Ever wonder how much more collectibles you need in order to unlock a specific PlayStation trophy? Well, seems like we’ll soon be able to know just that as a slip up has confirmed that there will be a Trophy progression tracking system on the PS5.
Spotted on the French PS Blog, a new post for the new Trophy update (covered here) was posted, much like all the other PS Blog domains. However, one big piece of information different from the rest of the PS Blog posts and that was the confirmation of a PS5 trophy progression tracking system.
“On PlayStation 5, you’ll be able to track your progress towards individual trophies for compatible PS5 games. For example, you’ll sometimes see how many artifacts you have to collect, or how many armor upgrades you need to get before unlocking the trophy”
This piece of information was soon quickly removed from the post upon readers pointing it out. Obviously a slip up by the French PlayStation Blog. This is certainly a welcome feature that will prove to be useful amongst trophy hunters. No more guessing how many out of 1000 more kills you need in order to get that trophy you always wanted. We expect to see plenty of other trophy related changes on the PS5, and hopefully we hear more about them and the PS5 UI sometimes this month.
A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.
In November, Destiny 2 players will not only have new missions and enemies to conquer, but there will be new weapons and gear to obtain as well with the upcoming Beyond Light expansion. Today, Bungie revealed the Destiny 2 Beyond Light weapons and gear!
Before diving in to read up about ’em, check out the trailer below first.
Exotic Weapons
Exotic Pulse Rifle: No Time to Explain* – Precision hits and hits against enemies affected by Stasis will return to the magazine. Stack this effect to summon a portal which will fire bullets from an alternate timeline of the weapon.
Exotic Sniper Rifle: Cloudstrike – Precision final blows will generate lightning bolts at the target location. Rapid precision shots will summon an entire storm at the point of impact.
Exotic Sword: The Lament – A mortal blade, a stalwart shield. Block with The Lament to rev the blade, then shred through shielded enemies. At its peak, damaging an enemy will heal the wielder.
Exotic Grenade Launcher: Salvation’s Grip – Redemption is within your grasp. Each fired projectile will create Stasis crystals that will freeze nearby targets. Charge to increase the amount of crystals created and the freeze radius.
Exotic Armor
Titan Exotic Helmet: Precious Scars – Prove your strength, even when coming back from the brink. Upon revives, the Titan gains an Overshield aura that protects the wearer and nearby allies.
Titan Exotic Gauntlets: Icefall Mantle – Stand tall against the oncoming hordes with this reinforced armor that replaces the Titan’s Barricade with Overshield, absorbing damage from incoming fire.
Hunter Exotic Gauntlets: Arthrys’s Embrace – The Hunter’s weighted knife gains a second ricochet; rapid precision hits gain a damage bonus and can temporarily stagger enemies.
Hunter Exotic Helmet: Mask of Bakris – Don the Mask to replace the Hunter’s Dodge ability with a longer range Shift ability that also temporarily cloaks the wearer during use.
Warlock Exotic Helmet: Dawn Chorus – Feel that sweet burn. The Warlock’s Daybreak projectiles deal extra damage and cause enemies to burn on contact. Gain melee energy each time a burn damages a target.
Warlock Exotic Gauntlets: Necrotic Grip – A deadly caress, compounded. Melee attacks corrupt enemies with increasing damage over time. Defeating a corrupted combatant spreads the corruption to nearby targets and restores melee energy.
There was also a new trailer for Beyond Light released yesterday which you can check out here.
Originally introduced during the PS3, PlayStation Trophies have now become part and parcel of every game released, and is super important for gamers who want to “complete” a game 100 percent. If you’re confused as to how Trophies are calculated, Sony has your back, as the company has announced a slew of PlayStation Trophy changes coming tonight!
Expect changes to Trophy levels, how it’s calculated and more! Head on below for the official info.
PlayStation Trophy Changes:
New Trophy Levels
The first thing you’ll notice is the big change to your Trophy level. We’re increasing the Trophy level range from the current “1-100” to “1-999,” so following this update, your Trophy level will automatically be remapped to a new level within this new range based on the Trophies you’ve earned to date. For example, if your current Trophy level is 12, your new level will jump to somewhere in the low 200’s. The exact level will depend on the number and grades of trophies you’ve acquired. There will be no changes to the Trophies already earned or Trophy information, such as unlock requirements.
