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Atomic Heart Gameplay Leak Shows Off 14 Minutes of Footage

Looking for more Atomic Heart content before its February 21 release? A recent Atomic Heart gameplay leak has just been found online, and it contains 14 minutes of combat and exploration.

The no-commentary gameplay footage can be found below, though the video itself is currently unlisted on YouTube.

In the video, you get to see the player explore the world and fight various enemies, with the in-game character referring to them as “tin-heads.” There also seems to be electronic music playing in the background, adding intensity to fights as you blast enemies with hard-hitting bass reverbs. 

Player combat seems to be like what we saw from earlier footage, with the player having access to seemingly telekinetic superpowers. An array of weapons is also at the player’s disposal, providing options suited for various encounters. It’s unclear when this footage was recorded or if the gameplay we’re seeing is from an early build or not, but on its own, the game does look solid. 

Atomic Heart is set to launch on February 21 on PS4, PS5, Xbox One, Xbox Series X|S, and PC. If you’re interested, you can check out the game’s latest trailer from last year’s The Game Awards show over here.

Carlos Perez

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Dead Space Remake Dev Thinks Removing Pause Ability in Horror Games Will Make It “More Impactful”

Do you pause your game when things become a bit too stressful or hectic? Do you think not having that option will make it a little more terrifying? Motive Studio’s (the studio in charge of the upcoming Dead Space remake) Joel MacMillan certainly thinks so.

In an interview. MacMillan (who is the Realization Director of Dead Space remake) states that he thinks removing the ability to pause in horror games will make it more more “impactful.”

“In horror games, you can pause and you have a moment of safety there. You can take a breath. And I think you get a reprieve from that. It deflates some of the tension. But with persistent online games, you’re playing with dozens of other people, and you can’t just pause everybody’s game. I think removing that as a feature would make horror games far more impactful — You would truly feel like you’re never actually safe.”

Do you agree with MacMillan? Would removing the ability to pause in horror games add to the fear factor? Sound off and let us know down in the comments below.

Dead Space, which will have a pause function, will be released this January 27 on the PS5, Xbox Series X|S and PC.

Source: Inverse

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Blizzard: Overwatch 2 Season 3 Will “Address the Lack of Choice in Rewards”

Overwatch 2 differs from its predecessor in quite a few aspects, with its monetization structure being free-to-play (F2P). While this model helps Overwatch 2 become more accessible to players around the world, it makes the game more difficult to earn rewards through regular gameplay.

Fortunately, it appears that Blizzard is planning on changing the game’s reward structure come Season 3, according to Overwatch 2 Executive Producer Jared Neuss. Neuss revealed the upcoming change in a Twitter reply. Here’s what he said:

While the reveal itself isn’t all that specific, the “updates” may have something to do with Overwatch Coins. Neuss replied to a question regarding the lack of coins players that players can earn, so these changes may relate to the premium currency in some fashion. Of course, this is just speculation, so we’ll have to wait and see what Neuss really meant by “updates.”

Overwatch 2 does have its fair share of free rewards, of course. Last Holiday season, the company offered a “free” gingerbread-themed Bastion legendary skin, though you had to actually purchase the skin with one Overwatch Coin. One Overwatch Coin is dirt cheap, but players who didn’t have any still either needed to complete weekly challenges or buy the premium currency with their wallets.

Though Overwatch 2’s premium currency is far from accessible at the moment to F2P players, the hinted changes will hopefully give everyone the ability to choose what rewards they’d like, whether they’ve spent for the game or not.

Overwatch 2 is currently available on PS4, PS5, Xbox One, Xbox Series X|S, Nintendo Switch, and PC.

Carlos Perez

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Battlefield 2042 Unreleased Vault Weapons, Weapon Proficiencies for Class Rework Unearthed

With Battlefield 2042 set to get a new patch (patch 3.2) by the end of this month, players will see a list of fixes implemented, as well as the major Specialist rework into more traditional classes. While no new content has been announced so far, a bunch of Battlefield 2042 unreleased Vault Weapons have been unearthed via datamining, which could mean that these are on the way as well.

Once again spotted by reliable Battlefield dataminer temporyal, go check out the BF2042 unreleased Vault Weapons that could be part of patch 3.2 or for Season 4.

Another thing that was datamined was updated weapon proficiencies for the class rework incoming. While DICE has already outlined these last year, it seems some changes to it are incoming before they’re implemented. Weapon proficiencies will be a class-specific bonus, which will take effect once Specialists are replaced by the class system.

Same as with any datamined info, none of these have been officially announced by DICE, so treat it with a grain of salt for now. That said, given how each datamine we’ve gotten so far turned out to be legit, don’t be surprised to see these implemented in the game soon.

Once we know more details regarding this month’s patch, we’ll be sure to let our readers know.

