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NBA 2K22 Arcade Edition Trailer Dropped, Exclusive on Apple Arcade This Oct. 19

Following the release of NBA 2K22, 2K Games has now announced their entry for the iOS games side of yearly sports titles with the NBA 2K22 Arcade Edition trailer. This iOS title will be exclusive to Apple’s gaming platform, Apple Arcade, this October 19. Check out the trailer down below.

2K Games has also shared some key information about the upcoming Apple title:

In the all-new The Association mode, players can be the GM or Head Coach of their favorite NBA Franchises and build their own NBA dream teams, while in MyCOURT, players can level up stats with special drills in a custom court tailored to their individual athletes. Fans can also compete head-to-head with a friend in Online Multiplayer mode, play 3v3 street basketball in Blacktop mode, start a personal NBA journey in MyCAREER mode or jump into Quick Match featuring the latest 2021-22 NBA rosters.

NBA 2K22 Arcade Edition will be playable across across iPhone, iPad, Mac, and Apple TV devices starting October 19.

Source: 2K

MP1st Staff

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Diablo 2 Resurrected Update 1.05 Patch Notes for October 12

Blizzard Entertainment has released the Diablo 2 Resurrected update 1.05 (PS5 version 1.005) patch for this October 12. It’s a small one, with some minor fixes so don’t expect a whole lot.

As per Blizzard, the new Diablo 2 Resurrected update patch is starting to make its way out onto platforms, with PS4 and Xbox consoles receiving it first. This patch will also be available on PC, the Nintendo Switch, and PS5 shortly.

Update (October 14): For those looking for the changes in October 15 patch for next-gen, head on over here.

Diablo 2 Resurrected Update 1.05 Patch Notes | Diablo 2 Resurrected Update 1.004 Patch Notes

GENERAL

  • Improvements to character deletion to help users from accidentally deleting their characters.

STABILITY AND PERFORMANCE

  • Various crash/stability fixes

For those who haven’t yet, be sure to read our full Diablo 2: Resurrected review now! Here is what our reviewer had to say about the classic remake.

Despite Blizzard’s recent track record of poor decisions and mishandling of the Warcraft 3 remake, in the case of Diablo 2 Resurrected, Blizzard shows they’re able to deliver on a solid remaster that improves the visuals and effects of the game, while still maintaining its classic charms.

Overall, Diablo 2: Resurrected is a great way to celebrate the original classic, and bring the game to a new audience.

Source: Blizzard forums

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

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COD Vanguard Zombies Mode Reveal Set for Oct. 14; Warzone Battle Pass Offers Vanguard Content

It’s not a Call of Duty game without the anticipated Zombies mode accompanying it, and Sledgehammer Games has dated the official COD Vanguard Zombies mode reveal this Thursday. At the same time, Warzone players are in for a treat, as the latest Battle Pass for the game offers new exclusive content related to Call of Duty: Vanguard.

As revealed on the official Call of Duty Twitter account, the Zombies mode reveal for COD Vanguard is set for October 14. Players should expect some kind of ‘sinister twist,’ as noted by the tweet.

https://twitter.com/CallofDuty/status/1447974289299451911

On the battle royale side of Call of Duty, Warzone players are now eligible for additional battle pass levels. Check out the official tweet from developer Raven Software below.

As noted in the tweet, there are 24 additional Battle Pass tiers to uncover, all for COD Vanguard, so if you’re an avid player of Warzone, make sure to check that out.

Stay tuned here at Mp1st for the official Zombies reveal for COD Vanguard this Thursday, October 14.

MP1st Staff

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Overwatch Update 3.19 Released, Halloween Terror Rewards and Schedule Revealed

Blizzard Entertainment has released the Overwatch update 3.19 patch notes for October 12, and this one is for the game’s big Halloween Terror 2021 event. Head on down below for the complete patch notes for Overwatch update 3.19.

Overwatch Update 3.19 Patch Notes:

SEASONAL EVENT: HALLOWEEN TERROR 2021

Overwatch Halloween Terror returns!

During this spine-chilling in-game event, expand your collection with spooky new cosmetics and experience our limited-time PvE brawl in the chilling tale of Junkenstein’s Revenge. Face the terror of six Junkenstein’s Revenge Challenges, diabolical twists on Dr. Junkenstein’s sordid plans. Plus, overcome weekly challenges by playing Quick Play, Competitive Play, or Arcade to earn a series of unique rewards! Throughout the event, unlock new seasonal items—including legendary skins like Draugr Reinhardt, Satyr Lucio, and Vampire Hunter Brigitte—to add to our growing collection from previous years.

COMPETITIVE TEAM DEATHMATCH (S4)

Season 4 of Competitive Team Deathmatch has begun!

GENERAL UPDATES

Tuned reverb (or acoustic spaces) to address feedback regarding clarity in certain interior locations

HERO UPDATES

Mercy

New Hero Setting Guardian Angel Target Priority

  • “Facing Target Only” (Previously “Guardian Angel Prefers Beam Target: Off”): Guardian Angel will only ever fly the the ally you are aiming at.
  • “Prefer Beam Target” (Previously “Guardian Angel Prefers Beam Target: On”): Guardian Angel will fly to your beam target if you have one, if not it will attempt to use the ally you are aiming at.
  • “Prefer Facing target” (NEW): Guardian Angel will fly to the ally you are aiming at. If there is not one, it will attempt to use your beam target.
  • Behavior change: Holding down the button for Guardian Angel while using “Toggle Guardian Angel: On”, will now activate once a valid target is found.

BUG FIXES

GENERAL

  • We’ve made additional changes to improve the detection of AFK players at the start of a match, including when attackers are forced back into their spawn rooms by an aggressive defense.
  • Fixed a rare bug that could cause players to die immediately after the respawn timer expires before returning to the spawn room
  • Fixed a bug that caused the waveform asset on voiceline previews to not animate properly

MAPS

Busan

  • Fixed a bug that allowed Symmetra turrets to shoot through one sided collision around the point on the Downtown map

Lijiang Tower

  • Fixed a bug that caused some third person sound effects to sound muffled when near the point on the Night Market map

HEROES

Ana

  • Fixed a bug that caused the reticle effect on her scope to appear incorrectly when the Haroeris skin is equipped

Ashe

  • Fixed a bug that caused her ankles to bend awkwardly when positioned on certain uneven terrain

Bastion

  • Fixed a bug with the Sand Castle skin description that references Summer Games 2021 rather than Summer Games 2020

D.Va

  • Fixed a bug with the MEKA Activated highlight intro being centered incorrectly when previewed in a loot box on the Kanezaka map

Echo

  • Fixed a bug that caused several Mercy skins to not display their friendly clone visual effects hair overlays when using the Valkyrie ability

Genji

  • Fixed a bug with deflect sound effects not ending if the ability is canceled early if the Pacific All Star Genji skin is equipped

Mercy

  • Fixed a bug that could cause Guardian Angel to be canceled if the target moves away quickly

Reinhardt

  • Fixed a bug that allowed Reinhardt to perform an extra jump after falling from high area while performing Earthshatter

Sombra

  • Fixed a bug that caused spectators to be unable to see an invisible Sombra while spectating her in third person

Symmetra

  • Fixed a bug that caused Photon Barrier to continue to block damage after the visual effects despawn

Torbjorn

  • Fixed a bug that caused both the hammer and rivet gun to appear together during the Overload emote if the Ironclad or Chief Engineer Lindholm skins are equipped

In addition to the patch notes, Blizzard also revealed the rewards and schedules for this big Halloween Terror 2021 event. Check them out below.

