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New Elgato Game Capture HD60 Lets You Record in 1080p 60 FPS

Elgato Gaming is introducing their latest iteration of the Elgato Game Capture HD. Introducing the Elgato Game Capture HD60.

Now, gamers will be able to record high-definition 1080p gameplay at 60 frames per second on Xbox One, PlayStation 4, Xbox 360, PlayStation 3, or PC using either their PC or Mac. The device’s built-in streaming capabilities are also improved with webcam support, overlays, and different layout options.

Key features are below, but be sure to check out the official website for more details.

  • Record and stream on Xbox One, Xbox 360, PlayStation 4 & Wii-u
  • Stunning 1080p quality with 60 fps
  • Unlimited capture right to your PC or Mac
  • Flashback Recording: record retroactively
  • Built-in live streaming to Twitch, YouTube & more
  • Stream Command: add webcam and overlays
  • Built-in live commentary feature
  • One-click sharing to YouTube, Facebook and Twitter
  • Price: $179 USD, €169, £139

You can pre-order the Elgato Game Capture HD60 at BestBuy now. Screenshots below:

David Veselka

Musician, Gamer, Geek. Subscriber

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Advanced Warfare Multiplayer Preview – Learn to Play Call of Duty, Again

Watching the count-down timer to match start has never been so exciting. For the first time in nearly a decade, here in a room full of press, media, and Call of Duty fans situated atop the One Kearny in downtown San Francisco, I was about to re-learn how to play Call of Duty.

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The match begins. Moving forward to back and side to side? Check. Looking, turning, crouching, and jumping? I got this. Aiming, shooting, and reloading? Nailed it. I’m good to go. But, wait. I can jump once off the ground and then once more in mid-air? Cool! Hold on. I can jump twice, then dash in any direction I choose mid-flight? Awesome! But, I can dash out of cover, power-slide while sprinting, double-jump, dash in mid-air, and then come speeding to the ground like a comet in a thruster-assisted power slam melee attack? Woah, dude. This isn’t Call of Duty like I remember.

Not since 2007, when I first got serious about Call of Duty multiplayer with the original Modern Warfare, have I had to stop and think about how to do something as simple as move in a Call of Duty game. Having remained dedicated to the series year in and year out, I, like many of you, am no stranger to Call of Duty. But, I sure felt like one during the four or so hours of hands-on time we were given at this pre-multiplayer reveal event. Forget about what this gun does, what that gadget does, or what these fancy battery-powered Exo Suit abilities do. I’m at last given the chance to re-remaster how I play Call of Duty from the ground up, and that’s the exact same chance Sledgehammer Games is going to bestow among millions of Call of Duty fans when Advanced Warfare arrives this Fall.

Much to my amazement, there’s a lot of new stuff packed into Sledgehammer’s debut solo Call of Duty project, a direct result of Advanced Warfare’s three-year development cycle, no doubt. But when we’re talking about a significant overhaul of some of the most fundamental and core mechanics in a first-person shooter like player movement, all the new Scorestreaks, Supply Drop items, and customization options pale in comparison, although are still very exciting. But I know you want to know what’s new in Call of Duty: Advanced Warfare, so let’s get to it.

Advanced Warfare

Completing my first match, I quickly discovered that while standard XP progression still exists in Advanced Warfare, it’s now accentuated with Supply Drops, or what what Sledgehammer jokingly calls “Call of Duty Loot.” Awarded through time played and completing in-game challenges, each drop offers varying levels of rarity — Enlisted, Professional, and Elite — and contains items from one of three different categories — Weapon Loot, Character Gear, and Reinforcements.

Weapon Loot offers players the chance to modify the behavior and looks of previously unlocked weapons with varying presets. Sure, some variations might look cooler than others, but the studio ensured us that no modification is more powerful or more effective than the other. It’s simply up to you to pick the one that best suits your play style and is a good way to tweak a weapon to your liking that may not have initially carried your preferred specialization, of which the studio says there are 10 that can be customized. Counting all variations, Sledgehammer says there are over 350 weapons in Advanced Warfare.

Character Gear drops supply items that can be used to customized nine different appearance slots in the Create-an-Operator menu — eyewear, helmets, tops, loadouts, gloves, pants, kneeguards, boots, and, of course, the Exo Suit. The best part? You’re well-thought-out ensemble and superior sense of fashion will be clearly highlighted in Advanced Warfare’s Virtual Lobbies. In between matches, players can cycle through full digital representations of Operator avatars that are currently in a multiplayer lobby, putting all your hard-earned swag on display for all to see.

Lastly, Reinforcement drops award players with a one-time use item like an Exo Perk or a Scorestreak that I suspect does not count towards your loadout points. Will Supply Drops open door for more Call of Duty micro-transactions? Probably, I say. But, Sledgehammer made no mention of such thing during their presentation and it’s not something you should expect at launch. In addition, I found the rate at which Supply Drops were acquired was pretty frequent.

So, how exactly do you outfit your Operator in Advanced Warfare? Sledgehammer builds off of Black Ops 2’s success and takes Treyarch’s Pick-10 Create-a-Class system to the next level. Introducing Pick-13. Now, players can opt to bring up to four different Scorestreak rewards with them into a match or none at all in favor of more loadout points to spend on weapons, perks, attachments, etc. In addition, the behavior of every Scorestreak can now be customized, altering or improving its performance while adding to the cost of using that Scorestreak. For example, the 600 point Remote Turret can be tweaked to fire a directed energy beam instead of regular ammunition, increasing its cost to 700 points. Also, for the first time ever, Sledgehammer is introducing co-operatively operable Scorestreaks. If a teammate calls in, say, the Warbird, a second pilot can take over an additional gunner position, essentially doubling its effectiveness and giving less skilled players the opportunity to try out some of the more difficult-to-earn Scorestreaks at the press of a button.

