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Evolve Big Alpha Postponed on PlayStation 4, Affected Users Get Free Access to Xbox One or PC Version

PlayStation 4 users anxious to try out Turtle Rock Studios’ 4v1 shooter Evolve for the first time are out of luck as technical issues involving the console’s latest firmware update 2.00 have urged the studio to postpone the Big Alpha, originally scheduled to launch today.

“We have some unfortunate news to share with folks planning to participate in the Big Alpha test on PlayStation 4 starting today,” Turtle Rock posted in an update on Evolve’s official website. “Following the recent PS4 2.00 firmware update, we are experiencing difficulties with the Evolve Big Alpha on PlayStation 4. As a result, the test on PlayStation 4 is postponed. PlayStation and 2K are working together on a resolution.”

For now, things are still going as planned for Xbox One and PC users, so the studio is offering any PlayStation 4 user with either console guaranteed access to the Alpha while a proper solution is worked towards.

If, you happen to have either kicking around, Turtle Rock urges you to follow these steps:

  1. Go to http://www.evolvegame.com/bigalpha
  2. Fill out the form completely including the registration code, referral code, and a valid email
  3. Check your email for an official invite with your product voucher code
  4. Redeem the product voucher code on the platform of your choice to download the game
  5. Registration Code: 05379-29749-32069
  6. Referral Code: EvolveBigAlpha4v1

More updates are definitely on the way while things get sorted out, so be sure to follow @EvolveGame on Twitter for quick updates. We’ll also provide new news as it comes in.

David Veselka

Musician, Gamer, Geek. Subscriber

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Borderlands: The Pre-Sequel’s Bloody Harvest Celebration Event Now Live

As we previously reported, Gearbox president Randy Pitchford hinted at a very special in-game event for Borderlands: The Pre-Sequel kicking off soon. Following up on the news, Pitchford has made good on his promise.

This in-game event, now live as of this writing, is none other than Borderland’s own version of the Halloween festival, Bloody Harvest, which will see some Halloween-themed aesthetics taking over the Pre-Sequel.

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Scavs, for example, are getting a pretty frightening make-over, and much more. One of the first bosses you face in the game, Deadlift, is also getting a new moniker to fit the event, “Un-Deadlift”. In addition, he will also have the chance to drop the unique Torgue Jack-O’-Cannon shotgun.

The Bloody Harvest in-game event won’t last long, as it’s expected to expire on November 2. For those who also want to participate, having a internet connection while playing the game is required in order have the Bloody Harvest event active.

Joel Santana

Gamer for the past 20 years who loves anything ranging from RPGs, Fighters and of course FPS games. Author

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Report – Zombies in Call of Duty: Advanced Warfare Are All But Confirmed

As you may or may not have seen by now, a cutscene in Call of Duty: Advanced Warfare was leaked earlier today that has all but confirmed the presence of zombies in the Sledgehammer Games’ upcoming shooter.

The video in question, which has now been removed from a number of hosting services, clearly shows our heroes attempting to escape a massive zombie attack in a location that looks similar to Advanced Warfare’s Riot multiplayer map.

While it doesn’t quite confirm that a fourth, Zombie-related game mode will be present in Advanced Warfare, it’s likely that it instead has more to do with the rumored “Bonus Wave” in the game’s cooperative Exo Survival mode, as suggested by an Xbox Achievement / PlayStation Trophy called “Exo Survivor” that was leaked earlier, sporting art that also clearly depicts a zombie attack.

Zombies have made quite a name for themselves in the Call of Duty series since their debut in Treyarch’s Call of Duty: World at War. The wave-based survival mode has since become a staple of the more recent Black Ops series. Last year, Infinity Ward took a more extraterrestrial approach with Call of Duty: Ghosts’ Extinction mode, but it didn’t appear to resonate with fans as deeply. Now, it looks like zombies fans will have something exciting to look forward to in Advanced Warfare.

Sledgehammer Games co-founder Glen Schofield reacted to the leak on Twitter:

Today’s footage is likely still out there, if you look for it, but it does contain some very ‘spoilerific’ material. So, search at your own discretion.

