Home > News

Silent Hill 2 Remake: Masahiro Ito Thinks It’s More “Interesting” Than Original, Enemy AI Remade From Ground Up

While Bloober Team has already confirmed that the combat in the upcoming Silent Hill 2 remake, it seems it doesn’t end there, as the studio will also be remaking the enemy AI from the ground up! 

This was confirmed un an interview with the original Team Silent members producer Motoi Okamoto, concept artist Masahiro Ito and composer Akira Yamaoka, 

Okamoto: “We’re remaking enemy AI from the ground up to be designed in a way that will allow players to enjoy the combat. Bloober Team’s love for the original is strong, so they’re not going to simply add new enemies. They are looking at fine details that can help make combat fun, though, which means changing AI or small design elements. It might look the same, but it’s different when you look closely. They really did a good job all throughout the game.”

In the same interview, Ito mentioned that from what they’ve seen so far, the in-development remake looks to be a more interesting experience than the original SH2.

Ito: “I think that the remake has ended up as a more interesting experience than the original.”

Silent Hill 2 still has no release date, but is due for release on the PS5 and PC.

Source: IGN

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Dead Island 2: Slayer “Jani” Revealed in New Trailer

Dead Island 2‘s gameplay revolves around taking control of Slayers, playable characters with their own unique abilities and playstyle. Dambuster Studios just revealed the newest Slayer that’s set to join the game’s playable roster—Dani, an Irish rockabilly brawler.

A recent trailer shows off a bit of gameplay as Dani. Check it out:

Dani’s abilities have also been revealed, and they seem to revolve around taking down hordes of zombies head-on with hard-hitting attacks. Here are Dani’s two abilities:

Bloodlust – Dani regains HEALTH when slaying multiple zombies in quick succession.

Thunderstruck – Dani’s HEAVY ATTACKS trigger a FORCEFUL explosion on impact.

Dani’s Bloodlust ability is quite similar to Jacob‘s Feral ability, but instead of a stackable damage buff, Dani heals herself instead. While Jacob is more focused on dealing tons of damage, it seems like Dani will prefer to be in the thick of things to really make use of Bloodlust effectively. Thunderstruck also suggests that Dani will want to use heavy weapons, melee or ranged.

Dani is the fourth Slayer currently revealed, which is currently more than needed for the game’s 3-player co-op system. The game is set to have a total of six, so we’ll have to wait for more reveals on the remaining two Slayers in the near future.

Dead Island 2 is set to launch on April 28 for the PS4, PS5, Xbox One, Xbox Series X|S, and PC.

Carlos Perez

Home > News

NetEase Declines Activision Blizzard’s Request to Extend Game Services in China as Deal Expires on Jan. 23

A recent report reveals that NetEase declined to extend its partnership with Activision Blizzard to provide game services in China. The company behind Overwatch, World of Warcraft, and other major titles announced last year that it would no longer continue its game services in China starting January 23.

The news came out in a Weibo post from Blizzard China, where the post lamented NetEase’s decision. “It is a pity that NetEase is not willing to extend services of our game for another six months on the basis of existing terms as we look for a new partner,” the post reads. When asked by Reuters to comment on the matter, NetEase declined to make a statement. 

China boasts one of the largest gaming communities in the world, with games such as Overwatch and World of Warcraft being fairly popular among the Chinese player base. Once the games become officially suspended on the 23rd, Chinese players will either have to play on other game servers or simply play other games entirely.

Many video game studios and companies typically need the assistance of a local publisher in China to help maneuver the country’s strict regulations surrounding video games. Without the partnership, Activision Blizzard will likely be unable to operate in the region until it can find another suitable publisher to handle the company’s game services. 

Source: Reuters

Carlos Perez

Home > News

Overwatch 2 Lunar New Year Event 2023 Now Live; Features Returning Modes, Legendary Skins and More

The Year of the Rabbit is upon us, and Overwatch 2 is celebrating Lunar New Year 2023 with a seasonal event. The Overwatch 2 Lunar New Year 2023 event starts today, January 17 till January 31 and brings back game modes alongside some new rewards for 14 days. 

Overwatch 2 Lunar New Year 2023 Event Details:

Various game modes are highlighted in this event, including Capture the Flag, Capture the Flag Blitz, and Bounty Hunter, with the Lijiang Tower map featuring festive fireworks for the occasion. Capture the Flag and its Blitz version offer some team-based fun, whereas Bounty Hunter caters to those who’d rather go solo and duke it out in a free-for-all.

Of course, no seasonal event would be complete without rewards, and this Lunar New Year event will feature rewards just by logging in. The 2023 Year of the Rabbit icon is up for grabs when you enter the game, and completing four of the event challenges will net you a Kkachi Echo Legendary Skin.

You can even get a free victory pose and Legendary skin for Moira by watching Twitch content creators throughout the event. Two hours of watch time will net you the “The Lion Roars” victory pose, whereas an additional four hours rewards you with the Masked Dancer Legendary skin.

Overwatch 2 is currently available on PS4, PS5, Xbox One, Xbox Series X|S, Nintendo Switch, and PC.

Carlos Perez

Home > News

AC Valhalla Weekly Free Item Feature Disabled Temporarily This January 17, Ubisoft Investigating

One of Assassin Creed Valhalla‘s newest features allows players to grab a free item from the game’s in-game store. It’s a neat addition that was introduced last December, but unfortunately, this AC Valhalla weekly free item feature has now been disabled due an “issue.”

AC Valhalla Weekly Free Item Feature Disabled Temporarily This January 17:

The announcement was made via the official Assassin’s Creed Twitter page, with the tweet noting that the feature is being disabled temporarily.

Until the AC Valhalla team manages to sort the issue out, players will be unable to redeem their free weekly item. This is unfortunate news for those looking to slowly build their collection of items from the store, but there’s not much to be done until a fix finally goes live.

Assassin’s Creed Valhalla is currently available on PS4, PS5, Xbox One, Xbox Series X|S, and PC. While waiting for the fix to go live, check out our review of the game, where we gave it a solid 8/10 score. Our verdict: “There is a lot to love about Assassin’s Creed Valhalla, and personally it’s amongst my favorite in the series now. Enjoyable gameplay that lightens up on the RPG elements for the better, encased in a world with sights that are to be behold, Valhalla may have a slow start to it’s story, but the pay-off is well worth it. You just have to cope through the bugs and potential crashes, though we’re sure the developers are already hard at work with fixing these issues.”

Carlos Perez

Home > News

Overwatch 2 Item Shop Rotation for January 17, 2023

Blizzard has rolled out the Overwatch 2 item shop rotation for January 17, 2023! This means that another round of character skins and other cosmetics can be bought via the in-game story using Overwatch Coins.

Don’t forget, a 100 Overwatch Coins converts to $1 USD, so 1,000 Overwatch Coin equates to $10 and so on.

Overwatch 2 Item Shop Rotation for January 17, 2023:

Overwatch 2 Store Items January 17 2023

Featured:

  • Biohazard Ramattra Bundle (Legendary) – 2000 OC (23% Off 2600 OC)
    • “Biohazard” Skin (Legendary)
    • “Syringe” Weapon Charm (Epic)
  • Hu Tou Mao Mei Skin (Epic) – 1000 OC
  • Palanquin Bundle (Legendary) – 2100 OC (27% Off 2900 OC)
    • “Palanquin” Skin (Legendary)
    • “Bow” Emote (Epic)
    • “Lucky Pouch” Victory Pose (Rare)
    • “Happy new year” Voice Line (Common)
    • “Dragon Dance” Spray (Common)
  • Zhuque Bundle (Legendary) – 2200 OC (29% Off 3100 OC)
    • “Zhuque” Skin (Legendary)
    • “Fortune” Highlight Intro (Epic)
    • “Lantern” Victory Pose (Rare)
    • “Parasol” Spray (Common)
    • “A most impressive display” Voice Line (Common)
  • Baihu Bundle (Legendary) – 1900 OC (26% Off 2600 OC)
    • “Baihu” Skin (Legendary)
    • “Green Dragon” Spray (Common)
    • “Sky Lantern” Emote (Epic)
    • “To know yourself” Voice Line (Common)
  • Xuanwu Bundle (Legendary) – 1800 OC (25% Off 2400 OC)
    • “Xuanwu” Skin (Legendary)
    • “Big One” Victory Pose (Rare)
    • “Dragon Dance” Spray (Common)
    • “Get pumped” Voice Line (Common)
  • QInglong Bundle (Legendary) – 1600 OC (23% Off 2100 OC)
    • “Qinglong” Skin (Legendary)
    • “Dragon Dance” Spray (Common)
    • “Ready for some fireworks” Spray (Common)

That’s about it for the Overwatch 2 Item Shop Rotation this week. In case you didn’t know, Blizzard announced recently that for the game’s events, players will now be able to earn a skin for it just by playing just like the first Overwatch!

You can also check all these items out at the Battle.net Overwatch 2 Shop page.

Avatar photo

Salman Haider Zaidi

That's a nice argument, Senator.

