Respawn Entertainment has released Apex Legends update 1.000.028 today for all platforms. This update comes with a new Limited-time mode and other improvements. Check out the new Apex Legends patch notes posted down below.
During the Spellbound Collection Event, Control returns: you play 9 vs. 9 and battle to control Zones on the map with infinite respawns. Control will be available to play at:
Storm Point: Barometer
World’s Edge: Lava Siphon
Olympus: Hammond Labs
[CONTROL] GAME MODE UPDATES:
Join In Progress extended further into match ( Matchmaking will try to fill empty player slots until 1 team has a score of 625 or there is a score difference of 300 between the teams)
Players that join a match in progress get some helpful boosts for their first spawn:
Skip the first spawn wave
Spawn with Purple Armor and Helmet
Get a full Ratings Tier ( Purple Weapons and an Ultimate Charge)
Added new end-of-match XP reward to Control (150 XP for completing a match).
If a team is losing by a score of 62 or more, they skip spawn waves.
Added Distance Indicator on the MRB in-world Icon.
Added Time Remaining Indicator on the MRB spawn point Map Icon.
Display a hint message when MRB placement is not possible explaining why placement is failing (too close to friendly or enemy Home Base, too close to a Zone).
Bloodhound clues clean up after 30 secs instead of 90 secs.
Clean up Bloodhound clues when the player that left them behind dies (except for the player death clue).
Some more spawn tuning to further try to prevent players from spawning close to enemies.
Set the Inventory Tab as the default ( instead of Scoreboard ) when accessing menus during gameplay.
Updates to Loadouts in the Loadout Selection Menu based on Weapon Meta Changes
Bug and Crash Fixes
CREATE PRIVATE MATCHES
Want to host your own tournaments? Private matches are now available for all players. Get ready to generate your own tournament codes and host custom private matches.
Squad up with your friends and give it a try! More info to come via our FAQs closer to the next patch.
SPELLBOUND COLLECTION EVENT ITEMS
Unlock 24 enchanting limited-time cosmetics, with Legendary skins for Vantage, Seer, Mad Maggie, Mirage, and more!
All 24 items will be available through direct purchase (for Apex Coins or Crafting Metals) and in Spellbound Event Apex Packs for the entire duration of the event.
If you unlock all 24 cosmetics before the event is over, you’ll automatically receive Seer’s new Heirloom, the “Showstoppers”!
REWARD TRACKER
You can earn up to 1,600 points per day and challenges refresh daily. All these challenges also stack with your Battle Pass so you can complete multiple challenges at once.
STORE TAB
Explore limited-time offers in the Store tab including “Cryptic Conjurer” and “Mischief Mage” bundles and don’t miss out on other offers like the “Silent Assassin” bundle (only available January 13th to 17th) or the “Sterling Prism” bundle (only available January 20th to 24th).
PATCH NOTES
Crafting Rotation
G7 Scout enters the crafter
C.A.R. SMG enters the crafter
Spitfire returns to the floor
Peacekeeper returns to the floor
Anvil Receiver Hop-Up
Limb damage multiplier reduced to 0.75 (was 0.9)
Flatline damage reduced to 39 (was 43)
R301 damage reduced to 32 (was 35)
G7 Scout
Damage reduced to 32 (was 34)
Prowler Burst PDW
Damage increased to 15 (was 14)
Sentinel
Now requires 1 shield cell to Energize (was 2)
BUG FIXES
Fixed mirage decoys not showing shield regen fx when near a Wattson Pylon or in Control or Gun Game modes.
10 new Welcome Challenges added to help new players learn Apex.
New “Apex 101” badge reward for completing all 10 Welcome Challenges.
Changing characters in the Firing Range now has a smoother third-person transition.
Fixed rare issue with Mobile Respawn Beacon sometimes spawning the Dropship out of bounds.
Fixed issue with ability previews when entering Phase Portals.
Doors now always appear as damaged when they’re one melee attack away from being destroyed.
Caustic Town Takeover loot canisters now behave more reliably in Control Mode.
Reduced the VFX of Caustic’s gas flash.
Fixed rare client crash with IMC Armories.
Fixed the raven in Bloodhound’s Niflheim Hundr skin to appear as white more reliably.
DirectX 12 beta: added support for the Brightness slider in all Display Modes.
DirectX 12 beta: Fixed crash with setting.mat_backbuffer_count “0” in videoconfig.txt settings. Note that Apex Legends running in DirectX 11 (DX11) requires the operating system to use an additional buffer for compositing, which was not counted in mat_backbuffer_count. DX12 includes that required buffer in mat_backbuffer_count, so DX12 in full-screen mode with “1” will be just as low latency as DX11 with “0”.
Fixed issue where Crypto could inspect while using their drone removing the HUD.
Fixed issue where the lobby tabs would enter an unresponsive state after changing resolution on PC.
Adjusted hold and tap logic for controller players viewing weapons in Loadouts to be more responsive.
Respawn Entertainment just launched Apex Legends Update 2.14, and it brings along the Spellbound Collection Event. This event features new skins, an heirloom for Seer, and Control mode. Check out the official Apex Legends January 10 patch notes below.
During the Spellbound Collection Event, Control returns: you play 9 vs. 9 and battle to control Zones on the map with infinite respawns. Control will be available to play at:
Storm Point: Barometer
World’s Edge: Lava Siphon
Olympus: Hammond Labs
GAME MODE UPDATES:
Join In Progress extended further into match ( Matchmaking will try to fill empty player slots until 1 team has a score of 625 or there is a score difference of 300 between the teams)
Players that join a match in progress get some helpful boosts for their first spawn:
Skip the first spawn wave
Spawn with Purple Armor and Helmet
Get a full Ratings Tier ( Purple Weapons and an Ultimate Charge)
Added new end-of-match XP reward to Control (150 XP for completing a match).
If a team is losing by a score of 62 or more, they skip spawn waves.
Added Distance Indicator on the MRB in-world Icon.
Added Time Remaining Indicator on the MRB spawn point Map Icon.
Display a hint message when MRB placement is not possible explaining why placement is failing (too close to friendly or enemy Home Base, too close to a Zone).
Bloodhound clues clean up after 30 secs instead of 90 secs.
Clean up Bloodhound clues when the player that left them behind dies (except for the player death clue).
Some more spawn tuning to further try to prevent players from spawning close to enemies.
Set the Inventory Tab as the default ( instead of Scoreboard ) when accessing menus during gameplay.
Updates to Loadouts in the Loadout Selection Menu based on Weapon Meta Changes
Bug and Crash Fixes
CREATE PRIVATE MATCHES
Want to host your own tournaments? Private matches are now available for all players. Get ready to generate your own tournament codes and host custom private matches.
Squad up with your friends and give it a try! More info to come via our FAQs closer to the next patch.
SPELLBOUND COLLECTION EVENT ITEMS
Unlock 24 enchanting limited-time cosmetics, with Legendary skins for Vantage, Seer, Mad Maggie, Mirage, and more!
All 24 items will be available through direct purchase (for Apex Coins or Crafting Metals) and in Spellbound Event Apex Packs for the entire duration of the event.
If you unlock all 24 cosmetics before the event is over, you’ll automatically receive Seer’s new Heirloom, the “Showstoppers”!
REWARD TRACKER
You can earn up to 1,600 points per day and challenges refresh daily. All these challenges also stack with your Battle Pass so you can complete multiple challenges at once.
STORE TAB
Explore limited-time offers in the Store tab including “Cryptic Conjurer” and “Mischief Mage” bundles and don’t miss out on other offers like the “Silent Assassin” bundle (only available January 13th to 17th) or the “Sterling Prism” bundle (only available January 20th to 24th).
PATCH NOTES
Crafting Rotation
G7 Scout enters the crafter
C.A.R. SMG enters the crafter
Spitfire returns to the floor
Peacekeeper returns to the floor
Anvil Receiver Hop-Up
Limb damage multiplier reduced to 0.75 (was 0.9)
Flatline damage reduced to 39 (was 43)
R301 damage reduced to 32 (was 35)
G7 Scout
Damage reduced to 32 (was 34)
Prowler Burst PDW
Damage increased to 15 (was 14)
Sentinel
Now requires 1 shield cell to Energize (was 2)
BUG FIXES
Fixed mirage decoys not showing shield regen fx when near a Wattson Pylon or in Control or Gun Game modes.
10 new Welcome Challenges added to help new players learn Apex.
New “Apex 101” badge reward for completing all 10 Welcome Challenges.
Changing characters in the Firing Range now has a smoother third-person transition.
Fixed rare issue with Mobile Respawn Beacon sometimes spawning the Dropship out of bounds.
Fixed issue with ability previews when entering Phase Portals.
Doors now always appear as damaged when they’re one melee attack away from being destroyed.
Caustic Town Takeover loot canisters now behave more reliably in Control Mode.
Reduced the VFX of Caustic’s gas flash.
Fixed rare client crash with IMC Armories.
Fixed the raven in Bloodhound’s Niflheim Hundr skin to appear as white more reliably.
DirectX 12 beta: added support for the Brightness slider in all Display Modes.
DirectX 12 beta: Fixed crash with setting.mat_backbuffer_count “0” in videoconfig.txt settings. Note that Apex Legends running in DirectX 11 (DX11) requires the operating system to use an additional buffer for compositing, which was not counted in mat_backbuffer_count. DX12 includes that required buffer in mat_backbuffer_count, so DX12 in full-screen mode with “1” will be just as low latency as DX11 with “0”.
Fixed issue where Crypto could inspect while using their drone removing the HUD.
Fixed issue where the lobby tabs would enter an unresponsive state after changing resolution on PC.
Adjusted hold and tap logic for controller players viewing weapons in Loadouts to be more responsive.
Tales of Symphonia, the classic JRPG released back in 2003 for the GameCube, is getting a remaster, and a new Tales of Symphonia Remastered gameplay trailer just came out.
The trailer showcases gameplay from the original Tales game with improved graphics and visuals to keep up with modern standards.
Here are some of the remaster’s features as highlighted on the game’s webpage:
AN EPIC ADVENTURE
Explore a rich and lively world filled with unforgettable characters and experience an emotionally charged storyline like never before.
FULLY RESTORED
Features graphically enhanced and improved gameplay.
THRILLING BATTLES
Play with up to 3 friends in local co-op mode to fight powerful opponents in real-time battles. Combine hundreds of special attacks and magic spells.
A 3D MASTERPIECE
Watch stunning anime cutscenes and become absorbed in endearing cel-shaded characters designed by renowned artist Kosuke Fujishima.
While the Tales franchise isn’t as widespread as the likes of games like Final Fantasy, it still has a sizeable following both in Japan and abroad. Tales of Symphonia was the franchise’s first worldwide release, making it an important entry in the Tales series. The franchise is still going strong today, with its most recent entry being the visually-stunning Tales of Arise.
Tales of Symphonia Remastered is slated for a February 17 launch on PS4, Xbox One, and Nintendo Switch, with backward compatibility for modern consoles (PS5 and Xbox Series X|S).
MP1st is here to bring you the Fallout 76 Atomic Shop weekly update today, January 10’s list of items for sale!
Fallout 76 Atomic Shop Weekly Update for January 10:
https://imgur.com/a/aXuarJ3
Notable Items This Week:
Deep Well – 500
Mothman Cultist C.A.M.P. Bundle – 900
Big and Tall C.A.M.P. Bundle – 2500
Super Mutant Outfit – 490
What is the Fallout 76 Atomic Shop?
The Atomic Shop is a microtransaction store which offers cosmetics, C.A.M.P. objects and more in exchange for a special currency called Atoms. Most purchases are unlocked account-wide, and may be accessed by any character on the account.
Some objects require an in-game plan to be learned in order to gain access, while other items are only unlocked for a single, specified character. All exclusive items are character-bound, and cannot be dropped or traded with other players.
The Atomic Shop is accessible at any time from the main menu, as well as the pause screen after leaving Vault 76 for the first time.
That’s it for this week’s reset. Is there anything in particular that interests you?
If not, there is always next week, which we’ll have covered, so be sure to check back in!
It’s Tuesday, and that means another heaping of activities are live for players to complete in Destiny 2 are now live! The Destiny 2 weekly reset January 10, 2023 refresh of activities is now live along with the Eververse inventory of items for sale. Read on for the full info for this week.
Destiny 2 Weekly Reset January 10, 2023 and Eververse Inventory:
Pestilence: When defeated, Psions spawn Void grenades at their feet.
Air Superiority: Flying units do increased damage.
Acute Solar Burn: +25% Solar damage dealt and +50% Solar damage received.
Nightfall: Hero
All previous modifiers
Champion Foes: You will face [Shield-Piercing] Barrier, [Disruption] Overload, and [Stagger] Unstoppable Champions. Your fireteam must equip Anti-Barrier, Anti-Overload, and Anti-Unstoppable mods to your arms armor to defeat them. These mods come from the Seasonal Artifact.
Champion Foes: You will face [Shield-Piercing] Barrier, [Disruption] Overload, and [Stagger] Unstoppable Champions.
Hero Modifiers: Extra Shields
Subtle Foes: Certain foes are stealthy when at a distance. They become visible when near a Guardian.
Nightfall: Legend
All previous modifiers
Equipment Locked: You will not be able to change your equipment after this activity starts.
Match Game: Enemy shields are highly resistant to all unmatched elemental damage.
Legend Modifiers: Locked Loadout Match Game Extra Shields
Shielded Foes: You will face combatants with [Solar] Solar and [Void] Void Shields. Activity modifiers may add more shield types.
Shielded Foes: [Solar] Solar and [Void] Void Shields
Nightfall: Master
All previous modifiers
Chaff: Radar is disabled.
Master Modifiers: Champions: Mob Locked Loadout Match Game Extra Shields
Champions: Mob: This mode contains additional Champions.
Rewards:
Powerful (Tier 1) reward: Get 3 points by completing runs. Higher difficulties grant more points.
Pinnacle reward: Get a score of 100k. Since modifiers are fixed, this requires a high difficulty run.
Weekly Crucible Rotator: Rift
Achieve victory by collecting the Spark and igniting the opponent’s Rift.
Vanguard Burn: Arc Singe
The other modifiers rotate daily, check out the Daily Reset Thread for them!
Raids and Dungeons
Weekly Raid and Dungeon
The weekly featured raid and dungeon have all challenges available and are infinitely farmable for loot.
Equip this ornament on any eligible Legendary armor item to change its appearance. Once you get a universal ornament, it’s unlocked for all characters of the relevant class on your account.
Modifications for your ship’s transmat systems, so you’ll always arrive in style.
Transmat Effect
450 Bright Dust
Weekly Bounties
Petra Venj, The Dreaming City
Name
Description
Cost
Requirement
Reward
Ascendant Challenge
“The Awoken have long practiced the art of walking between worlds.” —Techeun Kalli
1500 Glimmer
1 Ascendant challenge completed
XP++ & Dark Fragment & Legendary Gear
Gateway Between Worlds
“The Blind Well can split wide the veins that run between realities.” —Techeun Sedia
40 Dark Fragment
10 Activity completions
XP++ & Offering to the Oracle
Eris Morn, Moon
Name
Description
Cost
Requirement
Reward
Slow-Wave Disruption
Complete waves of Altars of Sorrow in Sorrow’s Harbor.
1000 Glimmer
7 Waves completed
Hymn of Desecration
Lunar Spelunker
Loot chests in 3 of the Moon’s Lost Sectors.
1000 Glimmer
1 K1 Communion Lost Sector looted & 1 K1 Logistics Lost Sector looted & 1 K1 Crew Quarters Lost Sector looted
1 Firewall Data Fragment
Lectern of Enchantment, Moon
Name
Description
Cost
Requirement
Reward
Nightmare Hunter
Defeat Nightmares in Nightmare Hunts.
5 Phantasmal Fragment
100 Nightmares
XP++ & 1 Phantasmal Core
Nightmare Sojourner
Defeat Nightmares in Lost Sectors across the solar system. Nightmares defeated on the Moon only grant reduced progress.
5 Phantasmal Fragment
100 Nightmares
XP++ & 1 Phantasmal Core
Variks, Europa
Name
Description
Cost
Requirement
Reward
Courageous Expedition
On Europa, complete Lost Sectors, public events, and patrols.
1000 Glimmer
15 Progress
XP++
The Heat of Battle
During the Empire Hunt “The Warrior,” defeat Phylaks and earn points by defeating combatants with precision final blows. Higher difficulties grant more efficient progress.
