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A Warlock Wields a Badass “Thorn” Handgun In This Latest Destiny Screen, More E3 Details

Searching for something new to satisfy the cravings of anxious Destiny fans, Bungie community manager David “DeeJ” Dague digs up a new image of a sinister looking Warlock wielding what the studio calls the “Thorn,” a powerful handgun of sorts.

There’s also more to learn from Bungie’s latest weekly update, so check out the new screen below and read on!

DestinyIn this week’s update, Dague talks about Bungie’s upcoming trip to E3 2014, where the studio plans to show off Destiny’s competitive multiplayer and “much more.”

“The E3 conversation will illuminate much more than just competitive multiplayer (you’ll never get me to say ‘PVP’),” Dague wrote. “Our goal is to breed better understanding for the Destiny player experience. If we do our jobs right, that conversation will extend well beyond the day when the LA Convention Center kicks us out and sends us home.”

Dague also assured non-MMO players that Destiny won’t burden you with an overwhelming sense of scale, as most MMO RPGs tend to do.

We’re not making an MMO, but we just might have something that will capture the imaginations of both of you,” he said. “We have no homework assignments for you. You’ll be just fine if you show up with a clean slate, a sense of adventure, and an itchy trigger finger. Come as you are, and prepare to fight for your life.”

Destiny arrives on Xbox One, PlayStation 4, Xbox 360, and PlayStation 3 September 9 with a Beta launching this July.

We recently learned that both PS4 and PS3 users will be able to pre-load digital pre-orders of Destiny onto their console ahead of the game’s release on September 4. Check out the details here.

David Veselka

Musician, Gamer, Geek. Subscriber

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New Call of Duty: Advanced Warfare Screens Reveal 3D-Printer Assault Rifle and Plasma Weapons

In 2054, military tech has advanced in ways we might not be able to imagine right now, but are rooted in today’s designs.

Sledgehammer Games’ depicts their vision of this future in Call of Duty: Advanced Warfare with some pretty crazy gadgets like 3D-printing assault rifles and plasma weapons. Check out the ‘advanced’ new military tech that you’ll be able to get your hands on this November 4 below:

3D-Printer Rifle

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Liquid matter loaded into the assault rifle is printed as real ammunition which should dramatically reduce reload times.

Plasma-Powered Rifle

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This is the same plasma rifle seen mounted on an SUV in Advanced Warfare’s debut trailer.

EXO Suit

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Advanced Warfare’s EXO suit will offer players enhanced in-game abilities, including extra strength, boost-jumps, boost-dodge, and much more. The EXO suits in Advanced Warfare carry a smaller battery size than the prototypes in development today, increasing player mobility drastically. You can read all about what it can do in our earlier report.

Hover Bike

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Inspired by a fusion of the motorcycle and snowmobile, Advanced Warfare’s hover bike features a windshield composed of “smart glass” that allows UI to meld with others in the game. It’s angular armor is designed to deflect enemy fire and shifts as the bike moves. It’s seen hovering about Detroit in Advanced Warfare’s debut trailer.

Aircraft

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Aircraft in Advanced Warfare is designed to better withstand explosives and projectiles. Sledgehammer predicts that aircraft in the future will take-off vertically, eliminating the need for runways.

Sledgehammer says that all types of future tech will be embedded into Advanced Warfare’s world, including civilian smart glass tech and digitized street signs. However, the studio still hopes to keep this Call of Duty gritty and grounded in reality which is something fans have come to expect from the series.

Be sure to check out all the details on Advanced Warfare’s 2054 tech in GameInformer’s write-up.

What’s your take on plasma weapons and 3D-printed ammunition? Is it feasible a few decades down the road?

David Veselka

Musician, Gamer, Geek. Subscriber

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Xbox One Controller Drivers For Windows PC Coming “Soon, Very Soon,” Says Microsoft

PC users more comfortable with the dual-analog controller for their gaming needs can look forward to some interesting news from Microsoft ‘very soon.’

