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COD: Advanced Warfare’s EXO Suits Give Enhanced Abilities – Boost-Dodge, Slow Mo, and Zip Lines

Call of Duty: Advanced Warfare takes place in the year 2054 after a catastrophic attack that Sledgehammer Games co-founder Michael Condrey calls “a global 9/11.”

Players will don the role of Private Mitchell, voiced by voice-actor Troy Baker. Mitchell is a United States Marine with an intentionally generic background so that players might relate easier to his character, says the studio. While you won’t hear him speak during any sort of gameplay, Baker’s performance is fully captured in Advanced Warfare’s fully rendered CGI cutscenes that can be viewed and heard in between missions. Sledgehammer intends for story elements and objectives to be laid out clearly and coherently in the game’s single-protagonist campaign, so that players aren’t lost in convoluted, character-swapping plot points.

UPDATE 2: Sledgehammer hopes to improve Call of Duty’s pacing in Advanced Warfare by focusing on tension-filled moments of down time in between hectic action spots.

The game opens in an attack by the KVA, a well-funded network of international terrorists equipped with performance enhancing EXO suits. Mitchell fights alongside Will Irons, a soldier of the private military corporation Atlas, as they fend off the attack on US soil.

Shortly after, Mitchell is confronted by Will’s father and Atlas Corporation head, Jonathan Irons, voiced by actor Kevin Spacey, who offers him a place among the private army. Mitchell accepts and is also equipped with an advanced Atlas EXO suit.

EXO suits can be upgraded during the course of the game with new features, says Sledgehammer. Players can boost-dodge, perform super jumps, use zip lines, climb walls with magnetic gloves, cloak themselves with optic camoflauge, and even hover in mid-air.

UPDATE 1: Reading further into things, it appears that the EXO suit will also offer a short boost in speed, essentially slowing the action down, giving players more time to pick off enemies. It’s not clear if this ability is player-initiated, or pre-determined.

A “variable grenade” can be “cooked” to switch from a concussive attack to a threat-detector. As seen in the debut trailer, it highlights enemies via your visor’s augmented reality abilities.

While Sledgehammer isn’t quite talking multiplayer, Condrey says, “We’ve had two and a half years to dedicate this team to a full, next-gen experience of Call of Duty multiplayer. You can probably imagine the the possibilities of a lot of the stuff you saw in the single player and how it would apply online.”

Condrey adds that the attention to detail and the plausibility of the future depicted in Advanced Warfare was developed through in-depth research. “There’s a Navy research division out of Darmouth, and they came to us,” he says. “They said, ‘What you guys are showing through Call of Duty are the same things we want to be building.’ It was kind of nice to see the conversation flip around, from us being inspired by military research to the military being inspired by what the games are trying to deliver.”

The studio also wasn’t afraid to look to experts in the film industry as well as other resources. “We brought in experts from production design in movies to experts in the military to scientists and futurists,” says fellow Sledgehammer co-founder Glen Schofield. “People who make predictions and work for the Department of Defense and the Pentagon, and their job is to say, ‘What if another [Hurricane] Katrina happened?’ They have all these plans, and we’d ask them, ‘What if?'”

Call of Duty Advanced Warfare launches this November 4 on current-gen consoles, next-gen consoles, and PC.

Source: GameInformer, June Issue

David Veselka

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COD: Advanced Warfare – Three-Year Dev Cycle Offers ‘Freedom to Fail In The Creative Process’

With the addition of Sledgehammer Games to Call of Duty’s now three-year development cycle, it offers all three studios, including Infinity Ward and Treyarch, that extra bit of breathing room to make mistakes, says Activision Publishing CEO Eric Hirshberg.

“Moving to a three-year cycle allows the teams a couple of things,”  Hirshberg told GameInformer.

“First of all, it gives them the freedom to fail in the creative process. It allows there to be things that don’t make it onto the disc. In a two-year process, every single line of code is like a race to the submission. We want to be able to try new things, try new core mechanics, and try new approaches within the game.”

Co-founder Michael Condrey said earlier that while Call of Duty: Advanced Warfare will retain everything you know and love about the franchise, “it is a different Call of Duty.” Fellow co-founder Glen Schofield echoed his sentiments, mentioning that it will even bring “some pretty big experiments to the core mechanics that’ll effect multiplayer.”

