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The Quarry Release Date Announced, Key Features Revealed

After its official unveiling today, 2K Games has also announced The Quarry release date, in addition to the key features of the upcoming horror title from Supermassive Games! Coming to consols and PC this June 10, check out the trailer below announcing the release date as well as those key features for the upcoming game.

Besides the release date, check out the key features of The Quarry below:

  • YOUR STORY, THEIR FATE. Will you dare to check what’s behind that trap door? Will you investigate the screams echoing from within the forest? Will you save your friends or desperately run for your life? Every choice, big or small, shapes your story and determines who lives to tell the tale;
  • A STUNNING CINEMATIC EXPERIENCE. Cutting-edge facial capture and filmic lighting techniques, combined with incredible performances from an iconic ensemble cast of Hollywood talent, bring the horrors of Hackett’s Quarry to life in a pulse-pounding, cinematic thrill ride;
  • ENJOY THE FRIGHT WITH FRIENDS. Place your faith in up to seven friends in online play*, where invited players watch along and vote on key decisions, creating a story shaped by the whole group! Or, play together in a party horror couch co-op experience where each player picks a counselor and controls their actions;
  • CUSTOMIZE YOUR EXPERIENCE. Adjustable difficulty for all gameplay elements let players of any skill level enjoy the horror. And if you prefer to watch rather than play, Movie Mode lets you enjoy The Quarry as a binge-worthy cinematic thriller. Select how you want the story to unfold, kick back, and munch on some popcorn in between all the screams!

The Quarry is launching on June 10, 2022, and will be available on PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One and Windows PC via Steam. Rated M for Mature by the ESRB, The Quarry is now available for pre-order across all platforms.

MP1st Staff

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Jurassic World Evolution 2 Update 1.06 Out for Indominus Rex Fixes This March 17

Frontier Developments has released the Jurassic World Evolution 2 update 1.06 patch today, and this one is for Indominus Rex fixes and more! Head down below for the complete Jurassic World Evolution 2 March 17 update patch notes.

Jurassic World Evolution 2 Update 1.06 Patch Notes | Jurassic World Evolution 2 Update 1.3.2 Patch Notes | Jurassic World Evolution 2 March 17 Update Patch Notes:

Hello Park Managers!

Update 1.3.2 is now available for all versions of Jurassic World Evolution 2. Please see the full list of changes and updates below:

  • Removed killing tranquillised dinosaurs from the hunt behaviour
  • The UI now displays accurate Area territory needs for a combined Indominus Rex / Velociraptor pack
  • Environmental needs are now consistent across members of a combined Indominus Rex / Velociraptor pack
  • The Kentrosaurus and Ouranosaurus Camp Cretaceous Dinosaur Pack variants no longer have blank entries in the Park List sidebar in the map
  • Fixed Scorpios Rex not unlocking with certain sandbox settings
  • Fixed instances where after completing the research for ‘Additional Upgrade Slot’, the second slot for upgrades doesn’t unlock
  • Fixed occasionally being stuck on the main menu on Epic
  • Stability
    • Game crashes trying to generate a live capture event for the Ouranosaurus or Kentrosaurus Camp Cretaceous Dinosaur Pack variants
    • Various other stability fixes

That’s it for the patch. Once a new title update or new content drop is announced, we’ll let our readers know. Stay tuned by bookmarking our Jurassic World Evolution 2 game hub.

Source: Jurassic World Evolution 2

MP1st Staff

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For Honor Update 2.34 Slashes Out for Crossplay & More for v2.34.0 This March 17

Ubisoft has released the For Honor update 2.34 patch today, and this one brings about crossplay plus the usual round of changes, improvements, and fixes. Ubisoft tags this as the 2.34.0 version for the game, and you can check out the full For Honor March 17 update patch notes below.

For Honor Update 2.34 Patch Notes | For Honor March 17 Update Patch Notes | For Honor 2.34.0 Patch Notes:

PATCH NOTES 2.34.0 – FOR HONOR
PS4: 1.30 Gb, Xbox One: 1.70 Gb, PC: 1.70 Gb
CROSSPLAY

Crossplay Phase 1

  • Matchmaking is now enabled by default across all platforms (PC, PlayStation, and Xbox) for PVP and PVE mode. Crossplay Phase 2: Group Play with Friends to be released at a later date. With the introduction of Crossplay Phase 1 players can expect the following changes:
    • PC, PlayStation, and Xbox players can now matchmake together. This should improve matchmaking time and play session experience.
      • For technical reasons, ingame voice chat is disabled for all Crossplay matches
      • Player skill rating reset must take place at the start of the season (personal skill rating will be re-calibrated after a few matches)
      • Players who do not want to take part in Crossplay can opt out through the Settings Menu under the new ‘Online’ option

Developer’s Comment: Crossplay will not include Campaign Mode, Training Mode, Custom Match (Phase 1 only), Arcade Mode, and Rank Mode.

Ubisoft Account Username Report

  • Players will now be able to report Offensive Ubisoft Account Usernames on all platforms.

Developer’s Comment: Please note that we cannot act on an Microsoft or Sony Usernames only on Ubisoft Accounts Usernames.

Improvements

DOMINION

  • Through the previous two Testing Grounds phases, we’ve tested a variety of Dominion Game Mode changes. These changes are meant to bring 3 main benefits:
  1. Improve the Renown Gain of individual classes (for example, so Assassins’ ability to unlock their feats is no longer a feast-or-famine situation),
  2. shift the focus for Point Gain/Renown Gain from being too heavily focused on defending a Capture Point (to now be a better spread between Capture Points and the Minion Lane),
  3. remove the uncontrollable Renown Gain from Special Renown Bonuses (so that teams don’t spike or snowball their renown as much with kill bonuses)

These main Dominion changes are now integrated into the Live game:

  • Standardized Renown gains across all classes. All Renown gains are now equalized for all Heroes.
    • Hero Kill: 20
    • Kill Streaks: 8-20
    • Minion Kill: 2
    • Kill Assists: 10
    • Defend Zones (kill on friendly Zone): 0
    • Capture Zones: 10
    • Contest Zones (fight on a Zone):
      • Fight for ENEMY Zone: 30/min
      • Fight to KEEP YOUR Zone: 36/min
    • Boosting Zones (stay on friendly Zone): 42/mins
    • Revive: 20
    • Rally: 30
  • Special Renown Bonuses have been removed, apart from: Comeback, Revenge and Streak breaker.
  • Defender Renown, which gave renown to all allies in a Zone for each kill within it, has been removed.

Feat Unlock Thresholds are now:

  • Tier 1: 50 (was 58)
  • Tier 2: 120 (was 155)
  • Tier 3: 210 (was 265)
  • Tier 4: 320 (was 335)

Points rebalance:

  • Captured Zone: 0.9 Points/s (was 0.74 Points/s)
  • Boosted Zone: 1.5 Points/s (was 1.85 Points/s)
  • Captured Minion Lane: 1.5 Points/s (was 1.35 Points/s)

Renown Widget has been integrated!

  • All Renown gains will now be centralized in this widget right above your Renown bar.

CHANGES MADE BASED ON THE MOST RECENT TESTING GROUND:

Zone Capture Speeds

  • Reverted to old values, meaning multiple players assisting the capture will make it speed up, just as it always has.

Developer’s Comment: Although unified capture speeds had positives, these Testing Grounds helped us study the negative effects as well. Slower capture speeds made for matches where Zones would be contested for too long and never change hands, as well as less time for a victorious team to heal before having to weather another attack from full health Heroes. We preferred stepping back on this change for the moment.

Boosting and Contesting Zone:

  • Boosting: 42 Renown/minute (previous TG value was 30)
  • Contesting Zone with no Owner: 30 Renown/minute (previous TG value was 36)
  • Contesting Zone owned by opposing team: 30 Renown/minute (previous TG value was 36)
  • Contesting Zone your team owns: 36 Renown/minute (previous TG value was 36)
  • KNOWN ISSUE: The Renown tally shown in the Renown Widget will not be accurate when contesting a Zone; the values shown will be inflated. This is a display issue at this time.

Developer’s Comment: The high contesting and low Boosting renown gains of the Testing Ground had the unwanted effect of making contesting a Zone the best place to be at all times, as the removal of Defender Renown and equal gains from the other team made it so the risks of blindly assaulting an enemy Zone were too low. Not to mention Boosting an empty Zone yielded the least Renown, and thus felt unrewarding.