That said, Advanced Warfare is mere days away, so if you can hold out just a little longer until this Monday, November 3 for the Day Zero Edition, (or November 2 in some stores), it might be worth saving yourself the spoilers.

Update

According to leaked gameplay footage obtained by TheTechGame, the cutscene indeed plays after surviving the bonus zombie round in Exo Survival on the map Riot, which plays out similar to the way Treyarch’s Zombies modes do.

Upon completion, players are allegedly returned to the Exo Survival menu with a congratulatory message.

David Veselka

Musician, Gamer, Geek. Subscriber

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Driveclub PlayStation Plus Edition Postponed Until Further Notice, Says Sony President

Those who have been eagerly awaiting for the PlayStation Plus Edition of Evolution Studios’ PS4-exclusive racer, Driveclub, might be disappointed to know that Sony has no definite date of release as they continue to work on plaguing server issues.

In a Facebook statement Issued by The President of Sony World Wide Studios, Shu Yoshida, the company apologized for the inconvience and stressed about the server connection issues that have been plaguing Driveclub since release.

Hi everyone,

I wanted to provide you with the latest update on DRIVECLUB. Unfortunately, the road to launch has been a little rocky, and we are truly sorry that so many of you have not been able to enjoy everything that we had hoped DRIVECLUB would deliver.

We have been listening to your feedback and realize that patience understandably is running out. Evo is working around the clock to close the gap, and we have deployed additional engineering resources to help resolve the remaining issues as soon as possible. Unfortunately, the time frames required to roll out the fully connected experience will be longer than anticipated and we do not have an exact time frame for when they will be resolved. We will continue to update you on progress and you can find the latest info on the DRIVECLUB Facebook page.

We are also very conscious that we have disappointed so many of you who were looking forward to playing the promised PS Plus Edition. Our first priority is to provide you with the best possible experience while playing DRIVECLUB. With the high volume of new players and additional server load the PS Plus Edition is anticipated to bring, we are currently not confident that we can guarantee the best online experience. Until we can ensure that everyone can enjoy the full social connected online experience, we will be postponing the release of the PS Plus Edition until further notice.

On behalf of WWS we are enormously grateful for your patience and we thank you for the continued support and encouragement. Again, we sincerely apologize for the delay. We are committed to giving you the best racing experience on PS4 – it’s taking a little longer than we hoped.

Thanks,

Shu

This certainly isn’t what many wanted to hear, as the game had originally been planned as a PS4 launch title, only to be delayed at a later date and then launch with issues. Keep your sights on MP1st for more updates.

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

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Retailers Opening Early For Call of Duty: Advanced Warfare Launch on West Coast

Various popular retailers in North America are ignoring time zones for Call of Duty: Advanced Warfare‘s launch and are opening up early for Central and West Coast folk.

Both BestBuy and GameStop have announced that they will be opening doors at 12:01 Eastern time for Advanced Warfare’s Day Zero launch on the morning of Monday, November 3. The timing applies nation-wide, however, meaning those in Central, Mountain, or Pacific time zones will be able to get their hands on the game a little earlier. On the West Coast, doors open at 9:01PM on Sunday, November 2, for example. Those way out on the island in Hawaii can get it at 6:01PM.

What’s more is BestBuy has announced that buyers lining up at one of their 800 locations do not even need to have placed a pre-order to purchase the game. Sounds like an Advanced Warfare Day -1 Edition for all, which also goes for Xbox One users who’ve pre-ordered and pre-loaded the game.

Watch Call of Duty: Advanced Warfare’s new live action trailer.

Thanks, Polygon and CharlieIntel.

David Veselka

Musician, Gamer, Geek. Subscriber

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Far Cry 4 Multiplayer Dubbed “Battle of Kyrat”, Watch The Reveal Trailer

Far Cry 4 has officially gone Gold, and to celebrate this announcement, Ubisoft has released a brand-new trailer detailing the new Far Cry 4 Multiplayer modes.

