Home > News

New Overwatch 2 Item Shop Rotation for April 11, 2023

Blizzard has rolled out the new Overwatch 2 item shop rotation for April 11, 2023! This means that another round of character skins and other cosmetics can be bought via the in-game story using Overwatch Coins.

Don’t forget, a 100 Overwatch Coins converts to $1 USD, so 1,000 Overwatch Coin equates to $10 and so on.

New Overwatch 2 Item Shop Rotation for April 11, 2023:

Overwatch 2 New Store Items April 11

Featured:

  • Ultimate Battle Pass Bundle: Season Four (Legendary) – $29.99
    • 20 Battle Pass Tier Skips
    • 2000 Overwatch Coins
  • Starter Pack: Season Four (Epic) – $9.99
    • 1000 Overwatch Coins
  • Premium Battle Pass (Season 4) – 1000 OC
  • Lifeweaver Legendary Launch Offer (Legendary) – 2000 OC (31% Off 2900 OC)
    • “Sovereign” Lifeweaver Skin (Legendary)
    • “Leap” Lifeweaver Highlight Intro (Epic)
    • “Thorns” Lifeweaver Victory Pose (Rare)
  • “Lotus” Lifeweaver Skin (Epic) – 1000 OC

That’s about it for the Overwatch 2 Item Shop Rotation this week. In case you didn’t know, Blizzard announced recently that for the game’s events, players will now be able to earn a skin for it just by playing just like the first Overwatch! The new One Punch Man-themed Soldier 76 free skin is a prime example of this.

You can also check all these items out at the Battle.net Overwatch 2 Shop page.

Avatar photo

Salman Haider Zaidi

That's a nice argument, Senator.

Home > News

Modern Warfare 2 and Warzone 2 Season 3 Battle Pass and Premium BlackCell Upgrade Breakdown

Call of Duty Modern Warfare 2 and Warzone 2 Season 3’s Battle Pass and its premium BlackCell upgrade are set to arrive tomorrow, bringing with them tons of cosmetics and content for players to try out.

Here are all the goodies you can nab by getting the Battle Pass and the BlackCell upgrade this Season 3 of COD.

Modern Warfare 2 and Warzone 2 Season 3 Battle Pass and BlackCell Breakdown:

SEASON 3 BATTLE PASS

The new Battle Pass for Season 03 features 100+ rewards across 22 Sectors, including two new functional weapons and the addition of Operators Valeria Garza and Alejandro Vargas from the Modern Warfare® II Campaign. Upgrade to the full Battle Pass for 1,100 COD Points for access to all of Season 03’s regular Battle Pass items, or purchase BlackCell, the brand-new Battle Pass offering for an additional Sector, bringing the total up to 23, as well as earning additional Battle Token Tier Skips.

Battle Pass Update: Automatic Pathing

In addition to the BlackCell offering, the Battle Pass has an updated and streamlined way to unlock content through the addition of an Automatic Pathing feature. Those who don’t mind what they earn first and who simply want to rack up hours in-game can choose to automatically have the Battle Pass chart an effective path through the different AO Sectors. Players can also choose to manually earn Battle Token Tier Skips and spend them as they did in prior seasons.

Purchase the Battle Pass to Unlock Valeria and Alejandro

Though they once served together in the Mexican Special Forces, Valeria Garza and Alejandro Vargas are now adversaries. Valeria rose to become El Sin Nombre, leading the Las Almas Cartel, while Alejandro went on to become an important ally of the legendary Task Force 141. Players who purchase the Season 03 Battle Pass can unlock the C0 Bonus Sector and gain immediate access to the default Skins for both Operators.

In addition to unlocking these two Operators, the Bonus Sector also awards the gilded “El Dorado” Weapon Blueprint, plus 150 COD Points and a 10% Battle Pass Boost.

New Weapon HVTs in Sectors C4, C11

  • FJX Imperium Sniper Rifle — (Sector C4, HVT, Free)
  • Cronen Squall Battle Rifle — (Sector C11, HVT, Free)

New HVT Operator Skins at Sectors C10, C15, C20

  • “Road Rage” Farah Operator Skin (Sector C10, HVT)
  • “El Santo” Gus Operator Skin (Sector C15, HVT)
  • “Nightwar” Ghost Operator Skin (Sector C20, HVT)

Complete the Map for Victory Sector Rewards

  • “El Sin Nombre” Valeria Operator Skin
  • “La Espina” Battle Rifle Blueprint
  • “Vaquero” Alejandro Operator Skin
  • “Vaquero 141” Sniper Rifle Weapon Blueprint
  • 300 COD Points

SEASON 3 PREMIUM BLACKCELL UPGRADE

BlackCell, the premium Battle Pass upgrade for Season 3 which we reported on a few days ago, is a new version of the Battle Pass that comes with exclusive content and goodies. Coming in at $29.99, the upgrade comes with immediate item unlocks, an exclusive Operator, and more. You cannot purchase the BlackCell upgrade with COD Points.

A Battle Pass Bundle and Pro Pack combined with even more items, BlackCell is a premium offering that provides incredible value – over 7,000* COD Points in value – to be used across both games:

Battle Pass BlackCell Sector, Token Tier Skips

The BlackCell Sector offers a unique entry point to the rest of the Battle Pass Map that allows you to unlock higher value items (higher tiered Battle Pass items) more quickly and instantly grants you the BlackCell Operator attired in an imposing animated Camo skin, Pro-Tuned Weapon Blueprint, Vehicle Skin, Finishing Move, and 1,100 CP bonus. You can also take advantage of the 20 Battle Token Tier Skips (25 on PlayStation®) that BlackCell comes with, and immediately unlock one of the two free functional weapons available in the Battle Pass.

Immediate Item Unlocks, Including New Operator and Weapon Blueprint

BlackCell owners also get a number of immediate unlocks as well as the Battle Pass purchase, including the BlackCell’s very own Operator, known as Atom. The BlackCell have their own armorer that can handcraft incredible Weapon Blueprints, too. In Season 03’s BlackCell Sector, you can get your hands on the “Singularity” Assault Rifle Pro-Tuned Blueprint, a five-attachment all-around beast of a weapon.

Special Season 03 Bonus Operator Skins

For Season 03, all BlackCell owners will receive a Bonus series of BlackCell-only Battle Pass items available as exclusive additional unlocks on top of the regular Battle Pass content, within the AO Sectors. These include a dozen additional Operator Skins, all themed around the sleek black-and-gold aesthetic of the new addition to the Operator roster.

1,100 COD Points Bonus

As previously mentioned, in addition to accessing up to 1,400 COD Points through the full Battle Pass, BlackCell includes an instant unlock of 1,100 COD Points within the BlackCell Sector that can be used on any other bundle in the Store.

For the cosmetic bundles that will be available during Season 3, you can find them in the full article here.

Call of Duty Season 3 for Modern Warfare 2 and Warzone 2 (along with the Battle Pass and BlackCell upgrade) shoots out this April 12 on all platforms. 

Source: Call of Duty Blog

Carlos Perez

Home > News

Overwatch 2 Update 1.000.013 for April 11 Ushers in Season 4

Overwatch 2 update 1.000.013 is now out on all platforms, and this is to bring the Season 4 content into the game! Players can expect the new support hero Lifeweaver, major changes to Competitive mode, loads of balance changes and more. The official OW2 Season 4 patch notes for April 11 is available below.

Overwatch 2 Update 1.000.013 Patch Notes | OW2 Season 4 Patch Notes for April 11:

OVERWATCH 2 SEASON FOUR

Fight for a better future in Season Four! Our newest Support hero Lifeweaver, who hails from Thailand and wields biolight, enters the fray. Take combat to the cosmos with the new Battle Pass featuring Mythic Space Conqueror Sigma, and earn free rewards in events happening throughout the season.

overwatch 2 lifeweaver

INTRODUCING LIFEWEAVER

Scientist, artist, and activist: Overwatch 2’s latest hero entwines the beauty of nature with the practicality of science. He dreams of healing the world.

Lifeweaver

Lifeweaver has been added to the line-up.

Healing Blossom

  • Hold to charge a healing burst. Release to heal a targeted ally.

Thorn Volley

  • Rapidly fire a spread of projectiles.

Petal Platform

  • Throw a platform that springs upwards when stepped on.

Rejuvenating Dash

  • Dash toward your traveling direction and lightly heal yourself.

Life Grip

  • Pull an ally to your location, protecting them as they travel.

Tree of Life

  • Place a tree that instantly heals allies upon sprouting and continues healing periodically as it lives.

Parting Gift (Passive)

  • On death, drop a gift that heals the first enemy or ally to pick it up.

GENERAL UPDATES

This patch is a rebase and will require a large download for all platforms. Check out our forums for more information 509.

Accessibility

Added a setting to select custom colors for health, armor, shields, and overhealth in health bars. Improved preview feature for custom color settings with different preview backgrounds.

Stranded Spawn System

Regrouping with your team after getting stranded in a spawn room has never been easier! Spawn rooms that shut down due to capturing or losing an objective will now remain partially active for 7 seconds. While you still can’t change heroes in these spawn rooms, other new features have been activated. In these “stranded spawns,” the doors remain locked to the opposing team, the healing field remains active, and you can now use the Interact key to instantly teleport to the new active spawn room.

Matchmaking

Backfilling players in Unranked modes will now prioritize finding players closer to the skill level of the other players in the match. Minor optimizations for large groups improving matchmaking quality.

COMPETITIVE UPDATES

Top 500 Leaderboard Eligibility

Players will now be required to win 25 Competitive matches before being eligible to enter the Top 500 leaderboard for a specific role, queue, or region.

Developer comments: Previously, we only required 25 games to be completed regardless of winning prior to becoming eligible for the Top 500 leaderboards; however, this change should help make sure that players are consistently pushing toward winning matches, which should help ensure the leaderboards have the best players in each region.

Competitive Leaver Penalty Changes

Matches left in different Competitive queues are still considered separate for purposes of determining the lengths of suspensions or receiving a seasonal ban from Competitive Play.

The start of a new Competitive season also no longer fully resets the severity of these suspensions and bans. This should hopefully prevent players from leaving Competitive games at the end of a season without facing meaningful consequences at the start of the next.

Matches left in Competitive Play will also have a more negative effect on a player’s Skill Tier and Division after a 5-win Competitive Update.

Competitive Point Reward Changes

The number of Competitive Points (CP) rewarded for a win in Competitive Play has been changed from 15 to 25.

The number of Competitive Points earned from seasonal challenges based on your final seasonal rank has also been updated. Games played after your last Competitive Update during a season will still count towards your final seasonal rank. You must still compete in the season’s Competitive Play Qualification challenge to receive bonus Competitive Points.

  • Ending in Bronze will now earn 300 Competitive Points (previously 65)
  • Ending in Silver will now earn 450 Competitive Points (previously 125)
  • Ending in Gold will now earn 600 Competitive Points (previously 250)
  • Ending in Platinum will now earn 800 Competitive Points (previously 500)
  • Ending in Diamond will now earn 1000 Competitive Points (previously 750)
  • Ending in Masters will now earn 1200 Competitive Points (previously 1250)
  • Ending in Grand Masters will now earn 1500 Competitive Points (previously 1750)

Competitive Challenge Titles

Seasonal Competitive titles earned from challenges now distinguish between whether they are earned in Open Queue or Role Queue. For example:

  • Ending in Diamond rank in Open Queue will earn the “Diamond Open Challenger” Title
  • Ending in Diamond rank in Role Queue will earn the “Diamond Role Challenger” Title

Developer Comments: The goal of these changes is to prevent confusion about a player’s rank from the previous season if they participate in multiple Competitive queues.

Competitive Match Rank

The initial loading screen that shows all the participants of Competitive matches will now show an icon at the top of the screen representing the average Skill Tier and Division of all players in that match. This should provide players with a better comparison of their own rank to other players in the match.

Seasonal Rank Decay Removed

Starting with Season Four, a player’s Competitive Play rank will no longer be reduced at the beginning of a season. Furthermore, the effects of this reduction of rank from previous seasons will also be removed. Depending on how many games they played during the previous season, most players will see their skill tier and division increase. A player’s skill tier and division at the beginning of Season 4 will now closely match the matchmaker’s estimate of your current skill.

Developer Comments: The previous seasonal rank decay was causing considerable confusion for players, who would see players in their Competitive games who did not appear to be of a similar rank. Often these players were actually of similar skill, but they had not played enough games during the season to compensate for the initial decay.

Competitive Skill Update and Progression

Both the Competitive progress and Competitive update screens will now include information about a player’s losses and ties as well as their wins.

The Competitive Update screen will also now provide players with an indication of their current percentage progress within a skill division. This will hopefully make it more clear how the results of games played during the update affect a player’s Skill Tier and Division.

It is possible for players to have a positive win/loss record, but not go up a skill division because the progress occurs entirely within a single division. This new message will allow players to see that they did in fact make positive progress, just not enough to reach a new skill tier or division.

There is also a similar message with Competitive Updates for players who are Grandmaster 1, but not yet on the Top 500 leaderboard. This should provide those players with feedback about their progress towards earning a spot on the Top 500 leaderboard.

HERO UPDATES

TANK

Reinhardt

  • Armor health reduced from 300 to 250
  • Base health increased from 175 to 200

Developer Comment: Reinhardt has been overperforming after the recent increases to his offensive capabilities. Those changes have been playing well, so to adjust his overall power, we’re reducing his overall health through this armor reduction.

Sigma

Accretion

  • Impact damage reduced from 60 to 40 (80 damage total with explosion)
  • Knockdown duration increased from 0.8 to 1.1 seconds

Developer Comment: Like Roadhog’s Chain Hook, Sigma’s Accretion and primary fire combo can be highly lethal and can feel like a guaranteed kill against 200 health targets. We’re reducing the damage slightly to require an additional volley of primary fire but are also increasing the stun duration to provide allies with more opportunity to follow up on successful impacts.

DAMAGE

Cassidy

  • Base health reduced from 225 to 200

Magnetic Grenade

  • Damage reduced from 131 to 120

Developer Comment: Magnetic Grenade only requiring one additional primary fire shot after sticking to a target was too reliable to execute on, even though it only works at close range. We’re reducing the total damage on Magnetic Grenade, evenly split between the direct target damage and explosion. The reduced falloff-damage buff his primary fire received recently enables Cassidy to play from safer engagement ranges now, so we’re reducing his health back to 200.