With these new changes where the team that owns a Zone gets more Renown for contesting and even more for Boosting, we hope to make trying to win back a Zone a more strategic decision with higher stakes, encouraging pushing as a team rather than jumping in head first by yourself.

AUDIO

  • Occlusion improvements to make interior sounds more muffled when the player is outside.
    • River Fort
    • High Fort
    • Temple Garden
    • Sentinel
    • Citadel Gate
    • Cathedral
    • Viking Village
    • Hallowed Bastion
    • Qiang Pass

BUG FIXES

 

FIGHTERS

 

Shinobi

  • (Bug Fix) Fixed an issue where Shinobi’s Front Roll was not target-swappable. (FH-3281)

Hitokiri

  • (Bug Fix) Fixed an issue where Hitokiri’s swinging weapon VFX lingers behind the axe during the side dodge animation. (FH-2147)

Kyoshin

  • (Bug Fix) Fixed an issue that made Kyoshin’s in-game idle animation appear unnatural. (FH-3121)

FEATS

  • (Bug Fix) Altered Nobushi’s Second Wind tier 3 feat animation to be consistent with other heroes. (FH-2836)

AUDIO

  • (Bug Fix) Fixed an issue that caused Pirate to repeat a specific voice line in repeated succession after successfully parring an attack. (FH-3388)
  • (Bug Fix) Fixed an issue that caused lowering of the sounds of battle when playing on Hallowed Bastion during phase 1 in zones 2 & 3. (FH-3321)
  • (Bug Fix) Fixed an issue when where Conqueror’s Full Block stance caused the shield shuffle sound effect to be heard by all players on the map. (FH-3241)

CUSTOMIZATION

  • (Bug Fix) Fixed an issue that caused weapons to reappear in hand after an emote. (FH-3025)
  • (Bug Fix) Fixed an issue that caused the Black Material to appear Blue. (FH-3383)
  • (Bug Fix) Added Seawater and Firewood Material to PIrate Queen’s customization options.
  • (Bug Fix) Fixed an issue that caused the Crimson Conquest effect SFX for Zhanhu and Tiandi to not be synchronized with the visual effect. (FH-3330)
  • (Bug Fix) Fixed an issue that caused Gyorin Chest to not appear correctly on Shinobi, if a paint pattern is selected on Chest and Back. (FH-3218)
  • (Bug Fix) Fixed an issue that caused Berserker’s ‘Move It Along’ Execution to have excessive camera shake. (FH-2783)
  • (Bug Fix) Fixed an issue that caused a grey texture to appear on Death’s Shadow or Satsuki helms when they are equipped on Shinobi. Part of (FH-2703)
  • (Bug Fix) Fixed an issue when Kensei performs the Yasuraka execution and no SFX can be heard when they stab the opponent. (FH-2733)
  • (Bug Fix) Fixed an issue that caused The Orochi execution “Seijuro’s Finesse” to heratic camera movements. The issue is only occurring with this execution, with Vertical sync off and refresh rate to 60hz. (FH-2551)

PC

  • (Bug Fix) Fixed an issue that caused irregularities of fps when streaming FH on one monitor, whilst playing FH on another monitor. (FH-3135)

That’s it for the patch. Once a new title update or new content drop is announced, we’ll let our readers know. Stay tuned by bookmarking our For Honor game hub.

Source: Ubisoft

MP1st Staff

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World War Z Update 1.33 Blasts Out for “Cut and Mend” This March 17 (Update)

Saber Interactive has released the World War Z update 1.33 patch today, and this one is for the “Cut and Mend” update for Aftermath!  Head down below for the complete World War Z March 17 patch notes.

World War Z Update 1.33 Patch Notes | World War Z March 17 Update Patch Notes:

Update: Saber has released the official patch notes via the game’s Instagram page.

New Content:

  • Added new melee weapon Sword, rewarded after collecting all documents for any level
  • Added new unique Adaptive Combat Weapon variant skin, rewarded after collecting all documents for any episode
  • Added new trinkets
  • Added new healing item Bandage Kit
  • Placeable object that can be used by teammates to restore health
  • Added new healing item Adrenaline
  • Can be used to pick yourself up when incapacitated and gain unlimited stamina for a short time

Quality of Life:

  • Added Classes Perk Loadouts
  • Horde Mode rewards are now given out for each wave, and won’t be lost if a player disconnects
  • Improved Vanguard shield responsiveness
  • Added 1st person mode toggle button

Stability:

  • Fix for freezing on next gen consoles
  • Fixes for gameplay crashes
  • Various stability improvements

The free new “Cut and Mend” update is now available for Saber Interactive’s co-op zombie shooter World War Z: Aftermath. Players can earn the new Sword melee weapon and ACW weapon variant, both special rewards for collectible hunters that offer powerful perks in a firefight. The update also adds the ability to quickly swap between different perk loadouts for each class, new items for the medkit slot like adrenaline, which boosts your stamina and can be used to self-revive, and bandage kits, which can be used to heal teammates, plus all-new cosmetic trinkets.

That’s it for the patch. Once a new title update or new content drop is announced, we’ll let our readers know. Stay tuned by bookmarking our World War Z game hub.

Update: We’ve updated the post with the official patch notes.

MP1st Staff

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Battlefield 2042 Weekly Reset Challenge #13 & Reward (Mar 17 – Mar 24)

Morning Battlefield 2042 players, it’s that time of week again! Yup, there’s a new set of challenges and weekly rewards now live in Battlefield 2042. Here’s all the requirements to unlock the Battlefield 2042 Weekly Reset Challenge #13 (Mar 17 – Mar 24) rewards.

Battlefield 2042 Weekly Reset Challenge #13 (Mar 17 – Mar 24):

How to Complete and Earn Battlefield 2042 Weekly Reset Challenge #13 (Mar 17 – Mar 24) Reward:

  • 800 Health Replenished or Vehicles Repaired
  • 30 Enemies Killed and Vehicles Destroyed
  • 20 Ribbons Earned

The challenges for this week aren’t all that difficult, with the ribbons earned being the most time consuming. Luckily while you go for kills, you should earn some combat ribbons. As for the health replenished we recommend either equipping the med pack and dropping them or use the stim pistol. This will also be a good way to rack up ribbons, but outside of that we recommend objective based games modes. Capture and defend points and those ribbons will start pouring in.

Congrats, you should now have earned 15,000XP along with the Battlefield 2042 weekly mission #13 reward, the “Cobalt Protector”, Rare Skin for the Irish.

Every week on Thursday at 4:00am PT/6:00am CT/7:00am ET the Battlefield 2042 weekly challenges refresh, revealing a new weekly reward. If you are interested in staying up-to-date on when these rewards and weekly challenges drop, be sure to follow MP1st on Twitter, or keep a watchful eye on our guide page for Battlefield 2042.

MP1st Staff

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Farming Simulator 22 Update 1.07 for March 17 Treks Out for Fixes in 1.3.1.0

Giants Software has rolled out Farming Simulator 22 update 1.07 (PS5 version 1.070) which is called patch 1.3.1.0 by the studio, and includes a long list of fixes! Head on below for the complete Farming Simulator 22 March 17 patch notes.

