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Tekken 8 Raven and All-New Fighter “Azucena” Gameplay Trailers Kick Out

As part of this weekend’s Evo 2023 event, Bandai Namco Entertainment has revealed two new Tekken 8 trailers, and this not only confirms that Raven is back, but we also got to see a brand-new face entering the franchise in MMA fighter “Azucena.”

Check out the Tekken 8 Raven and Azucena gameplay trailers below.

 

An MMA fighter who dodges attacks with a special stance

Azucena fights with sly and unconventional movements that are based on MMA techniques. Her signature move is the Libertador, a pose that provokes the opponent. She shifts into a stance where she can no longer block but instead instinctively detects and dodges her opponent’s high and low attacks. This special stance and her movements allow her to keep opponents from gaining momentum. The Libertador pose becomes even more powerful in Heat state, where Azucena automatically launches a counterattack after dodging an attack, putting more pressure on her opponent.

Azucena’s primary aim to advertise her family’s coffee and represent the Ortiz Farm as their only daughter is highlighted by her actions throughout her fights. For example, when she K.O.’s her opponent with her Rage Art, a special cinematic scene is shown that looks like a TV commercial advertising her coffee.

A much-anticipated return to the series, where his evolved ‘ninjutsu’ establishes his enigmatic fighting style

Following his time in Tekken 6, Raven underwent intense training to achieve an even greater physique, allowing him to utilize a more advanced form of shadow cloning. By using his special stance, Soul Field, he can use a range of versatile attacks, such as mid-range surprise tactics or attacks leveraging his ability to clone and teleport. His clone attacks are enhanced when in Heat state, and Raven can launch seamless wave attacks. He is recommended for players who enjoy tricky move sets that toy with their opponents or those who enjoy controlling the pace of the battle.


Interestingly enough, the two new characters revealed today just confirmed that the roster leak that seeped out a few days ago is indeed legit!

There’s still no release date for Tekken 8, but once we know more, we’ll let our readers know.

Source: PlayStation Blog

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Baldur’s Gate 3 Fans Request Mid-Game Appearance Change, Larian Working on UI Issues

Larian Studios is off to a great start with the official launch of Baldur’s Gate 3 in August 3, 2023. After a couple of years in Early Access and very good impressions and feedback from the community, the highly anticipated RPG is already one of the most played games on Steam, breaching the top 10 of peak players with a thunderous 714,707 to settle on the second position, only beaten by the eternal Counter-Strike: Global Offensive. However, no game is perfect, as we can see from Baldur’s Gate 3 fans requesting the option for a mid-game appearance change, and also complaining about some UI issues.

Baldur’s Gate 3 UI Fix is Coming

Starting with the UI, Baldur’s Gate 3 players aren’t extremely happy about the presence of the game’s version info at the top right corner of the screen. The only way to remove the version info is by pressing F10, something that will hide the entire user interface, surely not an optimal solution. Since this is an extremely beautiful game and taking some screenshots has become a regular practice for many adventurers, having those numbers prominently displayed didn’t go down well with the community.

Thankfully, the developers are going to address the Baldur’s Gate 3 version info issue with an upcoming fix. That much was confirmed by Michael Douse, Director of Publishing at Larian Studios on Twitter, with a succinct but unmistakable “this is coming” as a reply to a fan request: “Please get rid of the version info [on the] top right corner.”

Baldur's Gate 3 Fans Request Mid-Game Appearance Change, Larian Working on UI Issues

Baldur’s Gate 3 Mid-Game Character Appearance Changes Requested

The other major issue arising from the community is that Baldur’s Gate 3 players can’t customize their character looks after the starting choices. Reddit is one of the usual outlets for players to reach out to developers and this is what happened with user TabiniT. Among a lot of praise for the game, they asked Larian to seriously consider the option to edit traits such as hairs, skin, face, colors, and makeup, while not touching upon race and gender as to avoid some issues with the story. They even suggest something similar to Larian’s previous game Divinity: Original Sin 2, with the Vanity Mirror, or the Barber found in Baldur’s Gate.

Naturally, many players agree with this suggestion, and even state that there is a way to respec your character by paying 100 gold to a skeleton NPC named Withers. However, this is only valid for class and ability scores, but not for appearance, so the limitation stands. Larian is certainly attentive to these claims and hopefully we’ll have some update soon.

With Baldur’s Gate 3 reaping up player numbers and awards on PC, now all that is left is for Larian to finish and launch the PS5 version, which is slated for September 6, along with the Mac release. Completionists have 200 hours of playtime in Baldur’s Gate 3, so there’s surely a lot to enjoy in the coming months.

Vitor Braz

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Payday 3 Hands-On Preview – New York, City of Blinding Heists

The most unhinged crew of thugs is back in action in Payday 3, everyone’s favorite crime caper, if there’s even any actual competition worth naming. After the colossal success of the previous games, the most feared and fearless heist professionals are back for another round of chaos and crime after a short retirement. With a change of location from Washington DC to New York comes another set of challenges for Hoxton, Wolf, Chains, and Dallas, but this limited beta was limited to one heist, the aptly named “No Rest for the Wicked.” We are inclined to agree.

Four Criminals Walk into a Bank…

Judging by the action and thrills from the sole heist available in this technical beta, Payday 3 is going to be more of the same old greatness that captivated millions of players. Heists can be thrilling experiences where your team of four criminals starts with all the best intentions in the world; a quick in and out rush job without a single fly harmed. Slowly but surely, you use your best stealth skills to avoid cameras and guards, disabling the security system, and making a triumphant and discreet entrance into the vault. As they usually say, money in the bank… except this time it’s the opposite.

That’s the theory; in practice, for good and for worse, 95% of the time heists will devolve into chaotic shootouts and botched escapes, an impractical warzone where civilians shouldn’t be harmed, but a human shield is an option that sometimes you can’t refuse. Vaulting and clambering make navigation an even more intuitive affair, you feel like an actual robber with the athleticism that such a task requires.

Payday 3 Hands-On Preview

That doesn’t mean that stealth isn’t viable, as the mechanics feel cleaner and more logical than they previously did. This is the approach to be taken by players with nerves of steel, carefully checking their surroundings for something or someone that could trigger an alert, setting up distractions, and not being afraid of backtracking to a safer area to resume the mission when the dust has settled.

Shooting also has a very consistent feel to it. From the pistol to the assault rifle, the sensations hit the sweet spot, the weight for each weapon seeming just right, even if you must learn to deal with that bit of recoil before becoming an expert in accuracy. And this time, your arsenal’s proficiency level increases the more you use them, so it’s a matter of purchasing the favorite weapons for your loadout and becoming adept at using them. Weapons are locked behind your progress level, meaning that Payday 3 remains mostly faithful to previous games and other co-op shooters of the same ilk – repeat missions, earn experience and cash, and unlock the better things, including masks. It’s a grind, but one that comes with an exciting and fairly original setup.