JUNKENSTEIN’S REVENGE – WEEKLY CHALLENGES

  • Play 9 / 18 / 27 games in Quick Play, Arcade, or Competitive Play to earn rewards.
  • Winning games counts as playing two games.
  • All Junkenstein’s Revenge missions will be available throughout the event (Vengeful Ghost, Volatile Zomnics, Mystery Swap, Frenzied Stampede, Three They Were, Shocking Surprise)
  • Week 1
  • Play 9 Games | Skeleton Genji Spray
  • Play 18 Games | Skeleton Genji Player Icon
  • Play 27 Games | Skeleton Genji Epic Skin
  • Week 2
  • Play 9 Games | Einherjar Zarya Spray
  • Play 18 Games | Einherjar Zarya Player Icon
  • Play 27 Games | Einherjar Zarya Epic Skin
  • Week 3
  • Play 9 Games | Clown Roadhog Spray
  • Play 18 Games | Clown Roadhog Player Icon
  • Play 27 Games | Clown Roadhog Epic Skin

NEW COSMETICS

  • Aside from the Weekly Challenge rewards, new rewards consist of five Legendary Skins:
  • Draugr Reinhardt
  • Satyr Lucio
  • Vampire Bat Echo
  • Coffin Bastion
  • Vampire Hunter Brigitte

That’s about it for the patch, as well as rewards and schedules for Overwatch Halloween Terror 2021.

Source: Blizzard forums

MP1st Staff

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New Destiny 2 Weekly Reset October 12, 2021 and Eververse Rotation

It’s Tuesday, and that means another heaping of activities are live for players to complete in Destiny 2 is now live! The new Destiny 2 weekly reset October 12, 2021 refresh of activities is now live, with details listed below, along with the Eververse rotation of items for sale.

New Destiny 2 Weekly Reset October 12, 2021 and Eververse Rotation:

Nightfall – The Ordeal: Lake of Shadows

Modifiers:

  • Nightfall: Adept
    • Empath: Enhanced radar. Take increased damage from melee.
  • Nightfall: Hero
    • All previous modifiers
    • Champions: Unstoppable: This mode contains Unstoppable Champions, which cannot be stopped without an Unstoppable mod.
    • Champions: Overload: This mode contains Overload Champions, which cannot be stopped without an Overload mod.
    • Champions: Taken: This mode contains both Overload and Unstoppable Champions, which cannot be stunned without an Overload or Unstoppable mod, respectively.
    • Hero Modifiers: Extra Shields
    • Grask’s Bile: Incoming environmental damage increased. Knockback damage and distance increased.
  • Nightfall: Legend
    • All previous modifiers
    • Equipment Locked: You will not be able to change your equipment after this activity starts.
    • Match Game: Enemy shields are highly resistant to all unmatched elemental damage.
    • Legend Modifiers: Locked Loadout & Match Game & Extra Shields
  • Nightfall: Master
    • All previous modifiers
    • Attrition: Regeneration is greatly impaired. Defeating enemies may create wells of Light.
    • Master Modifiers: Champions: Mob & Locked Loadout & Match Game & Extra Shields
    • Champions: Mob: This mode contains additional Champions.
  • Nightfall: Grandmaster
    • All previous modifiers
    • Epitaph: Taken combatants generate blight geysers when defeated.
    • Chaff: Radar is disabled.
    • Grandmaster Modifiers: Extinguish & Limited Revives & Contest & Join In Progress Disabled & Champions: Mob & Locked Loadout & Match Game & Extra Shields
    • Extinguish: If your fireteam falls in a Restricted Zone, everyone is returned to orbit.
    • Limited Revives: Limited fireteam revives. Gain additional revives by defeating Champions.

Rewards:

  • Nightfall Exclusive Drop: The Militia’s Birthright (Grenade Launcher)
  • Powerful (Tier 1) reward: Get 3 points by completing runs. Higher difficulties grant more points.
  • Pinnacle reward: Get a score of 100k. Since modifiers are fixed, this requires a high difficulty run.

Weekly Crucible Rotator: Team Scorched

Everyone on both teams has a Scorch Cannon. Be brave.


Vanguard Burn: Solar Singe

The other modifieres rotate daily, check out the Daily Reset Thread for them!


Europa

  • Eclipsed Zone: Asterion Abyss
  • Empire Hunt: The Technocrat: Defeat Eramis’s technology expert, Praksis, the Technocrat.
  • Exo Challenge: Simulation: Safeguard: Simulated Skill-Set Training: Test your defensive abilities amongst a Vex onslaught.

Legacy Activities

  • Moon:
    • Wandering Nightmare: Nightmare of Jaxx, Claw of Xivu Arath (Hellmouth)
    • Trove Guardian is in Hellmouth
    • Nightmare Hunt: Anguish: Defeat the Nightmare of Omnigul.
    • Nightmare Hunt: Pride: Defeat the Nightmare of Skolas, Kell of Kells.
    • Nightmare Hunt: Servitude: Defeat the Nightmare of Zydron, Gate Lord.
  • Dreaming City: Strong Curse
    • Petra is at Rheasilvia.
    • Weekly Mission: Dark Monastery – Provide recon for Petra’s forces by investigating strange enemy activity in Rheasilvia.
    • Ascendant Challenge: Ouroborea, Aphelion’s Rest
    • Blind Well: Taken, Plague: Inomina

Eververse Bright Dust Offerings

Name Description Type Cost
Concentrated Mattergem An Upgrade Module ionizer created from refined Mattergems. Consumable 200 Bright Dust
Glimmershard A shard with the ability to generate Glimmer during combat. Consumable 250 Bright Dust
Scavenger’s Boon A transmutation device with the ability to create planetary materials. Consumable 250 Bright Dust
Ghastly Durance Emote 3250 Bright Dust
Lepidoptera Ship 2000 Bright Dust
Pumpking Projection Equip this item to change your Ghost’s projection. Ghost Projection 1500 Bright Dust
Basalt Toxic Equip this shader to change the color of your gear. Shader 300 Bright Dust
Roboraptor Hunter Bundle Contains a full set of Roboraptor Hunter universal ornaments. Bundle price will be reduced for each item already owned. Package 6000 Bright Dust
Canis Luna Hunter Contains a full set of Canis Luna Hunter universal ornaments. Bundle price will be reduced for each item already owned. Package 6000 Bright Dust
Skeletal Hunter Bundle Contains a full set of Festival of the Lost 2019 Hunter universal ornaments. Bundle price reduced for each item you already own. Package 6000 Bright Dust
Skerren Corvus Hunter Bundle Contains a full set of Festival of the Lost 2018 Hunter universal ornaments. Bundle price reduced for each item you already own. Package 6000 Bright Dust
Strange Brew Multiplayer Emote 4250 Bright Dust
Magnificent Dance Emote 700 Bright Dust
Chiropteran Shell Ghost Shell 2850 Bright Dust
Mad Machinery Vehicle 2500 Bright Dust
Infected Seeker By the time you’ve seen it, it’s already too late. Ship 2000 Bright Dust
Omnigul Mask A mask to celebrate Festival of the Lost 2019. Mask Ornament 1200 Bright Dust
Fanged Projection Equip this item to change your Ghost’s projection. Ghost Projection 1500 Bright Dust
Dawn and Dusk Equip this shader to change the color of your gear. Shader 300 Bright Dust
Cerulean Divide Equip this shader to change the color of your gear. Shader 300 Bright Dust
Vanguard Magnus Gloss Equip this shader to change the color of your gear. Shader 300 Bright Dust
Polished Sea Stone Equip this shader to change the color of your gear. Shader 300 Bright Dust
Fallen Arrival Modifications for your ship’s transmat systems, so you’ll always arrive in style. Transmat Effect 450 Bright Dust
Arachnophile Modifications for your ship’s transmat systems, so you’ll always arrive in style. Transmat Effect 450 Bright Dust
Shattered Shrieker Modifications for your ship’s transmat systems, so you’ll always arrive in style. Transmat Effect 450 Bright Dust

Weekly Records

Name Description Objectives Rewards

No more records this season!


Notable Armor Rolls

Only notable rolls (stat total >= 59 or single stat >= 26) are listed here.

