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New Halo: The Master Chief Collection Content Update Planned For Mid-Week

A new content update is planned for Halo: The Master Chief Collection this Wednesday, November 19, developer 343 Industries has announced.

“The client side update, which focuses on Matchmaking performance, non-matchmaking bugs, and a variety of title-specific issues, has been completed and is going through testing and certification,” wrote Executive Producer Dan Ayoub in a recent update. “We are currently targeting a release of Wednesday 11/19 for this content update.”

UPDATE: According to a recent note from the studio, it looks like the update “will now be releasing later this week to allow for additional fixes, as well as the completion of the testing and certification process.”

According to data logs, previous tweaks and updates have improved online matchmaking by 20%, however, the studio is still “well aware that performance is not where it needs to be,” Ayoub explained.

“We know the current Matchmaking experience is frustrating, and we continue to have various teams working 24/7 to isolate and resolve the issues to provide the best experience as soon as possible,” he continued. “We are going to continue to optimize the matchmaking experience after next week’s content update, and make further adjustments as needed. We thank you for your continued patience.”

David Veselka

Musician, Gamer, Geek. Subscriber

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Breakout Mode Brings The No Respawn Rule To Halo 5: Guardians, Watch a Full Match

343 Industries is bringing the no respawn rule to Halo 5: Guardians in the upcoming beta that all Halo: The Master Chief Collection owners will get to play this December.

Breakout is a brand new, paintball-inspired, round-based game mode in Halo 5: Guardians that pits two teams of four Spartans against each other in highly lethal arena combat.

We didn’t get to see much of it during the beta’s official unveiling earlier this week, but luckily, our friend “Greenskull” from Ready Up Live was able to capture a full match of the highly competitive game mode on the map Crossfire during his time at HaloFest. You can watch the whole thing above, if you fancy a look.

We’re interested to hear your thoughts on it in the comments!

 

David Veselka

Musician, Gamer, Geek. Subscriber

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More Halo: MCC Matchmaking Patches Released, Content Update Inbound This Evening

Developer 343 Industries is hard at work patching up Halo: The Master Chief Collection after a rocky launch last Tuesday that’s making things difficult for users to find online games through matchmaking.

A few improvements were made yesterday and the day before, but the studio still has some work ahead.

“This morning, we rolled out tweaks that should begin to further improve the Matchmaking experience,” wrote 343 in another update earlier today. On the list of fixes were:

  • Dedicated server stability improvements
  • Laid the groundwork for upcoming Matchmaking content updates, including improvements to the team selection process

In addition, later this evening, the studio is expected to drop a content update for the game that will address non-matchmaking-related bugs, including UI, Party, and Campaign fixes.

A larger “Matchmaking performance-focused content update” is still on course to launch next week with more specifics to come.

Hang tight, Halo fans. Hopefully things will be running smoothly soon enough.

David Veselka

Musician, Gamer, Geek. Subscriber

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Final Stand DLC is Coming to Battlefield 4 Premium on November 18, New Teaser

Battlefield 4‘s fifth and final multiplayer expansion (if rumors of a sixth “throwback” expansion are to be ignored) is coming to Xbox One, PlayStation 4, Xbox 360, PlayStation 3, and PC on November 18 for Battlefield 4 Premium Members, developer DICE announced today.

Final Stand, as it’s appropriately called, brings the battlefield to the Arctic North with four snow-covered maps — Operation Whiteout, Hammerhead, Hangar 21, and Giants of Karelia.

New futuristic weapons appear in the form of Battle Pickups, including the Rorsch MK-1 Rail Gun and XD-1 Accipiter Drone, along with highly advanced vehicles and gadgets like the HT-95 Levkov Hover Tank, the Snowmobile, the Target Detector, and the DS-3 Decoy.

You can catch the teaser in Russian above, but we’ll replace it with the English version as soon as it becomes available.

Final Stand is included as a part of Battlefield 4’s Premium subscription on November 18 but will also be available as a standalone purchase two weeks later, on December 2, for $14.99.