1000 Glimmer
50 [Headshot] Precision & 1 Phylaks, the Warrior defeated
XP++
Shaw Han, Cosmodrome
Name
Description
Cost
Requirement
Reward
Public Disturbance
Complete public events on the Cosmodrome. Heroic public events grant the most efficient progress.
1000 Glimmer
3 Public events
XP++ & Glimmer
Full Spectrum
Defeat combatants on the Cosmodrome with Arc, Void, and Solar damage.
1000 Glimmer
25 [Arc] Arc & 25 [Void] Void & 25 [Solar] Solar
XP++ & Glimmer
Starhorse, Eternity
Name
Description
Cost
Requirement
Reward
Bring the Overkill
Complete the following objectives in a single run of Dares of Eternity. Objectives will reset if not completed when the activity ends. Defeat combatants with your Super, disintegrate combatants with high-damage elemental final blows, and complete the activity with an impressive score.
5 Strange Coin
75 Super & 80 Disintegrations & 1 {var:3447066373} Points
Complete the following objectives in a single run of Dares of Eternity. Objectives will reset if not completed when the activity ends. Defeat combatants with grenade abilities or Grenade Launchers, rapidly defeat combatants, and complete the activity with an impressive score.
Complete the following objectives in a single run of Dares of Eternity on Legend difficulty. Objectives will reset if not completed when the activity ends. Defeat combatants with Submachine Guns, Sidearms, Fusion Rifles, or Shotguns; defeat combatants within streaks; and complete the activity with an incredible score.
MP1st is here to bring players the Battlefield 2042weekly missions and store refresh for January 10. Check out the official Battlefield 2042 Season 3 Week 8 weekly missions, Battle Pass rewards, and Featured Experiences!
Epic Games has released Fortnite update 1.000.086 today for all platforms. The purpose of today’s update is to deploy a maintenance patch. Check out the Fortnite January 10 patch notes posted down below.
Epic Games posted information about today’s patch via the Fortnite Status Twitter page. You can read the full announcement posted down below.
We’ll be undergoing a brief downtime starting at 4 AM ET to deploy a patch addressing several issues including bouncing with the Shockwave Hammer more often than intended. Downtime is expected to last about one hour.
That is all the information we have today for this particular update. We will try and update this post as soon as we can if Epic Games decides to reveal more detailed patch notes later today.
Epic Games has released Fortnite update 3.76 today for all platforms. The purpose of today’s patch is to address some bug fixes and make gameplay improvements. Check out the Fortnite January 10 patch notes posted down below.
Epic Games posted information about today’s patch via the Fortnite Status Twitter page. You can read the full announcement posted down below.
We’ll be undergoing a brief downtime starting at 4 AM ET to deploy a patch addressing several issues including bouncing with the Shockwave Hammer more often than intended. Downtime is expected to last about one hour.
That is all the information we have today for this particular update. We will try and update this post as soon as we can if Epic Games decides to reveal more detailed patch notes later today.
Square Enix has released Final Fantasy 14 update 9.85, and this is for patch 6.3. This is to deploy the big Gods Revel, Lands Tremble update. Check out the Final Fantasy 14 January 10 patch notes down below.
Final Fantasy 14 Update 9.85 Patch Notes | Final Fantasy 14 January 10 Patch Notes:
Areas
Players can now dive in upper La Noscea.
Approaching the water will allow players to swim, and diving will also become possible once special conditions are met.
Quests
New main scenario quests have been added.
Once More unto the Void
Disciple of War or Magic level 90
Radz-at-Han (X:4.4 Y:9.8)
Varshahn
Players must first complete the main scenario quest “Buried Memory.”
???
Disciple of War or Magic level 90
???
???
Players must first complete the main scenario quest “Once More unto the Void.”
???
Disciple of War or Magic level 90
???
???
Players must first complete the main scenario quest “???”
???
Disciple of War or Magic level 90
???
???
Players must first complete the main scenario quest “???”
???
Disciple of War or Magic level 90
???
???
Players must first complete the main scenario quest “???”
???
Disciple of War or Magic level 90
???
???
Players must first complete the main scenario quest “???”
???
Disciple of War or Magic level 90
???
???
Players must first complete the main scenario quest “???”
???
Disciple of War or Magic level 90
???
???
Players must first complete the main scenario quest “???”
???
Disciple of War or Magic level 90
???
???
Players must first complete the main scenario quest “???”
Character portraits have been implemented for battle dialogue during main scenario instanced quest battles from the 3.x patch series.
* Character portraits for battle dialogue in instanced quest battles released during the 2.x series will be implemented in a future update.
<b”>Chronicles of a New Era quests have been added.
<b”>Myths of the Realm
Return to the Phantom Realm
Disciple of War or Magic level 90
Mor Dhona (X:23.9 Y:9.1)
Deryk
Players must first complete the Chronicles of a New Era quest “The Face of an Explorer.”
???
Disciple of War or Magic level 90
???
???
Players must first complete the Chronicles of a New Era quest “Return to the Phantom Realm.”
???
Disciple of War or Magic level 90
???
???
Players must first complete the Chronicles of a New Era quest “???”
???
Disciple of War or Magic level 90
???
???
Players must first complete the Chronicles of a New Era quest “???”
New side story quests have been added. Tales of Newfound Adventure
Shadowed Pasts Once More
Disciple of War or Magic level 90
Radz-at-Han (X:7.3 Y:9.0)
Radiant Scout
Players must first complete the side story quest “Shadowed Pasts,” and the main scenario quest “???”
* This quest will become available after completing all main scenario quests introduced in Patch 6.3.
Tataru’s Grand Endeavor
An Auspicious Opportunity
Level 90
Old Sharlayan (X:11.8 Y:9.8)
Mehdjina
Players must first complete the side story quest “Small Business, Big Dreams,” and the Chronicles of a New Era quest “The Fifth Lord.”
Island Sanctuary
A Far Eastern Yarn
Level 1
Unnamed Island (X:12.4 Y:28.7)
Curious Courier
Players must first complete the side story quest “The Land, Wind, and Sea,” and make a certain level of progress in enhancing their island sanctuary.
Custom Deliveries
That’s So Anden
Disciple of the Hand or Land level 80
The Crystarium (X:9.3 Y:11.3)
Supplicant Sheep
Players must first complete the main scenario quest “Endwalker” and the sidequest “Go West, Craftsman.”
???
Disciple of the Hand or Land level 80
???
???
Players must first complete the quest “That’s So Anden” and achieve a satisfaction level of 5 with Anden.
???
Disciple of the Hand or Land level 80
???
???
Players must first complete the quest “???”
New chapters have been added to New Game+.
The final quest of each chapter must be completed before it can be unlocked.
Side Story Quests
Tales of Newfound Adventure
An icon will now be displayed on the map for the entrance to the following duties:
Deep Dungeons
Palace of the Dead, Heaven-on-High
Field Operations
The Forbidden Land, Eureka; the Bozjan Southern Front; Delubrum Reginae; Zadnor
Variant & Criterion Dungeons
The Sil’dihn Subterrane
When the location or destination of a quest is not in a city or the open field, a quest icon will now display on the map indicating the path to reach it.
As a result of this update, it will now be possible to reach quests in unique areas by following the quest icon on the map. * Only quests added in Patch 6.1 through Patch 6.3 are supported at this time. Support for quests from Patch 6.0 and prior will be implemented in a future update.
The Chronicles of a New Era quests “But I Hardly Noah” and “The Gift of the Archmagus” will no longer be available.
These quests should be abandoned, as they can no longer be completed.
Additional information has been added to journal entries for Crystalline Mean and Studium delivery quests.
Quests requiring the procurement of fish now display fishing locations and the bait required. Furthermore, quests requiring collectables now indicate the necessary collectability rating.
Certain quests previously classified as Sidequests in the journal have been further separated into the following categories:
Chronicles of Light
Hildibrand Sidequests
Weapon Enhancement Sidequests
Records of Unusual Endeavors
Side Story Quests
* Tribal quests previously classified as Sidequests have been moved to the Tribal Quests category.
* Wandering minstrel quests previously classified as Sidequests have been moved to the Mor Dhonan Sidequests category.
Deep dungeon quests will be classified as Records of Unusual Endeavors in the journal.
FATEs
In the FATE “Steel Reign,” Odin’s level will be fixed at 50.
Adjustments will be made to compensate for an unanticipated increase in difficulty caused by value downscaling implemented in Patch 6.0.
New items are available in exchange for bicolor gemstones from Gemstone Trader NPCs in certain areas.
Treasure Hunt
Ophiotauroskin Treasure Maps have been added.
Ophiotauroskin treasure maps will always lead to Elpis. While there is a small chance a portal to the Shifting Gymnasion Agonon will appear from discovered treasure coffers, rewards from coffers will otherwise remain the same as those found with kumbhiraskin treasure maps.
The Shifting Gymnasion Agonon has been added.
Entering the Shifting Gymnasion Agonon
When opening a treasure coffer found using an ophiotauroskin treasure map, there is a low chance a portal will appear leading to the Shifting Gymnasion Agonon.
Level Requirement
Disciple of War or Magic level 90
Item Level Requirement
–
Item Level Sync
–
Party Size
Eight players
Time Limit
60 minutes
Progressing through the Shifting Gymnasion Agonon
Upon entering the instance, players will find an arcane sphere which must be used to perform an invocation. Doing so will trigger a roulette wheel, summoning forth one or more creatures to serve as the first trial.
A treasure chest will appear upon defeating the enemies summoned. Only the player who opened the teleportation portal can access it. After claiming the contents of the treasure chest, the arcane sphere can be used again to initiate the next trial.
The duty will end if any of the following conditions are met:
Five trials are passed and the duty is completed.
The roulette stops on a space that removes the party from the duty.
All party members are KO’d.
Rewards in the Excitatron 6000 have been adjusted.
Rewards for Kumbhiraskin Treasure Maps have been adjusted.
Grand and Free Companies
New Charge symbol options have been added to Company Crests.
New Charge symbol options have also been added to PvP team crests.
New craftable items have been added to the company workshop.
The following additions and adjustments have been made to subaquatic voyages:
New areas have been added.
New items have been added.
Maximum submersible rank has been increased from 100 to 105.
Housing
Wards 25 through 30 have been added to all residential districts.
Six wards with corresponding subdivisions have been added to all districts, for a total of twelve new wards available per district. Plots in all new wards are available for purchase via the lottery system. Apartments have also been added to all wards.
You may preview portraits in shops, your inventory, and elsewhere by accessing the Preview subcommand on any given portrait.
New orchestrion rolls have been added.
Following the addition of new orchestrion rolls, orchestrion categories have been adjusted as follows, and track numbers have been reassigned:
Before
After
Locales I
Locales II
Dungeons
Trials
Raids I
Raids II
Ambient
Others
Seasonal
Online Store & Bonuses
Locales I
Locales II Dungeons Dungeons II
Trials
Raids I
Raids II
Ambient Quests
Others
Seasonal
Online Store & Bonuses
New aquarium fish have been added.
A new seed for flowerpots has been added.
Morning Glory SeedsMorning glory seeds can be purchased from the following NPCs:
Mist (X:11.0 Y:11.4) – Material Supplier
The Lavender Beds (X:11.9 Y:8.3) – Material Supplier
The Goblet (X:10.9 Y:8.9) – Material Supplier
Shirogane (X:10.5 Y:12.1) – Material Supplier
Empyreum (X:10.2 Y:12.2) – Material Supplier
Apartments – Apartment Merchant
New Gridania (X:11.0 Y:11.2) – Tanie
The Manderville Gold Saucer
New prizes are available for purchase using MGP.
A new course, Sylphstep, has been added to the GATE Leap of Faith.
<b”>The following adjustments have been made to the GATE schedule:
One of the three listed GATEs will be held at the times below. * The following information can also be confirmed by speaking with the Gold Saucer attendant at Entrance Square.
Every hour, on the hour (Earth Time)
Air Force One
Cliffhanger
Leap of Faith (The Falling City of Nym)
Hourly, 20 minutes past the hour (Earth Time)
Any Way the Wind Blows
The Slice Is Right
Leap of Faith (The Fall of Belah’dia)
Hourly, 40 minutes past the hour (Earth Time)
The Slice Is Right
Air Force One
Leap of Faith (Sylphstep)
New Triple Triad cards have been added.
Miscellaneous
The following additions and adjustments have been made to the Island Sanctuary:
Two new sanctuary ranks have been added, for a total of twelve.
A new vision has been added.
New items have been added that are offered by the horrendous hoarder NPC in exchange for islander’s and seafarer’s cowries.
New gathering points have been added.
New gatherable materials have been added.
The range from which gathering points can be accessed has been increased.
The minimap can now be configured to display desired gathering points by accessing Sanctuary Settings in the islekeep’s index.
A new sanctuary crafting recipe has been added.
New produce has been added.
New animals have been added.
An option to collect items en masse from the produce producer and the creature comforter has been added.
Select the “Collect All” button from the Cropland Management and Pasture Management menus respectively to perform this action.
The position of “Change Nickname” in the Pasture Management subcommand menu has been adjusted.
It is now possible to free an animal from the pasture upon capturing another when the pasture is at capacity.
The released animal’s available leavings will automatically be collected.
A new landmark has been added.
The orchestrion will now continue to play the selected song even after leaving and returning to your island.
When visiting a friend’s isle, players can now enjoy the tunes played from the islekeep’s orchestrion.
Mount music will be prioritized over orchestrion music.
New materials can now be acquired from foraging expeditions.
It is now possible to dispatch a foraging expedition from the Expedition Area menu by pressing the Y (△) button on a gamepad.
New isleworks handicrafts have been added.
Each heading in the Supply & Demand menu can now be sorted in ascending/descending order.
“Time” has been added as a filtering option to the Supply & Demand menu.
Multiple conditions can now be selected for filtering isleworks handicrafts.
The schedule of previous cycles in the current season can now be viewed in the Isleworks Agenda menu.
Popularity, Supply, Demand Shift, and Predicted Popularity of the selected isleworks handicraft are now displayed in the Set Agenda menu.
Materials with an insufficient inventory are now displayed in red in the Material Allocation window.
The most recently accessed tab in the Material Allocation window will now display upon reopening it.
A new column displaying the fluctuation in a handicraft’s value due to supply and demand has been added to the Earnings Report.
The mode selected from the islekeep’s index will now remain active until you log out of the game.
A notification will now display to indicate when a player has visited your isle.
New hairstyle options have been added for Viera.
New hairstyle options have been added for Hrothgar.
Duty Support has been added for the following duties: Heavensward
The Great Gubal Library
The Aetherochemical Research Facility
The Antitower
Sohr Khai
Xelphatol
Baelsar’s Wall
* Players can check the Duty Support window to view which duties will be added in future updates. A notification regarding future Duty Support will also be displayed when accessing the dungeon entrance.
The following additions and adjustments have been made to Wondrous Tails:
Prizes available in exchange for Khloe’s Silver Certificates of Commendation and Khloe’s Bronze Certificates of Commendation have been adjusted.
The following duties have been added:
Pandæmonium: Abyssos (Fifth through Eighth Circles)
Lapis Manalis
The Shifting Gymnasion Agonon
The Clockwork Castletown (Crystalline Conflict)
The following additions and adjustments have been made to Faux Hollows:
New items are available in exchange for faux leaves.
The available trial for Faux Hollows has been changed.
Before
After
Containment Bay S1T7 (Unreal)
Containment Bay P1T6 (Unreal)
* Different unreal trials will be available in each major patch.
A message will now display after failing to earn a retelling from Faux Hollows.
A new emote has been added.
New poses have been added for the Sit emote.</>
Players can change their sitting posture by performing the Change Pose (/changepose) emote.
A new pose is now available when holding umbrella-type fashion accessories.
Players can change their posture by performing the Change Pose (/changepose) emote.
<b”>Actions and traits have been adjusted as follows:
* Each action and trait is listed as it appears at level 90.
Further explanations of action changes and adjustments can be found in the job guide.
View the job guide.
Gladiator / Paladin
Action
Adjustment
Fight or Flight
The effect has been changed from “Increases physical damage dealt by 25%” to “Increases damage dealt by 25%.”
The duration has been reduced from 25 to 20 seconds.
Riot Blade
Potency has been reduced from 170 to 120.
Combo potency has been reduced from 300 to 280.
Iron Will
Recast time has been reduced from 3 to 2 seconds.