After finding your way into the vault through the upper floor by using thermite to breach it, it’s time to deactivate the dye packs in a rush and grab the money. Since you can only carry one bag at a time, throwing them outside and making a few quick runs is the best tactic to escape with a large amount of cash. However, with snipers and all sorts of heavy hitters coming your way, decisions must be made before hopping into the van and riding into the sunset.

It’s still early days to understand how a simple mission changes in so many ways, but there’s always this level of uncertainty to each approach. The locations from which the guards appear, the way some optional objectives trigger, and so on.

How to Make Friends and Rob People

Payday 3 Hands On Preview

Graphically, Payday 3 doesn’t represent a massive leap in quality from the previous chapter, which launched a decade ago, as you surely recall. The Unreal Engine 4 still delivers and works great for what is intended, but don’t expect something mind-blowing. What you can expect is blowing stuff to smithereens, with a sizeable amount of chaos and shattered glass, enough to please the senses and get the adrenaline going, more so with the help of the hard-rocking soundtrack.

Considering the lineage of the franchise and the excitement surrounding this anticipated game, the player base is likely going to be huge, and the inclusion of cross-progression and cross-platform play is the icing on the money cake. Players will be able to matchmake across PC, Xbox Series X|S, and PS5, making sure that there’s no shortage of heist partners.

It’s too early to say that Payday 3 is going to hit the jackpot, but this small taste left us confident about its potential. The progression system is classic and bulletproof, and the mix of stealth and guns blazing gameplay hasn’t lost any of its charm, despite the heightened challenges and potentially some frustration tied to the former. Since Payday 3 will launch with eight heists, the lingering question here is how diverse and engaging they are going to be, but it’s great to have our boys out of early retirement and back to what they do best – don their masks and wreak havoc.


MP1st was given access to a preview build of Payday 3 for our hands-on session. Payday 3 launches on September 21, 2023 for PC, PS5, and Xbox Series X|S.

Vitor Braz

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BattleBit Remastered Update 2.0.0 for Aug. 6 Fires Out for Universal Healing and More; Patch Notes Listed

BattleBit Remastered update 2.0.0 is out now on PC, and this brings the map reworks, a new vehicle and loads more! Read on for the compelte new BattleBit Remastered update patch notes.

BattleBit Remastered Update 2.0.0 for Aug. 6:

GENERAL PLAYER UI / UX

  • Game will no longer auto lock squads when a party member reserves a squad for their party to join, instead, a non party member will be forced change squad (with their role) if the reserved party squad is full while a party member is joining to server.
  • Improved detection for targeting downed players to bandage/revive.
  • A bug where player’s armors & body does not sync when player is standing still and client loads their object for first time until they move – fixed.
  • When a player shoots at a mine/C4/claymore, the shooter will take ownership for the explosion, as if they owned the mine/C4/claymore. Previously, ownership remained with the person who deployed the mine, even when someone else shot at it. This led to instances where shooting a friend’s claymore/mine would kill them.
  • Players will no longer be allowed to place mine/claymore under water

PROGRESSION/XP IMPROVEMENTS

  • Progression curve will ease after level 15 to keep consistent time to level up.
    – This is intended to decrease the time commitment and XP required to reach level 200 on average.
  • Empty transport/boat vehicles will no longer give points when destroyed.
  • XP Score Event added: Destroying enemy c4/mine/claymore will give a hitmarker and additional XP

CLANS

  • Clan submissions will open with requirements of minimum Prestige 1.
  • Used clan invites persisting once used from clan invite list has been fixed.
  • The issue where the 100 clan invite limitation included expired invites has been fixed.

UNIVERSAL HEALING

    • After a long discussion, it’s apparent that the medic is the only class capable of enduring more than one fight. Other classes cannot survive a second fight after being shot. Consequently, making other classes very unpleasant to use, in response, the following change has been implemented:
  • Bandages

    now apply self-heal, even when bleeding, gaining +40 HP for each bandage used. This applies to all classes.

    – You cannot  heal other players by bandaging, it remains the same as before, you can only stop bleeding or revive, but it will not heal them, only the Medic can heal OTHER players with their Medkit Gadget
    .

CLASS ADJUSTMENTS

  • ASSAULT

    – Access to Ranger Armors.
    – Access to the Personal Defense Weapon and Designated Marksman Rifle weapon types:

    Honey Badger – Groza – P90 – AsVal – MK20 – M110 – MK14 – SVD.
  • ENGINEER & SUPPORT

    – New barbed wires deployable available for use

  • ENGINEER

    – 2.5x XP bonus for vehicle destruction.

  • XP with Engineer Bonus

    Transport vehicles: 1000xp
    APC: 2,000xp
    Tank: 4,000xp
    Helicopter: 4,000xp
    Boat: 1,000xp

  • Other Classes

    Transport vehicles: 400xp
    APC: 800xp
    Tank: 1,600xp
    Helicopter: 1,600xp
    Boat: 400xp

WEAPON ADJUSTMENTS

  • Weapon attachments wouldn’t affect player speed – fixed.
  • Aim punch/flinch will exponentially scale down based on damage received, instead of pistol on leg and sniper on chest having the same effect for example.
    Kriss Vector
  • Damage per bullet adjusted to 22, down from 24.
  • Damage drop-off now starts at 10 meters, down from 50.
  • Standard/Quick magazine now holds 36 bullets, down from 40.
    ACR
  • ACR aim down time buffed from 0.25 seconds to 0.21 seconds.
  • ACR player running speed buffed from 1.01 to 1.05 x.
  • ACR control reduced from 100% to 105%.
  • ACR damage increased from 25 to 27.
    AK5C
  • AK5C damage increased from 30 to 34.
  • AK5C vertical recoil increased from 1.4 to 1.6
  • AK5C horizontal recoil increased from 1.2 to 1.4
  • AK5C’s first shot recoil reduced from 1.5 to 1.0
  • AK5C’s reload speed increased by 12.5%.
    SG550
  • SG550’s muzzle flash size reduced from 100% to 85%.