Windows PC drivers for the Xbox One’s controller are coming “Soon. Very Soon.” said Larry “Major Nelson” Hyrb in a response to this NeoGAF post.

Xbox One controller compatibility for PC was initially touted last year for release some time in 2014. Currently, many PC users are settling on the Xbox 360 controller as their weapon of choice, but those looking to upgrade to Microsoft’s newest input device with ‘over 40 improvements‘ can look forward to the incoming news.

The upcoming drivers will allow all existing Xbox One controllers to plug into a PC via USB. Stay tuned for more news soon!

David Veselka

Musician, Gamer, Geek. Subscriber

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Injustice: Gods Among Us Dev Releases Hotfix To Thwart Recently Found Bat Girl Infinite Combo

With Ultimate Fighting Game Tournament 2014 now underway, the Injustice: Gods Among Us community has become weary about a recent discovery from RG|Sonic Fox that could destroy the current metagame for the DC fighter.

Sonic Fox’s recent discovery reveals an infinite combo for Batgirl, which clearly spells bad news for the competitive community. You can see it in action below:

Excuse the music…

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Luckily, it appears that NetherRealm Studios, the developer responsible for both Mortal Kombat and Injustice: Gods Among Us, has surprised everyone with the release of a new hot fix for the game yesterday that aims to thwart Batgirl’s infinite combo – just in time for UFGT 2014, which takes place today and concludes over the weekend.

According to the official patch notes, it appears they addressed the issue by decreasing the hit advantage on Batgirl’s Flying Bat special move to prevent the combo loop.

Unfortunately, the hotfix isn’t available yet as of this writing for the PC and PlayStation 4 version of the game.

In other news, NetherRealm head Ed Boon has been counting down to June 2 for an upcoming project that he’s been cryptically hinting at for some time now. Stay tuned for more news!

Joel Santana

Gamer for the past 20 years who loves anything ranging from RPGs, Fighters and of course FPS games. Author

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Titanfall Developer Describes the Pitfalls of Matchmaking, Major Improvements Incoming, CTF Returns on PC

Titanfall developer Respawn Entertainment admits it has some work to do when it comes to successful matchmaking in their debut shooter on the PC and Xbox One.

In a very lengthy blog post on their official website, the studio went into precise details on the differences between Titanfall’s matchmaking system, dubbed “Stryder,” and other avenues of match finding like server browsers, as well as why the team chose the route they did.

Respawn also admittedly describes the woes of the current state of matchmaking on the PC and Xbox One and how it has recently lead to a few unfavorable playlist decisions that has understandably angered some of Titanfall’s player base. You can read up these things in great detail over on the Titanfall Blog, but here’s what you need to know with regards to what’s happening next.

“Well, first, we’re bringing the CTF playlist back on PC,” Respawn writes. “Furthermore, we’re introducing a test of even wider region searches. If you’re searching for 5 minutes without starting a game, Stryder will eventually widen your search to include neighboring continents. This means you might end up in a game with a much higher ping than you’re used to, but as players pointed out; playing is preferred to not playing at all! The 5 minutes is a rough estimation as Stryder may very well use a much shorter time if it can determine from its real-time view of the globe that waiting 1 or 5 minutes will have no tangible difference. Like with many attributes of matchmaking, we’re tweaking and tracking or slicing data differently almost daily. Our engineers spend A LOT of time staring at graphs and analytics.”

In addition the studio explains that it is “working towards all sorts of cool behind-the-scenes features to increase visibility and control over matchmaking. Lobbies will show ‘Connecting…’ on player slots when players are joining a match to avoid the misconception that your game may not fill up, causing you or other players to leave prematurely. We know no one wants to play a 3v6 round.

“We’re also adding a last resort measure to re-balance lobbies that have been constructed from disparate skill groups or couldn’t be balanced in time by matchmaking. We’re going to start rebalancing teams during the lobby countdown if they’re lopsided. 6v4 matches will balance to 5v5, and we’ll shuffle players so that teams have even skill. The premise for our choice prior to this change was that we needed to account for parties that can’t be broken up. In other words, we needed to face the worst problem head on, and we’ll continue to find more ways to balance these lobbies and do better for the lobbies that don’t have the party problem. It turns out a majority of teams will have a party of 2 players and less than 5% of teams are a party of 6.”

