Home > News

Warframe Update 2.17 Fires Out for Patch 32.3 This Feb. 15

Digital Extremes has released Warframe update 2.17 for patch 32.3! This brings a new Warframe in Citrine alongside new cosmetics, changes and more! Check in what’s new in the Warframe Feb. 15 patch notes.

Warframe Update 2.17 Patch Notes | Warframe Feb. 15 Patch Notes:

Size: 4.1GB(PS4)

Gaze upon the Crystal Bastion with our 52nd Warframe, CITRINE! Her crystalline might supports allies on the battlefield. Combat only enhances her fractal beauty.

Watch over Belric and Rania’s crystallized remains in the new Mirror Defense mission uncovered on Mars, accessible to those who have completed the Heart of Deimos Quest. Their love sustains the link between them, bridged by the Void. Visit Tyana Pass to protect them from two different onslaughts — one Corpus and one Grineer.

Much more awaits you in Citrine’s Last Wish! Read below to learn about everything this update brings, including new Arcanes and Augments, Tauforged Probability Changes, new cosmetics, Quality of Life changes, and more!

Citrine’s Last Wish is a Mainline Update, meaning that everything the team has been working on since the launch of Lua’s Prey last year is in this update (with the obvious exception of content that is not ready to be released). It is very likely, as it is with all Mainline updates, that things can slip through the cracks. We’ll be watching for these potential issues with the help of your reports to address in future hotfixes – thank you! 

NEW ENHANCED GRAPHICS ENGINE DEFAULT FOR PS4 

The Enhanced Graphics Engine is here and now the default for PS4! 

As announced in the official PSA, the team has made the decision to launch the Enhanced Graphics Engine with Citrine’s Last Wish instead of with the future planned Duviri Paradox. Now that Enhanced is the new default, things such as wall decals, Drifter Visage Ink (learn more on that below), and more are possible on your PS4. We want to be able to invest in these systems and designs now so that they work for all players for future content that relies on the Enhanced Engine to take it to the next level. 

In addition to the lengthy list of options available to you, we’ve added 2 new toggles to the Video Options settings to adjust the Enhanced experience and performance for your console to lessen the load on your console if needed: 

Sun Shadows
Enables sun shadows, which can be disabled to improve performance.

Enhanced Decals
Enables enhanced decals, which can be disabled to improve performance.

For a more detailed breakdown of the Enhanced Graphic Engine, please check out Steve’s original post here

If you wish to report a bug related to the Enhanced Graphics Engine, please do so in our dedicated megathread here:  [LINK] 

 

NEW WARFRAME: CITRINE 

Gaze upon the Crystal Bastion. Citrine’s crystalline might supports allies on the battlefield. Combat only enhances her fractal beauty.

PASSIVE: GEOLUMINESENCE
Citrine grants nearby allies health regeneration over time. Pick up a Health Orb to increase the amount of health regeneration (up to 25 per second)!

FRACTURED BLAST
Slash and stagger enemies with a crystal blast that inflicts Bleed. Enemies afflicted with this Status Effect have an increased chance of dropping Health and Energy Orbs.

*Fractured Blast is Citrine’s Helminth Ability at 50% strength. 

PRESERVING SHELL
Citrine guards herself and nearby allies with a crystalline shell that gradually decays. Kills and assists increase the defensive power of the shell.

PRISMATIC GEM
Deploy a gem that shoots prismatic beams. The gem targets enemies that are taking weapon damage from Citrine and her allies. Its beams inflict Heat, Cold, Toxin, and Electricity Status Effects. Status Chance and Status Duration increase for nearby allies.

*Prismatic Gem is Citrine’s Railjack ability – can be used to deploy a gem via the Tactical Menu.

CRYSTALLIZE
Citrine summons crystal fractals. The fractals rush forward, seeking enemies. Enemies touched by the fractals are paralyzed by crystalline growths. Hit the growths to deal increased damage.

In lieu of the Leverian, you can dig up Citrine’s precious origins by visiting Otak in the Necralisk on Deimos (after completing the Heart of Deimos Quest) and by playing the new Tyana Pass Node on Mars. Her Prex Card can also be obtained from Otak in his special “Unearth Citrine” Offerings. 

ecd87c3b500d0f05c46887468ad6612d.png

Citrine can be purchased from the in-game Market, or by earning her Blueprints either from the rotation rewards from the new Tyana Pass Node on Mars and/or by trading with Otak in the Necralisk. 

CITRINE KALITE HELMET 

The crystalline interior shimmers like a fire from within.

NEW PRIMARY SHOTGUN: STEFLOS 

An energy projectile bursts forth from the Steflos and grows as it rushes toward enemies. The projectile’s duration increases when it hits an enemy. When Citrine fires the Steflos, its projectile speed increases.

The Steflos can be purchased from the in-game Market or by earning its Blueprint and Components from the rotation rewards in the new Tyana Pass Node on Mars and/or by trading with Otak in the Necralisk. 

NEW HEAVY SCYTHE MELEE: CORUFELL 

Heavy attacks briefly transform the Corufell into a Gunblade. After the shotgun fires, the Corufell returns to its Heavy Scythe state. Its transformation is fastest in Citrine’s hands.

The Corufell can be purchased from the in-game Market or by earning its Blueprint and Components from the rotation rewards in the new Tyana Pass Node on Mars and/or by trading with Otak in the Necralisk. 
 

05164c96392118f84b32f9ef64da78c6.png

NEW DELUXE SKIN: RHINO DEATHWATCH

Become a harbinger of death. This skin features some special shader work to accommodate for the shiny, iridescent look of his hardened carapace. 

The skin comes with the custom Deluxe Noble and Agile Animation Sets and the Rhino Deathwatch Wings Auxiliary attachment to add/remove his wings as desired. Listen closely and you may hear the faintest fluttering of wings

Available for purchase via the in-game Market. 

NEW VOIDSHELL COLLECTION: EMBER

Adorn Ember in the morphic material created during the Zariman Void Jump. This collection includes the Ember Voidshell Skin and Phenareus Bark material structure. 

Available for purchase via the in-game Market. 

NEW DRIFTER CUSTOMIZATION: VISAGE INK 

Take your Drifter customization to the next level with Visage Ink! Purchase and select from a wide range of designs that can be customized to your liking via the new “Visage Ink” option under “Features”. 
 

b5ccb853c0ce71ddd4497f719cb46db2.png

The following Visage Ink Collections can be purchased via the in-game Market. Each Visage Ink can also be purchased separately. These bundles will only be visible to players that have completed The New War Quest.   

MULTIFORM VISAGE INK BUNDLE
Enjoy an eclectic variety of expressive designs. The Multiform Visage Ink Bundle includes the Gneissic Visage Ink and all the designs from the Cloned Flesh, Taxmen, and Devotion Visage Ink Collections.

CLONED FLESH VISAGE INK COLLECTION
Set yourself apart. The Cloned Flesh Visage Ink Collection includes Bulwark, Exome, Helix, Hunter, and Siege Visage Ink designs.

TAXMEN VISAGE INK COLLECTION
Invest in self-expression. The Taxmen Visage Ink Collection includes Airlock, Collateral, Dividend, Futures, and Hull Breach Visage Ink designs.

DEVOTION VISAGE INK COLLECTION
Wear your heart on your sleeve. The Devotion Visage Ink Collection includes Affections, Amorous, Cherub, and Eros Struck Visage Ink designs.

Note that Visage Ink can only be applied to Drifter.* 

CRYSTAL BASTION COLLECTION
Seize fractal power. This pack includes the Citrine Warframe, Steflos and Corufell weapons, Alumeti Sugatra, Citrine’s Kalite Helmet, Belric and Rania Reunited Decoration, and Citrine’s Sigil*. Interact with the Belric and Rania Reunited in your Orbiter for a truly remarkable glimmer of these ill-fated companions. 

The Citrine Collection can be purchased via the in-game Market. Gifting the Crystal Bastion Collection will also award you with an additional Belric and Rania Reunited Decoration! *Citrine’s Sigil and the Belric and Rania Reunited Decoration are exclusive to the Crystal Bastion Collection.   
 

NEW MARS NODE: TYANA PASS (MIRROR DEFENSE) 

Forever crystallized by the Warframe Citrine, Belric and Rania reside at either end of a tunnel etched through the Void. Apart but eternally intertwined, their preserved bodies maintain this perplexing link between Mars and Venus. But the Void draws in many curious and dangerous minds to it, threatening the very entities holding it together. TYANA PASS on Mars is the access point, travel to it and defend the remains of Belric and Rania. 

How To Unlock Node: Complete the Heart of Deimos Quest. 

What To Expect: 

The fundamentals of this MIRROR DEFENSE are the same as your typical Defense mission: protect a Defense Target against an onslaught of enemies seeking to destroy it, but with a twist. In order to successfully complete a round of Mirror Defense, you are required to protect RANIA’S CRYSTAL remains that reside on Mars, and then proceed through the Void Tunnel to Venus (with the return of the nostalgic Xini tile!) to defend BELRIC’S CRYSTAL on the other side.

Their resting places are not self-regenerating, so additional protection from the Grineer and Corpus threat can be earned by collecting CITRINE’S REMNANTS — vestiges of her act to crystalize the two lovers. Use your parkour skills to pick up the required 50x of her Remnants, and you’ll replenish Health and grant Overshields at full Health to the Crystal you are currently defending. Doing so also awakens the PRISMATIC WARD, a weapon remnant of their protector Citrine that hovers above the Belric and Rania Crystals and blasts enemies targeted by your weapons  with prismatic force.

Citrine’s Remnants pick-ups are shared squad-wide, so squadmates can safely divide and conquer objectives as a team! You can continue to collect Remnants after Reinforcing your Crystal to earn more rewards for your entire squad. Keep an ear out for a soft ringing if you can’t see the tell-tale sparkle, or utilize Loot Detector mods to see where and when they spawn! Killing foes will encourage more of Citrine’s Remnants to be revealed. 

In lieu of Defense Waves, players must protect both Crystals for 2 1/2 minutes each to complete one rotation (i.e. 5 minutes total of active Defense). Doing so earns you a guaranteed reward of Belric and Rania Fragments*, in addition to rewards from the mission drop table. 

* We’ll go into more detail about this New Resource and how it is used further below!

This node is also available on the Steel Path.

Rotation Rewards:

  • Citrine’s Main and Components Blueprints
  • Steflos Blueprint, Barrel, Receiver, & Stock
  • Corufell Blueprint, Barrel, Receiver, & Handle
  • New Arcanes*Stats are shown at Rank 5
    • Arcane Steadfast (Warframe) – On Ability Cast: 20% chance the next three abilities will not cost energy. 
    • Arcane Double Back (Warframe) – Gain +25% damage resistance for 4s per Dodge, Double Jump and Bullet Jump. Stacks up to 3x.
    • Primary Plated Round (Primary) – On reload: Deal increased damage per round loaded based on max magazine size. Lasts for 10s.
    • Secondary Encumber (Secondary) – On Status Effect: +24% chance to trigger a second random Status Effect.
    • Secondary Kinship (Secondary) – While Buffing Ally Warframes +20% Critical Chance per buff. 

Visit the official public drop tables for more information. Note that Mirror Defense will not apply to the ‘Defense’ Nightwave Act as its Waves are different from a typical defense mission, and would take far longer than a regular Defense mission to complete. 

New Resources: Belric & Rania Fragments 

Bits of the past, fragments of the crystal masses in which Belric and Rania reside. There are two ways to earn these new resources via the Mirror Defense mission: 

1. Guaranteed rotation reward: Successfully defending both Belric and Rania counts as one round and will reward 5x Belric Fragments and 5x Rania Fragments. 

2. Collecting Citrine’s Remnants: Collecting the required amount of Citrine’s Remnants in Mirror Defense earns you either 5x Belric or Rania Fragments (alternating back and forth) and 7   on the Steel Path version of the node. 

Players can continue to collect Citrine’s Remnants even if they’ve completed this objective for their current wave of Mirror Defense!

These new resources can be traded at Otak in the Necralisk on Deimos for the Mirror Defense rotation rewards listed above, and for additional goods such as Critrine’s Prex Card and the Citrine’s Last Wish Factory Captura Scene!

a6ecbbae2e57d1344344ea283e569263.png

New Codex Entries:
Scanning the Crystalized Belric and Rania Defense Targets in Mirror Defense will unlock new Codex Entries for an additional lore nugget. Upon unlocking the Belric Crystal and Rania Crystal in the Codex, they can be found in the ‘Objects’ category.

NEW WARFRAME AUGMENT MODS 
Elevate your Arsenal with these new Warframe Augments for Revenant, Yareli, Gyre, and Gara!

*Stats below are shown at max rank. 

Revenant: Mesmer Skin Augment: Mesmer Shield
Revenant receives +50% Mesmer Skin Strength and allies within Affinity Range are granted a maximum of 5 charges. 

*Available via the Cephalon Suda and The Perrin Sequence Syndicate Offerings.

Yareli: Merulina Augment: Merulina Guardian
Enemies eliminated during Sea Snares heal 20% of Merulina’s health. Upon healing, gain +200% Reload Speed and Fire Rate on Secondary weapons for 20s.

*Available via the Cephalon Suda and New Loka Syndicate Offerings. 

Gyre: Cathode Grace Augment: Cathode Current
Eliminating an enemy while Cathode Grace is active will release an additional discharge from Rotorswell with 200% Damage and extend its duration by the same amount.

*Available via the Arbiter of Hexis and Perrin Sequence Syndicate Offerings. 

Gara: Shattered Lash Augment: Shattered Storm 
When Gara breaks her Mass Vitrify ring with Shattered Lash, enemies struck by the glass suffer Splinter Storm at 100% Strength. 

*Available via the Arbiters of Hexis and New Loka Syndicate Offerings. 

TAUFORGED ARCHON SHARD PROBABILITY CHANGE

PLEASE NOTE: The following changes to Tauforged Archon Shard probability will officially begin at the weekly Archon Hunt reset on Monday, February 20th @ 00:00 UTC (7:00 PM ET)  to not interfere with the current active Hunt. 

We have tweaked the Archon Hunt reward system to increase the odds of receiving a Tauforged Archon Shard if not received after a successful hunt. Each player has their own probability per Shard based on their individual Hunt activity.  

Each time a specific Tauforged Archon Shard (Amber, Azure, Crimson) is not your reward from completing an Archon Hunt (i.e. you received a regular Amber, Azure, or Crimson Archon Shard), your chance to receive a Tauforged Shard of that variant increases in the next respective Hunt. 

The base probability is 20% and increases by 20% (up to 100%) for each Hunt that does not reward that specific Tauforged Shard. The probability resets back to 20% once that Tauforged Shard variant is rewarded. Earning a Tauforged Shard does not alter the probability to receive Tauforged of other variants. The chance % is indicated via the Archon Hunt Navigation panel for the Shard color that is currently available. 

96370bfa033d876537f23e6795ea260d.png

Here is an example of how several weeks could play out: 
(This is not a reflection of the current/upcoming Archon Hunt rotations)

Week 1: Archon Nira is active with a 20% chance of a Tauforged Amber Shard. Completing the Hunt does not reward Tauforged, your chance increases by 20% to earn a Tauforged Amber Shard the next time Archon Nira is active. 

Week 2: Archon Boreal is active with a 20% chance of a Tauforged Azure Shard. Completing the Hunt does not reward Tauforged, your chance increases by 20% to earn a Tauforged Azure Shard for the next time Archon Boreal is active. 

Week 3: Archon Amar is active with a 20% chance of a Tauforged Crimson Shard. Completing the Hunt does not reward Tauforged, your chance increases by 20% to earn a Tauforged Crimson Shard for the next time Archon Amar is active. 

Week 4: Archon Nira is active with a 40% chance of a Tauforged Amber Shard. Completing the Hunt rewards Tauforged – huzzah! Your chance resets to 20% for the next time Archon Nira is active. 

Week 5: Archon Boreal is active with a 40% chance of a Tauforged Azure Shard. Completing the Hunt does not reward Tauforged, your chance increases by 20% to a total of a 60% chance to earn a Tauforged Azure Shard for the next time Archon Boreal is active. 

Rinse and repeat! 

Tauforged Archon Shards are hotly pursued items, understandably so! We made this change to create a healthy reward cycle and expectation for the players interacting with the Archon Shard system and putting in the effort to play through Archon Hunts. Thank you for your patience while we worked on a solution to improve access to the Tauforged Shards.

 

New Dojo Room & Decorations: Grineer Galleon Chamber

Themed after the Grineer Galleon tileset, a new Grineer Galleon Chamber room and close to 90 decorations are here! 

8e99a16c0cada66b3c12690cff5507a6.jpg
3cd6167f0d7c0a9fb8e76e95064d073e.jpg

Cold Status Effect Changes: 

Cold Damage has traditionally been one of the lesser-used and valued Status Effects within the community, as its effect on foes may not be as noticeable compared to its peers. As a result, we’ve decided to to make the following changes: 

  • Increased base Slow from 25% to 50%.
  • Max stacks reduced from from 10 to 8.

Final result of the above is an overall increase in the Max Slow from 70% to 85%.

Cloth Improvements: 

We softened cloth to reduce the jaggedness that could result from motion causing the fabric to bend, so cloth will now appear more smooth. 
f01c361dab8db8a5d7978cc45b6d7b03.png

We also fixed one-frame jitter/stuttering on cloth in motion, specifically when rotating around quickly. This was most noticeable with the cloth on the Drifter Vest and Sleeves where a small “snapping” could occur on rotation. 

 

Sun Bounce Lighting Changes

As a continuation of the changes we made to lighting in the Echoes of the Zariman update, we have made improvements to allow reflections intensity to better match the lighting environment. In other words, indirect light from the sun and sky now uses the color of its surroundings to bounce light around, making it much more realistic and dynamic with time of day changes! These changes have been applied to all Open Landscapes and Towns, Railjack levels, and the Vor’s Prize Quest. 

These changes may be applied in other Warframe areas in the future, but for now we’re testing the waters with environments that will see the most benefit from a more realistic light application! 

Playstation Specific Notes: 

  • Optimized hotfix download speeds for Playstation. 
  • Fixed Playstation rendering issues caused by memory. 
  • Fixed a rare crash that could occur after leaving or Host migrating from Railjack missions. 
  • Fixed a rare crash that could occur on closing the game. 
  • Fixed a rare crash that could occur when a Client is in Conclave. 

 General Additions: 

  • Added Archon Shards Filter in the “Sort By” in the Arsenal to sort your Warframes by which have Archon Shards equipped.  
  • Added a new react animation to several Grineer and Corpus units when Warframes vanish in front of them (using Abilities or other mechanics). 
    • This also applies to their Narmer variants.
  • Added an “Infused ability removed successfully” popup after removing an Infused ability at Helminth. 
  • Added motion blur to the grass in the Zariman. 

General Changes: 

  • Gara’s Splinter Storm now receives bonus damage from destroying Mass Vitrify with Shattered Lash from both inside and outside of the ring.
    • Previously, only shattering from the outside of Mass Vitrify would benefit Splinter Storm if within range. Now you can weave in and out and shatter all the same. A nice QOL change to make this synergy between all of the abilities far more convenient.
  • Increased the pickup range of the time-increasing particles in the Granum Void. 
    • With its former pickup range, you had to basically be exactly aligned with the particles in order to pick them up. The difficulty to collect was also exacerbated by them dropping high off the ground, requiring even more precision while jumping. The slight increase to the pick-up range makes grabbing these more forgiving, while ensuring players still need to seek them out to earn the time bonus! We’ll be monitoring these changes to see if further tweaks to pick-up range need to be made. 
  • Improved the accuracy of line of sight checks in rare cases. 
    • Previously, line of sight (LOS) checks weren’t as reliable as they should be and in some rare cases would fail seemingly at random. In other words, casting an ability that has intended LOS requirements to affect enemies was occasionally inconsistent. For example, Mag’s Pull could fail to pull all enemies within range when too many enemies were collected directly in the LOS, which confused it for a surface that should block LOS. These scenarios should now better identify when LOS checks should be successful. 
      • Note that this change will affect regular gameplay, but this issue will still persist in the Simulacrum.  
  • The Steel Path Honors store now has a limit of 25 per week for each of the 10,000 Kuva and the Relic Pack offerings. 
    • We have made this change to Teshins store as it is an unlimited source of Kuva and Void Relics in-game. We took a careful look at Steel Path and decided this would be the best method to ensure a small handful of players couldn’t buy absurdly large quantities of these resources at once, without making changes that would affect all Players on the Steel Path. 
  • Changed Synth Charge’s bonus damage on final shot applying to the Tenet Plinx’s and the Azima’s alt-fire. 
    • Synth Charge is only intended to apply to the last shot in a weapons magazine, but the Alt-fire on both the Tenet Plinx and the Azima were receiving the damage bonus from Synth Charge on the entire magazine. Synth Charge should only apply to the final shot in a magazine of multiple rounds, and not to the entire magazine being dispelled in one shot. 
  • Players who were affected by the bug of “being unable to earn the Emergent tier on a purchased Protovyre Armor if the Apex tier has already been achieved on another set” that was fixed in Hotfix 32.0.1, will have an inbox message on login to give the missing Protovyre items.
    • Apologies for the delay! This account update required more time to sort out the specifics on the backend to get players their missing items. 
  • Vendors with weekly offerings (such as Palladino, Chipper, Teshin, etc.) will now reset those items on Monday at 0:00 UTC/7:00 PM ET to be in sync with all the other reset timers. 
    • Palladino used to reset on Thursday at 0:00 UTC/7:00 PM ET, but will now reset on Monday at 0:00 UTC/7:00 PM ET. 
    • Chipper and Teshin was set to time of purchase + one week, but will now reset on Monday at 0:00 UTC/7:00 PM ET.
  • Changed Wisp’s Breach Surge to apply multiplier before the cap to fix the Ability resulting in billions of damage.
    • Currently: adds 100 damage up to 5m cap, then multiplies by multiplier * Power Strength
    • New: add 100 damage * multiplier * power strength up to 5m cap
  • Replaced the “Stun Deacons” (“Stun 5 Deacons using the Veilbreaker”) Challenge from the “Junk Run” Break Narmer mission with a “Kill X Enemies” Challenge. 
    • This change will only apply (for the next mission) for those that have beat the current mission after the update going live. For players that beat “Sneaky Sabotage” before the Hotfix, they will still have the “Stun Deacons” challenge when their next mission on weekly reset is “Junk Run.”  
    • We have also added the “Kill X Enemies” challenge to the other two Break Narmer Missions (Prison Break and Sneaky Sabotage.) 
  • The other 50% of the Affinity gained from Parazon Mercy Kill will now go to the weapon you had equipped before the Parazon Mercy Kill started. 
    • Prior to this change, only 50% of the Affinity gained benefitted the Warframe while the other 50% was not assigned to anything else. Now 100% of the Affinity is distributed, 50% to the Warframe and 50% to the weapon you had equipped before the Mercy Kill. 
  • Valkyr’s Prolonged Paralysis stun duration now causes a knockdown on affected enemies instead of a standing stun.
    • In the Lua’s Prey Update, we re-worked the Prolonged Paralysis Augment Mod so that pull distance didn’t scale with Ability Strength, and the enemies were stunned standing instead of a grounded stun. We thought players would prefer standing finishers due to synergies with other Arcanes and modifiers, but in response to feedback, we are changing it back to a knockdown for grounded finishers outputting raw damage.
  • Improved the responsiveness dismounting from K-Drive, Merulina, Archwing and Dargyn.  \
    • Meleeing to dismount now occurs right when hitting the button, instead of on release. 
    • Holding to dismount will now occur when the brief hold timer is up, instead of on button release after holding for the required duration (specific to Dargyn). 
    • Dismounting a vehicle no longer requires holding the Context Action button if the “Reload with Context Action Input” option under binding settings is toggled off.  
    • Changed some mission types to display information related to your mission success in the end of mission screen.  
  • This change applies to the following mission types:
    • Defense 
    • Survival
    • Excavation    
      • Previously a small icon would display which wave you reached, the amount of time survived, or the amount of Excavators successfully defended for these missions. This icon wasn’t always clear in terms of what it indicated, and it appeared in rewards despite not being one. Adding this information to the top of the end of mission screen should make this more clear. 
  • A “Purchase Limit Reached” tag will now appear over items once their purchase limit has been reached (ex: Archimedeaon Yonta’s 1 x Voidplume type per trade rotation) instead of the item disappearing from the list after purchasing. 
  • Platinum UI Improvements:
    • Added “Personal Platinum” amount to the on-hover description for Platinum in the UI.  d809e97f69f637601c487d01388ca95f.png
      • “Personal Platinum” can be won through official Warframe giveaways and cannot be used for trading or gifting.
      • The error message when attempting to gift using “Personal Platinum” will now indicate that you must purchase additional regular Platinum.
      • The on-hover Platinum description now indicates interacting with the icon will open the Platinum store. 
  • Removed the “Starting Energy” stat that was added in Hotfix 32.2.9 and merged it with the existing “Energy” tooltip.cfa1c83bfbcf5b1a274b03b8e65a3218.png
    • Also fixed incorrect calculation of Mod upgrade to Energy drain, which resulted in incorrect calculation of Energy players receive on spawn. 
  • Umbra now uses Secondary weapon if the last weapon before Transference is the Secondary or if the Primary weapon runs out of ammo. 
    • Running out of ammo on the Secondary will also switch back to Primary. 
    • Meleeing behavior remains the same: always attack in melee range, but otherwise prioritize following the player even if it means not attacking at all. 
  • Necramechs can now be healed by Vazarin’s Protective Sling. 
    • When we launched Orphix Venom: Update 29.6 , we removed a few ways that Necramechs could be unintentionally healed to keep it consistent with other healing abilities not affecting the Necramech, especially for Orphix Venom. On revisiting at Vazarin’s Protective Sling, we now feel that it should have the functionality to heal Necramechs for some added synergy between Operators and Necramechs.  
  • Bundles in the in-game Market will now display the total price for multiple items when they can only be purchased in bulk. 
    • In the past, they would display only the cost of a single unit on the bundle, instead of the quantity that is only available for purchase
    • In this example, you are purchasing 50 Platinum worth of Kavat Genetic Code, instead of displaying 1 x Kavat Genetic Code for 5 platinum.
                      6f5ab2a759b67258bfea02584150060a.png
  • Specters in the “Hold” position will now continue attacking when moving back to their original held position, whenever they are made to move away from it (via enemies, or using movement abilities), instead of casually strolling back. 
  • Customizations in the Arsenal are now sorted by name to make item searching easier. 
  • We have added a new tag in the in-game Market that will show players the weapons they recently unlocked access to after a successful Mastery Rank test! The tag will be highlighted for a week after completing their Mastery Test, and will be hidden if they have a new Mastery Rank test to completed3c5f036b6dfe58121606c9e911cc582.png
  • Updated several stat tool-tip descriptions on hover to clarify and explain in more detail how that stat applies to Warframe and Weapons when applying Mods in the Arsenal. 
  • Changed the Somachord autoplay button to look identical on all platforms.
    • This also fixes the issue where the autoplay was not functioning for users on Console when using mouse and keyboard. 
  • Adjusted the colors used for the “Hold X to” UI label in-game to help with visibility when using custom UI colors. 
  • Fixed “Hold X” UI labels appearing to have partial progress when activating if a similar label appears nearby. 
  • Updated the Velocipod’s hitbox to be more accurate to their appearance. 
  • Adjust the spacing for some context UI labels in-game. 
  • Adjusted how frequently the Helminth discusses their hunger in-game.
  • Improved the fire animation of the Larkspur to better match its audio FX. 
  • Improved Shade’s “Ghost” precept to more closely match how the Huras Kubrow’s “Stalk” works:  The activation range is now 24 meters (up from 10 meters), and the precept doesn’t check Line Of Sight anymore.
  • Also decreased the amount of time to re-cloak after disrupting your cloak. 
  • Increased the weapon damage bonus from Shade’s “Ambush” augment from 120% to 240%, for 3 seconds when you break out of invisibility.
  • Changed how Enemies throw grenades to ensure they don’t get embedded inside Defense targets. 
  • Added a “Random Materials” button in the Arsenal Voidshell Skin customizations menu.
  • Increased Merulina’s Damage Reduction to 90%.

Cross-Platform Play Changes & Fixes: 

  • You can now join dedicated Cross-Platform Play Dedicated Conclave Servers on PC! 
    • Learn more about dedicated servers here.
  • Changed the error message when inviting someone with an alias that does not exist from “Cannot sync to Warframe database due to no internet connection” to “No online player found with alias X”. 
  • Using the /invite command in chat will only send invites to players on your friends list if their alias is used by another player on another platform. If their alias is used on multiple platforms but none of the players are on your friends list, using /invite will still present the option to pick between the two. 
    • Previously, all /invite commands would offer you the option to choose which player you want but it is more likely you want to /invite the player on your friends list. We are making this change to reduce that friction. If you saw the other non-friended player online and wanted to send them an invite you can still do so using the Invite Squad Member functionality. 
  • An error message will now pop up if you typed the name of someone to invite, but the only online account that was found was yourself: “Player is already in your session.” We are not responsible for any existential crises that may result from this message. 
  • Fixed “Recent Players” list not showing numeric suffixes. 
  • Fixed Profile and Clan stats from other platforms showing incorrectly. 

Optimizations

  • Made a small optimization to backdrop rendering in the Enhanced Graphics Engine. 
  • Made systemic micro-optimizations to the network code. 
  • Made a micro-optimization to game loading and streaming. 
  • Made minor performance optimizations for Towns/Relays.
  • Made small optimizations to UI code. 
  • Made micro-optimizations to gameplay scripts. 
  • Made systemic micro-optimizations to memory usage for all platforms. 
  • Optimized the memory footprint. 
  • Optimized the in-game Market UI for players with a very large number of placed decorations. 
  • Optimized chat-link parsing to reduce hitches that could occur when tabbing back to a chat window that had many many links you hadn’t yet seen. 
  • Reduced memory usage on some targeting ring FX textures, notably Sprag’s Manticore attack. 
  • Optimized foliage in the Orb Vallis. 
  • Improved responsiveness and stability when quitting the game or aborting an update. 
  • Improved performance of the Kulstar and Zymos’ explosion and projectile trail FX (especially with multishot Mods and when used by Mirage’s Hall of Mirrors). 
  • Improved performance of the Mutalist Cernos’ Toxin cloud particles. 
  • Fixed extensive spot loading during Loadout changes.
  • Fixed FPS dropping considerably when flying in Archwing toward the Catabolic Gutter in the Cambion Drift during an Isolation Vault Bounty. 
  • Fixed performance issues due to infinitely picking up ammo when spawning in a Specter with Vacuum and Ammo Mutation Mods equipped. Also fixed the repeating ammo pickup sound FX playing.
  • Made some optimizations to the Warframe Launcher while it is idle. 