David Veselka

Musician, Gamer, Geek. Subscriber

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New Advanced Warfare Xbox One, PS4, PC Game Server and Bug Patch Rolling Out, Users Reporting Improvements

Following Call of Duty: Advanced Warfare‘s first game update earlier this week, Sledgehammer Games has deployed another, smaller update for the game’s Xbox One, PlayStation 4, and PC version that aims to improve server connections and fix a few bugs.

Unfortunately, the patch notes don’t really get any more detailed than that, but bug and connection issues in general present some of Advanced Warfare’s more pressing issues, so it’s good to see Sledgehammer taking a look at it.

Have a look at the notes here:

  • Connectivity optimization for game servers.
  • General Bug fixes and rare crash bugs.

Despite the vague list, users on have been reporting noticeable improvements. One AMD user on PC has reported “major improvement in fps and quality. Before was downsampling to 900p and at low settings, still with terrible framerates. Now I’m back up to native 1440p at medium settings, getting 50-60 fps.”

Another PS4 user has reported major improvements in “laggy” games.

The update on Xbox One is still pending, as of this writing.

For the full notes on this week’s earlier game update, be sure to visit this post here.

If you’ve download the most recent patch, have you noticed any improvements? Tell us in the comment section below!

David Veselka

Musician, Gamer, Geek. Subscriber

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Iron Banner 2.0 Will Return ‘By the End of Next Week, If All Goes Well,’ Team Chat Update Arrives This Monday

Much is in store for Destiny in the coming weeks, including the return of the Crucible’s Iron Banner playlist, now new and improved, as well as the highly-requested Team Chat update sought-after many Guardians.

According to Bungie Community Manager “DeeJ” in the latest Weekly Update, Iron Banner 2.0 will arrive “by the end of next week, if all goes well.”

A lot has changed since the last Iron Banner, so here’s exactly what you’ll need to know for this round of Guardian vs. Guardian mayhem:

Power. Does. Matter! (no, really)

  • Only players Level 20 and above can lead a Fireteam
  • Players below Level 20 can accompany more powerful friends
  • Players within 3 Levels can be competitive with each other
  • Your DEFENSE rating affects how you take damage
    • Wear your best (highest rated) armor
    • Players out of your league will seem like a Boss
  • Your ATTACK rating affects how you inflict damage
    • Equip your best (highest rated) weapons
    • Lower-level players wielding fully-upgraded weapons should still be considered a very credible threat!

Claim victory to gain reputation.

  • Lord Saladin now has five ranks to obtain through victory
  • Your previous Iron Banner rank has been preserved
  • The Tempered buff is a twelve-hour boost in reputation gains
  • Activate Tempered later during the event to catch up faster

Acquire exclusive Iron Banner rewards.

  • Increase your Rank to unlock better gear
  • Reforge weapons to reset progression with new perks
  • Earn gauntlets and boots to move you closer to Level 30
  • See Lord Saladin for details!

Quitters never win.

  • Reputation gains are only awarded only to the winners
  • Defeat grants a token to be redeemed after a future win
  • You can carry up to five Iron Medallions at any time
  • Partial reputation gains are earned instantly upon victory

Strike while the Iron is hot.

  • Your reputation will be reset at the conclusion of this Iron Banner
  • Like any competitive activity, each new event is a chance to regain your standing

In addition, to better serve teamwork and camaraderie amongst your fellow teammates, Bungie will be opening up the flood gates, so to speak, this Monday, November 17, with a brand new update that will introduce a beta version of the game’s new Team Chat feature.

“Navigation mode will connect you with willing allies on your side of a matchmade conflict – be it against man or beast,” DeeJ explained. “If they want to talk to you, the path will now exist. The question becomes: Will they choose it?”

“Think of this as a trial step into a more vocal world. We know that matchmade teammates aren’t the only people in Destiny to whom you want to speak. Your Mom told you never to talk to strangers. We think she was probably right, but we’re willing to provide you with an option where you need it for tactical gain.”