Furthermore, the studio also mentioned that they are tracking player attributes like mic and chat use in hopes to group like-minded gamers together. New game modes, tweaks for existing game modes, and Hashtag matchmaking is also in the works, but expect details a little later on.

“We plan to keep the playlist selection of Titanfall fresh and fun, with engaging new ways to play and switch-ups to old favorites,” Respawn assures.

David Veselka

Musician, Gamer, Geek. Subscriber

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Transformers: Rise of the Dark Spark – New Gameplay Trailer

Transformers: Rise of the Dark Spark is the next entry in Activision and Hasbro Gaming’s series of Transformer games, acting as both a sequel to Transformers: Fall of Cybertron and a companion to the upcoming film, Transformers: Age of Extinction.

Developed by Edge of Reality, Rise of the Dark Spark brings Transformers to next-gen, though players on previous-gen hardware will still be able take part in the Autobot and Decepticon war.

The game’s Escalation mode will offer four-player, online, wave-based, co-op action with over 40 characters to choose from, though we’ve yet to hear any news on competitive multiplayer.

Transformers: Rise of the Dark Spark hits Xbox One, PlayStation 4, Xbox 360, PlayStation 3, PC, Wii U, and Nintendo 3DS on June 24.

Check out the new gameplay trailer below:

David Veselka

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Evolve Dev Diary Details New Hunters and Offers New Gameplay

Turtle Rock Studios is out to show off brand new content for their upcoming, next-gen, 4v1 shooter, Evolve.

Four new hunters enter the arena, each with unique abilities and characteristics that differ from the initial bunch we were introduced to earlier this year. We caught our first glimpse of the new squad yesterday, but it’s about time we learn a little more about what each new member has to offer. So, the studio put together this 5-minute developer diary detailing exactly that.

You can watch the video above, or check out the round-up of notes below if you’re more of the reading type:

Maggie the Trapper

  • Has a companion Pet Trap Jaw called Daisy
  • It actively hunts down the Monster
  • Its takes off after Monster’s tracks and can cut it off
  • Maggie has access to stationary Harpoon traps

Lazarus the Medic

  • Lazarus is key to winning the match
  • Can revive players from death
  • Must play carefully and patiently, use his cloaking device when necessary

Hyde the Assault

  • Flame Thrower in one hand
  • Chain Gun in the other
  • Most effective up close
  • Can use his toxic grenade to flush the Monster out of caves

Bucket the Support

  • Extremely aggressive
  • Uses his head as a unmanned aerial reconnaissance vehicle
  • Has access to deployable sentry guns
  • More offensive than other Supports

New map: The Dam

  • Desert environment
  • Twisty caves
  • Lots of verticality
  • Closed spaces
  • Wildlife is a lot more aggressive

Which Hunter holds your interest the most so far? Tell us in the comments!

Evolve hits next-gen consoles and PC on October 21.

David Veselka

Musician, Gamer, Geek. Subscriber

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Street Fighter X Tekken Save File Nets Ultra Street Fighter IV Owners New Costumes

If you own or owned a copy of Street Fighter X Tekken and still happen to have your save file lying around on your HDD, you’ll find a nice surprise in your new copy of Ultra Street Fighter IV, if you choose to pick it up in the near future.

Anyone with a save file for Street Fighter X Tekken will get alternative costumes for Decapre, Elena, Hugo, Poison and Rolento in Ultra Street Fighter IV, according to Capcom. You can check out a glimpse of the new appearances below:

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Additionally, Capcom USA’s community manager Peter “Combofiend” Rosas has outed the final change list to Ultra Street Fighter IV in his blog, which you can view here.

For those who prefer a more visual approach Ultra Street Fighter IV’s final tweaks, Rosas has slowly been releasing individual change logs for each character over on Capcom Fighter’s Youtube channel. Not every character is detailed yet, but you can check out the videos that are up so far.