Home > News

Diablo Immortal Lunar New Year Event Now Live, Includes New Legendary Items, Events, and More

Diablo Immortal is set to run a Lunar New Year event called Tong-Shi’s Renewal, and players will get to experience various forms of content throughout the festivities. The event will also introduce 36 new Legendary items to the game, adding further build diversity for late-game options.

Most of the features are already out, such as Fractured Plane and daily tasks, while the Season Nine Battle Pass is set to go live on January 19 at 3 AM server time. The event will end on February 6 at 2:59 AM server time, and the pass will run until ten days later on February 16 at 2:59 AM server time (server time is based on the game server you’re playing on, so be sure to check the time in-game if you’re unsure).

There’s a whole lot to go over, so without further ado, here are the Diablo Immortal Lunar New Year event features:

Diablo Immortal Lunar New Year Event Features

Feature Updates

36 New Legendary Items

With a greater challenge comes access to truly powerful items designed for beating back the tides of Hell. Find out more about the selected Legendary Items that are only available in Hell Difficulty VI or higher here. We are making this change to the new Legendary Items that are added into Diablo Immortal to give players unique rewards to strive towards as they move upward in Hell Difficulty. 

Legendary Essence Extraction

A new method of Essence Extraction has been discovered! You can enhance your Legendary Attributes to increase their power by extracting the same essences multiple times. Legendary equipment can no longer be salvaged at the Blacksmith, and instead must be extracted. Essence Extraction still provides players with the same Upgrade Materials they would get from salvaging, but now, as you find duplicate Legendary equipment, your overall power will increase too. Further extractions will grant you Essence Energy to increase your Essence Mastery level—however, extracting Essence Energy from a particular Legendary item will become more difficult with each Essence Energy you obtain from it, and eventually you will no longer be able to extract the energy from that Legendary item. 

Additionally, you will now receive Upgrade Materials on the first extraction for every Legendary Essence and no longer must choose between gaining a Legendary Essence or Upgrade Materials.

As your Essence Mastery level increases, it will further enhance the power of all your Legendary Attributes. You can always view your current power and what bonuses you will get at the next Essence Mastery level at Zamina, the Essence Transfer NPC in Westmarch.

Dungeon Set Item Drops

  • All Dungeons will now drop a guaranteed Set Item after many Dungeon completions in a row that did not result in a Set Item being dropped. Dungeons boosted by the Codex have a lower threshold before a guaranteed Set Item is dropped.

Cross-Server Dungeons

  • When a player is trying to find a Party for a Dungeon, if the Party Finder fails to find other players to join, it will search other Servers to fill the Party. Players can also invite players from other Servers to join the Party.

Immortal System Improvements

Immortals will now receive more information about the Shadows when alerted to Defend the Vault. The Party Leader of the Immortal group will then be able to decide to either accept defending against the Shadow Party or pass, which will give another Immortal Party in the queue the opportunity to defend.

Immortal Party leaders can also automatically pass all Shadow Parties that are relatively stronger than their Party by enabling a new button in the Defend the Vault interface.

Rejoining the Shadows Faction

We are making the experience of rejoining the Shadows after a new Cycle of Strife begins easier. The lottery system has been replaced with a first-come, first-served system. An Adventurer who successfully signs up during one of the three daily recruitment periods can instantly embark on the trial to become a Shadow. 

Treasure Hunter Paragon Tree

  • The Treasure Hunter Paragon Tree has been updated to remove the restriction of outdoor areas from the Treasure Find, Gold Find, and Lucky specialization skills.

Armory Improvements

  • By default, the Armory will now save all properties of items saved into Loadouts and Skills—not the item itself. 
  • A new Checkbox feature has been added to the Armory UI, allowing players to save specific equipment to a Loadout. 

Battleground End of Season Ceremony

  • When a Battleground season ends, players will now receive a summary of their previous Battleground season the first time they talk to the Battleground Captain.

Converting Adventurer Clan

  • Converting an Adventurer Clan to a Dark Clan will now only cost five Akeba’s Signets.

New Resonance Wings

  • Two new sets of Resonance Wings have been added at the Resonance milestones of 2,000 and 4,000.

Tong-Shi’s Renewal Lunar New Year Event

Tong-Shi invites you to his Renewal—a call to bask in the fading glow of a finished year and begin the cycle anew—welcoming a new year with open arms and optimism. 

From January 16, 3:00 a.m.–February 6 2:59 a.m. server time, players can complete daily tasks to earn festive rewards, such as Red Bags and Tseym. 

Players can also receive rewards such as the Divine Framework of Xiansai Portrait Frame and With a Bang Emoji for logging in on the specific days and dates listed here.

If you miss a login reward for one of these dates, you’ll be given a quest to complete which will provide you with the missed reward once finished. 

Lineage of Beasts Cosmetic Set

How better to best the beasts of the Burning Hells than to become one yourself? Adorn this primal cosmetic and tap into a lineage of beasts to become Sanctuary’s ultimate apex predator. The Lineage of Beasts Standard Cosmetic Set can be purchased from the in-game shop for 1,000 Eternal Orbs.

Season Nine Battle Pass: Wicked Wanderer

“We traveled for an eternity across that arid wasteland. How long, I couldn’t say. And, always, a dark cloud seemed to follow us just over the horizon.”

-A Lost Adventurer

The Wicked Wanderer, a new Battle Pass devoted to communing with your sinister side, has skulked into Diablo Immortal, and with it, the Season Nine Battle Pass on January 19, at 3:00 a.m. server time. This Battle Pass hosts 40 ranks worth of challenges and rewards, such as Legendary Gems, Crests, Hilts, and more.

The Season Nine Battle Pass only runs until February 16, at 2:59 a.m. server time—begin slaying demons and climbing your way through the ranks today!

Fractured Plane Limited-Time Event

The Fractured Plane is a limited-time event where players enter an unexplored realm of their existence. A 15-floor gauntlet, inhabited by the fiercest minions the Hells can throw your way awaits. 

Begin your journey towards mental ease soon—the Fractured Plane is available from January 16, 3:00 a.m.–February 6, 2:59 a.m. server time.

Hungering Moon

Feeling underfed, the moon has doubled its demands, providing you with an upcoming opportunity to sate its seemingly endless appetite for blood! 

The moonlit path you’ll take to heed your lunar overlord’s increased howl for sustenance is ready to be traversed. Players can complete daily tasks to gain Astrolabe Power—the power can be used to draw a Blessing of Magic or Blessing of Might, each with unique benefits, from the Astrolabe. Use the blessings to gain Moonslivers, which can be exchanged for lunar-laced rewards. 

Visit here for more information on the Hungering Moon event’s mechanics. 

Bug Fixes  

Looking for the latest round of hotfixes and bug fixes implemented for Diablo Immortal? Check here for all-platform fixes and our known issues blog for PC-specific fixes.  

Diablo Immortal is currently available on Android, iOS, and PC.

Carlos Perez

Home > News

The Sims 4 Update 1.68 Ushers in New Fixes This January 17

EA has rolled out The Sims 4 update 1.68 on all platforms and this is the game’s first patch of 2023! This brings in quite a number of fixes to the base game, which are all listed in official The Sims 4 January 17 patch notes.

The Sims 4 Update 1.68 Patch Notes | The Sims 4 January 17 Patch Notes:

Console: Version: 1.68

Sul Sul, Simmers!

Happy New Year! We’ve taken care of all kinds of issues in this patch. Thank you all for your patience, and for staying vigilant in your reporting. We have a full year of The Sims 4 ahead of us, and we can’t wait to hear what you think. Happy Simming!

-The Sims Team

Bug Fixes

Base Game

  • Toddlers were all looking a little too similar to each other. Now, they’ll reflect their parents and account for genetics.
  • Sims will no longer break the space-time continuum by moving when the game is paused.
  • The Mint Green Belted Cardigan (yfTop_CardiganBelted_SolidGreenMintBlack) no longer makes your Sim look like human spaghetti.
  • The Open Blazer (yfTop_BlazerOpenCollarTucked) now covers your Sim’s midriff properly.
  • A Juice Party will now count towards Throw 3 parties in the Party Aspiration.
  • Objects mounted on walls will no longer be removed when a different wall texture is applied in Build mode.
  • The Check for Pen Pal Replies option will now display as intended.
  • The Return from Daycare notification will now only appear once.
  • Fixed a crash that could happen when entering Live Mode.
  • The Promise to Help interaction will now trigger in the appropriate situations.
  • It’s now possible to enable the free build cheat (bb.enablefreebuild) while in the Making Money Scenario. This cheat doesn’t even disable Achievements/Trophies on consoles either.
  • Removed duplicate Clean up prompts when around two Activity Tables.
  • When using the Off the Grid filter, objects will display the proper information about what skill they may impact.
  • Disabling Wants & Fears will now function as intended.
  • Fixed missing Comfort stats from many Comfort objects and items.
  • Fixed Public Bathrooms description information stating they’re for Hygieneinstead of Bladder.
  • Sims will be able to use public bathroom stalls. No more holding it until you get home!

Consoles

  • Adjusting the UI Scale from Game Options > Accessibility while in Create a Sim (CAS) should be more responsive so you can see your adjustments without waiting.
  • The Show: All Households list in the Manage Households menu can be scrolled meaning you can now see all Households as well.

