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Marvel vs. Capcom: Infinite Alternate Costumes Preview, Coming October 17

Marvel vs. Capcom: Infinite is about to get a significant alternate costume content drops. There’s going to be a total of eighteen costumes made available on October 17, which coincides with the launch of the Black Panther, Sigma, and Monster Hunter playable characters. 

The costumes can be purchased individually, as part of a pack of six, or all at once. Solo purchases will cost $3.99, while packs will cost $11.99 each.

The three packs are named Avenging Army, World Warriors and Mystic Masters.

Avenging Army – True to its name, this pack contains Premium Costumes for three Avengers and three heroes in their own regard.

World Warriors – Whether it’s defending the world or the streets, this pack has Premium Costumes for warriors who choose to protect the innocent. 

Mystic Masters – For fans of the arcane or other dark experiments, the Mystic Masters pack is an ideal new way to express yourself.

Which alternate costume is your favorite?

In other Marvel vs. Capcom: Infinite news, update 1.03 is now out on PS4 along with patch notes, the previous patch fixed major bugs affecting characters and mechanics, and get caught up on the game’s character roster here.

Source: Capcom Unity (Official)

Mack Ashworth

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Top 5 Star Wars Battlefront II Beta Improvements We Want to See

With the Star Wars Battlefront II beta now over, we’ve finally had time to let it all sink in, and see if there’s something we want changed before release. Short answer is: yes, we do! While we can’t possibly touch on every little issue the beta had, we can list down the top five most glaring issues we want to see fixed for launch.

Do note that some of the “issues’ we have were addressed by EA in its official statement thanking Battlefront II beta players. We still included them given we don’t exactly know how and in what capacity these fixes will be.

Chromatic Aberration. Please Stop!

Image result for battlefront 2 chromatic aberration

Ever see that wavy, weird effect in the Battlefront II beta? Not a fan? Yeah, I’m not either. It’s called “chromatic aberration,” and Wikipedia states it as: 

In optics, chromatic aberration (abbreviated CA; also called chromatic distortion and spherochromatism) is an effect resulting from dispersion in which there is a failure of a lens to focus all colors to the same convergence point.[1] It occurs because lenses have different refractive indices for different wavelengths of light. The refractive index of transparent materials decreases with increasing wavelength in degrees unique to each.

It’s more noticeable on 4K TV sets, and it makes the picture unfocused. Hopefully, this can be turned off in the final version. Heck, even the Battlefront forums are in uproar about it.

Give us the option to turn it off, DICE…we’re begging you!

Squads and What They’re for Really

During the beta, players could spawn with a (their?) squad. While it says that players should stick close to their squad in order to gain an advantage, it’s not really explained how. Are there damage buffs? Faster movement? After hitting the level cap in the beta and playing for hours, I still don’t know.

Also, how are squads chosen anyway? It seems players spawn into different squads after every life, which makes the entire thing pointless. The only advantage I saw is when you spawn as a squad and it makes the countdown timer go faster.

Officer Down!

No doubt about it, the Officer class in Battlefront II might be the most underused in the beta, and for good reason! For lack of a better word, the class kinda sucks. His main ability, the turrets, are too weak. I don’t even remember seeing anyone die from it in all my time playing. At best, it’s a “guard” to let the turret owner know that someone’s attacking the objective?

And forget about his main ability of buffing teammates. I don’t notice it being done, and I don’t see people doing it either. 

Give turrets a boost (not too much though) and maybe rethink his main ability (L1+R1)?

That Damn Crosshair!

When I played the Star Wars Battlefront II beta, I had a few instances of where I couldn’t even see my crosshair. At first I thought it was just me being a noob, but checking online, it wasn’t just me! Fortunately, DICE seems to be on the case, but until we see it in the final version, I’ll still bitch about it since it makes hitting your target, which is like what 90 percent of the game is about, a pain.

