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XDefiant Update Version 1.000.020 for Y1S1.5 Nerfs Bunny Hopping This Aug. 28

Those playing XDefiant, you’ll be glad to know that the promised bunny hopping nerfs are finally here! If you’re annoyed at jump strafing players that seemingly defy gravity, then that should be fixed with this update. Console players will see XDefiant update version 1.000.020 out now, and this is for Y1S1.5!

XDefiant Update Version 1.000.020 Patch Notes for Aug. 28:

Gameplay  

Since humans first hopped, some among them thought they should not. Others consider jumping the most profound expression of skill. Both sorts will find something to argue about in this array of new jump-spamming mitigations.

  • Let’s start with a tweak to the sway penalty, which shimmies a player’s aim on subsequent rapid jumps (defined as those triggered within 1.25 seconds of a previous jump). The first three jumps remain sway free, as before, except now the maximum penalty applies on the fourth repeated jump and/or crouch instead of the fifth. (Previously, aim sway triggered on the fourth jump but didn’t reach maximum sway until jump five.)
  • Also, the jump-height penalty is progressive, meaning jump height decreases gradually after each repeated jump and is now capped after three jumps: After the first, jump height is set at 70 percent of max height, then 49 percent of max height, then 34 percent of max height. Capping this after three will be the same for the landing-speed-reduction penalty.
  • Other jump-related adjustments:
    • Midair strafing speed reduced by 25 percent.
    • Horizontal jump speed reduced by 10 percent.
  •  Finally, we’ve reduced the animation speed for these transitions:
    • Stand > Crouch
    • Crouch > Stand
    • Stand > Jump
    • Sprint > Slide
    • Slide > Jump

Maps 

  • On the Daytona map, players were able to shoot opponents through a wall not intended to allow bullet penetration. The offending wall is now appropriately bulletproof.
  • Fixed a bug causing a connection error when players stood on a railing in the Echelon HQ map.

Ranked Mode 

  • Ranked play now has ability restrictions. This means any given ability can only be chosen by one player per team, thus encouraging teammates to select different abilities. (The player’s ability is shaded orange to distinguish it from teammate abilities, which remain shaded gray.) If the player switches to another unused ability during the match, it will be available upon respawn, freeing up their previously selected ability.
  • Ranked mode has been tuned to speed up rank progression while also increasing loss forgiveness, so losses are less likely to cause a tumble in your rank.
    • Players now earn increased Rank Points for delivering a winning performance in all ranks except Legends. On average, players should see about 30 percent more RP from won matches.
    • On the flipside, match losses are more forgiving due to an increase in the “loss buffer” from 45 to 75 Rank Points. Translation: Losing players whose Rank Points drop to the next lower rank will not fall in rank if they remain within that buffer threshold.
    • Don’t sweat it if you lose a Ranked match in Bronze: Now the loss won’t cost you any Rank Points.
  • To discourage Ranked mode competitors from bailing mid-match, the Rank Point penalty for quitting has increased from 40 RP to 50 RP.
  • Fixed two Ranked matchmaking bugs: One that was preventing Ranked players from matchmaking in the Ranked lobby, and a second bug that let Ranked players invite other players outside the matchmaking restrictions (for instance, players of a much higher rank) while waiting in the queue.

Miscellaneous 

  • The Ubisoft Connect GS-Kommando Core Challenges Smoother Operator and Elite Operator weren’t unlocking after their requirements were met, but now they are.
  • Graphical and audio fixes, various.
  • Crash fixes, various.

Hopefully, the next patch for the game introduces some of the promised features like killcams, pinging and the like.

More XDefiant Reading:

[Source: Ubisoft]

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > Title Updates and Patches

Hell Let Loose New Update 1.037 for Version 15.2 Brings Console Server Browser

Hell Let Loose on consoles is finally getting a server browser with today’s title update! Console players will be able to download Hell Let Loose new update 1.037, which also enables community-run servers as well. We’ve include the patch notes, trailer and even how to rent servers below.

Hell Let Loose New Update 1.037 Patch Notes for August 28:

Update 15.2 Changelog

Maps:

  • Mortain (Dusk)
    • Available for all game modes

The team are proud to bring you the next variant for Mortain: Dusk! Set during the stunning warm, summer months of 1944 France, the dusk variant allows players to see the familiar map of Mortain in a completely different light. As we head towards night time the player will see that visibility is naturally reduced, and familiar tactics may no longer be applicable. This visually stunning theme will be rolled out to all game modes; Warfare, Offensive & Control Skirmish.

Hotel De La Poste Capture Point – Mortain Dusk

La Petite Chapelle Saint-Michel Capture Point – Mortain Dusk

Features:

With this latest update, we’ve added a new feature to RCON! This new addition gives server owners the power to select which capture points are active during a match. Our goal is to ease the headache for server owners and competitive players who want to organize custom matches with specific capture points. Of course, there are a few limitations to keep in mind:

  • To tweak the capture points, your server must be running the map you wish to make changes on. This will trigger a map restart.
  • Custom map configurations will be deleted once the match has completed, or when the map is changed.
  • You’re unable to adjust the number of capture points. The quantity of capture points in Warfare/Offensive modes remains constant. You can’t reduce it below the required number of capture point

Console Server Browser

We know how much everyone in the console community has been looking forward to the server browser feature, and we’re excited to say that we’ve worked hard to bring that PC experience over to consoles, and this is just the beginning!

When we set out to create the console server browser, we had to figure out how servers would show up for console players to discover. As the game was built using the Unreal Engine, using Epic Online Services was the obvious choice for us, especially with all the handy plugins ready to go!

In the past, Hell Let Loose had separate server builds for PC and console. It made sense back then since the versions were being developed separately. But now, we’re working on both versions side by side to keep the experiences as similar as possible. However, the server types remained the same, and we knew it was time for a change. Adapting the console version, which was originally focused on quickplay, to support server browsing was no small feat, but one we felt was important for the community.

Now, let’s talk about the differences. In the console version of Hell Let Loose, we’ve got the Team17 Party System up and running. We wanted to make sure it worked just the way you’d expect, especially with the new enlist screen. So, if you’re in a party, the host can jump in and the whole team will follow.

While we were at it, we thought it was a good time to improve the filtering options for players. As the game keeps growing, we want to give players the freedom to get as detailed as they want (or keep it simple, totally up to you). We’ll dive into the console filtering system below.

Enlist Screen Filter

We’re excited to introduce a new filter function for the server browser alongside its console release. Players can now easily find servers based on specific criteria, including Map, Game Mode, Time of Day, and Weather. This enhancement streamlines the search process, allowing you to find matches that align with your preferences much faster than before. This quality-of-life feature will mean you spend less time strolling through servers and more time enjoying the maps you love most.

Bug Fixes:

General

  • Ping is cut off on the server preview when a server is running El Alamein British 8th Army Offensive
  • [Options] Players will have their settings reset if they join a friend through the PS5 friends system
  • Sometimes, the player cannot deploy as Commander, despite meeting the career-level requirements
  • Focus change when switching from heads to helmets
  • The locked unit officer loses focus of the ‘kick player’ pop-up if another player asks to join the unit
  • Text and formatting updates in the Field Manual
  • Nodes can not be dismantled after being placed
  • The player’s game ID is not displayed anywhere in-game
  • Unit background image goes outside the box on ultrawide 2560×1080 and 1366×768 resolutions
  • When the player pauses the game on the scoreboard, they can appear to lose focus with a controller when pressing up

Carentan

  • [E6] Invisible wall blocking bullets at the top of the building
  • [G4] The Tank can get stuck on a rubble pile near an electrical pole
  • Bushes have LoD issues at various distances
  • [H2] Smoke presents flickering issues

Driel

  • [C9] LOD issues when observing trees at around 50 meters
  • Players can’t pass through the doors of some barns.

El Alamein

  • [B7] There is a group of rocks that are floating above ground

Hürtgen Forest

  • The match flow indicator at the top of the screen is misaligned

Mortain

  • Mortain presents performance loss in multiple places on the map
  • [D4] Brick tiles LOD issues on the stone wall
  • [E4] Vehicle locomotion is hindered by multiple assets in this sector

Sainte-Mère-Église

  • Hay Stash metal frame is missing player collision.
  • Tree trunks are misaligned with the stone wall

Stalingrad

  • [I7] Massive performance drop in sector I7

Utah Beach

  • Pre-placed destroyed bunker presents no player and bullet collision

How to Rent Servers on PS5, Xbox Series X|S:

Note: Both PlayStation and Xbox servers will have crossplay turned on by default. The latest RCON tool will be available once the update is live.

Please head to GPORTAL’s website and search ‘Hell Let Loose’ to get started: https://www.g-portal.com/en/gameserver/index

That’s about it. For our Hell Let Loose coverage, head on over here.

[Source: Reddit]

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Warhammer 40K: Space Marine 2 Roadmap Revealed, New Operations, Maps and More Incoming for Free

Ahead of the game’s release this September 9, Focus Entertainment has released the Warhammer 40K: Space Marine 2 roadmap! Players can expect Season 2 to be released in October, with more content planned for 2025.

Warhammer 40K: Space Marine 2 Roadmap:

For those who pre-ordered the game, they will receive the Macragge’s Chosen DLC, which includes unique appearances for the Chainsword and Bolt Rifle, as well as a unique right Pauldron. Players can unlock the cosmetic item after completing the campaign mission titled “Skyfire.”

Note that all the gameplay additions mentioned here in the roadmap will arrive via game updates, and will be free for everyone. This includes the new weapons, modes, maps and the like. While the game does have a Season Pass, it will only feature cosmetic items based on specific chapters.

First Weeks After Release:

Saber Interactive will focus on collecting player feedback across all community channels to bring “quick adjustments and improvemnts” through quick title updates.

Season 2:

Will be released in October and last until the end of the year. Saber plans to release:

  • New Operations map
  • New enemy
  • Harder difficulty level
  • New weapon
  • Various other improvements

Again, these will all be free for everyone. As for those who own the Season Pass, they will be able to unlock new cosmetics based on the Dark Angels chapter: color schemes, heraldry, a weapon skin, Champion skin (full armor set for the Bulwark class).

Plans for 2025:

Players can expect a new Operations map, PvP maps, game modes like Horde Mode and more will be released and again, all for free! Players can also expect more cosmetic items based on chapters to be released as well.

Publisher Focus Entertainment has also launched “Focus Together” which is a hub of sorts to chat wit the dev team, share feedback and more.

In case you didn’t know, Space Marine 2 won’t feature microtransactions or an in-game shop according to Saber. Let’s hope that’s the case moving forward and beyond.

Warharmmer 40K: Space Marine 2 will shoot out this September 9 on PS5, Xbox Series X|S and PC, and you can look forward to our review at launch.

More Space Marine 2 Reading:

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Alex Co

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Home > News

The First Descendant Servers Pulled Down for Season 1 Roll Out This Aug. 28

The First Descendant’s first major update is dropping today! With Season 1 rolling out to all players on all platforms this August 28, Nexon is conducting server maintenance, which means that if you can’t login or connect to the game, it’s not just you.

Update: Complete Season 1 patch notes are available here.

 Maintenance schedule

PDT 2024.08.28 (Wed) 22:00 – 2024.08.29 (Thu) 04:00
EDT 2024.08.29 (Thu) 01:00 – 2024.08.29 (Thu) 07:00
JST 2024.08.29 (Thu) 14:00 – 2024.08.29 (Thu) 20:00
CEST 2024.08.29 (Thu) 07:00 – 2024.08.29 (Thu) 13:00
AEST 2024.08.29 (Thu) 15:00 – 2024.08.29 (Thu) 21:00

Maintenance details

  • – Season 1 contents update.
  • – Fix game errors.

While the Season 1 patch notes aren’t available yet, we do know some of the new stuff incoming today.

Karel’s New Weapon

Karel has prepared a new tactical weapon for revenge. This tactical weapon, forged from the Ancestors’ technology discovered by Amon, is the Vulgus legion’s new strategy against the Descendants.

New Descendant, Hailey Scott

Once a guerilla unit supply soldier who gained fame as a legendary sniper, Hailey is now the newest member of the Descendant Corps. Not only can she take out enemies from a distance with her anti-materiel Sniper Cannon, she can also rapidly decrease her body temperature to spew Chill when emotions run high. While Hailey is an admirer of Viessa who can manipulate Chill at will, and is a cold-blooded sniper on the battlefield, she’s also a warm-hearted hero who loves to make snow crystals and bring smiles to children’s faces.

Inversion Reinforcer for Season Progression

Descendants experienced a change in their Arche as they’ve come into contact with Ironhearts multiple times. Their Arche began to draw energy from a destroyed Ironheart. Embracing this energy as a source of strength, the Descendants can now gain new abilities through the Inversion Reinforcers. 

  • – Hunt: Improves the Descendant’s basic Stats. 
  • – Attribute: Improves the Descendant’s Attribute Resistance. 
  • – Recovery: Improves the Descendant’s Recovery. 
  • – Survival: Receives a defense buff that activates under certain conditions. 
  • – Season: Receives an effect that is useful for Invasion Dungeons. 

Freyna’s Awakening, Ultimate Freyna

Still trapped in the day of the Room 0 Incident, Freyna’s trauma has stopped her time. In Season 1, we follow the story of Freyna who continues to grieve alone. In this Descendant-exclusive story, you’ll explore the inner mind of a crestfallen hero, who is trapped in guilt and self-hatred for surviving alone after failing to save her love and comrades.

New Ultimate Weapons

  • – Excava: A powerful and versatile Ultimate Weapon, this Assault Rifle arrives with this update. Also acquirable as a free Battle Pass reward, Excava charges voltage when attacking enemies and uses the charged voltage to fire Energy Grenades.
  • – Frost Watcher: Acquirable through gameplay, this Scout Rifle reduces an enemy’s Chill Resistance and increases your Chill Skill Damage each time you hit the enemy at long range. It’s a perfect weapon for Viessa or Hailey who use Chill attribute skills.

The Looming Threat Over Ingris, Death Stalker Intercept Battle

The Colossi still threaten Ingris from behind the Dimensional Wall, and it’s time to meet the most powerful Colossus of Season 1, Death Stalker.