Class Name Vendor Type MOB RES REC DIS INT STR Total Cost
Titan Cinder Pinion Gloves Crucible Gauntlets 26 2 2 6 11 6 53 25 Legendary Shards & 1000 Glimmer
Titan Calamity Rig Gloves Gambit Gauntlets 16 13 2 16 6 7 60 25 Legendary Shards & 1000 Glimmer
Hunter Calamity Rig Vest Gambit Chest Armor 13 2 16 6 23 2 62 25 Legendary Shards & 1000 Glimmer
Hunter Wildwood Vest EDZ Chest Armor 2 14 12 13 16 2 59 25 Legendary Shards & 10 Dusklight Shard
Warlock Calamity Rig Gauntlets Gambit Gauntlets 2 8 18 2 26 2 58 25 Legendary Shards & 1000 Glimmer

We’ll update this post with the text version once it’s available.

Post has been updated with the text version.

Thanks, Reddit !

MP1st Staff

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Battlefield 2042 BF3 Classes for Portal Leak; Event Log to Be Centered With “Nicer Style”

If you participated in the Battlefield 2042 beta this past week, you are more than likely aware of the major change to the class system DICE introduced with Specialists. Now, players don’t select a specific classes, but instead can choose from a set of operators that don’t fit one particular role. If you’re one of the many players who want a return to the original class-based system featured in past Battlefield titles. Well, seems like we will be getting something like it, at least in Battlefield Portal, A new leak resulting from a bug in the beta has given us our first look at the Battlefield 2042 BF3 classes in action. 

Down below you’ll find some “leaked” footage of the classes that will be available in Battlefield Portal. Unlike the core mode featured in the Battlefield 2042 beta, it does appear that these classes/operators will have locked equipment and weapons. Gadgets for example can’t be used across all the operators here as rockets and anti-air weaponry will only show up for the Engineer class, whereas Support gets access to claymores and such. Have a watch below! 

I got to say, this is definitely looking to be the classic Battlefield experience that many are hoping for. Fingers crossed that this makes it into the core modes of Battlefield 2042 and not just Portal or Hazard Zone.

And on the subject of things making it to the final release, If you didn’t like how the event log (where it showed your XP for healing, reviving, etc.) were presented in the beta (on the right side), don’t fret, as DICE has confirmed that it’ll be on the center, and will even have different coloring and messaging! This was confirmed by DICE dev elenarie over on ResetEra where they mention:

This is definitely good news, as even we had trouble noticing how many XP we got and whatnot given it’s all on the right side. For more on Battlefield 2042, don’t forget that this October 14, DICE will finally unveil our first look at the game’s Hazard Zone mode.

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

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Wasteland 3 Update 1.25 Out This October 12 for Version 1.6.1

Developer inXile Entertainment has began rolling out the Wasteland 3 update 1.25, which addresses a ton of bugs introduced in the latest and final DLC, the Cult of the Holy Detonation. This patch is also tagged as Wasteland 3 hotfix 1.6.1 by the studio.

Wasteland 3 Update 1.25 | Wasteland 3 1.6.1 Patch Notes:

Cheyenne Mountain (Cult of the Holy Detonation)

  • Cheyenne Entrance:
  • Updated a cryo landmine to let you avoid it more easily when interacting with a nearby chest. We agree, it was a cheap shot.
  • If they die, Boris and Natasha will no longer return from the grave when saving and reloading.
  • Research Level:
  • Adjusted the pacing of the Particle Accelerator combat in the following ways:
  • Increased the armor of the Particle Cannons.
  • Reduced the max enemies that can be on the battlefield at one time while increasing the spawn rate of enemies to improve pacing.
  • The encounter will spawn fewer zealots and evangelists, in favor of spawning more initiates.
  • Security Level:
  • Improvements have been made to Sister Strontium. She’ll pull you in from a more reasonable distance, and the guard there will do a better job of detecting you if called.
  • Improvements have been made to Caul in the Security Level. You’ll no longer get detected by enemies while stuck in his conversation.
  • The Holy Detonation:
  • Resolved an issue where Cultists would occasionally spawn in spaces they couldn’t move out of.
  • Improvements have been made to the final combat encounter; there’s now less chance of being boxed in by enemies while navigating that area.
  • We’ve increased the movement speed of the final boss to make that encounter a bit faster-paced.
  • Nuke Grenades now properly deal explosive damage. They should be MUCH more effective now.
  • The Uranium Sprayer’s special ability now only sprays on enemies, reducing the chances of awkward situations with your squadmates.
  • “Increased the volume of the Skin Flute” is a patch note I never thought I’d write but here we are.
  • The crane cutscene in the Loading Dock encounter will now reveal the fog of war in a larger area, making it easier to see. When they said “make a cutscene” we didn’t mean it to be a literal cut scene.
  • Fixed a bug where a certain party follower would lose their special status effect buff if you reloaded the game. Let the projectile vomit flow!
  • The smashable wall in the Security Level now makes a sound when destroyed. Your smashing experience will now be significantly more satisfying.
  • The song ‘Down in the Valley to Pray’ will now loop properly during the Research Level combat encounter.
  • The song ‘Power in the Blood’ now plays properly in the Power Storage Facility encounter.
  • The fog of war on one of the random World Map Cultist encounters will now reveal the map properly.
  • The Proteus will now play the correct death animation if killed in the Observation Level. If you thought the Proteus was gross before, woo buddy…
  • The Surge Blaster is now not so literal. We fixed an exploit in the final battle where using that weapon to stun a certain spawner could cause all enemies to stop spawning.
  • Theo Curie now appropriately reacts to players’ radiation state, and will no longer acknowledge you as “glowing” when your party doesn’t have any stacks of Holy Radiation on them. Even brilliant scientists make mistakes, apparently.
  • Fixed a couple of reactions from the stalkers who mock you throughout Cheyenne Mountain.
  • [Controller] Fixed a bug where an invisible switch was accidentally accessible to a player while using a gamepad in the Loading Docks.

The Battle of Steeltown

  • We resolved an issue that could result in an infinite friendly turn during combat with the Ghost Gang at Steeltown’s Exterior. ‘Infinite friendly turn’ sounds like a beautiful state to be in, but it’s really not.

Co-op

  • [Consoles] We resolved an issue that could cause a player’s game to freeze when the partner left the game unexpectedly.
  • We resolved an issue that was preventing the guest player from creating the Flesh Prince in the Cheyenne Mountain secret lab. Sounds harmless enough.

Source: inXile

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

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Suicide Squad Kill the Justice League Marketing Stunt Has You Messaging Amanda Waller, Recording Surfaces

Video games are no stranger to extreme advertising, and the latest one from Rocksteady Studios showcases their next big title, Suicide Squad: Kill the Justice League, and you personally messaging Amanda Waller for a good bit of information about the game. Head on below for the recording of that marketing stunt for Suicide Squad.

The stunt began with a Twitter post from the official Suicide Squad: Kill the Justice League account, as they shared a US phone number which can be contacted directly.

MP1st messaged the number, which leads to an automated reply from Amanda Waller — the defacto head of the Suicide Squad program. Waller asks for A.R.G.U.S. clearance from the messager and refers to another link.

suicide squad kill the justice league amanda waller

Calling the number, however, leads to this call, in which Waller accuses you of prank calling, amongst other things. Listen to the voice recording below captured by our own Jimmy Lara.

Jimmy Lara · Suicide Squad Kill the Justice League Call recording

While there may be a ton of questions still left in your mind with regards to the game, it’s quite possible we’re going to hear more about it soon. DC Fandome is coming this October 16, and we can expect Rocksteady to share some insight for Suicide Squad: Kill the Justice League for the big event.

What do you think? Are you impressed with Rocksteady’s marketing stunt for the game? Make sure to let us know in the comments down below!

