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Striking Distance Boss: The Callisto Protocol Universe Teeming With “Potential,” Devs Never Stop Thinking of “What Might Come Next”

With The Callisto Protocol’s last piece of content now available in the Final Transmission DLC (at least to PlayStation owners, with Xbox and PC getting it on June 29), Striking Distance finally puts the finishing touches on their debut horror game. Now, the big question here is: will we see a sequel?

This is something we asked Striking Distance boss Glen Schofield during our interview. While we weren’t expecting him to confirm whether The Callisto Protocol 2 was on the way, Schofield did give a rather very interesting answer.

MP1st: I know you’ve spoken in the past about already thinking about ideas for a sequel. Not that we’re expecting a confirmation here, BUT with this being the final DLC and all, for the fans of the universe, will this be farewell? Is there a stinger of sorts for the end of it? Or maybe a post-credits scene? What’s next for the team?

Glen Schofield: Right now we’re totally focused on giving players the awesome DLC they’ve been asking for, so I don’t want to get into what’s next. But look, I’m never short on ideas. There’s so much depth to The Callisto Protocol that we could dig into, so many more stories to tell, more characters to meet, and more dark corners to explore.

I won’t beat around the bush – we absolutely love the world we’ve built. It’s been a labor of love, something that we’ve poured our hearts and souls into. We’ve crafted a universe that we believe is teeming with potential and it’s one that we’re incredibly passionate about.

Am I going to confirm anything today? Nope, PR would kill me. But we never stop thinking about this game and what might come next.

Do you want to see a sequel to The Callisto Protocol? What would you want to see changed or added on to it? Let us know down in the comments.

Stay tuned to our review of Final Transmission hitting the site soon. Our full interview with Schofield will be out later this week.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Cyberpunk 2077: CDPR Had to Rebuild a “Lot of Things” Inside the Company, Wants to Rebuild “Connection” With Gamers

CD Projekt Red’s sci-fi RPG, Cyberpunk 2077, is well-known for its launch fiasco back in 2020. In the years following the game’s release, however, CD Projekt Red had apparently been working behind the scenes to improve relations with players, according to an interview with the company’s VP of PR and Communication, Michał Platkow-Gilewski.

Platkow-Gilewski shared his thoughts on how CD Projekt Red handled Cyberpunk 2077’s launch, citing that a lot of work needed to be done to fix the reputation of both the game and the studio.

We’re in a cool moment right now. Yes, the road was bumpy. When everything was awesome and amazing, before the release of Cyberpunk… it was the time of my life, but it was too good to be true. The game was shaping up to be amazing and we were all super hyped. But this hype surrounding us was a big pressure. Then there was the release and it was not a fairytale anymore.

We knew that we had to work hard to come back. It was a tough moment for everyone. We had to rebuild a lot of things inside of the company. We started with pipelines on the dev side, we started to think should we tie our future with a different engine or should we stay with our own? We made some decisions about how we work, how we are structured. It was a big rebuilding.

One of Platkow-Gilewski’s biggest concerns was that to rebuild trust in gamers, particularly in the studio’s core audience.

The biggest thing was standing up and saying ‘we have to do it’. Yes we were expecting a different launch for Cyberpunk, but now we have another chance in front of us. For me, as the person responsible for communication, I want to rebuild the connection with gamers, because we had people following us for years and they were disappointed. That’s, for me, is the biggest thing. We have to make the game for them.

Let’s hope the game’s redemption arc continues with its upcoming DLC, Cyberpunk 2077: Phantom Liberty, which launches this September 26 on PC, PS5, and Xbox Series X|S.

Source: GamesIndustry.biz

Carlos Perez

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Meet Your Maker Sector 1: Dreadshore Review – Raiding New Landscapes

In our Meet Your Maker review, we couldn’t but express our appreciation for the brutality and claustrophobic murder traps of Behaviour’s latest. A mean, lean killing machine that often plays out as the most authentic of horror game shows, as death looms around every corner and every ramp, it also encourages creativity as you built your outpost for other players to raid. Now, with the release of the Sector 1: Dreadshore DLC, we get a new environment, a new suit, and a few more reasons to travel into the wastelands to scavenge more genetic material for the Chimera.

Into the Murky Lands of Dreadshore

The clash for the most interesting addition in Meet Your Maker’s first major content expansion was a tight one, but the new environment came out on top. The charm of the Red Sands, the game’s first and only backdrop until now is beyond question, with the arid surroundings and the hopeless landscape giving it an unmistakable Mad Max feel.

With Dreadshore, the somewhat clear sights of the desert area are exchanged for an infinitely ominous and desolate wasteland, where you start under heavy rain that conveniently pauses as you approach the outpost. Aesthetically it’s brilliant, with fog and an oppressive atmosphere that is enhanced by the rotating beam of the ominous lighthouse in the horizon. The industrial debris scattered across the land give this environment a look that is closer to some of the grittier Fallout games, and works as a great alternative to the original Red Sands landscape.

Meet Your Maker Sector 1: Dreadshore Review

The new Custodian is the second-best addition coming with this expansion. It’s a new suit, a new playable class of sorts, and it may trigger memories of Bioshock and the series’ iconic Big Daddy. Donning an ancient diving suit complete with a thick metal diving helmet, this hulking figure is exactly what it looks like, a class focused on defensive attributes. The Nautilus, as it is called, enhances the effects defensive weaponry, with suitable biolinks that decrease weapon recharge times, among others. It’s a balanced addition to the roster, encouraging a playstyle that was somewhat overlooked until now, as players only had the choice between a suit focused on ranged combat and another one that excels at melee combat.

The remaining extras aren’t as significant, yet add to Meet Your Maker in small but relevant ways. The Ravager is a new guard that you can both use as outpost protection and face in your raids, a one-armed scarred monstrosity who fires bolts that spread out, consequently increasing the range of the deadly projectiles, making a late escape nearly impossible. Combining a few Ravagers often results in an array of bolts that make it hard to avoid unless by sheer luck or a well-timed evasion using the grapple hook.

A new trap of devilish proportions makes an appearance. Called the Sentry Beam, it’s an orb that tracks the player and shoots a laser beam that bounces off surfaces. Using a few of these traps in clever positions and adding some creativity to spice up the area, such as a few Ravager guards here and there, your outpost can turn into a magnetic beam show of death, with little to no respite for anyone but the cautious and the skilled. Adding mods that widens the deflection and increases the number is a surefire way to make it even more stressful for raiders.

Meet Your Maker Sector 1: Dreadshore Review

The last highlight is the new weapon, the Demolition Cannon. Same as the others, you must track down your shots so that you don’t run out of ammo, but the great thing about this one is the explosive shell that blows up enemies into a bloody pulp. There is also one Nautilus suit cosmetic, a Demolition Cannon cosmetic, and decorative additions to place in your outpost, fitting with the expansion’s theme.

Even if this doesn’t sound like enough to tempt you – and it should if you’re a fan of Meet Your Maker – you have a sweet deal coming, as everyone owning the base game can grab the Sector 1 Arsenal Pack for free until July 10.

Hauntingly Addictive

Meet Your Maker Sector 1: Dreadshore Review

Meet Your Maker is one of the most creative games of recent years, and a chilling experience that somehow could do with more and more content – more traps, mods, guards, any other options that shake the foundation of the current layouts and foster creativity in even more twisted ways.

Sector 1: Dreadshore builds upon this long-term goal, and while it’s not a huge expansion, having a new grim environment and a new Custodian are trump cards that add both mechanical variety and cosmetic flair. Meet Your Maker fans should dive into this new landscape without reservations, hoping that this is the first of many for a unique game.

Score: 8/10

Pros:

  • New environment looks great, quite the contrast with the desert area
  • New Custodian changes the game by focusing on defensive skills
  • You can get the arsenal pack free for a limited time

Cons:

  • A step in the right direction, but could feature even more content

Meet Your Maker Sector 1: Dreadshore review code was provided by the publisher. You can read MP1st’s review and scoring policy right here.

Vitor Braz

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PlayStation CEO Confirms They Worked With Activision on PS5 Haptics Development, Not Possible With Acquisition

More information on various video game companies and studios was unveiled during today’s hearing for the FTC v. Microsoft case. Jim Ryan, CEO of PlayStation, revealed quite a bit of information today during said hearing, with one of his statements claiming that Activision had actually helped work on the PS5 controller’s haptics development.

Ryan stated during the hearing that Xbox’s popularity in the West is due to online multiplayer and shooter games finding success in the region, especially in the US. He also mentioned that Sony originally expected The Elder Scrolls 6 (which won’t come out for at least five years) and Starfield to be made available on PlayStation, though this changed following the ZeniMax acquisition.

Of the various statements that Ryan made during the hearing, two stood out. For one, the CEO revealed that Activision had actually worked on the PS5’s DualSense controllers’ haptic feedback, and that such a collaboration is only made possible when developers are not owned by a competitor. Ryan also mentioned an email that Xbox head Phil Spencer had sent to him in August last year, which apparently “set off alarm bells” on Xbox’s actions following the approval of the ABK acquisition had it gone through.

Ryan was apparently dissatisfied with Spencer and his lack of commitment, citing Overwatch 2 not being on the list of games that Xbox would keep on PlayStation. And while he didn’t believe that Starfield’s and Redfall’s exclusivity wasn’t “anti-competitive,” he did believe that Microsoft would use Call of Duty to “damage” PlayStation somehow.

Interestingly enough, Blizzard CEO Bobby Kotick had actually approached Ryan earlier this year in February in order to make a deal for Call of Duty and other games to stay on the PlayStati platform, though Ryan told Kotick that he preferred if the regulators did their job instead to block the deal entirely. Ryan closed his testimony during the hearing by stating that video game publishers don’t like the Xbox Game Pass due to its “destructive” value.

What do you think of Jim Ryan’s statements? Let us know in the comments below!

Thanks, CharlieINTEL!

Carlos Perez

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New Overwatch 2 Item Shop Rotation for June 27, 2023

The new Overwatch 2 item shop rotation for June 27, 2023 is live now, with a new set of store bundles on sale as well as individual cosmetics, emotes, and more. Players need the requisite amount of Overwatch Coins in order to make purchases in the item shop.

Don’t forget: a 100 Overwatch Coins convert to $1 USD, so 1,000 Overwatch Coins equate to $10 and so on.

New Overwatch 2 Item Shop Rotation for June 27, 2023:

Overwatch 2 Item Shop Rotation for June 27

  • Plague Doctor Moira Bundle (Legendary) – 2000 OC
    • Plague Doctor – Moira Legendary Skin
    • Rigorous Testing – Epic Highlight Intro
    • Plague Doctor – Rare Player Icon
  • Biohazard Ramattra Bundle (Legendary) – 1900 OC
    • Biohazard – Ramattra Legendary Skin
    • Syringe – Epic Weapon Charm
    • Biohazard – Rare Name Card
  • D.Va Anniversary Bundle (Legendary) – 2400 OC
    • Academy – D.Va Legendary Skin
    • Varsity – D.Va Legendary Skin
    • Dance – Epic Emote
    • At Ease – Rare Victory Pose
    • Academy – Rare Player Icon
    • Level up! – Common Voice Line
  • Valkryie Wings – All Heroes Epic Weapon Charm
  • Plague Doctor Reaper Bundle (Legendary) – 1000 OC
    • Plague Doctor – Reaper Legendary Skin
    • I’ll see you in hell – Common Voice Line
    • Cackle – Rare Victory Pose
  • Gladiator Mega Bundle (Legendary) – 2600 OC
    • “Gladiator Queen” Junker Queen Legendary Skin
    • “Gladiator” Doomfist Legendary Skin
    • “Gladiatrix Roar” Epic Highlight Intro
    • “Gladiamari” Rare Player Icon
    • “Gladiator” Rare Player Icon
    • “Stomped some face” Junker Queen Common Voice Line
    • “Gladiator Helm” Common Spray
    • “Thumbs Down” Common Spray
  • Fleur de Lis Widowmaker Bundle (Epic) – 1300 OC
    • Fleur de Lis – Widowmaker Epic Skin
    • Fleur de Lis – Rare Player Icon
    • Surveillance – Rare Victory Pose
    • Itsy Bitsy Spider – Epic Highlight Intro
    • Fleur de Lis – Common Spray

Featured:

That’s a wrap for this week’s Overwatch 2 store refresh! In case you were unaware, Blizzard announced recently that each new major in-game event will feature a free skin which players can earn through playing, just like the first Overwatch.

Players can also check out this store refresh over at the Battle.net Overwatch 2 Shop page.

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Salman Haider Zaidi

That's a nice argument, Senator.

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PlayStation CEO Jim Ryan Doesn’t Like Starfield Being Xbox Exclusive But Thinks It’s Not Anti-Competitive

SIE CEO Jim Ryan was present as a witness (via video) during today’s FTC v Microsoft hearing for the Preliminary Injunction (PI) against the Activision Blizzard deal.