VEHICLES

  • New Sea Vehicle: RCB90 added
  • Destroying enemy vehicles will give different XP rewards based on type
  • Improved road kill detection
  • Littlebird minigun’s light vehicle damage increased from 2 to 4
  • APC receives 2x damage from the rear
  • Tanks & APCs – Upon firing, resupply cooldown will reset to 60 seconds to avoid player supplying & firing same time.
  • When players return to base for repair, the driver/pilot will also be healed. Exiting the vehicle is no longer neccesary, which should reduce cases of vehicle hijacking
  • Helicopter’s sensitivity will no longer be affected by FPS (it used to be more sensitive as you had less FPS, less sensitive as you have more FPS)
  • Stutters while piloting helicopter should be improved (need to be tested)
  • Helicopter inflicting self-damage when game lags (i.e. opening scoreboard, etc) – fixed.
  • Player would not able to see blood screen while inside some vehicles – fixed.
  • Turret/minigun shots does not count as ‘bullets fired’ in stats – fixed.

MAPS

  • District Rework integration
  • Wine Paradise – Rework + Expansion to support CONQ 254p gamemode
  • MultuIslands – CONQ Ultra downscaled twice until there are more options of mobility for players
  • MultuIslands – 32v32 Rush added. New POI was added East from middle of map to make use of Rush layout.
  • Wakistan – Objective F was shifted to the East by 222 meters with some additional ways to enter in the middle of map.
  • TensaTown – RUSH block silo position for Defender team to avoid spawn camping of Attacker team.
  • Namak – Potential fix of an issue causing an inability to spawn on Objective B
  • Further GPU optimization on 3D models of map objects
  • Salhan – removed a OP tank spot at USA side and added some of hesco walls on long line road.
  • Salhan – Tanks removed until exploit with tanks will be fixed to not let them climb on the cliffs.
  • Bricks not spawning when walls are destroyed – fixed.

CTF Quality of Life

  • District and Sandy Sunset now support CTF
  • Added safe zones for teams.
  • Moving the flag to the safe zone will no longer teleport it back to the enemy base, but will instead teleport it next to the safe zone border.
  • When flag carrier gets killed while swimming, players cannot recapture the flag fixed.
  • Successfully capturing the enemy flag will award more XP.
  • Killing the enemy flag carrier will award an additional bonus.

COMMUNITY SERVER API

  • Community server API core finished.
  • Community servers, ability to set map rotation, gamemode rotation added. (for admins) https://www.youtube.com/watch?v=b7XCLudrifw
  • Server option to host voxel gamemode (https://youtu.be/flFrpaIdYv8?t=771) for community servers added/
  • Community API – get/save stats.
  • Community API – control over player roles added (if you want to restrict roles per team/squad or have other intentions)
  • Community API – Read Access from official stats, admin can choose to ignore, replace, use the stats.
  • Community API – ability manipulate player’s weapon, attachments, skins, spawn position, armors added.
  • Community API – admin will also get a callback when a player reports another player in their server.
  • Community API – callbacks when player is alive / dead and access if they are alive or not.
  • Community server API core finished.
  • Backend client API fix where backend becomes unresponsive time to time.

In other BattleBit news, 14 weapons have been datamined and confirmed to be made available in the game/

Source: Steam

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Naraka: Bladepoint and NieR Crossover Brings Outfits, Check the Rest Out Here

Square Enix and NetEase have unveiled the upcoming Naraka: Bladepoint and NieR crossover, combining the popular martial arts battle royale game with the acclaimed action RPG series. The collaboration focuses on two games of the NieR series, namely NieR: Automata (2017) and NieR Replicant ver.1.22474487139 (2021), overlooking the original game that started it all, and the mobile exclusive NieR: Re[in]carnation. The crossover is slated to launch on August 9, 2023 and below you can find details on everything that it brings.

Update: The title update is live and here are the complete patch notes.

The Naraka: Bladepoint and NieR collaboration was introduced via the terrific and lengthy cinematic which you can watch below. There’s also a pretty in-depth look into some of the content coming with the crossover, from the gorgeous outfits to weapon skins.

The highlight for Naraka: Bladepoint players who may happen to be NieR fans as well is the introduction of outfits from the latter. These hero outfits are coming to the store, check them out here: 2B for Viper Ning, 9S for Wuchen, A2 for Justina Gu, Kainé for Tessa, and Nier for Yueshan (this one from the Spectral Silk Store). 2B and 9S are coming on August 9, while the others will release at a later date. There’s a mention to a surprise bonus outfit, but the conditions to claim remain a secret as well. NieR-themed weapon skins are also coming to the store.

Playing the new in-game event starting on August 9 may earn you the following rewards: a Replicant-Moonrise longsword legendary skin, headwear, a background, and more. Check what else is coming in the image below.

Naraka Bladepoint and NieR Crossover Details

Naraka: Bladepoint turned free-to-play in July 13, 2023, and the already healthy player base pretty much doubled from one day to the other. This collaboration is surely going to make even more players interested in giving the popular battle royale game a go – with no entry barrier and nearly 100,000 players daily, it sounds like a very interesting prospect.

Vitor Braz

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Fatal Fury: City of the Wolves Official Announcement Trailer Breaks Out of Evo 2023

Announced 12 months ago, SNK has finally revealed the new Fatal Fury game’s new title, and it’s “Fatal Fury: City of the Wolves.” In addition to the title, we also get the official announcement trailer as well.

Sadly, there’s no gameplay in it, but we do see what seems to be in-game graphics.

We see Rock Howard (Geese’s son) face of against Terry Bogard, though that’s about it. Hopefully, more details about the fighting game, as well as gameplay will be revealed soon.

For those not familiar with the Fatal Fury franchise, it debuted in arcades and on the Neo Geo console back in 1994 during the fighting game boom. While it had multiple successful sequels, the last major entry was released back in 1999 with Garou: Mark of the Wolves.

Once we know more about Fatal Fury: City of Wolves, we’ll be sure to let our readers know

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Battlefield 2042 Season 6 Will Have “Interesting Moments” Players Won’t Expect, Says DICE

While DICE has already confirmed that we’ll be getting Season 6 of Battlefield 2042, not much is know about it other than we’ll be getting a new map. Well, if BF2042 Senior Producer Ryan McArthur’s hints about it are anything to go by, it might not be what players are expecting.

In an interview. McArthur states that BF2042 Season 6 will offer “interesting moments” that players didn’t expect, but will still feel like Battlefield.

I think Season 6 is going to be one of those really interesting moments where people are going to go, ‘well, I didn’t expect that, but that’s really Battlefield.’ And I think that’s the kind of thing we want to go after right now. How do we move forward and give our players more, but still Battlefield.”

Does this mean we’ll get more than one new map, a few new Vault Weapons and a mid-season event? Maybe, maybe not, but I gather, players wouldn’t say no to something new.

