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Jurassic World Evolution 2 Update 1.19 Out for Patch 1.6.4 This Jan. 17

Frontier Developments has released Jurassic World Evolution 2 update 1.19 today for all platforms and this is tagged as patch 1.6.4. It comes with some minor bug fixes. Check out the Jurassic World Evolution 2 January 17 patch notes.

Jurassic World Evolution 2 Update 1.19 Patch Notes | Jurassic World Evolution 2 Update 1.6.4 Patch Notes | Jurassic World Evolution January 17 Patch Notes: 

Update 1.6.4 is now available for all platforms of Jurassic World Evolution 2. Please see the changes below:

  • Fixed the Allosaurus in the California Photography challenge level not being counted towards the mission condition
  • Fixed the Iguanodon getting stuck when attempting to kick a vehicle
  • Fixed no more flying or marine reptiles in Germany Challenge level. (in the Medium/Hard/Jurassic difficulties)
  • Fixed helicopters falling down to the ground when loading a save
  • Various stability fixes

Dominion Malta Expansion

  • Allowed Ziplines to be placed across natural lagoon in San Marie Bay

That’s it for the patch notes. Jurassic World Evolution 2 is out now for PC, PlayStation and Xbox. 

Source: Frontier forums

Damien Seeto

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Warhammer: Vermintide 2 Update 1.34 Out This January 17

Developer Fatshark has released Warhammer: Vermintide 2 update 1.34 today for all platforms. Check out the Warhammer: Vermintide 2 January 17 patch notes.

Warhammer: Vermintide 2 Update 1.34 Patch Notes | Warhammer: Vermintide 2 January 17 Patch Notes:

Fatshark has not posted any official patch notes just yet, although there are many known issues that have been listed recently. You can see the full list of current known issues posted down below. 

General

  • Cosmetics are randomly disappearing, and subsequently re-appearing for some players. Please rest assured your cosmetics have not been deleted. The underlying issue will be addressed in our next patch
  • The ‘Amulet of Ashur’ is not always unlocking after meeting the required criteria (completion of Dark Omens + 1st Ranked Weave)
  • Daily Reward is sometimes not claimable, with continuous loading. We’ve identified this happens when the calendar changes from Day 8 back to Day 1. We believe that only the Day 1 reward should be affected. Please skip Day 1 (wait 24 hours) for now whilst we iron this out.
  • The Helmgart Heraldry hero skins included in the Collector’s Edition are sometimes not being granted correctly. If you have purchased the Collector’s Edition and are missing these cosmetics please submit a support ticket to us so we can help

PC

  • Some players have noticed an increase in connectivity-related errors. We’re exploring whether this could be related to a recent Steam client update
  • Poor performance. Players are seeing improvements after disabling the Steam Overlay and/or disabling mods

We will try and update this post as soon as we can when the official patch notes are released. Warhammer: Vermintide 2 is out now for PC, Xbox, and PlayStation. 

Source: FatShark

Damien Seeto

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WRC Generations Update 1.04 Out for Console Fixes This January 17

Developer Kylotonn has released WRC Generations update 1.04 today for all platforms. Today’s update gives the game some much-needed bug fixes. Check out the WRC Generations January 17 patch notes down below.

WRC Generations Update 1.04 Patch Notes | WRC Generations January 17 Patch Notes:

As mentioned shortly before the holidays we are now releasing on PlayStation & Xbox consoles the update that was deployed on PC. You learn about its content on the patch notes below.

We are also releasing a small fix on PC (also included in this update for console players) to resolve a saving issue with the Leagues Mode.

Consoles Only Fixes
  • Fixed an issue when exceeding 255 stickers in editor.

  • Changed the lowest League name from “Beginner” to “Amateur”.

  • Fixed a display issue in Clubs leaderboards where it only showed the 10 best scores.

  • Fixed an issue when playing more than a single promotion/relegation animation in one instance of the game.

  • Fixed an issue with the hybrid launch control gauge.

  • Fixed an issue with TCS, where some power was lost at low speed if it was activated.

  • Fixed a display issue on brake disks under specific conditions.

All Platforms
  • Fixed a progression save issue in Leagues.

That’s it for the patch notes. WRC Generations is out now for PC, PlayStation, and Xbox. 

Source: Reddit

Damien Seeto

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Battlefield 2042 Update 1.25 Deployed for Patch 3.1.2 This Jan. 17

DICE has released Battlefield 2042 update 1.25 today for all platforms. This is tagged as patch 3.1.2 and it comes with gameplay tweaks and new changes (though doesn’t include the much-awaited class rework). Here are the official Battlefield 2042 January 17 patch notes.

