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Overwatch 2 Map Pools to Be Removed in Season 4 Due to Lack of Maps and Poor Player Reception

Overwatch 2’s map pool system will be removed, according to a recent article on the Blizzard website. The system will no longer be present starting Season 4, after which players will be able to play with a wider variety of maps in any given game.

The original reason for the map pool system in Overwatch 2, according to director Aaron Keller, was to allow the team to focus on a few maps at a time, but players generally didn’t receive this well. There also weren’t enough maps to actually warrant a map pool system in the first place, which is why the system is being scrapped. 

Here’s the full quote from the Blizzard article:

We aimed to provide a bit of freshness each season and concentrate the number of maps that people were playing, however player sentiment around map pools was pretty low, the map roster doesn’t have enough maps where we truly need them, and the impact they had on seasonal identity was fairly low. Additionally, the cadence for maps leaving and returning to the pool didn’t align with the time it took to make changes to the maps. Gibraltar was supposed to return in Season 4 but the playtesting and iteration we were doing for the map started calling that deadline into question. 

Still, that doesn’t mean that the map pool system is gone for good. The article mentions that it may return when more maps are added.

There’s the possibility that we bring map pools back in the far future when we have a lot more maps in the game. If we were to bring them back, they would probably rotate at a faster rate, potentially every week. If you hate this idea, set a reminder for 2 years from now and let us know!

With the announcement that map pools were going to be removed, Keller also revealed that the system did not favor one particular map over another, but the system wasn’t entirely “random” either, as it would prevent you from getting the same map and mode for a duration.

We have been looking into this based off of player reports and there is a detail of the matchmaking system that does elevate Push maps a bit. The matchmaker tries to avoid people playing the same map as well as the same game mode over a short period of time. Since Push has fewer maps than other game modes this could cause those maps to come up more frequently than game modes with more maps.

The article closed with a mention that Blizzard has changed the challenges that players grind for during events. Instead of being centered around the event game mode, more challenges will “let you play the way you prefer” but will keep event game modes alive. 

Source: Blizzard

Carlos Perez

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The Division 2 Season 11 Delayed Indefinitely

Originally set for release this February 7, Ubisoft has announced that The Division 2 Season 11: Reign of Fire has been delayed without a proper release date.

This was revealed by Ubisoft over on official The Division Twitter account where the following statement was given

Agents,

In preparation for Season 11, we began experiencing a series of delays in our localization process., consequently impacting the experience for many players around the world. Therefore, after much discussion, we have made the difficult decision to move the release of Season 11 and the livestream to a later date.

We understand this is not the update our community wants to hear, and we appreciate your ongoing support. Because of your support, it is important for us to proide the best player experience possible with this update, and releasing the scheduled February 7 date would not deliver that. We will update you on a new release date as soon as we can. In the meantime, we apologise for the inconvenience.

We look forward to sharing more information about the Season 11 stream once we have it.

/The Division 2 Development Team

Hopefully, this delay won’t be too long. Once we know more details, we’ll be sure to share it.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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EA Signs Partnership with Back-to-Back F1 World Champ Max Verstappen

EA just managed to sign a major racing icon, and it’s none other than Formula 1 back-to-back World Champion Max Verstappen. The deal will allow Verstappen to “collaborate” and “create” content across EA Sports’ portfolio, which means that his likeness may appear in EA Sports titles, ads, and other forms of media moving forward.

Verstappen posted an announcement video of the signing on his Twitter account.

Here’s what Verstappen himself had to say about the partnership.

Whether it’s playing games with my friends or staying competitive when away from the track, EA SPORTS has always been a big part of my life. EA SPORTS is an icon for so many millions of fans, and I’m proud to represent them for the 2023 season.

EA Sports & Racing Brand SVP  Andrea Hopelain also commented on the signing:

Max is a tenacious competitor and true champion who shares a deep love of games and play. As he races into Formula 1 history, we are excited to collaborate with him as one of the best athletes in the world to bring more fans together through our EA SPORTS experiences.

As part of the deal, Verstappen will be sponsored by EA Sports during the 2023 season, with the EA Sports logo to be featured on the chin of the racer’s helmet.

Carlos Perez

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Alan Wake 2 to Be Remedy Entertainment’s “Biggest Project Yet” and Will Be “Welcoming” to New Players

Upcoming survival horror sequel Alan Wake 2 is set to be Remedy Entertainment’s “biggest project yet” and is made to be “welcoming” to new players, according to statements made by Creative Director Sam Lake.

In an article by GamesRadar, Lake talked about the much-anticipated sequel to Alan Wake. After the series was revealed to be connected to Remedy’s other eerie action title, Control, Alan Wake 2 is set to expand on what’s now known as the Remedy Connected Universe, or RCU for short. Here’s what Wake had to say about Alan Wake 2’s scale:

If anything, through these years, the dream of Alan Wake 2 has grown more ambitious and more unique. A game project like this is a very complex undertaking – it’s our biggest project yet – and a lot of different things need to come together. Not only the concept itself, but the timing and the right partners as well.