Farming Simulator 22 Update 1.07 Patch Notes | Farming Simulator 22 Update 1.070 Patch Notes | Farming Simulator Update 1.3.1.0 Patch Notes | Farming Simulator 22 March 17 Patch Notes:

Patch 1.3.1.0

Bugfixes & Changes

  • Fixed visual issues with FidelityFX Super Resolution
  • Fixed visual issues on Xbox One and Xbox Series S with HDR enabled
  • Fixed issue with flickering mirrors on PlayStation
  • Fixed attaching tension belts in multiplayer
  • Fixed shovels not being able to move material on the ground
  • Fixed text input with touch input on Steam Deck
  • Fixed microphone input on Steam Deck
  • Fixed invite issue on Stadia

Patch 1.3.0.0

Bugfixes & Changes

  • Fixed AI issues with articulated steering vehicles
  • Fixed animal screen scrolling input on number of animals
  • Fixed Animated Map Objects for mod maps
  • Fixed beehive honey pallet spawning
  • Fixed an issue where animal sounds were distorted while being close to an animal pen while in cabin view
  • Fixed bales that randomly appeared within the vehicles shop
  • Fixed crashes that appeared most recently on older console hardware when loading heavy save games or joining MP games with heavy saves
  • Fixed damage and owner display in vehicle info HUD
  • Fixed grassland rollers on Erlengrat
  • Fixed input for opening map directly
  • Fixed issues with beacon lights not matching the light reflections
  • Fixed issues with pallet forks falling into ground
  • Fixed issues with vehicles strapped on a train
  • Fixed license plates after resetting a vehicle
  • Fixed lost wood when factory storage is full
  • Fixed map hotspot graphics for various vehicles
  • Fixed train hotspot display for clients on Elmcreek
  • Fixed ModHub download progress display not being updated properly
  • Fixed players being able to open wrapped bales of other farms
  • Fixed preplaced buildings being deleted when sold
  • Fixed rare crash and visual issues when cutting trees
  • Fixed rare problem with silage silo not opening correctly when uncovered
  • Fixed situations where the game would not save anymore due to not enough memory
  • Fixed steering axles while trailers attached to the front of the tractor
  • Fixed unloading of cotton bales from bale loader
  • Fixed usage of custom mod pallets in productions
  • Fixed usage of vehicle tool cameras
  • Fixed various issues with using custom translations in mod maps
  • Fixed workshop update when vehicles are changed or sold
  • Improved accessibility of some stations by the semi-helper
  • Improved AI loading and unloading for various storage silos and hay barn
  • Improved collision of trees
  • Increased maximum height for unloading Heizomat HM 8-400 KLC
  • Map slot count is now calculated correctly, which will further prevent crashes on older hardware when loading into heavy savegames
  • Stone picker helper will now stop when it’s full. It will automatically unload while a trailer is nearby
  • Various improvements of driving or working behavior

New additions

  • Added color configurations for Nardi header trailers
  • Added contract progress notifications
  • Added feature to sell vehicles and tools when loading a save that would be too heavy to load on older console generations otherwise
  • Added license plates for traffic cars on Haut-Beyleron & Erlengrat
  • Added minimum and maximum prices over a year in the fluctuations display
  • Added PowerDrive transmission to Case IH Magnum 400
  • Added proper ground alignment for Kuhn GF 8712
  • Added support for modders who can now define snap positions for cutters, so they snap onto base game cutter trailers
  • Added Three-Point-Linkage option for Versatile 4 WD
  • Added wheeled US configuration for CLAAS Lexion 8900

New vehicles and tools

  • Fendt / Massey Ferguson IDEAL ParaLevel
  • Fendt / Massey Ferguson PowerFlow 30FT
  • Hardi NAVIGATOR 4000 DELTA FORCE
  • Kotte PQ 32.000
  • Krampe Big Body 750 S
  • Ploeger AT5104 LNMS

Patch 1.2.0.2

  • Fixed pallet handling with Manitou MC 18-4
  • Fixed issue when using tools with variable working width in Norwegian and Portuguese
  • Fixed issue when using charging station in Czech
  • Fixed issue when AI grain tank is almost full in Danish, Norwegian and Swedish
  • Fixed crash when loading savegames with corrupted trees (trees can still get corrupted when cutting)

Patch 1.2.0.1 (console only)

  • Fixed a rare issue where suspending the game could lead to either a black screen or an infinite saving situation (Xbox)
  • Fixed an issue where downloading lots of mods would cause the game to crash when changing users or saving and quitting savegames (Xbox)
  • Fixed an issue where handling lots of pallets in MP could crash clients on older console generations (PlayStation)

Patch 1.2.0.0

Bugfixes & Changes

  • Adjusted contract vehicles accordingly as some had wrong tools for the job at hand
  • Adjusted prices for used vehicle sale
  • Adjusted repair costs
  • Adjusted ridge markers on seeders to not dig up stones anymore
  • Changed display of day numbers
  • Changed price fluctuations display so it shows actual history of prices of the last 12 months
  • Fixed an issue where AI workers were unable to use and turn plows correctly
  • Fixed an issue where leased machinery for a contract would disappear once accepted
  • Fixed an issue where picking up objects as a client in MP could crash the game
  • Fixed an issue where playing with a custom season length could cause issues in weather forecasts or indefinite rain/snow
  • Fixed an issue where shadows would cause some visual issues on PS4
  • Fixed an issue where some contracts were unable to be finished
  • Fixed an issue where the AI worker would continuously get paid even though the game was paused
  • Fixed an issue where the game wouldn’t start on certain Intel GPUs
  • Fixed an issue where using DLSS could result in some “ghosting” artifacts
  • Fixed an issue where using DLSS on supported cards could lead to a black screen
  • Fixed an issue where using the Big Bag lifter tool could cause the game to freeze or crash
  • Fixed an issue where vehicles would get duplicated when reset
  • Fixed an issue with animals running around the place when they shouldn’t
  • Fixed an issue with the map filter overlays displaying the “needs plowing” and “needs lime” status incorrectly
  • Fixed income of placeables to be consistent per year, now shown as income per month
  • Fixed issues with emptying of bunker silos
  • Fixed loan interest rates over a whole year
  • Fixed Manure Heap and Manure Heap Extension, they are now working as expected
  • Fixed reset of collectibles after they had all been collected
  • Fixed Rostselmash Nova pipe unloading effect
  • Fixed seed usage when direct-sowing grass
  • Fixed sell point prices and price fluctuations
  • Fixed switched fields and field numbers on Elmcreek map
  • Fixed the rear paddle buttons on the Logitech G920 not being properly bound on Xbox
  • Fixed tree growth to be the same independent of the length of a month
  • Fixed various issues with manual shifted tractors
  • Improved combine headers on sloping terrain
  • Improved cotton bale loading
  • Improved driving behavior of multi-axled trucks
  • Improved pallet handling and performance
  • Reduced AI worker costs all around
  • Fixed Arcusin Multipack D14 bale unload

New additions

  • Added ability to enlarge ModHub screenshots when viewing the mod details
  • Added ability to remove buildings on all four farms of the Elmcreek map
  • Added ai support for reverse driving tractors (Vario 900 & Valmet 8750)
  • Added Mobile Home placeable
  • Added Old Barn placeable
  • Added option for free placement of placeables
  • Added option for higher fuel usage
  • Added option to place vines and olives with parallel snapping
  • Added yield potential and weed removing tool recommendation to the field info
  • License Plate on Erlengrat now fully customizable

New vehicles and tools

  • ABI 1600 Gallon Water Trailer
  • ABI 550 Gallon Water Trailer
  • Amazone T-Pack U
  • Bomech Trac-Pack
  • Case IH Quadtrac AFS Connect Series
  • Case IH Rowtrac AFS Connect Series
  • Case IH Steiger AFS Connect Series
  • Fliegl Agrartechnik Noah TTW 140
  • Kongskilde GXF 3605 P
  • Kongskilde GXT 130005 P
  • Krone BiG Pack 1290 HDP VC
  • Krone GX 520
  • KUHN Primor 15070 M
  • Landini Series 7 Robo-Six
  • Samasz Tornado 252
  • Vervaet Hydro Trike 5×5

Known issues

  • Foliage in the distance can flicker in weird colors on certain hardware setups
  • Random crashes when hiring AI worker
  • Random cut down trees exploding visually in bizarre graphical glitches
  • Random issue where pressing the “A” button on Xbox will not enter the vehicle shop
  • Rare issue where game cannot be saved on Xbox
  • Contract bonus yield is too high – enjoy it while it lasts
  • Random graphical artifacts that can appear in the vehicle shop or when it’s snowing
  • Vehicle mirrors sometimes flicker on the PlayStation 5

Don’t forget, a new DLC pack is headed out onto the field this March 22! Read up on Antonio Carraro Pack here.

Source: Farming Simulator

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Elden Ring Update 1.03 Hidden Changes Include Weapon Value Tweaks, Boss Exploit Fix & More

FromSoftware just released a patch for Elden Ring today, and while we got a beefy list of changes in the patch notes, it seems the developers also included changes in the patch that they failed to document. Thankfully, the community is here to help! Below are some of the Elden Ring update 1.03 hidden changes that were made but weren’t listed in the patch notes.

Note: Some might be considered spoiler-ish, so read on at your own risk! We’ve included the spoiler-y stuff at the end as a precaution.