What are you hoping to see in the game’s upcoming season? Do you think DICE can offer something different from what we’ve seen in the game’s past few seasons?

Source: GamesRadar

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Halo Infinite August Update Preview – New Map, Forge Changes, & More

343 Industries and Xbox Game Studios have released the latest Halo Infinite August update preview, detailing to some extent the new features and improvements coming to the sci-fi multiplayer shooter. With the ongoing Season 4: Infection that is said to have been greatly received, the developers are now focusing on this month’s update and hoping to please the player base with plenty of additions and especially community requests.

The highlight is the introduction of a new map, called Dredge, with inspiration from Halo: Reach’s acclaimed map Countdown. But you can also expect a lot of small upgrades including death cam improvements, and quality-of-life changes coming to Forge, the Halo Infinite’s content creation tool.

The Halo Infinite August patch is coming next week, and here is what you can expect to see when it lands.

Halo Infinite August Update Preview:

Dredge

Our newest map, Dredge, is entering Halo Infinite’s lineup next week! With inspiration directly from Halo: Reach’s popular map Countdown, this forged homage is sure to make a lasting impression. When diving into the map for the first time, players can expect a new take on the scenery and refreshed gameplay flow.

Starting next Wednesday, August 9, you’ll be able to play Dredge all day long in the Dredge 24/7 playlist!

Halo Infinite August Update

Community Requests

You asked. We answered.

In addition to a new multiplayer map, the Halo Infinite team has really been focusing their efforts on top community requests. Let’s take a look at the feedback topics they went after!

Improved Pelican Vehicle Drops

After cracking open the code for Pelican vehicle deliveries in Big Team Battle (BTB), we found a few different systems that used specific markers that worked together to deliver vehicles. While predictable, the outcome was not quite the same as the consistent, symmetrical vehicle drops that Halo
fans typically prefer.

To bring the Pelican deliveries closer in line with those expectations, we’ve improved the system to deliver the same vehicles on both sides of the map in the same wave.

Please note: due to different Pelican flight paths, there may be a difference in the exact timings of delivery.

BTB Fireteam Improvements

In another effort to improve the BTB experience, the team also tackled a common piece of community feedback around intro cameras. Now, Big Team Battle matches will prioritize placing the members of your Fireteam in your in-game squad of four players. That means during the intro camera sequences at the start of each game, the line up shot with four Spartans will also prioritize showing members of your Fireteam.

Extermination

There are not many feelings that can match the rewarding sensation of taking down an entire enemy team and hearing Jeff Steitzer say, “Extermination.”

With the introduction of the Elimination and Attrition game modes in Halo Infinite, there was a desire to help make that medal moment even more special by attributing it to Overkills that helped end a round. However, many of you expressed that this made it feel too tucked away and asked for it to return to all game modes – and that request was heard loud and clear.

We’re happy to say that with the launch of the August Update, the Extermination medal will be available in all multiplayer modes. We look forward to you all sharing clips of your favorite clean sweeps online!

Death Cam Improvements

While this topic was a bit more niche, we saw the posts and comments asking for improvements in this area and the team was happy to jump on it.

Our reasoning for going with static death cams was to help ensure a fair environment in which a team only gathered information that was earned. However, we heard the feedback around the static death cams and we went after it for this update.

Starting next week, after you’ve fallen in combat, you’ll be able to rotate your death cam to look around while spectating teammates – much like in previous titles. We expect this extra bit of freedom will encourage even better teamwork and improve communication while players wait to respawn.

Additionally, to help make sure you can spectate your teammate’s even faster, we’ve increased the speed at which you can cycle through players on your death cam. Now, with this additional layer of player agency, you should always be able to help a teammate in need.

Halo Infinite August Update Death Cam

Reactive Water Plane

Season 4 brought the first appearance of a placeable and scalable water object in Forge – the static water plane. Being a static object, it didn’t react to gameplay interactions such as footsteps, bullets, or explosions and was more applicable for map aesthetics. It was a big step forward for Forge, but we knew that having a reactive water plane would be the next big leap.

Next week, you’ll be able to take that leap with the addition of a scalable water plane in Forge. This new water object will react to players, vehicles, and projectiles just like it would on any of our dev maps!

Forge QoL Updates & Bug Fixes

In addition to the introduction of the reactive water plane, Forge will also get some extra love and polish in this update. A quality-of-life (QoL) update for our Forge menu folders means that creators will be able to expand and collapse all the folders in that section with a single action. Beyond that, the team went after numerous community-reported issues for the August Update.

Source: Steam

Vitor Braz

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Mountaintop Studios PvP Tactical Shooter PC Playtest Happening Later This Month, FAQ Released

Just yesterday, the ex-Bungie and ex-Respawn devs at Mountaintop Studios shared the first teaser for their upcoming AAA shooter. It seems things are farther along than expected, as the studio announced that they are holding the first PC playtest for their PvP tactical shooter!

You can check the announcement below:

You can sign up for the playtest here (which will be conducted via Steam). Read on for the playtest FAQ and more detals.

WHAT DO YOU GET?

  • Access to playtest early Alpha/Beta builds of the project
  • Share critical feedback directly with the development team
  • Become a part of a growing community of passionate players who love games as much as we do

PLAYTEST FAQ

What will I be playtesting?

We’re currently developing our first game, an innovative competitive tactical shooter, and we want your input!

How do I sign-up for this Playtest?

  1. Link your Steam account.
  2. Link your Discord account.
  3. Complete our Playtest sign-up form.
  4. Complete our non-disclosure agreement (NDA).
  5. Join our Playtest Discord server.

Sadly, the playtest will be under NDA, so participants are not allowed to share anything about it. However, we’re still expecting stuff to leak out (given how these things are handled nowadays).

Mountaintop Studios’ first game has no title yet but given the pedigree of devs making it, color us excited.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Overwatch 2 and John Cena Team Up for Invasion PvE Story Missions Launching This Aug. 10

Over the past few weeks, Blizzard has been teasing a mysterious hacker known as “The Enigma.” Well, today, it’s been revealed that the hacker is none other than WWE star John Cena!

There’s a trailer alongside more details as part of the game’s big Invasion patch coming this August 10!

Players can expect more details from next week’s Invasion event to be revealed in the coming days, but what we know so far is, Blizzard will launch the Overwatch 2 Ultimate Invasion Bundle which features permanent access to the Invasion Story Missions, the Invasion Premium Battle Pass, which houses over 80 tiers of cosmetics, including an all-new Mythic skin for Ana, 20 Battle Pass Tier Skips, 2,000 Overwatch Coins, and two exclusive Legendary Null Sector themed skins for Cassidy and Kiriko.

