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Naughty Dog Boss Heaps Praise on Clair Obscur: Expedition 33’s Story

The critically acclaimed game Clair Obscur: Expedition 33 has received another positive review—this time from Neil Druckmann, the head of Naughty Dog and the game director of The Last of Us: Part II.

Druckmann shared on social media that he recently finished playing the French JRPG and was thoroughly impressed, especially by its story.

Update: For those who haven’t played and finished Clair Obscur: Expedition 33, some details shared by Druckmann might spoil the game for you, so proceed with caution. We apologize for any inconvenience this might have caused.

Clair Obscur: Expedition 33 is ‘One of the Most Moving, Creative Stories’ Says Neil Druckmann

In a post on Instagram, Druckmann expressed how deeply the story moved him, calling it one of the most moving and creative stories he’s played in a long time. He said, “Rolled credits on Clair Obscur: Expedition 33. I’m in awe. One of the most moving, creative stories I’ve played in a long time.”

When fans asked which character he played as, Druckmann responded with a lighthearted comment, “Since a few of you are asking… I fought as Verso. Sorry… sometimes you need to leave your creations behind and spend time with your family.”

The fact that this praise comes from the person who directed The Last of Us Part II, a game known for its emotional story and deep characters, makes it even more meaningful. Coming from someone with his storytelling background, that says a lot about how special this game is and how it might even raise the bar for other story-driven games.

Currently, Druckmann is also mentoring a team on a new unannounced project at Naughty Dog. In addition to his work on Intergalactic: The Heretic Prophet, he’s taken on a producer and supervisory role, guiding development while offering creative feedback.

In related news, Clair Obscur: Expedition 33 devs say ‘brevity’ should be a ‘virtue’ in gaming, arguing that a game’s value comes from quality, not length, and should respect players’ time.

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Taha

Television kills your vision.

Home > Title Updates and Patches

Dune Awakening Update for July 7 Brings It to Version 1.1.15 and Introduces New Features

Funcom has released a new update for Dune Awakening this July 7, and this isn’t a patch that just squashes bugs, but there are even new features added for free to all players.

Chief among the new features and changes in Dune Awakening update 1.1.15 include Tier 6 resources are now easier to obtain in PvE, an element of randomization was added to the respawn timer of unique loot containers in the Deep Desert, and more.

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When it comes to bug fixes, contract rewards dropping on the ground if a player’s inventory is full has been fixed, and there’s also a fix for an exploit that would allow building a vehicle with items from another player’s inventory.

Dune Awakening’s Patch for July 7 Plugs Explolit, Applies New Features

FEATURES AND CHANGES

Deep Desert, End Game, and Landsraad

  • Tier 6 resources can now be collected across wider areas in the PvE part of the Deep Desert.
  • We added an element of randomization to the respawn timer of unique loot containers in the Deep Desert.
  • The plastanium tier crafting components were split up to drop based on the content location: Imperial Testing Stations, Caves, or Shipwrecks, with each of them dropping their own selection of components. Fallen Shipwrecks and Buried Treasure can drop components from any location.
  • Added a chance of a different selection of Uniques drop in PvE loot in Deep Desert.
  • The spawn rate of medium fields increased from 5 back to 8, and of the small spice fields increased from 22 to 30.
  • The delay for leaving a PvP security zone increased from 5 to 30 seconds to prevent border camping and allow PvP players to protect their area.
  • Changed Landsraad tasks to allow for Kill and Delivery Contribution to happen after the task has been completed but awarding only personal contribution. (i.e., which faction won and how many guild votes were awarded are unaffected by contributions made after the task was completed by one faction).

Other:

  • Improved game stability.
  • Reduced the cases where the sandworm can push vehicles under terrain.
  • Added a new audio alert for the PvP zone change.

FIXES

  • Fixed an issue where the Harkonnen faction recruitment contract “Do you have what it takes?” could sometimes get stuck and couldn’t be completed if you exited the dialogue with Maxim Kazmir before selecting the line “It says here that you’re looking for recruits“ to complete the contract.
  • Fixed an issue where contract rewards dropped on the ground if your inventory was full, which could lead to situations where you would miss them. Now rewards can only be claimed when there is enough space in your inventory.
  • Fixed an issue where vehicle modules wouldn’t highlight properly after the player had applied a customization variant.
  • Fixed an issue where the positioning of a pentashield surface could overlap with an existing pentashield surface.
  • Fixed an exploit that would allow building a vehicle with items from another player’s inventory.
Not a bad patch for a Monday! Expect a lot more updates to be released for the game given the success Funcom has seen with it.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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HYTE Celebrates Mobile Suit Gundam Wing 30th Anniversary With New Collaboration Case and Accessories

Mobile Suit Gundam Wing fans are having quite the year as the series celebrates its 30th anniversary since its anime first aired in 1995. Since its initial run, the series has garnered a massive following, becoming one of the most popular Mobile Suit series in the franchise, especially in the West.

To the surprise of no one, Bandai Namco is going big on collaborations, and this next one they just announced is perhaps one of the biggest, as they’ve teamed up with HYTE to deliver an all-new Gundam Wing collaboration set.

HYTE Takes to the Sky With New Gundam Wing-Themed PC Case and Accessories

By now, you should know that HYTE is no stranger when it comes to collaborations, especially with anime and other Japanese media. Their latest, being with Bandai Namco, sees the PC case and accessories maker introduce a new wave of colorways to some of their biggest products, all to celebrate Gundam Wing’s 30th anniversary.

First up on the list, and undoubtedly the most exciting (not to mention expensive) offering, is the all-new Gundam Wing HYTE Y70 Touch Infinite Limited Edition case that features a custom white colorway with stylized black trim across the case, and a variety of accented components based on the XXXG-00W0 Wing Gundam Zero’s color scheme. It will feature a Y70 touch infinite display with a custom start-up visual inspired by the anime.