Alan Wake 2 was apparently in development for years, and with a new survival horror take on the horror title, Lake hopes to give the sequel a survival horror experience unique to Remedy:

I’d love to get into those kinds of details, but we are not quite ready to reveal too much about our approach to survival horror just yet. What I will say is that we very much want to put a stake in the ground and say we are creating Remedy’s take on the survival horror genre. Gameplay, narrative, atmosphere, music – it’s all singing from the same hymn sheet, and that was very important for us from the outset.

And while Alan Wake 2 will build upon the stories of the first title and, to an extent, Control, players won’t have to learn any of that to enjoy the sequel. In fact, Lake mentions that the goal was to make something that was more “welcoming” to a wider audience. Still, that doesn’t mean fans won’t be rewarded with interesting bits of lore and information, so there’s something for everyone to enjoy with the series’ second installment.

When we were creating the concept for Alan Wake 2, it was very much on our mind that we wanted to create an experience that was welcoming to all – both new players who may not be familiar with Alan Wake or the Remedy Connected Universe and our fans, who have been on the journey with us and enjoyed earlier Remedy games. Of course, if you have played games in the Alan Wake franchise, Control, and the Control: AWE DLC – there will be many connections, pieces of lore, and familiar characters for you to discover.

Alan Wake 2 launches this 2023 on PS5, Xbox Series X|S, and PC.

Source: GamesRadar

Carlos Perez

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Gran Turismo 8 in Development and Will “Have a Theme,” GT7 Not Supporting PSVR2 Controllers Explained

Gran Turismo series creator Kazunori Yamauchi confirmed that Gran Turismo 8 is currently in development. While he wasn’t able to share anything other than the fact that it’s in the works, he did offer a bit of a tease, stating that the game already has a “theme.”

The reveal was made in an interview with Japanese outlet GAME Watch. Here’s the full statement, as translated via DeepL:

–From an amateur’s point of view, “GT7” seems to have achieved all the necessary elements of a driving simulator. However, is there anything you would like to achieve in the future that cannot be realized with modern hardware, or any elements that are still lacking in Gran Turismo?

Mr. Yamauchi: Actually, we do have a theme. We are starting to work on the next one, but I can’t talk about it yet. It’s a shame that I can’t talk about it very much (laughs).

One other question directed towards Yamauchi was regarding the recently announced PSVR2 version of Gran Turismo 7. In particular, the interviewer asked why the game did not officially support the dedicated PSVR2 Sense controllers. Here’s the response:

–The PS VR2 comes with a dedicated “PS VR2 Sense Controller,” but what was the reason for not supporting it?

Mr. Yamauchi: We didn’t dare to make it compatible. Basically, you sit in the seat and use the gas pedal, brake, and steering wheel to control the car, so the DualSense functionality was enough for us. Also, many Gran Turismo players are serious about using the steering wheel controller, and the combination of PS VR2 and a steering wheel controller is “the exact same experience” as actually driving the car. “You get the same experience, so we focused on the two experiences of DualSense and the steering wheel controller.

As we basically know nothing else about Gran Turismo 8, we’ll just have to wait for more official information when it comes out, especially regarding the game’s apparent “theme.”

Source: GAME Watch

Carlos Perez

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Battlefield 2042 Drum & Extended Mag Changes From Update 3.2 Being Reverted, Breakaway CQ Playlist Coming in the Near Future

Are you playing Battlefield 2042 after update 3.2? If you think (or felt) that the changes made to some of the attachments were a bit much, you’re not alone. DICE has confirmed that Battlefield 2042 drum and extended mag changes are being reverted soon!

This was announced over on Twitter, where the studio states that this change didn’t meet their quality standards.

We’ve heard your concerns about the recent Drum and Extended Mag changes as part of Update 3.2. We’ll be reverting this change in the near future.

This change didn’t meet your, or our, quality standards and we will reassess how to improve and balance those changes for the future

It’s very important for us to act upon your feedback, and we’ll continue to make adjustments based on that feedback and the data we see as updates continue to roll out.

Keep your feedback coming, and enjoy Update 3.2!

Another thing coming in the near future is a Breakaway Conquest-only playlist! 

No word yet on when the changes or this playlist will be released, but once we know when, we’ll be sure to let our readers know.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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CrossfireX Shuts Down on May 18, Single-Player Campaigns Unplayable After Closure

Multiplayer online shooter CrossfireX is shutting down on May 18. The FPS title will offer refunds to those who made purchases for the game in the last two weeks, and Xbox Store sales have now been halted. No new content will be added to the game until its closure, either, so what’s available right now is all you can play with until the servers go down.

If you’ve been playing CrossfireX and have questions regarding the game’s closure, an official FAQ page was made to address potential concerns. Here’s the full list if you’re curious:

1) When will the CrossfireX servers officially close? 

  • The CrossfireX servers will officially close on May 18, 2023 – 00:00 UTC. 

2) Will I be refunded for my purchases made in CrossfireX? 

  • Purchases made within the last 14 days as of February 3, 2023, may be eligible for a  refund. Please submit a refund request via the following link. 

3) I made a purchase in the last 14 days, when will I receive my refund? 