Blizzard says we should expect more from John Cena’s involvement with further details shared in the new website started just for the collab.

Once more details are shared regarding this bizarre collab, we’ll be sure to let our readers know. Are you ready for a John Cena skin? I know I am.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Under Night In-Birth lI Sys:Celes Out This 2024, Reveal Trailer and First Details Punch Out

During the Evo event in Vegas today, Arc System Works announced Under Night In-Birth li Sys:Celes, a new fighting game in development by Arc System and French-Bread, and set to be released this 204 on the PS4, PS5, Switch and PC.

Check out the reveal trailer alongside the first details from the game:

As a light novel-style action fighting game, UNDER NIGHT IN-BIRTH II Sys:Celes brings a fully original addition to the fight game genre, weaving a climactic tale of surviving the Hollow Night and dueling powerful foes accented by fantastic visual environments, 21 returning characters and new In-Births joining to bolster an already potent roster, and compelling background music.

Players take the role of high school youth and story protagonist Hyde as he encounters the mysterious girl, Linne, prompting his inner EXS powers to suddenly awaken. The two band together in a grueling struggle to defeat the fearsome and so-called strongest user of all, Paradox. However, an enigmatic force known as Kuon the Aeon appears and crushes the two victors, proclaiming his advent of the world’s end. This leads to Linne’s disappearance where Hyde, now determined to save their world from Kuon, ventures alone into the Night…

The latest series entry also boasts a unique battle system brought to life by revamped, high-quality pixel art visuals and dynamically detailed facial expressions. Players will also realize the sequel’s true combat splendor through its expanded move list, new character abilities and finely-tuned balances, evolved battle system, and implementation of Rollback Netcode. Simply by pushing the EXS button, even beginners can perform stylish moves with ease, resulting in a sense of speed not found in other traditional 2D fighting games. In addition, newly enhanced network features (alongside Rollback Netcode) allow players to test their skills against global online opponents in smooth Rank Matches and Player Matches!

Once more details regarding the game is shared, we’ll let our readers know.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Sifu Final Update Release Date Set for Sept. 17; Features Loads of New Content

Slocap has revealed the Sifu final update release date to be next month on September 7, 2023. This will be the final content update the game will get, and players are not to expect another content update coming after September.

You can watch the Sifu final update trailer here featuring the said new content and gameplay:

In the content update, the Arenas Mode will expand its boundaries unveiling more unseen location and introducing ferocious battles against old and new goons and bosses. The content update will also feature six dynamic Arenas, leading to 75 new thrilling challenges, an array of gripping modifiers and cheats, as well as film-inspired outfits.

Players should expect encounters with zombie-like enemies, doppelgangers, and interactive moments that test their reflexes and prowess like never before.

The final update for Sifu will go live on September 7 across Xbox Series X|S, Xbox One, PS5, PS4, and PC. The Nintendo Switch version of the update will be released at a “later date.”

Ibrahim Kabir

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Baldur’s Gate 3 Update for Aug. 4 Brings Hotfix 1, Here Are the Patch Notes

Larian Studios has released the Baldur’s Gate 3 update for August 4, and this is for Hotfix 1! This brings a host of bug fixes and improvements to the RPG ranging from UI fixes, crashing fixes and loads more. Read on for the new Baldur’s Gate update patch notes below.

Baldur’s Gate 3 Update for Aug. 4 Patch Notes | Baldur’s Gate 3 Hotfix 1 Patch Notes:

Version Number: 4.1.1.3624901

CRASHES AND BLOCKERS

  • Fixed possibly getting stuck in a dialogue in the first confrontation with a major boss.
  • Fixed a rare issue where player character states would not update properly after dying.
  • Fixed a crash that could occur related to one of Astarion’s cinematic dialogues in the endgame.
  • Fixed a crash that could occur when loading an old savegame while at Last Light.
  • Fixed a crash that could occur when using the brain reader in the Colony.
  • Fixed an issue that could cause you to get stuck in a loading screen when loading a savegame after dying.
  • Fixed a blocker during Character Creation preventing you from progressing if you chose a Zariel tiefling as your Guardian.
  • Fixed a potential crash triggered by the light system.
  • Added an error message to prevent crashes being caused by mods when starting the game.
  • Disabled Larian Account cross-saves temporarily to solve an issue blocking loads and saves. Steam cross-saves are unaffected.
  • Fixed a startup crash with the Steam API.
  • Fixed a crash that could occur when quick-loading a game while a container or corpse was open for looting.
  • Fixed a crash that could happen if an item unlocked a spell for a game entity without stats.
  • Fixed a crash that could occur when switching a race or a class in Character Creation.
  • Fixed potential crashes that could occur when closing screens like the options menu or when ending dialogues.
  • Fixed a potential crash when an enemy tries to use the Motivator during combat in the Steel Watch Foundry.
  • Fixed a blocker that could occur if you choose to attack the Emperor during a dialogue after you side with him.
  • Fixed a crash in PhysX.

MULTIPLAYER

  • Players will now correctly join cinematic dialogues that require all players to be present if they were listening in previously.
  • Fixed an issue that allowed players to listen in on private dialogues using the context menu.
  • Fixed an issue causing players to get stuck and not be able to join a dialogue if someone else is already in a dialogue.

GAMEPLAY

  • Fixed hair physics on drow and elf male strong body types.
  • Fixed an issue causing phase spiders to skip their turn in combat if they’re standing on a web that’s been destroyed.
  • Fixed an issue with dice rolling, where retrying could cause the roll to fail if you were applying bonuses and clicking really fast.
  • Duplicate spells no longer appear on followers’ hotbars and you can no longer customise their radial menus. (Important to note: followers are not companions or full party members.)
  • Fixed Dark Urge randomisation in Character Creation for non-white dragonborn characters.
  • Fixed an issue preventing you from interacting with Withers in one of the camp locations.

UI

  • Fixed issues in cinematic dialogues when listening in.
  • Fixed an issue causing the character models for half-orcs, dragonborn, and half-elves to not update correctly when unequipping armour in the character sheet.
  • Fixed some issues with prepared spells during Level Up, when multiclassing.
  • Hid the version number during dialogues.
  • Fixed splitscreen cinematics showing sampling garbage.
AUDIO
  • Fixed audio issues with grunts, shouts, and moans across gameplay and cinematics.
  • Fixed a line being cut off when speaking to the Restless Myconid in the Underdark.
  • Removed a clicking sound during the credits.
  • Fixed audio levels in a dialogue with Mayrina in the Lower City.