Highest Difficulty Infiltration Operation and ETA-0

In Season 1, the highest Difficulty of the Infiltration Operations will be added. It’s a proving ground to test and polish your optimized builds. Form a team or challenge yourself to more difficult Infiltration Operations in Public Matchmaking. Prove the strength of the Descendants and acquire loot that can only be obtained in more difficult Infiltration Operations.

Don’t forget, Season 1 will be rolled out in two sections, with the first one today, and then the follow up to it hitting October 10.

Once the official patch notes are out, we’ll provide a link to above.

[Source: TFD (1, 2)]

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > Title Updates and Patches

Genshin Impact Update Version 5.00 Adds New Region, Characters and More, Everything New Listed

Developer miHoYo has released Genshin Impact update version 5.00, which is for the “Flowers Resplendent on the Sun-Scorched Sojourn” content drop! Those on PS5 will see this as new update 5.000, and has the same patch notes. Expect a new region, new characters and more!

Genshin Impact Update Version 5.00 Complete Patch Notes for August 27:

〓Update Details〓

I. New Region

New Region – Natlan

The warriors of the mountains lead the path unto flowers splendorous, and the swimming Saurians of the springs bring news all night. On the far shore from sand and sea, the blazing epic hymn echoes through the land where the Sacred Flame blazes eternal.

Beyond the fiery altars and the mysterious realm of night, an unprecedented adventure is about to unfold in the land where humans and Saurians dwell together.

◇ New Areas: In Version 5.0, the following areas in Natlan will become available: Tequemecan Valley, Coatepec Mountain, Toyac Springs, and Basin of Unnumbered Flames.

※ Completing Archon Quest Prologue: Act III “Song of the Dragon and Freedom” will automatically unlock a Teleport Waypoint to the right of Tequemecan Valley in Natlan (If you have already completed this Archon Quest, the Teleport Waypoint will be unlocked after the update). You can use this Teleport Waypoint to head over to Natlan. You’ll also receive the Primogem reward for this Teleport Waypoint when it unlocks automatically.

▌New Mechanic in Natlan

“Saurian Indwelling”

Natlan’s Saurians are unique life forms that can enter a “Spiritsconce” state under specific circumstances.

Indwell your spirit onto Spiritsconces to activate their power, transforming into and controlling the Saurian’s original form.

▌New System in Natlan

“Tona’s Flame”

You can obtain Pyro Sigils during your adventures in Natlan. Offer them up to the Tablet of Tona at the Temple of Pax to increase its level and obtain valuable rewards.

Satisfy any one of the criteria below to unlock “Tona’s Flame”:

• Enter within a certain radius of the Tablet of Tona

• Complete Archon Quest Chapter V: Act I “Flowers Resplendent on the Sun-Scorched Sojourn”

Reputation System in Natlan

◇ Natlan Reputation Unlock Criteria:

• Complete “Pilgrimage of the Return of the Sacred Flame” in Archon Quest Chapter V: Act I “Flowers Resplendent on the Sun-Scorched Sojourn”

Each tribe in Natlan has its own Reputation System. Visit each tribe’s “Obsidian Totem Pole” to undertake the quests and earn Reputation EXP. Upon increasing Reputation Levels, you can claim corresponding rewards. Once a tribe’s Reputation Level is maxed out, you can also receive additional rewards from the “Speaker’s Chamber.”

Expeditions, Daily Commissions, and other new content will also be added in Natlan. In Natlan’s new commissions, if related achievements of a Commission Quest are not unlocked yet, the probability of that Commission Quest appearing will increase.

◇ Natlan Daily Commissions Unlock Criteria:

• Complete Archon Quest Chapter V: Act I “Flowers Resplendent on the Sun-Scorched Sojourn”

• Complete the World Quest “Toward Red-Hot Adventure!”

In addition, there will be new “Radiant Spincrystals” in Natlan

II. New Characters

5-Star Character “Splish-Splash Wavechaser” Mualani (Hydro)

◇ Vision: Hydro

◇ Weapon: Catalyst

◇ A well-known guide in Natlan who owns a watersports shop, and expert in all forms of wave-chasing.

◆ Elemental Skill: Surfshark Wavebreaker

◆ Mualani enters a surfing stance, and can move on land, water and liquid Phlogiston swiftly. While in this state, Mualani applies “Marked as Prey” to opponents upon coming into contact with them and gains Wave Momentum. In this state, Mualani’s Normal Attacks will be converted to Sharky’s Bites, and consumes Wave Momentum to increase the DMG dealt by Sharky’s Bites. When she has 3 stacks of Wave Momentum, when Sharky’s Bite hits an opponent, she will fire Shark Missiles at nearby opponents Marked as Prey.

◆ Elemental Burst: Boomsharka-laka

◆ Fires a Super Shark Missile that can deal AoE Hydro DMG.

5-Star Character “Turnfire Hunt” Kinich (Dendro)

◇ Vision: Dendro

◇ Weapon: Claymore

◇ A Huitztlan Saurian Hunter skilled at counting costs.

◆ Elemental Skill: Canopy Hunter: Riding High

◆ Kinich can swing in mid-air using a grappling hook. When the grappling hook hits an enemy, it attaches to enemies and Kinich will fire Loop Shots. When Nightsoul points are at max, he can use the Elemental Skill to fire a powerful “Scalespiker Cannon” and deal Dendro DMG to enemies.

◆ Elemental Burst: Hail to the Almighty Dragonlord

◆ Unleashes the power of the Almighty Dragonlord, K’uhul Ajaw. Ajaw will unleash his Dragon Breath at intervals, dealing AoE Dendro DMG.

4-Star Character “Mottled Gold Yet Unsmelted” Kachina (Geo)

◇ Vision: Geo

◇ Weapon: Polearm

◇ A young warrior of the Nanatzcayan, given the Ancient Name of “Uthabiti.” Kind-hearted and insatiably persistent, she grows stronger and more capable with each setback she faces.

◆ Elemental Skill: Go, Go Turbo Twirly!

◆ Fight alongside Turbo Twirly. Kachina can ride Turbo Twirly to move swiftly, climb, and slam enemies, and also summon it independently to deal continuous DMG.

◆ Elemental Burst: Time to Get Serious!

◆ Creates a Turbo Drill Field that increases Turbo Twirly’s attack AoE and its Movement SPD when Kachina is riding it.

III. New Domain

Domain of Forgery: Ancient Watchtower

◇ Legend has it that in ancient times, the colossal beasts that roamed the land had a civilization of their own. After exploring the entirety of the land and surrounding sea, they built these structures in an attempt to cast their gaze upon the even wider world beyond. But these wise beasts have long since vanished, and in the present, no one now knows the true purpose of this place.

◇ Unlock Criteria (satisfy any one of the criteria below to unlock):

• Adventure Rank 10 or above

• Complete “Knights of Favonius” in Archon Quest Prologue: Act I “The Outlander Who Caught the Wind”

◆ Challenge the Domain to obtain Weapon Ascension Materials.

Domain of Mastery: Blazing Ruins

◇ In that era, when people had yet to attain true mastery of the flames, there were sages in all corners of the world who pondered the fire and sought to fathom its mysteries. It is said that these ruins are all that is left of what was once a ring-shaped ceremonial site. Here, these sages attempted to perfect the rituals required to transform phlogiston. Among the heroes who later followed the mighty one into the belly of the volcano, there were several who once trained in this place.

◇ Unlock Criteria (satisfy any one of the criteria below to unlock):

• Adventure Rank 10 or above

• Complete “Knights of Favonius” in Archon Quest Prologue: Act I “The Outlander Who Caught the Wind”

◆ Challenge the Domain to obtain Character Talent Materials.

Domain of Blessing: Sanctum of Rainbow Spirits

◇ It is said that the first sage to learn how to use phlogiston created a place of great purity, and that within this place, warriors were taught to wield the power of prismatic flames and flowing light. Later, even before they were used to resist common enemies, these powers were employed as weapons in conflicts between the tribes. Disheartened by this state of affairs, the Sage of the Stolen Flame withdrew from the world, vanishing from the pages of many tales. Devoid of their original purpose, these empty trial grounds were left behind, along with all those stories that came to be forgotten…

◇ Unlock Criteria (satisfy any one of the criteria below to unlock):

• Adventure Rank 10 or above

• Complete “Knights of Favonius” in Archon Quest Prologue: Act I “The Outlander Who Caught the Wind”

◆ Challenge the Domain to obtain Artifacts in the “Scroll of the Hero of Cinder City” and “Obsidian Codex” sets.

IV. New Equipment

1. New Weapons (Examples based on Refinement Rank 1)

Surf’s Up (5-Star Catalyst)

Max HP increased by 20%. Once every 15s, for the 14s after using an Elemental Skill: Gain 4 Scorching Summer stacks. Each stack increases Normal Attack DMG by 12%. For the duration of the effect, once every 1.5s, lose 1 stack after a Normal Attack hits an opponent; once every 1.5s, gain 1 stack after triggering a Vaporize reaction on an opponent. Max 4 Scorching Summer stacks.

◆ During the event wish “Epitome Invocation,” the event-exclusive 5-star weapon Surf’s Up (Catalyst) will receive a huge drop-rate boost!

Fang of the Mountain King (5-Star Claymore)

Gain 1 stack of Canopy’s Favor after hitting an opponent with an Elemental Skill. This can be triggered once every 0.5s. After a nearby party member triggers a Burning or Burgeon reaction, the equipping character will gain 3 stacks. This effect can be triggered once every 2s and can be triggered even when the triggering party member is off-field. Canopy’s Favor: Elemental Skill and Burst DMG is increased by 10% for 6s. Max 6 stacks. Each stack is counted independently.

◆ During the event wish “Epitome Invocation,” the event-exclusive 5-star weapon Fang of the Mountain King (Claymore) will receive a huge drop-rate boost!

Ash-Graven Drinking Horn (4-Star Catalyst)

When an attack hits an opponent, deal AoE DMG equal to 40% of Max HP at the target location. This effect can be triggered once every 15s.

◆ Ash-Graven Drinking Horn (Catalyst) and its refinement materials can be redeemed in the “Traces of Artistry” event.

▌Forgeable Weapons

Flute of Ezpitzal (4-Star Sword)

Using an Elemental Skill increases DEF by 16% for 15s.

Earth Shaker (4-Star Claymore)

After a party member triggers a Pyro-related reaction, the equipping character’s Elemental Skill DMG is increased by 16% for 8s. This effect can be triggered even when the triggering party member is not on the field.

Footprint of the Rainbow (4-Star Polearm)

Using an Elemental Skill increases DEF by 16% for 15s.

Ring of Yaxche (4-Star Catalyst)

Using an Elemental Skill grants the Jade-Forged Crown effect: Every 1,000 Max HP will increase the Normal Attack DMG dealt by the equipping character by 0.6% for 10s. Normal Attack DMG can be increased this way by a maximum of 16%.

Chain Breaker (4-Star Bow)

For every party member from Natlan or who has a different Elemental Type from the equipping character, the equipping character gains 4.8% increased ATK. When there are no less than 3 of the aforementioned characters, the equipping character gains 24 Elemental Mastery.

◆ You can exchange for Weapon Forging Blueprints from Alom in the Stadium of the Sacred Flame: Temple of Pax by consuming certain amounts and types of materials.

2. New Artifacts

Scroll of the Hero of Cinder City (4–5 Stars)

◇ 2-Piece Set: When a nearby party member triggers a “Nightsoul Burst,” the equipping character regenerates 6 Energy.

◇ 4-Piece Set: After the equipping character triggers a reaction related to their Elemental Type, all nearby party members gain a 12% Elemental DMG Bonus for the Elemental Types involved in the elemental reaction for 15s. If the equipping character is in the Nightsoul’s Blessing state when triggering this effect, all nearby party members gain an additional 28% Elemental DMG Bonus for the Elemental Types involved in the elemental reaction for 20s. The equipping character can trigger this effect while off-field, and the DMG bonus from Artifact Sets with the same name do not stack.

Obsidian Codex (4–5 Stars)

◇ 2-Piece Set: While the equipping character is in Nightsoul’s Blessing and is on the field, their DMG dealt is increased by 15%.

◇ 4-Piece Set: After the equipping character consumes 1 Nightsoul point while on the field, CRIT Rate increases by 40% for 6s. This effect can trigger once every second.

V. New Main Story

1. New Archon Quests

Archon Quest Chapter V: Act I “Flowers Resplendent on the Sun-Scorched Sojourn”

Permanently available after the Version 5.0 update

◆ Quest Unlock Criteria:

• Adventure Rank 40 or above

• Complete Archon Quest Chapter IV: Act VI “Bedtime Story”

• The “Focused Experience Mode” function is available for this quest.

Adds the “Quick Start” function:

(1) Once unlocked, you can maintain your current Archon Quest progress, while accepting and progressing through Archon Quest Chapter V: Act I “Flowers Resplendent on the Sun-Scorched Sojourn.” This function will be available until the Version 6.0 update.

(2) Unlock Criteria: Reach Adventure Rank 28 or above, and complete Archon Quest Chapter I: Act III “A New Star Approaches.”

Archon Quest Chapter V: Act II “Black Stone Under a White Stone”

Permanently available after the Version 5.0 update

◆ Quest Unlock Criteria:

• Adventure Rank 40 or above

• Complete Archon Quest Chapter V: Act I “Flowers Resplendent on the Sun-Scorched Sojourn”

• The “Focused Experience Mode” function is available for this quest.

2. New Tribal Chronicles

“Where the Springs Return”

Act I – Act III of “Where the Springs Return” will be permanently available after the Version 5.0 update

◆ Act I and Act II Quest Unlock Criteria:

• Adventure Rank 40 or above

• Complete “Pilgrimage of the Return of the Sacred Flame” in Archon Quest Chapter V: Act I “Flowers Resplendent on the Sun-Scorched Sojourn”

◆ Act III Quest Unlock Criteria:

• Adventure Rank 40 or above

• Complete “Into Eternal Night” in Archon Quest Chapter V: Act II “Black Stone Under a White Stone”

The three acts must be experienced in sequence. You can only unlock the next act after completing the previous one and meeting the corresponding unlock criteria.