Loot Boxes Should Be Complementary to the Progression, and Not BE IT

Look, we get it, EA needs to make some money post-launch. And with Battlefront II not having a Season Pass at all, the publisher needs to pull those funds somewhere, right? Loot boxes are in the game whether we like it or not. Personally, if it means we won’t see map packs, and Season Passes, then loot crates are fine. 

What’s not fine is locking away Star Cards and other game-affecting stuff behind it. Thankfully, EA has (sorta) listened to the outpouring of hate surrounding it, but until we see it in action, we can’t say for sure. Let’s say DICE is being forced to implement this; what they can hopefully do is make sure loot crates are part of the progression but not the main focus. I mean, what’s better? Leveling each class up, unlocking stuff, and earning weapons and gadgets OR getting credits every match, and using said credits (once you have enough) to buy a loot box that you have no clue what’s inside? Easy choice, right?

I can’t stress this enough: please have loot crates be an addition to the gameplay and progression loop rather than be the focus of it.

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That’s it, basically. Did we forget something? What do you want to change in the final version based on the Battlefront II beta? Share your thoughts in the comments.

Star Wars Battlefront II will be out this November 17 on the PlayStation 4, Xbox One and PC.

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Alex Co

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Destiny 2 PC Launch Trailer Showcases the Ultimate Version at 4K 60fps

Bungie has released a new trailer ahead of the Destiny 2 PC launch, happening on October 24. It shows off what the “master race” has been waiting patiently for, running at 4K 60fps. It looks pretty incredible, and dwarfs even the PS4 Pro’s good looks. 

Give the “play” button a click and watch the smooth, silky action take place on PC:

Experience Destiny 2 in 4K with uncapped frame rates for PC, exclusively on Blizzard Battle.net. 

From the makers of the acclaimed hit game Destiny, comes the much-anticipated action shooter sequel, Destiny 2. Experience an all new cinematic story campaign, innovative cooperative gameplay, and intense competitive multiplayer as you journey across unexplored worlds to discover an arsenal of weapons and devastating new combat abilities. Rally your friends or venture alone. The choice is yours. New Legends Will Rise on October 24.

Hot damn, it looks great running at 4K and 60fps, even with the compression that YouTube hits it with!

Are you excited for the Destiny 2 PC launch?

In other Destiny 2 news, this video demonstrates the game’s often brutal and unfair spawn system, Prison of Elders may be making a return, and the PC version’s specs have been revealed.

Mack Ashworth

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Doom Nintendo Switch Release Date Announced in New Developer Video

The Nintendo Switch version of Doom is coming sooner than you might think! Bethesda has just announced the Doom Switch release date of November 10. 

Along with the release date, a new developer video is available to view. id Software’s creative director Hugo Martin and executive producer sit down to discuss the many features that players will experience. This includes the full single-player campaign (with all difficulty modes), Arcade Mode, and the entire suite of Multiplayer maps and modes, including all previously released DLC content.  

Join Marty Stratton and Hugo Martin from id Software to learn about DOOM – coming to Nintendo Switch on November 10!

Developed by id software, the studio that pioneered the first-person shooter genre and created multiplayer Deathmatch, DOOM returns as a brutally fun and challenging modern-day shooter experience. Relentless demons, impossibly destructive guns, and fast, fluid movement provide the foundation for intense, first-person combat – whether you’re obliterating demon hordes through the depths of Hell in the single-player campaign, or competing against your friends in numerous multiplayer modes.

Will you be picking up Doom on Nintendo Switch?

In other Nintendo Switch news, Crazy Justice is bringing a battle royale experience to the console, Ed Boon discussed the possibility of an Injustice 2 port, and achievements are possibly coming in a future update.

Source: Nintendo (YouTube)

Mack Ashworth

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WWE 2K18 Glitches Compilation Showcases Unpolished Product

WWE 2K18 launches tomorrow on PS4, Xbox One, and PC (and later this year on Nintendo Switch). However, those players who pre-ordered to get early access have been playing already. 

NeoGAF user “Hasney” is one such early access player. He’s put together a collection of clips where the game glitches out, causing players to do some very weird manoeuvres, and objects to be sent flying. 