Sledgehammer Games was announced to join Activision’s roster of Call of Duty developers last February.

Source: GameInformer, June Issue

David Veselka

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Call of Duty: Advanced Warfare DLC Comes to Xbox First, Microsoft Confirms

Once again, Call of Duty fans on the Xbox platform can expect first dibs on all DLC coming to this year’s Call of Duty project in development at Sledgehammer Games, Advanced Warfare.

Microsoft confirmed the news in a recent News Wire post:

Call of Duty: Advanced Warfare, developed by Sledgehammer Games (co-developers of Call of Duty: Modern Warfare 3), harnesses the first three-year, all next-gen development cycle in franchise history, and again brings all add-on content first to Xbox.

The details aren’t out yet, but we presume that Xbox One and Xbox 360 members will likely get one-month early access to Call of Duty: Advanced Warfare DLC, as was the case with Call of Duty: Ghosts and Call of Duty: Black Ops 2 before it.

We also anticipate an announcement regarding some sort of Advanced Warfare Season Pass that offers a full year of additional content at a discounted price.

Call of Duty: Advanced Warfare comes to current-gen consoles, next-gen consoles, and PC on November 4.

David Veselka

Musician, Gamer, Geek. Subscriber

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Cancelled Star Wars 1313 Concept Art Leaked

On this important day for Star Wars fans, a few images have made their way to the internet of the cancelled Star Wars 1313.

Disney pulled the plug on Star Wars 1313 and First Assault a little over a year ago. You can learn more what First Assault would have been through here.

The images below for Star Wars 1313 came from Bruno Werneck, an artist at Film Paint Studio, via Kotaku.

May the 4th be with you.

Fahed Jaradat

Senior Editor and Co-Founder. Multiplayer runs in my blood. Don't believe me? Ask for a sample! Subscriber

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Advanced Warfare is a ‘Different Call of Duty,’ Will Have ‘Significant Impact on Multiplayer’

Sledgehammer Games is ready to shake things up with Call of Duty: Advanced Warfare, the studio’s debut Call of Duty project launching this Fall.

Speaking to GameInformer, Activision Publishing CEO Eric Hirshberg calls Slegehammer co-founders Glen Schofield and Michael Condrey “the perfect combination of having some history with the franchise on MW3, but also having a fresh set of eyes and new ideas about how to keep the franchise fresh.”

Advanced Warfare brings the battle to 2054, a futuristic setting where exoskeleton-wearing private military corporations are on the rise and likely causing a bit of trouble on the global military scene.

“They’ve consulted with the government, futurists, and scientists to ensure that Advanced Warfare is a realistic vision of our future rather than a lazy collection of robots and lasers,” adds Hirshberg.

Michael Condrey explains that Advanced Warfare will be a bit of a departure from the standard Call of Duty formula, while retaining what fans have come to know and love about the series. “This is Call of Duty from the spirit of every thing you loved about it, but it is a different Call of Duty,” he says.

Fellow co-founder Schofield adds that the change in core mechanics will also have significant impact on modes like multiplayer. “It brings some pretty big experiments to the core mechanics that’ll effect multiplayer and every mode of the game,” he explains.

GameInformer will have all the details in their upcoming June issue, including this pretty cover art:

254-cover-reveal-spread-1Call of Duty: Advanced Warfare launches November 4 on Xbox One, PlayStation 4, Xbox 360, PlayStation 3, and PC.

David Veselka

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Call of Duty: Advanced Warfare Reveal Trailer Analysis – Weapons, Tech, Locations, and Factions

On May 1, publisher Activision and developer Sledgehammer Games introduced the world to Call of Duty: Advanced Warfare, an ‘ambitious’ and ‘creative’ project that will introduce ‘new core gameplay mechanics’ to the long-running Call of Duty franchise.

We saw a lot in the debut trailer that aired last Thursday, including some stuff that is an obvious departure from the more traditional Call of Duty experience we’ve come to know and love. So, why don’t we take a moment to dig deep and try to figure out exactly what the heck is so ‘creative’ about this Call of Duty.

