carrier Assault.

A ton of info was leaked earlier in the week, revealing the new weapons and gadgets, among other things:

  • AA Mine
  • M320 3GL
  • SW40 Magnum
  • AWS Machine Gun
  • SR33B Sniper Rifle
  • AR160 Assault Rifle
  • SR-2 PDW

Now, Jack Frags has put together a quick video showing off all the new toys in action, including how the anti-air mines and M320 3GL grenade launcher work.

Check out the footage above and let us know what you think in the comments! Any favorite new weapons?

Update

Matt the Musketeer offers commentary along with footage of the new weapons, explaining how to unlock each and giving you a little more info.

[youtube id=”aenvOrIvf4k”]

David Veselka

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Watch Dogs Releases May 27, Gets New Story Trailer

Ubisoft has announced today that Watch Dogs, after a lengthy delay, will be releasing on the PlayStation 3, PlayStation 4, Xbox 360, Xbox One, and PC on May 27th, 2014.

A Wii U version will be available at a later time, says the studio.

To go along with the announcement, the studio also released a brand new story trailer that you can check out above.

Watch Dogs will also feature a multiplayer mode that seamlessly integrate with the game’s single player campaign, if you so choose. Check out more details right here.

Happy to finally know when you can get your hands on Ubisoft’s open world espionage title?

Louis Thompson

Louis Thompson is a Senior Video Editor at Multiplayer First, in charge of handling all media related content on YouTube and other social platforms.

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Titanfall DLC Release Time Frame and Price Points Detailed

Earlier today, EA and Respawn Entertainment announced a Titanfall Season Pass that would offer three planned content packs for a one-time price of $24.99.

Thanks to Titanfall’s official GameStop page, we’ve learned a little more about the game’s future content, including price points and release time frames.

According to the page, each “Drop Pod” will cost $9.99 on its own. Drop Pod 1 will launch this Spring, Drop Pod 2 in the Summer, and Drop Pod 3 next Fall.

titanfall-seasonpassAs noted in our earlier report, purchasing all the content up front via the Season Pass will save you $5. Be sure to read up on the Season Pass FAQ if you haven’t yet.

Titanfall launches March 11 on the PC and Xbox One and March 25 on the Xbox 360.

Thanks, Justin, for pointing the info out.

David Veselka

Musician, Gamer, Geek. Subscriber

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Call of Duty: Ghosts – Hi-Res Images of “The Ripper” Weapon DLC

Coming to Call of Duty: Ghosts Season Pass holders is a brand new weapon that developer Infinity Ward is calling “The Ripper”.

As we mentioned in our earlier report this morning, the weapon sports a very futuristic aesthetic with a unique bullpup design. Its hybrid sight allows it to toggle between sub-machine gun and assault rifle combat modes.

While we wait for the “big news” tomorrow, we got a hold of some high-resolution images of the new DLC weapon that user @CookiesAreLaw sent to our friends over at CharlieIntel. They were discovered through files located in the PC version of the game.

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And one more of the Assault Rifle combat mode optic.

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What are your thoughts on the new weapon?

Keep your sights on MP1st tomorrow when we learn more about the Season Pass-exclusive content. 

David Veselka

Musician, Gamer, Geek. Subscriber

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Killzone: Shadowfall First Expansion “The Insurgent Pack” Detailed, New Weapons, Class, And More

With the recent release of two free Multiplayer Maps, Guerrilla Games has now announced the first paid expansion pack for Killzone: Shadow Fall.

According to the official PS Blog post, the Insurgent Expansion Pack will come with three new weapons, two new game modes, and one new class with additional side content such as new character voice overs, and spotlights. All of this will cost $9.99. Though, if you are a season pass holder ($19.99), you won’t have to pay for this expansion when it releases in April. You can read the full details below.

The Insurgent – a brand new class with two unique abilities: Hack and Steal.

    The insurgent starts with just a pistol and his wits about him. As vulnerable as he is, he can slowly build up his arsenal in the game by using [Steal] to steal weapons and abilities from downed enemies, which enables him to use those weapons throughout the game, even if he falls in combat. By Using [Hack] he can change enemy ground automata into friendlies, turning the tide of battle quite swiftly.

3 New Abilities – The Scout, Support and Assault also get additional abilities

  • E-Pulse emitter – a deployable beacon that sends out an e-pulse making it difficult for enemy units to install automata in that area
  • Tactical Echo emitter – a deployable beacon that send out a Tactical Echo from a fixed location making the area hard to infiltrate by hidden enemy units
  • Guard Drone – The Assault gets a stationary Buddy drone; deploy it in one place and it guards the location from a ground level.

3 New Weapons – Welcome old friends and new with this pack of weapons for the Scout, Assault and Support:

  • M82 – the classic assault rifle of choice from Killzone 2 and 3 is back!
  • L512 SMG Pistol – this amazing machine pistol makes your tactical secondary weapon of choice that much more punch
  • Sta14 Rifle – The sniper rifle of many battles past adds to your long distance sniping arsenal.