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Alex Co

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Mature-Rated Marvel Games Must Have Fitting Characters to Work, According to Marvel Games VP

Marvel’s a huge franchise, and while there are tons of TV shows, movies, and games to enjoy the Marvel universe, not a whole lot of them sport mature themes and elements. According to Marvel Games VP Bill Rosemann, however, Mature-rated Marvel games aren’t out of the question, but it all boils down to the characters explored in the story.

In a recent interview, Rosemann elaborated on the topic of mature themes and stories in Marvel games. “It’s something we’ve talked about and it comes down to character, being authentic, appropriate, and power and responsibility,” he states. “We have the power, we have the characters. [Our] responsibility is to do it right for the character, the audience, and Marvel itself.”

Marvel is full of heroes, villains, and stories, and the comics certainly have quite a few mature themes to explore. When it comes to TV, movie, and game adaptations, however, the company has been a little more careful with the stories that they bring to life. As Marvel is a franchise that’s enjoyed by people of all ages, children included, we don’t often see Marvel stories that lean heavily on gore, violence, or dark undertones, such as with The Punisher.

Rosemann also notes that when considering a darker character for a Marvel video game, they consider various questions involving gameplay. 

We sit down and talk about what’s the player fantasy? What do you expect from this character? Who is the audience? If we were going to go down that path, how do we responsibly create it, market it, sell it? With everything, it’s all about the rating, the comics, the games. Marvel’s past is filled with stories of all different ratings. It’s about if we stay within that rating, is it correct for the character?

So while Marvel still may not be as gung-ho about exploring more mature storylines, we at least now know that it’s a discussion that occurs behind the scenes, at least when it comes to video games. Hopefully, we’ll get to see Marvel games take a more serious tone with the upcoming Wolverine game announced last year.

Source: ComicBook

Carlos Perez

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Dead Space Remake Performance and Quality Modes Revealed as Options for Consoles

The much-anticipated Dead Space remake is launching soon, and console players have the option to choose between two modes for gameplay: Quality and Performance. Simply put, Dead Space remake’s Performance mode promises better framerates while Quality mode offers better graphics.

According to the official Dead Space Twitter account, Quality mode will support 4K resolution and ray-tracing, whereas Performance mode will only support 2K and without the ray-tracing feature.

Likely due to the steep graphical requirements of the Dead Space remake, console players will have to either sacrifice smooth 60 FPS gameplay or deal with no ray-tracing and lowered graphics. It’s an unfortunate tradeoff, as many folks are used to 60 FPS in modern titles, but with Dead Space looking to modernize the classic horror game, the tradeoff may be well worth it. 

Whether you’re a console player who prefers smooth framerates or eye-catching graphics and lighting, Dead Space has options for both. If you’re planning to try the game out on PC, then check out the PC requirements for the game here. Do note that you’ll need a GeForce RTX 2070 or higher for recommended settings.

The Dead Space remake is set to launch on January 27 on PS5, Xbox Series X|S, and PC.

Carlos Perez

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Report: The Callisto Protocol Failed to Meet Sales Expectations, Struggling to Recoup 200M Won Budget

A month into release, Striking Distance Studios’ The Callisto Protocol has reportedly failed to meet sales expectations by a significant margin, with analysts lowering cumulative sales targets from five million units to two million units this year. Krafton, having spent nearly 200 billion won ($162 million) on the game as its publisher, is struggling to recoup its investment, and has seen its target stock prices reduced across the securities industry.

Helmed by Dead Space creator Glen Schofield and featuring performances from Josh Duhamel and Karen Fukuhara, Striking Distance Studios’ The Callisto Protocol was plagued by performance issues when it released last month. While our review of the Callisto Protocol found it an “audiovisual treat”, the game underperformed in narrative and game design, and critical reception across platforms has reflected that sentiment. Krafton, the game’s publisher, paid nearly 200 million won to Striking Distance Studios over the course of the game’s development, but is now struggling to break even on the project.

According to analyst firm Samsung Securities’ stock report, Krafton expected sales of The Callisto Protocol to cumulatively reach five million copies, but that has now been revised to two million units over the course of 2023. The company’s operating profit estimate for this year has also been lowered from 813 billion won ($656 million) to 629.3 billion won ($508 million). The Callisto Protocol is expected to be the focus of the company’s fourth-quarter earnings announcement to be announced next month.

Krafton is planning a comeback for The Callisto Protocol with extended post-launch plans for the game, including New Game Plus and Hardcore modes releasing next month, and additional story DLC coming out in the summer. The game is available now on the PS5, PS4, Xbox Series X|S, Xbox One, and PC.

Source: K-Odyssey

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Salman Haider Zaidi

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Hogwarts Legacy Performance, Fidelity Modes and VRR Support Announced for PS5, Xbox Series X|S

Avalanche Software’s Hogwarts Legacy will include performance (60fps) and fidelity (30fps) graphics modes on the current-gen PS5 and Xbox Series X|S consoles. Additionally, the game supports Variable Refresh Rate (VRR) with select modes on TVs and monitors that support the technology.