Battlefield 2042 Update 1.25 Patch Notes | Battlefield 2042 Update 3.1.2 Patch Notes | BF 2042 January 17 Patch Notes:

Changelog

Battlefield Portal

  • Spearhead is now available on multiple Official Templates in the Web Builder, such as Conquest Hardcore, FFA and Team Deathmatch

Maps

  • Spearhead: Resolved an instance of clipping with the camera during the insertion phase at the start of a match

Specialists

  • We have fixed an issue where Specialists were not rendering correctly during the insertion phases at the start of a match, sorry for giving you a fright
  • Sundance: Anti-Armor Grenade’s are now correctly intercepted by Vehicles that have Active Protection Systems triggered
  • Crawford: Resolved an issue where there was no iconography to display the progression of overheating while using the Mounted Vulcan Stationary Minigun

Vehicles

  • 50MM Cannon Pod Ammo on Transport Air Vehicles increased from 8 -> 10
  • Resolved an issue where for a brief period of time, the EMKV90-TOR’s turret speed would be slowed after firing with the HHV-EMG Maul Primary Weapon

Weapons

  • Fixed some cases of recoil compensation not being consistent upon firing for prolonged periods of time
  • Damage for the Rorsch MK-4 has been reduced against Vehicles while in the High Power Capacitor variant of the Weapon (Single Shot), this change is to ensure that the Rorsch is able to assist in taking out some vehicle targets however isn’t the predominant way to take out targets as has been previously witnessed.
    • Heavy vehicles now take approximately 50% less damage
    • Light vehicles now take approximately 25% less damage
    • High Power Capacitor Charge Up increased from 0.8 -> 1 second
  • Damage for the MCS-880 has been improved for Close Range scenarios, bringing it in line with other Utility Weapons such as the 12M Auto and NVK-S22.
    • Damage per pellet has increased from 8 -> 15 at a range of under 20 meters with Default Buckshot rounds (#01 Buckshot)
  • NVK-P125 Bursts per Minute increased from 150 -> 160, this should now align with the intended tempo of the weapon

That’s it for the patch notes. Battlefield 2042 is out now for PC, PlayStation, and Xbox. 

Source: EA

Damien Seeto

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Battlefield 2042 Update 1.000.028 Shoots Out for Patch 3.1.2 This Jan. 17

DICE has released Battlefield 2042 update 1.000.028, which is for patch 3.1.2! While this doesn’t bring the class rework into the game just yet, it does add new weapons, adjustments and more! Read on for the full BF2042 new update patch notes.

Battlefield 2042 Update 1.000.028 | BF2042 New Update Patch Notes:

Size: 789MB

Changelog

Battlefield Portal

  • Spearhead is now available on multiple Official Templates in the Web Builder, such as Conquest Hardcore, FFA and Team Deathmatch

Maps

  • Spearhead: Resolved an instance of clipping with the camera during the insertion phase at the start of a match

Specialists

  • We have fixed an issue where Specialists were not rendering correctly during the insertion phases at the start of a match, sorry for giving you a fright
  • Sundance: Anti-Armor Grenade’s are now correctly intercepted by Vehicles that have Active Protection Systems triggered
  • Crawford: Resolved an issue where there was no iconography to display the progression of overheating while using the Mounted Vulcan Stationary Minigun

Vehicles

  • 50MM Cannon Pod Ammo on Transport Air Vehicles increased from 8 -> 10
  • Resolved an issue where for a brief period of time, the EMKV90-TOR’s turret speed would be slowed after firing with the HHV-EMG Maul Primary Weapon

Weapons

  • Fixed some cases of recoil compensation not being consistent upon firing for prolonged periods of time
  • Damage for the Rorsch MK-4 has been reduced against Vehicles while in the High Power Capacitor variant of the Weapon (Single Shot), this change is to ensure that the Rorsch is able to assist in taking out some vehicle targets however isn’t the predominant way to take out targets as has been previously witnessed.
    • Heavy vehicles now take approximately 50% less damage
    • Light vehicles now take approximately 25% less damage
    • High Power Capacitor Charge Up increased from 0.8 -> 1 second
  • Damage for the MCS-880 has been improved for Close Range scenarios, bringing it in line with other Utility Weapons such as the 12M Auto and NVK-S22.
    • Damage per pellet has increased from 8 -> 15 at a range of under 20 meters with Default Buckshot rounds (#01 Buckshot)
  • NVK-P125 Bursts per Minute increased from 150 -> 160, this should now align with the intended tempo of the weapon

The next patch, which will house the class rework, is set to be released sometime this month! Once we know more about that, we’ll be sure to let our readers know.