Sombra

  • EMP can now disable Blizzard

Developer Comment: We are expanding what Sombra’s EMP turns off to keep it consistent with how it affects other device-controlled ultimates.

SUPPORT

Ana

Sleep Dart

  • Maximum duration on Tank heroes reduced 30%, from 5 to 3.5 seconds

Developer Comments: We’ve been watching how effective Sleep Dart has been in 5v5 gameplay. It hasn’t been overly disruptive as a whole, but since it is significantly more reliable to land against Tank heroes due to their large hit boxes and even more valuable to do so with only one tank on the field, we’re reducing its maximum duration against those targets.

Brigitte

Rally

  • Brigitte now gains 100 restorable armor health pool for the duration of Rally
  • Brigitte no longer gradually builds temporary health like her nearby allies
  • Rally now upgrades her Barrier Shield, increasing both its size and health
  • Barrier health increased from 300 to 750 during the ultimate
  • During Rally, Shield Bash now impacts multiple enemies and briefly stuns them
  • Bonus movement speed reduced from 30 to 15%

Repair Pack

  • Range reduced from 30 to 25 meters

Developer Comments: Rally lost some of its power with the change from granting allies additional armor to temporary health, and overall took a relatively long time to build up its defensive benefits. This rework is intended to keep it as a defensive ultimate ability but with a more immediate impact due to gaining an increased armor health pool upfront and the enhanced barrier, which can be utilized to block for teammates while their temporary health builds or interrupt enemies with the stun.

Mercy

Caduceus Staff

  • Healing-per-second increased from 45 to 55
  • Healing is no longer increased for allies under half health

Guardian Angel

  • Cooldown reduced from 2.5 to 1.5 seconds
  • Jump and Crouch cancel active ability state duration increased from 1.0 to 1.5 seconds
  • The Jump and Crouch cancel active ability state can no longer be manually interrupted to begin the cooldown early

Valkyrie

  • Support role passive healing is now active for the duration of Valkyrie

Developer Comment: The recent increase to Guardian Angel’s jump-cancel mobility still needs to be kept in check in some way, but while the last iteration was simple, it also had some unintended effects, such as not being ready to use GA again after flying in and using Resurrect. This revision provides more flexibility, and allows Mercy to opt into an additional 1.5 second cooldown when using the increased mobility from the jump/crouch cancel options or otherwise waiting for the base cooldown time.

The increased healing multiplier condition on Caduceus Staff was intended to help Mercy players feel more agency in trying to save critical-health allies and to add depth to the healing mechanic without changing the total time to heal to full health. However, the overall rebalance of the healing values received significant negative feedback, both from those playing as Mercy and those playing against it. There wasn’t a satisfying middle ground where we could reduce the potency of this effect while still having it feel impactful, so we’re reverting it.

Moira

Fade

  • Can now be activated during Coalescence

Coalescence

  • Bonus movement speed reduced from 50 to 40%

Biotic Grasp

  • Lingering heal duration increased from 2 to 3 seconds

Developer Comments: Being able to use Fade during her Coalescence ultimate gives Moira more playmaking ability by being able to reposition even more quickly and avoid potential threats with quick reactions. Due to the more spread-out playstyle of 5v5, we’re increasing the lingering heal duration from her primary fire, meaning it will heal more in total.

MAP UPDATES

General Updates

Map Pools have been disabled, all maps are now in rotation

New Arcade Map: Talantis

You designed it, we built it: an underwater Talon base with jump pads, pit traps, giant fish, and waterfalls.

Talantis will be playable for a limited time from April 25th through May 1st.

Season 4 Map Lighting

Push

  • New Queen Street – Dawn (New)
  • Colosseo – Morning
  • Esperança – Morning

Hybrid

  • Blizzard World – Morning
  • Eichenwalde – Morning
  • Hollywood – Night (New)
  • King’s Row – Evening
  • Midtown – Morning
  • Numbani – Morning
  • Paraíso – Morning

Escort

  • Dorado – Night
  • Havana – Night
  • Watchpoint: Gibraltar – Evening
  • Junkertown – Morning
  • Circuit royal – Morning
  • Rialto – Morning
  • Route 66 – Morning
  • Shambali Monastery – Night

Control

  • Antarctic Peninsula – Night
  • Busan – Morning
  • Ilios – Morning
  • Lijiang Tower – Night
  • Nepal – Morning
  • Oasis – Evening

WORKSHOP UPDATES

Introducing Workshop Projectiles

There are three new Workshop actions allowing you to create either a fully functioning projectile or a cosmetic projectile effect:

  • Create Projectile
  • Create Homing Projectile
  • Create Projectile Effect

Additionally, there is a corresponding workshop extension that enables 19 projectile visual effects.

BUG FIXES

GENERAL

  • Fixed a bug in Competitive Modes that resulted in the rank-up animation playing when a player was actually ranking down
  • Fixed a bug where Relative Aim Sensitivity was unable to be set to a value of 0%
  • Fixed a bug where Hero Options could become unresponsive if modified during the respawn period
  • Fixed an issue where some map preview images were missing from Game Reports and Replays
  • Fixed Streamer Mode failing to obfuscate BattleTags in some cases
  • Fixed an issue with Custom Game Browser sorting by decreasing ping by default
  • Fixed an issue where the round transition screen in Competitive could break when played on 21:9
  • Fixed a bug with the Round Transition screen being significantly darker if you had colorblind options enabled
  • Fixed a bug that could cause the camera to become displaced if you used a Souvenir as you loaded into the map
  • Fixed a bug that prevented you from navigating the Endorsement UI while on the Challenge Progress Screen
  • Fixed a controller/gamepad issue that prevented players from accessing the While you Wait menu unless the middle card on screen was highlighted first

MAPS

Circuit Royale

  • Fixed multiple lighting issues in Circuit Royale

Hanamura

  • Fixed multiple cases of lighting and geometry

Ilios

  • Fixed areas in Ilios where players could become stuck

New Queen Street

  • Fixed multiple cases of lighting an geometry in Toronto

Oasis

  • Fixed areas in Oasis that blocked players and gameplay

Shambali Monastery

  • Fixed areas in Shambali Monastery that allowed players to stand in unintended locations

HEROES

Ashe

  • The Raijin skin has been adjusted so that Ashe’s Viper no longer takes up a large amount of screen space when scoped in
  • Fixed a bug that allowed Ashe to gain Ultimate while B.O.B was active

Bastion

  • Fixed a bug where some abilities were able to interact with Artillery’s targeting reticle
  • Fixed a bug where Bastion’s attack animations could appear sped up (though they actually weren’t) after the effects of Kitsune Rush expired

Cassidy

  • Fixed in a previous update – Fixed a bug with Cassidy’s Deadeye not taking armor mitigation into account which resulted in a Killing Blow before the enemy was marked with a skull
  • Fixed in a previous update – Fixed a bug where the damage from Deadeye could be multiplied by reacquiring the same target before Deadeye completed

Doomfist

  • Fixed an issue with Seismic Slam not always registering when used on uneven surfaces

Echo

  • Fixed an issue with Echo’s Duplicate sometimes failing when duplicating a D.Va as she casts Self-Destruct

Genji

  • Fixed an issue where some abilities did not function correctly after being Deflected by Genji

Kiriko

  • Fixed an issue where in some cases Swift Step would fail to teleport the player
  • Fixed an issue with Kitsune Rush appearing orange to enemies if Kiriko had ‘Terrible Tornado’ equipped
  • Fixed invisible entities within Kiriko’s ultimate Kitsune Rush being pingable for a brief duration

Mercy

  • Fixed a bug that allowed Mercy, when using Valkyrie to clip for extended periods into the environment and prevent critical shots
  • Fixed an issue where Mercy could negate the effects of Rocket Punch in some cases
  • Fixed an issue with Mercy’s footsteps being extra quiet while crouched

Moira

  • Fixed an issue with Moira’s hand animations breaking during gameplay

Orisa

  • Fixed a bug with the art on Orisa’s Forest Spirit Spear

Pharah

  • Fixed an issue with the Barrage play of the game not using custom rockets from the selected skin

Roadhog

  • Fixed an interaction with Whole Hog and Hook where the hook would clip into the camera of the hook’s target

Sigma

  • Fixed a bug with Gravitic Flux picking up reviving heroes just before the Revive completes
  • Fixed a typo in Kinetic Grasp’s tooltip. It now correctly states it grants ‘extra health’

Sombra

  • Fixed a bug with Sombra’s footsteps remaining silent to players who had detected her

Torbjorn

  • Fixed a bug where Molten Core projectiles could become stuck in the air if deflected with Orisa’s spear

Tracer

  • Fixed a bug where in some cases Tracer would not get all her Blink charges back upon respawn

Widowmaker

  • Fixed a bug where Venom Mine would be missing a team color if Widowmaker was wearing an Away OWL Skin

Zarya

  • Fixed an issue where Zarya would not receive charge from Brigitte’s Shield Bash

Zenyatta

  • Fixed an issue where Zenyatta’s ability prompts on target characters being reversed when using a gamepad/controller
  • Fixed an issue where Orb of Discord could appear team-colored Blue when applied to an enemy

Source: Blizzard Forums 

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Overwatch 2 Update 3.49 Flies Out This April 11 for Season 4, Full Patch Notes Listed

The new support hero is here! Blizzard has released Overwatch 2 update 3.49 and this is for the big Season 4 content drop that includes the new hero Lifeweaver, a big load of balance changes and more. Read on for the full Overwatch 2 April 11 patch notes below.

Overwatch 2 Update 3.49 Patch Notes | Overwatch 2 April 11 Patch Notes:

OVERWATCH 2 SEASON FOUR

Fight for a better future in Season Four! Our newest Support hero Lifeweaver, who hails from Thailand and wields biolight, enters the fray. Take combat to the cosmos with the new Battle Pass featuring Mythic Space Conqueror Sigma, and earn free rewards in events happening throughout the season.

overwatch 2 lifeweaver

INTRODUCING LIFEWEAVER

Scientist, artist, and activist: Overwatch 2’s latest hero entwines the beauty of nature with the practicality of science. He dreams of healing the world.

Lifeweaver

Lifeweaver has been added to the line-up.

Healing Blossom

  • Hold to charge a healing burst. Release to heal a targeted ally.

Thorn Volley

  • Rapidly fire a spread of projectiles.

Petal Platform

  • Throw a platform that springs upwards when stepped on.

Rejuvenating Dash

  • Dash toward your traveling direction and lightly heal yourself.

Life Grip

  • Pull an ally to your location, protecting them as they travel.

Tree of Life

  • Place a tree that instantly heals allies upon sprouting and continues healing periodically as it lives.

Parting Gift (Passive)

  • On death, drop a gift that heals the first enemy or ally to pick it up.

GENERAL UPDATES

This patch is a rebase and will require a large download for all platforms. Check out our forums for more information 509.

Accessibility

Added a setting to select custom colors for health, armor, shields, and overhealth in health bars. Improved preview feature for custom color settings with different preview backgrounds.

Stranded Spawn System

Regrouping with your team after getting stranded in a spawn room has never been easier! Spawn rooms that shut down due to capturing or losing an objective will now remain partially active for 7 seconds. While you still can’t change heroes in these spawn rooms, other new features have been activated. In these “stranded spawns,” the doors remain locked to the opposing team, the healing field remains active, and you can now use the Interact key to instantly teleport to the new active spawn room.

Matchmaking

Backfilling players in Unranked modes will now prioritize finding players closer to the skill level of the other players in the match. Minor optimizations for large groups improving matchmaking quality.

COMPETITIVE UPDATES

Top 500 Leaderboard Eligibility

Players will now be required to win 25 Competitive matches before being eligible to enter the Top 500 leaderboard for a specific role, queue, or region.

Developer comments: Previously, we only required 25 games to be completed regardless of winning prior to becoming eligible for the Top 500 leaderboards; however, this change should help make sure that players are consistently pushing toward winning matches, which should help ensure the leaderboards have the best players in each region.

Competitive Leaver Penalty Changes

Matches left in different Competitive queues are still considered separate for purposes of determining the lengths of suspensions or receiving a seasonal ban from Competitive Play.

The start of a new Competitive season also no longer fully resets the severity of these suspensions and bans. This should hopefully prevent players from leaving Competitive games at the end of a season without facing meaningful consequences at the start of the next.

Matches left in Competitive Play will also have a more negative effect on a player’s Skill Tier and Division after a 5-win Competitive Update.

Competitive Point Reward Changes

The number of Competitive Points (CP) rewarded for a win in Competitive Play has been changed from 15 to 25.

The number of Competitive Points earned from seasonal challenges based on your final seasonal rank has also been updated. Games played after your last Competitive Update during a season will still count towards your final seasonal rank. You must still compete in the season’s Competitive Play Qualification challenge to receive bonus Competitive Points.

  • Ending in Bronze will now earn 300 Competitive Points (previously 65)
  • Ending in Silver will now earn 450 Competitive Points (previously 125)
  • Ending in Gold will now earn 600 Competitive Points (previously 250)
  • Ending in Platinum will now earn 800 Competitive Points (previously 500)
  • Ending in Diamond will now earn 1000 Competitive Points (previously 750)
  • Ending in Masters will now earn 1200 Competitive Points (previously 1250)
  • Ending in Grand Masters will now earn 1500 Competitive Points (previously 1750)

Competitive Challenge Titles

Seasonal Competitive titles earned from challenges now distinguish between whether they are earned in Open Queue or Role Queue. For example:

  • Ending in Diamond rank in Open Queue will earn the “Diamond Open Challenger” Title
  • Ending in Diamond rank in Role Queue will earn the “Diamond Role Challenger” Title

Developer Comments: The goal of these changes is to prevent confusion about a player’s rank from the previous season if they participate in multiple Competitive queues.

Competitive Match Rank

The initial loading screen that shows all the participants of Competitive matches will now show an icon at the top of the screen representing the average Skill Tier and Division of all players in that match. This should provide players with a better comparison of their own rank to other players in the match.

Seasonal Rank Decay Removed

Starting with Season Four, a player’s Competitive Play rank will no longer be reduced at the beginning of a season. Furthermore, the effects of this reduction of rank from previous seasons will also be removed. Depending on how many games they played during the previous season, most players will see their skill tier and division increase. A player’s skill tier and division at the beginning of Season 4 will now closely match the matchmaker’s estimate of your current skill.