Sheltron
The effect has been changed from “Block incoming attacks” to “Reduces damage taken by 15%.”
Prominence
The amount of MP recovered has been increased.
The combo bonus “Grants Divine Might” has been added.
Goring Blade
The effects of this action have been revamped.
Goring Blade now functions as follows:
Delivers an attack with a potency of 700.
This weaponskill does not share a recast timer with any other actions.
Recast time has been increased from 2.5 to 60 seconds.
Divine Veil
The effect has been changed from “Upon HP recovery via healing magic cast by self or a party member, a protective barrier is cast on all party members within a radius of 15 yalms” to “Creates a barrier around self and all party members near you.”
Royal Authority
Potency has been reduced from 130 to 120.
Combo potency has been reduced from 420 to 380.
The combo bonus “grants Divine Might” has been added.
Holy Spirit
Potency has been increased from 300 to 350.
Requiescat potency has been increased from 600 to 650.
Potency is increased to 450 while under the effect of Divine Might.
The effect of Divine Might will be prioritized over Requiescat when under the effect of both.
Requiescat
Potency has been reduced from 400 to 300.
Maximum stacks of Requiescat have been reduced from 5 to 4.
The Requiescat effect has been changed from “Increases the potency of Holy Spirit and Holy Circle and spells will require no cast time” to “Increases the potency of Holy Spirit, Holy Circle, and all Confiteor combo actions and spells will require no cast time.”
The additional effect “Grants Blade of Faith Ready when the effect of Requiescat ends” has been changed to “Grants Confiteor Ready.”
Holy Circle
Potency has been reduced from 130 to 100.
Potency is increased to 200 while under the effect of Divine Might.
The effect of Divine Might will be prioritized over Requiescat when under the effect of both.
Atonement
Potency has been reduced from 420 to 380.
Confiteor
Potency has been reduced from 1,000 to 400.
Potency is increased to 900 while under the effect of Requiescat.
Potency will be reduced 50% for the second and all remaining enemies.
Effect of Requiescat no longer ends upon execution.
Requirement for execution has been changed from “while under the effect of Requiescat” to “while under the effect of Confiteor Ready.”
Holy Sheltron
The effect has been changed from “Block incoming attacks.” to “Reduces damage taken by 15%.”
Expiacion
Potency has been increased from 420 to 450.
Reduced potency for the second and all remaining enemies will be increased from 50% to 60%.
Blade of Faith
MP cost has been increased from 0 to 1,000.
Potency has been reduced from 480 to 200.
Potency is increased to 700 while under the effect of Requiescat.
The additional effect “Restores MP” has been removed.
Blade of Truth
MP cost has been increased from 0 to 1,000.
Potency has been reduced from 560 to 300.
Potency is increased to 800 while under the effect of Requiescat.
The additional effect “Restores MP” has been removed.
Blade of Valor
MP cost has been increased from 0 to 1,000.
Potency has been reduced from 620 to 400.
Potency is increased to 900 while under the effect of Requiescat.
The additional effect “Restores MP” has been removed.
The combo bonus “Damage over time” has been removed.
Divine Magic Mastery
The combo bonus “grants Divine Might” has been added.
Enhanced Prominence
Now acquired at level 72 (previously level 66).
The combo bonus “grants Divine Might” has been added.
Enhanced Divine Veil
The healing effect of Divine Veil now applies upon execution rather than when the barrier is applied to targets.
Marauder / Warrior
Action
Adjustment
Defiance
Recast time has been reduced from 3 to 2 seconds.
Shake It Off
Barrier effect duration has been increased from 15 to 30 seconds.
The additional effect “Gradually restores HP” has been added with a cure potency of 100.
Dark Knight
Action
Adjustment
Grit
Recast time has been reduced from 3 to 2 seconds.
Gunbreaker
Action
Adjustment
Royal Guard
Recast time has been reduced from 3 to 2 seconds.
Monk
Action
Adjustment
Riddle of Earth
Recast time has been increased from 30 to 120 seconds.
The effect “Grants 3 stacks of Riddle of Earth, each stack reducing damage taken by 20%.” has been changed to “Reduces damage taken by 20%.”
Action charges have been removed.
The additional effect “Grants Earth’s Reply upon taking damage” has been added, gradually restoring HP with a cure potency of 100.
Lancer / Dragoon
Action
Adjustment
Life Surge
Recast time has been reduced from 45 to 40 seconds.
Bard
Action
Adjustment
Nature’s Minne
Recast time has been increased from 90 to 120 seconds.
The effect has been changed from “Increases HP recovery via healing actions for a party member or self by 20%” to “Increases HP recovery via healing actions by 15% for self and nearby party members.”
Machinist
Action
Adjustment
Gauss Round
Potency has been increased from 120 to 130.
Hypercharge
Now grants 5 stacks of Overheated.
Effect duration has been increased from 8 to 10 seconds.
Wildfire
The effect of Wildfire can now be stacked a maximum of 6 times.
Ricochet
Potency has been increased from 120 to 130.
Heated Slug Shot
Combo potency has been increased from 280 to 300.
Heated Clean Shot
Combo potency has been increased from 360 to 380.
Marksman’s Mastery
The increase of potency for Heated Clean Shot has been changed from 110 to 120.
Dancer
Action
Adjustment
Curing Waltz
Can now be executed while dancing.
Shield Samba
Can now be executed while dancing.
White Mage
Action
Adjustment
Assize
Recast time has been reduced from 45 to 40 seconds.
Sage
Action
Adjustment
Phlegma
Recast time has been reduced from 45 to 40 seconds.
Phlegma II
Recast time has been reduced from 45 to 40 seconds.
Phlegma III
Recast time has been reduced from 45 to 40 seconds.
Addersting
Stacks of Addersting are now also granted when the barrier granted by Eukrasian Prognosis to self is completely depleted.
New actions and traits have been added. Gladiator / Paladin
Name / Acquired Level
Description
Release Iron Will
(Level 10)
Cancels the effect of Iron Will.
Bulwark
(Level 52)
Block incoming attacks for 10 seconds.
Enhanced Requiescat
(Level 80)
Grants the effect of Confiteor Ready.
Marauder / Warrior
Name / Acquired Level
Description
Release Defiance
(Level 10)
Cancels the effect of Defiance.
Dark Knight
Name / Acquired Level
Description
Release Grit
(Level 10)
Cancels the effect of Grit.
Gunbreaker
Name / Acquired Level
Description
Release Royal Guard
(Level 10)
Cancels the effect of Royal Guard.
Machinist
Name / Acquired Level
Description
Dismantle
(Level 62)
Lowers target’s damage dealt by 10% for 10 seconds.
b>Miscellaneous adjustments to action, trait, and status effect descriptions have been made.
* No changes have been made to their effects.
Icons indicating physical, magic, and unique damage will now be displayed in the battle log.
<b”>Time remaining for enhancing and enfeebling effects will now be displayed on the party list.
This option can be enabled or disabled via the Party List tab under UI settings in the Character Configuration menu, and is also applicable in PvP areas. * Please be advised that enabling this setting may place more stress on your system. If you experience any hindrance to gameplay, please consider disabling this option.
<b”>Text color for the recast timer in the middle of action icons when enlarged has been adjusted for certain actions.
A new dungeon, Lapis Manalis, has been added.
Players may enter the dungeon with Trust or Duty Support NPCs.
Level Requirement
Disciple of War or Magic level 90
Item Level Requirement
Average item level 590 or above
Party Size
Four players
Time Limit
90 minutes
Requirements
???
Disciple of War or Magic level 90
???
???
Players must first complete the main scenario quest “???”
A new trial has been added. ???
Level Requirement
Disciple of War or Magic level 90
Item Level Requirement
Average item level 595 or above
Party Size
Eight players
Time Limit
60 minutes
Requirements
???
Disciple of War or Magic level 90
???
???
Players must first complete the main scenario quest “???”
???
??? can only be accessed via the Raid Finder. * Item level restrictions and role requirements do not apply when registering as a full party.
Level Requirement
Disciple of War or Magic level 90
Item Level Requirement
Average item level 610 or above
Party Size
Eight players
Time Limit
60 minutes
<b”>Requirements
After completing the main scenario quest ???, speak with the Wandering Minstrel in Old Sharlayan (X:12.7 Y:14.2) as a level 90 Disciple of War or Magic.
Item Exchange
The totem received upon completing this trial can be exchanged for rewards by speaking with Nesvaaz in Radz-at-Han (X:10.6 Y:10.0).
Containment Bay P1T6 (Unreal)
Following the release of Containment Bay P1T6 (Unreal), Containment Bay S1T7 (Unreal) is no longer accessible. * Different unreal trials will be available in each major patch.
Containment Bay P1T6 (Unreal) can only be accessed via the Raid Finder. Players must first complete Containment Bay P1T6 before challenging Containment Bay P1T6 (Unreal). * Item level restrictions and role requirements do not apply when registering as a full party.
Level Requirement
Disciple of War or Magic level 90
Item Level Requirement
Average item level 560 or above
Item Level Requirement
565
Party Size
Eight players
Time Limit
60 minutes
Requirements
Fantastic Mr. Faux
Disciple of War or Magic level 80
Idyllshire (X:7.0 Y:5.9)
Painfully Ishgardian Man
Players must first complete the main scenario quest “Shadowbringers” and the quest “Keeping Up with the Aliapohs.”
* This trial will be unlocked automatically for players who have completed the quest “Fantastic Mr. Faux.”
<b”>The drop rate for the Bluefeather Lynx Flute has been increased.
They can also be purchased in exchange for totems from Nesvaaz in Radz-at-Han (X:10.6 Y:10.0).
Item Obtained
Item Required
Bluefeather Lynx Flute
Ultimatum Token x 99
The weekly restriction on rewards in Pandæmonium: Abyssos has been removed.
* This change does not apply to the Unsung Blade of Abyssos obtained in Abyssos: The Eighth Circle.
The number of Unsung Blades of Abyssos required to exchange for an Ultralight Tomestone has been reduced from 7 to 4.
<b”>Reaper and sage weapons are now available from coffers that appear after completing Omega: Alphascape (Savage).
The alliance raid dungeon Euphrosyne has been added.
Level Requirement
Disciple of War or Magic level 90
Item Level Requirement
Average item level 595 or above
Party Size
Eight players, or an alliance of 24 players
Time Limit
120 minutes
Requirements
Return to the Phantom Realm
Disciple of War or Magic level 90
Mor Dhona (X:23.9 Y:9.1)
Deryk
Players must first complete the Chronicles of a New Era quest “The Face of an Explorer.”
Role Requirements
Parties matched automatically via the Duty Finder will comprise 1 tank, 2 healers, and 5 DPS. There are no role restrictions for preformed alliances.
Rewards
You can receive only one reward item per week for completing duties in Euphrosyne. In the event you are awarded an item from the loot list, you relinquish your right to vie for all remaining items regardless of whether you selected Need or Greed. * Reward eligibility is reset every Tuesday at 12:00 a.m. (PST).
Each party in the alliance will receive its own treasure chest, the contents of which will be identical regardless of the route taken. * Players cannot open a treasure chest belonging to another party. Completion Reward
Upon completing Euphrosyne, players can also earn a separate reward once per week: two Cracked Anthoclusters and one Euphrosyne Coin. The Euphrosyne Coin can be exchanged with Nesvaaz in Radz-at-Han (X:10.6 Y:10.0) for items used to enhance equipment purchased with Allagan tomestones of causality.
The following adjustments have been made to Aglaia:
Players will no longer be rewarded Cracked Anthoclusters upon completing Aglaia.
The following adjustments have been made to deep dungeons:
A “Next” button has been added to the Item Appraisal window, allowing players to more easily appraise additional items.
The deep dungeon guide interface has been adjusted.
Players can now view the deep dungeon guide via the Character Info window, even after entering the duty.
Sustaining potion effect duration has been increased from 15 to 30 seconds. (Only available for use in the Palace of the Dead.)
Empyrean potion effect duration has been increased from 15 to 30 seconds. (Only available for use in Heaven-on-High.)
The items required to enhance equipment purchased with Allagan tomestones of causality, Moonshine Twine and Moonshine Shine, can be purchased from the following vendors:
Vendor
Item Required
J’lakshai, Old Sharlayan (X:11.9 Y:13.2)
Sacks of Nuts
Wilmetta, Radz-at-Han (X:10.5 Y:7.4)
Sacks of Nuts
Nesvaaz, Radz-at-Han (X:10.6 Y:10.0)
Aglaia Coin / Euphrosyne Coin * Euphrosyne Coins are obtained upon completing the new alliance raid dungeon, Euphrosyne.
Upgrading Equipment
After acquiring the items to enhance your equipment from J’lakshai, Wilmetta, or Nesvaaz, speak with Khaldeen in Radz-at-Han (X:10.9 Y:10.4) and exchange them for augmented gear of your choice.
The following duties have been added to the Raid Finder:
???
Containment Bay P1T6 (Unreal)
The duty Storm’s Crown (Extreme) has been moved from the Raid Finder to the Duty Finder.
Players will now receive the power of the Echo in the event all party members are incapacitated during the following trials:
Storm’s Crown
Each time players restart the aforementioned trial, they will be granted a 10% Echo effect boost, which increases each restart up to a maximum of 50%. If a player restarts after battling for less than three minutes, they will not be granted this effect.
Storm’s Crown (Extreme)
Each time players restart the aforementioned trial, they will be granted a 5% Echo effect boost, which increases each restart up to a maximum of 25%. If a player restarts after battling for less than three minutes, they will not be granted this effect.
The strength of the Echo granted in Pandæmonium: Asphodelos (Savage) has been increased.
The Echo will take effect upon commencing this duty, increasing players’ maximum HP, damage dealt, and healing potency by 20%. * Unlike other instances, the strength of the Echo will not increase in the event all party members are incapacitated.
The duties listed within Duty Roulette: Expert have been changed.
Duties changed:
Before
After
Alzadaal’s Legacy
The Fell Court of Troia
The Fell Court of Troia Lapis Manalis
The required average item level to register for Duty Roulette: Expert has been increased from 575 to 590.
The following adjustments have been made to Duty Roulette: Level 90 Dungeons:
The duty Alzadaal’s Legacy has been added.
The required average item level to register has been increased from 540 to 560.
??? has been added to Duty Roulette: Trials.
The duties listed within Duty Roulette: Mentor have been changed as follows:
New duties have been added.
Lapis Manalis
Euphrosyne
???
The required average item level to register for Duty Roulette: Mentor has been increased from 585 to 595.
??? has been added to the list of challenges in Stone, Sky, Sea.
Adjustments have been made to the following instanced dungeons: The Great Gubal Library
The Byblos boss battle has been adjusted.
The Everliving Bibliotaph boss battle has been adjusted.
The Aetherochemical Research Facility
The Regula van Hydrus boss battle has been adjusted.
The Lahabrea and Igeyorhm boss battle has been adjusted.
The Ascian prime boss battle has been adjusted.
The Antitower
The Ziggy boss battle has been adjusted.
The Calcabrina boss battle has been adjusted.
Sohr Khai
The Chieftain Moglin boss battle has been adjusted.
The Poqhiraj boss battle has been adjusted.
The Hraesvelgr boss battle has been adjusted.
Xelphatol
The Nuzal Hueloc boss battle has been adjusted.
The Dotoli Ciloc boss battle has been adjusted.
Baelsar’s Wall
The Griffin boss battle has been adjusted.
<b”>The display of target indicators for certain battle mechanics has been adjusted for the following duties:
The Aetherochemical Research Facility
Malikah’s Well
Paglth’an
Battle on the Big Bridge
The Final Steps of Faith
The Minstrel’s Ballad: Nidhogg’s Rage
Castrum Fluminis
The Minstrel’s Ballad: Tsukuyomi’s Pain
Kugane Ohashi
The Orbonne Monastery
PvP
The following adjustments have been made to PvP actions:
Further explanations of PvP action changes and adjustments can be found in the job guide.
View the job guide.
<b”>Warrior
Action
Adjustment
Orogeny
HP consumed when executed has been reduced from 20% to 10%.
Dark Knight
Action
Adjustment
Salt and Darkness
Bind effect duration has been reduced from 3 to 2 seconds.
Gunbreaker
Action
Adjustment
Aurora
Healing potency has been increased from 8,000 to 12,000.
Regen potency has been reduced from 4,000 to 3,000.
Ninja
Action
Adjustment
Shukuchi
Recast time has been increased from 15 to 20 seconds.
