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Dead Island 2 Final Slayer “Bruno” Revealed With New Trailer

Ahead of the game’s April 21 launch, Dead Island 2‘s final Slayer Bruno has been revealed in a new trailer released by Dambuster Studios. Bruno is a charming blond thief (he prefers “hustler”) from Los Angeles who loves challenges and despises corruption. The trailer also shows off his gameplay and innate abilities.

Watch the Dead Island 2 Bruno trailer below:

Bruno’s abilities are “Backstab” and “Rapid Reprisal.” While the trailer does not explicitly mention the details of these abilities, Backstab’s icon shows Bruno plunging his knives into a zombie from behind, and a particularly lethal stab attack to a zombie’s skull shown off in the trailer suggests that Backstab is quite likely a critical stealth attack. 

Meanwhile, Rapid Reprisal’s icon depicts Bruno dodging an enemy attack, which apparently has a time-dilation effect as seen in the trailer: after Bruno evades a zombie attack, time appears to have slowed, and Bruno then launches a projectile at a zombie horde that has the same effect. Later on in the trailer, Bruno throws an explosive at another zombie horde, and this again appears to have slowed down time. It is worth noting that this may be a cinematic effect limited to the trailer.

Dead Island 2 shoots out April 21, 2023, for PC, PS5, PS4, Xbox Series X|S, and Xbox One.

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Salman Haider Zaidi

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Pokemon Presents 2023 to Be Held on Pokemon Day 2023, February 27

Pokemon fans have more to look forward to on the annual Pokemon Day than just the yearly celebrations. Nintendo has announced that a new Pokemon Presents 2023 stream will be held during the occasion, with up to 20 minutes of Pokemon-related news to look forward to.

Here’s the official announcement tweet on Twitter alongside a short video:

Pokemon Presents a must-watch for Pokemon fans across the franchise’s games and products. For reference, the Pokemon Presents stream held last August 2022 included a new trailer for Pokemon Scarlet and Violet as well as announcements for other Pokemon games such as Pokemon Cafe Remix, Pokemon Masters, and Pokemon UNITE. There will likely be similar announcements across Nintendo’s various Pokemon-themed IPs, so if you play at least one of them, you may want to spare 20 minutes of your day to give it a watch in real-time.

The Pokemon Presents stream will go live at 6 AM PST / 9 AM ET / 2 PM GMT on Pokemon Day, which will be held on February 27. It’s less than a week away so mark your calendars!

Carlos Perez

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Xbox Games to Be Included in GeForce Now, Microsoft President Hopeful of Successful Sony Deal

A recent press briefing confirms a major deal between Microsoft and Nvidia as well as a wishful statement from Microsoft’s president, Brad Smith. The briefing, held in Brussels, revealed that Nvidia’s GeForce Now, the company’s cloud gaming service, is set to include Xbox games. This also includes Call of Duty, apparently, if or when the franchise is acquired by Microsoft.

This comes after another major announcement that Microsoft entered a 10-year agreement to bring Call of Duty to Nintendo. After revealing the Nvidia GeForce deal, Smith continued the briefing by pointing out the market share disparity between PlayStation and Xbox, with the former having an 80% share over the latter’s 20%. 

Smith also revealed an envelope during the briefing, claiming that it contained the very deal that Microsoft hopes Sony to sign. He mentions that he feels more optimistic about the deal than the felt 24 hours prior thanks to the aforementioned Nvidia and Nintendo announcements, which gave him confidence.

As Microsoft continues to make major moves in the gaming industry, many await Sony’s response on the matter, as well as whether or not the company will finally work out a deal with the tech giant.

Source: Eurogamer

Carlos Perez

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New Overwatch 2 Item Shop Rotation for February 21, 2023

Blizzard has rolled out the new Overwatch 2 item shop rotation for February 21, 2023! This means that another round of character skins and other cosmetics can be bought via the in-game story using Overwatch Coins.

Don’t forget, a 100 Overwatch Coins converts to $1 USD, so 1,000 Overwatch Coin equates to $10 and so on.

New Overwatch 2 Item Shop Rotation for February 21, 2023:

Overwatch 2 New Store Items February 21

Featured:

  • Divine Monkey Genji Bundle (Legendary) – 2300 OC (25% Off 3100 OC)
    • “Divine Monkey” Genji Skin (Legendary)
    • “Pounce” Genji Victory Pose (Rare)
    • “Divine Trident” Weapon Charm (Epic)
    • “Divine Monkey” Genji Player Icon (Rare)
    • “Divine Monkey” Genji Spray (Common)
  • Cupid Hanzo Bundle (Legendary) – 2600 OC (36% Off 4100 OC)
    • “Cupid” Hanzo Skin (Legendary)
    • “Cupid’s Kiss” Hanzo Highlight Intro (Epic)
    • “Pierced Heart” Weapon Charm (Epic)
    • “Heart Pillow” Souvenir (Epic)
    • “Cupid’s Target” Name Card (Rare)
  • Chocolate Wrecking Ball Bundle (Epic) – 1600 OC (33% Off 2400 OC)
    • “Sugar Bomb” Wrecking Ball Skin (Epic)
    • “Crushed” Wrecking Ball Highlight Intro (Epic)
    • “Candy Bomb” Weapon Charm (Epic)
  • Formal: 76 Bundle – 1600 OC (20% Off 2025 OC)
    • “Formal: 76” Soldier 76 Skin (Legendary)
    • “Push-Ups” Soldier 76 Emote (Epic)
    • “Don’t Call Me a Hero” Soldier 76 Voice Line (Common)
    • “Formal: 76” Soldier 76 Player Icon (Rare)
  • Equalizer Lucio Bundle (Legendary) – 1600 OC (14% Off 1875 OC)
    • “Equalizer” Lucio Skin (Legendary)
    • “Equalizer” Player Icon (Rare)
    • “Boop” Lucio Voice Line (Common)
    • “Skates” Lucio Spray (Common)
    • “Handstand” Lucio Victory Pose (Rare)
  • “Punk” Farah Skin (Epic) – 1000 OC

That’s about it for the Overwatch 2 Item Shop Rotation this week. In case you didn’t know, Blizzard announced recently that for the game’s events, players will now be able to earn a skin for it just by playing just like the first Overwatch!