Developer Comments: The previous seasonal rank decay was causing considerable confusion for players, who would see players in their Competitive games who did not appear to be of a similar rank. Often these players were actually of similar skill, but they had not played enough games during the season to compensate for the initial decay.

Competitive Skill Update and Progression

Both the Competitive progress and Competitive update screens will now include information about a player’s losses and ties as well as their wins.

The Competitive Update screen will also now provide players with an indication of their current percentage progress within a skill division. This will hopefully make it more clear how the results of games played during the update affect a player’s Skill Tier and Division.

It is possible for players to have a positive win/loss record, but not go up a skill division because the progress occurs entirely within a single division. This new message will allow players to see that they did in fact make positive progress, just not enough to reach a new skill tier or division.

There is also a similar message with Competitive Updates for players who are Grandmaster 1, but not yet on the Top 500 leaderboard. This should provide those players with feedback about their progress towards earning a spot on the Top 500 leaderboard.

HERO UPDATES

TANK

Reinhardt

  • Armor health reduced from 300 to 250
  • Base health increased from 175 to 200

Developer Comment: Reinhardt has been overperforming after the recent increases to his offensive capabilities. Those changes have been playing well, so to adjust his overall power, we’re reducing his overall health through this armor reduction.

Sigma

Accretion

  • Impact damage reduced from 60 to 40 (80 damage total with explosion)
  • Knockdown duration increased from 0.8 to 1.1 seconds

Developer Comment: Like Roadhog’s Chain Hook, Sigma’s Accretion and primary fire combo can be highly lethal and can feel like a guaranteed kill against 200 health targets. We’re reducing the damage slightly to require an additional volley of primary fire but are also increasing the stun duration to provide allies with more opportunity to follow up on successful impacts.

DAMAGE

Cassidy

  • Base health reduced from 225 to 200

Magnetic Grenade

  • Damage reduced from 131 to 120

Developer Comment: Magnetic Grenade only requiring one additional primary fire shot after sticking to a target was too reliable to execute on, even though it only works at close range. We’re reducing the total damage on Magnetic Grenade, evenly split between the direct target damage and explosion. The reduced falloff-damage buff his primary fire received recently enables Cassidy to play from safer engagement ranges now, so we’re reducing his health back to 200.

Sombra

  • EMP can now disable Blizzard

Developer Comment: We are expanding what Sombra’s EMP turns off to keep it consistent with how it affects other device-controlled ultimates.

SUPPORT

Ana

Sleep Dart

  • Maximum duration on Tank heroes reduced 30%, from 5 to 3.5 seconds

Developer Comments: We’ve been watching how effective Sleep Dart has been in 5v5 gameplay. It hasn’t been overly disruptive as a whole, but since it is significantly more reliable to land against Tank heroes due to their large hit boxes and even more valuable to do so with only one tank on the field, we’re reducing its maximum duration against those targets.

Brigitte

Rally

  • Brigitte now gains 100 restorable armor health pool for the duration of Rally
  • Brigitte no longer gradually builds temporary health like her nearby allies
  • Rally now upgrades her Barrier Shield, increasing both its size and health
  • Barrier health increased from 300 to 750 during the ultimate
  • During Rally, Shield Bash now impacts multiple enemies and briefly stuns them
  • Bonus movement speed reduced from 30 to 15%

Repair Pack

  • Range reduced from 30 to 25 meters

Developer Comments: Rally lost some of its power with the change from granting allies additional armor to temporary health, and overall took a relatively long time to build up its defensive benefits. This rework is intended to keep it as a defensive ultimate ability but with a more immediate impact due to gaining an increased armor health pool upfront and the enhanced barrier, which can be utilized to block for teammates while their temporary health builds or interrupt enemies with the stun.

Mercy

Caduceus Staff

  • Healing-per-second increased from 45 to 55
  • Healing is no longer increased for allies under half health

Guardian Angel

  • Cooldown reduced from 2.5 to 1.5 seconds
  • Jump and Crouch cancel active ability state duration increased from 1.0 to 1.5 seconds
  • The Jump and Crouch cancel active ability state can no longer be manually interrupted to begin the cooldown early

Valkyrie

  • Support role passive healing is now active for the duration of Valkyrie

Developer Comment: The recent increase to Guardian Angel’s jump-cancel mobility still needs to be kept in check in some way, but while the last iteration was simple, it also had some unintended effects, such as not being ready to use GA again after flying in and using Resurrect. This revision provides more flexibility, and allows Mercy to opt into an additional 1.5 second cooldown when using the increased mobility from the jump/crouch cancel options or otherwise waiting for the base cooldown time.

The increased healing multiplier condition on Caduceus Staff was intended to help Mercy players feel more agency in trying to save critical-health allies and to add depth to the healing mechanic without changing the total time to heal to full health. However, the overall rebalance of the healing values received significant negative feedback, both from those playing as Mercy and those playing against it. There wasn’t a satisfying middle ground where we could reduce the potency of this effect while still having it feel impactful, so we’re reverting it.

Moira

Fade

  • Can now be activated during Coalescence

Coalescence

  • Bonus movement speed reduced from 50 to 40%

Biotic Grasp

  • Lingering heal duration increased from 2 to 3 seconds

Developer Comments: Being able to use Fade during her Coalescence ultimate gives Moira more playmaking ability by being able to reposition even more quickly and avoid potential threats with quick reactions. Due to the more spread-out playstyle of 5v5, we’re increasing the lingering heal duration from her primary fire, meaning it will heal more in total.

MAP UPDATES

General Updates

Map Pools have been disabled, all maps are now in rotation

New Arcade Map: Talantis

You designed it, we built it: an underwater Talon base with jump pads, pit traps, giant fish, and waterfalls.

Talantis will be playable for a limited time from April 25th through May 1st.

Season 4 Map Lighting

Push

  • New Queen Street – Dawn (New)
  • Colosseo – Morning
  • Esperança – Morning

Hybrid

  • Blizzard World – Morning
  • Eichenwalde – Morning
  • Hollywood – Night (New)
  • King’s Row – Evening
  • Midtown – Morning
  • Numbani – Morning
  • Paraíso – Morning

Escort

  • Dorado – Night
  • Havana – Night
  • Watchpoint: Gibraltar – Evening
  • Junkertown – Morning
  • Circuit royal – Morning
  • Rialto – Morning
  • Route 66 – Morning
  • Shambali Monastery – Night

Control

  • Antarctic Peninsula – Night
  • Busan – Morning
  • Ilios – Morning
  • Lijiang Tower – Night
  • Nepal – Morning
  • Oasis – Evening

WORKSHOP UPDATES

Introducing Workshop Projectiles

There are three new Workshop actions allowing you to create either a fully functioning projectile or a cosmetic projectile effect:

  • Create Projectile
  • Create Homing Projectile
  • Create Projectile Effect

Additionally, there is a corresponding workshop extension that enables 19 projectile visual effects.

BUG FIXES

GENERAL

  • Fixed a bug in Competitive Modes that resulted in the rank-up animation playing when a player was actually ranking down
  • Fixed a bug where Relative Aim Sensitivity was unable to be set to a value of 0%
  • Fixed a bug where Hero Options could become unresponsive if modified during the respawn period
  • Fixed an issue where some map preview images were missing from Game Reports and Replays
  • Fixed Streamer Mode failing to obfuscate BattleTags in some cases
  • Fixed an issue with Custom Game Browser sorting by decreasing ping by default
  • Fixed an issue where the round transition screen in Competitive could break when played on 21:9
  • Fixed a bug with the Round Transition screen being significantly darker if you had colorblind options enabled
  • Fixed a bug that could cause the camera to become displaced if you used a Souvenir as you loaded into the map
  • Fixed a bug that prevented you from navigating the Endorsement UI while on the Challenge Progress Screen
  • Fixed a controller/gamepad issue that prevented players from accessing the While you Wait menu unless the middle card on screen was highlighted first

MAPS

Circuit Royale

  • Fixed multiple lighting issues in Circuit Royale

Hanamura

  • Fixed multiple cases of lighting and geometry

Ilios

  • Fixed areas in Ilios where players could become stuck

New Queen Street

  • Fixed multiple cases of lighting an geometry in Toronto

Oasis

  • Fixed areas in Oasis that blocked players and gameplay

Shambali Monastery

  • Fixed areas in Shambali Monastery that allowed players to stand in unintended locations

HEROES

Ashe

  • The Raijin skin has been adjusted so that Ashe’s Viper no longer takes up a large amount of screen space when scoped in
  • Fixed a bug that allowed Ashe to gain Ultimate while B.O.B was active

Bastion

  • Fixed a bug where some abilities were able to interact with Artillery’s targeting reticle
  • Fixed a bug where Bastion’s attack animations could appear sped up (though they actually weren’t) after the effects of Kitsune Rush expired

Cassidy

  • Fixed in a previous update – Fixed a bug with Cassidy’s Deadeye not taking armor mitigation into account which resulted in a Killing Blow before the enemy was marked with a skull
  • Fixed in a previous update – Fixed a bug where the damage from Deadeye could be multiplied by reacquiring the same target before Deadeye completed

Doomfist

  • Fixed an issue with Seismic Slam not always registering when used on uneven surfaces

Echo

  • Fixed an issue with Echo’s Duplicate sometimes failing when duplicating a D.Va as she casts Self-Destruct

Genji

  • Fixed an issue where some abilities did not function correctly after being Deflected by Genji

Kiriko

  • Fixed an issue where in some cases Swift Step would fail to teleport the player
  • Fixed an issue with Kitsune Rush appearing orange to enemies if Kiriko had ‘Terrible Tornado’ equipped
  • Fixed invisible entities within Kiriko’s ultimate Kitsune Rush being pingable for a brief duration

Mercy

  • Fixed a bug that allowed Mercy, when using Valkyrie to clip for extended periods into the environment and prevent critical shots
  • Fixed an issue where Mercy could negate the effects of Rocket Punch in some cases
  • Fixed an issue with Mercy’s footsteps being extra quiet while crouched

Moira

  • Fixed an issue with Moira’s hand animations breaking during gameplay

Orisa

  • Fixed a bug with the art on Orisa’s Forest Spirit Spear

Pharah

  • Fixed an issue with the Barrage play of the game not using custom rockets from the selected skin

Roadhog

  • Fixed an interaction with Whole Hog and Hook where the hook would clip into the camera of the hook’s target

Sigma

  • Fixed a bug with Gravitic Flux picking up reviving heroes just before the Revive completes
  • Fixed a typo in Kinetic Grasp’s tooltip. It now correctly states it grants ‘extra health’

Sombra

  • Fixed a bug with Sombra’s footsteps remaining silent to players who had detected her

Torbjorn

  • Fixed a bug where Molten Core projectiles could become stuck in the air if deflected with Orisa’s spear

Tracer

  • Fixed a bug where in some cases Tracer would not get all her Blink charges back upon respawn

Widowmaker

  • Fixed a bug where Venom Mine would be missing a team color if Widowmaker was wearing an Away OWL Skin

Zarya

  • Fixed an issue where Zarya would not receive charge from Brigitte’s Shield Bash

Zenyatta

  • Fixed an issue where Zenyatta’s ability prompts on target characters being reversed when using a gamepad/controller
  • Fixed an issue where Orb of Discord could appear team-colored Blue when applied to an enemy

Source: Blizzard Forums 

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

New Destiny 2 Weekly Reset April 11, 2023 and Eververse Inventory

It’s Tuesday, and that means another heaping of activities are live for players to complete in Destiny 2 are now live! The new Destiny 2 weekly reset April 11, 2023 refresh of activities is now live along with the Eververse inventory of items for sale. Read on for the full info for this week.

New Destiny 2 Weekly Reset April 11, 2023 and Eververse Inventory:

Nightfall – The Ordeal: Proving Grounds

Modifiers:

  • Nightfall: Hero
    • Hero Modifiers: Extra Shields Maximum Effective Level 1765
    • Champion Foes: You will face [Shield-Piercing] Barrier and [Stagger] Unstoppable Champions. Visit the Character or Mod Customization screen to view your active anti-Champion perks.
    • Champion Foes: You will face [Shield-Piercing] Barrier and [Stagger] Unstoppable Champions.
    • Solar Threat: 25% increase to incoming Solar damage.
    • Empath: Enhanced radar. Take increased damage from melee.
    • Overcharged Weapons: Weapon overcharges from the Seasonal Artifact are active in this activity. Kinetic weapons do increased damage when your subclass element matches an active surge.
    • Solar Surge: 25% bonus to outgoing Solar damage.
    • Strand Surge: 25% bonus to outgoing Strand damage.
    • Overcharged Sniper Rifle: 25% bonus to Sniper Rifle damage.
    • Galvanized: Combatants have more health and are more difficult to stun.
  • Nightfall: Legend
    • All previous modifiers
    • Legend Modifiers: Locked Loadout Extra Shields Maximum Effective Level 1815
    • Equipment Locked: You will not be able to change your equipment after this activity starts.
  • Nightfall: Master
    • All previous modifiers
    • Master Modifiers: Extra Champions Locked Loadout Extra Shields Maximum Effective Level 1820
    • Famine: All ammunition drops are significantly reduced.
  • Nightfall: Grandmaster
    • All previous modifiers
    • Grandmaster Modifiers: Extinguish Limited Revives Contest Join In Progress Disabled Extra Champions Locked Loadout Extra Shields Maximum Effective Level 1815
    • Grandmaster Modifiers: Extinguish Limited Revives Contest Join In Progress Disabled Extra Champions Locked Loadout Extra Shields Maximum Effective Level 1815
    • Extinguish: If your fireteam falls in a Restricted Zone, everyone is returned to orbit.
    • Limited Revives: Limited fireteam revives. Gain additional revives by defeating Champions.
    • Scorched Earth: Enemies throw grenades significantly more often.
    • Chaff: Radar is disabled.

Rewards:

  • Pinnacle reward: Earn 200,000 cumulative points by completing Nightfalls.

Weekly Crucible Rotator: Team Scorched

Everyone on both teams has a Scorch Cannon. Be brave.


Vanguard Surge: Stasis Surge

The other modifiers rotate daily, check out the Daily Reset Thread for them!