Hogwarts Legacy seeks to cater to gamers with different visual and performance demands with a number of graphics modes:

The PlayStation®5 and Xbox Series X|S console versions of Hogwarts Legacy support multiple graphical modes of play, the most common of which are Fidelity mode which targets 30 fps, and Performance mode which targets 60 fps. Graphical modes for players who have Variable Refresh Rate (VRR)-supported TVs or monitors are supported for Hogwarts Legacy on PlayStation®5 and Xbox Series X|S.

The game’s final PC system requirements for a number of different graphical qualities were revealed this week, and it does not appear to be particularly demanding for a current-year title with a 1080p-at-60fps experience achievable with 2017’s GTX 1080 Ti. However, with multiple expansive Wizarding World locations featuring in the game, occasional framerate drops are not unlikely.

Hogwarts Legacy releases on PC, PS5, and Xbox Series X|S on February 10, 2023. The last-gen version was recently delayed to April 4, 2023 for PS4 and Xbox One and to July 25, 2023 for Nintendo Switch.

Source: WB Games Support

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Salman Haider Zaidi

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New Skull and Bones Gameplay Livestream Features Sea Shanties, Plundering, and Investigations

Following an official announcement that the pirate-themed game Skull and Bones was delayed for the sixth time, Ubisoft has published a new video featuring Skull and Bones gameplay in a dev livestream.

The entire livestream only lasted for about half an hour, so it’s worth a watch if you’re keen on learning more about the game while waiting for its release.

The stream highlighted a few aspects of the game, such as Investigations, which make the player search for treasure to steal. Investigations are sort of like sidequests in Skull and Bones, but they have an added layer of narrative wherein these stories are based on the factions that populate the world. By taking on Investigations, you not only learn the local history but also gain some sweet loot in the process.

Plundering in Skull and Bones involves your entire crew as you attempt to lay waste on settlements or locations of interest. It’s a complex system, with some of your crew members entering the settlement to steal the loot while you fight at sea against enemy ships and artillery. And though you can drag the fight on to potentially gain greater rewards, it also makes the enemy more aggressive with more time for reinforcements to arrive, so you have to plan your plunders carefully.

One tip regarding Skull and Bones that the devs pointed out was that you’ll likely want variety when it comes to owning ships. The game has its fair share of boats and ships of all shapes and sizes, with some being more suited for travel, combat, cargo, and hunting. Knowing when to use the right boat will make your career as a pirate all the more satisfying.

A bona fide pirate game wouldn’t be complete without sea shanties, and Skull and Bones has quite a few of them. You can sing them with your crew as you travel from place to place, with sea shanties ranging from the classic pirate shanties to those sung in specific languages. It adds a little more variety to the whole thing while keeping what players are familiar with and enjoying.

Though Skull and Bones has been delayed once more, you’ll be able to take the helm of your own pirate ship when it releases on PS5, Xbox Series X|S, and PC.

Carlos Perez

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New Lies of P Gameplay Footage Shows Off 8K Graphics With the AMD 7900 XTX

Some new gameplay footage for upcoming action game Lies of P has been revealed, and this time it comes from tech company AMD. The video showcases Lies of P gameplay footage captured using an AMD Radeon RX 7900 XTX GPU.

Lasting around two and a half minutes, the recording gives viewers an idea of what the game would look like if run using AMD’s flagship GPU.

Lies of P is a highly-anticipated Action RPG launching later this year from our friends at NEOWIZ. This trailer showcases never-before-seen content from the game, running on AMD’s brand new Radeon RX 7900 XTX at 8K Resolution (8K Resolution playback only supported on 8K monitors).

Taking a look at gameplay footage, Lies of P seems to really lean into its soulslike roots. The game looks, sounds, and feels like a soulslike title, with combat and movement reminiscent of FromSoftware games like Dark Souls and, more recently, Elden Ring.

New gameplay footage aside, the AMD Radeon RX 7900 XTX seems to run Lies of P quite well even in 8K resolution. Of course, footage such as this is usually captured with the best possible specs to match the GPU’s capabilities, so you may not necessarily achieve the same results as in the video. Still, seeing seamless 8K gameplay does drive home the Radeon RX 7900 XTX’s power.

Lies of P will launch sometime in 2023 on PS4, PS5, Xbox One, Xbox Series X|S, and PC.

Carlos Perez

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The Division 2 Title Update 17 PTS Patch Notes Revealed

Those curious what the next major update for The Division 2 will bring, wonder no more, as Ubisoft has revealed The Division 2 Title Update 17 PTS patch notes! 

As is with any PTS (Private Test Server) changes, there is no guarantee that everything listed below will make it in the final retail patch roll out. Also of note, Ubisoft states that new features mentioned in the notes below are still being worked on, and therefore not in their final stages. 

The PTS patch should be live right now on PC. No word yet on just when we’ll see this patch hit retail.

