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Destiny’s House of Wolves DLC Will Not Have A New Raid, Says Bungie

You’re not alone if you found it odd that Destiny developer Bungie left out any mention of a new 6-player Raid activity in their Expansion II: House of Wolves DLC release date announcement earlier today.

According to Bungie’s Eric “Urk” Osborne, the lack of any news was intentional, as House of Wolves will, in fact, not introduce a new Raid to Destiny’s online world. Instead, players will be challenged by a new “three-player cooperative multiplayer arena” activity the studio is calling “The Prison of Elders”.

“House of Wolves will not have a Raid activity,” he explained in news update. “We didn’t make this decision lightly. Our team has been humbled by the reception of Raids in Destiny and we are creating a new Raid for a release later this year. House of Wolves will have a new cooperative end game activity focused on variety, replayability, and skill – a new battle Arena called The Prison of Elders.”

The ‘Vault of Glass’ Raid that launched with Destiny and the ‘Crota’s End’ Raid that arrived with Expansion I: The Dark Below were both a big hit with fans looking for a challenging end-game adventure that rewarded its victors handsomely. The lack of a new Raid in House of Wolves will certainly leave a large hole to fill. It’s not yet clear what exactly The Prison of Elders will have to offer in terms of activities and loot, but all will be revealed in due time, says Osborne.

He went on to outline a handful of upcoming events in the following weeks that Guardians eager for more information will definitely want to take note of.

Wednesday, April 22nd – Walking tour of the The Reef, with a live discussion about the upgrade paths for your gear.

upgrade

Wednesday, April 29th – Reveal and live gameplay of Trials of Osiris and its collection of end game gear.

trials

Wednesday, May 6th – Reveal and live gameplay of Prison of Elders, a brand new three-player cooperative multiplayer arena.

prison

Friday, May 8th – Stay tuned!

Anxious to find out more about some of the new activities Destiny’s House of Wolves DLC will introduce, or are you too bummed about the Bungie’s decision to skip out on a new Raid this time around? Tell us in the comments!

David Veselka

Musician, Gamer, Geek. Subscriber

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Rockstar Introduces GTA V and GTA Online Video Editor For PC

Rockstar presents Grand Theft Auto 5′ killer app on PC: the Rockstar Editor.

The built-in feature, available only in the PC version of Grand Theft Auto 5 and Grand Theft Auto Online, allows players to record, edit, and share videos created in the editor while using powerful tools like special camera modes, filters, depth of field and audio customization options.

The new Director mode “allows you to stage creative moviemaking sequences from a cast of characters ranging from familiar faces from Story Mode, to pedestrians and even animals,” says Rockstar. “You’ll be able to upload your finished masterpiece to YouTube and to the Rockstar Games Social Club to share with friends.”

The full guide on how to capture and edit videos in the Rockstar Editor can be found by logging in to Rockstar Games’ Social Club. For now, you can check out the video overview above.

The Rockstar Editor will be available on day one when Grand Theft Auto 5 launches on PC tomorrow, April 14.

David Veselka

Musician, Gamer, Geek. Subscriber

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Destiny’s House of Wolves DLC Dated, More Details To Follow

Destiny developer Bungie has announced May 19th as the day Guardians will begin a brand new adventure in the game’s second expansion titled House of Wolves.

“The hunt begins on May 19th,” announced the studio on Twitter. “The conversation begins with a release date, and a glimpse into the world of the House of Wolves. You want more. We’re eager to provide.”

“We have a lot to talk about between now and May 19th. Rest assured, Guardians. All will be revealed.”

The official expansion description on Destiny’s website reads:

“Expand your Destiny adventure with a wealth of weapons, armor, and gear to earn in new story missions, three new competitive multiplayer maps, and a new cooperative Strike. Expansion II introduces a new competitive elimination mode in the Crucible and an all-new arena activity – The Prison of Elders. The Reef is open. Join the Awoken and hunt down the Fallen rising against us.”

Sounds like more details on Expansion II: House of Wolves are on the way, so hang tight. According to the website, new information will surface on the 22nd and 29th of April, as well as the 6th and 8th of May. For now, the expansion’s prologue, featuring the Queen of the Reef, can be viewed above.

We’ll have all the updates right here when they’re available. Here’s the key art, if you missed it earlier:

Z

David Veselka

Musician, Gamer, Geek. Subscriber

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Black Ops 3 Teaser Trailer: Sgt. Frank Woods Voice Actor Points To Secrets You May Have Missed

You’ve seen the thousands of trailer analysis videos that popped up shortly after the official unveiling of Call of Duty: Black Ops 3 earlier this week, but Sgt. Frank Woods voice actor James C. Burns has his own commentary to add as he shines some light on a few of things you may have missed the first time around.