New Single Player Elite Mode – The nightmarish difficulty of Elite Mode will test the hardest of warriors

    3 lives, Hard difficulty, and the Shadowfall campaign to test your mettle.

New Online Collectibles Mode – Find the online collectibles crates in game for rewards

    A limited set of collectible crates will spawn only for Insurgent Expansion holders, one per match for a limited time. Collect one and earn extra points in game, collect more and stand to win rewards in game.

Insurgent Personalisation Pack

  • 1 OWL Skin
  • 3 Spotlight Moves
  • 1 Voice Over pack containing HGH and VSA battle chatter voices

New Challenges and Trophies

    All this content comes with its own set of Challenges and Trophies to unlock. Trophy details will be released soon.

Seems like a well-rounded package, if you ask me. For those who downloaded the new maps, how are you liking them so far?

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

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Fan Video Highlights The Sounds of Battlefield 4

By now, you’ve probably seen your fair share of Battlefield-related YouTube videos showing off the game’s striking scenery and gorgeous and backdrops, usually titled something along the lines of “The Beauty of Battlefield”.

But what about the sounds of Battlefield?

DICE’s sound design team have be highly regarded as some of the best audio engineers in the gaming industry, creating shockingly realistic aural atmospheres that put you in the heart of a ferocious battles and epic wars. At the same time, it’s their attention to the small details that really brings games like Battlefield 4 to life.

It seems that YouTube personality SharpKillerGaming has recognized this and has put together a unique video highlighting these strengths with a particular focus on Battlefield 4’s atmospheric sound design.

Turn up those speakers and have a listen! Video above.

David Veselka

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Play Titanfall Arcade While You Wait For The Real Game

Can’t wait to play Titanfall? Developer Respawn Entertainment might have just the thing for you.

Who needs next-gen graphics when you can play Titanfall in 8-bit? Today, the studio has launched a special website where you can play three different Titanfall-themed mini-games based on classic 8-bit games like Asteroids, Missile Command, and Centipede.

As of this writing, only the Asteroids mini-game is available to play, but we presume the other two will be unlocked at a later date as we approach Titanfall’s March 11 launch on the Xbox One and PC.

Check out the website for yourself right here.

Be sure to read up on Titanfall’s recently announced Season Pass details!

David Veselka

Musician, Gamer, Geek. Subscriber

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Free Killzone: Shadow Fall Maps Now Live, New Screens

Now available to download free of charge, Guerrilla Games’ PS4-exclusive shooter Killzone: Shadow Fall gets two brand new multiplayer maps: The Cruiser and the Hangar.

In addition, the game is also now free to play for the remainder of the week for all PS4 users, no PS Plus subscription required.

Be on the lookout for two special Warzones called “New Maps Only!!” created just for this occasion, as well as an Open Week Competition featuring all Killzone: Shadow Fall maps, old and new. The top five entries in the following categories of the Open Week: Competition warzone leaderboard will be awarded a Killzone: Shadow Fall dog tag:

  • Points
  • Kills
  • Headshots
  • Missions Won

The top player in each category will also get an exclusive Killzone: Shadow Fall print.

Check out some of the new multiplayer maps in action with these new videos and screens below:

The Cruiser

[youtube id=”kcAk4fGeqZs”]

“The Cruiser map is set in a decommissioned VSA cruiser full of narrow, labyrinthine passages and interconnected compartments. Perfect for close-to-mid-range combat, the key to owning this map is identifying and dominating its many choke points.”

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The Hangar

[youtube id=”SM1GtLwrtcY”]

“The Hangar takes place in the hangar bay of one of Helghan’s vast and lofty mining spires. This wide-open map combines large exposed spaces, perfect for sniping, as well as alternative routes to seek out and secure for total domination”

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Via Killzone Blog.

David Veselka

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Official Titanfall Season Pass Details

EA and Respawn Entertainment have announced that Titanfall will be getting a season pass offering three planned content packs for $24.99 USD.

According to the studio, the pass extends to the Xbox One, Xbox 360 and PC versions of the game and will save you about $5 by purchasing all of the content up front. That would put each individual pack at about $10 each, if you purchase them separately.

Origin users can pick up the Titanfall Digital Deluxe package that will include both the game and the Season Pass for $79.99, now available on Origin.

Check out the FAQ below:

FAQ

Where can I buy the Season Pass for Xbox One, PC or Xbox 360?

You can purchase the Titanfall Season Pass at participating retailers beginning on March 11th for Xbox One and March 25th for Xbox 360. You can purchase the Season Pass for PC via Origin starting today! Full details for the PC season Pass can be found here.

Is the Titanfall Digital Deluxe available on Xbox Games Store?