The backstage equipment box has collision issues 

Celebrations have issues 

Occasionally in ladder matches, someone will get stuck on top of it either seated or ready to jump and the ladder will engulf them above them

In a 6 player online lobby, if you pick Elimination Chamber and then change the match type to something else, you’ll enter a glitched version of the arena allowing this to happen: 



This thing happening

Fishermans Suplex 6, a new move added this year specifically for putting people through the announce table, does not put someone through the announce table

Which can also lead to this follow up

Pressing down on the d-pad+R1/RB on a created character with a singlet causes them to collapse

What madness this is! Here’s hoping a day one patch fixes a lot of these issues.

In other WWE 2K18 news, the game’s highest rated wrestlers have been listed, Colonel Sanders will be a playable character, and the game’s launch trailer should get you pumped for release!

Source: NeoGAF

Mack Ashworth

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Marvel vs Capcom Infinite Update 1.03 Now Out on PS4, Here Are All the Changes

As reported by us a few days ago, the Marvel vs Capcom Infinite update is out now, and it aims to fix a fair amount of stuff. Clocking in at a hefty 12GB, the full patch notes can be seen below. Note Xbox One and PC players will get the Marvel vs Capcom Infinite patch “at a later date.”

General (These changes will go live on PS4 and PC on October 16 and on Xbox One at a later date)

  • When an opponent has been hit by three special “grab” projectiles in a single combo, they will automatically be affected by a spiral hit stun, causing them to be invincible and sent into the air. Players can also counter tag out of these attacks.
    • Affected moves:
      • Spider-Man – LP/HP Web Ball (including air versions)
      • Frank – LK/HK Hammer Throw
  • Can perform air recovery in eight directions when recovering from certain unique hits in the air.
    • Affected moves:
      • Dante – Bee Hive
      • Chun-Li – Spinning Bird Kick (including air version), Kikosho, Hoyokusen
      • Chris – Sweep Combo
      • Doctor Strange – Bolts of Balthakk
  • Fixed a bug that made it impossible to block during the last frame of crouching block recovery.
  • Fixed an issue that caused a connection error to occur when continuously performing successful grabs in an online match.
  • Increased throw invincibility during air recovery from 3F to 5F.
  • Fixed comboing into another combo using the Mind Surge throw.

Characters (These changes will go live across all platforms in the update on October 16)

Dante

  • Fixed a bug when taking damage during Tempest that caused Dante’s position to change from the location where he took that damage.

Captain America

  • Fixed bug(s) so that properties of moves without the shield match those with the shield. (ex: forward jumping during forward ground dash without the shield did not have dash momentum)
  • Fixed a bug causing backflip (without shield) to be invincible from start up.
  • Fixed a bug that caused his back ground throw to not do damage and had a shorter knockback distance.
  • Fixed a bug where jumping forward during a back ground dash (with shield) had dash momentum.
  • Fixed a bug that caused him to not face the opponent when behind them while activating Charging Star and Hyper Charging Star.

Dormammu

  • Fixed a bug that allowed players to cancel Dark Spell: Creation after LK/HK Dark Hole with Flight.
  • Fixed a bug that allowed players to cancel Dark Spell: Creation after LK/HK Purification with Flight.

Doctor Strange

  • Fixed bug where when there are 3 Graces of Hoggoth HP traps on screen and Flames of the Faltine is used from a higher position, the fired laser VFX disappears.
  • Fixed bug causing one Grace of Hoggoth to remain on screen after activating Flames of the Faltine in certain situations.

Don’t forget, starting tomorrow, October 17, gamers will also be able to play as Black Panther, Sigma and Monster Hunter too. 

If you notice any new additions not in the patch notes, let us know down in the comments.