Raids and Dungeons

Weekly Raid and Dungeon

  • Raid: Last Wish
  • Dungeon: Grasp of Avarice

Raid Challenges

Deep Stone Crypt

  • Copies of Copies: A challenge awaits…

Garden of Salvation

  • Zero to One Hundred: A challenge awaits…

Vow of the Disciple

  • Looping Catalyst: A challenge awaits…

Vault of Glass

  • Wait For It…: A challenge awaits…

King’s Fall

  • Hands Off: A challenge awaits…

Root of Nightmares

  • Cosmic Equilibrium Challenge: A challenge awaits…

Last Wish

  • Summoning Ritual: A challenge awaits…
  • Which Witch: A challenge awaits…
  • Forever Fight: A challenge awaits…
  • Keep Out: A challenge awaits…
  • Strength of Memory: A challenge awaits…

Dares of Eternity: Legend

Contestants: The Way of the Hoof

  • Round 1: Hive
  • Round 2: Fallen
  • Final Round: Valus Ta’aurc

Loot


Neomuna

Partition: Hard Reset

Chase down a Shadow Legionary wreaking havoc in the VexNet.

Vex Incursion Zone: Límíng Harbor

The Vex are testing CloudArk defenses in this region. Reality fractures as the VexNet bleeds through into Neomuna.


Legacy Activities

  • Savathûn’s Throne World
    • Campaign Mission: The Ritual: Disrupt Savathûn’s ritual to steal the Traveler by revealing a lost secret from her past.
  • Europa
    • Eclipsed Zone: Cadmus Ridge
    • Empire Hunt: The Technocrat: Hero: Defeat Eramis’s technology expert, Praksis, the Technocrat.
    • Exo Challenge: Simulation: Safeguard: Simulated Skill-Set Training: Test your defensive abilities amongst a Vex onslaught.
  • Moon:
    • Campaign Mission: In the Deep
    • Wandering Nightmare: Nightmare of Xortal, Sworn of Crota (Sorrow’s Harbor)
    • Trove Guardian is in Hellmouth
  • Dreaming City: Strong Curse
    • Petra is at Rheasilvia.
    • Weekly Mission: Dark Monastery – Provide recon for Petra’s forces by investigating strange enemy activity in Rheasilvia.
    • Ascendant Challenge: Ouroborea, Aphelion’s Rest
    • Blind Well: Taken, Plague: Inomina

Guns, etc.

Banshee’s Weapons

Name Type Column 1 Column 2 Column 3 Column 4
Memory Interdict Heavy Grenade Launcher Confined Launch // Hard Launch Proximity Grenades // Augmented Drum Surplus Elemental Capacitor
Snorri FR5 Energy Fusion Rifle Fluted Barrel // Full Bore Particle Repeater // Projection Fuse Compulsive Reloader Frenzy
Lunulata-4b Kinetic Combat Bow Flexible String // Polymer String Compact Arrow Shaft // Straight Fletching No Distractions Turnabout
Taipan-4fr Heavy Linear Fusion Rifle Corkscrew Rifling // Hammer-Forged Rifling Liquid Coils // Projection Fuse Clown Cartridge Firing Line
IKELOS_SMG_v1.0.3 Energy Submachine Gun Extended Barrel // Smallbore Appended Mag // Tactical Mag Killing Wind Surrounded
Jararaca-3sr Kinetic Scout Rifle Arrowhead Brake // Fluted Barrel Extended Mag // Light Mag Perfect Float Focused Fury

Ada-1’s Wares

Name Description Cost
Bergusian Night Apply this shader to change the color of your gear. 10000 Glimmer
Arctic Dreamscape Apply this shader to change the color of your gear. 10000 Glimmer
New Monarchy Allegiance Apply this shader to change the color of your gear. 10000 Glimmer
Upgrade Module A collection of universal components that can be used to infuse power between gear items. Can be purchased from the Gunsmith or acquired from special reward sources. 1 Enhancement Core & 10 Legendary Shards & 5000 Glimmer

Eververse Bright Dust Offerings

Name Description Type Cost
Concentrated Mattergem An Upgrade Module ionizer created from refined Mattergems. Consumable 200 Bright Dust
Glimmershard A shard with the ability to generate Glimmer during combat. Consumable 250 Bright Dust
Spray and Pray   Emote 3250 Bright Dust
Archon Prime Equip this weapon ornament to change the appearance of Outbreak Perfected. Once you get an ornament, it’s unlocked for all characters on your account. Weapon Ornament 1250 Bright Dust
Daito Capsule Entrance Modifications for your ship’s transmat systems, so you’ll always arrive in style. Transmat Effect 450 Bright Dust
Springtide Faint Equip this shader to change the color of your gear. Shader 300 Bright Dust
Welded Brass Equip this shader to change the color of your gear. Shader 300 Bright Dust
Simon Says   Emote 3250 Bright Dust
Come at Me   Emote 400 Bright Dust
Clean Lines Shell   Ghost Shell 2850 Bright Dust
Doubt Equip this weapon ornament to change the appearance of Trust. Once you get an ornament, it’s unlocked for all characters on your account. Weapon Ornament 700 Bright Dust
Seiðr Equip this ornament to change the appearance of Young Ahamkara’s Spine. Once you get an ornament, it’s unlocked for all characters on your account. Hunter Ornament 1500 Bright Dust
Omnipotentia Equip this weapon ornament to change the appearance of Tractor Cannon. Once you get an ornament, it’s unlocked for all characters on your account. Weapon Ornament 1250 Bright Dust
Spicy Ramen Projection Equip this item to change your Ghost’s projection. Ghost Projection 1500 Bright Dust
Flavedo Core Apply this shader to change the color of your gear. Shader 300 Bright Dust
Vibrant Beach Equip this shader to change the color of your gear. Shader 300 Bright Dust
Atmospheric Glow Equip this shader to change the color of your gear. Shader 300 Bright Dust
Meditator Apply this shader to change the color of your gear. Shader 300 Bright Dust
Harpy’s Cry Modifications for your ship’s transmat systems, so you’ll always arrive in style. Transmat Effect 450 Bright Dust
Up in Smoke Modifications for your ship’s transmat systems, so you’ll always arrive in style. Transmat Effect 450 Bright Dust
Cannon Fodder Modifications for your ship’s transmat systems, so you’ll always arrive in style. Transmat Effect 450 Bright Dust

Weekly Bounties

Petra Venj, The Dreaming City

Name Description Cost Requirement Reward
Ascendant Challenge “The Awoken have long practiced the art of walking between worlds.” —Techeun Kalli 1500 Glimmer 1 Ascendant challenge completed XP++ & Dark Fragment & Legendary Gear
Gateway Between Worlds “The Blind Well can split wide the veins that run between realities.” —Techeun Sedia 40 Dark Fragment 10 Activity completions XP++ & Offering to the Oracle

Eris Morn, Moon

Name Description Cost Requirement Reward
Slow-Wave Disruption Complete waves of Altars of Sorrow in Sorrow’s Harbor. 1000 Glimmer 7 Waves completed Hymn of Desecration
Lunar Spelunker Loot chests in 3 of the Moon’s Lost Sectors. 1000 Glimmer 1 K1 Communion Lost Sector looted & 1 K1 Logistics Lost Sector looted & 1 K1 Crew Quarters Lost Sector looted 1 Firewall Data Fragment

Lectern of Enchantment, Moon

Name Description Cost Requirement Reward
Nightmare Hunter Defeat Nightmares in Nightmare Hunts. 5 Phantasmal Fragment 100 Nightmares XP++ & 1 Phantasmal Core
Nightmare Sojourner Defeat Nightmares in Lost Sectors across the solar system. Nightmares defeated on the Moon only grant reduced progress. 5 Phantasmal Fragment 100 Nightmares XP++ & 1 Phantasmal Core

Variks, Europa

Name Description Cost Requirement Reward
Courageous Expedition On Europa, complete Lost Sectors, public events, and patrols. 1000 Glimmer 15 Progress XP++
Controlled Experiment During the Empire Hunt “The Technocrat,” defeat Praksis and earn points by defeating combatants with precision final blows. Higher difficulties grant more efficient progress. 1000 Glimmer 50 [Headshot] Precision & 1 Praksis, the Technocrat defeated XP++

Shaw Han, Cosmodrome

Name Description Cost Requirement Reward
Public Disturbance Complete public events on the Cosmodrome. Heroic public events grant the most efficient progress. 1000 Glimmer 3 Public events XP++ & Glimmer
Full Spectrum Defeat combatants on the Cosmodrome with Arc, Void, and Solar damage. 1000 Glimmer 25 [Arc] Arc & 25 [Void] Void & 25 [Solar] Solar XP++ & Glimmer

Starhorse, Eternity

Name Description Cost Requirement Reward
Old-Fashioned Way Complete the following objectives in a single run of Dares of Eternity. Objectives will reset if not completed when the activity ends. Defeat combatants with charged or uncharged melee abilities, defeat combatants with weapons equipped in the Kinetic slot, and complete the activity with an impressive score. 5 Strange Coin 125 Melee & 75 Kinetic weapon & 1 180000 Points 2 Paraversal Haul & 1 Enhancement Core & XP++ & 50 Strange Favor
Balmung’s Return Complete the following objectives in a single run of Dares of Eternity. Objectives will reset if not completed when the activity ends. Defeat combatants with Arc Swords, rapidly defeat combatants, and complete the activity with an impressive score. 5 Strange Coin 100 [Arc] [Sword] final blows & 125 Rapidly defeated & 1 180000 Points 2 Paraversal Haul & 1 Enhancement Core & XP++ & 50 Strange Favor
Tools of the Trade Complete the following objectives in a single run of Dares of Eternity on Legend difficulty. Objectives will reset if not completed when the activity ends. Defeat combatants while using abilities of any type, defeat combatants while using Energy or Power weapons, and complete the activity with a incredible score. 7 Strange Coin 80 Ability & 80 Energy or Power weapons & 1 300000 Points 3 Paraversal Haul & 1 Enhancement Prism & XP++ & 150 Strange Favor

Nimbus, Neomuna

Name Description Cost Requirement Reward
Vex Incursion Countermeasures In the Vex Incursion Zone, defeat combatants using Strand to obtain Shellcode Fragments. Open a Terminal Overload Key Chest to obtain a Polymorphic Engine. 1000 Glimmer 8 Shellcode Fragments & 1 Polymorphic Engine XP++ & Polymorphic Shellcode

Seasonal Challenges

Name Description Objectives Rewards
Eternal Queensguard Complete a flawless run in any Defiant Battlegrounds playlist location. 1 Challenger XP+
Defiant Focus Decode or focus Defiant Engrams at the War Table during Season of Defiance. 20 Defiant Engram Challenger XP+
Favored Liberator Generate Favors in Seasonal activities. All members of your current fireteam contribute to overall progress. 60 Favors generated Challenger XP+
Fleeting Glory Complete Crucible matches in the Competitive playlist. Earn bonus progress for wins. 15 Progress Challenger XP+++ & Bright Dust
High-Value Hunter Defeat powerful combatants in Gambit. Earn bonus progress for defeating high-value targets. 75 Combatants Challenger XP++ & Bright Dust
Grandmaster Complete any Nightfall strike on Grandmaster. 1 Nightfall Challenger XP+++ & Bright Dust

Notable Armor Rolls

Only notable rolls (stat total >= 59 or single stat >= 26) are listed here.

Class Name Vendor Type MOB RES REC DIS INT STR Total Cost
Warlock Exodus Down Robes Nessus Chest Armor 11 6 7 2 26 2 54 25 Legendary Shards & 1000 Glimmer
Warlock Heiro Camo Ada-1 Chest Armor 13 2 16 6 16 9 62 25 Legendary Shards & 1000 Glimmer

Thanks, Reddit!

Avatar photo

Salman Haider Zaidi

That's a nice argument, Senator.

Home > News

Resident Evil 4 Money Glitch Lets You Scam the Merchant for Over 4 Million Pesetas in New Game Plus

The Resident Evil 4 remake does an excellent job of revamping the story and gameplay of the original titles for modern audiences, but players may still find the currency grind tedious given that many upgrades and purchases require a hefty amount of money. A newly-discovered Resident Evil 4 money glitch can altogether eliminate that grind in additional playthroughs after the first one, making New Game Plus a significantly easier experience.

The glitch, discovered by YouTuber Slide-Show Sidney, has players hold onto their currency in a playthrough on Assisted difficulty, and then use it to buy the maximum amount of First-Aid Sprays (443) at the final merchant location before the end of the game. On Assisted, each First-Aid Spray costs 3000 Pesetas, for a total of 1,329,000 Pesetas if 443 are bought.

After buying the First-Aid Sprays, players should go on and finish their playthrough, and then begin New Game Plus on Professional difficulty. The 443 First-Aid Sprays can be sold for 10000 Pesetas each (in Professional difficulty) at any merchant location with the use of the Rhinoceros Beetle charm, which lets the player sell items at 100% of their cost price. Selling all 443 First-Aid Sprays will net players a whopping total of 4,430,000 Pesetas, equipping them with a sufficiently-fat wallet for any upgrades and weapon purchases they need to make afterwards.

You can check out the glitch in action in the following video:

If you’ve just picked up the title or are exploring all it has to offer, check out our collection of Resident Evil 4 remake guides that should make your journey into Valdelobos significantly easier.

Avatar photo

Salman Haider Zaidi

That's a nice argument, Senator.

Home > News

New Fallout 76 Atomic Shop Weekly Update for April 11, 2023

Vault Dwellers, it’s that time of the week again. That’s right, the new items in Fallout 76’s Atomic Shop have been updated!

MP1st is here to bring you the new Fallout 76 Atomic Shop weekly update today, April 11’s list of items for sale!

New Fallout 76 Atomic Shop Weekly Update for April 11:

https://imgur.com/a/nBgKl4w

Notable Items This Week:

  • Vault Shelters Bundle – 2133
  • Riders Mega Bundle – 2100
  • Brotherhood Reclaimed Deluxe Bundle – 1680
  • Classic Bedroom Bundle – 797
  • Ghillie Netting Bundle – 252
  • Red Menace Outfit Bundle – 1260
  • Mad Scientist Bundle – 840
  • Reclaimed Backyard Bundle – 840
  • Wasteland Playground Bundle – 373
  • Blue Ridge Caravan Trader Bundle – 1440
  • Fallout First Quarterly Catch Up Bundle 6 – 1000
  • Wavy Willard’s Wipeout Slide Bundle – 1125

What is the Fallout 76 Atomic Shop?