ENGINE

  • Fixed a bug causing textures to appear in bright, neon colours.
  • Fixed a splitscreen issue causing characters to remain invisible after a dialogue ends.
  • Fixed an aspect ratio issue when FSR is active during splitscreen.
  • Fixed surface texture details not updating when changing Texture Detail in the game video options.

CINEMATICS

  • Fixed characters looking in the wrong direction in a dialogue with Mizora.
  • Fixed the Emperor turning backwards in an endgame cinematic.
  • Fixed a camera issue with the deep rothé.
  • Fixed camera and lighting issues with the strange ox at Last Light.
  • Fixed a blank screen in the cinematic when you put on one of Auntie Ethel’s masks.
  • The nautiloid crash scene will now play even if your avatar is dead and a companion used the transponder instead.
  • Fixed an issue with clipping characters in a cinematic dialogue in the Colony.
  • Fixed the avatar’s head popping into place in a dialogue in the Colony.
  • Fixed Cazador’s staff disappearing in a cinematic dialogue.
  • Fixed a camera that was zoomed in too far on a wolf.
  • Fixed Lae’zel’s head popping in a dialogue with Vlaakith.
  • Fixed Orin and her victim clipping into an altar.
  • Fixed a blocked camera in the dialogue with Lunkbug and Laridda.
  • Fixed companions disappearing the morning after the Dark Urge gives into a particular Urge.
  • Fixed lighting issues in a scene with Z’rell at Moonrise Towers.
  • Fixed Araj’s hands clipping when talking to her in the Lower City.
  • Fixed some companions being visible in the background of dialogues where they shouldn’t be.
  • Fixed Ketheric’s corpse standing back up in an idle pose.
  • Fixed a blocked camera in the dialogue with the ogres at the Blighted Village.
  • Fixed Raphael popping during the dialogue with the orthon.
  • Fixed camera, audio, and character movement issues in the dialogue with the monk’s amulet.
  • Fixed a looping animation in the cinematic dialogue with the Brewer.
  • Fixed half-orc hirelings clipping when speaking to the pale individuals in Fraygo’s Flophouse.
  • Fixed male halfling Dark Urge’s hand clipping through his body when lying down.
  • Fixed lighting issues in the endgame cinematic.
  • Fixed Jaheira having jittering and popping hands in a dialogue in the Lower City.
  • Fixed a repeating animation on the submersible.
  • Fixed Wyll looking in the wrong direction when recruited.
  • Added reactions to the player character’s face when talking to the ox in Last Light.
  • Fixed clipping between two Zealots of the Absolute in the Colony.
  • Fixed popping issues with Cazador in several dialogues with Astarion.
  • Fixed some issues with where characters are facing, animations, and cameras in the final combat cinematic.

For the blank bulletpoints under cinematic fixes (which are considered spoilers), head on over here.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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EA Sports FC 24 Matchday Experience Details and Upgrades Showcased in Gameplay Deep Dive

EA has released another video that goes into detail about the major changes and upgrades coming with EA Sports FC 24 Matchday. The EA Sports FC 24 Matchday gameplay deep dive gives us a closer insight into the Frostbite engine, SAPIEN technology, GPU clothing, new gameplay camera and celebration, and how all of that contributes towards making your matchday experience better.

Watch the latest EA Sports FC 24 deep dive right here:

Here’s a little insight into the Frostbite engine and the HypermotionV technology:

HypermotionV:

Driving the biggest leap forward in gameplay authenticity and realism to date, HyperMotionV translates the rhythm and fluidity of real-world football into The World’s Game using volumetric data of more than 180 top-tier matches from competitions like the UEFA Men’s and Women’s Champions League, Premier League and LaLiga EA SPORTS.

Frostbite:

From more realistic SAPIEN player models to the ripple of their kits, as they beat a defender and an elevated matchday experience, the enhanced Frostbite Engine dials up the detail to make every moment in EA SPORTS FC 24 look and feel more like football.

EA Sports FC 24 kicks off September 24 for the PS4, PS5, Xbox One, Xbox Series X|S, Nintendo Switch, and PC.

More EA Sports FC 24 Reading:

Ibrahim Kabir

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Pokemon Presents to Be Held on Aug. 8; Features 35 Minutes of Pokemon-Goodness

Nintendo has announced that a new Pokemon Presents stream is scheduled for next week on August 8, with up to 35 minutes of Pokemon-related news to look forward to.

Here’s the official announcement tweet on Twitter alongside a short video:

Pokemon Presents is a must-watch stream for Pokemon fans across the franchise’s games and products. For reference, the Pokemon Presents stream held last August 2022 included a new trailer for Pokemon Scarlet and Violet as well as announcements for other Pokemon games such as Pokemon Cafe Remix, Pokemon Masters, and Pokemon UNITE. There will likely be similar announcements, and probably some insight on the upcoming Pokemon Scarlet and Violet DLC “The Hidden Treasure of Area Zero” which is set to release in late 2023.

The Pokemon Presents stream will start at 6 AM PDT / 9 AM ET / 2 PM GMT on August 8 and will be live on the official Pokemon YouTube channel. It’s less than a week away so mark your calendars!

Ibrahim Kabir

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New Destiny 2 Trials of Osiris Rewards and Map This Week August 4

Destiny‘s Trials of Osiris weekly PvP mode is back this Friday, refreshed with a new map and reward set. If you’re looking for more details about the current rotation, we’ve got you covered: MP1st’s new Destiny 2 Trials of Osiris rewards and map this week August 4, 2023 post lists down all that information in full below.

New Destiny 2 Trials of Osiris Rewards This Week August 4, 2023:

Trials of Osiris Map:

The Anomaly

Rewards

  • Reputation Rank 4: Upgrade Module (2)
  • Reputation Rank 7: Enhancement Prism (3)
  • Reputation Rank 10: Trials Weapon (Changes for each rank reset)
  • Reputation Rank 13: Upgrade Module (2)
  • Reputation Rank 16: Trials Weapon (Changes for each rank reset)
  • Flawless Reward: Exalted Truth (Adept)

Reputation System, Trials Engrams, and Adept Farming:

Win individual rounds within each match to gain Trials reputation. The amount of reputation you gain increases with each round you’ve won on your card. Earn enough reputation, and you’ll be able to claim a Trials Engram from Saint-14! This engram can be focused into any currently available trials loot you have previously obtained, or it can be taken to Master Rahool for a random Trials drop. Your reputation increases after every match completion, based on the number of round-wins on your card, regardless of the result of that match itself (win or lose, 0-5 or 5-4).