“A lot of us at HYTE closely follow the gaming and anime scene, and one of the companies we admired was Bandai Namco Entertainment, as they are responsible for many popular games and series we enjoy,” said King Perez, Marketing Executive Producer of iBUYPOWER / HYTE. “It was very humbling to be chosen as an official licensee for Mobile Suit Gundam Wing. We poured a lot of love, detail, and attention into the case’s design, and we are excited to bring another way fans can celebrate the anime’s anniversary.”

Are you ready to take a peek at what it looks like?

Honestly, and maybe it’s because I’m such a massive fan of the Gundam franchise, but this might be the best-looking collaborative case I’ve seen from HYTE thus far. The Gundam Wing HYTE Y70 Touch Infinite Limited Edition case is available for pre-order now (as with all the other listed products below) and will set you back a pretty penny, as it costs $400.

If you aren’t looking to spend that much on a case, HYTE is also offering other collaborative items which you can read up below.

  • HYTE Gundam Wing Limited Edition Keycap Set $109.99
  • HYTE Gundam Wing Limited Edition Desk Pad $29.99
  • HYTE Gundam Wing Limited Edition Wall Scroll $34.99

All of these are available to pre-order via HYTE and are expected to launch during Q4 of 2025.

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

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Call of Duty: WW2 Taken Offline Amid PCs Getting Hacked Because of the Game

While classic Call of Duty games getting hacked isn’t anything new, what’s happening now in Call of Duty: WW2 is unprecedented, as it has now moved past in-game hacks and has become such a security risk that is forced Activision to take the game offline

Just days after the game has been added to Game Pass, the shooter is now offline, with no timeframe on when it’ll be back.

COD: WW2 PC Hacking Situation Is So Severe Activision Has Been Forced to Take the Game Down

call of duty 2021

Gamers have reported how Call of Duty: WW2 on PC has been hacked, and it’s one that not only affect gameplay, but it even allows hackers to gain remote control access of your PC! Players have reported Remote Code Execution (RCE) exploits, which allows hackers to gain control of your hardware and install malware.

Activision is finally aware of this and has said they are taking Call of Duty: WW2 offline on PC on the Microsoft Store while they investigate this issue. Chances are, it’ll require a client-side patch to fix, and there is no timeframe for when we can expect one to be released.

For now, the game is offline on PC, and with good reason. Hopefully, this gets sorted out soon for the sake of gamers.

Call of Duty: WW2 was released in 2017 on PS4, Xbox One and PC, and was developed by Sledgehammer Games. It’s the first Call of Duty game to be set during the World War 2 era since Call of Duty: World at War by Treyarch was released in 2008.

I had the pleasure of reviewing the game when it was released all those years ago, and said, “Make no mistake: COD: WWII is a Call of Duty game. It looks like one, it feels like one, and it plays like one, too. Regardless if that’s a good or bad thing for you, it does do a lot of things right. From a value proposition, a full-fledged campaign, a deep multiplayer Zombies mode experience, and of course, multiplayer, makes it well worth the price of admission.”

In other Call of Duty news, Activision has confirmed that this year’s entry will be Black Ops 7, and will once again be helmed by Treyarch. Expect more info about it to be revealed soon.

If you notice any other anomalies with the console version of WW2 or any other Call of Duty game, leave a comment below and let us know.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Zenless Zone Zero Version 2.1 Release Date and Details Revealed

Zenless Zone Zero fans are eating good, no, seriously, as Operation Yum continues to be underway worldwide, giving fans a chance to try out some delicious Zenless Zone Zero-themed entries in real life. But that’s not the topic of today’s story, as the next wave of content for the game is soon set to arrive, giving players even more to play through. 

Zenless Zone Zero Version 2.1 has a release date, along with some early details on what players can expect.

Grab Your Bathing Suit, We’re About to Go on a Summer Vacation

Here’s a breakdown of what’s been confirmed for Zenless Zone Zero Version 2.1:

  • The story continues with a new chapter. 
  • Two new locations: Sailume Bay and Fantasy Resort
  • Spook Shack faction will be introduced.
    • Ukinami Yuzaha (S-Rank physical support agent) joins the roster with a new banner.
    • Alice Thymefield (S-Rank physical anomalky agent) joins the roster with a new banner.
  • Void Hunter Miyabi and Yanagi will have a rerun during this update.
  • New fishing spots, with new species.
  • Special Summer outfits for the new characters and protagonists. 
  • New Bangboo Auto Battler Event “En-Nah” Chess Legend will be added with a PvP mode. 
  • New Simulated Battle Trial refresh with a new scoring system. 

As with any updates for the game, you can expect other things, such as some improvements and bug fixes, though all those details will be revealed once we get close to the release of 2.1. Speaking of, Zenless Zone Zero Version 2.1 is officially launching on July 16! So if you haven’t already, be sure to mop up any remaining 2.0 events. 

We’ll be seeing you all in the coming weeks when the update becomes available. 

Danny Robijn

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Xbox Producer Advise Laid Off Employees to Turn to AI for Help on Future and Even Emotional Support

Last week, Microsoft announced that it was laying off over 9,000 employees across all its sectors, with its Xbox Gaming division seeing project cancellations and studio closures.

With many now out of a job and struggling to find new employment, one Xbox higher-up has decided to chime in on the devastating news and has now found themselves in hot water as the advice they offered to those affected by the layoffs has come off rather “tone-deaf,” and completely heartless.

Xbox Producer Advises Those Laid Off to Use AI to Help With the Emotional and Cognitive Load

In a now-deleted post on LinkedIn (archived), Matt Turnbull, an Xbox Executive Producer, shared a lengthy post offering helpful tips to those affected by the layoffs. The issue is that the advice he gave wasn’t particularly sound, especially given the news that the layoffs were driven by increased AI investment. As a result, he suggested that those struggling to utilize AI to assist them during these challenging times.

