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Stranger of Paradise Visuals Are Really Rough on Last-Gen

Look, it was clear from the first showing that Stranger of Paradise wasn’t going to impress anyone when it came to the graphics department. In fact, many have compared its visuals to titles of the late PS2 era and early PS3, which is definitely not the kind of visuals you would expect to see on newer hardware such as the PS4 and PS5. Be that as it may, the visuals are something that could be forgiven, just as long as the game itself is fun, which I’ve been finding it to be. However, after spending some time with the title on the PS5, I wanted to see just how big of a difference it was from it’s last-gen counterpart. Well, as it turns out, it’s a pretty drastic one, so much so that I would agree — without overexaggerating — that this looks like a PS2 game. 

First and foremost, I want to say that I was never expecting Stranger of Paradise to be some visual powerhouse. The first reveal set the tone for me, and having played the previous trial on PS5 I already had an idea of what to expect. Yes, I will agree that maybe it does like some sort of HD remastering of an old title. It’s not a visually stunning game by any degree, but visuals have never stopped me from having fun. With that said, since this is essentially part of the final release, I decided to check out the demo on the PS4 after a friend of mine was complaining how “bad” the visuals were; more specifically, how the game handles it’s anti-aliasing on last-gen. Here is how Stranger of Paradise looks on the PS4.

Note: It is recommended you view these screenshots from a monitor rather than a mobile device as it is harder to see differences on a small hand sized screen.

To compare, here’s a 1:1 shot from the PS5 version.

Yeah, that’s what you call a generational leap if you ask me. 

A side by side showing that’s better.

And another side by side (shot a little different, but you can see the foliage) 

These graphical differences, honestly, should be expected when it comes to cross-gen titles. The PS5 version should be pushing higher textures, and generally improved image quality. However, looking at the PS4 version, one really does have to ask, what happened here? More specifically, what in the world is going on with the character models themselves? 

It doesn’t look good on the PS4, almost as if someone smeared Vaseline all over it. This is actually something that even the game’s subreddit has taken notice, as multiple threads have pointed out that the game’s overall resolution looks to be running low, not just on last-gen, but on current-gen as well. 

[deleted by user]
by inStrangerofParadiseFFO

Anyone else getting a massive headache from the resolution??
byu/CzarTyr inStrangerofParadiseFFO

Some of these opening cutscenes are ridiculously low res and ugly. I’m hoping these were just compressed for the sake of the demo size.
byu/kiryubluntz inStrangerofParadiseFFO

That shimmering effect is noticeable on both gens, though last-gen does have it worse given the overall visual quality. Hopefully this is something that can be addressed in a future patch, though with being this close to release, we don’t expect to see one immediately. 

Stranger of Paradise will be available on March 15 for the PS4, PS5, Xbox One, Xbox Series, and PC. 

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

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Overwatch 2 Beta on PC Set for April, Here’s What Will Be Featured

Blizzard Entertainment is ready to let players test Overwatch 2 out! While the game’s first closed alpha testing starts today, it will be exclusive to Blizzard employees, Overwatch League pros, and a few other select groups, and will be in select regions only. However, the Overwatch 2 beta will launch for PC gamers this April, and that one, anyone can play (provided they manage to sign up and get in).

The beta will be about PvP, with the developer decoupling the PvP and PvE experiences. No firm release date is available for the Overwatch 2 beta set in April, but we do know what gamers can expect from it!

This first PvP Beta will include the most significant release we’ve had since our launch. Here are the major items you can expect to see from the first beta:
  • New Damage Hero: Sojourn
  • New Game Mode: Push
  • 5v5 Multiplayer
  • Hero Reworks
  • 4 New Maps

Players who want to be part of the beta group can sign up here, though Blizzard has already said access will be granted in phases, so no guarantees that people who sign up will automatically be part of the beta.

Players can watch the latest development update by Blizzard’s Aaron Keller below.

Over on Twitter, the official Overwatch account relayed the following info regarding the Overwatch PvP beta in April:

Once we get more news about Overwatch 2’s beta and beyond, we’ll be sure to let players know.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Ghost of Tsushima Update 2.17 Patch Notes; Adds New Custom Mode & More This March 10

Sucker Punch Productions has released the Ghost of Tsushima update 2.17 (PS5 version 2.017) that introduces a new Custom Mode option to Platinum Survival in the Legends multiplayer mode, as well as a bunch of crafting system updates and more. Read up on the Ghost of Tsushima March 10 patch notes.

Ghost of Tsushima Update 2.17 Patch Notes | Ghost of Tsushima Update 2.017 Patch Notes | Ghost of Tsushima March 1- Patch Notes:

We hope everyone is enjoying Ghost of Tsushima: Legends as a bonus game in this month’s PlayStation Plus lineup! In the coming days, we’ll release Patch 2.17 (2.017.000 on PS5) for Ghost of Tsushima Director’s Cut and the Legends standalone. This patch focuses on Legends bug fixes and improvements and introduces a few new changes.

Patch 2.17 contains the following updates:

Added a new Custom Mode option to Platinum Survival. This allows players to enable up to four preset Difficulty Modifiers as well as up to three Nightmare hazards to be present in the match.

  • This allows you to create your own custom Nightmare-style experience. Do you only want hwachas? You can do that!
  • Similar to Photo Mode, matchmaking is disabled for Custom Mode, but it can be selected as a new Fill Party goal.
  • In response to some players asking for an even higher level of challenge, it’s also possible to enable all of the above in a single match. Only the strongest Legends will be able to defeat every wave with all Difficulty Modifiers and hazards enabled, and all bonus objectives completed.

Crafting System Updates

  • When re-rolling a gear property, Keep Existing Property has been replaced with Increase Existing Property. This provides a path for getting maximum stat values on gear without relying on RNG.
  • Revised property rerolls. Rerolled stats will never decrease in effectiveness.
  • Added the ability to reroll locked perks and stats on 120 Ki gear for the additional cost of one Purified Gear Item per reroll.

Other updates

  • Added accessibility option Dark Flash Bomb Effect. This changes the color of flash bomb screen effects to black. (This option applies to both Legends and the single-player campaign)
  • Changed hwacha behavior so it won’t immediately target players upon spawning
  • Assassins are now less likely to be targeted by enemies in the middle of a Chain Vanish streak
  • Added a new Fill Party goal: Purify Cursed Objects
  • Fixed a bug causing some Feats to incorrectly unlock when completing a mission on Platinum instead of Nightmare
  • Replaced wave 12 world mod in Blood & Steel with Toxic Clouds •Fixed a rare issue where world modifiers would fail to network
  • Resolved an error message that would occasionally appear after the conclusion of a match
  • Localization fixes

Sucker Punch has also shared that a new patch is scheduled for next month, though refrained from sharing more details about it. For those who are members of PlayStation Plus, don’t forget that the multiplayer mode — Legends — is currently free.

Source: PlayStation

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Destiny 2 Update 2.44 Patch Notes; Fires Out for Hotfix 4.0.0.3 This March 10

Bungie has released the Destiny 2 update 2.44 patch, which the developer calls hotfix 4.0.0.3, and includes fixes once again. In addition to that, players will also be able to change their Bungie name one time after applying the update. Read on for the full Destiny 2 hotfix 4.0.0.3 patch notes.

