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Cronos: The New Dawn Hands-On Preview – Fiery Survival Horror

We are coming up on a year since Bloober Team announced Cronos: The New Dawn. While the game isn’t due out until this fall, MP1st was invited to breezy Oakland, California, for some early hands-on time with a beginning portion of their latest horror game.

After a couple of hours spent fighting through hordes of Orphans (the enemies’ name in this franchise), we have our initial impressions ready for you now.

Can Bloober carry the momentum from the excellent Silent Hill 2 remake into its new, original IP? So far, things are looking promising.

A Fireproof Traveler

Though our slice of the campaign was only around two hours, we saw many tropes you’d expect to find in any classic survival horror game. Find a key, craft medkits or ammunition from a shared pool of resources, manage inventory (but, as in many modern survival horror games, in real-time), use clues to solve puzzles…the list goes on. While many of the ideas presented in our session have been explored before, the new setting and story details kept things feeling fresh, even if, in reality, I’ve done most of this before, just in another story.

You play as the Traveler, working for a mysterious corporation known as the Collective. The Traveler’s goal is to survive the present, post-apocalyptic environment, while extracting victims of the “Change,” this universe’s name of a world-ending event in 1980s Poland that turned people into hideous beings named Orphans. These extractions are performed via a “dive” mechanic, which we were unable to see in our demo. It is perhaps being kept a secret for a little while longer.

Burn Them All

One unique tool in the Traveler’s arsenal is the very suit they have on at all times. It is big and bulky, but that’s because it’s fireproof. The suit is fireproof because certain enemies must not only be killed, they must be burned to prevent merging. This is one of the key differentiators of Cronos. Merging occurs when an enemy that has readily-identifiable tentacles comes upon the deceased carcass of another enemy with those same tentacles. The still-alive Orphan will start to absorb the dead one, a process which the player can interrupt with a well-placed critical shot, or by dropping a firebomb right at their feet. The merging mechanic can definitely cause a shift in strategy: the firebomb has extremely limited ammunition when you’re first starting out, so it’s going to be used sparingly, which means you’ll need to keep enemies spaced out. That way, merges will be less common. It gives you something new to think about when you kill the tentacled enemies.

Combat mostly consisted of slow, measured shots, because ammunition was never plentiful. Enemies drop random items, which can be combined to craft healing items or ammo. What’s more, the healing and ammo items share some of the same crafting ingredients. So, you often have to choose to make one or the other, because rarely do you find yourself with enough resources to craft multiples of both items. It’s an interesting way to maintain tension.

Refined Horror, New IP

Certain areas of the map turned into what were essentially arenas, where you had to clear out all Orphans in the area before being able to progress further. Conveniently-placed explosive red barrels usually lined these areas, and since you’re in a fireproof suit, there’s no issue with lighting the area up once too many enemies for your liking coalesce to one spot.

Overall, Cronos: The New Dawn appears to be a well-polished survival horror game, crafted in a classically inspired style reminiscent of Resident Evil, yet incorporating modern gameplay and design elements that have evolved with the medium’s progression. Though, during the final boss fight of the section we played, I did notice items were randomly generated on each attempt, which means some runs might end up with fewer resources by pure luck. That felt like a decidedly old-school mechanic, but generally you have just about the right enough amount of resources to survive, provided you’re not that lousy of an aim.

Getting Ready for Release

The Unreal Engine 5 helps to present the horrifying world of Cronos in all of its unsettling glory. We were playing on high-end desktop hardware, so naturally performance was not an issue. Graphics specifics were not detailed during this demo, and while the minimum specs call for an 8th-gen i5 and GTX 1080, a 10th-gen i7 and RTX 3080 are recommended, if that gives you any indication of how your rig might perform.

Cronos: The New Dawn is shaping up to be an unsettlingly good time. Grotesque enemies, perilous resource counts, and an occasional puzzle all feel like they are adding up to a horror game you’ll want to keep an eye out for. Cronos:

The New Dawn is inching towards release on PlayStation 5, Xbox Series X/S, Windows and Mac this coming fall, and horror fans will want to keep an eye on this for a new experience, but with that sense of familiarity that survival-horror fans have grown accustomed to over the years.

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Paulmichael Contreras

Paulmichael has been writing in the gaming industry since 2008. Living just outside of Los Angeles, he has been lucky enough to attend numerous gaming events around the world, including the last ten E3 shows (RIP)! A thoughtful reviewer, every game you see scored by PmC has been given careful attention. Paulmichael is also an aviation fan and an avid snowboarder. Favorite games include: No Man's Sky, Gran Turismo 7, skate., CloverPit.

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Battlefield 6 Battle Royal Map Details Leak, Listing Points of Interests

Ahead of Battlefield 6’s multiplayer reveal later this week, details surrounding the rumored Battle Royale mode of the game have begun surfacing, including what might be an early look at what the map will look like.

If rumors are true, this might be one of the biggest Battle Royale maps we’ve seen, as well as one of the deadliest.

Battlefield 6 Battle Royale Is Apparently (Really) Happening

As revealed by reliable Battlefield dataminer temporyal, Battlefield’s upcoming Battle Royale, which is apparently called “Battlefield Royale” will reportedly feature one of the deadliest shrinking circles in a Battle Royale game thus far. The circle is said to destroy anyone and anything the moment it touches them, with a fire effect on player’s screen when they are within 10 meters of the ring.

The image above is a recreation of the Battle Royale map by temporyal complete with Points of Interests (POI’s).

In the image you see an outline of points of interests, and though the image is a recreation and not official, it may hint at the return of some of Battlefield’s most memorable maps, retrofitted for the Battle Royale experience. Temporal even suggests that there hints of a metro system scattered throughout, which Will likely be used as a means of transport around the map in addition to vehicles.

Of course, all this should be taken with a grain of salt, though temporyal has been very reliable when it comes to Battlefield datamines and early info.

Luckily, it won’t be too long before we find out as the multiplayer reveal for Battlefield 6 arrives on July 31, 2025. Will EA save the reveal of the Battle Royale mode for another date? Maybe, but we’re assuming it’ll be part of the complete multiplayer reveal for maximum impact.

Expect a ton of coverage about Battlefield 6 here on MP1st, as we’ll be there at the multiplayer event.

If you haven’t seen it yet, go watch the explosive reveal trailer where we get our first glimpse of the single-player campaign.

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

Home > Title Updates and Patches

Wuchang: Fallen Feathers Gets Second Update for the Weekend via Patch 1.000.008

Following Wuchang: Fallen Feathers’ first post-release patch released yesterday, Leenzee has released another patch for the game on consoles and PC! This one again brings a host of fixes touching on technical issues, gameplay-related bug fixes and more.

If you’re on PS5, you’ll see this appear as Wuchang: Fallen Feathers update 1.000.008 , and it’s named version 1.4 on PC.

Given the quick turnaround time, don’t expect a long list of fixes, but what’s been released is still important given the game’s multitude of bugs need to be squashed ASAP.

Wuchang: Fallen Feathers Latest Update on July 26 Addresses More Issues

Leenzee shared the following changes for consoles and PC:

Patch 1.4 for PC

• Optimizing performance issues for a certain device models

Console Update 1.000.008 (PS5, Xbox Series X|S) Patch Notes

Bug Fixes & Stability Improvements

  • Resolved execution stutter during finisher animations.

Gameplay Balance Adjustments

  • Chapter 2 – Landmine Encounter Rebalancing. Reduced the number of landmines and adjusted their damage output to create a more fair and enjoyable challenge.