Elden Ring Update 1.03 Hidden Changes:

GENERAL CHANGES

  • Mimic Tear Ashes were adjusted. Difficult to tell to what degree since it’s a fairly fluid summon but the consensus is that it’s a nerf
  • Mimic Veil is now contextual and will transform you into objects that correlate to the terrain and the dungeon you are in
  • Unseen Form has improved casting visuals and slightly(?) more transparency while active
  • Pidia now sells a Weathered Map that marks the location of the Amber Starlight needed for Seluvis’s quest
  • Smithing Stones purchased through the Twin Maiden Husks have had their costs reduced. Does not extend to Somber Stones
  • Caelid has a new night soundtrack, pretty spooky
  • Nomadic Merchants at Coastal Cave, Saintsbridge, Mistwood, Castle Morne, Isolated Merchant (Weeping Peninsula), and Liurnia Lake Shore sell limited quantities of Smithing Stones

SORCERY CHANGES

  • Glintstone Cometshard changed from 25 FP to 19 FP
  • Comet changed from 38 FP to 26 FP
  • Shard Spiral changed from 16 FP to 14 FP
  • Star Shower changed from 36 FP to 23 FP
  • Gavel of Haima changed from 37 FP to 25 FP
  • Rock Blaster changed from 30 FP to 25 FP
  • Stars of Ruin changed from 50 FP to 38 FP
  • Founding Rain of Stars changed from 46 FP to 32 FP
  • Greatblade Phalanx changed from 43 FP to 35 FP
  • Magic Downpour changed from 25 FP to 20 FP
  • Loretta’s Greatbow changed from 32 FP to 28 FP
  • Loretta’s Mastery changed from 50 FP to 43 FP
  • Carian Greatsword changed from 16 FP to 14 FP
  • Carian Piercer changed from 23 FP to 19 FP
  • Night Comet changed from 32 FP to 24 FP

INCANTATION CHANGES

-None found thus far

WEAPON CHANGES

  • Heavy scaling has lowered overall raw damage (a Heavy Iron Greatsword at +24 pre-patch was 330, now is 309). Scaling is now on par to track with the initial +25 values. This one is a huge bummer, because instead of buffing the final upgrade, they instead nerfed the preceding ones.
  • Split damage weapons scaling with Arcane have been fixed (Rivers of Blood and Eleonora’s Poleblade are scary good now, at +10 with 55/70 DEX/ARC Rivers went from 372 to 697)
  • Did not get a chance to compare Ashes of War before/after, hoping someone can help fill in the blanks. Hoarfrost Stomp got absolutely gutted, though (about 1/2 range, much slower windup)

SHIELD CHANGES

  • Shields across the board have recieved huge Guard Boost buffs, making them much better overall.
  • Some shields have also recieved adjustments to their damage negation. I might add these later as the list is already incredibly exhaustive, all values listed below are changes to Guard Boost only. Overall, it seems to be a net positive to most of the shields affected, with the sole exception of the Great Turtle Shell, which has lost a significant amount of physical reduction. RIP
  • Upgrading shields also yields higher Guard Boost buffs, not universal (Erdtree Greatshield+9 went from 62 to 65)

SMALL SHIELDS

  • Rickety Shield changed from 25 to 37
  • Riveted Wooden Shield changed from 35 to 39
  • Blue-White Wooden Shield changed from 35 to 39
  • Red Thorn Roundshield changed from 32 to 38
  • Pillory Shield changed from 33 to 40
  • Buckler changed from 30 to 37
  • Iron Roundshield changed from 40 to 41
  • Gilded Iron Shield changed from 40 to 41
  • Man-Serpent’s Shield changed from 32 to 39
  • Ice Crest Shield changed from 40 to 41
  • Rift Shield changed from 37 to 38
  • Perfumer’s Shield changed from 30 to 37
  • Shield of the Guilty changed from 29 to 33
  • Spiralhorn Shield changed from 29 to 35
  • Smoldering Shield changed from 40 to 41
  • Coil Shield changed from 22 to 29

MEDIUM SHIELDS

  • Hawk Crest Wooden Shield changed from 38 to 45
  • Horse Crest Wooden Shield changed from 38 to 47
  • Candletree Wooden Shield changed from 39 to 47
  • Flame Crest Wooden Shield changed from 39 to 47
  • Marred Wooden Shield changed from 41 to 48
  • Sun Realm Shield changed from 41 to 48
  • Round Shield changed from 41 to 47
  • Large Leather Shield changed from 40 to 46
  • Black Leather Shield changed from 37 to 44
  • Marred Leather Shield changed from 40 to 46
  • Heater Shield changed from 38 to 49
  • Blue Crest Heater Shield changed from 44 to 50
  • Red Crest Heater Shield changed from 43 to 50
  • Beast Crest Heater Shield changed from 44 to 51
  • Inverted Hawk Heater Shield changed from 44 to 50
  • Eclipse Crest Heater Shield changed from 46 to 51
  • Kite Shield changed from 47 to 51
  • Blue-Gold Kite Shield changed from 47 to 53
  • Scorpion Kite Shield changed from 47 to 52
  • Twinbird Kite Shield changed from 49 to 50
  • Brass Shield unchanged (like it needed a buff)
  • Banished Knight’s Shield changed from 52 to 55
  • Albinauric Shield changed from 42 to 51
  • Beastman’s Jar-Shield changed from 48 to 50
  • Carian Knight’s Shield changed from 47 to 49
  • Silver Mirrorshield changed from 42 to 45
  • Great Turtle Shell changed from 48 to 49 (no longer 100% physical reduction)

GREATSHIELDS

  • Wooden Greatshield changed from 51 to 56
  • Lordsworn’s Greatshield changed from 57 to 60
  • Briar Greatshield changed from 56 to 58
  • Spiked Palisade Shield changed from 57 to 59
  • Icon Shield changed from 57 to 59
  • Golden Beast Crest Shield changed from 58 to 60
  • Manor Towershield changed from 65 to 67
  • Crossed-Tree Towershield changed from 64 to 67
  • Dragon Towershield changed from 64 to 69
  • Distinguished Towershield changed from 66 to 68
  • Gilded Greatshield changed from 67 to 69
  • Cuckoo Greatshield changed from 62 to 64
  • Redmane Greatshield changed from 61 to 65
  • Golden Greatshield changed from 68 to 70
  • Haligtree Greatshield changed from 68 to 71
  • Crucible Hornshield changed from 58 to 60
  • Dragonclaw Shield changed from 58 to 61
  • Ant’s Skull Plate changed from 59 to 63
  • Erdtree Greatshield changed from 57 to 60
  • Jellyfish Shield changed from 50 to 52

(list compiled by Reddit user twentybearasses)

New detail not mentioned in the Patch Notes: The Finger Maiden’s shop now says “Receive Equipment of Champions” instead of “Purchase”
byu/2ndBro inEldenring

SPOILER WARNING (the changes listed below might be considered spoiler-ish for some)

With the new patch you’re no longer able to get two items
byu/AtypicalBoomer inEldenring

With the new patch you’re no longer able to get two items
byu/AtypicalBoomer inEldenring

New/Continue Volcano Manor quest with Patches?
byu/Pandoriux inEldenring

Now that’s quite a lot — especially for the weapon and item changes. I don’t know about you, but I’d want to know those changes whenever they’re implemented. We’re not sure if this is an intentional omission in the patch notes by FromSoftware (most likely it is), or just something they forgot to list down. Whatever the case may be, at least you know the hidden changes, right?

If you spot anything else, leave a comment below to let us know.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Elden Ring Question Mark Bug Surfaces After March 1.03 Patch on PC

Earlier today, FromSoftware released patch 1.03 for Elden Ring. While it introduced new features and a couple of bug fixes, it seems it brought issues of its own too. PC players have reported an Elden Ring question mark bug that seems to eat up a lot of the game’s screen.

Multiple people on the game’s subreddit have reported on it today:

can someone help me fix this?
byu/That-Chipmunk2537 inEldenring

Has anyone had this issue ?
byu/Fljem inEldenring

Wtf is going on? Tried restarting the game, but this just doesnt go away. Help
byu/aXir inEldenring

PC Bug – Question marks, 999, chest, all over the screen and can’t remove! Any fixes?
byu/smftremp inEldenring

You get the picture, right? Unfortunately, those affected can’t seem to interact with it. Thankfully, it seems a workaround has been spotted! According to Reddit user firsttwin1977, verifying your Steam game files fixes this Elden Ring question mark bug, and other users have mentioned it worked for them, too!