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Alex Co

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Call of Duty: WWII Pre-Load Now Up on Xbox One, File Size Revealed

While we posted that the Call of Duty: WWII pre-load on PlayStation 4 is said to be live on November 1, it seems Xbox One gamers have a bit of a head start — at least on pre-loading the game. Reddit user Zm_Mexico_Idgun has posted a screenshot of the Call of Duty: WWII pre-load on Xbox One, and it’s indeed live. 

The picture below also mentions the COD: WWII file size (at least for the Xbox One) and it’s at a decent 45GB. While you can pre-load the game, don’t forget that servers won’t go live at least a day until launch, and there’s most likely a day one patch for it too.

Will PS4 and PC users get to download the game client a few days early or within the month? We can’t say for sure, but if it’s ever up, we’ll be sure to let people know. 

While you’re waiting for COD: WWII don’t forget to check out the info leaks that’s been happening all this month! There’s the Zombies mode leak (#1, #2), a weapons and maps list leak, the new Prestige system, new gun customization (with images), and the Basic Training (perks) list.

Finally, we also reported yesterday that the Xbox One X version of COD: WWII is also said to be supporting both 4K and HDR. 

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Alex Co

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Street Fighter V Zeku Reveal Trailer Shows His Hard-Hitting Moves

Capcom has released a new Street Fighter V trailer today, and it introduces Zeku to the fighting game franchise. For those not familiar with the character, he first made his appearance years ago in Street Fighter Alpha 2. Obviously, he’s gotten a design overhaul. Check out his moves and more in the video above.

Ful description of Zeku can be read below.

Zeku, 38th Master of Bushin, infiltrates Street Fighter V on October 24! First seen in Street Fighter Alpha 2, Zeku was Guy’s former teacher, who taught him how to master Bushinryu. Eventually, Guy defeated Zeku in order to obtain the title of 39th Master of Bushin. Going against tradition, Guy chose not kill Zeku, who then disappeared and was never seen again…until now!

Learning Zeku will require intense training in order to hone his multiple skill sets due to his ability to transform. His older self has slower moves, but packs a heavier punch while his younger self is reminiscent of Guy from previous games.

Zeku will assault Street Fighter V this October 24. Check out details of the recently announced Arcade edition right here.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Report: Call of Duty: WWII Xbox One X 4K and HDR Support Confirmed

While the Call of Duty franchise has switched bed mates and is now aligned with Sony’s PlayStation brand for everything, that doesn’t mean the other versions won’t take advantage of every technical power each platform has. 

Enter the Xbox One X; with the console said to be the most “powerful console” according to Microsoft, it’s understandable to expect every game to look their best for the console. While Microsoft hasn’t announced anything yet, it seems COD: WWII will support both HDR (High Dynamic Range) and 4K for the Xbox One X! This was mentioned in the mock physical case of the game for the UK version.

Bear in mind, this doesn’t seem to be the official physical case given the huge “Pre-Order Now, etc.” bit, which usually doesn’t show up in retail cases. Also of note, this hasn’t been confirmed by Microsoft, so things could change, but chances are, given the Xbox One X’s power, HDR and native 4K support should be expected.

We’ve emailed Activision to see if they have anything to say about it as well, and will update the post if we hear anything back.

For more on Call of Duty: WWII, check out the latest live-action TV spot that looks awesome, I admit; there’s also the latest leak which showcases the “sweetheart grips” gun customization.

Source: CharlieIntel (Twitter)

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Alex Co

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Battlefield 1 Turning Tides DLC to Have New Elite Class, No New Behemoth, Grappling Hook “In the Plans”

With DICE talking more about Battlefield 1’s upcoming third expansion, Turning Tides, it its release this December, it seems the studio is slowly opening up on a few key things about the DLC.

Over on Twitter, DICE Producer Andrew Gulotta has been fielding fan questions about Turning Tides. While he can’t blow the doors wide open in terms of info, he was able to divulge a few tasty nuggets. 

In case you couldn’t see the tweets, Golotta confirmed that there will be no new Behemoth in Turning Tides, but there will be a new Elite class. Behemoths are the big, game-changing vehicles that pop up for the losing team near the end of every match to make it a little more interesting. Elite classes are pick ups within the match that gives players specific abilities like being a flamethrowing maniac, someone with heavy armor and a Gatling gun and more. 