As stated on Ubisoft’s blog, this year’s entry will be a true Far Cry experience when it comes to the multiplayer, meaning you’ll have many of the elements from the core single-player game, such as vehicles and animals, all interacting in the multiplayer modes. The multiplayer takes place during a long-past war that Pagan (the main antagonist) and his men (the Rakshasa) fought against a rebellion group known as the Golden Path Rebellion. The two factions will be playable, and each will offer a different play-style from one another as shown in the trailer above. 

A summary of the Multiplayer modes:

  • 5v5 round-based matches.
  • Asymmetrical gameplay where the players take on each faction. The team with the best overall performance on both wins the match.
  •  20 minutes average match length.
  • 10 maps at launch
  • Three modes:
    • Outpost – the Golden Path works to establish an outpost in the region while the Rakshasa has to get rid of them and secure the outpost for Pagan Min.
    • Propaganda – the Golden Path has to destroy three Pagan Min installations while the Rakshasa protects them.
    • Demon Mask – both sides have to find the mask and return it to their home base.

Far Cry 4 is set to launch on PlayStation 4, PlayStation 3, Xbox One, Xbox 360, and PC on November 18th in North America, and on the 20th in Europe.

What’d you think of the trailer? Leave your comments below.

 

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

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Evolve “Big Alpha” Now Unlocked on Xbox One, Watch The MP1st Live Stream Tonight

Evolve’s Big Alpha has officially unlocked for users on the Xbox One on this fine Thursday morning of October 30.

The Alpha provides a taste of Turtle Rock Studio’s 4v1 first-person shooter with offerings of one map, Distillery, and a handful of Hunters and Monsters that can be unlocked through progression. If you’re on Xbox One and received a download code either through the Alpha’s sign up process, through pre-ordering, or through your membership in Xbox One’s Update Preview Program, you can start playing it today.

If you find yourself having to hang tight until tomorrow, you can always drop by our live stream later tonight. MP1st be streaming Evolve’s Big Alpha on our Twitch channel starting at around 3:00PM PST / 6:00PM EST. You can also keep an eye on our official Twitter to be notified when we start. See you there!

Evolve’s Big Alpha unlocks for PlayStation 4 and PC user tomorrow, October 30. PC users who participated in the previous Evolve Alpha are automatically admitted to the Big Alpha and may begin pre-loading as of this writing.

David Veselka

Musician, Gamer, Geek. Subscriber

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Call of Duty: Advanced Warfare Pre-Loading Now Available on PlayStation 4

PlayStation 4 users are now reporting that Sledgehammer Games’ Call of Duty: Advanced Warfare is now available to pre-load off the PlayStation Network.

If you’ve pre-ordered any of the game’s handful of editions, you should be able to go ahead and start downloading so you can start playing Advanced Warfare as soon as it unlocks at 12:01 PST on Day Zero this November 3.

Users are reporting that pre-loading will first prompt a 7.38 GB download while the rest of the game’s 40 GB or so will download in the background.

No reports of pre-loading on PlayStation 3 has surfaced yet, but keep your sights on MP1st for updates!

David Veselka

Musician, Gamer, Geek. Subscriber

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New Call of Duty: Advanced Warfare Live Action Trailer, “Discover Your Power”

As has traditionally the case over the past few years, the latest and greatest Call of Duty title from Activision gets the live-action treatment in a brand new promotional trailer shortly before the game’s official release.

This year, Call of Duty: Advanced Warfare gets the cinematic makeover in a high-action 90 second flick called “Discover Your Power” directed by Peter Berg of Pony Show Entertainment, featuring Taylor Kitsch (Lone Survivor) and Emily Ratajkowski (Gone Girl). It debuts in the U.S. tonight on Thursday Night Football.

Advanced Warfare’s Day Zero Edition launches this November 3 along with a full 24 hours of double XP and a couple of bonus weapons. If you missed it, be sure to catch some actual in-game gameplay of Advanced Warfare’s Atlas Gorge map in the new Season Pass trailer.