The Atomic Shop is a microtransaction store which offers cosmetics, C.A.M.P. objects and more in exchange for a special currency called Atoms. Most purchases are unlocked account-wide, and may be accessed by any character on the account.

Some objects require an in-game plan to be learned in order to gain access, while other items are only unlocked for a single, specified character. All exclusive items are character-bound, and cannot be dropped or traded with other players.

The Atomic Shop is accessible at any time from the main menu, as well as the pause screen after leaving Vault 76 for the first time.

That’s it for this week’s reset. Is there anything in particular that interests you?

If not, there is always next week, which we’ll have covered, so be sure to check back in!

Thanks, Reddit!

Avatar photo

Salman Haider Zaidi

That's a nice argument, Senator.

Home > News

Farworld Pioneers Release Date Set for May 30 on PC, Consoles, Coming to Xbox Game Pass (Update)

Igloosoft and tinyBuild have announced that their upcoming open-world side-scroller Farworld Pioneers’ release date has been set for May 30 on PC, PS5, PS4, Xbox Series X|S, Xbox One, and Nintendo Switch. The game will also be available on Xbox Game Pass (both PC and console) on day one.

Watch the Farworld Pioneers trailer below:

Farworld Pioneers is an upcoming open-world side-scroller developed by Igloosoft (whose founder Rho Watson previously worked on Starbound, RimWorld and Gnomoria). The game incorporates the resource-gathering and survival gameplay mechanics of Minecraft and Terraria, with players’ objective being to secure materials and expand their colony in solo or co-op gameplay environments. From the developers:

Start with just your best friend, Buddy(™), and a survival pod to build your way to huge colonies on alien worlds. Find ways to survive by using surrounding resources, hunt local wildlife to sustain health and stamina, and research ways of expanding the colony. With a lot of determination, you can even build a ship to transport surviving colonists to other planets with different ecosystems, biomes, and secrets to discover. 

You can play alone or with friends in multiplayer mode, which supports up to 32 people on a server. Move seamlessly from PvP to co-operative, existing between groups online using a dynamic faction system. Peril lurks around every corner, as randomly generated monsters can attack at a moment’s notice and the more your base grows, the more you’ll make yourself the target for raiders. Prepare for attack by finding and mining raw materials, and outfitting survivors with the best protective gear and weaponry. There are also plenty of gizmos to be discovered by research and leveling up skill trees to increase productivity.

Experience scenic landscapes on a 2D scrolling canvas that keeps adventurers hungry for more. A pixelated color palette that ranges from dark hues and vivid colors provides a contrast that makes sprites and different environments pop on screen with many different biomes like sand-swept deserts, forest terrains, and frosty plains inhabited by manseals. Oh, and don’t forget to keep an eye out for the adorable dog companion Weenie.

A playable demo of Farworld Pioneers is available on Steam for those eager to check out the game prior to release. Stay tuned here at MP1st for all upcoming Farworld Pioneers news and announcements.

Update: We were informed by the game’s spokesperson that the game is not headed to the Nintendo Switch — contrary to the earlier press release sent out. We’ve amended that in the article.

Avatar photo

Salman Haider Zaidi

That's a nice argument, Senator.

Home > News

Nintendo Live 2023 Coming to Seattle in September

Nintendo has announced that its Nintendo Live event is coming to Seattle this year in September, marking its first U.S.-based iteration. Nintendo Live 2023 will celebrate Nintendo’s franchises and the Nintendo Switch with gameplay, live stage performances, and many other activities.

After debuting in Japan last year, Nintendo Live is being brought to the U.S. this year in the fall to reach fans of the company’s franchises in the West. Nintendo is advertising the event as suitable for audiences of all ages in order to expand its reach per Nintendo of America president Doug Bowser:

Fans of all ages can currently experience the unique games, characters and worlds of Nintendo on Nintendo Switch, but we want to expand that scope with a new experience. With Nintendo Live 2023, we’re giving attendees a chance to celebrate together with family, friends and the broader Nintendo community in the spirit of fun and creating long-lasting memories.

Nintendo Live 2023 will feature a themed arena with Nintendo game-inspired activities at the currently-undisclosed Seattle venue, and attendees will be able to take part in Nintendo Switch gameplay, enjoy live entertainment, spectate gaming tournaments, and take photos with Nintendo mascots like Mario and Luigi amongst many others.

The schedule, exact dates, and venue for the event have not yet been revealed. Stay tuned here at MP1st for all upcoming Nintendo Live 2023 and Nintendo game news.

Avatar photo

Salman Haider Zaidi

That's a nice argument, Senator.

Home > News

R6 Siege Update 1.000.052 Fires Out This April 11 for Mousetrap Anti-Cheat & More

The (Rainbow Six Siege) R6 Siege update 1.000.052 download has been released by Ubisoft on all platforms, and this is for patch Y8S1.2! This brings the highly anticipated “Mousetrap” anti-cheat functionality in-game, alongside a host of various improvements and operator balancing changes. You can read up on the full R6 Siege April 11 patch notes below.

R6 Siege Update 1.000.052 Patch Notes:

Y8S1.2 Patch Size

Find the download sizes for each platform below.

  • Ubisoft Connect: 1.19 GB
  • Steam: 553.3 MB
  • Xbox One:
  • Xbox Series X:
  • PS4:
  • PS5:

MOUSETRAP (MOUSE & KEYBOARD ON CONSOLE)

On consoles, mouse and keyboard players now get a penalty that adds lag to their inputs. Continued use increases the lag over several matches, increasing fairness by removing their unfair advantage by making it harder to aim and shoot. Completing matches with a controller gradually reduces the lag back to normal.

This feature will be monitored closely.

OPERATOR BALANCING 

CAPITÃO

  • Tactical Crossbow’s Micro Smoke Grenade duration increased to 11s (from 9).

KAPKAN

  • 9x19VSN: Removed 1.5x Sight.

ORYX

  • T-5: Removed 1.5x Sight.

WAMAI

  • MP5K: Added 1.5x Sight.

TACHANKA

  • Shumikha Launcher:
    • Ammunition increased to 20 projectiles (from 14).
    • Magazine size reduced to 5 (from 7).
  • 9x19VSN: Added 1.5x and 2.0x Sights.

WEAPON BALANCING

EXTENDED BARREL

  • Damage bonus reduced to 12% (from 15%).

TWEAKS AND IMPROVEMENTS

BRAVA

  • Brava’s Kludge Drone will  change the team of Aruni’s Surya Gate when successfully converted by the Kludge Drone. It will then become an attacker device, so it will open for Attackers and damage Defenders.

BUG FIXES

GAMEPLAY

FIXED – Solis remains in her scanning animation for too long after performing a scan.

FIXED – Brava’s Kludge Drone briefly displays positive feedback for a device that is out of range if it’s the first one scanned in the match.

FIXED – Continuously reloading the 6P41 LMG within a few seconds occasionally results in an instant reload.

FIXED – Number of displayed Operator icons is limited in the fullscreen and side panel of the Shop and Battle Pass.

FIXED – Brava cannot shoot with a converted Yokai if Echo is eliminated.

FIXED – Signal Disrupter converted by Brava’s Kludge Drone still affects Iana’s Gemini Replicator.

FIXED – Drones hacked by Mozzie’s Pest during Preparation Phase lose functionality after being converted by Brava’s Kludge Drone.

FIXED – Doorways on 1F Service and Toilets of Stadium map can be reinforced twice.

FIXED – Thunderbird’s Kona Station has a missing texture.

FIXED – IQ’s Electronics Detector detects Solis even while not active.

FIXED – After Brava deploys all Kludge Drones, pressing the unique ability input key produces a “No Kludge Drone Left” message instead of entering Observation Tools.

FIXED – Remove prompt displays if barricade is immediately destroyed after placement.

FIXED – Victory Celebrations end or loop too early when previewed in Operator Loadout or Shop.

FIXED – All of Aruni’s Surya Gates change to enemy color if one Surya gate is converted by Brava’s Kludge Drone.

FIXED – Iana’s Gemini Replicator overheat VFX doesn’t display.

FIXED – Operators can be shot through glass floor while prone in Close Quarters map.

FIXED – Operators get stuck inside the archway after exiting rappel inside of it at EXT Crash Scene on Border map.

FIXED – Large drones can’t fit in vents with vent blockers in House map.

FIXED – Drones lose functionality when deployed through Mute’s Signal Disruptor.

FIXED – Azami’s Kiba Barrier lets her climb a bookshelf on the first floor of Skyscraper map for an unfair advantage.

FIXED – Counter Defuser’s progression bar VFX doesn’t display.

LEVEL DESIGN

FIXED – Valkyrie’s Black Eye doesn’t have a signal in 2F Geisha room of the Skyscraper map.

FIXED – Ceiling in 2F Kid’s Room of Hereford Base map becomes indestructible after some destruction is performed on it.

OPERATORS

FIXED – Mesh issue is visible on Ash’s Sidewinder elite uniform.

FIXED – An unreleased Jäger uniform can be accessed and makes him invisible when equipped.

USER EXPERIENCE

FIXED – Various Localization issues.

FIXED – Rainbow Is Magic: The Teddy Conflict popup doesn’t appear in game.

FIXED – Dark-themed is displayed when accessing Boosters from the Home section.

FIXED – “Buy Levels” button remails on screen if the player reaches Battle Pass level 100 by exceeding 105000 battle points.

FIXED – Wrong background displayed in the News section when viewing a bundle.

FIXED – Players can’t navigate the details of a bundle using a controller after selecting a switch view icon with mouse.

FIXED – Back button stops working after opening and closing the Battle Pass Map.

FIXED – Lines from background of previous menu are present during map loading screen.

FIXED – Input icon for the “enter” key is displayed for multiple Battle Pass buttons.

FIXED – “Continue” button has no functionality during the Premium Upgrade screen when it is first accessed from Brava’s Operator page.

FIXED – Victory Celebration thumbnail is not displayed in the Details tab of Finka’s QCR Exo Prototype NH02 Elite Uniform.

FIXED – Input icon for the “enter” key is not displayed for the Watch Video button in the Story Section of the Battle Pass on PC.

FIXED – Input icon for the “enter” key is not displayed for the Browse Rewards option in the Intro section of the Battle Pass on PC.

FIXED – Upgrade to Premium button can’t be selected with the keyboard or controller input in the Challenges section of the Battle Pass.

FIXED – Upgrade to Premium button is not displayed for free players in the Rules section of the Battle Pass.

FIXED – Controller input prompts for the Premium Pass and Premium Pass Bundle are not displayed in the Commanding Force splash screen.

FIXED – Operator Guide can’t be focused on after focusing on an Operator Card in Match Replay.

FIXED – Players are able to report each other in custom games.

FIXED – Scroll bar not displayed on the purchase side panel of all Esports Bundles.

FIXED – Star icon is not displayed in the Unlock with Premium Battle Pass button in the new Operator’s page.

FIXED – Card Background and Operator portrait overlap in the Packs Section.

FIXED – Dualsense Edge is not functional on PC.

FIXED – News text breaks when changing from a localized language to English quickly.

FIXED – Zoomed in previews present for some item tiles in the Progression section of the Battle Pass.

FIXED – Players are returned to Home section when using the back button in the Battle Pass Map.

AUDIO

FIXED – SFX is missing when activating Hibana’s X-Kairos.

FIXED – Fences on the ground play the wrong SFX on Theme Park map.

Source: Ubisoft

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Rainbow Six Siege Update 2.48 Out for Patch Y8S1.2 This April 11

Ubisoft has released Rainbow Six Siege update 2.48 for patch version Y8S1.2, and this adds the much awaited “mousetrap” anti-cheat measure! Alongside that, there are also operator balancing changes as well. Check out the Rainbow Six Siege April 11 patch notes below. 

Rainbow Six Siege Update 2.48 Patch Notes | Rainbow Six Siege Y8S1.2 Patch Notes:

Y8S1.2 Patch Size

Find the download sizes for each platform below.

  • Ubisoft Connect: 1.19 GB
  • Steam: 553.3 MB
  • Xbox One:
  • Xbox Series X:
  • PS4:
  • PS5:

MOUSETRAP (MOUSE & KEYBOARD ON CONSOLE)

On consoles, mouse and keyboard players now get a penalty that adds lag to their inputs. Continued use increases the lag over several matches, increasing fairness by removing their unfair advantage by making it harder to aim and shoot. Completing matches with a controller gradually reduces the lag back to normal.

This feature will be monitored closely.

OPERATOR BALANCING 

CAPITÃO

  • Tactical Crossbow’s Micro Smoke Grenade duration increased to 11s (from 9).

KAPKAN

  • 9x19VSN: Removed 1.5x Sight.

ORYX

  • T-5: Removed 1.5x Sight.

WAMAI

  • MP5K: Added 1.5x Sight.

TACHANKA

  • Shumikha Launcher:
    • Ammunition increased to 20 projectiles (from 14).
    • Magazine size reduced to 5 (from 7).
  • 9x19VSN: Added 1.5x and 2.0x Sights.

WEAPON BALANCING

EXTENDED BARREL

  • Damage bonus reduced to 12% (from 15%).

TWEAKS AND IMPROVEMENTS

BRAVA

  • Brava’s Kludge Drone will  change the team of Aruni’s Surya Gate when successfully converted by the Kludge Drone. It will then become an attacker device, so it will open for Attackers and damage Defenders.

BUG FIXES

GAMEPLAY

FIXED – Solis remains in her scanning animation for too long after performing a scan.

FIXED – Brava’s Kludge Drone briefly displays positive feedback for a device that is out of range if it’s the first one scanned in the match.

FIXED – Continuously reloading the 6P41 LMG within a few seconds occasionally results in an instant reload.

FIXED – Number of displayed Operator icons is limited in the fullscreen and side panel of the Shop and Battle Pass.

FIXED – Brava cannot shoot with a converted Yokai if Echo is eliminated.

FIXED – Signal Disrupter converted by Brava’s Kludge Drone still affects Iana’s Gemini Replicator.

FIXED – Drones hacked by Mozzie’s Pest during Preparation Phase lose functionality after being converted by Brava’s Kludge Drone.

FIXED – Doorways on 1F Service and Toilets of Stadium map can be reinforced twice.

FIXED – Thunderbird’s Kona Station has a missing texture.