Minor localization updates

Yesterday’s patch was bigger in scope, and it had the following gameplayu-related balance adjustments:

Gameplay Balance Adjustments

  • Chapter 2 – Landmine Encounter Rebalancing:
  • Reduced the number of landmines and adjusted their damage output to create a more fair and enjoyable challenge.
  • Reduced landmine damage.
  • Adjusted the Shrine location in the Burning Cavern of Worship’s Rise in Ruins (Chapter 4)
  • Fixed the issue where the Nightmare Demon could occasionally fail to transition to the second battle phase.
  • Fixed abnormal multi-playthrough stats for certain jade pendants.

Check out the full changelog to see what improved for PC.

The devs have shared that they’re working on the next update, which will feature more improvements and fixes. No timetable has been given for it, but once it’s out, expect it here on MP1st.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Marvel Cosmic Invasion Heralds the Silver Surfer and Beta Ray Bill

Dotemu’s and Tribute Game’s upcoming Marvel beat’em up, Marevel Cosmic Invasion, just got a surprise announcement, as two highly popular characters are set to join the growing roster of playable characters.

That’s not the only surprise, though, as the studios also announced that the game will feature voiced characters!

MARVEL Cosmic Invasion’s Roster is Starting to Take Shape, as Stellar Voice Cast is Revealed

As revealed during San Diego Comic-Con, Beta Ray Bill and the Silver Surfer are joining in on the fight to save the universe! This announcement is accompanied by a new trailer showcasing the characters in action, which you can watch above. A brief description of each character is available below.

  • The Silver Surfer, a metallic-skinned humanoid alien hailing from the Fantastic Four series. Imbued with the Power Cosmic, the Surfer can stun any adversary. Easily gliding in the skies or close to the ground, insectoid invaders can’t escape Galactus’ former herald.
  • Beta Ray Bill, a fan-favorite recognized by the mighty Thor as a proven ally, and wielder of his own devastating hammer known as Stormbreaker. Half-cyborg, half Korbinite, Bill’s strength can squash any bug battalion standing in his way.

The two new additions bring the character count to 11, and for those curious, here’s the roster so far.

  • Spider-Man
  • Captain America
  • Wolverine
  • She-Hulk
  • Venom
  • Storm
  • Rocket Racoon
  • Nova
  • Annihilus
  • Beta Ray Bill
  • Silver Surfer

But wait! There’s more! In addition to this announcement, each character will be fully voiced, and for those mega Marvel fans out there, you’ll recognize plenty of these names as they’ve voiced their respective characters before across a wide range of animation.

  • Brian Bloom (Captain America, Silver Surfer)
  • Steve Blum (Venom, Beta Ray Bill)
  • Trevor Devall (Rocket Raccoon)
  • Cal Dodd (Wolverine)
  • Josh Keaton (Spider-Man)
  • Matt Mercer (Nova, Annihilus)
  • Aileen Mythen (Phyla-Vell)
  • Elysia Rotaru (She-Hulk)
  • Alison Sealy-Smith (Storm)
  • …and more to come!

Cal Dodd coming back as Wolverine? Steve Blum as Venom and Beta Bill? Alison Sealy-Smith coming back as Storm? Oh yeah, this is starting to turn into quite a dream project.

Although there’s no release date for MARVEL Cosmic Invasion, it’s currently targeting a 2025 release on PlayStation, Xbox, PC, and the Nintendo Switch.

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

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Report: Gears of War E-Day and State of Decay 3 Are Coming to PS5

It’s hardly groundbreaking news that more Xbox first-party titles are making their way to PlayStation 5, but it’s always interesting to get confirmation of upcoming ports for the platform.

Just two months ago, one of Xbox’s most iconic franchises was finally confirmed to arrive on PlayStation for the first time with the reveal of Gears of War: Reloaded, a new remaster of the original title built in Unreal Engine 5, set to launch on Xbox Series X|S, PC, and PS5 in August 2025. Given this, it’s no longer a stretch to imagine that the franchise’s next major installment, Gears of War: E-Day, will also debut on Sony’s console.

Thanks to some recent discoveries we’ve made, we can confirm that this is indeed the case. Furthermore, another significant Xbox launch is also scheduled to join it eventually.

Gears of War: E-Day and Another Xbox Franchise Are Getting PS5 Ports

This information comes from the resume of a Game Designer currently working on the title, where PS5 is listed as one of the target platforms for the game. This isn’t the first time we’ve heard about the possibility of Gears of War: E-Day coming to PS5. Back in 2024, job listings from The Coalition for a Senior Online Client Engineer for the title sought candidates with experience on platforms like PlayStation Network. This mention in the resume, however, provides even more tangible proof.

While it’s not specified if PS5 will be a launch platform, the most logical assumption would be that it will be a port released after its initial Xbox launch. Still, with Xbox’s recent shifts in its multiplatform strategy, nothing is certain, and a simultaneous release or a closer PS5 launch could still be on the cards.

Now, for the next game we’ve discovered is joining the list of ports being prepared for PS5, we’re talking about another franchise that has yet to debut on PlayStation: the upcoming State of Decay 3. This is confirmed by the resume of a developer working with Undead Labs, the studio behind the State of Decay series, which also lists PS5 as a target platform for the game. This finding makes us wonder if the first two games might also see a PlayStation re-release someday, but what’s certain is that a port for the third installment is already being prepared.

Unfortunately, no further details are available regarding when Gears of War: E-Day and State of Decay 3 might debut on PlayStation. We’ll have to wait for more official announcements to know, as while State of Decay 3 was originally claimed to release in 2025, it’s now rumored to have been delayed to 2026, the same year Gears of War: E-Day is also anticipated. This rumor now seems a stronger possibility due to a recent report from Ethan Gach at Kotaku, indicating that Undead Labs experienced layoffs to an unknown extent, following a notable wave of layoffs and cancellations within Xbox.

On a related note, The Game Business recently reported that Xbox is expected to make announcements in the coming weeks regarding ports headed for both Nintendo Switch 2 and PS5. Although these will most likely be ports of already-launched titles that have been anticipated for some time, such as Starfield or even Halo: The Master Chief Collection, which at this point wouldn’t surprise anyone as much as it might have years ago.

We can expect announcements of this type at Gamescom 2025, which will take place next month, from August 20 to 24, and whose previous edition notably confirmed the arrival of Indiana Jones and the Great Circle on PS5.

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Home > Title Updates and Patches

Ark Survival Ascended New Update 1.069.004 Released for Massive List of Changes

While we’re used to Studio Wildcard rolling out Ark Survival Ascended patches like it’s candy on Halloween, today’s update for the game applies a long list of fixes affecting multiple parts of the game.

Players can now download the file as Ark Survival Ascended update 1.069.004 on consoles, and version 69.3 on PC.

Payers can expect bug fixes to general gameplay issues, Skill Trees have also been touched up, and a lot more. Check out everything that got changed in the official patch notes below.