New Level Calculation Structure
We’ve implemented a new Trophies level calculation system that is more optimized and rewarding. Players will progress quicker through the early levels, and levels will increase more consistently. Platinum trophies will count more toward your level progression, making them even more valuable.
New Trophy Level Icons
With an expanded level range, we’re also updating the trophy level icon on PlayStation 5, as well as PlayStation App at a later date. Currently the Trophies icon is just a single gold star, but we’re adding a few variants:
Bronze: levels 1-299
Silver: levels 300 – 599
Gold: levels 600 – 998
Platinum: level 999
According to Sony, these PlayStation Trophy changes are coming later tonight for US peeps/tomorrow for EU. Also, the companyhas confirmed that any Trophy you earned during the PS3/PS4 will carry over to the PS5 as expected.
In other PlayStation news, Sony has revealed a teardown of the PS5 hardware! Go watch it now and see how massive the console is.
Creators, Media Molecule has rolled out the Dreams update 2.18 October 7 patch, and this is the big “Music Update” that fans have been waiting for. Without further ado, head on below for the complete list of new features and more.
Dreams Update 2.18 October 7 patch notes:
What’s New in Music?
We’ve completely overhauled music-making in Dreams! You’ll find an enormous library of brand-new instruments, an expanded catalogue of music tracks, heaps of lovingly-crafted music clips, a new musical starting points collection, and new tweak options for Effect Fields. Pre-existing and new music content has been mixed to a more comfortable and balanced level (with panning and volume tweaks) throughout the audio collections. It’s all ready and waiting for you in Sound Mode collections!
Do please take care when accepting pending updates in your music projects – we recommend not updating instruments in your existing tracks, but if you’re curious, give them a listen before you decide whether to stick with the updates. You can always undo!
New Instruments
The Mm instruments library is fuller, more organised and just plain better than ever. Featuring a full suite of brand-new orchestral instruments, synths, drums and much, much (much!) more. Tuned and Non-Tuned Percussion have grown so much, they each have their own unique collection! Fan-favourite legacy instruments are still here – you’ll find them in the ‘More’ sub-collections. Don’t forget to listen to any updates on instruments after you accept them! Your existing music may be affected, because we’ve carefully balanced the mix of our older instruments, helping newly-created music in the Dreamiverse sound as awesome as possible.
Including:
New drum kits
New keyboards
New guitars
New percussion/tuned percussion – now in separate sub-collections
New synths (and a complete overhaul of the collection)
New bass
New strings (and a complete overhaul of the collection)
New wind and brass (and a complete overhaul of the collection)
New sampled phrases & effects
New vocals
Some legacy instruments are now in ‘More’ sub-collections of each category
New Music Clips
Clips are an easy, fun way to make music in Dreams – as simple as stamping on a timeline. And we’ve made it better, adding a whole load of new music clips, spanning multiple genres! There’s more variety than ever before, it’s all designed to work together, and it’s carefully organised to help structure your tracks.
Including:
New clips covering more genres and moods, organised by Melodies, Beats, Textures, Harmonies, Chords, Bass.
New Music Tracks
We’ve added a whole range of new tracks to the collection, polished and ready to be stamped into your scene, and now organised by mood and style. There’s also a brand-new remix-friendly ‘starting points’ collection, to help kick-start your own creativity. Finally, for advanced music dreamers, we’ve added more logic-based interactive music.
Including:
Sub-collections of tracks organised by mood and use, from Peaceful to Intense, and including new generative/interactive tracks.
New collection of musical starting points to kick-start the creative process.
New Effect Field Features
Including:
New effect field tweak menu page ‘Movement’ added to control LFO settings
New ‘Beatsync LFO’ button synchronises the LFO rate to the tempo
With beat sync on, LFO Rate slider now subdivides the tempo
‘Bipolar LFO’ controls whether LFOs range from -1 to +1 or 0 to +1
‘Reverse LFO’ reverses the LFO wave shape
New effect field ‘Upper/Lower Height in Timelines’ sliders added to the tweak menu’s Options page
The above means that effect fields on timelines can now be used horizontally and vertically, to affect specific instruments
LFOs now work in microchips, timelines and in the world itself
What’s New Elsewhere?