We’ve grabbed a number of interesting stills from the trailer that caught our eye and offer some level of insight into Sledgehammer’s new project. There might be a few things you missed, so let’s get to it. We have a lot to go through.

Weapons

Considering Call of Duty: Advanced Warfare’s futuristic 2054 setting, many of the weapons are nearly unidentifiable. However, there are a few exceptions that you’ll likely find recognizable.

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Here, we see a fairly standard-looking handgun in the image above, holstered on the soldier’s right side. It’s hard to make out the exact make and model, however.

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There were no clear frames from the sequence above, but from what we can make out in this one, the navy green weapon in the hand of the soldier on the left looks strikingly similar to the Beretta ARX-160 modular assault rifle, a weapon featured in last year’s Call of Duty: Ghosts. Follow the link and you’ll likely see the similarities.

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This next one is unmistakable. The soldier in the image above is clearly holding an AK-12 assault rifle, also featured in Call of Duty: Ghosts. Again, follow the link to learn more.

Below, we’ll find some of the more unrecognizable and more advanced weapons, including the assault rifle featured on the box art of the game and the dual-optic weapon seen in a number of shots in the trailer. According to a recent press release, Call of Duty: Advanced Warfare will feature an “all-new class of directed-energy weaponry that enables totally new gameplay dynamics,” in addition to standard ammunition.

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Here, we can make out a few different weapon arrangements and weapon attachment variants, including a pretty fancy looking optic sight and a more traditional looking holographic site.

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The assault rifle featured on the official Call of Duty: Advanced Warfare box art.

Technology

The tech of Call of Duty: Advanced Warfare is clearly what is going to set it apart from previous titles in the franchise. Activision says that “Powerful exoskeletons evolve every aspect of a soldier’s battle readiness, enabling combatants to deploy with an advanced lethality and eliminating the need for specialization.”

The exoskeletons, showcased in nearly all scenes of the trailer, will offer “enhanced player movement and verticality through boost jumps and grappling, covert cloaking abilities, and biomechanics that provide unparalleled strength, awareness, endurance, and speed.”

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A thruster-assisted high jump.

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A better shot of the thruster pack attached to this soldier’s exoskeleton.

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Soldiers can now use brute strength to breach doors instead of using explosives.

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Pure strength was used to overwhelm this bad guy.

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High-tech grappling gloves allow soldiers to scale vertical walls without the use of additional equipment.

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A personal cloaking device.

Now let’s look at some of the other gadgets and abilities.

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The image above shows a clearer shot of the holographic display over the soldier’s left forearm called the “Exo LINK”. It’s likely that it will play a large role in communications, intel, and controlling other military technology.

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In this shot, we spotted an interesting weapon attachment; an integrated tactical light built into a suppressor.

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Call of Duty: Advanced Warfare will also feature cloaking technology for vehicular use.

Below, we see the near Halo-like helmets that feature advanced optics and visors that are likely made out of bullet-proof materials. They will undoubtedly offer players a unique and informative in-game heads-up-display.

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This interesting little reconnaissance gadget can be thrown much like a grenade that scans and highlights enemies in the area through walls and objects.

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Here’s our first shot looking through the new weapon optic system. In the trailer, we also noticed a bit more optic sway than previous Call of Duty titles.

Here is where some of the bigger and badder hardware comes out; mechs, portable kevlar shields, drones, hover bikes, spider tanks, and rail guns. We’ll likely have to wait until E3 to learn more about how much of a role these gadgets and vehicles will play in Call of Duty: Advanced Warfare’s multiplayer.

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Locations

Three key locations that we can make out from the trailer are Seattle – Washington, Lagos – Nigeria, and San Francisco – California, as well as other locations in the Unites States and Greece.

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Is that Seattle’s Space Needle?

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Chaos in Lagos, Nigeria.

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Things aren’t looking so good for the Golden Gate Bridge.

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We’ll use this image again to demonstrate the American flags in the background.

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Clearly a Greek flag near this soldier’s left ribcage.

Factions

There appears to be at least two opposing factions in Call of Duty: Advanced Warfare. Interestingly, our main protagonists are seen assisting both sides at various points in the trailer.