MP1st Staff

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Destiny 2 Update 2.31 Patch Notes; Deployed for Update 3.3.1 Festival of the Lost This Oct. 12

Bungie has rolled out the Destiny 2 update 2.31 patch, or what the studio calls Update 3.3.1! The big news here is that Festival of the Lost is back this year once again to bring some Halloween festivities, and there are also bug fixes, crossplay UI tweaks and more.

Destiny 2 Update 2.31 Patch Notes | Destiny 2 Update 3.3.1 Patch Notes:

ACTIVITIES 

The Corrupted 
  • Reduced the knockback buff from the “Sedia’s Durance” activity modifier on Nightfall difficulty from +40% knockback to +20% knockback, which may help a few of you complete Grandmaster difficulty.
  • Removed an Unstoppable Phalanx Champion from the Ransack Ogre encounter.
      • During the Ransack Ogre encounter, an Unstoppable Phalanx Champion would spawn in the Ascendant Plane when the Ogre boss reached 50% health.
          • That Champion was easy to miss, and you couldn’t backtrack there to defeat it once you killed the Ogre.
          • After this Champion ruined hundreds of Platinum completion attempts, we’ve snapped it out of existence.
          • It’s gone.
          • Dust.
          • Destroyed.
          • It will never see the light of day again.
          • That’s what it deserves.
  • Fixed an issue that blocked completion of The Corrupted Nightfall scoring Triumph.
Dreaming City 
  • Fixed an issue where a wall of Taken miasma could appear in a doorway in Rheasilvia during Freeroam, when it shouldn’t be there.
Trials 
  • Currency rewards lockout at three, five, and seven wins no longer clear on ticket resets.
  • Added a playlist tooltip to indicate that Cross Play must be enabled to access Trials.
  • Trials passages only display warning message if the player account owns a ticket.
Momentum Control 
  • Removed Anomaly and The Dead Cliffs from Momentum Control rotator.
      • Note: We’re looking at map offerings in all 6v6 playlists, and are expecting some changes in a future update.

UI/UX 

User Interface
  • Added more granularity options to the text chat profanity filter setting.
  • Updated the sign on experience to show a single toast after character select if you have one or more pending Bungie Friend requests, instead of a unique toast for every pending request.
      • The experience when receiving a new Bungie Friend request while playing the game has not changed.
      • Known Issue: This notification toast may appear blank for some players, but no invites are affected. This issue is already being investigated.
  • Player Search UI now has audio feedback.
  • Reverted a change to the text chat auto-hide default value that launched with Season 15.
      • The default value is once again On.
  • Fixed an issue where the text chat auto-hide setting could revert to the Season 15 default value of Off under various conditions.
  • Fixed an issue where voice chat settings would not consistently appear on non-PC platforms.
  • Fixed an issue where booting a fireteam member sometimes left a blank entry in the Roster or Fireteam UI.
  • Fixed an issue on Xbox Series X|S and PlayStation 5 where some header text on the Manage Invites tab of the Roster would sometimes scale down more than expected.
  • Fixed an issue where online Roster contacts were not sorting alphabetically for Friends and Clanmates.
  • Fixed an issue where blocking a player through a fireteam invite did not hide interaction options that are expected to fail when interacting with a blocked player.
  • Fixed an issue where red notification text would sometimes be missing when attempting to invite a player to your fireteam if their privacy settings would not allow them to join.
  • Fixed an issue affecting multiple Collections and Triumphs screens where entering a sub-screen or changing tabs on a screen would cause UI to show the default tab on the parent screen.
      • This fix also improves consistency when looking through tabs inside Collections category sub-screens.

INVESTMENT AND ABILITIES 

Weapons 
  • Horror’s Least Pulse Rifle no longer drops at zero power.
  • Increased drop chance for an Adept Nightfall weapon from a Platinum Grandmaster Nightfall to 100%.
  • Fixed an issue where Overflow and Shoot to Loot perks could double magazine sizes on some weapon archetypes.
      • Note: We have identified an issue where the Demolitionist perk no longer refills ammo when casting a grenade, and are looking to resolve this in Hotfix 3.3.1.1.
Abilities 
  • Fixed an issue where players were unable to use Glacial Quake’s light attack or activate sprint after a Glacial Quake heavy attack.
Vendors 
  • Previews are now enabled for gear that can be focused on Saint-14.
  • Players who reset any of their ritual reputations (Crucible, Gambit, or Vanguard) a second time without collecting the Ritual Reputation Ornament can now claim the ornament from the respective vendor.
  • Vanguard Tokens and Sunset Destination Material Tokens (Io, Mars, Titan, Mercury) that remain in players inventories have had their descriptions updated to indicate that they have no value and can be safely dismantled.
What’s New in Destiny 2 Festival of the Lost 2021?

Here’s the info per the press release:

Haunted Sectors

Three new tales in the form of Haunted Sectors are ready for the fearless (or foolhardy). Headless creatures stalk the dark crevasses of the Moon, a Guardian is hunted on Nessus, and the shocking result of a Vex Mind and an Exo merging into something new and terrifying.

Rewards for the Brave

Unlock the new Legendary Jurassic Green Pulse Rifle to strike fear into the hearts of your enemies, cruise around in an Exotic Sparrow to show off your courage, and more rewards are up for grabs during the Festival of the Lost. Eva will also offer the Bump in the Night emblem to Guardians who haunt the Haunted Sectors.

#TEAMDINO

The community had their say earlier this year with #TeamDino, bringing an end to one of Bungie’s most difficult decisions. Dinosaur-inspired ornament sets are now available in the Eververse store.

Source: Bungie (for patch notes)

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Halo Infinite Season Pass Leaked, More Than Half of Free Levels Have No Rewards

Halo Infinite is no stranger to leaks by now even with a couple of months on the horizon before its official release, and the latest one has the Halo Infinite Season Pass leaked online, which showcases what prospective players can expect from the first-ever battle pass implementation in a Halo title.

As shown in images floating around on Reddit, it appears that there are currently 120 levels for the Season Pass. Like most passes, there is a free tier and a paid tier, and those who want to stick to the game’s free-to-play multiplayer model will be happy to hear that. However, what’s a little bit disappointing is how stingy the rewards are for the free tier of the Season Pass, as it appears that more than half of the levels have no actual rewards. Check out the images of the leak below.

halo infinite season pass

halo infinite season pass

As always, with everything datamined or rumored, take this one with a grain of salt until officially confirmed by the developers.

What do you think? Are the free tier rewards for the Halo Infinite Season Pass worth grinding? Let us know in the comments below!

Thanks, GeauxAndrew !

MP1st Staff

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EA Madden 22 Update 2.01 TU3 Brings New Features This October 12

EA Tiburon has released the EA Madden 22 update 2.01 (PS5 versuib 1,006) patch this October 12, which is also called Title Update 3 (TU3), or also known as the October Update! This brings new scouting features in Franchise mode, Ranked mode in The Yard, gameplay tuning changes, and more.

Note there are changes to both the current-gen and last-gen versions of the game, which are all listed below in the patch notes.