Advanced Warfare

For the most part, the rest of Advanced Warfare’s Create-a-Class set up follows closely in the footsteps of Black Ops 2. Weapon attachments only affect weapon handling, Exo Perks only affect player performance, and Wildcards are back. But given Advanced Warfare’s 2054 setting, you’ll find some wildly different weapons and attachments with varying functions.

I couldn’t help but notice that certain weapons expressed very specific characteristics by default, which Sledgehammer’s multiplayer design team made very clear in each weapon’s description. The Bal-27, for example, fires faster over time, while the first three rounds of a burst from the HBRa3 are fired faster than the rest. Meanwhile, the first five rounds of every magazine in the KF5 deals more damage than the rest, while the ASM1 trades fire rate for accuracy over time. As for some of the more ‘out there’ weapons featured in Advanced Warfare’s new Heavy Weapon category, the EM1 fires directed energy that can cause the platform to overheat, while the inaccurate XMG heavy machine gun can only be wielded Akimbo (one in each hand). It was unclear, however, if unlocks in Advanced Warfare are tied to XP progression or some sort of currency system, à la the original Black Ops or Ghosts. More on that later, likely.

In addition to the improved Scorestreak options are Exo Abilities and Exo Launchers. Exo Abilities are-battery powered, meaning they can only be used for the duration of its battery life. As far as I could tell, Battery packs could not be recharged, unless I died and respawned. Abilities range from speed boosts and extra health to techniques like the Exo Hover and Exo Cloak. The Exo Launcher slot can be filled with familiar tactical and lethal devices like the Frag Grenade or Stun Grenade to more exotic devices like the Threat Grenade or Variable Grenade. But, instead of being armed and thrown over-hand, 2014-style, gadgets are now launched from futuristic noob-tubes attached to your soldier’s Exo Suit, ’cause that’s how they do it in 2054. It’s way cooler. Trust me.

Eliminating the need to dive into private matches to test out your newly earned weapons, perks, gadgets, or abilities while ranking up, Sledgehammer is introducing the Firing Range. With the press of a button, players can seamlessly load into a virtual test range at any time, in between matches or while in Create-a-Class, to sample any and all of your unlocks first hand. It’s one of those, ‘Why wasn’t this in Call of Duty before’ things that makes a lot of sense and is a more than welcome addition.

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Clearly, Sledgehammer is upping Call of Duty’s customization factor like never before with countless outfit, weapon, and Scorestreak options so you’ll have plenty of ways to fine-tune your Operator, turning him or her into the ultimate future super soldier.

Admittedly, the overall aesthetics of Advanced Warfare, including the user interface, Pick-13, and some assets, scream Black Ops 3. That’s not to say there’s any copy-and-pasting going on here, but it is exactly what I would have imagined Black Ops 2’s sequel to look like. But whatever Advanced Warfare might lack in originality in that specific regard, it makes up for in a gameplay experience not like any Call of Duty you’ve ever seen, heard, or played before. This year, Call of Duty is reborn.

My initial worries going into my first experience with Advanced Warfare was that the major increase in player mobility might do a number on map flow, turning every multiplayer match into a zoo of Exo Suit-equipped monkeys. The pace of things has certainly increased, and players will need to be more weary of what’s above or below them just as much as what’s in front or beside them. But, much to my satisfaction, a good balance of horizontal and vertical gameplay appears to have been attained.

The four maps we demoed; Bio Lab, Riot, Ascend, and Defender, were, for the most part, still cut into three paths from spawn to spawn, be it disguised or obvious. Each lane, however, could be traversed in a number of different ways that were not previously possible.

The new player movement also shakes things up nicely when it comes to some of more recognizable, and perhaps aging, game modes like Team Deathmatch, Domination, Search and Destroy, and Capture the Flag. Fan-favorites from older Call of Duty titles are also making a triumphant return, including Black Ops 2’s Hardpoint and World at War’s War game mode, now dubbed Momentum. New to the mix is a mode Sledgehammer is calling Uplink. With less of a focus on actual combat, Uplink tasks players with grabbing a hold of a spherical drone that one must then carry to the enemy Uplink in order to score a goal. In the build we played, 50 points were awarded for a toss in while 100 points were awards for an actual touchdown inside the floating orb of light. Carriers can also pass the ball to teammates, or even toss it at the enemy, causing them to holster their weapon when grabbing a hold of the drone. If you’ve played Halo 4’s Ricochet game mode, then you know exactly what you’re getting into. According to Sledgehammer, Advanced Warfare will ship with 12 game modes on day one.

Advanced Warfare

The biggest evolution of Call of Duty is undoubtedly found in Advanced Warfare’s minute-to-minute gameplay. Gunfights take on a whole new dynamic thanks to the Exo Suit, which you’ve probably heard much about through Advanced Warfare’s various marketing campaigns and developer diaries. But just like that marketing says (bare with me for a second), it really is a game changer.