Controller Sensor Motion Controller Mappings: A new addition to the controller sensor tweak menu, displaying the button mapping for motion controllers (as applicable).
VR Subtitle Positioning: A new option in My Preferences to adjust the position of subtitles when in VR.
Disable Comfort Mode: Creators will now have the option to temporarily turn off a player’s Comfort Mode setting if their creation is not compatible. Players will receive notice of this before continuing.
Basic AIM Controller Support: AIM controllers will now function when connected, interpreted as a wireless controller.
How to… Label: A new How To… video focused on labelling your VR creations correctly. Watch here
Controller Compatibility Labelling: A new option to specify the controller(s) your creation is intended for.
Updates & Improvements
Updated: Changes to VR labels, providing clearer information on ratings and compatibility (e.g. Non-VR has changed to TV Only). The changes are highlighted on an in-game screen (see screenshot).
Updated: You can now choose more gizmo types for the Hand/Imp Tracker (wireless controller, motion controllers, wireless controller – VR, motion controllers – VR). All these options show imps, sized and positioned appropriately for controller, but the VR options also show the controllers, positioned and sized for VR.
Updated: A reminder to new VR players that Reel operates differently in Play and Create modes.
Removed: The ‘Welcome Dreamers’ page when booting up Dreams.
While details regarding the PS5 has made its way out a few days ago thanks to Japanese content creators, Sony has now released an official PS5 teardown of the hardware!
In the video below, EVP, Hardware Engineering and Operation, Sony Interactive Entertainment Masayasu Ito takes off the PS5’s outer shell piece by piece until we see the innards. We see the heatsink, SSD slot and more. And yes, it is really a massive console.
According to Sony, the PS5 has been in development since 2015. You can read an excerpt of the message Sony has for fans regardng the PS5 below.
Our team values a well thought out, beautifully designed architecture. Inside the console is an internal structure looking neat and tidy, which means that there aren’t any unnecessary components and the design is efficient. As a result, we’re able to achieve our goal of creating a product with a high degree of perfection and quality.
In this teardown video of the PS5 console, you will be able to see how we have thoughtfully integrated our technology into this console.
We felt it was inevitable to make a generational leap in terms of performance in order to deliver a new, next-generation gaming experience. However, to do so, we had to balance every aspect of the system, from focusing on reducing the noise level to enhancing the cooling capacity, more than ever before.
We’ve also highlighted the mechanism in the video below that we’ve incorporated into the PS5 console to make the operating sounds even quieter. After an extensive and complex trial and error process, we were pleased with the end result and I can not wait for our fans to get their hands on the PS5 console and “hear” it for themselves.
It does seem like a complicated piece of hardware, and I don’t have any intention of tearing it down like this especially after seeing how massive and complicated things are.
In other PS5 news, early reports state that the console fan is quiet which should please PS4 gamers. For those in Asia, the X button will be your new “confirm” button starting with the PS5! Read on for the explanation of that here.
While Hi-Rez Studios just released the big Tricker God update for SMITE yesterday, the studio has today released the SMITE update 11.57 October 7 patch, and nope, this isn’t the Bonus Update, but rather, one rolled out for fixes. Head on below for the changes.
For those wondering, the “[Console][Keyboard] Pressing ENTER doesn’t open up chat. Can still access via VGS menu.” issue is marked as in development and should be available in the next update (hopefully).
Yep, that’s about it, which is expected given the massive update we got yesterday. As for the Bonus Update, that’ll be released sometime near the last two weeks of October, and we should be getting item effect changes in it and new skins. We’re keeping an eye out to see if other fixes have been included in this title update.
If you notice any gameplay-related changes in this new SMITE patch, share them below in the comments. Once we verify them to be legit, we’ll update the post and credit you.
While the big news regarding NBA 2K21 this week, is the gameplay reveal of the NBA 2K21 on next-gen (PS5, Xbox Series X) platforms, Visual Concepts has released the NBA 2K21 update 1.04 October 7 patch today! The patch is live now on all platforms, and clocks in at 11GB on PS4, 28GB on Xbox One, a massive over 74GB download on PC!