During his testimony, PlayStation CEO, Jim Ryan revealed that he believes multiplayer and shooter games are more popular in the US compared to the rest of the world, and Xbox is popular in the US as it offers more multiplayer and shooter titles. He also revealed that he “doesn’t like” Starfield and Redfall as exclusives but “does not think they are anti-competitive.

Find the full statement with questions below:

Question: Are Xbox’s consoles more popular in the US than outside of the US?

Jim Ryan: Generally, yes. The majority of their games, many of their games, involve an element of shooting and online multiplayer. Both of which typically are more popular in the US than they are outside of US.

Question: Are shooting games more popular in US than Europe?

Jim Ryan: Typically, yes.

Question: You don’t have any issues with Redfall or Starfield being exclusive?

Jim Ryan: I don’t like it but it’s not anti-competitive.

He also adds that Sony expected Elder Scrolls 6, Starfield, and other Bethesda titles to be available on PlayStation, but found out that they wouldn’t be after the merger closed.

This explains why Sony is skeptical about the merger, as Microsoft would end up owning the biggest multiplayer shooter franchise of all time. Ryan also revealed last week that Sony would not disclose future consoles information to Activision if the merger completes.

Recently, it was revealed that Xbox Game Studios’ head Matt Booty suggested (in a 2019 email to Xbox CFO) that Microsoft was in a unique position to “spend Sony out of business.” Bethesda’s head of publishing (in 2022) also expressed his “confusion” about Call of Duty being multiplatform while Microsoft told them that Bethesda’s game will be exclusive to Xbox platforms.

Expect more updates from MP1st regarding the hearing until it finishes later this week.

Thanks, DeekeTweak

Ibrahim Kabir

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Modern Warfare 2 and Warzone Update for June 27 Brings Vondel Ground Loot Changes and More

Infinity Ward has released the Call of Duty: Modern Warfare 2 and Warzone update for June 27, which is another server-side patch for the game. This brings changes to Vondel’s ground loot, a bunch of various bug fixes and more.

Modern Warfare 2 and Warzone Update for June 27 Patch Notes:

GLOBAL

BUG FIXES

  • Fixed an issue where the cursor defaults to the XP Token menu instead of Loadouts when pausing while in-match
  • Fixed an issue with Perk Packages being reset that prevented some Players from logging in
  • Fixed an issue where War Tracks preview audio would overlap when previewed in another vehicle
  • Fixed an issue where Players were unable to back out of Private Match Matchmaking before servers are available
  • Fixed an issue where Profile Account Level could display incorrectly on a fresh launch

WARZONE

GAMEPLAY

Adjustments

Vondel | Resurgence

Ground Loot

  • Perk Packages added to ground loot and loot caches.
  • Increased number of Armor Plates found in ground loot.
  • Tempered Plate Carrier added to ground loot.

Contracts

  • Increased number of Contracts across the map

BUG FIXES

  • Fixed an issue where the Nova “Champion’s Quest” Titan 239 Operator Skin was displaying incorrectly in the front end
  • Fixed an issue where Players would receive XP when dying while the Most Wanted Contract was active
  • Fixed an issue where the Quick Fix Perk would remain permanently active in a match after the pre-match lobby ends
  • Fixed an issue preventing Players from leaving a match when their squad was eliminated
  • Fixed an issue where a broken animation is present in the exfil cutscene if a Throwing Knife was equipped when a match was won
  • Fixed an issue where the monetary value of items disappears after completing the Signals Intelligence contract in DMZ
  • Fixed an issue where the game could crash when trying to add a Weapon to an insured slot in DMZ

Once a new patch is released, we’ll let our readers know.

Source: Call of Duty

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Diablo IV Update 1.10 Unleashed for Version 1.0.3 This June 27, Full Patch Notes Listed

Blizzard Entertainment has dropped Diablo IV update 1.10 this June 27, which is the game’s biggest patch to date! This brings the game to version 1.0.3 #42753, and is the promised first “real patch” for the game. Expect a balance pass to classes, dungeon and rewards adjustments and more.  Read on for everything new in the official D4 patch notes for June 27.

Diablo IV Update 1.10 Patch Notes | Diablo IV Build Version 1.0.3 Patch Notes | D4 Update for June 27 Patch Notes:

Download Size: 625MB (PS5)

Bug Fixes

Dungeons, Events, and other Activities

  • Fixed an issue where players couldn’t engage with the Dead Man’s Dredge dungeon boss.
  • Fixed an issue where certain Whispers couldn’t be completed.
  • Fixed an issue where the Those Who Call the Storm event wouldn’t register as completed.
  • Fixed an issue where the Those Who Call the Storm event would place a permanent de-buff on the player that would gradually drain health.
  • Fixed an issue where enemies could spawn behind the Sealed door in the Cultist Refuge dungeon, blocking dungeon progression.
  • Fixed an issue where characters could be damaged and killed during the Stronghold completion cutscene. (Not the valiant triumph we planned)
  • Fixed an issue where the level 100 Pinnacle Boss would appear again with no health bar if killed during a specific phase.
  • Fixed an issue where progression could be blocked in the Cathedral of Light Capstone dungeon in Kyovashad.
  • Fixed an issue that resulted in a crash or freeze if players entered the Untamed Thicket dungeon during the Fangs of Corruption quest.

Gameplay Fixes

  • Fixed an issue where the Insatiable Fury and Mad Wolf’s Glee items prevented Druids from transforming into the Werebear or Werewolf Forms.
  • Fixed an issue where Spider Host enemies would remain upright after exploding and dying.
  • Fixed an issue where equipment with socketed Gems couldn’t be mass-salvaged.
  • Fixed an issue where players were unable to teleport to Cerrigar while in the Cerrigar and Cerrigar Outskirts subregions.
  • Fixed an issue where Corpse Tendrils would cause the corpse visual to disappear.
  • Fixed an issue where the camera would not zoom out when joining a World Boss encounter.
  • Fixed an issue where Barbarian players would get stuck between Bone Walls after using Charge.
  • Fixed an issue where Rogue players would remain invisible to other players after using the Concealment Skill in Fields of Hatred.
  • Fixed an issue where Airidah’s tornados would cause the player to be stuck in a knockback state if hit by multiple tornados at once.
  • Fixed an issue where pressing any button on controller while Dazed would halt all player input.
  • Fixed an issue where Caches with World Tier conditions could be brought into higher World Yiers and provide rewards for that world tier.
  • Fixed an issue where the Skeleton Warrior upgrade for increasing Thorns damage was not properly applying.
  • Fixed an issue where the Burning Instinct power on the Sorcerer Paragon board did not account for Base Critical Damage in its damage calculation.
  • Fixed an issue where the player could move in-game during the Leave Game countdown.

Local Co-Op

  • Fixed an issue where the second player that closes the Region Progress menu would be locked in the World Map during Local Co-Op play.
  • Fixed an issue where some quests would not properly progress for all players in Local Co-Op play.
  • Fixed an issue where the preview slot for item upgrades would only display for Player 1 during Local Co-Op play.
  • Fixed an issue where buttons in the store would become un-interactable for player 2 during Local Co-Op play.
  • Fixed an issue where targeting the same enemy would show different health bars for each player during Local Co-Op Play.
  • Fixed an issue where the Spirit Boons menu couldn’t be closed by player 2 if player 1 had it open during Local Co-Op play.
  • Fixed an issue where the remaining player would not be able to move on their mount if the other player exited the game during Local Co-Op play.

Quests

  • Fixed an issue where the NPC Lacthan could duplicate during multiple quests.
  • Fixed an issue where progression of the Malign Devotion quest could become blocked if the player left the cellar as Lakren started to stand up.
  • Fixed an issue where players would have their progression in the Apex of Misery quest blocked if they teleported away and back during the Destroy the Risen Remains objective.
  • Fixed an issue where the player character would get blocked if they sat on a chair to talk to a NPC during the Demon Ledger quest.
  • Fixed an issue where Brol and Mother’s chosen would move oddly during the eavesdropping cutscene if the player was near the broken wall.
  • Players may now re-enter the boss area after the Follower has joined them during the Storming the Gates quest.
  • Fixed an issue where the Illusion Woods Statue could become un-interactable during the Wayward quest.
  • Fixed an issue where the True Potential Rogue Class Quest sometimes couldn’t properly be completed.

UI

  • Fixed an issue where Chat could be expanded even when the Chat is not visible.
  • Fixed an issue where a party member’s HP bar would appear to be 0 if they left the vicinity of their party while not at full health.
  • Fixed an issue where the “GPU not Supported” message would display broken text.
  • Fixed an issue where the particles for Druid’s Spirit Boons would persist after closing the associated menu.
  • Fixed an issue on Xbox Consoles where the cross-network play notification would display in-game even if cross-network play was disabled.
  • Fixed an issue that displayed an empty notification to new players when world bosses appeared.
  • Fixed an issue where the Potion Upgrade icon would be missing when playing with a controller.
  • Fixed an issue where the Town Portal progress bar would be visible while in menus.
  • Fixed an issue on PC where the Tab key would not open the Map if the Materials panel was open.
  • Fixed an issue where the Spur ability for mounts would display as “Not yet learned.”
  • Fixed an issue where the Linked Item menu would persist on screen when switching between Keyboard & Mouse input and Controller input.
  • Fixed an issue where players would receive improper messaging when undoing the deletion of a Hardcore character.
  • Fixed an issue where the Interact wheel prompt would appear over vases near the Fate’s Retreat Waypoint.
  • Fixed an issue where the Socket button would persist if the player swapped tabs.
  • Fixed multiple instances where Pins on the map from either a quest or the player would not function properly.
  • Fixed multiple instances across a variety of menus where text wouldn’t display properly.
  • Fixed multiple issues with health bars not displaying accurately during PvP activities.
  • Various other improvements to the UI experience.
  • Various localization fixes.
  • Fixed an issue where the Purveyor of Curiosities’ menu would erroneously display item quality on some items (this didn’t affect what item quality was available to gamble for).

Miscellaneous

  • Fixed an issue where users couldn’t create a Clan when their language was set to Russian or Spanish.
  • Fixed an issue where the Shop would not properly load if the player dies while in Checkout.
  • Fixed an issue where multiple cutscenes would not play if the player engaged with them when in a party of 3 or more players on Xbox Series S, Xbox One, and PlayStation 4.
  • Fixed an issue where the Randomize Look and Swap Body Type actions in the Shop didn’t function when viewing Cosmetic Armor.
  • Fixed an issue where the PlayStation 5 screen reader wouldn’t function properly.
  • Fixed an issue where emotes from the Shop would not always function when used with a controller.
  • Fixed an issue where the Player character’s eye would display improperly during the Lorath’s cabin cutscene in the Prologue.
  • Various stability, performance, and visual improvements across all platforms.
  • Fixed an issue where players using laptops with certain dedicated Graphics Cards would not be able to play the game.

Gameplay Adjustments

Experience Rewards

  • Significantly increased the experience awarded for completing Nightmare Dungeons.
  • Significantly increased the experience gained from killing monsters in Nightmare Dungeons.
  • Helltide chests now provide substantially more bonus experience when opened.
  • Significantly increased rewarded experience from completing individual Whispers across the board.
  • Fixed an issue where no experience was awarded for completing the hold out style event that can occur after finishing dungeon objectives.

General

  • The Helltide Roaming bosses will now more consistently drop higher quality loot.
  • Players can now teleport to their Nightmare Dungeon directly through the map.
  • Weekly bonus caches from world bosses no longer have a level requirement for opening.

Developer’s Note: We are currently working on increasing the monster and elite density of end-game content and plan to introduce this change early in Season 1.

Balance Changes

Developer’s Note: We’re continuing our efforts to make all Class builds feel fun and powerful with another round of balance updates. In particular, we have seen community feedback stating that Basic Skills aren’t impactful enough in combat. These changes will not change the fundamental relationship between Basic Skills and Core Skills, but we hope that they help smooth out the leveling experience while we explore additional ways to strengthen them. We are also increasing the power of some Skills that players feel are lagging behind their peers. As we look forward to future updates, we’re monitoring other heavily discussed topics, such as Minion survivability and build parity. Please keep sending us your feedback, and we’ll see you in Sanctuary!

Barbarian

Skills

Lunging Strike

  • Base damage increased from 30% to 33%.
  • Fury generated increased from 9 to 10.

Bash

  • Fury generated increased from 10 to 11.
  • Enhanced Bash’s Fortify increased from 10% to 20%.

Frenzy

  • Base damage increased from 20% to 22%.

Flay

  • Bleeding base damage increased from 36% to 40%.
  • Fury generated increased from 9 to 10.
  • Enhanced Flay’s Vulnerable chance increased from 10% to 15%.

Double Swing

  • Base damage increased from 36% to 40%.

Kick

  • Cooldown reduced from 17 to 13 seconds.
  • Base damage dealt to enemies Knocked Back into terrain increased from 54% to 70%.