“Yupanqui’s Turnfire”

Act I and Act II of “Yupanqui’s Turnfire” will be permanently available after the Version 5.0 update

Act III of “Yupanqui’s Turnfire” will be permanently available after 2024/09/17 18:00

◆ Act I – Act III Quest Unlock Criteria:

• Adventure Rank 40 or above

• Complete “Pilgrimage of the Return of the Sacred Flame” in Archon Quest Chapter V: Act I “Flowers Resplendent on the Sun-Scorched Sojourn”

The three acts must be experienced in sequence. You can only unlock the next act after completing the previous one and meeting the corresponding unlock criteria.

“A Prayer for Blessings, Told to Crested Peaks”

Act I and Act II of “A Prayer for Blessings, Told to Crested Peaks” will be permanently available after the Version 5.0 update

◆ Act I and Act II Quest Unlock Criteria:

• Adventure Rank 40 or above

• Complete “Pilgrimage of the Return of the Sacred Flame” in Archon Quest Chapter V: Act I “Flowers Resplendent on the Sun-Scorched Sojourn”

The two acts must be experienced in sequence. You can only unlock the next act after completing the previous one and meeting the corresponding unlock criteria.

If you use the “Quick Start” function to experience Archon Quest Chapter V: Act I “Flowers Resplendent on the Sun-Scorched Sojourn,” you can accept the Tribal Chronicles once you meet the criteria for completing the corresponding Archon Quest (you are not restricted by the Adventure Rank 40 or above requirement).

3. New World Quests

New World Quests

“In the Footsteps of the Chosen of Dragons” Quest Chain, “Shadows of the Mountains” Quest Chain, “Tale of Dreams Plucked From Fire” Quest Chain, “Between Pledge and Forgettance” Quest Chain, “To the Night, What is the Night’s,” “Ripe For Trouble,” “To Wish Upon a Star,” “Stride on Rainbows, Split the Waves,” “The Case of the Crafting Bench,” “The Call of Mystical Martial Arts,” etc.

VI. New Enemies

Goldflame Qucusaur Tyrant

◇ A Qucusaurus whose extraordinary form is a result of being unable to withstand the great power it has been granted.

It will fly into the air during combat and enter the “Golden Flame” energy-gathering form, creating a shield around itself and launching a Flamewind Feather towards the ground that summons a flamewind. If you cannot destroy the Flamewind Feather before the Qucusaurus dives down into it, the creature will use a Phlogiston Current to return to the skies. This will persist until it is exhausted and returns to its original form.

Located at Basin of Unnumbered Flames

Gluttonous Yumkasaur Mountain King

◇ A powerful Yumkasaurus that has experienced numerous impressive battles.

It will collect Flamegranates during combat and spit them out as bombs. However, if you can use Pyro to ignite the Flamegranates before the Gluttonous Yumkasaur Mountain King can swallow them, who knows what might happen…

Located at Tequemecan Valley

Wayob Manifestation

“Rock-Cavernous Wayob Manifestation,” “Flow-Inverted Wayob Manifestation,” and “Foliar-Swift Wayob Manifestation”

◇ The Wayob worshipped by the various tribes of Natlan manifest themselves in the form of these obsidian totems.

In battle, the Wayob Manifestation will deploy its Arena: Moment of Trial, creating a shield for itself and absorbing the Elemental Energy of all characters in the Arena. Characters in the Arena deal greatly increased DMG. If the shield is broken before the Arena expires, they will also regain a large amount of Energy. However, if they fail to break the shield, the Manifestation will generate a barrier based on the value of the remaining Elemental Shield.

Secret Source Automaton: Hunter-Seeker

“Secret Source Automaton: Hunter-Seeker”

◇ An ancient mechanical creation that wanders Natlan to this day, though its function is not known.

When characters enter and maintain the Nightsoul’s Blessing state, the Secret Source Automaton: Hunter-Seeker will start progressing through its Adaptive Countermeasures. Once those are complete, the Hunter-Seeker will unleash its special cluster laser. Still, risk and opportunity go hand-in-hand, so perhaps you might take this opportunity to deal immense damage to it…

Avatars of Lava

“Fluid Avatar of Lava” and “Eroding Avatar of Lava”

◇ A strange monster that must continually absorb heat to stay in an active state.

However, it seems to damage itself should it absorb too much. After you use Pyro attacks to cause it to fully enter an Overburn state, it will rapidly disintegrate.

Natlan Saurians

“Koholasaurus,” “Tepetlisaurus,” “Yumkasaurus,” “Koholasaur Whelp,” “Tepetlisaur Whelp,” and “Yumkasaur Whelp.”

◇ The Saurians that inhabit the land of Natlan.

Special dragons that were better able to adapt to their environments, taking on different shapes and forms based on their surroundings.

Sauroform Tribal Warriors

“Flowing Blade Skirmisher,” “Flowing Blade Grease-Saw,” “Flowing Blade Harpoon-Thrower,” “Koholasaurus Warrior: Waveshuttler,” “Koholasaurus Warrior: Reefsplitter,” “Forged Sand Interrogator,” “Forged Sand Shieldbreaker,” “Forged Sand Javelineer,” “Tepetlisaurus Warrior: Shard Striker,” “Tepetlisaurus Warrior: Rockbreaker Blade,” “Swiftstep Seeker,” “Swiftstep Storm Scout,” “Swiftstep Armed Courier,” “Yumkasaurus Warrior: Whirling Leaves,” and “Yumkasaurus Warrior: Flowing Skyfire”

◇ The warriors of Natlan’s great tribes who fight for the honor and glory of their people.

Over long years of living and fighting alongside their Saurian companions, these tribal warriors have gradually acquired their traits and learned how to apply them on the field of battle.

VII. Other Update Details

New Recipes:

○ Monstadt “Good Hunter”: Meatnado and Apple Roly Poly

○ Cipac (NPC): Grainfruit Chips and Grilled Fish in Mint Sauce

○ Chanca (NPC): Grainfruit Meat Soup and Cup O’ Grainfruit

○ Obtained from talking to Chanca (NPC): Tatacos

○ Exploration Rewards: Saurus Crackers, Stuffed N’ Mashed Potatoes, Chocolate, Blazed Meat Stew, and Fried Shrimp Beanballs

○ World Quest Rewards: Sour Sauce Kipper and Forest of Color

○ Natlan Reputation System Rewards: Glittering Gemstones, Hot Spring O’Clock, and Puff Pops

○ Event Reward: Delights of Wondrous Wonderings

New Character Specialty Dishes:

○ Mualani’s specialty: Pass the Luck

○ Kinich’s specialty: Saurian Hunter’s Reward

○ Kachina’s specialty: Impeccably Organized

Adds new “Meetings in Outrealm: Series V,” “Imaginarium Theater: The Second Folio,” “Natlan: The Land of Fire and Competition (I),” and “Duelist: Series I” Achievement categories, and adds new Achievements to the “Wonders of the World” category.

Adds Set 34 of “Paimon’s Paintings” chat emojis.

Adds some prompts for loading screens.

New Namecards:

“Mualani: Sharky”: Reward for reaching Friendship Lv. 10 with Mualani

“Kinich: Ajaw”: Reward for reaching Friendship Lv. 10 with Kinich

“Kachina: Twirly”: Reward for reaching Friendship Lv. 10 with Kachina

“Natlan: Divine Army”: Reward for reaching the highest Reputation Level with 1 tribe

“Natlan: Fiery Dragon”: Reward for reaching the highest Reputation Level with 4 tribes

“Achievement: Endpoint”: Reward for completing all achievements under “Meetings in Outrealm: Series V”

“Achievement: Feline Fortune”: Reward for completing all achievements under “Imaginarium Theater: The Second Folio”

“Natlan: Return of the Flame”: Reward for completing all achievements under “Natlan: The Land of Fire and Competition (I)”

“Achievement: Lord of the Night”: Reward for completing all achievements under “Duelist: Series I”

“Travel Notes: Primal Fire”: Reward obtained via the BP system

Adds new Character Event Wish mechanic “Capturing Radiance.” For more information, please visit the “Wish” interface in the game.

Reduces the maximum amount of Fate Points required from 2 to 1 in the Weapon Event Wish “Epitomized Path.”

Adds new Artifact Salvage function. Artifacts that have not been enhanced and leveled up can be salvaged into Sanctifying Unction and Sanctifying Essence in Inventory > Artifacts.

Adds some new adjustments to the Artifacts system:

(1) Adds the gadget “Artifact Transmuter,” which can be obtained by completing the quests in “Adventurer Handbook > Experience” and can be used to extract and redeem Artifacts.

(2) Adds new Consumable “Sanctifying Elixir”: Use the “Artifact Transmuter” to extract a certain number of 5-star Artifacts that have been enhanced to “+4” or above, and convert them into “Sanctifying Elixir” (You can convert Artifacts into 1 “Sanctifying Elixir” per version). You can also obtain “Sanctifying Elixir” by exploring the open world.

(3) You can exchange for certain components of certain Artifact sets by using the “Sanctifying Elixir” in the “Artifact Transmuter.” Apart from that, you can also determine the Main Affix and two Minor Affixes (Different Artifact components require different amounts of “Sanctifying Elixir.” The same set of Artifacts can only be exchanged once in each version).

Adds new event “Turbo Twirly!”: Progress through Archon Quest Chapter V: Act I “Flowers Resplendent on the Sun-Scorched Sojourn” and invite the character “Mottled Gold Yet Unsmelted” Kachina (Geo).

Adds World Level 9. Upon reaching Adventure Rank 58, Travelers can complete corresponding World Level Ascension Quests to increase their World Level. After the World Level increases, the levels of monsters and bosses will increase, the challenge difficulty and the rewards dropped will also be increased (Travelers who have reached Adventure Rank 58 before the version update can complete Ascension Quests to increase their World Level after the version update).

Adds the Borderland Billet series.

Adds Borderland Billet Conversion for various Weapon types in “Crafting Bench > Conversion”: Use Dream Solvent to convert Billets of other types to Borderland Billets for the same Weapon type, or change Borderland Billets to Billets of other types for the same Weapon type.

Adds another 8 sets of Artifacts available to exchange in the Mystic Offering system: Artifact Strongbox: Deepwood Memories, Artifact Strongbox: Gilded Dreams, Artifact Strongbox: Desert Pavilion Chronicle, Artifact Strongbox: Flower of Paradise Lost, Artifact Strongbox: Nymph’s Dream, Artifact Strongbox: Vourukasha’s Glow, Artifact Strongbox: Marechaussee Hunter, and Artifact Strongbox: Golden Troupe.

Adds new Gadgets: Firstborn Firesprite and Kaboom Box.

Adds new Natlan Reward Gadgets: Pyroculus Resonance Stone and Pyro Treasure Compass.

Adds some of the Harvestable seeds from Natlan to the Seed Dispensary.

Adds new Wildlife: Red Flamingo, Halberd-Crest Bird, Thick-Feathered Ruffed Pheasant, Flowcurrent Bird, Alpaca, Brown Deer, Flying Squirrel, Capybara, Pyro Crystalfly, Blue Mountain Spoonbill, Flowfire Bird, Phlogiston Aphid, Crystal Beetle, and Long-Necked Rhino. You can use the Omni-Ubiquity Net to capture certain Natlan creatures.

“Genius Invokation TCG” Gameplay Update:

New Character Cards: Xianyun, Freminet, and their corresponding Talent cards. Corresponding invitation duels and guest challenges have been added to the Player List.

New Character Card: Hydro Hilichurl Rogue and the corresponding Talent card. The Tavern Challenge has also been added.

New Action Cards: “Xenochromatic Hunter’s Ray,” “Yumkasaurus,” “Koholasaurus,” “Stadium of the Sacred Flame,” “Atea,” “Edict of Absolution,” and “Saurian Dining Buddies” can be purchased from Prince at The Cat’s Tail.

The Forge Realm’s Temper is once again available. The theme of this edition is “The Forge Realm’s Temper: Game of Wits”:

(1) During The Forge Realm’s Temper: Game of Wits, some stages will have special victory and defeat conditions. Adeptly adapt your tactics to complete the challenge and avoid the conditions for defeat!

(2) Within The Forge Realm’s Temper: Game of Wits event stages, there will also be special rules that can easily exert influence on the tempo of the match. Fully utilizing these special rules will contribute greatly to your success.

Imaginarium Theater

After the Version 5.0 update, the two Imaginarium Theater seasons will be as follows:

The first season of “Imaginarium Theater” will be available on 2024/09/01 04:00.

Required Elemental Types: Pyro, Hydro, and Dendro

Opening Characters: Dehya, Xiangling, Mualani, Candace, Emilie, and Yaoyao

When Imaginarium Theater is open, the corresponding Opening Characters will obtain Fantastical Blessings.

Special Guest Stars: Kaedehara Kazuha, Kachina, Clorinde, and Raiden Shogun

After the first season of Imaginarium Theater begins, the characters Collei, Cyno, Neuvillette, and Amber will each gain a new “Thespian Trick” that can be exchanged from the NPC Wolfy.

The second season of “Imaginarium Theater” will be available on 2024/10/01 04:00.

Required Elemental Types: Pyro, Electro, and Geo

Opening Characters: Dehya, Chevreuse, Keqing, Fischl, Chiori, and Ningguang

When Imaginarium Theater is open, the corresponding Opening Characters will obtain Fantastical Blessings.

Special Guest Stars: Kinich, Yelan, Venti, and Sucrose

After the second season of Imaginarium Theater begins, the characters Venti, Thoma, Mika, and Navia will each gain a new “Thespian Trick” that can be exchanged from the NPC Wolfy.

After the first season of Imaginarium Theater begins, the following adjustments will be made:

(1) In the new gameplay phase, Wondrous Boons will be updated to “Brilliant Blessings” focused on the current season’s three-element reactions. You can continuously upgrade the Blessing level to enhance the effects of the corresponding Elemental Reactions. Based on the new Brilliant Blessings, the refresh mechanic of Performance Events has also been adjusted.

(2) Reduces the number of characters required for each difficulty level, and additional characters included can receive buffs:

a. The number of characters required for Easy mode has been reduced to 8, and you can include an additional 2 characters.

b. The number of characters required for Normal mode has been reduced to 12, and you can include an additional 2 characters.

c. The number of characters required for Hard mode has been reduced to 16, and you can include an additional 4 characters.