Seiton Tenchu
Death Link duration has been reduced from 5 to 4 seconds.
<b”>Bard
Action
Adjustment
Final Fantasia
Effect has been changed to apply to self and all party members within a radius of 30 yalms, instead of applying Heroes’ Fantasia to nearby party members.
Astrologian
Action
Adjustment
The Arrow
Effect duration has been increased from 10 to 15 seconds.
Celestial River
Limit gauge charge time has been reduced from 120 to 105 seconds.
Limit gauge charge time will now be included in limit break help text.
Actions that increase movement speed will now include the rate of increase in their help text.
<b”>Players will no longer be able to register for multiple duties simultaneously when registering for a PvP duty via the Duty Finder.
Series 2 will end and Series 3 will begin.
Series 3 will be held from Patch 6.3 to the release of Patch 6.4, during which time you can earn Series EXP and increase your Series level by participating in any PvP duty. Increasing your Series level will unlock various Series rewards.
* Please note that rewards from Series 2 can only be claimed until the end of Series 3. To claim rewards, select Series Malmstones from the PvP Profile window, then select Previous Series.
Crystalline Conflict
A new arena, the Clockwork Castletown, has been added.
Arena Events Trick Floors
Standing upon a trick floor for too long will trigger a Tatami Twist, launching the unwitting loiterer into the air and inflicting damage.
<b”>Trick Doors
Players who approach these false gates will find themselves teleported instantly to another door, far away from their expected trajectory. Trick doors only operate in one direction, so attempting to return the way you came will prove fruitless.
Pneumatic Parade
Commencing after the match is well underway, the pneumatic parade triggers the appearance of certain events and NPCs.
Clockwork Yojimbo
The clockwork yojimbo travels a predetermined path through the arena and unleashes strong physical attacks upon arriving in the vicinity of the centerpoint, checkpoints, and goals.
Clockwork Onmyoji
The clockwork onmyoji travels a predetermined path through the arena and debilitates players with its gaze upon arriving in the vicinity of the centerpoint, checkpoints, and goals. Players who meet its gaze will be greatly shrunk in size, deal less damage, move slower, and take greater damage.
Piles of Gold
Kageyama will appear upon a stage outside the arena and shower combatants with coin. Players who get their hands on a pile of gold will have their limit gauge filled.
With the addition of the Clockwork Castletown, the following adjustments have been made to the arena rotation for casual/ranked matches.
Before
After
The Palaistra
The Volcanic Heart
Cloud Nine
(Cycle repeats)
The Palaistra
The Volcanic Heart
The Clockwork Castletown
The Palaistra
Cloud Nine
The Clockwork Castletown
(Cycle repeats)
* Available arenas will rotate every 90 minutes (Earth time).
To facilitate easier acquisition, medicine kits and bomb cores will be obtainable from a greater distance.
One Player per Job settings will no longer apply to spectators of custom matches.
The following additions and adjustments have been made to custom matches:
A button allowing players to register for a rematch will be added to the match results screen.
All combatants must agree to a rematch, and no more than five consecutive matches can be held in this manner. * Spectators are not counted when voting to rematch.
Player tiers will no longer be displayed with portraits or match results.
Season 4 will end and Season 5 will begin.
When the season ends, the top 100 ranking players from each data center will receive vouchers via the moogle delivery service.
Players finishing in the Bronze tier or higher can claim rewards by speaking with the Seasonal Quartermaster at the Wolves’ Den Pier (X:4.9 Y:5.7).
Learn more about rewards. * Tier rewards for Season 4 must be claimed before the end of Season 5.
Players will begin Season 5 five risers lower than the rank at which they finished Season 4. Rising Stars will be reset to zero.
The number of the current season will now be displayed in the following windows:
PvP Profile
Duty Finder
New items have been added.
* Items added in Patch 6.3 will be listed at a later date.
New recipes have been added.
* Recipes added in Patch 6.3 will be listed at a later date.
The following items can now be equipped regardless of gender:
Valentione Apron
Valentione Trousers
Valentione Apron Dress
Valentione Skirt
Royal Seneschal’s Chapeau
Royal Seneschal’s Coat
Royal Seneschal’s Fingerless Gloves
Royal Seneschal’s Breeches
Royal Seneschal’s Boots
Songbird Boots
Songbird Hat
Songbird Jacket
Songbird Gloves
Songbird Skirt
Valentione Rose Hat
Valentione Rose Waistcoat
Valentione Rose Gloves
Valentione Rose Slacks
Valentione Rose Shoes
Valentione Rose Ribboned Hat
Valentione Rose Dress
Valentione Rose Ribboned Gloves
Valentione Rose Tights
Valentione Rose Heels
Valentione Forget-me-not Hat
Valentione Forget-me-not Waistcoat
Valentione Forget-me-not Gloves
Valentione Forget-me-not Slacks
Valentione Forget-me-not Shoes
Valentione Forget-me-not Ribboned Hat
Valentione Forget-me-not Dress
Valentione Forget-me-not Ribboned Gloves
Valentione Forget-me-not Tights
Valentione Forget-me-not Heels
Valentione Acacia Hat
Valentione Acacia Waistcoat
Valentione Acacia Gloves
Valentione Acacia Slacks
Valentione Acacia Shoes
Valentione Acacia Ribboned Hat
Valentione Acacia Dress
Valentione Acacia Ribboned Gloves
Valentione Acacia Tights
Valentione Acacia Heels
Bergsteiger’s Hat
Bergsteiger’s Jacket
Bergsteiger’s Halfgloves
Bergsteiger’s Halfslops
Bergsteiger’s Boots
Dirndl’s Hat
Dirndl’s Bodice
Dirndl’s Wrist Torque
Dirndl’s Long Skirt
Dirndl’s Pumps
The following item names have been changed:
Before
After
Gentleman’s Valentione Rose Chest
Dashing Valentione Rose Chest
Gentleman’s Valentione Acacia Chest
Dashing Valentione Acacia Chest
Gentleman’s Valentione Forget-me-not Chest
Dashing Valentione Forget-me-not Chest
Lady’s Valentione Rose Chest
Prim Valentione Rose Chest
Lady’s Valentione Acacia Chest
Prim Valentione Acacia Chest
Lady’s Valentione Forget-me-not Chest
Prim Valentione Forget-me-not Chest
Opening coffers that have been signed will now transfer said signature to all items within.
This change applies to crafted sets of paladin arms such as Shinryu’s Ephemeral Paladin Arms and the Fae’s Crown Paladin Arms. * Only items used in Patch 6.3 and beyond will be affected. Signatures will not retroactively transfer to previously opened coffers or unpacked sets of paladin arms.
The following items are now dyeable:
Chocobo Mask
Chocobo Suit
Racing Chocobo Mask
Fat Chocobo Head
The following additions have been made to glamour dressers:
Items may now be filtered by level, gender, or keyword.
Items may be sorted by item level per category.
An item search function has been added.
Certain items can now be sold, desynthesized, or submitted for expert delivery missions.
The option to display only recently added items has been added to scrip exchanges and Sundry Splendors.
Select “Show only recently added items.” in the shop window to apply this filter.
Crafted item level 610 equipment can now be exchanged for upgraded item level 620 equipment. Vendor and Items Required
Vendor
Item Required
Radz-at-Han (X:10.8 Y:9.9) – Rashti
Hannish Certificate of Grade 2 Import/Dharmic Rain
Acquiring Upgraded Gear
Confirm the requisite number of Hannish certificates of grade 2 import and bottles of dharmic rain for your desired gear by speaking with Rashti in Radz-at-Han.
Hannish certificates of grade 2 import can be received from Rashti in exchange for item level 610 equipment.
Dharmic rain can also be received from Rashti in exchange for Allagan tomestones of astronomy.
After acquiring the requisite number of Hannish certificates of grade 2 import and bottles of dharmic rain, speak with Rashti and exchange them for your desired gear.
NPC vendors that deal in items obtained from Extreme trials will now appear according to player progression.
New items have been added to the inventory of Calamity salvagers.
Players can now speak with Anden to complete custom deliveries.
By completing these custom deliveries, players can receive gil, experience points, crafters’ scrips, or gatherers’ scrips. * A total of 12 custom deliveries can be made each week.
Requirements
That’s So Anden
Disciple of the Hand or Land level 80
The Crystarium (X:9.3 Y:11.3)
Supplicant Sheep
Players must first complete the main scenario quest “Endwalker” and the quest “Go West, Craftsman.”
The following additions and adjustments have been made to custom deliveries:
The requirement for bonus deliverables unlocked at maximum satisfaction has been adjusted.
In the event that maximum satisfaction has been achieved with all custom delivery NPCs, bonus deliverables for each category (crafted items, gathered items, and fish) are guaranteed to appear for two or more NPCs.
The “Display Location” subcommand has been added to deliverable fish.
Choosing this subcommand will bring up the map of the relevant fishing hole.
Information regarding preferred bait has been added to the dialogue option “Procuring collectables.”
The names of certain categories under “Special Recipes” in the Crafting Log have been adjusted.
Before
After
Story
Class
Ishgard Restoration
Side Story
The animation for Trained Finesse has been changed.
The following actions have been reclassified as gatherer role actions and may be used by all gathering classes once learned: Miner
Prospect
Lay of the Land
Lay of the Land II
Truth of Mountains
Botanist
Triangulate
Arbor Call
Arbor Call II
Truth of Forests
Fisher
Fathom
Shark Eye
Shark Eye II
Truth of Oceans
While the classification of these actions has been changed, functionality and hotbar placement will remain unaffected. * Actions have neither been added nor removed.
The category “Ishgard Restoration” in the Gathering Log has been changed to “Sidequests.”
New miner and botanist gathering points have been added.
New items have been added to gathering points.
Miners and botanists will be unable to attempt to obtain items with a gathering rate of 0%.
Gathering attempt and integrity bonuses have been added to certain legendary nodes.
Collectability values will now be displayed for reference when gathering.
These values may prove useful to reference when procuring collectables for appraisers or custom delivery NPCs, or when attempting to gain items other than crystals from aetherial reduction.
New fish have been added.
New teeming waters have been added.
The following additions and adjustments have been made to the Fish Guide:
The number of fish displayed per page has been increased from 25 to 100.
Entries will now display prime locations.
Fishing/spearfishing locations not yet unlocked will appear as “???,” as will the prime locations for certain fish that have yet to be caught.
Entries for fish that have been caught before will now display their preferred bait.
* Preferred bait for big fish, living legends, and fish obtainable via ocean fishing will appear as “???” regardless.
Entries for fish that have been caught via spearfishing will now display their silhouette size (small, medium, or large).
Weather restrictions, time restrictions, and special conditions will be displayed under “Additional Information.”
Required regional folklore and collectability details will also appear in this category.
A text search feature has been added.
Filters have been added.
Total successful fishing endeavors and fish caught will now be displayed in Records.
Records for spearfishing can now be sorted by region via a pulldown menu.
Regions unavailable for spearfishing at current level will not display.
The level cap for desynthesis has been increased from 610 to 620.
New mounts have been added.
New chocobo barding has been added.
New minions have been added.
The following additions and adjustments have been made to fashion accessories:
New fashion accessories have been added.
Umbrella-style accessories can now be used automatically depending on location and weather conditions.
Set a preferred umbrella for automatic use via the “Enable Auto-umbrella” subcommand in the Fashion Accessories window.
Applicable Areas
Large settlements
Residential districts
The Firmament
Island sanctuaries
It is now possible to converse with NPCs, craft, or engage in other activities while using a fashion accessory.
* Accessories will not be displayed during certain activities, but will automatically be displayed once more upon the completing the activity.
When using the Data Center Travel system, if you are still in another data center after 30 days, you will automatically be returned to your Home World the next time you log in.
* Depending on the timing of your last logout, you may be returned after more than 30 days have passed.
The following additions and adjustments have been made to retainers:
“Cast glamour.” and “Dye items.” options have been added to the retainer menu.
These options can be applied to items equipped by the summoned retainer or held in their inventory.
* Player characters must have the appropriate glamour prisms/dispellers or dyes in their inventory to use these options.
The “Try On Retainer” subcommand has been added to items.
This will display the selected gear on the currently summoned retainer.
The “Entrust Duplicates” function has been added.
The Entrust Duplicates button will automatically search for items in your inventory that can be stacked with those already in your retainer’s possession. Applicable items will be listed in a confirmation window, from which you can then deselect those items you do not wish to move at this time and entrust the remainder in bulk.
* Elemental shards/crystals/clusters are not included in duplicate searches.
A specific error message will now be displayed when failing to withdraw a unique item due to the same item being present in the player character’s inventory.
New items can now be obtained from quick exploration ventures.
New retainer exploration ventures have been added.
The following additions and adjustments have been made to achievements and titles:
New achievements and titles have been added.
Certain achievements previously included in the general “Quests” category have been moved to the new “Main Scenario” and “Job/Role Quests” categories.
Certain duties will now count toward the completion of achievements. Furthermore, Containment Bay S1T7 (Unreal) is no longer required.
Achievement
Duty
A Tankless Job I (Paladin)
A Tankless Job II (Paladin)
But Somebody’s Gotta Do It (Paladin)
A Tankless Job I (Warrior)
A Tankless Job II (Warrior)
But Somebody’s Gotta Do It (Warrior)
A Tankless Job I (Dark Knight)
A Tankless Job II (Dark Knight)
But Somebody’s Gotta Do It (Dark Knight)
Containment Bay P1T6 (Unreal)
??? * Trial released in Patch 6.3.
Tank You, Paladin I
Tank You, Paladin II
Tank You, Paladin III
Tank You, Paladin IV
Tank You, Paladin V
Tank You, Warrior I
Tank You, Warrior II
Tank You, Warrior III
Tank You, Warrior IV
Tank You, Warrior V
Tank You, Dark Knight I
Tank You, Dark Knight II
Tank You, Dark Knight III
Tank You, Dark Knight IV
Tank You, Dark Knight V
Tank You, Gunbreaker I
Tank You, Gunbreaker II
Tank You, Gunbreaker III
Tank You, Gunbreaker IV
Tank You, Gunbreaker V
Lapis Manalis
Containment Bay P1T6 (Unreal)
Euphrosyne
??? * Trial released in Patch 6.3.
The Aethernet map will now display when accessing an Aethernet shard in the Firmament.
In order to prevent server congestion immediately after the release of Patch 6.3, we will be implementing multiple field instances for Garlemald.
* We will monitor server activity and remove this feature when congestion is determined to no longer be an issue.
* Specific instances can be selected when entering from a neighboring area or teleporting via aetheryte.
The division of Ultima Thule into multiple instances, added to alleviate congestion in Patch 6.25, will be removed.
Alliances formed via Party Finder will now be able to use party chat before entering duty.
New dungeons are available for Explorer Mode.
<b”>Available Duties
Sastasha
The Tam-Tara Deepcroft
Copperbell Mines
Halatali
The Thousand Maws of Toto-Rak
Haukke Manor
Brayflox’s Longstop
The Sunken Temple of Qarn
Cutter’s Cry
The Stone Vigil
Dzemael Darkhold
The Aurum Vale
The Wanderer’s Palace
Castrum Meridianum
The Praetorium
Amdapor Keep
Lapis Manalis
The duties that can be recorded have changed.
Before
After
The Mothercrystal
Asphodelos: The Fourth Circle (Savage)
Aglaia
The Mothercrystal
Aglaia Abyssos: The Eighth Circle (Savage)
The following changes have been made to group pose:
New stickers have been added.
New frames have been added.
Specific RGB values (0 – 255) can now be adjusted using the sliders in Lighting Settings.
Data center name will now also be displayed when Display Home World is selected in Sticker Mode.
The following additions and adjustments have been made to adventurer plates:
New accents have been added.
Additional playstyle options have been added.
Icon
Playstyle
V&C Dungeons
Doman Mahjong
Island Sanctuary
Achievements
The following additions and adjustments have been made to portraits:
New accents have been added.
New poses have been added.
The default background for new portraits will now be Aether rather than Solid Grey.
The “Import Settings from Adventurer Plate” subcommand has been added to the Portraits window.
The “Apply to Adventurer Plate” subcommand has been added to the Portraits window.
Camera Controls settings applied via the Character Configuration window will now be reflected when adjusting character positioning in the Edit Portrait interface.
A warning icon will now appear if the portrait currently being edited does not fulfill necessary requirements (e.g. if the character’s expression is not in frame).