“Set in the year 2054, a private military corporation (PMC) has emerged with the power to rescue humanity from a devastated world struggling to rebuild after a global attack on its military and infrastructure”, reads the press release.

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Jonathan Irons, head of the private military corporation Atlas.

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The Atlas exoskeleton.

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An Atlas and Marine soldier meet face to face.

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A more standard military grunt.

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A member of the San Francisco Police Department hangs on for dear life.

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This soldier’s armor appears unique to any of the other ones shown in the trailer. Perhaps it serves a more stealthy function.

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A Marine gets the jump on an Atlas soldier.

Anything interesting that caught your eye that we might have missed? We’ll be sure to update this analysis with any other significant findings pointed out to us.

What’s the coolest thing about Call of Duty: Advanced Warfare you’ve seen so far and what sort of implications do you think these new features will have on the game’s multiplayer?

David Veselka

Musician, Gamer, Geek. Subscriber

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Call of Duty: Advanced Warfare Trailer Suggests Near-900p Resolution on Xbox One

Sledgehammer Games’ 2014 Call of Duty title, Advanced Warfare, certainly boasts improved visuals over previous iterations, judging by the debut trailer showcasing gameplay on the Xbox One.

But according to DigitalFoundry‘s most recent findings, Advanced Warfare may also boast an ‘advanced’ resolution on Microsoft’s next-gen console.

Their tests, conducted on this high-quality version of the trailer, indicate that Call of Duty: Advanced Warfare runs in the area of a 1568×882 resolution. That is, at least, what was presented and may or may not be indicative of the final product.

“The game gives the impression of a 900p title with post-process anti-aliasing, but the framebuffer appears to be slightly lower than that, representing a 50 per cent boost in overall resolution compared to Ghosts, but only 67 per cent of the pixel density of a full 1080p presentation,” DigitalFoundry writes.

It was announced in Activision’s recent press release that developer Sledgehammer Games is focusing Call of Duty: Advanced Warfare production solely on next-gen consoles and PC, meaning a boost in visual fidelity and resolution is much more likely with their upcoming launch. What was shown thus far in the trailer indicates a clear improvement over last year’s Call of Duty: Ghosts, regardless.

As with all Call of Duty launches, a solid 60 FPS frame rate will undoubtedly be a top priority for the team. But we’ll have to wait until closer to launch for confirmation of Call of Duty: Advanced Warfare’s final resolution on the Xbox One and PlayStation 4.

David Veselka

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Neversoft to Join Infinity Ward to Form Single “Super-Studio”

Call of Duty studios Infinity Ward and Neversoft are on course to merge into one single ‘Super-Studio’, according to Activision Publishing CEO Eric Hirshberg.

Raven Software’s assistance in the development of 2013’s Call of Duty: Ghosts appears to have led to the decision.

“As you know, Neversoft and Infinity Ward teamed up for the development of Call of Duty: Ghosts,” Hirshberg wrote. “And through that process, it became clear that the two studios have very complementary skill sets. Between these two excellent studios, it seemed like a single ‘super-studio’ could emerge.”

That studio will retain the name Infinity Ward, however, while Neversoft will be retired.

“The impact of their 20-year run of hard work and success cannot be overstated,” Hirshberg added. “As already mentioned, we are merging these two very talented teams and obviously had to choose a name for the combined studio. Since the Infinity Ward brand is indelibly tied to the Call of Duty franchise, it is the sensible choice. While it will be strange to not see the Neversoft logo on future games, the important things–which are the Neversoft team’s talent, creativity, professionalism and commitment to creative excellence–all remain unchanged as part of this new chapter.”

In addition to the new shift in resources, Neversoft studio head Joel Jewitt and studio director Scott Pease have announced their retirement, though they will both see the transition through before leaving. The new studio will be lead by  the current executive VP of worldwide studios for Activision, Dave Stohl.

Infinity Ward currently continues development on downloadable content for Call of Duty: Ghosts while Sledgehammer Games is responsible for this year’s Call of Duty: Advanced Warfare, joining the three-studio, three-year development cycle along with Treyarch.

Thanks, Giantbomb.