  • Please click on the following link and request a refund. If you do not receive your refund  within a few days after it has been approved, please contact Xbox support at:  https://support.xbox.com/en-CA/

4) Will I still be able to play the CrossfireX campaigns? 

  • If you have previously purchased either of the single player campaigns, then you will be  able to enjoy and complete them until servers close on May 18, 2023 – 00:00 UTC. 

5) Why is the game closing? 

  • While our team worked hard to push out numerous content updates including fixes,  new maps, modes & in-game events, the game was ultimately not where it needed to  be. As a result, we have made the difficult decision to close the game. 

6) What will happen to my items & account progression? 

  • Access to player data (including CrossfireX player profiles, in-game progression and  purchased items) will remain with your account until the closure of CrossfireX on May  18, 2023. 

7) Why is the shop still open? 

  • We will keep the in-game shop open until the servers close to allow users to spend any  remaining currency, but we will be disabling the option to purchase CFP/GP. 

8) What will happen to the CrossfireX social media channels like Discord, etc.?

  •  The official CrossfireX social media channels will stop posting content but will still be  available to view. The Discord server will remain in a limited capacity for any support  issues.

It’s worth noting the question regarding the game’s campaigns. While single-player experiences, you’ll only be able to play them until May 18, so if you haven’t done them already, you might want to before the servers close.

Carlos Perez

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Armored Core 6 to Feature FromSoftware-Like Boss Fights, Arena Mode, Custom Emblems Per Producer

Armored Core 6: Fires of Rubicon will apparently feature dynamic, FromSoftware-like boss battles and multiplayer-centered elements and features, such as customizable and shareable emblems. The new Armored Core 6 info was revealed during the Taipei Game Show presentation held during the event.

The boss fights of Armored Core 6 are “dynamic,” with close-quarters and long-range combat variety, according to Armored Core 6 Producer Yasunori Ogura:

Boss battles in FromSoftware games often require close observation of enemy movements, to catch that little tell so that you know just when to attack, and how best to make your move. That’s certainly the case again in this title, so I am confident that our users will find the boss battles extremely enjoyable. Becaue of the use of mechs, both the player character and enemy characters have extremely dynamic movements. As robots, their dynamism is only matched by the aggressiveness of their movement. Attack distance, in particular, changes frequently, from close-range to far, then from far back to close again. In that respectg, the dynamic action of these battle scenes really serves to keep players on their toes.

While Ogura reiterated that the game’s story mode will be single-player only, he did talk a bit about the game’s multiplayer aspects. In particular, he talked about how there would be an online arena where you could battle against other players.

One other interesting online feature that’s making a return in Armored Core 6 is its custom emblems, which let players design their own emblems to display on their Armored Cores. These emblems will be shareable, too, so you can have other players don your emblems or vice-versa. Ogura also revealed that you can add weathering decals to your AC, which should let players make even more varied and unique AC designs.

When it comes to Armored Core 6’s difficulty, Ogura claims that FromSoft has put a focus on the game’s customization as part of what makes it “challenging.”

In this game, as always, we have striven to create a game that poses a stiff challenge for our players, and I’m confident we have achieved that. Our approach to the issue of difficulty level in “ARMORED CORE VI” is slightly different to other titles, in that the most distinctive feature of the “ARMORED CORE” series is the combination of parts to customize the player’s mech. As this lies at the title’s core, it is really the adjustment of these parts that is key to overcoming difficulties within the game.

You can watch the full interview with Ogura here:

Armored Core 6: Fires of Rubicon will launch sometime in 2023 on PS4, PS5, Xbox One, Xbox Series X|S, and PC via Steam.

Carlos Perez

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It Takes Two Sales Reach Over 10 Million Copies Sold

It Takes Two, the award-winning co-op game by Hazelight Studios, just recently sold 10 million copies worldwide. This achievement comes just under two years after the game was initially released on March 26, 2021.

Hazelight Studios’ official Twitter account broke the news a few hours ago:

It Takes Two is arguably one of the most successful co-op-focused games in recent years. It’s won multiple awards, including the coveted “Game of the Year” award at The Game Awards 2021. It also won awards the following year in 2022 at the 25th Annual Design Innovate Communicate Entertain (D.I.C.E.) Awards and 18th British Academy Awards.

It’s worth noting that because It Takes Two is a co-op game, potentially even more than 10 million people have actually tried the game out. Interestingly enough, this isn’t the first game that celebrated a sales milestone in February. Hit PS5 title God of War Ragnarok also achieved a similar milestone, with 11 million total copies sold in under three months. 

If you’re thinking about trying It Takes Two for yourself, consider giving our review of the game a read. Here’s our verdict: “And at the end of the day, that is what stands out in It Takes Two. It’s fun. The game is effortlessly fun. While the marriage of gameplay and story wasn’t what I had hoped – I wasn’t ever really invested in May and Cody’s relationship – I was constantly having fun playing it. And for me, that is what matters most. Highly recommended.”

Carlos Perez

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New Destiny 2 Xur Location Today February 3, 2023 (And What Xur Is Selling)

It’s Friday and for Destiny 2 players, this means Xur is back to sell his wares! If you’re asking what Xur is selling in Destiny 2 this week and where he’s holed up, we’re here to help! The MP1st new Destiny 2 Xur location today, February 3, 2023 post is live, and you can check out Xur’s list of items this week in one handy list below.