We’ve updated the post with the official patch notes via Visual Concepts.
General
Halloween has come to 2K Beach! Beachgoers will now find Halloween themed decorations throughout the Neighborhood.
Player likenesses have been improved for more than 60 NBA and WNBA players.
Welcome to the NBA Finals! Heat vs. Lakers is now the default Quick Play matchup.
Preparations for new 2K Beach Events coming later in October and November. Stay tuned for more information in the coming weeks!
Gameplay
Adjustments to make set screen movement more realistic.
Fixed content holes that led to inconsistent side step pull-up jump shots.
Changes to Shot Aiming system to prevent modded controller abuse.
Park dribble moves (still performed with L3) now require Hall of Fame Tight Handles badge to use. Also disabled park dribble moves when calling for screens to prevent conflict with switch screen side function.
MyCAREER
Fixed some issues where MyPLAYER doesn’t win over new fans after certain in-game achievements.
Fixed a hang that could have happened when exiting MyCOURT after playing a 2v2 or 3v3 game in MyCOURT.
MyTEAM
Preparations for the first $250K MyTEAM Unlimited Tournament GameDay!
Preparations for the second Season of MyTEAM!
General improvements to The Exchange.
Added warning when skipping silver or gold Badge Upgrades for Hall of Fame Badges.
Addressed an issue when player cards appeared on Ball Drop boards
MyLEAGUE / MyGM
Fixed an issue where the incorrect logo may appear from downloading other user’s save via the new Save Sharing feature.
Fixed a hang that was occurring in Play WNBA or NBA Today after being in WNBA Season mode.
Listed below are the stuff from the initial posting of the article with the known changes before the official patch notes were released.
No official patch notes have been released yet by Visual Concepts, but we’ve included verified changes in the game via the game’s community.
Mike Wang, Gameplay Director of NBA 2K21 shared this just now regarding today’s update:
This applies to today's current gen patch also. So if you want to unequip park handles completely, keep Tight Handles at Gold or lower. pic.twitter.com/UAm7NFAVlq
For now, that’s the only change noticed so far, but we’ll update the post as more stuff becomes known and verified. Of course, once Visual Concepts releases the official patch notes, we’ll update the post.
In other NBA 2K21 news, make sure to check out the NBA 2K21 PS4 vs. PS5 comparison video to see how much the visuals improved (hint: it’s a lot). Don’t forget, Visual Concepts has announced that they will be sharing next-gen info regarding NBA 2K21 starting today and all throughout the week.
If you notice any changes in today’s NBA 2K21 update, let us know what they are down in the comments.
Update: We’ve update the post with the official patch notes via Visual Concepts.
The PlayStation 5 and Xbox Series X and S launch in just over a month. When they do, they’ll be the ultimate gaming machines. Ones that developers aspire to create the best games for, ones that will capture the interest of the entire player base, and engage them in something truly unique. However, Payday 2 isn’t making the transition to next-gen, but Starbreeze and Overkill are working on Payday 3. Both next-gen consoles need a game like Payday 3. While there are some phenomenal games coming to Microsoft and Sony’s new platforms, there’s nothing quite like the gameplay that the Payday series has to offer.
Payday 2 offered players a chance at something different. You could take on the role of the bad guys. The ones robbing the bank or jewellery store, fighting against the authorities in order to make off with the most loot that you can before things get too hot.
There are so many different layers to each match. First there’s the actual heist, which involves sneaking in, taking out any security, securing hostages, and then beginning to take the loot. Then you need to manage the hostages, and keep an eye out for the police, who won’t be that far away. Finally, you need to get as much of the cash or goods to your escape vehicle as possible. This was the trickier part, because the bullets are really flying around this point in a match. It was also exhilarating though, and still can be if you play the game on PC.
Payday 3 will offer that same tense yet exciting gameplay, and could bring it to next-gen consoles. Recently we’ve heard that Starbreeze and Overkill are working on Payday 3 once more. This will be the game that makes or breaks them, particularly if it comes to PlayStation 5 or Xbox Series X and S over the next year. These are two platforms that have a handful of next-gen games, with the rest being backwards compatible offerings. Players will be screaming out for new releases, and Payday 3 is ripe for filling that gap, as long as it launches soon.