Bust The Dust

  • Sniff Sniff Sims will perform the smelling animation the appropriate amount when their environment is dirty. No one likes a dirty litter box!

Get To Work

  • When your Sim grows up; Alien nose, chin, and eye width will carry over.
  • A respectful introduction will now fulfill the Greet Co-workers/Patients task as a part of the Doctor Career.

Seasons

  • Sims won’t freeze to death in the Summer when interacting with sprinklers. Someone must’ve forgotten to turn the air conditioner off… we’ll be sure to hand out blankets next time!
  • Sims are now able to properly schedule holidays when they have a teen in the house. Scheduling family trips is already hard enough!

Snowy Escape

  • Work Withdrawals are now removed when working during their off hours.

My Wedding Stories

  • Your Sims will no longer talk about planning their wedding ceremony after they are married.

Werewolves

  • Werewolves are now able to change their fur in CAS mode. Furtastic!

Source: EA

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Destiny 2 Lightfall Neomuna Environment Trailer Released, Chinese New Year Items Available in Eververse Store

Bungie has released a new Destiny 2: Lightfall Neomuna environment trailer, showcasing the neon sights of the Neomuna metropolis on Neptune, along with the “Strand” Darkness subclass and the Cloud Striders who defened Neomuna against Calus’ invasion. Additionally, Year of the Rabbit-themed items are now available in the Eververse store to celebrate the Chinese New Year.

Watch the Neomuna environment trailer below:

To celebrate the Year of the Rabbit, a new Exotic Ghost, Ship, Sparrow, and a festive ornament for the Riskrunner are available in the Eververse store today. A free red envelope carrying bright dust is also available until the end of January. Guardians can also claim a new Year of the Rabbit-themed emblem by redeeming emblem code TNN-DKM-6LG.

destiny 2 year of the rabbit items

The Destiny 2: Lightfall expansion is currently available for pre-order on PS4, PS5, Xbox One, Xbox Series X|S, and PC, and will launch on February 28, 2023. It brings the new Neomuna location and Legendary campaign, new weapons and enemies, Guardian Ranks, commendations, and the ability to create and save loadouts.

More Destiny Reading:

Avatar photo

Salman Haider Zaidi

That's a nice argument, Senator.

Home > News

MultiVersus Update 1.18 Out for New Map and More This January 17

Player First has deployed MultiVersus update 1.18 today on all platforms. This update includes a new map and also celebrates Chinese New Year. Check out the MultiVersus January 17 patch notes posted down below.

MultiVersus Update 1.18 Patch Notes | Multiversus January 17 Patch Notes:

Overall patch summary

General

  • Happy New Year! We are back and looking forward to sharing new-and-exciting MultiVersus content with all of you this year and we’re starting with one of the community’s most requested items!
  • Double Battle Pass XP is on in this patch!

New Map: Treefort Single Plat (4 Player Map)

    • What the hey-hey!?! You know what they say-say…“Everything small is just a smaller version of something BIG.”
    • You asked for a big change to a small map and we made it happen! Get ready to protect yo beans, because Treefort’s new-and-improved-2v2-single-platform map is filled with all sorts of lumping-bun-punching space; there ain’t no way you’ll be able to “cram your tram!” on this map!
    • Look forward to ‘Treefort (1 Platform)’ in all four-player-based queues and custom matches starting today.

New Look: Scooby’s Mansion (Roofless)

  • JINKIES!!! Roofless Scooby Mansion has a brand-spanking-new coat of paint and things are about to get a whole lot spookier! Check out new-look ‘Scooby’s Mansion (Roofless) in queues and custom matches starting today. Happy New Fears!

Lunar New Year Event

    • Lunar New Year is here! Join the multiverse as we celebrate the Year of the Rabbit!
    • Lunar New Year Daily Login Rewards: Join us for 14 days of login rewards for the Lunar New Year!
    • Lunar New Year Cosmetics Items: Check out our new Lunar New Year skin, banner, ringout, and profile icons.

Shop Items

Guardian | Lucky Rabbit | Lunar New Year ‘23 | Toastie Lunar New Year ‘23 (Rare Profile Icons – Unlockable with 3000 Gold.)

Longevity ‘23 Banner (Epic Banner – Unlockable with 350 Gleamium.)

Lunar Rabbit Ringout (Epic Ringout – Unlockable with 1200 Gleamium.)

Red Guardian Reindog (Rare Variant – Unlockable with 800 Gleamium.)

General Gameplay Changes

  • Fixed an issue where applying armor from multiple sources would incorrectly time out the armor early.

 

  • Increased the knockback multiplier when players are at specific damage thresholds:
    • 115+ damage results in an increased multiplier of 1.075 knockback applied to hits, up from 1.05.
    • 150+ damage results in an increased multiplier of 1.125 knockback applied to hits, up from 1.1.
    • 175+ damage results in an increased multiplier of 1.25 knockback applied to hits, up from 1.2.
    • Developer’s Note: This change is aimed at making players more successful when knocking out opponents at higher damage.
  • Enemies that are affected by the Shocked debuff no longer take additional ticks of damage when suffering knockback.

Character Updates

Legend

Nerf
Buff
Change
Bug

Arya
General

Fixed a bug with Arya’s disguise where if Arya stole Ultimate Warrior Shaggy and used nair, it would cause a brief freeze.

Air Up Attack

Fixed a timing issue that was causing on-hit cancels to be delayed by 2 frames.

Air Neutral Attack

Added 2 frames of whiff lag to Needle Strike.

Air Side Attack

Adjusted the hitbox on Aerial Alash so that it no longer hits behind Arya as much

Ground Side Attack

Increased whiff lag of Jab 1 by 4 additional frames.

Ground Up Attack

Added 4 frames of whiff lag to Upward Slash.

Batman
Air Up Special

Fixed a bug that would prevent Clear The Air from canceling into other attacks on hit

Air / Ground Special (Precision Grapple Signature Perk)

 

  • Explosion moved to be centered on Batman instead of the grapple hook
  • Explosion now triggers after Batman arrives at his destination, instead of after a fixed delay time
  • Reel-in travel speed up on Grapple Snipe increased to 7500, up from 5000.
Air Neutral Attack

Increased Aerial Batarang’s startup by 7 frames, before the batarang comes out

Ground Neutral Attack

 

  • Added 5 frames of start-up on ground Batarang throw
  • Added 4 frames of end lag that can be removed with a hit of the Batarang.
Ground Neutral Attack

 

  • Batarang pick up returns 9.45 seconds of cooldown, down from 10.15 seconds
Ground Side Attack

Jab 1 and Jab 2 can now be canceled into a jump on hit earlier in order to allow for more combo routes

Ground Down Attack

Batman’s ground slide, Crime Sweeper, can now combo into any other attack on hit instead of only his down attack 2 (forward kick)

Black Adam

Developer’s Note: Black Adam’s Ground Neutral Special threatened opponents from too far away and when it hit, it was causing too much damage. Black Adam’s ground up attack was also extremely safe, while having the ability to lead into significant follow-up damage. In order to address some of these issues, we are attempting to bring these two attacks back in-line with the following changes so that they feel less oppressive and more fair to fight against.

Air Up Attack

Shrunk the Hitbox on Arc Lightning by 25%

Ground Neutral Special
  • Lightning Surge’s throws trigger quicker (0.6->0.2)
Ground Neutral Special
  • Reduced Lightning Surge’s minimum length by 15%
  • Lowered the amount of shocked debuff from Lightning Surge to 1 stack
  • Removed all damage on Lightning Surge’s throw
Ground Down Special

Fixed an issue with Shu’s Protection where it would apply many stacks all at once.

Ground Down Special

Shu Protection’s bubble forcefield now blocks superman’s lasers, Superman’s lasers will now explode on the surface of the forcefield

Ground Up Attack
  • Increased the cooldown on Call The Heavens’ lightning bolt to 19s, up from 12s.
  • Added 14 frames of recovery on whiff
  • Reduced the amount of hits from Call The Heavens to 3, down from 4
  • Shrank the hitbox on Call The Heavens by 25%
  • Startup on armor’s application to Call The Heavens is now delayed by 2 frames and is no longer instant.
Ground Down Attack

Fixed bug where Black Adam’s Ground Blast wouldn’t hit enemies that were polymorphed or turned into a chicken

Finn
General

Weight: Reduce Finn’s weight to 51, down from 55

Air Down Attack

Shifted the active frames on Finn’s Ground Chop by 2 frames and adjusted the hitbox in order to better align with his sword’s animation

Ground Up Attack
  • Delayed jump and dodge cancel at the start of Slasher! by 5 frames.
  • Added 2 frames of whiff lag
  • Slasher!’s active frames now start 1 frame later and end 2 frames earlier. This change will better align Finn’s active hitboxes with Slasher!’s animation and reduce lingering hits.
Ground Down Attack

Removed the hitbox on Finn’s hand, on Low Blow, Bro!

Garnet
Electric Groove Signature Perk
  • Updated Electric Groove to have a chance to apply rhythm, before it worked a bit differently and the perk text was incorrect.
  • Addressed an issue where certain attacks that applied shocked would not be affected by Electric Groove
Air Up Special

Improved the vacuum knockback on Garnet’s Rising Gauntlet Strike, this should allow for Garnet to see greater consistency on the first hit of this move and allow the first hit to lead into the second hit more reliably.