Charge

  • Enhanced Charge’s base damage dealt to enemies Knocked Back into terrain increased from 15% to 30%.

Leap

  • Mighty Leap Slow increased from 50% to 70%.

Iron Skin

  • Enhanced Iron Skin’s Barrier increased from 10% to 20% of Maximum Life.

Call of the Ancients

  • Prime Call of the Ancients Bonus Attack Speed increased from 10% to 20%.

Iron Maelstrom

  • Cooldown reduced from 60 to 45 seconds.
  • Prime Iron Maelstrom Bonus Critical Strike Chance increased from 10% to 30%.
  • Prime Iron Maelstrom Bonus Critical Strike Damage increased from 20% to 40%.

Bounding Slam

  • Base damage increased from 75% to 112%.

Legendary Aspects

Developer’s Note: The below includes changes to flat damage Legendary Aspects. These effects scale with Item Power. For example, at 820 Item Power Bul-Kathos’ Earthquake increases from 1747-3404 to 2687-3717 damage.

Bul-Kathos

  • Earthquake flat damage increased from .39-.76 to .6-.83.

Earthquake

  • Earthquake flat damage increased from .39-.76 to .6-.83.

Dust Devil’s

  • Dust Devil flat damage increased from .16-.25 to .22-.32.

Windlasher

  • Dust Devil flat damage increased from .16-.25 to .22-.32.

Devilish

  • Dust Devil flat damage increased from .20-.36 to .24-.38.

Iron Warrior

  • Damage Reduction increased from 10-20% to 15-25%.

Items

Overkill

  • Damage increased from 16%-30% to 24-38%.

Hellhammer

  • Flat damage increased from .3-.5 to .6-.8.

Druid

Skills

Earthspike

  • Base damage increased from 16% to 17%.
  • Spirit generated increased from 10 to 11.
  • Fierce Earthspike Fortify increased from 4% to 8%.

Wind Shear

  • Base damage increased from 17% to 18%.
  • Spirit generated increased from 12 to 13.

Claw

  • Base damage increased from 20% to 22%.
  • Spirit generated increased from 10 to 11.
  • Wild Claw Double Attack Chance increased from 10% to 15%.
  • Fierce Claw base damage increased from 10% to 15%.

Maul

  • Base damage increased from 20% to 22%.
  • Spirit generated increased from 14 to 15.
  • Enhanced Maul Fortify increased from 2% to 3%.

Lightning Storm

  • Enhanced Lightning Storm duration increased from 4 to 6 seconds.
  • Primal Lightning Storm’s chance to Immobilize increased from 8% to 12%.

Shred

  • Third Attack base damage increased from 60% to 70%.
  • Enhanced Shred Healing increased from 1% to 2% of Maximum Life.
  • Raging Shred’s base damage increased from 51% to 70%.
  • Primal Shred’s Bonus Critical Strike Damage increased from 20% to 30%.

Wolves

  • Cooldown reduced from 14 to 11 seconds.
  • Ferocious Wolfpack Lucky Hit chance increased from 10% to 40%.

Hurricane

  • Base damage increased from 97.5% to 134%.

Rabies

  • Base Poisoning damage increased from 53% to 76%.

Cataclysm

  • Base damage increased from 52% to 64%.

Lacerate

  • Base damage increased from 400% to 460%.

Petrify

  • Critical Strike Damage Bonus increased from 25% to 30%.

Pummel

  • Base damage increased from 140% to 180%.

Passives

Bestial Rampage

  • Attack Speed Bonus increased from 20% to 25%.
  • Damage Bonus increased from 20% to 30%.

Nature’s Fury

  • Chance to cast a free spell increased from 20% to 30%.

Lupine Ferocity

  • Damage Bonus increased from 60% to 70%.

Legendary Aspects

Runeworker’s Conduit

  • Flat damage increased from 1 to 1.4.

Mangled

  • Chance increased from 20-30% to 30-40%.

Seismic-Shift

  • Cooldown decreased from 2.5-1.5 to 2-1 seconds.

Blurred Beast

  • Damage increased from 60-90% to 70-100%.

Necromancer

Skills

Reap

  • Base damage increased from 12% to 13%.
  • Acolyte Reap’s Cooldown between Corpses reduced from 5 to 4 seconds.

Decompose

  • Base damage increased from 30% to 33%.
  • Base Essence generated per second increased from 7 to 8.
  • Corpses formed frequency increased from 2.5 to 2 seconds.

Hemorrhage

  • Base damage increased from 25% to 27%.
  • Essence generated increased from 8 to 9.

Bone Splinters

  • Base damage increased from 8% to 9%.
  • Essence generated increased from 6 to 7.

Sever

  • Initial base damage increased from 63% to 66%.
  • Enhanced Sever’s return base damage increased from 25% to 40%.

Blood Lance

  • Supernatural Blood Lance Overpower requirement reduced from 8 to 6 casts.

Bone Prison

  • Cooldown reduced from 20 to 18 seconds.
  • Dreadful Bone Prison’s Fortify increased from 5% to 8%.

Iron Maiden

  • Base damage increased from 10% to 20%.
  • Horrid Iron Maiden damage bonus increased from 15% to 20%.

Corpse Tendrils

  • Blight Corpse Tendrils chance to spawn a Blood Orb increased from 30% to 35%.

Bone Spikes

  • Base damage increased from 80% to 120%.

Raise Skeleton and Golem

  • Minions will now always engage targets with a cast Curse.

Passives

Kalan’s Edict

  • Damage taken duration requirement reduced from 3 to 2 seconds.

Rathma’s Vigor

  • Healthy duration requirement reduced from 15 to 12 seconds.

Spiked Armor

  • Thorns increased from .08/.16/.24 to .1/.2/.3.

Legendary Aspects

Bursting Bone

  • Flat damage increased from .022-.03 to .045-.06.

Flesh-Rending

  • Essence gained increased from 10-20 to 20-40.

Fastblood

  • Ultimate Cooldown Reduction increased from .5-1 to 1-1.5 seconds.

Rogue

Skills

Invigorating Strike

  • Base damage increased from 23% to 25%.

Blade Shift

  • Base damage increased from 15% to 16%.

Heartseeker

  • Base damage increased from 22% to 24%.
  • Primary Heartseeker damage increased from 30% to 75%.

Forceful Arrow

  • Base damage increased from 20% to 22%.

Barrage

  • Base damage increased from 20% to 22%.

Caltrops

  • Methodical Caltrop’s Chill increased from 20% to 25%.

Smoke Grenade

  • Cooldown reduced from 15 to 13 seconds.

Rain of Arrows

  • Cooldown reduced from 60 to 55 seconds.
  • Prime Rain of Arrows imbuement potency increased from 20% to 30%.

Volley

  • Base damage increased from 70% to 105%.

Passives

Close Quarters Combat

  • Damage bonus increased from 20% to 30%.

Legendary Aspects

Escape Artist

  • Cooldown decreased from 100 to 45 seconds.

Umbrous

  • Lucky Hit Chance to gain a Dark Shroud increased from 30-50% to 40-60%.

Items

Eyes in the Dark

  • Increased Death Trap Cooldown reduced from 30-15% to 20-15%.

Sorcerer

Skills

Spark

  • Base damage increased from 8% to 10%.
  • Enhanced Spark damage increased from 5.6% to 7%.
  • Flickering Spark chance increased from 3% to 4%.

Frostbolt

  • Base damage increased from 35% to 38%.

Firebolt

  • Burning damage increased from 40% to 44%.

Charged Bolt

  • Base damage increased from 28% to 30%.

Incinerate

  • Base damage increased from 49% to 54%.
  • Enhanced Incinerate damage increased from 15% to 25%.
  • Greater Incinerate Immobilize requirement reduced from 4 to 3 seconds.

Fireball

  • Mana cost decreased from 40 to 35.

Frozen Orb

  • Initial base damage increased from 32% to 36%.
  • Explosion base damage increased from 29% to 34%.
  • Greater Frozen Orb chance to apply Vulnerable increased from 25% to 30%.

Blizzard

  • Base damage increased from 120% to 130%.

Ice Blades

  • Chance to apply Vulnerable increased from 30% to 40%.

Lightning Spear

  • Summoned Lightning Spear’s maximum Damage Bonus increased from 100% to 160%.

Crackling Energy

  • Base damage increased from 15% to 20%.

Freezing Wake

  • Base damage increased from 60% to 110%.

Legendary Aspects

Abundant Energy

  • Chance to chain to an additional enemy increased from 20-30% to 30-40%.

Singed Extremities

  • Slow amount increased from 25-35% to 40-60%.

Incendiary

  • Chance to restore Mana increased from 5-10% to 12-17%.

Snowguard’s

  • Damage Reduction increased from 10-15% to 20-25%.

Concentration

  • Mana Regeneration increased from 10-20% to 20-30%.

Items

Flamescar

  • Flat damage increased from .1-.2 to .2-.3.

Staff of Lam Esen

  • Damage Reduction reduced from 40-30% to 35-25%.

Source: Blizzard 

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Diablo 4 Update 1.011 Brings Huge List of Changes This June 27, Here’s the 1.0.3 Build Patch Notes

Diablo 4 update 1.011 is now live and this is the first “real patch” Blizzard has talked about and brings the game to build version 1.0.03! This is the biggest title update to date, and touches on dungeons, activities, gameplay, and of course, classes There’s a lot of balance changes made to each class detailed in the Diablo 4 June 27 patch notes.

Diablo 4 Update 1.011 Patch Notes | Diablo 4 Update 1.0.3 Patch Notes | Diablo 4 June 27 Patch Notes:

Download Size: 625MB (PS5)

Bug Fixes

Dungeons, Events, and other Activities

  • Fixed an issue where players couldn’t engage with the Dead Man’s Dredge dungeon boss.
  • Fixed an issue where certain Whispers couldn’t be completed.
  • Fixed an issue where the Those Who Call the Storm event wouldn’t register as completed.
  • Fixed an issue where the Those Who Call the Storm event would place a permanent de-buff on the player that would gradually drain health.
  • Fixed an issue where enemies could spawn behind the Sealed door in the Cultist Refuge dungeon, blocking dungeon progression.
  • Fixed an issue where characters could be damaged and killed during the Stronghold completion cutscene. (Not the valiant triumph we planned)
  • Fixed an issue where the level 100 Pinnacle Boss would appear again with no health bar if killed during a specific phase.
  • Fixed an issue where progression could be blocked in the Cathedral of Light Capstone dungeon in Kyovashad.
  • Fixed an issue that resulted in a crash or freeze if players entered the Untamed Thicket dungeon during the Fangs of Corruption quest.

Gameplay Fixes

  • Fixed an issue where the Insatiable Fury and Mad Wolf’s Glee items prevented Druids from transforming into the Werebear or Werewolf Forms.
  • Fixed an issue where Spider Host enemies would remain upright after exploding and dying.
  • Fixed an issue where equipment with socketed Gems couldn’t be mass-salvaged.
  • Fixed an issue where players were unable to teleport to Cerrigar while in the Cerrigar and Cerrigar Outskirts subregions.
  • Fixed an issue where Corpse Tendrils would cause the corpse visual to disappear.
  • Fixed an issue where the camera would not zoom out when joining a World Boss encounter.
  • Fixed an issue where Barbarian players would get stuck between Bone Walls after using Charge.
  • Fixed an issue where Rogue players would remain invisible to other players after using the Concealment Skill in Fields of Hatred.
  • Fixed an issue where Airidah’s tornados would cause the player to be stuck in a knockback state if hit by multiple tornados at once.
  • Fixed an issue where pressing any button on controller while Dazed would halt all player input.
  • Fixed an issue where Caches with World Tier conditions could be brought into higher World Yiers and provide rewards for that world tier.
  • Fixed an issue where the Skeleton Warrior upgrade for increasing Thorns damage was not properly applying.
  • Fixed an issue where the Burning Instinct power on the Sorcerer Paragon board did not account for Base Critical Damage in its damage calculation.
  • Fixed an issue where the player could move in-game during the Leave Game countdown.

Local Co-Op

  • Fixed an issue where the second player that closes the Region Progress menu would be locked in the World Map during Local Co-Op play.
  • Fixed an issue where some quests would not properly progress for all players in Local Co-Op play.
  • Fixed an issue where the preview slot for item upgrades would only display for Player 1 during Local Co-Op play.
  • Fixed an issue where buttons in the store would become un-interactable for player 2 during Local Co-Op play.
  • Fixed an issue where targeting the same enemy would show different health bars for each player during Local Co-Op Play.
  • Fixed an issue where the Spirit Boons menu couldn’t be closed by player 2 if player 1 had it open during Local Co-Op play.
  • Fixed an issue where the remaining player would not be able to move on their mount if the other player exited the game during Local Co-Op play.