The Titanfall Digital Deluxe offer is only available for PC and can be purchased on Origin here.

What content is included within the Season Pass.

Each content pack will contain new Maps. All other content is still to be determined and will be announced as we get closer to their release.

Where can I buy the Titanfall Digital Deluxe?

You can purchase the Digital Deluxe Edition of Titanfall here.

Will the Titanfall content packs be available individually?

Each Titanfall content pack will be available for individual purchase upon their release. You will not be required to purchase the Season Pass.

Will my Season Pass provide content for both Xbox One and Xbox 360?

The Titanfall Season Pass will only provide you access for content for the platform your purchase it for. If you purchase the Season Pass for Xbox One, it will allow you access to the 3 individual content packs for Xbox One only.

David Veselka

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Call of Duty: Black Ops 2 Gets a Trailer For New Micro-DLC Items

Developer Treyarch has launched a brand new gameplay trailer showing off some nifty new customization items now available for Call of Duty: Ghosts Black Ops 2.

Xbox Live members can pick up all four personalization packs in the Marketplace or in-game Black Ops 2 store right now for $1.99 USD each:

Weaponized 115

“The Weaponized 115 Personalization Pack brings the power of Zombies to any Multiplayer match. Pack your weapons with an all-new Call of Duty®: Black Ops II Origins-inspired camo, set of reticles, and undead animated calling card.”

Octane

“Accelerate your multiplayer action with the Octane Personalization Pack. Fuel every firefight with a speedway-inspired camouflage pattern, race-ready reticles, and an all-new animated calling card.”

Dead Man’s Hand

“Dominate any multiplayer shootout with the Dead Man’s Hand Personalization Pack. Look like a true gunslinger with a weapon camo covered in card suits, death-dealing reticles, and an all-new animated calling card.”

Beast

“Inspired by nature’s most lethal predators, the Beast Personalization Pack drapes every weapon in a coat of fierce camouflage, three uniquely-shaped reticles, and an all-new animated calling card.
Visit the in-game store to find out more.”

David Veselka

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Diablo 3 – Blizzard Shows You What’s New in Patch 2.0.1

Diablo 3 patch 2.0.1 is now available to download for all dungeon crawling hack-and-slashers and developer Blizzard has put together an info vid telling you everything you need to know about it.

The patch is intended to prepare the game for its upcoming expansion, Diablo 3: Reaper of Souls, launching March 25 on PC and Mac that will introduce a new act, a new class, and a new level cap, among many other things. More info here.

For a ridiculously long and comprehensive list of complete patch notes, check out Diablo 3’s official page right here. Beware, it’s a doozy.

David Veselka

Musician, Gamer, Geek. Subscriber

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COD: Ghosts – Infinity Ward Teases New Weapon and Map For Season Pass Holders

Call of Duty: Ghosts developer Infinity Ward is teasing a new weapons and multiplayer map for owners of the game’s Season Pass.

“Season Pass holders: this is for you,” the studio said in a recent Instagram posting. You can catch the teaser video right here and check out a few of the screens below.

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As you can see in the video and images, the new sub-machine gun looks like it came straight out of a sci-fi movie, sporting transforming iron/optic sights, a curved magazine, and a grey-black metallic finish. The map also appears to take place on a large bridge similar in style to the Brooklyn Bridge.

UPDATE: The weapon actually appears to be some sort of SMG-Assault Rifle hybrid. You’ll notice two distinct ‘modes’; “SMG” and “ASLT”, depending on which sight or optic is in use.

According to a leaked document discovered last week, we believe either the new sub-machine gun weapon or the weapon and map bundle is called “The Ripper”. As it says in the video, more information on it is coming tomorrow.

What do you think? Excited to learn more?

David Veselka

Musician, Gamer, Geek. Subscriber

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The Division Gets New Screens

There still isn’t a whole lot out there for Ubisoft Massive’s open-world tactical, survival third-person shooter The Division, but that doesn’t mean the studio won’t tease small bits every now and then.

Earlier today, Massive posted a new in-game screenshot of their work in progress, showing off a soldier mid fire-fight atop two buildings in a digitally recreated New York city. There might not be anything too interesting to look at, but it does a good job reassuring viewers that the game does look pretty darn good.

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Here’s another one from a few weeks ago.

Screen Shot 2014-03-04 at 9.49.57 PM

Again, The Division really does look stunning. If it weren’t for some of the HUD elements, you could pass this image off as real life.

Hopefully we’ll get to see more of the game in action and learn a little more about it in the coming weeks and months. Recently, we learned that there will be “little or no interruption” between solo play, PvP, and co-op. Catch the details here

Keep your sights locked on MP1st for more on The Division.

David Veselka

Musician, Gamer, Geek. Subscriber

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Counter-Strike: Global Offensive is a GO on Linux, Says Newell

Counter-Strike: Global Offensive is coming to Linux.