Destiny 2 Update 2.44 Patch Notes | Destiny 2 Hotfix 4.0.0.3 Patch Notes:

ACTIVITIES:

The Wellspring: Attack: 
  • Fixed an issue that allowed players to remain safely outside of the boss fight arena during the fight instead of being pulled into the room.
The Wellspring: 
  • Fixed an issue where players were not receiving Wellspring rewards if they haven’t picked up any armor from Fynch in the Throne World.
  • Bad Luck Protection added for weapon drops and Deepsight mods in Wellspring.
      • Does not apply to regular everyday life, sorry.
  • Fixed an issue with Wellspring completion rewards that will make it less likely for players to obtain a powerful or pinnacle drop in the same slot multiple times in a row.
Gambit: 
  • Fixed an issue where level advantages were enabled in PvP Gambit.
  • Gambit repeatable bounty tweaks include:
      • Weapon kills reduced from 25 to 15.
      • Grenade and melee kills reduced from 15 to 5.
      • Super kills reduced from 15 to 10.
  • Reduced the amount an invader kill heals the Primeval from 27% to 20%.
Altars of Reflection: 
  • Fixed an issue with Altars of Reflection not showing up properly for all characters.
Throne World: 
  • Fixed an issue where players would sometimes get stuck at the entrance of the palace in Florescent Canal when backtracking from the bridge.
  • AI spawn points have been adjusted after spawn points were skewed, resulting in enemies spawning in the same spot more rapidly than intended.
  • Fixed an issue with Ikora’s Hive Ritual introduction dialogue that played a glitched audio file.
  • Fixed an issue where Deepsight chests would not appear when intended.
  • Fixed an issue where targets would not spawn for players to destroy in the Canal Deepsight puzzle.
  • Players will now be able to respawn properly after being respawned from a “Turn Back” message at the first Savathûn fight during the Ritual mission.
      • Rally flag and spawn points have been adjusted, now located at the top of the stairs.
PsiOps Battlegrounds: 
  • PsiOps Battleground EDZ intel and reward chests will now stay spawned at their intended rate, no longer disintegrating at the 10-second mark.
  • The second Lucent portal Wizard will now spawn with all proper shields, fixing an issue where players could soft-lock the activity by taking down the Wizard when it spawns unprotected.
Vox Obscura: 
  • Fixed an issue where reward progress wasn’t tracking for the Exotic Sparrow in the Vox Obscura mission.
  • Updated the Triumph description for Old Foes Rise Again to indicate that four weekly messages need to be acquired, one message per week following player confusion over how to complete.

UI/UX:

  • Fixed an issue with player waypoints where gild-able titles earned in previous Seasons, causing them to appear as a number or not at all.
  • Fixed an issue where various Season 16 and 30th Anniversary items were appearing with incorrect watermarks.
  • Fixed an issue where the in-game carousel and Seasonal tab Icon for the Hunter Seasonal ornament would display the incorrect cloak.
      • Players would still receive the intended cloak when purchased.
  • Fixed an issue where finisher and emote previews were being delayed.
  • Fixed an issue where the player is unable to interact with sockets for two to four seconds while the screen fully loads.
  • The addition of new blue banners in-game to help new players learn the game can now be removed from popping up for those that are already familiar with Destiny 2.

GAMEPLAY AND INVESTMENT:

Glaive Mods: 
  • Armor mods for Glaives now drop from world engrams and can now be sold by Ada-1.
  • Fixed an issue where Glaive armor mods would not appear in Collections.
Armor: 
  • Fixed an issue where Aeon Safe Titan Exotic arms were not showing its familiar gold stripe.
Weapons: 
  • Tracking rockets have been adjusted after being found too dominant against other Guardians when invading in Gambit.
      • This includes Grand Overture’s missiles.
      • Tracking against AI enemies remains unchanged.
  • Fixed an issue where the Ikelos SMG received an unintentional 40% damage buff.
  • Wardcliff Coil Rocket Launcher’s damage has been restored to its original parameters following an unintentional buff to its damage.
  • Fixed an issue regarding Grand Overture’s ability to generate more-than-intended ammo when switching Heavy weapons.
      • Players would gain more ammo than intended when volley was readied and would overflow its magazine when combined with Actium War Rig (for Titans).
  • Increased Grand Overture’s reserve ammunition from 20 to 40, resulting in a max ammo of 60.
  • Fixed an issue where the Iron Banner weapon special effects would shut off if the Iron Banner origin trait was active.
  • Fixed an issue where The Logic ornament for The Lament Exotic Sword would appear backwards.
  • Fixed an issue where the Enhanced Golden Tricorn perk would activate on ranged melee kills.
Weapon Crafting: 
  • Fixed an issue where the “Reshaping Enigma” quest objective could be bypassed.
  • Fixed an issue where the Enigma Glaive reshaping costs could be overridden.
  • Reduced end-of-campaign weapon crafting progression for campaign missions on Normal difficulty.
  • Overflow has been removed from Enhanced Pulse Monitor following unintentionally overflowing the weapon’s magazine with seemingly no limit.
  • Enhanced One-Two Punch now only requires 10-12 pellets to hit a target to proc the melee buff.
      • Base trait and the Enhanced trait duration have been changed to 1.22s.
  • Fixed an issue where reforges for the Osteao Striga’s catalyst would ask for the full catalyst cost.
  • Enhanced Ambitious Assassin changed to add a Reload stat.
  • Fixed an issue where Tier-3 Deepsight chests would only appear once per account.
  • Fixed an issue where the Refined Qualichor quest wouldn’t reappear for Fynch at weekly reset.
Abilities: 
  • Fixed an issue where the standardized Void Weaken debuff was overriding Divinity’s custom weakening debuff.
  • Fixed an issue where Ward of Dawn was granting an unintentional melee damage boost that stacked with Offensive Bulwark.
  • Reduced melee recharge while invisible and wearing Graviton Forfeit when in PvP activities, including Crucible and Gambit.
  • Fixed an issue where hitting Deadfall’s trap with a throwable grenade or smoke bomb would cause it to disappear.
Seasonal Challenges: 
  • Fixed an issue where the Apex Armorer Seasonal Challenge that requires players to Masterwork any piece of armor would complete when a player changed the element of one of their already-Masterworked armor pieces.

PLATFORMS AND SYSTEMS:

HDR: 
  • Fixed an issue affecting Xbox One X HDR that caused black levels to turn white.

GENERAL:

  • Fixed an issue where certain quests were replaced with a placeholder icon.
  • Fixed an issue where Google Stadia users who own The Witch Queen were shown the Digital Deluxe Edition upgrade option.
  • Stadia Store does not offer automatic product discounts for expansions like other consoles, players should now see the correct messaging for the Deluxe Edition.
  • Fixed an issue where players would purchase a weapon from Beyond Light from the Exotic Archive and see a pop-up message for the Deluxe Edition of the previous expansion, which is no longer available.
  • Fixed an issue causing Gambit weapon and armor focusing to cost more than expected.
  • Focusing now costs 10,000 Glimmer and 50 Legendary Shards each.
  • Fixed an issue where the weekly limit for Ascendant Alloy purchases was not resetting at Master Rahool.
  • Added a one-time purchase of two Ascendant Alloys for the cost of one.
  • Rahool’s destination materials are now sold for stacks of 5 and 1 Legendary Shard, matching Spider’s previous exchange rates.
  • Fixed an issue that allowed Weapon Telemetries to still drop.
  • Go ahead and delete those from your inventory, no need to hoard what you can’t use any more.
  • Fixed a localization issue where text overlapped in the Seasonal Rank Tool for some languages.
  • Fixed an issue where the Exotic quest name for the Grand Overture catalyst quest would show up blank after the first step was completed.
  • Various crash and stability fixes implemented across all platforms.

Source: Bungie

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Destiny 2 Update 1.039 Brings New Fixes This March 10

Bungie has released the Destiny 2 update 1.039 patch for both last-gen and next-gen platforms, and this is for hotfix 4.0.0.3! Guardians can expect fixes to be in this title update. Read on for the Destiny 2 March 10 patch notes.