Party members’ instant portraits will now display at the start of the following duties:
Dungeons
Guildhests
Trials
Raid Dungeons
Alliance Raid Dungeons
Deep Dungeons
Variant & Criterion Dungeons
* Only the 8 portraits belonging to immediate party members will be visible during alliance raids.
Once a certain amount of time has passed or battle has begun, party member portraits will be hidden.
Portraits can be redisplayed at any time during the duty by opening Duty Information and selecting “Display Party Member Portraits” from the Functions tab, or by clicking the notification that remains on screen for a length of time following portraits being hidden.
The display of party member portraits can be toggled on and off by accessing UI Settings in the Character Configuration window, and checking or unchecking “Show party member portraits at the start of duty.” under Instant Portraits in the General tab.
It is now possible to display party members’ instant portraits in the Player Commendation window.
This can be toggled on and off by accessing UI Settings in the Character Configuration window, and checking or unchecking “Display portraits in the player commendation window.” under Instant Portraits in the General tab.
<b”>The following additions and adjustments have been made to UI themes:
A new Clear Blue theme has been added.
Apply this new theme via Theme Settings in the System Configuration window.
The theme previously named “Classic” has been renamed to “Classic FF.”
The number of waymark save slots has been increased from 5 to 30.
Current gil is now displayed in the inventory.
Pulldown menus in the Currency Settings window now display each currency’s icon alongside its name.
After selecting an item for Grand Company expert delivery, the list will automatically adjust upon redisplay so that items before and after the delivered item are visible.
A button to reset the order of cross-world linkshell channels has been added.
In accordance with this, the provisional method for performing this function implemented in Patch 6.25, //resetSettingCWLS, will be removed.
Learn more about this command.
Display toggles for system UI elements, hotbars, and duty UI elements have been added to the HUD Layout window so that all can be adjusted in tandem.
Automatic camera pivot can now be disabled when Legacy Type movement is enabled, allowing for seamless play with the camera at any angle.
Apply this setting by going to Control Settings in the Character Configuration window and selecting “Disable camera pivot.” under Movement Settings in the General tab.
Options to disable the right-click targeting of certain types of targets have been added.
Apply these settings by going to Control Settings in the Character Configuration window and choosing one or more of the three relevant options under Mouse Targeting in the Mouse tab:
Disable right-click selection of player characters.
Disable right-click selection of non-player characters in battle.
Disable right-click selection of minions.
The following options have been added to the System Configuration menu:
b>Control Settings
General Tab
Movement Settings
Disable camera pivot.
Mouse Tab
Mouse Targeting
Disable right-click selection of player characters.
Disable right-click selection of non-player characters in battle.
Disable right-click selection of minions.
UI Settings
General Tab
Instant Portraits
Show party member portraits at the start of duty.
Display party member portraits notification.
Display portraits in the player commendation window.
Party List Tab
Party List
Display remaining time of status effects.
The following options have been added to the System Configuration menu: Theme Settings
Clear Blue
The date of latest revision has been added to the cast credits.
The following additions and adjustments have been made to text commands:
New text commands have been added.
Command
Description
/linkpearl
USAGE:
/linkpearl [subcommand]→Make a linkpearl call.>>Subcommands:
motion Perform motion only.Both text and motion will be displayed when no subcommand is specified.
/rclickpc
USAGE:
/rclickpc [subcommand]→Sets right-click selection to allow or ignore PC targets.>>Subcommands:
on
Disables right-click selection for PCs.
off
Enables right-click selection for PCs.Toggles between on and off when no subcommand is specified.
/rclickbattlenpc
USAGE:
/rclickbattlenpc [subcommand]→Sets right-click selection to allow or ignore battle NPC targets.>>Subcommands:
on
Disables right-click selection for battle NPCs.
off
Enables right-click selection for battle NPCs.Toggles between on and off when no subcommand is specified.
/rclickminion
USAGE:
/rclickminion [subcommand]→Sets right-click selection to allow or ignore minion targets.>>Subcommands:
on
Disables right-click selection for minions.
off
Enables right-click selection for minions.Toggles between on and off when no subcommand is specified.
The total slots that can be specified with the “save” and “preset” subcommands of the /waymark text command have increased from 5 to 30.
The /additionalaction text command is no longer available.
<b”>Additions have been made to the auto-translation dictionary.
Additions have been made to the PlayStation®4/PlayStation®5 auto-complete dictionary.
New trophies have been added. (PlayStation®5)
* Certain trophies will become available for acquisition in Patch 6.35.
New music, sound effects, and voices have been added.
“Retrieve Character Data” has been added to the subcommand menu for the Character Selection screen.
This command retrieves the data necessary for editing a character’s appearance or name even when the default display of character information has been simplified due to server congestion.
“Return to Home World” has been added to the subcommand menu for the Character Selection screen.
This command returns a character currently visiting another World via the World Visit or Data Center Travel System to their Home World without the need to log in.
In accordance with this, the “Return to Home Data Center” subcommand has been removed.
The bumper sequence before the title screen has been truncated.
The following issues have been addressed.
An issue when playing in PvP duties wherein the damage dealt by the paladin action Holy Sheltron and the monk action Earth’s Reply was not reduced by Guard or other means of damage reduction.
An issue when playing in PvP duties wherein a counter effect would be triggered by the warrior action Primal Scream, the machinist action Wildfire, and the reaper action Death Warrant.
An issue when playing in PvP duties wherein the Sacred Claim healing effect of paladin action Confiteor would activate when taking damage from the machinist action Wildfire or the reaper action Death Warrant.
An issue when playing in PvP duties wherein nullifying the Half-asleep effect of the black mage action Night Wing with the bard action The Warden’s Paean or the white mage action Aquaveil would still result in targets succumbing to Sleep.
An issue wherein the damage over time effects of the bard PvE actions Venomous Bite and Caustic Bite did not activate against certain bosses in the Aery.
An issue when challenging the Masked Carnivale stage Some Like It Excruciatingly Hot wherein the blue mage PvE action Hydro Pull did not function as intended against certain monsters.
An issue when undertaking the variant dungeon the Sil’dihn Subterrane wherein some actions were affected by the paladin PvE action Cover during certain boss battles.
An issue wherein players were able to enter the variant dungeon the Sil’dihn Subterrane without meeting the item level requirements under certain conditions.
An issue after entering the variant dungeon the Sil’dihn Subterrane wherein the default position of the cursor after closing the Variant Actions window was incorrect.
An issue wherein the V&C Dungeon Finder help window did not indicate the conditions for selecting the Duty Complete option under the matching requirements for Another Sil’dihn Subterrane.
An issue when viewing the V&C Dungeon Finder help window wherein no text indicated that variant actions cannot be set during combat or while on cooldown.
An issue when playing Frontline wherein the scholar PvP action Biolysis could be spread from objects via Deployment Tactics.
An issue when battling on the Volcanic Heart arena of Crystalline Conflict wherein acquiring bomb cores did not increase the damage dealt by pet actions.
An issue wherein using Tales of Adventure: One Dancer’s Journey I-III did not grant the Mastering War IV achievement even if all requisite conditions had been met.
An issue wherein the items included in the Fat Cat Attire and Far Northern Attire sets were incorrectly classified as unique.
An issue when riding the Papa Paissa mount wherein the graphics for certain races displayed incorrectly.
An issue wherein the graphics of certain gear displayed incorrectly.
An issue affecting the Rousing Chronometer wherein the acquisition rates of items that can be procured from desynthesis were incorrect.
An issue wherein the Imitation Stained Crystal Roundel did not illuminate at night.
An issue wherein the Scholasticate Bookshelf could be placed atop table furnishings under certain conditions.
An issue wherein jobs other than paladin could select Need when lotting on coffer manifests containing sets of gladiator’s arms and shields.
An issue when playing as a Lalafell or Miqo’te male wherein the graphics for the Deride emote sometimes displayed incorrectly.
An issue when undertaking Omicron tribal quests wherein entering Elysion under certain conditions caused the map to display incorrectly.
An issue related to Omicron tribal quests wherein the map opened via coordinates sent from other players did not display correctly under certain conditions.
An issue affecting free company estate halls that had reached maximum storage capacity wherein items could not be stored in a player’s private chambers if they viewed the indoor furnishings information of the estate before attempting to do so, despite having the available storage capacity.
An issue when attempting to visit other island sanctuaries wherein the names of characters visiting other Worlds would sometimes display incorrectly.
An issue wherein enabling the dynamic resolution setting (Beta Version) did not produce the intended effects. (Windows® only)
An issue wherein exiting a log-in queue while visiting another data center and attempting to Return to Home World would, under certain conditions, result in the erroneous display of players in queue and prevent log in.
Other minor text issues have also been addressed.
Other various issues have also been addressed.
An issue wherein changes are not reflected when using the Glamour button in the Trust window. * This issue may be resolved by reopening the Trust window or using the appropriate subcommand.
An issue when undertaking the Leap of Faith stage Sylphstep wherein certain graphics are incorrectly displayed.
An issue wherein accessing an object or NPC while the desynthesis window is open will cause the item selected for desynthesis to become unresponsive and appear grayed out. * This issue may be resolved by moving to a different area, using the general action Desynthesis, or by adjusting the position of an item in your inventory.
An issue when executing physical attacks while the lost action Lost Spellforge is active wherein attack classification is incorrectly displayed in flying text and the chat log. * This is an issue only in the description. The action functions as intended.
An issue when executing magical attacks while the lost action Lost Steelsting is active wherein attack classification is incorrectly displayed in flying text and the chat log. * This is an issue only in the description. The action functions as intended.
Square Enix has released FF XIV update 1.000.180, and this is for patch 6.3. This is to deploy the big Gods Revel, Lands Tremble update. Check out the FF XIV January 10 patch notes down below.
FF XIV Update 1.000.180 Patch Notes | FF XIV January 10 Patch Notes:
Areas
Players can now dive in upper La Noscea.
Approaching the water will allow players to swim, and diving will also become possible once special conditions are met.
Quests
New main scenario quests have been added.
Once More unto the Void
Disciple of War or Magic level 90
Radz-at-Han (X:4.4 Y:9.8)
Varshahn
Players must first complete the main scenario quest “Buried Memory.”
???
Disciple of War or Magic level 90
???
???
Players must first complete the main scenario quest “Once More unto the Void.”
???
Disciple of War or Magic level 90
???
???
Players must first complete the main scenario quest “???”
???
Disciple of War or Magic level 90
???
???
Players must first complete the main scenario quest “???”
???
Disciple of War or Magic level 90
???
???
Players must first complete the main scenario quest “???”
???
Disciple of War or Magic level 90
???
???
Players must first complete the main scenario quest “???”
???
Disciple of War or Magic level 90
???
???
Players must first complete the main scenario quest “???”
???
Disciple of War or Magic level 90
???
???
Players must first complete the main scenario quest “???”
???
Disciple of War or Magic level 90
???
???
Players must first complete the main scenario quest “???”
Character portraits have been implemented for battle dialogue during main scenario instanced quest battles from the 3.x patch series.
* Character portraits for battle dialogue in instanced quest battles released during the 2.x series will be implemented in a future update.
Chronicles of a New Era quests have been added. Myths of the Realm
Return to the Phantom Realm
Disciple of War or Magic level 90
Mor Dhona (X:23.9 Y:9.1)
Deryk
Players must first complete the Chronicles of a New Era quest “The Face of an Explorer.”
???
Disciple of War or Magic level 90
???
???
Players must first complete the Chronicles of a New Era quest “Return to the Phantom Realm.”
???
Disciple of War or Magic level 90
???
???
Players must first complete the Chronicles of a New Era quest “???”
???
Disciple of War or Magic level 90
???
???
Players must first complete the Chronicles of a New Era quest “???”
New side story quests have been added. Tales of Newfound Adventure
Shadowed Pasts Once More
Disciple of War or Magic level 90
Radz-at-Han (X:7.3 Y:9.0)
Radiant Scout
Players must first complete the side story quest “Shadowed Pasts,” and the main scenario quest “???”
* This quest will become available after completing all main scenario quests introduced in Patch 6.3.
Tataru’s Grand Endeavor
An Auspicious Opportunity
Level 90
Old Sharlayan (X:11.8 Y:9.8)
Mehdjina
Players must first complete the side story quest “Small Business, Big Dreams,” and the Chronicles of a New Era quest “The Fifth Lord.”
Island Sanctuary
A Far Eastern Yarn
Level 1
Unnamed Island (X:12.4 Y:28.7)
Curious Courier
Players must first complete the side story quest “The Land, Wind, and Sea,” and make a certain level of progress in enhancing their island sanctuary.
Custom Deliveries
That’s So Anden
Disciple of the Hand or Land level 80
The Crystarium (X:9.3 Y:11.3)
Supplicant Sheep
Players must first complete the main scenario quest “Endwalker” and the sidequest “Go West, Craftsman.”
???
Disciple of the Hand or Land level 80
???
???
Players must first complete the quest “That’s So Anden” and achieve a satisfaction level of 5 with Anden.
???
Disciple of the Hand or Land level 80
???
???
Players must first complete the quest “???”
New chapters have been added to New Game+.
The final quest of each chapter must be completed before it can be unlocked.
Side Story Quests
Tales of Newfound Adventure
An icon will now be displayed on the map for the entrance to the following duties:
Deep Dungeons
Palace of the Dead, Heaven-on-High
Field Operations
The Forbidden Land, Eureka; the Bozjan Southern Front; Delubrum Reginae; Zadnor
Variant & Criterion Dungeons
The Sil’dihn Subterrane
When the location or destination of a quest is not in a city or the open field, a quest icon will now display on the map indicating the path to reach it.
As a result of this update, it will now be possible to reach quests in unique areas by following the quest icon on the map. * Only quests added in Patch 6.1 through Patch 6.3 are supported at this time. Support for quests from Patch 6.0 and prior will be implemented in a future update.
The Chronicles of a New Era quests “But I Hardly Noah” and “The Gift of the Archmagus” will no longer be available.
These quests should be abandoned, as they can no longer be completed.
Additional information has been added to journal entries for Crystalline Mean and Studium delivery quests.
Quests requiring the procurement of fish now display fishing locations and the bait required. Furthermore, quests requiring collectables now indicate the necessary collectability rating.
Certain quests previously classified as Sidequests in the journal have been further separated into the following categories:
Chronicles of Light
Hildibrand Sidequests
Weapon Enhancement Sidequests
Records of Unusual Endeavors
Side Story Quests
* Tribal quests previously classified as Sidequests have been moved to the Tribal Quests category.
* Wandering minstrel quests previously classified as Sidequests have been moved to the Mor Dhonan Sidequests category.
Deep dungeon quests will be classified as Records of Unusual Endeavors in the journal.
FATEs
In the FATE “Steel Reign,” Odin’s level will be fixed at 50.
Adjustments will be made to compensate for an unanticipated increase in difficulty caused by value downscaling implemented in Patch 6.0.
New items are available in exchange for bicolor gemstones from Gemstone Trader NPCs in certain areas.
Treasure Hunt
Ophiotauroskin Treasure Maps have been added.
Ophiotauroskin treasure maps will always lead to Elpis. While there is a small chance a portal to the Shifting Gymnasion Agonon will appear from discovered treasure coffers, rewards from coffers will otherwise remain the same as those found with kumbhiraskin treasure maps.
The Shifting Gymnasion Agonon has been added.
Entering the Shifting Gymnasion Agonon
When opening a treasure coffer found using an ophiotauroskin treasure map, there is a low chance a portal will appear leading to the Shifting Gymnasion Agonon.
Level Requirement
Disciple of War or Magic level 90
Item Level Requirement
–
Item Level Sync
–
Party Size
Eight players
Time Limit
60 minutes
Progressing through the Shifting Gymnasion Agonon
Upon entering the instance, players will find an arcane sphere which must be used to perform an invocation. Doing so will trigger a roulette wheel, summoning forth one or more creatures to serve as the first trial.
A treasure chest will appear upon defeating the enemies summoned. Only the player who opened the teleportation portal can access it. After claiming the contents of the treasure chest, the arcane sphere can be used again to initiate the next trial.
The duty will end if any of the following conditions are met:
Five trials are passed and the duty is completed.
The roulette stops on a space that removes the party from the duty.
All party members are KO’d.
Rewards in the Excitatron 6000 have been adjusted.
Rewards for Kumbhiraskin Treasure Maps have been adjusted.
Grand and Free Companies
New Charge symbol options have been added to Company Crests.