Quests

  • Fixed an issue where the NPC Lacthan could duplicate during multiple quests.
  • Fixed an issue where progression of the Malign Devotion quest could become blocked if the player left the cellar as Lakren started to stand up.
  • Fixed an issue where players would have their progression in the Apex of Misery quest blocked if they teleported away and back during the Destroy the Risen Remains objective.
  • Fixed an issue where the player character would get blocked if they sat on a chair to talk to a NPC during the Demon Ledger quest.
  • Fixed an issue where Brol and Mother’s chosen would move oddly during the eavesdropping cutscene if the player was near the broken wall.
  • Players may now re-enter the boss area after the Follower has joined them during the Storming the Gates quest.
  • Fixed an issue where the Illusion Woods Statue could become un-interactable during the Wayward quest.
  • Fixed an issue where the True Potential Rogue Class Quest sometimes couldn’t properly be completed.

UI

  • Fixed an issue where Chat could be expanded even when the Chat is not visible.
  • Fixed an issue where a party member’s HP bar would appear to be 0 if they left the vicinity of their party while not at full health.
  • Fixed an issue where the “GPU not Supported” message would display broken text.
  • Fixed an issue where the particles for Druid’s Spirit Boons would persist after closing the associated menu.
  • Fixed an issue on Xbox Consoles where the cross-network play notification would display in-game even if cross-network play was disabled.
  • Fixed an issue that displayed an empty notification to new players when world bosses appeared.
  • Fixed an issue where the Potion Upgrade icon would be missing when playing with a controller.
  • Fixed an issue where the Town Portal progress bar would be visible while in menus.
  • Fixed an issue on PC where the Tab key would not open the Map if the Materials panel was open.
  • Fixed an issue where the Spur ability for mounts would display as “Not yet learned.”
  • Fixed an issue where the Linked Item menu would persist on screen when switching between Keyboard & Mouse input and Controller input.
  • Fixed an issue where players would receive improper messaging when undoing the deletion of a Hardcore character.
  • Fixed an issue where the Interact wheel prompt would appear over vases near the Fate’s Retreat Waypoint.
  • Fixed an issue where the Socket button would persist if the player swapped tabs.
  • Fixed multiple instances where Pins on the map from either a quest or the player would not function properly.
  • Fixed multiple instances across a variety of menus where text wouldn’t display properly.
  • Fixed multiple issues with health bars not displaying accurately during PvP activities.
  • Various other improvements to the UI experience.
  • Various localization fixes.
  • Fixed an issue where the Purveyor of Curiosities’ menu would erroneously display item quality on some items (this didn’t affect what item quality was available to gamble for).

Miscellaneous

  • Fixed an issue where users couldn’t create a Clan when their language was set to Russian or Spanish.
  • Fixed an issue where the Shop would not properly load if the player dies while in Checkout.
  • Fixed an issue where multiple cutscenes would not play if the player engaged with them when in a party of 3 or more players on Xbox Series S, Xbox One, and PlayStation 4.
  • Fixed an issue where the Randomize Look and Swap Body Type actions in the Shop didn’t function when viewing Cosmetic Armor.
  • Fixed an issue where the PlayStation 5 screen reader wouldn’t function properly.
  • Fixed an issue where emotes from the Shop would not always function when used with a controller.
  • Fixed an issue where the Player character’s eye would display improperly during the Lorath’s cabin cutscene in the Prologue.
  • Various stability, performance, and visual improvements across all platforms.
  • Fixed an issue where players using laptops with certain dedicated Graphics Cards would not be able to play the game.

Gameplay Adjustments

Experience Rewards

  • Significantly increased the experience awarded for completing Nightmare Dungeons.
  • Significantly increased the experience gained from killing monsters in Nightmare Dungeons.
  • Helltide chests now provide substantially more bonus experience when opened.
  • Significantly increased rewarded experience from completing individual Whispers across the board.
  • Fixed an issue where no experience was awarded for completing the hold out style event that can occur after finishing dungeon objectives.

General

  • The Helltide Roaming bosses will now more consistently drop higher quality loot.
  • Players can now teleport to their Nightmare Dungeon directly through the map.
  • Weekly bonus caches from world bosses no longer have a level requirement for opening.

Developer’s Note: We are currently working on increasing the monster and elite density of end-game content and plan to introduce this change early in Season 1.

Balance Changes

Developer’s Note: We’re continuing our efforts to make all Class builds feel fun and powerful with another round of balance updates. In particular, we have seen community feedback stating that Basic Skills aren’t impactful enough in combat. These changes will not change the fundamental relationship between Basic Skills and Core Skills, but we hope that they help smooth out the leveling experience while we explore additional ways to strengthen them. We are also increasing the power of some Skills that players feel are lagging behind their peers. As we look forward to future updates, we’re monitoring other heavily discussed topics, such as Minion survivability and build parity. Please keep sending us your feedback, and we’ll see you in Sanctuary!

Barbarian

Skills

Lunging Strike

  • Base damage increased from 30% to 33%.
  • Fury generated increased from 9 to 10.

Bash

  • Fury generated increased from 10 to 11.
  • Enhanced Bash’s Fortify increased from 10% to 20%.

Frenzy

  • Base damage increased from 20% to 22%.

Flay

  • Bleeding base damage increased from 36% to 40%.
  • Fury generated increased from 9 to 10.
  • Enhanced Flay’s Vulnerable chance increased from 10% to 15%.

Double Swing

  • Base damage increased from 36% to 40%.

Kick

  • Cooldown reduced from 17 to 13 seconds.
  • Base damage dealt to enemies Knocked Back into terrain increased from 54% to 70%.

Charge

  • Enhanced Charge’s base damage dealt to enemies Knocked Back into terrain increased from 15% to 30%.

Leap

  • Mighty Leap Slow increased from 50% to 70%.

Iron Skin

  • Enhanced Iron Skin’s Barrier increased from 10% to 20% of Maximum Life.

Call of the Ancients

  • Prime Call of the Ancients Bonus Attack Speed increased from 10% to 20%.

Iron Maelstrom

  • Cooldown reduced from 60 to 45 seconds.
  • Prime Iron Maelstrom Bonus Critical Strike Chance increased from 10% to 30%.
  • Prime Iron Maelstrom Bonus Critical Strike Damage increased from 20% to 40%.

Bounding Slam

  • Base damage increased from 75% to 112%.

Legendary Aspects

Developer’s Note: The below includes changes to flat damage Legendary Aspects. These effects scale with Item Power. For example, at 820 Item Power Bul-Kathos’ Earthquake increases from 1747-3404 to 2687-3717 damage.

Bul-Kathos

  • Earthquake flat damage increased from .39-.76 to .6-.83.

Earthquake

  • Earthquake flat damage increased from .39-.76 to .6-.83.

Dust Devil’s

  • Dust Devil flat damage increased from .16-.25 to .22-.32.

Windlasher

  • Dust Devil flat damage increased from .16-.25 to .22-.32.

Devilish

  • Dust Devil flat damage increased from .20-.36 to .24-.38.

Iron Warrior

  • Damage Reduction increased from 10-20% to 15-25%.

Items

Overkill

  • Damage increased from 16%-30% to 24-38%.

Hellhammer

  • Flat damage increased from .3-.5 to .6-.8.

Druid

Skills

Earthspike

  • Base damage increased from 16% to 17%.
  • Spirit generated increased from 10 to 11.
  • Fierce Earthspike Fortify increased from 4% to 8%.

Wind Shear

  • Base damage increased from 17% to 18%.
  • Spirit generated increased from 12 to 13.

Claw

  • Base damage increased from 20% to 22%.
  • Spirit generated increased from 10 to 11.
  • Wild Claw Double Attack Chance increased from 10% to 15%.
  • Fierce Claw base damage increased from 10% to 15%.

Maul

  • Base damage increased from 20% to 22%.
  • Spirit generated increased from 14 to 15.
  • Enhanced Maul Fortify increased from 2% to 3%.

Lightning Storm

  • Enhanced Lightning Storm duration increased from 4 to 6 seconds.
  • Primal Lightning Storm’s chance to Immobilize increased from 8% to 12%.

Shred

  • Third Attack base damage increased from 60% to 70%.
  • Enhanced Shred Healing increased from 1% to 2% of Maximum Life.
  • Raging Shred’s base damage increased from 51% to 70%.
  • Primal Shred’s Bonus Critical Strike Damage increased from 20% to 30%.

Wolves

  • Cooldown reduced from 14 to 11 seconds.
  • Ferocious Wolfpack Lucky Hit chance increased from 10% to 40%.

Hurricane

  • Base damage increased from 97.5% to 134%.

Rabies

  • Base Poisoning damage increased from 53% to 76%.

Cataclysm

  • Base damage increased from 52% to 64%.

Lacerate

  • Base damage increased from 400% to 460%.

Petrify

  • Critical Strike Damage Bonus increased from 25% to 30%.

Pummel

  • Base damage increased from 140% to 180%.

Passives

Bestial Rampage

  • Attack Speed Bonus increased from 20% to 25%.
  • Damage Bonus increased from 20% to 30%.

Nature’s Fury

  • Chance to cast a free spell increased from 20% to 30%.

Lupine Ferocity

  • Damage Bonus increased from 60% to 70%.

Legendary Aspects

Runeworker’s Conduit

  • Flat damage increased from 1 to 1.4.

Mangled

  • Chance increased from 20-30% to 30-40%.

Seismic-Shift

  • Cooldown decreased from 2.5-1.5 to 2-1 seconds.

Blurred Beast

  • Damage increased from 60-90% to 70-100%.

Necromancer

Skills

Reap

  • Base damage increased from 12% to 13%.
  • Acolyte Reap’s Cooldown between Corpses reduced from 5 to 4 seconds.

Decompose

  • Base damage increased from 30% to 33%.
  • Base Essence generated per second increased from 7 to 8.
  • Corpses formed frequency increased from 2.5 to 2 seconds.

Hemorrhage

  • Base damage increased from 25% to 27%.
  • Essence generated increased from 8 to 9.

Bone Splinters

  • Base damage increased from 8% to 9%.
  • Essence generated increased from 6 to 7.

Sever

  • Initial base damage increased from 63% to 66%.
  • Enhanced Sever’s return base damage increased from 25% to 40%.

Blood Lance

  • Supernatural Blood Lance Overpower requirement reduced from 8 to 6 casts.

Bone Prison

  • Cooldown reduced from 20 to 18 seconds.
  • Dreadful Bone Prison’s Fortify increased from 5% to 8%.

Iron Maiden

  • Base damage increased from 10% to 20%.
  • Horrid Iron Maiden damage bonus increased from 15% to 20%.

Corpse Tendrils

  • Blight Corpse Tendrils chance to spawn a Blood Orb increased from 30% to 35%.

Bone Spikes

  • Base damage increased from 80% to 120%.

Raise Skeleton and Golem

  • Minions will now always engage targets with a cast Curse.

Passives

Kalan’s Edict

  • Damage taken duration requirement reduced from 3 to 2 seconds.

Rathma’s Vigor

  • Healthy duration requirement reduced from 15 to 12 seconds.

Spiked Armor

  • Thorns increased from .08/.16/.24 to .1/.2/.3.

Legendary Aspects

Bursting Bone

  • Flat damage increased from .022-.03 to .045-.06.

Flesh-Rending

  • Essence gained increased from 10-20 to 20-40.

Fastblood

  • Ultimate Cooldown Reduction increased from .5-1 to 1-1.5 seconds.

Rogue

Skills

Invigorating Strike

  • Base damage increased from 23% to 25%.

Blade Shift

  • Base damage increased from 15% to 16%.

Heartseeker

  • Base damage increased from 22% to 24%.
  • Primary Heartseeker damage increased from 30% to 75%.

Forceful Arrow

  • Base damage increased from 20% to 22%.

Barrage

  • Base damage increased from 20% to 22%.

Caltrops

  • Methodical Caltrop’s Chill increased from 20% to 25%.

Smoke Grenade

  • Cooldown reduced from 15 to 13 seconds.

Rain of Arrows

  • Cooldown reduced from 60 to 55 seconds.
  • Prime Rain of Arrows imbuement potency increased from 20% to 30%.

Volley

  • Base damage increased from 70% to 105%.

Passives

Close Quarters Combat

  • Damage bonus increased from 20% to 30%.

Legendary Aspects

Escape Artist

  • Cooldown decreased from 100 to 45 seconds.

Umbrous

  • Lucky Hit Chance to gain a Dark Shroud increased from 30-50% to 40-60%.

Items

Eyes in the Dark

  • Increased Death Trap Cooldown reduced from 30-15% to 20-15%.

Sorcerer

Skills

Spark

  • Base damage increased from 8% to 10%.
  • Enhanced Spark damage increased from 5.6% to 7%.
  • Flickering Spark chance increased from 3% to 4%.

Frostbolt

  • Base damage increased from 35% to 38%.

Firebolt

  • Burning damage increased from 40% to 44%.

Charged Bolt

  • Base damage increased from 28% to 30%.