We don’t know when, but according to Valve studio head Gabe Newell’s statements in a recent Reddit AMA, a Linux version of the classic shooter is currently in development.

“It’s being worked on but we don’t have an ETA,” said Newell in response to a question about the game coming to Linux.

Valve and Hidden Path Entertainment originally launched Counter-Strike: Global Offensive, an updated version of the original Counter-Strike, on PC, Mac, Xbox 360, and PlayStation 3 in August 2012.

Users are currently enjoying a CS:GO update called Operation Phoenix that offers eight top-voted Operation maps chosen by the community as well as 13 new community-created weapon finishes.

Are you a Linux gamer?

Thanks, Polygon.

David Veselka

Musician, Gamer, Geek. Subscriber

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Microsoft Details Xbox One March System Update, Rolling Out Today

Microsoft is launching a brand new Xbox One system update today that looks to improve a number of features with some of the biggest tweaks coming to the console’s Friends and Party functions.

The update also prepares the platform for Respawn Entertainment’s upcoming shooter, Titanfall.

“I’m excited to share that our second, and most significant, system update for Xbox One is starting to roll out today and includes improved matchmaking, party chat and friends features that will make gaming on Xbox One an experience like no other,” chief product officer Marc Whitten said in the latest Xbox Wire update.

Before checking out the video presentation above and reading up on the full details below, Whitten also outlined a few of the company’s upcoming goals, mentioning another future update to come.

“We know external hard drive storage is another big one on your list. It’s on our list too,” he said. “We’re working on that for a future update and will keep you posted. We’re also working on friends notification improvements and experimenting with how to make that better.”

For now, check out the full update notes below, as listed by Mr. Whitten.

Xbox One March System Update

Get to your friends list faster. – The friends list is now front and center on the homepage of the Friends app. Click the Social tile on Home, or say “Xbox, go to Friends” to see who’s online and what they’re up to. From there you can quickly send messages and get into a party.

Party chat on by default. – When you party up, chat audio is turned on by default.

Chat with friends playing different games. – Party chat is now separated from people playing your game, so you can chat with your friends who are online or you can chat with everyone playing the game.

“Invite friends to game” option available in your multiplayer titles. – Similar to Xbox 360 titles, when you’re inside a game’s menu you have a simpler and quicker way to set up your multiplayer battles. Selecting “Invite friends” lets you invite friends to your game and party.

See a list of “Recent Players.” – This is a simple list that shows you Xbox Live members you’ve recently played with, making it easier to stay in touch with people, add new friends after your multiplayer sessions, or report a player for bad behavior.

Twitch live streaming support. – The best broadcasting and spectating experience on any game console is on its way to Xbox One with the new Twitch app launching on March 11, just say “Xbox broadcast” to start sharing.  Xbox One is the only next-gen console that allows you to archive your Twitch broadcasts and view live Twitch streams regardless of their original source.

Dolby Digital sound. – Optical out now supports 5.1 Dolby Digital, enabling devices such as sound bars and headsets with only optical in to be able to receive 5.1 Dolby Digital from Xbox One over optical. We’re also adding support for Dolby Digital surround sound over HDMI. Now you’ll be able to have the best sound quality no matter what speaker setup you are using.

We will now support 50Hz output to Xbox One. – You can set the live TV app to display at 50Hz for full or fill modes, fixing the frame rate issues some users in Europe have been experiencing while watching live TV on Xbox One.

Volume up/down adjustments. – We’re making it easier to adjust the volume on your Xbox One. Now, you can tailor the number of volume increments when using “Xbox volume up” or “Xbox volume down” voice commands.

New ways to stay connected with SmartGlass. – We’re introducing new ways for you to stay connected with your friends through Xbox One SmartGlass. Receive notifications of Xbox Live messages, check out what your friends are doing, and see their latest highlight clips. You can even unsnap apps with the tap of a finger – all from your personal device.

Support for new Xbox One accessories. – Xbox One now supports the recently announced Xbox One Stereo Headset and Adapter, the Xbox One Media Remote with a dedicated OneGuide button, as well as third party headsets.

Browser improvements. – When you’re searching for content, there’s now a direct link to IE to see related results on the web. New gesture and controller features let you directly zoom and pan Bing and Google maps.  And search is even faster in IE – just highlight a phrase on a web page and press the menu button to search Bing and learn more.

IR blasting of power and volume to TVs/AVRs is now available in all regions.

Easy sound bar setup. – Your audio sound bar set up just got a lot easier. You no longer need to type in the model number for most sound bars or AVRs when setting up TV on Xbox One.

General improvements. – Last, but not least, a few miscellaneous updates like the ability to view Game Clips while in Snap mode and a new passkey feature to protect user settings.

 

David Veselka

Musician, Gamer, Geek. Subscriber