Home > Title Updates and Patches

Fortnite’s Update on January 22 Delivers 4.98 Content and Changes

In case you’re wondering why Fortnite is having matchmaking issues today, January 22, it’s because Epic Games has pulled the game’s servers in order to release a new title update.

Players on consoles will see the download as Fortnite 4.98, and this is for the game’s v39.30 content drop featuring a new game mode from Fall Guys.

Alongside this, the patch also fixes lag issues that has plagued gamers for weeks now.

Fortnite’s Latest Update Fixes Lag Issues and Rolls Out Crown Jam Game Mode via Patch 4.98

Crown Jam: A Limited-Time Fortnite Mode from the Fall Guys World

Get ready to fall for a new 3v3 arcade sport when Fall Guys Crown Jam hits Fortnite. From January 23 to February 9, this isn’t the Fall Guys in Fortnite you’re used to — it’s all about getting slam dunks on the other team’s side of the arena. It’s basketball… meets football… meets obstacle course chaos.

When you queue into Crown Jam, you’ll be put in one of six Crown Jam clubs each time. For Crown Jam up-and-comers, there’ll be a Ranked option so you can earn rewards for your Locker like the Less Fallin’ More Ballin’ Jam Track and Crown Ball Back Bling!

Finish five matches of Crown Jam to unlock the Blue Plushie Bean Back Bling. Earn this Back Bling and the Ranked rewards to show off in other modes.

Aside from the new Fall Guys game mode, expect the patch to fix the lag issues players have reported in conection with the Lobby menu screen. Epic states, “Tomorrow’s v39.30 update will fix several lag issues players have reported in the Locker and Lobby menu screens, such as delays when emoting, changing screens, or navigating your Locker.”

There is also a bunch of datamined content spotted in the new download, which we’ve included below.

Fortnite Datamined Content via Update 39.30

Here are some of the datamined stuff from ever-reliable HYPEX.

  • New skins
  • New sidekick
  • Fortnite February Crew Pack
  • New sidekick loading screen
  • Regular Show x Fortnite is happening in this update – NEW TEXT HOTFIX → “Trucker Hat (Eggscellent)”
  • The Office x Fortnite is coming this update
  • CHAPPELL ROAN IS LIKELY NEXT FORTNITE FESTIVAL ARTIST
  • KPDH ITEMS ARE SET TO BE UNVAULTED – Epic put them in a “Ch7S1 Unvaults” Category
  • NEW “REMUS” SIDEKICK EMOTE
  • REMUS WILL BE FREE FOR C1S7 PASS PET OWNERS – It is also a port, and even has the same name

If there are more fixes and changes released by Epic, we’ll update the article.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > Title Updates and Patches

Marvel Rivals New Update on January 22 Brings Disco Night via Patch 1.000.069/1.31

NetEase is back with another Marvel Rivals update on January 22, and aside from adding new store items, this patch also applies various optimizations affecting heroes, modes, and more.

For those on consoles, you’ll see this patch as Marvel Rivals update 1.000.069/1.31, and this should be a small download.

The main new addition for today is the introduction of the Times Square – Disco Night content to mark Luna Snow’s debut.

Marvel Rivals Receives Disco Night as Part of Update 1.000.069/1.31

Times Square – Disco Night

To celebrate the 8th Anniversary of Luna Snow’s dazzling debut, Times Square is opening a brand-new underground area: the Disco Ballroom! This cosmic dance floor welcomes heroes and superfans from every corner of the Chronoverse, because music and joy know no borders (or timelines).
Event Starts: January 23rd, 2026, 02:00:00 (UTC)

New In Store

1. Luna Snow – Disco Pop Bundle
2. Thor – Boogie Bolt Bundle
Limited Time: January 23rd, 2026, 02:00:00 to February 20th 2026, 02:00:00 (UTC)
1. Take a Seat Emote Combo Bundle
New Animation For:
Bruce Banner
2. Luna Snow – Disco Pop Chroma and Ultimate Ability VFX
3. Thor – Boogie Bolt Chroma and Ultimate Ability VFX
4. Luna Snow – Disco Pop Emoji Bundle
Available From: January 23rd, 2026, at 02:00:00 (UTC).
1. Peni Parker – Snow-SP//dr Bundle
2. Star-Lord – Starcracker Bundle
3. Daredevil – Not Daredevil Bundle
4. Cloak & Dagger – Ice Pas De Deux Bundle
5. Thor – God of Winter Bundle
Have been extended until January 30th, 2026, at 02:00:00 (UTC).
1. Loki – Lady Loki Bundle
Has been extended until February 6th, 2026, at 02:00:00 (UTC).

Fixes and Optimizations

marvel rivals season 6 update

All Platforms

1. Ban/Pick Glitch: In live spectator and tournament spectating modes, some Ban/Pick info could get scrambled. We’ve untangled the wires, everything’s in sync now!
2. Proficiency Unleashed: We’ve amped up your path to greatness (and rewards). Now you’ll earn Proficiency faster.

  • +30% Proficiency for Quick Match and Competitive Permanent Missions from Lord and beyond!
  • +5 Repeatable attempts for Arcade Daily Missions!

Maps & Modes

1. Yggdrasill Traffic Jam, No More!
We’ve widened the passageways for the mission vehicle in certain tight spots on the Yggsgard: Yggdrasill Path map. Now, you and your ride won’t get stuck between a rock and a hard god-realm. Buckle up, Bifrost style!

Heroes

1. Deadpool’s VFX Makeover:
– Strategist Deadpool Hype Healing: The healing visual effects triggered by katana strikes have been polished up, because even the Merc with a Mouth likes his healing flashy and fabulous!
– Vanguard Deadpool’s Hardcore Trial: After passing the upgraded ‘The Big Test,’ the area Bonus Health visual effects are now clearer than a freshly cleaned katana. Extra health, extra style!
– Katana Afterparty: All Deadpools now get improved trailing and afterimage effects when acing their ultimate with katana in hand, leaving enemies seeing double (or triple)!
– Deadpool’s Screen Scene: We’ve adjusted the visual clutter from the ‘Deadpool In Your Area’ ability for all roles. Wade’s still got your back, just not blocking the whole screen anymore. Maximum effort, sub-maximum interference!
– We hope these visual upgrades improve your battle experience! We’ll keep a keen eye on any VFX that could cause serious interference and continue to polish them until they’re worthy of the Marvel name.

2. Phoenix’s Hot Potato: In rare cosmic circumstances, Phoenix’s ultimate could be destroyed by teammates’ projectiles. This fiery mishap is now history; no more friendly fire!
3. Marvel Moment Mishap: In some cases, when a hero is affected by an Ultimate Ability (such as Emma Frost’s) and another hero (for example, Spider-Man) uses a standard ability to score a terrain KO on the affected opponent, that hero (Spider-Man) could be left hanging without getting Ultimate Ability charge. We’ve set things right, no more tangled webs or cold shoulders! Now, everyone gets the energy they deserve.

