Browsing tag: Battlefield: Bad Company 2

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Battlefield 3 – Improvements To In-Game Squad Management Hinted At and More Beta Fixes News 7

News 7 The further we get into the week of the Battlefield 3 Beta, the more we are beginning to learn about the types of changes and fixes DICE will be making to the final version of the game. While we won’t see many of these changes in the Beta itself, DICE assures us that they will […]

Battlefield 3 Beta Feedback & DICE on Balancing and Changes to Beta News 14

News 14 We here at MP1st hope many of you are enjoying the early access to the Battelfield 3 Beta. We know the rest of the world will on the 29th. Since the game is still in it’s Beta stage, you will most likely notice a few bugs and glitches here and there. Or, perhaps you will […]

Massive Map Sizes in Battlefield 3 and More On Sound Design News 5

News 5 If I were to ask you what’s one thing that was done really well in Battlefield: Bad Company 2, I think many would agree that the in-game audio really stood out. I’m sure many fans are excited to see what kind of improvements they’ve made in Battlefield 3. Check out one of our earlier posts […]

Battlefield – 3 Ways To Improve Your Game News 15

News 15 With the release of Battlefield 3 just under a month away, and the beta dropping in a few days, this would be the perfect time to hop onto Battlefield Bad Company 2 and hone the destructive killing machine that is you. The following 3 tips are sure to help your game and will allow you […]

BF3 – Gameplay Changes to Beta Including Recoil, Post-Launch Projects, and Much More News 14

News 14 Before we begin today’s Battlefield 3 news round-up, I think it’s important to clarify a few things that many Battlefield fans have been wondering about.   Alan Kertz, senior gameplay designer at DICE, officially clarified what exactly is needed to gain access to the M1911 pistol and what the deal is with the Veteran Weapon. […]

Battlefield – Forget Your K/D and Play The Objective News 42

News 42 PTFO – Play The F***ing Objective. I don’t know about you guys, but I’m really excited to see this trend catching on more and more in my gaming sessions of Battlefield: Bad Company 2, and maybe even more importantly, in the YouTube community. I say this is perhaps more important in the YouTube community because […]

Battlefield: Bad Company 2 PC Patch Releases Wednesday News 0

News 0 This Wednesday, a new patch for Battlefield: Bad Company 2 is being released for the PC. “Its main goal is to address stability problems with the game and performance issues. It is not intended to address game logic fixes.“ The patch will be 2.6GB in size and will include the following fixes: Removed some memory […]

7 Day Battlefield Promotion on the EA Origin Store News 4

News 4 EA is celebrating the launch of Battlefield 3 with a week-long sale on select Battlefield titles and add-ons.     Head on over to the Origin Store to get %30 off on these titles: Battlefield 2 Battlefield: Bad Company 2 Vietnam Battlefield 2: Complete Collection Battlefield: Bad Company 2 Digital Deluxe Edition Battlefield: Bad Company […]

BF3 – Day/Night Cycles in MP? All Gametypes on All Maps and More Responsive Controls News 15

News 15 One of the biggest differences between the Call of Duty and Battlefield franchises that you will hear many fans talk about is the differences in the responsiveness of the controls. Many argue that Call of Duty has very fast paced, fluid and responsive controls, which it needs being a twitch shooter and all. The controls […]

Update: DICE Clarifies Destruction in Battlefield 3 News 2

News 2 This article serves as an update to our earlier piece, Less Destructible Environments in Battlefield 3? DICE Explains In this article, we looked at Karl-Magnus Troedsson’s interview with IGN where at one point, he talked about adding more indestructible cover in Battlefield 3. This was for many gameplay reasons, including making it easier for defenders in […]

BF3 – More Info on Recon Class and Last Stand/Man Down News 14

News 14 Our man, Alan Kertz, aka Demize99, is just handing out Battlefield 3 info like candy! The only thing he’s not spilling, of course, is the beta date. So, we’ll just have to patiently wait for that day to come. However, we do now have more info on the recon class and what the deal is […]

Battlefield: Bad Company 2 Add-Ons %50 Off On XBL News 0

News 0 Great news for all Xbox LIVE Gold members! Many Battlefield: Bad Company 2 add-ons are exactly half-off this week in the game marketplace, including the BFBC2 Vietnam expansion pack! Sale ends September 12th.   Here is a list of what they’re offering. Onslaught Mode: 200MS BFBC2 Vietnam: 600MS Bad Company 2 VIP: 400MS Bad Company […]

Less Destructible Environments in Battlefield 3? DICE Explains News 54

News 54 Destruction has become a huge part of the Battlefield franchise. It was first introduced in Battlefield: Bad Company and has since then, become a staple part of the franchise. In an interview with IGN, Karl-Magnus Troedsson, General Manager at DICE, revealed that destruction was not originally intended to be a main part of the series. […]

More on Spotting, Music in Multiplayer and BF3 Soundtracks – DICE Talks Sound Design News 7

News 7 “Frostbite 2 is a humongous and über complex engine with mind boggling flexibility. Nobody will ever know everything about it,” said Tomas Danko, voice-over producer at DICE, on his Twitter account late last night. The improvements over Frostbite 1, used in Battlefield: Bad Company, and Frostbite 1.5, used in Battlefield: 1943 and Battlefield: Bad Company 2, […]

Killcams in Battlefield 3 – An Unwelcome Feature? News 53

News 53 In a recent Q&A session with DICE representatives at GameCon 2011, it was confirmed that a killcam feature would indeed be included in Battlefield 3. This has been a hot topic among gamers recently and I can see why. But first, a killcam in a first-person-shooter, for those who don’t know, is a quick replay […]

DICE Fixes 3D Spotting Issue News 15

News 15 One issue many gamers have had with Battlefield: Bad Company 2 was regarding the 3D spotting. For many, it was a welcomed feature to the game, and a nice alternative to the 2D spotting seen in many other first-person-shooters. On the other hand, there were many cases of this technique being ‘spammed’ in a way […]

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