Fixes: 

  • Fixed Sargas Ruk, Lech Kril, Exploiter Orb, Lephantis, Vay Hek, and the Archwing Pursuit Ship not taking damage from single target weapons (only AOE weapons could damage the weak spots).
    • In Hotfix 32.2.5 we had made some temporary fixes to prevent the complete inability to defeat these bosses due to the above issue. The above fix reverts the tweaks that were made to how Bosses operate so that they could be defeated over the holiday break. The following issues from these tweaks are now also fixed: 
      • Fixed Secondary mechanics that rely on hitting things are not always triggering.
      • Fixed punch-through letting you hit weak points on the opposite side of a target. 
  • Fixed Madurai’s Chained Sling costing more Focus than intended at higher levels.
    • Players that paid the unintentionally inflated price will receive an inbox message refunding the cost difference in Eidolon Shards shortly after the update’s launch.
  • Fixed chat-linked Mod Config’s with Polarized Aura Mods from Mastery Rank 30+ 
  • Fixed weapons with negative damage values (mainly through Riven Mods providing a negative damage value ie. -50.6% impact) unintentionally doing massive amounts of damage during the Archon fight in Archon Hunts. 
  • Fixed the Magus Cloud Arcane removing the ability to ragdoll enemies when using Void Sling.
  • Fixed the Magus Cloud Arcane disabling Vazarin’s Protective Sling.
  • Fixed “On Status Effect” Arcanes not triggering when the ability/attack does 0 damage. 
    • Now these Arcanes will trigger when a Warframes Ability or Weapon hits an enemy and applies a Status Effect, even when there is no damage value applied. 
  • Fixed Arcane Blessing stacks not giving Health after Host migration. 
  • Fixed Voruna’s Fangs of Raksh not properly spreading Electricity proc damage.
  • Fixed the numerical stats for Voruna’s Shroud of Dynar not changing to red/green when changing the Ability Duration via Mods. 
  • Fixed Elemental Damage Mods not combining correctly for Venari (base & Prime) in the Arsenal and when attacking. 
  • Fixed the Augur Mod Set bonus (Energy spent on abilities is converted to Shields) giving you Overshields when your current max Shield is 0 after activating the Helminth Parasitic Armor ability (Sacrifice Shields to reinforce Armor for a period of time).
  • Fixed Nyx’s Absorb and Garuda’s Dread Mirror not absorbing damage. As reported here. 
  • Fixed the Felarx’s Mounting Momentum buff dissipating or being triggered when reloading your Secondary weapon. 
  • Fixed Wisp being able to fire her weapon during Sol Gate when the Helminth ability Empower was cast directly before.
  • Fixed enemies not pausing/unpausing when their time immunity changes (ex: Overguard is removed or added) and they’re inside Limbo’s Rift with stasis active.
  • Fixed an issue where Rhino’s Roar and faction-specific damage mods (ex. Expel Grineer) wouldn’t work while riding a K-Drive or Merulina. 
  • Fixed Scourge projectiles swirling around Grendel after casting Feast on enemies affected by its alt fire. 
  • Fixed Tenet Ferrox’s and Opticor’s (base and Vandal) primary fire explosions not dealing damage to enemies right next to the target (within 4 meters for the Tenet Ferrox and 6 for the Opticor). 
  • Fixed the Afentis’ alt-fire not pinning or stunning nearby enemies. 
  • Fixed the Javlok’s guaranteed Impact proc from alt-fire not applying to the enemy directly hit and only affecting nearby enemies. 
  • Fixed being able to gain infinite Health via Health Orbs while riding Merulina with Arcane Blessing equipped. 
  • Fixed Client losing ability to use Transference if they used Transference while their Warframe is being held by the Ropalolyst. 
  • Fixed out-of-sight enemies targeted by Ash’s Seeking Shuriken Augment Mod not having their armor stripped. 
  • Fixed Zephyr’s own Tornadoes ragdolling her when affected by Radiation proc. 
  • Fixed Yareli’s Aquablades Slash damage numbers not appearing on enemies trapped in Riptide. 
  • Fixed spamming Yareli’s Riptide on an enemy potentially causing them to appear stuck in their recovery animation.
  • Fixed issues with the hand position animations on Rifles when using Voruna’s Noble Animation set. 
  • Fixed Yareli’s Riptide spawning directly next to her instead of where you are aiming while Vazarin Guardian Shell is active. 
  • Fixed backing out of renaming Railjack causing a blank screen. 
  • Fixed Grendel’s Feast sound FX not playing when cast while in Pulverize. 
  • Fixed being able to fall through the map in Grendel’s Pulverize when a Kuva Lich uses their slam attack.
  • Fixed Kuva Liches being unable to properly throw Grendel while he is in Pulverize form. 
  • Fixed Inaros’ Scarab Swarm HUD buff showing too many numbers after the decimal point. 
  • Fixed crazy long decimal in the damage reflection percentage stat for the Reflex Denial Hound Precept Mod. 
  • Fixed long decimals appearing in the slow-motion settings in Captura.
  • Fixed crazy long decimals appearing in the Hacking Rate % in Railjack Corpus POIs and in the Data Gathered % during the Profit Taker fight.  
  • Fixed Reinforcement Beacons in the Orb Vallis being indestructible if the enemy placing it is affected by Revenant’s Thrall. 
  • Fixed Styanax’s Rally Point buff end FX appearing in 2D on players that aren’t buffed. 
  • Fixed the Gladiator Mods equipped on Garuda Prime not applying its set Critical Chance bonus to her Prime Talons.
    •  Gladiator Mods apply to Garuda Prime Talons because they are not an exalted weapon, and don’t interact with other melee mods on their regular melee weapon. The Garuda Prime Talons are similar to Titania’s Diwata in this case, which is why the Gladiator set bonus doesn’t apply to Excalibur’s Exalted Blade and Valkyr’s Talons. 
  • Fixed Garuda’s custom HUD for her passive shifting to the middle of the screen after entering a loading tunnel (ex: Zariman elevator). 
  • Fixed Spearguns thrown at Profit Taker or the Exploiter Orb scaling up to massive sizes.
  • Fixed Spearguns (held in Warframes hand) reverting to their compact/stored state after being thrown. 
  • Fixed Stropha not adding to Combo Counter when attacking ragdolling enemies. 
  • Fixed Beacons not working if you start a Zariman mission via the elevator instead of Navigation. 
  • Fixed Acolyte spawns stopping indefinitely in the Steel Path if a Host Migration happens at the same moment one spawns or while one is alive. 
  • Fixed the Parazon Mercy Kill Health threshold UI indicator showing over Overguard if you hit an enemy with enough Impact procs (which was confusing since you cannot Mercy Kill enemies with Overguard active). 
  • Fixes towards mining veins spawning inside of rocks, making them inaccessible. 
  • Fixed selecting a non-Railjack mission via the Event, Quest, Alert, etc. tabs not loading in if the Railjack Navigation is active. 
    • Selecting these missions while in Railjack Navigation will now switch back to the default Navigation to start the mission. 
  • Fixed duplicate Nightwave Weekly Acts appearing in the same rotation. As reported here: 
  •  Fixed being able to select Operator/Drifter skin colors from general color palettes by selecting the “All Colors” option. 
    • As a reminder from when we released the Refacia Kit, our desire is to maintain a lore-driven feature that fits within the ecosystem of Warframe for all to enjoy. The “All Colors” option being selectable was not intended and allowed access to colors that aren’t lore appropriate. 
  • Fixed the Prelude to War Codex screen opening when selecting the Quest guide tab in Navigation for a different Quest. 
  • Fixed the red circle FX showing up on grenades thrown by friendly NPCs. The red is designated for grenades thrown by enemies, not our pals. 
  • Fixed multiple issues with entering a mission  with no Melee weapon equipped and then using an Exalted Melee weapon: 
    • Fixed being able to Parazon Mercy Kill with an invisible weapon (normally disabled when you have no melee weapon).
    • Fixed Parazon Mercy Kills being disabled.
    • Fixed cooperative emotes (like handshakes) being disabled. 
  • Fixed issues with the Pox’s lingering smoke FX. 
  • Fixed placement issues with the Tenet Ferrox’s FX.  
  • Fixed the blood FX from Nagantaka’s projectiles not taking on custom energy color. 
  • Fixed extremely bright FX when using the Concealed Explosives Mod on throwing Secondary weapons. 
  • Fixed the “Show UI in Screenshot” toggle in the Interface Options not working. 
  • Fixed cases of the Host being stuck in the vote screen on the Profit-Taker boss fight if their squadmates reject the mission. 
  • Fixed being stuck in a loading screen when the Host forces a mission vote while a Client is in menus until said Clientleaves the squad.
  • Fixed Host force starting a mission while a Client is joining a squad with a slow connection causing the Client to get permanently stuck in an End of Mission screen. 
  • Fixed Clients with slower internet connections getting stuck on the End of Mission screen after Host force starts a follow-up mission. 
  • Fixed Hosts with slower internet connections dropping squad members when loading into Deck 12 for the Exploiter Orb boss fight. 
  • Fixed Client and Host getting stuck being unable to open the main menu and return to Dojo after Host initiates a return to Dojo countdown from Railjack. 
  • Fixed Client with slow internet connection speeds getting stuck behind in mission (regular, open landscape, and Railjack) if Host aborts and loads into their next mission before the Client gets to the end of mission screen. 
  • Fixed players who have completed The New War Quest being able to matchmake with and bring players who have not completed the Quest into the post-New War open landscapes. 
  • Fixed Moas killed by camera traps not counting towards “Kill 20 Narmer Moas” in the  “Sneaky Sabotage” Break Narmer mission. 
  • Fixed kills for the “Made for This” Break Narmer challenge counting twice. 
  • Fixed being stuck on the End of Mission screen after failing a Railjack mission. 
  • Fixed more than usual NPCs overlapping each other in the Relay when returning from a Railjack mission. 
  • Fixed quick weapon switching with the Phenmor in Incarnon Mode causing weapons to remain holstered while Warframe animates invisible weapons as if they were being held. 
  • Fixed the last Excavator exploding automatically in the Orb Vallis Excavation Bounty. 
  • Fixed the Okuri Tails Ephemera ignoring the second energy color if the primary energy colour wasn’t selected. 
    • With this fix, we changed how all attachments react to energy color selection. Now, primary energy color can inherit the secondary energy color if only that one is selected (same to how Warframes do). 
  • Fixed the Okuri Tails Ephemera reverting to default colors after Mirage’s Eclipse expires. 
  • Fixed issues with placing and interacting with the Baruuk Prime Mandala Decoration. 
  • Fixed the Scylla Syandana having some clipping issues with some Warframe skins.
  • Fixed texture scaling issue on the Frost Voidshell Skin. They now match the textures on the body better. 
  • Fixed the Drifter’s feet being off screen in their Clothing Appearance screen. 
  • Fixed Voidshell Material Structures appearing on non-Voidshell Skins when previewing them in the Arsenal. 
  • Fixed pistols with the Protokol Tekna Skin not animating during reload. 
  • Fixed the magazine on a pistol with the Protokol Vekesk Pistol Skin equipped disappearing after the second reload. 
  • Fixed the Kukri Prime Armor’s FX color reverting to default when in Navigation. 
    • Also fixed the FX disappearing entirely in the Syndicate management and login screens. 
  • Fixed selected decoration floating off screen while rotating it if surface snapping is enabled. 
  • Fixed Polychrome lighting changes affecting neighboring rooms in the Dojo. 
    • Some lights in Dojo rooms have such a large radius that they would extend into adjacent rooms. When searching for lights to apply Polychrome colors to, the lighting system would find all lights in the room, but this was also including lights from neighboring rooms. Now it will only include lights whose primary zone is in the room with the Polychrome. It is however still possible for the lights to “leak out” into other rooms, but only when the doors are open (which makes sense!). 
  • Fixed the Distilling Extractor Prime and Titan Extractor Prime having “Blueprint” in their name in the Foundry. 
  • Fixed becoming stuck in a turret previously controlled by Railjack Crew. 
  • Fixed the sprinting animation locking while holding the sprint button, making the Warframe appear as if they are gliding. 
  • Fixed completing multiple Conservation captures immediately one after another (ex: from a group of Pobbers) causing the animation for future captures and Archwing Blink to not play.
  • Fixed the Revenant Specter in the Mask of the Revenant Quest cycling between all kinds of animations (other than his intended death animation) after defeating him in combat. 
  • Fixed being unable to interact with your pets in the Dormizone. Time for scritches! 
  • Fixed Companions not teleporting with the player during the first phase of the Archon Hunt Assassination.  
  • Fixed instances of enemies getting stuck spinning in circles on the spot. 
  • Fixed the Spectralyst Volt clones at times creating opaque and stretched textured walls instead of the transparent Shield Volt casts. 
  • Fixed the 4-character minimum restriction for Clan/Alliance names not applying in-game. 
  • Fixed the “Get to the objective. Players waiting for you: 0” prompt lingering on screen after a player has aborted a mission via the Zariman elevator. 
  • Fixed the Cetus fast travel option for Fisher Hai-Lok missing a description of him. 
  • Fixed a Life Support Tower floating in the Yuvarium Conjunction Survival mission. 
  • Fixed being able to clip through certain walls/areas using Transference. 
  • Fixed a map hole by a pillar in the Tycho, Lua Survival node. 
  • Fixed several map holes found in Conjunction Survival missions on Lua. 
  • Fixed being able to go out of bounds in the Corpus Ice Planet tileset. 
  • Fixed map hole right in front of Extraction in the “Save the Reservoir” stage in The Second Dream Quest. 
  • Fixed an extraction trigger in the Jupiter Gas City tileset being very small. 
  • Fixed an unintended blacked out cover panel being intractable in the Orokin Moon tileset.
  • Fixed floor texture flickering issues in front of the vault in the Amalthea, Spy mission on Jupiter. 
  • Fixed Necramech getting stuck on terrain if spawned against a specific wall in Conjunction Survival missions. 
  • Fixed a rock missing collision in the Grineer Forest tileset. 
  • Fixed soil scaling issues in the Zariman. 
  • Fixed Lone Guardian in Conjunction Survival nodes getting stuck on terrain while walking to Life Support Tower. 
  • Fixed enemies getting stuck on terrain in the Phobos, Memphis Defection node.
  • Fixed several ramps in the Phobos, Memphis Defection node missing their bottom half to connect them to the ground. 
  • Fixed Grineer enemies ignoring attacks from wild Kubrows and not retaliating. 
  • Fixed being able to enter an inaccessible area in the Vor’s Prize Quest. 
  • Fixed enemies getting stuck under a staircase in the Tycho, Lua Survival node. 
  • Fixed enemy pathing issues in the Grineer Galleon tileset found in the regular Star Chart as well as Railjack missions. 
  • Fixed enemies becoming stuck and unable to activate the alarms during Capture missions in the Corpus ship tileset. 
  • Fixed individual Voidshell Collections not linking to their respective Void Adornment Bundles in the in-game Market. 
    • Also fixed individual items that are a part of bundles not showing the bundle that they are a part of in their Market page. 
  • Fixed the Warframe who initiated the Right/Left Hand of Eros Emote having height offset issues when linking the two hands. 
  • Fixed Warframe holding a weapon in-hand when using the Right/Left Hand of Eros Emote with another player. 
  • Fixed weapons that formerly used Sniper ammo appearing when using the term “sniper” to search in the Arsenal despite not being categorized as a Sniper weapon. 
    • This would affect a weapon like the Lenz, which now uses Primary Ammo. It can still be found in the Arsenal when searching using the term “Bow”. You can still find your Rubico Prime using the term “Sniper”, so worry not!
  • Potential fix for excessive offset on truncated Squad member names. 
  • Fixed mounting/dismounting K-Drive/Merulina as Client dramatically shifting the camera position. 
  • Fixed Exo/Gyre Gokstad Pilots spawning Kosma Roller Sentries instead of Exo/Gyre Roller Sentries. 
  • Fixed becoming a K-Drive (without a rider) permanently when using Transference into a body of water after jumping off of K-Drive. 
  • Fixed areas of the exocrine rivers being dried up in the Cambion Drift. Replenished them with a fresh delivery of Infested excretions. 
  • Fixed fish spawning below the Exocrine surface in the Cambion Drift. 
  • Fixed the mirror in Deimos Isolation Vault Bounties missing skybox on one side.
  • Fixed Ayatan Stars not sitting properly in the Ayatan Sculpture after using the Auto Install button. 
  • Fixed UI temporarily freezing if players attempt to manually install Ayatan Stars too quickly.
  • Fixed Necramechs floating in the Conservation capture screen when a player re-enters the Necracmech immediately after a successful capture. 
  • Fixed the lighting properties on many attachments and accessories being black in certain Captura scenes.
  • Fixed a lighting issue in the Corpus Ice Caves found in the Venus Proxima. 
  • Fixed a small white FX lingering during the reward selection screen in endless Void Fissure missions. 
  • Fixed Osprey radius FX being green instead of blue. 
  • Fixed a red square appearing in place of the Parazon Mercy Kill icon over downed Candidates and Larvlings. 
  • Fixed Companions sometimes freezing in place during Archon Hunts. 
  • Fixed custom reticles (Incarnon weapons for example) overlapping with default reticles in the UI when swapping between weapons.
  • Fixed the Cedo’s description mentioning Shotgun Ammo instead of Primary Ammo. 
  • Fixed stat tooltips not showing in the Arsenal Upgrade screen. 
  • Fixed the icon for Syndicate Weapon radial effect appearing while it is not equipped. 
  • Fixed the Armor break FX appearing on the Brachiolysts when they’re killed. 
  • Fixed tooltip popup not appearing when hovering over stats in some screens. 
  • Fixed the login screen not showing selected custom UI Theme or Background. 
  • Fixed the CAPS Lock warning on the login screen being difficult to see with the Lunar Renewal UI Theme. 
  • Fixed the Lunar Renewal Theme not displaying properly on log-in. 
  • Fixed flickering textures when previewing Baruuk, Ivara, Nidus, Protea, and Styanax in the in-game Market.
  • Fixed in-game Market Bundles with blueprints not displaying their content information “on hover” in the in-game Market. 
  • Fixed the “Ends In” Nightwave UI overlapping with the mission progress screen. 
  • Fixed alignment issues with the Star Chart node info popup.
  • Fixed friend menu screen overlapping over inbox UI after accepting a friend request. 
  • Fixed getting stuck looking at Simaris for a bit after purchasing from his Offerings. 
  • Fixed the notifications for sales and coupon discounts using the same generic Market icon. 
  • Fixed some lighting issues in the Dormizone.
  • Fixed music from Varzia playing while viewing Prime Resurgence in the in-game Market. 
  • Fixed some screens not allowing double select to equip items. 
  • Fixed the Incarnon mode reticle appearing when it has not yet been unlocked for that Incarnon Weapon. 
  • Fixed the Lex Conclave skin clipping issues on the Lex Prime. 
  • Fixed script error with the Conquera II Ephemera. 
  • Fixed script error related to the Break Narmer end of mission screen. 
  • Fixed script error when exiting the security cameras in the “Sneaky Sabotage” Break Narmer mission. 
  • Fixed script errors when using Transference to Operator. 
  • Fixed script error in the final stage of The Waverider Quest. 
  • Fixed script errors with Yareli’s Riptide. 
  • Fixed script error with Chroma’s Spectral Scream. 
  • Fixed crash related to the Lua Spy coop doors.  
  • Fixed crash that could occur when starting a Quest mission from within a Dojo.
  • Fixed rare crash that would occur when attempting to board Merulina while receiving lethal damage.
  • Fixed crash related to texture scaling when loading into the Corpus Outpost tileset as Host. 
  • Fixed crash caused while having all of Chroma’s abilities active and traveling from Free Flight to the Dojo in Railjack. 
  • Fixed a very rare crash that would occur when rolling a Riven Mod. 
  • Fixed one of Legs’ Memory Fragments in the Orb Vallis being unscannable, it has now been moved to a scannable location. 
  • Fixed being able to use Decorate mode to go out of the Map when customizing the Dormizone. 
  • Fixed the End of Mission screen music overlapping with Profile music when inspecting other players after just having finished a mission.. 
  • Fixed Client getting stuck in Railjack loading tunnel if Host migration occurs right before.
  • Fixed a host migration issue when selecting a bounty in the Plains of Eidolon putting the player back in Cetus when that player was originally hosting the squad and had completed the New War Quest and their squadmate had not. 
  • Fixed some spawning locations for ambient animal encounters in the Plains of Eidolon. 
  • Fixed the ceiling of the Reliquary Drive room found in Void Armageddon missions sometimes disappearing. 
  • Fixed having no UI during Daily Tribute screen on log-in, when using a UI theme and logging in on the same device with a user who uses a different UI theme
  • Fixed players on controller selecting the ‘repeat mission’ key as the end of mission screen causing both the navigation and end of mission screen to appear. 
  • Fixed being unable to scan a Dusklight Sarracenia found in the Grineer Shipyard Tileset.
  • Fixed the Golden Instinct being invisible when using the Titania Donann skin with default colors. 
  • Fixed the Vastilok from having an unusually high blocking angle compared to other gunblades. 
  • Fixed a sigil appearing on Banshee when viewing the Banshee Soprana Collection in the in-game market. 
  • Fixed the “Abandoning Objective” UI appearing off-center and on an angle in Open World Bounties. 
  • Fixed Nightwave Ending soon banner overlapping text with the in-game Menu in missions.  
  • Fixed the Tusk Hellion in the Legendary Rank 2 Test using a shield, it has since been swapped with a regular Hellion. 
  • Fixed the Particle Ram mod displaying 940 damage per second instead of 840 damage per second at rank 6. 
  • Fixed a Tonkor grenade appearing in the player’s hand for the duration of the mission if they happen to roll and reload at just the right time. 
    • This fixes the issue while using both the Tonkor and Kuva Tonkor.  
  • Fixed the Felarx holding animation being broken when using some Warframe abilities while reloading. 
  • Fixed Clients with poor connections being stuck in the End of Mission screen and unable to exit when in a squad. 
  • Fixed the explosion FX for the Kuva Ayanga being extremely bright. 
  • Fixed players getting duplicate Inbox messages when they complete an area of the Map on Steel Path mode, if they had already finished that area before.
  • Fixed the fog on the Cambion Drift appearing much more thick than usual. 
  • Fixed the Growing Power Aura Mod not applying in Archwing Missions. 
  • Fixed the Skaut Landing Craft appearing to have black lines on certain loading screens. 
  • Fixed disbanding from your squad and loading into the Plains of Eidolon alone if your squad has selected the Plains of Eidolon and you have the Angels of the Zariman quest active. 
  • Fixed Clients not receiving Relic reward in a Void Storm Survival mission if they play through the entire wave (5 minutes) as Operator. 
  • Fixed rare case of an Ayatan Sculpture spawning in an inaccessible place on Eris. 
  • Fixed unintended placeholder reflection showing in some reflective materials in the Gas City tileset.
  • Fixed the Passive ability icon in the Codex > Universe tab not matching the others.
  • Fixed Solaris United characters still having the unrevealed sound FX applied on their voices in the Syndicate consoles in the Orbiter after hitting Rank 5 in the Syndicate. 
  • Fixed the scale of many Decorations in the Decoration preview screen being too small. 
  • Fixed Ratels spawned by Corpus Sniper Crewmen while under the effect of Xaku’s Accuse becoming invincible to all incoming attacks, and allied to Xaku for the remainder of the mission. 
  • Fixed Hyekkas spawned from Hyekka Masters while under Xaku’s Accuse being invincible until the Hyekka Master dies. 

KNOWN ISSUES: 

  • When using Secondary Encumber with a chaining weapon (ie. Atomos) the primary target does not receive any bonus Status Effects from the arcane, while the secondary targets that receive damage do. 
    • This is a fix that requires code and will come with a later build.
  • The Rhino Deathwatch Wings will not animate during Deathwatch Noble/Deathwatch Agile animations, unless you are also wearing the Deathwatch Skin. We intend to add support for the wing animations for other Rhino appearances at a future date.

Source: Warfame Forums

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Resident Evil Village VR Mode Gameplay Trailer Relives the Horror-Action Experience in Virtual Reality

Resident Evil Village’s upcoming VR mode for the PlayStation VR2 is coming soon, and as a free DLC to boot! An official Resident Evil Village VR Mode gameplay trailer was just released, and it captures some familiar gameplay footage in virtual reality.

A demo version of Resident Evil Village VR Mode will also be available alongside the DLC’s release. Here’s the full gameplay trailer:

The VR version of Resident Evil Village will be available on February 22, the same day as the PSVR2 launches. If you already own a copy of the game on your PS5, you’ll already have at least one title to play around with once you get your hands on the VR headset.

We originally got gameplay footage of RE Village in VR last year. With both the VR version of RE Village and the PSVR2 launching in just a week, it won’t be long until players can immerse themselves in the horrifying village once again.

Carlos Perez

Home > News

Modern Warfare 2 and Warzone 2 Update 1.015 for Season 2 Released This Feb. 15

Infinity Ward and Raven Software have released Call of Duty Modern Warfare 2 and Warzone 2 update 1.015 (PS4 version 1.15) that ushers in the Season 2 content! Expect a new map in Battle Royale, new weapons, Ranked Play and more! Check out the complete Modern Warfare 2 and Warzone 2 Feb. 15 patch notes.

Modern Warfare 2 and Warzone 2 Update 1.015 Patch Notes | Modern Warfare 2 and Warzone 2 Update 1.15 Patch Notes | Modern Warfare 2 and Warzone 2 Feb. 15 Patch Notes:

Size: 22GB (PS5)

GLOBAL

Welcome to Season 02!

We will detail all the new content coming with the launch of this season below, but a few highlights include:

  • Resurgence is back with the arrival of our Ashika Island map.
  • Complete Path of the Ronin Challenges in Modern Warfare II or Warzone 2.0 to earn rewards, including a fan-favorite weapon.
  • Vanquish your opponents like a true warrior with the new Ronin Operator and five new weapons during the Season, three of which are available for free in the Battle Pass.
  • New Personal Watercraft Vehicle. Engage in fast-paced aquatic combat utilizing the new aquatic vehicle.

These Patch Notes also highlight many gameplay adjustments and bug fixes across Modern Warfare II and Warzone 2.0. Keep reading for all the intel on this update… and what might be coming in future updates!

BATTLE PASS

Season 02 Battle Pass Key Art

An all-new Battle Pass arrives with Season 02, which includes 3 new weapons and plenty of rewards for forging your path. On top of new rewards, we have improved the overall polish and usability of the Battle Pass for Season 02. Check out the Call of Duty blog for a closer look at the Battle Pass!

EVENTS

Two Operators squaring off with the new dual kadachi melee weapon

Path of the Ronin New Event

The Path of the Ronin will present Players with a variety of Challenges spanning several weeks based on the Seven Virtues of Bushido: 

🌸 Integrity 🌸 Respect 🌸 Courage 🌸 Honor 🌸 Compassion 🌸 Sincerity 🌸 Loyalty 🌸

Each of the seven Challenges comes with a reward for completion, which can include an Operator Skin, Weapon Blueprint, Weapon Charm, and more. The first three of these Challenges will go live on season launch, with two more each following week. Complete them all in Warzone 2.0 or Modern Warfare II to receive the new Crossbow Weapon.

PROGRESSION

At the start of Season 02, the Prestige Rank cap will be increased to Prestige 10, with the level cap increased to 450. Specifically, players can unlock the following new Prestige Ranks:

  • Prestige 6: Unlocked at Level 300
  • Prestige 7: Unlocked at Level 350
  • Prestige 8: Unlocked at Level 400
  • Prestige 9: Unlocked at Level 450 (maximum level that can be achieved in Season 02)

WEAPONS

New Assault Rifle
  • ISO Hemlock: Assault Rifle
    • This powerful and enhanced rifle from Expedite Firearms is designed to take both 5.56 and subsonic .300 BLK ammunition, providing battlefield-advantage in any situation.
    • Can be acquired for free via the Season 02 Battle Pass.
New Shotgun
  • KV Broadside: Shotgun
    • Bringing the power of the 12 gauge to the Kastov Platform, the KV Broadside is the fastest-firing semi-auto firearm in the shotgun class. Destroys targets at close range with impunity.
    • Can be acquired for free via the Season 02 Battle Pass.
New Melee Weapon
  • Dual Kodachis: Melee
    • A powerful melee weapon that can quickly move towards a target with a longer-range attack. Each swipe has an impressive range and faster forward motion towards enemies compared to the Knife melee weapon, though this comes at a slight cost, a slower strafe and sprint speed.
    • Can be acquired for free via the Season 02 Battle Pass.
New Crossbow
  • Crossbow: Marksman Rifle
    • Silent and agile, this high-performance crossbow fires 20.0” bolts with exceptional lethality. Exclusive customization, distinct functionality, and unique ammunition types put this weapon in a class of its own. Standard 20.0” bolts are recoverable, and are undetected by trophy systems.
    • Can be acquired by completing all seven Path of the Ronin Event challenges or purchased via Store Bundle.

Weapon Tuning Update

Our goal for Weapon Tuning has always been to deliver an experience that provides Players with deep customization for their favorite weapons: building a unique loadout for a precise personal playstyle. After examining Weapon Tuning in Season 01, we want to offer more value for Players by elevating the pros and reducing the cons of Tuning attributes. We are committed to making the system more rewarding for players going forward, without sacrificing overall weapon balance across the game.

The results of this adjustment will generally be felt as an increase in the overall impact of Attachments, with the effects of Attachment Tuning becoming more significant.

Tuning Balances

  • Tuning has been enabled for Laser attachments
  • Tuning Sliders have been updated for numerous attachments
  • Some beneficial Tuning attribute magnitudes have been increased
  • Some harmful Tuning attribute magnitudes have been decreased
  • Season 01 Pro-Tuned Blueprints have received performance adjustments

Weapon Balancing

» Assault Rifles «

  • M13B
    • Increased damage at mid range
    • Increased upper torso damage

 

  • Kastov 762
    • Small damage reduction
    • Added additional long range damage falloff

 

  • Lachmann-556
    • Increased semi auto rate of fire

 

  • M4
    • Increased semi auto rate of fire

 

  • STB 556
    • Fixed an issue with the Single Tap Mod Magazine attachment which caused the weapon to deal considerably less damage to the upper left leg

 

» Battle Rifles «

  • Lachmann-762
    • Decreased full auto head and torso damage
    • Increased semi-auto upper torso damage
    • Increased semi auto rate of fire
    • Reduced full auto recoil
    • Increased damage on long range
    • Added minimum damage against armor

 

  • FTac Recon
    • Decreased full auto upper torso damage
    • Sped up ads time
    • Reduced full auto recoil
    • Increased close range damage distance
    • Increased lower torso damage multiplier 
    • Added minimum damage against armor

 

  • SO-14
    • Increased semi auto rate of fire
    • Increased long range damage
    • Reduced semi-auto headshot damage
    • Added minimum damage against armor

 

  • TAQ-V
    • Decreased mid-range damage
    • Increased semi-auto torso damage
    • Reduced semi auto leg damage
    • Decreased full auto head damage
    • Decreased full auto head damage
    • Reduced semi auto rate of fire

 

» Handguns «

  • X13 Auto
    • Reduced damage while using Akimbo
    • Increase lower body damage
    • Increased close range damage
    • Increase damage distances

 

» Launchers «

  • STRELA-P
    • Removed activation distance for projectile
    • Projectile will now explode at any range

 

  • RPG-7
    • Small increase to splash damage amount
    • Small reduction to splash damage range

 

» Light Machine Guns «

  • RPK
    • Small reduction to ADS movement speed
    • Reduced mid and long-range damage
    • Reduced damage ranges
    • Small increase to ADS time

 

  • RAAL MG
    • Increased recoil

 

» Marksman Rifles «

  • EBR-14
    • Reduced long range damage
    • Increased upper torso damage
    • Added minimum damage against armor

 

  • LM-S
    • Added minimum damage against armor

 

  • TAQ-M
    • Slight increase to rate of fire
    • Increased upper torso damage
    • Added minimum damage against armor

 

» Melee «

  • Increased non-lunging melee damage range, allows Players to hit equipment on the ground with melee while crouched
  • Melee attacks with non-Melee Weapons will now require three hits to kill a fully armored enemy instead of two

 

» Submachine Guns «

  • Vasznev-9K
    • Reduced mid-to-long range damage 
  • Minibak
    • Reduced damage ranges
    • Reduced lower torso damage at close range
    • Reduced lower body damage at mid to close range
    • Added minimum damage against armor

 

  • Fennec 45
    • Decreased damage overall 
    • Decreased headshot damage
    • Added minimum damage against armor

 

» Sniper Rifles «

  • Signal 50
    • Reduced sprint out speed
    • Reduced movement speed
    • Reduced long range damage
    • Small decrease to bullet velocity 

» Attachments «

  • Reduced ADS penalty for bipods
  • Fixed an issue with choke attachments scaling hip spread incorrectly

VEHICLES

Operators on Personal Watercraft in the tunnels of Ashika Island

New Vehicle

  • Personal Watercraft
    • A nimble seacraft capable of swiftly carrying up to two Operators across any body of water.

Adjustments

  • Vehicle turrets now cool down faster if they don’t overheat
  • Added War Track customization on the Armored Truck
  • Added EV charging stations for the GMC Hummer EV
  • Shooting windows no longer damages the vehicle itself
  • Make vehicle exits less likely to fail beneath low roofs

Vehicle Bug Fixes

  • Fixed an issue where players could get unlimited fuel by leaning out of vehicles
  • Fixed an issue with the refueling bar not appearing under certain conditions
  • Fixed an issue with vehicle armor not reducing explosion damage properly
  • Fixed an issue where the Heavy Tank tracks weren’t animating properly
  • Fixed various ways the Player could get out of bounds with vehicle collisions
  • Fixed the low-fuel warning not clearing for passengers when there wasn’t a driver

OPERATORS

New Operator Daniel "Ronin" Shinoda

New Operators

  • Daniel “Ronin” Shinoda
    • Ronin is the ex-Special Forces fighter known for his mastery of multiple fighting styles and unconventional warfare.

AUDIO

Adjustments

  • Proximity chat now fades out more effectively over distance
  • Improved sound effect of reloading underwater

Audio Bug Fixes

  • Addressed a number of missing audio elements in the UI
  • Fixed an issue where ping sounds could be missing when pinging items or map locations from certain positions
  • Fixed an issue affecting the sound effect for an enemy dropping cash onto the ground upon death
  • Fixed several issues where specific materials were occluding incorrectly
  • See other mode-specific audio fixes below

SOCIAL

Adjustments

  • Added a wide range of usability improvements across Social screens
  • Improved sorting of Friends List to prioritize playable, joinable and online Players higher in List
  • Added Party Finder option within Special Ops Raid lobby
  • Added ability to send quick “Thank You” message to squad/teammate after some in-game actions (i.e. Being Revived, Being Bought Back, Picking Up Dropped Loot)
  • Added a search bar option when inviting Players to Friends, Parties, and Groups  
  • Added additional invite privacy settings
  • Increased refresh frequency of Recent Players list to dynamically update list faster
  • Added shortcut to manage Blocked Players
  • Added mode-based Recent Players filtering
  • Added offline Players as option for channel invites
  • Added ability to report Groups for toxicity (i.e. Group Name, Group Description)
  • Added notification stacking for high-volume notification types (i.e. Group Invites)
  • Improve visibility changes across all game modes – assigned color + squad color integration

Social Bug Fixes

  • Fixed a number of online status, party invite, friend invites and joinability related issues
  • Significant fixes related to voice chat channels based on observed issues and player feedback
  • Fixed navigational related issues forcing users back to home page when inviting friends or sending group invites
  • Fixed an issue causing Emblems to sometimes revert to a placeholder image
  • Fixed several bugs related to muting/unmuting other Players
  • Fixed bugs related to inviting Player to game and social channels
  • Fixed an issue that prevented Players from muting or unmuting self in select scenarios
  • Fixed crash related to accepting old party invites from channels menu
  • Fixed an issue that caused text-chat messages to sometimes appear blank
  • Fixed an issue preventing Players from connecting or disconnecting from channels
  • Fixed an issue causing players to be unable to change weapon in Player Showcase
  • Fixed issues impacting ability to scroll to end of large Friends List
  • Improved visibility of Code of Conduct related warning notifications and penalties within the Notification Center
  • Fixed an issue that caused Recent Player List to sometimes appear incorrectly as empty or show all Players as offline
  • Fixed multiple bugs related to Recent Players sorting and filters when specifying recent lobbies, squads and teams
  • Fixed multiple bugs related to current speaker visibility and mute status
  • Fixed an issue causing large Group member lists to not update or be scrollable
  • Fixed an issue that prevented Players from selecting Group Privacy as “request to join”
  • Limited number of Group notification pop-ups sent to Group Owners
  • Improved Group Browser search options including filtering by labels and sorting

UI/UX

Adjustments

  • Improved navigation and organization of Camo menu including:
    • Clearer tracking of your progress
    • Discoverability of camos you have unlocked
  • Improved view, rotation and zoom of Operators and weapons in preview
  • Slight increase to animation speed of the Polyatomic Camo
  • More polished Social tab, including improved channel swapping and player muting
  • Added “My Bundles” section to the Customize tab that contains all Bundles a Player owns
  • Quick Equip option for items from Battlepass, My Bundles, and Store
  • Reticle previews in Store and Gunsmith
  • Improved clarity of attachment blocking logic in Gunsmith
  • Updated Loadouts UI to support Pro-Tuning changes
  • Updated UI to reflect improvements to tracer packs
  • Improved After Action Report UI 

UI/UX Bug Fixes

  • Addressed some issues blocking camo progression across certain weapons
  • Fixed some incorrect preview cards in the UI for Operators and Blueprints
  • Addressed bugs impacting the After Action Report to show challenge and camo progress correctly
  • Fixed bugs causing cosmetic items (i.e. gunscreens) to display incorrectly in the Gunsmith customization menu

GLOBAL BUG FIXES

  • Fixed an exploit involving use of the Sentry Gun and Recon Drone
  • Fixed an issue that sometimes caused the Portable Radar to not activate upon landing
  • Fixed an issue where enemy markers persisted after use of the Spotter Scope
  • Fixed some instances of Operators rendering incorrectly in the lobby
  • Addressed some instances of Operators posing incorrectly in the lobby
  • Fixed several issues impacting the Firing Range
  • Fixed an issue where Players could lose their second weapon upon equipping a Riot Shield from a dead enemy
  • Fixed issues with certain weapons not updating in the Gunsmith case preview or having their decals and stickers blocked
  • Fixed an issue where the Loadout menu would not show an icon for the primary weapon
  • Fixed several issues that caused the Playstation™ Store icon to display inconsistently

PC SETTINGS

Gyro Aiming

We’ve included several additional settings to help players to fine-tune their playstyle while using Gyro Aiming.