Bookmark our Battlefield game hub to know the weekly reset for BF2042, as well as for the latest news on the franchise.

Source: EA

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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King of Fighters Update 1.62 Out for Gameplay Refinements This January 17

SNK has released King of Fighters 15 update 1.62 (PS5 version 1.006.002) today for all platforms. This new update comes with gameplay refinements and other changes. Here are the KOF15 January 17 patch notes below.

King of Fighters 15 Update 1.62 Patch Notes | King of Fighters 15 Update 1.006.002 Patch Notes | KOF15 January 17 Patch Notes:

Here is a small announcement for today’s update. You can view the full patch notes via the gallery and PDF links below.

Patch Ver.1.62 Refinement Intentions

Overall, we have made gameplay adjustments by increasing the performance of less frequently used characters, slightly reducing the performance of more powerful characters and moves, and also making changes to some systems to make KOF XV slightly easier to play. In addition, the performance of some characters have been refined by increasing their combo scaling values because their Blow Back attacks had a higher return on hit than other techniques and its frequency of use was skewed.

KOF 15 Next Update 1.62 Patch Notes:

The full PDF containing all patch notes and character refinements can be found here. That’s it for the patch notes. King of Fighters 15 is out now for PC, PlayStation and Xbox.

Source: SNK PDF

Damien Seeto

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Report: Suicide Squad: Kill the Justice League Menu Image Leaks, Confirms Battle Pass & Store

Announced two years ago, Rocksteady’s long-gestating project is currently planned to be released this 2023. While we haven’t gotten new info about it in quite some time, it seems the first leak from the game has come to light, as an image of what seems to be the Suicide Squad: Kill the Justice League menu screen has surfaced online.

Posted over on 4chan, the image shows Captain Boomerang alongside Harley Quinn, King Shark and Deadshot. There’s a chapter select option, a “Message of the Day” notification and a bunch of other tabs. Interestingly enough, one tab has “Battle Pass” named for it. 

https://imgur.com/a/8MPxcRy

Obviously, we can’t verify if this is the real deal or not. While the game won’t feature competitive multiplayer, it will feature four-player co-op, though it does make the inclusion of a Battle Pass seem like an odd choice if you look at it from that perspective. 

Another thing worth noting is what appears to be the confirmation of an in-game store. Given how most games these days have one (though usually for multiplayer games), it’s not really surprising. Chances are, we’ll see character skins and other cosmetics for sale.

Treat this one with a grain of salt for now, folks! Once we hear more details about it, we’ll let our readers know.

Suicide Squad: Kill the Justice League is set to be released this May 26, and will feature the late (and great) Kevin Conroy as Batman for the last time.

Source: 4chan

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Atomic Heart to Be at “Solid” 60fps, 4K Resolution in Dungeons & Dynamic 4K in Open World for Next-Gen Platforms

Impressed with what you’ve seen of Atomic Heart so far? There’s more good news, as Mundfish, the studio developing the game, has confirmed that the shooter will run at a “solid” 60 frames-per-second on next-gen platforms!

This was confirmed over on Twitter, where the studio also mentioned that Atomic Heart will run at 4K resolution in dungeons, and dynamic resolution mostly at 4K in open-world!

Solid 60fps, 4K in dungeons , and Dynamic resolution, mostly 4K at 60 fps in open world. Next gen of course

This is definitely good news, as even in its early state, the gameplay is looking impressive. Speaking of which, go watch 14 minutes of leaked gameplay right here.

Atomic Heart is set to launch on February 21 on PS4, PS5, Xbox One, Xbox Series X|S, and PC.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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The Day Before Raw Gameplay Footage Set to Be Unleashed This Month

Aside from The Day Before shifting to Unreal Engine 5 and thus being pushed back to an alleged March 2023 release, not much of the game has been talked about by developer Fntastic. Well, that’s about to change soon, as The Day Before raw gameplay footage is set to be revealed by the devs this month!

In an announcement on the game’s official Discord channel, the studio announced that after careful consideration and after numerous requests from the community, Fntastic will provide a glimpse into the current state of development with raw gameplay footage of The Day Before!

Check out the complete announcement:

Dear The Day Before community. @everyone

We are pleased to inform you that the wait for news regarding our game release is coming to an end. After careful consideration and discussions with our leadership team, we have received approval to share the information you have been eagerly anticipating.