Incinerate

  • Base damage increased from 49% to 54%.
  • Enhanced Incinerate damage increased from 15% to 25%.
  • Greater Incinerate Immobilize requirement reduced from 4 to 3 seconds.

Fireball

  • Mana cost decreased from 40 to 35.

Frozen Orb

  • Initial base damage increased from 32% to 36%.
  • Explosion base damage increased from 29% to 34%.
  • Greater Frozen Orb chance to apply Vulnerable increased from 25% to 30%.

Blizzard

  • Base damage increased from 120% to 130%.

Ice Blades

  • Chance to apply Vulnerable increased from 30% to 40%.

Lightning Spear

  • Summoned Lightning Spear’s maximum Damage Bonus increased from 100% to 160%.

Crackling Energy

  • Base damage increased from 15% to 20%.

Freezing Wake

  • Base damage increased from 60% to 110%.

Legendary Aspects

Abundant Energy

  • Chance to chain to an additional enemy increased from 20-30% to 30-40%.

Singed Extremities

  • Slow amount increased from 25-35% to 40-60%.

Incendiary

  • Chance to restore Mana increased from 5-10% to 12-17%.

Snowguard’s

  • Damage Reduction increased from 10-15% to 20-25%.

Concentration

  • Mana Regeneration increased from 10-20% to 20-30%.

Items

Flamescar

  • Flat damage increased from .1-.2 to .2-.3.

Staff of Lam Esen

  • Damage Reduction reduced from 40-30% to 35-25%.

Source: Blizzard 

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Destiny 2 Update 1.087 Patch Notes for June 27 Brings Version 7.1.0.3 Changes

Destiny 2 update 1.087 is now out on all platforms, and this is for version 7.1.0.3! This brings a host of changes from activities, weapons armor and more. Read on for the complete new D2 June 27 patch notes.

Destiny 2 Update 1.087 Patch Notes | D2 June 27 Patch Notes:

Activities

CRUCIBLE

  • Fixed an issue where the Powerlifter Triumph could be completed before gilding the Glorious Seal.
  • Competitive: Improved matchmaking times at higher skill tiers.
  • Trials of Osiris: Fixed an issue where some players were unable to access the game mode while on step 3 of the introductory quest.
  • Trials of Osiris: Increased the drop rate of Adept weapons on a Flawless card after 7 wins.

RAIDS AND DUNGEONS

  • Ghosts of the Deep: Fixed an issue where players could respawn outside the final encounter’s arena.

COMMENDATIONS

  • Fixed an issue where players could not access the Commendations screen after using the Wish Wall in The Last Wish Raid.
  • Fixed an issue where players could not access the Commendations screen after finishing a Deep Dive activity.

FISHING

  • Fixed an issue where the new Exotic fish Whispering Mothcarp could not be obtained.

Gameplay and Investment

ARMOR

  • Updated the Cenotaph Mask description to correctly state its perk behavior. The description has been updated to the following:
  • Steadily reloads a portion of your equipped Trace Rifle’s magazine from reserves. Damaging a vehicle, boss, or Champion with a Trace Rifle marks them as the target. When an ally defeats the marked target, Special ammo is generated for you and Heavy ammo for your allies.
  • Fixed an issue where the rebound wave from Khepri’s Horn was not dealing damage to enemies already damaged by the first wave.
  • Fixed an issue where the Couturier Longcoat ornament would show a hole underneath the right arm.
  • If the issue persists, Warlocks are advised to contact their local Tower tailor.

WEAPONS

  • Fixed an issue where both Sweet Business and Telesto explosions could damage enemies through walls or other geometry.
  • Sweet Business has been warned not to follow Telesto’s path.
  • Fixed an issue where Hollow Denial’s sound effects could trigger sensitivity episodes for players with Semicircular Canal Dehiscence (SSCD).
  • Fixed an issue where unlocking the pattern for the Bump in the Night required a Season 17 entitlement to unlock.

VENDORS

  • Fixed an issue where the Eververse tab would experience slowdowns in PC.
  • Fixed an issue where Red War Exotic focusing could award incorrect Exotics.

General

LOCALIZATION

Chinese

  • Fixed an issue where audio would not play during a Forsaken cinematic.
  • Fixed an issue where a few subtitles did not correspond to the audio.

That’s about it for this patch. Once a new one is out, we’ll be sure to let our readers know.

Source: Bungie

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Alex Co

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Home > News

Destiny 2 Update 2.92 for June 27 Drops for Patch 7.1.0.3

Bungie has released Destiny 2 update 2.9 this June 27, and this is for what the studio calls patch 7.1.0.3. This brings in another host of bug fixes and more to the looter shooter. Read up on what’s new in the D2 update 7.1.0.3 patch notes.

Destiny 2 Update 2.92 Patch Notes | D2 Update 7.1.0.3 Patch Notes:

Activities

CRUCIBLE

  • Fixed an issue where the Powerlifter Triumph could be completed before gilding the Glorious Seal.
  • Competitive: Improved matchmaking times at higher skill tiers.
  • Trials of Osiris: Fixed an issue where some players were unable to access the game mode while on step 3 of the introductory quest.
  • Trials of Osiris: Increased the drop rate of Adept weapons on a Flawless card after 7 wins.

RAIDS AND DUNGEONS

  • Ghosts of the Deep: Fixed an issue where players could respawn outside the final encounter’s arena.

COMMENDATIONS

  • Fixed an issue where players could not access the Commendations screen after using the Wish Wall in The Last Wish Raid.
  • Fixed an issue where players could not access the Commendations screen after finishing a Deep Dive activity.

FISHING

  • Fixed an issue where the new Exotic fish Whispering Mothcarp could not be obtained.

Gameplay and Investment

ARMOR

  • Updated the Cenotaph Mask description to correctly state its perk behavior. The description has been updated to the following:
  • Steadily reloads a portion of your equipped Trace Rifle’s magazine from reserves. Damaging a vehicle, boss, or Champion with a Trace Rifle marks them as the target. When an ally defeats the marked target, Special ammo is generated for you and Heavy ammo for your allies.
  • Fixed an issue where the rebound wave from Khepri’s Horn was not dealing damage to enemies already damaged by the first wave.
  • Fixed an issue where the Couturier Longcoat ornament would show a hole underneath the right arm.
  • If the issue persists, Warlocks are advised to contact their local Tower tailor.

WEAPONS

  • Fixed an issue where both Sweet Business and Telesto explosions could damage enemies through walls or other geometry.
  • Sweet Business has been warned not to follow Telesto’s path.
  • Fixed an issue where Hollow Denial’s sound effects could trigger sensitivity episodes for players with Semicircular Canal Dehiscence (SSCD).
  • Fixed an issue where unlocking the pattern for the Bump in the Night required a Season 17 entitlement to unlock.

VENDORS

  • Fixed an issue where the Eververse tab would experience slowdowns in PC.
  • Fixed an issue where Red War Exotic focusing could award incorrect Exotics.

General

LOCALIZATION

Chinese

  • Fixed an issue where audio would not play during a Forsaken cinematic.
  • Fixed an issue where a few subtitles did not correspond to the audio.

That’s about it for this patch. Once a new one is out, we’ll be sure to let our readers know.

Source: Bungie

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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New Destiny 2 Weekly Reset June 27, 2023 and Eververse Inventory

Xur’s taken off until Friday, but the new weekly activities and Eververse offerings should keep Destiny players occupied until then. The new Destiny 2 weekly reset June 27, 2023 refresh of activities is live now and listed in full below along with the new Eververse inventory.

New Destiny 2 Weekly Reset June 27, 2023 and Eververse Inventory:

Nightfall – The Ordeal: PsiOps Battleground: Moon

Modifiers:

  • Nightfall: Hero
    • Shielded Foes: You will face combatants with [Arc] Arc, [Solar] Solar, and [Void] Void shields.
    • Shielded Foes: [Arc] Arc, [Solar] Solar, and [Void] Void Shields
    • Hero Modifiers: Extra Shields Maximum Effective Level 1765
    • Champion Foes: You will face [Shield-Piercing] Barrier and [Stagger] Unstoppable Champions. Visit the Character or Mod Customization screen to view your active anti-Champion perks.
    • Champion Foes: You will face [Shield-Piercing] Barrier and [Stagger] Unstoppable Champions.
    • Arc Threat: 25% increase to incoming Arc damage.
    • Empath: Enhanced radar. Take increased damage from melee.
    • Overcharged Weapons: Weapon overcharges from the Seasonal Artifact are active in this activity. Kinetic weapons do increased damage when your subclass element matches an active surge.
    • Arc Surge: 25% bonus to outgoing Arc damage.
    • Void Surge: 25% bonus to outgoing Void damage.
    • Overcharged Machine Gun: 25% bonus to Machine Gun damage.
    • Galvanized: Combatants have more health and are more difficult to stun.
  • Nightfall: Legend
    • All previous modifiers
    • Legend Modifiers: Locked Loadout Extra Shields Maximum Effective Level 1815
    • Equipment Locked: You will not be able to change your equipment after this activity starts.
  • Nightfall: Master
    • All previous modifiers
    • Master Modifiers: Extra Champions Locked Loadout Extra Shields Maximum Effective Level 1820
    • Chaff: Radar is disabled.
  • Nightfall: Grandmaster
    • All previous modifiers
    • Grandmaster Modifiers: Extinguish Limited Revives Contest Join In Progress Disabled Extra Champions Locked Loadout Extra Shields Maximum Effective Level 1815
    • Extinguish: If your fireteam falls in a Restricted Zone, everyone is returned to orbit.
    • Limited Revives: Limited fireteam revives. Gain additional revives by defeating Champions.
    • Fire Pit: When defeated, Acolytes spawn fire pools that cause damage over time.

Rewards:

  • Pinnacle reward: Earn 200,000 cumulative points by completing Nightfalls.

Weekly Crucible Rotators

Relentless: Zone Control

Achieve victory by controlling zones, earning points for your team over time.

Party: Team Scorched

Everyone on both teams has a Scorch Cannon. Be brave.


Vanguard Surge: Arc Surge

The other modifiers rotate daily, check out the Daily Reset Thread for them!


Raids and Dungeons

Weekly Raid and Dungeon

  • Raid: King’s Fall
  • Dungeon: Grasp of Avarice

Raid Challenges

Deep Stone Crypt

  • Red Rover: A challenge awaits…

Garden of Salvation

  • To the Top: A challenge awaits…

Vow of the Disciple

  • Defenses Down: A challenge awaits…

Vault of Glass

  • The Only Oracle For You: A challenge awaits…

King’s Fall

  • The Grass Is Always Greener: A challenge awaits…
  • Devious Thievery: A challenge awaits…
  • Gaze Amaze: A challenge awaits…
  • Under Construction: A challenge awaits…
  • Hands Off: A challenge awaits…

Root of Nightmares

  • Crossfire Challenge: A challenge awaits…

Last Wish

  • Summoning Ritual: A challenge awaits…

Dares of Eternity: Legend

Contestants: Disciples of the Neigh

  • Round 1: Taken
  • Round 2: Cabal
  • Final Round: Zydron

Loot


Neomuna

Campaign Mission: Breakneck

Stop the Vex incursion of the Neomuni CloudArk.

Partition: Ordnance

Help a Neomuni citizen break through VexNet defenses to upload a virus.

Vex Incursion Zone: Ahimsa Park

The Vex are testing CloudArk defenses in this region. Reality fractures as the VexNet bleeds through into Neomuna.


Legacy Activities

  • Savathûn’s Throne World
    • Campaign Mission: The Last Chance: Infiltrate Savathûn’s fortress to recover an artifact linked to her acquisition of the Light.
  • Europa
    • Eclipsed Zone: Asterion Abyss
    • Empire Hunt: The Warrior: Hero: Defeat Eramis’s military commander, Phylaks, the Warrior.
    • Exo Challenge: Simulation: Agility: Simulated Skill-Set Training: Test your dexterity as you move against the Vex.
  • Moon:
    • Campaign Mission: A Mysterious Disturbance
    • Wandering Nightmare: Fallen Council (Archer’s Line)
    • Trove Guardian is in Anchor of Light
  • Dreaming City: Growing Curse
    • Petra is at Divalian Mists.
    • Weekly Mission: The Oracle Engine – The Taken threaten to take control of an irreplaceable Awoken communications device.
    • Ascendant Challenge: Cimmerian Garrison, Chamber of Starlight
    • Blind Well: Hive, Plague: Cragur

Guns, etc.