  • It’s now possible to adjust ADS Sensitivity specifically when using the Gyro Aiming (Gyro ADS Sensitivity Multiplier) and it’s also possible to adjust sensitivity per zoom level independently from the controller settings (Gyro Custom Sensitivity Per Zoom).
  • These new settings will help players to fine-tune their aiming experience when using Gyro Aiming.
  • We also added several settings to address some movement issues while using Gyro Aiming. These new settings (Gyro Steadying Threshold and Gyro Steadying Initial Scale) will help reduce the impact of small movements while aiming.

SPECIAL OPS

ATOMGRAD RAID

Looking for Teammates?

  • Added new Party Finder option within the Raid lobby

Raid Bug Fixes

  • Atomgrad Global: fixed armor to correctly shift from backpack to held armor

Raid Episode 1

  • Fixed an issue where a Player could lose their Sentry Gun after cycling weapons
  • Addressed specific points where Players could leave the playable area
  • Addressed issues where the Graphic Price Loading Screen was not awarding correctly or appearing for Players after completing the Atomgrad Raid

COOPERATIVE

New Modifier

  • Added One in the Chamber modifier to the Low Profile mission

Adjustments

  • Added messaging to all Players when any Player selects “Restart Mission” or “Restart From Checkpoint”
  • Added text splash when killing a Juggernaut 

Cooperative Bug Fixes

  • Fixed an issue that could prevent “The Rebel” weapon Blueprint from unlocking after collecting 100 Stars
  • Fixed an issue where players couldn’t drop backpack items when quickdraw was activated
  • Fixed an issue where the COD Points widget in the Special Ops menu would display as zero

Low Profile Mission

  • Fixed an issue where exfil started earlier than expected after a checkpoint restart
  • Fixed an issue where enemy vehicles would occasionally spawn with no occupants 

Defender: Mt. Zaya Mission

  • Fixed a cash exploit
  • Increased radius for Juggernaut key pickup interaction prompt

High Ground Mission

  • Fixed an issue where player could obtain both roles
  • Fixed an issue where lock-on sound could continue playing

MULTIPLAYER

 

PLAYLIST

Modes

  • Infected

    • Operators must avoid the chosen infected player at all costs. Every survivor eliminated joins the Infected team until none remain or until the five-minute time period elapses. 
  • Gun Game
    • Every ranged elimination awards a different weapon, while melee eliminations put your opponent one weapon back on the 18-weapon rotation. Finish the job with a Throwing Knife to win. 
  • Grind
    • Kill Confirmed with an added twist: Enemy dog tags are stackable and must be banked at one of two fixed locations. 
  • Hardcore 
    • The initial Hardcore playlist will feature a mix of traditional modes with the classic ruleset veterans of the franchise are familiar with, including decreased health that cannot be replenished outside of Stim shots, as well as a limited HUD.

Maps

  • Dome (6v6)

    • This small to medium-sized map is built for fast-paced combat with three main buildings surrounding a central street area. One of these is the iconic domed structure, which has a small catwalk that provides incredible views over most of the map’s outdoor spaces.
  • Valderas Museum (6v6)
    • The other Core map launching at the start of Season 02 is Valderas Museum, returning since first appearing in the Modern Warfare II Beta.
  • Zaya Observatory (Battle Map)
    • Zaya Observatory will be available in Ground War and Invasion modes, where the combat area will be expanded to fit all of Al Mazrah’s tallest natural point of interest.
  • Al Malik International (Battle Map)
    • Located at the southern tip of Al Mazrah, this modern airport mixes traditional and modern architecture to host both business and leisure activities, and will be available in Ground War and Invasion Modes.
Dog tags float in combat during a match of Kill Confirmed

GENERAL

  • Audio
    • Enhanced occlusion in all Core 6v6 Multiplayer maps
    • Improved Dog Tag pickup effect to be more discernible among other game sounds in Kill Confirmed and Grind
  • Perks
    • Ghost: Reduced bonus perk cost by 50% and ultimate perk by 25%

RANKED PLAY

Operators equipped with the Ranked Play skin awarded at Rank 50.

Ranked Play is now live and available to all players who have reached Level 16.

Competitive Game Modes, Maps, and Settings

  • Play competitive, 4v4 matches using the same maps, modes, and settings used in the Call of Duty League 2023 ruleset.
  • Select Weapons, Attachments, Equipment, Perks, Field Upgrades, and Streaks are restricted based on official CDL Competitive rules. 
  • Game Modes and Maps:
    • CDL Search and Destroy
      • Al Bagra Fortress
      • Breenburgh Hotel
      • El Asilo
      • Embassy
      • Mercado Las Almas
    • CDL Hardpoint
      • Al Bagra Fortress
      • Breenburgh Hotel
      • Embassy
      • Mercado Las Almas
      • Zarqwa Hydroelectric
    • CDL Control
      • Al Bagra Fortress
      • Breenburgh Hotel
      • El Asilo

SR (Skill Rating) & Divisions

Test yourself against your peers and track that progress with a visible SR (Skill Rating) that determines your place across 8 Skill Divisions.

  • All players begin our first Competitive Season in Bronze I with 0 SR.
  • Players increase their SR by winning matches and lose SR whenever they lose matches. 
  • Both individual and team performance will impact how much SR you gain or lose per match. In higher Skill Divisions, team performance has a bigger impact on SR gained or lost so that all winning playstyles are more consistently rewarded.
  • Players can progress through eight Skill Divisions by reaching SR milestones:
    • Bronze – Starting Division
    • Silver – 900 SR 
    • Gold – 2,100 SR 
    • Platinum – 3,600 SR 
    • Diamond – 5,400 SR 
    • Crimson – 7,500 SR 
    • Iridescent – 10,000 SR 
    • Top 250 – 10,000+ SR
  • Division Tiers: All Divisions except for Iridescent have 3 Tiers – Tier I, Tier II & Tier III. Climb into higher Tiers as you advance your way through each Division. 
  • Show Off Your Skill: It’s easy to see which Division someone is in in MWII Ranked Play. Your entire Rank Icon will change color and material depending on your current Skill Division. Your current Tier is also prominently shown in the center of your Rank icon.
  • End of Season Skill Setback: At the end of each Season, your ending Skill Division will determine where you start the following season: 
    • Bronze through Crimson players will start one Skill Division below where they finish, starting in Tier I of that new Division.
      • For example, a player who finishes the Season in Platinum II will be dropped back to Gold I at the start of the next Season.
      • Players who end the current season in Bronze will start at Bronze I in the next Season.
    • The highest starting position each Season is Diamond I.

Top 250 Leaderboard & Division

  • The Top 250 Division returns in MWII, ranking the top 250 Ranked Play players in the world on an in-game Leaderboard that all players can view from within the Ranked Play lobby. 
    • New this year, the Top 250 will be active from Day 1 of each Season. 
    • Players will qualify for the Top 250 and appear on the Leaderboard as they surpass 10,000+ SR. The top 250 players with the highest SR above 10,000 will remain on the board and compete for 1st place over the remainder of the Season. (GLHF!)
  • Play like the Pros, against the Pros: New this year, the Top 250 Leaderboard will display CDL Team Affiliations and Profiles for current CDL Professional players and coaches. Keep track of your favorite players and teams and see how they stack up against the Ranked Play competition. 
  • Ultimate Bragging Rights: In addition to new Rank and Seasonal Rewards in Modern Warfare 2, the #1 Ranked Play player will receive a unique, one-of-a-kind Calling Card and Emblem at the end of each Season.

Ranks & Rewards

  • MWII Ranked Play is the most rewarding competitive Call of Duty experience ever, with a variety of valuable rewards available to players at launch and Season after Season.
  • Unlocked Rewards can be used in Modern Warfare 2 and Call of Duty®: Warzone™ 2.0. Unlock what the mode has to offer to show off your Rank and Skill wherever you play.
  • Ranks and Rank Rewards
    • Separate from the player’s SR and Skill Division is Rank. Rank persists across Seasons to celebrate the player’s lifetime win total across their Ranked Play career. 
    • All players start at Rank 1 and can progress to Rank 50.
    • Players increase their Rank by winning matches to earn Stars. Each win grants one (1) Star. Win enough matches and you’ll earn enough Stars to reach the next Rank. 
    • Every 5 Ranks players will progress their Rank icon and unlock a set of Rank rewards:
      • Rank 5: Ranked Competitor Skin for use with both CDL Male & Female Operators on both Factions.
      • Rank 10: ‘Press F’ Emblem 
      • Rank 15: Pro Issue X12 Weapon Blueprint
      • Rank 20: ‘Ace’ Weapon Charm
      • Rank 25: ‘Turn It Up’ Emblem
      • Rank 30: ‘Ranked Win Tracker’ Gun Screen that displays the player’s lifetime Ranked Play win total. 
      • Rank 35: ‘I’m Cracked’ Large Weapon Decal
      • Rank 40: Pro Issue Combat Knife Weapon Blueprint
      • Rank 45: ‘Sweep’ Weapon Charm
      • Rank 50: Ranked Veteran Emblem & Skin for use with both CDL Male & Female Operators on both Factions.
    • Each Rank Milestone also unlocks a Calling Card that represents the player’s achieved Rank. 
  • Season 2 Rewards
    • In addition to Rank Rewards, each Ranked Play Season will give players the opportunity to earn exclusive limited-time rewards. 
    • Throughout the Season 02, players can earn the following rewards:
      • 5 Wins: ‘Season 2 Competitor’ Weapon Sticker
      • 10 Wins: Pro Issue Vaznev-9k Weapon Blueprint
      • 25 Wins: ‘MVP’ Weapon Charm
      • 50 Wins: ‘The Factor’ Large Weapon Decal
      • 75 Wins: ‘Ranked Play Season 2’ Loading Screen
      • 100 Wins: ‘Season 2 Ranked Veteran’ Weapon Camo
  • End of Season Division Rewards
    • At the end of each Season, players will be awarded Skill Division rewards that represent their highest attained Division that Season. 
      • Division Skins:
        • Earn a Skill Division Skin for use with both CDL Male & Female Operators on both Factions to represent your highest Skill Division. Once the Skins from one Skill Division have been unlocked they can be permanently used in following Seasons and anywhere you play:
          • Top 250: Unlock the ‘Top 250 Competitor’ Skin by finishing a Season in the Top 250 Skill Division. Players must be in the Division at the end of the Season to qualify for this reward.
          • Gold – Iridescent: Earn the applicable ‘Gold Competitor’, ‘Platinum Competitor’, ‘Diamond Competitor’, ‘Crimson Competitor’, or ‘Iridescent Competitor’ Skin based on your highest Skill Division reached over the course of the Season. 
      • Seasonal Division Rewards
        • Each Ranked Play Season will have a unique set of Division Rewards awarded at the end of the Season to celebrate the player’s highest Skill Division reached that Season. 
        • The Season 2 rewards are as follows: 
          • Top 250: ‘Season 2 Top 250’ Weapon Charm, Emblem, and Calling Card
          • Iridescent: ‘Season 2 Iridescent’ Weapon Charm, Emblem, and Calling Card
          • Crimson: ‘Season 2 Crimson’ Weapon Charm and Emblem
          • Diamond: ‘Season 2 Diamond’ Weapon Charm and Emblem
          • Platinum: ‘Season 2 Platinum’ Weapon Charm and Emblem
          • Gold: ‘Season 2 Gold’ Weapon Charm and Emblem
          • Silver: Emblem
          • Bronze: Emblem
        • Ranked Play First Place: The player who finishes Season 2 in the #1 position on the Top 250 Leaderboard will receive a unique, one-of-a-kind Calling Card and Emblem for the ultimate bragging rights.

Competitive Integrity Features

  • From Start to Finish: Players who disconnect or quit matches will receive SR penalties as well as temporary suspensions, with escalating penalties for repeat offenders. 
  • SR Forgiveness: If a player disconnects or quits in the middle of the match, all team members outside of that player’s party will not lose ANY SR.
  • It is still possible to earn SR if players can overcome their disadvantage, but a loss at a numerical disadvantage will not yield SR loss for players outside of the leaving player’s party.
  • Fair Fights, Even Teams: If a player quits or disconnects before the start of a match, the match will be canceled and will not count. The remaining players will be returned to the main menu.
  • Professional Conduct Only: Friendly Fire is enabled in Ranked Play per CDL rules. Repeated Friendly Fire will result in players being kicked from games and receiving penalties and suspensions.
  • Demotion Protection: After advancing to a higher Skill Division, players will be granted temporary Demotion Protection and will not lose any SR within the first three games in the new Division. Following that initial protection, if players were to lose enough SR to be demoted, they will first be dropped to the minimum threshold of their current Skill Division instead of being demoted. Losing their next match will result in a demotion. 
    • Demotion Protection is also applied for the player’s first 3 games of each Ranked Play Season. 
  • Party SR Restrictions: To ensure competitive fairness and balance of matches in higher Skill Divisions, players in certain Divisions can only party up with players around their current SR. The player with the highest Skill Division in the party determines which Party SR Restrictions are used: 
    • Iridescent (Including Top 250) & Crimson: Can party with players within 1 Skill Division
    • Diamond: Can party within 2 Skill Divisions
    • Bronze – Platinum: Can party up without any restrictions

Additional Social Features

  • Hot Streaks, Literally: Win 3 Ranked Play games in a row over a short period of time to earn Victory Streak Flames that appear behind your Rank Icon in the lobby and in-game. Extend your win streak to progress the flames. Victory Streak Flames expire when you lose or after 72 hours without playing a Ranked Play match. Go on a roll and the competition will know the heat is coming. (Stay Spicy!)
  • Social Profile: Rank Play icons will be added to your Social profile to identify your Ranked Play Skill Division and Rank anywhere your profile is viewed across Modern Warfare 2 and Call of Duty®: Warzone™ 2.0.

WARZONE 2.0

 
Three Operators in Ashika Island

MAPS

Tsuki Castle with a pink blossom tree in front of the gates

Ashika Island New Map

Brought to you by our partners at High Moon Studios, Ashika Island, also known as “Isle of the Sea Lion”, is part of a small archipelago located in an undisclosed location, somewhere in the APAC (Asia Pacific) region. For now, this map will host the new Battle Royale Resurgence mode and will also be available in DMZ at the launch of Season 02.

Our team is so excited to finally release Ashika Island to the world with the launch of Season 02. With its beautiful Japanese-inspired location, diverse areas to explore, and a host of secrets to uncover, we hope you enjoy playing in this space as much as we have enjoyed the art of crafting it. Ashika also has a lot more to offer than meets the eye, so take time to explore everything. 

Building on our learnings from Fortune’s Keep, the team was thrilled to continue implementing interesting traversal options while being mindful not to over complicate our designs. We wanted each area of the map to have an authentic visual theme that paired with the gameplay style of each space. And we wanted to have strong visual landmarks that could be seen from a distance but didn’t tip the balance in favor of adding dominating sniper perches. But at its heart, it is an island with everything from rooftop “run and gun” gameplay, to “cat and mouse” interior brawls, to underground secret passages and waterways that help you traverse the space that much quicker.

We can’t wait for you to drop into Ashika Island and start racking up those wins. Just, please, no running around the pool!

– High Moon Studios

This map consists of seven major points of interest listed below:

Birdseye view of Oganikku Farms
  • Ōganikku Farms
    • The majority of the northwestern sector of Ashika Island is composed of mixed agricultural, residential and industrial use, along with old shoreline defenses.   
Birdseye view of Town Center
  • Town Center
    • The western and parts of the southwestern island comprise a bay with impressive sea wall defenses. Northwest of the main submarine canal is a Ferry Terminal and tourist facilities. Cross the canal bridges to reach a hotel and market district, with an additional Gas Station and the semi-circular City Hall structure.  
Birdseye view of Beach Club
  • Beach Club
    • Further southwest of the Town Center and east of the Port is an aquarium and Beach Club and open-air swimming within the southwestern ocean beach. Parts of the area are easily spotted from a parachute drop as the pathways are a vivid aquamarine-blue color.
Birdseye view of Tsuki Castle
  • Tsuki Castle
    • The higher ground in the center of Ashika Island is dominated by an ancient castle with multiple fortifications and a natural defensive hill along the southwestern side of the structure. This is a large plateau with shallow, stepped battlements, cherry blossoms in bloom, and a scattering of secondary structures throughout the grounds. Look high for combat opportunities, but also look low; there’s an entire underground waterway and submarine base directly under this fortification!
Birdseye view of Port Ashika
  • Port Ashika
    • The southwestern edge is dominated by rocky bluffs, and a port named after the island. There’s steep terrain to the north as you venture to or from the castle, and a variety of industrial warehouses, offices, a comms tower as you venture towards the ocean, as well as a canal entrance to the subterranean submarine base.
Birdseye view of apartment buildings at Residential
  • Residential
    • On the lower ground below the castle battlements to the north and east of the Farms and allotments sits some residential housing between a couple of industrial structures (a Power Plant and Water Treatment Facility). Easily accessed (and surrounded by) tarmac roads, there are plenty of places to discover, both over and underground.
Birdseye view of the beach at Shipwreck
  • Shipwreck
    • The inclement weather and hazardous shoreline spelled doom for two cargo tankers. Both vessels have run aground here, and the containers they were carrying have been mostly saved and stacked in a pleasing manner. Further northeast are cliffs and the main looping tarmac road, as well as a comms tower and lookout above a gas station.

In DMZ specifically, Players will experience foggier conditions than those of Battle Royale. Players can utilize the fog for cover, but so can your enemies at range.

For a full look at Ashika Island, the brand new Warzone™ 2.0 map, check out the official COD Blog deep dive here.

Map Updates 

Downed aircraft outside the Sattiq Caves
  • Al Mazrah
    • Downed aircraft at Sattiq Caves
    • Underground tunnels in Suburbs 14
    • New passenger train moving counterdirectional to the existing cargo train 
    • Added a path through the cliffside north of Zarqwa Hydroelectric.
    • Added vehicle ramp to garage rooftop in Al Malik International.
 
  • Gulag
    • The Gulag map has been updated to better suit 1v1 combat in Season 02. 

 

For a deep dive into Ashika, Al Mazrah, and everything they have to offer, check out the official Tactical Map Guide!

BATTLE ROYALE

PLAYLIST

Three Operators prepare to infil on the plane

Battle Royale

Al Mazrah

  • Standard
    • Solos
      • Max Players: 150
      • Assimilation: Off
    • Duos
      • Max Players: 150
      • Assimilation: Refill
    • Trios
      • Max Players: 150
      • Assimilation: Refill
    • Quads
      • Max Players: 152
      • Assimilation: Refill

Ashika Island

  • Resurgence 
    • Quads
      • Max Players: 52 
      • Assimilation: Off

For regular updates about the Playlist and other Scheduled Events, check out the dedicated Warzone Trello Board.

MODES

Operators dropping in over an explosive battle

Resurgence New Limited-Time Mode

Resurgence is back! Grab your Squad and drop into this fast paced, high-action Mode that allows Squads to respawn as long as one member remains alive. The last Squad standing wins, regardless of how many times they’ve had to redeploy. Get ready for an intense fight.

How does it work?

When eliminated, Players enter a spectating state and must wait for the Resurgence timer to tick down. Squad members can shorten the timer by completing Contracts, looting, and eliminating enemy Players.

  • Resurgence
    • Respawns are disabled on the fourth circle, so keep an eye on the clock 
 
  • New Score Events
    • In addition to the traditional score events, we have added new ways to shorten the respawn timer for Squad members:
      • Headshot
        • Eliminating an enemy Player via Headshot
      • A.I. Elimination
        • Eliminating an A.I. Combatant
      • Uplink
        • Capturing a Data Heist uplink point in 
      • On The Move
        • If you move more than 25 meters while your teammate is dead
      • Hunt 
        • You eliminated a Player while they were tracked by the Hunt mechanic 
      • Hunter Double 
        • You eliminated two Players in a row while they were tracked by the Hunt mechanic
      • Hunter Spree 
        • You eliminated more than three Players while they were tracked by the Hunt mechanic
      • Armor Break
        • You broke all of a Player’s active Armor Plates
      • Audacious Elimination
        • You got an elimination while a Squad member was down 
      • Fearless Elimination
        • You got an elimination while being the last living member of your Squad

 

  • Hunt & Track Mechanic 
    • At any point during a match, eliminating an enemy Player will display their Squad members for a few seconds on the minimap.
    • Specific to Solos, eliminating an enemy Player will display their location upon redeployment for 10 seconds.
 
  • Loadouts
    • Players can acquire their Loadouts via two different methods in Resurgence. Towards the end of the first circle there is a Public Event that drops a Loadout crate for your Squad. Loadout Dop Markers are also available for purchase via Buy Stations, using the same price scaling as standard Battle Royale. 
 
  • Additional Information
    • Strongholds are disabled
    • Weapons found via ground loot always have attachments
    • Blue Resurgence Supply Boxes restock after 90 seconds
    • Both Restore Honor tags and eliminations show red dots on the minimap
    • Enemy A.I. Combatants only spawn during the Data Heist Public Event or during a Search & Seizure Contract

 

GENERAL

  • Private Matches
    • Private Matches are enabled for Battle Royale Standard (Solos, Duos, Trios, Quads) on Al Mazrah
    • The spectating feature for Private Matches will be enabled at a later date

 

GAMEPLAY

Operators hit the ground and brace for PvP

New Gameplay Features

 

All Maps | All Modes

  • Counter UAV New Killstreak
    • A defensive Killstreak that deploys an autonomous UAV to target an area and jams the enemy’s radar, minimap, as well as their HUD. 

Al Mazrah | All Modes

  • Redeploy Packs New Equipment
    • This new Tactical Equipment will give Players another shot at victory! They can be found in ground loot, on some Buy Stations and are guaranteed from completing the Strongholds & Black Sites mission.

Ashika Island | Event

Operator prepares to execute downed enemy with the new dual kadachis
  • Restore Honor New Recovery Mechanic (Season Launch)
    • Every Player in Resurgence will drop a dog tag upon death once per match, which can either be picked up by a Squad member or themselves after redeploying. Doing so grants a small Cash reward, as well as a single UAV ping that marks both enemy threats and nearby Supply Boxes.
    • If a Player recovers their own Fallen Soldier Tag or one belonging to a teammate, they get a 50-meter loot ping, a normal 300-meter UAV ping, and $1000.
    • The money reward will only be awarded once but the pings will be given each time honor is restored thereafter.
 
  • Search & Seizure New Contract (In-Season)
    • Recover a stolen vehicle protected by local mercenaries and transport it to a safe location for extraction. Avoid the enemy deterrents and ambushes along the way.
Operators defend an uplink station
  • Data Heist New Public Event (In-Season)
    • A public event where laptops with enemy intelligence are spawned around the map, giving Players the opportunity to steal the data for intel themed rewards like UAV and Advanced UAV. Downloading the data, however, takes time, and Players will need to defend their download against AI defenders and other Players.
Operator ascends cord hanging from redeploy drone while enemies shoot at them from a heli
  • Redeploy Drones New Field Upgrade (In-Season)
    • Interact with a cable suspended from a heavy lift drone to ascend skyward and quickly relocate.
 
  • Rusher New A.I.  (In-Season)
    • An aggressive A.I. Combatant that specializes in close quarters combat, utilizing evasive forward movement to try and close the distance for an attack. Has a handgun as a backup Weapon in case an enemy can’t be reached for melee and mini-smoke bombs to help reposition and retreat.

 

Gameplay Adjustments

Operators stand guard
  • Loot that spawns across Al Mazrah has been adjusted…
    • Slight adjustment to the existing loot pool
    • Counter UAV has been added
  • Cash Economy
    • Players will now drop more Cash upon elimination
    • Players will now retain more Cash upon redeployment
    • Overall balance change to economy so that Players earn more Cash per match
    • Slight reduction to Cash rewards for completing Contracts
    • Cash found via ground loot has been increased to compensate for the above change
      • Minimum Cash value found:
        • On ground increased to $500
        • In cash registers to $500
        • Basic Supply Boxes – $500
        • Legendary Supply Boxes – $800
          • It was previously mentioned that Cash would no longer be obtainable via Basic and Legendary Supply Boxes – this has since been adjusted
 
  • Armor Plates & Vest
    • All Players will now have a 3-Plate Armor Vest at all times
    • Players will also spawn with a different number of equipped Armor Plates depending on the following:
      • Infil deployment
        • Players will deploy with 2 plates
      • Gulag redeployment
        • Players will redeploy with 3 plates
      • Resurgence redeployment
        • Players will redeploy with 2 plates
 
  • Perk Packages
    • Players will now be able to customize their own Perk Packages
      • Disabled
        • Overclock
        • Birdseye
 
  • Buy Stations
    • Spawn locations have been adjusted
    • All spawn locations will be static across each match
    • Loadout Drop Markers now have unlimited stock at all Buy Stations and prices have been reduced. Prices will scale to Squad sizes.
      • Solos
        • $8,000
      • Duos
        • $12,000 ($6,000 per Player)
      • Trios
        • $16,000 ($5,300 per Player)
      • Quads
        • $20,000 ($5,000 per Player)
 
  • Strongholds & Black Sites
    • Strongholds & Black Sites are now a primary way to earn a Redeploy Pack
    • A.I. Combatant damage decreased:
      • Assault Rifle Damage decreased to 22, down from 34
      • Shotgun Pellet Damage decreased to 15, down from 17
    • A.I. Combatants in Strongholds or Black Sites will evacuate the area during the 3 final circles
 
  • Champion’s Quest
    • Players may notice an adjustment to difficulty
    • A new Weapon Blueprint reward is now available for completing Champion’s Quest
      • The Season 01 FTac Recon “Brass Tacks” Weapon Blueprint reward has been vaulted
      • All other Champion’s Quest rewards remain the same
 
  • Backpacks & Inventory
    • Loot will now drop out of all containers in the world, similar to loot from Supply Boxes
    • Eliminated Players will drop loot onto the ground rather than loot-filled Backpacks
    • To better define each Player’s role within the match, Medium and Large Backpacks will no longer be found in the environment
    • Every Player will have the same Small Backpack throughout the entire game 
    • When Players expend an item in their active Loadout, stored items from the Backpack will no longer fill that slot. The only two items that will still automatically populate the Loadout from the Backpack are Armor Plates and Ammunition.
      • The changes above should reduce the impact of stacking medical supplies, Equipment, and Killstreaks
 
  • Loadout Drops
    • A second Loadout Drop Public Event has been added, which means the drops will now happen on the first and fifth Circles each match.
 
  • Spawn Protection
    • Protects the Player when they are between 64 to 19 meters off the ground. 
 
  • Gulag
    • Players will now face one another in a 1v1 Gulag
    • Flag Control has replaced the Jailer as the overtime mechanic
    • Player Loadouts will change as Circles progress and can include:
      • Either Assault Rifles, Submachine Guns, or Light Machine Guns as Primary Weapons
      • Handguns will remain available as Secondary Weapons
      • Snapshot Grenade as Tactical Equipment
    • Shotguns have been removed
    • Cash will now spawn as ground loot

 

IMPROVEMENTS

  • Pre-Match Loadout Selection
    • Now able to select and edit Loadouts in pre-match lobbies
 
  • Plating Improvements
    • Global plating animation speed increased by approximately 25%
    • Movement speed increased while plating
    • Players can now sprint while plating
    • Players can now bust through doors while plating
 
  • Ping Visibility
    • Each squad member will have a unique color highlighting their name and pings.
 
  • Interrogation
    • The reveal mechanic has been changed from an orange outline to a red marker to remain consistent with similar mechanics.
 
  • Loot Improvements
    • Improved the separation of loot on steep inclines and in tight areas.

 

UI/UX

  • Combat Records
    • Warzone 2.0 Combat Records will come online as part of Season 02. The statistics present in the Warzone 2.0 Combat Record will only be from the activation date forward, and will not include statistics from Season 01.
 
  • Play Again
    • This menu option enables Players to do the following:
      • As the party leader:
        • Play Again With This Squad
        • Play Again With Party and Fill Squad
      • As a squad member not in the party:
        • Play Again With This Squad
        • Play Again With A New Squad

BUG FIXES

  • Fixed collision issues with various elements across Al Mazrah allowing Players to exploit/peek/shoot through them.
  • Fixed an issue causing Loadout icons to disappear on the Tac Map.
  • Fixed an issue where Custom Loadouts would reset to a Default Loadout after exiting a match.
  • Fixed an issue where Players could continue driving vehicles after running out of fuel.
  • Fixed an issue where the Revive Pistol could be duplicated.
  • Fixed an issue where the Revive Pistol would not do melee damage to downed Players.
  • Fixed an issue where Stronghold Bombs could be defused through walls.
  • Fixed an issue where the Champion’s Quest Bombsite would spawn near water and cause a physics issue.
  • Fixed an issue where Helicopters could sometimes clip through the Control Tower at Al Malik Airport.
  • Fixed an issue that caused obstructed or misaligned loot.
  • Fixed an issue that caused geographic elements to float.
  • Fixed an issue that caused corrupted lighting inside of one the Mawizeh Marsh buildings.
  • Fixed an issue with Loadout Drops around Mawizeh Marsh.
  • Fixed an issue where the Heartbeat Sensor was tracking incorrectly, almost never showing Players on the radar.
  • Fixed an issue that allowed Players to duplicate Field Upgrades.
  • Fixed an issue that allowed Players to see the Bonus Battle Royale Challenge prior to completing Daily Challenges.

DMZ

Three Operators prepare to infil on the plane

GENERAL

New Exclusion Zone

  • Ashika Island
    • New Weapons Case
    • New boss: The Bombmaker
    • New rewards
    • New locked and dangerous spaces

New Faction

  • Crown
    • New Faction Mission set
    • Available to Modern Warfare II Owners only

Season 02 Reset

  • Faction Mission progress has been reset for Season 02
  • Previously unlocked Insured Weapon slots will remain unlocked
  • Contraband weapon inventories have been reverted to starting weapons
  • Key stashes have been emptied

Mission Refresh

  • New missions sets have arrived with Season 02 for all players. These are comprised of new missions, updated missions, and some returning missions.
  • New mission sets will send Players to all 3 Exclusion Zones of DMZ.
  • The Key Stash can now hold items for missions so Players can transport them across Exclusion Zones to complete objectives.

GAMEPLAY

  • Missions
    • Adjusted the overall scaling of difficulty in Missions as the Faction Mission Tiers progress.
 
  • Contracts
    • Secure Intel Contract no longer calls reinforcements to the radio tower.
    • The Attack Helicopter in Cargo Contracts will now react more quickly to the vehicle’s movement while firing, and the Attack Helicopter’s  missiles will more accurately hit the Operator vehicle when moving slowly.
    • The HVTs for “Eliminate HVT contracts” will now drop more rare keys and will sometimes drop stronghold keycards.
 
  • Enemy Tuning
    • Adjusted lethality of AI across Al Mazrah including number of AI spawning, and the accuracy of AI at range.
 
  • Locations
    • Infiltration locations have been updated in Al Mazrah.
    • Dead Drop locations have been updated in Al Mazrah.
    • Exfiltration locations have been updated in Al Mazrah.
    • Boss locations have been updated in Al Mazrah.

 

Adjustments

  • Plating Improvements
    • Global plating animation speed increased by approximately 25%
    • Movement speed increased while plating
    • Players can now sprint while plating
    • Players can now bust through doors while plating
 
  • Ping Visibility
    • Each squad member will have a unique color highlighting their name and pings.
 
  • Interrogation
    • The reveal mechanic has been changed from an orange outline to a red marker to remain consistent with similar mechanics.

 

For more details on these updates to DMZ, check out our recent blog.

BUG FIXES

  • Fixed an issue where attempting to pick up an Armor Plate with a full inventory could sometimes cause a crash.
  • Fixed an issue where players could duplicate weapons in DMZ
  • Fixed an issue where players could get stuck on the infiltration screen.
  • Fixed an issue where players couldn’t mute their squadmates
  • Fixed an issue where two exfil helicopters could collide
  • Reduced instances of Players becoming stuck on a “downloading instance inventory” message.
  • Fixed an issue that would cause two items to be removed from a backpack when trying to remove only one in the pre-game loadout screen
  • Fixed an issue that allowed Players to duplicate Field Upgrades and Killstreaks
  • Fixed some issues that caused obstructed or misaligned loot

Source: Call of Duty

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Dying Light 2 Update 1.28 Crawls Out for Fixes This Feb. 15

Dying Light 2 update 1.28 (PS5 version 1.028) has been released by Techland on all platforms, and this brings another round of fixes! Check out everything new in the official Dying Light 2 Feb. 15 patch notes.

Dying Light 2 Update 1.28 Patch Notes | Dying Light 2 Update 1.028 Patch Notes:

UPDATE 15.02.2023

  • Disabled XeSS upscalers for AMD graphic card users. Selecting XeSS in the video options menu no longer causes a driver crash
  • Fixed crash which could occur while swapping weapons in the inventory menu
  • Fixed the issue with enlarged multiple icons and HUD elements
  • Fixed several localization and item description issues

That’s about it. For the rest of the fixes released last week, head on over here.

Source: TechandGG

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

EVO 2023 Announcement Show to Go Live on February 21, Will Reveal Event Lineup and Info

EVO 2023 is coming later this year, and an official announcement show for the fighting game event is set to be held on February 21. The show will be livestreamed over on Twitch here.

Here’s the official tweet from the EVO Twitter page:

The livestream will talk about the event’s overall lineup as well as info on both registration and accommodation. We’ll also learn about the various activities that you can expect to join throughout EVO 2023.

As one of the largest fighting game events in the world, EVO’s always a fun time for fighting game fans across various titles. It’s also the event for fighting game announcements, and many fans tune in to the broadcast for this very reason. Just last year, we learned about Kimberly and Juri during EVO 2022, so we could very well get some sneak peeks at upcoming titles such as Tekken 8, which recently held a showcase presentation.

Like every year before it, there’s lots to look forward to in EVO 2023, whether you’re attending in person or watching the games at home.

Carlos Perez

Home > News

Wild Hearts Update 1.003 Day 1 Patch Notes – Here’s What’s Included

While Wild Hearts doesn’t officially launch until this Friday, for all you EA Play and Xbox Game Pass Ultimate subscribers out there, you’ll be able to play the early access starting today! That’s right; early access will be available to subscribers beginning today! However, before you can venture off into your hunt for kemono, you’ll need to download the Wild Hearts update 1.003 day one patch. What’s included, you ask? Well, here are all the details about Wild Hearts Day one update. 