New Charge symbol options have also been added to PvP team crests.
New craftable items have been added to the company workshop.
The following additions and adjustments have been made to subaquatic voyages:
New areas have been added.
New items have been added.
Maximum submersible rank has been increased from 100 to 105.
Housing
Wards 25 through 30 have been added to all residential districts.
Six wards with corresponding subdivisions have been added to all districts, for a total of twelve new wards available per district. Plots in all new wards are available for purchase via the lottery system. Apartments have also been added to all wards.
You may preview portraits in shops, your inventory, and elsewhere by accessing the Preview subcommand on any given portrait.
New orchestrion rolls have been added.
Following the addition of new orchestrion rolls, orchestrion categories have been adjusted as follows, and track numbers have been reassigned:
Before
After
Locales I
Locales II
Dungeons
Trials
Raids I
Raids II
Ambient
Others
Seasonal
Online Store & Bonuses
Locales I
Locales II Dungeons Dungeons II
Trials
Raids I
Raids II
Ambient Quests
Others
Seasonal
Online Store & Bonuses
New aquarium fish have been added.
A new seed for flowerpots has been added.
Morning Glory SeedsMorning glory seeds can be purchased from the following NPCs:
Mist (X:11.0 Y:11.4) – Material Supplier
The Lavender Beds (X:11.9 Y:8.3) – Material Supplier
The Goblet (X:10.9 Y:8.9) – Material Supplier
Shirogane (X:10.5 Y:12.1) – Material Supplier
Empyreum (X:10.2 Y:12.2) – Material Supplier
Apartments – Apartment Merchant
New Gridania (X:11.0 Y:11.2) – Tanie
The Manderville Gold Saucer
New prizes are available for purchase using MGP.
A new course, Sylphstep, has been added to the GATE Leap of Faith.
The following adjustments have been made to the GATE schedule:
One of the three listed GATEs will be held at the times below. * The following information can also be confirmed by speaking with the Gold Saucer attendant at Entrance Square.
Every hour, on the hour (Earth Time)
Air Force One
Cliffhanger
Leap of Faith (The Falling City of Nym)
Hourly, 20 minutes past the hour (Earth Time)
Any Way the Wind Blows
The Slice Is Right
Leap of Faith (The Fall of Belah’dia)
Hourly, 40 minutes past the hour (Earth Time)
The Slice Is Right
Air Force One
Leap of Faith (Sylphstep)
New Triple Triad cards have been added.
Miscellaneous
The following additions and adjustments have been made to the Island Sanctuary:
Two new sanctuary ranks have been added, for a total of twelve.
A new vision has been added.
New items have been added that are offered by the horrendous hoarder NPC in exchange for islander’s and seafarer’s cowries.
New gathering points have been added.
New gatherable materials have been added.
The range from which gathering points can be accessed has been increased.
The minimap can now be configured to display desired gathering points by accessing Sanctuary Settings in the islekeep’s index.
A new sanctuary crafting recipe has been added.
New produce has been added.
New animals have been added.
An option to collect items en masse from the produce producer and the creature comforter has been added.
Select the “Collect All” button from the Cropland Management and Pasture Management menus respectively to perform this action.
The position of “Change Nickname” in the Pasture Management subcommand menu has been adjusted.
It is now possible to free an animal from the pasture upon capturing another when the pasture is at capacity.
The released animal’s available leavings will automatically be collected.
A new landmark has been added.
The orchestrion will now continue to play the selected song even after leaving and returning to your island.
When visiting a friend’s isle, players can now enjoy the tunes played from the islekeep’s orchestrion.
Mount music will be prioritized over orchestrion music.
New materials can now be acquired from foraging expeditions.
It is now possible to dispatch a foraging expedition from the Expedition Area menu by pressing the Y (△) button on a gamepad.
New isleworks handicrafts have been added.
Each heading in the Supply & Demand menu can now be sorted in ascending/descending order.
“Time” has been added as a filtering option to the Supply & Demand menu.
Multiple conditions can now be selected for filtering isleworks handicrafts.
The schedule of previous cycles in the current season can now be viewed in the Isleworks Agenda menu.
Popularity, Supply, Demand Shift, and Predicted Popularity of the selected isleworks handicraft are now displayed in the Set Agenda menu.
Materials with an insufficient inventory are now displayed in red in the Material Allocation window.
The most recently accessed tab in the Material Allocation window will now display upon reopening it.
A new column displaying the fluctuation in a handicraft’s value due to supply and demand has been added to the Earnings Report.
The mode selected from the islekeep’s index will now remain active until you log out of the game.
A notification will now display to indicate when a player has visited your isle.
New hairstyle options have been added for Viera.
New hairstyle options have been added for Hrothgar.
Duty Support has been added for the following duties: Heavensward
The Great Gubal Library
The Aetherochemical Research Facility
The Antitower
Sohr Khai
Xelphatol
Baelsar’s Wall
* Players can check the Duty Support window to view which duties will be added in future updates. A notification regarding future Duty Support will also be displayed when accessing the dungeon entrance.
The following additions and adjustments have been made to Wondrous Tails:
Prizes available in exchange for Khloe’s Silver Certificates of Commendation and Khloe’s Bronze Certificates of Commendation have been adjusted.
The following duties have been added:
Pandæmonium: Abyssos (Fifth through Eighth Circles)
Lapis Manalis
The Shifting Gymnasion Agonon
The Clockwork Castletown (Crystalline Conflict)
The following additions and adjustments have been made to Faux Hollows:
New items are available in exchange for faux leaves.
The available trial for Faux Hollows has been changed.
Before
After
Containment Bay S1T7 (Unreal)
Containment Bay P1T6 (Unreal)
* Different unreal trials will be available in each major patch.
A message will now display after failing to earn a retelling from Faux Hollows.
A new emote has been added.
New poses have been added for the Sit emote.>
Players can change their sitting posture by performing the Change Pose (/changepose) emote.
A new pose is now available when holding umbrella-type fashion accessories.
Players can change their posture by performing the Change Pose (/changepose) emote.
Actions and traits have been adjusted as follows:
* Each action and trait is listed as it appears at level 90.
Further explanations of action changes and adjustments can be found in the job guide.
View the job guide.
Gladiator / Paladin
Action
Adjustment
Fight or Flight
The effect has been changed from “Increases physical damage dealt by 25%” to “Increases damage dealt by 25%.”
The duration has been reduced from 25 to 20 seconds.
Riot Blade
Potency has been reduced from 170 to 120.
Combo potency has been reduced from 300 to 280.
Iron Will
Recast time has been reduced from 3 to 2 seconds.
Sheltron
The effect has been changed from “Block incoming attacks” to “Reduces damage taken by 15%.”
Prominence
The amount of MP recovered has been increased.
The combo bonus “Grants Divine Might” has been added.
Goring Blade
The effects of this action have been revamped.
Goring Blade now functions as follows:
Delivers an attack with a potency of 700.
This weaponskill does not share a recast timer with any other actions.
Recast time has been increased from 2.5 to 60 seconds.
Divine Veil
The effect has been changed from “Upon HP recovery via healing magic cast by self or a party member, a protective barrier is cast on all party members within a radius of 15 yalms” to “Creates a barrier around self and all party members near you.”
Royal Authority
Potency has been reduced from 130 to 120.
Combo potency has been reduced from 420 to 380.
The combo bonus “grants Divine Might” has been added.
Holy Spirit
Potency has been increased from 300 to 350.
Requiescat potency has been increased from 600 to 650.
Potency is increased to 450 while under the effect of Divine Might.
The effect of Divine Might will be prioritized over Requiescat when under the effect of both.
Requiescat
Potency has been reduced from 400 to 300.
Maximum stacks of Requiescat have been reduced from 5 to 4.
The Requiescat effect has been changed from “Increases the potency of Holy Spirit and Holy Circle and spells will require no cast time” to “Increases the potency of Holy Spirit, Holy Circle, and all Confiteor combo actions and spells will require no cast time.”
The additional effect “Grants Blade of Faith Ready when the effect of Requiescat ends” has been changed to “Grants Confiteor Ready.”
Holy Circle
Potency has been reduced from 130 to 100.
Potency is increased to 200 while under the effect of Divine Might.
The effect of Divine Might will be prioritized over Requiescat when under the effect of both.
Atonement
Potency has been reduced from 420 to 380.
Confiteor
Potency has been reduced from 1,000 to 400.
Potency is increased to 900 while under the effect of Requiescat.
Potency will be reduced 50% for the second and all remaining enemies.
Effect of Requiescat no longer ends upon execution.
Requirement for execution has been changed from “while under the effect of Requiescat” to “while under the effect of Confiteor Ready.”
Holy Sheltron
The effect has been changed from “Block incoming attacks.” to “Reduces damage taken by 15%.”
Expiacion
Potency has been increased from 420 to 450.
Reduced potency for the second and all remaining enemies will be increased from 50% to 60%.
Blade of Faith
MP cost has been increased from 0 to 1,000.
Potency has been reduced from 480 to 200.
Potency is increased to 700 while under the effect of Requiescat.
The additional effect “Restores MP” has been removed.
Blade of Truth
MP cost has been increased from 0 to 1,000.
Potency has been reduced from 560 to 300.
Potency is increased to 800 while under the effect of Requiescat.
The additional effect “Restores MP” has been removed.
Blade of Valor
MP cost has been increased from 0 to 1,000.
Potency has been reduced from 620 to 400.
Potency is increased to 900 while under the effect of Requiescat.
The additional effect “Restores MP” has been removed.
The combo bonus “Damage over time” has been removed.
Divine Magic Mastery
The combo bonus “grants Divine Might” has been added.
Enhanced Prominence
Now acquired at level 72 (previously level 66).
The combo bonus “grants Divine Might” has been added.
Enhanced Divine Veil
The healing effect of Divine Veil now applies upon execution rather than when the barrier is applied to targets.
Marauder / Warrior
Action
Adjustment
Defiance
Recast time has been reduced from 3 to 2 seconds.
Shake It Off
Barrier effect duration has been increased from 15 to 30 seconds.
The additional effect “Gradually restores HP” has been added with a cure potency of 100.
Dark Knight
Action
Adjustment
Grit
Recast time has been reduced from 3 to 2 seconds.
Gunbreaker
Action
Adjustment
Royal Guard
Recast time has been reduced from 3 to 2 seconds.
Monk
Action
Adjustment
Riddle of Earth
Recast time has been increased from 30 to 120 seconds.
The effect “Grants 3 stacks of Riddle of Earth, each stack reducing damage taken by 20%.” has been changed to “Reduces damage taken by 20%.”
Action charges have been removed.
The additional effect “Grants Earth’s Reply upon taking damage” has been added, gradually restoring HP with a cure potency of 100.
Lancer / Dragoon
Action
Adjustment
Life Surge
Recast time has been reduced from 45 to 40 seconds.
Bard
Action
Adjustment
Nature’s Minne
Recast time has been increased from 90 to 120 seconds.
The effect has been changed from “Increases HP recovery via healing actions for a party member or self by 20%” to “Increases HP recovery via healing actions by 15% for self and nearby party members.”
Machinist
Action
Adjustment
Gauss Round
Potency has been increased from 120 to 130.
Hypercharge
Now grants 5 stacks of Overheated.
Effect duration has been increased from 8 to 10 seconds.
Wildfire
The effect of Wildfire can now be stacked a maximum of 6 times.
Ricochet
Potency has been increased from 120 to 130.
Heated Slug Shot
Combo potency has been increased from 280 to 300.
Heated Clean Shot
Combo potency has been increased from 360 to 380.
Marksman’s Mastery
The increase of potency for Heated Clean Shot has been changed from 110 to 120.
Dancer
Action
Adjustment
Curing Waltz
Can now be executed while dancing.
Shield Samba
Can now be executed while dancing.
White Mage
Action
Adjustment
Assize
Recast time has been reduced from 45 to 40 seconds.
Sage
Action
Adjustment
Phlegma
Recast time has been reduced from 45 to 40 seconds.
Phlegma II
Recast time has been reduced from 45 to 40 seconds.
Phlegma III
Recast time has been reduced from 45 to 40 seconds.
Addersting
Stacks of Addersting are now also granted when the barrier granted by Eukrasian Prognosis to self is completely depleted.
New actions and traits have been added. Gladiator / Paladin
Name / Acquired Level
Description
Release Iron Will
(Level 10)
Cancels the effect of Iron Will.
Bulwark
(Level 52)
Block incoming attacks for 10 seconds.
Enhanced Requiescat
(Level 80)
Grants the effect of Confiteor Ready.
Marauder / Warrior
Name / Acquired Level
Description
Release Defiance
(Level 10)
Cancels the effect of Defiance.
Dark Knight
Name / Acquired Level
Description
Release Grit
(Level 10)
Cancels the effect of Grit.
Gunbreaker
Name / Acquired Level
Description
Release Royal Guard
(Level 10)
Cancels the effect of Royal Guard.
Machinist
Name / Acquired Level
Description
Dismantle
(Level 62)
Lowers target’s damage dealt by 10% for 10 seconds.
b>Miscellaneous adjustments to action, trait, and status effect descriptions have been made.
* No changes have been made to their effects.
Icons indicating physical, magic, and unique damage will now be displayed in the battle log.
Time remaining for enhancing and enfeebling effects will now be displayed on the party list.
This option can be enabled or disabled via the Party List tab under UI settings in the Character Configuration menu, and is also applicable in PvP areas. * Please be advised that enabling this setting may place more stress on your system. If you experience any hindrance to gameplay, please consider disabling this option.
Text color for the recast timer in the middle of action icons when enlarged has been adjusted for certain actions.
A new dungeon, Lapis Manalis, has been added.
Players may enter the dungeon with Trust or Duty Support NPCs.
Level Requirement
Disciple of War or Magic level 90
Item Level Requirement
Average item level 590 or above
Party Size
Four players
Time Limit
90 minutes
Requirements
???
Disciple of War or Magic level 90
???
???
Players must first complete the main scenario quest “???”
A new trial has been added. ???
Level Requirement
Disciple of War or Magic level 90
Item Level Requirement
Average item level 595 or above
Party Size
Eight players
Time Limit
60 minutes
Requirements
???
Disciple of War or Magic level 90
???
???
Players must first complete the main scenario quest “???”
???
??? can only be accessed via the Raid Finder. * Item level restrictions and role requirements do not apply when registering as a full party.
Level Requirement
Disciple of War or Magic level 90
Item Level Requirement
Average item level 610 or above
Party Size
Eight players
Time Limit
60 minutes
Requirements
After completing the main scenario quest ???, speak with the Wandering Minstrel in Old Sharlayan (X:12.7 Y:14.2) as a level 90 Disciple of War or Magic.
Item Exchange
The totem received upon completing this trial can be exchanged for rewards by speaking with Nesvaaz in Radz-at-Han (X:10.6 Y:10.0).
Containment Bay P1T6 (Unreal)
Following the release of Containment Bay P1T6 (Unreal), Containment Bay S1T7 (Unreal) is no longer accessible. * Different unreal trials will be available in each major patch.
Containment Bay P1T6 (Unreal) can only be accessed via the Raid Finder. Players must first complete Containment Bay P1T6 before challenging Containment Bay P1T6 (Unreal). * Item level restrictions and role requirements do not apply when registering as a full party.
Level Requirement
Disciple of War or Magic level 90
Item Level Requirement
Average item level 560 or above
Item Level Requirement
565
Party Size
Eight players
Time Limit
60 minutes
Requirements
Fantastic Mr. Faux
Disciple of War or Magic level 80
Idyllshire (X:7.0 Y:5.9)
Painfully Ishgardian Man
Players must first complete the main scenario quest “Shadowbringers” and the quest “Keeping Up with the Aliapohs.”
* This trial will be unlocked automatically for players who have completed the quest “Fantastic Mr. Faux.”
The drop rate for the Bluefeather Lynx Flute has been increased.
They can also be purchased in exchange for totems from Nesvaaz in Radz-at-Han (X:10.6 Y:10.0).
Item Obtained
Item Required
Bluefeather Lynx Flute
Ultimatum Token x 99
The weekly restriction on rewards in Pandæmonium: Abyssos has been removed.
* This change does not apply to the Unsung Blade of Abyssos obtained in Abyssos: The Eighth Circle.
The number of Unsung Blades of Abyssos required to exchange for an Ultralight Tomestone has been reduced from 7 to 4.