Mind you, we haven’t tested this, so we don’t know if verifying the game’s files on Steam fixes it for everyone. Hopefully, a proper fix will be rolled out too. Once we know more, we’ll be sure to update the post. If you encountered this issue, let us know down in the comments what you did to make it go away (another method or something).

More Elden Ring Reading:

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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KOFXV Update 1.001.001 Punches Out for Team Garou DLC & Fighter Tweaks This March 17

SNK has released the (King of Fighters XV) KOFXV update 1.001.001 that brings Team Garou into the roster, as well as a bunch of fighter related changes and more. Read on for the official KOFXV March 17 patch notes.

KOFXV Update 1.001.011 | King of Fighters XV Update 1.001.001 Patch Notes | KOFXV March 17 Patch Notes:

Check out the trailer and info for Team Garou below via the press release.

ROCK HOWARD

Though he’s the son of the fearsome Geese Howard, this young fighter with a complicated past was raised by Terry Bogard. A virtual prodigy when it comes to fighting, Rock has learned to utilize fighting styles passed down from both his father and stepfather. B. JENET convinces him to join Team GAROU this KOF.

GATO

This cold and calculated master-class fighter always strays away from the pack. He set out for vengeance after his mother died at the hands of his father. Though he wishes to go his own way, B. JENET was able to convince him to join the team as she has some info on his father’s whereabouts.

B. JENET

The leader of a band of pirates known as the Lillien Knights, B. JENET has traveled the world far and wide. Daughter of the Behrn family, an influential international cartel, she became bored of her luxurious but tedious life and ran away to form the Lillien Knights. After the tumultuous events of the previous KOF, B. JENET has her suspicions that the worst is not over yet and sets her sights on joining this KOF to see what’s in store.

29 new BGM tracks from the hit fighter KOF 2002 UM come free to KOF XV’s fully-customizable DJ STATION. Set your favourite track to play while you fight online or off. More tracks are planned to come in the future.

Source: SNK

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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King of Fighters 15 Update 1.11 Brings First DLC & Improvements This March 17

SNK has released the (KOF15) King of Fighters 15 update 1.11 patch that brings in the first DLC fighters into the roster! In addition to that, there are gameplay-related changes, fighter tweaks and more! Read on for the full KOF15 March 17 patch notes.

King of Fighters 15 Update 1.11 Patch Notes | KOF15 March 17 Patch Notes:

In addition to that, Team Garou is now available in the game! Check out the trailer and details for the Fatal Fury fighters.

ROCK HOWARD

Though he’s the son of the fearsome Geese Howard, this young fighter with a complicated past was raised by Terry Bogard. A virtual prodigy when it comes to fighting, Rock has learned to utilize fighting styles passed down from both his father and stepfather. B. JENET convinces him to join Team GAROU this KOF.

GATO

This cold and calculated master-class fighter always strays away from the pack. He set out for vengeance after his mother died at the hands of his father. Though he wishes to go his own way, B. JENET was able to convince him to join the team as she has some info on his father’s whereabouts.

B. JENET

The leader of a band of pirates known as the Lillien Knights, B. JENET has traveled the world far and wide. Daughter of the Behrn family, an influential international cartel, she became bored of her luxurious but tedious life and ran away to form the Lillien Knights. After the tumultuous events of the previous KOF, B. JENET has her suspicions that the worst is not over yet and sets her sights on joining this KOF to see what’s in store.

29 new BGM tracks from the hit fighter KOF 2002 UM come free to KOF XV’s fully-customizable DJ STATION. Set your favourite track to play while you fight online or off. More tracks are planned to come in the future.

Don’t forget to check out the game’s roadmap right here.

Source: SNK

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Gran Turismo 7 Update 1.07 Races Out This March 17 (Update)

Polyphony Digital has released the Gran Turismo 7 update 1.07 (PS5 version 1.007) during the game’s maintenance period. This is the second title update for the racing sim this month, and is a small download. Read on for the GT7 March 17 patch notes.

Gran Turismo 7 Update 1.07 Patch Notes | Gran Turismo 7 Update 1.007 Patch Notes | Gran Turismo 7 March 17 Patch Notes:

Size: 385MB

Update: The full patch notes have been released by Polyphony!

Main Features Implemented

1. Options
– Added a [Broadcast Mode] option to the Sound Volume settings within the Global tab of the Options menu. For details, please refer to the ‘Broadcast Mode’ Added to the ‘Sound Volume’ Settings‘ article.

Other Improvements and Adjustments

 1. Car Settings
– Fixed an issue wherein an application error would occur when selecting a Setting Sheet from the Quick Menu > [Car Settings] > [Detailed Settings] screen within World Circuits while being in Offline Mode;
– Fixed an issue wherein copied Setting Sheets would disappear when the Car Settings were opened and closed;
– Fixed an issue wherein the Ford GT Race Car ’18 would only go into 1st gear when a Fully Customizable Manual Transmission or a Fully Customizable Sequential Transmission were installed;
– Fixed an issue wherein cars would be considered within regulation even though they did not meet the Balance of Performance (BoP) regulation.

2. Lobby
– Fixed an issue wherein some Assist Settings, such as Auto-Drive, were able to be changed or saved even when ‘Limit Driving Options’ was set to ‘Prohibited.’

3. Missions & Licenses
– Fixed an issue wherein the modified Assist Settings in some events would be saved and would not go back to the default value even after leaving the event.

4. Missions
– Fixed an issue wherein for some events the wind direction and speed display were set to 0.

5. Licenses / Missions / Circuit Experiences
– Fixed an issue wherein the specified tires would not be equipped on the vehicle for the following events:

■ Licenses
[A-8] Dirt Driving: Beginner (Dirt Tires)
[IB-5] Dirt Driving: Intermediate (Dirt Tires)
[IA-3] Dirt Driving: Expert (Dirt Tires)
[S-5] One Lap Time Attack (Dirt Tires)

■ Missions
The Magic Mountain
・Jeep Night Safari (Dirt Tires)

Beyond the Horizon
・Beginner Drifting 1
・American Wilderness (Dirt Tires)

Rolling Stone
・Beginner Drifting 2 (Comfort: Medium Tires)

Gone with the Wind
・Divine moves on the Spa
・Intermediate Drifting 2 (Racing: Heavy Wet Tires)

The Sun Also Rises
・The White Winged Beast (Racing: Soft Tires)

■ Circuit Experiences
Colorado Springs (Dirt Tires)
Fishermans Ranch (Dirt Tires)
Sardegna – Windmills (Dirt Tires)

6. World Circuits
– Adjusted the rewards for events inside World Circuits according to driving time and difficulty. The adjusted events are as follows:

World Touring Car 800
・24 Heures du Mans Racing Circuit
・Monza Circuit

World Rally Challenge
・Alsace Village

Dirt Champions
・Fisherman’s Ranch
・Sardegna Windmills
・Colorado Springs Lake

GT Cup Gr.4
・High Speed Ring
・Brands Hatch GP Circuit

GT Cup Gr.3
・Spa Francorchamps
・Suzuka Circuit
・Autodrome Lago Maggiore. Full

Clubman Cup Plus
・High Speed Ring
・Tsukuba Circuit
・Goodwood

American Clubman Cup 700
・Special Stage Route X

American FR Challenge 550
・Blue Moon Bay Speedway
・Weathertech Raceway Laguna Seca
・Willow Springs Raceway

7. GT Auto
– Fixed an issue wherein opening the Livery data from [Open Design] > [Design List] of the Livery Editor would make all the applied decals disappear;
– Fixed an issue wherein the Open Designs and Styles of the Livery Editor could not be opened until the game was rebooted if the temporary data were deleted.

8. Garage
– Fixed an issue wherein on rare occasions an application error would occur when purchasing cars from Brand Central, Used Cars, and Legendary Cars, or when receiving a car as a prize.

9. Physics Simulation Model
– Adjusted the model to reduce the grip lost when cars with high downforce are passing over a kerbstone while cornering at its limit.