David Veselka

Musician, Gamer, Geek. Subscriber

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Insurgency – New “Nightfall” Update Now Available on Steam for Free, Check Out the Patch Notes

Insurgency‘s latest game update, which also happens to be its biggest one yet, it now available for free on Steam.

As you might have gathered from New World Interactive’s gameplay presentation earlier this week, the new update, dubbed “Nightfall”, adds brand new gameplay elements by introducing night variants of pre-existing maps, including a day and night variant of a new map, Verticality.

The new theme puts emphasis on gadgets like the night-vision goggles and flare guns and creates challenging new experiences in the new cooperative Survival game mode.

According to NWI Founder and Game Director Jeremy Blum, “Night warfare is intense and sometimes scary in Insurgency. The Survival game mode has proven to be a great addition to the game, catering to players interested in a compelling cooperative experience that focuses on scavenging and evasion rather than progressing linearly through a map.”

A new party system lets players form a lobby and join multiplayer matches as a group. The feature is still in its early stages, however, so expect new updates down the road, including competitive matchmaking.

Lastly, many weapons have be overhauled with new sounds and animations while two new weapons, the AK-74 and M4A1, have also made the cut.

The studio has supplied a full list of patch notes so you know exactly what’s new in Insurgency’s free Nightfall update. Have a look below:

Insurgency Nightfall Update

Content

  • New map: Verticality.
  • Added night versions of existing maps.
  • Added several Hunt maps: Peak, Sinjar and Verticality.
  • New cooperative game mode: Survival (currently supported on Market and District only).
  • New equipment: Night vision goggles and flare gun. Available on night maps, NVGs are unique to each team.
  • New weapons: AK-74 and M4A1.
  • New skins on many of the weapons including an updated M16A4 model.
  • Updated sounds for many weapons including an overhaul of the weapon handling sounds.
  • Updated weapon animations.
  • Added suppressors to shotguns and LMGs in co-operative modes.
  • Added bipod to M16A4 for Designated Marksman class.
  • Updated flashlight and laser sight models.
  • Added equipment sounds to ADS, lean and weapon raise & lower.
  • Added Infiltrate to Uprising

Features

  • New party system in initial stage of implementation. Players can now form a lobby and all join a server together. The system will be further expanded upon in the coming months, and will eventually include a competitive matchmaking system where one party can face off against another.
  • Multiple grenade slots.
  • Added rich presence to in-game friends list which allows you to see the map and mode they are playing on.
  • Lens dirt post-processing shader.

Gameplay Improvements

  • Checkpoint:
    • Bots are now able to re-capture a control point during a counter-attack. Losing the point will also end the round.
    • You cannot advance from a counter-attack if the point is contested.
  • Bots:
    • Added silhouette system to bots to prevent players from being spotted easily on dark maps.
    • Bots can now go prone.
    • Bots will no longer fire RPGs at recently spawned players.
  • Improved lean system so that it no longer tilts the player’s view. Only the weapon will tilt.
  • Added assists to destroying caches.
  • Classes are now more distinguished in role.
  • Added active control point to various radial menu call-outs such as “Need backup” and “Area clear”.
  • A longer countdown timer will be used when the game switches teams between rounds (mp_timer_preround_switch).
  • ins_foliage entity will now make a rustling sound when players run through it.
  • Improved radial command system to provide harsher cooldowns for players spamming commands. A longer delay is used for spotting.
  • Starting supply counts are now forced in the PvP matchmaking category to create a consistent experience for players.
  • First draw animations will no longer be played for weapons outside a spawn area for any weapon type.

Bug Fixes

  • Fixed many map exploits reported by members of the community.
  • Fixed spawn protection for human players in co-op.
  • Overview map self indicator
  • Fixed team text chat.
  • Water explosion effects now happen on the surface of the water.
  • Fixed soundscapes and packed nav files not working in Workshop maps.
  • Removed damage force from incendiary grenades so dropped weapons won’t dance around in their radius.
  • Fixed “double firing” that sometimes happened on grenade launchers.