This month, we will be releasing raw gameplay footage, as per the numerous requests received from our community. This footage will showcase a majority of the features and gameplay elements requested by our community and will provide a clear glimpse into the current state of development for The Day Before. We hope you enjoy it.

Hopefully more details will also surface during the gameplay re-reveal. For now, The Day Before is set for release on Steam this March 2, 2023, though we wouldn’t be surprised to see that pushed back.

Once we get wind of the gameplay, we’ll let our readers know of it ASAP.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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PlayStation Games of 2023 Montage Highlights Games Coming Out This 2023

2023’s set to be a big year in gaming, and this is especially true for PlayStation consoles. With multiple high-profile exclusives such as Final Fantasy 16 and  Marvel’s Spider-Man 2, there’s a whole lot to look forward to.

The official PlayStation YouTube channel just released a montage video highlighting just some of the various games set to come out this 2023. It’s a brief but jam-packed montage, giving you an idea of what to expect in the coming months. 

Here’s a list of every single game shown in the montage in order of appearance:

  • Final Fantasy 16
  • Horizon Forbidden West Burning Shores
  • Marvel’s Spider-Man 2
  • Assassin’s Creed Mirage
  • Resident Evil 4
  • Forspoken
  • Suicide Squad: Kill the Justice League
  • Dead Space
  • Stellar Blade
  • Street Fighter 6
  • Star Wars Jedi Survivor
  • Alone in the Dark
  • Firewall Ultra*
  • Pacific Drive
  • The Lords of the Fallen
  • Horizon Call of the Mountain*
  • Destiny 2 Lightfall
  • Eternights
  • Tchia
  • SEASON: A letter to the future
  • Synduality
  • Hogwarts Legacy
  • Wild Hearts

*Both Firewall Ultra and Horizon Call of the Mountain are only playable with a PSVR 2 headset.

With the variety that we’re getting from PlayStation games in 2023, there’s bound to be at least one that suits your fancy.

Carlos Perez

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The Last of Us HBO Series Episode One Review – Same Great Story, but Different

Thirty or so minutes into the debut episode of The Last of Us, we’re presented an almost interstitial short film of sorts that uses visual storytelling to establish the world we will be spending time in, uses an efficient visual cue to set up a device that will be used again in the closing moments of the episode and puts a grim button on it. All in about five minutes or less. This is the world of The Last of Us.

By this point everyone who loves video games at least knows of Naughty Dog’s The Last of Us. A critical and commercial success, the game’s story is a premiere example of how good story telling in video games can be. Naughty Dog’s style of cinematic storytelling plays almost like a long movie or a season of television. So why adapt it into a prestige television show for HBOMax? The first episode makes a pretty good case for why and how it could really work; by being the same great story fans of the game know, but also different enough that fans of the game won’t be able to receipt the story beat by beat. And if this first episode is any indication, it’s going to be a great way to experience the journey all over again.

Episode one begins with a prologue of sorts, back in 1968, on a talk show, two scientists talk about pandemics and the like and one guest, played by John Hannah talks about how a fungal virus would be game over for the human race should it mutate enough to survive human hosts. It’s a great way to lay the groundwork and say to newcomers “These aren’t zombies.” At least not in the traditional sense. For all intents and purposes, yes, The Last of Us is another zombie show.

The story then jumps to 2003 and covers much of the first hour or so of the 2013 (and 2014 and 2022) game. We’re introduced to Joel, his daughter Sarah, his brother Tommy before the cordyceps viral outbreak and pandemic decimates the world. We get to know Sarah much more than we did in the game and it’s for the bittersweet better. She’s a good kid, friendly neighbor, caring daughter. When the ultimate tragedy strikes it hits like a ton of bricks and I felt more sorrow watching the show whereas the game was more of a gut punch. And either way, it sets the tone for the show and sets Joel on his arc, forever changed by it.

Director Craig Mazin restages the chaos of the first day of the outbreak in ways that are both strikingly similar to the source material but different enough to be surprising. The show’s massive budget lends itself well to show a ton of bedlam and destruction in those moments. I will say though, in a video game it’s fun to control Joel during these moments, but watching it, as a fan of zombie cinema, I’ve seen it before. Most notably (and to me, better) in Zack Snyder’s Dawn of the Dead remake. We’ve also seen it in World War Z, Train to Busan, etc. As such the familiarity with the trope does take some of the tension out of it.

What is new, however, is the show’s spin on the infected and how they spread the virus with tendrils that come out of the infected’s mouth when they bite a victim. No longer is it the tried and true saliva mixing with blood that does the victim in. It’s a neat spin but not sure it’s one that’s wholly needed unless the show is going to explore it much to justify the change. If I’m willing to accept fungus zombies, I can accept that the spores don’t survive in open air.