You can also check all these items out at the Battle.net Overwatch 2 Shop page.

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Salman Haider Zaidi

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Reddit Servers Down This Feb. 21

If you’re trying to access your favorite subreddit but can’t, it’s not just you, as the Reddit servers are down this Feb. 21 and yes, it’s worldwide! This is happening on mobile, desktops and however you access the platform.

Reddit Servers Down Status and Updates for Feb. 21:

We’ve been trying to access the platform for some time now, and after multiple attempts, it’s still down which is odd for the site.

The Reddit downdetector site has also flagged a lot of reports as well:

The official Reddit Twitter account has not acknowledged the downtime as well. We’re on the lookout and if we get any new info about it, we’ll update the article.

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Alex Co

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Battlefield 2042 Season 4 Battle Pass Trailer Showcases New Items Incoming

With Battlefield 2042’s Season 4: Eleventh Hour set to go live this coming week, DICE has today revealed the Battlefield 2042 Season4  Battle Pass trailer! As one might expect, this one showcases the new skins, items, and more that will become to paying and non-paying gamers.

Check out the skins in action in the trailer below.

“New hi-tech hardware. Stand-out skins for weapons and vehicles. Unlock it all and dominate your close-quarters battles in Battlefield 2042 – Season 4: Eleventh Hour in style.

Play through 100 tiers in the Season 4 Battle Pass to unlock Free* and Premium* content including the new Specialist, gadget, weapons, vehicle, cosmetics, 1300 BFC, and time-limited XP Boosters. The CAV-Brawler will get your squad in the mix, while the compact and stockless Super 500 will wipe out your enemies in no time.

All gameplay-affecting items in Battlefield 2042 are free and earnable for all players.

Season 4 is set to launch this Feb. 28, and we have all the details you need from it in one handy article!

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Alex Co

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Marvel’s Guardians of the Galaxy Update 1.07 Removes Connectivity With Square Enix Accounts This Feb. 21

Eidos Montreal has released Guardians of the Galaxy update 1.07 (PS5 version 1.007), and this doesn’t add any new content, and is mostly for removing the Square Enix account with the game, and a few other things. Read on for everything in today’s update in the Guardians of the Galaxy Feb. 21 patch notes.

Marvel’s Guardians of the Galaxy Update 1.07 Patch Notes | Marvel’s Guardians of the Galaxy Update 1.007 Patch Notes \ Marvel’s Guardians of the Galaxy Feb. 21 Patch Notes:

TL;DR

  • The early unlock for the War-Lord outfit, currently available to all players through the in-game main menu, will not be available anymore from February 21, 2023.
    • The outfit will remain findable in Chapter 13 of the game, as you explore the environments.
  • The Digital Deluxe edition of the game will be delisted from digital stores on February 21, 2023.
    • Players who already own this edition will not lose access to it, and they will be able to download and play it through their library as usual.
    • The Standard edition will still available for purchase on digital stores after this date.
  • If you already own the Digital Deluxe edition or purchase it before February 21, 2023, make sure to link your Square Enix account in-game before February 21, 2023 to receive your out-of-game bonuses (mini artbook and soundtrack) by email.
  • For players who purchase the physical Cosmic Deluxe edition, the bonus 25 Square Enix Members Reward Points will not be granted anymore from February 21, 2023.

Read on for more details on each of those changes.

WAR-LORD OUTFIT

Currently, this outfit can be unlocked early by linking your Square Enix account in the main menu of the game. When Square Enix Members services are removed on February 21, 2023, this early unlock functionality will not be available anymore. Make sure to link your account before then if you wish to have the early unlock.

All players can also find this outfit by exploring Chapter 13 of the game. This will still be the case after February 21, 2023.

DIGITAL DELUXE EDITION

The Digital Deluxe edition will be delisted from the following digital stores on February 21, 2023: PlayStation Store, Xbox Store, Steam and Epic Games Store. This means it will not be purchasable anymore.
This has no impact on the Standard edition, which will remain available for purchase on those digital stores.

Players who already own the Digital Deluxe edition, or purchase it before February 21, 2023

You will still have access to their game: you’ll be able to download it from your library and play it as normal.

You must link your Square Enix account in the main menu of the game before February 21, 2023 to receive download links for the following two pieces of bonus content:

  • Marvel’s Guardians of the Galaxy: The Hits – Original Soundtrack
  • Marvel’s Guardians of the Galaxy: The Art of the Game – Mini Artbook

The following alternative ways of obtaining these two pieces of content will still be available after February 21, 2023:

  • On PlayStation consoles, players can also download this bonus content directly on their consoles, through their library.
  • On PC, the files for this bonus content are directly included with the downloaded game files.

COSMIC DELUXE EDITION (PHYSICAL)

This edition will still be available for purchase after February 21, 2023. Check with your local retailer for availability.

Players will still be able to redeem their bonus content on http://www.gotggame.com/redeem by using the Square Enix Members code found inside the physical game box. However, the bonus 25 Square Enix Members Reward Points will not be granted anymore from February 21, 2023.

As you can see, this seems to be the last title update released for the game. and it’s not surprising if so. This also puts a nail in the coffin for any sequel it seems. 

Source: Eidos Montreal

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Alex Co

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New State of Play Announced for Thursday, Feb. 23; Here’s What to Expect

PlayStation’s State of Play show returns yet again, and sooner than you may think! The show is set to premiere this Thursday, February 23, at 1PM PT / 4PM ET / 10PM CET and will include various titles from the PlayStation line of games.

Notably, this State of Play will include PlayStation VR2 titles, which makes sense given the fact that the PSVR2 launches today the 22nd. It will also include an “in-depth look at Suicide Squad,” the upcoming co-op superhero-themed action game.

Here’s a sneak peek of what to expect:

State of Play returns with its first show of 2023! Get ready for new looks at some anticipated games from our third-party partners, as well as a first glimpse at five PlayStation VR2 games set to arrive later this year. Then, settle in for more than 15 minutes of all-new gameplay details and updates on Suicide Squad: Kill the Justice League, the next game from Rocksteady Studios.

It looks like this State of Play will have a little bit of everything, given the teased “first look” at PSVR2 games, so it’s definitely one to watch if you’re picking up the VR headset for yourself.