User Experience Enhancements

  • Switching from a crouch hold to a crouch toggle will no longer make you stand up.
  • Updated localizations for Dutch, Russian and Polish.
  • Resupply button now also closes kit menu.
  • Player markers on the overview will now draw over objective icons rather hiding it.
  • Added context menu to in-game friends list.
  • Fixed server name, map and mode being cut off at resolutions above 1080p.
  • HUD styling tweaks.
  • Updated styling to loading screen to display a larger overview map.
  • You can now open the ESC menu while viewing the initial squad selection screen.

Stability Fixes and Optimization

  • Many optimizations and crash fixes to the bot code.

Modding Changes

  • Server-side Workshop:
    • Add cvar sv_workshop_mapcycle_start to allow admins to turn off automatic mapcycle starting.
    • Add command line arguments as alternative to cvars: -workshop (enables workshop), -nowsmapcycle (disable starting a mapcycle), -wsrandom (generate mapcycle in random order).
    • Fixed problems downloading files with spaces in their file name as it was inconsistent with the way the client downloaded them..
  • You can now upload files larger than 100MB.
  • You are no longer forced to use your own Workshop content. You can subscribe to your own files if you wish to use them.
  • A map file can now define in the cpsetup script which navmesh file to use through the “navfile” key designates the nav file without an extension. See the Survival maps for an example.
  • To support NVGs in your night map, you need to add a “theater_conditions” block under your cpsetup script with “?nightmap” “1”. This theater conditions system can be expanded upon in the future to add map-dependant conditions to theater scripts.
  • Weapon upgrades in theater can now define a “length” and “weight”.
  • Fixed an odd problem with theater scripts where normal explosion FX and the underwater one were flipped.
  • point_viewcontrol_multiplayer can be used in maps.
  • Added early Vscript support.

David Veselka

Musician, Gamer, Geek. Subscriber

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Take a Tour of Call of Duty: Advanced Warfare’s New Companion App, Available November 3

Launching along side Call of Duty: Advanced Warfare next week is the new and improved Call of Duty Companion App, your main hub for creating and managing Clans and participating in Advanced Warfare’s Clan Wars.

As explained in the latest overview trailer (above), Clan Wars pits you and your team against competing Clans of similar size and skill on specific control points on a map. As in last year’s Call of Duty: Ghosts, Clans must win matches in a particular multiplayer mode in order to capture and defend a target, rewarding you with an XP bonus and extra Clan points. The Clan with the most points at the end of the War wins.

On the line are exclusive character customization options, including gear like the Centurion Exo Suit, pictured below:

The app’s War Room lets you manage your overall Clan experience, allowing you to view active and upcoming Clan Wars, your Clan Wars history, and the top performing members in your Clan. The app also lets you customize your Clan Emblem or Player Emblem on the go, which then syncs to your game.

Screen Shot 2014-10-29 at 6.42.01 PM

Additional features include, Clan Chat, Clan Profile, and Player Profiles.

Screen Shot 2014-10-29 at 6.52.30 PM

The New Call of Duty Companion App launches for free along side Advanced Warfare Day Zero Edition on November 3.

David Veselka

Musician, Gamer, Geek. Subscriber

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343 Industries Explains Halo: The Master Chief Collection Ranking System

With Halo: The Master Chief Collection right around the corner, developer 343 Industries is taking a moment to explain just how you’ll be ranking up in multiplayer throughout all four included Halo titles.

“Each playlist within Halo: The Master Chief Collection uses an independent skill-based ranking system that is identical to the leveling system from the original Halo 2,” a studio representative recently told IGN.

“The system uses the same exact XP requirements as the original Halo 2; players will earn XP when they win and lose XP when they lose, and total XP will determine their rank. You will have a skill-based ranking per each playlist; we ultimately decided not to have a ‘master’ ranking across all four games combined, given that player skill and approach varies radically between game chapters.”