Time-to-kill is comparable to last year’s Call of Duty: Ghosts, meaning it’s pretty fast and rather lethal. But don’t take that at face value. Any additional player health would likely lead to frustrating cat and mouse gameplay where no one is quite able to score the kill. Quick learners will make short work of those who’ve yet to adapt to Advanced Warfare’s new movement mechanics. With the ability to boost-dash quickly in and out of cover or simply avoid confrontation all together using the double-jump as a quick escape, there simply isn’t as much time to take out your opponent as you might be used to otherwise. Abilities like the dash and dodge are only a click or button press away and are mapped intuitively to the sprint button, where as the double jump only requires a second press of the jump button.

I foresee Advanced Warfare being the the kind of game that will either make you feel really smart or really dumb. Out-maneuvering and out gunning an opponent, to me, feels far more rewarding than simply outgunning someone alone. On the other hand, lacking the skill to hit such mobile targets can leave you feeling pretty awful, or, if you’re a glass-half-full kind of gamer, inspired to improve your game. Either way, I think the skill ceiling in Call of Duty just got a lot higher without getting overly complicated, and that’s a good thing for the longevity of not only the game, but the entire series.

Inspired by Treyarch and Black Ops 2’s support of the eSports scene, Sledgehammer pledges similar support for aspiring pros, or those simply looking for the most competitive experience possible. Round-based Domination is back, along with Hardpoint and Capture-the-Flag. Broadcaster Mode will now feature an expanded Oracle mode while the studio is also offering Ranked Playlists, LAN Lobbies and a Private Match rule-set value slider. Clan Wars are also back, courtesy of Beachhead Studios.

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Summing up my first impression of Advanced Warfare’s multiplayer, I can’t help but notice lot of familiar elements or concepts borrowed from other shooters like Crysis, Halo, Titanfall, and, of course, previous Call of Duty games. But the way Sledgehammer seems to have packaged it all together really isn’t like something I’ve ever seen before. It also wouldn’t be very fair to call them copy cats when, honestly, we’re approaching an era when almost everything we see in a shooter today has, more or less, been done before. So, I’m not going to hold any sort of grudge, especially when, frankly, they’re doing better than most other shooters out there.

Any reservation you may hold against Advanced Warfare based on the performance of last year’s Call of Duty are, without a doubt, understandable. But, truthfully, I left that San Francisco rooftop feeling very hopeful for the year ahead and confident that long-time fans of the series have every right to get excited about this entry. It’s evident that the premier result of Call of Duty’s three-year development cycle has paid off. Not only does Advanced Warfare look and sound great running on next-gen hardware, it’s a breath of fresh air right down to the very bones of Call of Duty and will likely challenge even the most veteran Call of Duty player with new experiences.

What’s your take on Sledgehammer Games’ bold new take on Call of Duty multiplayer? Let’s hear it in the comment section below.

Look forward to Call of Duty: Advanced Warfare on Xbox One, PlayStation 4, Xbox 360, PlayStation 3, and PC this November 4.

David Veselka

Musician, Gamer, Geek. Subscriber

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Advanced Warfare Multiplayer: Everything We Know – Weapons, Attachments, Exo Perks, Exo Abilities, Scorestreaks, and More

At last, Sledgehammer Games presents Call of Duty: Advanced Warfare’s highly anticipate multiplayer, giving anxious fans a first look at the sort of online action they’ll be getting into this November 4.

Having dropped a ton of info on you at once, you probably have a handful of questions. So, here’s everything we know about it so far from our early hand-on experience with the game, including Weapons, Attachments, Exo Perks, Exo Abilities, Exo Launchers, Scorestreaks, and Maps and Game Modes.

It’s probably important to note that all information and images are captured from an early build of Advanced Warfare multiplayer and, therefore, are not final nor complete. So a few things here and there may differ in the final release.

That said, let’s get into it.

Multiplayer Reveal Trailer

Menus, Customization, Firing Range, and Supply Drops

Create-a-Class / Pick-13

Screen Shot 2014-08-08 at 4.26.25 PM

Weapons

Assault Rifles

  • Bal-27
  • HBRa3
  • IMR

Screen Shot 2014-08-08 at 4.26.47 PMScreen Shot 2014-08-08 at 4.31.10 PMScreen Shot 2014-08-08 at 4.31.31 PM Submachine Guns

  • KF5
  • ASM1
  • SN6

Screen Shot 2014-08-08 at 4.27.19 PMScreen Shot 2014-08-08 at 4.32.35 PMScreen Shot 2014-08-08 at 4.32.55 PM Sniper Rifles

  • MORS

Screen Shot 2014-08-08 at 4.27.36 PMShotguns

  • Tac-19

Screen Shot 2014-08-08 at 4.28.04 PMHeavy Weapons

  • EM1
  • XMG

Screen Shot 2014-08-08 at 4.34.01 PMScreen Shot 2014-08-08 at 4.34.30 PMPistols

  • Atlas 45
  • RW1

Screen Shot 2014-08-08 at 5.09.12 PMScreen Shot 2014-08-08 at 5.09.28 PMLaunchers

  • Stinger M7

Attachments

Assault Rifles

  • ACOG Scope
  • Auto Focus Sight
  • Dual Magazine
  • Foregrip
  • Grenade Launcher
  • Laser Sight
  • Lightweight Grip
  • Lightweight Stock
  • Parabolic Microphone
  • Red Dot Sight
  • Suppressor
  • Target Enhancer
  • Thermal
  • Tracker
  • Variable Red Dot Sight