He points out a couple of clues we skipped over in our own trailer analysis, including a particular sound played during the reveal of the roman numerals at the end of the teaser. We’re not quite sure what he’s hinting at just yet, but it might lead us to something.

Have a look at the video above and see what you can come up with.

David Veselka

Musician, Gamer, Geek. Subscriber

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New CTE Tweaks To Battlefield 4’s Weapons & Suppression System Get Demystified

If you’ve been following the latest happenings inside Battlefield 4‘s Community Test Environment, you’ll know that developer DICE LA has recently introduced some major tweaks to weapon balance and the way suppression works while in combat.

In order to accentuate the different roles certain weapon types play in the Battlefield 4 sandbox, DICE LA has made a few broad strokes to each weapon class, meaning the assault rifle you thought sucked a few months back might feel like a whole different beast following the new Spring Update.

The range at which you engage in combat has also been more clearly defined and is now a greater determining factor in the severity of weapon suppression. Refer to the graphic below:

cmp_2

To help demystify some of the new upgrades, we recommend checking out the latest video from Battlefield YouTuber XfactorGaming:

[youtube id=”wygECMl3t6E”]

As Xfactor explains, these changes aren’t quite ready for the retail version of the game, as DICE LA is still in need of feedback, which you can provide right here. If you’re a member of the CTE, you can have a look at the latest patch notes right here.

As soon as we catch word of a more specific Spring Update release date for all platforms, we’ll be sure to let you know.

What’s your take one the new tweaks explained thus far? Excited for Battlefield 4’s next big update?

David Veselka

Musician, Gamer, Geek. Subscriber

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Black Ops 3 Rumors Suggest Cybernetic Implants, Enhanced Player Movement, But No Vertical Boost Jump

New Call of Duty: Black Ops 3 rumors surface that dive further into the game’s suggested exploration of themes like cybernetic implants and robotics.

Call of Duty YouTuber TheLongSensation posted a fairly convincing video earlier today covering some of his own research into what he believes is leaked information on the setting of Black Ops 3.

We normally wouldn’t highlight such a speculative video, but the details line up with almost all of the rumors we’ve heard from various sources thus far. He also went out of his way to prove the legitimacy of his source, even though he/she remains unnamed.

As the game’s official description that leaked yesterday suggests, Black Ops 3 will take place in “a dark, twisted future where a new breed of Black Ops soldiers emerges and the lines are blurred between our own humanity and the technology we created to stay ahead, in a world where cutting-edge military robotics define warfare.”

TheLongSensation’s information describes a handful elite soldiers in Black Ops 3’s setting that are part of the EVO (Evolved Variable Operator) program, which essentially enhances, or perhaps even replaces, a combatant’s limbs or entire body with cybernetics. *Insert RoboCop comparisons here.* It sounds pretty insane, but if you take a look at a brightened up version of yesterday’s leaked image, the tech does appear to go deeper than just the exterior of his arms, and, if we may, he does look awfully similar to your friendly neighbourhood RoboCop.

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TheLongSensation’s source goes on to say that the cybernetics will allow soldiers to dash and slide while in combat, but they’ll be unable to vertical boost-jump the way soldiers do in Sledgehammer Games’ Advanced Warfare. This is allegedly in order to preserve Call of Duty’s run-and-gun gameplay. He adds that the cybernetics will also allow soldiers to withstand harsher environments, take more damage, and increase their strength, though it’s not clear if this is specific to single player or multiplayer gameplay.

In the campaign, he suggests that questioning of how far humanity is willing to go with this new technology will act as the central theme of the story. After all, the phrase “How far are we willing to go” was also thrown around by developer Treyarch during Black Ops 3’s official reveal.

Additionally, on April 3, the studio posted this article on their Facebook page discussing retinal implants that act as an internal compass for the wearer. Prior to this, other articles were shared ranging in subject matter from night-vision injections to microchip implants, clearly indicating that Black Ops 3 may explore the science of human implants and other bodily enhancements.

Lastly, it might be worth noting that Treyarch Design Director David Vonderhaar favorited a tweet suggesting that traditional exo-skeleton suits as we know them will not play a role in the game.

We’ll find out soon, hopefully, as Black Ops 3 is due for an official global reveal later this month on Sunday, April 26. For now, you can check out TheLongSensation’s video below.

[youtube id=”oDTsXrWc6B4″]

David Veselka

Musician, Gamer, Geek. Subscriber

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Speculation – Is Xbox Hyping Up a Gears of War Announcement?