The post reads:

These are really challenging times, and if you’re navigating a layoff or even quietly preparing for one, you’re not alone and you don’t have to go it alone. I know these types of tools engender strong feelings in people, but I’d be remiss in not trying to offer the best advice I can under the circumstances. I’ve been experimenting with ways to use LLM AI tools (like ChatGPT or Copilot) to help reduce the emotional and cognitive load that comes with job loss.

Here are some prompt ideas and use cases that might help if you’re feeling overwhelmed:

Career Planning Prompts:

“Act as a career coach. I’ve been laid off from a [role] in the game industry. Help me build a 30-day plan to regroup, research new roles, and start applying without burning out.”

“What kinds of game industry jobs could I pivot to with experience in

[Production/Narrative/LiveOps/etc.]?”

Resume & LinkedIn Help

“Here’s my current resume. Give me three tailored versions: one for AAA, one for platform/publishing roles, and one for startup/small studio leadership.”

“Rewrite this resume bullet to highlight impact and metrics.”

“Draft a new LinkedIn ‘About Me’ section that focuses on my leadership style, shipped titles, and vision for game development.”

Networking & Outreach

“Draft a friendly message I can send to old coworkers letting them know I’m exploring new opportunities.”

“Write a warm intro message for reaching out to someone at [studio name] about a job posting.”

Emotional Clarity & Confidence

“I’m struggling with imposter syndrome after being laid off. Can you help me reframe this experience in a way that reminds me what I’m good at?”

No Al tool is a replacement for your voice or your lived experience. But at a time when mental energy is scarce, these tools can help get you unstuck faster, calmer, and with more clarity. If this helps, feel free to share with others in your network.

Stay kind, stay smart, stay connected.

Yeah, I’m not sure if the best advice to give to employees your company just laid off is to use the very tools that they may have just been laid off for. The words “read the room” come to mind, and although it has since been deleted due to the backlash it received, one really has to wonder why this was posted in the first place. It’s understandable that Matt probably had good intentions, but this came across more as heartless than a place of good faith.

This is another one of those times wherein it seems an executive is out of touch with reality. I mean, given that even a studio that’s been around for more than 20 years is seemingly closing down, the last they want to hear is how AI can help them given AI is one factor why some jobs are getting reduced in the first place.

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

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EA Japan President Calls Out Microsoft for Chasing Short-Term Results Amid Mass Layoffs

The recent round of large layoffs at Microsoft affected thousands of workers and took place during a tough time for both the gaming industry and the economy. In total, Microsoft let go of 9,000 employees in a single stroke. While less than half of these layoffs impacted the gaming division, the effects were still significant.

This news surprised both players and game developers. Sean Noguchi, the President of EA Japan, shared his thoughts on the situation. He mentioned that while “restructuring” might sound positive in the West, in Japan, it’s simply seen as “layoffs.”

EA Japan’s Response to Microsoft’s Layoffs

In a lengthy post on X (formerly Twitter), Noguchi said (machine translated), “In recent years, foreign-affiliated companies have become more inclined to seek short-term results from large-scale investments, and there are many cases where they change direction to meet shareholders’ expectations before enough time has passed. We believe this incident is a result of such a structure.”

Noguchi expressed his disappointment with Microsoft’s decision, emphasizing that the industry is shaped and supported by each game developer. It’s frustrating that developers may never release the projects they have worked on for years, and gamers will miss out on long-awaited games.

He explained, “What supports the game industry are the creators and staff who have been working sincerely on development. As someone in the same industry, I feel a deep sense of pain from this decision. The regret that something built over a long period of time will not be released to the world, and the reality that gamers who were looking forward to it will never even have the chance to experience it.”

In other news, former Turn 10 employee claims Forza Motorsport division has closed, with the studio now supporting Forza Horizon following recent layoffs by Microsoft.

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Taha

Television kills your vision.

Home > Title Updates and Patches

Apex Legends New Update 2.89 Released

While we just got a patch for Apex Legends this week, Respawn Entertainment has released another one, and on a Friday too. Players will see this as Apex Legends update 2.89 / 1.000.103, which is a surprise patch available on all platforms.

This patch should resolve some of the issues that affected the game after the previous update was released, including graphical issues that resulted in maps being pulled.

Apex Legends Gets Emergency Update Version 2.89 / 1.000.103 on July 4

The patch released earlier this week, which fixed issues with Wattson, also introduced an issue of its own, as it affected textures on trees and other foliage, causing them to appear slightly different. As a result, the studio announced they have “temporarily removed Broken Moon and Encore from the map rotations” while a fix for the tree textures was being developed.

Aside from that problem, we’ve also listed the known items the developers are working on via the official Apex Legends Trello board:

INVESTIGATING

  • [Newcastle] No shield with first revive after drop.
  • Inactive EVO Harvester maintains hitbox from active state
  • Reports of high CPU usage while running the game
  • [Xbox] FPS drops with Bloodhound Ult
  • Founder’s badge shows as locked, but can still be equipped

FIX IN PROGRESS

  • [Retro Packs] Visual error with progress bar, still tracking in backend
  • Crash after opening Apex Packs then immediately switching tabs
  • [Alternator] Reports of some skins missing iron sights

Outside of the issues mentioned above, Respawn has not said anything about todauy’s sudden update. Once we receive an announcement, we’ll update the article with the information.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Former Turn 10 Employee Claims Forza Motorsport Division Closed, Studio to Act as Support for Forza Horizon

Turn 10 Studios, the team behind Forza Motorsport, has been hit hard by the layoffs imposed by Microsoft on its Xbox division. The division responsible for developing the series is said to have been shut down, with the remaining employees reassigned to support roles.

Around 70 employees—nearly 50% of the staff—were laid off as part of Microsoft’s large-scale restructuring of Microsoft Gaming. This wave of cuts also led to the cancellation of games like Everwild and Perfect Dark, as well as the closure of studios such as The Initiative, while other teams faced heavy downsizing.