After the opening tragedy, like the game, the story jumps ahead 20 years and we meet up again with Joel in the Boston Quarantine zone where he’s doing his best to survive doing manual labor like burning dead infected bodies as well as smuggling contraband into and out of the quarantine zone. A crime, as we seen, is punishable by death. From this point on the episode pretty much follows the story of the game with a few added wrinkles like meeting Ellie before she meets Joel and seeing what happened between Joel’s lady friend, Tess, and Robert that leads Tess and Joel to hunt down Robert, which, of course, leads them to Marlene and her hiring Joel and Tess to smuggle Ellie cross-country.

More than anything, the biggest hurdle any adaptation of The Last of Us has to overcome is the casting. It’s pitch-perfect in the game with Troy Baker and Ashley Johnson as Joel and Ellie, respectively and they are massive shoes to fill. Thankfully Pedro Pascal and Bella Ramsey are up to the task. They don’t replace Troy and Ashley, but rather supplement them. They are Joel and Ellie, they just look different. Which is to be expected. They play the roles perfectly while not imitating what came before.

Beyond that the sense of place looks like it was shot on location in the game. This is the world of The Last of Us.

As stated, an adaptation of such a great cinematic game is no easy undertaking. You have to strike a balance of being faithful enough for fans of the source material while also keeping it fresh for a story we’ve known for a decade. On top of that, Mazin and Druckmann have to make a show that will appeal to as many people who aren’t familiar with the game as possible. I’m pleased to say they have struck that balance perfectly and I can’t wait to see all of the neat ways they continue to do so throughout the remaining eight episodes.

Score: 9/10

Pros:

  • The cast is excellent, especially Pedro Pascal and Bella Ramsey as Joel and Ellie
  • Remains faithful to the opening of the game while fleshing it out more for maximum effect
  • It looks expensive in the best way possible to recreate the world of the game

Cons:

  • Watching the opening chaos doesn’t have the same impact as playing it due to similar movies and shows that came before
  • Not sold on the spores being replaced by tendrils

Sean Mesler

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European Commission to Send Antitrust Warning Against Microsoft-Activision Acquisition

The European Commission (EC) is allegedly preparing an antitrust warning against Microsoft‘s Activision acquisition deal. The warning, said to be made via a statement of objections, will lay out the organization’s concerns regarding the deal.

According to a recent report from Reuters, claims of the EC making said statement comes from people “familiar with the deal.” When asked to comment on the report, the organization refused to comment on the matter. Meanwhile, here’s what Microsoft had to say: “We’re continuing to work with the European Commission to address any marketplace concerns. Our goal is to bring more games to more people, and this deal will further that goal.”

The reported antitrust warning wouldn’t be the first we’ve heard of concerns surrounding the deal outside the Federal Trade Commission (FTC). Nvidia and Google have also voiced their own issues on the matter, as acquiring Activision would further bolster Microsoft’s mobile gaming and subscription-based gaming services.

Despite Microsoft claiming that the company would try to offer remedies to the EC and the UK’s Competition and Markets Authority (CMA), said organizations would apparently not be open to them until the statement has been sent. 

Source: Reuters

Related Reading: 

Carlos Perez

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Battlefield 2042 Update 3.1.2 Patch Notes Revealed, Download Out on January 17

DICE has revealed that a new patch is set to be released tomorrow for Battlefield 2042! Called patch 3.1.2, this brings in new weapons, gameplay-related tweaks and more! Note that this doesn’t include the class rework and the reworked Breakaway map, as those are coming in a new patch released later this month (3.2.0). Read on for the full Battlefield 2042 update 3.1.2 patch notes below, so you know what’s set to come tomorrow, January 17.

Battlefield 2042 Update 3.1.2 Patch Notes:

Patch Deployment Time: 9 am UTC/4 am ET/1 am PT/5 pm HKT.