Once another patch is out, expect it here on MP1st.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > Title Updates and Patches

Fortnite Version 39.30 Barrels Out for Fall Guys Game Mode via Update 1.000.209

Fortnite update 39.30 is now out, and this brings the Fall Guys crossover content in the form of a new game mode called “Crown Jam,” which also offers new rewards.

Console gamers will see the download appear as Fortnite update  1.000.209, and this also brings a bunch of much-needed fixes.

For the details on today’s update, read on.

Fortnite’s Fall Guys Update Unleashed on January 22 via Patch 1.000.209/39.30

Crown Jam: A Limited-Time Fortnite Mode from the Fall Guys World

Get ready to fall for a new 3v3 arcade sport when Fall Guys Crown Jam hits Fortnite. From January 23 to February 9, this isn’t the Fall Guys in Fortnite you’re used to — it’s all about getting slam dunks on the other team’s side of the arena. It’s basketball… meets football… meets obstacle course chaos.

When you queue into Crown Jam, you’ll be put in one of six Crown Jam clubs each time. For Crown Jam up-and-comers, there’ll be a Ranked option so you can earn rewards for your Locker like the Less Fallin’ More Ballin’ Jam Track and Crown Ball Back Bling!

Finish five matches of Crown Jam to unlock the Blue Plushie Bean Back Bling. Earn this Back Bling and the Ranked rewards to show off in other modes.

Aside from the new Fall Guys game mode, expect the patch to fix the lag issues players have reported in conection with the Lobby menu screen. Epic states, “Tomorrow’s v39.30 update will fix several lag issues players have reported in the Locker and Lobby menu screens, such as delays when emoting, changing screens, or navigating your Locker.”

There is also a bunch of datamined content spotted in the new download, which we’ve included below.

Fortnite Datamined Content via Update 39.30

Here are some of the datamined stuff from ever-reliable HYPEX.

  • New skins
  • New sidekick
  • Fortnite February Crew Pack
  • New sidekick loading screen
  • Regular Show x Fortnite is happening in this update – NEW TEXT HOTFIX → “Trucker Hat (Eggscellent)”
  • The Office x Fortnite is coming this update

If there are more fixes and changes released by Epic, we’ll update the article.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Fortnite Down on January 22 to Roll Out v39.30

Epic Games pulled Fortnite servers down on January 22, affecting all platforms of the hit free-to-play game. Players will see patch v39.30 be released once maintenance starts, and this ushers in new content.

While the patch notes aren’t out yet, we do know that this update brings the Fall Guys crossover content into the game in the form of a new game mode.

For details on that and the server outage, read on.

Fortnite Servers Down on January 22 to Bring a New Game Update

The server outage starts at 4 am ET/1 am PT/5 pm HKT, and while it’s not specified how long it will take, it usually lasts for 2-3 hours on all platforms.

In terms of the update, this brings the limited-time Fortnite mode “Crown Jam,” from the Fall Guys world.

Per Epic Games, “Get ready to fall for a new 3v3 arcade sport when Fall Guys Crown Jam hits Fortnite. From January 23 to February 9, this isn’t the Fall Guys in Fortnite you’re used to — it’s all about getting slam dunks on the other team’s side of the arena. It’s basketball… meets football… meets obstacle course chaos.”

There are new rewards to earn for playing this mode such as the Less Fallin’ More Ballin’ Jam Track and Crown Ball Back Bling!

While we’re not expecting the downtime to last longer than 2-3 hours, if anything changes, we’ll let our readers know.

Stay tuned to the front page, as once the update is live, we’ll have it up with the official info and the datamined stuff too.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > Hardware

Huanuo DS7 High-Performance Dual Monitor Arm Review – Built for Stability

Desk space tends to disappear quickly once a second monitor is added, especially when one of the displays is a heavier curved panel. Huanuo’s DS7 Dual Monitor Arm is designed to address this problem head-on, offering a sturdy, flexible mounting solution for users looking to clean up their workspace and improve ergonomics.

MP1st had the opportunity to go hands-on with the DS7 for a review, using it in a real-world dual-monitor setup to evaluate build quality, adjustability, and everyday usability. Given the price and quality, I believe it is worth it, but I will let you be the judge.

Build Quality and Setup Experience

When you open the box, you will see that the monitor arm is neatly packaged and secured in place, and easy to remove. Upon removing each piece from the box, you can tell the base feels solid and that the materials appear to be high-grade aluminum. Everything fits together cleanly, and Huanuo includes hardware for both clamp and grommet mounting, supporting desks up to 3.5 inches thick. They also include instructions for setting up your mount, so be sure to check them out.

The setup process was straightforward from start to finish. From opening the box to adjusting both monitors, the entire install took less than an hour. The instructions were clear enough to follow without confusion (though you may not have needed it, as it was straightforward to put it all together), even when mounting two displays simultaneously. Once secured, the arm kept both monitors steady, including a decently heavy curved monitor that often highlights weaknesses in lesser mounts.

One small detail worth mentioning involves the cable management system. To fully hide the power and display cables for each monitor, the top section of each arm needs to be unscrewed. This applies only to the upper arm and requires little effort, but it is an extra step users should be aware of. Outside of that, the rest of the setup process was smooth. Though I want to note that it is a tight fit for cable management, so be aware.

With arms that extend up to 25 inches, the DS7 works well on deeper desks and wider layouts. That extra reach makes positioning easier and avoids the cramped feeling that some dual-monitor arms can create. Lifting the monitors completely off the desk also frees up valuable surface space almost immediately. Adjusting it took no effort at all for the monitors I have.

Everyday Comfort and Use

Once installed, the DS7 proves easy to live with. Height adjustments are smooth, with up to 21 inches of vertical movement available. Finding a comfortable viewing position takes only a few seconds, which makes a noticeable difference during long work or gaming sessions. Moving it is very easy. Make sure that in your initial setup, you tighten the bolt just enough to allow some fluidity in the arms’ movement and avoid stiffness.

Each arm supports a 90-degree swivel, an 85-degree tilt, and full 360-degree rotation. Adjusting may require loosening certain joints to move them (using the hex tool provided). Switching between landscape and portrait orientation is quick, and repositioning a screen to share content feels natural. The arms move smoothly without feeling loose, and once set, the monitors stay precisely where they are placed.

Despite supporting screens up to 40 inches and weighing up to 26 pounds each, the DS7 does not feel stiff or overbuilt. Even after multiple adjustments, the arms remain balanced and stable. This is especially important for mixed setups that include curved displays, where weight distribution can be uneven. So far, both my wife and I like it and feel that it has not interfered with our everyday workflow.