Possibly the most interesting tidbit here is the confirmation of a grappling hook. If you check the image above, it shows the soldier carrying a grappling hook. Now, Golotta has confirmed it is “in the plans” but it’s function might be different than what people are expecting. Any idea what he means by that?

Battlefield 1: Turning Tides will be out sometime this December, and as per the norm, Battlefield 1 Premium members will get two week access before the rest of the population can buy it piecemeal.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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NBA 2K18 Adding “Verified Users” to Let You Know If You’re Playing Against an NBA Player

Here’s a nice touch that I won’t be surprised if others follow suit, NBA 2K18 will be adding “verified users” to let gamers know if they’re up against an NBA player in the game. Not only that, but NBA 2K developers will also be getting the “verified” icon under their players feet as well.

Chris Manning, Community Manager for NBA 2K18, revealed this over on Twitter with a screenshot to show how it’ll look in the game too.

It’s not clear for now who these “verified NBA guys” are, but I assume these will be players, coaches and other prominent NBA officials. Will these include popular NBA reporters, parents (LaVar Ball says hi), and others? We don’t know for sure, but it’s definitely an interesting premise. 

While you might have played against an NBA player without knowing it before, now you’ll know, and wouldn’t be awesome to tell people you beat an NBA player at basketball? Even if just virtually?

Source: Chris Manning (Twitter) Uproxx

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Alex Co

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Home > DLC and Expansions

Gran Turismo Sport DLC Will Include “Cars, Cars, Cars” and New Tracks

Gran Turismo Sport producer Kaz Yamauchi has taken to Twitter to respond to a few questions from fans, while also retweeting praise for the game’s impressive demo. 

Yamauchi’s responses focus on the topic of DLC, and what content players could expect to see post-launch.

He confirmed that “DLC is a plan,” and that the content would included “cars, cars, cars” because “it’s Gran Turismo.”

One user requested new tracks, to which Yamauchi responded, “Of course.”

“Sharp. DLC is a plan. RT @Ballista0709: I wonder if it’s okay but no Gr2 SGT vehicles expected to?”

“Cars, cars, cars…, of course, more and more in the DLC will add. Because it’s Gran Turismo.”

“Of course. RT @satoshi3567: Please add a circuit!”

The above translations are provided by Bing, so be mindful that there may be some inaccuracies.

It’s hardly surprising that additional tracks and cars will be coming to GT Sport after its release, but it’s good to get confirmation. 

GT Sport is coming exclusively to PlayStation 4 on October 17.

In other GT Sport news, the game’s complete car list has been revealed. You should also watch this PSVR gameplay, which shows off the Nurburgring Track. Finally, if you’re into collecting PlayStation Trophies, you can check out the full list here.

Source: Kaz Yamauchi (Twitter) via DualShockers

Mack Ashworth

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Over 322,000 PUBG Cheaters Have Been Banned, Concurrent Player Count Sets New Record

A huge number of PUBG cheaters have been caught and banned by cheat detection. BattlEye is the game’s anti-cheat software, and it has banned over 322,000 cheaters thus far. 

BattlEye revealed this statistic on Twitter, also adding that the software is “currently banning at a rate of 6K-13 per day, nearly 20K within the last 24 hours alone.”

As stated above, the majority of cheaters are based in China.

Back in September, BattlEye explained why there are so many players trying to exploit the game, using any method to win: 

In other PlayerUnknown’s Battlegrounds news, Bluehole is in “talks” with Sony regarding a PS4 version, a creative chap has managed to get PUBG running on a Game Boy, and Bluehole is now valued at $4 billion. 

If you’re still waiting for a PUBG console release, check out our list of the top 5 PUBG console alternatives. 