The Division 2 Title Update 17 PTS Patch Notes:

PATCH SIZE:

Size without PTS build on Connect: ~ 73.49GB
Size if PTS build already is on Connect: ~ 6GB

NEW GEAR  

Habsburg Guard a.k.a. “HG” – Gear Brand Set 

  • 1 Piece equipped gives +15% Headshot Damage 
  • 2 Pieces equipped give +15% Marksman Rifle Damage 
  • 3 Pieces equipped give 10% Status Effect 
  • Chest and Backpack Bonuses: 
    • Named Chest “Venerable” – Talent “Perfect Trauma” – Applies blind to enemy hit in the head. Cooldown 20 seconds. Applies bleed to an enemy hit in the chest. Cooldown 20 seconds 
    • Named Backpack “The Courier” – Talent “Perfect Creeping Death” – Causing Status Effect on an enemy has a chance to spread that same Status Effect to the nearest enemy within a 10-meter radius. Can only occur once every 10 seconds.  

 
Hotshot – Gear Set: 

  • 2 Pieces equipped give +30% Marksman Rifle Damage & +30% Stability 
  • 3 Pieces equipped give +30% Headshot Damage 
  • 4 Pieces equipped give access to a new unique talent 
    • Talent “Headache” – First Headshot with a Marksman Rifle will increase next headshot by 20%, second consecutive headshot with a Marksman Rifle will give +10% armor (if at full armor it will give bonus armor max +50% of current armor value), third consecutive headshot will refill magazine. From the fourth headshot forward agents will get all 3 bonuses for each consecutive headshot kill. Missing a headshot will reset the cycle. 
  • Chest and Backpack Bonuses: 
    • Chest Talent “Daring” – Increases bonus Armor from 50% to 100% 
    • Backpack Talent “Blessed” – Agents can miss a headshot before resetting the cycle 

Not available on PTS:

NinjaBike Messenger Bag – Exotic Backpack 

  • Talent “Resourceful” – Slots in with any equipped Gear Set and/or Brand Set item to fulfill a requirement towards unlocking a Gear and/or Brand Sets bonus. Allows to unlock bonuses from multiple sets simultaneously. 

NEW WEAPONS & TALENTS 

Exotic Weapons 

Sacrum Imperium – Exotic variation of the G28 Marksmen Rifle. 

  • Talent “The Trap” – Tags enemies when in scope (maximum 10). Killing any marked target with a headshot applies 10 second Burn Status Effect and gives a 50% (20% in PVP modes) Speed Movement decrease on all other targets. Cooldown is 30 seconds. Killing another enemy with a headshot shortens the cooldown for 10 seconds. Targets are marked after 2 seconds in scope. 

Named Weapons & Talents 

Prophet – Police 686 Magnum revolver 

  • Talent “Perfectly Focused”* – Killing an enemy with a headshot guarantees that the next shot will be a critical headshot. Exclusive for Pistols, Rifles and Marksmen Rifles. 

Relic – G28 Marksmen Rifle 

  • Talent “Perfectly Focused”* – Killing an enemy with a headshot guarantees that the next shot will be a critical headshot. Exclusive for Pistols, Rifles and Marksmen Rifles. 

Talent “Focused”* – After killing an enemy with a headshot the next shot landed on any enemy will be a guaranteed headshot. Exclusive for Pistols, Rifles and Marksmen Rifles.  

*Name is a placeholder.

PVP QUALITY OF LIFE CHANGES

  • Lower Skill Tier players can no longer use Jammer against higher Skill Tier players: Jammer level should be same or higher.
  • Fixed an issue where Shrapnel Trap would apply PvE damage in PvP
  • Exotics that are otherwise exclusive to a specific content/source are available as random contaminated drops in the DZ 
    • Exotic weapons that can be received as random loot drops after killing enemies in DZ 
      • The Ravenous 
      • The Bighorn 
      • Eagle Bearer 

KNOWN ISSUES 

  • The PTS Crafting Cache does not mention the new TU17 gear in its content description 
  • The “Focused” and “Perfect Focused” talents exclusive for Pistols, Rifles and Marksmen Rifles display an incorrect naming: “Focus” and “Perfect Focus” 
  • The “Focused” and “Perfect Focused” talents are not activated on a new equipped item with the same talent 
  • “The Trap” Talent of the Sacrum Imperium Exotic Marksman Rifle has a placeholder thumbnail 
  • The Sacrum Imperium Exotic Marksman Rifle has a Skin Slot 
  • Placeholder icon is displayed instead of the Habsburg Guard Brand Set Icon in the Item Description 
  • Exotic weapons that can be received as random loot drops after killing enemies in DZ  
    • The Regulus and Puck’s Nemesis have a chance to drop in the Dark Zone – not intended and will be completely removed for TU17. 
    • The Regulus and Puck’s Nemesis blueprints have a chance to drop in the Dark Zone – not intended and will be completely removed for TU17. 
  • Hotshot Gear Set 
    • The buff to the next headshot granted by the “Headache” Talent is not lost upon missing your next headshot even if the talent icon under the agent’s health bar disappears. The player can miss however many shots they want, the next headshot will have increased damage. Does not apply to the buffs from the second or third consecutive headshot. 
    • The buff to the next headshot granted by the “Headache” Talent is applied to whatever weapon the player may swap to regardless of the weapon type even if the talent icon under the agent’s health bar disappears. The buff also applies to the spec weapons. 
    • The headshot damage bonus from the “Headache” Talent may not reset after missing headshots 
    • If a player equips four pieces of the Hotshot Gear Set before equipping the Hotshot Vest, the “Stand Tall” chest Piece Talent will not function 
    • The “Lucky” Talent does not function if the Hotshot Backpack is not among the first four Hotshot Gear Set pieces equipped 
    • Dyes are not applied to any of the Hotshot Gear Set pieces 