Source: PlayStation Blog

Carlos Perez

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New Destiny 2 Weekly Reset February 21, 2023 and Eververse Inventory

It’s Tuesday, and that means another heaping of activities are live for players to complete in Destiny 2 are now live! The new Destiny 2 weekly reset February 21, 2023 refresh of activities is now live along with the Eververse inventory of items for sale. Read on for the full info for this week.

New Destiny 2 Weekly Reset February 21, 2023 and Eververse Inventory:

Nightfall – The Ordeal: Warden of Nothing

Modifiers:

  • Nightfall: Adept
    • Scorched Earth: Enemies throw grenades significantly more often.
    • Shocker: When defeated, Goblins spawn Arc pools that causes damage over time.
    • Acute Solar Burn: +25% Solar damage dealt and +50% Solar damage received.
  • Nightfall: Hero
    • All previous modifiers
    • Champion Foes: You will face [Shield-Piercing] Barrier, [Disruption] Overload, and [Stagger] Unstoppable Champions. Your fireteam must equip Anti-Barrier, Anti-Overload, and Anti-Unstoppable mods to your arms armor to defeat them. These mods come from the Seasonal Artifact.
    • Champion Foes: You will face [Shield-Piercing] Barrier, [Disruption] Overload, and [Stagger] Unstoppable Champions.
    • Hero Modifiers: Extra Shields
    • Subtle Foes: Certain foes are stealthy when at a distance. They become visible when near a Guardian.
  • Nightfall: Legend
    • All previous modifiers
    • Equipment Locked: You will not be able to change your equipment after this activity starts.
    • Match Game: Enemy shields are highly resistant to all unmatched elemental damage.
    • Legend Modifiers: Locked Loadout Match Game Extra Shields
    • Shielded Foes: You will face combatants with [Solar] Solar and [Void] Void Shields. Activity modifiers may add more shield types.
    • Shielded Foes: [Solar] Solar and [Void] Void Shields
  • Nightfall: Master
    • All previous modifiers
    • Togetherness: Base health regen is reduced. If near another player, health regen is increased.
    • Master Modifiers: Champions: Mob Locked Loadout Match Game Extra Shields
    • Champions: Mob: This mode contains additional Champions.
  • Nightfall: Grandmaster
    • All previous modifiers
    • Chaff: Radar is disabled.
    • Grandmaster Modifiers: Extinguish Limited Revives Contest Join In Progress Disabled Champions: Mob Locked Loadout Match Game Extra Shields
    • Grandmaster Modifiers: Contest Join In Progress Disabled Champions: Mob Locked Loadout Match Game Extra Shields
    • Extinguish: If your fireteam falls in a Restricted Zone, everyone is returned to orbit.
    • Limited Revives: Limited fireteam revives. Gain additional revives by defeating Champions.

Rewards:

  • Powerful (Tier 1) reward: Get 3 points by completing runs. Higher difficulties grant more points.
  • Pinnacle reward: Get a score of 100k. Since modifiers are fixed, this requires a high difficulty run.

Weekly Crucible Rotator: beep boop failed to fetch


Vanguard Burn: Solar Singe

The other modifiers rotate daily, check out the Daily Reset Thread for them!


Raids and Dungeons

Weekly Raid and Dungeon

The weekly featured raid and dungeon have all challenges available and are infinitely farmable for loot.

  • Raid: Garden of Salvation
  • Dungeon: Pit of Heresy

Raid Challenges

Deep Stone Crypt

  • Of All Trades: A challenge awaits…

Garden of Salvation

  • Leftovers: A challenge awaits…
  • A Link to the Chain: A challenge awaits…
  • To the Top: A challenge awaits…
  • Zero to One Hundred: A challenge awaits…

Vow of the Disciple

  • Swift Destruction: A challenge awaits…

Vault of Glass

  • Strangers in Time: A challenge awaits…

King’s Fall

  • Gaze Amaze: A challenge awaits…

Last Wish

  • Forever Fight: A challenge awaits…

Dares of Eternity: Legend

Contestants: Disciples of the Neigh

  • Round 1: Taken
  • Round 2: Cabal
  • Final Round: Zydron

Loot


Savathûn’s Throne World

Campaign Mission: The Last Chance

Infiltrate Savathûn’s fortress to recover an artifact linked to her acquisition of the Light.


Legacy Activities

  • Europa
    • Eclipsed Zone: Asterion Abyss
    • Empire Hunt: The Warrior: Defeat Eramis’s military commander, Phylaks, the Warrior.
    • Exo Challenge: Simulation: Agility: Simulated Skill-Set Training: Test your dexterity as you move against the Vex.
  • Moon:
    • Campaign Mission: A Mysterious Disturbance
    • Wandering Nightmare: Nightmare of Horkis, Fear of Mithrax (Anchor of Light)
    • Trove Guardian is in Anchor of Light
  • Dreaming City: Growing Curse
    • Petra is at Divalian Mists.
    • Weekly Mission: The Oracle Engine – The Taken threaten to take control of an irreplaceable Awoken communications device.
    • Ascendant Challenge: Cimmerian Garrison, Chamber of Starlight
    • Blind Well: Hive, Plague: Cragur

Eververse Bright Dust Offerings

Name Description Type Cost
Concentrated Mattergem An Upgrade Module ionizer created from refined Mattergems. Consumable 200 Bright Dust
Glimmershard A shard with the ability to generate Glimmer during combat. Consumable 250 Bright Dust
VR Exploration   Emote 700 Bright Dust
Redline Torpedo   Ship 2000 Bright Dust
Harpy’s Cry Modifications for your ship’s transmat systems, so you’ll always arrive in style. Transmat Effect 450 Bright Dust
Polished Sea Stone Equip this shader to change the color of your gear. Shader 300 Bright Dust
Ghost Fist Bump   Emote 3250 Bright Dust
Oh You   Emote 400 Bright Dust
Drilldown Shell   Ghost Shell 2850 Bright Dust
Externalization   Vehicle 2500 Bright Dust
Dynamo Current Casque Equip this ornament on any eligible Legendary armor item to change its appearance. Once you get a universal ornament, it’s unlocked for all characters of the relevant class on your account. Hunter Universal Ornament 1200 Bright Dust
Open Hands Equip this weapon ornament to change the appearance of Lorentz Driver. Once you get an ornament, it’s unlocked for all characters on your account. Weapon Ornament 1250 Bright Dust
Taurus Projection Equip this item to change your Ghost’s projection. Ghost Projection 1500 Bright Dust
Vibrant Beach Equip this shader to change the color of your gear. Shader 300 Bright Dust
Atlantic Rush Equip this shader to change the color of your gear. Shader 300 Bright Dust
Golden Age Wine Equip this shader to change the color of your gear. Shader 300 Bright Dust
Butterbark Equip this shader to change the color of your gear. Shader 300 Bright Dust
Minotaur Effects Modifications for your ship’s transmat systems, so you’ll always arrive in style. Transmat Effect 450 Bright Dust
Cabal Entrance Modifications for your ship’s transmat systems, so you’ll always arrive in style. Transmat Effect 450 Bright Dust
SIVA Emergence Modifications for your ship’s transmat systems, so you’ll always arrive in style. Transmat Effect 450 Bright Dust