Joel Santana

Gamer for the past 20 years who loves anything ranging from RPGs, Fighters and of course FPS games. Author

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Check Out These High-Resolution Images Of The Borderlands: The Pre-Sequel Cast

While we await more Borderlands: The Pre-Sequel details after game’s initial announcement last month, Gearbox has been steadily releasing high resolution images of majority of the cast that we will get to play as this Fall season.

Aside from the small reveal gameplay that we saw last month, the images give us our first real look at Athena, Nisha, and Wilhelm. Check out the high resolution character models and turnarounds below:

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There are even more high resolution images for Athena, Nisha, and Wilhelm on their respective pages, including a closer look at Athena’s shield and Nisha’s gun.

In other Borderlands: The Pre-Sequel news, it appears that Claptrap won’t be needing Oxygen like the other three playable characters, according to a series of tweets from the franchise director, Matt Armstrong.

However, the game is still in development and things are subjective to change before its final build.

Borderlands: The Pre-Sequel is set to be released this Fall for the PC, PlayStation 3 and Xbox 360 platforms.

Joel Santana

Gamer for the past 20 years who loves anything ranging from RPGs, Fighters and of course FPS games. Author

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Rumor – Driveclub Beta To Go Live In July, Sign Ups Begin During E3

Driveclub, Sony’s exclusive PlayStation 4 racer in development at Evolution Studios, is allegedly set to have a beta in July.

VG247 reports that Sony will announce the news at its E3 media briefing on June 9th, and that those who signed-up and have been accepted will get their official confirmation on July 1st.

Driveclub is set to release on October 7th for the PlayStation 4 as a full retail title, or a free PlayStation Plus digital release.

If you’re interested in learning everything there is to know about the game so far, catch this 20-minute Q&A session with Evolution Studios developer Jamie Brayshaw.

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Minecraft: PS4, PS3, and PS Vita Editions Also Coming August

Along with Minecraft on the Xbox One, the epic, open-world sandbox title from Mojang is also making its way to PlayStation 4, PlayStation 3, and PlayStation Vita this Summer, some time in August.

Much like the Xbox One Edition, PlayStation 3 users will be able to upgrade to the PlayStation 4 Edition for $4.99, might they not quite be ready to move over to next-gen by this Summer. Saves will be transferrable so you can breathe new next-gen life into your creations when you’re ready to jump ship.

The PlayStation 4 version will cost $19.99 as a standalone purchase, as will the PlayStation 3 and PlayStation Vita bundle, which are both included in one $19.99 package.

Here are the specifics for all Edition’s of Minecraft on the consoles, as seen on Mojang’s official website:

Minecraft: PlayStation 3 Edition + Minecraft: PlayStation Vita Edition

  • Minecraft: Playstation 3 + Vita Edition will be available on the PSN in August.
  • It will include all the features from the most recent Playstation 3 version, including online play on Vita.
  • This means everyone who has bought Minecraft: Playstation 3 Edition from PSN will get it on Vita for free. Those fluent in Sony-speak might refer to the deal as “Cross-buy.”
  • We are working closely with Sony Computer Entertainment to look into ways to enable upgrade from the Blu-ray disc version of Minecraft: Playstation 3 Edition to Minecraft: Playstation 3 and Vita. We’ll have more info on this closer to release.
  • Minecraft: Playstation 3 + Vita Edition will cost $19.99.
  • It doesn’t matter if you buy for PS3 or Vita first, you own the game for both platforms.
  • Saves are transferrable between the Playstation 3 and Vita versions of Minecraft. You will be able to craft at home on your Playstation 3, then continue on the bus/toilet with your Playstation Vita.
  • All of the DLC you’ve purchased for Minecraft: Playstation 3 Edition will work on Playstation 3 + Vita Edition.