Once you have gone Flawless, keep playing! Every win you achieve while at the 7-win level, even if you lose your Flawless, has a chance to drop bonus Trials Engrams, adept weapons, prisms, and even Ascendant Shards. There is no penalty for losing once you’ve made it to the Lighthouse!

When you’re done, you can cash in your 7-win passage for one additional adept drop, granted you have gone Flawless that week. This resets your card so you can start anew.


Passages:

Name Perk Cost
Passage of Ferocity Your third match win grants a bonus win. 15 Legendary Shards
Passage of Mercy Forgives one loss per run. Forgives a second loss if you have not yet been flawless this week. 15 Legendary Shards
Passage of Wealth Increased reputation from match wins on a ticket. 25 Legendary Shards
Passage of Confidence Grants bonus rewards from Flawless Chest. 50 Legendary Shards

(Thanks, /r/DestinyTheGame!)

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Salman Haider Zaidi

That's a nice argument, Senator.

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New Destiny 2 Xur Location Today August 4, 2023 (And What Xur Is Selling)

Xur has made his return to Destiny this Friday carrying a fresh selection of Exotics, Engrams, and Legendary gear that can be bought in exchange for Legendary Shards. For those wondering about his new hideout and wares, here you go: MP1st’s new Destiny 2 Xur location today, August 4, 2023 post details both his location and full inventory until the next Weekly Reset.

New Destiny 2 Xur Location Today August 4, 2023 (And What Xur Is Selling):

Xûr, Agent of the Nine

A peddler of strange curios, Xûr’s motives are not his own. He bows to his distant masters, the Nine.

Location:

Arcadian Valley, Nessus > Watcher’s Grave > in his tree

Exotic Weapons

Name Type Column 1 Column 2 Column 3 Column 4
Merciless Energy Fusion Rifle
Hawkmoon Kinetic Hand Cannon Extended Barrel Moving Target Heavy Grip
Dead Man’s Tale Kinetic Scout Rifle Corkscrew Rifling Accurized Rounds Subsistence Short-Action Stock

Note: Fixed perks on weapons are not displayed

Exotic Armor

Name Type MOB RES REC DIS INT STR Total Cost
Shinobu’s Vow Hunter Gauntlets 18 3 14 19 2 12 68 23 Legendary Shards
ACD/0 Feedback Fence Titan Gauntlets 2 20 12 14 12 7 67 23 Legendary Shards
Crown of Tempests Warlock Helmet 17 2 16 2 20 10 67 23 Legendary Shards

Exotic Ciphers

Name Description
Xenology Complete Vanguard playlist activities, or win matches in Crucible or Gambit. Extra progress is awarded for more challenging activities and for succeeding with clanmates.

Engrams

Name Description Cost
Exotic Engram An engram with a predestined outcome. Contains a new Exotic if any of the possible rewards remain to be collected. Preview contents for possible rewards. 97 Legendary Shards

Legendary Weapons

Name Type Column 1 Column 2 Column 3 Column 4
Gnawing Hunger Energy Auto Rifle Full Bore // Polygonal Rifling Steady Rounds // Alloy Magazine Field Prep Rampage
Wolftone Draw Energy Combat Bow Elastic String // Natural String Carbon Arrow Shaft // Fiberglass Arrow Shaft Shoot to Loot Adagio
Explosive Personality Energy Grenade Launcher Linear Compensator // Quick Launch High-Velocity Rounds // Implosion Rounds Auto-Loading Holster Turnabout
Threaded Needle Heavy Linear Fusion Rifle Chambered Compensator // Hammer-Forged Rifling Accelerated Coils // Projection Fuse Killing Wind Multikill Clip
Jian 7 Rifle Energy Pulse Rifle SRO-41 Ocular // SRO-52 Ocular Extended Mag // Flared Magwell Full Auto Trigger System Rampage
Seventh Seraph CQC-12 Energy Shotgun Smallbore // Corkscrew Rifling Tactical Mag // Steady Rounds Quickdraw Trench Barrel
Seventh Seraph VY-7 Energy Submachine Gun Chambered Compensator // Extended Barrel Appended Mag // Extended Mag Firmly Planted Dragonfly

Note: Fixed perks on weapons are not displayed

Legendary Armor

Name Type MOB RES REC DIS INT STR Total Cost
Praefectus Gauntlets Titan Gauntlets 10 6 16 7 14 6 59 50 Legendary Shards & 1000 Glimmer
Praefectus Plate Titan Chest Armor 10 7 15 2 6 20 60 50 Legendary Shards & 1000 Glimmer
Praefectus Mark Titan Mark 0 0 0 0 0 0 0 50 Legendary Shards & 1000 Glimmer
Praefectus Helm Titan Helmet 2 2 28 6 6 16 60 50 Legendary Shards & 1000 Glimmer
Praefectus Greaves Titan Leg Armor 7 14 12 12 6 10 61 50 Legendary Shards & 1000 Glimmer
Praefectus Gloves Warlock Gauntlets 10 15 7 7 6 14 59 50 Legendary Shards & 1000 Glimmer
Praefectus Robes Warlock Chest Armor 10 2 18 2 6 20 58 50 Legendary Shards & 1000 Glimmer
Praefectus Bond Warlock Bond 0 0 0 0 0 0 0 50 Legendary Shards & 1000 Glimmer
Praefectus Cover Warlock Helmet 22 2 10 7 14 6 61 50 Legendary Shards & 1000 Glimmer
Praefectus Boots Warlock Leg Armor 10 12 10 16 6 6 60 50 Legendary Shards & 1000 Glimmer
Praefectus Grips Hunter Gauntlets 22 2 10 2 10 16 62 50 Legendary Shards & 1000 Glimmer
Praefectus Cuirass Hunter Chest Armor 14 12 6 2 11 14 59 50 Legendary Shards & 1000 Glimmer
Praefectus Cloak Hunter Cloak 0 0 0 0 0 0 0 50 Legendary Shards & 1000 Glimmer
Praefectus Mask Hunter Helmet 10 6 16 7 6 14 59 50 Legendary Shards & 1000 Glimmer
Praefectus Strides Hunter Leg Armor 10 2 19 7 14 6 58 50 Legendary Shards & 1000 Glimmer

–

What’s a Xûr?

Xûr, Agent of the Nine, is a strange vendor who randomly appears in a Public Sector on one of the Worlds. Xûr sells Exotic equipment (as well as Engrams and Legendary equipment), and only accepts Legendary Shards as payment.

TL;DR: He’s the Santa of Destiny and every weekend’s Christmas. Sometimes he brings you what you want; sometimes he brings you coal. Mostly it’s coal.

When does Xûr visit?