Payday 2 also had a pretty big skin gambling scene, similar to the one that CS:GO has. You may not find it on a review site like WeGamble, but at one point it saw thousands of players flocking to bet their hard earned cosmetics on matches they were playing. Currently no game confirmed for next-gen consoles has anything close to a gambling scene. If Payday 3 makes it to them before another game with a competitive gambling scene, this could be yet another first it would bring to the Xbox Series X and S and PlayStation 5.
If Payday 3 launches at some point in the next year for next-gen consoles, it will cement itself as one of the core titles that all players must engage with. There won’t be much else on offer, and certainly nothing that offers the same sort of gameplay. It’s a prime opportunity to take a generation of players by storm before something else comes along to occupy them.
The Payday way of shipping content will also fit with what players expect. With Payday 2, the base game is incredibly cheap, and there are add-on packs to purchase if you want more content, or just to support the developers. By adopting this same content structure, as well as a battle pass system, Payday 3 could be one of the most addictive games of the next-generation. It all depends on when it comes out though, and I think both Overkill and Stabreeze know that it needs to be sooner rather than later.
Dubbed as “Knight Fever” the new level for Fall Guys will make it’s debut in Season 2.
Announced on IGN, Knight Fever will be a new opening level for Fall Guys when season 2 launches. Much like many of the current opening races, Knight fever will be a drag race to the finish, filled with tons of deadly new obstacles, all themed after the medieval age. Details on those obstacles can be found below, along with a concept image giving a short overview.
Two uphill sections outfitted with spinning blades and holes in the floor
Two sets of spinning logs covered in patterns of spikes
A downhill slime slide, also covered in spinning blades
A stretch of ground with holes on the floor and swinging, spike-covered logs
Three sets of drawbridges that open and close erratically
The finish line!
Additionally IGN has also posted some gameplay from the new Fall Guys level, which you can find below.
Of course expect much more from Season 2 of Fall Guys when it releases this Thursday. We’ll have more details surrounding the rest of the content as we get closer, so be watchful of our official Fall Guys Ultimate Knockout hub page where you’ll find full details on the upcoming patch.
A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.
Bungie has today released a new Destiny 2 Beyond Light trailer and this one further teases guardians on what’s beneath the ice for the upcoming expansion.
According to Bungie, we’ll know what’s beneath the ice tomorrow, October 7, which means we should be getting a new trailer again.
In other Destiny 2 news, go check ou the new stasis subclasses for the Warlock Shadebinder, Titan Behemoth and Hunter Revenant. The weekly reset of activities has happened today as well, and you can check those out here.
Destiny 2 Beyond Light will shine its way out on November 10 on the PS4, Xbox One, and PC.
If you’re playing Marvel’s Avengers endgame content, no doubt you’ve come across some of the Vaults in the game. While these activities house gear that players can earn, it seems some of them also include something more mysterious, and these are Marvel’s Avengers portals!
Gamer Devil079 has posted of this said portal and it looks rather odd.
The community has no idea what to make of this so far. Is this part of something bigger leading to the introduction of Kate Bishop? Maybe something else? Or there’s also the chance this is just a bug that people are putting too much stock into.
Have you seen this in the game during a Vault run or in another mission? Let us know what you make of this down in the comments below.
With First Watch Games’ excellent support for Rogue Company, the studio isn’t stopping with just balancing tweaks. The studio today announced the Rogue Company roadmap update for 2020!
First Watch calls this “Phase 3,” we have our first look at some of the stuff planned for the rest of the year. There’s a new Battle Pass, Ranked mode, equipment mastery that’s tied to rewards. Of course, there should be more on the way aside from the stuff mentioned — or at least we’re hoping to.
In other Rogue Company news, the studio released a patch earlier today! If you’re curious what’s in it, head on over here.
Rogue Company is now available as a free-to-play download on the PS4, Xbox One, PC, and Nintendo Switch. You can check out our early access impressions to see what we thought of it so far. We’ll be checking the game more, and if it warrants it, issue a final (scored) review.