Changelog

Battlefield Portal

  • Spearhead is now available on multiple Official Templates in the Web Builder, such as Conquest Hardcore, FFA and Team Deathmatch

Maps

  • Spearhead: Resolved an instance of clipping with the camera during the insertion phase at the start of a match

Specialists

  • We have fixed an issue where Specialists were not rendering correctly during the insertion phases at the start of a match, sorry for giving you a fright
  • Sundance: Anti-Armor Grenade’s are now correctly intercepted by Vehicles that have Active Protection Systems triggered
  • Crawford: Resolved an issue where there was no iconography to display the progression of overheating while using the Mounted Vulcan Stationary Minigun

Vehicles

  • 50MM Cannon Pod Ammo on Transport Air Vehicles increased from 8 -> 10
  • Resolved an issue where for a brief period of time, the EMKV90-TOR’s turret speed would be slowed after firing with the HHV-EMG Maul Primary Weapon

Weapons

  • Fixed some cases of recoil compensation not being consistent upon firing for prolonged periods of time
  • Damage for the Rorsch MK-4 has been reduced against Vehicles while in the High Power Capacitor variant of the Weapon (Single Shot), this change is to ensure that the Rorsch is able to assist in taking out some vehicle targets however isn’t the predominant way to take out targets as has been previously witnessed.
    • Heavy vehicles now take approximately 50% less damage
    • Light vehicles now take approximately 25% less damage
    • High Power Capacitor Charge Up increased from 0.8 -> 1 second
  • Damage for the MCS-880 has been improved for Close Range scenarios, bringing it in line with other Utility Weapons such as the 12M Auto and NVK-S22.
    • Damage per pellet has increased from 8 -> 15 at a range of under 20 meters with Default Buckshot rounds (#01 Buckshot)
  • NVK-P125 Bursts per Minute increased from 150 -> 160, this should now align with the intended tempo of the weapon

As expected, the unreleased Vault Weapons datamined before is part of tomorrow’s patch. Stay tuned here on MP1st once the official download is out tomorrow.

Source: EA

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Deep Rock Galactic Update 1.27 Fires Out This January 16

Deep Rock Galactic update 1.27 (PS5 version 1.000.027) has been released by Ghost Ship Games today, and this brings a small list of fixes to the game that was rolled out on PC a few days ago. Check out what’s new in the Deep Rock Galactic January 16 patch notes.

Deep Rock Galactic Update 1.27 Patch Notes | Deep Rock Galactic Update 1.000.027 Patch Notes | Deep Rock Galactic January 16 Patch Notes:

This patch contains a fix to a delay on Gunner’s shield throwing abilities and inconsistencies with O2 replenishment when within the range of more than one oxygen source. Additionally, the Anniversary Year 4 Hat is back!

Fixed issue where you weren’t able to throw gunners shield before equipping it fully
– Fixed some exits that were a bit off, should prevent a disconnected tunnel
– Fixed inconsistencies with O2 replenishment on Low Oxygen warning missions
– Restored the Anniversary Year 4 Hat
– Tweaked cave leech attack sound volume and position, should now be easier to hear and locate

That’s about it. If there are other changes released for today’s patch that’s not mentioned above, we’ll update the article accordingly.

Source: Steam

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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F1 22 Update 1.17 Adds Support for AMD FSR 2.0 on PC & More This January 16

Codemasters has pushed out F1 22 update 1.17 (PS5 version 1.017), and this fixes bugs as well as add a few small features to the game. The major new addition here is the added support for AMD FidelityFX Super Resolution 2.0 pm PC, and the updated color of George Russell’s front wheel arches and driver number. Read on for the official F1 22 January 16 patch notes.

F1 22 Update 1.17 Patch Notes | F1 22 Update 1.017 Patch Notes | F1 22 January 16 Patch Notes:

  • Fixed an issue which could lead to there being fewer than 20 drivers in a season in Career modes
  • Fixed an issue in MyTeam where, in Quick Practice, there would be no simulation of wear to the Power Unit
  • Updated the colour of George Russell’s front wheel arches and driver number
  • Added support for AMD FidelityFX Super Resolution 2.0
  • Fixed an issue where, in some instances, crossplay friends list will be blank despite having friends
  • Fixed a crash when selecting ‘Finish Season’ in Real Season Start
  • General Stability Improvements
  • Various Minor Fixes

Source: EA

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Dragon Ball Z: Kakarot Xbox Series X|S Digital Version Postponed Indefinitely Due to “Technical Issue”

While PS5 players can now play Dragon Ball Z: Kakarot on the console as a native PS5 version, the same can’t be said for Xbox Series X|S. In a press release, Bandai Namco announced that DBZ: Kakarot for the Xbox Series X|S has been postponed without a proper release date in sight just yet.

According to Bandai Namco, the Xbox Series X|S version of the game is suffering from a “technical issue” that has yet to be resolved. Gamers who have the Xbox One version of DBZ: Kakarot on their Xbox Series consoles are said to be experiencing an issue where the Xbox Series version of the game is automatically downloaded and the “game cannot progress.”