David Veselka

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Latest PSN Flash Sale Discounts Over 20 Titles

Looking for dozens of title to grab for a few bucks on the PlayStation Network?

Look no further, as a recent PSN flash sale that’s now live discounts titles such as Grand Theft Auto IV, Max Payne 3 and dozens of other games to $4.99 USD for this weekend only.

Check out the list of discounted games below:

PSN Flash Sale

  • Arcania: The Complete Tale
  • BioShock
  • BioShock 2
  • Darksider
  • Datura
  • Duke Nukem Forever
  • Fat Princess
  • Grand Theft Auto IV
  • Guacamelee!
  • Kane & Lynch 2: Dog Days
  • L.A. Noire
  • Lara Croft and the Guardian of Light
  • Max Payne 3
  • Midnight Club Los Angeles Complete Edition
  • Mini Ninjas
  • Mortal Kombat
  • MX vs. ATV Alive
  • Psychonauts
  • The Raven: Legacy of a Master Thief
  • Red Dead Redemption
  • Red Faction Armageddon
  • Spec Ops: The Line

However, it should be noted that some of these titles will be affected in one way or another once GameSpy’s servers shut down at the end of the month. That includes the aforementioned titles from Rockstar. You can read about their future in more detail here.

Which titles will you be grabbing?

Joel Santana

Gamer for the past 20 years who loves anything ranging from RPGs, Fighters and of course FPS games. Author

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Titanfall Expedition DLC – “Runoff” Details and Screens

Titanfall’s first DLC, “Expedition” arrives this May, offering three brand new multiplayer maps for Pilot and Titans to explore; War Games, Runoff, and Swamplands.

We got our first look at War Games a last week, a map inspired by Titanfall’s training module. Today, Developer Respawn Entertainment offers a look at Runoff.

Designer, Geoff Smith describes it as a “pretty fun level that plays very differently in each game mode.”

“Runoff was an experiment to try and make a small map but still allow Titans enough pathing options so that they don’t feel constrained or limited,” he explained.

“The core concept of the level is multiple layers of paths: concrete canals filled with water and trash below, and upper levels that are cleaner and more industrial. I thought the canals would be cool for Titans to fight in, with Pilots able to jump across them. I also set out to make more choke points in the level, something that is pretty hard to do in our game, at least for Pilots with their enhanced mobility.”

Check out the new screens below and be sure to read more about it here.

David Veselka

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Unreal Tournament’s Future To Be Revealed On May 8

After what seems like ages since we last heard any news about a new Unreal Tournament game, it appears that fans of the arena shooter won’t have to wait much longer.

Epic’s Paul Meegan recently tweeted out some very interesting news regarding Unreal Tournament and its future, mentioning an incoming live stream event this Thursday.

Though it might seem off that Epic is showcasing a new Unreal Tournament on their Unreal Engine channel instead of their Epic Games channel, vice president and co-founder Mark Rein has stated that Unreal Tournament is indeed making a comeback.

No other information was provided, aside from Epic showcasing Unreal Tournament on Unreal Engine 4 this Thursday.

Keep your sights on MP1st for more Unreal Tournament updates.

Joel Santana

Gamer for the past 20 years who loves anything ranging from RPGs, Fighters and of course FPS games. Author

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Call of Duty: Ghosts Double XP Now Live, Ends Sunday

Call of Duty: Ghosts players on all platforms get double XP this weekend.

The event is already underway and continues through to this Sunday, May 4, according to developer Infinity Ward.

BmpzxzrCQAAv7xiThe event is likely held in celebration of the recently announced Call of Duty title from Sledgehammer Games, Call of Duty: Advanced Warfare. You can check out the debut trailer here, as well as learn a little more about the game here.

Call of Duty: Ghosts is also getting an Advanced Warfare-themed personalization pack bonus for those to pre-order the game through various retailers.

 

David Veselka

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Battlefield 4 – DICE Suggests Sub 50 Player Limit For Rented Servers On PS4 and Xbox One

With the long requested rent-a-server feature now live for Battlefield 4 across all platforms, it seems that the implementation of the feature isn’t going as smoothly as developer DICE had hoped it would.