Turn 10 Studio Reportedly Downsized to Support Role

Now, there is another piece of concerning news, though it should be taken with caution. Fred Russell, a former employee of Turn 10, suggests that the Motorsport division has indeed been shut down, and the remaining team is now working on supporting the Forza Horizon series. This claim is partly backed by statements from former employees, gathered by members of the series’ forum, including the person in charge of the live service program.

If this is true, it means that Forza Motorsport might not get any more updates or new content, possibly ending support for the game earlier than expected. The future of the series would also be unclear. However, it’s important to remember that these are unconfirmed rumors, and Microsoft has not officially announced Turn 10’s closure or its transition into a support studio. As of now, we must wait for any official statements before jumping to conclusions.

For over 20 years, Turn 10 has focused on creating the Forza Motorsport series with realistic, traditional track racing, while many other racing games embraced the open-world trend. Turn 10 has remained focused on delivering that classic racing experience, which is highly appreciated by players who enjoy the traditional racing experience. On the other hand, Playground Games brought a different feel with Forza Horizon, offering an open-world racing experience.

In other news, the PS5 version of Forza Horizon 5 was released this April, and MP1st’s review gave it a score of 9.5 out of 10, stating, “Forza Horizon 5 was already a standout in the franchise when it was released in 2021, and it is still every bit as good as it was then in its new release on PS5.”

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Taha

Television kills your vision.

Home > Title Updates and Patches

FBC: Firebreak Update 1.003.001 Released to Improve Online Connectivity

Remedy Entertainment has released FBC: Firebreak update 1.003.001, which is for v1.3.1 on consoles and PC. This is a minor update that aims to improve online matche while sorting a few bugs too.

For the complete patch notes, head on below what got changed.

FBC: Firebreak New Update for July 4 Improves Online Experience

FBC: Firebreak Update 1.003

Here’s what’s new per Remedy:

  • Improved connection stability, fixing issues related to the automatic reconnect feature introduced in patch 1.3.0.
  • Fixed a bug where a countdown briefly and incorrectly appeared after a completed match.
  • Added additional backend support to enable future updates without requiring downtime.

Today’s patch is a minor one, which is understandable given that we received a major update just a few days ago that changed how perks work. Per Remedy, “We’re updating the Perk economy in the 1.3 patch to make progression smoother, more rewarding, and better paced. The goal is to help players reach their builds faster, experiment more freely, and make more meaningful choices with their Crisis Kits.”

There are a ton of changes made, which are outlined in the patch notes.

If you haven’t played the game yet, it’s a mixed bag of good ideas marred by muddy execution, which we hope will be sorted out with updates. Our review takes note of this and states, “I think it has a lot of promise, and seeing what Remedy is already doing with the feedback provided by the game’s community, it seems like they are working on making the game better than it currently is.”

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > Title Updates and Patches

The Legend of Zelda: Tears of the Kingdom Update 1.4.2 Released for Switch 2 and Fixes Daily Bonus Effects and Other Issues

Nintendo has released The Legend of Zelda: Tears of the Kingdom update 1.4.2 for the Switch 2 this July 3, and this fixes issues related to gameplay.

While there’s no new content attached to the update download, it does include some much-needed bug fixes, which also includes Zelda Notes.

If you’re unfamiliar with Zelda Notes, it’s a game-specific server exclusive to the Switch 2 version of the Breath of the Wild and Tears of the Kingdom that players can download on their smart devices that helped with navigation, item sharing, game data and more.

The Legend of Zelda: Tears of the Kingdom Update for July 3 Applies Version 1.4.2 Fixes


Per Nintendo, here’s what got changed in today’s update:

Nintendo Switch 2 Edition: Fixes related to ZELDA NOTES

  • Fixed an issue in which the player was unable to use the Daily Bonus effects “Health Recovery” or “Hearty Meal” if they had increased their hearts to the maximum number.
  • Several other issues related to ZELDA NOTES have been addressed.

*The latest update data is required to play elements related to ZELDA NOTES.

General

  • Fixed an issue in which the background music would not be played correctly in certain battles in the Nintendo Switch 2 Edition.
  • Several other issues have been addressed to improve the gameplay experience.

That’s about it for this update download. In other Nintendo news, the company said they plan to support the Switch 2 as long as the first Switch console.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > Title Updates and Patches

Warframe Update 2.42 Applies Isleweaver Hotfix #4

Digital Extremes has released Warframe update 2.42/1.050, which is for Isleeaver Hotfix #4! This is a relatively small patch compared to what Digital Extremes usually hands out for the shooter.

Not only are gameplay bug fixes part of the patch, but various gameplay changes are also included.

Warframe Isleweaver Hotfix for July 3 Brings It to Version 2.42/1.050.000

PlayStation Exclusive Fixes:

  • Fixed an issue where the Accessibility option “Fire Manual Trigger Weapons Continuously” used the Controller value, even when playing with Keyboard and Mouse.
  • Fixed a variety of rare crashes.

Changes:

  • Dreamer’s Bond is now unsellable, as it is required to complete Junction Tasks.
    • If you unintentionally sold or dissolved your Dreamer’s Bond, please contact our support team to have it returned to you.
  • Optimized server load from 1999 Calendar Challenges.
  • Inbox attachments will no longer show the number of owned blueprints, as it was leading players to think they received more items than were attached to the message.
  • Improved spotloading when tabbing through Inventory categories.

Top Fixes:

  • Fixed missing Velimir & Minerva KIM conversation after completing all Isleweaver Fragments.
  • Fixed health modifiers from Steel Path and Archimedea missions applying twice to The Fragmented Boss enemies.
  • Fixed all Mods being unequipped after Upgrading a Mod equipped on an Exalted Weapon via the Loadout sidebar in Navigation.
  • Fixed the “Crouch Button is Toggle” causing Oraxia to end bullet jumps in a long slide with Silken Stride active.
  • Fixed the “Visit Maroo’s Bazaar on Mars” Phobos Junction task not specifying that players must talk to Maroo to complete it.
  • Fixed a rare case of the “Fund All Decorations” option leaving Dojo Decorations in a broken state.
    • We are currently working on a retroactive fix for those that got in a bad state before this Hotfix.