Source: BattlEye (Twitter) via VG247

Mack Ashworth

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Call of Duty: WWII Live Action Trailer Reassembles the Squad (Update)

Update:

There are three “Reassemble!” trailers in total. This post has been updated to include all of them

Original story:

We’re just under three weeks away from the launch of Call of Duty: WWII. As the excitement increases and the anticipation becomes unbearable for fans, Sledgehammer Games has released one of their final teases. It comes in the form of a live action trailer, entitled “Reassemble!” 

Watch as the squad gets back together for some World War II action:

https://www.youtube.com/watch?v=Q4HGnM9ujVg

https://www.youtube.com/watch?v=bNYwOoi3yEo

Call of Duty® is returning to WWII, which can only mean one thing: it’s time to get your squad back together. Follow a team as they gather their friends for the most epic battle yet. Featuring “Figure It Out” by Royal Blood.

For me, the most interesting thing about this trailer is that the squad is made up of eight people. Perhaps this means that Ground War could return in Call of Duty: WWII!

Call of Duty: WWII is coming to PC, PS4, and Xbox One on November 3.

In other Call of Duty: WWII news, the “Sweetheart Grips” customization option has been leaked, the supposed date for preload has been reported, and a load of zombies details have been mined from the PC beta files.

Source: Call of Duty (YouTube)

Mack Ashworth

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Call of Duty: WWII “Sweetheart Grips” Gun Customization Images Leaked

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While Sledgehammer Games let us play around some of the classes, loadouts, and weapons in the Call of Duty: WWII beta, we didn’t really have a firm view of how visual customization will work for the game. Sure, Sledgehammer has said publicly that we shouldn’t expect any “pink camos” for weapons, but other than that, we’re left in the dark…until today. 

Over on Reddit, another COD: WWII leak has surfaced with the info gathered once again from the PC beta files. This time, it’s not about the Zombies mode, Basic Training list, or maps, but rather, a new kind of gun mod called “sweetheart grips.” Those not familiar with the term, soldiers back then used photos of their loved ones (significant other usually, hence “sweetheart”) under the clear grip covers of their weapons. Thanks to user Imreally2good4u, 42 sweetheart grips can be seen in the gallery below! Same as with the usual leaks, given these were obtained from the beta files, some of them might be inaccurate, removed or just placeholders for the final version.

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Alex Co

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Spintires: MudRunner’s First Gameplay Trailer Showcases Single-Player & Co-Op Content

Well, this is certainly something different. Spintires: MudRunner is an “off-road vehicle simulation, taking players on the most hostile roads and harsh environments.”

The base game, Spintires, has been available on PC for some time, attracting over one million players. The MudRunner version is the “ultimate edition” of the game, and it’s set to release on PC, PlayStation 4, and Xbox One on October 31.

Take a look at the first gameplay trailer for the game:

https://www.youtube.com/watch?v=ToBOBWIkSv8

Today, discover the first gameplay video of Spintires: MudRunner, the ultimate edition of Spintires. Available on PC, and for the first time on PlayStation 4 and Xbox One consoles, this new version of Spintires offers unique content and experiences for a video game. It’s a genre of its own, reinventing the rules and offering new challenges for players looking for powerful, original experiences, as shown in today’s gameplay video.

With near-photorealistic graphics and incredible physics simulation, Spintires: MudRunner puts you in the driver’s seat of powerful off-road vehicles, and challenges you to face extreme sandbox environments, with only a map, a compass and your driving talents to survive!

Through numerous missions and challenges, off-road vehicle fans will enjoy crossing mud, rivers with strong currents, and climb perilous peaks aboard their 4x4s, trucks and sturdy logistic vehicles designed to withstand the most extreme conditions. Dedicated players and driving enthusiasts will appreciate the hyper-realistic driving sensations thanks to an advanced physics engine, including fuel simulation, a differential transmission system, soft-tire simulation, as well as realistic interactions between vegetation, mud, water, and your vehicle. Lastly, players looking for adventure and open environments will love the freedom offered by the sandbox maps of the game – choose what path to take, through difficult terrain, rivers, forests, swamps, mountains… nature and its dangers will always put you to the test.