DICE has issued an update on an occurring issue being investigated in Battlefield 4 where any rented server on the PlayStation 4 and Xbox One platforms fails to start due to its 64 player count.

While they are investigating what’s causing the servers to fail when they are set for 64 players, DICE has suggested the following as a workaround for the issue:

“While we investigate, we recommend that server administrators who are experiencing this issue set their servers to 50 players or less. We would like to thank those early adopters of the Rent-a-Server Program for Battlefield 4 for their patience during the last few days as we worked on solving the ongoing issues.”

In addition, those who are currently renting servers for Battlefield 4 on the aforementioned platforms can expect DICE to add a few more days towards your server lease, which will be free of charge for all of your troubles.

Stay tuned to MP1st for more updates regarding Battlefield 4.

Joel Santana

Gamer for the past 20 years who loves anything ranging from RPGs, Fighters and of course FPS games. Author

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Call of Duty: Advanced Warfare – New Screens Released, Set in 2054, SH Games ‘most ambitious & creative project,’ and More

Publisher Activision has released a press release about its upcoming Call of Duty title, Advanced Warfare. The title is developed by Sledgehammer Games slated to release on November 4th for PS3, PS4, Xbox 360, Xbox One, and PC.

“We’ve made several key decisions with an eye towards creative excellence on Call of Duty: Advanced Warfare. We’ve really approached this game differently. This is our first three-year development cycle. It’s our first time with Sledgehammer Games at the creative helm. And we’re shaking up the formula in several ways,” stated Activision Publishing CEO, Eric Hirshburg.

He continued, “New core gameplay mechanics with the exoskeleton suit. A riveting new story. An iconic new character played by one of the world’s best actors in Kevin Spacey. We’re having a lot of fun making this game, and we think the world is going to have even more fun playing it.”

You can released the rest of the press release below.

Call of Duty: Advanced Warfare jolts players forward in a groundbreaking experience that’s ripped-from-the-headlines-of-tomorrow, envisioning a future where both technology and tactics have evolved to usher in a new era of combat for the franchise. Set in the year 2054, a private military corporation (PMC) has emerged with the power to rescue humanity from a devastated world struggling to rebuild after a global attack on its military and infrastructure. You are the advanced soldier. Empowered with new, cutting-edge exoskeleton abilities, technological advancements and high-tech gear, players join the ranks of a highly-trained, specialized unit committed to restoring order in a state of advanced warfare.

“It’s been a lot of fun working with the team to bring Jonathan Irons to life. The technology is truly remarkable and unlike anything I’ve done before. I’m excited to see where this goes,” said Kevin Spacey.

Call of Duty: Advanced Warfare is being developed specifically for next gen consoles and PC. This is the first iteration of publisher Activision’s expanded three-year development cycle allowing the debut lead title from Sledgehammer Games an added year of studio development. With the expanded production capabilities, Sledgehammer Games is able to create an astonishing new, next generation experience, featuring an array of technical advancements from the sights and sounds that create a near photorealistic world unlike any Call of Duty before, to new performance capture and facial animation technologies that deliver lifelike characters, to a rich and immersive story that brings the fiction to life.

“This is an opportunity of a lifetime, and an honor for Sledgehammer Games. Call of Duty: Advanced Warfare is the most ambitious and creative project we have ever worked on. From the endless research and thousands of production designs, to our incredible focus on the narrative and amazing attention to – we’re taking nothing for granted,” said Glen Schofield, co-founder and game director of Sledgehammer Games. “Call of Duty connects with the fans on such a deep level, and crafting a new vision for the next generation has been so inspiring for us.”

Michael Condrey, co-founder and studio head of Sledgehammer Games added, “Glen and I created this team with the singular vision of delivering the best work of our lives. We know we’re stepping into some pretty big shoes, but every day I’m amazed at the talent and focus at work here touching everything from the story experience to multiplayer. We’re excited to lead the next chapter in this great franchise, and we can’t wait for November 4th.”