“Time will tell. We’ll be listening.”

Players will be able to opt-in to two different channels via Navigation Mode: Your basic Fireteam Channel that has been around since launch, or the new Strike Team Channel that will allow you to chat with players you’ve met up with through matchmaking.

And in-depth help page on everything you need to know about the new update can be found here (which, interestingly, lists the update’s arrival for Tuesday, November 18, not Monday). We definitely recommend giving it a read.

Lastly, DeeJ also made mention of a special surprise for Destiny Expansion Pass holders next week, which, judging by the featured image, appears to have something to do with emblem or player card customization.

tease

“The details are still secured in a crate,” he teased. “Early next week, the information we’re guarding will fly through the air with the greatest of ease. When it lands, we want there to be no doubt that this is for you, and that you’ll have a chance to enjoy it first.”

“We want to make sure that you traverse the next leg of your journey in outrageous style.”

Looks like we’ll just have to hang tight until we find out.

What are your thoughts on the new Iron Banner improvements and the ability to now chat with match-made teammates? Sound off below!

David Veselka

Musician, Gamer, Geek. Subscriber

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Halo: MCC Online Matchmaking Updates Continue, 343 Consolidates Playlists To Help Find Matches

Improvements are being made, but 343 Industries has their work cut out for them when it comes to getting Halo: The Master Chief Collection up to snuff in the online multiplayer matchmaking department.

Day one buyers have since had major troubles finding online matches, which, in turn, is also delaying our full review of the game. It’s unfortunate, but the studio has taken the time today to update fans on what exactly is going on.

“Over the past 48 hours, we believe we have identified the primary matchmaking issue, and are working on a solution right now,” wrote 343 Industries Executive Producer Dan Ayoub in an official update to all Xbox One owners. In the meantime, we’ll be rolling out additional tweaks over the next days to further improve the experience while we ready this solution. We are monitoring the data and working on tweaks that should continue to improve your matchmaking experience while we prep. In addition, we’ll be releasing a game Content Update tomorrow [November 14] that will address non-matchmaking related issues.”

Ayoub says fans can also expect “Daily server-side tweaks to continue to improve time to get into games,” as well as “Content Updates and server side tweaks over the next week focused on matchmaking.”

For the time being, the studio is consolidating online multiplayer playlists in an effort to speed up matchmaking. Users will no longer see Team Hardcore, Rumble Pit, Halo 4, or SWAT (rotational) as options. Instead, players will now see these options for matchmaking:

  • Team Halo 2: Anniversary
  • Halo Championship Series
  • Team Slayer
  • Big Team Battle
  • Halo 2 Classic
  • Halo 3

Hopefully, the concentrated playlist selection will make finding games a bit easier. Furthermore, Ayoub suggested that players back out of matchmaking if it is taking any longer than four minutes to find a game, as it will “reset the parameters and increase the likelihood of entering a match,” he explains. “I realize this isn’t ideal, but it’s temporary while we sort things out.”

“I’d like to personally apologize to you all for the current situation,” Ayoub added. “I can assure you we’re attacking this from all directions from 343 Industries to the Xbox platform, and we won’t rest until it’s what it should be. People are reporting improvements across the board, which is great, but we’re not backing down until we finish this fight.”

Update

Here’s a tip from Frank O’Connor, Franchise Development Director on Halo, that might just help you out.

When you are in the matchmaking state, looking for players, make sure that the column on the right is headed by the string, “In Lobby” – Usually with gray boxes beneath, until a whole game is gathered.

If it’s in any other state, or you don’t see that it says “In Lobby” as pictured, you will not successfully join a game. Simply press “B” to back out to the main menu, then go back into Multiplayer and Find Game. You should see “In Lobby” and have a much better chance of finding a good session. These shots demonstrate “good” and “bad” conditions you should be attempting to get to.

Awkward? Yes. Sorry! But simple and a tiny band aid while we work on the bigger medicine. More news as we fix more stuff.