Is Microsoft ‘gearing’ up for a Gears of War-related announcement? The launch of an oddly-timed Gears of War 3 midnight launch video appears to suggest so.

The company published the footage (above) earlier today, celebrating the midnight launch of Epic’s Gears of War 3 in New York, Mexico City, Taiwan, Hong Kong, and Korea in 2011. Having released in September, it’s not like the Xbox team is celebrating any sort of anniversary for the series, so it leads us to wonder if the studio is merely trying to build up excitement for Black Tusk Studio’s unannounced Gears of War Xbox One project. Honestly, it’s about time we heard something anyways.

Black Tusk, for those who might not remember, is a newly formed Microsoft studio based out of Vancouver, Canada that is leading development on the newest chapter of the long-running Xbox-exclusive third-person shooter series. We learned of its new status back in January of 2014 and have heard little since, other than a few job postings and the studio’s excitement for toying with “awesome” and “innovative” concepts for the title.

As we approach E3 2015 only a few months away, it wouldn’t be too surprising if Microsoft were to announce an E3 announcement some time soon, so keep your eyes and ears open. This video could very well be the start of the company’s new Gears of War marketing campaign.

Gears of War: Judgment was also recently made available as a free download for Xbox Live Gold members on Xbox 360.

Are we looking for clues that aren’t there, or do you think some sort of Gears of War announcement is impending?

David Veselka

Musician, Gamer, Geek. Subscriber

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Report – Advanced Warfare’s Atlas Gorge Bonus Map Appears Free To Download On Xbox

Reports are coming in that Call of Duty: Advanced Warfare‘s Atlas Gorge bonus multiplayer map is now free to download for non-Season Pass holders on Xbox.

The map, based on the classic Call of Duty 4: Modern Warfare map Pipeline, was originally included as a bonus for owners of Advanced Warfare’s Collector’s Editions or Season Pass. With the release of the recently-announced Call of Duty: Advanced Warfare Gold Edition, it appears Activision and Sledgehammer Games are now making the map a free download to all.

It doesn’t look like anything official has popped up as of yet in terms of announcements, but the reports coming in thus far have all been from Xbox One users (1) (2) (3).

If it is indeed the case, it’s likely the map will enter the map rotation in public matchmaking as well. We’ll keep you updated if we hear anything from Activision or Sledgehammer.

David Veselka

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Destiny Update 1.1.2 Brings New Changes To PvP Ammo Pickups And Gear Management

As the launch of Destiny Update 1.1.2 approaches, scheduled to hit all platforms before the end of this month, developer Bungie is detailing a few more of the upgrades the patch will introduce to their shared-world shooter in due time.

Two elements that were touched on in the studio’s latest Weekly Update were ammo drops in player vs. player gameplay and improvements to the way you manage your Guardian’s arsenal.

“A common thread has been the uptime, effectiveness, and usage of Special and Heavy weapons,” said Crucible Designer Kevin Yanes. “At the highest level, we had a few goals in mind [with update 1.1.2].”

  • Make Special ammo a more precious resource in Crucible
  • Further solidify Heavy ammo’s role in the Crucible
  • Further improve the balance of encounters by limiting high-damage weapons

He added that the designers believe that “making ammo more scarce and important will provide players with more choices and more memorable encounters in Crucible.”

“Special Ammo will spawn less frequently, it will take longer to pick up, there will be less crates located on the map, and the bricks you find will provide you with less ammo.”

With the new change, opening a crate without waiting for teammates will deny them of that special ammo. Yanes explained that, to prevent this, Bungie “raised the drop radius for teammates by a considerable amount.”

“Raising the drop radius helped players understand the importance of pulling a crate as soon as they could, while ensuring that nearby teammates would still benefit from the drop. We’ve already seen some great plays come from last second pulls to deny enemies and supply allies.”

Changes are also being made to the way Heavy Ammo spawns — and now despawns — during a match.

“The main thing we wanted to prevent in terms of Heavy Ammo was players trying to buffer their supply by sitting within range of a brick without picking it up,” Yanes said. “This hurts your ability to anticipate when heavy ammo would be in play during a match. By introducing despawn conditions, we’re ensuring that players will have to acquire ammo when it becomes available, or risk losing it all together.

“We think the transition back to regular gameplay is super important because it gives the team on the losing end of Heavy Ammo distribution a chance to rally back.