Features That Add Additional Value

One of the more practical additions is the built-in USB port. Having a USB connection integrated into the arm allows for either added convenience or a cleaner setup, depending on how it is used. It works well for charging devices or keeping frequently used accessories within easy reach without adding more visible cables.

Once the cable management is in place, the DS7 does a good job of keeping wires neat and out of sight. Combined with lifting the monitors off the desk, the result is a workspace that looks more organized and intentional.

Overall, Huanuo’s DS7 Dual Monitor Arm delivers on its core promises. It is sturdy, easy to install, simple to adjust, and capable of handling demanding monitor setups. At this price point, it is an insane value and one I highly recommend for those looking for a good dual-monitor arm for their setup.

Pros

  • Durable and High Quality monitor arm
  • Easily installation is quick and easy
  • Will support heavy monitors
Editor’s Choice Badge
Verdict
9.5/10
For users looking to upgrade to a reliable dual monitor arm that prioritizes comfort, stability, and a cleaner desk, the DS7 proves to be a solid choice.

Cons

  • Tight area on the upper arm for cable management


Huanuo’s DS7 High-Performance Dual Monitor Arm hardware was provided by the manufacturer. You can read MP1st’s review and scoring policy right here.

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Alexander Lataillade-Nguyen

Alexander Lataillade-Nguyen is a California-based cybersecurity professional and lifelong gamer with a passion for continuous learning. Outside of his work in ethical IT and digital security, he enjoys competitive pinball, miniature painting, and exploring new hobbies and cuisines.

Home > News

Battlefield 6 Season 2 Cinematic Trailer Leak Confirms First Map, New Weapons Being Added

Last week, publisher Electronic Arts confirmed that Season 2 of Battlefield 6 will kick off on February 17, which is much later than expected.

While the publisher and DICE have been silent about the upcoming season, a new leak confirms one of the new maps on the way, as well as a slew of new weapons set to be available.

The slate of info is now known thanks to a leak of the Battlefield 6 cinematic trailer, which happened today thanks to a leak from China’s social media site bilibili.

Battlefield 6 Season 2 Trailer Leak Confirms New Content

The map confirmed to be part of Season 2 is called “Hagental Airbase,” and should be the first map released. The trailer also features a new small helicopter and motorcycles, which should be part of the vehicle rollout for Season 2.

When it comes to weapons, a datamine reveals that the GRT-CPS (MSBS Grot), VCR-2 (VHS2) and M121 A2 (MG5) have been added to the game (via the 1BF Telegram group and ).

There’s also a new gadget spotted in the game’s files as well, and it’s the HTI-MK2, which is a hardware suppression system).  It’s described as, “Once deployed, the fire suppression system identifies all nearby electronic and explosive devices, as well as the targets it is targeting. Targeting and activating the device allows intercepting missiles and destroying electronic equipment; up to three devices can be activated.”

In a report we posted in November, it mentioned some of the items and weapons expected to be available in Season 2 and Season 3 as part of a datamine.

Chances are, we’ll see this trailer be released officially within the week. Once we know more info about Season 2, we’ll let our readers know.

In related Battlefield news, former Activision boss Bobby Kotick points ot BF6 as the main culprit for why Call of Duty’s sales dropped by 60%.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Final Fantasy 7 Remake Intergrade Switch 2 Review – A Hero on the Move

Final Fantasy 7 Remake has finally arrived on the Xbox Series X|S, as well as Nintendo’s latest console, the Nintendo Switch 2. A real treat to fans all over the world, and although the game is nearing its sixth year (five for the Intergrade version) of being on the market, having replayed the game recently on the Switch 2, it is clear that the wait was absolutely worth it; the experience is seamless, visually stunning, and a perfect entry point for those who missed it the first time around.

Square Enix’s work porting the game to new platforms has resulted in versions that feel entirely uncompromised, bringing the cinematic grandeur of Midgar to new screens without sacrificing the fluid combat that defined the original release. And yes, I say this fully aware that the Nintendo Switch 2 version is capped at 30 FPS.

Even With Compromises, Final Fantasy 7 Remake Intergrade Shines Incredibly on the Nintendo Switch 2

I was fortunate enough to review the original Final Fantasy 7 Remake back in 2020, so I won’t spend too much time rehashing my thoughts on it. But I will say, those who are playing this remake for the very first time, go in with an open mind, as the game isn’t entirely a 1:1 remake. There are some new story elements, some to add to and expand some existing lore, like giving us more story content around the original members of Avalanche. There are also some very drastic changes introduced to the story with this remake, though I won’t spoil any of it despite how long the game has already been out. 

The bottom line is, this is an excellent remake, even if it doesn’t maintain the turn-based combat of the original PS1 release. Again, if you want something that’s a bit more fleshed out, I suggest reading my initial review, which I still stand by with the score I gave it (9.5/10).

What I did want to focus on is the port itself. For those who don’t know, Final Fantasy 7 Remake Intergrade is the next-gen version of the game, ported from PS4 to PS5 back in 2021 with improved visuals, including better textures, lighting, and particle effects, as well as the introduction of a new chapter featuring a party member who would join the cast in the sequel.

But I think the biggest change for many was the introduction of a 60 FPS mode, which was double the performance of the last-gen (PS4) version. Not only did you have a game that looked even more incredible, but you now had one that felt it, too. That’s not to say that the PS4 version didn’t feel good, because honestly, Square Enix made a fantastic 30 FPS experience there; it’s just the jump in fidelity felt like a massive leap at the time. 

This brings us to the Nintendo Switch 2 version, which offers the graphical improvements from the original Intergrade release but at the cost of performance. 

However, this isn’t the stuttery experience you might fear. Much like the original PS4 release, the 30 FPS target here is implemented to ensure near-perfect frame pacing, making the combat feel weighty and deliberate rather than sluggish and choppy. In fact, seeing the high-fidelity assets of the Intergrade version running this cleanly on a handheld is, in my opinion, a fair trade-off. It bridges the gap between generations, offering a mix of the PS5’s visual splendor and the PS4’s original performance profile, a combination that works surprisingly well in the palm of your hand.

Now, don’t get me wrong, I would have loved to see 60 FPS support here, but I also know the importance of keeping expectations in check. The Switch 2 is an incredible piece of hardware, but it’s still quite limited compared to the PS5 and Xbox Series X|S. It might be beefier in terms of specs over its predecessor, but it’s still built as a mobile device that uses a custom mobile System-on-Chip (SoC) from Nvidia. Dock mode won’t magically change that either. That, and this is a port of an existing game, rather than something being rebuilt from the ground up. 