-Frankie

Good:

Screen Shot 2014-11-13 at 10.40.20 PM

Bad:

Screen Shot 2014-11-13 at 10.41.35 PM

David Veselka

Musician, Gamer, Geek. Subscriber

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New Battlefield Hardline Singleplayer Footage – Hear What The Media Has To Say In These Video Impressions

Believe it or not, Battlefield Hardline, the new, upcoming cops and criminals-themed shooter from Visceral Games, does actually have a single player.

EA and the studio took an interesting route this year when it came to promoting their new Battlefield title, launching next year, leading with a multiplayer trailer, multiplayer gameplay, and a multiplayer beta on the PC and PS4 with almost no word of the game’s single player campaign. Some of it was shown back in August in an official 12 minutes gameplay trailer where we learned about some of the game’s characters, inspiration, and episodic set up, but until now, a lot of it has been multiplayer-focused (which we think is awesome).

With much of the multiplayer still in progress following the game’s delay, EA and Visceral are now showing off a little more of what to expect from the game’s single player content. Battlefield YouTube personalities, Westie, JackFrags, and Matimi0 recently had the chance to go hands-on and are now sharing their experiences, which you can watch below.

[youtube id=”6avluTReF6o”]

[youtube id=”VRNsg3yCUKA”]

[youtube id=”12LbLaWMFPk”]

What are your thoughts on Hardline’s single player so far? Are you going to be checking it out this March?

Battlefield Hardline hits the streets on Xbox One, PlayStation 4, Xbox 360, PlayStation 3, and PC on March 17.

David Veselka

Musician, Gamer, Geek. Subscriber

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PSA – 6 Hours of PSN Maintenance Scheduled For Monday, November 17

Sony has announced today that the company will be taking the PlayStation Network offline this Monday for a scheduled round of maintenance.

“We wanted to take a moment to inform you of a network maintenance, currently scheduled for Monday the 17th, from 9:00 AM to 3:00 PM Pacific Time (12:00 PM to 6:00 PM Eastern Time),” Sony wrote in a note to the public. “We expect this maintenance to last approximately 6 hours. During this time we will deploy a series of back-end improvements to the network.”

However, if you’ve signed in to the network any time today, November 13, or after, you’ll still be able to play games online and access partner apps like Netflix, so no need to panic. What will not be available is the PlayStation Store and PlayStation Home and Account Management.

David Veselka

Musician, Gamer, Geek. Subscriber

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Halo 5: Guardians – Watch a Full-Length, Near-Perfect Match of Slayer on a New Beta Map

“Greenskull” from Ready Up Live shows us a full match of Halo 5: Guardians Slayer on the map Empire, both a mode and map that will be available in the upcoming Halo 5: Guardians multiplayer beta, from his early hands-on time with the game at HaloFest.

As far as we know, this is the first gameplay we’ve seen that features a full-length match from the perspective of one player, without cuts, which really helps to get a feel for the new gameplay 343 Industries is trying to achieve with Halo 5. You’ll see some of the new Spartan Abilities in practice, some of the new weapon mechanics, and thankfully, a ton of different medals, since “Greenskull” here nearly lands a perfect game.

You can watch the whole thing above.

343 Industries unveiled the first footage Halo 5: Guardians earlier this week in a multiplayer-focused ViDoc along with a full, commentated match of Halo pros going at it on the map Truth, a remake of the Halo 2 map Midship. You’ll also find more footage, along with details on Halo 5’s new Spartan Abilities and control scheme right here.

Access to the Halo 5: Guardians multiplayer beta will be granted to all owners of Halo: The Master Chief Collection on December 29 through to January 18 where you’ll get to test out three modes on seven different maps.

What’d you think of the new gameplay? Liking the new direction Halo is headed in?