Reaper and sage weapons are now available from coffers that appear after completing Omega: Alphascape (Savage).
The alliance raid dungeon Euphrosyne has been added.
Level Requirement
Disciple of War or Magic level 90
Item Level Requirement
Average item level 595 or above
Party Size
Eight players, or an alliance of 24 players
Time Limit
120 minutes
Requirements
Return to the Phantom Realm
Disciple of War or Magic level 90
Mor Dhona (X:23.9 Y:9.1)
Deryk
Players must first complete the Chronicles of a New Era quest “The Face of an Explorer.”
Role Requirements
Parties matched automatically via the Duty Finder will comprise 1 tank, 2 healers, and 5 DPS. There are no role restrictions for preformed alliances.
Rewards
You can receive only one reward item per week for completing duties in Euphrosyne. In the event you are awarded an item from the loot list, you relinquish your right to vie for all remaining items regardless of whether you selected Need or Greed. * Reward eligibility is reset every Tuesday at 12:00 a.m. (PST).
Each party in the alliance will receive its own treasure chest, the contents of which will be identical regardless of the route taken. * Players cannot open a treasure chest belonging to another party. Completion Reward
Upon completing Euphrosyne, players can also earn a separate reward once per week: two Cracked Anthoclusters and one Euphrosyne Coin. The Euphrosyne Coin can be exchanged with Nesvaaz in Radz-at-Han (X:10.6 Y:10.0) for items used to enhance equipment purchased with Allagan tomestones of causality.
The following adjustments have been made to Aglaia:
Players will no longer be rewarded Cracked Anthoclusters upon completing Aglaia.
The following adjustments have been made to deep dungeons:
A “Next” button has been added to the Item Appraisal window, allowing players to more easily appraise additional items.
The deep dungeon guide interface has been adjusted.
Players can now view the deep dungeon guide via the Character Info window, even after entering the duty.
Sustaining potion effect duration has been increased from 15 to 30 seconds. (Only available for use in the Palace of the Dead.)
Empyrean potion effect duration has been increased from 15 to 30 seconds. (Only available for use in Heaven-on-High.)
The items required to enhance equipment purchased with Allagan tomestones of causality, Moonshine Twine and Moonshine Shine, can be purchased from the following vendors:
Vendor
Item Required
J’lakshai, Old Sharlayan (X:11.9 Y:13.2)
Sacks of Nuts
Wilmetta, Radz-at-Han (X:10.5 Y:7.4)
Sacks of Nuts
Nesvaaz, Radz-at-Han (X:10.6 Y:10.0)
Aglaia Coin / Euphrosyne Coin * Euphrosyne Coins are obtained upon completing the new alliance raid dungeon, Euphrosyne.
Upgrading Equipment
After acquiring the items to enhance your equipment from J’lakshai, Wilmetta, or Nesvaaz, speak with Khaldeen in Radz-at-Han (X:10.9 Y:10.4) and exchange them for augmented gear of your choice.
The following duties have been added to the Raid Finder:
???
Containment Bay P1T6 (Unreal)
The duty Storm’s Crown (Extreme) has been moved from the Raid Finder to the Duty Finder.
Players will now receive the power of the Echo in the event all party members are incapacitated during the following trials:
Storm’s Crown
Each time players restart the aforementioned trial, they will be granted a 10% Echo effect boost, which increases each restart up to a maximum of 50%. If a player restarts after battling for less than three minutes, they will not be granted this effect.
Storm’s Crown (Extreme)
Each time players restart the aforementioned trial, they will be granted a 5% Echo effect boost, which increases each restart up to a maximum of 25%. If a player restarts after battling for less than three minutes, they will not be granted this effect.
The strength of the Echo granted in Pandæmonium: Asphodelos (Savage) has been increased.
The Echo will take effect upon commencing this duty, increasing players’ maximum HP, damage dealt, and healing potency by 20%. * Unlike other instances, the strength of the Echo will not increase in the event all party members are incapacitated.
The duties listed within Duty Roulette: Expert have been changed.
Duties changed:
Before
After
Alzadaal’s Legacy
The Fell Court of Troia
The Fell Court of Troia Lapis Manalis
The required average item level to register for Duty Roulette: Expert has been increased from 575 to 590.
The following adjustments have been made to Duty Roulette: Level 90 Dungeons:
The duty Alzadaal’s Legacy has been added.
The required average item level to register has been increased from 540 to 560.
??? has been added to Duty Roulette: Trials.
The duties listed within Duty Roulette: Mentor have been changed as follows:
New duties have been added.
Lapis Manalis
Euphrosyne
???
The required average item level to register for Duty Roulette: Mentor has been increased from 585 to 595.
??? has been added to the list of challenges in Stone, Sky, Sea.
Adjustments have been made to the following instanced dungeons: The Great Gubal Library
The Byblos boss battle has been adjusted.
The Everliving Bibliotaph boss battle has been adjusted.
The Aetherochemical Research Facility
The Regula van Hydrus boss battle has been adjusted.
The Lahabrea and Igeyorhm boss battle has been adjusted.
The Ascian prime boss battle has been adjusted.
The Antitower
The Ziggy boss battle has been adjusted.
The Calcabrina boss battle has been adjusted.
Sohr Khai
The Chieftain Moglin boss battle has been adjusted.
The Poqhiraj boss battle has been adjusted.
The Hraesvelgr boss battle has been adjusted.
Xelphatol
The Nuzal Hueloc boss battle has been adjusted.
The Dotoli Ciloc boss battle has been adjusted.
Baelsar’s Wall
The Griffin boss battle has been adjusted.
The display of target indicators for certain battle mechanics has been adjusted for the following duties:
The Aetherochemical Research Facility
Malikah’s Well
Paglth’an
Battle on the Big Bridge
The Final Steps of Faith
The Minstrel’s Ballad: Nidhogg’s Rage
Castrum Fluminis
The Minstrel’s Ballad: Tsukuyomi’s Pain
Kugane Ohashi
The Orbonne Monastery
PvP
The following adjustments have been made to PvP actions:
Further explanations of PvP action changes and adjustments can be found in the job guide.
View the job guide.
Warrior
Action
Adjustment
Orogeny
HP consumed when executed has been reduced from 20% to 10%.
Dark Knight
Action
Adjustment
Salt and Darkness
Bind effect duration has been reduced from 3 to 2 seconds.
Gunbreaker
Action
Adjustment
Aurora
Healing potency has been increased from 8,000 to 12,000.
Regen potency has been reduced from 4,000 to 3,000.
Ninja
Action
Adjustment
Shukuchi
Recast time has been increased from 15 to 20 seconds.
Seiton Tenchu
Death Link duration has been reduced from 5 to 4 seconds.
Bard
Action
Adjustment
Final Fantasia
Effect has been changed to apply to self and all party members within a radius of 30 yalms, instead of applying Heroes’ Fantasia to nearby party members.
Astrologian
Action
Adjustment
The Arrow
Effect duration has been increased from 10 to 15 seconds.
Celestial River
Limit gauge charge time has been reduced from 120 to 105 seconds.
Limit gauge charge time will now be included in limit break help text.
Actions that increase movement speed will now include the rate of increase in their help text.
Players will no longer be able to register for multiple duties simultaneously when registering for a PvP duty via the Duty Finder.
Series 2 will end and Series 3 will begin.
Series 3 will be held from Patch 6.3 to the release of Patch 6.4, during which time you can earn Series EXP and increase your Series level by participating in any PvP duty. Increasing your Series level will unlock various Series rewards.
* Please note that rewards from Series 2 can only be claimed until the end of Series 3. To claim rewards, select Series Malmstones from the PvP Profile window, then select Previous Series.
Crystalline Conflict
A new arena, the Clockwork Castletown, has been added.
Arena Events Trick Floors
Standing upon a trick floor for too long will trigger a Tatami Twist, launching the unwitting loiterer into the air and inflicting damage.
Trick Doors
Players who approach these false gates will find themselves teleported instantly to another door, far away from their expected trajectory. Trick doors only operate in one direction, so attempting to return the way you came will prove fruitless.
Pneumatic Parade
Commencing after the match is well underway, the pneumatic parade triggers the appearance of certain events and NPCs.
Clockwork Yojimbo
The clockwork yojimbo travels a predetermined path through the arena and unleashes strong physical attacks upon arriving in the vicinity of the centerpoint, checkpoints, and goals.
Clockwork Onmyoji
The clockwork onmyoji travels a predetermined path through the arena and debilitates players with its gaze upon arriving in the vicinity of the centerpoint, checkpoints, and goals. Players who meet its gaze will be greatly shrunk in size, deal less damage, move slower, and take greater damage.
Piles of Gold
Kageyama will appear upon a stage outside the arena and shower combatants with coin. Players who get their hands on a pile of gold will have their limit gauge filled.
With the addition of the Clockwork Castletown, the following adjustments have been made to the arena rotation for casual/ranked matches.
Before
After
The Palaistra
The Volcanic Heart
Cloud Nine
(Cycle repeats)
The Palaistra
The Volcanic Heart
The Clockwork Castletown
The Palaistra
Cloud Nine
The Clockwork Castletown
(Cycle repeats)
* Available arenas will rotate every 90 minutes (Earth time).
To facilitate easier acquisition, medicine kits and bomb cores will be obtainable from a greater distance.
One Player per Job settings will no longer apply to spectators of custom matches.
The following additions and adjustments have been made to custom matches:
A button allowing players to register for a rematch will be added to the match results screen.
All combatants must agree to a rematch, and no more than five consecutive matches can be held in this manner. * Spectators are not counted when voting to rematch.
Player tiers will no longer be displayed with portraits or match results.
Season 4 will end and Season 5 will begin.
When the season ends, the top 100 ranking players from each data center will receive vouchers via the moogle delivery service.
Players finishing in the Bronze tier or higher can claim rewards by speaking with the Seasonal Quartermaster at the Wolves’ Den Pier (X:4.9 Y:5.7).
Learn more about rewards. * Tier rewards for Season 4 must be claimed before the end of Season 5.
Players will begin Season 5 five risers lower than the rank at which they finished Season 4. Rising Stars will be reset to zero.
The number of the current season will now be displayed in the following windows:
PvP Profile
Duty Finder
New items have been added.
* Items added in Patch 6.3 will be listed at a later date.
New recipes have been added.
* Recipes added in Patch 6.3 will be listed at a later date.
The following items can now be equipped regardless of gender:
Valentione Apron
Valentione Trousers
Valentione Apron Dress
Valentione Skirt
Royal Seneschal’s Chapeau
Royal Seneschal’s Coat
Royal Seneschal’s Fingerless Gloves
Royal Seneschal’s Breeches
Royal Seneschal’s Boots
Songbird Boots
Songbird Hat
Songbird Jacket
Songbird Gloves
Songbird Skirt
Valentione Rose Hat
Valentione Rose Waistcoat
Valentione Rose Gloves
Valentione Rose Slacks
Valentione Rose Shoes
Valentione Rose Ribboned Hat
Valentione Rose Dress
Valentione Rose Ribboned Gloves
Valentione Rose Tights
Valentione Rose Heels
Valentione Forget-me-not Hat
Valentione Forget-me-not Waistcoat
Valentione Forget-me-not Gloves
Valentione Forget-me-not Slacks
Valentione Forget-me-not Shoes
Valentione Forget-me-not Ribboned Hat
Valentione Forget-me-not Dress
Valentione Forget-me-not Ribboned Gloves
Valentione Forget-me-not Tights
Valentione Forget-me-not Heels
Valentione Acacia Hat
Valentione Acacia Waistcoat
Valentione Acacia Gloves
Valentione Acacia Slacks
Valentione Acacia Shoes
Valentione Acacia Ribboned Hat
Valentione Acacia Dress
Valentione Acacia Ribboned Gloves
Valentione Acacia Tights
Valentione Acacia Heels
Bergsteiger’s Hat
Bergsteiger’s Jacket
Bergsteiger’s Halfgloves
Bergsteiger’s Halfslops
Bergsteiger’s Boots
Dirndl’s Hat
Dirndl’s Bodice
Dirndl’s Wrist Torque
Dirndl’s Long Skirt
Dirndl’s Pumps
The following item names have been changed:
Before
After
Gentleman’s Valentione Rose Chest
Dashing Valentione Rose Chest
Gentleman’s Valentione Acacia Chest
Dashing Valentione Acacia Chest
Gentleman’s Valentione Forget-me-not Chest
Dashing Valentione Forget-me-not Chest
Lady’s Valentione Rose Chest
Prim Valentione Rose Chest
Lady’s Valentione Acacia Chest
Prim Valentione Acacia Chest
Lady’s Valentione Forget-me-not Chest
Prim Valentione Forget-me-not Chest
Opening coffers that have been signed will now transfer said signature to all items within.
This change applies to crafted sets of paladin arms such as Shinryu’s Ephemeral Paladin Arms and the Fae’s Crown Paladin Arms. * Only items used in Patch 6.3 and beyond will be affected. Signatures will not retroactively transfer to previously opened coffers or unpacked sets of paladin arms.
The following items are now dyeable:
Chocobo Mask
Chocobo Suit
Racing Chocobo Mask
Fat Chocobo Head
The following additions have been made to glamour dressers:
Items may now be filtered by level, gender, or keyword.
Items may be sorted by item level per category.
An item search function has been added.
Certain items can now be sold, desynthesized, or submitted for expert delivery missions.
The option to display only recently added items has been added to scrip exchanges and Sundry Splendors.
Select “Show only recently added items.” in the shop window to apply this filter.
Crafted item level 610 equipment can now be exchanged for upgraded item level 620 equipment. Vendor and Items Required
Vendor
Item Required
Radz-at-Han (X:10.8 Y:9.9) – Rashti
Hannish Certificate of Grade 2 Import/Dharmic Rain
Acquiring Upgraded Gear
Confirm the requisite number of Hannish certificates of grade 2 import and bottles of dharmic rain for your desired gear by speaking with Rashti in Radz-at-Han.
Hannish certificates of grade 2 import can be received from Rashti in exchange for item level 610 equipment.
Dharmic rain can also be received from Rashti in exchange for Allagan tomestones of astronomy.
After acquiring the requisite number of Hannish certificates of grade 2 import and bottles of dharmic rain, speak with Rashti and exchange them for your desired gear.
NPC vendors that deal in items obtained from Extreme trials will now appear according to player progression.
New items have been added to the inventory of Calamity salvagers.
Players can now speak with Anden to complete custom deliveries.
By completing these custom deliveries, players can receive gil, experience points, crafters’ scrips, or gatherers’ scrips. * A total of 12 custom deliveries can be made each week.
Requirements
That’s So Anden
Disciple of the Hand or Land level 80
The Crystarium (X:9.3 Y:11.3)
Supplicant Sheep
Players must first complete the main scenario quest “Endwalker” and the quest “Go West, Craftsman.”
The following additions and adjustments have been made to custom deliveries:
The requirement for bonus deliverables unlocked at maximum satisfaction has been adjusted.
In the event that maximum satisfaction has been achieved with all custom delivery NPCs, bonus deliverables for each category (crafted items, gathered items, and fish) are guaranteed to appear for two or more NPCs.
The “Display Location” subcommand has been added to deliverable fish.
Choosing this subcommand will bring up the map of the relevant fishing hole.
Information regarding preferred bait has been added to the dialogue option “Procuring collectables.”
The names of certain categories under “Special Recipes” in the Crafting Log have been adjusted.
Before
After
Story
Class
Ishgard Restoration
Side Story
The animation for Trained Finesse has been changed.
The following actions have been reclassified as gatherer role actions and may be used by all gathering classes once learned: Miner
Prospect
Lay of the Land
Lay of the Land II
Truth of Mountains
Botanist
Triangulate
Arbor Call
Arbor Call II
Truth of Forests
Fisher
Fathom
Shark Eye
Shark Eye II
Truth of Oceans
While the classification of these actions has been changed, functionality and hotbar placement will remain unaffected. * Actions have neither been added nor removed.
The category “Ishgard Restoration” in the Gathering Log has been changed to “Sidequests.”
New miner and botanist gathering points have been added.
New items have been added to gathering points.
Miners and botanists will be unable to attempt to obtain items with a gathering rate of 0%.
Gathering attempt and integrity bonuses have been added to certain legendary nodes.
Collectability values will now be displayed for reference when gathering.
These values may prove useful to reference when procuring collectables for appraisers or custom delivery NPCs, or when attempting to gain items other than crystals from aetherial reduction.