Minecraft: PlayStation 4 Edition

  • Minecraft: Playstation 4 Edition will be released on the PSN in August. It brings significantly bigger worlds and a greater draw distance than Playstation 3 + Vita Edition.
  • It will include all the features from the most recent Playstation 3 version.
  • Minecraft: Playstation 4 Edition will cost $19.99.
  • If you’ve bought Playstation 3 Edition from the Playstation Network you will be able to upgrade for $4.99.
  • You will be able to upgrade for a minimum of a year after the release date.
  • We are working closely with Sony Computer Entertainment to look into ways to enable upgrade from the Blu-ray disc version of Minecraft: Playstation 3 Edition to Minecraft: Playstation 4 Edition. We’ll have more info on this closer to release.
  • Players with Playstation 3 Edition or Playstation 3 + Vita Edition saves will be able to import their worlds to Playstation 4. Unfortunately, you won’t be able to transfer your saves from Playstation 4 to Playstation 3/Vita. There are technical reasons for this; we can make worlds bigger without too much stress, but shrinking them causes all kinds of problems.
  • Cross-platform play will not be possible between Playstation 3 + Vita Edition and Playstation 4 Edition.
  • Many, but not all, of the DLC skins and texture packs you’ve purchased for Playstation 3 Edition will be available for use in Playstation 4 Edition. We’d like to say all your DLC would transfer but some of the items are trapped in licensing deals that are too boring to get into here. We’ll have more on this soon.

Minecraft: Xbox One Edition

  • Minecraft: Xbox One Edition will be released on Xbox Live Marketplace in August. It brings significantly bigger worlds and a greater draw distance than Xbox 360 Edition.
  • It will include all the features from the most recent Xbox 360 title update.
  • Minecraft: Xbox One Edition will cost $19.99.
  • If you’ve bought Minecraft: Xbox 360 Edition from Xbox Live Marketplace, or played online with the disc version, you will be able to upgrade to Xbox One Edition for $4.99.
  • You will be able to upgrade for a minimum of a year after the release date.
  • Players with Minecraft: Xbox 360 Edition saves will be able to import their worlds to Xbox One. Unfortunately, you won’t be able to transfer saves from Xbox One to Xbox 360. We can make worlds bigger without too much stress, but shrinking them causes all kinds of problems.
  • Cross platform play will not be possible between Xbox 360 and Xbox One.
  • Many, but not all, of the DLC skins and texture packs you’ve purchased for Xbox 360 Edition will be available for use in Xbox One Edition. We’d like to say all your DLC would transfer, but some of the items are trapped in licensing deals that are too boring to get into here. We’ll have more on this soon.

David Veselka

Musician, Gamer, Geek. Subscriber

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Here’s What Ubisoft is Bringing to E3 2014

Wondering what the developers at Ubisoft have up their sleeve this year at E3 2014?

A recent entry on the Ubiblog from communications manager Gary Steinman tells us just that, giving us a “sneak peak” at Ubisoft’s E3 2014 lineup.

We’re a little sad that Rainbow 6 is missing from the list, but we’re sure Ubisoft has some surprises in store that aren’t listed below. While we wait to find out, here’s what’s confirmed to be on display at E3 2014:

Assassin’s Creed Unity

A new Assassin, a new era. Assassin’s Creed Unity has been built from the ground up as a next-gen game, offering a new way to experience the venerated franchise. Set during the French Revolution, Assassin’s Creed Unity unfolds during a time of unimaginable terror and unprecedented turbulence – the perfect backdrop for the ongoing battle between the Assassins and the Templars.”

Click here for more on Assassin’s Creed Unity

Far Cry 4

Far Cry 3 was the top-rated shooter of 2012. How do you possibly top that? By going even bigger. Far Cry 4 is set in an entirely new area – a massive open-world in a Himalayan region known as Kyrat. With a new weapons, vehicles, wildlife and more, Far Cry 4 will be the most immersive and expansive game in the series ever.”

Click here for more on Far Cry 4

The Division

New York is in the middle of a devastating crisis. Thrown into chaos by a bio-terror attack and now in full lockdown, the city has only hope: a group of sleeper agents who must now spring into action. This open-world action-RPG combines the authenticity of a Tom Clancy game with fast action, strategic teamwork and intense exploration.”