David Veselka

Musician, Gamer, Geek. Subscriber

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An Important Update On Our Halo: The Master Chief Collection Review

Hello everyone,

I think it’s important to let you all know that our Halo: The Master Chief Collection review will not be landing on the site this week should the issues with matchmaking continue to exhaust my patience.

Normally, I would make note of these issues in the review itself, but considering that the review is focused on the multiplayer aspect and you come here to read our thoughts on that particular side of gaming, we thought it best to not publish it until I’ve had ample opportunity to actually experience the multiplayer as a consumer would. I think you’d agree that it wouldn’t be fair to base my thoughts and opinions off the one press session of Custom Games I got to participate in.

So, to be upfront, do not buy this game at the moment if you are wanting to experience the iconic multiplayer Halo has mastered so well over the last decade. If you can handle Custom Games and you don’t care about online Matchmaking multiplayer, or you just want to play the campaign and relive the story, go ahead and get the game, considering those features work.

Either way, you can keep up with some of the latest multiplayer updates here to see what 343 Industries is currently working on. An update will be pushed out later this evening with more to come over the weekend.

Now, I’m not saying the game is bad, by any means. It’s actually quite good from what I’ve played. It just features a broken multiplayer, and when the multiplayer does work, it takes 25 minutes to even find a match. It’s simply our hope to provide you accurate information on a product you are potentially buying, because after all, it’s our duty as a publication to be the minesweepers of the Games Industry so that you don’t wander off and get blown to oblivion!

343 is obviously not abandoning the game, so we hope to have our review of the Master Chief’s saga by next week. Remember to keep your eyes on MP1st for more updates on Halo.

Den Kovacs

Subscriber

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CS:GO Operation Vanguard Now Live With New Missions, Maps, Weapon Skins, Updates, and More

Operation Vanguard is now underway in Counter-Strike: Global Offensive, a new event that celebrates the CS community and community-made content.

$5.99 gets you access to all of the event’s content until February 10, 2015, which includes an Operation Journal to track progress, 44 new Campaign Missions, access to Operation Case Drops, and an Upgradable Operation Challenge Coin.

In addition to six new community made maps, players will also gain access to a Competitive Score Card and Friends Leaderboard. The Operation’s new Campaign Missions also offer a sure fire way to earn Vanguard Case drops.

You can visit the official page for more details, or check out the full list of update notes below, courtesy of wickedplayer494 on Reddit.

OPERATION VANGUARD

  • Six community maps added to the Operation Vanguard map group, available for free to ALL CS:GO players.
    • de_marquis, de_facade, de_season, de_bazaar, cs_workout, and cs_backalley
  • The Operation Vanguard Pass is now available. With an operation pass, you’ll receive:
    • A personal Operation Vanguard Journal
    • Exclusive access to the new Operation Vanguard weapon case as a separate timed drop.
    • TWO all-new Campaigns: Weapon Specialist and Vanguard. Choose your own path through a series of missions that span the globe, and receive extra weapons or Operation Vanguard weapon cases as a reward.
    • Access to two optional campaigns: Maghreb and Eurasia.
    • An Operation Vanguard Challenge Coin, which can be upgraded by completing branches of a campaign.
    • Active Duty and Vanguard Scorecards, and Friends Leaderboards to track and compare your Competitive Matchmaking performance throughout the Operation.
  • Operation runs until February 10th, 2015.

ARMS RACE

  • Friendly Fire has been turned off.
  • de_stmarc, de_lake and de_safehouse are now available in Arms Race mode.
  • Fixed game reporting the wrong name of the player who got to knife level in Arms Race.
  • Major update to Arms Race mode:
    • Leaders (players with the highest weapon index) from each team now glow for a short time after attacking.
    • The weapon progression list now picks a weapon randomly from 5 fixed weapon categories.
    • The number of levels to reach Golden Knife have been reduced to 16.
    • Two kills are needed to upgrade with each weapon (unless you get a knife kill or kill the enemy leader).
    • Added some new sounds to AR mode.
    • To see more of the Arms Race rules changes, see this guide: http://steamcommunity.com/sharedfiles/filedetails/?id=336510139

DEMOLITION

  • Friendly Fire has been turned off.
  • de_shortdust added to Demolition mode

DEATHMATCH

  • Changed Deathmatch bonus weapon to support all guns.