Ark Survival Ascended’s Latest Update on July 25 Applies Bug Fixes and Improvements

Ark Survival Ascended Update 1.056.017

General Bug Fixes

  • Fixed Ankylosaurus not auto harvesting when carried by Karkinos
  • Fixed an issue where clients were experiencing very low FPS when loading into a large base
  • Fixed dropped items going through structures
  • Reduced the frequency of wild flyers and water creatures wandering into the mesh (more to come)
  • Fixed not seeing building template in some cases
  • Fixed Oasisaur dropping bag on restart
  • “Clear POIS” map button, now clears dino tracking
  • Removed the “Disable companion mode” from the pop up hud UI for Companions
  • Fixed not being able to interact with structures that were in stasis sometimes
  • Fixed Companions not unburying sometimes in vacuum cubes
  • Fixed Trike charge destroying structures through walls
  • Fixed flyers continuously flying up if holding a tool
  • Fixed Drakeling’s Loot Quality buff overriding custom set SupplyCrateLootQualityMultiplier instead of adding to it
  • Fixed Veilwyn not being able to switch FPV/TPV while having the moral support buff on gamepad
  • Fixed Client crash when flying through the ceiling barrier
  • Fixed the Makeshift Megalab still being able to be picked up after the timer expires (PvP)
  • Fixed “ping wheel” coming up when “quick select” on gamepad
  • Fixed not being able to level up movement speed on Rock Drake with ‘allow flyer speed leveling’ enabled
  • Fixed shoulder pets sometimes being thrown off shoulder with gamepad inputs
  • Fixed Sabertooth salmon draining oxygen from non-oxygen creatures
  • Fixed the Tek Tapejara Saddle wings clipping while flying
  • Fixed texture issues with “Pond Cypress Tree”
  • Fixed Ally looking on Pteranodon and Argentavis
  • Fixed player hair stretching when spinning super fast
  • Removed Color Region 1 from Maeguana as it wasn’t being used
  • Fixed Maeguana dermis sinking too much into Taxidermy base
  • Fixed not being able to harvest SIR-5rM8
  • Fixed multiple exploits

Skill Tree / Milestones

  • Fixed sometimes not being able to complete skill tree due to repeated completed milestones appearing again
  • Fixed the “Speedy Harvester” skill surpassing the 5 stack limit
  • Removed the SFX of the “Speedy Harvester” skill
  • Fixed Deinosuchus not progressing towards “Extreme Expedition” milestone

Summer Bash 2025

  • Fixed Giga Poop Swim Bottom Skin Female Texture issues
  • Fixed New Female shorts texture issues
  • Fixed Gone Fishing-print Shirt & Shark Costume Skin not being in the Summer Cosmetic Folder Tab

Ragnarok

  • Fixed Spirits spawning in the mesh of the Labyrinth on Ragnarok
  • Fixed not receiving Iceworm Queen Trophy Head on Ragnarok
  • Fixed circle light in the center of the screen when looking toward the sun
  • Reduced by half, the number of blubber needed to summon Ragnarok Boss
  • Fixed Labyrinth’s Fire arrow trap not showing VFX on server
  • Fixed bad collision on Labyrinth’s arrow trap’s arrows
  • Fixed Labyrinth’s doorways not appearing closed for the client if the puzzle was previously done on server
  • Fixed Megalodon spawns in Labyrinth

Astraeos Official Release v0.0.8

Ark Survival Ascended Update 1.058.034

Added

  • Added Bison to Korinthos, Lemnokis and Phokintos

Changes

  • Increased Spawning time for Boar Miniboss to 5 seconds
  • OSD drops now destroy structures around the OSD spawn area
  • Adjusted Lighting in pink underwater cave

Fixes

  • Fixed Water physic issues in underwater caves
  • Fixed Floating Foliage
  • Fixed Outdoor dinos spawning in some caves
  • Fixed Meshholes
  • Fixed That teleporting to Lemnokis didn’t work on servers
  • Fixed Invisible Lava damage areas
  • Fixed Wyvern nests being in mesh
  • Fixed Foliage material issues
  • Fixed Stuckspot in mesh

Given the changes applied, don’t be surprised to see another patch released soon. In fact, we’re expecting it. Once Studio Wildcard releases another one, expect it here on MP1st.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > Title Updates and Patches

Lords of the Fallen Update 1.081 Finally Makes PvP Optional

HexWorks has a new patch for Lords of the Fallen available for download on July 25 on all platforms, and this finally lets players disable PvP (Player vs. Player)! This oft-requested feature is part of today’s Lords of the Fallen update 1.081 (version 1.081.000) download.

Alongside this, a few minor bug fixes are also included, but the major part here is the addition of the PvP option.

For those brave enough to have PvP turned on, there are new rewards released as part of the patch today.

Lords of the Fallen Update on July 25 Finally Lets Players Disable PvP via Patch 1.081

Lords of the Fallen Secret Classes Reset

PvP Invasions – Now Optional (Off by Default)

For many, the journey through Mournstead is a trial of faith, steel, and shadow. With this update, PvP invasions can now be toggled on and off in the gameplay settings, allowing players to opt-out of invasions entirely. By default, invasions will now be disabled for all players. Should you choose to open your world to the blood-thirsty, know that your courage shall not go unrewarded…

New PvP Rewards – Defend or Invade in Style

For those who embrace the chaos of battle between wayfarers, new updated armour sets now await those who triumph in PvP encounters.

  • Defenders of their realm may now earn the First Luminary Guardsman Armour, bearing the brands of a thousand battles. 
  • Invaders, relentless in their pursuit of Vigor and glory, may claim the Crimson Pursuivant Armour, dyed in the blood of countless fallen champions.

These rare sets are loot drops rewarded only to victorious players in PvP combat. Keep your eyes sharp and your blades sharper as armour pieces drop randomly, but only to those who prevail.

PvP Victory Loot – Updated

In addition to the new armour sets, PvP victors are now guaranteed one of the following drops:

  • Large Deralium Shard
  • Deralium Chunk
  • Heavenly Vial
  • Vestige Moth
  • Vigor Moth

…but we know it’s the armour pieces you’ll all be fighting for.

HexWorks states that they are monitoring community feedback regarding PvP balancing and player behavior, so don’t be surprised to see another patch released in the next few weeks or months.

Lords of the Fallen 2 is in development, and HexWorks says it will feature a more “westernized storytelling.”

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > Title Updates and Patches

Wuchang: Fallen Feathers First Update 1.000.007 Applies Much-Needed Performance Improvements

The first post-release update for Wuchang: Fallen Feathers is now live on all platforms on July 25. Leenzee calls this patch version 1.3, though console players will see this as Wuchang: Fallen Feathers update 1.000.007.

There are also balance changes included, though the patch mostly focuses on bug fixes and technical improvements, which the PC version drastically needs.

For the complete patch notes, head on below. Note that this patch focuses on performance improvements, though a much larger update is in the works.

Wuchang: Fallen Feathers First Update Released on July 25 via Patch 1.000.0076

Update: Leenzee added more gameplay-specific fixes in a separate patch notes announcement, which we’ve added to the list.

Performance Related Optimizations

  • Low Latency Mode is now a manual toggle in the Options menu. It will no longer be enabled by default. 
  • Supersampling resolution limits have been adjusted on select GPU models to prevent unintended performance degradation. 
  • VRAM optimization for lower-end GPUs: 
  • For GPUs with 8GB or less VRAM, memory-saving optimization is now applied across all texture quality levels. 
  • For GPUs with more than 8GB VRAM, this optimization applies only when texture quality is set to Low. 
  • These changes improve stability and reduce crashes or stuttering caused by insufficient video memory. 

Bug Fixes & Stability Improvements

  • Fixed a crash that could occur immediately after the company logo during game startup. 
  • Resolved execution stutter affecting select hardware configurations during finisher animations. 
  • Fixed issues related to both the Standard Edition and Deluxe Edition – after the patch update, players of both versions will receive the correct content rewards. Players who have already purchased the Deluxe Edition package will need to log in again and claim the reward at the donation box located in Reverent Temple. 
  • All WUCHANG: Fallen Feathers Steam owners will receive the Original Soundtrack DLC for free as compensation. 