FIXED – IQ’s Electronics Detector detects Solis even while not active.

FIXED – After Brava deploys all Kludge Drones, pressing the unique ability input key produces a “No Kludge Drone Left” message instead of entering Observation Tools.

FIXED – Remove prompt displays if barricade is immediately destroyed after placement.

FIXED – Victory Celebrations end or loop too early when previewed in Operator Loadout or Shop.

FIXED – All of Aruni’s Surya Gates change to enemy color if one Surya gate is converted by Brava’s Kludge Drone.

FIXED – Iana’s Gemini Replicator overheat VFX doesn’t display.

FIXED – Operators can be shot through glass floor while prone in Close Quarters map.

FIXED – Operators get stuck inside the archway after exiting rappel inside of it at EXT Crash Scene on Border map.

FIXED – Large drones can’t fit in vents with vent blockers in House map.

FIXED – Drones lose functionality when deployed through Mute’s Signal Disruptor.

FIXED – Azami’s Kiba Barrier lets her climb a bookshelf on the first floor of Skyscraper map for an unfair advantage.

FIXED – Counter Defuser’s progression bar VFX doesn’t display.

LEVEL DESIGN

FIXED – Valkyrie’s Black Eye doesn’t have a signal in 2F Geisha room of the Skyscraper map.

FIXED – Ceiling in 2F Kid’s Room of Hereford Base map becomes indestructible after some destruction is performed on it.

OPERATORS

FIXED – Mesh issue is visible on Ash’s Sidewinder elite uniform.

FIXED – An unreleased Jäger uniform can be accessed and makes him invisible when equipped.

USER EXPERIENCE

FIXED – Various Localization issues.

FIXED – Rainbow Is Magic: The Teddy Conflict popup doesn’t appear in game.

FIXED – Dark-themed is displayed when accessing Boosters from the Home section.

FIXED – “Buy Levels” button remails on screen if the player reaches Battle Pass level 100 by exceeding 105000 battle points.

FIXED – Wrong background displayed in the News section when viewing a bundle.

FIXED – Players can’t navigate the details of a bundle using a controller after selecting a switch view icon with mouse.

FIXED – Back button stops working after opening and closing the Battle Pass Map.

FIXED – Lines from background of previous menu are present during map loading screen.

FIXED – Input icon for the “enter” key is displayed for multiple Battle Pass buttons.

FIXED – “Continue” button has no functionality during the Premium Upgrade screen when it is first accessed from Brava’s Operator page.

FIXED – Victory Celebration thumbnail is not displayed in the Details tab of Finka’s QCR Exo Prototype NH02 Elite Uniform.

FIXED – Input icon for the “enter” key is not displayed for the Watch Video button in the Story Section of the Battle Pass on PC.

FIXED – Input icon for the “enter” key is not displayed for the Browse Rewards option in the Intro section of the Battle Pass on PC.

FIXED – Upgrade to Premium button can’t be selected with the keyboard or controller input in the Challenges section of the Battle Pass.

FIXED – Upgrade to Premium button is not displayed for free players in the Rules section of the Battle Pass.

FIXED – Controller input prompts for the Premium Pass and Premium Pass Bundle are not displayed in the Commanding Force splash screen.

FIXED – Operator Guide can’t be focused on after focusing on an Operator Card in Match Replay.

FIXED – Players are able to report each other in custom games.

FIXED – Scroll bar not displayed on the purchase side panel of all Esports Bundles.

FIXED – Star icon is not displayed in the Unlock with Premium Battle Pass button in the new Operator’s page.

FIXED – Card Background and Operator portrait overlap in the Packs Section.

FIXED – Dualsense Edge is not functional on PC.

FIXED – News text breaks when changing from a localized language to English quickly.

FIXED – Zoomed in previews present for some item tiles in the Progression section of the Battle Pass.

FIXED – Players are returned to Home section when using the back button in the Battle Pass Map.

AUDIO

FIXED – SFX is missing when activating Hibana’s X-Kairos.

FIXED – Fences on the ground play the wrong SFX on Theme Park map.

Source: Ubisoft

Damien Seeto

Home > News

Sniper Elite 5 Update 1.24 Flies Out for Death From Above DLC and Free Map This April 11

Rebellion has dropped Sniper Elite 5 update 1.24 on all platforms today, and this brings a slew of new content! Players can expect the “Death From Above” DLC, as well as a new map that’s free for all players. Read on for everything new in the Sniper Elite 5 April 11 patch notes.

Sniper Elite 5 Update 1.24 Patch Notes | Sniper Elite 5 Death From Above New Content | Sniper Elite 5 April 11 Patch Notes:

Death From Above delivers a brand new rifle in the shape of the Pedersen as well as a British Dazzle skin for use across all weapons. Also included in this pack is an Air Auxiliary Skin for Monika and the rather suave British Bomber skin for our ever-debonair Karl Fairburne, promising style and class, even in the brutalist of combat scenarios.

New Weapon

The Pedersen rifle was proposed as part of a program to adopt a semi-automatic replacement to the M1903. It features no scope options but is arguably best-in-class for ironsight usage and is capable of firing fast, accurate shots at medium range, with great overall stability.

A Pedersen rifle set down on a work bench.

The Pedersen offers a fantastic alternative to weapons like the Gewehr 1943 which may achieve slightly higher damage but posses poor recoil. The Pederson on the other hand has very little recoil and so the gun can be rapidly fired whilst still maintaining accuracy.

New Weapon Skin

Players will also receive the striking British Dazzle weapon skin for all weapons, which pays homage to the dazzle camouflage design used on British tanks during desert campaigns.

A selection of World War 2 weapons draped in the British Dazzle Weapon Skin.

New Character Skins

Finally, both Karl and Monika receive new character skins. The British Bomber skin for Karl gives him a distinct aviator look while the Air Auxiliary skin for Monika reflects the uniforms worn by the women’s air-corps whose job was to transport new or repaired planes to active military airfields throughout the UK.

Monika Grep in her Air Auxiliary skin.

FREE No-Cross Map

Alongside this release, all players will receive a new No-Cross multiplayer map called The Dam which takes players to the remains of a dam that has been partly destroyed by the Allied bombing campaign.

Where is the divide we hear you ask snipers? On this occasion, the river and broken bridges divide the two sides of the map with one side providing ample cover and sniping positions thanks to a tangle of pipework and industrial railings. Players on the opposite side can instead utilise the higher, more natural terrain to their advantage.

Full Patch Notes:

Snipers, thank you for your ongoing feedback regarding Rebellion’s Dedicated Servers and for your responses to last month’s Discord vote (https://discord.gg/Rebellion). We’ve just rolled out our latest updates to these spaces which prioritise server visibility and Community-favoured game settings. Changes are as follows:

  • Locked Game Modes – First and foremost, our server spaces are now locked to individual game mode settings which will include Team Match, No-Cross and one additional server with rotating game modes. Maps will then rotate based on the server game mode.
  • Scope Glint & Last Known Location – Many of you requested the removal of both scope glint and the ‘last known location’ feature so these will be removed in the 2 x Team Match and 2 x No Cross servers in our US and UK regions.
  • Server Name Update – We’re aware that for some of you, these spaces weren’t as visible as they could be so we’ve now adapted the server names to ensure it’s clear that these are Rebellion-hosted spaces. They will all include ‘[OFFICIAL]’, followed by the previously used server names (e.g. Kraken), then the acronym for the game mode that applies. ‘TDM’ refers to Team Match, ‘NC’ refers to No-Cross and ‘ALL’ refers to a rotating selection of game modes. 

Looking to the future, we’re still exploring ways we might build on these spaces further but for now, the priority is providing a secure, uninterrupted Multiplayer experience that our Community can rely on as an alternative to peer-to-peer hosting.

Keep the feedback coming and watch this space for more in the coming months!

In the meantime, here’s an extended list of our latest bug fixes, including a fix for the Trench Gun Shell Loop attachment and what we think will be a very popular update for the Mosin-Nagant following extensive Community feedback that it just wasn’t quite hitting hard enough. We think you’ll like this one!

Campaign:

  • Trench Gun – Shell Loops Attachment can now be unlocked as expected. Players who have already met the unlock requirements will only need to get one more kill to trigger the unlock.
  • Wolf Mountain – Hitler and his car now appear as expected.
  • Wolf Mountain – Depot – Player is now able to vault over low walls next to the road before the tunnel.
  • Rough landing – Player is not longer able to get stuck under boxes while prone.
  • Rough landing – Player is no longer able to go behind the collision barrier.
  • Rough landing – Railyard – Camera no longer shakes and player no longer stands on invisible collision.
  • Rough landing – Railyard – Transparent texture seam no longer present in wall.
  • War Factory – Translated text for ‘Found Shipping warehouse safe combination’ now appears aligned after killing the logistic officer in the warehouse.
  • Secret Weapons – Castle – (Hide) Body crate is now empty on mission start.
  • Demolitionist Ribbon – Ribbon is now tracking properly with Grenade and Pressure Mine combined.

Weapons:

  • Following Community feedback, the Mosin-Nagant’s muzzle velocity has been increased from 800 m/s to 860 m/s, the damage increased from 130 HP to 140 HP and the spread accuracy increased from 48cm to 52 cm.
  • The M40 attachment is now included as an attachment for the Mosin-Nagant.
  • Trench Warfare – Carl Gustav M45 – Audio now present when reloading the Carl Gustav M45.
  • Trench Warfare – Trench Gun – Bayonet attachment now works properly when equipped.
  • Trench Warfare – The appropriate holding animation of Carl Gustav m/1945 is now observed while walking in ADS view during gameplay.

Localisation:

  • (POR, SPA) – Text box no longer overflows outside border when using a keyboard and mouse setup
  • (GER, FRE, RUS, JAP) – Summary of difficulty settings no longer overlaps UI elements within the pause menu.
  • (POL) – Text for the Health Regeneration option in Advanced Difficulty settings no longer overlap left and right arrows when Menu text is set to ‘Large’.
  • (FRE) – Visit Store – ‘Airborne elite weapon and skin pack’ text is now properly aligned and visible on the Visit store screen banner after changing the ‘Menu Text Size’ 2 of 4.
  • (FRE , RUS) – Loadout and Customisations – Gun Stats – displayed Projectiles Per Minute statistic no longer overlaps the UI box.

General:

  • Player character hand is no longer deformed after taking aim in shoulder view with the Sjogren Inertia shotgun.
  • The crawling animation now works as expected when aiming with a Panzerfaust and moving in prone position.
  • Schu mines now explode upon shooting at them while the timer is running.
  • Wrecker Ribbon – The correct description text for Wrecker ribbon now displays.
Source: Sniper Elite
 
Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Rainbow Six Siege Servers Down for Maintenance and Y8S1.2 Roll Out This April 11

Ubisoft has taken the Rainbow Six Siege servers down this April 11, and this is for your standard server maintenance! During this time, players will also be prompted to download the Y8S1.2 title update.

Rainbow Six Siege Servers Down Schedule and Info for April 11:

Here’s the announcement from Ubisoft:

🛠Y8S1.2 Maintenance🛠

We’ll be deploying the Y8S1.2 update today, April 11th.

💻🎮All Platforms: 09:00 ET / 13:00 UTC
⏲Downtime up to 90 mins

As for what’s being changed, the patch notes are below:

MOUSETRAP (MOUSE & KEYBOARD ON CONSOLE)

On consoles, mouse and keyboard players now get a penalty that adds lag to their inputs. Continued use increases the lag over several matches, increasing fairness by removing their unfair advantage by making it harder to aim and shoot. Completing matches with a controller gradually reduces the lag back to normal.

This feature will be monitored closely.

OPERATOR BALANCING 

CAPITÃO

  • Tactical Crossbow’s Micro Smoke Grenade duration increased to 11s (from 9).

KAPKAN

  • 9x19VSN: Removed 1.5x Sight.

ORYX

  • T-5: Removed 1.5x Sight.

WAMAI

  • MP5K: Added 1.5x Sight.

TACHANKA

  • Shumikha Launcher:
    • Ammunition increased to 20 projectiles (from 14).
    • Magazine size reduced to 5 (from 7).
  • 9x19VSN: Added 1.5x and 2.0x Sights.

WEAPON BALANCING

EXTENDED BARREL

  • Damage bonus reduced to 12% (from 15%).

TWEAKS AND IMPROVEMENTS

BRAVA

  • Brava’s Kludge Drone will  change the team of Aruni’s Surya Gate when successfully converted by the Kludge Drone. It will then become an attacker device, so it will open for Attackers and damage Defenders.

BUG FIXES

GAMEPLAY

FIXED – Solis remains in her scanning animation for too long after performing a scan.

FIXED – Brava’s Kludge Drone briefly displays positive feedback for a device that is out of range if it’s the first one scanned in the match.

FIXED – Continuously reloading the 6P41 LMG within a few seconds occasionally results in an instant reload.

FIXED – Number of displayed Operator icons is limited in the fullscreen and side panel of the Shop and Battle Pass.

FIXED – Brava cannot shoot with a converted Yokai if Echo is eliminated.

FIXED – Signal Disrupter converted by Brava’s Kludge Drone still affects Iana’s Gemini Replicator.

FIXED – Drones hacked by Mozzie’s Pest during Preparation Phase lose functionality after being converted by Brava’s Kludge Drone.

FIXED – Doorways on 1F Service and Toilets of Stadium map can be reinforced twice.

FIXED – Thunderbird’s Kona Station has a missing texture.

FIXED – IQ’s Electronics Detector detects Solis even while not active.

FIXED – After Brava deploys all Kludge Drones, pressing the unique ability input key produces a “No Kludge Drone Left” message instead of entering Observation Tools.

FIXED – Remove prompt displays if barricade is immediately destroyed after placement.

FIXED – Victory Celebrations end or loop too early when previewed in Operator Loadout or Shop.

FIXED – All of Aruni’s Surya Gates change to enemy color if one Surya gate is converted by Brava’s Kludge Drone.

FIXED – Iana’s Gemini Replicator overheat VFX doesn’t display.

FIXED – Operators can be shot through glass floor while prone in Close Quarters map.

FIXED – Operators get stuck inside the archway after exiting rappel inside of it at EXT Crash Scene on Border map.

FIXED – Large drones can’t fit in vents with vent blockers in House map.

FIXED – Drones lose functionality when deployed through Mute’s Signal Disruptor.