Fixes:

  • Fixed various issues with the Hildryn Sarcostema Skin, at the artist’s request:
    • Fixed the helmet appearing darker than the body.
    • Adjusted the rigging on the helmet “whiskers” to behave more like the Spicularis series by the same artist.
    • Fixed the tendrils on the back of the head appearing to float — now they look more like hair, as intended.
  • Fixed various Junction tasks not tracking progress if completed in a Dojo.
  • Fixed the Thalys’ icon in the Arsenal displaying its Incarnon form.
  • Fixed the default energy color of various Octavia skins changing depending on which helmet was equipped.
    • Also fixed the Octavia Prime helmet not properly inheriting tints from equipped skins.
  • Fixed cases of the Operator appearing in the Transference Chair if the Drifter is selected after completing a Quest that features the Operator (The War Within, etc.).
  • Fixed <IOS_BLOCK> appearing instead of the icon for Block input in the Melee Combo screen.
  • Fixed the Spinnerex Blade and Scyotid Gauntlet being tradeable.
  • Fixed a small dot appearing on the screen with the Quick Access Wheel opened.
  • Fixed a script error when installing Ayatan Stars into multiple Ayatan Treasures in quick succession.
  • Fixed a script error when petting Krubies in Duviri.
  • Fixed a script error when opening Chests in Duviri.
  • Fixed a script error related to Hydroid’s Tempest Barrage.
  • Fixed a script error when casting Kullervo’s Recompense.
  • Fixed a script error in the Railjack Customization screen.
  • Fixed a rare crash after completing a mission.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > Title Updates and Patches

Minecraft Update 3.15 Slots in Bedrock 1.21.93

Mojang has released a new patch for Minecraft that aims to resolve issues that surfaced from the Chase the Skies update released last month.

Console gamers will see this as Minecraft update 3,15/1.023.000, which is known as Bedrock version 1.21.93.

Expect bug fixes targeting packs in world templates that disappear, graphical issues, mobs and more.

Minecraft New Update for July 3 Brings Version 3.15 on Consoles for Bedrock 1.21.93

Bug Fixes and Features

General

  • Fixed a bug causing packs in world templates to disappear (MCPE-222906)
  • Added music disc “Lava Chicken” by Hyper Potions
    • Drops when defeating a baby Zombie riding a Chicken (Chicken Jockey)
  • Split-screen players on PlayStation and Switch can now access their player data (e.g. inventory) created in 1.21.80 and earlier (MCPE-222048)

Graphical

  • Slightly reduced the emissive intensity of Torches, Redstone Torches, Soul Torches, and Soul Lanterns in Vibrant Visuals (MCPE-222020)
  • Fixed parent_setup not running with the correct context, which caused animation issues in some packs
  • Glowing text on Signs no longer gets overly bright when looked at directly in Vibrant Visuals

Mobs

  • Fixed performance degradation when a Happy Ghast is leashed close to the ground (MCPE-222147)
  • Air friction is now only applied to Boats when they are leashed (MCPE-222298)
    • Boats are still prevented from orbiting the player when leashed
    • Boats once again retain momentum when moving off ledges

User Interface

  • Fixed issue where the player was not able to move the camera while using the interact buttons on touch devices (MCPE-220353)

Technical Updates

API

  • Added a new condition passenger_of_entity that allows checking which vehicle entity type is being ridden by the damaged entity that is dropping loot
    • Like damaged_by_entity, allows specifying an entity_type field to check against when deciding which entry in a loot table to select
  • Added a new condition is_baby that allows checking if the entity that is dropping loot is a baby

That’s about it for this Minecraft patch by Mojang.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Marvel Rivals Season 3 Phoenix Abilities Showcased, New Team-Ups and Hero Balance Adjustments Revealed

In case you didn’t know, Season 3 of Marvel Rivals is set to kick off on July 11. This brings a new hero in the Phoenix (Jean Grey), a new map, and of course, a host of hero balance changes too.

Check out an overview of what thew new Duelist hero can do, as well as the official word on the new Team-Ups being added, and the hero balance changes being made for Season 3.

Marvel Rivals Season 3 New Hero The Phoenix Abilities Showcased

Based on the gameplay shown, her primary attack applies and triggers a mark, and it seems that hitting two shots on the marked target explodes and deals heavy damage. We see an area-of-effect on nearby enemies when the mark explodes, and this even heals Phoenix for added survivability.

Her abilities involve free flight, a dash that leaves what seems like a ghost behind that can deal damage when hit.

Don’t forget, Blade is entering the roster as another Duelist in the mid-season refresh as well, though the character’s kit hasn’t been revealed yet.

Marvel Rivals Season 3 Hero Balance Adjustments and New Team-Ups

The new season of Marvel Rivals applies some much-needed nerfs to Iron Man, the Punisher and more! Before that, check out the new Team-Ups being added, as some are being removed.

TEAM-UP ABILITIES

NEW

Ever-Burning Bond (Human Torch – Spider-Man)
– With great friendship comes great firepower!
As the Team-Up Anchor, Human Torch gains a 5% boost in damage output.
– Spider-Man unlocks the new Inferno Blast ability through his team-up with Human Torch.

Primal Flame (Phoenix – Wolverine)
– Snikt! Now with a side of cosmic fire.
As the Team-Up Anchor, Phoenix gains a 10% boost in damage output.
– Wolverine gains the new Phoenix Warrior ability through his Team-Up with Phoenix.

ADJUSTED OR REMOVED

ESU Alumnus (Spider-Man – Squirrel Girl)
– Time for these two to graduate on to bigger and better things.
The Team-Up Anchor effect for Spider-Man has been removed, along with the ESU Alumnus Team-Up Ability.
– Squirrel Girl loses the Webbed Acorn ability previously gained from her Team-Up with Spider-Man.