New Destiny 2 Xur Location Today February 3, 2023 (And What Xur Is Selling):

Location

European Dead Zone, Earth


Exotic Weapons

Name Type Column 1 Column 2 Column 3 Column 4
Lord of Wolves Energy Shotgun  
Hawkmoon Kinetic Hand Cannon Arrowhead Brake Surplus Polymer Grip  
Dead Man’s Tale Kinetic Scout Rifle Fluted Barrel Accurized Rounds Snapshot Sights Short-Action Stock

Note: Fixed perks on weapons are not displayed

Exotic Armor

Name Type MOB RES REC DIS INT STR Total Cost
Raiju’s Harness Hunter Chest Armor 9 12 8 2 20 11 62 23 Legendary Shards
Doom Fang Pauldron Titan Gauntlets 8 20 3 2 15 15 63 23 Legendary Shards
Felwinter’s Helm Warlock Helmet 9 12 8 2 24 7 62 23 Legendary Shards

Exotic Ciphers

Name Description
Xenology Complete Vanguard playlist activities, or win matches in Crucible or Gambit. Extra progress is awarded for more challenging activities and for succeeding with clanmates.

Engrams

Name Description Cost
Exotic Engram An engram with a predestined outcome. Contains a new Exotic if any of the possible rewards remain to be collected. Preview contents for possible rewards. 97 Legendary Shards

Legendary Weapons

Name Type Column 1 Column 2 Column 3 Column 4
False Promises Kinetic Auto Rifle Extended Barrel // Smallbore Appended Mag // Armor-Piercing Rounds Feeding Frenzy Eye of the Storm
Chrysura Melo Energy Auto Rifle Arrowhead Brake // Corkscrew Rifling Appended Mag // Flared Magwell Encore Harmony
Blast Battue Heavy Grenade Launcher Quick Launch // Smart Drift Control Spike Grenades // Augmented Drum Moving Target Rampage
Ignition Code Kinetic Grenade Launcher Volatile Launch // Countermass Proximity Grenades // Spike Grenades Ambitious Assassin Thresh
Nature of the Beast Energy Hand Cannon SteadyHand HCS // Sureshot HCS Extended Mag // Flared Magwell Quickdraw High-Impact Reserves
Fractethyst Kinetic Shotgun Corkscrew Rifling // Full Choke Appended Mag // Tactical Mag Ensemble Adrenaline Junkie
The Keening Energy Sidearm Arrowhead Brake // Polygonal Rifling Alloy Magazine // High-Caliber Rounds Slideshot Vorpal Weapon

Note: Fixed perks on weapons are not displayed

Legendary Armor

Name Type MOB RES REC DIS INT STR Total Cost
Lightkin Gauntlets Titan Gauntlets 6 14 9 2 21 7 59 50 Legendary Shards & 1000 Glimmer
Lightkin Plate Titan Chest Armor 9 6 18 6 21 2 62 50 Legendary Shards & 1000 Glimmer
Lightkin Mark Titan Mark 0 0 0 0 0 0 0 50 Legendary Shards & 1000 Glimmer
Lightkin Helm Titan Helmet 9 13 9 9 9 12 61 50 Legendary Shards & 1000 Glimmer
Lightkin Greaves Titan Leg Armor 2 14 13 14 7 7 57 50 Legendary Shards & 1000 Glimmer
Lightkin Gloves Warlock Gauntlets 7 18 7 26 2 6 66 50 Legendary Shards & 1000 Glimmer
Lightkin Robes Warlock Chest Armor 19 9 2 20 7 2 59 50 Legendary Shards & 1000 Glimmer
Lightkin Bond Warlock Bond 0 0 0 0 0 0 0 50 Legendary Shards & 1000 Glimmer
Lightkin Cover Warlock Helmet 9 6 15 8 2 16 56 50 Legendary Shards & 1000 Glimmer
Lightkin Boots Warlock Leg Armor 10 20 2 9 2 17 60 50 Legendary Shards & 1000 Glimmer
Lightkin Grips Hunter Gauntlets 15 2 15 2 25 2 61 50 Legendary Shards & 1000 Glimmer
Lightkin Vest Hunter Chest Armor 6 12 15 19 2 6 60 50 Legendary Shards & 1000 Glimmer
Lightkin Cloak Hunter Cloak 0 0 0 0 0 0 0 50 Legendary Shards & 1000 Glimmer
Lightkin Mask Hunter Helmet 7 14 9 6 13 10 59 50 Legendary Shards & 1000 Glimmer
Lightkin Strides Hunter Leg Armor 18 10 2 13 12 2 57 50 Legendary Shards & 1000 Glimmer

What’s a Xûr?

Xûr, Agent of the Nine, is a strange vendor who randomly appears in a Public Sector on one of the Worlds. Xûr sells Exotic equipment and only takes Legendary Shards in exchange for them.

TL;DR: He’s the Santa Claus of Destiny and every weekend is Christmas. Sometimes he brings you what you want, sometimes he brings you coal. Mostly it’s coal.