10. Other
– Fixed several issues that would occur when there was not enough free space available for temporary data downloaded from the network:
・The Used Cars lineup would not be displayed;
・The News on the Title Screen would not be displayed;
・The Styles could not be applied;
– Various other issues have been addressed.


Polyphony Digital has not released the official patch notes just yet, but we’ve listed the maintenance schedule below.

[Day & Time]

March 17, 2022, 06:00 – 08:00 UTC
March 16, 2022, 23:00 – 01:00 PDT

[IMPORTANT]

Please note that during this time only Arcade Race within World Circuits, and Music Rally will be playable. other online services like Sport mode will not be available and progress will not be saved.

Don’t forget to check out Polyphony’s announcement regarding post-launch plans and improvements right here. If you haven’t picked the game up yet, go read our review where we state, “Gran Turismo 7 represents a true return to form for Polyphony Digital. Despite being the seventh mainline iteration, the team is still able to keep the series feeling fresh with its new coat of paint and innovative technology with its new weather system (and even a new AI tech called “Sophy”). For Gran Turismo players out there thinking this might be a half step measure, it’s not; it’s a full blown experience and so much more.”

Once the full patch notes are out, we’ll update the post.

Update: Polyphony has released the full patch notes.

Source: Gran Turismo

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Elden Ring Update 1.03 Patch Notes; New Features Added & More

FromSoftware has released the Elden Ring update 1.03 patch that adds new features for NPCs, bug fixes and more! Read on for the official Elden Ring March 16/March 17 (depending where you are in the world) patch notes.

Elden Ring Update 1.03 Patch Notes | Elden Ring March 17 Patch Notes:

We are distributing an update to improve the stability of gameplay and to adjust balance.
We apologize for the inconvenience, but please apply the latest update before you enjoy the game.

Targeted platforms:

  • PlayStation 4
  • PlayStation 5
  • Xbox One
  • Xbox Series X|S
  • Steam

Major Changes Included in the Latest Update

Additional Elements Added

  • Added a function to record an icon and the name of an NPC on the map when you encounter that NPC.
  • Added NPC Jar-Bairn.
  • Added new quest phases for the following NPCs: Diallos/ Nepheli Loux/ Kenneth Haight/ Gatekeeper Gostoc.
  • Added some summonable NPCs in multiple situations.
  • Increased the number of patterns of objects player can imitate when using Mimic’s Veil.
  • Added night background music for some open field area.

Bug Fixed

  • Fixed a bug that prevented summoned NPCs from taking damage in some boss battles.
  • Fixed a bug that sometime prevented the player from obtaining item after boss battle.
  • Fixed a bug that causes dialogue to be skipped when talking to NPCs and using custom key configurations.
  • Fixed a bug that causes the player to freeze when riding.
  • Fixed a bug that causes arcane to scale incorrectly for some weapons.
  • In situation where the player cannot obtain more than 2 talisman pouches, added talisman pouch to Twin Maiden Husks shop line up.
  • Fixed a bug that prevented the user from warping to sites of grace from the map at the end of the game.
  • Fixed a bug that prevented the player from moving to the next area after the battle with the Fire Giant.
  • Fixed a bug which causes some weapons to have incorrect scaling after strengthening.
  • Fixed a bug which causes some weapons to not use stat scaling.
  • Fixed hang-ups in certain occasions.
  • Fixed a bug which incorrectly displays multiplayer area boundary when playing online.
  • Fixed a bug that allows player to activate Erdtree Greatshield’s weapon skill without absorbing an attack using a special combination of item and incantation.
  • Fixed a bug which causes Fire’s Deadly Sin incantation to have different effect.
  • Fixed a bug with the Ash of War, Determination and Royal Knight’s Resolve, where the damage buff will also apply to other weapons without that skill.
  • Adjusted the visual effect of Unseen Form spell.
  • Deleted the Ragged armor set from the game which was mistakenly obtainable in previous patch.
  • Fixed a bug that causes some hostile NPCs to drop Furlcalling Finger Remedy.
  • Fixed a bug that causes incorrect sound effect to play in some situations.
  • Fixed a bug which causes visual animation and hitboxes to not be displayed correctly on some maps.
  • Fixed bugs which causes incorrect visual and behavior for some enemies.
  • Fixed a bug that causes incorrect stat parameter for some armor.
  • Text fixes.
  • Other performance improvement and bug fixes.

Balance Changes

  • Increased the drop rate of Smithing Stone for some enemies.
  • Added Smithing Stone to some early game shop line up.
  • Increased shield’s effectiveness.
  • Increased the damage for all offensive cracked pot items.
  • Increased the damage for the following items: Spark Aromatic/Poison Spraymist.
  • Increased the effect duration for the following items: Uplifting Aromatic/ Ironjar Aromatic.
  • Increased HP healing for Torrent when using the following items: Rowa Raisin/ Sweet Raisin/ Frozen Raisin
  • Reduced FP consumption and increased the damage of the following sorceries: Glintstone Cometshard/ Comet/ Night Comet
  • Increased the damage of the following sorceries: Gravity Well/ Collapsing Stars/ Crystal Barrage
  • Decreased FP consumption of the following sorceries: Star Shower/ Rock Blaster/ Gavel of Haima/ Founding Rain of Stars/ Stars of Ruin/Greatblade Phalanx/Magic Downpour/ Loretta’s Greatbow/ Loretta’s Mastery/ Carian Greatsword/ Carian Piercer/ Shard Spiral
  • Raised projectile speed and range of Great Glintstone Shard
  • Decreased Ash of War, Hoarfrost Stomp’s damage and increase cast time.
  • Increased Ash of War, Bloody Slash’s self-inflict damage while slightly lowering the damage and increasing the cast time.
  • Decreased weapon skill, Sword of Night and Flame’s damage.
  • Increased FP consumption and lower duration of Ash of War, Barricade Shield.
  • Changed FP consumption timing of Ash of War, Prelate’s Charge.
  • Decreased the damage of spirit summoned when using the item Mimic Tear Ash and changed the spirit’s behavior pattern.
  • Other enemy and weapon balance changes

The version number of this update shown at the lower right corner of the Title Screen will be as follows:

  • App Ver. 1.03
  • Regulation Ver. 1.03.1

Online play requires the player to apply this update.

We will continue to provide improvement update in the future so you can enjoy “ELDEN RING” more comfortably. Please stay tune for more news.

Source: Bandai Namco

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Elden Ring Update 1.003 Adds Option to Record NPC & More This March 16

FromSoftware has released the Elden Ring update 1.003 that includes the function to record an icon and the name of an NPC on the map when you encounter said NPC, and a few more features for March 16! Read on for the complete Elden Ring update March 16 patch notes.

Elden Ring Update 1.003 Patch Notes | Elden Ring March 16 Patch Notes:

We are distributing an update to improve the stability of gameplay and to adjust balance.
We apologize for the inconvenience, but please apply the latest update before you enjoy the game.

Targeted platforms:

  • PlayStation 4
  • PlayStation 5
  • Xbox One
  • Xbox Series X|S
  • Steam

Major Changes Included in the Latest Update

Additional Elements Added

  • Added a function to record an icon and the name of an NPC on the map when you encounter that NPC.
  • Added NPC Jar-Bairn.
  • Added new quest phases for the following NPCs: Diallos/ Nepheli Loux/ Kenneth Haight/ Gatekeeper Gostoc.
  • Added some summonable NPCs in multiple situations.
  • Increased the number of patterns of objects player can imitate when using Mimic’s Veil.
  • Added night background music for some open field area.