Banshee’s Weapons

Name Type Column 1 Column 2 Column 3 Column 4
Memory Interdict Heavy Grenade Launcher Linear Compensator // Smart Drift Control Alloy Casing // Mini Frags Clown Cartridge Elemental Capacitor
Typhon GL5 Heavy Grenade Launcher Countermass // Linear Compensator Proximity Grenades // High-Velocity Rounds Demolitionist One for All
Gallu RR3 Energy Sniper Rifle Extended Barrel // Fluted Barrel Extended Mag // Steady Rounds No Distractions Focused Fury
Lunulata-4b Kinetic Combat Bow Tactile String // Flexible String Helical Fletching // Natural Fletching No Distractions Golden Tricorn
Battle Scar Kinetic Pulse Rifle Arrowhead Brake // Fluted Barrel Extended Mag // Alloy Magazine Perpetual Motion Headseeker
Combined Action Energy Hand Cannon Arrowhead Brake // Extended Barrel Steady Rounds // Alloy Magazine Hip-Fire Grip Voltshot

Ada-1’s Wares

Name Description Cost
Bergusian Night Apply this shader to change the color of your gear. 10000 Glimmer
Kairos Bronze Apply this shader to change the color of your gear. 10000 Glimmer
New Monarchy Diamonds Apply this shader to change the color of your gear. 10000 Glimmer
Upgrade Module A collection of universal components that can be used to infuse power between gear items. Can be purchased from the Gunsmith or acquired from special reward sources. 1 Enhancement Core & 10 Legendary Shards & 5000 Glimmer

Eververse Bright Dust Offerings

Name Description Type Cost
Concentrated Mattergem An Upgrade Module ionizer created from refined Mattergems. Consumable 200 Bright Dust
Glimmershard A shard with the ability to generate Glimmer during combat. Consumable 250 Bright Dust
Mandolin-sistence Emote 700 Bright Dust
Red String of Fate Equip this weapon ornament to change the appearance of Malfeasance. Once you get an ornament, it’s unlocked for all characters on your account. Weapon Ornament 1250 Bright Dust
Cannon Fodder Modifications for your ship’s transmat systems, so you’ll always arrive in style. Transmat Effect 450 Bright Dust
Hazard Pay Equip this shader to change the color of your gear. Shader 300 Bright Dust
Heat-Shielded Apply this shader to change the color of your gear. Shader 300 Bright Dust
Quick Cardio Emote 700 Bright Dust
Come at Me Emote 400 Bright Dust
Exotech Shell Ghost Shell 2850 Bright Dust
All-Terrain Explorer Vehicle 2500 Bright Dust
Powerful Statement Equip this weapon ornament to change the appearance of Loaded Question. Once you get an ornament, it’s unlocked for all characters on your account. Weapon Ornament 700 Bright Dust
Whaler’s Whim Equip this weapon ornament to change the appearance of Wish-Ender. Once you get an ornament, it’s unlocked for all characters on your account. Weapon Ornament 1250 Bright Dust
Lunar Rabbit Projection Equip this item to change your Ghost’s projection. Ghost Projection 1500 Bright Dust
Temperature Wash Equip this shader to change the color of your gear. Shader 300 Bright Dust
Atmospheric Glow Equip this shader to change the color of your gear. Shader 300 Bright Dust
Golden Age Wine Equip this shader to change the color of your gear. Shader 300 Bright Dust
Lucid Apply this shader to change the color of your gear. Shader 300 Bright Dust
Vex Invasion Effects Modifications for your ship’s transmat systems, so you’ll always arrive in style. Transmat Effect 450 Bright Dust
Heartbreaking Entrance Modifications for your ship’s transmat systems, so you’ll always arrive in style. Transmat Effect 450 Bright Dust
Signal Intercept Modifications for your ship’s transmat systems, so you’ll always arrive in style. Transmat Effect 450 Bright Dust

Weekly Bounties

Petra Venj, The Dreaming City

Name Description Cost Requirement Reward
Ascendant Challenge “The Awoken have long practiced the art of walking between worlds.” —Techeun Kalli 1500 Glimmer 1 Ascendant challenge completed XP++ & Dark Fragment & Legendary Gear
Gateway Between Worlds “The Blind Well can split wide the veins that run between realities.” —Techeun Sedia 40 Dark Fragment 10 Activity completions XP++ & Offering to the Oracle

Eris Morn, Moon

Name Description Cost Requirement Reward
Slow-Wave Disruption Complete waves of Altars of Sorrow in Sorrow’s Harbor. 1000 Glimmer 7 Waves completed Hymn of Desecration
Lunar Spelunker Loot chests in 3 of the Moon’s Lost Sectors. 1000 Glimmer 1 K1 Communion Lost Sector looted & 1 K1 Logistics Lost Sector looted & 1 K1 Crew Quarters Lost Sector looted 1 Firewall Data Fragment

Lectern of Enchantment, Moon

Name Description Cost Requirement Reward
Nightmare Hunter Defeat Nightmares in Nightmare Hunts. 5 Phantasmal Fragment 100 Nightmares XP++ & 1 Phantasmal Core
Nightmare Sojourner Defeat Nightmares in Lost Sectors across the solar system. Nightmares defeated on the Moon only grant reduced progress. 5 Phantasmal Fragment 100 Nightmares XP++ & 1 Phantasmal Core

Variks, Europa

Name Description Cost Requirement Reward
Courageous Expedition On Europa, complete Lost Sectors, public events, and patrols. 1000 Glimmer 15 Progress XP++
The Heat of Battle During the Empire Hunt “The Warrior,” defeat Phylaks and earn points by defeating combatants with precision final blows. Higher difficulties grant more efficient progress. 1000 Glimmer 50 [Headshot] Precision & 1 Phylaks, the Warrior defeated XP++

Shaw Han, Cosmodrome

Name Description Cost Requirement Reward
Public Disturbance Complete public events on the Cosmodrome. Heroic public events grant the most efficient progress. 1000 Glimmer 3 Public events XP++ & Glimmer
Full Spectrum Defeat combatants on the Cosmodrome with Arc, Void, and Solar damage. 1000 Glimmer 25 [Arc] Arc & 25 [Void] Void & 25 [Solar] Solar XP++ & Glimmer

Starhorse, Eternity

Name Description Cost Requirement Reward
Pins Pulled Complete the following objectives in a single run of Dares of Eternity. Objectives will reset if not completed when the activity ends. Defeat combatants with grenade abilities or Grenade Launchers, rapidly defeat combatants, and complete the activity with an impressive score. 5 Strange Coin 110 Grenade final blows & 125 Rapidly defeated & 1 180000 Points 2 Paraversal Haul & 1 Enhancement Core & XP++ & 50 Strange Favor
Balmung’s Return Complete the following objectives in a single run of Dares of Eternity. Objectives will reset if not completed when the activity ends. Defeat combatants with Arc Swords, rapidly defeat combatants, and complete the activity with an impressive score. 5 Strange Coin 100 [Arc] [Sword] final blows & 125 Rapidly defeated & 1 180000 Points 2 Paraversal Haul & 1 Enhancement Core & XP++ & 50 Strange Favor
Close and Impersonal Complete the following objectives in a single run of Dares of Eternity on Legend difficulty. Objectives will reset if not completed when the activity ends. Defeat combatants with Submachine Guns, Sidearms, Fusion Rifles, or Shotguns; defeat combatants within streaks; and complete the activity with an incredible score. 7 Strange Coin 130 Weapon & 150 Defeated in streaks & 1 300000 Points 3 Paraversal Haul & 1 Enhancement Prism & XP++ & 150 Strange Favor

Nimbus, Neomuna

Name Description Cost Requirement Reward
Vex Incursion Countermeasures In the Vex Incursion Zone, defeat combatants using Strand to obtain Shellcode Fragments. Open a Terminal Overload Key Chest to obtain a Polymorphic Engine. 1000 Glimmer 8 Shellcode Fragments & 1 Polymorphic Engine XP++ & Polymorphic Shellcode

Seasonal Challenges

Name Description Objectives Rewards
Into the Depths VI Complete the Week 6 “Into the Depths” mission. 6 Challenger XP+
Front Line Salvager VI Open chests in Deep Dive activities. Redeeming Deep Dive Keys grants bonus progress. Additionally, defeat targets with Void damage anywhere in the system. Guardians grant increased progress. 3 Deep Dive Chests & 50 [Void] Void Challenger XP+
Under Pressure Successfully complete a Pressure Trial encounter at any depth in a Deep Dive activity. Additionally, defeat bosses and minibosses in Deep Dive activities. 1 Pressure Trial & 7 Bosses and Minibosses Challenger XP+
Go Big (Fish) or Go Home Catch large or bigger fish at any Fish Pond. Fish must be at least 18kg to be considered large. 15 Large fish Challenger XP+
Round and Round We Go Generate Orbs of Power in Vanguard, Gambit, or Crucible playlists. 200 Orbs of Power Challenger XP+ & Bright Dust
The Deep End Defeat opponents in the Crucible with Auto Rifles, Hand Cannons, Scout Rifles, Glaives, or Linear Fusion Rifles. Additional progress is granted for landing final blows with Glaives, Linear Fusion Rifles, and Hand Cannons that use Special ammo. 100 Guardians Challenger XP++ & Bright Dust
Boss Battle Defeat bosses in strikes or Vanguard playlists. 10 Bosses Challenger XP++ & Bright Dust
Absolutely Stunning Stun Champions. 50 Champions Challenger XP+++ & Bright Dust

Notable Armor Rolls

Only notable rolls (stat total >= 59 or single stat >= 26) are listed here.

Class Name Vendor Type MOB RES REC DIS INT STR Total Cost
Hunter Tangled Web Mask Ada-1 Helmet 6 13 6 2 26 2 55 25 Legendary Shards & 1000 Glimmer
Warlock Exodus Down Robes Nessus Chest Armor 7 2 17 2 2 27 57 25 Legendary Shards & 1000 Glimmer

That’s all for the new weekly reset! Stay tuned here at MP1st for the upcoming Xur inventory post on Friday, as well as the next weekly reset.

(Thanks again, /r/DestinyTheGame!)

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Salman Haider Zaidi

That's a nice argument, Senator.

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Pete Hines “Confused” About Xbox Keeping Call of Duty Multiplatform While Bethesda Games Are Exclusive

Upon announcing its intent to acquire Activision Blizzard, Microsoft also revealed on the same day that it would keep Call of Duty multiplatform in a blog post. Call of Duty being multiplat was welcomed among the gaming community but caught Bethesda’s head of publishing, Pete Hines by surprise, who stated his concern that it is the “opposite of what we were just asked to do with our own titles.”

This was revealed in an email that was uploaded as evidence in the ongoing legal battle between the FTC and Microsoft for a Preliminary Injunction (PI) against the Activision Blizzard transaction. The email dates back to October 2, 2022.

Find the full email below:

I’m confused. Is the below not the opposite of what we were just asked (told) to do with our own titles? What’s the difference? Emphasis in bold is mine. From this blog post yesterday.

First, some commentators have asked whether we will continue to make popular content like Activision’s Call of Duty available on competing platforms like Sony’s PlayStation. The obvious concern is that Microsoft could make this title available exclusively on the Xbox console, undermining opportunities for Sony PlayStation users.

To be clear, Microsoft will continue to make Call of Duty and other popular Activision Blizzard titles available on PlayStation through the term of any existing agreement with Activision. And we have committed to Sony that we will also make them available on PlayStation beyond the existing agreement and into the future so that Sony fans can continue to enjoy the games they love. We are also interested in taking similar steps to support Nintendo’s successful platform. We believe this is the right thing for the industry, for gamers and for our business.

Did anyone at Xbox think about giving us a heads-up on this? Todd’s going to DICE in a couple weeks, you don’t think a journo might find him and press him on why the below is ok for COD or any Activision Blizzard games, but not TES6 or Starfield? Or at any/every future interview he does?

Pete Hines Call of duty

The email is addressed to Bethesda bosses including Todd Howard and Todd Vaughn, and he asks them “Did anyone at Xbox think about giving us a heads-up on this?” It seems like he wasn’t particularly thrilled about the idea that Call of Duty will remain multiplatform while Bethesda’s own titles were largely exclusive to Xbox.

In another email (from 2019) revealed earlier today, Xbox Game Studios’ head Matt Booty stated that he believes Microsoft could “spend Sony out of business.”

More of these evidence emails and statements from executives will roll out as the trial proceeds until the end of this week. Stay tuned to MP1st as we will cover all of them.

Source: FTC v Microsoft Evidence Files 

Ibrahim Kabir

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New Fallout 76 Atomic Shop Weekly Update for June 27, 2023

It’s Tuesday, Vault Dwellers, and that means another store refresh. That’s right, the items for sale in Fallout 76’s Atomic Shop have been updated!

As usual, MP1st is here with the new Fallout 76 Atomic Shop weekly update today, June 27’s list of items for sale. Read on for this week’s best Atomic Shop items and bundles below.