At that point, it’s about how studios work around those limitations to deliver a polished product, and I think Square Enix has walked the tightrope perfectly here, proving that a stable, high-fidelity 30 FPS is infinitely preferable to an unstable performance mode that sacrifices too much image quality just to get better, inconsistent frames. 

Final Fantasy 7 Remake Intergrade on the Switch 2 does come with some sacrifices when going up against other versions, but you’d be hard-pressed to even care about them once you see it in motion, and just how well the 30 FPS performance was done here. 

Note that the following videos are considered spoilers

Resolution targets 1080P, which, from a handheld perspective, is perfectly fine. The small-screen pixel density really helps maintain a sharp image, effectively hiding the aliasing that might be more noticeable on a larger TV. On the Switch 2’s display, the image looks incredibly crisp, to the point where you likely wouldn’t even notice the lower pixel count unless you were actively looking for it.  

Dock mode is a bit of a different story, as details that would otherwise be hidden in handheld mode become more noticeable, with some blurryness and shimmering here and there. It still looks great, even on a full 4K display, but you’ll notice more of the graphical limitations in this mode, as well as some of the visual artifacts DLSS introduces, such as ghosting. 

Hair, especially, regardless of which mode you play in, is going to have a lot of fizz and dithering going on. Considering how sharp and clear everything else looks, it is a bit distracting. Not that it’s detrimental to the experience, but it’s one of those flaws that is noticeable in nearly every scene. It looks much better in the cutscenes, but I do hope we see a patch improve it. Cloud is having it the worst because of his blonde hair. 

I’m actually impressed by how good Final Fantasy 7 Remake Intergrade looks on the Nintendo Switch 2, and how stable 30 FPS is. Sure, it took my eyes a bit to adjust, but once they did, it was hard to tell that this was a 30 FPS experience. Having also played this on the Steam Deck a while back, the Switch 2 version of the game is a big improvement, offering better resolution (1080P vs 720P), lighting, textures, and even performance. DLSS, of course, comes into play on the Switch 2 version, even if it seems pretty minimal in some anti-aliasing areas. 

On the Go Perfection

Ultimately, while it does come with sacrifices, Final Fantasy 7 Remake Intergrade is a technical triumph on the Nintendo Switch 2. With the limitations that the Switch 2 presents, it has brought into question just how well third-party support can be, and while we’ve had some pretty bad ports in the first year of the Switch 2, there has been some incredible ones, such as Cyberpunk 2077, that have really shown that if actual care is put in, even the weakest of hardware can be more than capable of providing an exceptional experience. 

That’s what Square Enix has done here with Final Fantasy 7 Remake Intergrade for the Nintendo Switch 2, playing into its strength, and proving that the console is more than capable of handling heavyweight titles. It’s a fantastic port in nearly every respect, making it the best way to play when it comes to on-the-go gaming. 

But even beyond that, for newcomers looking to finally experience this masterpiece for the first time, the Switch 2 version is an absolute joy that demands very few caveats. A perfect way to get into the franchise for Nintendo fans. 

If this is the kind of commitment that Square Enix has for their future Switch 2 games support, I say there’s plenty for Switch 2 owners to be excited for, and I cannot wait to see how the publisher and studios manage to get Final Fantasy 7 Rebirth, a bigger and more ambitious title than Remake, on the Switch 2. Things are already looking very good with Remake. 

Pros

  • A fantastic story that expands on characters we had so little time with in the original PS1 release.
  • Visuals were always gorgeous, but to see a version of it running on the Switch 2 is very impressive, Really makes you go "wow, I can't believe this is running on a Nintendo console"
  • 30 FPS is consistent, with near-perfect pacing. Once you start playing, you'd have a hard time believing this is 30 FPS and not 60 FPS, as it's that smooth.
  • Fun combat, even if it does shy away from the classic turn-based system.
  • Music - Both new and reimagined classics.
Editor’s Choice Badge
Verdict
10/10
Years later, Final Fantasy 7 Remake continues to hold up as one of the best Final Fantasy games. This time around, it invites even more players to experience it, and Nintendo fans who have long dreamt of experiencing this game on their platform can finally do so, knowing that Square Enix has given it their all, to ensure one beautifully optimized journey that feels right at home on the Switch 2.

Cons

  • Character's hair can be distracting at times.

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

Home > Title Updates and Patches

NHL 26 First Update of 2026 Applies Patch 1.040

The first patch of the year for NHL 26 is live as version 1.4, ushering in new additions to Ultimate Team, gameplay-related fixes, and more.

Those on PS5 will see this download appear as NHL 26 update 1.040 (complete version 1.040.000), and this is one big patch when it comes to fixes and improvements.

For the complete patch notes, read on.

NHL 26’s First Update Released on January 21 as Version 1.4/1.040

NHL 26 New Update 1.3.0

Hockey Ultimate Team

Additions to Hockey Ultimate Team

HUT Moments Updated

  • New scenarios and requirements will be added, allowing for more varied and exciting gameplay experiences
  • Moments will now instantly complete as soon as the objective is met

New scenarios:

  • Penalties / Power Plays
  • Face off locations
  • Goalies pulled / Empty Net situations
  • Fixed an issue where leaving the Cup Chase sub-hub and returning after reaching the Finals could cause the Finals bracket record to display incorrectly.
  • Fixed a visual issue in My Collection where X-Factor icons were misaligned within the black border on MSP Player Panels.

Gameplay

  • Fix for goalie over sliding when performing a pad stack on an incoming shot

Be A Pro

  • Fixed an issue where perk and activities tool tip reappears after it has already been seen
  • Fixed a visual issue where transition screens do not appear after exiting player edit screen
  • Fixed an issue where injury headlines only occur once each season
  • Fixed an issue where on-screen text was incorrect in magazine endorsements
  • Fixed an issue where the Influential response to Stay on Powerplay does not show when the user has already purchased the trait to Stay on the Powerplay

World of Chel

  • Added the ability to view club name, branding and player stats on the Clubs tab
  • Added a party indicator in the Play HUB
  • Added the ability to see player banners in the Game Summary screen
  • Added the ability to see player banners in the Dressing Room
  • Added the ability to see player banners in the Matchup screen
  • Fixed an issue with Glacia Frostwind’s uniforms appearing too light
  • Fixed an issue where the Turkey’s neck was see through from certain angles
  • Fixed an issue with the textures for Halloween 26 themed hoodies when equipped underneath a jersey
  • Fixed an issue where Jean Spectre’s head flashes during intro of grudge matches
  • Fixed an issue where party members can enter dressing rooms while in the clubs tab
  • Fixed an issue where there can be more than one owner of a WoC club
  • Fixed crashes after modifying Club 3v3 stats, then filtering to 6v6 powerplay/penalty kill to change role and swapping between Edit lines and Edit Strategies view
  • Fixed an issue where users are unable to change powerplay/penalty kill player positioning using club strategies
  • Fixed an issue where Gamertag/PSN ID is displayed in opponent player’s banner in matchmaking lobby
  • Fixed an issue where X-Factor tier thumbnails mismatch with Loadout tabs for SCOORIN-SNP
  • Fixed an issue where some users are unable to progress beyond round 1 in Ones Eliminator
  • Fixed an issue where customized intro animations did not trigger when playing as Away team in Threes Eliminator
  • Fixed an issue where Martial Arts and Disco intro animations are not oriented properly in 6v6 Club games
  • Fixed an issue where camera can be embedded in crowd
  • Fixed an issue with matchmaking in Ones Eliminator