Each extra Alternate Cast included will receive additional Fantasia Flowers and increase the Blessing Level (the Blessing Level provides attribute buffs to characters) when the performance begins. Making full use of the special rules can help you better complete the challenge.

(3) Visionary Mode is now available, which can be unlocked after clearing Hard Mode previously. The required number of characters for participation is 22 and 4 additional characters can be added. Both the Debut Performance Gift and Performance Tour Rewards will be increased to 10 acts. Additionally, by completing 10 acts of combat performances in each season of “Imaginarium Theater,” you can receive 1 Key of Echoes in the “Envisaged Echoes” gameplay.

(4) The number of “Fantasia Flowers” obtained from completing “Battle: Normal” and “Battle: Defense Sequence” in performances has been increased to 90, and the additional challenges in “Combat Events” have been removed.

(5) The usage limit for the Rewind function has been increased to 2 (on any difficulty mode except Easy mode).

In future updates, the development team will continue to optimize “Imaginarium Theater” based on your feedback and actual data from the gameplay.

Spiral Abyss

The “Fragment of Harmonic Whimsy” and “Unfinished Reverie” Artifact set rewards in “Domain Reliquary: Tier I” and “Domain Reliquary: Tier II” for Spiral Abyss Floors 9–12 will be replaced with the “Scroll of the Hero of Cinder City” and the “Obsidian Codex” sets.

Floor 9 Ley Line Disorder changed to:

• All party members gain a 50% Pyro DMG Bonus.

Floor 10 Ley Line Disorder changed to:

• DMG dealt by characters is increased by 50% when in Nightsoul’s Blessing.

Floor 11 Ley Line Disorder changed to:

• All party members gain a 60% Dendro DMG Bonus.

• All party members receive a 60% Hydro DMG Bonus.

Updated the monster lineup on Floors 9 – 12 of the Spiral Abyss.

Starting from the first time that the Lunar Phase refreshes after updating to Version 5.0, the Lunar Phases will be as follows:

Contending Moon

After the active character uses an Elemental Skill, Normal Attack and Elemental Skill DMG is increased by 40% for 12s. For characters in Nightsoul’s Blessing, this effect is enhanced: Normal Attack and Elemental Skill DMG is increased by 80%.

※ The above updates to Spiral Abyss will take effect after the Spiral Abyss update on September 16.

〓Adjustments & Optimizations〓

● Quests

Adds pop-up notifications for some newly-added quests before long quest sequences or before battles.

Adjusts the placement of some enemies in the Archon Quest “We Will Be Reunited” to reduce the difficulty of combat.

● Enemies

Reduces the damage dealt by the enemy “Fatui Skirmisher – Cryogunner Legionnaire” when multiple hits of Frost Blast continuously hit a character.

● Serenitea Pot

Increases the load limits for both indoor and outdoor areas in the Serenitea Pot due to stricter performance optimization strategies.

● Exploration

Clicking “Go to collect” under the “Source” of regional specialties now directs to the open world map and displays the areas where you can collect the corresponding specialty.

Now, before reaching the maximum Stamina limit, Travelers can increase Stamina by leveling up any region’s Statue of The Seven (meaning Travelers no longer need to fully level up the Statues of The Seven in Mondstadt and Liyue to reach the maximum Stamina limit). After the version update, if a Traveler has already leveled up the Statues of The Seven in regions other than Mondstadt and Liyue, they will receive the corresponding Stamina increase.

Adjusts the difficulty of battling “Ruin Hunters” in the World Quest “Nine Pillars of Peace,” and significantly reduces the difficulty at World Levels 1 and 2.

Increases the material drop rates of enemies “Nobushi,” “Kairagi,” “Specters,” “Abyss Mages,” “Ruin Guards,” “Ruin Hunters,” and “Ruin Graders.”

Increases the total pin limit on the map from 200 to 250.

● Food

Adds new icons to some foods with special effects.

When using certain specialty foods (such as character specialties), secondary confirmation pop-ups or prompts will appear.

Adds filtering and sorting functions on the Inventory > Food interface.

Optimizes the sorting rules on the “Cook” interface.

Optimizes the filter function on the “Cook” interface, adding filter options related to Proficiency.

Adjusts the order of using food to revive characters: Low-rarity basic food will appear first.

● Shop

Adds the “Crown of Insight” as an exchangeable item in the “Shop” > “Paimon’s Bargains” > “Starglitter Exchange,” priced at Starglitter ×50, with a monthly refresh.

“Mystic Enhancement Ore” is now available for unlimited exchange in the “Shop” > “Paimon’s Bargains” > “Stardust Exchange,” and can be unlocked after exchanging existing “Mystic Enhancement Ore.”

● Crafting and Forging

In the “Forging” interface, the number of items that can be forged in a single queue for Weapon Enhancement Materials has been doubled. For example, a single queue can now forge Mystic Enhancement Ore ×10 instead of ×5 (the daily crafting limit remains unchanged).

In the “Forging” interface, when selecting Weapon Enhancement Materials to forge, the maximum quantity will be selected by default.

When crafting “Condensed Resin” at the Crafting Bench, the maximum number of crafting attempts will now be automatically selected based on the remaining amount of “Original Resin” and “Condensed Resin,” and the confirmation pop-up has been removed.

When selecting to craft “Condensed Resin” at the Crafting Bench, the number of “Condensed Resin” in the Inventory will now be displayed in the top-right corner of the interface.

● Enhancement

Reduces the frequency of the EXP overflow prompt during character leveling: when the EXP overflow is less than 1,000 (non-refundable), the prompt will no longer appear.

The EXP overflow prompt during weapon enhancement has been changed to a text notification and will no longer appear as a pop-up.

● Stellar Reunion

Updates the “Stellar Reunion” interface.

During the “Stellar Reunion” event, Domain of Mastery and Domain of Forgery rewards from different days will be available at the same time, allowing Travelers to freely choose the material drops they need.

Adds new exploration-related quests.

Adds new character and weapon enhancement-related quests.

Adjusts the daily double drop opportunities in “Reunion Blessing” to 3 times.

Adds new version highlight videos, with rewards available after viewing: Primogems ×40.

Reduces the number of quest objectives related to Archon Quests, and the related rewards have been transferred to that of other quests.

Adds “Reunion Gifts”: Starting from Version 5.0, if returning Travelers activate the “Stellar Reunion” and meet the following criteria, “Reunion Gifts” will be unlocked, allowing them to obtain Intertwined Fate ×10 by completing the related quests:

a. Adventure Rank 30 or above

b. Haven’t logged into the game for at least 45 consecutive days

c. At least 60 days since the last time they activated “Reunion Gifts.”

If a Traveler logs into the game during the Version 4.8 “Stellar Reunion” maintenance period and meets the following conditions, both “Stellar Reunion” and “Reunion Gifts” will be unlocked with the Version 5.0 update:

a. Adventure Rank 30 or above

b. Over 45 days since last activating the “Stellar Reunion” event

c. Haven’t logged into the game for at least 45 consecutive days

● Other Systems

After the version update, the characters that appear in the “Theater Lobby” will no longer have quest progress requirements.

Updates the layout of the Account “Profile” interface, adding the number of characters in the Character Showcase and namecards displayed.

In the “Party Setup” > “Configure Team” interface, Travelers can now hold and drag to adjust the party order.

Increases the Inventory limit of Furnishings from 2,000 to 2,200.

When the Reputation Level of a certain region reaches the maximum, the weekly Reputation Quests for that region will no longer be available.

● Battle Pass

Starting from Version 5.0, some Battle Pass missions will be adjusted.

a. In Daily Missions, the Battle Pass EXP for completing “Claim Daily Commission Rewards 4 times” will be increased from 150 to 200.

b. The Missions “Complete 3 Requests” and “Complete 3 Bounties” will be removed from Weekly Missions.

c. New missions will be added in Battle Pass > This BP Period: “Enhance 5-star artifacts a total of 30 levels,” “Enhance 5-star artifacts a total of 60 levels,” and “Enhance 5-star artifacts a total of 100 levels.” Completing these missions will grant Battle Pass EXP x3,600, Primogems x60, and Sanctifying Unction x60 each period.

d. A new mission will be added in Battle Pass > This BP Period: “Complete the Act 8 Performance Challenge in Imaginarium Theater and finalize,” which will grant Battle Pass EXP x2,250.

Starting from Version 5.0, Travelers can select 3 out of 4 types of Battle Pass rewards (Mora, Character EXP Materials, Mystic Enhancement Ore, and Artifact Enhancement Materials). Details can be viewed in the Battle Pass interface.

Starting from Version 5.0, the Talent Level-Up Material bundles “Guide to the Original Current” and “Guidance of the Land of Verdure” will be replaced by “Guides of a Journey,” and “Philosophies of the Original Current” and “Philosophies of the Land of Verdure” will be replaced by “Philosophies of a Journey,” allowing Travelers to choose any Talent Level-Up Material from all regions and types.

Starting from Version 5.0, Travelers will receive “Sanctifying Elixir” upon reaching BP Level 26 in the Gnostic Hymn (information about “Sanctifying Elixir” can be found in the “Other Update Details” section of this notice).

Optimizes the Battle Pass system interface.

Updates the skip function for the Battle Pass animation. Viewing history will be recorded starting from Version 5.0, meaning that from Version 5.1 onwards, if Travelers have already watched the Battle Pass cutscene, it will not be replayed the first time the Battle Pass interface is opened after the version update.

● Other

Regarding the adjustments to the Reputation System and Battle Pass Reputation quests, after the Version 5.0 update is completed, the development team will send the following rewards via in-game mail: Mora ×1,000,000. Travelers who reach Adventure Rank 5 or above before 2024/08/28 06:00 (UTC+8) will be eligible to claim this reward. Compensation must be claimed before the end of Version 5.0, so please remember to log into the game to claim it. The mail will be valid for 30 days.

Adjusts some of the terrain in the adjacent “Desert of Hadramaveth” area due to the release of a new area.

In “Envisaged Echoes,” adjusts the collision size of some parts of the scenery in Jean’s challenge stage to prevent enemies from being abnormally stuck in the walls when knocked back.

〓Bug Fixes〓

● Enemies

Fixes an issue whereby when challenging the enemy “Hydro Tulpa,” the character’s attacks would incorrectly lock onto the “Half-Tulpa” that appear instead of the “Hydro Tulpa” itself under certain circumstances.

Fixes an issue whereby the enemy “Fatui Skirmisher” would not re-enter combat for a long time after disengaging in certain circumstances.

Fixes an issue whereby the combat difficulty of some enemies did not adjust dynamically at different World Levels. Once this issue is fixed, the DMG dealt by some enemies may change.

● Character

Fixes an issue on certain Android devices whereby Clorinde’s Elemental Burst animation would be delayed when she casts her Elemental Burst.

Fixes an issue on certain Android devices whereby the model of the character Gaming could not be displayed properly.

Fixes an issue whereby the effect of Emilie’s Lv. 6 Constellation would abnormally fail to take effect when revived at a “Statue of The Seven” after being defeated by certain enemies.

Fixes an issue whereby the direction of the attack effects would be abnormal when Emilie performs a Plunging Attack under certain circumstances.

● Genius Invokation TCG

Fixes an issue whereby there were errors in the description or text display of some cards.

Fixes an issue whereby some “companion” cards generated by “Puca’s Support” had effects inconsistent with those played from the Hand and adjusts the list of possible “companion” cards that can be generated.

● Audio

Fixes an issue whereby the game music would be abnormal in the domain of Nahida’s Story Quest “Lingering Warmth.”

Fixes an issue whereby there is a chance that the sound effects of character movement would be missing when Sigewinne moves in the water.

Fixes an issue whereby in the “Character” > “Profile” > “Voice-Over” interface, there was an error in Arlecchino’s Chinese voice line for “When the Wind Is Blowing.”

Fixes an issue in the “Genius Invokation TCG” gameplay mode whereby some of the voice lines for Navia did not match the actual in-game actions. After the fix, the corresponding relationship between certain voice lines and in-game actions will be adjusted.

● Other

In the Simplified Chinese “Tutorial” and other interfaces, some descriptions incorrectly refer to the effect as “Shield,” and has been adjusted to “Ward” (this issue also exists in other language interfaces and will be fixed in a future update).

Fixes an issue whereby the book model of the Furnishing “Hardcover Storybook: ‘Simulanka'” would disappear abnormally under certain circumstances.

Fixes an issue whereby after completing a performance in “Imaginarium Theater,” the “Performance Cast” would display abnormally during the finalization screen if all characters in the team were defeated.

Fixes an issue whereby the game would not pause on the finalization screen after failing a performance in “Imaginarium Theater.”

Fixes an issue whereby there was an image error in the artwork background of Kirara’s outfit “Phantom in Boots.”

Fixes an issue whereby in certain situations, the character would incorrectly retain some expressions after exiting “Photo Mode.”

Fixes an issue whereby there was a chance that the achievement “Melting… Away…” could not be completed.

Fixes some text errors in certain languages and optimizes text. (Note: Related in-game functions have not changed. Travelers can view the changes in different languages by going to the Paimon Menu > Settings > Language and changing the Game Language.) ◆ Optimizes inconsistencies between certain voice-overs and the corresponding lines. ◆ Optimizes certain English translations.

〓Genius Invokation TCG Balance Adjustment〓

Adjusts the effect of the Talent Card “Featherfall Judgment” of the Character Card “Cyno”: Adjusts “… uses Secret Rite: Chasmic Soulfarer while having at least 2 levels of Pactsworn Pathclearer’s Indwelling effect, deal +2 DMG. (Once per Round)” to “… uses Secret Rite: Chasmic Soulfarer while having at least 2 levels of Pactsworn Pathclearer’s Indwelling effect, DMG dealt by Secret Rite: Chasmic Soulfarer +1. (Max twice per Round).”

Adjusts the effect of the Elemental Skill of the Character Card “All-Devouring Narwhal”: The effect “Deals 1 Hydro DMG. This character deals +1 DMG for every 3 extra max HP provided by Insatiable Appetite (Max +4)” will be adjusted to “(Max +3).”

Adjusts the “Deep Devourer’s Domain” effect of the Character Card “All-Devouring Narwhal”: Adjusts the “increases in Max HP” effect from taking effect immediately to taking effect at the end of the Round.