Xûr returns every Friday at 17:00 UTC and departs at Weekly Reset (Tuesday 17:00 UTC). If you would like to see all the live conversions of Time Zones, please follow this link here.

(Thanks once again, /r/DestinyTheGame!)

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Salman Haider Zaidi

That's a nice argument, Senator.

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Dust and Neon Release Date Marked Aug. 17 for Xbox and PlayStation

Rogue Games and David Marquardt Studios have officially unveiled the Dust and Neon release date for Xbox Series X|S and PS5 to be later this month on August 17.

Check out the Dust and Neon release date trailer right here:

From the developers:

Dust and Neon stars a mysterious cyborg gunslinger. After he’s brought back to life by the rat-chasing mad scientist Dr. Finkel, our hero must embark on a Wild West tale through the robot apocalypse in order to restore the world to its former glory. Shoot your shot with the Furious Dual Barrel Embrace of Death, the Frenetic Top Loaded Twenty-Two, or a fierce array of other feisty firearms. Keep those chambers loaded, y’all. You never know when it’s time for the next high caliber showdown.

Dust and Neon will be available on PS5 and Xbox Series X|S starting August 17. Nintendo Switch and PC players can purchase the game right now.

Ibrahim Kabir

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Persona 5 Tactica Yoshiki Kingdom, New Characters, Gameplay, and DLC Overview Revealed

Atlus West has revealed more information about its upcoming RPG, Persona 5 Tactica. The Persona 5 Tactica details include a fresh look at a new kingdom, specifically the Yoshiki Kingdom, new characters, more details on the battle system, and the upcoming DLC.

Continue reading to find out more.

Persona 5 Tactica Yoshiki Kingdom, Characters, Gameplay Features, and DLC:

Yoshiki Kingdom

  • Yoshiki’s Kingdom will be strikingly different from the vibe of Marie’s Kingdom
  • The Phantom Thieves and Erina will now find themselves in a Kingdom inspired by mid-1800s Japan
  • The Phantom Thieves become wanted criminals after saving a woman in crisis
  • Citizens in Yoshiki’s Kingdom are subject to surveillance and are captured immediately to perform labor if they take a stand against Yoshiki
  • The Phantom Thieves decide to stand up to Yoshiki
  • After disguising as samurai, geisha, and other citizens, the team decides to enact Toshiro’s diversionary
    strategy so as to escape with the imprisoned citizens unharmed
  • While they are successful, their joy is short-lived
  • Yoshiki returns, his demeanor is now replaced with a terrifying rage

Characters:

Yusuke Kitagawa (Voiced by Matthew Mercer)

  • Persona is Goemon
  • A second-year art student from Kosei High School
  • Well known for his artwork

Makoto Niijima (Voiced by Cherami Leigh)

  • Persona is Johanna
  • A third-year student and the class president of Shujin Academy
  • She always felt she had to be a responsible student
  • She assumes the role of the reliable, older sister in The Phantom Thieves, and is a physical brawler who uses her fists to fight in battle

Futaba Sakura (Voiced by Erica Lindbeck)

  • Persona is Necronomicon
  • A genius hacker who, at one point, grabbed the attention of the world
  • In The Phantom Thieves, she provides a navigator role, supporting her teammates

Haru Okumura (Voiced by Xanthe Huynh)

  • Persona is Milady
  • Daughter of the CEO of Okumura Foods, a large fast-food chain
  • She finds the courage to stand up to her father who set an arranged marriage for her
  • In the process, she loses him but continues the fight after overcoming her grief

Gameplay Features:

Character Swapping

  • Switch between three active party members whenever you feel like it
  • Until you finalize your attack, you can switch between characters and experiment with them
  • Switch between characters to set up the Triple Threat all-out attack
  • If one of your party member is on 0 health, you can Baton Pass to someone else in your reserves
  • If your HP is 0, you can swap between non-active party members through Baton Passes

Strike Down Enemies

  • Having the higher ground gives you an advantage
  • You can strike down with melee attacks, and knock enemies down
  • Players can also knock enemies towards other party members, triggering follow-up attacks with additional damage and extra turns

Diverse Range of Enemies

  • Tactica will feature different variety of enemies including Musketeers, Grenadiers, and Drummers

Difficulty Settings

  • There are five difficulty settings (Safety, Easy, Normal, Hard, and Risky)
  • They can be changed at any time during the game

Persona Fusions

  • The Velver Room resident in Tactica is Lavenza dressed as a blacksmith
  • Expremint with Persona fusion in a new industrial setting
  • Fuse obtained Personas to power them up

DLC Overview:

Repaint Your Heart Challenge Pack

  • Goro Akechi and Kasumi Yoshizawa will appear in the DLC
  • Guernica, a pseudonymous street artist, creates ​enormous murals
  • A strange graffiti begins appearing in the city
  • Among those is a reindition of Arsene

DLC Characters

Goro Akechi (Voiced by Robbie Daymond)

  • Persona is Robin Hood
  • A third-year high school student and detective
  • He has solved numerous cases and has built a reputation

Kasumi Yoshizawa (Voiced by Laura Post)

  • Persona is Cendrillon
  • A beautiful junior student at Shujin Academy

That’s all we have for you today. It’s a lot to take in, but it is worth it, especially if you’re a Persona fan. If you feel like this is not enough, more details and screenshots are available on the Persona website. If you missed it, you can read last month’s Persona 5 Tactica details which included the initial set of characters, Marie’s Kingdom, and some other gameplay features.

Persona 5 Tactica launches November 17, 2023, on Xbox Series X|S, Xbox One, Windows, Steam, PlayStation 5, PlayStation 4, and Nintendo Switch. The game will be available day one with Xbox Game Pass.

Ibrahim Kabir

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Tribes of Midgard Update 5.02 for Aug. 4 Released for Access Issues Fix

Norsfell has released Tribes of Midgard update 5.02 (PS5 version 5.002), and this is out on consoles and resolves an access issue. Read on for what’s new for the Tribes of Midgard August 4 hotfix patch notes.

Tribes of Midgard Update 5.02 Patch Notes | Tribes of Midgard Update 5.002 Patch Notes | Tribes of Midgard Hotfix for Aug. 4 Patch Notes:

Here’s the announcement from Norsfell:

🛠️ Hiló Vikings 🛠️

We’ve deployed a Hotfix to resolve an issue which prevented Xbox and PlayStation Solo players who did not have a Premium subscription from re-joining their Worlds.

The issue is now resolved!

The fix for Nintendo Switch is awaiting approval and should follow soon. Please stay tuned.

Thank you for your understanding! 🙏

That’s about it. Don’t forget, we just got the big second anniversary update last week, which you can read about here.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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