EA Madden 22 Update 2.01 Patch Notes | Madden 22 TU3 Patch Notes | Madden 22 October Update Patch Notes | Madden 22 Update 1.006 Patch Notes:

Madden NFL 22 (Xbox Series X|S & PS5):

Key Highlights:

  • New Scouting feature in Franchise mode
  • Ranked mode in The Yard now available
  • New gameplay abilities, tuning, and updated pass coverage
  • Additional NFL Authenticity updates

NFL Authenticity Updates:

  • 99 Club Cleats and new Jordan 5 low and mid cleats added
  • Panthers and Saints Stadium renovations added
  • Browns 1960’s helmet updated
  • Colts 1960’s jersey updated
  • Multiple mouthpiece placement issues fixed
  • Some heads appearing grey on Gen 4 fixed
  • Lighting issues around shadows are fixed across multiple stadiums.
  • New throwback uniforms added for 49ers, 1980’s Away, 1994 Away, 1998 Home/Away
  • New Likeness added for the following players:
    • Brandon Aiyuk
    • Ja’Marr Chase
    • Caleb Farley
    • C.J. Henderson
    • Darnay Holmes
    • Jaycee Horn
    • Javon Kinlaw
    • Trey Lance
    • John Johnson III
    • Dalton Schultz
    • Gerald Everett
    • Xavier McKinney
    • Sean Murphy-Bunting
    • Kenneth Murray Jr
    • Michael Pittman Jr
    • Patrick Queen
    • Trey Sermon
    • Laviska Shenault Jr
    • DeVonta Smith
    • Patrick Surtain II
    • Kadarius Toney
    • Jaylen Waddle
    • Antoine Winfield
    • Rock Ya-Sin

Gameplay Updates: 

New Abilities

  • Run-Off Elite – Players with this ability will distract defenders for longer with their runoffs
    • DEV NOTE: Receiver Run-offs are when the receiver fakes as if he is running a pass route downfield. This is done to pull the defenders away from the LOS and give the ball carrier more room if he gets to the edge. Some Receivers are masters at pulling this off and making the defender feel like it is a real route he is running, that is what this Ability emulates.
  • On The Ball – Players with this ability are much less likely to be fooled by WR runoffs.
  • Precision Kicker – Kickers with this ability can see the entirety of the kicking arc
  • Crusher – Defenders with this ability will cause heavy fatigue penalties when tackling a ball carrier with a hit-stick tackle.
  • Demoralizer – Defenders with this ability will clear a ballcarrier’s progress towards entering the zone with a hit-stick tackle.
  • Mind Reader (X-Factor) – When activated, defenders can see offensive play art via coach cam.
    • DEV NOTE: This powerful X-Factor Ability can only activate once the defensive player possessing the Ability gets in the zone by landing three successful Hit Sticks on Simulation or Arcade or five successful Hit Sticks on Competitive. You will be able to view your opponent’s play art when you bring up Coach Cam. To knock the player out of the zone, you will need to gain 30 yards on offense. This X-Factor will not be immediately available in Madden Ultimate Team, but it will be available in Franchise.

Pass Coverage

  • Hook Zones:
    • Fixed an issue causing the Mid-Read defender in Tampa 2 to drift the wrong direction vs. trips, leaving the TE open off the snap. This fix makes sure the Mid Read is opening with that vertical by #3 and carrying it better vertically downfield
  • Curl-Flat Zones:
    • Improved Curl Flat Zone logic so they would prioritize out breaking routes instead of shading under verticals. Also improved some logic so Curl Flats and Quarters Flats won’t chuck out breaking routes that were causing them to give up any leverage they had to cover the sideline.
  • Flat Zones:
    • Improved Cloud Flat Zone logic to better carry vertical routes to protect the fade and improve their facing direction immediately following the chuck
    • Fixed an issue so Cover 2 Sink soft-squat defenders could better shade receivers in the flat
    • Fixed an issue preventing Hard-Flat defenders from covering Inside Receivers and Tight Ends in Bunch and Close formations running Flat Routes and the flat portion of wheel routes
  • Man Coverage Alignment/Matchups:
    • Improved Man Defender motion logic so man defenders will properly follow and align when their receiver motions across the formation when the AI team is using the CB Matchups
    • We fixed an issue causing man-coverage assignments to incorrectly swap when the offense motioned a receiver across the formation.

Dynamic Gameday

  • Fixed an issue with the Colts Home Field Advantage failing to show the Hat-Count visual that could be used as pass/run play-tell
  • Tuning to the ‘Adrenaline’ M-Factor so instead of infinite stamina, it now reduces the rate of stamina drain.
  • Fixed an issue causing a logo to appear over players heads instead of a question mark for specific M-Factors
  • Fixed an issue sometimes causing the ‘Shook’ play-art to remain on the field after the snap

Play Art

  • Fixed an issue causing the WR Icons to stay visible after making a defensive adjustment
  • Fixed an issue preventing the art from updating to the correct route after making a hot-route on the RB and then sending him in motion to the slot
  • Fixed an issue preventing art from updating on Speed Option plays after flipping the play
  • Fixed an issue causing the art to sometimes disappear on defense when hot-routing a defender to blitz while inside the tackle box
  • Added scaling to Play-Art inside of The Yard when backed up into either end zone

QB Contain

  • Tuning to QB Contain behavior so contain defenders will get more depth off the snap
  • Tuning to open up disengage angles to allow contain defenders to anticipate better getting off blocks to more quickly react to QB’s dropping back too far behind the line of scrimmage

Tackling

  • Fixed a rare issue preventing a QB slide from being ruled down
  • Fixed a rare issue that could allow a defender to warp off the ground from a diving tackle into a standing wrap tackle

General

  • Fixed a blocking issue preventing the blocking RB from picking up an edge rusher vs. Nickel 3-3-5 Wide flipped
  • Addressed an issue where QBs would be able to scramble deep in the offensive backfield at full speed until they found an angle to get around Pass Rushers.
    • DEV NOTE: QBs will start to fatigue faster and slow down when trying to scramble 15+ yards behind the line of scrimmage. This reflects the realistic amount of effort and energy loss QB’s suffer in real life when scrambling so deep in the offensive backfield.
  • Fixed an issue causing players sometimes to start the second half of the game extremely fatigued
  • Fixed an issue causing the user-controlled player to get stuck running on touchbacks during kickoffs
  • Fixed an issue causing sideline characters sometimes to warp or pop randomly
  • Fixed issues around the Deadeye abilities triggering in the wrong situation. Inside Deadeye was not only triggering on passes to targets inside the numbers but targets outside the numbers as well
  • Fixed a rare issue that could result in an Offensive Pass Interference penalty to be called after a defender would hit-stick a receiver while running his route
  • Tuning to inaccurate passes to make passes more inaccurate when the QB has scrambled to 15 yards or more behind the line of scrimmage
  • Fixed a rare issue that could result in the referee saying a call had been reversed via a challenge even though the play result had not been reversed

Franchise Updates:

  • New Scouting Update Available
  • Tuned the logic for the MVP award via boosting weight of sacks, greater emphasis on touchdowns, and more significant penalty for turnovers
  • Fix to some teams missing their draft picks on the active/preseason roster
  • Addressed an issue with Weekly Strategy fatigue where CPU/auto manage rep teams get too fatigued by the end of the season
  • Addressed an issue where running backs had very high yards-per-reception in simulation
  • Fixed an issue where the right tackle position did not appear in the trade menus.

Face of the Franchise Updates:

  • Fixed a progression issue preventing players from getting progress in their player class during the road to the draft
  • Updated road to the draft to reflect difficulty settings chosen during hospitality settings
  • Resolved multiple crashes impacting player experience

The Yard:

  • The Yard: Ranked has been added. The Yard: Ranked will allow you to earn Gear, Cred, and Madden Ultimate Team packs all year long. Earning Tier Points will allow you to place on the leaderboard. You can earn extra Tier Points each game by completing in-game goals known as “Props”. Rank up, Prestige, and show the world who’s the best in The Yard!
  • Miscellaneous stability fixes

Presentation and User Interface:

  • Completed authenticity improvements across pre-game flows
  • Miscellaneous stability fixes

Madden ID Updates:

  • Fixed numerous crashes and softlocks impacting player experience
  • Fixed issues related to point purchasing flows with 1st party
  • Fixed an issue where players were incorrectly receiving progress for the General player class instead of the class they were playing

Madden Ultimate Team Updates:

  • Various UI updates across the mode
  • Fixed an exploit where users were able to exceed the AP limit

Madden NFL 22 (Xbox One, PS4, PC, Stadia)

Key Highlights:

  • New scouting feature in Franchise mode
  • Ranked in the Yard now available
  • New gameplay abilities and tuning