Franchise

  • Fixed a crash when editing 6’10” or taller players

Game Modes

  • Fixed an issue where Play Now games would soft lock after quitting a previous Play Now game.
  • Fixed an issue where users get stuck in the Main Menu after advancing past a Banner

Art

NHL 26 Update 1.012

Uniforms

The following uniforms have been added or updated in NHL 26

NHL

  • Boston Bruins – Stadium Series
  • Florida Panthers – Winter Classic
  • New York Rangers – Winter Classic
  • Tampa Bay Lightning – Stadium Series

AHL

  • San Diego Gulls – Third
  • Springfield Thunderbirds – Third

ECHL

  • Trois-Rivieres Lions – Third
  • Utah Grizzlies – Third
  • Worcester Railers – Third

Canadian Hockey League

WHL

  • Kamloops Blazers – Third
  • Penticton Vees – Third
  • Wenatchee Wild – Third

ICEHL

  • Steinbach Black Wings Linz – Home and Away
  • EC IDM Warmepumpen VSV – Home and Away
  • EC Red Bull Salzburg – Home and Away
  • EC-KAC – Home and Away
  • FTC – Telekom – Home and Away
  • HC Falkensteiner Wolfe – Home and Away
  • HC TWK Innsbruck  – Home and Away
  • HCB Sudtirol Alperia – Home and Away
  • Fehervar AV19 – Home and Away
  • Moser Medical Graz 99ers – Home and Away
  • Olimpija Ljubljana – Home and Away
  • Pioneers Vorarlberg – Home and Away
  • Vienna Capitals – Home and Away

In terms of patches for the hockey sim, this is one of the biggest we’ve seen.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Final Fantasy 7 Remake Intergrade Update 1.004 Released in January 2026 for Streamlined Progression

Even if it’s not the newest game in the trilogy, that hasn’t stopped Square Enix from releasing a new title update for Final Fantasy 7 Remake Intergrade on PS5 and PC.

To commemorate the game’s release on the Nintendo Switch 2 and Xbox Series X|S, Square Enix has released Final Fantasy 7 Remake update 1.004 this January 21, and this adds a slew of features.

For more details on what’s new, read on.

Final Fantasy 7 Remake Intergrade Receives January 2026 Update on PS5 and PC

To celebrate the release of the Switch 2 and Xbox versions, Square Enix announced that the PS5 and PC versions would be getting the following new features this week:

  • Introduces Streamlined Progression, including the ability to keep HP and MP topped up, and always hit for 9,999 damage!

As far as we’re aware, there are no gameplay-related adjustments made, which isn’t surprising given the game’s current state and whatnot.

Released in 2021, Final Fantasy 7 Remake Intergrade introduced a new chapter that featured Yuffie. Starting tomorrow, Xbox and Switch 2 players will finally be able to experience the highly-regarded RPG remake.

Square Enix also confirmed the remake trilogy will be available on Switch 2, Xbox Series, PC, and, of course, the PS5. No word yet on when we’ll see the latest game in the trilogy be revealed, but once we know more, we’ll let our readers know.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Pirates of the Caribbean Director Blames Unreal Engine and Video Game Aesthetics for the Decline of CGI in Movies

Have you ever wondered why modern movies often have worse special effects compared to older ones? When you compare today’s blockbusters to those from the early 2000s — with a few exceptions — the difference is clear. Films like King Kong by Peter Jackson, Star Wars: Episode III – Revenge of the Sith, or the original Pirates of the Caribbean trilogy are far superior in terms of visual effects.

According to Gore Verbinski, who directed the first Pirates of the Caribbean films and the 2002 remake of The Ring, Unreal Engine is to blame. While it’s primarily used in video games, several high-budget productions such as The Mandalorian and Ant-Man and the Wasp: Quantumania have adopted Unreal Engine for their visual effects.

Unreal Engine Is Ruining CGI, Says Pirates of the Caribbean Director

unreal engine cgi movies

In an interview with But Why Tho, Verbinski explained that the mistake lies in adopting a video game aesthetic — trying to replicate the visual results achieved in Unreal Engine within the film industry. However, the difference between older CGI (Computer-Generated Imagery) and what we see now is clear.

Verbinski said, “I think the simplest answer is you’ve seen the Unreal gaming engine enter the visual effects landscape.”

The director noted that there used to be a clear divide between game engines and film production tools, but more studios are now turning to Unreal Engine for final visual effects. Games like Silent Hill 2 Remake and Alan Wake 2 show how impressive Unreal Engine 5 can look in gaming, yet its translation to film is far less convincing.

He explained, “So it used to be a divide, with Unreal Engine being very good at video games, but then people started thinking maybe movies can also use Unreal for finished visual effects. So you have this sort of gaming aesthetic entering the world of cinema. I think that Unreal Engine coming in and replacing Maya as a sort of fundamental is the greatest slip backwards.”

Verbinski admitted that Unreal Engine delivers high-quality visuals, but they often make creatures and environments look unrealistic.

“It works with Marvel movies where you kind of know you’re in a heightened, unrealistic reality. I think it doesn’t work from a strictly photo-real standpoint,” he added. “I just don’t think it takes light the same way; I don’t think it fundamentally reacts to subsurface, scattering, and how light hits skin and reflects in the same way. So that’s how you get this uncanny valley when you come to creature animation, a lot of in-betweening is done for speed instead of being done by hand.”

The director’s opinion will likely connect with many movie fans who feel that films from the 2000s often look better than many of today’s CGI-heavy productions. However, in the gaming world, Unreal Engine continues to do very well.

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Taha

Television kills your vision.

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PGA Tour 2K25 Season 5 Update Putts Out for Version 01.21 via Patch Download 1.026

HB Studios has released the latest seasonal update for PGA Tour 2K25 today, and this ushers in Season 5! Players can expect a new course, a new Clubhouse Pass, new Season 5 Ranked matchmaking reset and more.

For those on consoles, you’ll see this download appear as PGA Tour 2K25 update 1.026 (complete version 1.026.000), as HB Studios calls this version 01.21, which means that number should be what you’ll see on the game start screen once the patch has been applied.