Ground Up Special

Garnet’s electric zone’s explosion now applies additional stacks of Shocked

Ground Neutral Special

Fixed a bug where Stronger Than You’s bubbles would be too large around certain projectiles

Ground Down Attack

Garnet’s shockwave now better accounts for the Z-axis

Gizmo
General

Fixed a bug where Gizmo could fall through the map if he got knocked back as he was attached to an ally

Harley
 

Developer’s Note: We know that Harley’s camping and zoning behind her Jack-in-the-box is not fun to play against. We wanted to address this by reducing the availability of her Jack-in-the-box. In order to balance out these changes, we’re allowing Harley to explore new offensive combo routes through the ability to cancel out of her slide as a means to encourage Harley to be more offensive and add a layer of additional skill expression to the character.

Air/Ground Side Special

Added 8 frames of whiff lag to Prank Shot

Air / Ground Down Special

Fixed an issue where Whack-In-A-Box could not be blocked by projectile-blocking effects

Air / Ground Down Special
  • Increased Whack-In-A-Box’s cooldown to 18s, up from 9s
  • Reduced Whack-In-A-Box’s life span to 12s, down from 16s
Air Down Attack

Added 21 frames of whiff lag to Boxing Ringer

Ground Up Attack

Adjusted the hitboxes on Heads Up so that it doesn’t hit behind Harley as much anymore

Ground Neutral Attack

Fixed Whack’s hammer-cancel infinite

Ground Down Attack

On hit, Slider will now combo into other attacks 6 frames earlier

Ground Down Attack

Added 3 frames of whiff lag to Slider

Iron Giant
General

Fixed a bug where Iron Giant could eat Gizmo’s car

Jake
Ground Up Attack
  • Added 5 additional frames of commitment before Jake is able to dodge-cancel out of You Axe’d For It!. You Axe’d For It! is currently too safe and lacks any sort of commitment on Jake’s part. Our goal with this change is to help insure that this move has an appropriate risk-reward when players commit to using it.
  • Added 2 frames of whiff lag to You Axed For It!.

Lebron
Air Side Special

When landing, L-Train! (dunk) now has 16 frames of whiff lag

Air Ground / Down Special

Reduced Denied!’s basketball’s max number of bounces before the ball is destroyed to 4, down from 5

Air Side Attack (No Basketball)
  • Removed 1 active hit frame at end of Check in order to reduce the chances of linger occuring.
  • 4 frames of whiff lag added to Check.

Marvin
General

Marvin Spaceship can no longer be destroyed by Wonder Woman’s Shield of Athena perk.

Signature Perks

Signature perks can now be selected in local play and will be saved in online play.

Morty
 

Developer’s Note: Currently, Morty’s Temporal Back-Up’s Save Point is saving his allies and influencing the outcome of matches a bit too much. We wanted to prevent situations where Morty could use Save Point to save an ally, be rungout, and then immediately Save Point again upon respawning. As is, we felt this was too much to play against and created circumstances that were too safe for Morty and his ally while not appropriately rewarding his opponents for making meaningful plays against the duo. In exchange, we have given Morty some new combo possibilities from Air Down Attack and Side Air Attack. We hope that these changes will balance out Morty’s risk-benefit ratio.

Air/Ground Neutral Special

Morty’s grenades can no longer be detonated by light projectiles

Air/Ground Neutral Special

Reduced Morty’s grenade ammo to 2, down from 3

Air / Ground Down Special
  • Removed healing on Temporal Back-Up’s Recall.
  • Tempora Back-Up’s cooldown no longer refreshes on respawn
Air Down Attack

Armothy Assault can now cancel much earlier, on hit.

Air Down Attack

 

  • Added 1 frame of Whiff Lag and 1 frame of end lag to Armothy Assault
  • Increased spike’s downward angle
Ground Side Attack

Jab 3 of Morty’s Hammer Morty’s hitbox size reduced by 20%

Ground Down Attack

Increased the hitbox size on Plumbus Time! by 10%

Reindog
Ground Side Special

 

  • Increased knockback scaling on Flounce Pounce to 11.5, up from 9.
  • Increased knockback scaling on Flounce Pounce’s sweet-spot hit to 12, up from 14.
Air Up Attack

Flying Chomp’s vacuum knockback now chains the attack’s first hit into the second hit more reliably

Rick
Air / Ground Side Special

Fixed a bug causing the portal aimer distance on Portal Theory and Aerial Portal Stunts to be different depending on the direction Rick was facing

Ground Side Attack

Adjusted the velocity of jab 3’s rocket based on charge time

Ground Down Attack

Yeah, Fart Bomb!’s fart bomb will now be destroyed if Rick is knocked back before the fart bomb activates

Stripe
General

Badge(s): fixed a bug causing Stripe’s wintracker badge to not work

Superman

Developer’s Note: Superman’s frost breath was leading to really passive play. The frost breath does too much currently (freezes projectiles, freezes enemies, slows enemies, does damage, windboxes enemies away.) We wanted to remove the windbox element to allow opponents an approach option.

Air/Ground Neutral Special
  • Weight: Lowered Superman’s weight to 88, down from 93
  • Wavedash: Reduced Superman’s wavedash distance to 700, down from 800
Air Down Special

Fixed a bug where eye lasers would stop exploding on the ground after hitting certain projectiles

Air / Ground Neutral Special

Removed Ice Breath’s knockback wind box

Taz
Air/Ground Up Special

Removed the projectile trait from Dogpile in order to prevent School Me Once from blocking it

Ground Up Attack

Slam-Wich now has 2 more active frames.

Tom and Jerry
General

Emote: Fixed an issue where Tom & Jerry’s Nap Time emote could not be equipped after unlocking it in the battle pass

Ground Up Special

Added 3 frames of startup to Rocket Mouse before the rocket will come out

Velma
Ground Down Special

Fixed a bug on Spread The Knowledge where Velma’s book projectile would not do any hitstun to opponents after passing through an ally

Wonder Woman
General

Wonder Woman’s Shield of Athena perk can no longer destroy Marvin Spaceship

Air / Ground Down Special

Fixed a bug on Defense Of The Gods that would trigger Wonder Woman’s shield twice when she was hit

Down Normal Attack

Fixed bug where Amazon Shout’s vfx would not match hitbox scaling.

That’s it for the patch notes. MultiVersus is out now and free to play on most modern platforms. 

Source: MultiVersus

Damien Seeto

Home > News

Fallout 76 Atomic Shop Weekly Update for January 17, 2023

Vault Dwellers, it’s that time of the week again. That’s right, the new items in Fallout 76’s Atomic Shop have been updated!

MP1st is here to bring you the Fallout 76 Atomic Shop weekly update today, January 17’s list of items for sale!

Fallout 76 Atomic Shop Weekly Update for January 17:

https://imgur.com/a/0jGMLrT

Notable Items This Week:

  • Neighbourhood Square Shelter – 1440
  • Brotherhood Bundle – 1260
  • Red Rocket Robot Helmet – 350
  • Liberty Prime Power Armor Skin Set – 1440
  • Enclave C.A.M.P Bundle – 1200
  • Raider Waster Bundle – 900
  • Wild Appalachia Pose Bundle – 150
  • Four Pose Bundle – 540
  • Fallout First Quarterly Catch Up Bundle 5 – 1000

What is the Fallout 76 Atomic Shop?

The Atomic Shop is a microtransaction store which offers cosmetics, C.A.M.P. objects and more in exchange for a special currency called Atoms. Most purchases are unlocked account-wide, and may be accessed by any character on the account.

Some objects require an in-game plan to be learned in order to gain access, while other items are only unlocked for a single, specified character. All exclusive items are character-bound, and cannot be dropped or traded with other players.

The Atomic Shop is accessible at any time from the main menu, as well as the pause screen after leaving Vault 76 for the first time.

That’s it for this week’s reset. Is there anything in particular that interests you?

If not, there is always next week, which we’ll have covered, so be sure to check back in!

Thanks, Reddit!

Avatar photo

Salman Haider Zaidi

That's a nice argument, Senator.

Home > News

Destiny 2 Weekly Reset January 17, 2023 and Eververse Inventory

It’s Tuesday, and that means another heaping of activities are live for players to complete in Destiny 2 are now live! The Destiny 2 weekly reset January 17, 2023 refresh of activities is now live along with the Eververse inventory of items for sale. Read on for the full info for this week.