NFL Authenticity Updates: 

  • 99 Club Cleats and new Jordan 5 low and mid cleats added
  • Panthers and Saints Stadium renovations added
  • Browns 1960’s helmet updated
  • Colts 1960’s jersey updated
  • Multiple mouthpiece placement issues fixed
  • Some heads appearing grey on Gen 4 fixed
  • Lighting issues around shadows are fixed across multiple stadiums.
  • New throwback uniforms added for 49ers, 1980’s Away, 1994 Away, 1998 Home/Away
  • New Likeness added for the following players:
    • Brandon Aiyuk
    • Ja’Marr Chase
    • Caleb Farley
    • C.J. Henderson
    • Darnay Holmes
    • Jaycee Horn
    • Javon Kinlaw
    • Trey Lance
    • John Johnson III
    • Dalton Schultz
    • Gerald Everett
    • Xavier McKinney
    • Sean Murphy-Bunting
    • Kenneth Murray Jr
    • Michael Pittman Jr
    • Patrick Queen
    • Trey Sermon
    • Laviska Shenault Jr
    • DeVonta Smith
    • Patrick Surtain II
    • Kadarius Toney
    • Jaylen Waddle
    • Antoine Winfield
    • Rock Ya-Sin

Gameplay Updates:

New Abilities

  • Run Off Elite – Players with this ability will distract defenders for longer with their runoffs
  • On The Ball – Players with this ability are much less likely to be fooled by WR runoffs.
  • Precision Kicker – Kickers with this ability can see the entirety of the kicking arc
  • Crusher – Defenders with this ability will cause heavy fatigue penalties when tackling a ballcarrier with a hit-stick tackle.
  • Mind Reader – When they enter the zone, they can see offensive play art via coach cam.
  • Demoralizer – Defenders with this ability will clear a ballcarrier’s progress towards entering the zone with a hit-stick tackle.
  • Mind Reader (X-Factor) – When activated, defenders can see offensive play art via coach cam.
    • DEV NOTE: This powerful X-Factor Ability can only activate once the defensive player possessing the Ability gets in the zone by landing three successful Hit Sticks on Simulation or Arcade or five successful Hit Sticks on Competitive. You will be able to view your opponent’s play art when you bring up Coach Cam. To knock the player out of the zone, you will need to gain 30 yards on offense. This X-Factor will not be immediately available in Madden Ultimate Team, but it will be available in Franchise.

Pass Rush

  • Addressed an issue where QB Contain assignments would allow the QB to run underneath the defender and get outside the pocket
  • Addressed an issue where QB Contain defender did not disengage at the appropriate time once the QB broke the pocket and started scrambling

Franchise Updates:

  • New Scouting Update Available
  • Tuned the logic for the MVP award via boosting weight of sacks, greater emphasis on touchdowns, and more significant penalty for turnovers
  • Fix to some teams missing their draft picks on the active/preseason roster
  • Addressed an issue with Weekly Strategy fatigue where CPU/auto manage rep teams get too fatigued by the end of the season
  • Addressed an issue where running backs had very high yards-per-reception in simulation
  • Fixed an issue where the right tackle position did not appear in the trade menus.

Face of the Franchise Updates:

  • Fixed a progression issue preventing players from getting progress in their player class during the road to the draft
  • Updated road to the draft to reflect difficulty settings chosen during hospitality settings
  • Resolved multiple crashes impacting player experience

The Yard:

The Yard: Ranked has been added! The Yard: Ranked will allow you to earn Gear, Cred, and Madden Ultimate Team packs all year long. Earning Tier Points will allow you to place on the leaderboard. You can earn extra Tier Points each game by completing in-game goals known as “Props”. Rank up, Prestige, and show the world who’s the best in The Yard!

Presentation and User Interface:

  • Completed authenticity improvements across pre-game flows
  • Miscellaneous stability fixes

Madden Ultimate Team Updates:

  • Various UI updates across the mode
  • Fixed an exploit where users were able to exceed the AP limit

If you haven’t picked the game up yet, check out our review of it right here.

Source: EA

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Battlefield 2042 Hazard Zone Trailer Premieres October 14

With Battlefield 2042’s launch a month away, EA has now decided it’s time we know more about the third mode that the game will feature at launch, and that’s Hazard Zone. EA has today announced that the Battlefield 2042 Hazard Zone trailer will premiere this October 14!

Here’s the brief teaser that accompanied the announcement:

Tune in on October 14th to discover Battlefield™ Hazard Zone, an all-new high-stakes multiplayer experience… Battlefield 2042 is a first-person shooter that marks the return to the iconic all-out warfare of the franchise. Adapt and overcome in a near-future world transformed by disorder. Squad up and bring a cutting-edge arsenal into dynamically-changing battlegrounds supporting 128 players*, unprecedented scale, and epic destruction.

Don’t forget, this isn’t a battle royale mode per DICE, though it does seem like one if we’re being honest.

In other Battlefield 2042 news, EA has sent out a survey yesterday asking participants what they thought of the beta, and this included the changes from a class-based system to Specialists. Read up on that here for more info.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Red Dead Online Weekly Update October 12 Reset

Rockstar Games has rolled out the Red Dead Online weekly update October 12 reset of activities and discounts! Same as before, for the recap, head on below for the list of new activities, discounts and more.

Red Dead Online Weekly Update October 12 Reset:

One of three precious gemstones — the yellow Il Sovrano — is making a pit stop in Rhodes en route to the States’ Fair in Sacramento. Should you find a way in and out of town, and manage to leave with the stone in your possession, you’ll earn 2X RDO$ and XP all week long.

Completing any Blood Money Opportunity with a Persistent Posse in tow between now and October 18 will yield a Reward for a free Ability Card and an Offer for 30% off any Weapon.

Call to Arms Bonuses and Extras

A wave of violence is sweeping across the frontier, meaning all Call to Arms maps are available once again to play — plus, you’ll earn double the usual XP for defending any location from wave after wave of attackers.

Team up with a Persistent Posse in any Call to Arms mode to receive a Reward for 3,000 Club XP. Additionally, players can earn one-time Capitale rewards by holding out and surviving the onslaught: reaching Wave 3 of any Call to Arms mode will land you 5 Capitale; reaching Wave 7 results in an additional 5 Capitale; making it all the way to Wave 10 will result in a sum of 10 additional Capitale, plus 2,000 Character XP.

All returning Red Dead Online players who log in to play this week will get 100 rounds of High Velocity Rifle and Revolver Ammo apiece to help them defend outposts from merciless attacks. Please allow up to 72 hours for your Rewards and Offers to arrive.

Other highlights for this week’s reset:

  • Double XP on Call to Arms
  • Call to Arms Bonuses: Survive Wave 3 for 5 Capitale, Wave 7 for 5 Capitale, and Wave 10 for 10 Capitale and 2,000 Character XP
  • Free Ability Card and Offer for 30% off any Weapon for completing a Blood Money Opportunity with a Permanent Posse
  • The Quick Draw Club No. 4 Available: players can earn the Huntingdock Coat, Dunster Outfit, Forester Poncho, and more
  • Free Ammo: 100 rounds of High Velocity Rifle and Revolver Ammo for logging into Red Dead Online this week
  • Discounts: 30% off Rifles, Ability Cards, Hats, and Mustangs, 40% off Ammo Crafting Pamphlets
  • Prime Gaming Benefits: Players who connect to Prime Gaming before October 25 will get a Reward for 40 Capitale and an Offer for 50% off the Mauser Pistol
  • Double RDO$ and XP for completing the Il Sovrano Opportunity
  • 3,000 XP Reward for playing Call to Arms with a Permanent Posse

Discounts

Whether you’re embarking on a crime spree or protecting a holdout from one, you’re going to need supplies and upgrades.