With the Call of Duty: Black Ops Cold War beta set to commence this week for PS4 gamers, those who pre-ordered won’t have to wait that long, however, as the beta for pre-order buyers will start on October 8! If you want to play early (and who doesn’t?), MP1st is here with a massive Black Ops Cold War beta code giveaway!
Thanks to Activision, we have quite a number of Black Ops Cold War beta codes to giveaway. To give everyone a chance, we’re splitting this giveaway into three: via the site (this post), Twitter and Facebook!
How to enter? Simple. Enter the Rafflecopter widget above and as a bonus, if you have a Twitter account, leave a comment below telling us what differences are you hoping to see from Black Ops Cold War from Modern Warfare 2019.
In addition to the widget above, we’ll also be giving away a few on the official MP1st Twitter account and Facebook page as well! Make sure you follow both, as we’ll be sending the codes via DM (Direct Message). More details on how codes can be won will be shared in each respective social media account.
In case you missed it, 2K games has officially revealed the first look at the next-gen version of NBA 2K21. For fans of the series it was a rather impressive reveal, though to get a better grasp of just how much of an improvement it actually is, here’s a NBA 2K21 PS5 vs. PS4 comparison video showing the generation differences.
Uploaded by YouTuber BBallCreator 2K, the NBA 2K21 PS5 vs. PS4 comparison video highlights some of the many new visuals improvements that players can expect in the NBA 2K21 version that’ll be available on next-gen come this November.
Wow! Talk about a massive difference between the two. The PS5 version has far better character models that are filled with details, along with better reflections and in general better coloring when compared to the PS4. This certainly is a huge leap in visuals, though mind you this is a cross-generation title, meaning we are likely to see far more improvements when a next-gen only version launches.
We will be seeing more of the next-gen version of NBA 2k21 tomorrow, as Visual Concepts will break down all the new next-gen gameplay-specific features regarding gameplay, new movement, Impact Engine, AI, MyPlayer Builder and more. Be sure to check back then!
A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.
The long awaited Baldur’s gates 3 is finally here as Larian Studio kicks off it’s early access on PC.
Eager fans wanting to get an early look at Baldur’s gates 3 can now do so with the launch of the early access phase. And when we say early, we do mean it as the release only contains a small chunk of the planned full release, though mind you it’s been stated that this “small” chunk should span across roughly 25 hours worth of content. Still, the big purpose of this early access is to help the developers out as feedback collected from it will be used to help shape to full release of Baldur’s Gates 3. Down below you’ll find the early access launch trailer, along with key features that will be included in it.
Baldur’s Gates 3 Early Access Major Features
Online multiplayer for up to four players allows adventurers to join forces in combat and split their party to follow their own quests and agendas. Concoct the perfect plan together… or introduce an element of chaos when your friends least expect it!
Evolved, turn-based combat based on the D&D 5e ruleset. Team-based initiative, advantage and disadvantage, and roll modifiers join combat cameras, expanded environmental interactions, and a new fluidity in combat that rewards strategy and foresight.
Define the future of the Forgotten Realms through your choices and the roll of the dice. No matter who you play as or what you roll, the world and its inhabitants will react to your story.
Player-initiated turn-based mode allows players to pause the world around them at any time, even outside of combat, letting you set up a tactical advantage before combat begins, pull off a heist with pin-point precision, escape a fiendish trap and more. Split your party, prepare ambushes, sneak in the darkness — and create your own luck!
We’ll be sure to keep you posted on any development update as they come in. For now, if you want to enjoy the early access you can head on over to Steam to purchase it, or Stadia.
A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.
In related Call of Duty news, for those who have pre-ordered Call of Duty Black Ops Cold War from the PSN store, you’ll be happy to know that the official early access beta is now available to download! Full details on that can be found here: Call of Duty Black Ops old War Early Access Beta Preload
If you didn’t happen to pre-order or get a key from the many giveaways that Treyarch have done, be sure to check back here real soon as we should hopefully be getting some codes to giveaway. Details on that real soon!
A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.
Call of Duty fans who own a PS4, the Call of Duty: Black Ops Cold War beta is starting this week for you! While we already posted about the beta client now accessible on the PlayStation Store, Activision has announced a ton more details! Players will be glad to know that there are Black Ops Cold War beta rewards waiting to be obtained, and we also have the beta PC requirements and more.