Destiny 2 Update 1.039 Patch Notes | Destiny 2 March 10 Patch Notes:

Size: 381MB (PS5)

ACTIVITIES:

The Wellspring: Attack: 
  • Fixed an issue that allowed players to remain safely outside of the boss fight arena during the fight instead of being pulled into the room.
The Wellspring: 
  • Fixed an issue where players were not receiving Wellspring rewards if they haven’t picked up any armor from Fynch in the Throne World.
  • Bad Luck Protection added for weapon drops and Deepsight mods in Wellspring.
      • Does not apply to regular everyday life, sorry.
  • Fixed an issue with Wellspring completion rewards that will make it less likely for players to obtain a powerful or pinnacle drop in the same slot multiple times in a row.
Gambit: 
  • Fixed an issue where level advantages were enabled in PvP Gambit.
  • Gambit repeatable bounty tweaks include:
      • Weapon kills reduced from 25 to 15.
      • Grenade and melee kills reduced from 15 to 5.
      • Super kills reduced from 15 to 10.
  • Reduced the amount an invader kill heals the Primeval from 27% to 20%.
Altars of Reflection: 
  • Fixed an issue with Altars of Reflection not showing up properly for all characters.
Throne World: 
  • Fixed an issue where players would sometimes get stuck at the entrance of the palace in Florescent Canal when backtracking from the bridge.
  • AI spawn points have been adjusted after spawn points were skewed, resulting in enemies spawning in the same spot more rapidly than intended.
  • Fixed an issue with Ikora’s Hive Ritual introduction dialogue that played a glitched audio file.
  • Fixed an issue where Deepsight chests would not appear when intended.
  • Fixed an issue where targets would not spawn for players to destroy in the Canal Deepsight puzzle.
  • Players will now be able to respawn properly after being respawned from a “Turn Back” message at the first Savathûn fight during the Ritual mission.
      • Rally flag and spawn points have been adjusted, now located at the top of the stairs.
PsiOps Battlegrounds: 
  • PsiOps Battleground EDZ intel and reward chests will now stay spawned at their intended rate, no longer disintegrating at the 10-second mark.
  • The second Lucent portal Wizard will now spawn with all proper shields, fixing an issue where players could soft-lock the activity by taking down the Wizard when it spawns unprotected.
Vox Obscura: 
  • Fixed an issue where reward progress wasn’t tracking for the Exotic Sparrow in the Vox Obscura mission.
  • Updated the Triumph description for Old Foes Rise Again to indicate that four weekly messages need to be acquired, one message per week following player confusion over how to complete.

UI/UX:

  • Fixed an issue with player waypoints where gild-able titles earned in previous Seasons, causing them to appear as a number or not at all.
  • Fixed an issue where various Season 16 and 30th Anniversary items were appearing with incorrect watermarks.
  • Fixed an issue where the in-game carousel and Seasonal tab Icon for the Hunter Seasonal ornament would display the incorrect cloak.
      • Players would still receive the intended cloak when purchased.
  • Fixed an issue where finisher and emote previews were being delayed.
  • Fixed an issue where the player is unable to interact with sockets for two to four seconds while the screen fully loads.
  • The addition of new blue banners in-game to help new players learn the game can now be removed from popping up for those that are already familiar with Destiny 2.

GAMEPLAY AND INVESTMENT:

Glaive Mods: 
  • Armor mods for Glaives now drop from world engrams and can now be sold by Ada-1.
  • Fixed an issue where Glaive armor mods would not appear in Collections.
Armor: 
  • Fixed an issue where Aeon Safe Titan Exotic arms were not showing its familiar gold stripe.
Weapons: 
  • Tracking rockets have been adjusted after being found too dominant against other Guardians when invading in Gambit.
      • This includes Grand Overture’s missiles.
      • Tracking against AI enemies remains unchanged.
  • Fixed an issue where the Ikelos SMG received an unintentional 40% damage buff.
  • Wardcliff Coil Rocket Launcher’s damage has been restored to its original parameters following an unintentional buff to its damage.
  • Fixed an issue regarding Grand Overture’s ability to generate more-than-intended ammo when switching Heavy weapons.
      • Players would gain more ammo than intended when volley was readied and would overflow its magazine when combined with Actium War Rig (for Titans).
  • Increased Grand Overture’s reserve ammunition from 20 to 40, resulting in a max ammo of 60.
  • Fixed an issue where the Iron Banner weapon special effects would shut off if the Iron Banner origin trait was active.
  • Fixed an issue where The Logic ornament for The Lament Exotic Sword would appear backwards.
  • Fixed an issue where the Enhanced Golden Tricorn perk would activate on ranged melee kills.
Weapon Crafting: 
  • Fixed an issue where the “Reshaping Enigma” quest objective could be bypassed.
  • Fixed an issue where the Enigma Glaive reshaping costs could be overridden.
  • Reduced end-of-campaign weapon crafting progression for campaign missions on Normal difficulty.
  • Overflow has been removed from Enhanced Pulse Monitor following unintentionally overflowing the weapon’s magazine with seemingly no limit.
  • Enhanced One-Two Punch now only requires 10-12 pellets to hit a target to proc the melee buff.
      • Base trait and the Enhanced trait duration have been changed to 1.22s.
  • Fixed an issue where reforges for the Osteao Striga’s catalyst would ask for the full catalyst cost.
  • Enhanced Ambitious Assassin changed to add a Reload stat.
  • Fixed an issue where Tier-3 Deepsight chests would only appear once per account.
  • Fixed an issue where the Refined Qualichor quest wouldn’t reappear for Fynch at weekly reset.
Abilities: 
  • Fixed an issue where the standardized Void Weaken debuff was overriding Divinity’s custom weakening debuff.
  • Fixed an issue where Ward of Dawn was granting an unintentional melee damage boost that stacked with Offensive Bulwark.
  • Reduced melee recharge while invisible and wearing Graviton Forfeit when in PvP activities, including Crucible and Gambit.
  • Fixed an issue where hitting Deadfall’s trap with a throwable grenade or smoke bomb would cause it to disappear.
Seasonal Challenges: 
  • Fixed an issue where the Apex Armorer Seasonal Challenge that requires players to Masterwork any piece of armor would complete when a player changed the element of one of their already-Masterworked armor pieces.

PLATFORMS AND SYSTEMS:

HDR: 
  • Fixed an issue affecting Xbox One X HDR that caused black levels to turn white.

GENERAL:

  • Fixed an issue where certain quests were replaced with a placeholder icon.
  • Fixed an issue where Google Stadia users who own The Witch Queen were shown the Digital Deluxe Edition upgrade option.
  • Stadia Store does not offer automatic product discounts for expansions like other consoles, players should now see the correct messaging for the Deluxe Edition.
  • Fixed an issue where players would purchase a weapon from Beyond Light from the Exotic Archive and see a pop-up message for the Deluxe Edition of the previous expansion, which is no longer available.
  • Fixed an issue causing Gambit weapon and armor focusing to cost more than expected.
  • Focusing now costs 10,000 Glimmer and 50 Legendary Shards each.
  • Fixed an issue where the weekly limit for Ascendant Alloy purchases was not resetting at Master Rahool.
  • Added a one-time purchase of two Ascendant Alloys for the cost of one.
  • Rahool’s destination materials are now sold for stacks of 5 and 1 Legendary Shard, matching Spider’s previous exchange rates.
  • Fixed an issue that allowed Weapon Telemetries to still drop.
  • Go ahead and delete those from your inventory, no need to hoard what you can’t use any more.
  • Fixed a localization issue where text overlapped in the Seasonal Rank Tool for some languages.
  • Fixed an issue where the Exotic quest name for the Grand Overture catalyst quest would show up blank after the first step was completed.
  • Various crash and stability fixes implemented across all platforms.

Source: Bungie

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Madden 22 Update 1.013 Patch Notes; Runs Out for New Additions This March 10

EA has released the Madden 22 update 1.013 patch on next-gen, and it brings in a few new additions to the football sim in the form of new scenarios in Franchise mode, coach adjustments in practice mode, and a bunch of other gameplay-related improvements. Read on for the full Madden 22 update patch notes.