Click here for more on The Division

The Crew

“Get behind the wheel of this revolutionary action-driving game. The Crew delivers a massive open-world United States, full of highways, alleyways, dirt roads and more. Join up with others to take on challenges, or go solo and explore the countryside in a game populated by other real players.”

Click here for more on The Crew

And More…

“Valiant Hearts: The Great War will be at the show, along with other Ubisoft titles. We’ll also have special guests at the Ubisoft booth throughout the show.”

Hosted once again by actress and comedian Aisha Tyler, Ubisoft will hold its media briefing at the Orpheum Theater in downtown Los Angeles at 3:00pm PDT on June 9. It will be broadcast live on YouTube and Twitch so you can watch it from the comfort of your own home.

What upcoming Ubisoft title are you most looking forward to?

David Veselka

Musician, Gamer, Geek. Subscriber

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Latest Evolve Gameplay Shows Off New Hunters in Action

Earlier this morning, 2K Games and Turtle Rock Studios introduced Evolve fans to four new Hunters.

Hyde the Assault, Bucket the Support, Lazarus the Medic, and Maggie the Trapper are all fresh faces to the more familiar set up of four classes, but each bring with them new weapons and abilities to the table, changing up the gameplay considerably.

Lucky for us, Eurogamer has posted a preview of the game showing off each of the new Hunters in action, so we get to see some of their skills put to the test. You can even compare to some of the gameplay we saw last month, demonstrating a full match of Evolve from start to finish.

Evolve drops on PC, Xbox One, and PlayStation 4 on October 21.

David Veselka

Musician, Gamer, Geek. Subscriber

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Watch These Guys Drive Through Watch Dogs’ Chicago Map From End to End [And 25 Minutes of Multiplayer Gameplay]

As a next-gen open-world title, Ubisoft’s Watch Dogs reimagines the entirety of Chicago in digitalized form, providing a massive playground for hackers, heroes, and troublemakers to do their thing, solo or with friends.

It’s a fairly gigantic play space, though it isn’t exactly clear yet how it might compare to Grand They Auto V’s Los Santos. Luckily, Nath and Dave from PlayStation Access hop in a shiny red sports car and take a ride from one end of the map to the other, giving you clearer picture of what Watch Dogs’ Chicago is really like. You can catch the video above.

We recently learned that the entirety of Watch Dogs’ Chicago map will also be accessible to you and any of your online buddies as you explore every nook and cranny through the game’s 8-player free-roam mode.

What sort of shenanigans are you and your friends going to get up to when Watch Dogs launches on May 27?

Update

Here’s almost half an hour of Watch Dogs multiplayer gameplay, courtesy of YouTuber Jack Frags.

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David Veselka

Musician, Gamer, Geek. Subscriber

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Learn All About Driveclub in This 20-Minute Q&A Video

PlayStation access drills Evolution Studio community manager Jamie Brayshaw with 20 minutes of hand-selected questions from Driveclub fans wanting to learn more about the upcoming PlayStation 4-exclusive racer.

The session covers basically all avenues of the game, so if you want to learn everything there is to know about Driveclub, definitely give the video above a viewing.

Driveclub hits PS4 on October 7. Gamers can pick up the standard Blu-ray disc edition, or opt for the completely free PlayStation Plus Edition that comes with one location, 11 tracks, 10 cars, and access to all game modes.

David Veselka

Musician, Gamer, Geek. Subscriber

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First PvZ: Garden Warfare PC In-Game Footage Showcases Dynamic Control Scheme

Plants vs. Zombies: Garden Warfare is coming to Origin on June 24 and PopCap HD has finally revealed the first glimpse of their quirky shooter running on the PC

In the short Instagram teaser below, you’ll see the studio showcasing a pretty neat feature: Garden Warfare’s dynamic control scheme. It recognizes when a user picks up a controller and changes the user interface to accommodate the new control scheme automatically.