Gameplay Balance Adjustments

  • Chapter 2 – Landmine Encounter Rebalancing:
  • Reduced the number of landmines and adjusted their damage output to create a more fair and enjoyable challenge.
  • Reduced landmine damage.
  • Adjusted the Shrine location in the Burning Cavern of Worship’s Rise in Ruins (Chapter 4)
  • Fixed the issue where the Nightmare Demon could occasionally fail to transition to the second battle phase.
  • Fixed abnormal multi-playthrough stats for certain jade pendants.

Leenzee says they are working on a more extensive patch, though details about it such as release timings or what’s in it are kept under wraps for now.

If you’ve yet to play the latest Souls-like game on the market, our review goes over the game’s faults and strengths. Our reviewer, PMC, says, “Wuchang Fallen Feathers is a solid addition to the Soulslike genre, which, while not completely revolutionizing things, does do enough to warrant a look at by fans of this style of game.”

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > Title Updates and Patches

MLB The Show 25 Update 1.020 for Patch #20 Updates All-Star Game Roster

San Diego Studio has released the latest MLB The Show 25 patch, and this is for Update #20. Players on PS5 will see this appear as download version 1.020 (1.020.000), Xbox Series X|S as version 1.0.84, and Switch as patch 1.20.

The main thing this title update brings is an updated All-Star Game roster, and it also updates a slew of player models too. For the complete patch notes, please scroll down.

MLB The Show 25 Update for July 25 Adds Updated Player Models

MLB The Show 25 Update 1.017

General:

  • Fixed a few bugs to improve stability with 2025 All-Star Game content.
  • Updated the 2025 All-Star Game roster.

Updated Player Models:

  • Brooks Baldwin
  • Kris Bryant
  • Bobby Dalbec
  • Brenton Doyle
  • Thairo Estrada
  • Julian Fernandez
  • Darick Hall
  • Jonah Heim
  • Luis Robert Jr.
  • Jeffery Springs
  • Jose Urquidy

That’s about it. Once another MLB The Show 25 patch is out, we’ll let our readers know.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Battlefield 6 Is Ditching Last-Gen Consoles; EA Accidentally Confirms Release Date

With today’s official reveal of Battlefield 6, more info about the game is slowly coming out of the woodwork, and the latest development we’ve spotted should make a lot of Battlefield fans happy.

It seems the new Battlefield game won’t be releasing on last-gen platforms (PS4, Xbox One), based on info we’ve gleamed from the shooter’s official pages, even if EA hasn’t officially announced it.

Rejoice as Battlefield 6 Is Skipping Last-Gen Consoles

With today’s official reveal of Battlefield 6, publisher Electronic Arts has also launched the game’s platform pages, so gamers can wishlist the game. If you check the Battlefield 6 page on EA’s website, there is only an Xbox Series version mentioned, and no Xbox One, which confirms the game won’t be available for last-gen platforms.

I gather that this is news that should make many people happy. While this might mean fewer overall players, given it alienates the PS4, Xbox One player bases, the compromise the developers need to do in order to have the game run on last-gen platforms and remain at parity with the other versions so that no one is at a disadvantage isn’t worth it for a lot of players.

At least, this way, DICE and the other developers can push the game’s technical limits without needing to worry about making sure it runs on last-gen hardware, which in turn, gimps the game’s overall design.

This was evident in Battlefield 2042, where the maximum player count of each match varied from last-gen to current-gen platforms and PC., This fragmented the player base, as crossplay was only available to the same generational family (PS4 to Xbox One/PS5 to Xbox Series).

Not only that, but it seems the rumors were true, Battlefield 6 will be released this year on October 10. While EA hasn’t announced it, the reveal trailer’s final shot features a disclaimer stating that the shooter has in-game purchases (read: microtransactions).

If you type in the URL featured in the disclaimer, it takes you to a page on Battlefield 6’s Standard Edition (which has since been pulled down by EA), which states, “This promotional offer expires October 10, 2025. Code expires October 10, 2027.” Check out the image below (captured by Eurogamer):

With the multiplayer reveal set for July 31, it’s likely that most of our questions regarding the release will be answered there. I’m also happy to confirm that we got invited by EA to take part in the multiplayer event, which means you’ll see gameplay, impressions, and more from us.

Another thing to look forward to is the Battlefield 6 open beta, which EA confirmed earlier this week No date is tied to it yet, but once we know more, we’ll be sure to let our readers know.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > Title Updates and Patches

STALKER 2 Update on July 24 Applies Patch 1.5.2, Will Most Likely Mess Up Mods

GSC Game World has a new patch out for STALKER 2 on PC and Xbox Series X|S today, and this is s tricky one. While it does apply fixes, it also messes up mod compatibility as well.

Players will see this appear as patch version 1.5.2 for the action game, and this houses a short list of fixes, but the more important part here is, it will most likely affect game perfiormance for those who have mods installed.

STALKER 2 Update on July 24 Comes With a Warning for Mod Users

Today’s fixes include the following:

  • Fixed an issue when a door to the Shevchenko hub was closed.
  • Fixed two crashes that could occur randomly during gameplay.

The patch also comes with a warning from the devs, who state, “The Zone is ever-changing and a new Patch can shift Her structure. If you’ve chosen to walk the path with modifications, know this: they may not withstand the latest shifts. If you have performance or stability issues following the release of Patch 1.5.2, we recommend you to disable your mods.”

It’s such a big deal that the developers even had to publish a separate piece about it, which we recommend you read.

In other news about the game, the PS5 version has been announced and is scheduled for release before the end of the year.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Report: Shueisha Trademark Filing Reveals Potential New Bleach Game

Only four months have passed since the release of the latest Bleach game, Bleach: Rebirth of Souls, but it seems another video game project related to the franchise may already be approaching on the horizon, or at least, that’s what a recent trademark application suggests.

The downside of it being just a trademark filing is that we can’t gather much more aside from the project’s name. But if we draw on previous cases, we can speculate on its nature and when it could be announced.

“Bleach: Mirrors High” Trademarked by Shueisha

The trademark in question is for a project called “BLEACH Mirrors High,” which was registered in Europe by the publisher Shueisha on July 23. It’s also worth noting that the registration information places it under categories 9 and 41 of the Nice Classification system, categories commonly used to classify video games among other products.

If we recall correctly, the existence of the most recent Bleach game mentioned before, Rebirth of Souls, was also revealed through a similar registration, trademarked and categorized the same way back in 2023. That game wouldn’t be revealed until about half a year after the filing, when it was officially announced at the Anime Expo with a trailer.

Assuming that Bleach: Mirrors High is a brand-new title, and if we follow the precedent from the previous incident, that could mean that this game is still far from being officially revealed. However, if the game were indeed close to an announcement and we had to speculate on its debut venue, the upcoming Gamescom next month comes to mind—but even that seems unlikely, considering that common franchise partners like Bandai Namco have already revealed their lineup for the event. Unless they’ve got surprises up their sleeves, everything points to Bleach not making an appearance.

As for platforms, we can’t rule out the possibility of it being a mobile-oriented game, but taking the registration’s classification into account, the chances of it being a title aimed at PC and consoles would be just as strong.

Should we discover any additional details about this title, we will keep you informed.