What do you think of Spintires: MudRunner? I’m glad it’s got a co-op mode, that’s for sure!

In other news, a battle royale experience is set to launch on Nintendo Switch, Oculus has revealed new VR tech, and we gave our impressions on the Star Wars Battlefront II beta.

Source: Focus Home Interactive (YouTube)

Mack Ashworth

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Report: Call of Duty: WWII Pre-Load Starts November 1

Those excited to strap your boots back on and get into the gritty world of Call of Duty: WWII, here’s some relatively good news: it seems the COD: WWII pre-load date is on November 1, which means you have two full days to download the client before the game is officially out.

The date was spotted here in the screenshot below by Reddit user vorkot3:

The Reddit user says he is from the Netherlands, but there’s no reason why a different pre-load date would be needed for other regions. We currently don’t know the exact file size of Call of Duty: WWII, but I gather, two days should be enough to download the entire thing, no? 

For other Call of Duty: WWII news, check out a flood of leaks right here; we also posted how to get a free (and hidden) COD: WWII Calling Card that you should get now. Finally, there’s a new Prestige system for this year’s COD (well, relatively new), which you can check out in our video feature.

Call of Duty: WWII will shoot out this November 3 on the PlayStation 4, Xbox One and PC.

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Alex Co

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Crytek’s New Game “Hunt: Showdown” Is Coming to Steam Early Access, Watch the New Trailer

Crytek has been very busy! The team’s current project, Hunt: Showdown, is looking good in the newly-revealed Steam trailer (embedded just below). The reason it’s a “Steam trailer” is because the game will be coming to Steam Early Access. 

It’s not yet clear when players will get to access the game, only that it’s “coming soon.” In the meantime, give the trailer a watch and read up on what the game will be all about!

Savage, nightmarish monsters roam the Louisiana swamps, and you are part of a group of rugged bounty hunters bound to rid the world of their ghastly presence. Banish these creatures from our world, and you will be paid generously—and given the chance to buy more gruesome and powerful weapons. Fail, and death will strip you of both character and gear. Your experience, however, remains in your pool of hunters—called your Bloodline—always.

HIGH RISK, HIGH REWARD, HIGH TENSION

Hunt’s competitive, match-based gameplay mixes PvP and PvE elements to create a uniquely tense experience where your life, your character, and your gear are always on the line. At the beginning of each match, up to five teams of two set out to track their monstrous targets. Once they’ve found and defeated one of these they will receive a bounty—and instantly become a target for every other Hunter left on the map. If you don’t watch your back, you’ll find a knife in it, and your last memory will be of another team of Hunters walking away with your prize. The higher the risk, the higher the reward–but a single mistake could cost you everything. 

PROGRESSION

Even in death, you will be able to progress among the ranks of Hunters via your Bloodline. Though one character may die, their experience will be transferred to your Bloodline, where it can be applied your other Hunters. If you make it off of the map alive, you will be able to use the money and experience you earn to kit out new Hunters and prepare for the next match. If you die, you lose everything but your experience.

DARK SIGHT

Dark Sight allows Hunters to see into the veil between worlds, making that which cannot be seen by mortal eyes visible to those who have been initiated. Use Dark Sight when you are tracking monsters, and a ghostly light will guide you toward your next target. Dark Sight also marks players carrying a bounty, making them more vulnerable to ambush while trying to escape.

Well, it certainly looks pretty, and sounds interesting. What do you make of Hunt: Showdown? Let us know!

In other news, a battle royale experience is set to launch on Nintendo Switch, Oculus has revealed new VR tech, and we gave our impressions on the Star Wars Battlefront II beta.

Mack Ashworth

Writer of Articles, Maker of Videos, and Topper of Leaderboards. Currently attempting to conquer Westeros. Subscriber

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Call of Duty: WWII Zombies Mode Leak Mentions Bonus Map, Hints at First Zombies DLC

While we reported on a massive Call of Duty: WWII Zombies mode leak a week ago that detailed the weapons, features and more, there seems to be another COD: WWII Zombies mode info leak, and this one might be bordering on spoiler territory.