When does Xûr visit?

Xûr visits every Friday at 17:00 UTC and departs at Weekly Reset (Tuesday 17:00 UTC). If you would like to see all the live conversions of Time Zones, please follow this link here.

Thanks, Reddit!

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Salman Haider Zaidi

That's a nice argument, Senator.

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The Last of Us Part I PC Version Delayed, New Release Date Set for March 28

If you’re itching to play The Last of Us on PC, then you’ll have to wait a wee bit longer, as Naughty Dog has announced that The Last of Us Part I PC version has been delayed by a few weeks, and its new release date is now March 28.

This announcement was made over on Twitter by the studio where it penned a letter to fans:

The Last of Us fans,

Let’s get right to it: We initially announced The Last of Us Part I PC release would be March 3, but we’ve deiced to push its launch date out just a few weeks; it will now be released on March 28. We at the studio have been completely blown away by the outpouring of love and support for The Last of Us these last few weeks. Hearing your love for the HBO adaptation, seeing your beautiful Photo Mode shots, and learning about how the world and characters our studio created nearly a decade ago continue to reach new and old fans alike floors us every day. We know a lot of you have been revisiting the story that started it all with The Last of Us Part I on PlayStation 5 console, and we realize many of you have been excited to jump in — some for the first time — when Part I hits PC.

And so we want to make sure that The Last of Us Part I PC debut is in the best shape possible. These additional few weeks will allow us to ensure this version of The Last of Us lives up to your, and our, standards. We are so excited to bring The Last of Us Part I to a new platform, reaching new and returning players with Joel and Ellie’s unforgettable story of survival, and we hope that you’ll continue to look forward to its PC release on March 28. The Naughty Dog team appreciates your support and enthusiasm, and we look forward to sharing more about The Last of Us Part I PC version soon.

Endure and Survive,
Naughty Dog

That’s a bummer to hear for sure, but at least it’s not even a month’s push back, no? 

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Dead Space Update 1.000.004 Cuts Out This February 2

Motive Studio has released Dead Space update 1.000.004 across all platforms. This is an unannounced title update, so don’t expect much outside of bug fixes. Read on for what’s new in the Dead Space Feb. 2 patch notes. 

Dead Space Update 1.000.004 Patch Notes | Dead Space February 2 Patch Notes:

Size: 256MB

It’s a small update, and sadly, at this time, we’ve yet to receive any official word from EA Motive. For those on PC who were hoping that this patch fixes the traversal stuttering issue, we can say it certainly does not from our own testing, as well as what the community has reported. 

Else where, users have reported (via Steam) that the patch appears to have fixed some battery related bugs (no longer missing,) though only for specific chapters.

We’ll keep an eye out for the official patch notes, and will update this post once Motive Studios has published them. 

More Dead Space Reading:

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

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WWE 2K23 WarGames Game Mode Explained, Watch It in Action

One of the new things Visual Concepts is introducing to gamers in WWE 2K23 is a new game mode called “WarGames.” This is a multi-person match that’s not your standard tag team affair. Read on for the WWE 2K23 WarGames game mode explanation.

WWE 2K23 WarGames Game Mode Rules and Explanation:

What is WarGames?

WarGames: The fan–favorite, chaotic and action–packed WarGames makes its debut in WWE 2K23 and delivers heart–pounding 3v3 and 4v4 single player or multiplayer mayhem inside two side–by–side rings, surrounded by a double–steel cage;

Rules:

  • Two teams will be contained in separate cages, with one member of each team starting the match.
  • At regular intervals, alternating members from each team will be released to enter the mach.
  • The first member to enter will come from the advantaged team.
  • Once all competitors have entered, War Games officially begins.
  • The match can be won by pinfall or submission. Exiting the cage will result in a forfeit.

Check it out in action straight from our play session with an early build of WWE 2K23!

For more on WWE 2K23, go read our hands-on impressions, or check out a ton of gameplay footage from our play session.

WWE 2K23 will be released on March 17, 2023 on the PS4, PS5, Xbox One, Xbox Series X|S with a few different versions (which you can read about here).

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Report: Xbox 360 Marketplace to Shut Down Next Year; Encourages Gamers to Buy X360 Games or DLC by May 2023 (Update)

If you’re keen on buying some of the classic Xbox games on your Xbox 360, you might want to do that soon, as it seems the Xbox 360 Marketplace will be closing up shop by next year.

This is mentioned by the official Xbox support website, where it shows the following result if you search for “Xbox 360 Marketplace update:”

A number of game titles and associated add-ons will be removed from the Xbox 360 Marketplace in a select set of regions per title. These removals will start on February 7, 2023.

Once purchased, you can always redownload these games or any other previously purchased games from your Xbox 360 Download History

Here’s a screenshot in case the page gets taken down:

Mind, this could be an error from Microsoft’s part, but why would it be there if it was, no? That said, if the Xbox 360 Marketplace was indeed closing down by May, perhaps Microsoft should communicate this a wee bit more loudly.

If Microsoft announces any changes to this, or if there’s a formal announcement made, we’ll be sure to let our readers know.