Efrain

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Battlefield 6 Reveal Delivers Story Details, Official Screenshots, as We Get Our First Look at the Campaign

As promised, EA has officially revealed Battlefield 6 today! The reveal trailer gives us a solid look at the campaign, and it looks to bring the drama and action, as it’s a serious affair through and through.

Interestingly enough, the trailer starts with the “Battlefield Studios” logo flashing, which I gather is the name the multi-studio effort EA is doing with this year’s entry.

Alongside the trailer, we also get a slew of official screenshots, which include our first look at who appears to be the campaign’s main antagonist.

Battlefield 6 Reveal Trailer Teases an Explosive Campaign

Per the press release sent out, it mentions how the trailer gives us a “first look at Pax Armata, a Private Military Corporation bankrolled by former NATO states whose agenda threatens to throw the world into global conflict. This sets the scene fWor what players can expect on the battlefield – both in multiplayer and the return of the series’ single player campaign.”

We also have the official description of Battlefield 6, which states:

Lock & load for the ultimate all-out warfare experience. Fight in high-intensity infantry combat. Rip through the skies in aerial dogfights. Demolish your environment for a strategic advantage. In a war of tanks, fighter jets, and massive combat arsenals, your squad is the deadliest weapon. This is Battlefield 6.

We also get our first official screenshots of the campaign, which also includes the main baddie (at least that’s what I got from the trailer).

When it comes to the multuplayer, that will be revealed next week, July 31! EA’s press release states, “On Thursday, July 31 at 11:30 AM PDT / 14:30 PM EDT, a blockbuster multiplayer reveal event will be held live with the developers from Battlefield Studios. This is the biggest moment in Battlefield history, and it’s one you won’t want to miss. ”

Will we get a release date announcement at the multiplayer reveal? I wouldn’t be surprised if we do. Rumors mention that Battlefield 6 will be released on October 10, and be available in two variants. EA hasn’t announced anything now, but if BF6 is targeting a 2025 release, expect that announcement to come sooner rather than later.

Another thing EA confirmed recently is an open beta, which has no date for now.

Stay tuned here on MP1st, as we have a ton more Battlefield 6 coverage headed your way,

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > Title Updates and Patches

World War Z Chibi Rush Update Now Live via Version 1.68/1.031

Saber Interactive continues its excellent support of zombie shooter World War Z, as the developer has today released what it calls the “Chibi Update” for the game. The World War Z update 1.68/1.031 download will see players receive a new weapon, Chibi cosmetics and more.

Alongside this, the new WWZ game patch also resolves several issues related to perks, localization, and other areas.

For a look at the new Chibi cosmetics and for the complete info on what’s new, head on down for the patch notes.

World War Z Chibi Update on July 24 for Version 1.68/1.031 Info

New Content

  • Added new weapon – Universal Bullpup Rifle AUR: Featuring a high rate of fire, low recoil, and excellent accuracy, making it ideal for precise, rapid engagements.
  • Added Chibi Izzy Weapons Skin Pack: Skins for the Compact SMG – Gal 9, Crossbow – Repeater X, Bullup Rifle – XTAR-95, Compact Shotgun – S890 Shorty, and Multi-shot Rocket Launcher – MRL202 Commando.
  • Added Chibi Kimiko Weapons Skin Pack: Skins for the Machine Pistol – Geist 17MP, Combat Shotgun – S890, Sporting Carbine – PAC-15, Assault Carbine – HW416, and Payload Rifle – BF25.
  • Added three new custom portrait frames: A knife in the brain, Challenger, and Helper.
  • Added Chibi character portraits for all the survivors.

Resolved Issues

  • Fixed the issue in which Exterminator’s heavy metal perk didn’t apply the new RPG Launcher Extinction skin.
  • Fixed the issue in which Hellraiser’s heavy rain perk didn’t apply the Hailstorm MGL Extinction skin.
  • Fixed a bug with the simultaneous selection of two custom portrait frames.
  • Fixed a crash that occurred when playing maps in a certain order.
  • Fixed localization for “monorail” in Chapter 2 of the Las Vegas episode in Polish.
  • Fixed localization for HW416 and HAMR-17 in French.
  • Fixed localization for some weapons in German.
  • Fixed localization for Phoenix episode documents in English.

Aside from World War Z, Saber Interactive has been quite busy. Not only does the studio continue to support Space Marine 2, but the devs there are also working on Space Marine 3, and just this week, announced a new single-player narrative-driven game based on the Hellraiser brand.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > Title Updates and Patches

Marvel Rivals Latest Update Released on July 24 for Version 1.000.034 Adds New Team-Up

NetEase has released a new update for Marvel Rivals on July 24, and this not only addresses hero-related bugs, but it also adds a new Team-Up to coincide with the new Fantastic Four movie.

This time, The Thing and the Human Torch can now work together to unleash what seems like a flaming missle bomb on foes.

Aside from that, expect bug fixes, new store items and the like to be part of today’s patch, which players will see as Marvel Rivals update version 1.000.034.

Marvel Rivals New Update on July 24 Adds Fantastic Four First Steps Tie-In

New Additions and Optimizations

1. New Team-Up Ability – First Steps (Human Torch & The Thing):

Johnny is the Team-Up Anchor and can lift The Thing into the air. Then, at the perfect moment, hurl Ben to the ground, dealing damage, launching enemies, and creating a zone that disables mobility abilities.

“You know what time it is, Ben?”


2. We’ve increased the rate at which Accessory Points can be earned:

Quick Match: Now grants 15 per match. Practice VS. AI: Now grants 10 per match. This change takes effect after the Accessory Point limit resets on 25/07/2025 at 09:00:00 (UTC).

Fixes

All Platforms

1. Fixed an issue where there was no background music in the lobby transition for Psylocke’s Breezy Butterfly costume. Now, you can enjoy those mutant vibes in style!

Heroes

1. Spider-Man’s Web of Woes: Fixed a bug where Peter’s selection box could get tangled and display incorrectly when both a Spider-Tracer and Burn-Tracer existed at the same time. Now Spidey’s marks display correctly, no more sticky situations.

2. Phoenix’s Fiery Focus: Corrected a minor scaling error in Phoenix’s hero select display. Jean’s presence is now as balanced as the Phoenix Force itself.

3. Black Widow’s Red Room Reboot: Addressed an issue where if Natasha was launched up during Edge Dancer, it could disrupt the subsequent multi-stage ability logic. The Black Widow Program taught her better – Nat’s moves are now flawless.

4. Rocket Raccoon’s Ravager Revival: Fixed a glitch in Rocket’s B.R.B., where, when reviving a teammate, it would sometimes incorrectly display in the top right that it revived 2 teammates. Even Rocket can only make one miracle at a time, folks!

5. Cloak & Dagger’s Shadow Shuffle: Resolved an unintended crossover where Cloak & Dagger’s Ultimate Ability could be affected by another teammate’s Cloak’s Dark Teleportation (such as a shapeshifted Loki). The Darkforce Dimension is invitation-only!

6. Phoenix’s Frame-Rate Phoenix Down: Fixed an issue where Phoenix’s turning mid-air during her Ultimate Ability was affected by frame rate (lower frame rates made her easier to control). Now, Jean’s fiery flight is smooth at any speed. Rise again, Phoenix!