Weekly Bounties

Petra Venj, The Dreaming City

Name Description Cost Requirement Reward
Ascendant Challenge “The Awoken have long practiced the art of walking between worlds.” —Techeun Kalli 1500 Glimmer 1 Ascendant challenge completed XP++ & Dark Fragment & Legendary Gear
Gateway Between Worlds “The Blind Well can split wide the veins that run between realities.” —Techeun Sedia 40 Dark Fragment 10 Activity completions XP++ & Offering to the Oracle

Eris Morn, Moon

Name Description Cost Requirement Reward
Slow-Wave Disruption Complete waves of Altars of Sorrow in Sorrow’s Harbor. 1000 Glimmer 7 Waves completed Hymn of Desecration
Lunar Spelunker Loot chests in 3 of the Moon’s Lost Sectors. 1000 Glimmer 1 K1 Communion Lost Sector looted & 1 K1 Logistics Lost Sector looted & 1 K1 Crew Quarters Lost Sector looted 1 Firewall Data Fragment

Lectern of Enchantment, Moon

Name Description Cost Requirement Reward
Nightmare Hunter Defeat Nightmares in Nightmare Hunts. 5 Phantasmal Fragment 100 Nightmares XP++ & 1 Phantasmal Core
Nightmare Sojourner Defeat Nightmares in Lost Sectors across the solar system. Nightmares defeated on the Moon only grant reduced progress. 5 Phantasmal Fragment 100 Nightmares XP++ & 1 Phantasmal Core

Variks, Europa

Name Description Cost Requirement Reward
Courageous Expedition On Europa, complete Lost Sectors, public events, and patrols. 1000 Glimmer 15 Progress XP++
The Heat of Battle During the Empire Hunt “The Warrior,” defeat Phylaks and earn points by defeating combatants with precision final blows. Higher difficulties grant more efficient progress. 1000 Glimmer 50 [Headshot] Precision & 1 Phylaks, the Warrior defeated XP++

Shaw Han, Cosmodrome

Name Description Cost Requirement Reward
Public Disturbance Complete public events on the Cosmodrome. Heroic public events grant the most efficient progress. 1000 Glimmer 3 Public events XP++ & Glimmer
Full Spectrum Defeat combatants on the Cosmodrome with Arc, Void, and Solar damage. 1000 Glimmer 25 [Arc] Arc & 25 [Void] Void & 25 [Solar] Solar XP++ & Glimmer

Starhorse, Eternity

Name Description Cost Requirement Reward
Old-Fashioned Way Complete the following objectives in a single run of Dares of Eternity. Objectives will reset if not completed when the activity ends. Defeat combatants with charged or uncharged melee abilities, defeat combatants with weapons equipped in the Kinetic slot, and complete the activity with an impressive score. 5 Strange Coin 125 Melee & 75 Kinetic weapon & 1 {var:3447066373} Points 2 Paraversal Haul & 1 Enhancement Core & XP++ & 50 Strange Favor
Balmung’s Return Complete the following objectives in a single run of Dares of Eternity. Objectives will reset if not completed when the activity ends. Defeat combatants with Arc Swords, rapidly defeat combatants, and complete the activity with an impressive score. 5 Strange Coin 100 [Arc] [Sword] final blows & 125 Rapidly defeated & 1 {var:3447066373} Points 2 Paraversal Haul & 1 Enhancement Core & XP++ & 50 Strange Favor
Maximum Temper Complete the following objectives in a single run of Dares of Eternity on Legend difficulty. Objectives will reset if not completed when the activity ends. Pick up Orbs of Power, rapidly defeat combatants, and complete the activity with an incredible score. 7 Strange Coin 100 Orbs of Power & 125 Rapidly defeated & 1 {var:73817828} Points 3 Paraversal Haul & 1 Enhancement Prism & XP++ & 150 Strange Favor

Weekly Records

Name Description Objectives Rewards

No more records this season!


Notable Armor Rolls

Only notable rolls (stat total >= 59 or single stat >= 26) are listed here.

Class Name Vendor Type MOB RES REC DIS INT STR Total Cost
Titan Exodus Down Helm Nessus Helmet 2 30 2 15 13 2 64 25 Legendary Shards & 1000 Glimmer
Warlock Heiro Camo Ada-1 Leg Armor 14 2 16 6 16 7 61 25 Legendary Shards & 1000 Glimmer

Thanks, Reddit!

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Salman Haider Zaidi

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New Starship Troopers: Extermination Gameplay Trailer Shows Off Combat, Enemies & More

In anticipation of the game’s Early Access period set to begin later this year, Offworld Industries has released a new Starship Troopers: Extermination gameplay trailer showcasing its explosive combat and the infamous Arachnid (a.k.a “Bug”) enemies that have finally made their way from film to video games.

Watch the trailer below:

The game features cooperative gameplay with up to 12 players divided into squads of four, assembled out of Assault, Support, and Defense classes to take on the Bugs with a well-rounded assortment of abilities. The Bugs will actively attack players and can destroy structures and vehicles, driving players to fortify their defenses and make effective use of gameplay resources to have a fighting chance against the Arachnids’ invasion.