YouTube channel TheGamingRevolution posted a video where it talks about the said new Zombie mode info which was obtained by digging through the PC beta files. Now if you’d rather read the new stuff than watch the video embedded, Reddit user mjshmjsh77 made a recap of it all, which you can read below. Again, this is bordering on spoiler territory, so proceed at your own discretion. 

Before I start I have to say that this is SO HUGE and if I were you I wouldn’t read it but its your choice. Also all credits go to @TheGamingRevolution on youtube. now for the leak :

based on codes found in the Beta files , there is actually a second bonus map that will unlock after the completion of the main map EE. when you finish the EE , you rescue KLAUS FISCHER and he takes you to that second bonus map which seems to be an Austrian house.

there is also this code: Mountaineer_dlc1 which suggests the zombie map for DLC 1 takes pace in a mountaineer area and there actually is such area close to Mittelburg which is the first map.

So, a bonus level and the first DLC for Zombies mode might involve mountaineering area? Yep, seems like it. Again, though, Sledgehammer has said that the beta files are not to be trusted 100 percent since some of them are “inaccurate.”

Don’t forget to check out the rest of the leaked info in the links below. There’s a ton of reading to do if you’re a COD fan, so best get to it.Also, make sure you get the free Calling Card for COD: WWII as well!

More Call of Duty: WWII Leaks:

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Overwatch Copycat “Heroes of Warfare” Developer Being Sued By Blizzard

Blizzard is taking aiming at a copycat game by the name of Heroes of Warfare. It’s a mobile title that plays like and looks incredibly similar to Overwatch.

Blizzard China and NetEase (Overwatch‘s Chinese operator) believe it’s a blatant rip off and are taking legal action. I mean, you can’t exactly blame them! Just look at the screenshots and game description below:

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Heroes of Warfare is a much anticipated mobile FPS game which combines exciting FPS gameplay and team competitive style of MOBA games. Featuring heroes with distinctive abilities, beautiful maps with intricate terrains, smooth gameplay and intuitive control, Heroes of Warfare is the latest incarnation of competitive gaming on mobile platforms. Join the rank of heroes and dominate the battlefield!

Features:

※ Control Objective in 5v5 Battles
Heroes of Warfare provides over ten maps with various visual styles. Each team of 5 players must capture the objective point in the center of the map and hold it from enemy assault. 

※ Innovated MOBA FPS
Combining elements of traditional FPS and team-based MOBA games, Heroes of Warfare provides an innovated shooting experience on your phone like never before. 

※ Smooth and Intuitive Control
Clear button layout allows you to easily master controls from basic movement to advanced abilities, and you can even customize your interface and scheme to your personal taste!

※ Fair Play Where True Skills Rule
While Heroes of Warfare provides various heroes to choose from, you don’t need to painfully level-up your favorite characters. This is not the ordinary run-and-shoot or pay-to-win games you know, this is a fight where only the ones with skills, teamwork and thinking mind triumph.

※ 10 Seconds to Find Match, and 10 Minutes to Play a Game
Heroes of Warfare’s advanced matchmaking system can quickly find the suitable game for you, and each game lasts about 10 minutes—the perfect length to have a relax from work or spend the time waiting for bus. Here in Heroes of Warfare, you can always jump into the heat of battle anytime, anywhere.

If you’re still not convinced about this being an Overwatch clone, give the following gameplay a watch!

I don’t think this is going to end well for Heroes of Warfare!

In other Overwatch news, here’s what changed in the latest patch, take a look at the Halloween skins, and read about how a Top 500 console player reached Top 500 on PC armed with just a controller!

Source: PC Watch, Hachima, My Game News Flash via Kotaku

Mack Ashworth

Writer of Articles, Maker of Videos, and Topper of Leaderboards. Currently attempting to conquer Westeros. Subscriber

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