Wild Hearts Update 1.003 Patch Notes | Wild Hearts Day 1 Update Patch Notes

Here’s what’s included with the info provided by EA during our review session for the game:

  • “Looking Glass” dragon karakuri addition – Conjuring this new karakuri allows players to go back and change the appearance of their in-game character.
  • Gameplay Balance Adjustments
    • Altered the difficulty level of volatile kemono. 
    • Adjusted various other gameplay parameters.
  • Bug Fixes
    • Updated a number of skill names.
    • Added/Amended key guides.
    • Fixed various other bugs.
    • Crashes related to multiplayer.
  • PC Specific 
    • UI bug fix when playing in 4K and HDR

Do note that this patch should be included in your initial download if you play on playing Wild Hearts this Friday. This patch will be awaiting download upon installation for console players who plan on buying physically. 

That’s all the details we have pertaining to the day one update for Wild Hearts. Should anything new arise, we’ll be sure to update this post and let you all know. In the meantime, to help you get ahead of the hunt, be sure to check out our game’s hub page as we’ll be publishing a number of guides throughout the week!

Avatar photo

James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

Home > News

PlayStation Store “Double Discounts” Sale Now Live With Over 400 Items; Games & Prices Listed

Sony has launched the PlayStation Store “Double Discounts” sale this Feb. 15, and this features AAA games such as The Last of Us Part II, The Witcher 3, Grand Theft Auto 5 and loads more! There are over 400 games discounted in the list below.

PlayStation Store “Double Discounts” Sale Games and Prices List:

PSN Store Doube Discounts Store Link (NA)
 