“Extending the inbound timer by five seconds allowed more players to get to the ammo. We’re also adding some new visual prompts, like timers and pre-spawn effects, to forecast the arrival of all ammo crates. More advance notice reduces how often players open the crate without their teammates having a chance to get to it.”

special_ammo

If you happen to be a Destiny player with children or pets that like to crawl over things, including controllers, you’ll appreciate the new Item Lock feature that Bungie is implementing with Update 1.1.2. The new tweak will allow Guardians to lock any pieces of gear in order to prevent them from being accidentally dismantled. You’ll now see a little lock or unlock symbol next to your items, as seen below:

suros_lock

“We all agreed that it’s important to give players every opportunity to show off the cool gear they’ve earned,” said UI Engineer Daniel Hanson. So, in Update 1.1.2, Guardians will now have the option to wear their helmet while running tasks, visiting vendors, or socializing in the Tower.

“It turned out to be a fairly quick UI task to turn helmets on in the Tower,” Hanson added. “Our engineers banged out the code for it in short order. All we had to do was figure out where to put the menu option. A number of locations in the UI were discussed. Character screen? Details screen? We decided that the Settings menu was the most obvious and easiest place to control this new feature.”

helmets_onAs Bungie Community Manager David “DeeJ” Dague put it, “There’s nothing left to say about the next Destiny update, aside from the fact that you’ll download it soon.”

Detailed patch notes will be available shortly, so keep your eyes locked on MP1st for updates!

David Veselka

Musician, Gamer, Geek. Subscriber

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Black Ops 3 Setting Leaked, Definitely From The Future, Exo Suits Return

Additional marketing material for Treyarch’s just-announced Call of Duty: Black Ops 3 has leaked, revealing the full look of the mysterious soldier silhouette that was teased in the announcement trailer earlier today.

His gear and outfit are quite clearly from a time beyond ours; you can even make out a more sleek-looking exo-skeleton –though perhaps more robotic in nature — that surrounds the outer layer of his arms and likely his back and legs as well. The giveaway is the outer plating attached to the rotary motor devices at his elbows.

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If anything, the material suggests that the game will primarily take place in the future and will feature advanced soldier movement and strength similar to what Sledgehammer Games introduced in Call of Duty: Advanced Warfare.

A game description discovered by Twitter user @ThaTiemsz on the official Call of Duty website also confirms that Black Ops 3 will once again be made up of three primary game modes: Campaign, Multiplayer, and Zombies. It also explains that the setting will take place in a “twisted future where a new breed of Black Ops soldiers emerges and the lines are blurred between our own humanity and the technology we created to stay ahead, in a world where cutting-edge military robotics define warfare.”

“Call of Duty®: Black Ops 3 is the first title for next-gen hardware in the critically acclaimed Black Ops series. Developed by Treyarch, the award-winning creator of the two most played games in Call of Duty® history. Call of Duty: Black Ops 3 deploys players into a dark, twisted future where a new breed of Black Ops soldiers emerges and the lines are blurred between our own humanity and the technology we created to stay ahead, in a world where cutting-edge military robotics define warfare. With three unique game modes: Campaign, Multiplayer, and Zombies, it providing fans with the deepest and most ambitious Call of Duty ever.”

Call of Duty: Black Ops’ setting spanned the Vietnam War with a flashback or two set in the World War 2 era. Meanwhile, Black Ops 2’s campaign primarily took place in the year 2025 with flashbacks to the original Black Ops’ timeline. This year, it appears that Treyarch is pushing the boundaries even further with a setting that takes place during the peak of our technological evolution.

How do you feel about the newly surfaced details? Tell us in the comments and keep your sights on MP1st for more Call of Duty: Black Ops 3 updates.

Source: Call of Duty website via @ThaTiemsz and @CharlieIntel

David Veselka

Musician, Gamer, Geek. Subscriber

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Black Ops 3 Teaser Trailer References Zombies, Coordinates, & Other Clues

As you probably know by now, Call of Duty: Black Ops 3 is coming, as revealed by Activision’s surprise announcement earlier today.

The 1-minute teaser trailer sure didn’t tell us a whole lot, other than the title and the official reveal date of April 26. But if you look closer, amidst the flurry of streaming numbers, letters, and symbols that the camera pans through throughout the entire video, there are certainly a few clues we can use to start building a proper picture.

We’ll take you through a few of the things we spotted but also want to hear from you in the comments if you found anything we missed. We’ll continue adding whatever we might find. So, let’s get started.

First, here’s a recap are the quotes that were read during the trailer. All but one are from previous Black Ops titles. The final one is presumed to be read by an unknown character in Black Ops 3.