For the complete details on what got added and changed today, read on for Season 5.

PGA Tour 2K25 Season 5 Unleashed via Patch 1.026

2026 Major Championship Course Aronimink Golf Club

  • The 2026 PGA Championship at Aronimink Golf Club, is now available free to play for all players.
  • Future Seasons will introduce the 126th U.S. Open at Shinnecock Hills Golf Club, and The 154th Open at Royal Birkdale Golf Club, for free via patch updates as they are released throughout 2026.

New Season 5 Clubhouse Pass

  • 100 new Premium tiers and 34 new free tiers
    • Including New Shot Type: Fairway Stinger at Free Tier 25
  • 2 new equipment upgrade tiers, Galactic Amber and Tiger’s Eye
  • Plus, featuring an array of rewards to be earned, including a unique, statuesque “marble” apparel set.

New Season 5 Ranked Matchmaking

  • Season 5 kicks off with the standard soft-reset on ratings and reward track reset.
  • New Season 5 Participation and Promotion rewards for Ranked Matchmaking; including but not limited to all-new unique items, buffed VC rewards and player cards.

New Season 5 Ranked Tours

  • Season 5 setup for Ranked Tours.
  • New Season 5 Participation and Promotion rewards for Ranked Tours; including but not limited to all-new unique items, buffed VC rewards and player cards.
  • Daily event course list refresh, including top community-created courses and all official courses.

Alongside Season 5’s kick-off, there are a slew of activities and rewards set to hit the game this month and beyond.

RANKED TOURS

Are you ready to get your swing on?! Ranked Tours heads to The Championship at Aronimink Golf Club this week. Earn merits for your performance, and score rewards for playing and leveling up your tier.

WEEKLY WEAR & EARN

On Wear & Earn Wednesday, you’ve got 24 hours to rep the featured items and get rewarded.

Suit up in this week’s featured brand, adidas, and hit the course between 10 AM PT Wednesday and 9:59 AM PT Thursday. Complete the objectives below and you’ll earn 250 VC plus an LVL↑ Token – just for showing up in style.

To qualify, you must:

  1. Complete 5 holes
  2. Make 1 Eagle
  3. Play 1 round in Ranked Matchmaking
  4. Find the featured brand in the Featured section of the PGA TOUR Superstore, in-game.

QUESTS

New weekly Quests have arrived! Jump to the Quest tab to start earning rewards. One of many quests available in-game this week is New Year, New Golf Calendar

Given the amount of changes and content slotted in, don’t be surprised to see a follow-up patch be released sometime in the next few weeks.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Yakuza Kiwami 3 & Dark Ties Demo Launches Today on PC and Consoles; And Here’s How to Download It

Yakuza Kiwami 3 (the remake of Yakuza 3) and its Dark Ties spinoff are getting a playable demo ahead of their launch next month.

Fans who are looking forward to either the remake or the new adventure starring the antagonist, Yoshitaka Mine, won’t have to wait until next month to get their hands on it, as SEGA and developer Ryu Ga Gotoku is making sure gamers have a chance to experience it starting today. 

Get Ready to Brawl

Starting today at 9:00 p.m. PT/12:00 a.m. ET (consoles) and 7:00 a.m. PT/9:00 a.m. (PC), Yakuza fans and newcomers all over the world will be able to download the Yakuza Kiwami 3 & Dark Ties Demo. Unfortunately, save data does not transfer to the final game, since it starts you off sometime after the intro. 

Here’s what’s included in the demo for each game (sold as a single game, with Dark Ties included in the menu)

  • In Yakuza Kiwami 3, players can explore Ryukyu, Okinawa as Kazuma Kiryu, beating down bad guys while dynamically switching between Kiryu’s brutal Dragon of Dojima: Kiwami and weapon-based Ryukyu styles and indulging in immersive side experiences like karaoke, sub-stories, outfit customization and more.
  • In Dark Ties, players can enjoy a slice of the all-new story featuring Yoshitaka Mine, exploring Kamurocho and variety of side experiences while also sinking their teeth into Mine’s shoot-boxing combat to stylishly dispose of foes.

Download Link

  • PC (Steam)
  • PS5 (Not yet live, expect this to be updated later once the client is available for download)
  • Xbox Series X|S (Not yet live, expect this to be updated later once the client is available for download)

Well, I guess I know what I’m playing later today! Hopefully, this will be enough to tie us over for the full release. 

Yakuza Kiwami 3 & Dark Ties launches on the PlayStation 5, PlayStation 4, Xbox Series, Switch 2, and PC on February 12. If you haven’t already, be sure to check out our hands-on impression! We’re pretty sure this will be the same demo we tried out a few weeks ago, so read up to know what you’re getting yourself into.

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

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Dynasty Warriors Origins January 2026 Update Ver. 1.007 Released for Visions of Four Heroes DLC

KOEI Tecmo has released the first update for Dynasty Warriors Origins for 2026, and this is to usher in the data for the Visions of Four Heroes DLC.

Console gamers will see this as Dynasty Warriors Origins update 1.007 (complete version 1.007.000), and this is a mandatory download even if you aren’t buying the expansion.

Read on for more info regarding today’s update download.

Dynasty Warriors Origins Update 1.007 Brings DLC 1 Data

Here’s what to expect from the DLC:

Visions of Four Heroes features brand-new stories centered around four heroes whose stories were not explored in DYNASTY WARRIORSORIGINS: Zhang Jiao, Dong Zhuo, Yuan Shao and Lu Bu. These stories are explored as “What If” scenarios and will allow players to discover new sides to these legendary heroes. New companions are also featured in the major DLC including Zhuhe, a Guardian of Peace; Diaochan, a beautiful warrior and a familiar fan favorite; and a mysterious new officer who will be revealed as the story unfolds.

Fans will also be able to enjoy new weapons – the “Bow” and “Rope Dart” – to further enhance the exhilarating action of 1 vs. 1,000 warfare by leveraging each weapon’s unique characteristics on the battlefield. Existing weapons will also receive an update, granting new arts, skill panels, as well as an increase in the trait level cap. Finally, a new “Training Ground” mode will be included, where players battle formidable foes while practicing their skills.

For now, no gameplay-related changes have been mentioned by the developers, but if that changes, we’ll update the article with the info.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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EA Sports FC 26 Version 1.4.1 for January 21 Brings Patch 1.15/1.000.014

Electronic Arts has released the latest title update for EA Sports FC 26 on January 21, and this is a minor patch that resolves internal issues. Those on consoles, you’ll see this patch as EA Sports FC 26 update 1.15/1.000.014, and expect this to be a small download.

For what’s in today’s patch, as well as the known issues, read on.

Once the patch has been applied, players will see the game version changed to 1.4.1 on the start screen.