Due to the bug, the DLC “-BARDOCK- Alone Against Fate” and “Season Pass 2,” which were both released on January 13 (alongside the PS5 version’s launch) have also been postponed. 

The bug only occurs for gamers who are playing the Xbox One version of DBZ: Kakarot on an Xbox Series X|S console, and does not affect those who are playing on Xbox One. Bandai Namco has also confirmed that saved data made on the Xbox One will not be affected or deleted. As for when this will be resolved, Bandai Namco states that they are currently investigating the cause of the issue and possible countermeasures. However, until further confirmation has surfaced, they are asking customers to refrain from playing Kakarot on Xbox Series X|S until the issue is resolved. An announcement will be made as soon as more details have surfaced regarding this problem. 

Hopefully this gets resolved soon. For those on other platforms, a patch was released last week containing the Bardock DLC and other tweaks.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Black Myth Wukong Releases in Summer 2024, Announced via Short Film

After numerous impressive gameplay trailers for Black Myth Wukong, Chinese studio Game Science has now given a release window for the game! In a new short film titled “Rabbit Rabbit Rabbit!.” the studio announced the Black Myth Wukong release window as “Summer 2024.”

Check out the two-minute animated short below where a frustrated rabbit can be seen trying to play the game (2023 is the year of the rabbit in the Chinese zodiac in case you didn’t know).

No platforms were mentioned outside of PC, though I would be very surprised if this doesn’t make it to the PS5 and Xbox Series X|S.

Just last year, Game Science announced that the upcoming action game will be switching game engines to Unreal Engine 5 in a new gameplay trailer.

Hopefully Black Myth Wukong plays as good as it looks, and that we’ll hear more about it specific gameplay elements sometime this year before it launches in 2024.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Hogwarts Legacy Will Support 4 Character Save Slots, Cross-Platform Save Not Supported

If you’re planning to play Hogwarts Legacy and wondering whether friends and family members can play the game without the need to create a their own profile as to not overwrite your game save, rejoice! WB Games has just confirmed that Hogwarts Legacy will feature multiple character slots.

This was confirmed by the official WB Games Support Twitter account in answering a fan’s question about it:

Hi Matth! Thanks for your question! There are 4 separate character slots. For each new character, we will have the following 2 types of save functionality and slots: 5 auto save slots and 10 player manual saves slots. We hope you and your sister enjoy the game!

This is definitely good news for those who have a spouse, kid, relative or friend that’s a Harry Potter fan that wants to play the game on one device. This means that you’ll be able to play and progress your game, and they can just login theirs for a separate experience.

While that’s good news, the fact that the game won’t support cross-save isn’t. This has been confirmed by the WB Games Support account as well, where it states that while gamers will be able to link both platforms for rewards for each version of the game, the save data will stay on the platform it was created on.

Hi, thanks for contacting us about Hogwarts Legacy! You will be able to link both platforms for rewards in each version of the game, but save data will stay on the platform it was created on. We hope this helps!

However, it’s not clarified whether cross-save is supported on consoles if it’s within the same console family (ie. PS4 ad PS5, Xbox One and Xbox Series X|S).

Hogwarts Legacy releases on PC, PS5, and Xbox Series X|S on February 10, 2023, with the last-gen version (PS4, Xbox One) set for release on April 4, 2023. The Nintendo Switch version is scheduled to release last on July 25, 2023.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Forspoken Trophies List Revealed; 54 Total With Just 2 Gold Trophies

Square Enix and Luminous Productions’ Forspoken is almost upon us, and before it flies out to everyone, the game’s complete Trophy list has surfaced! Check out the Forspoken Trophies list below, which houses one platinum, two gold, seven silver and 44 bronze for a total of 54 Trophies to collect.

Forspoken Trophies List:

Forspoken trophy
Earn every single trophy.

Attachments trophy
Acquire a mysterious golden bracelet.

Stuck trophy
Journey through a beautiful yet deadly other world.

The Interloper trophy
Swear vengeance on a deadly foe.

What Must Be Done trophy
Survive a nightmarish ordeal.

Might and Main trophy
Emerge victorious from a showdown in a great fortress.

Damned If You Do… trophy
Taste the sweetness of peace and the bitterness of disaster.

The Hue of Blue trophy
Submit yourself to otherworldly justice.

The Truth Will Out trophy
Emerge victorious from a trial to end all trials.

Breaking Point trophy
Learn a hard truth, and accept a harder one.

None the Wiser trophy
Emerge victorious from a conflict in a twisted reality.

Forspoken trophy
Hold the fate of the world in your hands.

Awakening trophy
Lay waste to a great evil for the sake of humankind.