Title Store Link Discount Price 1 Price 2
A – E        
(UPGRADE) PS4 Ghost of Tsushima DIRECTOR’S CUT https://store.playstation.com/en-us/product/UP9000-CUSA11456_00-GHOSTDIRECTORCUT -25% $14.99 $19.99
325,000 Source Crystals https://store.playstation.com/en-us/product/UP1018-CUSA05462_00-PREMIUMCURRENCY5 -40% $59.99 $99.99
7 Days to Die https://store.playstation.com/en-us/product/UP2026-CUSA03446_00-0000000000000000 -42% $17.39 $29.99
A Plague Tale: Requiem https://store.playstation.com/en-us/product/UP4133-PPSA05366_00-APLAGUEOUTBURST0 -15% $50.99 $59.99
Actraiser Renaissance https://store.playstation.com/en-us/product/UP0082-CUSA25035_00-ACTPS4APPNA00001 -20% $23.99 $29.99
Alan Wake Remastered https://store.playstation.com/en-us/product/UP1477-PPSA01924_00-AWREMASTERED0001 -28% $21.59 $29.99
Albedo: Eyes From Outer Space https://store.playstation.com/en-us/product/UP1260-CUSA02883_00-0000000000000000 -40% $8.99 $14.99
Alex Kidd in Miracle World DX https://store.playstation.com/en-us/product/UP1260-PPSA02663_00-0ALEXKIDDDXUSPS5 -33% $13.39 $19.99
Among Us https://store.playstation.com/en-us/product/UP7032-PPSA03595_00-AMONGUS5SIEA0001 -15% $4.24 $4.99
AO Tennis 2 https://store.playstation.com/en-us/product/UP4008-CUSA17121_00-AO2SIEA000000000 -40% $35.99 $59.99
Assassin’s Creed® Origins https://store.playstation.com/en-us/product/UP0001-CUSA05855_00-GAMEACEMPIRE0000 -37% $37.79 $59.99
Assassin’s Creed® Origins Gold Edition https://store.playstation.com/en-us/product/UP0001-CUSA05855_00-EDITIONGLDACE000 -37% $62.99 $99.99
Assassin’s Creed Mythology pack https://store.playstation.com/en-us/product/UP0001-CUSA18522_00-ACVACODACOBUNDLE -35% $103.99 $159.99
Assassin’s Creed Valhalla Deluxe PS4 & PS5 https://store.playstation.com/en-us/product/UP0001-PPSA01491_00-EDITIONDELUXE000 -33% $53.59 $79.99
Assassin’s Creed Valhalla Ragnarök Edition PS4 & PS5 https://store.playstation.com/en-us/product/UP0001-PPSA01491_00-EDITIONYEAR20000 -32% $67.99 $99.99
Assassin’s Creed® Odyssey Deluxe Edition https://store.playstation.com/en-us/product/UP0001-CUSA09311_00-EDITIONDELUXE000 -37% $50.39 $79.99
Assassin’s Creed® Odyssey Gold Edition https://store.playstation.com/en-us/product/UP0001-CUSA09311_00-EDITIONGOLD00000 -37% $62.99 $99.99
Assetto Corsa Competizione https://store.playstation.com/en-us/product/UP4040-PPSA03847_00-ACCOMPPS50000000 -33% $26.79 $39.99
Assetto Corsa Competizione https://store.playstation.com/en-us/product/UP4040-CUSA17301_00-ACCOMP0000000000 -33% $26.79 $39.99
Assetto Corsa Competizione PS5 – American Track Pack https://store.playstation.com/en-us/product/UP4040-PPSA03847_00-AMERICANTRACKPS5 -10% $16.19 $17.99
Assetto Corsa Competizione PS5 – Challengers Pack https://store.playstation.com/en-us/product/UP4040-PPSA03847_00-CHALLENGEPACKPS5 -10% $9.89 $10.99
Asterix & Obelix XXL 3: The Crystal Menhir https://store.playstation.com/en-us/product/UP1475-CUSA16988_00-ASTERIXXXL3US000 -35% $19.49 $29.99
Back 4 Blood Annual Pass https://store.playstation.com/en-us/product/UP1018-PPSA01695_00-000000SEASONPASS -35% $25.99 $39.99
Back 4 Blood: Standard Edition PS4 & PS5 https://store.playstation.com/en-us/product/UP1018-PPSA01695_00-BACK4BLOOD000000 -35% $38.99 $59.99
Baldur’s Gate and Baldur’s Gate II: Enhanced Editions https://store.playstation.com/en-us/product/UP0346-CUSA15671_00-BGANDBGIICONSOLE -40% $29.99 $49.99
Battlefield™ 2042 Ultimate Edition PS4™ & PS5™ https://store.playstation.com/en-us/product/UP0006-PPSA01464_00-PSTULTIMATEED000 -27% $87.59 $119.99
Bayonetta https://store.playstation.com/en-us/product/UP0177-CUSA16113_00-BAYONETTAPS4GAME -30% $17.49 $24.99
Biomutant PS4 & PS5 https://store.playstation.com/en-us/product/UP4389-PPSA06255_00-BIOMUTANTUSPS500 -30% $27.99 $39.99
Biomutant PS4 & PS5   Game Trial  
Black the Fall https://store.playstation.com/en-us/product/UP0082-CUSA08169_00-BLACKTHEFALL0000 -30% $10.49 $14.99
Blood Bowl 2 https://store.playstation.com/en-us/product/UP4133-CUSA01063_00-000000BLOODBOWL2 -40% $11.99 $19.99
Bonkies – Bananas Bundle https://store.playstation.com/en-us/product/UP2764-CUSA20585_00-4087031038545774 -35% $11.69 $17.99
Borderlands 3 Next Level Bundle PS4™ & PS5™ https://store.playstation.com/en-us/product/UP1001-PPSA01462_00-000000OAKSIEANLB -43% $39.89 $69.99
Borderlands 3 Season Pass PS4™ & PS5™ https://store.playstation.com/en-us/product/UP1001-PPSA01462_00-BL3SEASONPASSCO1 -35% $32.49 $49.99
Borderlands 3: Season Pass 2 PS4™ & PS5™ https://store.playstation.com/en-us/product/UP1001-PPSA01462_00-BL3SEASONPASSCO2 -20% $23.99 $29.99
Borderlands 3: Ultimate Edition PS4™ & PS5™ https://store.playstation.com/en-us/product/UP1001-PPSA01462_00-000000OAKSIEAUEB -35% $64.99 $99.99
Bounty Battle https://store.playstation.com/en-us/product/UP1260-CUSA18831_00-BOUNTYBATTLE0001 -40% $14.99 $24.99
Bright Memory: Infinite https://store.playstation.com/en-us/product/UP0969-PPSA06624_00-BMI0000000000000 -15% $16.99 $19.99
British GT Pack DLC https://store.playstation.com/en-us/product/UP4040-PPSA03847_00-BRITISHGT0DLCPS5 -25% $9.74 $12.99
Buildings Have Feelings Too! https://store.playstation.com/en-us/product/UP1260-CUSA15426_00-BHFT000000000001 -40% $11.99 $19.99
BUTCHER https://store.playstation.com/en-us/product/UP2764-CUSA07853_00-BUTCHERPS4SCEA00 -35% $6.49 $9.99
Candle: The Power of the Flame https://store.playstation.com/en-us/product/UP1260-CUSA12453_00-CANDLE0000000001 -40% $11.99 $19.99
Captain Tsubasa: Rise of New Champions https://store.playstation.com/en-us/product/UP0700-CUSA14889_00-TSUBASAMAINGAME0 -37% $37.79 $59.99
Captain Tsubasa: Rise of New Champions Character Pass https://store.playstation.com/en-us/product/UP0700-CUSA14889_00-TSUBASACPASS0001 -25% $18.74 $24.99
Cast of the Seven Godsends – Redux https://store.playstation.com/en-us/product/UP1260-CUSA04315_00-0000000000000000 -40% $4.19 $6.99
Castle Crashers Remastered https://store.playstation.com/en-us/product/UP2015-CUSA14409_00-CASTLECRASHERSNA -30% $10.49 $14.99
Catherine: Full Body https://store.playstation.com/en-us/product/UP2611-CUSA14836_00-CATHERINEFBUS009 -40% $23.99 $39.99
Cinders https://store.playstation.com/en-us/product/UP2764-CUSA16226_00-CINDERSGAME00000 -35% $12.99 $19.99
Cobra Kai 2: Dojos Rising – Nemesis Edition https://store.playstation.com/en-us/product/UP0283-PPSA04644_00-6743758488953717 -30% $41.99 $59.99
Cobra Kai: The Karate Kid Saga Continues https://store.playstation.com/en-us/product/UP0283-CUSA18956_00-COBRAKAISTRIKE00 -37% $25.19 $39.99
Control https://store.playstation.com/en-us/product/UP4040-CUSA11461_00-CONTROLPREORDER1 -35% $19.49 $29.99
Control Expansion 2 “AWE” https://store.playstation.com/en-us/product/UP4040-CUSA11461_00-EXPANSIONPACKAWE -35% $6.49 $9.99
Control Expansion Pack 1 ‘The Foundation’ https://store.playstation.com/en-us/product/UP4040-CUSA11461_00-EXPANSIONPACKFOU -35% $6.49 $9.99
Control Season Pass https://store.playstation.com/en-us/product/UP4040-CUSA11461_00-CONTROLSP0000001 -35% $9.74 $14.99
Cuphead – The Delicious Last Course https://store.playstation.com/en-us/product/UP8062-CUSA20499_00-CUPHEADDLC000000 -10% $7.19 $7.99
Cuphead & The Delicious Last Course https://store.playstation.com/en-us/product/UP8062-CUSA20499_00-7502140045575654 -15% $22.94 $26.99
Darksiders II Deathinitive Edition https://store.playstation.com/en-us/product/UP4389-CUSA02420_00-DARKSIDERS2PS4A1 -40% $17.99 $29.99
Darkwood https://store.playstation.com/en-us/product/UP2764-PPSA03959_00-DARKWOODPS500000 -15% $15.29 $17.99
Darkwood https://store.playstation.com/en-us/product/UP2764-CUSA13413_00-DARKWOOD00000000 -23% $11.54 $14.99
DEATHLOOP Deluxe Edition https://store.playstation.com/en-us/product/UP1003-PPSA01302_00-DE1CDXDLOOPDELUX -34% $52.79 $79.99
DEATHRUN TV https://store.playstation.com/en-us/product/UP1260-PPSA07045_00-8316834925308654 -33% $10.04 $14.99
Deep Rock Galactic – Ultimate Edition PS4 & PS5 https://store.playstation.com/en-us/product/UP4664-PPSA02967_00-DRGULTIMATEPS5US -33% $36.84 $54.99
Deep Rock Galactic PS4 & PS5 https://store.playstation.com/en-us/product/UP4664-PPSA02967_00-DRGFULLGAMEPS5US -33% $20.09 $29.99
Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles Deluxe Edition PS4 & PS5 https://store.playstation.com/en-us/product/UP0177-PPSA03489_00-0000000000000000 -25% $52.49 $69.99
Demon’s Souls https://store.playstation.com/en-us/product/UP9000-PPSA01342_00-DEMONSSOULS00000 -29% $49.69 $69.99
Demon’s Souls Digital Deluxe Edition https://store.playstation.com/en-us/product/UP9000-PPSA01342_00-DEMONSSOULSDX000 -23% $69.29 $89.99
Descenders https://store.playstation.com/en-us/product/UP4256-CUSA10441_00-DESCENDERSUSPS4V -30% $17.49 $24.99
Destroy All Humans! – Jumbo Pack https://store.playstation.com/en-us/product/UP4389-PPSA05398_00-DAHJUMBOPACK0000 -20% $63.99 $79.99
Destroy All Humans! 2 – Reprobed https://store.playstation.com/en-us/product/UP4389-PPSA05398_00-DAH2REPRODBEDUS0 -20% $31.99 $39.99
Destroy All Humans! 2 – Reprobed: Dressed to Skill Edition https://store.playstation.com/en-us/product/UP4389-PPSA05398_00-DAH2DIGITALDELUX -20% $43.99 $54.99
Disgaea 6 Complete https://store.playstation.com/en-us/product/UP1063-PPSA06228_00-DISGAEA6COMPLETE -20% $55.99 $69.99
Disney Dreamlight Valley https://store.playstation.com/en-us/product/UP2006-PPSA05825_00-5943095808502838 -15% $25.49 $29.99
Disney Dreamlight Valley — Ultimate Edition https://store.playstation.com/en-us/product/UP2006-PPSA05825_00-4323671828921749 -15% $59.49 $69.99
DOOM 3: VR Edition https://store.playstation.com/en-us/product/UP1003-CUSA23402_00-DOOM3VR000000000 -30% $13.99 $19.99
DOOM VFR https://store.playstation.com/en-us/product/UP1003-CUSA09125_00-DOOMVFR000000000 -35% $9.74 $14.99
Duke Nukem 3D: 20th Anniversary World Tour https://store.playstation.com/en-us/product/UP0292-CUSA04899_00-PAGODA0000000000 -45% $10.99 $19.99
Dusk Diver https://store.playstation.com/en-us/product/UP4293-CUSA16563_00-DUSKDIVER1000000 -40% $20.99 $34.99
Dying Light: The Following – Enhanced Edition https://store.playstation.com/en-us/product/UP1018-CUSA03946_00-ENHANCEDEDITIONU -35% $19.49 $29.99
EA SPORTS™ FIFA 23 Standard Edition PS4™ https://store.playstation.com/en-us/product/UP0006-CUSA31877_00-FIFAFOOTBALL2023 -30% $41.99 $59.99
EA SPORTS™ FIFA 23 Standard Edition PS5™ https://store.playstation.com/en-us/product/UP0006-PPSA06279_00-FIFAFOOTBALL2023 -30% $48.99 $69.99
Edge Of Eternity https://store.playstation.com/en-us/product/UP1309-PPSA03215_00-EDGEOFETERNITY0A -20% $23.99 $29.99
Eiyuden Chronicle: Rising https://store.playstation.com/en-us/product/UP4040-PPSA04717_00-EIYUDENRISINGPS5 -16% $12.59 $14.99
ELEX II PS4 & PS5 https://store.playstation.com/en-us/product/UP4389-PPSA03804_00-ELEX2US000000000 -25% $44.99 $59.99
Enter the Gungeon https://store.playstation.com/en-us/product/UP3643-CUSA01608_00-0000000000000000 -30% $10.49 $14.99
Evergate https://store.playstation.com/en-us/product/UP4293-PPSA01886_00-000EVERGATEPS5US -30% $6.99 $9.99
Title Store Link Discount Price 1 Price 2
F – J        
F1® 22 Champions Edition PS4™ & PS5™ https://store.playstation.com/en-us/product/UP0006-PPSA04619_00-DELUXEEDITION000 -35% $51.99 $79.99
Far Cry 6: Gold Edition PS4 & PS5 https://store.playstation.com/en-us/product/UP0001-PPSA01876_00-FC6EDITIONGOLD00 -35% $64.99 $99.99
Far Cry 6: Standard Edition PS4 & PS5 https://store.playstation.com/en-us/product/UP0001-PPSA01876_00-FC6EDSTANDARD000 -35% $38.99 $59.99
Far Cry Insanity Bundle https://store.playstation.com/en-us/product/UP0001-CUSA05904_00-FARCRYS345BUNDLE -33% $60.29 $89.99
Far Cry New Dawn Ultimate Edition https://store.playstation.com/en-us/product/UP0001-CUSA13917_00-FARCRYBOWMOREULT -37% $81.89 $129.99
Far Cry® 6 Game of the Year Upgrade Pass https://store.playstation.com/en-us/product/UP0001-PPSA01876_00-FC6UPGGOTY000000 -30% $41.99 $59.99
Farmer’s Dynasty https://store.playstation.com/en-us/product/UP4008-CUSA13551_00-FDSIEA0000000000 -45% $16.49 $29.99
For Honor Marching Fire Edition https://store.playstation.com/en-us/product/UP0001-CUSA05218_00-FHMARCHFIREDITON -37% $31.49 $49.99
For Honor Year 3 Pass https://store.playstation.com/en-us/product/UP0001-CUSA05218_00-FHSPY30000000000 -35% $19.49 $29.99
For Honor® Complete Edition https://store.playstation.com/en-us/product/UP0001-CUSA05218_00-FHCOMPLETE000000 -37% $62.99 $99.99
FORECLOSED https://store.playstation.com/en-us/product/UP1260-PPSA02483_00-4653158974428182 -40% $11.99 $19.99
Gang Beasts https://store.playstation.com/en-us/product/UP2154-CUSA04794_00-GANGBEASTSPS04NA -30% $13.99 $19.99
Ghost of Tsushima DIRECTOR’S CUT https://store.playstation.com/en-us/product/UP9000-PPSA02225_00-GHOSTDIRECTORPS5 -29% $49.69 $69.99
Ghost of Tsushima DIRECTOR’S CUT https://store.playstation.com/en-us/product/UP9000-CUSA11456_00-GHOSTDIRECTORPS4 -34% $39.59 $59.99
Ghostrunner https://store.playstation.com/en-us/product/UP4040-PPSA03682_00-GHOSTRUNNERPS500 -30% $20.99 $29.99
Ghostrunner https://store.playstation.com/en-us/product/UP4040-CUSA24170_00-GHOSTRUNNER00000 -30% $20.99 $29.99
Ghostwire: Tokyo Deluxe Edition https://store.playstation.com/en-us/product/UP1003-PPSA01337_00-GHOSTWIRETPREDLX -30% $55.99 $79.99
Goat Simulator 3 https://store.playstation.com/en-us/product/UP4664-PPSA04159_00-GS3MAINGAMEPACK0 -10% $26.99 $29.99
Gods Will Fall https://store.playstation.com/en-us/product/UP2047-CUSA19065_00-GODSWILLFALL00US -40% $8.99 $14.99
Gotham Knights https://store.playstation.com/en-us/product/UP1018-PPSA02223_00-GOTHAMKNIGHTS000 -30% $48.99 $69.99
Gotham Knights: Visionary Pack https://store.playstation.com/en-us/product/UP1018-PPSA02223_00-GKDLCPA000000001 -30% $17.49 $24.99
Grand Theft Auto Online (PlayStation®5) https://store.playstation.com/en-us/product/UP1004-PPSA03420_00-GTAOSTANDALONE01 -25% $14.99 $19.99
Grand Theft Auto V (PS4™ & PS5™) https://store.playstation.com/en-us/product/UP1004-PPSA03420_00-GTAVCROSSGENBUND -34% $39.59 $59.99
Grand Theft Auto V: Premium Edition & Great White Shark Card Bundle https://store.playstation.com/en-us/product/UP1004-CUSA00419_00-PREMIUMPACKOGGW1 -28% $32.39 $44.99
Grand Theft Auto V: Premium Edition & Whale Shark Card Bundle https://store.playstation.com/en-us/product/UP1004-CUSA00419_00-PREMIUMPACKOGWS1 -30% $41.99 $59.99
GreedFall – Standard Edition https://store.playstation.com/en-us/product/UP4133-PPSA02982_00-GREEDFALL0000000 -35% $22.74 $34.99
GRID Legends Deluxe Edition PS4 & PS5 https://store.playstation.com/en-us/product/UP0006-PPSA03865_00-DELUXEEDITION000 -35% $51.99 $79.99
GUNDAM VERSUS https://store.playstation.com/en-us/product/UP0700-CUSA08790_00-GUNDAMVSPKG00001 -26% $44.39 $59.99
Hardspace: Shipbreaker https://store.playstation.com/en-us/product/UP4133-PPSA07301_00-HARDSPACESHIPBRK -20% $31.99 $39.99
Hitman HD Enhanced Collection https://store.playstation.com/en-us/product/UP4572-CUSA12650_00-HITMANHDENHANCED -44% $33.59 $59.99
Hood: Outlaws & Legends https://store.playstation.com/en-us/product/UP4133-PPSA02170_00-00000000HOODGAME -40% $11.99 $19.99
HoPiKo https://store.playstation.com/en-us/product/UP1260-CUSA04616_00-HOPIKO0000000001 -40% $4.19 $6.99
HOT WHEELS UNLEASHED™ – Game of the Year Edition https://store.playstation.com/en-us/product/UP1981-PPSA02324_00-HWUGAMEOFTHEYEAR -35% $58.49 $89.99
HOT WHEELS UNLEASHED™ – Game of the Year Edition https://store.playstation.com/en-us/product/UP1981-CUSA25502_00-HWUGAMEOFTHEYEAR -35% $58.49 $89.99
Human: Fall Flat PS4 & PS5 https://store.playstation.com/en-us/product/UP4395-PPSA02431_00-HFFGAME000000PS5 -35% $12.99 $19.99
Immortals Fenyx Rising™ Gold Edition PS4 & PS5 https://store.playstation.com/en-us/product/UP0001-PPSA01507_00-EDITIONGOLD00000 -40% $59.99 $99.99
Injustice™ 2 – Legendary Edition https://store.playstation.com/en-us/product/UP1018-CUSA10992_00-INJUSTICE2LE0000 -40% $35.99 $59.99
Insurgency: Sandstorm – Gold Edition https://store.playstation.com/en-us/product/UP4133-CUSA07674_00-SANDSTORMGOLDED0 -30% $55.99 $79.99
Judgment https://store.playstation.com/en-us/product/UP0177-PPSA02739_00-JUDGMENTRYUGAENG -30% $27.99 $39.99
Jurassic World Evolution https://store.playstation.com/en-us/product/UP2514-CUSA10205_00-JWEVOLUTION00000 -40% $29.99 $49.99
Jurassic World Evolution 2: Deluxe Edition https://store.playstation.com/en-us/product/UP2514-PPSA03287_00-7166882075494772 -33% $46.89 $69.99
Jurassic World Evolution 2: Dominion Biosyn Expansion https://store.playstation.com/en-us/product/UP2514-PPSA03287_00-DOMINIONBIOSYNEX -15% $16.99 $19.99
Jurassic World Evolution 2: Dominion Bundle https://store.playstation.com/en-us/product/UP2514-PPSA03287_00-PSDOMINIONBUNDLE -15% $67.99 $79.99
Jurassic World Evolution 2: Dominion Malta Expansion https://store.playstation.com/en-us/product/UP2514-PPSA03287_00-DOMINIONMALTAEXP -15% $16.99 $19.99
Jurassic World Evolution 2: Late Cretaceous Pack https://store.playstation.com/en-us/product/UP2514-PPSA03287_00-LATECRETACEOUSPK -15% $6.79 $7.99
Just Cause 4 – Expansion Pass https://store.playstation.com/en-us/product/UP0082-CUSA09254_00-JC4EXP0000000001 -38% $18.59 $29.99
Just Cause 4 – Gold Edition https://store.playstation.com/en-us/product/UP0082-CUSA09254_00-JC4GOLDNEW000000 -40% $35.99 $59.99
Just Dance® 2023 Deluxe Edition https://store.playstation.com/en-us/product/UP0001-PPSA07252_00-JDNEXTY1BUNDLE02 -22% $54.59 $69.99
Title Store Link Discount Price 1 Price 2
K – O        
Kitaria Fables https://store.playstation.com/en-us/product/UP4293-PPSA02527_00-5705474204787542 -30% $13.99 $19.99
KLONOA Phantasy Reverie Series PS4 & PS5 https://store.playstation.com/en-us/product/UP0700-PPSA04796_00-KLONOA12ENCORE00 -23% $30.79 $39.99
Langrisser I & II https://store.playstation.com/en-us/product/UP1063-CUSA16120_00-LANGRISSERONETWO -35% $32.49 $49.99
LEGO® Harry Potter™ Collection https://store.playstation.com/en-us/product/UP1018-CUSA05954_00-HARRYPOTTER17000 -40% $11.99 $19.99
LEGO® Star Wars™: The Skywalker Saga Character Collection 1 & 2 https://store.playstation.com/en-us/product/UP1018-PPSA01864_00-SP12000000000000 -30% $17.49 $24.99
LEGO® Star Wars™: The Skywalker Saga PS4 & PS5 https://store.playstation.com/en-us/product/UP1018-PPSA01864_00-LEGOSWTSS0000000 -30% $41.99 $59.99
Let’s Sing 2020 Platinum Edition https://store.playstation.com/en-us/product/UP2047-CUSA19451_00-LS2020USPLAT0000 -22% $60.83 $77.99
Let’s Sing 2021 – Platinum Edition https://store.playstation.com/en-us/product/UP2047-CUSA19598_00-LS2021PLATUSA000 -22% $58.49 $74.99
Let’s Sing 2022 Platinum Edition https://store.playstation.com/en-us/product/UP3763-PPSA03674_00-LS2022PS5USPLAT0 -22% $70.19 $89.99
Lichtspeer: Double Speer Edition https://store.playstation.com/en-us/product/UP2764-CUSA06364_00-LICHTSPEERGAME00 -35% $6.49 $9.99
Life is Strange: True Colors – Ultimate Edition PS4 & PS5 https://store.playstation.com/en-us/product/UP0082-PPSA02046_00-7446364339656910 -25% $59.99 $79.99
Life is Strange: True Colors PS4 & PS5 https://store.playstation.com/en-us/product/UP0082-PPSA02046_00-1336949547454056 -30% $41.99 $59.99
Lost Judgment Digital Deluxe Edition PS4 & PS5 https://store.playstation.com/en-us/product/UP0177-PPSA03774_00-DELUXEPASS000001 -30% $48.99 $69.99
Madden NFL 23 All Madden Edition PS5™ & PS4™ https://store.playstation.com/en-us/product/UP0006-PPSA05481_00-DELUXEPOSTLAUNCH -35% $64.99 $99.99
Marvel vs. Capcom: Infinite – Deluxe Edition https://store.playstation.com/en-us/product/UP0102-CUSA06400_00-DUCKDELUXEUS0000 -40% $35.99 $59.99
Marvel’s Midnight Suns Enhanced Edition https://store.playstation.com/en-us/product/UP1001-PPSA02621_00-MMSENHANCED00000 -20% $55.99 $69.99
Marvel’s Midnight Suns Legendary Edition https://store.playstation.com/en-us/product/UP1001-PPSA02621_00-MMSLEGENDARY0000 -20% $79.99 $99.99
Marvel’s Spider-Man: Miles Morales Ultimate Edition https://store.playstation.com/en-us/product/UP9000-PPSA01411_00-MARVELSSMMDDE000 -22% $54.59 $69.99
Matchpoint – Tennis Championships | Legends Edition PS4 & PS5 https://store.playstation.com/en-us/product/UP2060-PPSA03721_00-MATCHPOINTLEGEND -15% $46.74 $54.99
METAL MAX Xeno Reborn https://store.playstation.com/en-us/product/UP4293-CUSA28619_00-6271243904754200 -20% $31.99 $39.99
METAL SLUG ANTHOLOGY™ https://store.playstation.com/en-us/product/UP0576-CUSA03749_00-SLUS215500000001 -35% $12.99 $19.99
Metal: Hellsinger (PS4) https://store.playstation.com/en-us/product/UP1850-CUSA25652_00-METALHELLSINGER0 -20% $23.99 $29.99
Metal: Hellsinger (PS5) https://store.playstation.com/en-us/product/UP1850-PPSA01953_00-METALHELLSINGER0 -20% $31.99 $39.99
Middle-earth™: Shadow of War™ Definitive Edition https://store.playstation.com/en-us/product/UP1018-CUSA04408_00-SOWDEFEDITBUNDLE -40% $35.99 $59.99
Miraculous: Rise of the Sphinx Ultimate Edition https://store.playstation.com/en-us/product/UP0283-PPSA04789_00-0432850459159181 -30% $41.99 $59.99
MONARK https://store.playstation.com/en-us/product/UP1063-PPSA04103_00-MONARK0000000PS5 -25% $44.99 $59.99
Monster Energy Supercross – The Official Videogame 2 https://store.playstation.com/en-us/product/UP1981-CUSA13220_00-SUPERCROSS2FGAME -45% $10.99 $19.99
Monster Energy Supercross 2 – Special Edition https://store.playstation.com/en-us/product/UP1981-CUSA13220_00-SX2USSPECIAL0000 -45% $21.99 $39.99
Monster Harvest https://store.playstation.com/en-us/product/UP1260-PPSA04768_00-0110324456468768 -35% $12.99 $19.99
MONSTER HUNTER: WORLD™ https://store.playstation.com/en-us/product/UP0102-CUSA07713_00-0000000000000000 -12% $17.59 $19.99
Monster Jam Steel Titans https://store.playstation.com/en-us/product/UP4389-CUSA13279_00-MONSTERJAM1US000 -40% $23.99 $39.99
Monster Truck Championship Rebel Hunter Edition https://store.playstation.com/en-us/product/UP4008-PPSA01902_00-6699679568085093 -40% $29.99 $49.99
Monster Truck Championship Rebel Hunter Edition https://store.playstation.com/en-us/product/UP4008-CUSA18665_00-1386947536927090 -35% $32.49 $49.99
Morbid: The Seven Acolytes https://store.playstation.com/en-us/product/UP1260-CUSA20472_00-0000000MORBIDUS1 -40% $14.99 $24.99
Mordheim: City of the Damned https://store.playstation.com/en-us/product/UP4133-CUSA02858_00-MORDHEIM00000001 -40% $11.99 $19.99
Mortal Kombat 11 Ultimate + Injustice 2 Leg. Edition Bundle https://store.playstation.com/en-us/product/UP1018-CUSA11395_00-MK11UEINJ2LE0000 -40% $59.99 $99.99
MotoGP™18 https://store.playstation.com/en-us/product/UP1981-CUSA09939_00-MOTOGP18FULLGAME -45% $10.99 $19.99
MudRunner https://store.playstation.com/en-us/product/UP4133-CUSA09936_00-MUDRUNNERUS00000 -40% $17.99 $29.99
MX vs ATV Legends https://store.playstation.com/en-us/product/UP4389-PPSA04734_00-MXVSATV2021PS5US -20% $31.99 $39.99
MX vs ATV Legends 2022 Track Pass https://store.playstation.com/en-us/product/UP4389-PPSA04734_00-MXLSEASONPASS001 -15% $21.24 $24.99
MX vs ATV Legends Leader Pack https://store.playstation.com/en-us/product/UP4389-PPSA04734_00-MXLDELUXEPS5US00 -20% $47.99 $59.99
MXGP2 – The Official Motocross Videogame https://store.playstation.com/en-us/product/UP1981-CUSA04867_00-MXGP2FULLGAME000 -45% $8.24 $14.99
NASCAR 21: Ignition – Complete Season Pass https://store.playstation.com/en-us/product/UP0777-PPSA06668_00-2122SEASONBUNDLE -20% $27.99 $34.99
Necromunda: Hired Gun https://store.playstation.com/en-us/product/UP4133-PPSA02450_00-NECROMUMHIREDGUN -30% $27.99 $39.99
Necromunda: Underhive Wars https://store.playstation.com/en-us/product/UP4133-CUSA12508_00-NECROMUNDAUHWARS -40% $11.99 $19.99
Need for Speed™ Unbound https://store.playstation.com/en-us/product/UP0006-PPSA01716_00-NEEDFORSPEED2022 -25% $52.49 $69.99
Neighbours back From Hell https://store.playstation.com/en-us/product/UP4389-CUSA18980_00-NFH2020US0000000 -20% $11.99 $14.99
Neptunia x SENRAN KAGURA: Ninja Wars https://store.playstation.com/en-us/product/UP0031-CUSA28812_00-SENRANNINJANEPUS -30% $34.99 $49.99
New Tales from the Borderlands: Deluxe Edition https://store.playstation.com/en-us/product/UP1001-PPSA03499_00-CYPRESPS5SIEADLX -25% $37.49 $49.99
NHL® 23 PS4™ https://store.playstation.com/en-us/product/UP0006-CUSA31045_00-NHLPS4HOCKEY2023 -30% $41.99 $59.99
NHL® 23 PS5™ https://store.playstation.com/en-us/product/UP0006-PPSA05659_00-NHLPS5HOCKEY2023 -30% $48.99 $69.99
Nickelodeon Kart Racers 2: Grand Prix https://store.playstation.com/en-us/product/UP0283-CUSA18380_00-NICKKARTRACERS02 -37% $25.19 $39.99
NieR Replicant ver.1.22474487139… https://store.playstation.com/en-us/product/UP0082-CUSA18774_00-0000000000000000 -25% $44.99 $59.99
Nioh 2 Remastered – The Complete Edition PS4 & PS5 https://store.playstation.com/en-us/product/UP9000-PPSA02487_00-NIOH2CE000000000 -25% $37.49 $49.99
Nioh Remastered – The Complete Edition https://store.playstation.com/en-us/product/UP9000-PPSA02484_00-NIOHCEPS50000000 -25% $37.49 $49.99
No Man’s Sky PS4 & PS5 https://store.playstation.com/en-us/product/UP2034-PPSA02110_00-NOMANSSKYHG00001 -25% $44.99 $59.99
NORCO https://store.playstation.com/en-us/product/UP2320-PPSA06361_00-NORCOTHEGAMENAP5 -20% $11.59 $14.49
Octahedron https://store.playstation.com/en-us/product/UP0082-CUSA10276_00-OCTAHEDRON000001 -35% $8.44 $12.99
OlliOlli World – Rad Edition (PS4/PS5) https://store.playstation.com/en-us/product/UP4581-PPSA02304_00-OLLIOLLIWORLDRAD -29% $31.94 $44.99
OlliOlli World: Finding the Flowzone (PS4/PS5) https://store.playstation.com/en-us/product/UP4581-PPSA02304_00-OLLIWORLDDLC0004 -10% $8.99 $9.99
OlliOlli World: VOID Riders (PS4/PS5) https://store.playstation.com/en-us/product/UP4581-PPSA02304_00-OLLIWORLDDLC0003 -10% $8.99 $9.99
Our World is Ended. https://store.playstation.com/en-us/product/UP4293-CUSA13898_00-JUDGEMENTSEVEN00 -40% $29.99 $49.99
OUT OF THE BOX https://store.playstation.com/en-us/product/UP3938-CUSA12326_00-OUTOFTHEBOX00001 -35% $9.74 $14.99
Overcooked! 2 – Gourmet Edition https://store.playstation.com/en-us/product/UP4064-CUSA10940_00-OVERCOOKED2GE000 -37% $28.65 $45.49
OVERPASS Deluxe Edition https://store.playstation.com/en-us/product/UP4008-CUSA15507_00-OVERBUNDELUEDIUS -40% $23.99 $39.99
Title Store Link Discount Price 1 Price 2
P – T        
PAYDAY 2: CRIMEWAVE EDITION https://store.playstation.com/en-us/product/UP4040-CUSA01770_00-PAYDAY2CRIMEWAVE -40% $11.99 $19.99
PGA TOUR 2K23 Deluxe Edition https://store.playstation.com/en-us/product/UP1001-PPSA04390_00-PGATOUR2K23DLXED -25% $74.99 $99.99
Planet Coaster: Deluxe Edition https://store.playstation.com/en-us/product/UP2514-PPSA01736_00-PLANCODELUXE0000 -33% $40.19 $59.99
Project Warlock https://store.playstation.com/en-us/product/UP2764-CUSA19361_00-PROJECTWARLOCKUS -25% $11.24 $14.99
Punch Line https://store.playstation.com/en-us/product/UP4293-CUSA12986_00-PUNCHLINEGAME000 -40% $23.99 $39.99
Raging Loop https://store.playstation.com/en-us/product/UP4293-CUSA15885_00-KEMCOREIJINGLUP4 -25% $22.49 $29.99
Ratchet & Clank: Rift Apart https://store.playstation.com/en-us/product/UP9000-PPSA01473_00-RATCHETCLANKRIFT -29% $49.69 $69.99
Ratchet & Clank: Rift Apart Digital Deluxe Edition https://store.playstation.com/en-us/product/UP9000-PPSA01473_00-RIFTDIGITALDELUX -25% $59.99 $79.99
Red Dead Redemption 2: Ultimate Edition https://store.playstation.com/en-us/product/UP1004-CUSA03041_00-RDR2ULTMEDTNBUND -35% $64.99 $99.99
Regalia: Of Men and Monarchs – Royal Edition https://store.playstation.com/en-us/product/UP2764-CUSA10519_00-REGALIAGAME00000 -30% $17.49 $24.99
Remnant: From the Ashes https://store.playstation.com/en-us/product/UP1980-CUSA10507_00-REMNANT000000001 -30% $27.99 $39.99
Remnant: From the Ashes – Complete Edition https://store.playstation.com/en-us/product/UP1980-CUSA10507_00-REMBUNDLE2000000 -25% $37.49 $49.99
Returnal https://store.playstation.com/en-us/product/UP9000-PPSA01284_00-RETURNALGAME0001 -29% $49.69 $69.99
Returnal Digital Deluxe Edition https://store.playstation.com/en-us/product/UP9000-PPSA01284_00-RETURNALDDE00001 -25% $59.99 $79.99
Riders Republic™ PS4 & PS5 https://store.playstation.com/en-us/product/UP0001-PPSA01374_00-MADSTANDARTED000 -35% $38.99 $59.99
Riders Republic™ Ultimate Edition PS4 & PS5 https://store.playstation.com/en-us/product/UP0001-PPSA01374_00-MADULTIMATEED000 -35% $77.99 $119.99
Riders Republic™ Year 1 Pass https://store.playstation.com/en-us/product/UP0001-PPSA01374_00-MADYEAR1PASS2021 -25% $29.99 $39.99
Rims Racing – Ultimate Edition PS4 & PS5 https://store.playstation.com/en-us/product/UP4008-CUSA23641_00-8303551200810526 -35% $38.99 $59.99
RIOT – Civil Unrest https://store.playstation.com/en-us/product/UP1260-CUSA13056_00-RIOTUS0000000001 -40% $11.99 $19.99
Risk of Rain 2 https://store.playstation.com/en-us/product/UP0292-CUSA16153_00-RISKOFRAIN2SIEA0 -30% $17.49 $24.99
Root Film https://store.playstation.com/en-us/product/UP4293-CUSA18071_00-ROOTFILM00000PS4 -30% $27.99 $39.99
Root Letter https://store.playstation.com/en-us/product/UP4293-CUSA06018_00-PKG000000000GAME -40% $11.99 $19.99
Root Letter: Last Answer https://store.playstation.com/en-us/product/UP4293-CUSA15485_00-PKG000000000GAME -40% $17.99 $29.99
Ruined King: A League of Legends Story™ https://store.playstation.com/en-us/product/UP6597-CUSA25574_00-RUINEDKINGLOLNA0 -25% $22.49 $29.99
Sable https://store.playstation.com/en-us/product/UP2320-PPSA01569_00-SABLETHEGAMENAP5 -20% $19.99 $24.99
SAMURAI SHODOWN https://store.playstation.com/en-us/product/UP5541-CUSA15915_00-SAMURAISPIRITSEA -40% $35.99 $59.99
SAMURAI SHODOWN DELUXE EDITION https://store.playstation.com/en-us/product/UP5541-CUSA15915_00-DELUXEBUNDLE0001 -40% $47.99 $79.99
SAMURAI SHODOWN NEOGEO COLLECTION https://store.playstation.com/en-us/product/UP0576-CUSA17134_00-SAMUSHOCOLLEUS00 -40% $23.99 $39.99
SCARLET NEXUS Season Pass https://store.playstation.com/en-us/product/UP0700-PPSA02211_00-SCRLTNXSSSP00000 -25% $14.99 $19.99
ScourgeBringer https://store.playstation.com/en-us/product/UP1309-PPSA02309_00-1644734335018320 -25% $12.74 $16.99
SD GUNDAM BATTLE ALLIANCE PS4 & PS5 https://store.playstation.com/en-us/product/UP0700-PPSA05166_00-SDGUNBATTLEA0000 -20% $47.99 $59.99
Season Pass https://store.playstation.com/en-us/product/UP0001-PPSA01876_00-FARCRY6SPA000000 -30% $27.99 $39.99
Serious Sam 4 https://store.playstation.com/en-us/product/UP3643-PPSA03751_00-SERIOUSSAM4PS5US -35% $25.99 $39.99
Serious Sam Collection https://store.playstation.com/en-us/product/UP3643-CUSA08218_00-0000000000000SSC -25% $22.49 $29.99
Shadow Warrior 3 https://store.playstation.com/en-us/product/UP3643-CUSA26357_00-SW3SIEAPS4000000 -25% $29.99 $39.99
Shenmue III – Digital Deluxe Edition https://store.playstation.com/en-us/product/UP2047-CUSA12289_00-SHENMUEIII000DDE -45% $21.99 $39.99
Sherlock Holmes Chapter One https://store.playstation.com/en-us/product/UP5025-PPSA01979_00-SHCOFROGWARESUAK -30% $31.49 $44.99
Shin Megami Tensei III Nocturne HD Remaster https://store.playstation.com/en-us/product/UP0177-CUSA24919_00-SMT3NOCTURNEHDRE -25% $37.49 $49.99
Sid Meier’s Civilization® VI Anthology https://store.playstation.com/en-us/product/UP1001-CUSA15322_00-CIV6ANTHLGY00000 -33% $46.89 $69.99
Skyforge: Alchemist Quickplay Pack https://store.playstation.com/en-us/product/UP2282-CUSA07661_00-4000090000000000 -30% $9.09 $12.99
Skyforge: Firestarter Quickplay Pack https://store.playstation.com/en-us/product/UP2282-CUSA07661_00-4000150000000000 -30% $9.09 $12.99
Skyforge: Necromancer Quickplay Pack https://store.playstation.com/en-us/product/UP2282-CUSA07661_00-4000060000000000 -30% $9.09 $12.99
Skyforge: New Horizons – Collector’s Pack https://store.playstation.com/en-us/product/UP2282-CUSA07661_00-2000060000000000 -25% $18.74 $24.99
Skyforge: Revenant Quickplay Pack https://store.playstation.com/en-us/product/UP2282-CUSA07661_00-400012000RELEASE -30% $10.49 $14.99
Skyforge: Starter Pack 2.0 https://store.playstation.com/en-us/product/UP2282-CUSA07661_00-200003000BUNDLE2 -20% $7.99 $9.99
Skyforge: Warlock/Witch Quickplay Pack https://store.playstation.com/en-us/product/UP2282-CUSA07661_00-4000070000000000 -30% $9.09 $12.99
Skyrim Anniversary Edition + Fallout 4 G.O.T.Y Bundle https://store.playstation.com/en-us/product/UP1003-CUSA02557_00-FO4GOTYSKYRIM10Y -30% $55.99 $79.99
Slaycation Paradise https://store.playstation.com/en-us/product/UP1260-PPSA04412_00-HTSTAPOCALYPSEUS -33% $13.39 $19.99
Slaycation Paradise https://store.playstation.com/en-us/product/UP1260-CUSA29083_00-HTSTAPOCALYPSEUS -33% $13.39 $19.99
Sniper Elite 4 https://store.playstation.com/en-us/product/UP4363-CUSA04220_00-SNIPERELITE40000 -45% $32.99 $59.99
Sniper Elite 5 Deluxe Edition PS4™ & PS5™ https://store.playstation.com/en-us/product/UP4363-PPSA01685_00-SNIPERELITE500DE -25% $67.49 $89.99
Sniper Elite 5 Season Pass One https://store.playstation.com/en-us/product/UP4363-PPSA01685_00-SNIPERELITE5SP00 -20% $27.99 $34.99
Sniper Ghost Warrior 3 Season Pass Edition https://store.playstation.com/en-us/product/UP4321-CUSA04868_00-SPEDITION0000001 -40% $23.99 $39.99
Sniper Ghost Warrior Contracts 2 – Deluxe Arsenal Edition https://store.playstation.com/en-us/product/UP4321-CUSA23878_00-3979413988644089 -32% $33.99 $49.99
Sniper Ghost Warrior Contracts 2 Ultimate Edition https://store.playstation.com/en-us/product/UP4321-PPSA03130_00-1084220586119073 -32% $33.99 $49.99
SnowRunner – 1-Year Anniversary Edition https://store.playstation.com/en-us/product/UP4133-PPSA04930_00-SNOWRUNNERPRMEDI -20% $39.99 $49.99
Solo: Islands of the Heart https://store.playstation.com/en-us/product/UP1260-CUSA14666_00-SOLO000000000001 -40% $11.99 $19.99
SONG OF HORROR https://store.playstation.com/en-us/product/UP3938-CUSA20595_00-SONGOFHORROR0002 -30% $27.99 $39.99
Song Of Memories https://store.playstation.com/en-us/product/UP4293-CUSA10999_00-SONGOFMEMORIES00 -40% $23.99 $39.99
Soul Hackers 2 Digital Premium Edition PS4 & PS5 https://store.playstation.com/en-us/product/UP0177-PPSA03743_00-2411880386382314 -25% $67.49 $89.99
Soul Hackers 2 PS4 & PS5 https://store.playstation.com/en-us/product/UP0177-PPSA03743_00-SOULHACKERS00PS5 -25% $44.99 $59.99
SOULCALIBUR VI https://store.playstation.com/en-us/product/UP0700-CUSA09903_00-SC6GAME000000001 -42% $34.79 $59.99
South Park: The Video Game Collection https://store.playstation.com/en-us/product/UP0001-CUSA04311_00-SOUTHPARKBUNDLE1 -33% $46.89 $69.99
South Park™: The Fractured but Whole™ https://store.playstation.com/en-us/product/UP0001-CUSA04311_00-SOUTHPARKTFBW000 -35% $32.49 $49.99
South Park™: The Fractured but Whole™ Gold Edition https://store.playstation.com/en-us/product/UP0001-CUSA04311_00-SFSOUTHPARK2GOLD -35% $51.99 $79.99
Space Hulk: Deathwing – Enhanced Edition https://store.playstation.com/en-us/product/UP4133-CUSA08982_00-SPACEHULKDEATHWI -40% $17.99 $29.99
Sparklite https://store.playstation.com/en-us/product/UP1260-CUSA13877_00-0000000000000000 -40% $14.99 $24.99
SpellForce III Reforced: Complete Edition https://store.playstation.com/en-us/product/UP4389-PPSA04198_00-SPELLFORCE3CE000 -20% $47.99 $59.99
SpellForce III Reforced: Complete Edition https://store.playstation.com/en-us/product/UP4389-CUSA28725_00-SPELLFORCE3CE000 -20% $47.99 $59.99
Spelunky 2 https://store.playstation.com/en-us/product/UP4407-CUSA20601_00-SPELUNKY20000000 -30% $13.99 $19.99
Spike Volleyball https://store.playstation.com/en-us/product/UP4008-CUSA10591_00-ILOVEVOLLEYBALLU -45% $10.99 $19.99
Spirit of the North: Enhanced Edition https://store.playstation.com/en-us/product/UP1260-PPSA02306_00-SPIRITPS5SIEA001 -35% $16.24 $24.99
SpongeBob SquarePants: Battle for Bikini Bottom – Rehydrated https://store.playstation.com/en-us/product/UP4389-CUSA14898_00-SPONGEBOBBFBBEU0 -30% $20.99 $29.99
STAR WARS™: Squadrons https://store.playstation.com/en-us/product/UP0006-CUSA15080_00-STARWARSQUADRONS -42% $23.19 $39.99
Stranded Sails – Explorers of the Cursed Islands https://store.playstation.com/en-us/product/UP1260-CUSA16696_00-STRANDEDSAILSUS1 -40% $14.99 $24.99
Stranded Sails: Explorers of the Cursed Islands https://store.playstation.com/en-us/product/UP1260-PPSA03415_00-STRANDEDSAILSUS1 -40% $14.99 $24.99
Street Fighter™ V https://store.playstation.com/en-us/product/UP0102-CUSA01200_00-SF5FULLGAME00000 -37% $12.59 $19.99
STREET FIGHTER™ V – Capcom Pro Tour 2016 Pack https://store.playstation.com/en-us/product/UP0102-CUSA01200_00-CC20160000000000 -25% $7.49 $9.99
Street Fighter™ V – Capcom Pro Tour Premier Pass Complete Bundle https://store.playstation.com/en-us/product/UP0102-CUSA01200_00-SFVCCBUND0000000 -25% $29.99 $39.99
STREET FIGHTER™ V – Capcom Pro Tour: 2017 Premier Pass https://store.playstation.com/en-us/product/UP0102-CUSA01200_00-CC20170000000000 -25% $7.49 $9.99
STREET FIGHTER™ V – Capcom Pro Tour: 2018 Premier Pass https://store.playstation.com/en-us/product/UP0102-CUSA01200_00-CC20180000000000 -25% $7.49 $9.99
STREET FIGHTER™ V – Capcom Pro Tour: 2019 Premier Pass https://store.playstation.com/en-us/product/UP0102-CUSA01200_00-CC20190000000000 -25% $11.24 $14.99
Street Fighter™ V – Capcom Pro Tour: 2020 Premier Pass https://store.playstation.com/en-us/product/UP0102-CUSA01200_00-CC20200000000000 -25% $14.99 $19.99
Street Fighter™ V – Capcom Pro Tour: 2021 Premier Pass https://store.playstation.com/en-us/product/UP0102-CUSA01200_00-CC20210000000000 -25% $14.99 $19.99
Street Fighter™ V – Capcom Pro Tour: 2022 Premier Pass https://store.playstation.com/en-us/product/UP0102-CUSA01200_00-CC20220000000000 -25% $14.99 $19.99
Sublevel Zero – Redux https://store.playstation.com/en-us/product/UP1260-CUSA07071_00-0000000000000000 -40% $11.99 $19.99
SWORD ART ONLINE Alicization Lycoris https://store.playstation.com/en-us/product/UP0700-CUSA18374_00-SWORDARTAL0000NA -38% $37.19 $59.99
Tales of Arise PS4 & PS5 https://store.playstation.com/en-us/product/UP0700-PPSA02794_00-TOARISEPS5000001 -33% $40.19 $59.99
Tango Fiesta https://store.playstation.com/en-us/product/UP1260-CUSA05256_00-0000000000000000 -40% $5.99 $9.99
Team Sonic Racing & Super Monkey Ball: Banana Blitz HD https://store.playstation.com/en-us/product/UP0177-CUSA10998_00-1023491012341432 -25% $37.49 $49.99
Tennis World Tour https://store.playstation.com/en-us/product/UP4008-CUSA09935_00-TWTSIEA000000000 -45% $10.99 $19.99
The Caligula Effect 2 Digital Deluxe Edition https://store.playstation.com/en-us/product/UP1063-CUSA27396_00-CE2DIGITALDELUXE -25% $48.74 $64.99
The Count Lucanor https://store.playstation.com/en-us/product/UP1260-CUSA07937_00-THECOUNTLUCANORM -40% $8.99 $14.99
The Dark Pictures Anthology : Season One PS4™ & PS5™ https://store.playstation.com/en-us/product/UP0700-PPSA05922_00-SMGTDPS1BUNDLE01 -20% $79.99 $99.99
The Dungeon of Naheulbeuk: The Amulet of Chaos – Chicken Edition https://store.playstation.com/en-us/product/UP1309-PPSA04311_00-0464299685576230 -20% $31.99 $39.99
The Elder Scrolls Online Collection: High Isle – PS4 & PS5 https://store.playstation.com/en-us/product/UP1003-CUSA00132_00-HISEFULL00000000 -34% $32.99 $49.99
The Elder Scrolls Online Collection: High Isle CE – PS4 & PS5 https://store.playstation.com/en-us/product/UP1003-CUSA00132_00-HICEFULL00000000 -34% $46.19 $69.99
The Elder Scrolls Online: High Isle CE Upgrade https://store.playstation.com/en-us/product/UP1003-CUSA00132_00-HICEUP0000000000 -34% $26.39 $39.99
The Elder Scrolls Online: High Isle Upgrade https://store.playstation.com/en-us/product/UP1003-CUSA00132_00-HISEUP0000000000 -34% $19.79 $29.99
The Elder Scrolls V: Skyrim Anniversary Edition – PS5 & PS4 https://store.playstation.com/en-us/product/UP1003-PPSA03746_00-SKY10ANNIVERSARY -30% $34.99 $49.99
The Fisherman – Fishing Planet https://store.playstation.com/en-us/product/UP4008-CUSA15613_00-0000000000000000 -45% $21.99 $39.99
The Forgotten City https://store.playstation.com/en-us/product/UP1309-PPSA03026_00-THEFORGOTTENCITY -20% $23.99 $29.99
The Jackbox Party Trilogy 2.0 https://store.playstation.com/en-us/product/UP2139-CUSA15888_00-9586731488346660 -20% $54.39 $67.99
THE KING OF FIGHTERS XIV ULTIMATE EDITION https://store.playstation.com/en-us/product/UP2611-CUSA05533_00-KOF14UE0000000NA -35% $25.99 $39.99
The Last of Us Part II https://store.playstation.com/en-us/product/UP9000-CUSA07820_00-THELASTOFUSPART2 -38% $24.79 $39.99
The Last of Us Part II Digital Deluxe Edition https://store.playstation.com/en-us/product/UP9000-CUSA07820_00-THELASTOFUSP2DLX -30% $34.99 $49.99
The Legend of Heroes: Trails of Cold Steel III https://store.playstation.com/en-us/product/UP1063-CUSA15119_00-FULLGAME00000000 -30% $41.99 $59.99
The Legend of Heroes: Trails of Cold Steel IV https://store.playstation.com/en-us/product/UP1063-CUSA19637_00-EDSENNOKISEKI4TH -30% $41.99 $59.99
The Legend of Heroes: Trails of Cold Steel IV Digital Deluxe Edition https://store.playstation.com/en-us/product/UP1063-CUSA19637_00-DIGITALDELUXE000 -30% $55.99 $79.99
The LEGO® Games Bundle https://store.playstation.com/en-us/product/UP1018-CUSA11542_00-LEGOGAMESBUNDLE0 -40% $59.99 $99.99
The Long Reach https://store.playstation.com/en-us/product/UP1260-CUSA08983_00-THELONGREACHUS01 -40% $8.99 $14.99
The Nioh Collection https://store.playstation.com/en-us/product/UP9000-PPSA02487_00-NIOHCECOLPS50000 -29% $49.69 $69.99
The Outer Worlds: Board-Approved Bundle https://store.playstation.com/en-us/product/UP4581-CUSA16285_00-OUTERWORLDSBNDLE -28% $57.59 $79.99
The Quarry – Deluxe Edition for PS4™ & PS5™ https://store.playstation.com/en-us/product/UP1001-PPSA05813_00-QUARRYDLXED00000 -25% $59.99 $79.99
The Shadow Warrior Collection https://store.playstation.com/en-us/product/UP3643-CUSA05617_00-SWBUNDLE00000000 -40% $29.99 $49.99
The Sinking City PS5 https://store.playstation.com/en-us/product/UP5025-PPSA01771_00-TSCUA00000000003 -40% $29.99 $49.99
The Sinking City: Necronomicon Edition https://store.playstation.com/en-us/product/UP4008-CUSA13337_00-NECROEDITION0000 -45% $32.99 $59.99
The Smurfs – Mission Vileaf https://store.playstation.com/en-us/product/UP1475-PPSA02877_00-SMURFSPS500000US -30% $27.99 $39.99
The Surge – Augmented Edition https://store.playstation.com/en-us/product/UP4133-CUSA04733_00-THESURGEAUGMENED -35% $16.24 $24.99
The Surge 2 – Premium Edition https://store.playstation.com/en-us/product/UP4133-CUSA12564_00-THESURGE2PREMIUM -35% $25.99 $39.99
The Walking Dead: Saints & Sinners – Standard Edition https://store.playstation.com/en-us/product/UP2533-CUSA17412_00-TWDSSSTDEDITION0 -25% $29.99 $39.99
The Walking Vegetables: Radical Edition https://store.playstation.com/en-us/product/UP1260-CUSA14250_00-THEWALKINGVEG001 -40% $7.79 $12.99
The Witcher 3: Wild Hunt https://store.playstation.com/en-us/product/UP4497-PPSA10407_00-00000000000000N2 -25% $29.99 $39.99
The Witcher 3: Wild Hunt – Blood and Wine https://store.playstation.com/en-us/product/UP4497-PPSA10407_00-000000000NDLCBOB -20% $15.99 $19.99
The Witcher 3: Wild Hunt – Blood and Wine   Unavailable  
The Witcher 3: Wild Hunt – Hearts of Stone https://store.playstation.com/en-us/product/UP4497-PPSA10407_00-000000000NDLCEP1 -20% $7.99 $9.99
The Witcher 3: Wild Hunt – Hearts of Stone   Unavailable  
The Witcher 3: Wild Hunt Expansion Pass https://store.playstation.com/en-us/product/UP4497-CUSA00527_00-SPUS000000000001 -20% $19.99 $24.99
theHunter: Call of the Wild https://store.playstation.com/en-us/product/UP3501-CUSA08661_00-THCOTWBASE000000 -38% $18.59 $29.99
Thomas Was Alone https://store.playstation.com/en-us/product/UP4395-CUSA00948_00-THOMASWASALONEFG -45% $5.49 $9.99
Through the Darkest of Times https://store.playstation.com/en-us/product/UP0977-CUSA20142_00-TTDOTBASEGAME000 -30% $10.49 $14.99
Timber Tennis: Versus https://store.playstation.com/en-us/product/UP2764-CUSA11895_00-TIMBERTENNISVERS -30% $1.39 $1.99
Time on Frog Island https://store.playstation.com/en-us/product/UP1260-PPSA05240_00-4911606450202752 -33% $16.74 $24.99
Tiny Tina’s Wonderlands: Next-Level Edition https://store.playstation.com/en-us/product/UP1001-PPSA01492_00-TTWSSTANDPS5SIEA -25% $52.49 $69.99
Tom Clancy’s Rainbow Six® Extraction Deluxe Edition PS4 & PS5 https://store.playstation.com/en-us/product/UP0001-PPSA01518_00-DELUXEEDITION000 -30% $34.99 $49.99
Tormented Souls https://store.playstation.com/en-us/product/UP4293-PPSA02525_00-TORMENTEDSIEAPS5 -28% $14.39 $19.99
Tormented Souls   Unavailable  
Tour de France 2020 https://store.playstation.com/en-us/product/UP4008-CUSA19010_00-TDF20SIEA0000000 -45% $16.49 $29.99
Tour de France 2021 PS5 https://store.playstation.com/en-us/product/UP6665-PPSA03341_00-TDF2100000000000 -40% $29.99 $49.99
Trailmakers https://store.playstation.com/en-us/product/UP3731-PPSA08380_00-PS5TRAILMAKESIEA -35% $19.49 $29.99
Trails of Cold Steel III Digital Deluxe Edition https://store.playstation.com/en-us/product/UP1063-CUSA15119_00-DIGITALDELUXEPRE -30% $55.99 $79.99
Tropico 5 https://store.playstation.com/en-us/product/UP2060-CUSA01216_00-00000000TROPICO5 -25% $14.99 $19.99
Tropico 6 – Next Gen Edition https://store.playstation.com/en-us/product/UP2060-PPSA05683_00-TROPICO600000001 -20% $39.99 $49.99
TT Isle of Man: Ride on the Edge https://store.playstation.com/en-us/product/UP4008-CUSA09043_00-TT00000000000000 -40% $11.99 $19.99
TT Isle of Man: Ride on the Edge 2 https://store.playstation.com/en-us/product/UP4008-CUSA17031_00-TT2SIEA000000000 -40% $23.99 $39.99
Two Point Hospital and Two Point Campus Double Pack PS4 & PS5 https://store.playstation.com/en-us/product/UP0177-PPSA12373_00-9264711091709190 -20% $55.99 $69.99
Two Point Hospital: JUMBO Edition https://store.playstation.com/en-us/product/UP0177-CUSA16081_00-8982731268567377 -33% $26.79 $39.99
Two Point Hospital: JUMBO Edition Upgrade https://store.playstation.com/en-us/product/UP0177-CUSA16081_00-5409973083107649 -33% $13.39 $19.99
Title Store Link Discount Price 1 Price 2
U – Z        
UNBOX: NEWBIE’S ADVENTURE https://store.playstation.com/en-us/product/UP1260-CUSA07938_00-UNBOXGAMEXXXXXXX $17.99 -40% $29.99
Valentino Rossi The Game https://store.playstation.com/en-us/product/UP1981-CUSA05234_00-MOTOGPVR46FGAME0 $8.24 -45% $14.99
Vampyr https://store.playstation.com/en-us/product/UP4133-CUSA03293_00-000000VAMPYRGAME $23.99 -40% $39.99
Vaporum https://store.playstation.com/en-us/product/UP1260-CUSA14383_00-VAPORUM000000001 $14.99 -40% $24.99
VR Ping Pong https://store.playstation.com/en-us/product/UP1260-CUSA06048_00-0000000000000000 $8.99 -40% $14.99
VR Ping Pong Pro https://store.playstation.com/en-us/product/UP1260-CUSA15548_00-VRPPP00000000001 $14.99 -40% $24.99
V-Rally 4 https://store.playstation.com/en-us/product/UP4008-CUSA10157_00-VR40000000000000 $16.49 -45% $29.99
Wanderer Deluxe Edition https://store.playstation.com/en-us/product/UP5795-CUSA27890_00-3461217298397545 $33.74 -25% $44.99
Warhammer 40,000: Inquisitor – Martyr https://store.playstation.com/en-us/product/UP4008-CUSA10632_00-WARHAMMER40KINQ1 $23.99 -40% $39.99
Warhammer 40,000: Inquisitor – Ultimate Edition https://store.playstation.com/en-us/product/UP4008-PPSA06137_00-WH40KIM000000000 $34.99 -30% $49.99
Warhammer 40,000: Mechanicus https://store.playstation.com/en-us/product/UP2060-CUSA17608_00-WAR40KMECHANICUS $25.19 -37% $39.99
Warhammer: Chaosbane Slayer Edition https://store.playstation.com/en-us/product/UP4008-PPSA01446_00-WHCBSIEA00000000 $32.99 -45% $59.99
Warhammer: Chaosbane Slayer Edition https://store.playstation.com/en-us/product/UP4008-CUSA13072_00-0315403821309072 $32.99 -45% $59.99
WARSAW https://store.playstation.com/en-us/product/UP2764-CUSA19611_00-WARSAWGAME000000 $12.99 -35% $19.99
Watch Dogs: Legion – Ultimate Edition PS4 & PS5 https://store.playstation.com/en-us/product/UP0001-PPSA01487_00-WDLULTI000000000 $71.99 -40% $119.99
Watch Dogs®: Legion – Season Pass https://store.playstation.com/en-us/product/UP0001-PPSA01487_00-ORWSP00010000000 $27.99 -30% $39.99
Watch Dogs®: Legion – Season Pass https://store.playstation.com/en-us/product/UP0001-CUSA13115_00-ORWSP00010000000 $27.99 -30% $39.99
Watch Dogs®: Legion PS4 & PS5 https://store.playstation.com/en-us/product/UP0001-PPSA01487_00-ORWFULLGAME00000 $35.99 -40% $59.99
Way of the Hunter https://store.playstation.com/en-us/product/UP4389-PPSA05391_00-WAYOFTHEHUNTER00 $33.99 -15% $39.99
Way of the Hunter: Elite Edition https://store.playstation.com/en-us/product/UP4389-PPSA05391_00-WOTHELITEEDITION $46.74 -15% $54.99
Way of the Hunter: Season Pass https://store.playstation.com/en-us/product/UP4389-PPSA05391_00-WOTHSEASONPASS00 $16.99 -15% $19.99
We Happy Few – Digital Deluxe Edition https://store.playstation.com/en-us/product/UP0292-CUSA09406_00-WEHAPPYFEWDD0000 $43.99 -45% $79.99
Who Wants to Be a Millionaire? – New Edition https://store.playstation.com/en-us/product/UP1475-PPSA04933_00-NEWWTBAMPS5000US $27.99 -30% $39.99
Wolfenstein: Alt History Collection https://store.playstation.com/en-us/product/UP1003-CUSA13084_00-WOLFALTHISTORYNA $39.59 -34% $59.99
Wolfenstein® II: The Freedom Chronicles Season Pass https://store.playstation.com/en-us/product/UP1003-CUSA07384_00-W2NCSEASONPASS00 $17.49 -30% $24.99
Wolfenstein® II: The New Colossus™ https://store.playstation.com/en-us/product/UP1003-CUSA07384_00-COLOSSUSFULLGAME $23.99 -40% $39.99
WRC 10 FIA World Rally Championship https://store.playstation.com/en-us/product/UP6665-PPSA03590_00-WRC1000000000000 $35.99 -40% $59.99
WRC 10 FIA World Rally Championship https://store.playstation.com/en-us/product/UP6665-CUSA27791_00-WRC1000000000000 $29.99 -40% $49.99
WRC 5 eSports Edition https://store.playstation.com/en-us/product/UP4008-CUSA02082_00-ESPORTSEDITION00 $5.99 -40% $9.99
WRC 7 FIA World Rally Championship https://store.playstation.com/en-us/product/UP4008-CUSA08693_00-WRC7000000000000 $10.99 -45% $19.99
WRC 8 FIA World Rally Championship https://store.playstation.com/en-us/product/UP4008-CUSA15612_00-WRC8SIEA00000000 $27.49 -45% $49.99
Wreckfest https://store.playstation.com/en-us/product/UP4389-CUSA08548_00-WRECKFESTUS00001 $19.79 -34% $29.99
Wreckfest PlayStation®5 Version      
WWE 2K22 Banzai Pack https://store.playstation.com/en-us/product/UP1001-PPSA02460_00-000000000000DLC1 $7.49 -25% $9.99
WWE 2K22 Banzai Pack https://store.playstation.com/en-us/product/UP1001-CUSA25882_00-000000000000DLC1 $7.49 -25% $9.99
WWE 2K22 Clowning Around Pack https://store.playstation.com/en-us/product/UP1001-PPSA02460_00-000000000000DLC4 $7.49 -25% $9.99
WWE 2K22 Clowning Around Pack https://store.playstation.com/en-us/product/UP1001-CUSA25882_00-000000000000DLC4 $7.49 -25% $9.99
WWE 2K22 Cross-Gen Digital Bundle https://store.playstation.com/en-us/product/UP1001-PPSA02460_00-WWE2K22PS4PS5000 $48.79 -39% $79.99
WWE 2K22 Deluxe Edition https://store.playstation.com/en-us/product/UP1001-PPSA02460_00-WWE2K22DLXED0000 $64.99 -35% $99.99
WWE 2K22 Most Wanted Pack https://store.playstation.com/en-us/product/UP1001-PPSA02460_00-000000000000DLC2 $7.49 -25% $9.99
WWE 2K22 Most Wanted Pack https://store.playstation.com/en-us/product/UP1001-CUSA25882_00-000000000000DLC2 $7.49 -25% $9.99
WWE 2K22 MyRISE Mega-Boost for PS4™ https://store.playstation.com/en-us/product/UP1001-CUSA25882_00-MYRISEMEGABOOST0 $3.74 -25% $4.99
WWE 2K22 MyRISE Mega-Boost for PS5™ https://store.playstation.com/en-us/product/UP1001-PPSA02460_00-MYRISEMEGABOOST0 $3.74 -25% $4.99
WWE 2K22 nWo 4-Life Bonus Pack for PS4™ https://store.playstation.com/en-us/product/UP1001-CUSA25882_00-0000000000000NWO $18.74 -25% $24.99
WWE 2K22 nWo 4-Life Bonus Pack for PS5™ https://store.playstation.com/en-us/product/UP1001-PPSA02460_00-0000000000000NWO $18.74 -25% $24.99
WWE 2K22 Stand Back Pack https://store.playstation.com/en-us/product/UP1001-PPSA02460_00-000000000000DLC3 $7.49 -25% $9.99
WWE 2K22 Stand Back Pack https://store.playstation.com/en-us/product/UP1001-CUSA25882_00-000000000000DLC3 $7.49 -25% $9.99
WWE 2K22 SuperCharger for PS5™ https://store.playstation.com/en-us/product/UP1001-PPSA02460_00-SUPERCHARGER0000 $3.74 -25% $4.99
WWE 2K22 SuperCharger for PS4™ https://store.playstation.com/en-us/product/UP1001-CUSA25882_00-SUPERCHARGER0000 $3.74 -25% $4.99
WWE 2K22 The Whole Dam Pack for PS4™ https://store.playstation.com/en-us/product/UP1001-CUSA25882_00-000000000000DLC5 $7.49 -25% $9.99
WWE 2K22 The Whole Dam Pack for PS5™ https://store.playstation.com/en-us/product/UP1001-PPSA02460_00-000000000000DLC5 $7.49 -25% $9.99
WWE 2K22 Undertaker Immortal Pack for PS4™ https://store.playstation.com/en-us/product/UP1001-CUSA25882_00-PREORDERIMMORTAL $7.49 -25% $9.99
WWE 2K22 Undertaker Immortal Pack for PS5™ https://store.playstation.com/en-us/product/UP1001-PPSA02460_00-PREORDERIMMORTAL $7.49 -25% $9.99
XIII https://store.playstation.com/en-us/product/UP1475-PPSA02775_00-XIIIPS50000000US $27.99 -30% $39.99
Yonder: The Cloud Catcher Chronicles https://store.playstation.com/en-us/product/UP1260-PPSA03076_00-2187503159130768 $19.49 -35% $29.99
Youtubers Life 2 https://store.playstation.com/en-us/product/UP3938-CUSA26444_00-5257997805570627 $27.99 -30% $39.99
Ys IX: Monstrum Nox Digital Deluxe Edition https://store.playstation.com/en-us/product/UP1063-CUSA20414_00-DIGITALDELUXE000 $52.49 -30% $74.99
Ys VIII: Lacrimosa of DANA https://store.playstation.com/en-us/product/UP1063-CUSA08565_00-YSVIIIGAME000000 $29.99 -25% $39.99
Zombie Army 4: Dead War https://store.playstation.com/en-us/product/UP4363-CUSA12583_00-ZOMBIEARMY400000 $29.99 -40% $49.99
Zombie Army Trilogy https://store.playstation.com/en-us/product/UP4363-CUSA01773_00-ZATRILOGY0000000 $27.49 -45% $49.99
Zorro The Chronicles https://store.playstation.com/en-us/product/UP6665-PPSA06509_00-ZTC0000000000000 $26.24 -25% $34.99
Zorro The Chronicles https://store.playstation.com/en-us/product/UP6665-CUSA32227_00-2585472970763542 $24.49 -30% $34.99

If there is another Games Under or publisher sale goes up today, we’ll be sure to let our readers know.