FIXED – Azami’s Kiba Barrier lets her climb a bookshelf on the first floor of Skyscraper map for an unfair advantage.

FIXED – Counter Defuser’s progression bar VFX doesn’t display.

LEVEL DESIGN

FIXED – Valkyrie’s Black Eye doesn’t have a signal in 2F Geisha room of the Skyscraper map.

FIXED – Ceiling in 2F Kid’s Room of Hereford Base map becomes indestructible after some destruction is performed on it.

OPERATORS

FIXED – Mesh issue is visible on Ash’s Sidewinder elite uniform.

FIXED – An unreleased Jäger uniform can be accessed and makes him invisible when equipped.

USER EXPERIENCE

FIXED – Various Localization issues.

FIXED – Rainbow Is Magic: The Teddy Conflict popup doesn’t appear in game.

FIXED – Dark-themed is displayed when accessing Boosters from the Home section.

FIXED – “Buy Levels” button remails on screen if the player reaches Battle Pass level 100 by exceeding 105000 battle points.

FIXED – Wrong background displayed in the News section when viewing a bundle.

FIXED – Players can’t navigate the details of a bundle using a controller after selecting a switch view icon with mouse.

FIXED – Back button stops working after opening and closing the Battle Pass Map.

FIXED – Lines from background of previous menu are present during map loading screen.

FIXED – Input icon for the “enter” key is displayed for multiple Battle Pass buttons.

FIXED – “Continue” button has no functionality during the Premium Upgrade screen when it is first accessed from Brava’s Operator page.

FIXED – Victory Celebration thumbnail is not displayed in the Details tab of Finka’s QCR Exo Prototype NH02 Elite Uniform.

FIXED – Input icon for the “enter” key is not displayed for the Watch Video button in the Story Section of the Battle Pass on PC.

FIXED – Input icon for the “enter” key is not displayed for the Browse Rewards option in the Intro section of the Battle Pass on PC.

FIXED – Upgrade to Premium button can’t be selected with the keyboard or controller input in the Challenges section of the Battle Pass.

FIXED – Upgrade to Premium button is not displayed for free players in the Rules section of the Battle Pass.

FIXED – Controller input prompts for the Premium Pass and Premium Pass Bundle are not displayed in the Commanding Force splash screen.

FIXED – Operator Guide can’t be focused on after focusing on an Operator Card in Match Replay.

FIXED – Players are able to report each other in custom games.

FIXED – Scroll bar not displayed on the purchase side panel of all Esports Bundles.

FIXED – Star icon is not displayed in the Unlock with Premium Battle Pass button in the new Operator’s page.

FIXED – Card Background and Operator portrait overlap in the Packs Section.

FIXED – Dualsense Edge is not functional on PC.

FIXED – News text breaks when changing from a localized language to English quickly.

FIXED – Zoomed in previews present for some item tiles in the Progression section of the Battle Pass.

FIXED – Players are returned to Home section when using the back button in the Battle Pass Map.

AUDIO

FIXED – SFX is missing when activating Hibana’s X-Kairos.

FIXED – Fences on the ground play the wrong SFX on Theme Park map.

If there are any changes to the schedule, we’ll be sure to update the article.

Source: Ubisoft

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Battlefield 2042 Next Update 4.1.1 Patch Notes Revealed, Out Tomorrow and Brings All Chat

Announced last week, DICE has revealed that all chat functionality will be available tomorrow as part of Battlefield 2042 next update 4.1.1! In addition to the communication feature, there’s also a host of improvements included as well, which are listed in the official patch notes below.

Battlefield 2042 Next Update 4.1.1 Patch Notes:

Chat Improvements

  • All-Chat functionality is now available. You can once again congratulate the other team for dancing on top of your downed body.
  • All-Chat will be turned off by default when this update goes live. If you wish to partake in friendly chatter with the opposing team then you’ll need to turn this feature on via Options > Display > HUD General > Chat Section.
  • Resolved an issue for console players that were unable to assign an input to Chat Visibility.
  • You will now be able to assign an input via Options > Controller > Edit Controller Mapping > Menu

General Improvements

  • Resolved an issue that resulted in the CAV-Brawler “Earthshaker” Vehicle Skin from interacting with world objects.
  • Resolved an issue that prevented some players from selecting equipment from the second and third Weapon Station / Pods within the Vehicles Collection Screen.
  • Resolved an issue that resulted in some players losing access to Irish’s APS-36 Shootdown Sentinel.
  • The Damage Dealt Statistic at the End-of-Round Screen was shown for players more often than intended, this has now been adjusted to its intended frequency.

DICE has also confirmed that by all chat will be switched off by default. Here’s how to turn it on once patch 4.1.1 is released and installed:

If you wish to partake in friendly chatter with the opposing team then you’ll need to turn this feature on via Options > Display > HUD General > Chat Section.

Note that all chat will be activated at 12:00 UTC/8 am ET/5 am PT/8 pm HKT. Once the patch is out, we’ll be sure to let our readers know.

Source: EA

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

New Battlefield 2042 Weekly Missions, Store Bundles for Season 4 Week 7 Listed (Apr. 11)

MP1st is here to bring players the new Battlefield 2042 weekly missions and store refresh for April 11. Check out the official Battlefield 2042 Season 4 Week 7 weekly missions, store bundles, and Featured Experiences!

New Battlefield 2042 Weekly Missions, Store Bundles for Season 4 Week 7:

Battlefield 2042 weekly missions for April 11

Week 7 Missions:

  • 10 Kills and Revives (4)
  • 5 Squadmate Spawns on You and Times Spawned on Squadmates (4)
  • 3 Wingman Ribbons Earned (4)

Available After 2 Missions Completed:

  • 35 Teammates Healed or Resupplied (5)
  • 20 Kills and Assists (5)
  • 6 Logistics and Combat Ribbons Earned (5)

Available After 4 Missions Completed:

  • 50 Teammates Revived (6)
  • 15 Intel Ribbons Earned (6)
  • 100 Enemies Killed (6)

Available After 5 Missions Completed (Bonus Mission):

  • 3 Objective Ribbons Earned (10)

Portal Featured Experiences:

New Battlefield 2042 Portal Modes Season 4 Week 7 April 11 New Battlefield 2042 Portal Modes April 11 Season 4 Week 7

  • 2042 Infantry Conquest (2042 | Conquest | 32v32)
  • Gun Roulette (By Chassel | Custom | 16v16)

New Store Bundles:

New Battlefield 2042 Store Items April 11 Season 4 Week 7

New Battlefield 2042 Activation Store Bundle Season 4 Week 7 April 11

New Battlefield 2042 Deactivated Store Bundle Season 4 Week 7 April 11

That’s about it! Tune in next Tuesday for the Season 4 Week 8 new weekly missions, store bundles and more.

More Battlefield Reading:

Avatar photo

Salman Haider Zaidi

That's a nice argument, Senator.

Home > News

Cyberpunk 2077 Update 1.62 for April 11 on PC Brings Ray Tracing: Overdrive Mode Preview

As promised by CD Projekt RED. the studio has released Cyberpunk 2077 update 1.62 today for the PC platform. Aside from the usual bug fixes, this update also brings a preview for Ray Tracing: Overdrive Mode for people with high-end PCs. Check out the Cyberpunk 2077 April 11 patch notes down below. 

Cyberpunk 2077 Update 1.62 Patch Notes for April 11:

Patch 1.62 for Cyberpunk 2077 is being rolled out on PC. This update brings the technology preview of Ray Tracing: Overdrive Mode for high-end PCs.

Together with NVIDIA, we’re bringing a completely new, fully ray-traced, aka path-traced, rendering mode to the game with this patch – Ray Tracing: Overdrive Mode. We’re proud of it. It pushes the boundaries of what’s possible in technology. However, because it is so new and fundamentally different from what we’ve been using so far, we know it’s not going to be perfect from the start and players might experience some issues – that’s why we’ve decided to call it a “Technology Preview”. This is a vision of the future that we want to share, and we’re committed to continue working on and improving this feature.

The technology preview of Ray Tracing: Overdrive Mode is currently supported on NVIDIA GeForce RTX 40 Series (4070 Ti and up) graphics cards. Also, on NVIDIA GeForce RTX 3090 (1080p, 30 fps). As this is a cutting-edge feature, it requires the highest-performing hardware available to run it properly. Ray Tracing: Overdrive is very GPU intensive, therefore it’s set to “off” by default.

For other ray-tracing-capable PC graphics cards with at least 8GB VRAM, we included an option to render path-traced screenshots in Photo Mode. This is possible because it means rendering just one frame, as opposed to rendering several frames every second (i.e. FPS), which would happen when playing the game.

You’ll find the list of changes for patch 1.62 below:

  • Path Tracing: Technology Preview

Added a Ray Tracing: Overdrive preset which includes the Path Tracing technology. You can enable the Ray Tracing: Overdrive preset in Settings > Graphics > Quick Preset, or just Path Tracing separately in Settings > Graphics in the Ray Tracing section.

Additionally, we included an option to render path-traced screenshots in Photo Mode for other Ray-Tracing-capable graphics cards with at least 8GB VRAM. If your graphics card has more than 8GB VRAM and this option is still greyed out, it means you need to lower your in-game resolution. Note that the higher the resolution and the less powerful the GPU is, the longer it will take to take a screenshot (between a few seconds to several minutes). You can enable Path Tracing for Photo Mode in Settings > Graphics in the Ray Tracing section.

  • DLAA

Added NVIDIA DLAA, an AI-based anti-aliasing mode designed to improve image quality. DLAA requires a NVIDIA RTX graphics card. It can be enabled in Settings > Graphics in the NVIDIA DLSS section.

  • Intel XeSS

Added support for Intel Xe Super Sampling 1.1, an upscaling technology using machine learning to provide improved performance with high image quality. It can be enabled in Settings > Graphics in the Resolution Scaling section.

  • Benchmark improvements

Improved the Benchmark to display more information in the results screen, including PC specs, GPU driver version and selected settings.

Source: Cyberpunk.net

Damien Seeto

Home > News

Dreams Support Ending Sept. 1, 2023 as Media Molecule Shifts to New Project, Few More Significant Updates Incoming

Released back in 2020, Media Molecule has announced that Dreams support will be discontinued this September 1 2023, as the studio focuses on their next project.

This announcement was made on the studio’s website, where it was also shared that at least two more major updates are incoming. While players will still be able to play, create and share their Dreams creations with other players after September, Media Molecule won’t be releasing any more updates to the game or events such as DreamsCom, All Hallow’s Dreams or the Impy Awards once September hits. 

As for the upcoming updates, the “Tren” update is on the way, as well as “significant improvement to animation” is also incoming via the last Create mode update. No release date(s) has been given for these patches just yet, though.

Read on for the server migration and other pertinent details (especially for creators.

Server Migration

Below, you’ll find all the major changes that will be coming with Dreams’ new server. By detailing these today, we’re providing all our users time before the launch to learn more, ask questions and prepare for the upcoming changes.

Limits

  • As part of the Dreams server migration, in an effort to preserve the security and stability of the Dreams server for all players, there will be a storage limit of up to 5GB from the date of the Dreams server migration. This 5GB limit will be added for players on the date of server migration. Your existing creations will not count towards the limits. New limits are as follows:
Type Online Local
Storage Space 5GB 1GB
Photos 256 128
Creations 256 256
Versions 512 per creation 1024 across all creations

Deletion & Archiving

  • To help you manage your content you’ll now be able to delete, rather than archive, creations.
  • We are removing archiving as a feature. Creations that were archived prior to the date of the server migration will be unarchived and available in your saved creations, where you can choose to delete them.

Releasing Content

  • We have simplified release screens, making it easier for you to publish your Dreams creations.
  • You can now release Dreams creations as PUBLIC that contain PRIVATE content.

Versions

  • We’ve improved clarity for versions – global LOCAL version limit is called out where it wasn’t previously and we’ve named the two key versions Latest Online and Lead.

Prize Bubbles

  • We are removing prize bubbles from Dreams. Please make PRIVATE prizes PUBLIC if you’d like fellow players to use them. Specifically:
    • Creations that included prizes in bubbles will now display empty bubbles.
    • You will no longer have access to this feature from the Gadgets menu.

CoMmunity Jams

  • Unfortunately, from April 2023 and after the last CoMmunity Jam, we will no longer be holding additional CoMmunity Jams. The Hall of Fame will still feature previous jam content. We have loved seeing all your brilliantly creative entries to these – thank you!

Quests and Trophies

  • We are removing the following Creative Imp Quests:
    • Creative Thinker – Welcome Home Theme
    • Creative Thinking – Ancient Temple Theme
  • If you have already earned PSN Trophies related to the above Creative Imp Quests this will not impact you, including if you have already earned a Dreams PSN Platinum Trophy. New players of Dreams will be able to unlock replacement trophies. If you have PSN Trophies in progress in relation to the above Creative Imp Quests, you will lose any progress in respect of that PSN Trophy and need to complete the new requirements to unlock the applicable replacement trophy.
  • To unlock the replacement PSN Trophies, you will have to perform the following:
    • 2D platformer Template & Ancient Dangers Template – you will have to carry out the Play & Edit. If you have completed these already, you only need to walk through the Play & Edit exit door again to re-trigger the PSN Trophy.
  • We are modifying the following PSN Trophies:
    • Come Aboard
      • Come Aboard: enter DreamShaping after having completed the Camera Quests
    • Home Visit
      • Home Visit: visit another player’s profile
    • Pop All The Bubbles
      • Pop All The Bubbles: modification to the trophy description

Audio Importer

  • We are temporarily removing the audio importer. We expect to be restoring it before October 2023.
  • When restored, you will no longer need to be online for microphone recordings and the number of uploads per day limit will be removed.

Twitch Integration

  • We are removing Twitch integration (Twitch Buddy).

Social

  • We are removing the ‘Message of the Day’ feature.
  • Players won’t receive a notification when they are @ mentioned in creation titles or version notes.
  • You must now page through comments.

Activity Feeds

  • You will no longer be able to view:
    • What another player has been doing via the other player’s activity feed (what they played, liked, left a comment on, took a photo of, etc.)
    • What other players have been doing related to a creation (the owner released a new version, another player left a review, took a photo, etc.)

Scoreboards

  • Scoreboards will only show the top 100 entries.
  • We are removing Friends Scoreboards – you will not see PSN friend score comparisons.