Once the actual patch is out, we’ll be sure to let our readers know.

Source: Ubisoft forums

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Alex Co

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New Destiny 2 Trials of Osiris Rewards and Map This Week January 13, 2023

For those seeking the latest rewards in Destiny 2’s weekly PvP mode, MP1st is here to bring you the new Destiny 2 Trials of Osiris rewards and map this week January 13, 2023 edition!

New Destiny 2 Trials of Osiris Rewards This Week January 13, 2023:

Trials of Osiris Map

Javelin-4

Rewards

  • Reputation Rank 4: Upgrade Module (2)
  • Reputation Rank 7: Enhancement Prism (3)
  • Reputation Rank 10: Trials Weapon (Changes for each rank reset)
  • Reputation Rank 13: Upgrade Module (2)
  • Reputation Rank 16: Trials Weapon (Changes for each rank reset)
  • Flawless Reward: The Inquisitor (Adept)

Reputation System, Trials Engrams, and Adept Farming

Win individual rounds within each match to gain Trials reputation. The amount of reputation you gain increases with each round you’ve won on your card. Earn enough reputation, and you’ll be able to claim a Trials Engram from Saint-14! This engram can be focused into any currently available trials loot you have previously obtained, or it can be taken to Master Rahool for a random Trials drop. Your reputation increases after every match completion, based on the number of round-wins on your card, regardless of the result of that match itself (win or lose, 0-5 or 5-4).

Once you have gone Flawless, keep playing! Every win you achieve while at the 7-win level, even if you lose your Flawless, has a chance to drop bonus Trials Engrams, adept weapons, prisms, and even Ascendant Shards. There is no penalty for losing once you’ve made it to the Lighthouse!

When you’re done, you can cash in your 7-win passage for one additional adept drop, granted you have gone Flawless that week. This resets your card so you can start anew.


Passages

Name Perk Cost
Passage of Ferocity Your third match win grants a bonus win. 10000 Glimmer & 15 Legendary Shards
Passage of Mercy Forgives one loss per run. 10000 Glimmer & 15 Legendary Shards
Passage of Wealth Increased Trials Rank points from reaching 3, 5, and 7 match wins on a ticket. 15000 Glimmer & 25 Legendary Shards
Passage of Confidence Grants bonus rewards from Flawless Chest. 20000 Glimmer & 50 Legendary Shards

Thanks, Reddit!

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Salman Haider Zaidi

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Destiny 2 Xur Location Today January 13, 2023 (And What Xur Is Selling)

It’s Friday and for Destiny 2 players, this means Xur is back to sell his wares! If you’re asking what Xur is selling in Destiny 2 this week and where he’s holed up, we’re here to help! The MP1st Destiny 2 Xur location today, January 13, 2023 post is live, and you can check out Xur’s list of items this week in one handy list below.

Destiny 2 Xur Location Today January 13, 2023 (And What Xur Is Selling):

Xûr, Agent of the Nine

A peddler of strange curios, Xûr’s motives are not his own. He bows to his distant masters, the Nine.

Location

The Last City, Earth


Exotic Weapons

Name Type Column 1 Column 2 Column 3 Column 4
SUROS Regime Kinetic Auto Rifle  
Hawkmoon Kinetic Hand Cannon Chambered Compensator Opening Shot Heavy Grip  
Dead Man’s Tale Kinetic Scout Rifle Arrowhead Brake Accurized Rounds Subsistence Hand-Laid Stock

Note: Fixed perks on weapons are not displayed

Exotic Armor

Name Type MOB RES REC DIS INT STR Total Cost
Orpheus Rig Hunter Leg Armor 4 22 2 8 19 6 61 23 Legendary Shards
ACD/0 Feedback Fence Titan Gauntlets 7 11 15 2 18 9 62 23 Legendary Shards
Phoenix Protocol Warlock Chest Armor 18 2 10 17 13 2 62 23 Legendary Shards

Exotic Ciphers

Name Description
Xenology Complete Vanguard playlist activities, or win matches in Crucible or Gambit. Extra progress is awarded for more challenging activities and for succeeding with clanmates.