Update: Microsoft has confirmed that this statement from the Xbox support site was made in error:

Thanks, Gpro2005!

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Overwatch 2 Season 3 Begins February 7, Bringing New “Antarctic Peninsula” Control Map

Blizzard has officially revealed that Overwatch 2 Season 3 will begin on February 7, bringing with it a new frosty “Antarctic Peninsula” map for the Control game mode. The launch trailer for the new season will debut on February 6 at 8:40am ET, providing a proper look at Season 3’s new content.

Watch the Overwatch 2 Season 3 teaser trailer here, featuring Kiriko’s narration of her origin story;

The third season of Overwatch 2 will bring a host of new content: the new Amaterasu Kiriko Mythic Skin, the return of the Workshop mode, login rewards and a special challenge for the Overwatch World Cup, and more.

Alongside the teaser trailer, Blizzard has also announced the new “Antarctic Peninsula” map for the Control game mode debuting with the launch of the third season. A first look at its three icy, penguin-populated objective areas has also been revealed:

https://twitter.com/PlayOverwatch/status/1621222034029019138

Overwatch 2 Season 3 launches February 15, 2023 on PC, PS5, PS4, Xbox Series X|S, Xbox One, and Nintendo Switch. Check out this week’s item shop rotation featuring new store bundles and a Legendary Sombra skin.

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Salman Haider Zaidi

That's a nice argument, Senator.

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Battlefield 2042 Update 3.2 Stealth Changes Includes Audio, Video Changes & More

Just the other day, DICE released Battlefield 2042’s biggest patch to date with Update 3.2! Same as with any patch released for the game, there are hidden changes (stealth changes) in it not mentioned in the official patch notes. Thankfully, the community is here, as the Battlefield 2042 update 3.2 stealth changes list is here.

Battlefield 2042 Update 3.2 Stealth Changes:

Before diving in, here’s a disclaimer from the community about the list:

This list may contain fixes and also additions or any smaller improvements. These may differ also by platforms and users and etc. so for you it might not be difference or change/fix. But most of them are verified and if not. I will mention it.

Verification process is based on how much users reports these stealth changes (if vast majority does) then these changes will advance to in-game verification process. (This one may differ by: platform, settings and etc.)

I will also try to avoid obvious bugs. But 100% for sure I will accidentally include few. Or even accidentally add some twice.

There is chance that I may also include few which has been included in official patch notes by DICE.

All stealth changes that community found out about:

  • #1 Drum mag slower ads was not mentioned in patch notes
  • #2 C5 have now blinking light
  • #3 Air Vehicles feel heavier
  • #4 [FIXED BUG] The revive bug with the player looking up is no more!
  • #5 [PERSISTENT BUG] Not a stealth change but the Liz rocket is still bugged and the hitbox for it is still bad. Lots of dusting or flying through vehicles. Random noises when it misses etc.
  • #6 The insertion phase in the begining of a match has been changed a bit, now once the map cut scene are over, it will cut directly to your character’s view inside the heli instead of the outside view of the whole heli. Hard to explain by word, you will notice when you play. Also the animation for soldiers exiting those helis have been polished so no more glitchy camera or people clipping into one another
  • #7 Vehicle gadgets seems like universal for each factions now. You unlock APS for M1A5, T28 Gets it too
  • #8 you can unlock things in bot matches. (Fixed/patched/ idk, it was because few of us were trying to unlock items too early before update was even uploaded on servers.)
  • #9 Broken plus system on consoles – instead of opening plus menu when holding button player character switches weapon and then opens plus menu on secondary weaponif you want to know more click on THIS LINK

    HOW TO FIX IT – reset your custom bindings in tab “on foot” all of those “on foot” tab and re-bind them again. This should fix it. It did for me.

  • #10 [BUG INTRODUCED] Bug: You can see vehicle heat signatures with thermals through smokes, when I believe you not supposed to
  • #11 Noticed revive icon/sound changed.Seems like hit indicator sound changed a bit aswell.
  • #12 some adjustment to in-game physics have been made. Things feel heavier. And more grounded. (Feels like BF4 heavy weight physics have been added – but still not there yet.)The movement speed feels lowered. Can anyone else confirm?

    Feels more like a Battlefield game now however I DESPISE the changed ADS speed. Seems to be on all weapons, more so on Drum / Extended mags. The MP9 is literally useless now tbh

    EDIT: i feel like they changed the actual player model size. Everything feels larger. This is a good change and I wanted it since launch