Black Ops Cold War Beta Rewards:
Earn an SMG Weapon Blueprint for Reaching Level 10
All players who reach Level 10 within the Beta will receive an SMG Weapon Blueprint at the launch of Black Ops Cold War.
A Weapon Blueprint is a variant of a weapon family within the game, complete with its own unique name and cosmetic differences. Weapon Blueprints may also come pre-equipped with attachments, allowing you to use them on that specific weapon without needing to level it up to unlock those attachments organically. These attachments can be swapped out in favor of other attachments earned by levelling up the weapon normally.
By playing the Call of Duty: Black Ops Cold War Beta, you can unlock Adler for use in Call of Duty: Mobile, allowing you to get a glimpse of this CIA ringleader for Frank Woods and company before the next generation of global combat begins on November 13th.
Check out this link for a detailed look into how to redeem the Adler skin for COD Mobile.
Black Ops Cold War PC Requirements:
While we already posted about the complete beta schedule, head on below for a refresher!
Open Beta Dates and Times: Time to Play
There are two weekends of the Black Ops Cold War Beta. Each “weekend” is scheduled to last a total of four days, with both play periods scheduled to begin on Thursday morning at 10 a.m. PDT and ending on Monday morning at 10 a.m. Follow @CallofDuty and @Treyarch for ‘live now’ announcements and any updates to the schedule.
Weekend One (October 8 – October 12): PlayStation 4 Exclusive
The first Beta weekend is exclusively for PlayStation 4 owners, and is scheduled to run from Thursday, October 8 to Monday, October 12.
Early Access: Thursday, October 8 and Friday, October 9 are available to players who pre-ordered Black Ops Cold War digitally on PlayStation 4 or PlayStation 5.
Open Beta: The rest of the Beta period – Saturday, October 10, to Monday, October 12 – is free to all PlayStation 4 owners*. If you have a PS4 and an internet connection, ready up for Black Ops combat and join in during the Open Beta.
Weekend Two: All Platforms (Crossplay)
The second Beta weekend is available on all three platforms, and it’s scheduled to run from Thursday, October 15 to Monday, October 19. As a complete connected experience, crossplay will be active allowing you to party up with friends and the greater community, no matter what they play on.
PlayStation 4: Regardless of whether you digitally pre-ordered the game or not, Weekend 2 is a free Open Beta for all PlayStation 4 owners.
Xbox and PC Early Access: Those who pre-ordered the game digitally on Xbox One, Xbox Series X, or PC via Blizzard Battle.net can begin playing the Beta on Thursday, October 15 and on Friday, October 16. Xbox Live Gold is required for Xbox players, and PC players are required to have a Battle.net account.
Xbox and PC Open Beta: The rest of the weekend, from Saturday, October 17 to Monday, October 19, is accessible to Xbox and PC players regardless of pre-order status. Now, everyone in the Call of Duty community can hop on and play together.
Stay tuned here on MP1st as we’ll be giving away early access beta keys very soon!
It’s Tuesday, and while there’s a new event in Destiny 2 with this year’s Festival of the Lost, there’s also your weekly refresh of activities! MP1st is back with the new Destiny 2 weekly reset October 6, 2020 edition! Head on below for the complete list.
Nightfall: Broodhold – Eradicate a Hive infestation seething in the depths of the Tangled Shore.
FLASHPOINT: NESSUS
Complete various activities around Nessus, including public events, Lost Sectors, and Heroic adventures.
Weekly Crucible Rotator Playlists:
Supremacy: “Secure those crests, and send a clear message of dominance to your opponents. Just don’t forget to give them back after the match. We’re not monsters.” —Lord Shaxx – – Fight for Valor by defeating opponents and securing the crests they drop. Recover friendly crests to deny them from opponents.
Countdown: “I hope the remaining Red Legion can see this: weapons they brought to destroy us, used as mere toys in training exercises. Do be mindful of the blast radius, though.” —Lord Shaxx – – Fight for Valor by detonating a charge, defusing the opposing charge, or eliminating all opponents.
Vanguard Burn: Arc Singe
The other modifieres rotate daily, check out the Daily Reset Thread for them!