Destiny 2 Weekly Reset January 17, 2023 and Eververse Inventory:

Nightfall – The Ordeal: The Insight Terminus

Modifiers:

  • Nightfall: Adept
    • Pestilence: When defeated, Psions spawn Void grenades at their feet.
    • Double Nightfall Drops: All Nightfall loot drops are doubled.
    • Acute Void Burn: +25% Void damage dealt and +50% Void damage received.
  • Nightfall: Hero
    • All previous modifiers
    • Champion Foes: You will face [Shield-Piercing] Barrier and [Stagger] Unstoppable Champions. You must equip Anti-Barrier and Anti-Unstoppable mods to your arms armor to defeat them. These mods come from the Seasonal Artifact.
    • Champion Foes: You will face [Shield-Piercing] Barrier and [Stagger] Unstoppable Champions.
    • Hero Modifiers: Extra Shields
    • Ashes to Ashes: Dealing damage with a Solar weapon now applies scorch to your targets, but your foes also now apply scorch to you when they deal Solar or explosive damage.
  • Nightfall: Master
    • All previous modifiers
    • Famine: All ammunition drops are significantly reduced.
    • Equipment Locked: You will not be able to change your equipment after this activity starts.
    • Match Game: Enemy shields are highly resistant to all unmatched elemental damage.
    • Master Modifiers: Champions: Mob Locked Loadout Match Game Extra Shields
    • Champions: Mob: This mode contains additional Champions.
    • Shielded Foes: You will face combatants with [Arc] Arc and [Void] Void Shields. Activity modifiers may add more shield types.
    • Shielded Foes: [Arc] Arc and [Void] Void Shields
  • Nightfall: Legend
    • All previous modifiers
    • Legend Modifiers: Locked Loadout Match Game Extra Shields
  • Nightfall: Grandmaster
    • All previous modifiers
    • Scorched Earth: Enemies throw grenades significantly more often.
    • Chaff: Radar is disabled.
    • Grandmaster Modifiers: Extinguish Limited Revives Contest Join In Progress Disabled Champions: Mob Locked Loadout Match Game Extra Shields
    • Grandmaster Modifiers: Contest Join In Progress Disabled Champions: Mob Locked Loadout Match Game Extra Shields
    • Extinguish: If your fireteam falls in a Restricted Zone, everyone is returned to orbit.
    • Limited Revives: Limited fireteam revives. Gain additional revives by defeating Champions.

Rewards:

  • Powerful (Tier 1) reward: Get 3 points by completing runs. Higher difficulties grant more points.
  • Pinnacle reward: Get a score of 100k. Since modifiers are fixed, this requires a high difficulty run.

Weekly Crucible Rotator: Mayhem

Achieve victory by defeating opponents. Abilities and Supers regenerate faster. Heavy ammo spawns more frequently.


Vanguard Burn: Solar Singe

The other modifiers rotate daily, check out the Daily Reset Thread for them!


Raids and Dungeons

Weekly Raid and Dungeon

The weekly featured raid and dungeon have all challenges available and are infinitely farmable for loot.

  • Raid: Garden of Salvation
  • Dungeon: Pit of Heresy

Raid Challenges

Deep Stone Crypt

  • Copies of Copies: A challenge awaits…

Garden of Salvation

  • Leftovers: A challenge awaits…
  • A Link to the Chain: A challenge awaits…
  • To the Top: A challenge awaits…
  • Zero to One Hundred: A challenge awaits…

Vow of the Disciple

  • Looping Catalyst: A challenge awaits…

Vault of Glass

  • Strangers in Time: A challenge awaits…

King’s Fall

  • Gaze Amaze: A challenge awaits…

Last Wish

  • Forever Fight: A challenge awaits…

Dares of Eternity: Legend

Contestants: The Way of the Hoof

  • Round 1: Hive
  • Round 2: Fallen
  • Final Round: Valus Ta’aurc

Loot


Savathûn’s Throne World

Campaign Mission: The Ritual

Disrupt Savathûn’s ritual to steal the Traveler by revealing a lost secret from her past.


Legacy Activities

  • Europa
    • Eclipsed Zone: Cadmus Ridge
    • Empire Hunt: The Technocrat: Defeat Eramis’s technology expert, Praksis, the Technocrat.
    • Exo Challenge: Simulation: Safeguard: Simulated Skill-Set Training: Test your defensive abilities amongst a Vex onslaught.
  • Moon:
    • Campaign Mission: In the Deep
    • Wandering Nightmare: Nightmare of Xortal, Sworn of Crota (Sorrow’s Harbor)
    • Trove Guardian is in Hellmouth
  • Dreaming City: Strong Curse
    • Petra is at Rheasilvia.
    • Weekly Mission: Dark Monastery – Provide recon for Petra’s forces by investigating strange enemy activity in Rheasilvia.
    • Ascendant Challenge: Ouroborea, Aphelion’s Rest
    • Blind Well: Taken, Plague: Inomina

Eververse Bright Dust Offerings

Name Description Type Cost
Concentrated Mattergem An Upgrade Module ionizer created from refined Mattergems. Consumable 200 Bright Dust
Glimmershard A shard with the ability to generate Glimmer during combat. Consumable 250 Bright Dust
Origami Crane   Emote 3250 Bright Dust
Taurus Rocketeer   Ship 2000 Bright Dust
Subjugator Entrance Modifications for your ship’s transmat systems, so you’ll always arrive in style. Transmat Effect 450 Bright Dust
Sinking Feeling Apply this shader to change the color of your gear. Shader 300 Bright Dust
Festive Sparks   Emote 3250 Bright Dust
Jubilant Decree   Emote 700 Bright Dust
Lampion Shell   Ghost Shell 2850 Bright Dust
Taurus Firecracker   Vehicle 2500 Bright Dust
Lunar Growl   Ship 2000 Bright Dust
Tyrant’s Vision Equip this ornament to change the appearance of Eyes of Tomorrow. Once you get an ornament, it’s unlocked for all characters on your account. Weapon Ornament 1250 Bright Dust
Lunar Tiger Projection Equip this item to change your Ghost’s projection. Ghost Projection 1500 Bright Dust
Vibrant Beach Equip this shader to change the color of your gear. Shader 300 Bright Dust
Butterbark Equip this shader to change the color of your gear. Shader 300 Bright Dust
Wayfarer’s Guise Equip this shader to change the color of your gear. Shader 300 Bright Dust
Whispered Sheen Equip this shader to change the color of your gear. Shader 300 Bright Dust
Celebrate Newness Modifications for your ship’s transmat systems, so you’ll always arrive in style. Transmat Effect 450 Bright Dust
The Past Unearthed Modifications for your ship’s transmat systems, so you’ll always arrive in style. Transmat Effect 450 Bright Dust
Ketch Flight Entrance Modifications for your ship’s transmat systems, so you’ll always arrive in style. Transmat Effect 450 Bright Dust

Weekly Bounties

Petra Venj, The Dreaming City

Name Description Cost Requirement Reward
Ascendant Challenge “The Awoken have long practiced the art of walking between worlds.” —Techeun Kalli 1500 Glimmer 1 Ascendant challenge completed XP++ & Dark Fragment & Legendary Gear
Gateway Between Worlds “The Blind Well can split wide the veins that run between realities.” —Techeun Sedia 40 Dark Fragment 10 Activity completions XP++ & Offering to the Oracle

Eris Morn, Moon

Name Description Cost Requirement Reward
Slow-Wave Disruption Complete waves of Altars of Sorrow in Sorrow’s Harbor. 1000 Glimmer 7 Waves completed Hymn of Desecration
Lunar Spelunker Loot chests in 3 of the Moon’s Lost Sectors. 1000 Glimmer 1 K1 Communion Lost Sector looted & 1 K1 Logistics Lost Sector looted & 1 K1 Crew Quarters Lost Sector looted 1 Firewall Data Fragment

Lectern of Enchantment, Moon

Name Description Cost Requirement Reward
Nightmare Hunter Defeat Nightmares in Nightmare Hunts. 5 Phantasmal Fragment 100 Nightmares XP++ & 1 Phantasmal Core
Nightmare Sojourner Defeat Nightmares in Lost Sectors across the solar system. Nightmares defeated on the Moon only grant reduced progress. 5 Phantasmal Fragment 100 Nightmares XP++ & 1 Phantasmal Core

Variks, Europa

Name Description Cost Requirement Reward
Courageous Expedition On Europa, complete Lost Sectors, public events, and patrols. 1000 Glimmer 15 Progress XP++
Controlled Experiment During the Empire Hunt “The Technocrat,” defeat Praksis and earn points by defeating combatants with precision final blows. Higher difficulties grant more efficient progress. 1000 Glimmer 50 [Headshot] Precision & 1 Praksis, the Technocrat defeated XP++

Shaw Han, Cosmodrome

Name Description Cost Requirement Reward
Public Disturbance Complete public events on the Cosmodrome. Heroic public events grant the most efficient progress. 1000 Glimmer 3 Public events XP++ & Glimmer
Full Spectrum Defeat combatants on the Cosmodrome with Arc, Void, and Solar damage. 1000 Glimmer 25 [Arc] Arc & 25 [Void] Void & 25 [Solar] Solar XP++ & Glimmer