  • #13 Squad revives by non support players uses a revive animation resembling the med pen rather than the defibs.
  • #14 sound of BVS-M has been changed
  • #15 various sounds has been changed and improved. For example: helicopters and other vehicles can be heard from further distances and etc.
  • #16 Falck mastery badge/symbol has changed.
  • #17 Irish mastery badge/symbol has changed.
  • #18mastery badges/symbols has been visually improved
  • #19 there are new class specific mastery badges/symbols
  • #20 I’ve noticed more facial expressions on soldiers, rather than the usual dead eyes.
  • #21 The impulse animation for the arms and gun when landing have increased in intensity, this change has also been applied to the screen shake when landing.
  • #22 The kill confirmed sound effects have been further polished.
  • #23 Defib sound effects have had an overhaul.
  • #24 new sound when you are being locked as vehicle by some type of rocket weapon
  • #25 Melee actions are far more responsive, theres almost no delay between input and action.
  • #26 When in collection menu and looking at vehicle, gun or etc. and you are zooming in and out. Transition between zooms is way smoother.
  • #27 The Portal server browser no longer automatically scrolls up/down when you hover your cursor over the list of servers. You have to manually scroll, which is a major UI improvement.
  • #28 [NEEDS FURTHER VERIFICATION] Probably placebo but it feels like the lighting and shading on other maps have gotten an update
  • #29 [BUG FIXED] Not sure if this was mentioned anywhere but I noticed a vehicle bug they fixed. Previously if you were in smoke as a tank, your barrel would just point up if you were in 3rd person. This has been fixed.
  • #30 [BUG INTRODUCED] Sometimes, you don’t get XP for taking control of doors, etc.
  • #31[BUG INTRODUCED] Hourglass – While going up the elevator at E1; the entire building will disappear
  • #32 [BUG INTRODUCED] Hourglass – dust storm clouds jump randomly up and down
  • #33 Hourglass: New sand particles after dust wall hits
  • #34 Hourglass: When sand storm starts, the buildings immediately turn on their LEDs. Before they would come on once the sand storm hit.
  • #35 Hourglass: E1, E2 and E3 now show graphically linked
  • #36 Mouse input is wayyy better.
  • #37 the M5A3 animations have been changed: when you walk and shoot the gun without ads it recoils and bounces a lot more than it use too.
  • #38 Liz rocket is now a 1 shot kill on heli’s : Cheers to that!!
  • #39 Tulip/flowers/plants added to Kaleidoscope map no longer just plain grass
  • #40 Score was increased across the boardKills are 10, assists are 5, objectives are 15 revives are 10
  • #41 Also noticed different hit indicator when you get shot. That sorta red “line” is different.
  • #42 [NEEDS FURTHER VERIFICATION] Handling on the LATV 4 feels less slidey? Might need more testing on that one.
  • #43 Extra magazines for assault applies to grenades for under barrel launchers (ie the SFAR).
  • #44 Stealth change: EA’s even worse app is now being forced onto player, https://pbs.twimg.com/media/FnyzEGOXEAcsaEB?format=jpg&name=900×900
  • #45 [BUG INTRODUCED] After taking a vehicle and respawning because of death or crash, on respawn the vehicle menu doesn’t appear to refresh while open. All elements respond to hover and clicks, however the countdown timer is stuck.Basically, when you’re in timeout after taking a vehicle, the Countdown Timer doesn’t update. No indication that the vehicle is available again unless you close and reopen the menu.

    Short Clip demonstrating the bug: https://imgur.com/a/RhCHuEr

    Forum Link: https://answers.ea.com/t5/Bug-Reports/Vehicle-Menu-Timer-not-Refreshing-cannot-select-vehicles/td-p/12261636

    Anyone else experiencing this?

    Console users?

If there are more hidden changes spotted, we’ll update the article.

Source: Reddit

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Sony: 30% of PS5 Monthly Active Users Have Never Used a PS4, User “Engagement Metrics” From PS4 to PS5 “Significantly Higher”

Even if Sony’s PS5 is the current market leader when it comes to consoles sold, it seems we haven’t seen it at its peak yet, as Sony has mentioned that the next-gen console is luring in a lot of new players, and they’re not just gamers from the PS4 era.

In the latest financials report by the electronics giant, it mentions that 30% of the PS5’s monthly active users (MAU’s) have never even used a PS4 before, which means Sony’s audience are not just those who had a PS4 and are instead attracting new people.

In addition, nearly 30% of PS5ʼs MAUs are users who never used PS4, so, with the spread of PS5, the acquisition of new users is progressing.

In addition to that, the report also states that the “engagement metrics” (encompasses PS Plus subscription rate, gameplay time, etc.) from PS4 gamers who transitioned to the PS5 are “significantly higher.”

Engagement metrics of users who transitioned from PlayStation 4 (“PS4”) to PS5, such as their PS Plus subscription rate, gameplay time, and average spending amount are significantly higher than those when they played on PS4, so we will continue to focus on accelerating the transition of PS4 users to PS5.

With the PS5 now seemingly easier to get from store shelves, these numbers should increase even more. In other PlayStation news, Sony shared that over seven million PS5 units were sold in the last three months.

Source: Sony (pdf)

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Warzone 2 Season 2 DMZ Content Includes New Faction, Exclusion Zone and More

Ahead of the February 15 rollout, Infinity Ward has revealed more details about the new content in Call of Duty Warzone 2 Season 2. The new season will introduce a new Exclusion Zone “Ashika Island” for the DMZ mode, a new “Crown” faction, updates to the Al Mazrah map, balancing changes and more.

COD Warzone 2 Season 2 New DMZ Content

Ashika Island

The new Ashika Island map coming to Warzone 2.0 is a brand-new Exclusion Zone for DMZ. Players will infiltrate on the shores of the island before making their way inland. Infiltration is under heavy fog that can impact combat by providing cover for both Operators and the occupying force: Shadow Company… but what could they be doing here?