EA Sports FC 26’s Second Update for January 2026 Brings Internal Fixes via Version 1.15/1.000.14

EA Sports FC 26 Update on December 2

Per EA, today’s patch does the following: “EA SPORTS FC 26 v1.4.1 will soon be available for all versions of FC 26 and includes updates to some internal processes.”

So far, there are not front-facing changes for today’s update.

There are a handful of known issues that have yet to be resolved, and we’ve included them below.

INVESTIGATING

  • [PC] Controller stops registering input during gameplay.
  • [Matchmaking] Online matches can experience unexpectedly high ping.
  • [PC] Graphic settings reset when entering Game Settings or changing settings tabs.

RELEASED

  • [Clubs] Players may receive Connection to Lobby Lost error when searching for a League Match
  • [UT] [Visual Issue Only] Confetti cannons and trophies can appear on the pitch.
  • [Gameplay] Stadium shadows might be present even when the corresponding setting is off.
  • [UT] Squad Assignments are not saved when entering a match.
  • [Player Career] Tattoos added during avatar customisation may not be saved.
  • [UT] The Home dropdown menu may become inaccessible.
  • [Kick Off] CPU slider changes may not save after switching AI behavior.
  • [Clubs] An incorrect Golden Goal message could appear at the end of a Live Event match.
  • [Clubs] Reward notifications are displayed on all Objectives tabs.
  • [UT] [Visual Issue] A visual issue occurs when viewing Rivals Weekly Rewards.
  • [Gameplay] Be A Goalkeeper Save Delay
  • [UT] Path to Pro Objective Group not tracking progress.
  • [UT] A stability issue can occur on the Squad Screen after completing Ultimate Team onboarding.
  • [Switch] Players may be redirected to the Store when attempting to change the in-game language

There are more issues resolved, whcih are posted in the official EA Sports FC Trello board.

The first patch for the year for the game addressed issues affecting gameplay, with some key changes to AI Defending and more.

AI Defending

We are making a change that will reduce the reaction times of AI defenders when marking the ball carrier, increasing the chance of them leaving more open space while transitioning between actions. This change can help your attacks feel more free-flowing. We will continue to monitor your feedback on AI Defending and look to make more adjustments if needed

Once another patch is released, expect it here on MP1st.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Digimon Story Time Stranger Episode 2 Data Released via Update 1.000.010

The latest DLC drop for Digimon Story Time Stranger is almost here, as players can now download the data for it on all platforms.

Players will see this download appear as Digimon Story Time Stranger 1.000.010, and this brings the data for Episode 2: Gaku-Ran.

Check out the info on the DLC.

Digimon Story Time Stranger Update 1.000.010 Pushed Out on January 21 for DLC 2

The DLC will be available at the following times:

– January 22 08:00 JST
– January 21 15:00 PST
– January 22 00:00 CET

The DLC includes new Digivolution routes for Mega Digimon including BanchoLillymon, BanchoStingmon, BanchoGolemon, BanchoMamemon and Omnimon: Merciful Mode, and adds a special questline where players delve into an alternate dimension to rescue Hiroko Sagisaka from Parallelmon. Along the way, players will meet the Banchos and must rally them to come to Hiroko’s aid.

No word yet on what gameplay fixes or adjustments are in the patch (or if there are any), but if we spot anything, we’ll let our readers know.

There are more digimons on the way with Episode Pack 3, with details about that to be revealed at a later date. If you’ve yet to play Digimon Story Time Stranger, check out our review where we state, “in the case of Digimon Story Time Stranger, I truly do believe that it’s one of the best RPGs in the series. Mind, that doesn’t mean it’s perfect, as it does have its faults, but as far as delivering on a solid, turn-based RPG experience set within the Digimon universe.”

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Palworld Version 0.7.1 Released as the First Patch of 2026 via Update 1.086.065

Pocketpair has released the first update for Palworld this year, and it’s more than just your standard bug fixes. Called the version 0.7.1 patch, console gamers will see this as Palworld update 1.086.065, and this should be a small download across all platforms.

Players can expect a slew of bug fixes and even balance adjustments in PvP, the Summoning Altar and more. Those who like using melee weapons, you’ll be glad to know the weapon type has been buffed.

Read on for everything that got changed today.

Palworld’s January Update Applies Version 0.7.1/1.086.065

Balance Adjustments

・In PvP, the on-screen raid log will now continue to be displayed while your base is under attack from other players.
・The Summoning Altar at your base will no longer be destroyed at the end of the raids inside the raid area.
・Reduce the recovery time between swings for melee weapons (Swords, Katana, Beam Swords).
・Increased the attack range of melee weapons (Swords, Katana, Beam Swords).

Bug Fixes

・Fixed an issue where mods would still function when enabled in their individual settings even when “”Allow Mod Use”” was turned off in the Mod Management menu.
・Fixed an issue where attack notifications would not appear when another player approached your base while riding a Pal in PvP.
・Fixed an issue where Hartalis “”Sacred Barrier”” was not properly blocking the Oil Rig’s anti-aircraft laser.
・Fixed an issue where working Pals would sometimes freeze in combat mode during raid boss battles and not engage in combat.
・Fixed an issue where Life Fruit, Power Fruit and Stout Fruit would not be rewarded when clearing the Hartalis raid boss on “”Extreme”” difficulty.
・Fixed an issue where players would die while on water after leaving a dungeon and before landing, causing their inventory and Pals to be dropped back into the dungeon.
・Fixed an issue where Pals consumed in a Pal Essence Condenser would disappear after a short time had passed since being restored from the Global Pal Box.
・Fixed an issue where Wall Signs would be placed embedded into certain buildings when constructed on them.
・Fixed an issue where the graphics of some building materials and equipment would not be rendered correctly.
・Fixed an issue where some background music and sound effects would continue to play or would play in the wrong place.
・[Steam] Fixed an issue where the achievement “”Alpha Pal Slayer”” would not be unlocked correctly.
・[Xbox] Fixed an issue where DLSS features would sometimes not function as configured.
・Other minor bugs fixes

Expect a ton of support to come Palworld’s way, as Pocketpair prepares the game for its big 1.0 release later this year, which will introduce new Pals and more.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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How to Change Reticle Colors in Battlefield 6

As part of the Season 1 extension, DICE released the Battlefield 6 version 1.1.3.5 patch, which included one of the most-requested features from the community, and it’s letting gamers choose the reticle color for their weapons.

Unfortunately, doing it isn’t as simple as choosing your scope and then choosing your reticle color. For some reason, DICE has it buried in one of the game’s settings. If you’ve fiddled around with Battlefield 6’s menus, you probably already know how convoluted it is.

MP1st is here to help with not only pointing out where to change the reticle color, but also which color are the good ones.