Starhorse, Eternity

Name Description Cost Requirement Reward
Old-Fashioned Way Complete the following objectives in a single run of Dares of Eternity. Objectives will reset if not completed when the activity ends. Defeat combatants with charged or uncharged melee abilities, defeat combatants with weapons equipped in the Kinetic slot, and complete the activity with an impressive score. 5 Strange Coin 125 Melee & 75 Kinetic weapon & 1 {var:3447066373} Points 2 Paraversal Haul & 1 Enhancement Core & XP++ & 50 Strange Favor
Bring the Overkill Complete the following objectives in a single run of Dares of Eternity. Objectives will reset if not completed when the activity ends. Defeat combatants with your Super, disintegrate combatants with high-damage elemental final blows, and complete the activity with an impressive score. 5 Strange Coin 75 Super & 80 Disintegrations & 1 {var:3447066373} Points 2 Paraversal Haul & 1 Enhancement Core & XP++ & 50 Strange Favor
Maximum Temper Complete the following objectives in a single run of Dares of Eternity on Legend difficulty. Objectives will reset if not completed when the activity ends. Pick up Orbs of Power, rapidly defeat combatants, and complete the activity with an incredible score. 7 Strange Coin 100 Orbs of Power & 125 Rapidly defeated & 1 {var:73817828} Points 3 Paraversal Haul & 1 Enhancement Prism & XP++ & 150 Strange Favor

Weekly Records

Name Description Objectives Rewards
More Than a Weapon VII Complete Week 7 of “More Than a Weapon.” Defeat Hive and Fallen bosses anywhere in the system. Bonus progress for defeating them in Heist Battlegrounds and the Exotic mission “Operation: Seraph’s Shield.” 1 More Than a Weapon: Week 7 completed & 5 Bosses Exo Frame Module & Challenger XP++
Heist Battlegrounds VI In the Heist Battlegrounds playlist, complete heists and defeat combatants with Season of the Seraph or IKELOS weapons. 35 Heist Battlegrounds & 200 Combatants Exo Frame Module & Challenger XP++
Legendary Heists Complete a Heist Battleground on Legend difficulty. 1 Challenger XP+
Seasonal Shaping II Earn levels with Shaped Seasonal or IKELOS v1.0.3 weapons. 10 Weapon levels Challenger XP+
Down to Size Defeat targets with Trace Rifles, Glaives, and Linear Fusion Rifles in Gambit. Bonus progress for defeating invading Guardians. 100 [Trace Rifle] Trace Rifle & 60 [Glaive] Glaive & 30 [Linear Fusion Rifle] Linear Fusion Rifle Challenger XP++ & Bright Dust
Fleeting Glory Complete Crucible matches in the Competitive playlist. Earn bonus progress for wins. 15 Progress Challenger XP+++ & Bright Dust
Grandmaster Complete any Nightfall strike on Grandmaster. 1 Nightfall Challenger XP+++ & Bright Dust

Notable Armor Rolls

Only notable rolls (stat total >= 59 or single stat >= 26) are listed here.

Class Name Vendor Type MOB RES REC DIS INT STR Total Cost
Titan Photosuede Helmet Vanguard Helmet 2 2 28 6 6 13 57 25 Legendary Shards & 1000 Glimmer
Warlock Exodus Down Gloves Nessus Gauntlets 10 10 2 27 2 2 53 25 Legendary Shards & 1000 Glimmer
Warlock Heiro Camo Ada-1 Leg Armor 19 7 2 16 2 16 62 25 Legendary Shards & 1000 Glimmer

Thanks, Reddit!

Avatar photo

Salman Haider Zaidi

That's a nice argument, Senator.

Home > News

Deathloop Update 1.405 Shoots Out This January 17

Arkane Studios has fired out Deathloop update 1.405, and this is another unannounced patch for the game. Given we’re not expecting any new content drops for the game, don’t expect anything outside of minor fixes. Check out what’s new in the Deathloop January 17 patch notes.

Deathloop Update 1.405 Patch Notes | Deathloop January 17 Patch Notes:

So far, Arkane has not acknowledged today’s update just yet, though we’re hoping that changes within the day.

Same as always, if you spot any gameplay-related changes, leave a comment below to let us know. If the community spots anything, or if we find anything worthwhile from the patch, we’ll update the article accordingly.

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Rumbleverse Update 1.09 Brings New Mid-Season Changs This January 17

Iron Galaxy has deployed Rumbleverse update 1.09 on all platforms, and this is for the mid-season patch. This brings gameplay-related changes and more. Check out the complete Rumbleverse January 17 patch notes below.

Rumbleverse Update 1.09 Patch Notes | Rumbleverse January 17 Patch Notes:

With this update we’ve added new content including special moves, weapons, the Locked Crate, and more. We’ve also made additional balance changes and fixed a bunch of bugs. Check out all the details below:

New Stuff

NEW Special Moves

  • Added Roar Family of Special Moves
    • Comes in Common, Rare, and Epic varieties
    • Yell really loud to buff your teammates and buff yourself.
    • If enemies are in the way, they’ll be pushed back.
    • Become a support character! Break up crowds! Yell! Truly inspirational stuff here.
  • Added after 2.3: Power Mist
    • This is the Epic variety of the Mist Family.
    • This is a Power Move that stuns for a combo.

NEW Weapons

  • Added Broom family of weapons
    • Comes in Common, Rare, and Epic varieties
    • Every young Rumbler dreams of doing rad martial arts moves with a huge push-broom instead of sweeping the garage. Now you can too!
    • It hits many times and pairs well with Sadistic Perk.
    • Hold Vicious to sweep up the competition! It works as a Ground Attack too!
    • The Vicious attack does not break this weapon.

NEW Feature

  • Added Locked Crate
    • These are very heavy and hard to move.
    • You can only open it if you have an undamaged Keybat.
    • The Keybat’s magic might help you find a Locked Crate!
    • Inside you’ll find two of the following:
      • Gold Sauce Chicken
        • Heals for 500hp per use, for 4 uses.
      • Gold Stamina Drink
        • Gives you 180 seconds of Energized.
      • Gold Sprinkles Cookie
        • Fully refills your Superstar Meter.

NEW Perks

  • Rude – (Added after 2.3) Emote near an enemy to gain a damage boost.
  • Guts – When you are low on Health, you’ll deal additional damage.

Misc Improvements

  • You can now see your stats after a Restricted match.

Balance Changes

  • The Wall Splat unification changes in 2.0 have made it much easier to understand the combo limits presented in the game. However, we feel that this change has made long combos much too common and easy to extend.  As a result, the following changes have been made.
    • Lowered Wall Splat limit to 2 (was 3). Now, a 2nd wall splat will end any combo.
    • Changed damage scaling multiplier after a wall splat to .9 (was .75) so that your follow-up will be more rewarding.
    • Removed combo limit from Punchline Family, as it was only added to avoid a 3rd Wall Splat with it, which is no longer possible.
  • The Sumoslap Family has received some nerfs to lower its overall utility, but some buffs in the face of these nerfs to ensure it still has a valuable place in the game.
    • Air Sumoslap will now use the Ground Bailouts instead of the Air Bailouts when attempting to Bailout from the air.
    • The landing recovery time of the Air Sumoslap now allows a Bailout, even on miss, following the usual Bailout rules.
    • Sumoslap can no longer cause a wall splat and will instead knock the victim down in front of you.
    • Damage from the final hit of Sumoslap has increased to 80/80/100 (was 40/40/60).
  • We lowered Spinkick Stamina Damage on Hit to 18 (was 30). With the ability to use this to start or extend a combo, it resulted in Stamina Breaks that came too often and too easily.
  • While we like the Dive Family’s ability to Ground Attack, which can turn a knockdown into a bigger damage opportunity, we have observed that there are too many common situations after high damage Vicious Attacks that allow a guaranteed Dive follow-up without needing to Bailout. This has led to lower Stamina use than expected for long combo loops. To combat this, the following changes have been made.
    • Adjusted the recovery time for the attacker and victim after Crusher Family, Izunadrop Family, Chokeslam Family, and Tackle Family, to remove the possibility of a guaranteed Dive Family or Elbow follow-up without using a Bailout.
    • Dive Family changed combo scaling value from .75 to .6.  The rewards for these combos were still a bit too high, which could make the Dive Family hard to pass up in most builds.
  • Football and Potted Plants now do Stamina damage on hit and block. It was weird that they didn’t.
  • Added Combo Limit to Low Blow. This is to avoid a team mode infinite combo.
  • Added a Combo Limit to Liberate to prevent an item stealing infinite.
  • We modified the controls for Getup Actions so that pressing Dash will no longer trigger a Dodge, and we ensured that you can still dodge with the dodge input where expected by adding an input slop window no matter which trigger you hit first.
  • Fixed an issue where Woo perk would allow you to cancel Charged Chop directly into special moves. We also found an issue where it would allow the Woo version of Charged Chop into a jump, but we liked this functionality, so we’ve extended it to the normal version of Charged Chop.
  • The Starfish weapons had a variety of issues we wanted to address, so the following changes have been made.
    • Starfish damage changed from 100/100/100 to 80/100/100.
    • Fixed an issue where Tier 2 was using Tier 1’s hitdata.
    • Fixed an issue where the Tier 3 Vicious Attack could poison teammates.
    • Fixed an issue where Starfish would do double damage consistently if the Vicious Attack hit on the way down.
  • Changed Air Dodge Cancel costs for the Rocket family, Dive family, and Edge Family.
    • Rocket gets a Bailout on Hit even if it misses for the reduced cost Air Dodge cancel.
    • Air versions of Dive gets normal Air Bailout rules and costs immediately after it can hit, but a little bit after that it gains the ability to use Bailout on Hit at the reduced cost anytime while falling.
    • Edge Family was using the Bailout on Miss cost, and that has been corrected.
  • The team wanted to make the Rocket Family more appealing, so we made the following changes:
    • Made the Rocket Family send you even higher into the air than before.
    • Changed the knockback on Rocket family to launch enemies into the air for a followup attack. This works great with Vicious Attacks that deal lots of extra damage from high elevations.
    • Rocket Family now lets you un-pocket a weapon sooner after it is done launching you, to give players more flexibility in what kinds of actions they want to perform after using it.
  • Weapon Block VFX has changed to indicate that it is an improved version of Blocking. While Blocking with a weapon, you will not take Stamina Damage from incoming attacks, and you will not be Stamina Broken.
  • The Construction Barrel and Oil Drum item cards previous stated ‘Vicious Stuns’, which is not true. Also, these did unusually high Stamina Damage only when thrown.  To make this more deliberate, we removed the ‘Vicious Stuns’ text and replaced it with the ‘High Stamina Damage’ text, and made the following changes:
    • Stamina Damage on Smash (2nd hit of basic combo) increased to 60 on hit (was 8), and 30 on block (was 5).
    • Stamina Damage on Vicious Bash increased to 30 (was 20)
  • We made some adjustments to how retargeting during a chain combo series works, so that you can still turn to target another nearby player if you aim in that direction, but you will not lose your current target if no new target is available. This should prevent you from accidentally losing your target in nearly all cases.
  • The team has found that after Meditative’s nerfs, players are getting very little value out of it. We tried doubling the healing speed of Meditative to see if that would help in our internal playtests and found a sharp rise in the desirability of the perk. Let us know how this feels and we will continue to monitor the state of this perk and make additional changes if needed.
  • The team has made a few major changes to the way the final ring works to improve the pacing of the endgame. We can tune a few of these parameters via Hotfix, so let us know after a few weeks of play how things are feeling and we may be able to make some improvements.
    • Superstar Meter gain from taking damage will decrease the longer the match goes on, eventually reaching zero. You will still be able to gain meter normally from attacking, emoting, or other means.  This should drastically reduce the number of occurrences of a high health player getting wailed on and constantly being able to use Comeback.
    • The final ring will now always be shrinking, even if people are fighting, but at a very slow rate. If players do not hit each other for 7 seconds, the shrink rate will accelerate the same way it did before.
    • The smallest possible size for a final ring is now 1200 units (was 500 units).
    • After reaching its smallest possible size, the final ring will now move in a straight line in a random direction at a steady pace until it either a winner is crowned, or everyone gets pushed into the ocean.  Good luck.