Update: Added a few more screens from the official site and the following blurbs about the game:

Call Of Duty : Advanced Warfare

Developed by Sledgehammer Games (co-developers of Call of Duty®: Modern Warfare® 3), harnesses the first three-year, all next-gen development cycle in franchise history. Call of Duty®: Advanced Warfare envisions the powerful battlegrounds of the future, where both technology and tactic have evolved to usher in a new era of combat for the franchise. Delivering a stunning performance, Academy Award® winning actor Kevin Spacey stars as Jonathan Irons – one of the most powerful men in the world – shaping this chilling vision of the future of war.

An Advanced World

Call of Duty: Advanced Warfare takes place in a plausible future in which technological progress and today’s military practices have converged with powerful consequences. In this carefully researched and crafted vision of the future, Private Military Corporations (PMCs) have become the dominant armed forces for countless nations outsourcing their military needs, redrawing borders and rewriting the rules of war. And Jonathan Irons, the founder and president of the world’s largest PMC – Atlas Corporation – is at the center of it all.

An Advanced Soldier

Powerful exoskeletons evolve every aspect of a soldier’s battle readiness, enabling combatants to deploy with an advanced lethality and eliminating the need for specialization. The introduction of this gameplay mechanic delivers enhanced player movement and verticality through boost jumps and grappling, covert cloaking abilities, and biomechanics that provide unparalleled strength, awareness, endurance, and speed. With the advent of the exoskeleton and newly advanced armor and weaponry, every soldier commands tactical freedom in any terrain unlike ever before, fundamentally changing the way gamers play Call of Duty across all modes.

Advanced Arsenal

Harnessing the power of next-gen platforms, Call of Duty: Advanced Warfare brings players into the battlegrounds of the future by boasting a new hi-tech, advanced arsenal and ability set, arming players with all-new equipment, technology, perks, and vehicles like hoverbikes and highly specialized drones. Players can also choose between standard ammunition and an all-new class of directed-energy weaponry that enables totally new gameplay dynamics. And with exoskeletons delivering a massive force multiplier and unprecedented tactical freedom, Call of Duty: Advanced Warfare evolves every firefight.

Fahed Jaradat

Senior Editor and Co-Founder. Multiplayer runs in my blood. Don't believe me? Ask for a sample! Subscriber

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Call of Duty: Advanced Warfare – GameStop Personalization Pack Trailer

Check out the official Call of Duty: Ghosts trailer for the Call of Duty: Advanced Warfare-themed personalization pack announced earlier today.

Personalization Pack COD AW

Fahed Jaradat

Senior Editor and Co-Founder. Multiplayer runs in my blood. Don't believe me? Ask for a sample! Subscriber

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New Audio Mix Settings Coming To Xbox One Along With Opt-In Setting To Improve Voice Recognition [Updated]

Update

The Xbox One update is now public and should be available the next time you turn your console on.

Original Story

Over on Larry ‘Major Nelson’ Hyrb’s blog, the latest features for the next Xbox One update have been detailed.

As requested by many, the ability to control audio levels on snapped apps has come, letting users control whether the game your playing is louder, or the app you’ve snapped. Along with this comes the option to control the volume levels when you use the Kinect microphone to chat.

The Kinect, which undoubtedly makes the option to use Voice Commands über cool, is also getting an upgrade as Microsoft inputs new voice commands, which in-turn needs help from those willing. With the newest update, you can now Opt-In to help improve this feature by going to settings > privacy & online safety > customizing privacy and online safety > set Share Voice Data to Allow.

You can download the May update as part of the preview update program starting this week.

Source: Major Nelson Blog

Den Kovacs

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War Thunder North America PS4 Release Now Possible, News Hopefully Next Week

After being delayed for months, PlayStation 4 gamers in North America may finally be able to get their hands on War Thunder.

In a recent Reddit posting concerning squad functionality, multiple employees from Gaijin studio took the time to answer some questions – the most important one being when we would hear news about the game’s release in North America.

The game launched a few months back in Europe, but due to a patching issue that the team has been working with Sony to fix, the game had to be delayed with no clear sign of a release. According to the employees though, this issue has been resolved with the recent PS4 firmware and news of War Thunder’s NA release will be coming as early as next week.

“With recent release of 1.7 Software update, it finally can happen. We are working hard to make NA release this month, I hope there will be more news next week,” The CEO stated.