Moon Activities
Wandering Nightmare: Nightmare of Horkis, Fear of Mithrax (Anchor of Light)
When this is used during a strike, all players receive an Eververse Gift at the end of that strike. Only one gift consumable may be used per player in an activity.
When this is used during a Crucible match, all players receive an Eververse Gift at the end of that match. Only one gift consumable may be used per player in an activity.
Consumable
500 Bright Dust
Weekly Bounties
Prismatic Recaster Weekly Bounties
Name
Description
Cost
Requirement
Reward
Enter the Arena
Complete matches in the Crucible.
1000 Glimmer
3 Crucible matches
500 Twisted Energy & XP
A Show of Power
Defeat opposing Guardians with Supers in Gambit or Crucible.
1000 Glimmer
15 Super
500 Twisted Energy & XP
Once we know more details regarding the Festival of the Lost event, we’ll let our readers know.
In case you didn’t know, if you’re on PS4, you’ll be able to play Call of Duty: Black Ops Cold War a little bit earlier before it’s November release date! The Black Ops Cold War beta client is now available for download on the PlayStation Store, but only if you pre-ordered the game.
Accessing the link above, you’ll be able to go to the actual beta client page, but won’t be able to download the file itself unless you pre-ordered the full game.
The beta client clocks in at 23GB for the download (29Gb when done) , and we’ve listed the official description below as well.
Description
Pre-order any digital edition of Call of Duty®: Black Ops Cold War and get Open Beta Early Access! Early access begins Oct 8, First on PS4™*.
– Early Access is Oct 8 and 9, First on PS4™*
– Open Beta access is available for all PS4™ players October 10 – 12 and October 15 – 19. PlayStation®Plus Subscription not required.
Be among the first to get hands-on with Call of Duty®: Black Ops Cold War maps and modes in the Open Beta. Experience thrilling Multiplayer action from quintessential 6v6 Black Ops combat across new and returning modes, 12v12 Combined Arms and the all new 40 player Fireteam Dirty Bomb mode.
Use Field Upgrades and unleash Scorestreaks on enemies, perfect your loadout in the Gunsmith and more. The Beta is a taste of what’s to come with Call of Duty®: Black Ops Cold War when it launches on November 13.
Ubisoft has announced the Watch Dogs Legion post-launch content players will get to enjoy once the game’s out. Thankfully, it’ll be free for owners of the game, and as one might expect, it’ll focus on the multiplayer portion of the game. Head on below for the new trailers featuring the post-launch content and a new story one.
Watch Dogs Legion post-launch trailer:
The Online mode of Watch Dogs: Legion will include the following features as part of the December 3 free update:
Free-roam open-world co-op where players can team up with their friends for up to four-player co-op and explore the city of London and participate in side activities
New co-op missions for two-to-four players using new co-op gameplay mechanics and giving players the opportunity to recruit the perfect team
Four-player co-op Tactical Ops missions which will require teamwork and efficiency
The first available Player-vs-Player (PvP) mode, Spiderbot Arena, where four-to-eight players control armed spiderbots and compete in a high intensity free-for-all deathmatch
New free content for the single-player mode will be available in a future update in 2021, and will include:
New characters with new abilities
New mission content
A New Game Plus mode
Additionally, players who acquire the Season Pass of Watch Dogs: Legion will get access to Watch Dogs: Legion – Bloodline, a new storyline which includes Aiden Pearce from the original Watch Dogs game and Wrench from Watch Dogs 2, fully playable in the single player campaign and online, along with two other characters which were unveiled today:
Darcy, a member of the Assassin Order, thanks to a cross-over with Assassin’s Creed®
Mina, a subject of transhuman experiments, who possesses the ability to mind control individuals
In addition to the post-launch announcement, a new story trailer has been released as well!
Incoming transmission from Zero Day: ‘London is facing its downfall and there’s nothing you can do to stop it.’ The fate of London lies with you and your ability to build a resistance and fight back. Recruit anyone in London to your team to liberate the city.
Watch Dogs Legion is set to hack its way out this October 29 on the PS4, Xbox One and PC. It’ll also be available on the PS5 and Xbox Series X, once both consoles launch, with the PS5 physical version set for release on November 24.
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Alex Co
Father, gamer, games media vet, writer of words, killer of noobs.