Submachine Guns

  • Advanced Rifling
  • Rapid Fire

Sniper Rifles

  • Ballistic CPU
  • Ironsights
  • Variable Zoom Scope

Pistols

  • Advanced Rifling
  • Akimbo
  • Tactical Knife

Heavy Weapons

  • Heat Sink

Exo Perks

Tier 1

  • Lightweight
  • Low Profile
  • Danger Close
  • Overcharged
  • Flak Jacket

Tier 2

  • Peripherals
  • Blind Eye
  • Cold-Blooded
  • Fast Hands
  • Gung-Ho

Tier 3

  • Toughness
  • Scavenger
  • Blast Suppressor
  • Hard Wired
  • Hardline

Exo Abilities

  • Exo Shield
  • Exo Overclock
  • Exo Stim
  • Exo Cloak
  • Exo Hover
  • Exo Ping
  • Exo Trophy System

In addition to Exo Abilities, all players will be able to perform the following Exo Moves with their Operator by default:

  • Boost Jump [Jump + Jump]
  • Boost Dodge [Sprint + Direction]
  • Boost Dash [Jump + Sprint + Direction]
  • Boost Slide [Sprint + Crouch]
  • Boost Slam [Jump + Crouch]

Exo Launcher

  • Frag Grenade
  • Stun Grenade
  • Explosive Drone
  • Tracking Drone
  • Semtex
  • Threat Grenade
  • EMP Grenade
  • Smoke Grenade
  • Variable Grenade
  • Spike Drone

Scorestreaks

  • UAV
  • Orbital Care Package
  • Remote Turret
  • XS1 Vulcan
  • Warbird
  • XS1 Goliath
  • Paladin

Create-an-Operator / Virtual Lobbies

Confirmed Maps

  • Bio Lab – Part of a snowy secret base, this map features both close quarters indoor combat along with long range outdoor terrain with added verticality for quick and fast-paced action. Use your Exo Boost to take the action to the rooftops.
  • Riot – Set in a bombed out prison after a devastating riot, this penitentiary still has some defense mechanisms active. Crafted to utilize a classic 3-lane approach, this map two large open areas on both sides of the map along with a large cell block in the center for an all-comers shoot-out that thrusts players right into the action.
  • Ascend – Taking place in a futuristic Space Elevator terminal, this location features a map-based Scorestreak that allows players to call in the turret defenses. Ascend also was designed with a clean 3-lane format and a verticality that is tailor made for exoskeleton abilities.
  • Defender – In the shadow of the Golden Gate Bridge, an abandoned bunker features open gameplay and is a perfect showcase for the new exoskeleton abilities. An added aspect to this map is the dynamic event. A tsunami hits with strategic regularity and changes a good portion of the map.

Confirmed Game Modes

  • Team Deathmatch
  • Kill Confirmed
  • Domination
  • Search and Destroy
  • Search and Rescue
  • Capture the Flag
  • Hardpoint
  • Momentum
  • Uplink

eSports

  • Round-based Domination
  • Hardpoint
  • Capture-the-Flag
  • Broadcaster Mode
  • Expanded Oracle Mode
  • Ranked Playlists
  • LAN Lobbies
  • Private Match rule-set value slider
  • Clan Wars

 

David Veselka

Musician, Gamer, Geek. Subscriber

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Call of Duty: Advanced Warfare Day Zero Edition Lets You Play One Day Early

Sweetening an already pretty sweet deal, Call of Duty publisher Activision has announced today that it will offer an entire day of early access to Sledgehammer Games’ Advanced Warfare to all who pre-order any edition of the game.

That means if you’ve pre-ordered either the Atlas Limited Edition, Atlas Pro Edition, Digital Pro Edition, or Standard Edition, you’ll be able to play Call of Duty: Advanced Warfare on November 3, a day ahead of it’s worldwide launch on November 4.

In addition, the Day Zero Edition will also offer Double XP for on November 3 for those playing early, as well as two special bonus weapons on top of the previously announced Advanced Arsenal pack pre-order bonus.

Quantities are limited, says Activision in the latest press note, and will only be available at participating retailers. Retailers not participating may, instead, offer a pre-order refund or a download code providing access to all the bonus Day Zero Edition content.

You can have a look at the official website for more details.

We find the announcement rather intriguing, as an offering of early access to a massive triple-A title like Call of Duty is mostly unheard of when it comes to video-game pre-orders. What do you think? Does the incentive tip you over the edge just enough to drop some cash on a collector’s edition? Tell us in the comments.

Sledgehammer Games unveiled Call of Duty: Advanced Warfare’s highly-anticipated multiplayer for the first time today, giving fans a first look via an over-the-top trailer. You can watch it here, if you missed it.

Advanced Warfare launches November 4, or November 3, on Xbox One, Xbox 360, PlayStation 4, PlayStation 3, and PC. Keep your sights on MP1st for all your Call of Duty needs.

UPDATE: Official box art for the Call of Duty: Advanced Warfare Day Zero Edition.

image

David Veselka

Musician, Gamer, Geek. Subscriber

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Eight High-Resolution Screens of Call of Duty: Advanced Warfare Multiplayer

Call of Duty is looking better than ever. Thanks to a three-year development cycle with a focus on next-gen hardware and PC, Sledgehammer Games has managed to squeeze out some pretty fantastic visuals with impressive detail.