Bug Fixed

  • Fixed a bug that prevented summoned NPCs from taking damage in some boss battles.
  • Fixed a bug that sometime prevented the player from obtaining item after boss battle.
  • Fixed a bug that causes dialogue to be skipped when talking to NPCs and using custom key configurations.
  • Fixed a bug that causes the player to freeze when riding.
  • Fixed a bug that causes arcane to scale incorrectly for some weapons.
  • In situation where the player cannot obtain more than 2 talisman pouches, added talisman pouch to Twin Maiden Husks shop line up.
  • Fixed a bug that prevented the user from warping to sites of grace from the map at the end of the game.
  • Fixed a bug that prevented the player from moving to the next area after the battle with the Fire Giant.
  • Fixed a bug which causes some weapons to have incorrect scaling after strengthening.
  • Fixed a bug which causes some weapons to not use stat scaling.
  • Fixed hang-ups in certain occasions.
  • Fixed a bug which incorrectly displays multiplayer area boundary when playing online.
  • Fixed a bug that allows player to activate Erdtree Greatshield’s weapon skill without absorbing an attack using a special combination of item and incantation.
  • Fixed a bug which causes Fire’s Deadly Sin incantation to have different effect.
  • Fixed a bug with the Ash of War, Determination and Royal Knight’s Resolve, where the damage buff will also apply to other weapons without that skill.
  • Adjusted the visual effect of Unseen Form spell.
  • Deleted the Ragged armor set from the game which was mistakenly obtainable in previous patch.
  • Fixed a bug that causes some hostile NPCs to drop Furlcalling Finger Remedy.
  • Fixed a bug that causes incorrect sound effect to play in some situations.
  • Fixed a bug which causes visual animation and hitboxes to not be displayed correctly on some maps.
  • Fixed bugs which causes incorrect visual and behavior for some enemies.
  • Fixed a bug that causes incorrect stat parameter for some armor.
  • Text fixes.
  • Other performance improvement and bug fixes.

Balance Changes

  • Increased the drop rate of Smithing Stone for some enemies.
  • Added Smithing Stone to some early game shop line up.
  • Increased shield’s effectiveness.
  • Increased the damage for all offensive cracked pot items.
  • Increased the damage for the following items: Spark Aromatic/Poison Spraymist.
  • Increased the effect duration for the following items: Uplifting Aromatic/ Ironjar Aromatic.
  • Increased HP healing for Torrent when using the following items: Rowa Raisin/ Sweet Raisin/ Frozen Raisin
  • Reduced FP consumption and increased the damage of the following sorceries: Glintstone Cometshard/ Comet/ Night Comet
  • Increased the damage of the following sorceries: Gravity Well/ Collapsing Stars/ Crystal Barrage
  • Decreased FP consumption of the following sorceries: Star Shower/ Rock Blaster/ Gavel of Haima/ Founding Rain of Stars/ Stars of Ruin/Greatblade Phalanx/Magic Downpour/ Loretta’s Greatbow/ Loretta’s Mastery/ Carian Greatsword/ Carian Piercer/ Shard Spiral
  • Raised projectile speed and range of Great Glintstone Shard
  • Decreased Ash of War, Hoarfrost Stomp’s damage and increase cast time.
  • Increased Ash of War, Bloody Slash’s self-inflict damage while slightly lowering the damage and increasing the cast time.
  • Decreased weapon skill, Sword of Night and Flame’s damage.
  • Increased FP consumption and lower duration of Ash of War, Barricade Shield.
  • Changed FP consumption timing of Ash of War, Prelate’s Charge.
  • Decreased the damage of spirit summoned when using the item Mimic Tear Ash and changed the spirit’s behavior pattern.
  • Other enemy and weapon balance changes

The version number of this update shown at the lower right corner of the Title Screen will be as follows:

  • App Ver. 1.03
  • Regulation Ver. 1.03.1

Online play requires the player to apply this update.

We will continue to provide improvement update in the future so you can enjoy “ELDEN RING” more comfortably. Please stay tune for more news.

That’s quite a patch! In other Elden Ring news, Bandai Namco has announced that the game has now reached over 12 million copies sold since it launched!

Source: Bandai Namco

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Ark Survival Evolved Update 2.76 Deployed for Fixes This March 16

Studio Wildcard has released the Ark Survival Evolved update 2.76 patch, and this includes fixes for the PlayStation, Xbox and PC versions, Check out the official Ark Survival Evolved March 16 patch notes per the developers.

Ark Survival Evolved Update 2.76 Patch Notes:

PlayStation:

Current ARK Official PS4 Server Network Servers Version: v701.2

Current ARK Official Client Version: v701.4

Current Version: v701.2 – 03/16/2022 – Major version for clients and servers

  • We know you folks enjoy your event cosmetics so as we enter into our last year of events on ARK 1, we will be adding the associated cosmetics to the Hexagon Store once each event ends. Speaking of – we’ve added the Love Evolved cosmetics to Hex store with today’s patch!
    All of the event content will be added to the PC game at the end of the year’s cycle of events so they can be opted into for our PC unofficial server owners and players. Our console players will be able to grab all event cosmetics from the Hex store!
  • Over 70 fixes related to mesh holes and foliage across all maps
  • Fixed an issue where King Dinopithecus trophies disappeared on session restart
  • Disabled various boss trophies from being able to be transferred to prevent them from disappearing
  • Fixed a bug with fishing from a canoe
  • Fixed multiple exploits
  • Fixed a crash

Xbox:

Current ARK Official Xbox Server Network Servers Version: v945.2

Current ARK Official Client Version: v945.3

Current Version: v945.2 – 03/16/2022 – Major version for clients and servers

  • We know you folks enjoy your event cosmetics so as we enter into our last year of events on ARK 1, we will be adding the associated cosmetics to the Hexagon Store once each event ends. Speaking of – we’ve added the Love Evolved cosmetics to Hex store with today’s patch!
    All of the event content will be added to the PC game at the end of the year’s cycle of events so they can be opted into for our PC unofficial server owners and players. Our console players will be able to grab all event cosmetics from the Hex store!
  • Over 70 fixes related to mesh holes and foliage across all maps
  • Fixed an issue where King Dinopithecus trophies disappeared on session restart
  • Disabled various boss trophies from being able to be transferred to prevent them from disappearing
  • Fixed a bug with fishing from a canoe
  • Fixed multiple exploits

Source: Studio Wildcard

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Private Division Announces Four New Publishing Partners

Four new publishing partners have been announced for Private Division, the studio behind OlliOlli World, Kerbal Space Program, and more! These new publishing partners will have their portfolio of titles published under the Private Division label, and you can read more details on the partnerships below.

Related Reading: OlliOlli World Review: Around the World in 80 Drop-Ins (Xbox Series)

The four new publishing partners for Private Division are as follows:

Die Gute Fabrik (best known for Mutazione, a mutant soap opera where small-town gossip meets the supernatural.)

“We’re excited about how strongly Private Division shares our vision for the experience we want to build for our playing audience, and for the ethos with which we’re collaborating on the process,” said Hannah Nicklin, Studio Lead and Creative Director at Die Gute Fabrik. “We’re so thrilled about our next story-driven adventure game and the team we’ve brought together to create it, and we can’t wait to share more down the line.”

Evening Star (the founders previously worked on the critically-acclaimed Sonic Mania Plus for SEGA.)

“We are focused on leveraging the team’s unique backgrounds with an aim to develop electrifying experiences charged with our signature sense of style,” said Dave Padilla, CEO at Evening Star. “Private Division has been a fantastic partner, and their team is equally passionate about our vision.  As we grow the studio, we are excited to share more about the new world we are creating.”

Piccolo Studio (best known for Arise: A Simple Story)

“At Piccolo Studio, we craft stories that are very personal yet center on universal themes that have an impact on everyone who plays our games,” said Alexis Corominas, Co-Founder of Piccolo Studio. “We tell our stories in unique ways, and we’re thrilled to have found a publisher that supports our vision and is equally invested in seeing the story reach a wide audience.”

Yellow Brick Games (team previously worked on numerous successful AAA franchises including Dragon Age, Assassin’s Creed, and Tom Clancy’s Rainbow Six)

“I find myself energized by the challenge of helping build a new studio—full of incredible talent, ambitious ideas, and real focus on our product—while taking risks that might not be possible in AAA game development,” said Mike Laidlaw, Chief Creative Officer at Yellow Brick Games. “We want to deliver something special for our debut title, and partnering with Private Division provides our team with the support to create a game that’s truly memorable.”

Private Division has four concurrent working projects with all developers, with more news to come in the future. Stay tuned at MP1st for the latest on these new projects from Private Division by checking out our official Private Division hub.

MP1st Staff

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Ark Survival Evolved Update Roars Out This March 16 (Update)

Studio Wildcard has released the Ark Survival Evolved update for PlayStation, Xbox and PC platforms. As far as we’re aware, the Switch versions aren’t getting a patch today. Read on for what’s new in the Ark Survival Evolved March 16 patch notes.

Ark Survival Evolved Update Patch Notes | Ark Survival Evolved March 16 Patch Notes:

Update: Studio Wildcard has released the official patch notes!