Homespaces

  • Homespaces are now local only (no visiting others’ homespaces).

Indreams.me

  • Linking to creations and players by ID in titles and descriptions will no longer be possible.
  • You will not be able to open a creation in-game from indreams.
  • “Tools” option in the header user account menu will be removed.
  • The following live tools are being removed:
    • Play now
    • Send to imp
    • Keyboard entry

Photos

  • Taking photos is now limited to a maximum of 15 photos before saving (local save space limit allowing).
  • You must select where you want to save photos to as part of the flow: online or locally.
  • Uploading photos now deletes the local version.
  • We have removed elements of the filter functionality in photo management and removed the ability to search photos by tag when selecting what photo to add to a cover page.

Trial

  • We will be removing the Dreams trial from the PlayStation Store. If you are playing Dreams on a trial, you will need to buy the full game to continue accessing Dreams.

VR

  • Your personalised comfort rating is now visible on content.
  • There are no comfort ratings on maps and collections.

Media Molecule has also published an in-depth FAQ on everything you might have a query on regarding Dreams’ support ceasing.

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Crisis Core Final Fantasy 7 Reunion Update 1.04 Released This April 11

Square Enix has released Crisis Core Final Fantasy 7 Reunion update 1.04 on all platforms today. The update should come with some general bug fixes. Check out the Crisis Core Final Fantasy 7 Reunion April 11 patch notes down below.

Crisis Core Final Fantasy 7 Reunion Update 1.04 Patch Notes | Crisis Core Final Fantasy 7 Reunion April 11 Patch Notes:

While no patch notes have been revealed yet, we do have some details from the game’s PS4 update history. You can read the details down below.

  • Implemented various fixes and improvements.  

If Square Enix decides to post more proper patch notes, we’ll be sure to update this post as soon as possible. Crisis Core Final Fantasy 7 Reunion is out now for PC, PlayStation, Xbox, and Nintendo Switch. Keep it locked at MP1st for more updates about this game in the future. 

Damien Seeto

Home > News

Dragon Ball: The Breakers Update 1.08 Out for Bug Fixes This April 11 (Update)

Developer Dimps has released Dragon Ball: The Breakers update 1.08 today for all platforms. This update comes with some minor bug fixes. Check out the Dragon Ball: The Breakers April 11 patch notes below.

Dragon Ball: The Breakers Update 1.08 Patch Notes | Dragon Ball: The Breakers April 11 Update Patch Notes:

Update: This post has been updated with patch notes.


It appears this update has been released to fix a minor bug fix. You can check out the full message below from the official Dragon Ball: The Breakers Twitter page.

[Temporary Maintenance Notice]
Maintenance will be performed to fix an in-game issue on:
4/10 19:00 – 00:00 (PDT)
4/11 04:00 – 09:00 (CEST)
The game will not be playable during this time.

Thank you for your patience.
*Maintenance end time is subject to change without notice.

The following message was also revealed via the game’s PS4 update history. 

Corrections and updates ・Fixed bugs.

We will update this post if Bandai Namco releases additional info about this patch. 

Source: Dragon Ball: The Breakers Twitter

Damien Seeto

Home > News

Fortnite Update 3.87 Released This April 11 for v24.20; Patch Notes & Datamined Content Listed (Update)

Fortnite update 3.87 has been rolled out by Epic Games during today’s maintenance window for the game. This is called the v24.20 patch, and once again brings new content to the game! Read on for everything new in the Fortnite update v24.20 patch notes below.

Fortnite Update 3.87 Patch Notes | Fortnite Update v24.20 Patch Notes:

Update: Epic Games has released the patch notes for today’s update!

The wait is over: Fortnite Battle Royale v24.20 brings the arrival of ODM Gear and Thunder Spears to the Island! (Speaking of the Island, discover Jaeger’s Family Basement in Anvil Square.)

Also, the Eren Jaeger Outfit is now unlockable in the Battle Pass. However, Eren isn’t the only member of the “Special Operations Squad”: pick up the Captain Levi and Mikasa Ackermann Outfits available now in the Item Shop!

Fortnite Captain Levi, Mikasa Ackermann, and Eren Jaeger Outfits

BATTLE FROM ABOVE: ODM GEAR

Fortnite ODM Gear

Retrievable from the ground, Chests, and Scout Regiment Footlockers, put on Omni-Directional Mobility (ODM) Gear. Having this apparatus equipped will give you the ability to grapple in the air and strike opponents below! After attacking with the built-in blades, you’ll immediately boost back into the air so you can grapple elsewhere… or hover and execute another attack.

Think you’ve mastered the ODM Gear? Try knocking down Titan Targets on the Island!

FIGHT EXPLOSIVELY: THUNDER SPEARS

Fortnite Thunder Spears

Also retrievable from the ground, Chests, and Scout Regiment Footlockers, Thunder Spears are arm-launched rockets designed to penetrate armored structures, detonating to damage enemies on both sides!

Fortnite Scout Regiment Footlocker

A Scout Regiment Footlocker, where you can find ODM Gear and/or Thunder Spears.

JAEGER’S FAMILY BASEMENT

Jaeger’s Family Basement has appeared on the Island! But just as this basement contains many secrets, its exact location in Anvil Square is a secret too. Find the location of this new nook in Anvil Square.

UNLOCK THE EREN JAEGER OUTFIT IN THE BATTLE PASS

The Eren Jaeger Outfit is now unlockable in the Battle Pass! Complete the Eren Jaeger Battle Pass Quests in Battle Royale Chapter 4 Season 2 to unlock the Outfit plus other items:

LOADING SCREEN

Fortnite A World Without Walls Loading Screen

SPRAY, BACK BLING, EMOTE, AND PICKAXE

Fortnite Eren’s Faceoff Spray and Titan Strike Pickaxe

EMOTICON, WRAP, BANNER ICON, AND THE EREN JAEGER OUTFIT!

Fortnite Eren Jaeger Outfit and Accessories

If you own the Chapter 4 Season 2 Battle Pass, The Eren Jaeger Quests are available to complete now in the “Quests” tab. The Quests will remain available until the end of the Season! (The Chapter 4 Season 2 Battle Pass purchase is required in order to complete the Eren Jaeger Quests.)

Whether you own the Battle Pass or not, complete an upcoming Week 5 Quest testing your Thunder Spear skills to unlock the Courageous Mikasa Spray, and complete the first of the upcoming Trigger Happy Trials to unlock the Scowling Levi Emoticon. (Please note that you need to complete the preceding “Treasure Hunting” Trials and “Process of Elimination” Trials for the Trigger Happy Trials to be available.)

Fortnite Courageous Mikasa Spray and Scowling Levi Emoticon

THE SPECIAL OPERATIONS SQUAD SQUADS UP

Eren Jaeger isn’t alone. Two other members of the Special Operations Squad — Captain Levi and Mikasa Ackermann — are also dropping in! Available in the Item Shop now, pick up their Outfits and more:

CAPTAIN LEVI OUTFIT AND BACK BLING

Fortnite Captain Levi Outfit

“In the end, you choose what you choose.” 

Included with the Captain Levi Outfit is the Transformation Serum Back Bling, a syringe holding a special serum. 

MIKASA ACKERMAN OUTFIT AND BACK BLING

Fortnite Mikasa Ackermann Outfit

“I’m strong. Real strong. None of you come close.” 

A powerful treasure unique to Paradis Island, the Ore Light Back Bling is included with the Mikasa Ackermann Outfit.

REGIMENT CLOAK BACK BLING

Represent your regiment with pride. After purchasing the Regiment Cloak Back Bling from the Shop, go to your Locker and choose an emblem to display on the back! Each emblem represents one of the following regiments:

  • Garrison
  • Military Police
  • Cadet Corps
  • Scout

Fortnite Regiment Cloak Back Bling

Check out the Item Shop for even more Special Operations Squad items available!

MORE IN V24.20: DIRT BIKES UNVAULTED

Fortnite Dirt Bike

The trail ahead is mega — when you’re not boosting on a Rogue Bike, get back on the Dirt Bike! 

BALANCE CHANGES

  • Unvaulted the Port-A-Bunker in Zero Build.
  • Introduced a Rare-rarity Kinetic Blade. With identical damage to the Epic Kinetic Blade, this Rare counterpart has only two Kinetic Dash charges. Rare Kinetic Blades can be found from the ground and Kinetic Blade stands.
  • Reduced the max headshot damage of the Mythic Havoc Pump Shotgun.
  • Reduced the accuracy and hipfire rate of the Mythic Overclocked Pulse Rifle.
  • In Trios and Squads, reduced the number of Mythic Overclocked Pulse Rifles dropped by capturing a rifting-in POI.
  • In Trios and Squads, reduced the number of Mythic Havoc Pump Shotguns found inside Vaults.

COMPETITIVE NOTES

  • Thunder Spears are not included in Arena or tournaments.
  • Dirt Bikes are not included in Arena or tournaments.

MAJOR BUG FIXES

  • Fixed an issue that allowed players to retain the healing effect of hot springs.
  • Fixed an issue involving rebooted players sometimes appearing invisible to teammates.

FORTNITE SAVE THE WORLD | V24.10 APR 5 HOTFIX HOMEBASE STATUS REPORT

4.5.2023
By The Fortnite Team
The v24.10 April 5 hotfix brings the return of the Scurvy Shoals Venture Season! Grab your gear and get ready for the start of the Season at 8 PM ET on April 5. 

Also with this hotfix, Dungeons return and Miss Bunny Penny comes back to the Event and Weekly Store!

SCURVY SHOALS VENTURE SEASON RETURNS

Get ready for a high seas venture: the Scurvy Shoals Venture Season sails on from April 5 at 8 PM ET to June 21, 2023, at June 21 8 PM ET. In addition to the treasure-filled Pirate Llamas, here’s what to expect:

BOUNCY HUSKS

Rock the boat with the Bouncy Husks modifier! With this modifier, Husks, Huskies, and Mist Monsters will all have increased Health, but to your fortune, they’ll all be more susceptible to knockbacks, especially from ranged and melee weapons. Send those Husks back into the Storm from whence they came!

SUPER TREASURE 

Loot like a real pirate. With the Super Treasure modifier, Treasure Chests filled with valuable loot will periodically drop from enemies you defeat. Rough sailing makes for strong Commanders: the tougher the enemy you defeat, the more likely a Treasure Chest will drop from it. 

DUNGEONS RETURN TOO!

 Raging evil awaits — gear up and descend into the depths teeming with monsters and traps. What’s in it for you? There are weapons to collect and Heroes to recruit along the way! Dungeons are available for descent starting April 5 at 8 PM ET. 

Completing the Lab Dungeon by the end of the season will unlock a Banner as well as the Chaos Agent Hero. Completing The Crypts Dungeon Quests, available until June 21, will unlock the Swamp Knight Hero. Completing The Grotto Dungeon Quests will unlock the Mermonster Ken Hero.

CHAOS AGENT

Fortnite Chaos Agent Png

“My greatest strength? I strive in chaotic environments.” – Chaos Agent

  • Standard Perk: Quick Fingers

    • Whenever you use any ability, Quick Fingers reloads your equipped weapon (if it can be reloaded).

  • Commander Perk: Quick Fingers+

    • Whenever you use any ability, Quick Fingers+ reloads your equipped weapon (if it can be reloaded), and upon reloading you have a chance to summon a Phantasm based on how empty the clip was, with a cap of 80%.

THE SWAMP KNIGHT

Fortnite Swamp Knight Png

“Seen any vampires lately? You’re welcome.” – Swamp Knight

  • Standard Perk: Unearthly Treat
    • Increases damage vs. Mist Monsters by up to 42% based on the percentage of your missing Health. 
  • Commander Perk: Unearthly Treat+
    • Increases damage vs. Mist Monsters by up to 42% based on the percentage of your missing Health. In addition, taking damage has a 45% chance to conjure a Phantasm. (Phantasms target a nearby enemy, dealing 62 base Energy damage in a 0.5 tile radius, with a 1.5 second cooldown.)

MERMONSTER KEN

  Fortnite Mermonster Ken Png“Glub.” – Mermonster Ken 

  • Standard Perk: From the Depths
    • Increases Melee Damage by 44% based on the percentage of your missing health.
  • Commander Perk: From the Depths+
    • Increases Melee Damage by 44% based on the percentage of your missing health. Additionally, melee heavy attack eliminations have a 60% chance to conjure a Phantasm (targets a nearby enemy, dealing 62 base Energy damage in a 0.5 tile radius, 1.5 second cooldown)

START PLUNDERING IN YARRR’S QUESTLINE

A black flag has emerged in the horizon. That can only mean one thing: pirates are here and they are aiming right for Homebase! In Yarrr’s questline — available from April 5 at 8 PM ET to May 17 8 PM ET — fend off these invading swashbucklers and you will be rewarded with the infamous pirate Hero, Blakebeard the Blackhearted.

Fortnite Yarrrs Questline Png

BLAKEBEARD THE BLACKHEARTED
08STW Social Pirate

“Arrrrg… Did I say that right?” – Blakebeard the Blackhearted 

  • Standard Perk: Avast Mateys
    • Increases your (or rather, yarrrrr) cannonball Damage by 20%.
  • Commander Perk: Avast Mateys+
    • Increases yarrrrr Cannonball Damage by 40%. Converts R.O.S.I.E. to fire 25 cannonballs.

EVENT AND WEEKLY STORE

MISS BUNNY PENNY – APRIL 5 AT 8 PM ET

12StW BunnyPenny MOTD 1920x1080

“I’ve been waiting to break out this outfit.” – Miss Bunny Penny

  • Standard Perk: Plasma Overdrive
    • Decreases Plasma Pulse Energy cost by 38%.
  • Commanders Perk:  Plasma Overdrive+
    • Decreases Plasma Pulse Energy cost by 75%.

Epic Games hasn’t released the official patch notes just yet, though that should change very soon. Once it’s released, we’ll be sure to update the article.

Fortnite Update 3.87 Datamined Content:

Here are the datamined content straight from reliable miners:

Same as before, we’ll update the article with the proper patch notes once they’re available, and we’ll also update it with the datamined content as more are found. Once it’s done, we’ll add an “Update” on the article headline to note that changes have been made and finalized.

Update: Epic has released the official patch notes and we’ve updated the article to reflect it.

Source: Epic Games

Damien Seeto

╳