Adjusts the number of times the damage negation effect triggered by “When the character to which this is attached takes DMG” occurs per Round for the Equipment Card “Prospector’s Drill”: Adjusted from “Twice per Round” to “Once per Round.”

Adjusts the effect of “Bond of Life” state: The Bond of Life can now negate healing effects associated to the “increases in Max HP” effect.

[Source: Genshin]

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Alex Co

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Rumor: Call of Duty 2025 Pegged to Be Black Ops 7 Based on Datamined Info With Infinity Ward Returning for COD 2026

While Call of Duty: Black Ops 6 isn’t even out yet, new information has been uncovered regarding the future of Call of Duty, and if it’s to be believed, it seems that Call of Duty 2025 may in fact be a follow up this year’s Call of Duty, as in we’ll be getting Black Ops 7 a lot sooner than expected.

This information comes courtesy of COD Warfare, who is a known dataminer and has extensively taken a peek at the coding inside of recent Call of Duty games. With the recent update for Modern Warfare 3, it seems that some coding of some unannounced Call of Duty has made it into the Call of Duty HQ app. 

While it doesn’t appear to be significant at first glance, Black Ops fans will no doubt recognize Cosmodrome, a location featured throughout the Black Ops series. The naming “mp_sat” is one that is also found in multiple lines of code, with it sharing similarities to two other names, those being “Rex” and “Rap,” with each having the name “COD” followed by a two-digit number that clearly marks the year of release. 

With Cosmodrome’s name tied to “Sat,” this points to next year’s release being a continuation of sorts for this year’s Black Ops release. We reached out to COD Warfare for further clarification and to determine whether this could just be a possible year two for Black Ops 6. However, based on their knowledge, year two was “scrapped” in favor of fast-tracking a sequel to this year’s release.

While that may seem odd, it’s not out of the realm of possibility, as Activision did this for last year’s release, Modern Warfare III, with the year prior being Modern Warfare II. Of course, there were a lot of reasons for doing that, with one of the biggest being the poor reception that Modern Warfare II received. It’s a little bit of a different situation this time around, though, as Black Ops 6 has yet to be released, meaning we’ve yet to see how the public will take to it. Then again, it’s possible there was a Year 2 planned, but it became much bigger than anticipated and was decided to just turn it into a new game. 

As for the other two codenames, Rex and Rap, it’s believed that Rex, which is targeting 2026 for release, is led by Infinity Ward, with COD Warfare telling us it’ll be another mainline in the Modern Warfare franchise (Modern Warfare 4 most likely). 

Again, there is not much to really connect it to Infinity Ward at first, but anyone who’s been keeping an eye on how Infinity Ward names their weapons and such, knows that they use the NATO phonetic alphabet in their coding. “WZ3,” which most likely refers to Warzone 3, was also spotted in the coding in the second image above. 

Do keep in mind that all this information was extracted from the recent update, which also just so happens to align with the information from known industry leaker Tom Henderson, who previously stated on X that Call of Duty 2026 would be developed by Infinity Ward and 2027 led by Sledgehammer Games. It was, however, unknown who would be developing Call of Duty 2025, with Tom saying that the studio had yet to be assigned with the belief that it would fall onto Treyarch. 

If the coding is anything to go by, then Treyarch may very well be in charge of next year’s premium experience. That does beg the question, though, can they really pull that off, two Call of Duty games less than a year apart? We can only assume that Treyarch won’t develop it alone if this is the case. Perhaps Black Ops 6 being developed in four years will help Treyarch in transitioning from this year’s title to the next? One can only assume at this point.

Call of Duty: Black Ops 6 is set to be released this October 25 on PS4, Xbox One, PS5. Xbox Series X|S and PC, with the game’s beta kicking off this weekend.

More Call of Duty Reading:

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

Home > Title Updates and Patches

Valorant New Update 1.000.010 for Version 9.04 Drops Vyse This Aug. 27

Riot Games has released a new major patch for Valorant this August 27, and this applies to both consoles and PC! This brings Vyse into the roster,  alongside agent adjustments and more. Console players will be able to download Valorant new update 1.000.010 now, with PC gamers seeing this as the 9.04 version patch.

We’ve split the patch notes into three sections, with one affecting all platforms, another for consoles, and one just for PC.

ALL PLATFORMS

GENERAL UPDATES

  • The Unlimited Abilities cheat will now add 100% fuel and remove any fuel consumption from Neon’s High Gear, Skye’s Regrowth, and Viper’s Toxic Screen and Poison Cloud

AGENT UPDATES

  • Vyse goes live!
    • Vyse will be released to regions in a staggered rollout starting from 8/28 at 1 PM PT.
    • Abilities:
      • Arc Rose: EQUIP an Arc Rose. Target a surface and FIRE to place a stealthed Arc Rose, or ALT Fire to place the Arc Rose through it. REUSE to blind all players looking at it. This ability can be picked up to be REDEPLOYED.
      • Shear: EQUIP filaments of liquid metal. FIRE to place a hidden wall trap. When an enemy crosses, an indestructible wall bursts from the ground behind them. The wall lasts for a brief time before dissipating.
      • Razorvine: EQUIP a nest of liquid metal. FIRE to launch. Upon landing, the nest becomes invisible. When ACTIVATED, it sprawls out into a large razorvine nest which slows and damages all players who move through it.
      • Steel Garden: EQUIP a bramble of liquid metal. FIRE to send the metal erupting from you as a torrent of metal thorns, JAMMING enemy primary weapons after a brief windup.
    • Watch our newest Sentinel disarm her enemies below.

https://www.youtube.com/watch?v=btpWg1gDXIE

PLAYER BEHAVIOR UPDATES

  • We will be issuing a behavioral manual evaluation to players who have a pattern of engaging in comms abuse in order to create a healthier comms experience in VALORANT.

BUG FIXES

Agent

  • Skye
    • Seekers
      • Fixed an issue where Seekers would not consume Ultimate Points under certain conditions.
  • Neon
    • High Gear
      • Fixed an issue where Neon could slide into the barrier at the beginning of a round and get a free slide charge.
        • NOTE: This was fixed in 9.02, but we forgot to patch note it. Thanks Reddit user BhatsterYT!
  • KAY/O
    • Flash/Drive
      • Fixed an issue with Flash/Drive showing a second explosion if it is thrown behind a wall.

Gameplay Systems

  • Combat Report
    • Fixed an issue where spike icons would not show on the combat report when killed by spike explosion damage.
  • Fixed a minimap issue where parts of the minimap were not covered by Nearsight abilities if the player leaves the area they were affected in (such as using the Bind teleporters).
  • Fixed an issue where the scoreboard would show a white box icon on a disconnected player if they disconnected from the game.

Maps

  • Abyss
    • Fixed several areas around Mid and A Site to prevent agent abilities from going through walls.
    • Updated the pre-round barriers around the edges of the map to be more visible.
    • Updated an area around B Main to prevent agents camping spots out of bounds.
  • Icebox
    • Fixed a geometry gap in A Main.
  • Lotus
    • Fixed a visual issue where agents were floating next to the rope when using the ascender line.
  • New Player Tutorial
    • Adjusted and fixed lighting around the New Player Experience Haven level.

KNOWN ISSUES

Agents

  • Sova
    • Sova’s Hunter’s Fury does not always play the minimum blind effect on opponents when the damage lands. This will be fixed in patch 9.05.

CONSOLE

AGENT UPDATES

  • Sova
    • Hunter’s Fury
      • There are now reduced spikes in rotational speed after firing each shot of Hunter’s Fury.
  • Astra
    • Cosmic Divide
      • Cosmic Divide’s wall placement now prioritizes player input, allowing you to better control the placement of the ability.

MAP UPDATES

  • NEW MAP! “Split” enters Unrated & Swift Play queues.

COMPETITIVE UPDATES

  • We added the Season Dropdown to your Act Rank and Leaderboard pages so you can check out your previous Act Rank History.

BUG FIXES

General

  • Fixed an issue that could cause you to be unable to swap to your Primary or Secondary weapon on the Traditional Control preset.
  • Fixed an issue where the ability bar icons would be misaligned when unbound.
  • Fixed an issue where incorrect text prompts could appear during a surrender vote.
  • Fixed an issue where D-Pad and Stick inputs could change toggleable settings.

Competitive

  • Fixed an issue where sometimes ranked updates in Match History page do not display.
  • Fixed an issue where viewing players on the Leaderboard would display a missing player card
  • Fixed an issue where side elements in the Leaderboard page could not be navigated to after leaving a game.
  • Fixed an issue where an observer would see an empty summary screen after finishing a custom game.
  • Fixed an issue where the last match when viewing a friend’s career would be incorrect

Gameplay Systems

  • Combat Report
    • Fixed an issue with Combat Reports flickering after respawning in Team Deathmatch.
    • Fixed an issue with Combat Reports overlapping with the Victory/Defeat ceremony if the player is dead at the final round.
    • Fixed a bug with Combat Reports not showing up after force closing the game and reconnecting to the match.

KNOWN ISSUES

  • Vyse
    • Vyse’s damaging abilities display incorrectly in the Combat Report.
  • Gameplay Systems
    • Surrender Voting
      • You can close the voting notification popup by pressing the Circle / B button. This will result in you not being able to participate in a vote, and you will eventually default to a ‘no’ vote after timing out.
      • Button icons appear in the bottom right corner of the screen while the voting popup is active. These can block some other UI elements until voting ends.

[Source; Valorant]

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Star Wars Outlaws Players Are Being Told by Ubisoft to Delete Save and Start It With Day One Patch Installed

For those who bought the Gold and Ultimate editions of Star Wars Outlaws, you can now play the game as part of its three-day early access perks. If you’re one of the people that is playing early access, you should update the game to version 1.000.002, which is the game’s day-one patch.

If you haven’t, well, Ubisoft really does want you to do that, as they’ve even emailed PS5 owners about it, even.

To best experience the Outer Rim, we rolled out a maintenance to make sure everyone is playing the latest version of the game. As one of the players affected who had access to an older version of the game, we are aware you might be encountering some issues after this recent patch. We sincerely apologize for any inconvenience this may have caused.

To solve the issue, please make sure you are playing Version 1.000.002. Here’s how to check your version: From the game tile, select “Options”. Go to “Information”. On the Version line, locate the version number. Once you’ve confirmed you have the latest version, please start a new save to fully enjoy Star Wars Outlaws as our team intended. If you continue on a prior save you will unfortunately face issues and progression blockers.

Thank you for your understanding and continued support! If you run into any other issues, please don’t hesitate to reach out.

If you’re just loading the game now, once you connect online, you’ll automatically download the patch once you boot the game — provided you’re connected to the net, of course. For those that pre-loaded but haven’t patched the game yet, we suggest you do as this should make the experience a whole lot better.

If you’re on the fence whether to get the game, go check out our review here.

Star Wars Outlaws retail release is on August 30 on the PS5, Xbox Series X|S and PC.

Related Reading:

[Thanks,  JACOAE!]

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Warframe Fall Update Now Titled “Koumei & the Five Fates,” Cyte-09 Arriving in Warframe: 1999

In case you didn’t know, Digital Extremes has a major update planned for Warframe out this Q3, which is separate from the Warframe: 1999 content drop set to be released before the year is over. The big Warframe fall update is now called “Koumei & the Five Fates” and we have the early details on what to expect from it.

In addition to the Koumei and Five Fates update, Digital Extremes also announced that the 59th Warframe called Cyte-09 will be part of Warframe: 1999’s roll out.

  • Warframe’s “Unannounced Fall Update” now has a name: Koumei and Five Fates. This Update is inspired by the development team’s love for Japanese culture and exploring the societal idea of protecting “good fortune.” Aside from a new piece of teaser art, a full deep dive of everything arriving in this Update will take place during a live presentation at Tokyo Game Show, including a look at the 58th Warframe.

  • Volt, one of the original first three Warframes, will also be getting a new “thunder god inspired” deluxe skin in the Koumei and Five Fates Update this Fall, teased in the latest concept art and a work in progress screenshot.

  • The 59th Warframe, Cyte-09, who was previously shown off as Protoframe Quincy at TennoCon 2024, will arrive alongside the highly anticipated new chapter of Warframe’s story, Warframe: 1999, this Winter. TennoVIP attendees got a first sneak peek of Cyte-09’s in-game model and his ever stylish beret.

  • Animation arthouse THE LINE shared a behind the scenes look at their upcoming anime short for Warframe: 1999 with some character concept art for Protoframe Lettie.

  • The next volume of Nightwave rewards will hit the airwaves on Sept. 3 with a series of Stalker-themed rewards including new operator gear and sigils.

No exact release date has been given for it yet, but once we know, we’ll let our readers know. For more on Warframe: 1999 head on over here.

Related Reading:

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > Title Updates and Patches

Risk of Rain 2 New Update Version 1.12 Released for 1.3.1 and Seekers of the Storm DLC

Hopoo Games’ latest DLC for Risk of Rain 2 is now live! The Seekers of the Storm expansion adds new characters, new stages, items and more! It also brings optimized versions of the PS5 and Xbox Series X|S versions as well. Those on consoles will now be able to download Risk of Rain 2 new update version 1.12, with the patch classified as 1.3.1 on PC.

For those buying the DLC, there are bug fixes and gameplay improvements available with todays patch as well.