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

PSVR2 Teardown Video Reveals All of the Device’s Components and Hardware

The PlayStation VR2 is just a week away from launching, and a new official video was just released that gives us a closer look at what makes the headset work. A PSVR2 headset teardown video showcases all the components found inside the VR headset, with lots of small parts that work together to deliver a modern VR experience.

PlayStation released not one, but two teardown videos; one for the headset itself and one for the Sense Controllers. The headset teardown video was hosted by Araki Takamasa, head designer of the PSVR headset.

A second video dedicated to the Sense Controllers was hosted by the designer of the same devices, Igarashi Takeshi. He was also responsible for designing the DualSense Wireless Controller.

These videos showcase the difficulty that comes with designing VR headsets and related technologies. For example, the headset now incorporates a fan that not only cools the device itself but also the wearer, preventing the space inside the headset from feeling stuffy. It seems that they’ve also listened to feedback regarding the original PSVR, with a new flexible headband that’s softer on the sides than the first VR device.

The PSVR2 is set to launch officially on February 22.

Carlos Perez

Home > News

Hunt Showdown Update 1.76 Out for Bug Fixes This February 15

Crytek has released Hunt Showdown update 1.76, which is for patch 1.11.0.3. This patch is out now for both PC and consoles. Check out the Hunt Showdown February 15 patch notes down below.

Hunt Showdown Update 1.76 Patch Notes | Hunt Showdown February 15 Patch Notes:

General Updates

  • The new weapons and variants have been added to the regular progression and the Book of Weapons.
  • The rewards structure of Challenges has been updated; Event Points rewards have been replaced with random rewards.

Bug Fixes

  • Fixed a localization issue that caused the “hidden” text (for hidden MMR ratings or hidden names of enemies) in the Team Details screen to not be translated in some languages.
  • Fixed an issue that allowed a Hunter to complete the challenge “Do damage using melee weapons to enemy hunters” with Steel Ball and Dragon Breath ammo on the Bomb Lance.
  • Fixed an issue that allowed a player to be able to equip items while matchmaking.
  • Fixed an issue that allowed the Martini-Henry Ironside to be fully loaded without consuming extra ammo properly.
  • Fixed a typo issue in the Book of Monsters, in the Assassin’s 5th entry, in Italian.
  • Fixed an issue that left Hunters unable to put their finger on the trigger of any Martini-Henry variant.
  • Fixed an issue that caused the Springfield M1892 Krag to eject two bullets after some bolt actions.
  • Fixed an issue that blocked some players from logging into the game after getting stuck on “Checking backend connection…”.
  • Fixed some localization issues where some weapons had incorrect translations in Polish.
  • Fixed several localization issues and typos in German.

That’s it for the patch notes. Hunt Showdown is out now for PC, PS4 and Xbox One. 

Source: Steam

Damien Seeto

Home > News

NBA 2K23 Update 1.012 Dunks Out for Season 5 Prep This February 15

NBA 2K23 update 1.012 is out now for next-gen platforms, and it’s another important download. This prepares for Season 5 content coming later this month. Read on for what’s new in the NBA 2K23 PS5 and Xbox Series X|S update February 15 patch notes.

NBA 2K23 Update 1.012 Patch Notes | NBA 2K23 February 15 Update Patch Notes:

GENERAL

  • Preparations for NBA 2K23 Season 5, launching on Friday, February 24th, at 8AM PT/11AM ET/4PM BST. Stay tuned for what we have in store!
  • Addressed an issue that could cause an outdated hairstyle to appear when editing a player in the Create Roster menu
  • The shoulder stripe honoring play-by-play announcer Bill Schonely has been added to the Portland Trail Blazers uniforms
  • The Bill Russell “6” logo has been added to the City court floors for the Washington Wizards and Cleveland Cavaliers
  • Corrected some visual issues with the City court floors for the Houston Rockets and Toronto Raptors, and classic court floors for the Utah Jazz, Detroit Pistons, and Golden State Warriors

The following players have had general likeness updates or adjustments made:

• Paolo Banchero
• Brandon Ingram (dynamic hair update)
• Kai Jones (dynamic hair update)
• The following historic players have received new or updated sculpts:
• Craig Ehlo (dynamic hair update)
• Howard Eisley
• Caldwell Jones
• Harold Minor
• Kenny Satterfield

GAMEPLAY

  • Adjusted the shooting model to reduce the frequency of made low percentage shots and missed high percentage shots
  • Fixed an issue with transition take foul logic that caused intentional fouls to not be called when attempted during passing animations
  • When player-locked to a player inbounding the ball, you will now be able to properly call a timeout

MyCAREER/CITY

  • Continued improvements to performance and stability have been made to enhance the overall experience in the City
  • Resolved an issue that could cause incorrect VC amounts to be awarded in Rec and Pro-Am games
  • The Phone and 2KTV menus can now be accessed while on Got Next spots
  • Fixed a rare issue that could prevent a playoff game from being started due to an active quest requirement
  • Squads will no longer be blocked by incoming invites when attempting to enter the elevators in the Event Center

MyTEAM

  • Preparations for the $250,000 MyTEAM Unlimited Tournament elimination rounds on March 4th & 5th, as well as the Finals on March 18th
  • The color for Diamond cards and assets has been updated to make it more visually distinct from Galaxy Opal cards
  • Additional minor updates to menus and modes throughout MyTEAM

MyNBA/THE W

  • Continued stability fixes and improvements have been made for MyNBA, MyNBA Online, and The W
  • Addressed an issue that could cause certain attributes for players in downloaded draft classes to become randomized
  • Team logo and color options for tattoos in The W will now be correctly applied.

Source: NBA 2K Discord

Damien Seeto

Home > News

Report: PlayStation Plus Game Catalog for February 2023 Leaked; Launches Feb. 21, Includes Horizon Forbidden West and Borderlands 3 (Update)

The PlayStation Plus Game Catalog for Extra and Premium subscribers just got a whole lot better. A leak regarding the PlayStation Plus Game Catalog for February 2023 revealed that Horizon Forbidden West, one of the most popular PlayStation releases of 2022, is joining the catalog lineup alongside games such as Resident Evil 7: Biohazard and Borderlands 3.

The leak was made by none other than billbil-kun, a prominent leaker who regularly leaks game-related news days in advance, such as this month’s free PS Plus games. Here’s the full tweet:

While the leak only lists four titles, the tweet does hint at “more to come,” so we may very well be getting more games than this, if the leak is to be believed. The games are set to be available on the PS Plus Game Catalog starting February 21, just a day before the PSVR2’s official launch.

Once we get an official announcement of the new PS Plus Game Catalog, we’ll be sure to update you on whether or not the leak was legit. Until then, you may want to hold off on that Horizon Forbidden West purchase for just a little longer if you haven’t bought a copy already.

Update: The leaks were true! The PS Plus Game Catalog will include Horizon Forbidden West, Borderlands 3, and other games starting February 21. You can check the full list here.

Carlos Perez

Home > News

Modern Warfare 2 Update 1.15 Preload for Season 2 Rolled Out This Feb. 15 (Update)

As expected, Infinity Ward has rolled out the Call of Duty: Modern Warfare 2 update 1.15 (PS5 version 1.015) preload on PlayStation platforms. This brings the Season 2 content, and should be available on Xbox and PC later in the day. Read on for the Modern Warfare 2 Feb. 15 patch notes.

Modern Warfare 2 Update 1.15 Patch Notes | Modern Warfare 2 1.015 Patch Notes | Modern Warfare 2 Feb. 14 Patch Notes:

Size: 22GB (PS5)

Update: The full patch notes for Season 2 are now live and can be seen below.

GLOBAL

Welcome to Season 02!

We will detail all the new content coming with the launch of this season below, but a few highlights include:

  • Resurgence is back with the arrival of our Ashika Island map.
  • Complete Path of the Ronin Challenges in Modern Warfare II or Warzone 2.0 to earn rewards, including a fan-favorite weapon.
  • Vanquish your opponents like a true warrior with the new Ronin Operator and five new weapons during the Season, three of which are available for free in the Battle Pass.
  • New Personal Watercraft Vehicle. Engage in fast-paced aquatic combat utilizing the new aquatic vehicle.

These Patch Notes also highlight many gameplay adjustments and bug fixes across Modern Warfare II and Warzone 2.0. Keep reading for all the intel on this update… and what might be coming in future updates!

BATTLE PASS

Season 02 Battle Pass Key Art

An all-new Battle Pass arrives with Season 02, which includes 3 new weapons and plenty of rewards for forging your path. On top of new rewards, we have improved the overall polish and usability of the Battle Pass for Season 02. Check out the Call of Duty blog for a closer look at the Battle Pass!

EVENTS

Two Operators squaring off with the new dual kadachi melee weapon

Path of the Ronin New Event

The Path of the Ronin will present Players with a variety of Challenges spanning several weeks based on the Seven Virtues of Bushido: 

🌸 Integrity 🌸 Respect 🌸 Courage 🌸 Honor 🌸 Compassion 🌸 Sincerity 🌸 Loyalty 🌸

Each of the seven Challenges comes with a reward for completion, which can include an Operator Skin, Weapon Blueprint, Weapon Charm, and more. The first three of these Challenges will go live on season launch, with two more each following week. Complete them all in Warzone 2.0 or Modern Warfare II to receive the new Crossbow Weapon.

PROGRESSION

At the start of Season 02, the Prestige Rank cap will be increased to Prestige 10, with the level cap increased to 450. Specifically, players can unlock the following new Prestige Ranks:

  • Prestige 6: Unlocked at Level 300
  • Prestige 7: Unlocked at Level 350
  • Prestige 8: Unlocked at Level 400
  • Prestige 9: Unlocked at Level 450 (maximum level that can be achieved in Season 02)

WEAPONS

New Assault Rifle
  • ISO Hemlock: Assault Rifle
    • This powerful and enhanced rifle from Expedite Firearms is designed to take both 5.56 and subsonic .300 BLK ammunition, providing battlefield-advantage in any situation.
    • Can be acquired for free via the Season 02 Battle Pass.
New Shotgun
  • KV Broadside: Shotgun
    • Bringing the power of the 12 gauge to the Kastov Platform, the KV Broadside is the fastest-firing semi-auto firearm in the shotgun class. Destroys targets at close range with impunity.
    • Can be acquired for free via the Season 02 Battle Pass.
New Melee Weapon
  • Dual Kodachis: Melee
    • A powerful melee weapon that can quickly move towards a target with a longer-range attack. Each swipe has an impressive range and faster forward motion towards enemies compared to the Knife melee weapon, though this comes at a slight cost, a slower strafe and sprint speed.
    • Can be acquired for free via the Season 02 Battle Pass.
New Crossbow
  • Crossbow: Marksman Rifle
    • Silent and agile, this high-performance crossbow fires 20.0” bolts with exceptional lethality. Exclusive customization, distinct functionality, and unique ammunition types put this weapon in a class of its own. Standard 20.0” bolts are recoverable, and are undetected by trophy systems.
    • Can be acquired by completing all seven Path of the Ronin Event challenges or purchased via Store Bundle.

Weapon Tuning Update

Our goal for Weapon Tuning has always been to deliver an experience that provides Players with deep customization for their favorite weapons: building a unique loadout for a precise personal playstyle. After examining Weapon Tuning in Season 01, we want to offer more value for Players by elevating the pros and reducing the cons of Tuning attributes. We are committed to making the system more rewarding for players going forward, without sacrificing overall weapon balance across the game.

The results of this adjustment will generally be felt as an increase in the overall impact of Attachments, with the effects of Attachment Tuning becoming more significant.

Tuning Balances

  • Tuning has been enabled for Laser attachments
  • Tuning Sliders have been updated for numerous attachments
  • Some beneficial Tuning attribute magnitudes have been increased
  • Some harmful Tuning attribute magnitudes have been decreased
  • Season 01 Pro-Tuned Blueprints have received performance adjustments

Weapon Balancing

» Assault Rifles «

  • M13B
    • Increased damage at mid range
    • Increased upper torso damage

 

  • Kastov 762
    • Small damage reduction
    • Added additional long range damage falloff

 

  • Lachmann-556
    • Increased semi auto rate of fire

 

  • M4
    • Increased semi auto rate of fire

 

  • STB 556
    • Fixed an issue with the Single Tap Mod Magazine attachment which caused the weapon to deal considerably less damage to the upper left leg

 

» Battle Rifles «

  • Lachmann-762
    • Decreased full auto head and torso damage
    • Increased semi-auto upper torso damage
    • Increased semi auto rate of fire
    • Reduced full auto recoil
    • Increased damage on long range
    • Added minimum damage against armor

 

  • FTac Recon
    • Decreased full auto upper torso damage
    • Sped up ads time
    • Reduced full auto recoil
    • Increased close range damage distance
    • Increased lower torso damage multiplier 
    • Added minimum damage against armor

 

  • SO-14
    • Increased semi auto rate of fire
    • Increased long range damage
    • Reduced semi-auto headshot damage
    • Added minimum damage against armor

 

  • TAQ-V
    • Decreased mid-range damage
    • Increased semi-auto torso damage
    • Reduced semi auto leg damage
    • Decreased full auto head damage
    • Decreased full auto head damage
    • Reduced semi auto rate of fire

 

» Handguns «

  • X13 Auto
    • Reduced damage while using Akimbo
    • Increase lower body damage
    • Increased close range damage
    • Increase damage distances

 

» Launchers «

  • STRELA-P
    • Removed activation distance for projectile
    • Projectile will now explode at any range

 

  • RPG-7
    • Small increase to splash damage amount
    • Small reduction to splash damage range

 

» Light Machine Guns «

  • RPK
    • Small reduction to ADS movement speed
    • Reduced mid and long-range damage
    • Reduced damage ranges
    • Small increase to ADS time

 

  • RAAL MG
    • Increased recoil

 

» Marksman Rifles «

  • EBR-14
    • Reduced long range damage
    • Increased upper torso damage
    • Added minimum damage against armor

 

  • LM-S
    • Added minimum damage against armor

 

  • TAQ-M
    • Slight increase to rate of fire
    • Increased upper torso damage
    • Added minimum damage against armor

 

» Melee «

  • Increased non-lunging melee damage range, allows Players to hit equipment on the ground with melee while crouched
  • Melee attacks with non-Melee Weapons will now require three hits to kill a fully armored enemy instead of two

 

» Submachine Guns «

  • Vasznev-9K
    • Reduced mid-to-long range damage

       

  • Minibak
    • Reduced damage ranges
    • Reduced lower torso damage at close range
    • Reduced lower body damage at mid to close range
    • Added minimum damage against armor

 

  • Fennec 45
    • Decreased damage overall 
    • Decreased headshot damage
    • Added minimum damage against armor

 

» Sniper Rifles «

  • Signal 50
    • Reduced sprint out speed
    • Reduced movement speed
    • Reduced long range damage
    • Small decrease to bullet velocity

       

» Attachments «

  • Reduced ADS penalty for bipods
  • Fixed an issue with choke attachments scaling hip spread incorrectly

VEHICLES

Operators on Personal Watercraft in the tunnels of Ashika Island

New Vehicle

  • Personal Watercraft
    • A nimble seacraft capable of swiftly carrying up to two Operators across any body of water.

Adjustments

  • Vehicle turrets now cool down faster if they don’t overheat
  • Added War Track customization on the Armored Truck
  • Added EV charging stations for the GMC Hummer EV
  • Shooting windows no longer damages the vehicle itself
  • Make vehicle exits less likely to fail beneath low roofs

Vehicle Bug Fixes

  • Fixed an issue where players could get unlimited fuel by leaning out of vehicles
  • Fixed an issue with the refueling bar not appearing under certain conditions
  • Fixed an issue with vehicle armor not reducing explosion damage properly
  • Fixed an issue where the Heavy Tank tracks weren’t animating properly
  • Fixed various ways the Player could get out of bounds with vehicle collisions
  • Fixed the low-fuel warning not clearing for passengers when there wasn’t a driver

OPERATORS

New Operator Daniel "Ronin" Shinoda

New Operators

  • Daniel “Ronin” Shinoda
    • Ronin is the ex-Special Forces fighter known for his mastery of multiple fighting styles and unconventional warfare.

AUDIO

Adjustments

  • Proximity chat now fades out more effectively over distance
  • Improved sound effect of reloading underwater

Audio Bug Fixes

  • Addressed a number of missing audio elements in the UI
  • Fixed an issue where ping sounds could be missing when pinging items or map locations from certain positions
  • Fixed an issue affecting the sound effect for an enemy dropping cash onto the ground upon death
  • Fixed several issues where specific materials were occluding incorrectly
  • See other mode-specific audio fixes below

SOCIAL

Adjustments

  • Added a wide range of usability improvements across Social screens
  • Improved sorting of Friends List to prioritize playable, joinable and online Players higher in List
  • Added Party Finder option within Special Ops Raid lobby
  • Added ability to send quick “Thank You” message to squad/teammate after some in-game actions (i.e. Being Revived, Being Bought Back, Picking Up Dropped Loot)
  • Added a search bar option when inviting Players to Friends, Parties, and Groups  
  • Added additional invite privacy settings
  • Increased refresh frequency of Recent Players list to dynamically update list faster
  • Added shortcut to manage Blocked Players
  • Added mode-based Recent Players filtering
  • Added offline Players as option for channel invites
  • Added ability to report Groups for toxicity (i.e. Group Name, Group Description)
  • Added notification stacking for high-volume notification types (i.e. Group Invites)
  • Improve visibility changes across all game modes – assigned color + squad color integration

Social Bug Fixes

  • Fixed a number of online status, party invite, friend invites and joinability related issues
  • Significant fixes related to voice chat channels based on observed issues and player feedback
  • Fixed navigational related issues forcing users back to home page when inviting friends or sending group invites
  • Fixed an issue causing Emblems to sometimes revert to a placeholder image
  • Fixed several bugs related to muting/unmuting other Players
  • Fixed bugs related to inviting Player to game and social channels
  • Fixed an issue that prevented Players from muting or unmuting self in select scenarios
  • Fixed crash related to accepting old party invites from channels menu
  • Fixed an issue that caused text-chat messages to sometimes appear blank
  • Fixed an issue preventing Players from connecting or disconnecting from channels
  • Fixed an issue causing players to be unable to change weapon in Player Showcase
  • Fixed issues impacting ability to scroll to end of large Friends List
  • Improved visibility of Code of Conduct related warning notifications and penalties within the Notification Center
  • Fixed an issue that caused Recent Player List to sometimes appear incorrectly as empty or show all Players as offline
  • Fixed multiple bugs related to Recent Players sorting and filters when specifying recent lobbies, squads and teams
  • Fixed multiple bugs related to current speaker visibility and mute status
  • Fixed an issue causing large Group member lists to not update or be scrollable
  • Fixed an issue that prevented Players from selecting Group Privacy as “request to join”
  • Limited number of Group notification pop-ups sent to Group Owners
  • Improved Group Browser search options including filtering by labels and sorting

UI/UX

Adjustments

  • Improved navigation and organization of Camo menu including:
    • Clearer tracking of your progress
    • Discoverability of camos you have unlocked
  • Improved view, rotation and zoom of Operators and weapons in preview
  • Slight increase to animation speed of the Polyatomic Camo
  • More polished Social tab, including improved channel swapping and player muting
  • Added “My Bundles” section to the Customize tab that contains all Bundles a Player owns
  • Quick Equip option for items from Battlepass, My Bundles, and Store
  • Reticle previews in Store and Gunsmith
  • Improved clarity of attachment blocking logic in Gunsmith
  • Updated Loadouts UI to support Pro-Tuning changes
  • Updated UI to reflect improvements to tracer packs
  • Improved After Action Report UI 

UI/UX Bug Fixes

  • Addressed some issues blocking camo progression across certain weapons
  • Fixed some incorrect preview cards in the UI for Operators and Blueprints
  • Addressed bugs impacting the After Action Report to show challenge and camo progress correctly
  • Fixed bugs causing cosmetic items (i.e. gunscreens) to display incorrectly in the Gunsmith customization menu

GLOBAL BUG FIXES

  • Fixed an exploit involving use of the Sentry Gun and Recon Drone
  • Fixed an issue that sometimes caused the Portable Radar to not activate upon landing
  • Fixed an issue where enemy markers persisted after use of the Spotter Scope
  • Fixed some instances of Operators rendering incorrectly in the lobby
  • Addressed some instances of Operators posing incorrectly in the lobby
  • Fixed several issues impacting the Firing Range
  • Fixed an issue where Players could lose their second weapon upon equipping a Riot Shield from a dead enemy
  • Fixed issues with certain weapons not updating in the Gunsmith case preview or having their decals and stickers blocked
  • Fixed an issue where the Loadout menu would not show an icon for the primary weapon
  • Fixed several issues that caused the Playstation™ Store icon to display inconsistently

PC SETTINGS

Gyro Aiming

We’ve included several additional settings to help players to fine-tune their playstyle while using Gyro Aiming.

  • It’s now possible to adjust ADS Sensitivity specifically when using the Gyro Aiming (Gyro ADS Sensitivity Multiplier) and it’s also possible to adjust sensitivity per zoom level independently from the controller settings (Gyro Custom Sensitivity Per Zoom).
  • These new settings will help players to fine-tune their aiming experience when using Gyro Aiming.
  • We also added several settings to address some movement issues while using Gyro Aiming. These new settings (Gyro Steadying Threshold and Gyro Steadying Initial Scale) will help reduce the impact of small movements while aiming.

SPECIAL OPS

ATOMGRAD RAID

Looking for Teammates?

  • Added new Party Finder option within the Raid lobby

Raid Bug Fixes

  • Atomgrad Global: fixed armor to correctly shift from backpack to held armor

Raid Episode 1

  • Fixed an issue where a Player could lose their Sentry Gun after cycling weapons
  • Addressed specific points where Players could leave the playable area
  • Addressed issues where the Graphic Price Loading Screen was not awarding correctly or appearing for Players after completing the Atomgrad Raid

COOPERATIVE

New Modifier

  • Added One in the Chamber modifier to the Low Profile mission

Adjustments

  • Added messaging to all Players when any Player selects “Restart Mission” or “Restart From Checkpoint”
  • Added text splash when killing a Juggernaut 

Cooperative Bug Fixes

  • Fixed an issue that could prevent “The Rebel” weapon Blueprint from unlocking after collecting 100 Stars
  • Fixed an issue where players couldn’t drop backpack items when quickdraw was activated
  • Fixed an issue where the COD Points widget in the Special Ops menu would display as zero

Low Profile Mission

  • Fixed an issue where exfil started earlier than expected after a checkpoint restart
  • Fixed an issue where enemy vehicles would occasionally spawn with no occupants 

Defender: Mt. Zaya Mission

  • Fixed a cash exploit
  • Increased radius for Juggernaut key pickup interaction prompt

High Ground Mission

  • Fixed an issue where player could obtain both roles
  • Fixed an issue where lock-on sound could continue playing

MULTIPLAYER

 

PLAYLIST

Modes

  • Infected

    • Operators must avoid the chosen infected player at all costs. Every survivor eliminated joins the Infected team until none remain or until the five-minute time period elapses. 
  • Gun Game
    • Every ranged elimination awards a different weapon, while melee eliminations put your opponent one weapon back on the 18-weapon rotation. Finish the job with a Throwing Knife to win. 
  • Grind
    • Kill Confirmed with an added twist: Enemy dog tags are stackable and must be banked at one of two fixed locations. 
  • Hardcore 
    • The initial Hardcore playlist will feature a mix of traditional modes with the classic ruleset veterans of the franchise are familiar with, including decreased health that cannot be replenished outside of Stim shots, as well as a limited HUD.

Maps

  • Dome (6v6)

    • This small to medium-sized map is built for fast-paced combat with three main buildings surrounding a central street area. One of these is the iconic domed structure, which has a small catwalk that provides incredible views over most of the map’s outdoor spaces.
  • Valderas Museum (6v6)
    • The other Core map launching at the start of Season 02 is Valderas Museum, returning since first appearing in the Modern Warfare II Beta.
  • Zaya Observatory (Battle Map)
    • Zaya Observatory will be available in Ground War and Invasion modes, where the combat area will be expanded to fit all of Al Mazrah’s tallest natural point of interest.
  • Al Malik International (Battle Map)
    • Located at the southern tip of Al Mazrah, this modern airport mixes traditional and modern architecture to host both business and leisure activities, and will be available in Ground War and Invasion Modes.
Dog tags float in combat during a match of Kill Confirmed

GENERAL

  • Audio
    • Enhanced occlusion in all Core 6v6 Multiplayer maps
    • Improved Dog Tag pickup effect to be more discernible among other game sounds in Kill Confirmed and Grind
  • Perks
    • Ghost: Reduced bonus perk cost by 50% and ultimate perk by 25%

RANKED PLAY

Operators equipped with the Ranked Play skin awarded at Rank 50.

Ranked Play is now live and available to all players who have reached Level 16.

Competitive Game Modes, Maps, and Settings

  • Play competitive, 4v4 matches using the same maps, modes, and settings used in the Call of Duty League 2023 ruleset.
  • Select Weapons, Attachments, Equipment, Perks, Field Upgrades, and Streaks are restricted based on official CDL Competitive rules. 
  • Game Modes and Maps:
    • CDL Search and Destroy
      • Al Bagra Fortress
      • Breenburgh Hotel
      • El Asilo
      • Embassy
      • Mercado Las Almas
    • CDL Hardpoint
      • Al Bagra Fortress
      • Breenburgh Hotel
      • Embassy
      • Mercado Las Almas
      • Zarqwa Hydroelectric
    • CDL Control
      • Al Bagra Fortress
      • Breenburgh Hotel
      • El Asilo

SR (Skill Rating) & Divisions

Test yourself against your peers and track that progress with a visible SR (Skill Rating) that determines your place across 8 Skill Divisions.

  • All players begin our first Competitive Season in Bronze I with 0 SR.
  • Players increase their SR by winning matches and lose SR whenever they lose matches. 
  • Both individual and team performance will impact how much SR you gain or lose per match. In higher Skill Divisions, team performance has a bigger impact on SR gained or lost so that all winning playstyles are more consistently rewarded.
  • Players can progress through eight Skill Divisions by reaching SR milestones:
    • Bronze – Starting Division
    • Silver – 900 SR 
    • Gold – 2,100 SR 
    • Platinum – 3,600 SR 
    • Diamond – 5,400 SR 
    • Crimson – 7,500 SR 
    • Iridescent – 10,000 SR 
    • Top 250 – 10,000+ SR
  • Division Tiers: All Divisions except for Iridescent have 3 Tiers – Tier I, Tier II & Tier III. Climb into higher Tiers as you advance your way through each Division. 
  • Show Off Your Skill: It’s easy to see which Division someone is in in MWII Ranked Play. Your entire Rank Icon will change color and material depending on your current Skill Division. Your current Tier is also prominently shown in the center of your Rank icon.
  • End of Season Skill Setback: At the end of each Season, your ending Skill Division will determine where you start the following season: 
    • Bronze through Crimson players will start one Skill Division below where they finish, starting in Tier I of that new Division.
      • For example, a player who finishes the Season in Platinum II will be dropped back to Gold I at the start of the next Season.
      • Players who end the current season in Bronze will start at Bronze I in the next Season.
    • The highest starting position each Season is Diamond I.

Top 250 Leaderboard & Division

  • The Top 250 Division returns in MWII, ranking the top 250 Ranked Play players in the world on an in-game Leaderboard that all players can view from within the Ranked Play lobby. 
    • New this year, the Top 250 will be active from Day 1 of each Season. 
    • Players will qualify for the Top 250 and appear on the Leaderboard as they surpass 10,000+ SR. The top 250 players with the highest SR above 10,000 will remain on the board and compete for 1st place over the remainder of the Season. (GLHF!)
  • Play like the Pros, against the Pros: New this year, the Top 250 Leaderboard will display CDL Team Affiliations and Profiles for current CDL Professional players and coaches. Keep track of your favorite players and teams and see how they stack up against the Ranked Play competition. 
  • Ultimate Bragging Rights: In addition to new Rank and Seasonal Rewards in Modern Warfare 2, the #1 Ranked Play player will receive a unique, one-of-a-kind Calling Card and Emblem at the end of each Season.

Ranks & Rewards

  • MWII Ranked Play is the most rewarding competitive Call of Duty experience ever, with a variety of valuable rewards available to players at launch and Season after Season.
  • Unlocked Rewards can be used in Modern Warfare 2 and Call of Duty®: Warzone™ 2.0. Unlock what the mode has to offer to show off your Rank and Skill wherever you play.
  • Ranks and Rank Rewards
    • Separate from the player’s SR and Skill Division is Rank. Rank persists across Seasons to celebrate the player’s lifetime win total across their Ranked Play career. 
    • All players start at Rank 1 and can progress to Rank 50.
    • Players increase their Rank by winning matches to earn Stars. Each win grants one (1) Star. Win enough matches and you’ll earn enough Stars to reach the next Rank. 
    • Every 5 Ranks players will progress their Rank icon and unlock a set of Rank rewards:
      • Rank 5: Ranked Competitor Skin for use with both CDL Male & Female Operators on both Factions.
      • Rank 10: ‘Press F’ Emblem 
      • Rank 15: Pro Issue X12 Weapon Blueprint
      • Rank 20: ‘Ace’ Weapon Charm
      • Rank 25: ‘Turn It Up’ Emblem
      • Rank 30: ‘Ranked Win Tracker’ Gun Screen that displays the player’s lifetime Ranked Play win total. 
      • Rank 35: ‘I’m Cracked’ Large Weapon Decal
      • Rank 40: Pro Issue Combat Knife Weapon Blueprint
      • Rank 45: ‘Sweep’ Weapon Charm
      • Rank 50: Ranked Veteran Emblem & Skin for use with both CDL Male & Female Operators on both Factions.
    • Each Rank Milestone also unlocks a Calling Card that represents the player’s achieved Rank. 
  • Season 2 Rewards
    • In addition to Rank Rewards, each Ranked Play Season will give players the opportunity to earn exclusive limited-time rewards. 
    • Throughout the Season 02, players can earn the following rewards:
      • 5 Wins: ‘Season 2 Competitor’ Weapon Sticker
      • 10 Wins: Pro Issue Vaznev-9k Weapon Blueprint
      • 25 Wins: ‘MVP’ Weapon Charm
      • 50 Wins: ‘The Factor’ Large Weapon Decal
      • 75 Wins: ‘Ranked Play Season 2’ Loading Screen
      • 100 Wins: ‘Season 2 Ranked Veteran’ Weapon Camo
  • End of Season Division Rewards
    • At the end of each Season, players will be awarded Skill Division rewards that represent their highest attained Division that Season. 
      • Division Skins:
        • Earn a Skill Division Skin for use with both CDL Male & Female Operators on both Factions to represent your highest Skill Division. Once the Skins from one Skill Division have been unlocked they can be permanently used in following Seasons and anywhere you play:
          • Top 250: Unlock the ‘Top 250 Competitor’ Skin by finishing a Season in the Top 250 Skill Division. Players must be in the Division at the end of the Season to qualify for this reward.
          • Gold – Iridescent: Earn the applicable ‘Gold Competitor’, ‘Platinum Competitor’, ‘Diamond Competitor’, ‘Crimson Competitor’, or ‘Iridescent Competitor’ Skin based on your highest Skill Division reached over the course of the Season. 
      • Seasonal Division Rewards
        • Each Ranked Play Season will have a unique set of Division Rewards awarded at the end of the Season to celebrate the player’s highest Skill Division reached that Season. 
        • The Season 2 rewards are as follows: 
          • Top 250: ‘Season 2 Top 250’ Weapon Charm, Emblem, and Calling Card
          • Iridescent: ‘Season 2 Iridescent’ Weapon Charm, Emblem, and Calling Card
          • Crimson: ‘Season 2 Crimson’ Weapon Charm and Emblem
          • Diamond: ‘Season 2 Diamond’ Weapon Charm and Emblem
          • Platinum: ‘Season 2 Platinum’ Weapon Charm and Emblem
          • Gold: ‘Season 2 Gold’ Weapon Charm and Emblem
          • Silver: Emblem
          • Bronze: Emblem
        • Ranked Play First Place: The player who finishes Season 2 in the #1 position on the Top 250 Leaderboard will receive a unique, one-of-a-kind Calling Card and Emblem for the ultimate bragging rights.