“This should help you remember everything.” – Unknown, Black Ops

“The numbers, Mason. What do they mean?” – Jason Hudson, Black Ops

“Everything you know is wrong.” – Unknown, Black Ops

“Your life will be consumed by absolute loss.” – Raul Menendez, Black Ops 2

“He doesn’t need his own weapons. He’s got ours.” – Adm. Tommy Briggs, Black Ops 2

“They’ll always need men like us.” – Sgt. Frank Woods, Black Ops 2

“Our greatest barrier is our own fear. Our own doubts. The only thing holding us back is how far we are willing to go.” – Unknown, Black Ops 3

This set of coordinates below points to the 6 October Bridge in Cairo, Egypt. Also note the number “115” in multiple locations, clearly referencing Treyarch’s Zombies game mode, which will very likely make a return in Black Ops 3. Perhaps an outbreak begins in Egypt? Zombie Mummies. You heard it here first, people.

Screen Shot 2015-04-09 at 10.29.47 AM

There’s also a strange symbol hidden in the top right corner of the screen that looks almost like a bear claw or an eye. It could very well end up being the insignia for a playable faction in Black Ops 3.

The set of coordinates tucked away on the right side of this screen below point to a prison in Zurich, Switzerland called Gefängnis Zürich.

Screen Shot 2015-04-09 at 10.35.04 AM

UPDATE: @Drift0r pointed out a third set of coordinates that point to a public school in Singapore.

Screen Shot 2015-04-09 at 3.21.36 PM

UPDATE: Drift0r also pointed out this constellation, which was discovered to be the Corvus constellation. Corvus roughly translates to “Raven,” which could have some significance in relation to the ravens that were shown in the game’s Snapchat teasers earlier.

Screen Shot 2015-04-09 at 3.33.21 PM

Here’s that Trident emblem again, possibly another faction insignia.

Screen Shot 2015-04-09 at 10.16.08 AM

Some very strange symbols were spotted in the top half of this screen. They could be alien or ancient in nature. After all, we know Call of Duty has been ever-so-gently dipping its toes into the world of science-fiction and fantasy with its most recent titles. Another thought: could they be Prestige symbols?

Screen Shot 2015-04-09 at 10.34.10 AM

There’s some oriental writing, we presume, on the far left of this screen. UPDATE: Nemesis_96 points out in the comments below that the writing is in Chinese and says 5, 10, 4, or 5, 14.

Screen Shot 2015-04-09 at 10.38.00 AM

A barcode? It might be a little too blurry to even scan properly, but it’s worth a try if one has the proper equipment.

Screen Shot 2015-04-09 at 10.39.26 AM

This last image clearly references the original Black Ops box art. As the narrator in the teaser trailer suggests, its highly likely that Black Ops 3’s story will tie in with the rest of the series. We’ll probably end up learning a thing or two about the events from the first tow games from a different perspective.

Screen Shot 2015-04-09 at 10.40.31 AM

Call_of_Duty_Black_Ops-2

Lastly, and this one might be a bit of a stretch, you’ll notice that the “III” in the new Black Ops 3 logo stems from the “I” and then the “II”. Was this Activision and Treyarch’s sneaky way of telling us that their next project could, in fact, be a next-gen Black Ops collection that includes all three titles? By highlighting quotes and logos from the previous games, it seems to suggest so, but that is purely wild speculation.

As we mentioned above, drop your findings in the comments below and let’s see what we can come up with.

Here’s the teaser trailer one more time.

[youtube id=”3ONMx2DySZs”]

David Veselka

Musician, Gamer, Geek. Subscriber

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Treyarch Is #BackInBlack With Call of Duty: Black Ops 3, Full Reveal On April 26

Publisher Activision has confirmed ‘Black Ops 3’ as the official title of the upcoming Call of Duty 2015 game currently in development at Treyarch.

Story, setting, and multiplayer details are still being kept under wraps, but the new teaser trailer, which you can watch above, suggests that fans will learn much more on April 26 when a proper reveal will take place.

The title announcement, which arrived a tad earlier than usual this year, was preceded by a viral marketing campaign that began with a recent Call of Duty: Black Ops 2 update earlier this week. A second update, along with the release of the game’s first marketing materials, led to even more clues.

Back when it was announced that Treyarch would be leading development on this year’s Call of Duty, Activision Publishing CEO Eric Hirshberg noted that the shooter will be “loaded with innovation” and that it will be the first release for the studio on the franchise’s new three-year development cycle.

Now that the curtain has lifted, are you surprised? How do you think Treyarch might shake things up with Black Ops 3 this year?

David Veselka

Musician, Gamer, Geek. Subscriber

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New Advanced Warfare Update Fixes Game-Breaking Goliath Glitch On All Platforms

UPDATE 2: According to the official Advanced Warfare forums, the update is now live on Xbox 360 and PlayStation 3 as well. We’ve updated the patch noted below.

ORIGINAL STORY

A new Call of Duty: Advanced Warfare game update is now available for Xbox One, PlayStation 4, and PC.