Bug Fixes

Gameplay

  • Fixed an issue that could cause the AOE impacts from Elbow Drops and other falling attacks to deal damage even when Blocked.
  • Added a possible fix for the Popcorn Party’s healing buff getting stuck on a player forever. Let us know if you are still seeing this.
  • Improved an issue that could cause items to slide down slopes on the server, but not on the client, leading to players being unable to pick them up for a time.  You may still see this but should see it less.
  • Fixed an issue that caused the invulnerability to end prematurely when getting up from a Ground Attack Elbow Drop or similar attack, which could leave you vulnerable but unable to Block or Dodge. This prevents an inescapable looping reset combo.
  • Fixed an issue causing the Unblockable VFX to play on the Air Vicious Crate Attack, which is a projectile and is not, in fact, Unblockable.
  • Fixed an issue causing Ballistic, Rekt Shot, Cosmo Shot, and Windfist to only be capable of using the Bailout on Miss, even on hit.
  • Fixed an issue preventing Bombastic from using a Bailout up until the final frame of the move. All other Bailout-eligible moves could already do this.
  • Improved an issue that could cause Tackle family to look like it teleported when using it while you are about to land. We have additional fixes for this issue coming in a future update, but you should see it vastly less now.
  • Fixed an issue causing Weapon Vicious Attacks to be blockable if only the AOE portion hits. This affected most weapons in the game, including Keybat, Bats, Golf Clubs, Barrels, Chairs, Lawn Chairs, Residential Mailboxes, Street Signs, Trash Cans, and Chancalas.
  • Fixed an issue preventing the Air Vicious Golf Club attack from hitting opponents in most situations, leading instead to a fall damage splat for the user.
  • Fixed an issue preventing you from super cancelling a missed Rush family.
  • Fixed an issue that could cause your Camera to attach to another player briefly when getting interrupted out of a Swing family attack.
  • Fixed an issue that caused multiple magazine opening sounds to play when opening a magazine
  • Fixed an issue that allowed players to progress challenges on the Barge
  • Fixed an issue that caused players to gain perk meter when attacking a teammate using Vicious Attack with a Poison Starfish
  • Fixed an issue that prevented the Keybat from not breaking when blocked mid-air when using Vicious Attack
  • Fixed Rush family of moves not damaging Common and Epic buckets
  • Fixed Popcorn Party VFX not appearing all the time

Technical

  • Fixed multiple crashes across all platforms
  • Fixed an issue that caused a network failure when interacting with various objects

Leagues and Fan Mail

  • Fixed an issue that caused players to either not receive Fan Mail or receive duplicate rewards in Fan Mail
  • Fixed an issue that caused users to not receive all Title Card rewards
  • Fixed various Fan Mail text issues

Matchmaking

  • Fixed an issue that prevented players from matchmaking into Playground mode with a party of four

Shop

  • Fixed an issue that rarely prevented players from unable to purchase when they had enough Brawlla Bills

UI

  • Fixed a player’s name overlapping tutorial monitors on Playground mode causing the prompt to disappear
  • Fixed various localization issues
  • Fixed the Quit button not functioning during the “Connecting” screen

Environment

  • Fixed various collision and climbing issues across Grapital City and Low Key Key
  • Fixed various missing ledge up volumes across Grapital City and Low Key Key
Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

New Metal Gear Rising Announcement Teased by Raiden Voice Actor Ahead of 10th Anniversary

The story of everyone’s favorite nihilist cyborg may not yet be over. Quinton Flynn, the voice of Metal Gear’s Raiden, has teased new Metal Gear Rising: Revengeance announcements in the coming weeks, ahead of the game’s 10th anniversary.

With PlatinumGames in charge of development, the Raiden-led Metal Gear spinoff was released in February 2013. The game takes place after Metal Gear Solid 4 and follows Raiden in his struggle to protect America against bloodthirsty PMCs led by the anarchist Senator Armstrong. The game departs from the main series’ stealth-focused gameplay and instead relies on augmented hack-and-slash combat, with Raiden’s inner turmoil against his “Jack the Ripper” persona becoming an important plot device.

Despite positive reception from fans and critics and the developers’ desire to continue the spinoff story, no sequel ever materialized owing to series creator Hideo Kojima’s troubled departure from Konami. That may now be changing, as Raiden’s voice actor Quinton Flynn has teased new Metal Gear Rising announcements ahead of the game’s 10th anniversary:

Take note that this may be in connection with the recent rumors of a Metal Gear Solid remake announcement, or may be hinting at an alternate direction for the continuation of the Metal Gear Rising spinoff. In any case, it is becoming increasingly apparent that the Metal Gear IP still has a future, with or without Kojima.

Thanks, Okami!

Avatar photo

Salman Haider Zaidi

That's a nice argument, Senator.

Home > News

Tribes of Midgard Update 4.00 Casts Out for Witch Saga This January 17

Norsfell has released Tribes of Midgard update 4.00, which is for the game’s Witch Saga free content drop! This brings crossplay for PC and Xbox players, a new farming system, a new area to explore and more! Read on for the full list of new content in the Tribes of Midgard January 17 patch notes.

Tribes of Midgard Update 4.00 Patch Notes | Tribes of Midgard Witch Saga Patch Notes | Tribes of Midgard January 17 Patch Notes:

Witch Saga Features:

  • Enter the Realm of the Dead: Hel has summoned the Draugr to lead her army of Helthings as she schemes to corrupt the roots of Yggdrasil. Time is of the essence, and to win, you’ll have to take this fight to her domain.
    • In the Witch Saga Quest, find the Undergate portal and enter Niflheim at your own risk, as the coldest biome has plenty of tricks up its frigid sleeve.
    • Explore the chilly depths of Niflheim, raid ancient stone mausoleums for loot, gain access to unique crafting materials to forge powerful recipes, and challenge the goddess of the underworld to free her prisoner, the fallen god Baldr.
  • Farm for Ingredients: In addition to the new Biome, Ancient, and Saga Quest, Witch Saga introduces a farming system which gives Einherjar the ability to plant seeds and cultivate materials they need for crafting. Using the new Shovel tool, players can plant a special material called ‘Essences’ and grow ingredients like stone and iron after a timer.
  • Crossplay: Witch Saga debuts cross-platform play for Tribes of Midgard players on Steam, Epic Games Store, and Xbox. Einherjar now have the ability to connect together online to face Hel from different devices—no Runes required. 

If official gameplay-related changes are revealed, we’ll update the post with it.

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Forspoken PC System Requirements and Features Revealed (Update)

Ahead of the game’s January 24 release date, creative director Raio Mitsuno has officially revealed Forspoken‘s PC system requirements. PC gamers will need at least an i7-3770 CPU and GTX 1060 GPU to run the game at a 720p resolution, while those seeking the greatest visual experience the game has to offer will need the mighty RTX 4080 GPU or greater for a 4K at 60fps experience.