GAMEPLAY

  • When FF is off, bullets no longer penetrate teammates

UI

  • Fixed grenades icons in weapon panel obeying the user’s HUD color setting
  • Fixed Mini-Scoreboard panel not properly hiding a few avatars slots on a full server in casual when you had the Mini-Scoreboard Style set to “Just Show Player Count”
  • Fixed the freeze panel overlapping with the info panel.

MISC

  • Halloween has come to a grisly end. (sv_holiday_mode set back to 0)
  • Fixed rebuy not rebuying nades, defuse kit, or taser correctly.
  • Volume of ambient and 1st person sounds have been slightly reduced in “headphones” setting.
  • Death Camera music no longer plays while spectating.
  • Half-time / Game-end music no longer plays in overwatch mode.
  • Fixed bug where 10 second countdown music(s) would play after round end when round end music volume was set to 0.
  • Addressed hitches that were caused by synchronous file i/o.

OPERATION VANGUARD MAPS

THE VANGUARD COLLECTION

David Veselka

Musician, Gamer, Geek. Subscriber

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Newest Far Cry 4 Trailer Tells You Everything You Need To Know About The Game

Get the 101 on Far Cry 4 in Ubisoft’s latest trailer.

It offers a pretty good overview of everything there is to do in the open-world shooter set in the Himalayan Mountain Range, including co-op and competitive multiplayer activities.

If you’re itching for more details on Far Cry 4’s PvP, be sure to check out the first reveal trailer that launched earlier, including details on all the modes and factions.

Far Cry 4 launches next week on November 18 for PlayStation 4, Xbox One, PlayStation 3, Xbox 360, and PC.

David Veselka

Musician, Gamer, Geek. Subscriber

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Borderlands: The Pre-Sequel – Ultimate Vault Hunter Will Be A Free Add-On, Doppelganger Jack Now Available

Those displeased with absence of Borderlands 2’s ‘Ultimate Vault Hunter Mode’ from Borderlands: The Pre-Sequel will be happy to hear the latest announcement from developer Gearbox that sure to satisfy.

According to the studio, Borderlands: The Pre-Sequel players can expect the popular play through to be added to the game in the near future for free, in addition to other free updates that may be similar to the recent Bloody Harvest in-game event.

Furthermore, those excited to play as Borderlands’ favorite tyrant, Handsome Jack, or at least one of his ‘clones’, can do so starting today, thanks to the recently released Handsome Jack Doppelganger character DLC.

If you’ve been out of the loop lately as to what the Doppelganger is capable of, Gearbox recently released his skill builder tree, which you can check out here. You can also catch the fresh DLC trailer for the new class above.

To those who haven’t purchased the season pass for Borderlands: The Pre-Sequel will still be able to get the Doppelganger class for $9.99 USD.

 

 

Joel Santana

Gamer for the past 20 years who loves anything ranging from RPGs, Fighters and of course FPS games. Author

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New Halo Matchmaking Improvements Will Roll Out Wednesday Morning, Weekend Updates To Follow

343 Industries is preparing to release a number of updates to Halo: The Master Chief Collection following a troubled launch plagued with matchmaking issues and other bugs.

An update to the game earlier this Tuesday yielded minor results, but as Franchise Development Director Frank O’Connor put it, “nobody is going to bed” until improvements are made. Fans can expect a new matchmaking update to go live this Wednesday morning while an unrelated update will roll out this weekend that aims to fix an issue with Achievements not unlocking properly.

Executive Producer wrote a lengthy note to fans apologizing for the rocky launch while outlining the studio’s next moves. You can read it below:

Since the launch of Halo: The Master Chief Collection, we’ve received several, well deserved, complaints related to slow matchmaking and other issues. From everyone at 343 Industries, we are truly sorry and feel your frustration. You deserve better and we are working day and night to find solutions as quickly as possible, with our first priority focused on matchmaking improvements.

