Browsing tag: Star Citizen

Players Can Now Purchase Ships in Star Citizen Using In-Game Currency News 0

News 0 If you’ve been following Star Citizen closely (or even from a distance) over the last few months, there’s no doubt you’ll be aware of the controversies surrounding “Macro” transactions. Players have been able to purchase ships in order to support the game since the kickstarter began in 2014 – with some of the more expensive […]

Star Citizen First Playable City Is the Size of Austin News 7

News 7 Star Citizen is a game that I keep coming back to. At first, progress was slow, but with the implementation of many core features and back-end technology, such as “Object Container Streaming,” a method of optimizing server-side data usage, we finally see the ball begin to roll. Albeit, very slowly. At CitizenCon last week Chris […]

Star Citizen Update 3.0.0 Is Live, Increases Player Count, Adds Three Crusader Moons & More News 0

News 0 A new Star Citizen update is now available for all backers to download and install. Patch 3.0.0 is huge and includes the “three moons of Crusader, a new mission system, improved shopping and cargo mechanics, and increased [the] server player count from twenty-four to fifty players.” There’s lots more to the update, and I encourage you to […]

Crytek Suing Star Citizen Developer Cloud Imperium Due to Breach of Contract & Copyright Infringement News 4

News 4 Crytek, the Russian studio responsible for Crysis, and owners of the CryEngine game engine, is suing Star Citizen studio Cloud Imperium Games! The lawsuit centers on the use of Crytek’s CryEngine technology in Star Citizen, and how Crytek has lowered its licensing fees for the engine in exchange for prominent display of Crytek’s trademark in […]

Star Citizen Alpha Update 3.0.0ac Hits PTU With More Ships to Test News 6

News 6 Star Citizen‘s lastest update, 3.0.0ac, adds new ships to the PTU server to test out, as well as a new command that allows you to find your location coordinates, and more. For the list of Star Citizen patch notes, see below: – Focus: (UPDATED) New patcher, station traversing, ship spawning, StarMap app, quantum travel, landing, […]

Star Citizen Developer Opens Public Test Universe, Shares Upcoming Release Schedule and New Arena Commander Trailer News 26

News 26 Star Citizen, the epic spaceflight simulator from game developer Chris Roberts, sure is shaping up nicely as it reaches the $70 million mark in its ever-growing crowdfunding campaign, but it still has a ways to go before all of the game’s systems are in place. During his BAFTA Masterclass presentation last Tuesday, Roberts shared with […]

Star Citizen Sets Eyes on $50 Million Stretch Goal After Hitting $48 Million in Funds News 2

News 2 Star Citizen funding has reached a mind-boggling $48 million, according to Cloud Imperium Games studio head Chris Roberts. The space combat-sim is now on course to reach it $50 million stretch goal which will “truly improve the immersion” by adding “distinctive and realistic alien languages for Star Citizen’s three biggest alien races,” the Vanduul, the Xi’An […]

Star Citizen’s Arena Commander Now Live, Watch the Launch Trailer News 9

News 9 The very first public build of Star Citizen‘s Arena Commander mode is available today, giving anxious fans a first taste of combat in Cloud Imperium Games’ space combat sim. Version 0.8 will give every qualified backer access to the Vanduul Swarm and Freeflight modes, as well as the the ability to fly the Aurora, 300i, and […]

Star Citizen – Arena Commander Launches End of May With Single Player and Multiplayer Modes News 12

News 12 Cloud Imperium Games has announced today that the studio plans to launch Star Citizen‘s Arena Commander mode roughly two weeks from now, on May 29. Arena Commander, was first unveiled at PAX East last month, where the studio showed off what dogfighting in an astroid field actually looks like in Star Citizen. You can watch the demo here, […]

$42 Million in Funding Brings More Content to Star Citizen, New Footage Inbound News 9

News 9 $42 Million in pledges means more in-game content for Roberts Space Industries’ crowd-sourced space combat sim, Star Citizen, as well as better perks for early backers. In a recent “Letter From The Chairman,” studio head Chris Roberts detailed the newest additions to the game made possible by the recent achievement. Updated Observist Guide “Additional funding from […]

Here’s What Dogfighting Looks Like in Star Citizen News 4

News 4 Things are coming along nicely for Cloud Imperium Games and their under-development space combat simulator, Star Citizen. At PAX East earlier today, the studio showed off their hotly anticipated dogfighting module during a live stream broadcast, which demonstrates what flight and combat in Star Citizen is really like, at least at this early stage in development. If […]

CryEngine GDC Demo Showcases New Evolve and Star Citizen Gameplay News 15

News 15 This May, Crytek is making its cutting edge graphics engine, the CryEngine, available to all for a royalty free $9.90 per month subscription through the company’s new “Engine-as-a-Service” program. Developers will have access to recently announced features like Physically Based Shading, Geometry Cache and Image Based Lighting, all which were showcased during Crytek’s presentation at this […]

Star Citizen On PS4 and Xbox One – No Plans to Port The Game To Either Console, Though That May Change News 14

News 14 In a lengthy forum post, Star Citizen creator Christopher Roberts opens up on the importance of PC gaming along with the possibilities of consoles ports happening. For those hoping that the giant PC game would hit either the PS3 or Xbox 360, you’ll be out of luck considering that the dev team doesn’t want to dumb down […]

Star Citizen Fundraiser Ends in Great Success, Earns Over $6 Million News 4

News 4 Fundraising for Robters Space Industries’ Star Citizen has come to a close, but not without a most triumphant ending. Becoming the most successful crowd-funded video game project to date, Star Citizen, it’s creator Chris Roberts, and the rest of the team have raised over $6 million to invest towards this epic space MMO flight simulator project. […]

Star Citizen Shoots for the Stars and Reaches For Higher Goals, New Rewards for Backers Detailed News 4

News 4 After a successful “kick start” and some on-going fundraising, Roberts Space Industries’ epic new space sim, Star Citezen, is well on it’s way to reaching new lofty goals. Designer Christ Roberts, creator of the notable Wing Commander series, is nearing the $3.5 million mark as development of Star Citezen continues. Upon reaching said goal, players will […]

[Updated] Introducing Star Citizen, an “Exciting New Space Epic From Legendary Game Designer Chris Roberts” News 3

News 3 Update Chris Rorberts’ Star Citizen Kickstarter project has reached it’s goal of raising $500,000 in funds with still 25 days left to go! Original Story From the man who brought you classic space combat simulaors like Wing Commander, Strike Commander, Wing Commander: Privateer, Starlancer and Freelancer, Game Designer Chris Roberts unveils his latest multiplayer space […]