Risk of Rain 2 New Update Version 1.12 Patch Notes for v1.3.1:

==== Seekers of the Storm Additions ====
Added 3 Survivors:
  • Seeker
  • Chef
  • [SECRET]
Added 5 Stages/Environments:
  • Shattered Abodes
  • Reformed Altar
  • Treeborn Colony
  • Helminth Hatchery
  • [SECRET]
Added 3 Stage Variants:
  • Viscous Falls
  • Golden Dieback
  • Disturbed Impact
Added 3 Bulwark’s Ambry Variants:
  • Tar Research
  • Aphelian Research
  • Wisp Research
Added 5 Interactables
  • Halcyon Shrine
  • Gilded Blessing
  • Aurelionite Geode
  • [SECRET]
  • [SECRET]
Added 3 Monsters
  • Scorch Wurm
  • Child
  • Halcyonite
Added Boss:
  • False Son
Added 2 Affixes:
  • [SECRET]
  • [SECRET]
Added 18 Pickups
White
  • Knockback Fin
  • Bolstering Lantern
  • Antler Shield
  • Chronic Expansion
  • Warped Echo
Green
  • Noxious Thorn
  • Sale Star
  • Chance Doll
  • Luminous Shot
  • Prayer Beads
  • Unstable Transmitter
Red
  • Sonorous Whispers
  • Growth Nectar
  • Electric Boomerang
  • Runic Lens
  • War Bonds
Lunar
  • Longstanding Solitude
Boss (Yellow)
  • [SECRET]
Added 16 Alternate Skins
  • Seeker: [SECRET]
  • [SECRET]: [SECRET]
  • Chef: [SECRET]
  • Commando: [SECRET]
  • Huntress: [SECRET]
  • Bandit: [SECRET]
  • Mul-T: [SECRET]
  • Engineer: [SECRET]
  • Artificer: [SECRET]
  • Mercenary: [SECRET]
  • Rex: [SECRET]
  • Loader: [SECRET]
  • Acrid: [SECRET]
  • Captain: [SECRET]
  • Railgunner: [SECRET]
  • Void Fiend: [SECRET]
==== Quality of Life Updates ====
  • Aim assist improvements
  • Directional UI damage indicators added
  • Enemy behavior update – The Blind Pest and Brass Contraption will miss first shot if they are off screen
  • Menu umbrella settings added to turn off/on all settings entries underneath a subsection when that section’s header is ticked/unticked
  • Menus have been made clearer through unifying how players navigate them
  • Item/Interactable Inspection feature added
  • 3D Printer/Scrapper UI rework
  • In-game logbook access and logbook controller navigation support update
  • Added support for Multiplayer Pausing
  • Teleporter visuals improved to aid in locating and pinging the teleporter once located
  • Tutorial support added for Drizzle difficulty, with object highlights and other audio-visual cues
==== Notable Bug Fixes ====
  • Fixed an issue that prevented Artifact of Devotion Lemurians from evolving sometimes
  • Fixed an issue that allowed Engineer’s Turret to be deployed more than once per charge; you can still have up to two Turrets at a time
  • Fixed an edge case where some maps would not spawn interactables or the teleporter
  • Fixed an issue with Prismatic Trials where players would sometimes get stuck on a black screen upon completion
  • Fixed an edge case that led to Fireworks not properly triggering upon opening a chest
  • Tweaked interactable spawning on Aphelian Sanctuary to solve an issue where interactables were spawning below the ground
  • Void Fiend Trespass ability now correctly clears the Overheat debuff
  • Players cannot open the TAB menu from the pause menu anymore
  • Fixed an issue that prevented button prompts/glyphs from correctly switching when changing between a mouse and keyboard
  • Added several fixes for audio (Sorry Loader mains, your loud Thunderslam was too beautiful for this world)
  • Fixed several visual and performance issues throughout the game
  • [Switch] Eclipse game mode is available again for Switch players
  • [Switch] The pots are now pushable on Abandoned Aqueducts

[Source: Steam]

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Suikoden I&II HD Remaster Releases March 6; Pre-Order Bonuses, Improvements and Quality of Life Features Revealed

Konami’s highly regarded classic RPG Suikoden is back next year! While we got a delay announcement almost a year ago, the company has now announced that Suikoden I&II HD Remaster releases on March 6, 2025! Alongside that, we also have details on the pre-order bonuses and what improvements players can expect.

Pre-Order Digital Bonuses:

  • Prosperity Orb
  • Fortune Orb
  • 57,300 potch (in-game currency to purchase in-game items)

Alongside that, Konami has also revealed the improvements and quality-of-life features players can expect from the game:

Graphical Improvements

  • Pixel sprites and environment art enhanced with new screen effects including lighting, clouds, and shadow animations. Flickering flames, smoldering smoke, the movement of leaves and insects, all add up to a lively in-game atmosphere!
  • The effects and direction have been redesigned, bringing memorable scenes back to life in more beautiful ways!

New Character Drawings

  • All character portraits have been updated in HD. Junko Kawano, who designed the characters for the original version of Suikoden released in 1995, has newly re-drawn all the character portraits for Suikoden I HD Remaster Gate Rune War.

Sound Improvements

  • Field Sound – A large number of environmental sounds not found in the original version, such as the sound of running water in the river, wind, insects, and running footsteps, have been added. You can enjoy an immersive experience like never before!
  • Battle Sound – All sound effects are now in HD. In addition to the impact of the 3D effects, the realistic sound greatly enhances the dynamism of the battles!

Game System Improvements

  • Many new features have been added, such as dialogue log, auto-battle, double-speed battles, etc.

Hopefully, this lives up to the original! For JRPG fans, you’re in for a treat, as the franchise has not only a great story, but the party building system is awesome as well.

Suikoden I&II HD Remaster Gate Rune and Dunan Unification Wars releases March 6, 2025 on the PS4, Xbox One, Switch, PS5, Xbox Series X|S and PC.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > Title Updates and Patches

Apex Legends Update 1.000.079 Fixes Emotes and Holosprays Exploits and More

Respawn has patched the Skydive emotes and holosprays exploit in Apex Legends this August 27 with a new client-side title update. Those on consoles will see this as Apex Legends update version 1.000.079, and this also fixes a few gameplay issues, Fuse’s ultimate and more.

Apex Legends Update Version 1.000.079 Patch Notes (Official):

Download Size: 172MB (PS4)

Here are the official patch notes straight from Respawn:

  • Using Skydive Emotes and Holosprays to gain an unfair advantage over other players
  •  Additional fixes for Fuse’s ultimate expanding further than usual
  • A few crashes related to memory issues, using Sheila, and Vantage’s passive
  • Adjusting the Survey Beacon scan to scale with map size (previously it was a fixed size regardless of the map)
  • Updating the “Revive Squamates 30 Times” challenge so it no longer has the NBR tag
  • A bug preventing players from opening doors barricaded by a friendly Catalyst
  • The Gun Shield getting stuck on the screen when aiming down the sights of an LMG

Alongside that, there’s still a host of issues being worked on, which we’ve included below (via the official Apex Legends Trello board).

INVESTIGATING:

  • [E-District] Occasional flashing textures at Resort
  • [Revival] Requeue displays “party not ready”
  • [Alter] Occasionally skipping Tac teleport animation
  • [Xbox] FPS drops with Bloodhound Ult
  • [Broken Moon] Zip Rail near Terraformer missing on mini map
  • [R-99/Peacekeeper] Specific trials not tracking in BR/Mixtape
  • Founder’s badge shows as locked, but can still be equipped
  • [Mad Maggie] Ultimate not impacting some pass/tacs/ults
  • Weapon Mastery + Trackers show different values

FIX IN PROGRESS:

  • [Bangalore/Akimbo] Unable to shoot after using Tac while weapons were holstered
  • R-99 can be found as ground loot
  • [Newcastle] Swift Shield perk not functioning as intended
  • [Map] Object icons fail to disappear after being interacted with
  • [Console] Premium+ shows full rate for those with Premium BP **
  • [Challenge] “Revive Squadmates 30 Times” tagged NBR isn’t possible

You can keep track of all our Apex Legends articles here.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

New Destiny 2 Weekly Reset August 27, 2024 and Eververse Inventory

As Xur and his wares take their leave from Destiny until next Friday, a new set of weekly activities and Eververse offerings have been pushed out to keep players busy. The new Destiny 2 weekly reset August 27, 2024 refresh of activities is now live, detailed in full below along with the new Eververse inventory.

New Destiny 2 Weekly Reset August 27, 2024 and Eververse Inventory:

The highlights of this week’s update are:

  • Act 3 has begun
  • Crucible: Showdown (3v3), Rift (6v6)
  • Nightfall: Heist Battleground: Europa
  • Exotic Mission: Node.OVRD.Avalon
  • Raid: Vow of the Disciple
  • Dungeon: Grasp of Avarice

Nightfall – The Ordeal: Heist Battleground: Europa

Modifiers:

  • Nightfall: Advanced
    • Shielded Foes: You will face combatants with [Arc] Arc, [Solar] Solar, and [Void] Void shields.
    • Advanced Modifiers: Extra Shields
    • Champion Foes: You will face [Shield-Piercing] Barrier and [Stagger] Unstoppable Champions. Visit the Character or Mod Customization screen to view your active anti-Champion perks.
    • Solar Threat: 25% increase to incoming Solar damage.
    • Fire Pit: When defeated, Acolytes spawn fire pools that cause damage over time.
    • Overcharged Weapons: Weapon overcharges from the Seasonal Artifact are active in this activity. Kinetic weapons do increased damage when your Super element matches an active surge.
    • Arc Surge: 25% bonus to outgoing Arc damage.
    • Solar Surge: 25% bonus to outgoing Solar damage.
    • Overcharged Linear Fusion Rifle: 25% bonus to Linear Fusion Rifle damage.
    • Galvanized: Combatants have more health and are more difficult to stun.
  • Nightfall: Expert
    • All previous modifiers
    • Expert Modifiers: Locked Loadout Extra Shields
    • Equipment Locked: You will not be able to change your equipment after this activity starts.
  • Nightfall: Master
    • All previous modifiers
    • Master Modifiers: Extra Champions Locked Loadout Extra Shields
    • Famine: All ammunition drops are significantly reduced.
  • Nightfall: Grandmaster
    • All previous modifiers
    • Grandmaster Modifiers: Extinguish Limited Revives Contest Join In Progress Disabled Extra Champions Locked Loadout Extra Shields
    • Extinguish: If your fireteam falls in a Restricted Zone, everyone is returned to orbit.
    • Limited Revives: Limited fireteam revives. Gain additional revives by defeating Champions.
    • Chaff: Radar is disabled.

Rewards:

  • Grandmaster rewardShadow Price (Adept)
  • Pinnacle reward: Earn 200,000 cumulative points by completing Nightfalls.

Vanguard Surge: beep boop failed to fetch

The other modifiers rotate daily, check out the Daily Reset Thread for them!


Raids and Dungeons

Weekly Raid and Dungeon

  • Raid: Vow of the Disciple
  • Dungeon: Grasp of Avarice

Raid Challenges & Modifiers

Deep Stone Crypt

  • Copies of Copies: A challenge awaits…

Vow of the Disciple

  • Swift Destruction: A challenge awaits…
  • Base Information: A challenge awaits…
  • Defenses Down: A challenge awaits…
  • Looping Catalyst: A challenge awaits…

Vault of Glass

  • Out of Its Way: A challenge awaits…

King’s Fall

  • Devious Thievery: A challenge awaits…

Root of Nightmares

  • Cosmic Equilibrium Challenge: A challenge awaits…

Last Wish

  • Which Witch: A challenge awaits…

Salvation’s Edge

  • Coordinated Efforts Challenge: “Salvation’s Edge” raid challenge modes.
  • Shielded Foes: You will face combatants with [Solar] Solar and [Void] Void shields. Activity modifiers may add more shield types.

Dares of Eternity: Legend

Contestants: The Way of the Hoof

  • Round 1: Hive
  • Round 2: Fallen
  • Final Round: Valus Ta’aurc

Loot


Pale Heart of the Traveler

Cooperative Focus Mission: Ascent

Join Cayde-6 and Crow on a scouting mission to find a way across a frozen mountain and into the domain of the Witness.


Legacy Activities

  • Neomuna
    • Campaign Mission: No Time Left: Stop the Darkness relay from activating and creating a link between the Witness and the Veil.
    • Partition: Hard Reset: Chase down a Shadow Legionary wreaking havoc in the VexNet.
    • Vex Incursion Zone: Límíng Harbor
  • Savathûn’s Throne World
    • Campaign Mission: The Ritual: Disrupt Savathûn’s ritual to steal the Traveler by revealing a lost secret from her past.
  • Europa
    • Eclipsed Zone: Cadmus Ridge
    • Empire HuntThe Technocrat: Advanced: Defeat Eramis’s technology expert, Praksis, the Technocrat.
    • Exo ChallengeSimulation: Safeguard: Simulated Skill-Set Training: Test your defensive abilities amongst a Vex onslaught.
  • Moon:
    • Campaign Mission: In the Deep
    • Wandering Nightmare: Nightmare of Xortal, Sworn of Crota (Sorrow’s Harbor)
    • Trove Guardian is in Hellmouth
  • Dreaming City: Strong Curse
    • Petra is at Rheasilvia.
    • Weekly MissionDark Monastery – Provide recon for Petra’s forces by investigating strange enemy activity in Rheasilvia.
    • Ascendant Challenge: Ouroborea, Aphelion’s Rest
    • Blind Well: Taken, Plague: Inomina

Miscellaneous

Ada-1’s Wares

Name Description Cost
Vitrified Chronology Equip this shader to change the color of your gear. 10000 Glimmer
New Pacific Rush (Worn) Apply this shader to change the color of your gear. 10000 Glimmer
Dead Orbit Camo Apply this shader to change the color of your gear. 10000 Glimmer
Upgrade Module A collection of universal components that can be used to infuse power between gear items. Can be purchased from the Gunsmith or acquired from special reward sources. 1 Enhancement Core & 5000 Glimmer

Eververse Bright Dust Offerings

Name Description Type Cost
Concentrated Mattergem An Upgrade Module ionizer created from refined Mattergems. Consumable 200 Bright Dust
Glimmershard A shard with the ability to generate Glimmer during combat. Consumable 250 Bright Dust
Chef’s Kiss Emote 400 Bright Dust
Omega Mechanos Gauntlets Equip this ornament on any eligible Legendary armor item to change its appearance. Once you get a universal ornament, it’s unlocked for all characters of the relevant class on your account. Titan Universal Ornament 1200 Bright Dust
Dreaming Shimmer Modifications for your ship’s transmat systems, so you’ll always arrive in style. Transmat Effect 450 Bright Dust
Boreal Char Equip this shader to change the color of your gear. Shader 300 Bright Dust
Biolume Equip this shader to change the color of your gear. Shader 300 Bright Dust
You Pass Emote 700 Bright Dust
You Fail Emote 700 Bright Dust
Photovoltaic Shell Ghost Shell 2850 Bright Dust
Firebreak Rescuer Vehicle 2500 Bright Dust
StarRacer 95 Ship 2000 Bright Dust
Doubt Equip this weapon ornament to change the appearance of Trust. Once you get an ornament, it’s unlocked for all characters on your account. Weapon Ornament 700 Bright Dust
Side Eye Projection Equip this item to change your Ghost’s projection. Ghost Projection 1500 Bright Dust
Bruised Blush Equip this shader to change the color of your gear. Shader 300 Bright Dust
Grayscale Undergrowth Equip this shader to change the color of your gear. Shader 300 Bright Dust
Heat-Shielded Apply this shader to change the color of your gear. Shader 300 Bright Dust
Sinking Feeling Apply this shader to change the color of your gear. Shader 300 Bright Dust
Reflection Effects Modifications for your ship’s transmat systems, so you’ll always arrive in style. Transmat Effect 450 Bright Dust
Heartbreaking Entrance Modifications for your ship’s transmat systems, so you’ll always arrive in style. Transmat Effect 450 Bright Dust