Tomorrow morning (Wednesday morning Pacific Time) we plan to roll out a number of server updates to help improve matchmaking. Again, these are server-side fixes, so you won’t need to take a content update or reboot your console; you should see the effects right away.

In addition, we are targeting another release for this weekend, which will address a number of other community priorities. An unrelated issue with services is also causing achievements to not unlock correctly, and we realize this just makes it all feel a bit worse.

A game as large as Halo: The Master Chief Collection has a massive surface area, and while we made every effort to have the best launch possible for our fans, issues surfaced with launch and we’re committed to improving this as fast as possible and get you all into matches. We’re committed to improving things as fast as possible so you can have the Halo experience you’ve been waiting for.

Your feedback has been helpful for us in isolating issues, so please keep the input coming. We thank you for your continued patience and understanding while we work through these challenges. The development team at 343 Industries worked insanely hard to create Halo: The Master Chief Collection for you, and we won’t stop until it’s worthy of your passion for our franchise.

Dan Ayoub 

Executive Producer

Keep your sights on MP1st for updates!

David Veselka

Musician, Gamer, Geek. Subscriber

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Destiny To Go Offline ‘For Several Hours’ On November 13

On Thursday, November 13, Bungie will be taking Destiny servers offline across all platforms “for several hours,” the studio announced in a recent update.

“This totally planned service outage will enable us to prepare for the arrival of a series of updates planned for the next few weeks,” writes Bungie. “During this time, you’ll be unable to play Destiny. We’re sorry about the interruption, but it’s for the greater good.”

Users won’t need to download or install anything new, as the maintenance will take place server side. Once back online, your copy of Destiny will be prepared for some of the upcoming updates that were outlined late last week.

Specifically, maintenance is planned to begin around 8AM Pacific / 11AM Eastern and end around 12PM Pacific / 3PM Eastern, if all goes smoothly.

David Veselka

Musician, Gamer, Geek. Subscriber

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Halo: The Master Chief Collection Matchmaking Fixes are a “Top Priority” at 343

Gamers barely awake after a night of Covenant-blasting and Brute-punching in the just-released Halo: The Master Chief Collection can rest a little easier knowing that multiplayer matchmaking fixes are a “top priority” at 343 Industries.

In a number of updates, the studio is telling those experiencing issues finding a public multiplayer match in The Master Chief collection, “We’re aware of issues some have been having with matchmaking and we’re working around the clock, alongside the Xbox Live team, to address.”

Some improvements have been made thus far, but it appears that further action is still required.

“We’ve also deployed an update that has shown some improvement, and we work around the clock to optimize,” said 343. “This is our top priority.

“The update deployed to matchmaking was done on the server side and does not require an extra download to your Xbox One.”

Similarly, over on Halo’s official support page, the studio made this statement:

“We are aware of the issues players have been experiencing with matchmaking and we’re working around the clock, alongside the Xbox Live team, to improve the situation. We have deployed an update that has shown some improvement, and we continue to optimize the experience. The update deployed to matchmaking was done on the server side and does not require an extra download to your Xbox One. This is our top priority and will keep everyone updated regularly as we deploy continued improvements.”

We’ll be sure to update you with any news on The Master Chief Collection’s matchmaking improvements.

NOTE: The matchmaking issues may cause a slight delay in our official Halo: The Master Chief Collection review, as we don’t want to entirely base our multiplayer thoughts in private matches. Stay tuned for updates!

UPDATE: Further notices have been issued on studio’s support page as a new list of items being investigated has surfaced. 343 is currently investigating the following issues:

  • Players are experiencing unusually long Matchmaking times
  • Parties are being split up when entering a matchmaking game
  • Games can start with unbalanced teams
  • Big Team Battle is currently offering 6v6 matches instead of 8v8

The status of each will be updated accordingly.