Forspoken PC System Requirements:

Image

Forspoken is playable on 64-bit Windows 11 and 64-bit Windows 10 after the November 2019 update. The rest of the PC system requirements are as follows:

Minimum (720p 30fps):

  • CPU: AMD Ryzen 5 1600 or Intel Core i7-3770
  • GPU: AMD Radeon RX 5500 XT 8GB or NVIDIA GeForce GTX 1060 6 GB
  • RAM: 16GB
  • HDD/SSD Space: HDD 150GB or more

Recommended (1440p 30fps):

  • CPU: AMD Ryzen 5 3600 or Intel Core i7-8700K
  • GPU: AMD Radeon RX 6700 XT 12GB or NVIDIA GeForce RTX 3070 8GB
  • RAM: 24GB
  • HDD/SSD Space: SSD 150GB or more

Ultra (2160p/4K 60fps):

  • CPU: AMD Ryzen 5 5800X or Intel Core i7-12700
  • GPU: AMD Radeon RX 6800 XT 16GB or NVIDIA GeForce RTX 4080 16GB
  • RAM: 32 GB
  • HDD/SSD Space: NVMe SSD 150GB or more

Forspoken PC Features:

Image

  • Graphics API: DirectX 12 Ultimate (Agility SDK)
  • Sound: DirectSound compatible device, 7.1 (Ambisonics) audio support
  • Input device: Support for keyboard and mouse, DualShock 4/DualSense wireless controllers, and any DirectInput or Xinput compatible controllers
  • Graphic options: Customizable resolutions, aspect ratios, graphic features + Dynamic refresh rate (Windows 11) + Ultrawide support (up to 32:9) (gameplay sequences only)
  • HDR: Full HDR support + Auto HDR support on Windows 11
  • Storage: DirectStorage support under Windows 11 (NVMe SSD recommended)

Forspoken goes live January 24, 2023 on PC and PS5.

Source: Forspoken (Twitter)

Update: Added PC features trailer

More Forspoken Reading:

Avatar photo

Salman Haider Zaidi

That's a nice argument, Senator.

Home > News

Report: Hogwarts Legacy Art Book Leaked with Image of Map; Game Will Take 70 Hours to Complete 100%

A Hogwarts Legacy art book leak has surfaced online, with images showing various pages from the unreleased book. We’ve also gotten quite a bit of information on the game, including how long it’ll take to complete the game with and without trying to complete 100% of it.

The art book leak was posted online via Twitter by user @ManwithSecrets_ in an image thread. You can also check out the images in the gallery below.

https://imgur.com/a/WnFUkr6

Art books are fairly common among large video game releases. For example, the upcoming Diablo 4 ARPG includes an art book in its Collector’s Box. According to the official Hogwarts Legacy website, however, an art book is not part of Hogwarts Legacy’s Collector’s Edition. Instead, it will be released separately as “The Art and Making of Hogwarts Legacy: Exploring the Unwritten Wizarding World,” which you can pick up on February 10, the same day as the game’s release.

A couple of highlights from the art book include an apparent image of the game’s map as well as a screenshot of the game’s menu. As art books can contain anything from concept art to screenshots, it’s unclear whether these images were from an early iteration of the game or from the game’s actual release version.

Alongside the leak, we also got a bunch of new information from the same leaker. Here’s a summary of the information as posted via Reddit:

  • Different houses will have different progressions on individual main quests, but eventually wrap up into the same result. Students from a certain house will therefore visit Azkaban briefly.

  • The Avada Kedavra curse can only be learn from a side mission, after completing the main storyline at a vert late stage.

  • Game Duration? 35 hrs.

  • 70 hrs with side quest and 100% of the game.

Map of that one place I forget the name of

  • There are nearly 100 Merlin’s puzzles in the game. The puzzles are solved in a variety of ways, covering almost all the magic that the player has learned

  • Looking back at the first game preview in September 2020, 90% of the stuff in it has been cut or redone. Behind the scenes secret story

  • The game folder was created in 2017. Initially it was intended to include Quidditch and support all 4 Quidditch positions. Then it was abandoned after a year. Proper trade-offs are still necessary.

  • The large map was cut by nearly a quarter, the map blocks of the Highlands and Swamp areas are still available again, but are no longer playable areas. The game sales should be made into DLC if it is good.

  • There are nearly 100 Merlin puzzles in the game. The puzzles are solved in a variety of ways and cover almost all of the magic the player has learned.

  • Principal Black doesn’t really have much of a role, but he has a fan-pleasing part in the main storyline.

  • There are a lot of side missions in the game, including three side missions through the main line. There is no fourth one. Ravenclaw got thrown aside.

  • PS platform exclusive mission is really quite interesting, if you have the conditions it is recommended to get the PS5 version. The PS platform exclusive for a year is also served.

  • Avada Kedavra Spell can only be learned from a side mission after completing the main storyline at a very late stage.

  • Players can fly near/over Hogwarts Castle, but cannot ride a broomstick or mount into Hogsmeade.

  • Players can even catch the Phoenix inside the game. Phlegm

  • The side quests in the game are rich, or the gameplay tutorial is functional, or it has independent dungeon exploration and boss battles. It is recommended to complete as many side quests as possible before advancing the main story

Hogwarts Legacy is set to release on February 10 on PS5, Xbox Series X|S, and PC. It’ll come out a little later on April 4 for PS4 and Xbox One consoles, with a final version for the Nintendo Switch on July 25. 

Source: Reddit

Carlos Perez

Home > News

Jurassic World Evolution 2 Update 1.006.004 Out for Fixes This January 17

Frontier Developments has released Jurassic World Evolution 2 update 1.006.004 today for all platforms tagged as patch 1.6.4. This is for some bug fixes. Here are the Jurassic World Evolution 2 January 17 patch notes.

Jurassic World Evolution 2 Update 1.006.004 Patch Notes |Jurassic World Evolution 2 Update 1.6.4 Patch Notes:

Update 1.6.4 is now available for all platforms of Jurassic World Evolution 2. Please see the changes below:

  • Fixed the Allosaurus in the California Photography challenge level not being counted towards the mission condition
  • Fixed the Iguanodon getting stuck when attempting to kick a vehicle
  • Fixed no more flying or marine reptiles in Germany Challenge level. (in the Medium/Hard/Jurassic difficulties)
  • Fixed helicopters falling down to the ground when loading a save
  • Various stability fixes

Dominion Malta Expansion

  • Allowed Ziplines to be placed across natural lagoon in San Marie Bay

That’s it for the patch notes. Jurassic World Evolution 2 is out now for PC, PlayStation and Xbox. 

Source: Frontier forums

Damien Seeto

Home > News

Battlefield 2042 Weekly Missions, Battle Pass Rewards for Season 3 Week 9 Listed (Jan. 17)

MP1st is here to bring players the Battlefield 2042 weekly missions and store refresh for January 17. Check out the official Battlefield 2042 Season 3 Week 9 weekly missions, Battle Pass rewards, and Featured Experiences!

Battlefield 2042 Weekly Missions, Battle Pass Rewards for Season 3 Week 9:

Week 9 Missions:

  • 500 Damage Inflicted With Vehicles (4)
  • 5 Kills and Assists When Destroying Vehicles (4)
  • 5 Defensive Kills and Assists (4)

Available After 2 Missions Completed:

  • 500 Damage Repaired on Teammates’ Vehicles and Gadgets (5)
  • 9 Combat and Logistics Ribbons Earned (5)
  • 20 Teammates Revived (5)

Available After 4 Missions Completed:

  • 50 Kills and Assists (6)
  • 1000 Damage Inflicted on Vehicles With Shoulder-Launched Missiles (6)

Available After 5 Missions Completed (Bonus Mission):

  • 9 Objectives Captured or Neutralized (10)

Featured Experiences:

Battlefield 2042 weekly missions for January 17

Battlefield 2042 Season 3 Week 9 Portal Modes Featured Experiences

  • 1942 Rendezvous (1942, Conquest & Rush, 32v32)
  • BF3 Air Superiority (BF3, Air Superiority, 24v24)

New Battlefield 2042 January 17 Store Bundles:

Battlefield 2042 Season 3 Week 9 January 17 Store Items

Battlefield 2042 Season 3 Mechanized Store Bundle

  • Mechanized (7 Items, 1400 BFC)
    • “Ignition” LATV4 Recon Vehicle Skin (Legendary)
    • “Turbocharged” EBLC-RAM Vehicle Skin (Epic)
    • “Slingshot” EMKV90-TOR Vehicle Skin (Epic)
    • “Souped Up” Universal Weapon Charm (Epic)
    • “Slipstream” MV-38 Condor Vehicle Skin (Rare)
    • “Hard Charger” Universal Vehicle Decal (Rare)
    • “Celestial” Player Card Background (Rare)

That’s about it! Tune in next Tuesday for the Season 3 Week 10 new challenges and more.

Thanks, u/Dedzigs!

More Battlefield Reading:

Avatar photo

Salman Haider Zaidi

That's a nice argument, Senator.

╳