Stark Protocol (Iron Man – Ultron/Squirrel Girl)
– Squirrel Girl joins this tech Team-Up!
Squirrel Girl gains the new Squirrel Missile ability from her Team-Up with Iron Man.

Storming Ignition (Storm – Human Torch)
– The fire is out and the storm has passed on this Team-Up.
– Storm loses the Burning Hurricane ability gained from her Team-Up with Human Torch.
– Human Torch loses the Omega Fire ability gained from his Team-Up with Storm.

Symbiote Shenanigans (Venom – Jeff the Land Shark/Hela)
– The Goddess of Death joins in on the shenanigans.
Hela gains the Hel Tendrils ability through her Team-Up with Venom.

BALANCE CHANGES

Guardian Revival (Adam Warlock – Star-Lord/Mantis)

We’re slightly reducing the usage coverage of this Team-Up as even the Guardians need to pace themselves.
– Increase Leader’s Soul and Nature’s Soul ability cooldown from 120s to 135s.

Symbiote Shenanigans (Venom – Jeff the Land Shark)
We’re slightly increasing the power on Jeff’s end of his Team-Up Ability. Maximum mayhem, now with extra bite!
– Increase Guardian of the Deep maximum Bonus Health from 50 to 100 and max tendril link period from 3s to 5s.

HERO ADJUSTMENTS

VANGUARD

Emma Frost

Looks like the White Queen is trading a bit of offense for more glam! Her Damage and her Survivability in Diamond Form are taking a slight hit.
– Reduce Telepathic Pulse Damage at 99 energy from 120/s to 110/s and from 150/s to 140/s at 100 energy.
– Reduce Diamond Form Damage Reduction from 30% to 25%.
– Reduce the energy cost of Psionic Seduction (Ultimate Ability) from 3700 to 3400.

The Thing
We’re not afraid to say it… IT’S CLOBBERIN’ TIME! Now with smoother moves and more utility! Time for more pain with your brothers and sisters in arms!
– New Ability Battle Blitz: The Thing leaps toward enemies, gaining 25% Damage Reduction. Leap targeting distance to enemies is 20m.
– Stone Haymaker New Effect: Knocks down hit flying enemies.

Venom
Venom’s got a stickier grip! His control after diving in is now slightly more terrifying.
– Increase Cellular Corrosion enemy slow effect from 15% to 25%.

DUELIST

Human Torch

Flame on… but mind the heat! Johnny’s getting a Team-Up Anchor effect but a little less firepower to balance things out.
– Reduce Fire Cluster Damage per projectile from 6 to 5.5.
– Reduce Supernova (Ultimate Ability) activation shockwave Damage from 80 to 75 and Fire Tornadoes DoT from 120/s to 110/s.
– Add Team-Up Anchor bonus 5% Damage boost.

Iron Man

Tony’s slightly powering down with reduced Damage output and a longer wait for his Ultimate.
– Reduce the first two Repulsor Blast hits from 40 to 35 and from 50 to 45 while in Armor Overdrive.
– Increase energy cost of Invincible Pulse Cannon (Ultimate Ability) from 2800 to 3400.

Mister Fantastic

The stretchy genius gets slightly less tanky in his Inflated state.
– Reduce Inflated state Bonus Health from 400 to 350.

Namor

The Sub-Mariner surges forward with smoother aim and slightly sharper tridents!
– Increase Trident of Neptune Projectile Damage from 70 to 75 and Projectile Speed from 120m/s to 150m/s.
– Increase Wrath of the Seven Seas Projectile Speed from 120m/s to 150m/s.

Scarlet Witch

Wanda’s Ultimate just got a little more hex-tra!
– Reduce max slow rate during Reality Erasure (Ultimate Ability) charge period from 35% to 25% and increase Damage from 750 to 850.

Spider-Man

Web-warriors rejoice! Spidey loses his Team-Up Anchor bonus but gains a new Team-Up Ability and a bit more bite.
– Increase ‘Get Over Here!’ kick Damage when pulled to enemies from 50 to 55.
– Increase Spider-Power midair Damage from 50 to 55.
– Increase Amazing Combo Damage from 55 to 60.

The Punisher

Frank’s turret is losing some sting, and his Ultimate is going to need more juice.
– Reduce Culling Turret Projectile Damage from 12 to 10, and decrease the Spell Field Damage from 12 to 10.
– Increase the energy cost of Final Judgement (Ultimate Ability) from 3400 to 3700.

Winter Soldier

Bucky’s getting a little more dangerous from downtown.
– Adjust Roterstern Damage Falloff maximum at 40m from 60% to 70%.

Wolverine

Logan’s control frequency is taking a slight hit as he now needs more time to sharpen those claws between leaps.
– Increase Feral Leap strike duration from 4s to 5s and increase its cooldown from 12s to 15s.

STRATEGIST

Invisible Woman
Sue’s healing is a little more reliable, now that’s fantastic!
– Increase Orb Projection healing on launch from 40 to 45 and damage from 20 to 25. Reduce healing on return from 40 to 35 and damage from 20 to 15

Loki

The God of Mischief needs slightly more energy for his Ultimate. Guess he’s been up to too many tricks!
– Increase the energy cost of God of Mischief (Ultimate Ability) from 4000 to 4300.

Mantis

Mantis’s healing touch grows, and her Ultimate is more potent, but its frequency is reduced.
– Healing Flower New Effect: Heals allies by 2.5%/s. Reduce base healing from 20/s to 12.5/s.
– Increase energy cost of Soul Resurgence (Ultimate Ability) from 3700 to 4300. Increase Bonus Max Health from 100 to 150.

Ultron

Ultron’s going to have to update his software as his defenses are taking a slight hit, and he’s a little less of a team player (which seems fine by him) in this patch.
– Reduced Dynamic Flight acceleration effect time from 8s to 6s.
– Reduce Imperative: Firewall Bonus Health to self from 75 to 65 and to allies from 55 to 50.

We also get our first look at the new Klyntar: Celestial Husk map!

Everything melts when NetEase launches Season 3: The Abyss Awakens on July 11.