Engrams

Name Description Cost
Exotic Engram An engram with a predestined outcome. Contains a new Exotic if any of the possible rewards remain to be collected. Preview contents for possible rewards. 97 Legendary Shards

Legendary Weapons

Name Type Column 1 Column 2 Column 3 Column 4
Chrysura Melo Energy Auto Rifle Chambered Compensator // Full Bore Steady Rounds // Flared Magwell Dynamic Sway Reduction Harmony
Whispering Slab Kinetic Combat Bow Agile Bowstring // Polymer String Compact Arrow Shaft // Natural Fletching Rangefinder Vorpal Weapon
Cartesian Coordinate Energy Fusion Rifle Red Dot 2 MOA // Red Dot Micro Liquid Coils // Projection Fuse Under Pressure Thresh
Tarantula Heavy Linear Fusion Rifle Arrowhead Brake // Chambered Compensator Accelerated Coils // Projection Fuse Feeding Frenzy Wellspring
Jian 7 Rifle Energy Pulse Rifle SRO-41 Ocular // SLO-12 Post Appended Mag // Ricochet Rounds Full Auto Trigger System Dragonfly
The Keening Energy Sidearm Chambered Compensator // Polygonal Rifling Flared Magwell // Light Mag Under Pressure // Subsistence Snapshot Sights
IKELOS_SR_v1.0.2 Energy Sniper Rifle Corkscrew Rifling // Polygonal Rifling Accurized Rounds // Steady Rounds Perpetual Motion Focused Fury

Note: Fixed perks on weapons are not displayed

Legendary Armor

Name Type MOB RES REC DIS INT STR Total Cost
Wild Hunt Gauntlets Titan Gauntlets 2 22 6 8 6 16 60 50 Legendary Shards & 1000 Glimmer
Wild Hunt Plate Titan Chest Armor 2 27 2 14 2 14 61 50 Legendary Shards & 1000 Glimmer
Wild Hunt Mark Titan Mark 0 0 0 0 0 0 0 50 Legendary Shards & 1000 Glimmer
Wild Hunt Helm Titan Helmet 16 6 12 15 6 12 67 50 Legendary Shards & 1000 Glimmer
Wild Hunt Greaves Titan Leg Armor 2 25 2 2 9 20 60 50 Legendary Shards & 1000 Glimmer
Wild Hunt Gloves Warlock Gauntlets 2 22 8 14 6 9 61 50 Legendary Shards & 1000 Glimmer
Wild Hunt Vestment Warlock Chest Armor 16 10 7 16 13 2 64 50 Legendary Shards & 1000 Glimmer
Wild Hunt Bond Warlock Bond 0 0 0 0 0 0 0 50 Legendary Shards & 1000 Glimmer
Wild Hunt Hood Warlock Helmet 10 10 12 10 9 10 61 50 Legendary Shards & 1000 Glimmer
Wild Hunt Boots Warlock Leg Armor 16 6 12 2 6 26 68 50 Legendary Shards & 1000 Glimmer
Wild Hunt Grasps Hunter Gauntlets 28 2 2 12 2 16 62 50 Legendary Shards & 1000 Glimmer
Wild Hunt Vest Hunter Chest Armor 12 2 17 22 2 9 64 50 Legendary Shards & 1000 Glimmer
Wild Hunt Cloak Hunter Cloak 0 0 0 0 0 0 0 50 Legendary Shards & 1000 Glimmer
Wild Hunt Mask Hunter Helmet 17 10 6 2 11 20 66 50 Legendary Shards & 1000 Glimmer
Wild Hunt Strides Hunter Leg Armor 2 11 17 2 24 2 58 50 Legendary Shards & 1000 Glimmer

What’s a Xûr?

Xûr, Agent of the Nine, is a strange vendor who randomly appears in a Public Sector on one of the Worlds. Xûr sells Exotic equipment and only takes Legendary Shards in exchange for them.

TL;DR: He’s the Santa Claus of Destiny and every weekend is Christmas. Sometimes he brings you what you want, sometimes he brings you coal. Mostly it’s coal.

When does Xûr visit?

Xûr visits every Friday at 17:00 UTC and departs at Weekly Reset (Tuesday 17:00 UTC). If you would like to see all the live conversions of Time Zones, please follow this link here.

Thanks, Reddit!

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Salman Haider Zaidi

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MX vs ATV Legends Update 1.17 Rides Out This January 13, Fixes Various Bugs

Rainbow Studios released MX vs ATV Legends update 1.17, introducing various bug fixes and gameplay issues. Check out the MX vs ATV Legends January 17 patch notes below.