From the game’s Steam page:

Features

  • Cooperative Gameplay – 12 players can team up in squads of four to defend your base, complete objectives, gather resources, and try to kill every Bug in sight
  • Three Playable Classes – Choose from Assault, Support, and Defense classes to best suit your playstyle and support the rest of your squad.
  • Build Defenses – Construct walls, towers, ammo stations, and more using resources acquired from planetside refineries
  • Class Progression System – Unlock new weapons, equipment, and perks for each class to become an elite warfighter of the Deep Space Vanguard
  • 5 Unique Bug Types – At Early Access launch encounter Drone, Warrior, Gunner, Plasma Grenadier, and Tiger Elite enemy Bugs during planetside missions.
  • Escalating Infestation Levels – Increasing Bug threat levels during missions bring bigger and more dangerous enemies to the fight
  • Large-scale Battles – A massive map with five unique zones, and swarm-based combat with hundreds of enemy Bugs on screen delivers the sense of an overwhelming planetary war
  • Ground War – Retake bases and refineries, destroy hives, and complete a variety of side objectives to wrest control of the map away from the Bug menace
  • Ping System – Communication is key! The ‘Ping’ system gives players a quick and easy way to callout points of interest, objectives, incoming enemies, and more to teammates

Starship Troopers: Extermination will enter Early Access on Steam later in 2023, though a definite date for this has not yet been announced. Stay tuned here at MP1st for all news and announcements concerning the game and its development.

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Salman Haider Zaidi

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Microsoft and Sony Squaring Off Over Activision Deal in EU Regulatory Hearing

Tech giants Microsoft and Sony are currently arguing over the former’s proposed acquisition of Activision Blizzard in a high-stakes European Union (EU) regulatory hearing in Brussels, with numerous industry players, regulators, and lawyers in attendance. Microsoft’s delegation is led by Vice Chairman and President Brad Smith backed up by Xbox head Phil Spencer, while Sony gaming chief Jim Ryan and Activision Blizzard CEO Bobby Kotick are representing their companies, respectively.

Earlier today, Smith revealed that Microsoft has signed a 10-year binding legal contract with Nintendo to bring Activision Blizzard’s Call of Duty franchise to Nintendo consoles with full feature, content, and release date parity. Shortly before the hearing, Smith told reporters:

I think we’ll make clear that our acquisition of Activision Blizzard will bring more games to more people on more devices and platforms than ever before. We’re more than willing, given our strategy, to address the concerns that others have, whether it’s by contracts, like we did with Nintendo this morning, or whether it’s by regulatory undertakings, as we’ve consistently been open to addressing.

The closed-door hearing in Brussels will see Microsoft making its case for the acquisition to EU antitrust watchdogs at a time when the deal already faces stiff opposition in the US and the UK. Smith is leading an 18-strong delegation of senior Microsoft executives including Microsoft Gaming CEO Phil Spencer, who is publicly seen as the face of the acquisition. On the other end of the acquisition, Activision Blizzard CEO Bobby Kotick is also defending the deal as one of its foremost proponents alongside Microsoft.

Sony – the “loudest objector” to the acquisition – is represented by Sony Interactive Entertainment President and CEO Jim Ryan, who has been publicly at odds with Phil Spencer since last September. Representatives from critics Google and Nvidia, numerous industry players including Valve and Electronic Arts (EA), the European Games Developer Federation, and antitrust regulators from Germany, Belgium, the Czech Republic, Finland, France, Italy, Portugal, Spain and Sweden are all in attendance for what may well decide the future of the Microsoft-Activision deal.

Stay tuned here at MP1st for all news and announcements concerning Microsoft’s proposed acquisition of Activision Blizzard.

Source: Reuters (Smith’s comments provided by Bloomberg)

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Salman Haider Zaidi

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Fortnite Update 1.000.093 Sneaks Out This Feb. 21 (Update)

Fortnite update 1.000.093 has been released by Epic Games. This is another unannounced title update, which means it’s mostly for bug fixes and the like. Check out what’s new in the Fortnite Feb. 21 patch notes.

Fortnite Update 1.000.093 Patch Notes | Fortnite Feb. 21 Patch Notes:

Update: Epic has released the changelog for today’s patch!

Here’s Epic Games’ latest announcements regarding fixes for the game:

Outside of that, no patch notes have been released yet. Below, we’ve listed the known issues tracked by the official Fortnite Trello board:

GENERAL TOP ISSUES:

Fixed in Future Game Update:

  • Vi’s right eye turns inward when using some emotes.
  • Omega Knight has light grey/silver armor.
  • Omega Knight has light grey/silver armor.

Investigating:

  • Some outfits, including Jonesy Ranger, looks glossy and shiny

BATTLE ROYALE & ZERO BUILD TOP ISSUES:

Fixed in Future Game Update:

  • School of Llama banners missing/greyed out
  • Peely’s Plunder may lead to treasure in inaccessible areas.

In Development:

  • Firing a weapon while sprinting and jumping may not register the hit

If there are official patch notes released, we’ll update the article with the info.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Atomic Heart Controller Configuration – What Each Button Does on the Controller

Atomic Heart is finally available to the public, and while no doubt many of you are already knee-deep in its utopian world, I’m sure you’ve had a bit of confusion as to what the controls actually are. We don’t blame you, as there is no official control configuration to be found in the game itself, leaving players guessing how to access certain things if they happen to forget. Lucky for you, we’ve prepped an Atomic Heart controller configuration guide, telling you exactly what every button does and how to access certain functions.

Atomic Heart Controller Configuration:

Button functions

  • L1 – This is how you use skills, or as the game calls them, Polymers. 
  • L2 – Aiming down sights.
  • D-Pad Up – You have two skills you can slot. Use this to switch between them. Can be used while using L1.
  • D-Pad Right – This will switch to your next available weapon.
  • D-Pad Left – This will switch to the previously used weapon. 
  • D-Pad Down – Use health items. 
  • L-Stick – This is to move your character around.
  • L3 – We actually don’t know what this does, if anything at all. 
  • Touchpad Press (PS4 and PS5) – Pressing this will bring up the inventory menu. If you press and hold it for a few seconds this will bring up the map. 
  • R1 – There are a few functions on the R1.
    • Interact.
    • Press and holding R1 will allow you to pick up items in the environment. Releasing R1 will not drop the item until pressed again.
    • You can charge throw objects by pressing and holding R1 again while holding an object. 
    • Double tapping R1 will scan the environment, and holding after double tapping will keep the scan view up. 
  • R2 – Fire your gun and use your melee weapon.
  • Option – Brings up the game’s menu.
  • Cross – Jump.
  • Square – Reload your gun. Pressing and holding square will bring up the weapon wheel after a few seconds. 
  • Circle – Dashing/dodging. Push the left directional stick in any direction while pressing circle to dodge. 
  • Triangle – Shok attack. 
  • R-Stick – Aiming.
  • R3 – Crouch. 