Alvaro eXtas1s

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Report: EA Targeting 100 Million Players for New Battlefield Game, as Project Has Largest Budget in Franchise History

When it comes to mega gaming franchises, there’s none bigger than perhaps Call of Duty and Fortnite. Could Battlefield stand toe-to-toe with these behemoths? Publisher Electronic Arts (EA) seems to think so.

A new report that talks about the development of the new Battlefield game mentions how expensive the project has become and EA’s lofty goals for it.

All the info from the report comes from developers purported to be connected to the game, though under the condition of anonymity (understandably why).

New Battlefield Game in Development Is the Most Expensive Series Entry of All-Time

The report from Ars Technica states that the new Battlefield game, currently working under the codename “Glacier,” has a broader scope than its predecessors and boasts the largest budget of any Battlefield game to date.

It mentions that the project had a budget of more than $400 million as of early 2023, and it has already exceeded the original budget. However, major setbacks have said to have disrupted production, with “hundreds of additional developers” brought in from various EA-owned studios to help get the same back on track, which significantly increased the project’s overall cost.

“Multiple team members” with knowledge about the project’s finances have shared that current projections are now well north of the $400 million amount.

With that significant amount of money sunk in, EA has lofty goals to go along with it.

The report claims that EA’s “executive leadership” believes Battlefield has the potential to stand alongside heavy hitters such as Call of Duty and Fortnite if the “right calls were made and enough was invested.” The target? A lofty 100 million players over a set period of time that included post-launch.

The unnamed EA employee said, “Obviously, Battlefield has never achieved those numbers before,” admitting the number is a little too high to be a realistic target. “It’s important to understand that over about that same period, 2042 has only gotten 22 million,” shared another dev, who also added that even 2016’s Battlefield 1—the most successful game in the franchise by numbers—had achieved “maybe 30 million plus.”

While it might seem like EA is dreaming for even wanting to hit that mark, the publisher is said to believe that a free-to-play model such as what Fortnite and Call of Duty battle royale modes offer, that number is attainable.

DICE Skeptical 100M Is Achievable

It’s said that “very few people” working in the studios behind the new Battlefield believe this 100-million -player target was achievable. Many veteran developers of Battlefield who worked at DICE in Stockholm, Sweden, were said to be skeptical of it.

One developer shared, “Among the things that we are predicting is that we won’t have to cannibalize anyone else’s sales…That there’s just such an appetite out there for shooters of this kind that we will just naturally be able to get the audience that we need.”

When it comes to the lofty player count and revenue targets, one source mentioned that “nothing in the market research or our quality deliverables indicates that we would be anywhere near that.”

As of press time, EA has not commented on the report, nor do we think they ever will. While what we’ve seen of the new Battlefield game is looking great so far, targeting a super-high number is never a good thing, since anything below it is considered a failure. The last thing the Battlefield franchise needs right now is to shoot for the stars, since franchise fans just want a core Battlefield experience without any gimmicks.

And when you factor in how the battle royale craze has flattened out, even if EA offers the new Battlefield game’s battle royale mode as a F2p game to shooter fans, it’s still not a guarantee that it will work. Aside from Fortnite and Warzone, multiplayer gamers also have mainstays such as Marvel Rivals, Overwatch 2 and more to keep them occupied.

Let’s hope that when EA finally reveals the new Battlefield game this summer, they knock it out of the park. Perhaps then, we can start talking about lofty player counts.

Alvaro eXtas1s

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Helldivers 2 Xbox Series Version Drops the Same Day as Gears of War on PS5

In April last year, we reported on a rumor that Sony was in “very early” talks to bring Helldivers 2 to Xbox platforms. It seems whatever talks Sony had proved fruitful, as Arrowhead Game Studios has today confirmed the Helldivers 2 Xbox Series X|S versions.

Due on August 26, Xbox gamers can finally play the hit multiplayer survival game the same day PlayStation gamers will be able to experience Gears of War on PS5! Talk about synergy and all that, right?

August 26 Will Be a Remarkable Day for Xbox and PlayStation Fans

In the announcement,Arrowhead confirmed that crossplay will be available. which means the Helldivers 2 player base should be bolsterered significantly come August.

Xbox gamers can buy two variants of the game, which is the standard version, and the Super Citizen Edition. Pre-ordering both will net players armor sets outlined below.

Pre-Order Bonuses:

Players who pre-order will receive three armor sets:

  • ‘TR-7 Ambassador of the Brand’ – Promotional armor made by SUMY Corp. as part of a highly successful marketing campaign for frozen yogurt.
  • ‘TR-62 Knight’ – Crafted to deliver Justice to the darkest crevices of the galaxy.
  • ‘TR-9 Cavalier of Democracy’ – Bearers of this armor ride no equine mount

If you’re interested in the Super Citizen Edition, it will house

  • ‘DP-53 Savior of the Free’ Armour Set
  • ‘Will of the People’ Cape
  • MP-98 Knight’ Weapon
  • Super Citizen Status
  • Stratagem Hero Ship Game
  • Premium Warbond Token

For anyone wondering, yes, you will need an active Game Pass subscription in order to play online.

As for PS5 gamers, August 26 is also an important date, as that’s when Gears of War: Reloaded is unleashed, which marks the first time the franchise will be playable on a non-Xbox console.

Thankfully, PS5 players won’t be required to sign up for a Microsoft account unless they are looking to utilize “full cross-platform functionality.”

Were’ hoping this is the start of more PlayStation games appearing on Xbox platforms, so that more gamers can enjoy these excellent experiences. Who knows? Maybe this will open the door for Helldivers 2 collaboration with Xbox-owned properties,which we’ll see appear on PS5? One can dream, right?

Mark the date, helldiver! August 26 is an essential date for the survival of Super Earth!

Danny Robijn

Home > Title Updates and Patches

Hell Let Loose Update 1.045 for Hotfix 17.1 Applies Short List of Fixes

World War 2 shooter Hell Let Loose just got a new hotfix on July 3, which console gamers will see as download version 1.045 (complete revision 1.045.000). This is a small update that introduces fixes to the major 17.1 patch released last week.