MX vs ATV Legends Update 1.17 Patch Notes | MX vs ATV Legends January 13 Patch Notes:

Highlights
  • Fixed bugs resulting laps not being counted when crossing the finish line, especially during Online matches
  • Significantly reduced instances where wrecks occur during take-off and landing for seemingly no reason
  • Physics: Increased side slip angle limit across all bikes to lower chances of wrecking when landing or sliding sideways
  • Increased traction across all bikes when landing a bit sideways to prevent sliding over berms
  • Slightly increased overall grip on ATVs and ATV Tire tuning parts to bring them in line with MX bikes
  • Tweaked ATV power to be more competitive with MX 450F
  • Improved riding and idle animations and loosened up the rider body
Detailed changelog
  • Gameplay: Resolved issues resulting in laps not being counted when crossing the finish line
  • Gameplay: Fixed reset logic to prevent the rider being reset behind the finish line (and immediately completing another lap) in some rare conditions
  • Gameplay: Resolved an issue preventing “Gonna Need a Bigger Garage” from being unlocked under common conditions; additional fixes in next patch for players who have already unlocked all vehicles
  • Gameplay: Fixed issue resulting in Best Lap time and icons for Holeshot, Podium, and Hot Lap from being recorded and displayed to the Event Selection menu
  • Gameplay: Fixed issue causing near-wreck penalty states to persist after resetting
  • Gameplay: Added the possibility to wreck when failing to recover from a near-wreck incident
  • Online: Remove a player’s custom reset marker when that player leaves an Freeride server online
  • Online: Fixed rare occurrence where the player loads the Compound Farm when attempting to join a Playlist server online
  • Environment: Minor performance increase in some 2022 Pro Motocross tracks
  • Environment: Fixed water foam particle behind rear tire that was offset to the left of the tire instead of being centered to it.
  • Environment: Adjusted lighting and atmospheric effects in Slayground
  • Environment: Clamped auto-exposure to prevent it from blowing out when paused during gameplay in Slayground
  • Environment: Minor performance improvement on Slayground
  • Animation: Significantly improved idle animations; hand and finger animation and placement, hip and back position and orientation, leg positions
  • Animation: Improved cornering and leaning animations, especially when past 50 degrees on MX bikes
  • Animation: Loosened up the rider body, allowing for more natural movements on MX bikes
  • Animation: Added foot offset to ensure the feet match the foot-pegs on all MX bikes
  • Animation: Prevent Kawasaki KX450F rear tire going through the fender
  • Physics: Significantly reduced instances where wrecks occur during take-off and landing for seemingly no reason
  • Physics: Increased side slip angle limit across all bikes to lower chances of wrecking when landing or sliding sideways
  • Physics: Improved sliding behaviors for the Slip Tires across all bike classes
  • Physics: Increased traction across all bikes when landing a bit sideways to prevent sliding over berms
  • Physics: Increased wheelie angle thresholds on all bike classes to reduce wrecking in when performing wheelies
  • Physics: Slightly increased overall grip on ATVs and ATV Tire tuning parts to bring them in line with MX bikes
  • Physics: Tweaked ATV power to be more competitive with MX 450F
  • Physics: Updated ATV Grip tires to make wrecking when landing sideways a lot harder
  • Physics: Updated ATV Slip tires to make wrecking when landing sideways a bit easier
  • Physics: Added correct friction values to concrete slabs

Source: Steam

Carlos Perez

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Madden 23 Update 1.11 Rolled Out for Fixes This January 13

EA has rolled out Madden 23 update 1.11 (PS5 version 1.011), which introduces fixes to the game. This new patch comes just after yesterday’s Season 3 title update. Read on for what’s new in the Madden 23 January 13 patch notes.

Madden 23 Update 1.11 Patch Notes | Madden 23 Update 1.011 Patch Notes | Madden 23 January 13 Patch Notes:

Here are the latest round of fixes announced by EA:

MUT Squads Update:

We are aware of an issue with invites for MUT Squads. We are currently working on this and will update the thread once we know more. Thank you.

The issue with invites for MUT Squads has been addressed. Players should be able to successfully invite others in MUT Squads.

Thank you for your patience!

If there are more patch notes released today, we’ll be sure to update the article accordingly.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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King of Fighters 15 Next Update 1.62 Patch Notes and Trailer Released, Strikes Out January 17

Alongside the release of King of Fighters 15‘s latest character, Shingo Yabuki, the fighting game is also receiving a major patch that ushers in adjustments for every character in the game. 

What’s even more surprising is that SNK released a video that highlights these character refinements, showcasing the changes via gameplay for visual clarity. Here are the King of Fighters 15 patch notes for January 17:

King of Fighters Update 1.62 Patch Notes | King of Fighters 15 January 17 Patch Notes:

You can check the patch notes in the gallery below:

KOF 15 Next Update 1.62 Patch Notes:

The full PDF containing all patch notes and character refinements can be found here.

King of Fighters is currently available on PS4, PS5, Xbox Series X|S, and PC. Patch 1.62 is expected to roll out on January 17 alongside Shingo Yabuki and the start of Season 2.