Madden 22 Update 1.013 Patch Notes | Madden 22 PS5 and Xbox Series X Patch Notes:

Madden NFL 22 (Xbox Series X|S & PS5)

Key Highlights: 

  • New Scenarios for Franchise
  • Coach Adjustments added to Practice mode
  • NFL Live Playbooks update

Gameplay Updates:

  • Coach Adjustments and Coverage Depths have returned to Practice mode! You will now be able to use Coach Adjustments and Zone Coverage Adjustments in Practice Mode via RS/R3 click from the Play-Call Menu.
    • DEV NOTE: When the play-call menu was re-designed in Madden 21 for the launch of Xbox Series X|S and PlayStation 5, some of the functionality from the previous console generation was left behind. As you have told us, you’ve found these options very useful in practice, so the controls to use Coaching Adjustments in Practice have been brought over. Players can click the RS/R3 at any level in play-call to enter the Coach Adjustment menu. Once you back out of the menu, you will be returned to their previous spot in the play-call menu.
  • Fixed an issue with the Gun Wing Slot Wk: RPO Power Alert Glance play allowing the QB to break-out of the handoff and scramble instead of handing off or passing.
  • Fixed an issue allowing a ‘Playmaker Flip’ on the RPO Stretch play out of the Singleback Bunch TE formation.
  • Removed the temporary modifier previously used on RPO Zone Peek plays that was allowing defenders to shed their blocks quicker. Block-sheds on this play are now back to using solely the ratings match-up, as the exploits leading to this modifier have been resolved.
  • Fixed an issue with the handoff animation on the Gun Split Slot Open: Triple Option LT play, so that it will function the same as other Triple Option handoffs.

Franchise Updates:

  • Fixed an issue with the fifth-year option scenario that was causing it not to trigger in the offseason
  • Fixed an issue with a ‘Crisis in Confidence’ scenario goal that would cause it not award Staff Points upon completion
  • Added new Franchise Scenarios:
    • DEV NOTE: This update will apply to both new and existing Franchise files, so no need to restart your Franchise.
    • Trench Boost: The new Trench Boost scenario gives you a chance to help improve your entire offensive line by building off either a strong rushing or passing performance. The tier-based rewards will compensate you based on your success in the following game and give you the opportunity to immediately beef up your offensive front to either clear lanes for your running backs or keep your franchise quarterback’s jersey clean.
    • QB Duel: The QB Duel scenario starts during the regular season when two of the league’s best signal-callers face off. As a coach, you’ll be faced with the choice of calling on your own elite quarterback to have a huge game that leads you to victory or challenging your defense to step up to the plate and shut down one of the league’s best signal-callers.
    • Immovable Object: A mid-to-late season scenario where your match-up includes facing one of the league’s staunchest defenses also known as the ominous “Immovable Object.” Do you attack them and try to run right through the wall? Do you take to the skies and try to throw it over the wall? Or do you enter the arena with the attitude to win by any means necessary?
    • Under Siege: After dealing with a barrage of sacks in the middle of the season, you’ll be forced as a coach to place blame on either your offensive line for not holding up or your quarterback for not getting the ball out quick enough. Following that decision, you’ll be tasked with how to approach the following game which can include staying the course, shifting to the run, or extra preparation heading into the game. Depending on your choice and success in the next game, your offense and offensive line can receive the boost they need to bounce back and right the ship.
    • QB Breakouts: We’ve updated the QB breakouts with modular cinematics and similar to our other breakout scenarios, in the week following a standout performance by your quarterback, he’ll be given a set of goals that he must accomplish to increase his DEV trait. These goals will scale by DEV trait meaning upgrading a player from Normal to Star will be easier than upgrading from Star to Superstar or Superstar to X-Factor. Already have an X-Factor QB and feel left out? Don’t worry as you’ll also have the potential to put up a huge day but rather than receiving a DEV trait upgrade, you’ll be vying for the chance at a huge chunk of XP.

NFL Live Playbooks:

  • 49ers
    • Updated Singleback Deuce Close and Gun Split Close Pro to Deebo Package.
  • Bears
    • Added I-Form Z Close, I-Form Slot, Strong Close, and Gun Split Close Pro
  • Bengals
    • Added Singleback Wing Pair, Singleback Wing TIght Z, Singleback Y Deep Trips, Gun Split slot, Gun Spread Y-Flex
  • Bills
    • Added Deuce Close, Doubles Off Close, and Weak Pro,
  • Cowboys
    • Added Full House Normal Wide
  • Giants
    • Added Singleback Doubles Off Close, Singleback Y-Trips, I-Form Pro, I-Form Z Close, I-Form Slot, I-Form Tight, Strong Z Close, Weak Pro, Gun Split Slot, Gun Normal Y Off, Gun Normal Y Off Wk, Gun Y Off X CLose, and Gun Trips TE
  • Lions
    • Added Singleback Wing TIght U, Strong Z Close, Gun Bunch TE, and Gun Trey Open
  • Packers
    • Added I-Form Slot, Weak Z Close, Gun Split Close Pro, Doubles, Spread Y-Flex
  • Rams
    • Added Gun Trips HB Wk

Source: EA

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Madden 22 Update 2.07 Brings New Scenarios for Franchise & More This March 10

EA has released the Madden 22 update 2.07 patch that brings in new scenarios for Franchise mode, NFL Live Playbooks update, and a bunch of gameplay improvements. Read on for the full Madden 22 March 10 patch notes.

Madden 22 Update 2.07 Patch Notes | Madden 22 March 10 Patch Notes:

Madden NFL 22 (Xbox One, PS4, PC, Stadia)

Key Highlights: 

  • New Scenarios for Franchise
  • NFL Live Playbooks update

Gameplay Updates:

  • Fixed an issue with the Gun Wing Slot Wk: RPO Power Alert Glance play allowing the QB to break-out of the handoff and scramble instead of handing off or passing.
  • Fixed an issue allowing a ‘Playmaker Flip’ on the RPO Stretch play out of the Singleback Bunch TE formation.
  • Removed the temporary modifier previously used on RPO Zone Peek plays that was allowing defenders to shed their blocks quicker. Block-sheds on this play are now back to using solely the ratings match-up, as the exploits leading to this modifier have been resolved.
  • Fixed an issue with the handoff animation on the Gun Split Slot Open: Triple Option LT play, so that it will function the same as other Triple Option handoffs.

Franchise Updates:

  • Fixed an issue with the fifth-year option scenario that was causing it not to trigger in the offseason
  • Fixed an issue with a ‘Crisis in Confidence’ scenario goal that would cause it not award Staff Points upon completion
  • Added new Franchise Scenarios:
    • DEV NOTE: This update will apply to both new and existing Franchise files, so no need to restart your Franchise.
    • Trench Boost: The new Trench Boost scenario gives you a chance to help improve your entire offensive line by building off either a strong rushing or passing performance. The tier-based rewards will compensate you based on your success in the following game and give you the opportunity to immediately beef up your offensive front to either clear lanes for your running backs or keep your franchise quarterback’s jersey clean.
    • QB Duel: The QB Duel scenario starts during the regular season when two of the league’s best signal-callers face off. As a coach, you’ll be faced with the choice of calling on your own elite quarterback to have a huge game that leads you to victory or challenging your defense to step up to the plate and shut down one of the league’s best signal-callers.
    • Immovable Object: A mid-to-late season scenario where your match-up includes facing one of the league’s staunchest defenses also known as the ominous “Immovable Object.” Do you attack them and try to run right through the wall? Do you take to the skies and try to throw it over the wall? Or do you enter the arena with the attitude to win by any means necessary?
    • Under Siege: After dealing with a barrage of sacks in the middle of the season, you’ll be forced as a coach to place blame on either your offensive line for not holding up or your quarterback for not getting the ball out quick enough. Following that decision, you’ll be tasked with how to approach the following game which can include staying the course, shifting to the run, or extra preparation heading into the game. Depending on your choice and success in the next game, your offense and offensive line can receive the boost they need to bounce back and right the ship.
    • QB Breakouts: We’ve updated the QB breakouts with modular cinematics and similar to our other breakout scenarios, in the week following a standout performance by your quarterback, he’ll be given a set of goals that he must accomplish to increase his DEV trait. These goals will scale by DEV trait meaning upgrading a player from Normal to Star will be easier than upgrading from Star to Superstar or Superstar to X-Factor. Already have an X-Factor QB and feel left out? Don’t worry as you’ll also have the potential to put up a huge day but rather than receiving a DEV trait upgrade, you’ll be vying for the chance at a huge chunk of XP.