New Fallout 76 Atomic Shop Weekly Update for June 27:

Fallout 76 Atomic Shop weekly update for June 27

Notable Items This Week:

  • Pioneer Summer C.A.M.P. Bundle – 1500
  • Budding Apothecary – 700
  • Giant Ant Farm – 500
  • Large Bird Nest Display – 500
  • Bird Cage Lamp – 350
  • Dinner Bell – 350
  • Pioneer Mr. Fuzzy Plushie – 250
  • Scout Paint – 300
  • Reporting for Duty Bundle – Unlockable With Fallout 1st
  • Toxic Wasteland Shelter – 2000
  • Guts & Grit Paint – 1400
  • A&D Vendor Bot – 700
  • Backyard Garden Bundle – 1400
  • Mine Reclamation Bundle – 1260
  • Share the Love Bundle – 980
  • Vault 76 Military Beret – Free
  • Free Scout’s Banner – Free
  • Rotating Color Wheel Lamp – 150

What is the Fallout 76 Atomic Shop?

The Atomic Shop is an in-game store which offers cosmetics, C.A.M.P. objects and more in exchange for a special currency called Atoms. Most purchases are unlocked account-wide, and may be accessed by any character on the account.

Some objects require an in-game plan to be learned in order to gain access, while other items are only unlocked for a single, specified character. All exclusive items are character-bound, and cannot be dropped or traded with other players. The Atomic Shop is accessible at any time from the main menu, as well as the pause screen after leaving Vault 76 for the first time.

That’s it for this week’s refresh. Is there anything in particular that interests you?

If not, there’s always next week, which we’ll have covered, so be sure to check back in next Tuesday!

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Salman Haider Zaidi

That's a nice argument, Senator.

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Hot Wheels Unleashed 2: Turbocharged New Features and Gameplay Revealed

Mattel has unveiled Hot Wheels Unleashed 2: Turbocharged new features and a gameplay trailer highlighting the mechanics, and arenas with blazing-fast cars.

More Reading: Xbox Game Studios Head Suggested That Microsoft Can “Spend Sony out of Business” in 2019

Watch the Hot Wheels Unleashed 2: Turbocharged gameplay trailer right here:

The developers have also listed the key features of the game, which comprises of things borrowed from the predecessor and some totally new mechanics. You can find them below:

Hot Wheels Unleashed 2: Turbocharged New Features

  • Two new vehicular maneuvers bring an extra layer of action to each race. With the power of boost, players will be able to Jump or Double Jump at any moment. With a boosted hop, racers can fly over their enemies, avoid obstacles, and navigate tight spaces.
  • Introducing the Lateral Dash, which gives players the chance to use strength instead of speed. Through this maneuver, players can collide with cars on either flank to force opponents off the track or bounce them against a track’s barriers.
  • Five brand-new environments.
  • Collection of 130 iconic vehicles from the Hot Wheels universe. This includes the introduction of two all-new classes: ATVs and Motorcycles.
  • Brand-new Skill System that allows players to customize their vehicles for a totally personalized ride. With the Skill Points earned, players can invest in a Skill Tree, consisting of three branches, each focusing on different aspects of a car’s driving abilities.
  • The Livery Editor will allow the creation of unique liveries that let players stand out on the track, while the new Sticker Editor will let Hot Wheels artists create, save, and share specific patterns and shapes, allowing for further customization of their vehicle’s appearance. Once they are satisfied with their designs, they can share them with the world, showcasing their artistic skills to fellow racers.

Hot Wheels Unleashed 2: Turbocharged races out on October 19 for PS4, PS5, Xbox One, Xbox Series X|S, Nintendo Switch, and PC.

Ibrahim Kabir

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Ghost Trick: Phantom Detective Review – Mystery From the Grave

Ghost Trick: Phantom Detective is a true classic, a sheer combined effort of creativity and storytelling that affectionately remains underrated, no matter how much acclaim it deservingly earned as it released for Nintendo DS back in 2010. Capcom took a gamble and seemingly it paid off, at least in terms of artistic achievement and pure gameplay entertainment, an experience that is hard to explain but extremely easy to enjoy. So, it’s with some amazement but also with open arms that we welcome this game on PC, PlayStation 4, Xbox One, and Nintendo Switch, in a visually improved version that makes the stunning characters more alive than ever, and the story even more enjoyable, despite some shortcomings.

Supernatural Detectives

Ghost Trick’s concept is unique, but the thoughtfulness placed into the narrative is almost unrivalled, a true tale of twists, excitement, comedy, thrills, tenderness, and everything else you can think of. It will take you through all the motions, introducing new characters at every opportunity but giving them a purpose, an identity, even if their screen time may sometimes be brief. Lynne, a redhaired girl, is an easily excitable and curious wannabe detective, and Missile is the most adorable, kind, and devoted Pomeranian in the whole world, willing to give his life for her owner. However, there are many more like these, and you will find many favorites throughout the adventure.

The mystery sets off right from the very beginning, as this still mysterious redhaired girl is about to be murdered, and we discover our supernatural powers allowing us to manipulate physical objects in the real world. Our character is dead, you see, but not gone forever, being capable of navigating the environment by jumping from one item to the next if the distance is short. You can also use certain items to create chain reactions to startle the living, unaware that there is someone doing things from the other side.

Ghost Trick: Phantom Detective review

There’s always a goal in mind, hinted at by the characters or by our partners in otherworldly problem solving, and this sometimes requires you to move from one location to another. This can be done via telephone lines, our only way to reach other places and uncover the extraordinary, even complex – plot.

Occasionally you’ll have the opportunity to rewind time four minutes prior to the death of someone, in a desperate attempt to save them. These sections are thrilling, with the rush of discovering the even more elaborate set pieces before time runs out, and the joy of finally deconstructing the chain of events that ends with the person or animal being saved. Timing is of the issue, as your soul travels along with objects, either by their own movement (such as opening a door or making a note fall down) or by taking advantage of humans walking around (taking a ride on a food cart or a billystick).

Miss the perfect timing, and unless the section allows you to make ammends, the current run is lost, and you must restart it. That’s one of the things that may frustrate some players, as Ghost Trick is as much about creativity and planning ahead as it is about trial and error – witnessing the routines of each character, the items being thrown around, how some mechanisms work, and making the best of the whole system. It’s incredibly rewarding, and a fantastic feeling when you discover the path to progress.

From Handheld to the Big Screen

Ghost Trick is also renowned for the visual attention to detail. Capcom really excelled here, with characters that walk with differentiated styles, interact with everything around them with intricate movements, each animation comprised of countless frames that just hit you by their silky-smooth transitions.

The PC version we reviewed makes the whole world look a million times better, with crispy clean graphics and details everywhere. Character design is even more gorgeous, now devoid of the jagged edges that plagued the Nintendo DS version, with improved frame rates and their uniqueness screaming at you, from the protagonists to the less significant characters. Being heavily story-based, Ghost Trick has several cutscenes playing out, and each one is an opportunity to enjoy the work that has gone into it.

Ghost Trick: Phantom Detective review

But the downside is that Capcom forgot something in this revamp that is impossible to ignore – the game preserves the 4:3 display format that originated from the DS version. You will see borders on each side of the screen filling up the remaining space, making the gameplay area disappointingly smaller, while also ruining part of the potential for this game to be elected as one of the most charismatic and cute cartoon adventures ever created. Sure, it’s still fantastic, and you can select from a few borders with patterns if your heart desires, but this aspect alone felt like a letdown in face of the game’s graphical achievements.

The accurate stylus commands from the DS are flawlessly replaced by gamepad controls, keeping the adventure intuitive and to the point, a requirement due to the pin-point precision that some sections demand.

All things considered, even after more than a decade, Ghost Trick: Phantom Detective remains a gem that can’t be missed, and that’s a true testament to its long-lasting quality. With brilliant design, improved visuals that are remarkably smooth and pleasant to watch, a challenging adventure, and a story that has more nuances than you could ever expect during its 10-hour duration, this is a unique game that delivers so many thrills, so many funny moments, that you won’t regret a single minute invested in it.

Score: 9/10

Pros:

  • An incredibly complex and fun story
  • The upgraded visuals are even more amazing than before
  • Fantastic character design and animation
  • Original and challenging gameplay

Cons:

  • Screen display locked at 4:3
  • Some frustrating areas where trial and error becomes too common

Ghost Trick: Phantom Detective review code was provided by the publisher. You can read MP1st’s review and scoring policy right here.

Vitor Braz

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Tower of Fantasy Update 3.0. Domain 9 Sector Patch Notes for June 27

Hotta Studio has released Tower of Fantasy update 3.0 which is also called Domain 9 Sector this June 27! Read on for the complete ToF update 3.0 patch notes below along with the trailer and other details

Tower of Fantasy Update 3.0. Domain 9 Sector Patch Notes:

◤Update Method◢

● Resource Updates: Considering the large size of the update, we recommend finishing the update procedure once the server is down so you can experience the new version as soon as it is back up. Wi-Fi is recommended for downloading the update. The instructions for updating are provided below.
◆ PC:
1. After the server is down, please exit and restart the game client manually, then update the launcher.
2. Please click Update in the launcher. Once the resource has begun downloading, you can minimize the launcher window. Updates will be carried out in the background until they are complete.
Special Reminder: The PC launcher will be updated this time. If you encounter an error after the update, please log out and restart the launcher before logging in again. If the problem persists, please get in touch with customer service.
◆ Android & iOS:
1. This update requires a new package. Please go to the app store of your mobile device to download the latest version of the app once the server has been taken down.
2. Once you’ve launched the game and the download has started, you may run it in the background until the update finishes.
● Server-down maintenance: We suggest that you log off 15 minutes before the maintenance begins, and please do not make purchases 5 minutes before the server is down in order to avoid negative gaming experiences and losses of your in-game properties.

◤Compensation◢

Maintenance compensation: 300 dark crystals
Client update compensation: 200 dark crystals
Equipment Augment gameplay description ambiguity compensation: 10 core control modules + 25 augmentation factors
– Compensation eligibility: Reach Wanderer Lv. 6 before the update
– We will deliver the aforementioned compensation to you via mail within 2 hours after the maintenance. Do remember to check your mailbox and claim them.