This is a minor update by NetEase, all things considered, since we’re accustomed to developers releasing patches that introduce a slew of new content. Speaking of which, the next major one to look forward to is due in August, and this will add Blade to the roster.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > Title Updates and Patches

College Football 26 Update 1.005 for July 24 Rushes Out for Vast Amount of Gameplay Adjustments and Improvements

The first official patch for EA Sports College Football 26 is here, and it delivers a ton of gampelay-related bug fixes, and much-needed adjustments. While this probably won’t rectify all the issues, it does fix nagging gameplay bugs like the snap bug, catch animations not triggering and a lot more.

Players will see this as College Football 26 update 1.005 (ver. 1.005.000), and the download should be live now on all platforms. Compared to past patches, which were more like hotfixes, this one is packed with info.

Read on for the complete list of changes made with the latest Campus Huddle patch notes.

College Football Update 1.005 Patch Notes for July 24

Gameplay

  • Fixed an issue where play art remained visible after the snap when using Home Field Advantage (HFA).
  • Fixed a rare issue causing a player to freeze in place during hit stick attempts.
  • Fixed an issue preventing stunts and twists from activating properly when selecting from the play-call menu in online games.
  • Fixed an issue sometimes preventing a catch animation from playing when clicking on and taking control of a WR during the route.
  • Variety of tuning and animation improvements to physics based tackling
  • Variety of game stability improvements.
  • Fixed an issue causing blockers on Power O plays to sometimes take their initial movement in the wrong direction.

Dynasty

  • Reduced the chance of rain in Dynasty and Road to Glory games.
  • Fixed an issue where cold weather and snow could occur in warm weather climates during College Football Playoff games.
  • Fixed an issue where starters who were Juniors could decide to transfer due to Playing Time.
  • Fixed an issue where only the IBL column was showing for fullbacks in Redshirt players spreadsheet.
  • Fixed an issue preventing players from entering free practice.
  • Fixed an issue where the game could freeze during overtime when playing the moments.

These updates were added last week to Online Dynasty files, this update now brings them to Offline Dynasty files:

  • Position Changes
    • You can now change a player’s position within their current position group without penalty to their skill caps. You’ll be free to swap positions within these groupings:
      • Running Back (FB, RB)
      • Offensive Line (LT, LG, C, RG, RT)
      • Defensive Line (LEDG, REDG, DT)
      • Linebacker (SAM, MIKE, WILL)
      • Defensive Back (CB, FS, SS)
      • Specialist (K, P)
    • Athlete (ATH) Recruits can now set their initial position without impact to their skill group caps.
    • A player’s new skill caps are now more strongly influenced by their Development Trait and school year. Younger players and those with higher Development Traits will have higher skill caps at their new position.
  • Addressed a Coach Point exploit when retiring and then creating a new coach character.
  • Reduced the impact of the Reach Your Potential ability (Motivator Tier 1) for better coach ability and recruiting balance.
    • Note: This affects the influence given to recruits when a player at their position hits a skill group cap.

Road To Glory

  • Fixed an issue where the pre-order bonus would be applied at the start of your second season after redshirting

Ultimate Team

  • Campaigns:
    • Leaderboard Campaigns are new, limited-time competitions tied to specific programs that will place you on a leaderboard with a small group of players, making every game impactful. These will be available right from the Ultimate Team main menu, and whether you prefer Head-to-Head or Solo play, your performance on key objectives like points scored or wins determines your leaderboard placement. These will vary with each program that campaigns are associated with and what you earn will vary depending on the tier that you unlock.
  • Event Lineup Building challenges:
    • We are introducing new types of events that will challenge players to build their best team within a set of team requirements, in order to enter program specific events. As well as an easier way for users to alter their lineups to meet these requirements.
      • E.G – Build your strongest ALL-SEC team and take on other players in the H2H Conference Clash Event.
    • Head to the Event screen to find information on currently active Live Events. From here, you can build your best available lineup for this event with a few button presses.
    • Directly from the Lineup screen, you will be able to browse which events are currently available and get information as to each event’s requirements. If your lineup meets the requirements, you’re good to go. If you have holes in your roster, it will be identified for you and you will be given paths to acquire the missing pieces.
  • We have updated the progress & rewards screens for players so that they are now easier to understand.

Presentation

  • Made an adjustment to the First Down Rousers at Michigan.
  • Fixed an issue allowing an opposing player to participate in the Gator chomp on-field celebration.
  • Fixed an issue so that Nebraska’s ‘Throw Bones’ celebration is used only on defense.
  • Fixed an issue where Missouri State and Delaware’s Bowl and Playoff End Zones had a generic coloring to them.
  • Fixed an issue where the Texas State cannon touchdown celebration was in the wrong location.
  • Fixed an issue where camera obstructions would occur during certain scenes.

Hopefully,  the developers continue this open line of communication all throughout the game’s lifecycle.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > Title Updates and Patches

Gran Turismo 7 Latest Update 1.610 on July 24 Delivers New Cars and Events

Polyphony Digital has released the Gran Turismo 7 July 2025 title update, and same as with every month, this introduces a set of new cars, and new events as well.

Called patch 1.61, PS5 gamers will see this as Gran Turismo 7 update 1.610 (ver. 1.610.000), and this also adds new Scapes and other items, though there’s not a lot of gameplay-related changes, which is to be expected at this point.

Gran Turismo 7’s Update 1.610 on July 24 Complete List of New Content

Main Features Implemented

1. Cars
– The following three cars have been added:
・Honda N-ONE RS ’22 (Sold in ‘Brand Central’)
・Nismo R34 GT-R Z-tune ’05 (Sold in ‘Brand Central’)
・Nissan Qashqai Tekna 190 2wd e-Power ’22 (Sold in ‘Brand Central’)

– A new colour selection has been added to the following car:
・ Lexus RC F GT3 ’17

2. Gran Turismo Sophy
 - Gran Turismo Sophy is now implemented in the following track:
・High Speed Ring

Please note that the ‘Gran Turismo Sophy’ mode is only available on the PlayStation®5 version of Gran Turismo 7.

3. World Circuits
 - The following new events have been added to ‘World Circuits’:
・Nürburgring Nordschleife
– Lightweight K-Cup
・Alsace Test Course
– Japanese FF Challenge 450
・Fuji Speedway
– Race of Turbo Sportscars

4. Café
– Added new sets of conversations with the Characters appearing in the Café. These new conversations can be accessed by changing to the following cars in ‘Garage’ and speaking with the Characters in the Café:

CHARACTERS
– Chris
・Lancia Delta HF Integrale Rally Car ’92
・Nismo R34 GT-R Z-tune ’05

– Stella
・Citroën BX 19 TRS ’87
・Peugeot SUV 2008 Allure ’21

– Jeremy
・Citroën BX 19 TRS ’87
・Honda N-ONE RS ’22
・Lancia Delta HF Integrale Rally Car ’92
・Nismo R34 GT-R Z-tune ’05
・Nissan Skyline HT 2000GT-R (KPGC10) ’70
・Toyota 2000GT ’67

5. Brand Central
 - A new Channel and Museum section for ‘Nismo’ has been added for Asia-Pacific (Japan).

6. GT Auto
– Car Maintenance & Service
Engine Swaps are now available for the following cars (unlocked at Collector Level 50):
・Mitsubishi Lancer Evolution Final Edition Gr.4
・Renault Sport Clio V6 24V ’00
・Subaru WRX STI Isle of Man Time Attack Car ’16
・Toyota 86 GT “Limited” ’16
・Toyota Celica GT-FOUR (ST205) ’94

7. Scapes
– ‘Lone Pine’ has been added as a featured Curation in Scapes.

Other Improvements and Adjustments

1. Localisation
– Fixed various text localisation issues.

2. Others
– Various other issues have been addressed.

Expect the August update to be released near the end of the month, which should bring another set of new cars and additional content from Polyphony.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > Title Updates and Patches

The First Berserker: Khazan Update 1.015.013 Delvers “Thank You” Gift, Slots in Balance Adjustments and QoL Improvements

Neople has a massive update for The First Berserker: Khazan on all platforms, and this gives players a “Thankl You” gift. Not only that, but there’s also a massive list of balance changes, quality-of-life improvements and a lot more.