Rebirth trophy
See to the needs of the people of Cipal.

Promises trophy
Make a promise to someone very special.

Moves trophy
Earn the praise of the mighty Pilo with your dancing.

Remembrance trophy
Say a complete set of remembrances to the departed.

A Roaring Trade trophy
Trade poppets for all available items.

Outdoorsperson trophy
Set up camp.

Pilgrimage: Initiate trophy
Visit your first monument.

Pilgrimage: Novice trophy
Visit twenty monuments.

Pilgrimage: Adept trophy
Visit fifty monuments.

Explorer: Seeker trophy
Visit ten points of interest.

Explorer: Pathfinder trophy
Visit fifty points of interest.

Explorer: Trailblazer trophy
Visit one hundred points of interest.

Unlocked Potential trophy
Spend mana to learn a spell for the first time.

Realized Potential trophy
Learn all the spells that can possibly be learned.

Call of the Fount: Baptized trophy
Acquire magical powers for the first time at a Fount of Blessing.

Call of the Fount: Beatified trophy
Acquire the magical powers available from all the Founts of Blessing.

Paragon trophy
Learn every spell.

Tinkerer trophy
Craft an item for the first time.

Craftsperson trophy
Craft a healing item and two of Frey’s original pieces of equipment.

Kit and Caboodle trophy
Acquire every piece of equipment (except those only obtainable via sub-quests).

Hop, Step, Jump trophy
Perform five Shimmies in a row.

Hell of a Run trophy
Perform magic parkour for twenty seconds continuously.

Endless Runner trophy
Travel a total of 100km (62 mi) using magic parkour.

I Can Fly! trophy
Use Float to stay airborne for ten seconds.

Leapfrogger trophy
Jump over enemies a total of ten times.

Tit for Tat trophy
Perform ten precision counters.

No Mercy trophy
Perform thirty Killer Blows.

Knock ‘Em Dead trophy
Finish three or more enemies with a single blast of Surge Magic.

Help Me Out Here trophy
Use the Disperse spell three times in a single battle.

Wildfire trophy
Defeat an enemy bound by the Tangled status effect with Sila’s magic.

Shocker trophy
Electrocute three enemies at once.

From Every Angle trophy
Use all four types of Tanta magic in a single battle.

Through the Eyes of Another: Empath trophy
Complete your first flashback challenge at a Monument to Wisdom.

Through the Eyes of Another: Seer trophy
Complete flashback challenges at ten Monuments to Wisdom.

Through the Eyes of Another: Visionary trophy
Complete all flashback challenges at the Momunments to Wisdom.

Cat Person trophy
Befriend all of Tantas’ familiars.

Happy Snapper trophy
Show pictures taken at all the photo spots to the children.

Above and Beyond trophy
Upgrade all your spells.

Abominizer trophy
Defeat all four abominations.

Archivist trophy
Unlock 80% of the Archive.

Barely There trophy
Hide for ten whole seconds – so long that people will forget you were there.

If you’ve played the demo, don’t forget that Square Enix has confirmed that the HDR, text and mapping issues will be resolved for the retail release.

Forspoken comes out on PS5 and PC on January 24, 2023.

Source: Powerpyx

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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SMITE x Magic the Gathering Crossover Announced, Jungle Boss Surtr Now a Playable God

With SMITE entering its World Championship final phase, the god-themed Multiplayer Online Battle Arena (MOBA) has just announced a couple of big reveals, including a major crossover with Magic the Gathering and a new playable God, Surtr.

The MTG collab kicks off in a crossover event that begins sometime in January this year. Take a look:

The Gods have faced many threats across the Battleground, but nothing can prepare them to face the dangers of the Multiverse! Fight back against Nicol Bolas as some of the most iconic characters in Magic: The Gathering when @mtg joins forces with SMITE!

With MTG being one of the most popular fantasy-themed IPs, it’s an exciting collab for MTG and SMITE fans alike. With skins for various Planeswalkers such as Karn, Liliana Vess, and Chandra Nalaar, the event is setting up to be the game’s largest crossover yet.

Another announcement also turns one of the game’s jungle bosses into a fully playable God. Surtr, who players have been taking down for a decade in-game, will now be playable as a God himself. Here’s the official announcement video:

Surtr’s abilities will allow him to summon imps, create rings of fire, and even become a meteor that “will crash down from the skies.” The trailer depicts Surtr dying repeatedly, a reference to players taking him down in-game.

SMITE is currently playable on PS4, PS5, Xbox One, Xbox Series X|S, Nintendo Switch, and PC.

Carlos Perez

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