NFL Live Playbooks:

  • 49ers
    • Updated Singleback Deuce Close and Gun Split Close Pro to Deebo Package.
  • Bears
    • Added I-Form Z Close, I-Form Slot, Strong Close, and Gun Split Close Pro
  • Bengals
    • Added Singleback Wing Pair, Singleback Wing TIght Z, Singleback Y Deep Trips, Gun Split slot, Gun Spread Y-Flex
  • Bills
    • Added Deuce Close, Doubles Off Close, and Weak Pro,
  • Cowboys
    • Added Full House Normal Wide
  • Giants
    • Added Singleback Doubles Off Close, Singleback Y-Trips, I-Form Pro, I-Form Z Close, I-Form Slot, I-Form Tight, Strong Z Close, Weak Pro, Gun Split Slot, Gun Normal Y Off, Gun Normal Y Off Wk, Gun Y Off X CLose, and Gun Trips TE
  • Lions
    • Added Singleback Wing TIght U, Strong Z Close, Gun Bunch TE, and Gun Trey Open
  • Packers
    • Added I-Form Slot, Weak Z Close, Gun Split Close Pro, Doubles, Spread Y-Flex
  • Rams
    • Added Gun Trips HB Wk

Source: EA

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Evil Genius 2 Update 1.06 Out for World Domination Event This March 10

Rebellion has released the Evil Genius 2 update 1.06 (1.006 for PS5) March 10 patch today, and this one is for the v.1.12.0 which includes the World Domination event! Check out the full patch notes below.

Evil Genius 2 Update 1.06 Patch Notes | Evil Genius 2 Update 1.006 Patch Notes | Evil Genius 2 March 10 Update Patch Notes Evil Genius 2 Update 1.12.0 Patch Notes:

PATCH NOTES:

Additions:

  • Side Stories for the recruitment of Super Agents
    (Wrecking Bola, Symmetry, Agent X and Atomic Olga)

Platform Specific:

  • PS5 – Fixed issue with audio dropout
  • PS5 – Doomsday Devices should now cause pad vibrations
  • PS4 – Gamepad no longer becomes unresponsive on switching profile
  • WinStore – Game will no longer crash on close if the user is signed out

Oceans Campaign Pack:

  • Comfortable Temperature level thresholds have been relaxed, and negative Temperature thresholds have been increased
  • Extreme Temperatures now have a reduced impact on Lair Item Durability
  • Permanent Temperature changes during Polar’s Campaign have been reduced
  • The positive effects of the Comfortable Trait have been increased
  • The Air Con Unit and Space Heater have had their emission range increased
  • Temperature furniture adjustments
  • Temperature traits no longer prevent minion capture
  • Brought Polar’s “Inner Sanctum Door” stats in line with others
  • Oceans content in Rogues gallery now displays correctly
  • Arctic Casino Doors no longer switch to normal Casino Doors after they open
  • Engineers now correctly receive “Well Fed” buff from Sushi Bar
  • Hubbard Slice now correctly affects Oceans loot items
  • Industrial Air Conditioner now correctly unlocked in Sandbox Mode
  • Prevented Oceans side stories persisting beyond the “point of no return”
  • Gordian Naut engineering project now correctly lists “Unlocks”
  • Deep Six objectives now correctly list “Unlocks”
  • Improved collision for selecting Oceans regions on the World Map
  • Credits now play correctly on completing the Oceans campaign
  • Deep Six objective markers now rotate correctly on the World Map
  • Engineers no longer become misaligned with “Workbench”/”Advanced Workbench” during use
  • Improvements to Agent speedboat arrival animation
  • Characters should no longer float into the air inside the Oceans island helipad lift
  • Minor Arctic Island updates

General:

  • Doors destroyed by Wrecking Bola will now be re-constructed automatically when set to do so
  • Removed duplicate items from Sandbox build menu
  • Improvements to Muscle minion rigging
  • Muscle minions legs no longer float while using “Super Serum Machine”
  • Clara Jones now correctly sits at Red Ivan’s conference table
  • Prevented stair construction configuration leading to invalid build state
  • Gamepad can no longer navigate to invalid minion type in minion manager
  • Improvement to the way minion training and priorities interact
  • Furniture selection markers now appear on Incinerators when selected via minion side panel
  • Casino fountain damage stats now more consistent
  • Launcher graphics settings now consistent with in-game options
  • Collision updated on V.O.I.D. Stage 3
  • Updated overhead icon priorities
  • Added reset camera key
  • Scientist minions should leave computer consoles earlier when power is switched off
  • Intro cut scene timing updates
  • Adjustment to job priority of Incinerator vs. Abomination Creation Station
  • Freeze Ray VFX should trigger correctly on interaction with other traps
  • Reduced delay before Super Agents respawn after being defeated
  • Combat furniture vision cone updates
  • Updated stats for “Improved Radio Repeater”
  • Lighting/Shadow improvements
  • Text Updates
  • Minor UI Updates
  • Animation clipping updates
  • Island object clipping updates

That’s about it for the latest patch. Once a new title update or new content drop is announced, we’ll let our readers know. Stay tuned by bookmarking our Evil Genius 2 game hub.

Source: Steam

MP1st Staff

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Warframe New Content “Angels of the Zariman” to Be Featured on March 11 Devstream

Digital Extremes will preview the upcoming Warframe new content, the “Angels of the Zariman” expansion, on tomorrow’s devstream, and this one is something avid players should not miss! Check out the details on this upcoming devstream below to see what this latest broadcast will cover.

As revealed by the studio, here’s what players can expect on tomorrow’s devstream for the new content for Warframe, Angels of the Zariman:

Digital Extremes invites Warframe players, press, and community to its second Devstream of the year where viewers will get a first look at the continuation of the action game’s bold storytelling following the events of its critically acclaimed expansion, ‘The New War’. Viewers tuning in will be among the first to experience what Warframe has in store for its next expansion, ‘Angels of the Zariman,’ as developers take players on a journey to the fabled Zariman Ten Zero, exploring its mysteries and dangers through exciting new gameplay. In addition to a look at the new expansion, viewers will be the first to preview a new Warframe and a brand new mission type coming to the action game this Spring, along with other newly-implemented features and content that offer more ways to play and customize the Warframe experience.

Of course, as it is being streamed on Twitch, viewers can also expect new Twitch Drops plus a continued behind-the-scenes look at more content in development at Digital Extremes. The devstream will air at the following times:

  • 2:00PM ET
  • 11:00AM PT
  • 3:00AM HKT

Stay tuned here at MP1st for more details on this next expansion once it drops! In case you missed it, a limited-time Prime Vault reopening is live for Warframe, and you can check out the full details here.

MP1st Staff

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WWE 2K22 DLC & Roadmap Features 28 New Superstars, Here’s the Complete List

While WWE 2K22 just got released, Visual Concepts has loads of new characters planned to be available at a later date. Publisher 2K Games has today revealed the WWE 2K22 DLC and roadmap, and it features 28 new playable characters ranging from Superstars to celebrity guests!

The post-launch content packs can be bought individually, or as a set included in the Season Pass, Deluxe Edition, and nWo 4-Life Digital Edition of the wrestling game.

WWE 2K22 DLC and Roadmap of Wrestlers and Release Dates:

Banzai Pack
Release Date: April 26

  • Yokozuna;
  • Umaga;
  • Rikishi;
  • Omos;
  • Kacy Catanzaro.