Courtesy of Activision, you can have a look for yourself with these eight Call of Duty: Advanced Warfare multiplayer screens hot off the press.

Call of Duty: Advanced Warfare’s multiplayer was unveiled for the first time earlier today with spectacular trailer and presentation from Sledgehammer co-founders Glen Schofield and Michael Condrey. You can watch it here if you missed it.

Advanced Warfare drops this November 4 on Xbox One, Xbox 360, PlayStation 3, PlayStation 4, and PC. Keep your sights locked on MP1st for more all your Call of Duty news.

David Veselka

Musician, Gamer, Geek. Subscriber

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Call of Duty: Advanced Warfare’s Debut Multiplayer Gameplay Trailer Is Here

Watch the very first gameplay trailer for Call of Duty: Advanced Warfare multiplayer.

Developer Sedgehammer Games has dropped the first details on the highly anticipated multiplayer component of the studio’s debut Call of Duty project, launching on Xbox One, PlayStation 4, Xbox 360, PlayStation 3, and PC this November 4.

As you can see, the multiplayer design team is mixing things up this year with a brand new take on Call of Duty gameplay, putting a specific focus on the new Exo Suit, granting each and every player new abilities like the boost jump, boost dash, and boost slam. You’ll also catch some of the brand new Scorestreaks and near-future weaponry that bring Call of Duty to the year 2054.

Without a doubt, we want to hear what you have to say in the comment section below? What’s your take on this bold new direction for Call of Duty multiplayer?

If you’re anxious for more details, you’re already in the right place. Keep your sights on MP1st for everything you need to know about Advanced Warfare multiplayer coming up in a few.

David Veselka

Musician, Gamer, Geek. Subscriber

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Watch The Call of Duty: Advanced Warfare Global Multiplayer Reveal Live Stream Here

Developer Sledgehammer Games is all set to show the world what the studio has been working on for three years with the official Call of Duty: Advanced Warfare global multiplayer reveal.

Fans will likely get a glimpse of Advanced Warfare’s debut multiplayer trailer, as well as a full multiplayer presentation from the developers at Sledgehammer Games. You can watch it all below:

Start Time: 10AM PDT \\ 1PM EDT \\ 6PM BST \\ 7PM CEST \\ 3AM AEST Tuesday \\ 5AM NZST Tuesday

Duration: 1 Hour

Live Stream:

Watch live video from Call of Duty on www.twitch.tv

Be sure to stick around after the reveal for a ton of Call of Duty: Advanced Warfare multiplayer coverage. We promise you won’t want to miss it.

David Veselka

Musician, Gamer, Geek. Subscriber

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What to Watch at Gamescom 2014 and When & Where To Watch It

The Gamescom 2014 show floor in Cologne, Germany may not open to the public until Thursday, August 14, but some of the biggest names in gaming are kicking things off as early as this Monday, August 11.

Sledgehammer Games, presented by Xbox, is going to start things off with a bang with Call of Duty: Advanced Warfare’s official multiplayer debut this Monday. The day after, on Tuesday, Microsoft and Sony will hit the stage to make their announcements and show what’s new and exciting coming to the Xbox One and PlayStation 4, respectively. Lastly, Wednesday holds presentations from both Electronic Arts and Konami where fans will learn more about their new projects like Battlefield Hardline and Metal Gear Solid V: The Phantom Pain, respectively.

To keep things as organized as possible, we’ve listed all the noteworthy things to check out during Gamescom 2014 if you’re watching from home, when to catch them, and where to see them.

Check out the schedule below and tell us in the comments what are you most looking forward to.

Call of Duty: Advanced Warfare Multiplayer Reveal

When: Monday, August 11 @ 10AM Pacific / 1PM Eastern / 7PM CEST

Where: Official Site

Bonus: Stop by MP1st after the reveal for recaps, more news, and new trailers.

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Microsoft Media Briefing

When: Tuesday, August 12 @ 5AM Pacific / 8AM Eastern / 2PM CEST

Where: Official Site / Twitch / Xbox One / Xbox 360 / Windows Phone

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Sony Media Briefing

When: Tuesday, August 12 @ 10AM Pacific / 1PM Eastern / 7PM CEST

Where: Official Site / Twitch / Facebook / PlayStation 4 / PlayStation 3

[youtube id=”DKqshBxVO84″]

Electronic Arts Media Briefing

When: Wednesday, August 13 @ 1AM Pacific / 4AM Eastern / 10AM CEST

Where: Official Site

Metal Gear Solid V: The Phantom Pain Event

When: Wednesday, August 13 @ 11AM Pacific / 2PM Eastern / 8PM CEST

Where: Twitch

David Veselka

Musician, Gamer, Geek. Subscriber

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Lastest Battlefield 4 Server Update Extends Chainlink Time Limit, Fixes Battle Pickup and Spawn Bugs

A small update was made to Battlefield 4‘s servers earlier this week.

It helped fix a bug that caused players to spawn underneath the terrain, plus another causing players difficulties picking up Battle Pickups. Also, at the request of Battlefield 4’s community, developer DICE has extended Chainlink’s time limit to 20 minutes. There are also a few backend fixes as well as fixes for certain crashes on the PC.

Check out the full patch notes below.