Console players will see this as The First Berserker: Khazan update version 1.015.013 on PS5, 1.1.15.13 on Xbox Series X|S, and version 523790 on Steam.

There’s a lot to take in, so read on for the major items added with the game’s latest update.

The First Berserker: Khazan’s New Update for July 24 Gives Gift With Balance Changes and Other Gameplay Improvements

Update Highlights

  • Thank-You Gift
  • Balance Adjustments
  • System Changes
  • UI/UX Improvements
  • Quality-of-Life Improvements
  • Bug Fixes

[Thank-You Gift]

Pathfinder-Exclusive HUD

This update will grant the Pathfinder-exclusive HUD to the players eligible to receive the Pathfinder Package reward (pictured above)

HUD Settings

  • Go to Settings > Accessibility > HUD > HUD Theme to select the HUD to be used.
  • Note: If you are not eligible for the reward, the HUD Theme menu will be disabled.

[Balance Adjustments]

Consumables

The grade of certain consumables will be adjusted to better reflect their reward value.
With these changes, the color of the visual effect displayed upon discovering consumables will also be updated accordingly.

  • Uncommon (Blue) → Common (White)
    • Vitality Shard
    • Vitality Tome
  • Epic (Yellow) → Uncommon (Blue)
    • Tear Summon Stone
  • Common (White) → Unique (Red)
    • Escort Order
    • A Soldier’s Log
    • Notes on Yetis
    • An Imperial Soldier’s Journal
    • A Bantu Warrior’s Log
    • A Bantu Prophet’s Log
    • Evacuation Order
    • A Folklorist’s Log
    • A Grave-Robber’s Memoir
    • Reports on the Dragonkin
    • A Scout’s Time-Worn Journal
    • Hismar’s Scale
    • Partially-Digested Observational Records
    • Blacksmith’s Union Permit
    • WANTED: Knivesveil Bandits
    • Tarnished Letter from the Emperor
    • Letter from a Spy
    • Tanya’s Experiment Journal 1
    • A Scout’s Log
    • Tanya’s Experiment Journal 2
    • Imperial Post Guard’s Log
    • Labor Camp Behavior Correction Manual
    • Yulian’s Necklace
    • Waterlogged Journal
    • Undelivered Letter
    • Trokka’s Letter
    • Bloodstained Scroll
    • Scribbled Memoir
    • Lantimos’s Diary
    • Old Diary
    • Imperial Music Tutor’s Memoir
    • Letter to Skalpel
    • Hismar Transport Log
    • Confessions of Viladus
    • Magic Scholar’s Log
    • A Boy’s Diary
    • The Happy Boy and the Deer
    • Xilence’s Scale
    • Tanya’s Experiment Journal 3
    • Elamein’s Diary
    • Valus’s Axe
    • Bloodied Old Diary
    • Gwydo’s Old Diary
    • Necromancy Research Journal 1
    • Necromancy Research Journal 2
    • Singing Hawk’s Hair
    • Unsent Letter
    • Bloodied Records of a Sentinel
    • A Father’s Will
    • The Brothers’ Merged Hands
    • The Order’s Resolve
    • The Ninety-Ninth Owl’s Will
    • Evelyn’s Memoir
    • A Letter from Yulian’s Wife
    • Clown’s Dagger
    • Bandit’s Order
    • Hastily-Written Note
    • Cleric’s Record
    • The Journey Towards the Creation of Life
    • Bearius the Spiders’ Nightmare

Items

The overall mission structure has been improved to increase the value of items obtained as rewards during missions.

  • Additions
    • The Water Resistance Parchment item has been added in Aldevir.
    • Materials for gear enhancement content have been added.
      • Upgrade Gear Materials: Subtle Golden Cube, Shining Golden Cube, Radiant Golden Cube
      • Convert Scaling Materials: Lesser Gleamstone, Gleamstone, Greater Gleamstone
  • Changes
    • The availability timing of Recipe items has been adjusted.
      • They will now appear only after unlocking Blacksmith Qazumaka’s dismantling and crafting features.
    • The layout has been reworked to improve the utility of general consumables.
      • Replaced with consumables that can be used immediately in missions
      • New consumable placements added
      • Removed unnecessary or rarely used consumables
      • Increased quantity for certain consumables

Missions

Monster combat structure has been improved in areas with excessive difficulty or frustration during missions.

  • Some elite monsters will no longer respawn after being defeated for the first time.
  • Certain monster placements within missions have been adjusted.
    • Eased high-difficulty areas in early missions
    • Reduced repetitive monster layouts
    • Optimized monster density in crowded areas
  • Affected Missions
    • Mount Heinmach, Stormpass, Embars Ruins, Phraugh Village, Skoffa Cave, Palemion Citadel, Nadin Quarry, Linon Mine, Lake City Aldevir, Rephalan Mountains, Vaisar Gate, Rovelion Imperial Theater, Capital City Vitalon, Great Temple, and Imperial Palace

[System Changes]

Kaleido Box

1. A new Upgrade Gear system has been added, allowing you to upgrade gear using Gold and upgrade materials.

  • Upgrade Gear Materials
    • Subtle Golden Cube: upgrades gear from Rare to Unique
    • Shining Golden Cube: upgrades gear from Unique to Epic
    • Radiant Golden Cube: upgrades gear from Epic to Legendary
  • How to Obtain Materials
    • Can be acquired from the light pillar effects displayed during missions.
    • May be obtained with a low probability by dismantling Unique, Epic, or Legendary weapons.
  • Notes on Upgrade Gear
    • The higher the gear grade and level, the more Gold is required.
    • Upgrade Gear will be disabled for ineligible gear.
    • Upgrade Gear increases base stats. Random or fixed attributes may be added based on tier.

2. A new Convert Scaling system has been added, allowing you to reroll weapon scaling options using Gold and exclusive materials.

  • Convert Scaling Materials
    • Lesser Gleamstone: generates B to C tier scaling options
      • [Willpower B / Strength C], [Willpower B / Proficiency C]
      • [Proficiency B / Willpower C], [Proficiency B / Strength C]
      • [Strength B / Proficiency C], [Strength B / Willpower C]
    • Gleamstone: generates B+ to C tier scaling options
      • [Willpower B+ / Strength C], [Willpower B+ / Proficiency C], [Willpower B / Strength B]
      • [Proficiency B+ / Willpower C], [Proficiency B+ / Strength C], [Proficiency B / Willpower B]
      • [Strength B+ / Proficiency C], [Strength B+ / Willpower C], [Strength B / Proficiency B]
    • Greater Gleamstone: generates A to C tier scaling options
      • [Willpower A / Strength C], [Willpower A / Proficiency C], [Willpower B+ / Strength B], [Willpower B+ / Proficiency B]
      • [Proficiency A / Willpower C], [Proficiency A / Strength C], [Proficiency B+ / Willpower B], [Proficiency B+ / Strength B]
      • [Strength A / Proficiency C], [Strength A / Willpower C], [Strength B+ / Proficiency B], [Strength B+ / Willpower B]
  • How to Obtain Materials
    • Can be acquired from the light pillar effects displayed during missions.
    • May be obtained with a low probability by dismantling Unique, Epic, or Legendary weapons.
  • Notes on Convert Scaling
    • The higher the gear grade and level, the more Gold is required.
    • Convert Scaling will be disabled for ineligible gear.