Most Wanted Pack
Release Date: May 17

  • Cactus Jack;
  • The Boogeyman;
  • Vader;
  • Ilja Dragunov;
  • Indi Hartwell.

Stand Back Pack
Release Date: June 7

  • Hurricane Helms;
  • Stacy Keibler;
  • A-Kid;
  • Wes Lee;
  • Nash Carter.

Clowning Around Pack
Release Date: June 28

  • Doink the Clown;
  • Ronda Rousey;
  • The British Bulldog;
  • Mr. T;
  • Doudrop;
  • Rick Boogs.

The Whole Dam Pack
Release Date: July 19

  • Rob Van Dam;
  • Logan Paul;
  • Machine Gun Kelly;
  • LA Knight;
  • Xia Li;
  • Commander Azeez.

You can check out the game’s day one update patch notes right here.

Stay tuned to our review of the wrestling game hitting the site soon.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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GTA Online Weekly Update March 10 Reset

Rockstar Games has rolled out the GTA Online weekly update March 10 reset of actvities and discounts! Check out the complete highlights and recap in one handy list below.

GTA Online Weekly Update March 10 Reset:

Short Trips pays out double GTA$ this week, with a lump sum bonus of GTA$100K and a free Black SA Fitted Cap for a completed Trip.

Plus, in preparation of the arrival of GTAV and GTA Online on Playstation 5 and Xbox Series S|X, GTA Online players can enjoy a wide array of other discounts, bonuses, and rewards running through March 23:

  • 2X GTA$ and RP on Hunting Pack (Remix)
  • Plus, unlock the Trade Price for a Declasse Scramjet from Warstock Cache & Carry for winning one round of Hunting Pack (Remix)
  • 3X GTA$ and RP on Air Races and Smuggler Sell Missions
  • 2X GTA$ and RP on Flight School Activities
  • Test Rides: Bravado Buffalo STX, Declasse Tulip, and the Benefactor Schlagen GT
  • Prize Ride: The Pfister Comet S2 Cabrio, to be earned by winning a Pursuit Race 5 days in a row
  • Lucky Wheel Podium Vehicle: Übermacht Zion Classic
  • 30% off all merchandise at Record A Studios, available to players after completing Dr. Dre’s VIP Contract
  • 40% off Hangars and their Upgrades
  • Car Discounts: 25% off the Bravado Buffalo STX, 30% off the Grotti Cheetah and Declasse Tulip
  • Aircraft on Sale: 40% off the Buckingham Alpha-Z1, Sea Sparrow and Nagasaki Ultralight, 30% off the Mammoth Tula, JoBuilt Velum 5-Seater and Western Seabreeze, and 15% off the Mammoth Hydra
  • Prime Gaming Bonus: Players who connect their Social Club account with Prime Gaming will receive a GTA$100K bonus for playing any time this week

Discounts:
In addition to a pair of discounted vehicles on the Test Track, take 30% off the Grotti Cheetah Classic this week.

Record A Studios is also offering 30% off all the merchandise and clothing sold at the studio’s gift shop. You can visit Record A Studios after completing Dr. Dre’s VIP Contract to access this exclusive collection.

Looking for a place to store your new prop plane? Or a safe stash spot for that smuggled cargo? Hangars and all their Upgrades are 40% off through March 23. There’s a range of aircraft on sale too, including the Mammoth Tula, Hydra, Sea Sparrow, and more.

Aircraft on Sale:

  • Buckingham Alpha-Z1 – 40% off
  • Mammoth Tula – 30% off
  • JoBuilt Velum 5-Seater – 30% off
  • Sea Sparrow – 40% off
  • Nagasaki Ultralight – 40% off
  • Western Seabreeze – 30% off
  • Mammoth Hydra – 15% off

Tune in next week for the next GTA Online weekly update.

MP1st Staff

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Destiny 2 Down for Maintenance This March 10

Bungie has triggered Destiny 2 down for the game’ servers, and this is for planned maintenance! Players can expect this to last for a few hours, and we will also see the roll out of hotfix 4.0.0.3 today!

Destiny 2 Down for Maintenance March 10 Status:

Thursday, March 10, 2022
5:00 AM PST 1300 UTC
    • Destiny 1 and 2 will undergo maintenance.
    • Some Destiny API features on Bungie.net, mobile and third-party apps will be disabled.
    • Players who observe issues should report to the #Help forum.
6:45 AM PST 1445 UTC
    • Destiny 1 and 2 will be brought offline for expected maintenance.
    • Players will be removed from activities and won’t be able to log back in until 9 AM PST.
    • Ongoing Destiny maintenance is expected to conclude at 10 AM PST.
9:00 AM PST 1700 UTC
    • Hotfix 4.0.0.3 will be available across all platforms and regions.
    • Players will be able to log back into Destiny 1 and 2.
    • Sign-in to the Bungie.net site and apps will be re-enabled.
    • Players logging into the game may be placed in a queue and may experience sign-on issues as background maintenance is still ongoing.
10:00 AM PST 1800 UTC
    • Destiny 1 and 2 maintenance is expected to conclude.
    • Players who observe issues should report to the #Help forum.

We’ll have the official patch notes up once the file is out, so make sure to bookmark and check our Destiny 2 game hub regularly during the patch deployment time later.

Source: Bungie

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Alex Co

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Battlefield 2042 Weekly Reset Challenge #12 & Reward (Mar 10 – Mar 17)

Morning Battlefield 2042 players, it’s that time of week again! Yup, there’s a new set of challenges and weekly rewards now live in Battlefield 2042. Here’s all the requirements to unlock the Battlefield 2042 Weekly Reset Challenge #12 (Mar 10 – Mar 17) rewards.

Battlefield 2042 Weekly Reset Challenge #12 (Mar 10 – Mar 17):

How to Complete and Earn Battlefield 2042 Weekly Reset Challenge #12 (Mar 10 – Mar 17) Reward:

  • 1200 damage inflicted with any explosive.
  • 30 enemies killed with assault rifles.
  • 40 teammates revived.

This week’s weekly challenge might be a bit more time consuming than paste. While kills with an assault rifle should be easy enough, reviving teammates will require players to be paying more attention. Our best tip, stick with the squad or where there is a condensed number of players, and only revive when it is safe to. No sense in resurrecting someone only to die immediately by the crossfire.

As for the damage with any explosives, stick to what you are use to using. Grenades are a good choice, though we also believe that splash damage from tanks and other vehicles might count as explosive damage.

Congrats, you should now have earned 15,000XP along with the Battlefield 2042 weekly mission #12 reward, the Snow Blaster rare weapon skin for the SFAR-M GL rifle.

Every week on Thursday at 4:00am PT/6:00am CT/7:00am ET the Battlefield 2042 weekly challenges refresh, revealing a new weekly reward. If you are interested in staying up-to-date on when these rewards and weekly challenges drop, be sure to follow MP1st on Twitter, or keep a watchful eye on our guide page for Battlefield 2042.

MP1st Staff

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Grid Legends Update 1.06 Races Out for New Features & Fixes This March 10

Codemasters has released the Grid Legends update 1.06 (PS5 version 1.006) patch, and this introduces a few new nifty features, and a long list of bug fixes. There are fixes to the online mode, career mode, and more. Read on for the full Grid Legends March 10 patch notes.