Competitive Integrity Features

  • From Start to Finish: Players who disconnect or quit matches will receive SR penalties as well as temporary suspensions, with escalating penalties for repeat offenders. 
  • SR Forgiveness: If a player disconnects or quits in the middle of the match, all team members outside of that player’s party will not lose ANY SR.
  • It is still possible to earn SR if players can overcome their disadvantage, but a loss at a numerical disadvantage will not yield SR loss for players outside of the leaving player’s party.
  • Fair Fights, Even Teams: If a player quits or disconnects before the start of a match, the match will be canceled and will not count. The remaining players will be returned to the main menu.
  • Professional Conduct Only: Friendly Fire is enabled in Ranked Play per CDL rules. Repeated Friendly Fire will result in players being kicked from games and receiving penalties and suspensions.
  • Demotion Protection: After advancing to a higher Skill Division, players will be granted temporary Demotion Protection and will not lose any SR within the first three games in the new Division. Following that initial protection, if players were to lose enough SR to be demoted, they will first be dropped to the minimum threshold of their current Skill Division instead of being demoted. Losing their next match will result in a demotion. 
    • Demotion Protection is also applied for the player’s first 3 games of each Ranked Play Season. 
  • Party SR Restrictions: To ensure competitive fairness and balance of matches in higher Skill Divisions, players in certain Divisions can only party up with players around their current SR. The player with the highest Skill Division in the party determines which Party SR Restrictions are used: 
    • Iridescent (Including Top 250) & Crimson: Can party with players within 1 Skill Division
    • Diamond: Can party within 2 Skill Divisions
    • Bronze – Platinum: Can party up without any restrictions

Additional Social Features

  • Hot Streaks, Literally: Win 3 Ranked Play games in a row over a short period of time to earn Victory Streak Flames that appear behind your Rank Icon in the lobby and in-game. Extend your win streak to progress the flames. Victory Streak Flames expire when you lose or after 72 hours without playing a Ranked Play match. Go on a roll and the competition will know the heat is coming. (Stay Spicy!)
  • Social Profile: Rank Play icons will be added to your Social profile to identify your Ranked Play Skill Division and Rank anywhere your profile is viewed across Modern Warfare 2 and Call of Duty®: Warzone™ 2.0.

WARZONE 2.0

 
Three Operators in Ashika Island

MAPS

Tsuki Castle with a pink blossom tree in front of the gates

Ashika Island New Map

Brought to you by our partners at High Moon Studios, Ashika Island, also known as “Isle of the Sea Lion”, is part of a small archipelago located in an undisclosed location, somewhere in the APAC (Asia Pacific) region. For now, this map will host the new Battle Royale Resurgence mode and will also be available in DMZ at the launch of Season 02.

Our team is so excited to finally release Ashika Island to the world with the launch of Season 02. With its beautiful Japanese-inspired location, diverse areas to explore, and a host of secrets to uncover, we hope you enjoy playing in this space as much as we have enjoyed the art of crafting it. Ashika also has a lot more to offer than meets the eye, so take time to explore everything. 

Building on our learnings from Fortune’s Keep, the team was thrilled to continue implementing interesting traversal options while being mindful not to over complicate our designs. We wanted each area of the map to have an authentic visual theme that paired with the gameplay style of each space. And we wanted to have strong visual landmarks that could be seen from a distance but didn’t tip the balance in favor of adding dominating sniper perches. But at its heart, it is an island with everything from rooftop “run and gun” gameplay, to “cat and mouse” interior brawls, to underground secret passages and waterways that help you traverse the space that much quicker.

We can’t wait for you to drop into Ashika Island and start racking up those wins. Just, please, no running around the pool!

– High Moon Studios

This map consists of seven major points of interest listed below:

Birdseye view of Oganikku Farms
  • Ōganikku Farms
    • The majority of the northwestern sector of Ashika Island is composed of mixed agricultural, residential and industrial use, along with old shoreline defenses.   
Birdseye view of Town Center
  • Town Center
    • The western and parts of the southwestern island comprise a bay with impressive sea wall defenses. Northwest of the main submarine canal is a Ferry Terminal and tourist facilities. Cross the canal bridges to reach a hotel and market district, with an additional Gas Station and the semi-circular City Hall structure.  
Birdseye view of Beach Club
  • Beach Club
    • Further southwest of the Town Center and east of the Port is an aquarium and Beach Club and open-air swimming within the southwestern ocean beach. Parts of the area are easily spotted from a parachute drop as the pathways are a vivid aquamarine-blue color.
Birdseye view of Tsuki Castle
  • Tsuki Castle
    • The higher ground in the center of Ashika Island is dominated by an ancient castle with multiple fortifications and a natural defensive hill along the southwestern side of the structure. This is a large plateau with shallow, stepped battlements, cherry blossoms in bloom, and a scattering of secondary structures throughout the grounds. Look high for combat opportunities, but also look low; there’s an entire underground waterway and submarine base directly under this fortification!
Birdseye view of Port Ashika
  • Port Ashika
    • The southwestern edge is dominated by rocky bluffs, and a port named after the island. There’s steep terrain to the north as you venture to or from the castle, and a variety of industrial warehouses, offices, a comms tower as you venture towards the ocean, as well as a canal entrance to the subterranean submarine base.
Birdseye view of apartment buildings at Residential
  • Residential
    • On the lower ground below the castle battlements to the north and east of the Farms and allotments sits some residential housing between a couple of industrial structures (a Power Plant and Water Treatment Facility). Easily accessed (and surrounded by) tarmac roads, there are plenty of places to discover, both over and underground.
Birdseye view of the beach at Shipwreck
  • Shipwreck
    • The inclement weather and hazardous shoreline spelled doom for two cargo tankers. Both vessels have run aground here, and the containers they were carrying have been mostly saved and stacked in a pleasing manner. Further northeast are cliffs and the main looping tarmac road, as well as a comms tower and lookout above a gas station.

In DMZ specifically, Players will experience foggier conditions than those of Battle Royale. Players can utilize the fog for cover, but so can your enemies at range.

For a full look at Ashika Island, the brand new Warzone™ 2.0 map, check out the official COD Blog deep dive here.

Map Updates 

Downed aircraft outside the Sattiq Caves
  • Al Mazrah
    • Downed aircraft at Sattiq Caves
    • Underground tunnels in Suburbs 14
    • New passenger train moving counterdirectional to the existing cargo train 
    • Added a path through the cliffside north of Zarqwa Hydroelectric.
    • Added vehicle ramp to garage rooftop in Al Malik International.
 
  • Gulag
    • The Gulag map has been updated to better suit 1v1 combat in Season 02. 

 

For a deep dive into Ashika, Al Mazrah, and everything they have to offer, check out the official Tactical Map Guide!

BATTLE ROYALE

PLAYLIST

Three Operators prepare to infil on the plane

Battle Royale

Al Mazrah

  • Standard
    • Solos
      • Max Players: 150
      • Assimilation: Off
    • Duos
      • Max Players: 150
      • Assimilation: Refill
    • Trios
      • Max Players: 150
      • Assimilation: Refill
    • Quads
      • Max Players: 152
      • Assimilation: Refill

Ashika Island

  • Resurgence 
    • Quads
      • Max Players: 52 
      • Assimilation: Off

For regular updates about the Playlist and other Scheduled Events, check out the dedicated Warzone Trello Board.

MODES

Operators dropping in over an explosive battle

Resurgence New Limited-Time Mode

Resurgence is back! Grab your Squad and drop into this fast paced, high-action Mode that allows Squads to respawn as long as one member remains alive. The last Squad standing wins, regardless of how many times they’ve had to redeploy. Get ready for an intense fight.

How does it work?

When eliminated, Players enter a spectating state and must wait for the Resurgence timer to tick down. Squad members can shorten the timer by completing Contracts, looting, and eliminating enemy Players.

  • Resurgence
    • Respawns are disabled on the fourth circle, so keep an eye on the clock 
 
  • New Score Events
    • In addition to the traditional score events, we have added new ways to shorten the respawn timer for Squad members:
      • Headshot
        • Eliminating an enemy Player via Headshot
      • A.I. Elimination
        • Eliminating an A.I. Combatant
      • Uplink
        • Capturing a Data Heist uplink point in 
      • On The Move
        • If you move more than 25 meters while your teammate is dead
      • Hunt 
        • You eliminated a Player while they were tracked by the Hunt mechanic 
      • Hunter Double 
        • You eliminated two Players in a row while they were tracked by the Hunt mechanic
      • Hunter Spree 
        • You eliminated more than three Players while they were tracked by the Hunt mechanic
      • Armor Break
        • You broke all of a Player’s active Armor Plates
      • Audacious Elimination
        • You got an elimination while a Squad member was down 
      • Fearless Elimination
        • You got an elimination while being the last living member of your Squad

 

  • Hunt & Track Mechanic 
    • At any point during a match, eliminating an enemy Player will display their Squad members for a few seconds on the minimap.
    • Specific to Solos, eliminating an enemy Player will display their location upon redeployment for 10 seconds.
 
  • Loadouts
    • Players can acquire their Loadouts via two different methods in Resurgence. Towards the end of the first circle there is a Public Event that drops a Loadout crate for your Squad. Loadout Dop Markers are also available for purchase via Buy Stations, using the same price scaling as standard Battle Royale. 
 
  • Additional Information
    • Strongholds are disabled
    • Weapons found via ground loot always have attachments
    • Blue Resurgence Supply Boxes restock after 90 seconds
    • Both Restore Honor tags and eliminations show red dots on the minimap
    • Enemy A.I. Combatants only spawn during the Data Heist Public Event or during a Search & Seizure Contract

 

GENERAL

  • Private Matches
    • Private Matches are enabled for Battle Royale Standard (Solos, Duos, Trios, Quads) on Al Mazrah
    • The spectating feature for Private Matches will be enabled at a later date

 

GAMEPLAY

Operators hit the ground and brace for PvP

New Gameplay Features

All Maps | All Modes

  • Counter UAV New Killstreak
    • A defensive Killstreak that deploys an autonomous UAV to target an area and jams the enemy’s radar, minimap, as well as their HUD. 

Al Mazrah | All Modes

  • Redeploy Packs New Equipment
    • This new Tactical Equipment will give Players another shot at victory! They can be found in ground loot, on some Buy Stations and are guaranteed from completing the Strongholds & Black Sites mission.

Ashika Island | Event

Operator prepares to execute downed enemy with the new dual kadachis
  • Restore Honor New Recovery Mechanic (Season Launch)
    • Every Player in Resurgence will drop a dog tag upon death once per match, which can either be picked up by a Squad member or themselves after redeploying. Doing so grants a small Cash reward, as well as a single UAV ping that marks both enemy threats and nearby Supply Boxes.
    • If a Player recovers their own Fallen Soldier Tag or one belonging to a teammate, they get a 50-meter loot ping, a normal 300-meter UAV ping, and $1000.
    • The money reward will only be awarded once but the pings will be given each time honor is restored thereafter.
 
  • Search & Seizure New Contract (In-Season)
    • Recover a stolen vehicle protected by local mercenaries and transport it to a safe location for extraction. Avoid the enemy deterrents and ambushes along the way.
Operators defend an uplink station
  • Data Heist New Public Event (In-Season)
    • A public event where laptops with enemy intelligence are spawned around the map, giving Players the opportunity to steal the data for intel themed rewards like UAV and Advanced UAV. Downloading the data, however, takes time, and Players will need to defend their download against AI defenders and other Players.
Operator ascends cord hanging from redeploy drone while enemies shoot at them from a heli
  • Redeploy Drones New Field Upgrade (In-Season)
    • Interact with a cable suspended from a heavy lift drone to ascend skyward and quickly relocate.
 
  • Rusher New A.I.  (In-Season)
    • An aggressive A.I. Combatant that specializes in close quarters combat, utilizing evasive forward movement to try and close the distance for an attack. Has a handgun as a backup Weapon in case an enemy can’t be reached for melee and mini-smoke bombs to help reposition and retreat.

 

Gameplay Adjustments

Operators stand guard
  • Loot that spawns across Al Mazrah has been adjusted…
    • Slight adjustment to the existing loot pool
    • Counter UAV has been added
  • Cash Economy
    • Players will now drop more Cash upon elimination
    • Players will now retain more Cash upon redeployment
    • Overall balance change to economy so that Players earn more Cash per match
    • Slight reduction to Cash rewards for completing Contracts
    • Cash found via ground loot has been increased to compensate for the above change
      • Minimum Cash value found:
        • On ground increased to $500
        • In cash registers to $500
        • Basic Supply Boxes – $500
        • Legendary Supply Boxes – $800
          • It was previously mentioned that Cash would no longer be obtainable via Basic and Legendary Supply Boxes – this has since been adjusted
 
  • Armor Plates & Vest
    • All Players will now have a 3-Plate Armor Vest at all times
    • Players will also spawn with a different number of equipped Armor Plates depending on the following:
      • Infil deployment
        • Players will deploy with 2 plates
      • Gulag redeployment
        • Players will redeploy with 3 plates
      • Resurgence redeployment
        • Players will redeploy with 2 plates
 
  • Perk Packages
    • Players will now be able to customize their own Perk Packages
      • Disabled
        • Overclock
        • Birdseye
 
  • Buy Stations
    • Spawn locations have been adjusted
    • All spawn locations will be static across each match
    • Loadout Drop Markers now have unlimited stock at all Buy Stations and prices have been reduced. Prices will scale to Squad sizes.
      • Solos
        • $8,000
      • Duos
        • $12,000 ($6,000 per Player)
      • Trios
        • $16,000 ($5,300 per Player)
      • Quads
        • $20,000 ($5,000 per Player)
 
  • Strongholds & Black Sites
    • Strongholds & Black Sites are now a primary way to earn a Redeploy Pack
    • A.I. Combatant damage decreased:
      • Assault Rifle Damage decreased to 22, down from 34
      • Shotgun Pellet Damage decreased to 15, down from 17
    • A.I. Combatants in Strongholds or Black Sites will evacuate the area during the 3 final circles
 
  • Champion’s Quest
    • Players may notice an adjustment to difficulty
    • A new Weapon Blueprint reward is now available for completing Champion’s Quest
      • The Season 01 FTac Recon “Brass Tacks” Weapon Blueprint reward has been vaulted
      • All other Champion’s Quest rewards remain the same
 
  • Backpacks & Inventory
    • Loot will now drop out of all containers in the world, similar to loot from Supply Boxes
    • Eliminated Players will drop loot onto the ground rather than loot-filled Backpacks
    • To better define each Player’s role within the match, Medium and Large Backpacks will no longer be found in the environment
    • Every Player will have the same Small Backpack throughout the entire game 
    • When Players expend an item in their active Loadout, stored items from the Backpack will no longer fill that slot. The only two items that will still automatically populate the Loadout from the Backpack are Armor Plates and Ammunition.
      • The changes above should reduce the impact of stacking medical supplies, Equipment, and Killstreaks
 
  • Loadout Drops
    • A second Loadout Drop Public Event has been added, which means the drops will now happen on the first and fifth Circles each match.
 
  • Spawn Protection
    • Protects the Player when they are between 64 to 19 meters off the ground. 
 
  • Gulag
    • Players will now face one another in a 1v1 Gulag
    • Flag Control has replaced the Jailer as the overtime mechanic
    • Player Loadouts will change as Circles progress and can include:
      • Either Assault Rifles, Submachine Guns, or Light Machine Guns as Primary Weapons
      • Handguns will remain available as Secondary Weapons
      • Snapshot Grenade as Tactical Equipment
    • Shotguns have been removed
    • Cash will now spawn as ground loot

 

IMPROVEMENTS

  • Pre-Match Loadout Selection
    • Now able to select and edit Loadouts in pre-match lobbies
 
  • Plating Improvements
    • Global plating animation speed increased by approximately 25%
    • Movement speed increased while plating
    • Players can now sprint while plating
    • Players can now bust through doors while plating
 
  • Ping Visibility
    • Each squad member will have a unique color highlighting their name and pings.
 
  • Interrogation
    • The reveal mechanic has been changed from an orange outline to a red marker to remain consistent with similar mechanics.
 
  • Loot Improvements
    • Improved the separation of loot on steep inclines and in tight areas.

 

UI/UX

  • Combat Records
    • Warzone 2.0 Combat Records will come online as part of Season 02. The statistics present in the Warzone 2.0 Combat Record will only be from the activation date forward, and will not include statistics from Season 01.
 
  • Play Again
    • This menu option enables Players to do the following:
      • As the party leader:
        • Play Again With This Squad
        • Play Again With Party and Fill Squad
      • As a squad member not in the party:
        • Play Again With This Squad
        • Play Again With A New Squad

BUG FIXES

  • Fixed collision issues with various elements across Al Mazrah allowing Players to exploit/peek/shoot through them.
  • Fixed an issue causing Loadout icons to disappear on the Tac Map.
  • Fixed an issue where Custom Loadouts would reset to a Default Loadout after exiting a match.
  • Fixed an issue where Players could continue driving vehicles after running out of fuel.
  • Fixed an issue where the Revive Pistol could be duplicated.
  • Fixed an issue where the Revive Pistol would not do melee damage to downed Players.
  • Fixed an issue where Stronghold Bombs could be defused through walls.
  • Fixed an issue where the Champion’s Quest Bombsite would spawn near water and cause a physics issue.
  • Fixed an issue where Helicopters could sometimes clip through the Control Tower at Al Malik Airport.
  • Fixed an issue that caused obstructed or misaligned loot.
  • Fixed an issue that caused geographic elements to float.
  • Fixed an issue that caused corrupted lighting inside of one the Mawizeh Marsh buildings.
  • Fixed an issue with Loadout Drops around Mawizeh Marsh.
  • Fixed an issue where the Heartbeat Sensor was tracking incorrectly, almost never showing Players on the radar.
  • Fixed an issue that allowed Players to duplicate Field Upgrades.
  • Fixed an issue that allowed Players to see the Bonus Battle Royale Challenge prior to completing Daily Challenges.

DMZ

Three Operators prepare to infil on the plane

GENERAL

New Exclusion Zone

  • Ashika Island
    • New Weapons Case
    • New boss: The Bombmaker
    • New rewards
    • New locked and dangerous spaces

New Faction

  • Crown
    • New Faction Mission set
    • Available to Modern Warfare II Owners only

Season 02 Reset

  • Faction Mission progress has been reset for Season 02
  • Previously unlocked Insured Weapon slots will remain unlocked
  • Contraband weapon inventories have been reverted to starting weapons
  • Key stashes have been emptied

Mission Refresh

  • New missions sets have arrived with Season 02 for all players. These are comprised of new missions, updated missions, and some returning missions.
  • New mission sets will send Players to all 3 Exclusion Zones of DMZ.
  • The Key Stash can now hold items for missions so Players can transport them across Exclusion Zones to complete objectives.

GAMEPLAY

  • Missions
    • Adjusted the overall scaling of difficulty in Missions as the Faction Mission Tiers progress.
 
  • Contracts
    • Secure Intel Contract no longer calls reinforcements to the radio tower.
    • The Attack Helicopter in Cargo Contracts will now react more quickly to the vehicle’s movement while firing, and the Attack Helicopter’s  missiles will more accurately hit the Operator vehicle when moving slowly.
    • The HVTs for “Eliminate HVT contracts” will now drop more rare keys and will sometimes drop stronghold keycards.
 
  • Enemy Tuning
    • Adjusted lethality of AI across Al Mazrah including number of AI spawning, and the accuracy of AI at range.
 
  • Locations
    • Infiltration locations have been updated in Al Mazrah.
    • Dead Drop locations have been updated in Al Mazrah.
    • Exfiltration locations have been updated in Al Mazrah.
    • Boss locations have been updated in Al Mazrah.

 

Adjustments

  • Plating Improvements
    • Global plating animation speed increased by approximately 25%
    • Movement speed increased while plating
    • Players can now sprint while plating
    • Players can now bust through doors while plating
 
  • Ping Visibility
    • Each squad member will have a unique color highlighting their name and pings.
 
  • Interrogation
    • The reveal mechanic has been changed from an orange outline to a red marker to remain consistent with similar mechanics.

 

For more details on these updates to DMZ, check out our recent blog.

BUG FIXES

  • Fixed an issue where attempting to pick up an Armor Plate with a full inventory could sometimes cause a crash.
  • Fixed an issue where players could duplicate weapons in DMZ
  • Fixed an issue where players could get stuck on the infiltration screen.
  • Fixed an issue where players couldn’t mute their squadmates
  • Fixed an issue where two exfil helicopters could collide
  • Reduced instances of Players becoming stuck on a “downloading instance inventory” message.
  • Fixed an issue that would cause two items to be removed from a backpack when trying to remove only one in the pre-game loadout screen
  • Fixed an issue that allowed Players to duplicate Field Upgrades and Killstreaks
  • Fixed some issues that caused obstructed or misaligned loot

As one might expect, the official patch notes aren’t available just yet, but thankfully, we know the new content incoming today, as well as some of the gameplay changes thanks to Activision.

Warzone 2.0 Overview:

  • Resurgence Mode Returns with New Warzone Map. A compact, Japanese-themed map, Ashika Island welcomes all warriors willing to fight for honor and glory. Available for all squad sizes, Ashika island is the perfect size for Resurgence.
  • New Contract, Public Event, and More. Hijack a stolen vehicle from Shadow Company forces, hack into uplink stations during Data Heist, and attempt to discover all the secrets that this island may hold…
  • DMZ Expands to Ashika Island. The power struggle continues across a new Exclusion Zone with plenty of new threats to face and a clean slate for all Operators, who will have the opportunity to earn new permanent reward and Contraband.
  • Additional Changes. Season 02’s features include an updated Gulag for 1v1 duels, changes to armor plate vests and backpacks in Battle Royale, customizable Perk Packages in Loadouts, and more.

Modern Warfare II Overview:

  • Prove Your Skills in Ranked Play. Built off previous iterations, Modern Warfare II Ranked Play offers plenty of rewards and bragging rights to those most dedicated to being the best Operator in Multiplayer.
  • Two Core Maps, Two Battle Maps. Battlegrounds in Al Mazrah and Spain will be ready for Multiplayer infiltrations at Season 02 launch.
  • A Half-Dozen Modes. Infected, Gun Game, and Grind to be available at launch. Drop Zone, One in the Chamber, and All or Nothing set to start the party in season.
  • Raid Episode 2. Price, Farah, and Gaz will be back later in Season 02 with Episode 2 of the Raid, a continuation of the Modern Warfare II Campaign

Modern Warfare II & Warzone 2.0 Overview:

  • Path of the Ronin Season Challenges. Complete challenges in Warzone 2.0 or Modern Warfare II to earn rewards, including a new functional weapon.
  • Ronin Returns with an Arsenal. Vanquish your opponents like a true warrior with this new Operator and five new weapons during the Season, three of which are available for free in the Battle Pass.
  • New Watercraft Vehicle. Engage in fast-paced aquatic combat utilizing the new Personal Watercraft Vehicle.

Here are some of the confirmed changes and fixes incoming with the Season 2 patch:

Global Changes

Crashes and Stability

Audio (Global)

UI

A number of UI/UX updates are coming to Season 02 to improve overall flow of in-game menus. These updates include:

  • Improved navigation and organization of Camo menu
  • More polished Social tab, including improved channel swapping and player muting
  • New “My Bundles” screen
  • Quick equip items from Battlepass, My Bundles, and Store
  • Reticle previews in Store and Gunsmith
  • Improved clarity of attachment blocking logic in Gunsmith
  • And many more bug fixes

We’ve also recently introduced a fix that restored:

  • Instance speed of Recent Players in menu
  • Status refresh of Friends

Experience

  • Improved After Action Report with audio
  • Play Again feature in Battle Royale
  • Bug fixes for inconsistencies between:
    • Challengers
    • Battle Pass
    • Weapon progression

Modern Warfare 2:

Perk Balancing

Weapon Balancing

Hardcore

Playlists

  • Our Valentine’s Day playlists will return! Stay tuned.
  • We’ll be detailing the multiplayer modes coming to Season 02 in the coming weeks.
  • One week per month, Infinity Ward will be creating a Twitter Poll for fans to vote on one of that week’s playlists from a rotating pool.

You can read more about the incoming changes to Warzone 2 and Modern Warfare 2 in Season 2 right here.

Once the patch notes are out, we’ll update the article with it, so stay tuned!

Update: Full patch notes are now available!

Source: Call of Duty

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Scars Above: Kate’s Backstory & Motivations Explained in New “Making of” Video

In a new “making of” video, developer Mad Head Games delves into the backstory and motivations of Scars Above protagonist Dr. Kate Ward. Featuring Kate’s voice actor Erin Yvette, the video elaborates how Kate’s vulnerability and non-combat scientific background shaped the game’s narrative, as well as its “slow and methodical” combat system.

Watch the video below:

For those unfamiliar, Scars Above is an upcoming sci-fi third-person shooter set in outer space on a fictional hostile exoplanet. The game’s resource collection and combat mechanics use scientific approaches instead of brute force to effectively take on terrifying alien enemies. From the game’s Steam page:

Scars Above is a challenging sci-fi third-person action adventure shooter combining the rewarding feel of overcoming difficulty with a compelling and intricate story, set in a mysterious alien world to explore.

Some things were not meant to be discovered…

A colossal and enigmatic alien structure appears in Earth’s orbit and stuns the entire world; humanity names it ‘The Metahedron’. The Sentient Contact Assessment and Response team (SCAR) – consisting of scientists and engineers – is sent to investigate.

Things don’t go as planned and the Metahedron hauls the team across space onto a mysterious extrasolar planet. Playing the role of Dr Kate Ward – a SCAR member – who wakes up dazed, alone in a strange, hostile environment. Determined to survive, you set out to find your crew and unravel the mystery behind what’s happened.

SURVIVE AGAINST ALL ODDS

Kate is an astronaut and a scientist – not a soldier – but she’s resourceful and determined to do anything to survive. Use a combination of ranged weapons, devices, consumables and melee attacks, you need to manage stamina as you run, dodge, exploit weak points and discover effective tactics to defeat your foes
Combine different elemental attacks to beat the odds and break through otherwise impassable obstacles.
Craft different items and gadgets to aid you against the countless threats in this exoplanet.

Scars Above‘s Kate and her terrifying journey in outer space debut February 28 on PC, PS5, PS4, Xbox Series X|S, and Xbox One. Check out the gameplay overview trailer from last week, which provides fans a closer look at the game’s combat and crafting systems.

Avatar photo

Salman Haider Zaidi

That's a nice argument, Senator.

Home > News

Black Desert Online Update 2.67 Out for New Content This February 15

Pearl Abyss has released Black Desert Online update 2.67 today for all platforms. This update includes new content and fixes. Check out the Black Desert Online February 15 patch notes down below.

Black Desert Online Update 2.67 Patch Notes | Black Desert Online February 15 Patch Notes:

Conquest War Stat Restriction Cycle, Increased Benefits in Conquered Territories

 

Following today’s maintenance, there have been updates to cycle of stat restrictions for Conquest Wars, and the +50% Item Drop Rate upon territory occupation was changed to also apply to Serendia, O’dyllita, and the Mountain of Eternal Winter. Though the monster zones in Calpheon territory has been left as is, monster zones in Mediah and Valencia territories are now available as well for adventurers to enjoy the unique benefits of being a part of a Lord’s Guild/Alliance. Please keep in mind that these stat restrictions and conquest benefits will be occurring in rotation.
 
<b[Conquest War] Stat Restriction Cycle
  •  The stat restrictions for Conquest Wars in Calpheon, Mediah, and Valencia have been changed to the following.
Conquest Area Previous Restrictions Current Restrictions
Calpheon
AP: 457
Evasion: 818
Evasion Rate: 20%
Damage Reduction: 326
Damage Reduction Rate: 19%
Accuracy: 719
Accuracy Rate: 20%
All Resistance: –
Special Evasion Rate: 20%
AP: 475
Evasion: 847
Evasion Rate: 20%
Damage Reduction: 347
Damage Reduction Rate: 23%
Accuracy: 726
Accuracy Rate: 20%
All Resistance: –
Special Evasion Rate: 30%
Mediah
AP: 475
Evasion: 847
Evasion Rate: 20%
Damage Reduction: 347
Damage Reduction Rate: 23%
Accuracy: 726
Accuracy Rate: 20%
All Resistance: –
Special Evasion Rate: 30%
No restrictions
Valencia
No restrictions AP: 475
Evasion: 818
Evasion Rate: 20%
Damage Reduction: 326
Damage Reduction Rate: 19%
Accuracy: 719
Accuracy Rate: 20%
All Resistance: –
Special Evasion Rate: 20%
 
[Conquest War] Expanded areas in which territory occupation benefits (item drop increase in certain territories) is applied
  •  Upon occupation of a territory through Conquest Wars, benefits by territory (item drop rate increase +50% in certain territories) will be as follows:
Territory Territory Occupation Benefits
Calpheon
Before: Item drop rate +50% while defeating monsters in Calpheon and Kamasylvia

After: Item drop rate +50% while defeating monsters in 
Calpheon and Kamasylvia (same as before)
Mediah
Before: Item drop rate +50% while defeating monsters in Mediah and Drieghan

After: Item drop rate +50% while defeating monsters in 
MediahO’dyllita
, and Mountain of Eternal Winter
Valencia
Before: Item drop rate +50% while defeating monsters in Valencia

After: Item drop rate +50% while defeating monsters in 
ValenciaSerendia, and Drieghan
 
Conquest War Official Season

With the end of the Node War pre-season, the official season is now underway.

We give our genuine thanks to those who have enthusiastically participated in the pre-season.

The official season will begin with the same rules that were applied during the pre-season. Some of these include the increased benefits within occupied territories that we mentioned above. If the occupied territory is a “monster zone”, you will receive twice the effect from the invested node. The node investment system has also been reorganized to be more intuitive, so we hope guilds/alliances will utilize this to their benefit.

This pre-season saw the addition of a limit on the number of participants, and we have added a “Focused Participation” system to the official season to further solidify this. Now, on servers where a Node/Conquest War is in progress, the DP of all adventurers not participating in the war will be set to 0. ‘Non-participant’ adventurers who approach the Node/Conquest War area will be automatically moved to a nearby village.

There have been several other suggestions regarding Node/Conquest Wars aside from the ones addressed above. Those that can be patched quickly will be dealt with as soon as possible, and we will slowly implement those that need more consideration.
We will also continue to contemplate and make improvements to the number of participants that can join in, and the number of territories available for conquest.

We thank you all again for participating in the pre-season, and we hope you will continue to enjoy this official season as well.
  •  The Node War official season will follow the schedule below.
Node War Official Season Start Schedule
Feb 12, 2023 (Sun) 00:00 ~
  • As mentioned in [Notices] Pre-Season Node War Schedule, all information on Node/Conquest Wars have been reset following the Feb 8 (Wed) maintenance.
    • Please note that as tax information has been reset, the amount of attainable tax for the first Node War after the maintenance on Feb 8 (Wed) has been reduced.
  • As mentioned in “[Event] Let’s enjoy the remainder of Pre-season!”, Guilds and their members that participated in the pre-season will obtain the following items.
    • Guilds that participated: Guild fund of 3 billion Silver
    • Guild members that attained “Resplendent Medals of Honor”: [Event] Corrupt Oil of Immortality x5, [Event] Red Box of Honor x10, Premium Elixir Box x5, Essence of Courage x10, Essence of Honor x10
 
 
[Conquest War] Node War Official Season Details and Node War Benefits
  •  Added a system where you earn double the benefits on Node Investments upon defeating monsters in the occupied node for the upcoming season (after preseason ends).
    • This update will be applied along with the “Changes in Node Investment System,” as you will be able to earn more benefits upon defeating monsters in the occupied node.
 
  • The following details and benefits on each node war zone that will be applied after the preaseason are as follows:
    • The areas that apply Node benefits when conquering are as follows:
Tier 1 Beginner Node (4)
Node War Area Day No. of Participants Node Benefit
Western Guard Camp Tue 20
Northern Plain of Serendia Thu 20 [Elvia] Altar Imp
Wolf Hills Fri 25
Polly’s Forest Sun 30 Polly’s Forest
Tier 1 Intermediate Node (5)
Node War Area Day No. of Participants Node Benefit
Cron Castle Mon 25
Alejandro Farm Wed 25
Abandoned Iron Mine Thu 30
Desert Naga Temple Sun 30 Desert Naga Temple
Tooth Fairy Forest Fri 35 Forest Ronaros
Tier 2 Node (11)
Node War Area Day No. of Participants Node Benefit
Southern Swamp Mon 30 [Elvia] Swamp Fogan
Rhutum Outstation Tue 30 [Elvia] Rhutum Outstation
Mirumok Ruins Wed 30 Mirumok Ruins
Abandoned Monastery Fri 30 Abandoned Monastery (Restricted Territory)
Castle Ruins Fri 40 [Elvia] Castle Ruins
Helms Post Mon 40  –
Saunil Camp Wed 40 [Elvia] Saunil Camp
Ibellab Oasis Sun 40  –
Omar Lava Cave Tue 50
Khuruto Cave Thu 50
Manshaum Forest Sun 50 Manshaum Forest
Tier 3 Node (12)
Node War Area Day No. of Participants Node Benefit
Roud Sulfur Mine Mon 40 Roud Sulfur Mine
Canyon of Corruption Thu 40  –
Primal Giant Post Fri 40 [Elvia] Primal Giant Post
Quint Hill Mon 55 [Elvia] Quint Hill
Valencia Castle Site Tue 55  –
Ancado Coast Wed 55 Aakman (Aakman Temple)
Bashim Base Thu 55  –
Elder’s Bridge Sun 55  –
Navarn Steppe Tue 70 Navarn Steppe
Orc Camp Wed 70 [Elvia] Orc Camp
Hexe Sanctuary Sun 70 [Elvia] Hexe Sanctuary
Sausan Garrison Sun 70  –
Tier 4 Node (8)
Node War Area Day No. of Participants Node Benefit
Ivory Wasteland Mon  50  –
Hasrah Cliff Fri  50 Kratuga Ancient Ruins
Taphtar Plain Tue  75 Centaurus Herd
Pilgrim’s Sanctum: Obedience Thu  75 Hystria Ruins
Gyfin Rhasia Temple Sun  75 Gyfin Rhasia Temple (Upper/Underground)
Star’s End Wed  100 Star’s End
Bloody Monastery Sun  100 [Elvia] Bloody Monastery
Ash Forest Sun  100 Ash Forest
 
Introduced Focused Participation system between Node/Conquest War participants
  •  Changed so the DP of all adventurers not participating in the war will be set to 0 on servers where a Node/Conquest War is in progress.
  • Changed so ‘Non-participant’ adventurers who approach the Node/Conquest War area will be automatically moved to a nearby village.
* Adventurers with the title [War Correspondent] will not be affected by the system for the smooth activity as reporters.
 