Other

  • Lacrima of Circulation
    • The Lacrima of Circulation has been changed from a material to a consumable.
    • You can now sell the Lacrima of Circulation in shops.

[Quality-of-Life Improvements]

Skill Tree

1. New Control Input Added: You can now directly access the Skills tab in the Encyclopedia from the Skill Tree menu.

  • A new control input to Combo Guide has been added to the bottom of the Skill Tree menu.
  • The Combo Guide shortcut will appear after the Skills tab is created in the Encyclopedia. Press the key to go directly to the tab.
  • Unlocking a new Combo Guide will display a notification message, and an alert icon will appear on the main menu.

2. New Control Input Added: You can now go directly from the Skills tab in the Encyclopedia to the Skill Tree menu.

  • A Skill Tree shortcut has been added at the bottom of the Encyclopedia menu.
  • The Skill Tree page will open according to the weapon selected in the Combo Guide.
  • When a new Combo Guide is unlocked, an alert icon will appear on the main menu.

[Bug Fixes]

These are major bug fixes from this update that directly affect gameplay.

Common

  • Fixed an issue where the Greatsword skill Phantom: Night’s Veil did not naturally chain into Scorching Earth when switching to Khazan (F).
  • Fixed an issue where the activation time of Reflection on all weapons was not affected by Reflection: Swift when switching to Khazan (F).
  • Fixed an issue where forcing the game to close after defeating the boss in the main mission “Great Temple”, but before the loading screen appeared would cause the game to get stuck on the boss room loading screen upon reconnecting.
  • Fixed an issue where outlines were incorrectly displayed during boss cutscenes on Beginner difficulty.
  • Fixed an issue where outlines were visible on human units during the main mission “Phraugh” in Beginner difficulty.
  • Fixed an issue where Soulstones appeared to float in midair at a certain location in Linon Mine.
  • Fixed an issue where rewards were not granted properly in a certain ending after defeating the final boss.
  • Fixed an issue where Khazan’s posture remained tilted after defeating a monster unarmed on sloped terrain.
  • Fixed an issue where interacting with the Blade Nexus immediately after defeating an elite monster would cause the monster to respawn.

PlayStation 5

  • Fixed an issue where trophies would not unlock when switching to online mode after meeting unlock conditions while offline.

Improvements

  • Visual improvements made to certain background elements across all missions.
  • (PC) Virtual keyboard now opens correctly in Steam Big Picture mode and on Steam Deck.
  • (PC) Anti-aliasing setting no longer defaults to “Low” when using FidelityFX Super Resolution (FSR).

Given the scope of the patch, don’t be surprised if we see a follow-up hotfix released soon after.

For another Souls-like experience, Wuchang: Fallen Feathers is set for release today, and our review of it was quite positive, so you might want to check that out.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Rumor: Battlefield 6 Release Date Set for October; Editions and Pricing Detailed

With the big reveal for Battlefield 6 happening tomorrow, it seems that fans may be in store for a rather massive surprise, as a new rumor claims that the release date will be revealed alongside the trailer, with pre-orders opening next week.

Details on available editions have also been revealed, as well as pricing, which might spark some heated debate.

Battlefield 6 May Be Coming a Lot Sooner Than Expected

As per Billbil-kun (via Dealabs), who most might know from their monthly PS+ leaks, tomorrow’s Battlefield 6 reveal is set to confirm the game’s release date. According to Billbil-kun’s sources, Battlefield 6 is set to release on October 10, 2025. No, you didn’t misread that. The next iteration of Battlefield is set to arrive this year, at least according to this rumor.

Important to note, the 1BF Telegram leaker group have also unearthed that same date via the Battlefield Labs’ files, though that doesn’t mean the date is official, just that DICE has that date in the testing phase’s files.

That’s undoubtedly a lot sooner than what many expected, though we’re sure that news is going to excite eager Battlefield fans nonetheless.

However, that’s not the only news that Billbil-kun has for us, as they’ve also revealed that the game will be available in at least two editions: the Standard and Phantom edition — info also unearthed by the 1BF group as well.  The Phantom edition is essentially the digital deluxe edition, so for the moment, there is no confirmed/rumored collector’s edition for Battlefield 6. Price points and upgrade paths have also been revealed, although they’re in Euros, which may not translate directly to USD.

Battlefield 6 Contents PC PS5 Xbox Series
Standard Edition €69.99 €79.99 €79.99
Phantom Edition €99.99 €109.99 €109.99
Upgrade to Phantom Edition €29.99 €29.99 €29.99

Again, we want to stress that this does NOT mean Battlefield 6 will cost $80, as EU to US pricing doesn’t translate 1:1. Having said that, if BF6 is indeed priced at $80 by EA, don’t be surprised, as that’s the direction the industry is headed.

Not much else was revealed beyond that, and once again, despite the source being highly credible, it is still important to consider this a rumor. Thankfully, all should be revealed tomorrow, and if it does end up being true, then per the rumor, we can expect pre-orders to kick off on July 31, 2025, for the PS5, Xbox Series X|S, and PC.

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

Home > Title Updates and Patches

WWE 2K25 Update on July 23 for Version 1.21 Brings Fearless DLC Pack

The latest DLC pack is available now for WWE 2K25 players and this has been released alongside a patch that’s a mandatory download for everyone , even if you aren’t planning to buy the add-on content.

Gamers will see this as WWE 2K25 update version 1.21, which includes a fix for the hair issue and additional improvements.

Read on for the complete patch notes, and the datamined content from today’s WWE 2K25 download.

WWE 2K25 Update 1.21 Patch Notes and New Content

General

  • Stability and Performance improvements
  • Added support for the Fearless DLC Pack

Create

  • Addressed reported concerns with Hair shine value changing after being set
  • Addressed reported issue with the Stay Fearless hat appearing corrupted in Gameplay and Community Creations

While the patch notes Visual Concepts has released only include a short list of fixes, the community is here to save the day! Alongside the items mentioned above, there are also some other items spotted in update files that could pave the way for new content incoming in the future.

Content creator Status has spotted new name entries as part of today’s patch:

  • NXT 2017
  • Trish Stratus ’00 (Again?)
  • Charlotte (Exclusive)
  • WYATT SWAMP ARENA
  • ULA FALA IN THE BANK
  • NEW JACK (Exclusive)
  • THE GULF OF MEXICO
  • Trick Willaims (Exclusive)
  • UNDERTAKER (Exclusive)
  • JOHN CENA (EXCLUSIVE)
  • THE GULF OF AMERICA
  • BIANCA VELAIR (EXCLUSIVE)

Note that the stuff spotted within the game’s files are in no way official, and these could change or not be used at all.

WWE 2 K25 Fearless Pack Content

The wrestlers included in the Fearless Pack are:

  • New Jack;
  • Jordynne Grace;
  • Penta;
  • Bull Nakano;
  • Prime Hydrate Bottle (Featuring KSI)

When it comes to the next wrestlers set to be released, there is a DLC pack scheduled for September, and one for November, which should be the cap to the Season Pass — at least per the roadmap.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.