I honestly wouldn’t be surprised if we missed a few things here, because again, Atomic Heart doesn’t provide you with any official control scheme. We’re still trying to figure out what L3 does. 

We’ll continue to update this post as new information is provided, and if you know of something we missed, feel free to drop a comment and we’ll add it in! Hopefully Mundfish adds an official control scheme layout within the game in a future update. 

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

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Metal Gear Rising: Revengeance 10th Anniversary Celebration Sees New Artwork

Metal Gear Rising: Revengeance turned 10 years old on February 19, and to celebrate, PlatinumGames designers and other artists who worked on the game have released special artwork to celebrate the game’s 10th anniversary. Director Kenji Saito and composer Jamie Christopherson have also written celebratory messages thanking fans for their love, support, and memes in the decade since the game’s release.

Metal Gear Rising: Revengeance director Kenji Saito issued the following statement for the game’s 10th anniversary:

Hi MGR:R and MGS fans! This is Kenji Saito, the director of METAL GEAR RISING: REVENGEANCE.

METAL GEAR RISING: REVENGEANCE is 10 years old this year. Wait for it… a DECADE has passed! Can you believe it?!
To celebrate this incredible milestone (albeit in a humble manner), we have decided to release some anniversary art to commemorate this special occasion! We are truly grateful to the artists who came up with these amazing creations!

In addition, we wish to extend our heartfelt gratitude to all our fans who have supported us and the game over the course of this decade! Thank You!

Ten years after the game’s release, my most recent memory of anything to do with the game is seeing Armstrong and Sam appear in so many memes globally! It feels unreal that MGR:R is still a topic of conversation a whole decade later. This recognition of the game has also led to an increase in player count over the years and we’re also seeing heaps of players continue to stream the game online to this day. This is truly moving stuff…

I still believe that METAL GEAR RISING: REVENGEANCE offers an experience like no other, even a decade after its launch!

METAL GEAR RISING: REVENGEANCE
Cutting and slicing never felt so good!
I look forward to creating many more memories with METAL GEAR RISING: REVEANGENCE in the years to come!

The game’s composer Jamie Christopherson also sent in a special celebratory message:

Hello, this is Jamie Christopherson, the composer for MGR:R.

10 years, Jack. I can’t believe it’s been 10 long years. Thank you so much to all of the old and new fans of the game and soundtrack for “METAL GEAR RISING: REVENGEANCE”. I am pleasantly surprised that the game and soundtrack have kept their relevance and continued to be admired and played by fans across the world. Personally, I have found great delight in seeing all of the fun memes, reaction videos and cover versions of the songs that we did for the game. To know that the music and game have brought so many people joy means a lot to me. Thank you for playing and listening, and I can’t wait to see/hear what you all come up with next!

PlatinumGames designers and artists who worked on the game drew new artwork featuring the game’s characters to celebrate the anniversary:

Tomoko Nishii (PlatinumGames):

metal gear rising max0r

”It’s been a while since I drew so many mechs. The designs for these are simply amazing!”

Kenichirou Yoshimura:

metal gear rising 10th anniversary

“It’s the 10th anniversary of the release of Metal Gear Rising: Revengeance today. It’s early, so I drew a celebratory illustration~! I had a lot of fun drawing Senator Armstrong.”

Kana Yamamoto (PlatinumGames):

metal gear rising 2

”I still love the Monsoon battle track after a decade. I blasted this at full volume while I drew the art!”

Akiteru Naka (PlatinumGames):

metal gear rising next gen update

”I refined the sketches that I drew when we were developing the game. I made Mistral appear both cute and sexy, and I drew heaps of Dwarf Gekkos since these are my favorite critters in the game.”

Jun Seung Jin (PlatinumGames):

metal gear rising anniversary

”10 Senators for 10 years! Happy Birthday!”

Ryoko Konami (PlatinumGames):

metal gear rising sequel

”All I can say is… I ♡ Raiden! La-li-lu-le-lo!”

Yuya Inoue (PlatinumGames):

new metal gear rising game

”I tried to express the ferocity that lies under Raiden’s dignified persona.”

Though Raiden’s voice actor Quinton Flynn did tease new announcements “in the coming weeks” when speaking about Metal Gear Rising: Revengeance’s 10th anniversary in January, it appears that may have been limited to the special artwork released today. Metal Gear fans now interested in picking the spinoff up can find it discounted by 75% on Steam until February 27 in celebration of the game’s 10th anniversary.

Source: PlatinumGames

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Salman Haider Zaidi

That's a nice argument, Senator.

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XDefiant Insider Session Hands-On Impressions and What Needs to Change

Announced way back in June 2021, XDefiant is Ubisoft’s upcoming free-to-player multiplayer shooter that isn’t a battle royale. Now, before any cringes or groans at the words “free-to-play,” you might want to read on further as what we’ve experienced so far shows that Ubisoft might on the right track on this one.

(Note: While hands-on impressions are fine, we weren’t allowed to share screenshots or gameplay footage from the playtest, hence why there’s none available in this article).

Mix It Up!

Helping with development duties of XDefiant is Mark Rubin as Executive Producer. Before this, Rubin served the same role in the Call of Duty franchise, and it shows. The game has the same arcade-y pace as Call of Duty’s multiplayer of old (unlike Modern Warfare 2019 and it’s sequel). However, the major difference here is, unlike in your traditional Call of Duty game, this one has “Factions,” which act like Black Ops 3’s Specialists. In the Insider Session, each Faction has two tactical abilities to choose from, and a passive trait to that Faction. There’s also an “Ultimate” ability that slowly charges during the match, and of course, doing well increases the charge rate.