Weekly Bounties

Petra Venj, The Dreaming City

Name Description Cost Requirement Reward
Ascendant Challenge “The Awoken have long practiced the art of walking between worlds.” —Techeun Kalli 1500 Glimmer 1 Ascendant challenge completed XP++ & Dark Fragment & Legendary Gear
Gateway Between Worlds “The Blind Well can split wide the veins that run between realities.” —Techeun Sedia 40 Dark Fragment 10 Activity completions XP++ & Offering to the Oracle

Eris Morn, Moon

Name Description Cost Requirement Reward
Slow-Wave Disruption Complete waves of Altars of Sorrow in Sorrow’s Harbor. 1000 Glimmer 7 Waves completed Hymn of Desecration
Lunar Spelunker Loot chests in 3 of the Moon’s Lost Sectors. 1000 Glimmer 1 K1 Communion Lost Sector looted & 1 K1 Logistics Lost Sector looted & 1 K1 Crew Quarters Lost Sector looted 1 Firewall Data Fragment

Lectern of Enchantment, Moon

Name Description Cost Requirement Reward
Nightmare Hunter Defeat Nightmares in Nightmare Hunts. 5 Phantasmal Fragment 100 Nightmares XP++ & 1 Phantasmal Core
Nightmare Sojourner Defeat Nightmares in Lost Sectors across the solar system. Nightmares defeated on the Moon only grant reduced progress. 5 Phantasmal Fragment 100 Nightmares XP++ & 1 Phantasmal Core

Variks, Europa

Name Description Cost Requirement Reward
Courageous Expedition On Europa, complete Lost Sectors, public events, and patrols. 1000 Glimmer 15 Progress XP++
Controlled Experiment During the Empire Hunt “The Technocrat,” defeat Praksis and earn points by defeating combatants with precision final blows. Higher difficulties grant more efficient progress. 1000 Glimmer 50 [Headshot] Precision & 1 Praksis, the Technocrat defeated XP++

Shaw Han, Cosmodrome

Name Description Cost Requirement Reward
Public Disturbance Complete public events on the Cosmodrome. Heroic public events grant the most efficient progress. 1000 Glimmer 3 Public events XP++ & Glimmer
Full Spectrum Defeat combatants on the Cosmodrome with Arc, Void, and Solar damage. 1000 Glimmer 25 [Arc] Arc & 25 [Void] Void & 25 [Solar] Solar XP++ & Glimmer

Starhorse, Eternity

Name Description Cost Requirement Reward
Sticky Situation Complete the following objectives in a single run of Dares of Eternity. Objectives will reset if not completed when the activity ends. Defeat combatants with attached grenade abilities, defeat combatants with grenades, and complete the activity with an impressive score. 7177 Glimmer 15 Attached grenades & 50 [Grenade] Grenade & 1 180000 Points 2 Paraversal Haul & 1 Enhancement Core & XP++ & 50 Strange Favor
Aces High Complete the following objectives in a single run of Dares of Eternity. Objectives will reset if not completed when the activity ends. Defeat combatants with precision Hand Cannon final blows, rapidly defeat combatants, and complete the activity with an impressive score. 7177 Glimmer 75 [Hand Cannon][Headshot] Hand Cannon & 125 Rapidly defeated & 1 180000 Points 2 Paraversal Haul & 1 Enhancement Core & XP++ & 50 Strange Favor
Match Game Complete the following objectives in a single run of Dares of Eternity on Expert difficulty. Objectives will reset if not completed when the activity ends. Defeat combatants using a Void, Arc, or Solar weapon that matches your currently equipped subclass; defeat combatants with any Power weapon; and complete the activity with an incredible score. 11777 Glimmer 115 Matching weapon & 60 Power weapon & 1 300000 Points 3 Paraversal Haul & 1 Enhancement Prism & XP++ & 150 Strange Favor

Nimbus, Neomuna

Name Description Cost Requirement Reward
Vex Incursion Countermeasures In the Vex Incursion Zone, defeat combatants using Strand to obtain Shellcode Fragments. Open a Terminal Overload Key Chest to obtain a Polymorphic Engine. 1000 Glimmer 8 Shellcode Fragments & 1 Polymorphic Engine XP++ & Polymorphic Shellcode

Seasonal Challenges

Name Description Objectives Rewards
Core Variables I Complete Act III Part I of “A Rising Chorus.” 1 Challenger XP++
Network Transit Access the Ancillary Transit Nexus in the Exotic mission “Encore.” 1 Challenger XP++
Research and Development VII Complete the research quest for Specimen ID: NES007. Completing this quest will unlock upgrades from Failsafe. 1 Challenger XP+
Learning Computer III Reset your Reputation Rank twice with Failsafe in the H.E.L.M. 2 Challenger XP++
Assimilated Rock and Stone III Mine and acquire Emerald and Violet Radiolite. 1 Emerald Radiolite & 1 Violet Radiolite Challenger XP+
FailSAFE-cracker III Open Echo Chests at the end of the Exotic mission “Encore.” 2 Chests opened Challenger XP++
Echoing Firepower III Defeat combatants in Exotic mission “Encore” using Machine Guns and Trace Rifles. Earn bonus progress for using Seasonal weapons. 70 Combatants defeated Challenger XP
One Chord, Many Voices Acquire the catalyst for Choir of One. 1 Challenger XP+
Red Hot Riff Defeat Vex with Solar damage in Gambit or Vanguard Ops activities. 400 Vex Challenger XP++ & Bright Dust

Notable Armor Rolls

Only notable rolls (stat total >= 59 or single stat >= 26) are listed here.

Class Name Vendor Type MOB RES REC DIS INT STR Total Cost
Hunter Exodus Down Vest Nessus Chest Armor 7 16 6 8 6 16 59 12000 Glimmer

That’s all for this week’s Destiny 2 update. Stay tuned for our Xur and Trials of Osiris posts on Friday.

(Thanks again, /r/DestinyTheGame!)

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Salman Haider Zaidi

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Home > Title Updates and Patches

Apex Legends New Update 2.65 Deployed for Small Patch This Aug. 27

Apex Legends new update 2.65 is live now, and this is a small download, and the pre-load for this has been available since yesterday for PS4 and PS5 players. Read on for the issues tackled by Respawn, as well as the problems that have yet to be fixed.

Apex Legends New Update 2.65 Patch Notes for Aug. 27:

Download Size: 172MB (PS4)

Here are the official patch notes straight from Respawn:

  • Using Skydive Emotes and Holosprays to gain an unfair advantage over other players
  •  Additional fixes for Fuse’s ultimate expanding further than usual
  • A few crashes related to memory issues, using Sheila, and Vantage’s passive
  • Adjusting the Survey Beacon scan to scale with map size (previously it was a fixed size regardless of the map)
  • Updating the “Revive Squamates 30 Times” challenge so it no longer has the NBR tag
  • A bug preventing players from opening doors barricaded by a friendly Catalyst
  • The Gun Shield getting stuck on the screen when aiming down the sights of an LMG

Alongside that, there’s still a host of issues being worked on, which we’ve included below (via the official Apex Legends Trello board).

INVESTIGATING:

  • [E-District] Occasional flashing textures at Resort
  • [Revival] Requeue displays “party not ready”
  • [Alter] Occasionally skipping Tac teleport animation
  • [Xbox] FPS drops with Bloodhound Ult
  • [Broken Moon] Zip Rail near Terraformer missing on mini map
  • [R-99/Peacekeeper] Specific trials not tracking in BR/Mixtape
  • Founder’s badge shows as locked, but can still be equipped
  • [Mad Maggie] Ultimate not impacting some pass/tacs/ults
  • Weapon Mastery + Trackers show different values

FIX IN PROGRESS:

  • [Bangalore/Akimbo] Unable to shoot after using Tac while weapons were holstered
  • R-99 can be found as ground loot
  • [Newcastle] Swift Shield perk not functioning as intended
  • [Map] Object icons fail to disappear after being interacted with
  • [Console] Premium+ shows full rate for those with Premium BP **
  • [Challenge] “Revive Squadmates 30 Times” tagged NBR isn’t possible

You can keep track of all our Apex Legends articles here.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

New Fallout 76 Atomic Shop Weekly Update for August 27, 2024

It’s a new Tuesday, bringing yet another store refresh for Fallout players. That’s right, the items for sale in Fallout 76’s Atomic Shop have been updated!

As usual, MP1st is here with the new Fallout 76 Atomic Shop weekly update today, August 27’s list of items for sale. Check out this week’s best Atomic Shop items and bundles below.

New Fallout 76 Atomic Shop Weekly Update for August 27:

Fallout 76 Atomic Shop weekly update for August 27

Notable Items This Week:

  • Shelter in Place Bundle – 2500
  • Hand to Hand Bundle – 1200
  • High-Tech Armaments Bundle – 1500
  • Guild Headquarters Bundle – 840
  • Floor Walker Outfit Bundle – 1050
  • Vertiguard Power Armor Set – 1800
  • Rocka Billy Outfi – 420
  • Beehive – 300
  • Red Rocket Dumpster Bundle – 1500
  • Light ‘Em Up Paint – 700
  • Red Rocket Dumpster – 500
  • Summer Camping – 2000
  • Sawtooth Bundle – 1800
  • Candle Making Bundle – 1500
  • Varsity Jacket – Free
  • Free Scout’s Banner – Free
  • Dr. Zorbo Pose Set – 200
  • Mothman Weather Bundle – 1500
  • Weather Station (Mothman) – 1200
  • Mothman Wind Chime – 300

What is the Fallout 76 Atomic Shop?

The Atomic Shop is an in-game store in Fallout 76 offering cosmetics, C.A.M.P. objects and more in exchange for a special currency called Atoms. Most purchases are unlocked account-wide, and may be accessed by any character on the account.

Some objects require an in-game plan to be learned in order to gain access, while other items are only unlocked for a single, specified character. All exclusive items are character-bound, and cannot be dropped or traded with other players. The Atomic Shop is accessible at any time from the main menu, as well as the pause screen after leaving Vault 76 for the first time.

That’s it for this week’s refresh. Is there anything in particular that interests you?

If not, there’s always next week, which we’ll have covered, so be sure to check again next Tuesday!

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Salman Haider Zaidi

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Home > Title Updates and Patches

Destiny 2 New Update 3.37 for Patch Version 8.0.5.3 Released, Brings Echoes Act 3

As part of today’s maintenance for Destiny 2, Bungie has released a new patch for it called version 8.0.5.3. While this includes your standard bug fixes and gameplay adjustments, this patch also brings Echoes Act 3! Destiny 2 new update 3.37 (PS5 version 1.132) is live now, and we’ve included the patch notes as well as the info on what to expect from Echoes’ concluding arc!

Destiny 2 Echoes Act 3:

Destiny 2 Echoes Act 3 is bringing to a conclusion the story of the first Echo and a confrontation with its bearer, the Conductor, as she attempts to lure the Guardian to her side. In this Act, players will journey through Nessus’ lush outskirts and battle their way to the planetary core in the new Exotic mission, Encore, rewarding the new special ammo void Exotic Auto Rifle, Choir of One.

Players will also add two new Vex-inspired weapons to their arsenal: the Solar Machine Gun Speleologist and the Void Trace Rifle Chronophage. Additionally, the beloved Martyr’s Retribution Solar Grenade Launcher returns, reprised from Season of Dawn.

Artifact mods are also updated in Act 3, with entirely new perks that focus on Auto Rifles, offering enhanced options for tackling Overload Champions, improving damage resistance, and boosting weapon damage.

Destiny 2 New Update 3.37 Patch Notes for August 27:

Activities

Solstice

  • Fixed an issue where the Flamekeeper Event Challenge would not count towards completing the Reveler Title.

Gameplay and Investment

Abilities

  • Fixed an issue where the Cryoclasm Aspect would deactivate on subsequent slides if the player sprinted after the first one.

Armor

  • Fixed an issue where the non-glow version of the Solstice 2024 Sublime armor was not available for Warlocks for Armor Synthesis.
    • If a player has not unlocked the glows, they will not be able to see the unkindled ornaments.
  • Corrected an issue where the non-glow versions of the Solstice 2024 Sublime armor were missing names in the Armor Synthesis screen once the glows were unlocked.

General

  • Fixed an issue with the Korean localization for a number of bounties.
  • Fixed an issue where some Solar and Strand ability objectives used incorrect terms for subclass verbs in Pathfinder.

That’s about it. Once another patch is rolled out, we’ll be sure to let our readers know.

[Source: Bungie]

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Alex Co

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Home > Title Updates and Patches

Dead by Daylight Update 3.25 for Version 8.2.0 Flies Out for Castlevania Crossover Content This Aug. 27

The big Dead by Daylight X Castlevania crossover is here! Players on consoles will be able to download this as Dead by Daylight new update 3.25 (PS5 version 8.200.001), and is tagged as version 8.2.0 on PC! This brings Trevor Belmont as a new Survivor, and The Dark Lord as the new Killer!

In addition to that, there are also character updates and bug fixes included as well, which are available in the official patch notes below.

Dead by Daylight Update 3.25 Patch Notes for August 27 | Dead by Daylight Update 8.200.001 Patch Notes:

Content

New Survivor – Trevor Belmont

New Perk: Eyes of Belmont

  • When a generator is completed, the aura of the Killer is revealed to you for 1/2/3 seconds. Any time the Killer’s aura is shown for a period of time, its duration is increased by 2 seconds.