Grid Legends Update 1.06 Patch Notes | Grid Legends Update 1.006 Patch Notes | Grid Legends March 10 Patch Notes:

GRID Legends – v1.06 Patch Notes

General

  • A ‘Select vehicle’ prompt has been added to the pre-race player lobby
  • It’s now possible to scroll through the car list after exiting the session lobby
  • EA Play exclusive events now appear on the home screen
  • ‘Clean and Respray’ is now working correctly
  • Locked vehicles are now highlighted when hovered over
  • The Proximity Bonus can now be triggered on the Strada Alpina Drift Track
  • The Equita Oil Sponsor objectives now unlock correctly
  • Objective tracking on sponsors has been fixed
  • Disabling vehicle upgrades in Race Creator is now working correctly
  • Mitsubishi Lancer Evolution IX Time Attack upgrades are now available when the required conditions are met
  • PC icon is now shown for offline PC users in the EA Friends tab, instead of a console icon
  • The distance to the next vehicle upgrade tier is now displaying correct after races
  • Tier 2 and 3 Racecraft upgrades are no longer unavailable to purchase before obtaining upgrades in the previous tier
  • Certain actions that caused the game to crash have been fixed across all platforms

Online

  • Selecting an online event from the home tab after cancelling an action will no longer cause the game to hang
  • Players will no longer be a lap ahead of everyone else after using hop-in
  • Players will no longer be in the wrong position after using hop-in
  • Viewing another player’s profile no longer causes a crash
  • Joining a race during a rolling no longer causes a crash
  • When choosing a DLC vehicle with a host that does not have the DLC, players will now be given that vehicle
  • Using the Create Session option when privacy is set to ‘Private’ no longer changes the privacy option to ‘Public’
  • Players are now able to control their car after leaving and rejoining an event
  • Consecutive re-hosted career events no longer cause a crash
  • An issue when transitioning from a ‘Co-op’ to ‘Public’ Career event has been fixed
  • An issue with PlayStation avatars on Drift events has been fixed
  • The Time Attack timer now starts individually for each player
  • Completing a Career event online then completing offline will no longer result in a network error message appearing
  • HUD no longer disappears in Time Attack after spectating
  • Quitting a session no longer changes privacy to ‘Offline’
  • Race times are now consistent, even if a player fails to finish race before timer runs out
  • If the host leaves a multi-class race, AI will now behave correctly
  • Post-race results in Head to Head should now display correctly

Driven to Glory & Career

  • Completing a race with a failing objective or retiring from certain races no longer shows story objectives as completed
  • Rookie – Touring – TC-2 Finale – Event now shows as complete once completed
  • Semi-Pro – Tuner – Muscle Final – Event now correctly unlocks when criteria met
  • Pro – Xero Sponsor Event – Event now correctly unlocks when criteria met
  • Pro – Open Wheel Racing – Renault R26 Finale – Event now correctly unlocks when criteria met
  • Pro – Track Day – Track Day Hypercar Event 2 – Event now correctly unlocks when criteria met
  • The Gauntlet – Event objective ‘Finish in 1st place’ no longer unlocks when finishing 2nd

Locations

  • Mount Panorama – Fixed an issue at turn 3 when hitting the barrier
  • Mount Panorama – Grid decals now match grid slots
  • Strada Alpina – Banners no longer pop into different positions when close to them
  • Barcelona – Shadows no longer flicker and are consistent
  • Shanghai – Shadows no longer lag behind the car
  • Shanghai – Shadows no longer move erratically at night

Performance

PC (Steam/Origin/EA App)

  • Fixed an issue that resulted in a corrupted save game after switching accounts
  • Closing the game during the intro sequence no longer causes the game to hang
  • Tabbing in and out of the game no longer causes a temporary graphical glitch to vehicles
  • Dynamic Resolution can now be activated if Vertical Sync is disabled

Xbox

  • Frame drops in story event ‘Thunder Down Under’ have now been fixed

Achievements

  • “THIS IS IT” “WHAT A LEGEND!” and “LAST MINUTE CHANGE” achievements now unlock correctly
  • “Passione Rossa” achievement no longer unlocks early

Text

  • ‘Create Event’ now replaces ‘Start Race’ when creating a session
  • Text no longer clips borders
  • Subtitles are no longer inconsistent with audio
  • Subtitles no longer run into the next loading screen if post-race screens are quickly skipped
  • Minor text fixes have been made throughout the game
  • Minor translation fixes have been made throughout the game

Audio

  • There have been several minor audio fixes made throughout the game

Source: EA

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Valkyrie Elysium Announced, Out Later This Year

Square Enix has now announced a new game in the Valkyrie series called Valkyrie Elysium. This is a new action-RPG to be released sometime later this year. The game will be available for PC, PS5 and PS4 and is being developed by Soleil Ltd. You can check out the debut trailer below.

The trailer provides a first glimpse of the game’s protagonist, a young Valkyrie who is entrusted with the fate of the world by the All-Father, the highest of gods and ruler of all creation. She will face various enemies on her quest and must utilize a variety of weapons, magic and the power of her allies to prevent Ragnarok—the destruction of the world. VALKYRIE ELYSIUM calls on its roots with music from series regular Motoi Sakuraba while driving the series forward in a fresh, new direction with classic combat mechanics, such as finishing moves and combo systems, reimagined for an action-RPG. The game also features character designs by Yuya Nagai of CyDesignation, Inc.

Gameplay news and footage should be revealed later in 2022. Stay tuned later this year for more coverage of the game.

Damien Seeto

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Rust Update 1.31 Patch Notes; Out for Short List of Fixes This March 10

Developer Double Eleven has now released Rust update 1.31 today, and This update should be available now for the PS4 and Xbox One versions of the game. There is no new content released and the patch is to mainly address bug fixes. You can check out the full Rust March 10 patch notes below.

Rust Update 1.31 Patch Notes | Rust March 10 Patch Notes:

Fixes: 

  • Fixed a crash when moving items up the crafting queue

  • Fixed a crash that could occur when accessing the Locker while offline

  • Fixed a crash when banned players try to join a friend on a server

  • Fixed Heavy Scientists getting stuck above the Oil Rig helipad after the Chinook drops them off

  • Fixed players being able to shoot through trees with 5.56 rifle ammo

  • Fixed an issue that could cause the attack helicopter to disappear when in combat

  • Fixed respawned trees sometimes getting harvested in one hit

  • Texture updates for the Oil Rig monuments

You can check out the previous patch notes here.

Source: Rust

Damien Seeto

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Disco Elysium Update 1.17 Fixes Trophies & Other Bugs This March 10

Developer ZA/UM has released the Disco Elysium update 1.17 (PS5 version 1.017) that includes a short list of fixes related to trophies/achievements, characters not appearing and more! Read on for the Disco Elysium March 10 patch notes.

Disco Elysium Update 1.17 Patch Notes | Disco Elysium Update 1.017 Patch Notes | Disco Elysium March 10 Patch Notes:

Here’s the announcement from the developers:

New patch is now live! Please update the game for the following and thank you 🤘

• Save game fixes!
• Additional console optimisations
• Fixed areas and characters not appearing
• Fixed disappearing orbs and audio
• Corrected new achievements and trophies

That seems to be it for this title update. Once a new patch is out, we’ll be sure to let our readers know. You can check the previous patches released for the game right here.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Gran Turismo 7 Update 1.06 Released for Fixes This March 10 (Update)

Polyphony Digital has now released Gran Turismo 7 update 1.06 (PS5 version 1.006). Polyphony Digital has written the current known issues that the game has been having. You can check out the full GT7 March 10 patch notes down below.

Gran Turismo 7 Update 1.06 Patch Notes | Gran Turismo 7 Update 1.006 Patch Notes | Gran Turismo 7 March 10 Patch Notes:

Update: Polyphony has released the official patch notes

Main Features Implemented

1. Race Display
– Added wind direction and wind speed indicators. An arrow (wind direction) and number (wind speed) will be displayed on the upper right of the screen under the Track Map.

2. Music Replay
– Added 64 music tracks.

Other Improvements and Adjustments

    1. Progression blocks and application errors
– Fixed a very rare issue wherein progress made on a Menu Book would not be recognised and prevented players to continue their playthrough;
– Fixed an issue wherein an application error would occur when using the broadcast features of the PlayStation®4 system;
– Fixed an issue wherein an application error would occur when ‘Shoot’ is selected in ‘Race Photo’ during a replay displayed in 4K on the PlayStation®4 Pro system and with the aspect ratio set to 16:9;
– Fixed an issue wherein an application error would occur when ‘License Plate’ is selected in ‘GT Auto’ under [Car Customisation] > [Other], while progressing Menu Book No. 20, ‘Show Your Custom Wing.’