Those looking to shoot their way out of any disputes might want to visit the Gunsmith or crack open the Catalogue, as all Rifles are 30% off, while all Ammo Crafting Pamphlets are 40% off at the Fence.

Switch up your skill set by taking 30% off Ability Card Upgrades and spice up your look by taking 30% off all Hats. Finally, mount up at your local Stable: all Mustangs are 30% off this week.

Prime Gaming Benefits

Red Dead Online players who connect their Rockstar Games Social Club account to Prime Gaming before October 25 will get a Reward for 40 Capitale and an Offer for 50% off the Mauser Pistol.

That’s it for this week. Tune in next week for the next Red Dead Online update.

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

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Marvel’s Guardians of the Galaxy Launch Trailer Released Featuring Motley Crue

Ahead of the game’s release in a couple of weeks, Eidos Montreal has finally shared the Marvel’s Guardians of the Galaxy launch trailer. The trailer showcases the heavy 80s inspiration for the franchise, and you can see it clearly in this new Marvel title set for release this October 26.

Marvel’s Guardians of the Galaxy Launch Trailer

The developer also shared some behind the scenes information for this launch trailer for Marvel’s Guardians of the Galaxy, including that kickass music that accompanies it.

Set to Mötley Crüe’s headbanging “Kickstart My Heart,” the launch trailer helps answer that question, showcasing just some of the chaotic action to ensue. Although their differences often lead them into trouble, on the battlefield, each of the Guardians contributes something special to the team; explosive specialist Rocket is well-equipped to dish out area-of-effect damage, Groot provides unparalleled defensive support, Drax powers through any resistance head-on and Gamora lends swift and precise swordsmanship to the squad. As Star-Lord, players will call the shots both on the battlefield and throughout the story.

Marvel’s Guardians of the Galaxy is releasing this October 26 for the PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, PC, and streaming via GeForce NOW. It will also be available on the Nintendo Switch via cloud streaming in select regions.

MP1st Staff

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Diablo 2 Resurrected Down Again This October 12 (Update)

Well, it seems this is a recurring theme, as Diablo 2 Resurrected down reports are once again surfacing this October 12, which makes this the fourth day in a row that Blizzard Entertainment’s RPG has experienced server issues!

Update (October 13): For those seeing issues from servers and logging in, Blizzard has acknowledged the problems. Check here for the server statues updates today.

Diablo 2 Resurrected Down October 12:

Update #2 (1:16PM): Blizzard says that the login issues have been resolved! Game on!

Update: Blizzard has issued an update to state that they are working on making the stable online. Stay tuned here for further updates.

On the game’s subreddit, multiple reports have once again surfaced of players stating they cannot connect to servers:

Daily Diablo 2 Ressurected is down
byu/1ps3 inDiablo

Diablo 2 ReDisconnected
byu/DeskiTop_ inDiablo

Servers down AGAIN!
byu/Fishey2k inDiablo

It’s server nap time again!
byu/Drakmeister inDiablo

Fortunately this time, the official Blizzard Entertainment Twitter is aware of the issue, unlike yesterday’s which took the account several hours before even acknowledging it. Here’s the latest statement from the studio:

Same as before, share which platform you’re on, and where you are in the world, so we’ll know where the game’s servers are out, and where it can be played. We’ll be updating the post throughout the day, as more announcements are made, so stay tuned.

Barring the server issues, our Diablo 2 Resurrected review went up yesterday where we gave it an excellent score (again, if there are no server problems), and said, “Despite Blizzard’s recent track record of poor decisions and mishandling of the Warcraft 3 remake, in the case of Diablo 2 Resurrected, Blizzard shows they’re able to deliver on a solid remaster that improves the visuals and effects of the game, while still maintaining its classic charms.”

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Rogue Company Update 1.78 Rolls Out This October 12 (Update)

First Watch Games has released the Rogue Company update 1.78 patch this October 12, and this one is for a quick hotfix. Head on down below for the complete patch notes for this latest update for Rogue Company.

Rogue Company Update 1.78 Patch Notes:

Update: First Watch has released the official patch notes for today’s update!

First with crashes, we made a change that may eliminate the bug whereby players were crashing to the lobby on the last kill of a match. Please let us know if this is not the case and you still see a “Network Disconnect” error at the last kill of a match.

Also, we have seen your reports of crashes that are leading to long deserter penalties. We know this is a poor experience, so we have pulled all deserter penalties back to five minutes. Our goal is to drastically reduce players’ pain when running into these penalties while still dissuading people from deserting matches.

Rogue Company has applied a hotfix to all clients to address a few outstanding issues players have reported:

  • Fixed an issue where Cannon’s Gatling Gun played a voice line for each bullet fired.
  • Fixed an issue where Runway’s mastery emote was missing.
  • Fixed an issue where aim assist would drift off of targets when crouching and uncrouching.
  • Fixed an issue where disconnecting and reconnecting to a match broke voice chat for the disconnected player.
  • Fixed an issue that caused reconnected Cannon players to lose the ability to use Gatling Gun for the entire round.
  • Fixed an issue where the Sledgehammer Weapon Mastery wrap was not applying.

At the time of this writing, First Watch Games has not yet released the patch notes for Rogue Company update 1.78. However, you can check out the bug fixes resolved in the last update, 1.77, and see the improvements that came with that patch.

Rogue Company update 1.77 bug fixes:

  • Fixed a few Tutorial crashes affecting Nintendo Switch
  • Fixed an issue where after reconnecting to a match a player would get the loadout and perks of the Rogue they used in the first half
  • Fixed an issue where the loss music would play after a win in Dodgeball
  • Fixed an issue where the Season Contract Avatar overlapped the border
  • Fixed an issue where a spray could overlap a Rogue in the customize screen
  • Fixed an issue where the Resupply perk would not properly fill stacks of Rank 3 Adrenaline Shots
  • Fixed the description of the Death Punch banner
  • Fixed an issue where bots could not purchase Shop items after being downed
  • Fixed an issue with blind visual effects which would sometimes hover
  • Fixed an issue where Runway would have an unintended stance when interacting with a previously deployed briefcase
  • Fixed an issue where players could cycle through menus behind the email sign up prompt
  • Fixed an issue where the Demolition text failed to appear on the top left of the Rogue screen when the player disconnected and reconnected
  • Fixed an issue where the Tyr scope line would change to white when other Rogues activated an ability

We’ll update this post accordingly once the complete patch notes for Rogue Company update 1.78 are out.

Update: Post has been updated to reflect today’s changes.

MP1st Staff

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Fortnite Latest Update Acknowledges Among Us After Innersloth Devs’ Remarks

Epic Games’ latest patch for their battle royale has recently dropped today, and one of the more interesting things in the patch notes is a reference to another game, as the Fortnite latest update acknowledges Among Us and Innersloth for the former’s new Impostors mode. Fortnite update 18.20‘s blog post makes mentions Impostors and makes it clear that it was inspired by the hit independent title Among Us, a far cry from what Epic Games initially did during the mode’s official announcement.

As noted in the blog post for the update, Epic Games now references Among Us and its developer Innersloth as main inspiration for their Impostors mode. In case you missed it, back when the mode was first announced, several Innersloth developers made remarks on Epic Games and Impostors mode. Check out those tweets below.

It’s not that far of a stretch to think that these reactions spurred Epic Games to at least acknowledge the fact that Impostors mode is indeed inspired by Among Us, and this latest blog post may be their attempt to make up for the fact. A key factor here is that the two previous posts that introduce and detail Impostors mode leave out any mention of Among Us, and, as Lucas7yoshi on Twitter mentioned, it may have been a factor for this mention for the latest update.

What do you think? Is this mention of Among Us and Innersloth a coincidence, or did something happen behind the scenes for Epic Games to suddenly acknowledge them? Let us know in the comments below!