Battlefield 6 Reticle Color Change in Menus and Which One to Choose

To see where you can change your reticle color in Battlefield 6, head on to:

Settings > HUD > Crosshair

Under the Crosshair section, players will be able to see the “Crosshair Color” option, and this will let you customize your color via the color palette.

As to which color to choose, it’s a matter of personal preference. Given I’m colorblind, I want something that doesn’t blend with the environment much, which is why I usually pick the brightest blue.

I’d avoid yellow or brown hues, given that there are a lot of sparks, fire and explosions in the game, and I find that yellow-ish tinges blend a little too much with those. Brown is another color I think blends a tad too much with the background, but again, this is all a matter of personal preference.

Another thing to consider is changing the crosshair thickness, though this might also obstruct your view when aiming down sight (ADS). Thankfully, you can test this out in the Firing Range to see what suits you best. If you’re testing it there, don’t aim at the targets given they are colored white, which makes any color stand out. Check out the room’s walls and various items and go ADS on it to see how the color and thickness looks.

Which color do you prefer? Leave a comment and let us know.

In other Battlefield news, former Activision CEO Bobby Kotick thinks Call of Duty’s sales plummeted because of BF6.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Far Cry 3 Classic Edition Update 1.03 Adds 60fps

If you’re looking to check back and play a classic game in the Far Cry series, you might want to make it Far Cry 3. Ubisoft has issued game update 1.03 for Far Cry 3 Classic Edition, and this adds 60 frames-per-second for free.

Check out the trailer for this new addition to the classic first-person shooter, which might be good enough to warrant a replay for some.

Far Cry 3 Classic Edition Receives Update 1.03 in January That Adds 60fps

Aside from applying a 60fps improvement, don’t expect any gameplay-related changes.

For those unfamiliar with the game, Far Cry 3, here are some of the game’s features straight via Ubisoft:

An Open World First-Person Shooter

Create your own FPS adventure. Customize your weapons, your skills and your approach to each mission, whether you favor intense run-and-gun action, stealthy close-up takedowns or long-range sniping.

AN ISLAND OF DANGER AND DISCOVERY

Explore an island playground as stunningly beautiful as it is diverse – from mountain ranges to swampy grasslands and white sandy beaches. Fight your way through the island’s towns, temples, river ports and more.

UNCOVER A MEMORABLE STORY AND AN INSANE CAST

Encounter a diverse and realistic cast of characters, including one of Far Cry’s most notorious villains: Vaas Montenegro. Dive into this deep and enriching story where morals are questionable and hope is all but abandoned.

Play with Friends in a Full Co-Op Campaign

Play online or split screen and team up in a four-player campaign which challenges you to be your best and work together to prevail. Experience the island through the eyes of a wayward crew in their own quest to survive against the odds.

When it comes to reception, Far Cry 3 fared very well, earning an average score of 90 on Metacritic at release in 2012.

Aside from Far Cry 3, another old Ubisoft title that received a signifcant update recently is the first The Division. In December of 2025, Ubisoft released a performance improvement patch that benefited PS5 owners.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Cyberpunk 2077 VR Mod Removed After Pressure From CD Projekt

Until recently, players could enjoy Cyberpunk 2077 and its expansion Phantom Liberty through the R.E.A.L. VR mod, which allowed the game to be played entirely in virtual reality.

Luke Ross, a well-known mod developer famous for bringing VR experiences to major titles like Elden Ring and Grand Theft Auto V, was behind this project. However, about a week ago, he chose to remove the mod, tired of the ongoing conflict with the Polish studio.

Modder Pulls Cyberpunk 2077 VR Mod Instead of Making It Free Under CD Projekt Pressure

Cyberpunk 2077 VR Mod

“Many of you have noticed that two of my recent posts disappeared about a week ago,” Ross explained on his Patreon page. “I apologize that I could not comment personally about the fact, because there was an ongoing legal exchange.”

He added, “Now that the dust has settled, I’m even more sorry to announce that we are leaving behind an adventure that so many of you deeply loved and enjoyed. CD PROJEKT S.A. decided that they would follow in Take-Two Interactive Software’s steps and issued a DMCA notice against me for the removal of the Cyberpunk 2077 VR mod.”

The main issue is that to get his mods, players had to subscribe to his Patreon, meaning the content is paid — something that many studios, including CD Projekt, strongly oppose.

“In the end it amounted to the same iron-clad corpo logic: every little action that a company takes is in the name of money, but everything that modders do must be absolutely for free.oney, but everything that modders do must be absolutely for free,” he said.

It’s also worth noting that Ross was reportedly making over $20,000 a month through Patreon, which added even more fuel to the controversy surrounding his decision to charge for the mod.

In other news, CD Projekt Red developer explains why giving more screen time to Cyberpunk 2077 Jackie wouldn’t make sense.

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Taha

Television kills your vision.

Home > Title Updates and Patches

Skate January Update 0.29.6 Rolls Out for Bug Fixes via Patch 1.084/1.14

Full Circle has released skate’s first update of 2026, and it’s one aimed at resolving a key number of issues. Players will see this version appear as 0.29.6 on the start screen once the patch has been applied.

Console gamers will see the download appear as skate update 1.14/1.084 (complete version 1.084.000), and this should be a small download across all platforms.

For the complete list of bug fixes, read on.

Skate’s First Update of 2026 Brings Bug Fixes via Version 1.084/1.14

Bug Fixes

  • Fixed an issue where your progression could be halted if subtitles were turned off.
  • Fixed an issue where resolution could be unintentionally reduced to 480p.
  • Fixed an issue on PlayStation 5 where the resolution could be stuck at 640p.
  • Fixed an issue where the score multiplier clock and real time didn’t match because of server load.
  • Fixed an issue where sound effects were missing for other skaters.
  • Fixed an issue where the Accessibility menu failed to display while loading into skate for your first time.
  • Fixed an issue where you could place more Quick Drop items than allowed.

Developer’s Note: This fix was implemented to prevent instances where more Quick Drop items than intended are placed in San Van, causing performance issues for all skaters.

  • Fixed a lighting issue that misrepresented the appearance of other skaters in San Van.
  • Fixed an issue where your board wasn’t visible in menus after entering and exiting skate.Pass.
  • Fixed an issue where other skaters, traffic, or pedestrians could disappear after using skatepedia.
  • Fixed a few incorrectly placed Gesture visual effects.
  • Fixed an issue where incorrect messaging was displayed when exporting videos.
  • Fixed multiple thumbnails that did not accurately represent their items.
  • Fixed an issue where crackling or distorted audio could happen while using voice over IP.
  • Fixed various stability and performance issues.

With the Winter Solstice event now over, expect the next seasonal content for skate to be released soon. Once EA releases the info, we’ll let our readers know.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.