Patch notes are unavailable as of this writing, but according to Sledgehammer Games studio head Michael Condrey, the updates fixes the notorious Goliath glitch that surfaced over the past week and also includes a handful of other fixes.

We’ll have official patch notes as soon as they pop up.

UPDATE 1: And here they are!

Xbox One

Map Updates

  • Fixed various out of map exploits across different multiplayer maps.
  • Fixed various out of map exploits using Exo Grapple in the Ascendance Grapple Mosh Pit Playlist.

Game Mode Updates

  • Players no longer advance more than one gun rank with a multikill in Gun Game.

Scorestreaks

  • Fixed an exploit where players were able to have infinite health using the XS1 Goliath scorestreak.
  • Removed the ability for the XS1 Goliath to use the Exo Grapple in the Ascendance Grapple Mosh Pit.

Exo Zombies

  • Fixed various out of map exploits where players could remain in place and not be attacked by zombies.

PlayStation 4

Map Updates

  • Fixed various out of map exploits across different multiplayer maps.

Game Mode Updates

  • Players no longer advance more than one gun rank with a multikill in Gun Game.

Scorestreaks

  • Fixed an exploit where players were able to have infinite health using the XS1 Goliath scorestreak.

Exo Zombies

  • Fixed various out of map exploits where players could remain in place and not be attacked by zombies.

Xbox 360

Map Updates

  • Fixed various out of map exploits across different multiplayer maps.
  • Fixed various out of map exploits using Exo Grapple in the Ascendance Grapple Mosh Pit Playlist.

Game Mode Updates

  • Players no longer advance more than one gun rank with a multikill in Gun Game.

Scorestreaks

  • Fixed an exploit where players were able to have infinite health using the XS1 Goliath scorestreak.
  • Removed the ability for the XS1 Goliath to use the Exo Grapple in the Ascendance Grapple Mosh Pit.

Exo Zombies

  • Fixed various out of map exploits where players could remain in place and not be attacked by zombies.

PlayStation 3

Map Updates

  • Fixed various out of map exploits across different multiplayer maps.

Game Mode Updates

  • Players no longer advance more than one gun rank with a multikill in Gun Game.

Scorestreaks

  • Fixed an exploit where players were able to have infinite health using the XS1 Goliath scorestreak.

Exo Zombies

  • Fixed various out of map exploits where players could remain in place and not be attacked by zombies.

PC

Map Updates

  • Fixed various out of map exploits across different multiplayer maps.

Game Mode Updates

  • Players no longer advance more than one gun rank with a multikill in Gun Game.

Scorestreaks

  • Fixed an exploit where players were able to have infinite health using the XS1 Goliath scorestreak.

Exo Zombies

  • Fixed various out of map exploits where players could remain in place and not be attacked by zombies.

David Veselka

Musician, Gamer, Geek. Subscriber

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Rainbow Six Siege Closed Alpha – Video Review

There’s a lot to be impressed by in the Rainbow Six Siege Closed Alpha. While it is very much an early Alpha not really fit for public release, it’s still good enough to prove that Siege isn’t just another run of the mill shooter.

[youtube id=”Yajpnd2YhNs”]

Everything about Siege’s gameplay is obviously well-intended with good talent and direction behind it. There are a number of areas that Ubisoft Montreal desperately needs to improve upon and reconsider, but if they do, Siege will be the shooter you and your friends all throw away days of your life on.

Admittedly, it’s not a casual shooting gallery, at least it’s not intended to be. The Closed Alpha isn’t particularly well-balanced when it comes to play styles. It seems like running and gunning can be very effective. Thankfully, tactical gameplay is more effective. That said, both are currently viable play styles, each with their own merits, drawbacks, and balance issues. Despite its balances issues, I’m still having a wonderful time playing Siege, especially when my teammates are cooperative.

It’s worth mentioning that I didn’t just use my Closed Alpha access to review Siege. I am genuinely continuing to play it and will be putting at least few hours a day into it until it ends on the 13th. Siege fills a gap in the multiplayer FPS world for me that has been empty since Black Ops 1. While I think Survarium is great and am eager to get my hands on The Division, Siege gets my blood flowing in the same way that competitive matchmaking in CS:GO does, without the frustrations that come with the Counter-Strike experience.

As for Closed Alpha issues, it’s pretty grim. Being locked out of the graphical options, option changes not saving between launches, no option to actually quit the game, open mic being the only VOIP option, and various texture and animation issues all demonstrate that Ubisoft Montreal has been focused on the mechanics of Siege and haven’t done much in the way of optimization or polishing. It’s playable and plays pretty well for an early Alpha, but its configuration option should have been more polished prior to release. The game itself runs at a stable 60-80 FPS on my i7 3770k, GTX 970 system, which is promising but is clearly going to change as development continues.