“Additionally, we’ve also modified matchmaking to use skill detection, which will put players into the fairest matches faster than any Halo game to date,” a studio spokesperson continued. “In ranked hoppers, players will be evaluated after each match and can go up or down in ranks depending on how well they perform. Social matches [Ed. note: read: ‘unranked’] will also be available for players who prefer a more relaxed play experience.”

You’ll be able to start working your way to max rank in Halo: CE, Halo 2, Halo 2 Anniversary, Halo 3, and Halo 4 multiplayer when Halo: The Master Chief Collection drops this November 11 on Xbox One.

If you haven’t yet, check out the game’s recently outed cinematic launch trailer, featuring brand new cut-scenes from Halo 2 Anniversary.

David Veselka

Musician, Gamer, Geek. Subscriber

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Check Out These Trippy Battlefield 4 Halloween Easter Eggs in CTE

Developers at DICE LA are getting into the spirit of things this Halloween weekend with a couple of fun-filled easter eggs that Battlefield 4 users in the game’s CTE program are beginning to discover.

Two Halloween-themed oddities have been discovered thus far, one on Silk Road in the China Rising DLC, and one on Pearl Market in the Dragon’s Teeth DLC.

The first, originally discovered by user HwanZike, is the more hidden of the two, requiring players to initiate a bombing raid on any of China Rising’s DLC maps. What ensues after activating it is hella trippy. We’ll just leave it at that.

Things take a spookier turn on Pearl Market, which CTE users will now notice takes place at night, rather than during the day. There are also a few pumpkins lying around begging for a smashing.

Battlefield fan DANNYonPC sent us a couple of videos highlighting these easter eggs, so if you’re not a participant of the CTE, you can at least see what they’re all about. The footage is shot in “cinematic” 30 FPS, so you’ll need to click on each video’s setting button and change the ‘Speed’ to ‘2’. The sound quality, however, it a bit bugged, at the moment.

Silk Road

[youtube id=”l15LXMK4PpI”]

Pearl Market

[youtube id=”TiCJiOnpRJ4″]

What do you think? Pretty cool, huh? Happy Halloween!

David Veselka

Musician, Gamer, Geek. Subscriber

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40 Minutes of Remastered Halo: The Master Chief Collection Gameplay

Get a taste of some of the remastered goodness offered by Halo: The Master Chief Collection, launching in just under two weeks on Xbox One.

Courtesy of our friends over at GamersPrey, you can now watch 40 minutes of remastered campaign gameplay from all four Halo games included in the collection. While Halo: CE, Halo 3, and Halo 4 have been spit-shined and polished with an upgraded resolution and frame rate, the most jarring of the four is, by far, Halo 2 Anniversary with its incredibly detailed new cut-scenes by Blur studios.

So, take a short trip down Nostalgia Lane with this small sampling before embarking on the full adventure, starring Master Chief, this November 11, and let us know which campaign you’re most excited to replay or play for the first time.

Halo: CE – The Silent Cartographer

[youtube id=”MWlZlxvNfSU”]

Halo 2 Anniversary – Gravemind

[youtube id=”XhXQeYj-UI4″]

Halo 3 – Sierra 117

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Halo 4 – Infinity

[youtube id=”A2Y2EmfFhw8″]

David Veselka

Musician, Gamer, Geek. Subscriber

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Watch This Stunning Cinematic Launch Trailer for Halo: The Master Chief Collection

In Halo: The Master Chief Collection, not only is Bungie’s beloved Halo 2 getting the “Anniversary treatment” with upgraded visuals and a new soundtrack, its memorable cutscenes are also being completely redone and extended by the talented artists at Blur studios.

The collection’s latest trailer, which you definitely need to see above, does a pretty fantastic job showing off just some of what the studio has been working on.

You’ll be able to watch all of the extended cut-scenes in Halo 2 Anniversary, launching in Halo: The Master Chief Collection this November 11.

Remember to keep your eyes open a few days prior for the debut of Halo 5: Guardians gameplay during HaloFest 2014.

So, what do you think of the new and improved Halo 2 cinematics?