Battlefield 4 August 5 Server Update Notes

  • Fix for a crash caused by players using team overrides on rented servers [PC]
  • Fix for an issue where Battle Pickups couldn’t be picked up by players
  • Fix for an issue where players would spawn beneath the terrain
  • Chain Link default time limit changed to 20 minutes
  • Various backend related fixes

David Veselka

Musician, Gamer, Geek. Subscriber

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The Last of Us PlayStation 4 Cinematic – Alone

Fans of The Last of Us have been producing some pretty nifty trailers using the game’s Photomode on the PlayStation 4.

Here one from our very own James “Nitrowolf” Lara. It does contain some spoilers, as well as the potential for tears. You’ve been warned.

The Last of Us was recently re-released on the PlayStation 4 as the Remastered version, boasting new visuals and an increase in frame rate.

New content for the game’s Factions multiplayer is rolling out through the month of August, including new customization items and gestures.

David Veselka

Musician, Gamer, Geek. Subscriber

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The Division Xbox One Gameplay to Debut at Gamescom 2014

Massive Entertainment is bringing their next-gen, open-world, tactical shooter The Division to Cologne, Germany to show off actual Xbox One gameplay for the first time.

The studio made the announcement earlier today via a teaser trailer that you can catch above.

Gamescom 2014 begins this Wednesday, August 13, with the show floor opening up on Thursday, August 14.

Microsoft’s Gamescom 2014 media briefing begins 14:00 CET, 8AM EST, and 5AM PST. You can watch in on Xbox.com, Xbox One, Xbox 360, Windows Phone, or on Twitch.

David Veselka

Musician, Gamer, Geek. Subscriber

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Bungie Says Your Destiny Beta Guardian Will Not Transfer To Final Game

According to the latest news update from developer Bungie, the Guardian you created in the Destiny beta last month will remain only in your memory when the full game launches this September 9.

“…our Beta characters won’t transfer to the final version of Destiny. The vaults have been cleaned out, too,” said the studio. Community Manager “DeeJ” laid the news on nicely with this eulogy:

Hey, handsome. Miss you. We had a lot of fun together, didn’t we?

You were bold. Even in the darkest corners of Old Russia, your eyes burned with the same purple intensity that sent so many of your enemies into the Void.

You stood fast in the face of danger. Hive Ogres shook the ground beneath your feet.  The Lord of the Iron Banner put your skills to the test. Yet, after every mission, you returned triumphantly to the Tower.  Humanity had nothing to fear – not on your watch.

You were brave.

And now, you are gone.

You and millions of Guardians just like you. You helped us build a better world – all of you. But as great as that place has become, it’s a place that wouldn’t make sense to you anymore. Too much has changed.

I’ll remember you, and millions of Guardians like you, for the things you taught us. Thank you for letting us learn from your adventures. We promise your sacrifice will not be in vain.

See you starside.

Judging by the post, it appears that changes made between the beta and now mean your Guardian cannot exist as is in the final build.

“We’ve been asked many times if this was a real Beta. It was,” DeeJ added. “We learned a lot from your participation, and we’re going to tweak, adjust, and in some cases, make some significant alterations that ultimately mean your Beta Guardian can’t go home again.”

Players sure accomplished a lot during the Destiny beta. Just look at these stats. But don’t sulk for too long. There’s plenty to look forward to this September, including a fresh start with a brand new build of Destiny.

David Veselka

Musician, Gamer, Geek. Subscriber

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PvZ: Garden Warfare Developers Hint At Upcoming DLC

With the PlayStation 3 and PlayStation 4 versions of PopCap HD’  quirky third-person shooter, PvZ: Garden Warfare, close to its August 19th release date, developers are teasing some sort of special announcement soon.

How soon? According to Gary Clay, brand strategist for PopCap, you can expect the announcement to take place this Monday at 6:00 AM Pacific time.

Furthermore, it seems that the rest of the development team has been dropping daily hints as to what’s to come for Garden Warfare’s next DLC. Check out the series of tweets below:

Judging from these tweets, it looks like the next DLC update for Garden Warfare will be themed around Bats and Vampires.

Stay tuned to MP1st for more Garden Warfare coverage.

Joel Santana

Gamer for the past 20 years who loves anything ranging from RPGs, Fighters and of course FPS games. Author

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Activision Store Outs Call of Duty: Advanced Warfare PC System Requirements [Not Final]

Update

According to an update from an official Activision representative sent to MP1st, the PC system requirements for Call of Duty: Advanced Warfare posted on the Activision store are not final and were posted in error.

“The PC Specs for Advanced Warfare are not final. The info posted yesterday on the Activision store was from last year and posted in error. We apologize for any confusion. We look forward to releasing the actual PC specs once the game is optimized.”

We’ll keep you updated with Advanced Warfare’s final system requirements as soon as we know. Stay tuned!

Original Story

The official Activision store has outed the PC system requirements for Sledgehammer’s upcoming Call of Duty title, Advanced Warfare. Here the minimum and recommended specs, according to the official download page:

  • OS: Windows 7 64-Bit / Windows 8 64-Bit
  • CPU: Intel® Core™ 2 Duo E8200 2.66 GHZ / AMD Phenom™ X3 8750 2.4 GHZ or better
    • Recommended: Intel® Core™ i5 – 680 @ 3.6GHz
  • RAM: 6 GB RAM
    • Recommended: 8 GB RAM
  • HDD: 40GB HD space
  • Video: NVIDIA® GeForce™ GTX GTS 450 / ATI® Radeon™ HD 5870 or better
    • Recommended: NVIDIA® GeForce™ GTX 760 @ 4GB
  • Sound: DirectX Compatible Sound Card
  • DirectX: 11
  • Internet: Broadband connection and service required for Multiplayer Connectivity. Internet connection required for activation.