My verdict for the current offering of Rainbow Six Siege is that, despite the Closed Alpha’s issues, the core gameplay is fantastic, regardless of its balance and overall design issues. If Ubisoft Montreal pays close attention and executes well on improvements to Siege, it’s going to be one of the best games of 2015 and possibly one of the best multiplayer FPS games in recent years.

BOSS JEDIZOHAN

I've been a gamer since before most gamers were born. Now a full-fledged member of the PC Master Race, I'm enjoying all the best games from both AAA and Indie developers in glorious 1440p. Praise Gaben and may the Steam deals be ever syphoning funds from your life savings. Subscriber

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Battlefield Hardline’s Most Played Maps, Game Modes, & Classes Revealed In New Infographic

EA and Visceral Games have outed a new infographic that lists a handful of different statistics for their cops and criminals shooter, Battlefield Hardline, which launched nearly one month ago on March 17.

It reveals that gamers have already spent 3,800 years playing the game, accumulatively, since launch. It also goes on to reveal the games most popular game modes, multiplayer maps, and classes.

Take a few guesses and read on to find out!

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David Veselka

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More Call of Duty 2015 Marketing Appears, New Black Ops 2 Update Leaves Additional Clues

Strange things are happening as excitement builds for Activision and Treyarch’s next Call of Duty game.

Following a series of Snapchat teases that began after a discovery YouTuber Drift0r made while revisiting Call of Duty: Black Ops 2, the game has been updated once again to display the following in-game message:

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“And so it begins…” with the same tree and blue tint found in previous Snapchat clues.

As our friend PrestigeIsKey and his followers discovered upon further inspection, players will also notice that, after the update, the “B” is now missing from Ballista, the “4” is missing from AN-94, and the “1” is missing from the +100 score you earn for getting kills.

If you were to gather up the missing numbers and letters, it would spell “B41”. As you probably already know, the B41 is a 25 megaton thermonuclear weapon that was deployed by the United States Strategic Air Command in the early 1960’s and, now, it might have some sort of connection to Call of Duty 2015.

UPDATE 1: Call of Duty YouTube Commentator TmarTn pointed out in his latest video that the “7” from MP7 and one of the “L”s from the Double Kill medal are also missing, so we might have to dig a little deeper than the connection to the B41 bomb. As of this writing, the missing numbers and letters are B, L, 1, 4, and 7.

There’s also this hidden emblem in the picture above that PrestigeIsKey also tweeted out:

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Oddly, @blackfire561 may have linked it to this real life company, Watermans Applied Science, who sport the same trident logo.

Lastly, Activision has released additional official marketing material in the form of social media headers and profile pictures. Here’s what the Twitter header looks like:

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It’s hard to make out, but it looks like it could either a pool of blood or floating burning embers. We’ll have to wait to find out.

UPDATE 2: It’s kind of a long shot, but the marketing image above does resemble elements from Call of Duty: World at War’s key art, specifically, the burning embers. That could merely be a coincidence, however.

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Yesterday, we rounded up a few extra clues that lead us to believe the US Army’s 101st Airborne Division will play a role in Call of Duty 2015.

What do you make of all the hints and teases left out so far?

Keep your sights on MP1st for more Call of Duty 2015 news.

David Veselka

Musician, Gamer, Geek. Subscriber

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Battlefield Hardline General Manager Steve Papoutsis Departs EA

Visceral Games General Manager Steve Papoutsis has departed the studio and EA nearly one month following the launch of their latest project, Battlefield Hardline.

According to reports by Kotaku, Papoutsis is being replaced by Scott Probst, who is son of former EA Executive Larry Probst. An EA rep issued a small statement, saying, “We are thankful for Steve’s many contributions to EA and wish him the best.”

Previously, Papoutsis was involved in the development of Dead Space (2008), Dead Space 2 (2011), and Dead Space: Aftermath (2011) before switching gears to work on a cops and criminals spin-off of the long-running Battlefield franchise, typically developed at EA studio DICE. You may remember him as a speaker at various Battlefield Hardline presentations, including Visceral’s E3 conference last year.

EA tells GameInformer that the change in leadership isn’t related to Battlefield Hardline and that Visceral Games will continue to support the title without interruption. Currently, the studio is also working on a new Star Wars project with Creative Director Amy Hennig.

David Veselka

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Call of Duty 2015 Teasers Tied To 101st Airborne Division, Sgt. Frank Woods Voice Actor Returns?

As fans dig deeper into the ongoing Call of Duty 2015 viral videos teased by Activision, new discoveries are beginning to at least narrow down the possibilities with regards to the game’s setting or story.