XDefiant

The Tactical abilities range from giving your character a camouflage so you’ll appear invisible like the Predator, be able to ping enemies in the map, lay down a health station of sorts for the entire team and so on. Each Faction is very different from one another, which adds a layer of depth to the shooter. 

Interestingly enough, these Factions are pulled from other Ubisoft franchise. There’s the Libertad group from the Far Cry franchise, the Echelon based on Splinter Cell, the DedSec from Watch Dogs, the Phantoms from the Ghost Recon series, and the Cleaners from The Division. I have to say. the fact that the characters are based from different existing properties add a layer of personality to them, as each tactical and passive from each Faction is connected to the series in some way. One example is the DedSec group being able to hack items in-game, the Echelon relying on camo and stealth and so on. 

On Your Six

XDefiant’s gunplay feels solid even in a pre-alpha state. While I’d want more “oomph” for each bullet hit that registers, it’s a minor complaint and one I’m not that fussed about given we are playing a pre-alpha build. One thing I did notice is how grenades seem insignificant. It might be their blast radius or how the maps all have little corners that players can hide from it, but I don’t remember killing anyone using the grenades. Again, this is a minor quibble that’s easily adjusted even post-launch of the final game.

The abilities of each character do feel different enough that they warrant some experimentation to see which one fits your playstyle best. Based on my limited playtime, the most popular choice are the Libertads. with people abusing the health regen and health group heal to great effect — perhaps a little to great, if I might say.

Checking in the customization options for guns, this one easily takes cue from Modern Warfare’s Gunsmith. You have your standard sights, barrel, stock, etc. that can be mixed and matched with whatever’s available, with a maximum of five attachment choices per primary weapon. It feels very much like Call of Duty’s gun customization system, which is a good thing for the most part. At least in XDefiant, the stats  are a bit easier to understand, so you know what each attachment does when it’s slapped on.

As for the modes, there’s your standard Domination match, and the devs threw in Zone Control, Occupy and Escort to the mix. All in all, the modes should feel familiar to those who played any multiplayer shooter in the last decade.  

Regarding the maps available in the Insider Session, it’s hard for me to give a solid impression on them. I did enjoy what I played on, and I do like that the maps are restricted to their lanes, versus having a ton of verticality and different entries into them. It helped keep the action focused on specific areas. I think it also helped with breathing room, as I knew certain spots were more safer than others, since no one could gain a height advantage and such. Mind, we don’t know with the other maps, but for the most part, it kept the action flowing.

xdefiant console test

What Needs to Change

Given the build available was in pre-alpha, we won’t focus too much on the connection issues (of which there was plenty), as well as other bugs. Instead, we’ll list and explain some of the things we feel needs to be changed.

No Killcams – This should be mandatory in most multiplayer shooter games, and something as fast-paced as XDefiant. There were instances in the beta that it felt like the enemy cheated or was already pre-aiming around a corner (and yes, we know when an Echo ability was used and if we’re tagged).

Better hit registration – It sometimes felt like the bullets didn’t land on the target even if it did. It wasn’t the worst, but it could feel a bit better overall. 

Footsteps were LOUD – For some reason, footsteps in the game (especially your own) were very loud. I had to stop running at some points since I couldn’t hear if there were other players near me or if that was just my character’s footsteps.

Faction balancing needs to be checked – Based on what I’ve played, gamers gravitated to the Libertad given how overpowered the health buffs were. Given this is something that can be adjusted with more data and playtime, we’re not too concerned about it, but it’s worth a mention.

End of Round stuff was way too long – I get it. People want their accomplishments shown off. But the animation to show the Player of the Game was a tad too long to my liking, and you also have the team summary as well, which made the wait to hop onto the next match a little too long.

More variety in how weapons feel – The M4, ACR and even some of the LMGs felt a wee bit too similar in terms of handling. Hopefully, the final product makes us feel the difference even more.

Shows us our pings – I was hoping that we’d have proper ping meters in the scoreboard but alas! Hopefully it will be added at some point.

Add more servers and sort the connection issues – I know, I know! It’s a pre-alpha, but it still needs to be said: the game needs to sort out its server issues or it will be DOA when it launches. Make sure there are servers for people outside the US. Give people proper connections and where their skills are the ones dictating gunfights and they will be happy.

Something to Keep an Eye Out On

While I admittedly thought of XDefiant as another bland F2P shooter in a crowded genre, I was glad to be proven wrong. Save the connection issues that prevent me from playing, the fact that I couldn’t think of a lot of faults outside of gameplay balancing and whatnot, means that the core gameplay is sound.

We need more time with the game to see whether this will be Ubisoft’s next big shooter to rival Rainbow Six Siege, but after a short weekend with it, I’m now looking forward to the next playtest session, and how I want to know more about the changes coming to the shooter. Snagging a shooter fan’s attention after a short playtime and with little fanfare means it did the trick. We’re looking forward to XDefiant and shooter fans should too.


Played on PS5. You can check out the XDefiant website to know more about the shooter. XDefiant has no release date but is set to be released on the PS4, PS5, Xbox One, Xbox Series X|S and PC.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Atomic Heart Update 1.003.200 Fires Out This Feb. 21

Atomic Heart update 1.003.200 has been released by Mundfish today during the game’s first full day of release. As one might expect, this is for bug fixes and doesn’t hold any new content. Read on for what’s new in the Atomic Heart new update patch notes.

Atomic Heart Update 1.05 Patch Notes | Atomic Heart New Update Patch Notes:

Mundfish has yet to release any patch notes for the title update. On the PS4’s update history, this is what’s listed in the changelog:

  • Multiple bugfixes and improvement.

Yep, that’s about it. Hopefully, the studio releases something more tangible. and if they do, we’ll update the article with more info.

If you haven’t played it yet, go read our Atomic Heart review here where we state, “It’s worth a rent or definitely checking out on a subscription service but it needs some more polish and refinement before the good things can surface the way they should.”

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Atomic Heart Update 1.05 Released This Feb. 21

Mundfish has released Atomic Heart update 1.05 in the game’s first full day of availability. As one might expect, this is for bug fixes and doesn’t hold any new content. Read on for what’s new in the Atomic Heart Feb. 21 patch notes.

Atomic Heart Update 1.05 Patch Notes | Atomic Heart Feb. 21 Patch Notes:

Mundfish has yet to release any patch notes for the title update. On the PS4’s update history, this is what’s listed in the changelog:

  • Multiple bugfixes and improvement.