“We are working on it. I think there will be update about it quite soon even. News as close as the next week!”

There we have it. PS4 owners living in North America will finally be able to get their hands on the title soon. Though this goes without saying that creating a European account would have solved this. We are sure with news of it coming next week, we will hear about new functions being implemented such as cross-platform between the PS4 and PC.

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

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See All The Guns From Call of Duty: Advanced Warfare’s First Trailer

There was a lot to catch in yesterday’s first ever trailer for Sledgehammer Game’s Call of Duty: Advanced Warfare.

There were exo-suits, thruster packs, cloaking devices, hover bikes, and a whole bunch of other advanced, high-tech, future things. There was even Kevin Spacey. But what about the guns?

As a Call of Duty fan, that’s probably one of the top questions on your mind. ‘What kind of weapons will we get to use in Call of Duty: Advanced Warfare?’ Wanting figure out just that, Imgur user BiGGBoBBy444 screen capped every weapon he could manage and put it all together in one album.

Clearly, a lot of it is like nothing we’ve ever seen in a Call of Duty title before, even in the near-future setting of Black Ops 2. You’ll spot a number of high-tech gadgets and advanced weaponry including some pretty crazy holographic sights and other attachments. Check them out in the album below and let us know in the comments what catches your eye.

Call of Duty: Advanced Warfare is coming to current-gen, next-gen, and PC on November 4.

David Veselka

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COD: Advanced Warfare Gets In-Game Pre-Order Bonus for Ghosts and Black Ops 2 at Game UK

UK video game retailer, Game, has officially put Sledgehammer Games’ upcoming shooter, Call of Duty: Advanced Warfare, up for pre-order and has detailed a few of the in-game pre-order incentives.

We’re still a ways out from Advanced Warfare’s recently announced November 4 launch date, but if you do decide to pre-order, here’s what you’ll get:

“Preorder Call of Duty: Advanced Warfare on Xbox One, PlayStation 4, Xbox 360 or PlayStation 3 and receive an Advanced Warfare personalisation pack for Call of Duty: Ghosts and Call of Duty: Black Ops II – Inlcudes weapon camo, reticle, playercard, patch and background which will be available in-game from 13th May!

The Advanced Warfare Personalisation Pack for use in Call of Duty Ghosts on Xbox One, PlayStation 4, Xbox 360 and PlayStation 3 includes Weapon Camo, Reticle, Playercard, Background and Patch.

The Advanced Warfare-themed Personalisation Pack for use in Black Ops II on Xbox 360 or PlayStation 3 includes Weapon Camo, Calling Card and 3 Reticles (Only available on selected Scopes).”

Here’s a shot of Call of Duty: Ghosts’ Honey Badger assault rifle with the camo in question:

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We’ve yet to receive word of any pre-order incentive from other major Retailers, but considering Advanced Warfare’s unveiling wasn’t supposed to take place until this Sunday, we gather retailers are scrambling to get things together as quickly as possible. Keep an eye out!

You can pre-order Call of Duty: Advanced Warfare on the Xbox One, PlayStation 4, Xbox 360, PlayStation 3, and PC at Game now. Check out the box art:

Thanks, Geoff, for the tip!

David Veselka

Musician, Gamer, Geek. Subscriber

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GTA Online Double GTA$ and RP Event Underway, High Life Update Arrives This Month

Today and Saturday marks another double GTA$ and Rockstar Point event for Grand Theft Auto Online users on the Xbox 360 and PlayStation 3.

May 2-3, everyone will get twice the amount of GTA$ and RP in all GTA Online Jobs and activities, including:

  • Races
  • Deathmatch & Team Deathmatch
  • Capture
  • Last Team Standing
  • Survival
  • Missions
  • Parachuting
  • Gang Attacks
  • Hold Ups
  • Import Export
  • Losing Wanted Level

Rockstar has also announced that the previously detailed High Life Update will launch some time this month, offering new weapons, outfits, vehicles, jobs, and the new “Mental State” player statistic.

Hopping on GTA Online this weekend to grind out some extra GTA$ and Rockstar Points? Any big purchases in the planning?

David Veselka

Musician, Gamer, Geek. Subscriber

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