David Veselka

Musician, Gamer, Geek. Subscriber

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Report – Battlefield 4 Final Stand DLC To Introduce The “Spyder Bow” and “Phantom” Weapon

A new update to the Battlelog landed today in preparation for Battlefield 4’s upcoming Final Stand DLC, whose exact launch date is still a mystery.

Along with changing up the background to reflect the new DLC’s winter-y theme, new entries were also added to Battlefield 4’s list of assignments and dog tags, some of which suggest a few interesting things, like the inclusion of a bow and arrow weapon called the “Spyder” and another mysterious weapon called the “Phantom”.

As JackFrags points out in the video you can watch above, the new “Phantom Operative” assignment clearly displays a bow and arrow weapon behind the a golden skull in its design. In addition, a weapon called the “Spyder” has been spotted in the game’s code, which also lists a number of different attachments like a Stabilizer, Explosive Arrows, Target Detector, etc.

Battlefield 3’s Aftermath DLC introduced the Crossbow to the series earlier, but unlike that expansion, the list of attachments suggests Battlefield 4’s bow could be a primary weapon instead of a gadget.

While this next segment should be taken with a grain of salt, user TheRadGamerDan appears to have discovered the requirements for the Phantom Operative assignment, which asks players to score 200 kills with the “Phantom”, and score 50 head shots with the “Phantom”. The reward appears to be the Spyder Bow mentioned above.

So far, the only confirmed new weapons in Final Stand are the Rorsch MK-1 Rail Gun and XD-1 Accipiter Drone Battle Pickups, along with the HT-95 Levkov Hover Tank and Snowmobile for vehicles.

Check out the video above and tell us what you think in the comments! What could the “Phantom” really be, if it even exists?

David Veselka

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Halo 5: Guardians Beta Is 720p, 60fps – “Not The Final Resolution,” Says Studio Head

Halo 5: Guardians’ multiplayer beta may run at a 720p resolution when it launches on Xbox One this December, but you can expect the final game “will look amazing when it comes out,” said 343 Industries studio head Josh Holmes.

Speaking to Eurogamer, Holmes explained that the upcoming multiplayer beta, which was shown off for the first time only a few hours ago, is all about gathering feedback on gameplay and balance, rather than technical or visual improvements.

“For the beta, at this point we’re totally focused on gameplay,” he said.

“We’re midway through development. We’re balancing and tuning the gameplay systems. All of the polish and optimisation graphically is stuff that typically comes towards the end of the production cycle.”

“So, for the beta, we’re going to be coming out at 720p and 60fps. That’s not the final resolution for the game. You can imagine as we go through the remainder of the project we’ll be focused on polishing the visual look of the game. You can expect it will look amazing when it comes out.”

Without a doubt, what 343 has managed to show so far this early in development is nothing short of impressive. You can see for yourself in this handful of un-commentated gameplay clips.

Anyone with Halo: The Master Chief Collection will gain access to the Halo 5: Guardians multiplayer beta taking place December 29 to January 18. It will offer three different 4v4 game modes across seven multiplayer maps.

David Veselka

Musician, Gamer, Geek. Subscriber

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Halo 5: Guardians Multiplayer Beta – New Gameplay and Screens, Spartan Abilities and Control Scheme Explained

New gameplay clips, screenshots, and details are rolling in following the official Halo 5: Guardians multiplayer beta reveal earlier tonight.

Get a good look at some straight-up, un-commentated gameplay on three of the beta’s multiplayer maps, a batch of brand new screens, and details on all of the new Spartan abilities and default Xbox One control scheme below.

Gameplay – 60FPS

Breakout on Crossfire

[youtube id=”6bB_XR-T8dg”]

Slayer on Truth

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Slayer on Empire

[youtube id=”PcrSVs36HMs”]

Screens

Spartan Abilities

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Default Control Scheme

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Thanks, Ready Up Live and GamersPrey

 

David Veselka

Musician, Gamer, Geek. Subscriber

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