Source: Epic Games

MP1st Staff

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Fortnite Update 3.34 Released; Fixes & Datamined Content for v18.20 Listed This Oct. 12

Epic Games has released the Fortnite update 3.34 patch this October 12, and this is called patch version 18.20 by the studio. Head on for the list of datamined content, and confirmed fixes below.

Fortnite Update 3.34 Patch Notes | Fortnite v18.20 Patch Notes:

Here are the fixes from the official Fortnite Trello board:

Battle Royale

Battle pass page unlock progress not always tracking correctly.

Description

Players may find that the Battle Pass will not appear to progress toward the next page when unlocking additional items to reach the unlock requirement.


Workaround

This is generally a visual issue only. Playing a match then returning to the Battle Pass screen, or redeeming any Toona Fish items, will sometimes resolve the issue.

Slower gliding when using Symbiote item and Launch Pad.

Description

When using a launchpad, players may experience a slow gliding effect when redeploying the glider and using either the Venom or the Carnage Symbiote item.


Unable to fish while inside certain vehichles.

Description
We’re aware of an issue preventing players from using a Fishing Rod while in the passenger seat of a Motorboat or in the pick-up bed of an OG Bear truck.

Reboot timer in HUD doesn’t match reboot timer on Reboot Card.

Description

The time displayed on the HUD is not matching the timer on the Reboot card. The Reboot card displays the correct time.

Creative

Concert VFX Settings

Description

We’re investigating the following issue with the Concert VFX settings

1) Concert Rain VFX remains on island until Returning to Hub and entering the island again


Platform
All

Mobile

Switch players are not heard by other consoles in Game chat

Description

Switch players are unable to be heard by players on other platforms however, players on other platforms can still be heard by players on Switch.

OnePlus Nord crash on login

Description

We’re investigating an issue that is causing the OnePlus Nord device to experience a crash on login.

Fortnite v18.20 Datamined Content:

https://twitter.com/HYPEX/status/1447845374966779904

https://twitter.com/HYPEX/status/1447858252033765382

We’ll update the post if more datamined content and known fixes are found.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Diablo 2 Resurrected Review (PS5) – Hell Rises Once Again

With the original Diablo 2 released way back in 2000, it’s not unheared of that a lot of today’s gamers haven’t played it. Blizzard aims to remedy this with the remastering of the action-RPG aptly titled “Diablo 2 Resurrected.” With Diablo 2 Resurrected, Blizzard has successfully brought the 2000 PC classic to consoles. Successfully adapting the original’s gameplay to console, while still retaining its classic charm. If you haven’t played Diablo 2 at all, Resurrected should be on your radar, though there might be some gameplay mechanics you might find dated. As one might expect, our Diablo 2 Resurrected review touches on the visual improvements, some of the changes Blizzard has made and more.

A Reimagined Classic

From a visual standpoint, the Resurrected version retains the art style and overall visual feel of the original. In addition to retaining the original menus and heads-up display. However, the Resurrected addition greatly enhances the visual fidelity, allowing a modern and accessible feel. This is achieved through the completely retextured character models, adding more details than ever before, while still remaining faithful to the original. The lighting and particle effects have also been improved significantly, which helps to greatly enhance the ambiance of the various environments of the game.

Dungeon Crawling and Questing Once Again 

While the visual aspects of the game have been improved significantly, virtually all of the gameplay systems, such as combat and leveling, remain essentially the same as the original. That may not be a big concern to anyone who’s a fan of the original’s gameplay, but  newcomers who are used to more modern action RPGs (even Diablo 3) might find the core gameplay unenjoyable, due to Diablo 2’s dated nature. Personally, I found the core gameplay of questing, exploration, and combat to be just as satisfying today as it was in 2000. There’s a reason why this core gameplay cycle has been repeated in so many other games.

While upon first glance the game may appear to be linear, I quickly found that was not the case. As soon as the player steps out of the initial camp they are unleashed upon the world. The lack of quest markers encourages exploration further. This is combined with the quest design itself, which often begins with an NPC describing the location to you in relation to areas around it. Meaning that it is often up to the player to go and seek out the location, rather than just blindly following in a line towards it. I’m reminded of similar old-school RPGs from the time such as Elder Scrolls Morrowind. This approach to quest design is complemented by the variety of locations in the game. Additionally, the quests themselves had a solid flow to them. Each quest revealed more information about the world of Diablo 2 and the events that lead up to the start of the game’s narrative. This information will then usually tie into the next quest, which gives each quest a feeling of narrative purpose.

The quests themselves, however, are only one part of the core pillars that make up Diablo 2. The combat delivers on the spectacle of being a fantasy hero. Oftentimes the player will be put up against large hordes of enemies and will have to claw their way through. This is where the other systems of the game such as the various abilities your character can unlock, come into play. As the amount and variety of enemies increases, it becomes more and more important to manage your various abilities; which greatly adds to the combat. The ability to equip different items that can have different effects on your character, or choosing which weapon types to specialize in. Further cements Diablo 2 as a role-playing game, with gameplay that has enough depth to warrant replaying it more than once.

Additionally, the consistent reward for exploration in the form of items, scrolls, or in some cases even new quests, keeps the gameplay interesting, preventing it from feeling meaningless and repetitive. However, while I personally found the loop to be enjoyable, due to its cyclical nature, I wouldn’t be surprised if, for some players, the gameplay becomes quite repetitive.

Bringing the Classic to Consoles 

Diablo 2 was originally a PC exclusive, and this is evident in the way in which the game was designed. Despite this, the Resurrected version does a commendable job at adapting the controls of a previously PC game to consoles. I found playing the game with a controller to be virtually effortless. Unlike some other genres, such as with Real-Time Strategy (RTS) games, qhere the transition from keyboard to controller may result in some loss of depth. I did not find this to be the case with Diablo 2, and the ability to bind each ability to any button was something I found particularly helpful.

Conclusion 

Despite Blizzard’s recent track record of poor decisions and mishandling of the Warcraft 3 remake, in the case of Diablo 2 Resurrected, Blizzard shows they’re able to deliver on a solid remaster that improves the visuals and effects of the game, while still maintaining its classic charms.

Overall, Diablo 2: Resurrected is a great way to celebrate the original classic, and bring the game to a new audience.

Score 9/10

Pros: 

  • Faithful remaster
  • Improved graphical fidelity
  • Variety of locations and enemies
  • Solid character writing and dialogue
  • Engaging combat
  • The perfect way to experience the game for new fans >

Cons: 

  • Most of the tangible differences are purely visual 

A Diablo 2 Resurrected review code was provided by the publisher. Game tested primarily on PS5. You can read SP1st and MP1st’s review and scoring policy right here

MP1st Staff

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Battlefield 2042 Beta Survey Sent Out; Asks If Players Prefer Specialists vs. Class System From Old Games

If you’ve played the recently concluded Battlefield 2042 beta, and wanted to have your opinion be heard, you might want to check your inbox, as EA has sent out a Battlefield 2042 beta survey to participants! Unfortunately, not everyone seems to have gotten it, and it’s just being sent at random.

While I don’t see the BF2042 beta survey in my inbox (why, EA?), a tipster has shared it with us. The survey includes questions like how frustrated was the player in the beta, were objectives relayed in a clear fashion, and so on. We’ve screengrabbed some, which includes EA asking participants whether they prefer the Specialists system over the franchise’s tried and true classes system, which has been featured in every Battlefield game so far. In addition to that, the survey even asks if players had a difficult time discerning enemies from friendlies, which means DICE and EA are aware of the issue.

Check out some of the sample questions in the gallery below (this is not the complete survey, as it also asks about weapons, vehicles, and loads more).

While those participating are sharing crucial feedback to EA and DICE, it’s important to note that the game is about a month away from launch, which means not a lot of gameplay reworks can be applied. Unless, of course, EA delays the game again, which we don’t see happeninng.

For more on the Battlefield 2042 beta, we shared a feature talking about the things we liked about it, as well as some of the things we didn’t like, which you can read here.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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