Judging by the debut gameplay trailer, Call of Duty: Advanced Warfare is well on its way being the best looking Call of Duty game to-date. It launches on PC and consoles this November 4. Thanks, J4MESOX4D, for the tip!

David Veselka

Musician, Gamer, Geek. Subscriber

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Call of Duty: Advanced Warfare’s Atlas Pro Collector’s Edition Gets a New Trailer

Check out what’s in the jam-packed Atlas Pro Edition of Sledgehammer Games’ upcoming Call of Duty title, Advanced Warfare.

In addition to The Atlas Pro Edition dropping this November 4 for $119.99, Advanced Warfare fans can also opt for the Atlas Limited Edition for $79.99, which comes without the Advanced Warfare Season Pass, or the Digital Pro Edition for $99.99 which includes all digital content, including the Advanced Warfare Season Pass. You can read up on all the specifics on all editions right here.

Sledgehammer Games are positioned to reveal Advanced Warfare’s multiplayer for the first time this Monday, August 11. You can watch the teaser trailer here.

David Veselka

Musician, Gamer, Geek. Subscriber

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Battlefield 4 Is Now Free For a Week On Origin, Game and Premium 35% Off In Battlefield Blowout Sale

DICE’s military shooter, Battlefield 4, on the PC is now free for a seven days through EA’s Origin Game Time program, orignally announced back in June.

The program allows gamers on Origin to demo Battlefield 4 in its entirety for 168 hours for a limited time, until August 14. In June, a similar deal was applied to Respawn Entertainment’s Sci-Fi shooter, Titanfall. Game progress earned during the trial did end up carrying over to any purchased version of the game, so it’s likely the same will apply to Battlefield 4’s trial. You can “Get It Now” by visiting the official page on Origin.

In addition, you can now also pick up the Digital Deluxe Edition of Battlefield 4 for $26.39 (34% off), the Standard Edition of Battlefield 4 for $19.79 (34% off), or Battlefield 4 plus a Premium subscription for $51.98 (35% off) through an ongoing Battlefield Blowout Origin sale. You’ll also find deals on additional Battlefield 4 and Battlefield 3 content, along with discounts on Crysis, Mass Effect, Dead Space, and Medal of Honor games, until August 14 at 8AM PDT.

DICE LA launched Battlefield 4’s fourth expansion, Dragon’s Teeth, mid July and is on course to launch its fifth and final DLC, Final Stand, later this year. New updates are also in store for the game by September. Check out the details here.

Keep your sights on MP1st all things Battlefield.

David Veselka

Musician, Gamer, Geek. Subscriber

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Insurgency Developer Has ‘Next-Gen Console Ambitions,’ Current Product ‘Is Just The Beginning’

In the latest press release issued by developer New World Interactive outlining some of the new updates coming to their tactical, team-based military shooter, Insurgency, the studio also mentioned plans that should make some console owners happy.

According to NWI Founder and Game Director Jeremy Blum, the studio indeed has “next-gen console ambitions” for Insurgency, originally launched for PC and Mac back in January 2013, though it may not appear exactly as it does now on mouse and keyboard-enabled machines.

“Although the game may be considered a ‘finished’ product, we are constantly evolving our vision and looking forward to growing in the years to come,” he said. “We have next-gen console ambitions. Whether or not we stay on the same engine, we will see, but one thing we know is that this is just the beginning.”

Unlike most typical console shooters of today, Insurgency takes an intensely unforgiving and hardcore approach to military titles with minimal HUD design (no crossairs, health indicators, ammo counters, etc.), realistic damage models, and a focus on slow-paced tactics. It might not be something that moves millions of copies amongst today’s console shooter scene crowded with games of the fast-paced, action-packed, big ‘splosions variety, but that’s not to say there isn’t an audience out there that aches for a return to classic tactical shooters like Rainbow Six.,

In the press release, Blum went on to detail some of the stats and ranking updates coming to the current version of Insurgency in the near future.

“We are excited to release our stats framework today, which is now collecting data. We will soon unleash our ranking and tier systems to our community, which is something they have been requesting for quite a long time. It is currently in the final stages of testing before release,” he explained.

Creative Director Andrew Spearin added that “The addition of stats and ranking will be the first step in bolstering our support for the community over the long-term. We know how much potential we have as a competitive game and are solidifying that foundation one step at a time.”

As of this writing, Insurgency is now free to play on Steam for the duration of the weekend and is also on sale for 50% off its normal price.

It doesn’t sound like a done deal just yet, but would you like to see a shooter like Insurgency eventually come to consoles?

Keep your sights locked on MP1st for more Insurgency news in the future.

David Veselka

Musician, Gamer, Geek. Subscriber

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ESL One CS:GO Tournament Kicks Off at Gamescom 2014, Take Part With The “Pick’Em Challenge”

Later this month, Gamescom 2014 in Cologne, Germany will host ESL One, Counter-Strike: Global Offensive‘s largest community-funded global championship yet.