There is much to discover in the Ashika Island Exclusion Zone including:

  • A new Weapons Case
  • A new Boss: The Bombmaker
  • New locked and dangerous spaces to access and explore
  • And more!

Building 21

Season 01 Reloaded  introduced Building 21 with a unique Access Card and a timed infiltration window. Season 02 Missions have Operators returning to Building 21 as another Exclusion Zone option. Access Cards to Building 21 can be found in the following (in either Al Mazrah or Ashika Island):

  • S.A.M. Site Crates
  • Chopper Boss Crates
  • Buy Stations
  • Legendary (Orange) Crates

Operators should be prepared for heavy resistance in Building 21 and should gear up accordingly.

Al Mazrah

There are developments to explore in Al Mazrah as well, with updated intel indicating including the crash of an unknown aircraft at the Sattiq Cave Complex. The fight between White Lotus and Legion rages on, and Operators will be able to take advantage of this conflict.

Refresh and Reset

Season 02 will include a reset and Faction Mission Refresh:

  • Contraband Weapon Inventories will be rolled back to the starting weapons.
  • Key Inventories will be emptied.
  • Faction Missions and mission progress will be reset to make room for an updated mission set that incorporates all Exclusion Zones.
  • Insured Weapons Slots unlocked through previous Faction Mission progress will not be reset. However, for those who did not unlock an additional Insured Slot in Season 01, the new Season 02 requirements to do so should take much less time.
  • All Season 01 mission and boss enemy rewards – for example previously acquired Al Mazrah weapons case rewards – will not be reset, with the exception of Contraband and Keys.

New Faction: Crown

Modern Warfare 2 owners will also have access to mission orders from a brand new fourth faction, Crown. This British group is shrouded in mystery, but they have certainly piqued the interest of Black Mous.

Again, this Faction will only be available to Call of Duty: Modern Warfare 2 owners.

Enemy Tuning:

In Season 01 the AI in DMZ were challenging, but the ramp up of difficulty was often steep with some players getting overwhelmed. With Season 02, a number of balance changes will be introduced to adjust the types of AI spawning, the number of AI spawning, and the accuracy of AI at range and much more. All of this should provide a challenging but manageable play-space that still requires player respect of enemy combatants in the DMZ.

Spawn Points

Some of the infil points across Al Mazrah are being tuned for improved early match experience based on gameplay data. These tweaks should improve spawn points across the map.

Mission Difficulty Tuning

Data and feedback reinforced that the Faction Mission difficulty ramp was too aggressive for many Players, and that the demanding scale ultimately made it very challenging to unlock the second Insured Weapon Slot (completing all Tier 3 Missions) in Season 01. Infinity Ward has adjusted the overall scaling of difficulty in Missions as the Tiers progress. Later Tier Missions will still be quite challenging even for the experienced Operator, but more straightforward access to an additional Insured Slot will hopefully provide a better path forward for all Players.

Crashes

Infinity Ward will also be addressing a number of DMZ-specific Warzone 2 crashes, to prevent players from losing their items and Contraband Weapons, and to ensure a much more stable experience.

For more details about the new content and changes in Warzone 2 Season 2, check out the official blog post.

Warzone 2’s Season 2 launches this February 15. You can read up on some of the gameplay-related changes being made here.

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Salman Haider Zaidi

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WWE 2K23 Raw Gameplay Blowout – Watch a Full Royal Rumble Match and More in Over 40 Minutes of Footage

If the WWE 2K23 gameplay trailer wasn’t enough to give you a glimpse of how the game’s shaping up, perhaps some of the raw WWE 2K23 gameplay we captured will!

Thanks to 2K who invited MP1st to get some early hands-on time with this year’s iteration of the wrestling sim, we also managed to snag a ton of gameplay as well! Watch a full Royal Rumble match or watch a traditional go match go down. There’s over 40 minutes of gameplay all in all, which showcases finishers, highflying maneuvers and more!

Hopefully, Visual Concepts will release a more bug-free version of the wrestling game this year. They managed to nail the core gameplay stuff with WWE 2K22, now let’s just hope they manage to polish it more.

WWE 2K23 will be released on March 17, 2023, with a few different versions (which you can read about here).

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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New 10-Minute The Day Before Gameplay Video Unleashed

As promised by Fntastic’s announcement yesterday, the studio has unleashed 10 minutes of new The Day Before gameplay! Curious? We are too! Dive in and let’s see if it lives up to the hype.

https://www.youtube.com/watch?v=-KgrIGUhoZA

The gameplay features items, the menu system, gun customization and other mechanics from the third-person action game. Interestingly enough, the game has little to no HUD systems that can be seen outside of the ammo count when firing your weapon.

Those who played Bohemia Interactive’s DayZ will find a lot of similar things I expect. Post-apocalyptic world? Check. Familiar third-person shooting? Check. Menu system where you can sort and use your salvaged gear? Check. Not digging on the game, but just pointing on the similarities. 

What do you think of the gameplay shown? Sound off and let us know in the comments. 

The Day Before is set for release this November 10 on PC.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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