Yep, that’s about it. Hopefully, the studio releases something more tangible. and if they do, we’ll update the article with more info.

If you haven’t played it yet, go read our Atomic Heart review here where we state, “It’s worth a rent or definitely checking out on a subscription service but it needs some more polish and refinement before the good things can surface the way they should.”

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Assassin’s Creed Valhalla Update 1.070 Drops for TU 1.7.0 This Feb. 21

Assassin’s Creed Valhalla update 1.070 has been released on all platforms, and is called Title Update 1.7.0! This is the game’s final bug fix patch according to Ubisoft, and doesn’t include any new content. Check out what got changed along with the file sizes for the official Assassin’s Creed Valhalla Feb. 21 patch notes.

Assassin’s Creed Valhalla Update 1.070 Patch Notes | Assassin’s Creed Valhalla Feb. 21 Patch Notes:

Patch Sizes:

Xbox Series X|S: 15.1 GB
Xbox One: 9.9 GB
PlayStation®5: 0.5 GB
PlayStation®4: 1.6 GB
PC: 6.3 GB

BUG FIXES & IMPROVEMENTS

RIVER RAIDS

Addressed:

  • The Captain at Katzenelnbogen isn’t counted when the kill is confirmed.

ASSASSIN’S CREED VALHALLA

WORLD

Addressed:

  • Resolved most of the rare instances where Light-Fingered skill prevented the pickup of key items.
  • Eivor’s hair can clip through the hood after completing an Animus Anomaly.

ARMORY & INVENTORY

Addressed:

  • Previously purchased items are missing from player inventory.
  • The Raven Clan Crew outfit cannot be enhanced or upgraded to a higher quality.
  • The total number of Opals in the inventory doesn’t update when picking up an Opal in the world.

MISCELLANEOUS

Addressed:

  • Resolved the error that occurs when trying to claim the Weekly Free Item.
  • Gear packs still appear in the store when the content of the pack is already owned.
  • Items incorrectly appear as owned in some situations.
  • Korean language cannot be applied via Steam Language tab.
  • It is possible to lose Helix Credits when purchasing the Twilight Set if 5/5 pieces of gear are already owned.
  • Issues with pricing of Helix Store items when redeeming pieces of a full set.
  • On Xbox, when buying Helix Credits through the store, they are not correctly added to the player inventory.
  •  In-game pop-ups no longer appear for Shared History and The Last Chapter when launching into the game.
Source: Ubisoft
 
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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Microsoft Inks 10-Year Agreement to Bring Call of Duty to Nintendo With Full Feature and Content Parity

As regulators across the globe continue to scrutinize the Microsoft-Activision deal, Microsoft has signed a new 10-year binding legal agreement with Nintendo to bring Call of Duty games to the Japanese gaming giant’s consoles with full feature, content, and release date parity. Both companies had previously committed to such an arrangement back in December, but the deal now being set in stone all but ensures that gamers will be able to fully enjoy the Call of Duty franchise on Nintendo hardware should the acquisition go through.

https://twitter.com/BradSmi/status/1627926790172811264?s=20

As announced by Vice Chairman and President of Microsoft Brad Smith, Microsoft has now signed a decade-long contract with Nintendo to bring Activision Blizzard’s Call of Duty franchise to Nintendo consoles. Microsoft Gaming CEO and Xbox head Phil Spencer revealed in December that both companies had entered an agreement for this purpose, but the new legal contract apparently also stipulates that all Call of Duty titles that come to Nintendo’s consoles must release simultaneously with the Xbox editions, and must include all the features and content present in other editions of the games.

Microsoft and Nintendo have now negotiated and signed a binding 10-year legal agreement to bring Call of Duty to Nintendo players – the same day as Xbox, with full feature and content parity – so they can experience Call of Duty just as Xbox and PlayStation gamers enjoy Call of Duty. We are committed to providing long term equal access to Call of Duty to other gaming platforms, bringing more choice to more players and more competition to the gaming market.

The new agreement may well help Microsoft’s case in front of the UK’s Competition and Markets Authority (CMA), which provisionally found that the acquisition was likely to result in two substantial lessening of competition scenarios (SLCs) in the console hardware and cloud gaming markets. Stay tuned here at MP1st for all new information and updates concerning Microsoft’s proposed acquisition of Activision Blizzard.

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Salman Haider Zaidi

That's a nice argument, Senator.

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New Battlefield 2042 Weekly Missions, Battle Pass Rewards for Season 3 Week 14 Listed (Feb. 21)

MP1st is here to bring players the new Battlefield 2042 weekly missions and store refresh for February 21. Check out the official Battlefield 2042 Season 3 Week 14 weekly missions, Battle Pass rewards, and Featured Experiences!

New Battlefield 2042 Weekly Missions, Battle Pass Rewards for Season 3 Week 14:

Week 14 Missions:

  • 10 Kills and Assists With Vault Weapons (4)
  • 5 Teammates Revived (4)
  • 3 Combat or Wingman Ribbons Earned (4)

Available After 2 Missions Completed:

  • 20 Kills and Assists With Vehicles (5)
  • 300 Health Replenished and Repaired to Teammates and Their Vehicles (5)
  • 1500 Damage Inflicted on Enemy Vehicles (5)

Available After 4 Missions Completed:

  • 30 Teammates Resupplied (6)
  • 15 Enemy Vehicles Hit With Shoulder-Launched Missiles (6)

Available After 5 Missions Completed (Bonus Mission):

  • 15 Kills and Assists With LMGs (15)

Portal Featured Experiences:

Battlefield 2042 Season 3 Week 14 Portal Modes Battlefield 2042 February 21 New Portal Modes

  • Conquest Superiority (2042 | Vehicle Superiority | 24v24)
  • Battlefield World Tour (All Eras | Conquest & Rush | 32v32)

New Store Bundles:

We’ll update the post with these as soon as we have them.

That’s about it! This is the last week of Season 3. Stay tuned here at MP1st for Season 4’s weekly challenges, store bundles, and more information.

(Thanks, Pizza Operator & BFBulletin!)

More Battlefield Reading:

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Salman Haider Zaidi

That's a nice argument, Senator.

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