David Veselka

Musician, Gamer, Geek. Subscriber

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Borderlands: The Pre-Sequel – Gearbox CEO Hints At Upcoming Seasonal Themed Event

With the Holiday season slowly approaching in the coming weeks, it appears that, much like Borderlands 2, Borderlands: The Pre-Sequel is going to take advantage of the festivities in its own special ways.

According to Gearbox President, Randy Pitchford, those now enjoying Borderlands: The Pre-Sequel can expect a seasonal themed event to go live in the upcoming days on all platforms.

Now, if Borderlands: The Pre-Sequel is anything like Borderlands 2 in terms of seasonal celebrations, then this might simply mean that fans will receive a special Shift code, which will unlock some in-game goodies like exclusive character skins and loot. This shouldn’t be too surprising, as the Halloween exclusive-skins from Borderlands 2 have also made their way into the Pre-Sequel but are currently unobtainable.

However, one YouTuber has managed to dig into the game’s files and find a plethora of unused dialogue that may have something to do with the upcoming event. Check out the video below:

[youtube id=”MBBsc4kC-UY”]

What would you like to see in some of Borderland’s seasonal events? Let us know in the comment section below!

Joel Santana

Gamer for the past 20 years who loves anything ranging from RPGs, Fighters and of course FPS games. Author

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Destiny: The Dark Below DLC Dated For Early December, Level Cap Increased to 32, New Missions, and More

Brand new details on Destiny‘s first upcoming expansion, The Dark Below, are beginning to surface as Bungie prepares to offer Guardians a new adventure in early December.

Guardians can look forward to new loot, story missions, a new Strike and Raid, and more maps to battle it out in the Crucible. PlayStation 3 and PlayStation 4 owners will also get access to an exclusive Strike titled The Undying Mind.

Helping Guardians reach the new Light Level cap of 32 are brand new new legendary and exotic weapons, armor, and gear in the DLC, as well as an additional five Bounty slots to rank up your gear more efficiently.

Eris, a new NPC that can be found in The Tower, will guide Guardians on three brand new story missions to stop the Hive from summoning their god, Crota, and destroying Earth. Guardians will also be able to take on a new cooperative Strike called the Will of Crota, where they will face an enemy known as the Omnigul.

According to Bungie President Harold Ryan, the studio is doubling story telling efforts in The Dark Below after feedback gathered from Destiny’s initial reception.

“The structure of the story in this expansion is different than the story in the core game,” he told Eurogamer. “Looking at how the story plays and how we wanted to repackage it and reacting to fan feedback, we’re taking a different approach to the story in this one. So it’s going to be driven in a very interesting way for players, as you meet with Eris in the Tower and follow her guidance through the story.”

He added that “It’s going to feel much more loot driven and story driven in that it’s going to feel faster-paced with more action as you go through it, and with exposition. The important thing about Eris is, this story is going to be her story, and she’s going to send you on a mission that’s a lot of fun.”

PvP brawlers can look forward to three new Crucible maps — Pantheon; set in the Black Garden inside an ancient Vex temple, Skyshock; an old interplanetary defence array suited for vehicle and infantry combat, and The Cauldron; an abandoned Hive ritual site.

Furthermore, a new Raid, called Crota’s End, will open up at a later date that will take place deep within the Moon’s Hellmouth.

Lastly, PlayStation folk will find exclusive access to an additional Strike called the Undying Mind and a new exotic weapon. Xbox users will gain access to the same content next Fall, 2015.

According to Ryan, Bungie has “just finished putting together The Dark Below.” It will be available on PlayStation 4, Xbox One, PlayStation 3, and Xbox 360 on December 9 and though it’s included in Destiny’s $34.99 USD Expansion Pass, it can also be purchased separately for $19.99 USD.

Check out some of the first images of The Dark Below in the following gallery, including shots of new locations, enemies, and gear, courtesy of VG247.

Be sure to tell us in the comment what you are most looking forward to!

The Dark Below Cover Art:

Destiny_ExpansionI_Key_Art_1414580893-Copy

What do you guys/gals make of this latest announcement? Did the amount of content exceed or fall below your expectations? Let us know in the comments below.