◤Updates◢

◆ New Gameplay
1. New Main Story, Domain 9: Ignisville Gale, and Ignisville-themed Side Missions
Ignisville is at times of imminent crisis. At the other side of the celestial gate, danger lurks in Domain 9. With the increasing harassment from the Darkness, the energy that is supposed to suppress these enemies is getting depleted. Wanderers will embark on a new adventure to look for new strengths and new partners to face the crisis triggered by the depleting energy altogether.
2. New Map: Domain 9
Opened up Ignisville, which comprises areas such as Ignisville Mansion, Windward Outskirts, Black Jade Ruins, and Cloud Summit. Experience the thrill of new exploration modes and engaging puzzles.
3. New Simulacrum Liu Huo Is Coming Soon
She wields an ink brush to fight off the Darkness. What an amazing way to practice calligraphy in combat! The Domain Guard of Farewellville, Liu Huo, is expecting your arrival! The new weapon: Pine Comet, and Simulacrum: Liu Huo, will soon be available.
4. New Mentorship System
Wanderers can look for mentors or recruit apprentices on the Mentorship screen. Guided growth, shared success. Complete Mentorship Missions with your mentor/apprentice to receive generous rewards.
5. New Smart Servant System
The activated smart servant will assist in the battle when entering the combat state, providing damage and buffs during the battle. Combat strength can be increased by upgrading the smart servant. Wanderers can obtain smart servants and enhancement materials by exploring the Domain 9 map.
6. Wormhole 2.0
The Wormhole has been revamped and loaded with better rewards. The all-new mechanics will definitely take the challenge of Wanderers’ flexibility and adaptability to another level!
7. New World Boss
Get ready to take on the new world boss in Domain 9, Zhuyan. The boss is waiting for your challenge at the foot of Spiritfall Rise!
8. Other New Content
a) The level cap is increased to Lv. 95
b) New suppressor level unlocked
c) New SSR Relic: Speedwalkers
d) New dimension level rollback feature
e) New story navigation feature: Now you can choose and directly enter the story chapter of your choice
f) New Domain 9 achievements and titles
g) Added new Bounty Missions for Domain 9 and adjusted Bounty Missions for other regions
◆ New Events (refer to the actual online event for final information)
We will launch a series of new events and activities after the update. For specific event rules, please refer to “Ver. 3.0 First Event Announcement.”
1. Domain 9 Guiding Event
1) A Glimpse of Ignisville
Event Time: (UTC+0) 2023/06/27 (after maintenance)–2023/08/07 21:00
Complete the event missions to obtain rewards like dark crystals, mira, AI R&D Contract I, and many more.
2) Challenger’s Tasklist
Event Time: (UTC+0) 2023/06/27 (after maintenance)–2023/08/07 21:00
Complete the mission to obtain rewards such as spacetime crystal fragments, dark crystals, special vouchers, and energy crystal dust.
Void Abyss missions will be available at 05:00 on 2023/07/01 (Server Time).
※Tips: Please be aware that the event progress will be reset once the event is over. Please claim your rewards in time.
2. Clouds of Cangwu
Event Time: (UTC+0) 2023/06/27 (after maintenance)–2023/07/18 02:00
7-Day Sign-In, Cloudtop Asunder, Tiles of Qingge, and Wild Goose Array will be available for a limited time during the event. Participate in the events to obtain penannular jade that can be redeemed for limited rewards in the Cloud Store.
Event Rewards: Penannular jade can be redeemed for red nuclei, microreactors, exoskeletons, Cutie Mi-a, etc.
1) 7-Day Sign-In
Event Time: (UTC+0) 2023/06/27 (after maintenance)–2023/07/18 02:00
2) Cloudtop Asunder
Event Time: (UTC+0) 2023/06/27 (after maintenance)–2023/07/18 02:00
During the event, defeat the world boss Zhuyan in Domain 9 to obtain the event currency, penannular jade, from the boss chest.
3) Tiles of Qingge
Event Time: (UTC+0) 2023/06/27 (after maintenance)–2023/07/18 02:00
Wanderers use the bow to fire at 3 or more connected tiles of the same color to remove them. The tiles will vanish on hit and award points.
4) Wild Goose Array
Event Time: (UTC+0) 2023/07/11 03:00–2023/07/18 02:00
3. Cloudscape
Event Time: (UTC+0) 2023/06/27 (after maintenance)–2023/08/07 21:00
Explore Domain 9 and redeem rewards in the event store.
4. Liu Huo Limited Order
Event Time: (UTC+0) 2023/06/27 (after maintenance)–2023/07/17 21:00
Use red nuclei to make Special Orders, and the probability of obtaining the limited weapon, Pine Comet, will be greatly increased during the Special Order.
Use special vouchers to make Special Orders, and the probability of obtaining the limited Matrix, Liu Huo, will be greatly increased during the Special Order.
5. Burst Tether Limited Order
Event Time: (UTC+0) 2023/06/27 (after maintenance)–2023/07/17 21:00
When using red nuclei to make Special Orders, select a weapon between Spark, Clover Cross, and Vermilion Bird, and the probability of obtaining the selected limited weapon will be greatly increased during the Special Order.
When using special vouchers to make Special Orders, select a limited Matrix between Ruby, Annabella, and Lan Matrices, and the probability of obtaining the limited Matrix will be greatly increased during the Special Order.
6. Liu Huo Order Gift
Event Time: (UTC+0) 2023/06/27 (after maintenance)–2023/07/17 21:00
7. Total Purchase Rebate
Event Time: (UTC+0) 2023/06/27 (after maintenance)–2023/08/07 21:00
During the event, purchase tanium to accumulate progress to meet the requirement of receiving rewards. Wanderers can receive dark crystals, Pass Relic shard boxes, exoskeletons, and other rich rewards.
8. Inkwell Refinement
Event Time: (UTC+0) 2023/06/27 (after maintenance)–2023/07/03 21:00
Only 90 dark crystals or 30 tanium for the first draw. Cost increases sequentially up to 15 times until all rewards are obtained.
In addition to Liu Huo’s Haute Couture Skin: Inkwell Refinement and Weapon Skin: Cinnabar, there are chances of obtaining the Scholar Giftbox (containing the avatar Scholar, avatar frame Painting, and chat bubble Recitation), fortress microreactor shards, fortress exoskeleton shards, goggles shards, red nuclei, and more amazing resources.
9. Jade Elegance
Event Time: (UTC+0) 2023/07/06 03:00–2023/07/12 21:00
Only 90 dark crystals or 30 tanium for the first draw. Cost increases sequentially up to 15 times until all rewards are obtained.
In addition to the Outfit: Inkwell Refinement and Hair Style: Cloudcomb Embroidery, there are chances of obtaining the Micius Kite giftbox (containing the avatar Ling Qiao, avatar frame Micius Kite, and chat bubble Banshu Escalade), fortress microreactor shards, fortress exoskeleton shards, goggles shards, red nuclei, and more amazing resources.
10. Dream After Separation
Trigger Time:
(UTC+0) 2023/06/27 (after maintenance)–2023/07/08 21:00. Last for 30 days once triggered.
Trigger Conditions:
Wanderers who haven’t logged in after (UTC+0) 2023/05/28 07:00 and are ≥Lv. 30 can activate this event by logging in to the game during the event period.
1. Hand in Hand
Log in during the event to receive a free 24-hour Trial Card for Liu Huo’s weapon, Pine Comet.
2. Trending News
Wanderers can visit the exclusive page to view the version content description and the latest game guides.
11. Ninth Pass Update
Event Time: (UTC+0) 2023/07/12 21:00–2023/08/23 21:00

◆ Optimizations and Bug Fixes

1. Controller optimizations:
1) Optimized the game controller interfaces
2) Added controller vibration switch for PC (Settings–>Controller–>General Key Settings)
3) Enabled sliding view with the right joystick on some game pages
4) Added a “long-press to activate” feature to some game pages
2. Increased the damage of Guren Blade, Flaming Revolver, Venus, and Balmung
3. Clarified vague language in the equipment augmentation description
4. Recycled the remaining abnormal joint supply chip II from the backpacks of Wanderers during the shutdown maintenance
5. Fully upgraded the interface of Wanderer’s Log.
※If the chapter mission rewards are updated, Wanderers who have claimed rewards before the update can claim them again after the update; if the chapter rewards remain the same, Wanderers who have already claimed the rewards cannot claim them again
6. Tower of Fantasy will officially launch on the Samsung Galaxy Store after the version update on June 27. The Galaxy Store version will use Samsung Wallet for payment, and the game content will be exactly the same as the official mobile version and will be updated synchronously. You can log in with your original game account
7. Optimized the difficulty of Joint Operation – 08.
8. We have optimized the timing of the match timeout prompt window to avoid frequent interruptions to the matchmaking queue for Wanderers.
Source: Tower of Fantasy
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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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R6 Siege Update 1.000.057 Deployed on PS5, Xbox Series for Y8S2.2 This June 27

The (Rainbow Six) R6 Siege update 1.000.057 download is now out, and this brings the Y8S2.2 changes! Players can expect new features, bug fixes, and also tweaks. You can read up on that and the official file sizes on each platform in the new R6 Siege patch notes for June 27 listed below.

R6 Siege Update 1.000.057 Patch Notes | R6 Siege June 27 Patch Notes:

Y8S2.2 PATCH SIZE

Find the download sizes for each platform below.

  • Ubisoft Connect: 1.32 GB
  • Steam: 0.97 GB
  • Xbox One: 1.19 GB
  • Xbox Series X: 1.53 GB
  • PS4: 1.93 GB
  • PS5: 1.45 GB

FEATURES

Defuser Pickup option

This new option lets players decide the defuser pickup behavior from these choices:

  • Automatic
  • Manual
  • Both (Default setting)

TWEAKS AND UPDATES

Playlists

Modified the calculation of Squad matchmaking ratings to ensure fairer matches.

Player Protection

Sanction messaging in the match feed will no longer mention BattlEye™ and instead use more generic messaging while still listing the sanction reason.

BUG FIXES

OPERATORS

FIXED – Small gap on the left side of Mira’s Black Mirror when deployed in the center of the reinforced walls.

FIXED – Kali’s CSRX 300 has excessive lateral recoil on consoles.

FIXED – Lesion can reinforce walls and put up barricades in the team deathmatch game mode.

FIXED – Fenrir receives additional scoring points each time he redeploys the F-NATT Dread Mine.

GAMEPLAY

FIXED – In Article 5, matchmaking between Sony and Xbox is possible when players have crossplay matchmaking turned off.

FIXED – Gap can be created after destroying the soft part underneath a reinforcement.

FIXED – Stacking 10 Observation Blocker will block bullets.

LEVEL DESIGN

FIXED – Exploitable line of sight on stacked supply crates at EXT Garage in Consulate map.

FIXED – Unfair line of sight when using Azami’s Kiba Barrier on the door frame in 2F Solarium on Chalet map.

FIXED – Unfair line of sight when using Azami’s Kiba Barrier on the door frame in 1F Bar stock on Chalet map.

FIXED – Players can destroy devices on the other side of a reinforced wall by destroying the breakable floor underneath it.

AUDIO

FIXED – Wrong footsteps SFX if another player is on a different floor.

FIXED – No SFX play when Attacker uses a melee attack on Castle’s Armor Panel.

FIXED – Various Audio issues.

USER EXPERIENCE

FIXED – Toggle for match replay missing from custom games.

FIXED – The Tactical Timeout scoreboard is empty in custom games.

FIXED – Various UI Issues.

Once a new patch is released, we’ll let our readers know. Bookmark our Rainbow Six Siege game hub for the latest news and updates.

Source: Ubisoft

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Rainbow Six Siege Update 2.53 Dispatched for Y8S2.2 This June 27

Ubisoft has dispatched Rainbow Six Siege update 2.53 on all platforms this June 27, and this brings the Year 8 Season 2.2 changes to the game. You can check out the file sizes, new features and adjustments made in the official Rainbow Six Siege Y8S2.2 patch notes below.

Rainbow Six Siege Update 2.53 Patch Notes | Rainbow Six Siege Y8S2.2 Patch Notes:

Y8S2.2 PATCH SIZE

Find the download sizes for each platform below.

  • Ubisoft Connect: 1.32 GB
  • Steam: 0.97 GB
  • Xbox One: 1.19 GB
  • Xbox Series X: 1.53 GB
  • PS4: 1.93 GB
  • PS5: 1.45 GB

FEATURES

Defuser Pickup option

This new option lets players decide the defuser pickup behavior from these choices:

  • Automatic
  • Manual
  • Both (Default setting)

TWEAKS AND UPDATES

Playlists

Modified the calculation of Squad matchmaking ratings to ensure fairer matches.

Player Protection

Sanction messaging in the match feed will no longer mention BattlEye™ and instead use more generic messaging while still listing the sanction reason.

BUG FIXES

OPERATORS

FIXED – Small gap on the left side of Mira’s Black Mirror when deployed in the center of the reinforced walls.

FIXED – Kali’s CSRX 300 has excessive lateral recoil on consoles.

FIXED – Lesion can reinforce walls and put up barricades in the team deathmatch game mode.

FIXED – Fenrir receives additional scoring points each time he redeploys the F-NATT Dread Mine.

GAMEPLAY

FIXED – In Article 5, matchmaking between Sony and Xbox is possible when players have crossplay matchmaking turned off.

FIXED – Gap can be created after destroying the soft part underneath a reinforcement.

FIXED – Stacking 10 Observation Blocker will block bullets.

LEVEL DESIGN

FIXED – Exploitable line of sight on stacked supply crates at EXT Garage in Consulate map.

FIXED – Unfair line of sight when using Azami’s Kiba Barrier on the door frame in 2F Solarium on Chalet map.

FIXED – Unfair line of sight when using Azami’s Kiba Barrier on the door frame in 1F Bar stock on Chalet map.

FIXED – Players can destroy devices on the other side of a reinforced wall by destroying the breakable floor underneath it.

AUDIO

FIXED – Wrong footsteps SFX if another player is on a different floor.

FIXED – No SFX play when Attacker uses a melee attack on Castle’s Armor Panel.

FIXED – Various Audio issues.

USER EXPERIENCE

FIXED – Toggle for match replay missing from custom games.

FIXED – The Tactical Timeout scoreboard is empty in custom games.

FIXED – Various UI Issues.

Once a new patch is released, we’ll let our readers know. Bookmark our Rainbow Six Siege game hub for the latest news and updates.

Source: Ubisoft

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Destiny 2 Down for Server Maintenance and Update 7.1.0.3 Deployment This June 27

Bungie has taken the Destiny 2 servers down for maintenance, and during this time, players will see update 7.1.0.3 be released on all platforms. Read on for today’s schedule and info.

Update: Servers should be up and the official 7.1.0.3 patch notes are here.

Destiny 2 Down for Server Maintenance Schedule and Info for June 27:

Tuesday, June 27, 2023
7:00 AM PDT -7 UTC
    • Destiny 2 will undergo maintenance.
    • Sign-on and game integration features will be unavailable on web, mobile, 3rd-party apps, and the Bungie Store.
    • Players who observe issues should report to the #Help forum.
8:15 AM PDT -7 UTC
    • Destiny 2 will be brought offline for expected maintenance.
    • Players will be removed from activities and won’t be able to log back in until 10 AM PDT.
    • Ongoing Destiny maintenance is expected to conclude at 11 AM PDT.
10:00 AM PDT -7 UTC
    • Update 7.1.0.3 will be available across all platforms and regions.
    • Players will be able to log back into Destiny 2.
    • Players logging into the game may be placed in a queue and may experience sign-on issues as background maintenance is still ongoing.
    • Clan features may remain offline until maintenance is complete.
11:00 AM PDT -7 UTC
    • Destiny 2 maintenance is expected to conclude.
    • Console players who encounter issues updating to 7.1.0.3 should restart their console and try downloading the Update.
    • Players who observe issues should report to the #Help forum.

Once the patch is out, we’ll let our readers know and link out to it from this article. As for the maintenance, if it gets extended or changed, we’ll update the article with the pertinent info.

Source: Bungie

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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