Having a looking at some of the clues offered thus far in Activision’s Snapchat teasers, a rough pattern can be noticed, one that links to the United States Army’s 101st Airborne Division, aka the “Screaming Eagles”, which originally began operations in 1942.

As fans have already determined, the helicopter briefly shown in Activision’s second teaser is quite clearly the Sikorsky UH-60 Blackhawk, which was first piloted by members of the 101st Combat Aviation Brigade in 1979. Another reddit user pointed out that the snow-covered hill, also in Activision’s second teaser, looks awfully similar to the Ardennes Forest, a region that spans parts of France and Germany, but mostly Luxembourg and Belgium. The Ardennes region became home to the Battle of the Bulge that began in December, 1944, a battle the 101st Airborne Division was involved in around the city of Bastogne.

UPDATE 1: Activision’s latest Snapchat teaser, as of this Tuesday evening on April 7, makes mention of a “frozen forest,” likely referencing the Ardennes Forest and the Battle of the Bulge once again.

The 101st Airborne Division is mostly noted for its involvement in World War 2 — the D-Day landings and airborne jumps, Operation Market Garden, the liberation of the Netherlands, Battle of the Bulge — as well as the fight for Hamburger Hill during the Vietnam War. It wasn’t until after 1974 when it became an air assault division that the 101st would begin piloting helicopters. Most recently, the 101st served in Iraq and Afghanistan.

But enough of the Wikipedia-inspired history lesson. How does the 101st potentially tie in to Call of Duty 2015, or what many are anticipating to be Call of Duty: Black Ops 3?

Here’s the kicker. As YouTuber TheGameWarrior pointed out, voice actor James C. Burns, who voices Black Ops 1 and Black Ops 2 protagonist Sgt. Frank Woods, can be seen wearing the the 101st Airborne Division logo on his cap in two of his most recent videos. Clearly, between these teasers and Burns’ videos, at least some measure of emphasis is being placed on the 101st. We’re just not exactly sure where Activision is trying to lead us on this one.

Activity picked up on Burns’ YouTube channel just over one week ago with this video:

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In another video, Burns mentions that he “will be talking about the next Call of Duty game in whatever limited fashion [he] can” in his upcoming videos, which appears to confirm his involvement in the upcoming game being developed by Treyarch. We reached out to Activision for comment and will update you with what we might find out.

Expect more details as we inch closer to Call of Duty 2015’s official reveal, likely to take place early May.

David Veselka

Musician, Gamer, Geek. Subscriber

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New Call of Duty: Advanced Warfare Gold Edition Offers Game + Free DLC, Now On Xbox and PlayStation

As did Call of Duty: Ghosts earlier last year, Sledgehammer Games’ Call of Duty: Advanced Warfare is getting a brand new ‘Gold Edition’ that packages the game, along with a dose of free DLC at no additional cost.

Now available digitally on PlayStation 4 and Xbox One or through retailers like GameStop for $59.99, the Call of Duty: Advanced Warfare Gold Edition includes the game, the game’s Havoc DLC, and access to the Atlas Gorge Bonus DLC map.

Here’s what the new box art looks like:

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It’s about $15.00 in savings, so it’s a good place to start if you’ve been anxious to pick up the latest entry in the long-running Call of Duty series but have yet to do so.

David Veselka

Musician, Gamer, Geek. Subscriber

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New Advanced Warfare Personalization Items Arrive, PlayStation 4 Gets Advanced Supply Drops

New gear is coming to Call of Duty: Advanced Warfare’s Advanced Supply Drops, including the Surfer, Lagoon, Tiki, and Kraken Exo Suits (pictured below).

There’s also this new “Hammer” gear if you feel like representing the makers of the game.

These are in addition to the Cowboy and Psychadelic Exo Suits that were introduced earlier on as a way to spice up Advanced Warfare’s customization options.

Sledgehammer Games Studio Head Michael Condrey dropped the hint earlier today and players have already begun discovering the new loot:

As promised, PlayStation 4 users are also getting access to Advanced Supply Drops today, originally exclusive to Xbox users.

Advanced Supply Drops can be purchased in packages of 1, 3, 5, and 10 for $1.99, $5.99, $9.99, and $19.99, respectively. Advanced Supply Drops are also awarded for hitting ranks 20, 30, 40, and for reaching a new Prestige level. Each drop supplies the player with three items, at least one of which is a weapon variant and one that is of Professional quality or better.

Advanced Supply Drops are still en route to PlayStation 3 and PC, so stay tuned for updates.

David Veselka

Musician, Gamer, Geek. Subscriber

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