2. World Circuits
– Fixed an issue wherein the actual time of day in a ‘Custom Race’ of some tracks would not match the selection made in [Time / Weather Settings] > [Timeframe];
– Fixed an issue with the Sector 2’s Bronze target time in the ‘Circuit Experience’ of the ‘Willow Springs Raceway: Streets of Willow Springs’ track that made the Bronze prize unachievable;
– Fixed an issue wherein it was possible to choose cars without dirt tyres installed from the [Settings] > [Change Car] of the Quick Menu during a ‘Time Trial’ and ‘Drift Trial’ on Dirt tracks;
– Fixed an issue with the weather for all race events;
– The Overtake function for the Dallara SF19 Super Formula / Honda ’19 has been disabled in the Licence test ‘S-7’ (One Lap Time Attack) within the ‘Licence’ pavilion. (The ranking boards have been reset.)

3. GT Auto
– Fixed an issue wherein the racing suit would not be displayed in ‘Driving Gear’ under certain conditions;
– Deleted the ‘Duplicate on Opposite Side’ and ‘Duplicate Symmetrically’ menu items from the ‘Layer Controls’ of the left and right arms while editing Racing Suit Livery;
– Fixed an issue wherein work results would not be applied in ‘Car Maintenance & Service’ if the work is selected by moving the cursor with the Left stick.

4. Car Settings
– Fixed an issue wherein the Setting Sheet would become blank, and the setting content could not be saved. With this fix, the blank setting sheets will remain but you will be able to delete these normally. This will also fix the progression blockers encountered when the Menu Book tasks involved Car Settings;
– Fixed an issue wherein a car would return to its original wheels if the Setting Sheet was modified while a non-standard wheel was equipped;
– Fixed an issue wherein the ‘Top Speed (Automatically Adjusted)’ would not adjust properly when a Fully Customisable transmission was installed;
– Fixed an issue wherein the speeds displayed under Rotational G’s were incorrect;
– Fixed an issue wherein adding a new Setting Sheet for a car where the engine was swapped would not carry that information over the new sheets. The engine swap will now be applied to all Setting Sheets.

5. Showcase & My Page
– Fixed an issue within ‘Showcase’ wherein the 2nd page and beyond would not be displayed properly if the number of items in ‘My Items’ and ‘Collection’ exceeded 100;
– Fixed an issue within ‘Gallery’ wherein the 2nd page and beyond would not be displayed properly if the number of items in ‘My Page’ exceeded 100 items.

6. Brand Central
– Fixed an issue wherein an Invitation icon would appear in the ‘Showroom’ of manufacturers even when the player did not have an invitation.

7. Replay
– Fixed an issue wherein the Replays and Demo Replays would not play all the way until the end.

8. Multiplayer
– Fixed an issue wherein the ‘Assist Settings’ would reset after joining a location and quitting without entering a race;
– Fixed an issue wherein the weather and time set by the host would not reflect correctly for the other players in the room.

9. Options
– Changed the ‘Flash and Toggle High/Low Beams’ function assigned to the default button of the DUALSHOCK®4 and DualSense™ wireless controllers to ‘Flash High Beams’. If the button had been remapped previously, selecting the ‘Restore Default Settings’ will apply the change;
– Fixed an issue wherein the BGM would not play during Music Replay if the [Sound Volume] > [Menu BGM] volume level was set to 0;
– Fixed an issue wherein the changes to the exposure value in the ‘Exposure and Saturation’ settings made when starting the game for the first time would not be reflected in the preview screen.

10. Steering Controller
– Fixed an issue wherein the Thrustmaster TH8A shifter would not operate properly when connected to the USB. Please note that the PlayStation®5 console is not compatible with this USB connection. The shifter can be used by connecting it directly to the steering wheel base using a ‘DIN-to-DIN’ cable.

11. Others
– Fixed an issue wherein clearing all licence tests on wet surfaces would not award the Bronze trophy ‘Rain Royalty.’ Players who have already cleared the relevant tests can acquire the trophy by clearing the tests again;
– The Race Demo displayed during Auto Demos has been changed to a Music Replay;
– Various other issues have been addressed.

Polyphony Digital has not released the official patch notes just yet, but here are the known issues:

Once the full patch notes are posted by Polyphony Digital, we’ll update the post. You can check out our review of the racing sim here.

Update: Post has been updated with the official patch notes.

Source: Gran Turismo

Damien Seeto

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Bandai Namco Announces Free-to-Play Gundam Evolution

Bandai Namco has now announced a new game in the Gundam franchise today. It’s a new free-to-play video game called Gundam Evolution.

The game will be released in 2022 for the PC, PS5, PS4, Xbox Series X/S and Xbox One platforms. It’s a 6v6 PVP multiplayer game that promises to feature a lot of action. You can see the announcement trailer and press release info posted down below.

https://www.youtube.com/watch?v=8DgFrbsj7JY

GUNDAM EVOLUTION is a free-to-play team-based first-person shooter featuring 6v6 PvP combat. The game will offer three objective-based game modes: Point Capture, Domination and Destruction. The title presents a unique set of challenges that will require teams to craft and execute formidable offensive and defensive strategies to emerge victorious.

Each playable unit in GUNDAM EVOLUTION possesses its own unique combination of offensive, defensive and/or supportive skills capable of swinging the tides of battle. The starting roster of playable characters will feature 12 units, including the classic RX-78-2 GUNDAM and the iconic ASW-G-08 GUNDAM BARBATOS. Additional mobile suits and customizable items can be unlocked in two ways: Capital Points (CP), which are accumulated in-game through gameplay, or EVO Coins, which will be available for real-world purchase.

Closed Network Tests for GUNDAM EVOLUTION will take place on the PC platform from April 7-12 and for console platforms in the future to test the game’s online servers. Fans eager to suit up and hit the battlefield can register for the PC Network Test by visiting the GUNDAM EVOLUTION Steam® store page between March 9 – March 28 and clicking on “Request Access” under Playtest to apply.

We’ll have more news about the game later this year.

Damien Seeto

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Square Enix Reveals New Strategy Game Called The DioField Chronicle

Square Enix has announced today a new strategy-RPG video game called The DioField Chronicle. The game will be out sometime later this year for the PC, PS5, PS4, Xbox Series X/S, Xbox One and Nintendo Switch platforms. You can check out the announcement trailer below.

This fresh new franchise is developed by SQUARE ENIX in conjunction with Lancarse Ltd, a team of veteran strategy developers, features unique character designs by Taiki (Lord of Vermilion III, IV), concept art by Isamu Kamikokuryo (FINAL FANTASY XII, FINAL FANTASY XIII) and has beautifully orchestrated music by world-renowned composers Ramin Djawadi and Brandon Campbell, known best for their work on Game of Thrones.

The Announcement Trailer unveiled today provides a first look at the story and new, deeply strategic real-time battle system called ‘Real-Time Tactical Battle’ (RTTB). Told through stunning ‘diorama’-style combat scenes, players will assess front line conditions in real-time, issue decisive orders and use a variety of skills, classes, and equipment to gain the upper hand over their foes.

The DioField Chronicle is set in a beautiful and unique world blending fantasy, medieval and modern-day influences. Under the steady hand of the Shaytham dynasty, the Kingdom of Alletain on DioField Island has known peace for 200 years, but suddenly find themselves cast into an age of uncertainty due to the rise of warlike powers and modern magic.

The Kingdom of Alletain is rich in the mineral Jade, prized for its use as a base ingredient in magic and sorcery, and the attention of both the Empire and the Alliance inevitably turns towards the island. Players will take control of a band of elite mercenaries calling themselves “Blue Fox”, but will the name “Blue Fox” come to signify hope or darkest tragedy?

More info about the game should be announced closer to its release date. Stay tuned for more details.

Damien Seeto

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