Check out the video below:

Additionally, the video reconfirms that the PC version of Garden Warfare will launch with all the previously released DLC for Xbox One and Xbox 360 versions, as the map featured in the short video is none other than Cactus Canyon from the Zomboss Down add-on.

Would you make use of the new feature?

Joel Santana

Gamer for the past 20 years who loves anything ranging from RPGs, Fighters and of course FPS games. Author

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Watch Dogs Gets a Cool Launch Trailer With Lots of Action

After a notable delay, Watch Dogs is finally coming to next-gen consoles, previous-gen consoles, and PC on May 27, just a few short days away.

Having recently gone gold with Watch Dogs, developer Ubisoft will likely enjoy the sigh of relief that comes with getting their open-world action-espionage title out the door and into the hand of gamers next week. But their work isn’t quite done yet. You still need to watch the launch trailer, which you can check out below. It’s legit. It even has a “cool-guy-calmly-walking-away-from-an-explosion” scene.


We’re pretty excited for Watch Dogs’ unique online experience, which you can watch over nine minutes of right here. On what platform are you getting Watch Dogs this Tuesday?

David Veselka

Musician, Gamer, Geek. Subscriber

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Diablo 3 – Temporary Legendary Drop Rate Increase Is Here to Stay, Says Blizzard

Great news for those now accustomed to Diablo 3’s recent anniversary buffs.

If you haven’t heard, in celebration Diablo 3’s two years on the market after its release on the PC and Mac back in 2012, last week, Blizzard “buffed” both Rift Fragments and the chances of finding Legendary items, providing players with an awesome time in general.

The temporary alterations were originally scheduled to end today, but it appears that good guys and gals Blizzard have decided to extend the fun until, well, forever. According to a recent post from Diablo 3’s game designer, Travis Day, the Anniversary Buff is now here to stay:

“I come bearing exciting news. Due to the overwhelming popularity of our Anniversary buff we have decided to keep the increased Legendary drop rate once the Anniversary celebration ends. Once the buff is disabled tomorrow morning, you will find that the new base line drop rates for Legendary items will be the same as those you have all enjoyed for the last week.”

Sadly, the doubled Rift Fragment rewards won’t be included in the perma-buff, as Diablo 3 community Manager Lylirra stated that it has ended earlier today, though it is possible to bring it back in the future.

It was recently announced that the Diablo 3: Ultimate Evil Edition will be heading to the PlayStation 3, PlayStation 4, Xbox 360 and Xbox One platforms this August 19.

Joel Santana

Gamer for the past 20 years who loves anything ranging from RPGs, Fighters and of course FPS games. Author

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Upgrade Your Minecraft World to Next-Gen, Coming to Xbox One August

Minecraft: Xbox 360 Edition is finally getting its much-needed next-gen upgrade this Summer, says creator Mojang.

Minecraft: Xbox One Edition is coming this August to the Xbox Live Marketplace and will only cost owners of the Xbox 360 Edition (disc or digital) a cool $4.99 to upgrade. The standalone version will cost $19.99. Note that the $4.99 upgrade price will only apply for the first year after its release, so you’ll have until about August, 2015 to take advantage of the deal.

As previously mentioned, Xbox 360 users will be able to import their saved game data and move their entire Minecraft world over to the Xbox One. According to the recent Xbox Wire post, most, but not all, of your downloaded skins and texture packs will also make the jump.

Excited to move on up to next-gen and re-explore your creations in higher definition?

David Veselka

Musician, Gamer, Geek. Subscriber

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Crytek Announces Arena of Fate Multiplayer Online Battle Arena Game

Arena of Fate is a 5 vs. 5 multiplayer online battle arena (MOBA) game that features legendary characters of fiction like Frankenstein, Jack the Ripper, Baron Münchhausen, Joan of Arc, Robin Hood, Little Red Riding Hood, and more.

Powered by Crytek’s CryEngine, it was announced today by developer Crytek Sofia who plans to launch the title on PC, Xbox One, and PlayStation 4. It will be playable at this year’s E3, where we hope to find out more.

Catch the debut trailer blow:

David Veselka

Musician, Gamer, Geek. Subscriber