MP1st Staff

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Halo 2 Anniversary Forge Gets a Proper Gameplay Demo

Forge returns in Halo: The Master Chief Collection and, this time, fans are treated to some play time in Anniversary edition of Halo 2’s sandbox.

Putting some of the game’s new Forge features in the spotlight, IGN sat down with Project Lead Dave Mertz of 343 Industries to show off some of the neat new possibilities in the latest and greatest iteration of Halo Forge.

Check out what’s new in Halo 2 Anniversary.

Halo 2 Anniversary launches this November 11 in Halo: The Master Chief Collection. We’ll be streaming this weekend so come hang out on our Twitch channel! More details come.

David Veselka

Musician, Gamer, Geek. Subscriber

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Titanfall, Titanfall Season Pass, and Grand Theft Auto 5 are Half Off Or More On Week-Long Xbox Special

Instead of candy this Halloween, Microsoft is giving out a handful of notable deals to their Xbox One and Xbox 360 fans.

On now, through to November 3, Respawn Entertainment’s sci-fi shooter Titanfall is 50% off on the Xbox One Store. Those looking to complete their experience with Titanfall’s Season Pass can also do so at 67% off. Now might be a good time as any to get in on the Titan vs. Pilot vs. Titan action, as the studio recently released a major patch for the title that introduced a brand new cooperative mode called Frontier Defense, along with many other updates.

Meanwhile, this week, Xbox 360 fans will have the opportunity to pick up arguably one of last-generation’s biggest titles, which is none other than Rockstar’s Grand Theft Auto 5, at 50% off as well. Going back a little further in time, GTA fans will also find Grand Theft Auto IV along with two of it’s content updates, The Lost & Damned and The Ballad of Gay Tony, at 75% off.

Lastly, those looking to complete their Assault Kits in Battlefield 4 on both Xbox One and Xbox 360 can do so with a discounted Battlefield 4 Assault Shortcut Kit for 33% off.

The week-long special also includes an assortment of Halloween-related titles, so check out Major Nelon’s blog to find out exactly what’s on offer.

David Veselka

Musician, Gamer, Geek. Subscriber

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EA Assigns a Holiday 2016 Launch For Next Battlefield Game

Already looking beyond the launch of Visceral Games’ cops vs. criminals shooter Battlefield Hardline later next year, fans can expect to dive into their next Battlefield experience during the Holidays in 2016, Electronic Arts CEO Andrew Wilson confirmed in an earnings call earlier today.

According to Wilson, EA’s forward looking plan aims to ensure players “have enough time between releases to fully explore the depth and innovation in [their] shooter titles”. Given Hardline’s just-announced March release date, EA also announced that the company hopes to give up Holiday 2015’s launch season to DICE’s upcoming Star Wars title, Star Wars: Battlefront, which would push EA’s next Battlefield release one year back to Holiday 2016.

As Wilson explained during the call, “Looking into next year, we will ensure that our players have enough time between releases to fully explore the depth and innovation in our shooter titles. Beginning on March 17, 2015 in North America and a few days later in Europe, we will launch Battlefield Hardline, packed with innovation and set in an entirely new environment that will excite fans of Battlefield and new players as well.”

“Following this launch, our next Battlefield experience is planned for launch in Q3 FY17,” he continued. “We want to give Battlefield 4 and Battlefield Hardline players more time to enjoy these games and immerse themselves in the game, the live service, and the community.”

To save you some research, quarter three of EA’s fiscal year 2017 translates to October, November, and December of calendar year 2016, so mark your planners.

Understandably, no details about the next Battlefield game after Hardline were provided, so it’s not clear if we’ll be looking at another Battlefield spin-off, or Battlefield 5 proper. It’s also unclear if developer DICE will once again lead development, as is traditionally the case, or if responsibilities will be handed off to another EA studio, as with next year’s Battlefield Hardline.

Tell us in the comments, what are your hopes and dreams for 2016’s Battlefield game?

David Veselka

Musician, Gamer, Geek. Subscriber

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