New Perk: Exultation

  • Stunning the Killer with a pallet upgrades your held item rarity to the next tier, then recharges 25% of the item’s maximum charges. This perk has a 40/35/30-second cooldown.Rarity is not kept at the end of the trial.

New Perk: Moment of Glory

  • This Perk activates after you open or rummage through 2 chests. When you become injured, you become broken. Automatically heal 1 health state after 80/70/60 seconds. Then, this perk deactivates.
    This effect is cancelled if you enter the dying state.This perk will not activate if you are already suffering from the Broken status effect.

New Killer – The Dark Lord

Killer Power

His dark power allows him to exact revenge on humans, taking many forms to terrorize and slaughter them.

The Dark Lord has access to three Forms and can freely change between them. Each Form has unique abilities and strengths.

  • Vampire Form – In his default state, The Dark Lord can use the powerful Hellfire spell, which creates pillars of flame that erupt from the ground in front of him and can be cast across low obstacles.
  • Wolf Form – In Wolf Form, The Dark Lord has access to several abilities that allow for more effective tracking. Blood pools and scratch marks are more apparent, and running Survivors leave a trail of Scent Orbs behind them. The Dark Lord can collect these Scent Orbs to charge a powerful Pounce attack and gain a short non-stacking haste buff.
  • Bat Form – While in Bat Form, The Dark Lord gains the Undetectable status effect. Additionally, he moves faster, ignores vault points, and can Teleport to any vault points within 32 meters. Survivors become invisible, but scratch marks can be seen.

Perks

New Perk: Hex: Wretched Fate

  • After one generator has been repaired, a random dull totem becomes a hex totem and curses the Obsession. The Obsession has a 27/30/33% repair speed penalty. They also see this Hex totem’s aura when within 12 meters.This effect persists until the Hex totem is cleansed.

New Perk: Human Greed

  • You see Unopened Chests auras and Survivors auras are revealed for 3 seconds when they enter a 8 meter range. You also gain the ability to kick chests to close them. This ability has a 60/45/30-second cooldown. Survivors unlock these closed chests 50% faster.

New Perk: Dominance

  • The first time each totem and each chest is interacted with by a Survivor, that totem or chest is blocked by the Entity for 4/6/8 seconds. The auras of blocked totems and chests are revealed to you in white.

Killer Updates

The Doctor – Basekit

  • Static Blast’s cooldown is now dynamic:
    If no Survivor was caught in the Static Blast, the cooldown will be 30 seconds. (NEW)
    If at least 1 Survivor was caught in the Static Blast, the cooldown will be 45 seconds. (was 60 seconds)
  • Increased movement speed while charging Static Blast to 2.99 m/s. (was 1.16 m/s)

The Doctor – Addons

  • “Order” – Class II:
    Decreases Static Blast cooldown by 2.5 seconds. (was 4 seconds)
  • “Order” – Carter’s Notes:
    Decreases Static Blast cooldown by 3 seconds. (was 6 seconds)

The Dredge – Basekit

  • Decreased the volume of The Dredge’s audio
  • Increased movement speed while charging Reign of Darkness to 3.8 m/s. (was 3.68 m/s)
  • Decreased Daytime cooldown to 10 seconds. (was 12 seconds)
  • Increased Daytime teleport speed to 19 m/s. (was 12 m/s)
  • Decreased time to exit locked Lockers to 2.25 seconds. (was 3 seconds)
  • Increased night charges per injured Survivor to 1 charge per second. (was 0.75 charges per second)

The Dredge – Addons

  • Boat Key
    Increases teleport speed during Daytime by 3 m/s. (was 5 m/s)
  • Haddie’s Calendar
    Decreases the time to exit a locked Locker by 0.4 seconds. (was 1 second)
  • Malthinker’s Skull
    Increases the charges gained per injured Survivor by 25%. (was 66%)
  • Ottomarian Writing
    Decreases the cool-down time of The Gloaming by -2 seconds during Daytime. (was -4 seconds)

The Nemesis – Basekit

  • Decrease the Mutation Rate 2 requirement to 5 Contamination Points. (was 6)
  • Increase Hindered penalty duration from tentacle hits to 2 seconds. (was 0.25 seconds)
  • Increase the Tentacle Strike length in Mutation Rate 3 to 6.5m (was 6)
  • Decrease the Tentacle Strike successful cooldown to 2.25 seconds (was 2.5 seconds)

The Nemesis – Addons

  • Licker Tongue
    Survivors are Hindered for an extra 3 seconds after being Contaminated. (was 0.2 seconds)
  • Marvin’s Blood
    Gain an extra 0.5 mutation for infecting a Survivor. (was 0.75)

The Knight – Basekit

  • The Knight can summon a Guard at anytime despawning any Guard that was deployed (NEW)
  • Each Guard has a unique cooldown that starts after they have despawned (NEW):
    Assassin: 30 seconds
    Carnifex: 20 seconds
    Jailer: 25 seconds
  • Despawning a patrolling Guard by hitting them with a basic attack decreases the cooldown to 10 seconds (NEW)

Survivor Perk Updates

  • Blast Mine
    Activates after completing a total of 40% worth of repair progress on generators. (was 50%)
  • Chemical Trap
    Activates after completing a total of 20% worth of repair progress on generators. (was 50%)
    Stays active for 40/50/60 seconds. (was 100/110/120 seconds)
  • Dance With Me
    Decreased cooldown to 30/25/20 seconds. (was 60/50/40 seconds)
  • Deception
    Decreased cooldown to 30/25/20 seconds. (was 60/50/40 seconds)
  • Diversion
    Activates after being in the Killer’s Terror Radius while not in a Chase for 30/25/20 seconds. (was 40/35/30 seconds)
  • Flashbang
    Activates after completing a total of 50/45/40% worth of repair progress on generators. (was 70/60/50%)
  • Mirrored Illusion
    Activates after completing a total of 20% worth of repair progress on generators. (was 50%)
  • Wiretap
    Activates after completing a total of 40% worth of repair progress on generators. (was 50%)

General Gameplay Updates

  • Increase hook stage drain timer to 70 seconds. (was 60 seconds)

Map Updates

Castle Vista

Dracula’s castle will spawn in the sky of Dead by Daylight original Maps when playing against Dracula.

Midwich Gameplay Pass

Midwich Elementary School also benefited from a gameplay pass.
The school has been revisited to find a better combination of obstacles and reduce the long line of sight of the school corridors.
A pass on both the interior (classrooms) and exterior tiles has also been done, updating the current gameplay and adding new exterior tiles for variation.

Events & Archives

  • Modifier: Lights Out – Castlevania begins September 12th at 11:00am Eastern.
    This Modifier also features an event tome.

Features

Graphics Option

  • Added the support for Intel XeSS for PC

Live Data Reboot

As part of our Live operations, we occasionally deploy updates to the game without needing an update of the game application itself. These updates includes kill switches and new cosmetics, amongst other data. Starting from this release, when a critical data update is required to be downloaded by the game, you may see a popup asking you to return to the splash screen.

UX

Gameplay

  • Addons are now shown to the left side of Items and Killer Powers.
  • The Dark Lord’s Killer Power on the UI displays main power and new smaller icons to surface mechanics and cooldowns.

Lobby controller compatible navigation

  • Players can now toggle Rotation mode to use the R-stick to rotate the character preview, as in the Store, so they don’t need to press A on top and use the joystick.

Lobby

  • Characters default ordering changed to show owned characters sorted by release date, then unowned sorted to show latest characters first.
  • Entering the Cosmetics section shows the Outfits category by default instead of Head.

Settings Menu

  • Disabled options are shown are greyed out, instead of having a black/transparent background.

Misc

  • The Prestige levels of other players is no longer visible within an Online Lobby (post-matchmaking).
  • Upgraded EasyAntiCheat to new version. (PC only)

Bug Fixes

Archives

  • Fixed an issue where select Core Memory challenge could display negative progress was made when reaching the tally screen, resulting in no progress gained.

Audio

  • Fixed an issue that caused the Long Grass to make no sound on collision.
  • Fixed an issue where Season Grade Reset Rewards sounds triggered multiple times with no visual.
  • Fixed Dredge’s locker warning SFX being too faint from Killer POV.
  • Fixed an issue where the Arcade Machine Pallet SFX from Greenville Square was not played.
  • Re-Balanced Were-Elk VOs compared to regular Huntress VOs.

Bots

  • Bots using the Moment of Glory Perk can now set aside an Item, rather than be stuck in an infinite loop trading items with the Chest.

Characters

  • Fixed an issue that caused the Trapper to sometimes not pickup bear traps despite the animation playing while wearing the Naughty Bear outfit.
  • Fixed an issue that caused placing a trap as multiple characters (Trapper, Hag, Nightmare) close to walls or other objects to sometimes be cancelled even though the placement indicator shows a valid location.
  • The Survivor grab animation is now correctly aligned when the Dredge teleports to a locker at the same time as the Survivor enters it.
  • The Demogorgon can no longer perform actions while traveling through a Tunnel and opening and closing the Match Details screen.
  • Jittering should be reduced when spectating Killers. Some issues still remain on the Killer’s weapons and are being looked at.
  • Fixed an issue that caused The Nurse’s left hand to stop animating when holding her power for longer than anticipated.
  • Fixed an issue that caused the Were-elk’s axe to shake when selected in the Killer’s lobby.
  • Fixed an issue that caused The Good Guy’s camera to move at an unnatural angle when picking up a Survivor.
  • Fixed an issue that caused a vertex to poke out of Elodie Rakoto’s shoulder in her Old Cami Torso customization.
  • Fixed an issue that caused the players model not to follow the camera when sprinting away immediately after opening a chest or Killer crate.
  • Fixed an issue that could rarely cause the Hand of Vecna not to teleport the player.

Environment/Maps

  • Collision update pass on the Garden Of Joy Map.
  • Collision update pass on the maps of the MacMillan Estate Realm.
  • Fixed an issue in Greenville Park where the Parking tile doesn’t spawn
  • Fixed an issue in Toba Landing where invisible collisions hindered the navigation of the players
  • Fixed an issue in Greenville Park where Victor would dissolve when jumping in the stairs
  • Fixed a soft-lock that could occur when loading into a map.

Perks

  • Bardic Inspiration no longer requires the activation button to be held down to activate correctly.

Platforms

  • On PS5, fixed a crash that could occur when buying Bundles in the Store.

UI

  • If a player disconnects from a Trial due to network issues, they will no longer see the Killers’ Loadouts or name.
  • Fixed Player HUD text, font readability and health bar elements to their previous size.
  • Fixed Tally buttons navigation misalignment.
  • Fixed missing hair on The Good Guy default and prestige head cosmetics.
  • Fixed an issue with the reward size on the Tutorials screen.
  • The game once again correctly closes when trying to Alt-F4 during the splash screen.
  • Experiencing an error when going through the lobbies once again correctly kicks out the player to the Main Menu.
  • Fixed an issue where Bloodweb item names are no longer in uppercase.
  • Fixed an issue where the cursor is disabled during the offering screen in the custom game.

Another crossover incoming is one with Five Nights at Freddy’s though that one is set for release in 2025

[Source: Behaviour Forums]

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > Title Updates and Patches

Balatro New Update 1.008 Brings “Friends of Jimbo” Free Patch This Aug. 27

LocalThunk has shuffled out Balatro new update 1.008 on last-gen, current-gen consoles and PC, and this is for what the studio calls the “Friends of Jimbo” patch that brings new cosmetic card skins featuring characters from The Witcher, Dave the Diver, Vampire Survivors and Among Us!

This is a free content drop though it doesn’t contain any bug fixes or gameplay adjustments.

Balatro New Update 1.008 Patch Notes for Aug. 27:

Introducing our very first “Friend of Jimbo” collaboration! You can now personalise your decks with brand-new cosmetic card skins featuring fan-favourite characters from The Witcher 3, Dave the Diver, Vampire Survivors, and Among Us.

This update is completely FREE and available now on Steam and consoles. Add some visual flair to your game by swapping out the traditional face cards—Kings, Queens, and Jacks—with beloved characters like Geralt, Yennefer, and Jaskier from The Witcher!

This “Friends of Jimbo” surprise is the second of three major announcements about Balatro this summer. The first was the promise of a major content update in 2025, revealed earlier this month. Now, the real question is…what’s our final surprise?

As LocalThunk has said, this is the second of three major announcements, with the first major content update due in 2025.

[Source: Steam]

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > Title Updates and Patches

Balatro Update 1.09 Shuffles Out for Friens of Jimbo Patch This Aug. 27

Balatro update 1.09 is out now for consoles and PC, and this is for what LocalThunk calls the “Friends of Jimbo” patch. This will let players personalize their decks with brand-new cosmetic card skins from gaming franchises like The Witcher 3, Among Us and more.

Check out the trailer for it alongside the official announcement.

Introducing our very first “Friend of Jimbo” collaboration! You can now personalise your decks with brand-new cosmetic card skins featuring fan-favourite characters from The Witcher 3, Dave the Diver, Vampire Survivors, and Among Us.

This update is completely FREE and available now on Steam and consoles. Add some visual flair to your game by swapping out the traditional face cards—Kings, Queens, and Jacks—with beloved characters like Geralt, Yennefer, and Jaskier from The Witcher!

This “Friends of Jimbo” surprise is the second of three major announcements about Balatro this summer. The first was the promise of a major content update in 2025, revealed earlier this month. Now, the real question is…what’s our final surprise?

As LocalThunk has said, this is the second of three major announcements, with the first major content update due in 2025.

[Source: Steam]

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > Title Updates and Patches

Marvel’s Spider-Man 2 New Update 1.003.001 Brings Suit and Performance Fixes

Insomniac Games has released the latest Marvel’s Spider-Man 2 new update 1.003.001 today, and this is a minor patch aimed at resolving performance issues and suit fixes. There’s no new content even in the form of suits in this patch, unlike the one released two months ago that housed new suits.

That’s about it. Aside from new suits, don’t expect any surprise content drops, as if we are getting DLC, chances are, Insomniac Games will announce it beforehand.

Related Reading:

[Source: Insomniac Support]

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.