Note that this doesn’t fix all the bugs from last week’s major content patch, though it does fix some nagging issues pertaining to servers, building access issues, and more.

Hell Let Loose Update on July 3 Brings It to Version 1.045.000

Hell Let Loose Update 1.041

The list of changes for today’s patch include:

  • Occasional server side crash on some community servers.
  • Re-tune the flares for daytimes.
  • Panther Heavy Tank spawning on North Africa maps.
  • Buildings access issues on Kharkov.
  • Bipod ping being off-center to Lewis Gun sights.
  • Admin Camera “Toggle Auto Orbit” option missing from Admin Camera UI.

If you haven’t logged in recently, the 17.1 patch added new features such as medic improvements, explore mode, admin camera features, and a lot more. It’s the biggest patch Expression Games has released for the shooter to date, unless we’re mistaken.

Chances are, given the scope of the 17.1 patch, we’ll be getting another update dealing with various balance changes, bug fixes and whatnot. Once we know more, we’ll be sure to let our readers know.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > Title Updates and Patches

MLB The Show 25 Update 1.017 for Patch 17 Features Updated Player Models

San Diego Studio has released patch 17 for MLB The Show 25, and this is update 1.017 for PS5. On Xbox, it’s update 1.0.76, and on Nintendo Switch, it’s update 1.17.

The main purpose of today’s update is to update the player models for many MLB athletes in the game. Check out the complete list of patch notes below.

MLB The Show 25 Update 1.017 Updates the Player Models

MLB The Show 25 screenshot

Gameplay:

  • Removed a blank screen that could appear when substituting a pitcher in the bullpen.

Diamond Dynasty:

  • Fixed the team filter for Diamond Quest rewards when selecting a map.

Updated Player Models:

A few players will be updated after the content deployment at 12pm PT.

Spencer Arrighetti Adrian Morejon
Akil Baddoo Llover Peguero
Corbin Burnes Brandon Pfaadt
Mike Burrows AJ Puk
Jac Caglianone John Rave
Logan Cerny Garrett Reed
Kennedy Corona Jose Ramirez
Jose Deleon Jordan Romano
Chase Delauter Brent Rooker
Christian Encarnacion-Strand Keibert Ruiz
Gordon Graceffo Gabe Speier
Romy Gonzalez Matt Strahm
Tyler Glasnow Marcus Stroman
Mitch Keller Dansby Swanson
Nick Kurtz Eugenio Suarez
Dylan Lesko Kyle Teel
Ronny Mauricio Victor Vodnik
Angel Martinez Tyler Wade
Dustin May Ryan Zefferjahn
Christian Moore Christian Yelich

MP1st will update its readers once another patch for MLB The Show 25 is released soon, which has become more consistent these past few weeks.

Damien Seeto

Home > Title Updates and Patches

Death Stranding 2 Update 1.006 Is Nothing to Get Excited About

Kojima Productions has released a new patch for Death Stranding 2: On the Beach, but sadly, this isn’t the one players were expecting. There are no significant sweeping bug changes in the patch.

This minor patch will be visible to players as Death Stranding 2 update 1.006 (complete revision 1.006.000), weighing in at just 490 MB. Read on for what’s new in the official changelog available below.

Death Stranding 2’s Update for July 3 Aimed for Performance Improvements

The latest from the PlayStation Studios XDEV account mentions, “Patch 1.06 for DEATH STRANDING 2 has been delivered. This patch addresses stability improvements and minor bug fixes.”

It doesn’t go in detail what minor bugs were specifically fixed, though there’s at least one player claiming that their progress was lost due to the patch. Over on the game’s subreddit, user BossPi lanents, “Just lost about 2hr of hard work due to the new patch(I think?). I think my last auto save is when the patch dropped and the game just refused to make new save files.”

Continuing, “Just lost about 2hr of hard work due to the new patch(I think?). I think my last auto save is when the patch dropped and the game just refused to make new save files. When I logged back on there is a pop up that says something like “there is a new save file format and your old safe cannot be read.” Has this happened to anyone?”

If you were also affected, please leave a comment below so that other players are aware of this issue.

Death Stranding 2 was released on June 26, and is easily one of the year’s best-reviewed games. It currently has a 90 review score average on Metacritic, and a “Mighty” rating on Open Critic with the same review score average.

Kojima Productions hasn’t said anything on when we can expect the game’s first major patch to drop or what fixes will be in it. However, once we have more information, we’ll be sure to share it with our readers.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > Title Updates and Patches

Warhammer 40K: Space Marine 2 Update 1.008.001 Out for Patch 8.1 Fixes Crashes

Saber Interactive has released patch 8.1 for Warhammer 40K: Space Marine 2 today. For console players, this is update 1.008.001, and it’s available now on all platforms.

Players can expect fewer crashing issues as well as several bug fixes. Read on for the full patch notes below.

Warhammer 40K: Space Marine 2 Update 1.008.001 Prevents Crashes

space marine 2 screen

The 8.1 Hotfix is now live on every platform. It fixes various crashes and connectivity issues, as well as a bug preventing the Helmet reward for Siege Mode to unlock.

  • Fixed several crashes

  • Fixed several issues causing disconnects

  • Fixed Siege Mode rewards from wave 25+

  • Lots of small fixes to Siege Mode map geometry

  • Fixed bug that was causing random enemies to get stronger much faster in infinite waves, causing one shot deaths randomly (Note: enemies are still going to get stronger but it will be not random and more consistent)

  • Fixed a bug in Siege Mode that occurred when a player would join a game in progress, the game would not apply difficulty modifiers correctly.

  • Fixed a bug in UI that was causing inability to change colour presets

  • Minor localization fixes

MP1st will post more updates about Warhammer 40K: Space Marine 2 in the near future when additional patches are released.

Damien Seeto