PlayStation:

Current ARK Official PS4 Server Network Servers Version: v701.2

Current ARK Official Client Version: v701.4

Current Version: v701.2 – 03/16/2022 – Major version for clients and servers

  • We know you folks enjoy your event cosmetics so as we enter into our last year of events on ARK 1, we will be adding the associated cosmetics to the Hexagon Store once each event ends. Speaking of – we’ve added the Love Evolved cosmetics to Hex store with today’s patch!
    All of the event content will be added to the PC game at the end of the year’s cycle of events so they can be opted into for our PC unofficial server owners and players. Our console players will be able to grab all event cosmetics from the Hex store!
  • Over 70 fixes related to mesh holes and foliage across all maps
  • Fixed an issue where King Dinopithecus trophies disappeared on session restart
  • Disabled various boss trophies from being able to be transferred to prevent them from disappearing
  • Fixed a bug with fishing from a canoe
  • Fixed multiple exploits
  • Fixed a crash

Xbox:

Current ARK Official Xbox Server Network Servers Version: v945.2

Current ARK Official Client Version: v945.3

Current Version: v945.2 – 03/16/2022 – Major version for clients and servers

  • We know you folks enjoy your event cosmetics so as we enter into our last year of events on ARK 1, we will be adding the associated cosmetics to the Hexagon Store once each event ends. Speaking of – we’ve added the Love Evolved cosmetics to Hex store with today’s patch!
    All of the event content will be added to the PC game at the end of the year’s cycle of events so they can be opted into for our PC unofficial server owners and players. Our console players will be able to grab all event cosmetics from the Hex store!
  • Over 70 fixes related to mesh holes and foliage across all maps
  • Fixed an issue where King Dinopithecus trophies disappeared on session restart
  • Disabled various boss trophies from being able to be transferred to prevent them from disappearing
  • Fixed a bug with fishing from a canoe
  • Fixed multiple exploits

Studio Wildcard announced the patch roll out over on its Discord channel earlier today:

Unfortunately, the official patch notes have not been released just yet, though we’re expecting that to change really soon. Once it’s out, we’ll be sure to update the post.

In the meantime, we’ve included patch notes for the server-side updates rolled out last week.

Current Server Version: v700.10 – 02/24/2022 – Minor version for  servers

  • Fixed an overspawn on Lost Island
  • Fixed stryder not harvesting in space on Genesis 2

Current Version: v344.8 – 03/10/2022 – Minor version for clients and servers

  • Fixed multiple exploits
  • Fixed a crash

Once the complete patch notes are up, we’ll update the post accordingly.

Update: Official patch notes are out and we’ve updated the post.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Diablo 2 Resurrected Down for Extended Maintenance This March 16 (Update)

Those who want to log in and slay in Diablo 2 Resurected but can’t, it’s not you but Blizzard Entertainment has triggered Diablo 2 Resurrected down for its servers, and it seems maintenance has been extended past the initial announement.

Diablo 2 Resurrected Down for Maintenane This March 16:

Update: Blizzard has announced that maintenance has been extended again! We’ll be updating this post as more announcements are made.

The inital announcement and schedule is as follows:

Unfortunately, it seems this has been extended by a couple of hours, as a new announcement has been made just now:

[#D2R] Current maintenance has been extended until 4:00 PM (PDT). We apologize for any disruption and hope to restore service quickly.

We’re expecting that this extension will be it, and once we get an update, we’ll be sure to update this post accordingly.

While we haven’t seen a new patch for the game surface for some time now. we are expecting one to be released soon. If you want to check the previous patches released, head on over to our Diablo 2 Resurrected game hub.

Don’t forget to refresh this post within the day to know if the game is available to be played online once more.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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World War Z Upcoming Update Out This Week, and Here’s What to Expect

Saber Interactive has today released some details on the World War Z upcoming update, including a special freebie for those who hold the special Aftermath upgrade! Read on below to check out what’s coming in World War Z for its next update.

Update (3/17/22): Patch is out and here are the official patch notes for the Cut & Mend” title update.

World War Z Upcoming Update Preview:

Horde Mode XL is in the works and we hope to share more info soon along with a release date!

In the meantime, look out for a free Aftermath DLC drop coming later this week featuring new weapons, challenges, and other fun updates!

It’s been a while since the game’s last update, so this new patch is sure to be a welcome one. Horde Mode XL looks to be the highlight, so look out for more updates once Saber Interactive announces them.

The free Aftermath DLC will come first later this week, so remember to stay tuned here at MP1st for the complete patch notes on that update once it comes out!

In case you missed it, check out our review for World War Z: Aftermath here, where AJ wrote, “All in all, WWZ: Aftermath is a solid value for the $40 asking price. There is plenty to keep you busy here, and I found the gameplay to be quite enjoyable. The progression is deep, and the various classes and skill trees give you meaningful ways to change things up each run. While the first-person perspective has been implemented well, it’s hard to turn down the added visibility that a third-person camera offers you, and a true ADS mechanic is sorely lacking. If you’re looking to shoot some zombies in the face with your friends without thinking too much about it though, Aftermath should be right up your alley.”

Source: Twitter

MP1st Staff

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Trek to Yomi Combat Trailer Slashes Out for Stylized Violence

Flying Wild Hog has unveiled a brand-new Trek to Yomi combat trailer, and this one showcases a skillful display of the stylized violence players will get to see once the game finally comes out this Spring! Check out the trailer below to see it for yourself.

As a vow to his dying Master, the young swordsman Hiroki is sworn to protect his town and the people he loves against all threats. Faced with tragedy and bound to duty, the lone samurai must voyage beyond life and death to confront himself and decide his path forward.

Besides the combat trailer and featuring a soundtrack and gritty cinematic style that’s highly reminiscent of the Akira Kurosawa films, here are some of the features of Trek to Yomi as per its Steam page:

Cinematic Presentation
Breathtaking camera angles and striking visuals in the spirit of classic samurai film create a true cinematic experience in Trek to Yomi.

Stylish Combat
Engage vicious swordsmen and supernatural beings with a streamlined combat system based around the traditional weapons of the samurai.

Mythic Storytelling
Experience an enthralling story of Hiroki during his fall against the forces of evil and heroic return to make good on his failed promise to save the people he swore to protect.

Thrilling Soundtrack

The thrilling action and somber moments are set against a memorable score designed to feel authentic to the time and place of feudal Japan.

Trek to Yomi is coming to consoles and PC sometime this Spring. Be sure to stay tuned here at MP1st for more details, including its release date, once it’s been announced!

MP1st Staff

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WrestleQuest Announced, Wrestler-RPG to Feature Iconic Real-Life Wrestlers

If you ever wanted to play an RPG based on wrestling, Skybound and Mega Cat Studios has you covered, as “WrestleQuest” has been announced today, and this is what the devs call a “wrestling-RPG,” and it’s turn-based, and will feature real-life wrestling superstars such as Andre the Giant, “Macho Man” Randy Savage, and more!

Set for telease this Summer 2022 for the PS4, PS5, Xbox One, Xbox Series X|S, Nintendo Switch and PC, check out the reveal trailer below.

Here are the details straight from the press release:

In WrestleQuest, players assume the role of a young wrestling hopeful, on his quest to become one of the all-time greats while he powerbombs, slams, and suplexes his way to the top. Inspired by icons like the legendary “Macho Man” Randy Savage, our hero must immerse himself in the world of professional wrestling, which will not only test his athleticism but his will and conscience too.

Throughout the game, players will experience classic turn-based RPG combat that mixes real-time action with tactical choices, as they wrestle through a richly detailed and fantastic storyline, starting out as a newcomer, before ascending the ranks and becoming the sport’s greatest star, with help from legendary wrestlers that span the ages. The pixel-art graphics and overall visual style perfectly represent the combined worlds of wrestling, toys, and action figures.

Players will meet and interact with a host of legends as they progress through their quest, including “Macho Man” Randy Savage, Booker T, Andre The Giant, Jake “The Snake” Roberts, Diamond Dallas Page, Jeff Jarrett, and many more. With tons of side missions, bonus content, and much more, this is the ultimate main event that you won’t want to miss.

This is definitely an interesting idea, and when you factor in fan-fave wrestlers, well, this might turn out to be a slobberknocker that one was expecting.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.