You can check out our review on the game when it was released last year, where we gave it a respectable 9/10 score. Here’s a snippet: “If you’re looking for another fighting game franchise to binge on that’s not Street Fighter or Mortal Kombat, then SNK might just have the thing! Established fighitng game series the King of Fighters has made a triumphant return on current-gen consoles. Offering a revamped style, UI and smooth gameplay, but does King of Fighters XV hold up?”

Carlos Perez

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Final Fantasy XIV Update 1.000.181 Out for Hotfix This January 13

Square Enix has released Final Fantasy XIVupdate 1.000.181 today for all platforms. The purpose of today’s patch is a small hotfix from issues that stemmed from the big 6.3 patch earlier this week. Check out the FFXIV January 13 patch notes down below.

Final Fantasy XIV Update 1.000.181 Patch Notes | FFXIV January 13 Patch Notes:

FINAL FANTASY XIV Hotfixes (Jan. 13, 2023)

■A countermeasure has been taken against the following issue:
・Client may freeze or crash due to heavy loads from running the client for an extended period in certain situations.

■The following issues have been addressed:
・In The Dying Gasp, the action indicator for the boss’s “Dual Strike” was not displayed.
・During Containment Bay P1T6, the server would crash under certain conditions.
・Disconnection from servers would occur due to heavy server loads during peak times causing servers to go down in certain situations.

If any other changes are made, we’ll be sure to update this post as soon as we can. Final Fantasy 14 is out now for the PC and PlayStation. 

Source: Final Fantasy XIV

Damien Seeto

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Final Fantasy 14 Update 9.86 Brings Fixes This January 13

Square Enix has released Final Fantasy 14 update 9.86. which brings in fixes to the online RPG after the massive 6.3 patch released earlier this week. Read on for what’s new in the FF14 January 13 patch notes.

Final Fantasy 14 Update 9.86 Patch Notes | FF14 January 13 Patch Notes:

FINAL FANTASY XIV Hotfixes (Jan. 13, 2023)

■A countermeasure has been taken against the following issue:
・Client may freeze or crash due to heavy loads from running the client for an extended period in certain situations.

■The following issues have been addressed:
・In The Dying Gasp, the action indicator for the boss’s “Dual Strike” was not displayed.
・During Containment Bay P1T6, the server would crash under certain conditions.
・Disconnection from servers would occur due to heavy server loads during peak times causing servers to go down in certain situations.

That’s about it. Once there’s a new update, we’ll let our readers know.

Source: Final Fantasy XIV

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Google and Nvidia Raise Concerns Over Microsoft-Activision Acquisition

Tech giants Google and Nvidia recently expressed concerns over the recent Activision Blizzard deal that the Federal Trade Commission (FTC) wishes to block. The companies apparently provided information that supports the FTC’s case on Microsoft gaining an unfair advantage in the fields of cloud, mobile, and subscription-based gaming. This comes from sources via Bloomberg, who wish to remain anonymous due to the confidential nature of the whole process.

Both Google and Nvidia have (or had) their own versions of cloud and/or subscription-based gaming in the past, so the deal does have some relevance to their operations. Google’s Stadia streaming service is set to shut down next week, with games already closing servers ahead of its final day. On the other hand, Nvidia boasted a user base of over 20 million last August with its own streaming service, GeForce Now.

Google also has a stake in mobile gaming, as its Android operating system is home to thousands of games that rake in billions in revenue. Should Activision’s IP catalog merge with Microsoft’s already expansive collection of video game IPs, the FTC worries that this would allow Microsoft to expand its already alluring Xbox Game Pass service. 

It is worth noting that Microsoft hasn’t let these statements go uncontested, however. The company has stated that these claims are given “too much weight,” and that the concerns raised by Sony are “self-serving.” 

Source: Bloomberg

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Carlos Perez

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Dead Space Remake Map to Be in 2D Instead of 3D to Improve Clarity, Says Motive

If you’ve played the original Dead Space back in 2008, you might have  remembered how the game used a 3D in-game map, which — while it looked cool at the time — wasn’t really all that user-friendly.

The 3D map was a bit frustrating to use, as it needed to be rotate it and such just to find where you need to go or where you were. Take a look at how it was back then:

Here’s how it looked in motion:

r/Games Game Discussion - Dead Space : r/Games

Thankfully, that won’t be an issue in the upcoming remake. Motive Studio Realization Director Joel MacMillan confirmed that the Dead Space remake map has been reworked to be in 2D.

Here’s what MacMillan has to say about the changes made to the in-game map:

Looking back at it, there was a little bit of frustration around how to control [the original map] or how to read it quickly. You’d have to kind of rotate it to figure out what’s the best angle to see where your character is and where you need to go. We’ve actually simplified it rather than embellished it, to improve the clarity and the readability of it.

If you want to see other changes made, go watch 18 minutes of gameplay right here.

Dead Space is set for a January 27 release on the PS5, Xbox Series X|S, and PC.

Source: Inverse

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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