A quarter million dollars is up for grabs among among 16 teams; eight quarter-finalists from EMS One Katowice earlier this year and eight teams from online regional qualifiers. The event kicks off in the Koelnmesse on August 14 and will culminate in the grand finale on August 17 which will be streamed on Twitch or in the SC:GO in-game client. Winners of the number one spot take home $100,000.

Here are the teams currently competing:

Legends

Challengers

You’ll be able to get involved and show support for your favorite team through Valve’s recently announced Pick’Em Challenge. Legends and Challengers sticker capsules are already available for a limited time in game and a portion of the proceeds from capsule sales will go to the competing teams.

In the challenge, your goal will be to score as many points as possible by picking the winning teams throughout the tournament, earning trophies that will be displayed on your CS:GO avatar and Steam profile. 100 points are up for grabs while Bronze, Silver, and Gold Challenge Trophies will be awarded for scoring 25, 50, or 75 points, respectively.

For exact details on how to play, be sure to visit the official blog post. You can also get all the info you need on ESL One on the official website.

David Veselka

Musician, Gamer, Geek. Subscriber

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Double XP and Special 24/7 Playlists Hit Two Call of Duty Games This Weekend

This weekend is going to be a fantastic one to play Call of Duty.

Chances are, hype levels are pretty high in anticipation of Call of Duty: Advanced Warfare’s multiplayer reveal this Monday, August 11 at 10AM PST. So, to help facilitate the buzz, Call of Duty studios Infinity Ward and Treyarch are throwing together two celebratory weekend events for both Call of Duty: Ghosts and Call of Duty: Black Ops 2 that you’ll want to look out for, starting this Friday.

On August 8, at 10AM PST, Infinity Ward is turning on Double XP for both regular multiplayer playlists and Extinction playlists in Call of Duty: Ghosts. In addition, a special 24/7 playlist featuring the map Strikezone will also make an appearance in Ghosts’ multiplayer. Both Double XP and 24/7 playlists are open to users on all platforms until this Monday, August 11, at 1AM PST.

Likewise, Call of Duty: Black Ops 2 is getting the treatment with Double XP and Double Weapon XP in multiplayer playlists. But, it wouldn’t be a party without that Nuketown grind, so Treyarch is also throwing up a 24/7 playlist dedicated to the fan-favorite Nuketown 2025 as well. Open to all platforms, the events begin on Friday, 10AM PST and ends on Monday, 10AM PST.

Save the posters below if you need a reminder and see you online this Friday! Where will you be – Ghosts or Black Ops 2?

BudKKiKIgAEgoBOBudJXgACMAAVilm

David Veselka

Musician, Gamer, Geek. Subscriber

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Halo at Gamescom 2014 – Here’s What to Look out For & $10,000 Halo 2: Anniversary Tournament

If you a fan of Halo, you’ll want to watch developer 343 Industries’ actions like a hawk during this years’ Gamescom event in Cologne, Germany.

If you can’t make it all the way to the land of beer and pretzels, that’s okay. Xbox has got you covered with the ‘when’ and ‘where’ to get filled in with all the latest Halo news. Here’s what’s happening at Gamescom 2014:

First off, you’ll want to watch Microsoft’s official media briefing at Twitch.tv/Xbox on Tuesday, August 2 at 2PM CEST / 8AM EST. (Yes, that’s a gruelling 5AM start for Xbox fans on the West Coast.) There’ll be a few announcement you may not want to miss.

On the show floor, attendees will get a crack Halo 2: Anniversary multiplayer on Ascension and a brand new remake that will be announced at Gamescom. That will make it the fourth map to be revealed since the Zanzibar and Coagulation‘s return last month. Again, you’ll be able to watch some of the new content streamed over on Xbox’s official Twitch channel linked above.

Last, but certainly not least, is Halo: The Master Chief Collection Gamescom Showdown, a “legendary” 4v4 tournament brought to you by ESL and Twitch. It will be open to all Gamescom attendees and will feature a $10,000 USD prize pool to be divvied up amongst the winners. Four days of qualifications will take place while the grand finals will be streamed on Twitch.tv/Halo on Sunday, August 17. More details can be found over on the Halo Waypoint. Here’s the full schedule:

Wednesday, August 13 – ESL Arena, Hall 9: Qualifier tournament \\ 14:00 to 19:30 CEST

Thursday, August 14 – ESL Arena, Hall 9: Qualifier tournament \\ 10:00 to 19:30 CEST

Friday, August 15 – ESL Arena, Hall 9: Qualifier tournament \\ 10:00 to 19:30 CEST

Saturday, August 16 – ESL Arena, Hall 9: Qualifier tournament \\ 09:00 to 19:30 CEST

Sunday, 17th August – ESL Arena Main Stage, Hall 9 (Watch the finals on Twitch.tv/Halo!): Pre-tournament Free-for-All \\ 10:30 to 11:15 CEST (1:30 to 2:15 AM PDT), 4v4 Tournament Final \\ 11:30 to 17:00 CEST (2:30 AM to 8:00 AM PDT)

You can use this handy timezone converter to make sense of all the exact times.

For those curious, here’s the breakdown of the $10,000 USD prize pool.

1st Place: $5,000 USD

2nd Place: $1,500 USD

3rd/4th Place: $750 USD

5th-8th Place:  $500 USD

So, who’s going to actually be at Gamescom this year? A show of hands in the comments. If not, keep your sights on MP1st for all the latest Halo updates!

David Veselka

Musician, Gamer, Geek. Subscriber

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