  • Fixed the issue where the dividing line of certain node war areas would disapppear upon selecting a territory within World Map (M) – Node War Information. 
 
 
Node Investment System Revamp
 
The Node Investment System has been revamped to be be more intuitive. Now, an effect (investment level x 0.5%) will be applied with every monster subdued, instead of the previous method where there would be a 10% chance of the investment level benefits taking effect.
Node investment levels have also been increased from Lv. 10 to Lv. 20, making room for more benefits. Achieving Lv. 20 will require that much more Energy, so in order to balance this, reaching Lv. 10 will require half the Energy that was required before.
 
Changes in gaining Node Investment effects
  • The changes in Node Investment and how they are applied are as follows:
Category Before Now
Applied Method 10% chance of node investment level benefits being applied upon subduing a monster,
Item Drop Rate increased by 5% x the investment level
Item Drop Rate increased by 0.5% x investment level
Applied to * Applied to monsters that appear in invested area Applied to designated monsters for each invested area
Applied Limit Item Drop Rate cannot exceed 300% Item Drop Rate can exceed 300%
(However, the rate cannot exceed 400%, which is the maximum rate in the Arsha server/occupied territory benefits)
* The node investment benefits do not take place in areas where the effect of Item Drop Rate increase does not apply in the same way as before.
 
  • The node investment benefits will also apply to the following monster zones.
    • Ancado Coast: Aakman Temple
    • Pilgrim’s Sanctum: Obedience (Hystria Ruins)
 
  • You can check the node investment status and benefits in the Monster Zone UI.
 
 
Increased Node Investment Level and Changed Amount of Energy Consumed
  •  Increased the maximum node investment level from Lv. 10 to Lv. 20.
 
Changed Amount of Energy Consumed for Node Investment
  •  Changes have been made to the amount of Energy consumed for reaching each investment level.
* You will attain the level that correlates to the amount of Energy consumed for nodes you invested in before the Feb 1 (Wed) maintenance.
(For example if you were Lv. 10 before the Feb 1 maintenance (11350 Energy), you will now be Lv. 14 (10200 Energy) with 1150 Energy invested.)
Before
Node Investment Level Required Energy Required Energy Accumulated 
1
2
3
4
5
6
7
8
9
10
0
100
200
400
650
1000
1400
1900
2500
3200
0
100
300
700
1350
2350
3750
5650
8150
11350
10% chance of the benefits being applied upon subduing a monster,
Item Drop Rate increased by 5% x the investment level
(10% chance of increase in the Item Drop Rate by 50% at Lv. 10)
After
Node Investment Level Required Energy Required Energy Accumulated 
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
0
100
200
400
500
600
700
800
900
1000
1100
1200
1300
1400
1500
1600
1700
1800
1900
2000
0
100
300
700
1200
1800
2500
3300
4200
5200
6300
7500
8800
10200
11700
13300
15000
16800
18700
20700
Item Drop Rate increased by 0.5% x the investment level
(Item Drop Rate increases to 5% at Lv.10)
(Item Drop Rate increases to 10% at Lv.20)
 
 

 

Events
● Catch up with this week’s events!
Black Desert’s events and coupons at a glance!
Catch up with this week’s events!

 

New Additions and Improvements
Class Changes
  • Changed the following classes to no longer display their skill effects when training on scarecrows.
    • Nova, Guardian, Maegu, Woosa, Sage, Drakania, Hashashin.
 

Ranger

The Awakened Ranger can now react better thanks to improvements made to Spirit’s Haven, which betters her ability to close the distance with her enemies, and Flow: Rushing Wind, which saw changes to the applied defensive effects. Though knockdown effects are activated through grapple or said ability to close in to enemies, certain skills had comparatively stronger PvP damage that would easily overwhelm opponents even without status effects. Thus, such skills have been adjusted. We have also adjusted Evasive Explosion Shot, a skill which recovers stamina and activates invincibility, as it allowed you to endlessly maintain the invincibility status.
Main Weapon

Evasive Explosion Shot (I to Absolute)

  • Changed to now cost Stamina instead of MP.
    • Skill Cost: 38/55/60/60 MP → 50 Stamina
    • Due to the above changes, you will no longer recover Stamina for the duration of defensive effects applied during the skill.

Awakening

  • Changed the PvP Damage Reduction Rate for the following skills:
    • Nature’s Tremble: -35% → -42%
    • Wind Blade: -30% → -42.8%
    • Regeneration: -55% → -65.4%
 

Wizard, Witch

With the reboot of the Awakened Witch and Wizard, we introduced the concept of skills being enhanced according to which elementals are summoned. This concept was intended to be used in various combos by summoning elementals interchangeably to better suit the situation. However, this proved to be a burden as you had to choose which one to summon mid-combat. To address this issue that many of you brought to our attention, the enhancement effects will be applied regardless of which elemental is summoned.
Awakening
  • [Wizard] Skills that were enhanced only when Marg or Arne were summoned will now be enhanced regardless.
  • [Witch] Skills that were only enhanced when Gorr or Tett were summoned will now be enhanced regardless.
 

 

Witch

Improvements have been made so that Awakened Witch’s combos will be easier and smoother. Earth’s Calling will now activate automatically after Fissure Wave to simplify the combo. Also, Thunder Storm, which would only activate quickly after Voltaic Pulse will now activate quickly after any skill to allow for even more effective combo techniques.
Main Weapon

Speed Spell

  • Improved to combo more smoothly into other skills and movement.
Awakening

Toxic Flood

  • Changed so the toxic flood is created near the character when using the skill.
 

Barrage of Lightning

  • Changed so tier 3 add-ons can be applied.
  • Changed skill cooldown from 20 sec to 17 sec.
 

Elementalization

  • Changed to combo smoothly with other skills.
  • Changed skill’s cooldown from 15 sec to 7 sec.
  • Changed skill’s stamina consumption from 200 to 250.
  • Improved to combo smoothly into Lightning Blast.
 

Fissure Wave

  • Improved to perform the skill through Perfect Sign on additional Quick Slot activations after being initially activated via Quick Slot.
 

Thunder Storm

  • Changed the location where Tett is summoned so Tett and Witch can attack in the same direction when using the skill.
  • Improved to combo more smoothly into other skills.
  • Improved so the skill always activates quickly.
 

Earth’s Calling

  • Changed the skill as follows:
    • Removed the skill’s control keys and cooldown.
    • Changed so the skill is automatically activated when using Fissure Wave.
    • Removed Down Smash.
    • Changed skill damage as follows:
      • Attack damage 1390% → 904%
      • PvP Damage Reduction Rate 36% → 44%
 

Yoke of Ordeal (I to III)

  • Changed the skill as follows:
    • Changed skill damage as follows:
      • Attack damage 826/1099/1339% → 866/1152/1403%
      • PvP Damage Reduction Rate 62% → 63.6%
    • Improved to combo with Flow: Magical Evasion and Elementalization.
    • Changed the damage to be greater closer to the attack’s point of origin.
 

Flow: Gorr Roll

  • Changed skill damage as follows:
    • Attack damage 842% → 1137%
    • PvP Damage Reduction Rate 9.1% → 32.6%
 
 

Wizard

We’ve lessened the difficulty of using Awakened Wizard’s skills. Hellfire, which only activated upon contact with an enemy, can now be used whenever you want for greater diversity of combos. Chilling Wave, which would only activate Forward Guard upon an additional hit, has been improved to activate defensive effects throughout the entire duration of the skill.
Main Weapon

Speed Spell

  • Improved to combo more smoothly into other skills and movement.
Awakening

Lava Field

  • Changed so the lava field is created near the character when using the skill.

 

Barrage of Water

  • Changed so tier 3 add-ons can be applied.
  • Changed the skill cooldown from 17 sec to 14 sec.
 

Hellfire

  • Increased the movement distance of the skill.
  • Improved to combo smoothly into other skills.
  • Changed skill damage as follows:
    • Attack damage 697/766/836/996% x 11 → 1080/1226/1338/1594% x 6
    • Critical Hit Rate +25% (PvE only) → Critical Hit Rate +50%
    • PvP Damage Reduction Rate 54.1% → 54%
      • Changed Black Spirit: Hellfire damage accordingly.
  • Changed to attack immediately when pressing LMB during the skill.
 

Black Spirit: Hellfire

  • Fixed the issue of the skill not comboing smoothly into Flame Knot, Magma Bomb, Bolide of Destruction, Elementalization.
 

Flow: Arne’s Guidance

  • Changed the number of hits from max 15 to max 14.
  • Fixed the issue of Arne’s Guidance attacks not being applied properly when activating the skill.
 

Chilling Wave

  • Changed the skill as follows:
    • Changed skill animations.
    • Changed so extra attacks are always activated accordingly.
    • Fixed the issue of Forward Guard not being applied in certain situations during the skill due to the change of extra attacks being always activated.
    • Adjusted skill damage.
Skill Description Skill Animation
 

Elementalization

  • Changed to combo smoothly with other skills.
  • Changed skill’s cooldown from 15 sec to 7 sec.
  • Changed skill’s stamina consumption from 200 to 250.
 

Flame’s Calling

  • Changed the skill as follows:
    • Changed skill animations.
    • Changed skill cooldown from 15 sec to 9 sec.
    • Changed damage as follows:
      • Attack damage 1390% → 1585%
      • PvP Damage Reduction Rate 36% → 43%
 

Bolide of Destruction (I to III)

  • Changed skill damage as follows:
    • Attack damage 749/983/1606% → 899/1278/1927%
    • PvP Damage Reduction Rate 35/35/45.8% → 52/52/52%
 
 

Shai

The method in which buffs are activated while using Shai’s We’re Gonna Win! skill has been improved.
Before, the buffs were applied to allies in a fixed area when using the skill, and this proved to be inefficient with allies moving around and the area itself being small. Now, the skill will affect characters that the Shai is facing, thus allowing the Shai to buff allies in front of her instead of those in fixed areas.
Talent

We’re Gonna Win!

  • Changed how the skill is applied when using the following skills after it:
    • Summer Rain, Do it Better, Shout to the Sky, Time to Shine!, Sun, Moon, Stars
    • Effects will be applied to characters in the front when using the above skills after We’re Going to Win!
 
  • Changed the skill’s performance delivery to show more detailed effects.
 
  • Fixed the issue of the skill effect not being applied even allies are closer to the character after using the following skills:
    • Summer Rain, Do it Better!, Shout to the Sky, Time to Shine!, Sun, Moon, Stars
 
 

Sage

Following the reduction of stamina consumption of Prime: Rift Chain, we have further improved the Awakened Sage by stabilizing Prime: Spear Bolt and its combo into subsequent skills. In the case of some skills, however, PvP damage was too powerful compared to the stabilization of dealing damage. Thus, we have balanced skills with PvP damage that were deemed too high compared to their speed in activation.
Main Weapon, Succession
 
  • Changed the PvP damage reduction rate for the following skills:
    • Prime: Illusion Expansion: PvP Damage Reduction Rate 50% → 64%
    • Prime: Rift Storm: PvP Damage Reduction Rate 55% → 68.5%

 

Ator’s Illusion

  • Changed skill damage:
    • Attack damage 966% x 6 → 1315% x 6
    • PvP Damage Reduction Rate: 35% → 29%

 

Piercing Thorn

  • Changed skill damage:
    • Attack damage 1132% x 6 → 1358% x 6
 

 

Woosa

Main Weapon, Succession

Sagoonja: Orchid

  • Fixed the issue of skill’s Down attack effect not being applied.

 

Maegu

Main Weapon, Succession

Flow: Nether River

  • Improved skill’s attack motion to be performed more smoothly.
 
 

Foxspirit: Tag, Bared Claws

  • Removed MP Recovery on Foxspirit: Tag hits and added the following effects to Bared Claws.
    • Removed: [Foxspirit: Tag (I to Absolute), Prime: Foxspirit: Tag] “Recover +30/30/30/40/40 MP per hit”
    • Added: [Bared Claws] “Recover +25 MP per hit”
 

Charm Mastery

  • Fixed the issue of recovering MP even when the the skill didn’t successfully hit.
 

Foxspirit: Tag

  • Fixed the issue of the Super Armor effect being maintained until the skill’s animation resolved.
 

Flower Shroud (I to Absolute)

  • Fixed the issue of the character moving unnaturally in certain areas when using the skill backward.
 

Charmed

  • Fixed the issue of the MP being consumed twice when using the skill during cooldown.
 

Soulflame, Soulsnare

  • Fixed the issue of Foxspirit Charm being summoned in an weird location when using both of the skills while Combat Assistance was being applied.
 

Soulflame

  • Improved so comboing with other skills is smoother when using Flow: Hanpuri after using the skill.
 
Prime: Foxspirit: Deceiver
  • Fixed the issue of the double showing abnormally when the double gets too far from Maegu.
  • Fixed the issue of not being able to move to the double’s location when the double tries to go down on an incline.
  • Fixed the issue of the camera being temporarily abnormal when moving to the double’s location in a certain situation.
  • Fixed the issue of the outfit color not being applied to the double when equipping Sun’s Resolve outfit.
  • Fixed the issue of not being able to see the double’s HP bar when toggling “Show When Struck” on in the Show My Character’s HP Gauge settings.
  • Fixed the issue of applied buff effects not visible on the double.
  • Fixed the issue of being able to move into an inaccessible location of the Arena of Solare and Marni’s Realm.
  • Fixed the issue of the color of the outline not changing on other adventurers’ doubles when Color Vision Aid is activated.
  • Fixed the issue of the double not showing the helmet, gloves and shoes when Hide Outfit is activated while wearing the Desert Camouflage Armor.
  • Fixed the issue where the character would get stuck in the wooden fence while changing the location with the double on top of the Wooden Fence (Conquest War).
  • Improved so Maegu’s facial expressions appear natural when using certain skills.
  • Improved the animation of rolling on the ground after landing from a high height during combat.
  • Fixed the character’s animations flowed unnaturally in certain areas when falling into the air when using certain movement skills.
Contents
  • Fixed so Woosa/Maegu can now use the Tuvala Awakening Weapon Exchange Coupon to exchange other classes awakening weapons for the Tuvala pendant.
  • Please note that a Dark Rift event will begin after the Feb 15 2023 (Wed) maintenance.
Item
  • Fixed the issue of Crafting Notes info regarding not displaying Royal Plume.
 
Monster
  • Changed the species of the Swamp Fogans and Swamp Nagas of Serendia Elvia from neutral to Demihuman.
  • Changed the species of the Keluos monsters of [Atoraxxion: Yolunakea] from Human to Kamasylvian monsters. 
  • Changed the time for obtaining the rewards after defeating the final boss of Atoraxxion to 30 minutes.
Quest & Knowledge
Crystal Preset Slot/Inventory Expansion Coupon Quest
 
Many of our adventurers have been making use of various crystal preset settings, and have requested slot and inventory expansions. Following today’s update, you will be able to create up to 10 preset settings, and expand your inventory up to 100 with expansion coupons. Through quests, you can attain a Crystal Preset +1 Expansion Coupon and a Crystal Inventory +5 Expansion Coupon. Another of each can also be purchased with Loyalties.
  • Increased crystal preset limit from 5 to 10.
  • Increased crystal preset inventory limit from 50 to 100.
* Crystal Preset and Crystal Inventory Expansion Coupons can be acquired through Loyalties, the Pearl Shop, or the quests below.
 
  • There are rumors that the sorceress’ of Tarif are secretly sharing ways amongst themselves to amplify the power of Black Spirits.
    • Added a series of “[Crystal Preset]” quests, through which you can obtain [Event] Crystal Preset +1 Expansion Coupon x1 and [Event] Crystal Inventory +5 Expansion Coupon x1.
(Quest acception requirements: Must be Lv. 58+, accepted through the Black Spirit (,) after completing [Naderr’s Band] Black Spirit’s New Powers.
* You can also find the quest series “[ADV Support] [Lv. 58] More Crystal Presets for Transfusion” through the Suggested tab in Quests (O).
* This quest is only available once per Family.
* [Event] Crystal Preset +1 Expansion Coupon and [Event] Crystal Inventory +5 Expansion Coupon can also be purchased with Loyalties (once per item).
 

 
  • Added an exchange method for Tuvala Main Weapon ↔ Tuvala Pendant for season Woosa and Maegu characters, who have yet to have their Awakening released.
    • You can exchange your PRI (I) – PEN (V) Tuvala main weapon for a Tuvala Pendent of the same tier through Fughar.
      • You can also exchange the Tuvala Pendant for a main weapon of the same tier.
      • However, the durability of the gear must be at 100% before exchanging.
    • With the addition of this exchange method, Woosa can no longer accept the [Awakening Weapon EXC] PRI (I) – PEN (V) Tuvala Pendant quest.
      • Those who have already started the quest can proceed with it as usual.
 

 
  • Added villager quests in O’dyllita.
    • Kesharu of O’draxxia is growing worried from the uncertain rumors surrounding the whereabouts of Thornflower Tavern’s jester.
(Quest acception requirements: Lv. 60+, in the “Life” tab of Quests)
    • It is said that in the Mountain of Division, there is a Shai child struggling to unload a yak.
(Quest acception requirements: Lv. 60+, in the “Life” tab of Quests)
    • It is said that there is an Ahib with a poor memory in the Crypt of Resting Thoughts.
(Quest acception requirements: completed the quest [O’dyllita] Olun’s Silence, the Warder of Anguish)
    • It is said that an Ahib in the Cantarnia Garden of O’draxxia is looking for a way to keep flowers from withering.
(Quest acception requirements: completed the quest series “Request for Rescue” from Azelin the Fruit Vendor of Delmira Plantation)
 

 

Node & Conquest War

  • Fixed the issue where you can’t change your participation setting until you receive a personal reward and reconnect in the following situation; you join or establish an alliance after your guild’s Fort is destroyed while meeting the conditions for personal rewards (the total score of 20 or more with the number of enemy forts destroyed or killed combined) before the end of Node War you are in.
  • Fixed the issue where individual rewards (participation rewards) could not be obtained in certain situations upon defeat.
    • Individual rewards (participation rewards) that could not be attained will be distributed after the Feb 15 (Wed) maintenance.
 
UI
 
My Gardens UI Improvements
  •  Changed the information displayed in the My Gardens UI.
    • You will now be able to see the number of crops planted under Type.
    • The crop with the slowest cultivation time will be displayed under Crop.
    • A warning icon in yellow and red will display when the Scheduled Removal Time reaches 7 days and 2 days, respectively.
    • You can now click an entire garden listing to open its Garden Information window.
 
  • Added Thornwood Forest – Marni’s Realm in Monster Zone UI.
  • The loading screen has been changed to an image of Woosa and Maegu.
 
System
  • Improved so that the Guild Secretary can remove the Saying of the Day from the Guild (G) window.
  • Fixed the issue of the game abnormally shutting down in certain situations when proceeding with Abyss One: The Magnus.
  • Removed Guild Officers ability to kick guild members. (Added)
  • A new guild position with the power to kick guild members will be added during the Feb 15, 2023 (Wed) maintenance. (Added)
 
Web
  • Changed login button style the page where dormant account has been activated.
  • Fixed the issue of an unnecessary line displaying in Adventurer’s Board within the game.
  • Changed the image in Maegu and Woosa class introduction.
  • Fixed the issue of not being able to verify yourself sometimes even after email verification when changing your sub email to your main email.
 
 

 

 

Modified or Changed
  • Fixed so the quest objectives for Marni’s Wave provides the correct guidelines within Quests (O) – Suggested tab.
  • Fixed the issue of both HP and HP bar simultaneously disappearing some time after hitting enemies with the Show Stacked HP Bar activated.
  • Fixed the issue of the chat location moving when opening Edit UI after adjusting the chat size.
  • Fixed the issue of the button that lets you scroll all the way to the bottom of the chat not displaying.
  • Fixed the issue where Mystic gets stuck in a certain place when using Wolf’s Frenzy in the Gyfin Rhasia Temple or the Ruins of Tzol within the Arena of Solare.
  • Removed text regarding Silver that could be transferred from the Central Market to Storage.
  • Fixed the issue of bone pile being displayed abnormally in a certain location within Valencia.
  • Fixed the issue where characters would get stuck and not be able to leave from a certain location in Sycraia Underwater Ruins.
  • Removed text related to extracting crystals when talking to some crystal vendors.
  • Fixed the issue of not being able to collect rewards sometimes when trying to collect items from the Black Spirit’s Safe.
  • Fixed the issue of the icon that shows for Hunting targets on the lower right part of the screen not displaying.
  • Fixed the issue of Spectator Key Guide UI not going away in certain situations during spectator mode in Arena of Solare.
  • [Woosa/Maegu] Fixed the issue of Bodul Do Stave and Jade Binyeo Knife having the expiry date when obtaining them from the Accuracy Sub-weapon Box.
  • [Drakania] Fixed the issue of Levathan Shard having abnormal expiry date when obtaining it from the Accuracy (+15) Sub-weapon Box (Temp).
  • Changed the item description of [Maegu] Salanar Outfit Set, Shoes, and Helmet to match that of Pearl Shop.
  • Fixed the issue of Crystal Preset’s background image not showing up in the correct position. 
  • Fixed the issue of not being able to collect Silver via Receive All when there is no Silver in your inventory.
  • Fixed the issue where pressing the ESC would close World Map when navigating with World Map (M) – Node Information displayed.
  • Fixed the issue where the character’s total energy amount drops intermittently from 1 to 6 when reconnecting to the game while a character’s energy is full. 
  • Changed so now Receive Pay UI is same in both the gamepad UI and non-gamepad UI.
  • Fixed the issue of Rank UI not scaling with screen size when you change the screen resoultion in the Arena of Solare.
  • Fixed the issue of buttons in UI displaying unnaturally when converting Item Collection Increase Scroll into time for the first time.
  • Fixed the issue where the quest widget would be displayed at certain times during Arena of Solare.

 

Damien Seeto

Home > News

Stranger of Paradise Final Fantasy Origin Update 1.31 Out This Feb. 15

Square Enix has pushed out Stranger of Paradise Final Fantasy Origin update 1.31 (PS5 version 1.301) today for all platforms. Check out the Stranger of Paradise Final Fantasy Origin February 15 patch notes below.

Stranger of Paradise Final Fantasy Origin Update 1.31 Patch Notes | Stranger of Paradise Final Fantasy Origin Update 1.301 Patch Notes | Stranger of Paradise Final Fantasy Origin February 15 Patch Notes:

The following info comes from the game’s official Japanese website that has been translated thanks to Google Translate. 

▼Information from Development

Thank you for playing “STRANGER OF PARADISE FINAL FANTASY ORIGIN”.

We have fixed the bugs that occurred after the Ver1.30 update this time.
We apologize for the inconvenience.

We have finished updating the season pass, and there are no plans for a large-scale update like we have done so far, but we will continue to carefully examine the reports we receive and consider corrections and adjustments. .

Thank you for your continued support of “STRANGER OF PARADISE FINAL FANTASY ORIGIN”.

▼Common to all platforms
[Adjustments]
●Details related to blacksmithing and equipment
・Two-handed weapons with job aptitude values ​​up to 270 now drop

●Details related to special effects, etc.
・Titan as the main phantom beast protection The effect of the divine protection will be maintained even if you switch battle sets.

[Bug Fixes]

●Details related to blacksmithing and equipment
・Fixed an issue where combo abilities sometimes changed to different combo abilities unintentionally when accessories were changed

.Fixed a bug where the special effects of “damage” and “charged attack break amount” did not occur with the blue mage’s “blue magic”, gun combo ability “phantom shoot”, and club combo ability “dark nova” ・

Damage Fixed a bug where some special effects and command abilities that refer to , could not refer to the damage of power attenuation such as instant abilities “disturbed stone throw” and “ice crush” that are attenuated each time an attack hits in succession.・Fixed

a bug where part of the chaos effect was not applied to guns and armor

・Details regarding combo abilities
・Fixed a bug where the continuous hit part of the dagger combo ability “Chronostasis” did not hit paralyzed enemies

●Details regarding command abilities
・Fixed a bug that could cause an application error when using “Midareuchi” ● Details

regarding each job, job aptitude, etc.
Fixed a bug that could cause a network disconnection when hitting with “Barrett” or Axeman “Upheaval” (including “Subsidence” and “Greed Strike”) ・Job aptitude bonus “Fencer Soul” for swordsmen,

etc. Fixed a bug where it was possible to aim at a position where an enemy was already absent

・Fixed a bug where some effects of command abilities such as “Brave” and “Invisibility” were not extended with the job aptitude bonus “Trans Soul” for Summoners etc.

●Contents in “Labyrinth of Dimensions”
・When the boss “Dragon Zombie” appeared in the Undersea Temple and Gurugu Volcano, fixed the bug that “Dragon Zombie” was treated as dead without starting the second half of the battle ・LUFENIA

Difficulty Fixed a bug where bosses that only appeared on floors with other difficulty levels would sometimes appear on floors with other difficulty levels ・Fixed a bug where Dragon King’s trials were disabled when playing multiplayer. 

Enemy
・Fixed a bug that could cause an application error when soul-bursting an element-type enemy such as a fire element .

・Other minor bugs fixed

Source: Square Enix Japan

Damien Seeto

Home > News

Neebs Gaming’s Thick44 Passes Away After Battle With Cancer

Thick44, a YouTuber who was part of the Neebs Gaming YouTube channel, recently passed away after losing his battle with cancer. Neebs Gaming’s Thick44, also known as Tony Schnur, was a prominent personality on the channel and played various games, including Battlefield, Among Us, and ARK: Survival Evolved.

Neebs Gaming broke the news yesterday, and various members of the community offered condolences to Schnur’s friends and family. 

News of Schnur’s passing has been met with support and love from fans of Neebs Gaming and Schnur, with some sharing their past experiences with him:

https://twitter.com/cmariee/status/1625454266176663552

The Neebs Gaming tweet also mentions that any donations made to the official GoFundMe page for Schnur (which was originally used to pay for his cancer medication), will now be used as a trust fund for his daughters. You can find the GoFundMe page here.

More MP1st Reading:

Carlos Perez

Home > News

XDefiant Console Test to Begin on February 16, Will Include Crossplay and New Map

XDefiant, the upcoming free-to-play arena shooter from Ubisoft, is running its first console playtest, and it will feature crossplay. The XDefiant console test will be held starting February 16 and will connect players on PS5, Xbox Series X|S, and PC devices.

Aside from the crossplay feature joining this Insider Session, a new map called Pueblito will also join the fray. Pueblito is a fishing village in the Caribbean nation of Yara. As Yara isn’t actually a real country, this could be a reference to the nation that serves as the location for Far Cry 6, another Ubisoft title. 

Those who were able to join the Insider Session should note that the test itself is actually under NDA, and any visual leaks of the tests are strictly prohibited. There will also likely be bugs present during the test, as is the case with games still under development, so keep that in mind if you’re hopping in on February 16.

Here’s the full list of details regarding the playtest:

THIS WEEK

This week features:

  • Game Modes: Escort, Zone Control, Domination, Occupy
  • Maps: NEW Pueblito, Attica Heights, Arena, Dumbo, Emporium, Liberty, Mayday, Meltdown, Midway, Nudleplex, Showtime, Times Square, Zoo

This Week’s Focus

  • Focus: Console & Cross-Play Experience
  • Example Questions: Was it easy to connect and play with friends on multiple platforms? How does the console experience feel? How would you rate the overall Cross-Play experience? Does the game run and perform as you would expect? How is the controller experience?

TEST TIMING:

This week test is planned for Thursday, February 16th. The test will not be limited to 3 hours as previous test were, but instead will cover multiple consecutive days.

Warm-Up: 9:45 AM PT / 12:45 PM ET/ 2:45 PM GMT

Warm-Up Phase allows 15 minutes of getting your settings right in the Practice Zone before matches are available

Start Time: 10:00 AM PT/ 1:00 PM ET/ 6:00 PM GMT

Start Date: February 16th, 2023

End Date: February 19th, 2023 – February 20th

End Time: 11 PM PT/ 2:00 AM ET / 7:00 AM GMT

KNOWN ISSUES:

Factions:

  • Cleaners will not be available during this test as we investigate a bug with them

Graphics

  • In Dual Monitor setup, mouse will move off primary monitor during respawns.
  • Game freezes after changing graphics settings
  • When dead, player menu UI overlaps with other player UI

Performance

  • Possible FPS drops when panning or making wide mouse movements

Online

  • Various issues with party grouping features.

Gameplay

  • Desync between the shooting player and the dying player
  • After dying while activating an ability, the ability activates itself upon respawn
  • After dying mid-ability, the ability remains locked me out
  • Weapons appear invisible on character and others.
  • Spawning into the start of a match without a weapon in-hand visible

Controls

  • When the “Flip Bumpers/Triggers” setting is enabled, it does not correctly flip the left bumper and trigger.

XDefiant has yet to have an official release date but will be available on PS4, PS5, Xbox One, Xbox Series X|S, and PC.

Source: Ubisoft

Carlos Perez

Home > News

DayZ 2023 Roadmap Outline Revealed, Cosmetics, Additional Challenges & More Incoming

In a new blog post, Bohemia Interactive has released the DayZ 2023 roadmap content outline, revealing that it is looking to expand the DayZ IP. The developer will focus on adding new cosmetics with every update, and plans to make significant changes to infected AI and the NWAF (north-west airfield) region on Chernarus. Fewer firearms will be added this year, with resources diverted instead to adjustments, quality-of-life changes, and empowering server owners with additional tools.

DayZ 2023 Roadmap Outline:

The tl;dr version:

  • Support for throughout 2023 confirmed
  • Character cosmetics will play a huge role in “every update” this year
  • northwest airfield (NWAF) on Chernarus will be updated this year
  • Infected AI will be changed
  • New additional challenges will be offered later this year

For more on the what’s discussed, head on below.

While Bohemia Interactive will “definitely be supporting the game throughout 2023,” content updates will be much more dynamic in nature owing to the developer exploring greater opportunities for both the game and the DayZ IP. Character cosmetics will be a major highlight of every DayZ update in 2023, with increased loot variety and diverse accessory options such as backpacks and full themed outfits. 

dayz nwaf rework chernarus

Major adjustments will be made to the NWAF on Chernarus to streamline the airfield’s layout and make the runway and taxiways “more authentic,” necessitating a total server wipe. Meanwhile, infected AI will be reworked to change the enemies’ movement patterns as well as player combat strategies, though the exact direction will be decided pending further investigation.

dayz infected ai rework

Following the addition of Steam achievements to the game last year, additional challenges will be added to the game over the course of 2023. Additional firearms will be less of a focus as the developer believes the current selection is adequate. Instead, as with the 1.20 update, a number of quality-of-life changes will be rolling out throughout the year, and server owners will be facilitated with additional tools with the idea of making it easier to manage DayZ communities on consoles.

DayZ is available now on PC, PS4, and Xbox One.

Source: DayZ Blog

Avatar photo

Salman Haider Zaidi

That's a nice argument, Senator.

Home > News

The Devil in Me Update 1.06 Brings Friend’s Pass and More This Feb. 14

Supermassive Games has released The Devil in Me update 1.06 on all platforms, and this brings a few new nifty features to the game. Read on for what’s new in The Devil in Me Feb. 14 patch notes.

The Devil in Me Update 1.06 Patch Notes | The Devil in Me Feb. 14 Patch Notes:

Here’s what got added per the PS4 update history:

  • – Improved optimisation of game performance.
  • – Fixed various bugs.
  • – General multi-player stability fixes.
  • – Curator’s Cut
  • – Friend’s Pass

While the new patch gave some new stuff to players, it managed to break the game for some as well. Over on the game’s subreddit, users are reporting that their interface is now broken after the update (via cewater223). There’s also a “rectangle splash art” in scene selection as well (via Delicious_Raccoon836).

If there are more changes listed for the update, we’ll update the article to reflect it.

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Wyrdsong: New Concept Art Shared of Open-World RPG From Ex-Fallout Devs

New concept art has been shared from Something Wicked Games’ open-world RPG Wyrdsong. With development led by ex-Fallout developers with an exceptionally experienced team, Wyrdsong’s concept art shows off its semi-historical Middle Ages Portugal setting as well as its profound mythological influences.

Check out Wyrdsong’s concept art below:

wyrdsong gameplay wyrdsong trailer wyrdsong fallout

First revealed with a teaser trailer at August’s gamescom 2022, Wyrdsong is a AAA open-world RPG from the newly-formed studio Something Wicked Games. The studio, led by Jeff Gardiner (Skyrim, Fallout 4, Fallout 76) as CEO and Charles Staples (The Outer Worlds, Fallout: New Vegas), has been significantly expanding operations in the time since. With new Canadian offices and the recruitment of over 30 game development veterans with credits ranging from Cyberpunk 2077 to God of War and even Neverwinter Nights, Something Wicked Games is incorporating an incredibly diverse plethora of influences into its new project.

The studio has also shared a progress update, revealing that the game’s main story has already been writing along with its three main factions. A unique quest and story tool has been crafted with the input of the ex-Bethesda and Obsidian developers working on the game. Currently, the studio is building a “Beautiful Corner” in Unreal Engine 5 to define the aesthetic experience of the game as well as a “Gameplay Prototype” where it will work on the gameplay and combat elements. Once these development implements are completed, they will be merged into a definitive whole and production on the game will begin in earnest.

Wyrdsong does not yet have a release window, and Something Wicked Games has not revealed what platforms the game will come to either. For more information, head on over to the studio’s website.

Source: Something Wicked Games

Avatar photo

Salman Haider Zaidi

That's a nice argument, Senator.