New fish have been added.
New teeming waters have been added.
The following additions and adjustments have been made to the Fish Guide:
The number of fish displayed per page has been increased from 25 to 100.
Entries will now display prime locations.
Fishing/spearfishing locations not yet unlocked will appear as “???,” as will the prime locations for certain fish that have yet to be caught.
Entries for fish that have been caught before will now display their preferred bait.
* Preferred bait for big fish, living legends, and fish obtainable via ocean fishing will appear as “???” regardless.
Entries for fish that have been caught via spearfishing will now display their silhouette size (small, medium, or large).
Weather restrictions, time restrictions, and special conditions will be displayed under “Additional Information.”
Required regional folklore and collectability details will also appear in this category.
A text search feature has been added.
Filters have been added.
Total successful fishing endeavors and fish caught will now be displayed in Records.
Records for spearfishing can now be sorted by region via a pulldown menu.
Regions unavailable for spearfishing at current level will not display.
The level cap for desynthesis has been increased from 610 to 620.
New mounts have been added.
New chocobo barding has been added.
New minions have been added.
The following additions and adjustments have been made to fashion accessories:
New fashion accessories have been added.
Umbrella-style accessories can now be used automatically depending on location and weather conditions.
Set a preferred umbrella for automatic use via the “Enable Auto-umbrella” subcommand in the Fashion Accessories window.
Applicable Areas
Large settlements
Residential districts
The Firmament
Island sanctuaries
It is now possible to converse with NPCs, craft, or engage in other activities while using a fashion accessory.
* Accessories will not be displayed during certain activities, but will automatically be displayed once more upon the completing the activity.
When using the Data Center Travel system, if you are still in another data center after 30 days, you will automatically be returned to your Home World the next time you log in.
* Depending on the timing of your last logout, you may be returned after more than 30 days have passed.
The following additions and adjustments have been made to retainers:
“Cast glamour.” and “Dye items.” options have been added to the retainer menu.
These options can be applied to items equipped by the summoned retainer or held in their inventory.
* Player characters must have the appropriate glamour prisms/dispellers or dyes in their inventory to use these options.
The “Try On Retainer” subcommand has been added to items.
This will display the selected gear on the currently summoned retainer.
The “Entrust Duplicates” function has been added.
The Entrust Duplicates button will automatically search for items in your inventory that can be stacked with those already in your retainer’s possession. Applicable items will be listed in a confirmation window, from which you can then deselect those items you do not wish to move at this time and entrust the remainder in bulk.
* Elemental shards/crystals/clusters are not included in duplicate searches.
A specific error message will now be displayed when failing to withdraw a unique item due to the same item being present in the player character’s inventory.
New items can now be obtained from quick exploration ventures.
New retainer exploration ventures have been added.
The following additions and adjustments have been made to achievements and titles:
New achievements and titles have been added.
Certain achievements previously included in the general “Quests” category have been moved to the new “Main Scenario” and “Job/Role Quests” categories.
Certain duties will now count toward the completion of achievements. Furthermore, Containment Bay S1T7 (Unreal) is no longer required.
Achievement
Duty
A Tankless Job I (Paladin)
A Tankless Job II (Paladin)
But Somebody’s Gotta Do It (Paladin)
A Tankless Job I (Warrior)
A Tankless Job II (Warrior)
But Somebody’s Gotta Do It (Warrior)
A Tankless Job I (Dark Knight)
A Tankless Job II (Dark Knight)
But Somebody’s Gotta Do It (Dark Knight)
Containment Bay P1T6 (Unreal)
??? * Trial released in Patch 6.3.
Tank You, Paladin I
Tank You, Paladin II
Tank You, Paladin III
Tank You, Paladin IV
Tank You, Paladin V
Tank You, Warrior I
Tank You, Warrior II
Tank You, Warrior III
Tank You, Warrior IV
Tank You, Warrior V
Tank You, Dark Knight I
Tank You, Dark Knight II
Tank You, Dark Knight III
Tank You, Dark Knight IV
Tank You, Dark Knight V
Tank You, Gunbreaker I
Tank You, Gunbreaker II
Tank You, Gunbreaker III
Tank You, Gunbreaker IV
Tank You, Gunbreaker V
Lapis Manalis
Containment Bay P1T6 (Unreal)
Euphrosyne
??? * Trial released in Patch 6.3.
The Aethernet map will now display when accessing an Aethernet shard in the Firmament.
In order to prevent server congestion immediately after the release of Patch 6.3, we will be implementing multiple field instances for Garlemald.
* We will monitor server activity and remove this feature when congestion is determined to no longer be an issue.
* Specific instances can be selected when entering from a neighboring area or teleporting via aetheryte.
The division of Ultima Thule into multiple instances, added to alleviate congestion in Patch 6.25, will be removed.
Alliances formed via Party Finder will now be able to use party chat before entering duty.
New dungeons are available for Explorer Mode. Available Duties
Sastasha
The Tam-Tara Deepcroft
Copperbell Mines
Halatali
The Thousand Maws of Toto-Rak
Haukke Manor
Brayflox’s Longstop
The Sunken Temple of Qarn
Cutter’s Cry
The Stone Vigil
Dzemael Darkhold
The Aurum Vale
The Wanderer’s Palace
Castrum Meridianum
The Praetorium
Amdapor Keep
Lapis Manalis
The duties that can be recorded have changed.
Before
After
The Mothercrystal
Asphodelos: The Fourth Circle (Savage)
Aglaia
The Mothercrystal
Aglaia Abyssos: The Eighth Circle (Savage)
The following changes have been made to group pose:
New stickers have been added.
New frames have been added.
Specific RGB values (0 – 255) can now be adjusted using the sliders in Lighting Settings.
Data center name will now also be displayed when Display Home World is selected in Sticker Mode.
The following additions and adjustments have been made to adventurer plates:
New accents have been added.
Additional playstyle options have been added.
Icon
Playstyle
V&C Dungeons
Doman Mahjong
Island Sanctuary
Achievements
The following additions and adjustments have been made to portraits:
New accents have been added.
New poses have been added.
The default background for new portraits will now be Aether rather than Solid Grey.
The “Import Settings from Adventurer Plate” subcommand has been added to the Portraits window.
The “Apply to Adventurer Plate” subcommand has been added to the Portraits window.
Camera Controls settings applied via the Character Configuration window will now be reflected when adjusting character positioning in the Edit Portrait interface.
A warning icon will now appear if the portrait currently being edited does not fulfill necessary requirements (e.g. if the character’s expression is not in frame).
Party members’ instant portraits will now display at the start of the following duties:
Dungeons
Guildhests
Trials
Raid Dungeons
Alliance Raid Dungeons
Deep Dungeons
Variant & Criterion Dungeons
* Only the 8 portraits belonging to immediate party members will be visible during alliance raids.
Once a certain amount of time has passed or battle has begun, party member portraits will be hidden.
Portraits can be redisplayed at any time during the duty by opening Duty Information and selecting “Display Party Member Portraits” from the Functions tab, or by clicking the notification that remains on screen for a length of time following portraits being hidden.
The display of party member portraits can be toggled on and off by accessing UI Settings in the Character Configuration window, and checking or unchecking “Show party member portraits at the start of duty.” under Instant Portraits in the General tab.
It is now possible to display party members’ instant portraits in the Player Commendation window.
This can be toggled on and off by accessing UI Settings in the Character Configuration window, and checking or unchecking “Display portraits in the player commendation window.” under Instant Portraits in the General tab.
The following additions and adjustments have been made to UI themes:
A new Clear Blue theme has been added.
Apply this new theme via Theme Settings in the System Configuration window.
The theme previously named “Classic” has been renamed to “Classic FF.”
The number of waymark save slots has been increased from 5 to 30.
Current gil is now displayed in the inventory.
Pulldown menus in the Currency Settings window now display each currency’s icon alongside its name.
After selecting an item for Grand Company expert delivery, the list will automatically adjust upon redisplay so that items before and after the delivered item are visible.
A button to reset the order of cross-world linkshell channels has been added.
In accordance with this, the provisional method for performing this function implemented in Patch 6.25, //resetSettingCWLS, will be removed.
Learn more about this command.
Display toggles for system UI elements, hotbars, and duty UI elements have been added to the HUD Layout window so that all can be adjusted in tandem.
Automatic camera pivot can now be disabled when Legacy Type movement is enabled, allowing for seamless play with the camera at any angle.
Apply this setting by going to Control Settings in the Character Configuration window and selecting “Disable camera pivot.” under Movement Settings in the General tab.
Options to disable the right-click targeting of certain types of targets have been added.
Apply these settings by going to Control Settings in the Character Configuration window and choosing one or more of the three relevant options under Mouse Targeting in the Mouse tab:
Disable right-click selection of player characters.
Disable right-click selection of non-player characters in battle.
Disable right-click selection of minions.
The following options have been added to the System Configuration menu:
b>Control Settings
General Tab
Movement Settings
Disable camera pivot.
Mouse Tab
Mouse Targeting
Disable right-click selection of player characters.
Disable right-click selection of non-player characters in battle.
Disable right-click selection of minions.
UI Settings
General Tab
Instant Portraits
Show party member portraits at the start of duty.
Display party member portraits notification.
Display portraits in the player commendation window.
Party List Tab
Party List
Display remaining time of status effects.
The following options have been added to the System Configuration menu: Theme Settings
Clear Blue
The date of latest revision has been added to the cast credits.
The following additions and adjustments have been made to text commands:
New text commands have been added.
Command
Description
/linkpearl
USAGE:
/linkpearl [subcommand]→Make a linkpearl call.>>Subcommands:
motion Perform motion only.Both text and motion will be displayed when no subcommand is specified.
/rclickpc
USAGE:
/rclickpc [subcommand]→Sets right-click selection to allow or ignore PC targets.>>Subcommands:
on
Disables right-click selection for PCs.
off
Enables right-click selection for PCs.Toggles between on and off when no subcommand is specified.
/rclickbattlenpc
USAGE:
/rclickbattlenpc [subcommand]→Sets right-click selection to allow or ignore battle NPC targets.>>Subcommands:
on
Disables right-click selection for battle NPCs.
off
Enables right-click selection for battle NPCs.Toggles between on and off when no subcommand is specified.
/rclickminion
USAGE:
/rclickminion [subcommand]→Sets right-click selection to allow or ignore minion targets.>>Subcommands:
on
Disables right-click selection for minions.
off
Enables right-click selection for minions.Toggles between on and off when no subcommand is specified.
The total slots that can be specified with the “save” and “preset” subcommands of the /waymark text command have increased from 5 to 30.
The /additionalaction text command is no longer available.
Additions have been made to the auto-translation dictionary.
Additions have been made to the PlayStation®4/PlayStation®5 auto-complete dictionary.
New trophies have been added. (PlayStation®5)
* Certain trophies will become available for acquisition in Patch 6.35.
New music, sound effects, and voices have been added.
“Retrieve Character Data” has been added to the subcommand menu for the Character Selection screen.
This command retrieves the data necessary for editing a character’s appearance or name even when the default display of character information has been simplified due to server congestion.
“Return to Home World” has been added to the subcommand menu for the Character Selection screen.
This command returns a character currently visiting another World via the World Visit or Data Center Travel System to their Home World without the need to log in.
In accordance with this, the “Return to Home Data Center” subcommand has been removed.
The bumper sequence before the title screen has been truncated.
The following issues have been addressed.
An issue when playing in PvP duties wherein the damage dealt by the paladin action Holy Sheltron and the monk action Earth’s Reply was not reduced by Guard or other means of damage reduction.
An issue when playing in PvP duties wherein a counter effect would be triggered by the warrior action Primal Scream, the machinist action Wildfire, and the reaper action Death Warrant.
An issue when playing in PvP duties wherein the Sacred Claim healing effect of paladin action Confiteor would activate when taking damage from the machinist action Wildfire or the reaper action Death Warrant.
An issue when playing in PvP duties wherein nullifying the Half-asleep effect of the black mage action Night Wing with the bard action The Warden’s Paean or the white mage action Aquaveil would still result in targets succumbing to Sleep.
An issue wherein the damage over time effects of the bard PvE actions Venomous Bite and Caustic Bite did not activate against certain bosses in the Aery.
An issue when challenging the Masked Carnivale stage Some Like It Excruciatingly Hot wherein the blue mage PvE action Hydro Pull did not function as intended against certain monsters.
An issue when undertaking the variant dungeon the Sil’dihn Subterrane wherein some actions were affected by the paladin PvE action Cover during certain boss battles.
An issue wherein players were able to enter the variant dungeon the Sil’dihn Subterrane without meeting the item level requirements under certain conditions.
An issue after entering the variant dungeon the Sil’dihn Subterrane wherein the default position of the cursor after closing the Variant Actions window was incorrect.
An issue wherein the V&C Dungeon Finder help window did not indicate the conditions for selecting the Duty Complete option under the matching requirements for Another Sil’dihn Subterrane.
An issue when viewing the V&C Dungeon Finder help window wherein no text indicated that variant actions cannot be set during combat or while on cooldown.
An issue when playing Frontline wherein the scholar PvP action Biolysis could be spread from objects via Deployment Tactics.
An issue when battling on the Volcanic Heart arena of Crystalline Conflict wherein acquiring bomb cores did not increase the damage dealt by pet actions.
An issue wherein using Tales of Adventure: One Dancer’s Journey I-III did not grant the Mastering War IV achievement even if all requisite conditions had been met.
An issue wherein the items included in the Fat Cat Attire and Far Northern Attire sets were incorrectly classified as unique.
An issue when riding the Papa Paissa mount wherein the graphics for certain races displayed incorrectly.
An issue wherein the graphics of certain gear displayed incorrectly.
An issue affecting the Rousing Chronometer wherein the acquisition rates of items that can be procured from desynthesis were incorrect.
An issue wherein the Imitation Stained Crystal Roundel did not illuminate at night.
An issue wherein the Scholasticate Bookshelf could be placed atop table furnishings under certain conditions.
An issue wherein jobs other than paladin could select Need when lotting on coffer manifests containing sets of gladiator’s arms and shields.
An issue when playing as a Lalafell or Miqo’te male wherein the graphics for the Deride emote sometimes displayed incorrectly.
An issue when undertaking Omicron tribal quests wherein entering Elysion under certain conditions caused the map to display incorrectly.
An issue related to Omicron tribal quests wherein the map opened via coordinates sent from other players did not display correctly under certain conditions.
An issue affecting free company estate halls that had reached maximum storage capacity wherein items could not be stored in a player’s private chambers if they viewed the indoor furnishings information of the estate before attempting to do so, despite having the available storage capacity.
An issue when attempting to visit other island sanctuaries wherein the names of characters visiting other Worlds would sometimes display incorrectly.
An issue wherein enabling the dynamic resolution setting (Beta Version) did not produce the intended effects. (Windows® only)
An issue wherein exiting a log-in queue while visiting another data center and attempting to Return to Home World would, under certain conditions, result in the erroneous display of players in queue and prevent log in.
Other minor text issues have also been addressed.
Other various issues have also been addressed.
An issue wherein changes are not reflected when using the Glamour button in the Trust window. * This issue may be resolved by reopening the Trust window or using the appropriate subcommand.
An issue when undertaking the Leap of Faith stage Sylphstep wherein certain graphics are incorrectly displayed.
An issue wherein accessing an object or NPC while the desynthesis window is open will cause the item selected for desynthesis to become unresponsive and appear grayed out. * This issue may be resolved by moving to a different area, using the general action Desynthesis, or by adjusting the position of an item in your inventory.
An issue when executing physical attacks while the lost action Lost Spellforge is active wherein attack classification is incorrectly displayed in flying text and the chat log. * This is an issue only in the description. The action functions as intended.
An issue when executing magical attacks while the lost action Lost Steelsting is active wherein attack classification is incorrectly displayed in flying text and the chat log. * This is an issue only in the description. The action functions as intended.
The Texas Chainsaw Massacre has some pretty big shoes to fill as a video game adaptation, as it’s based on one of the most popular horror franchises of all time. The game doesn’t have an exact release date just yet, but we did recently get some behind-the-scenes footage of the game’s motion capture elements.
The 13-minute video, which was filmed back in July 2021, showcases the actors warming up and performing some cutscenes in their mocap suits. Mocap does look a little silly without context, but the final scenes will likely be a whole lot more horrifying.
Motion capture and its more complex counterpart, performance capture, have been popular forms of animating 3D models for many years now. They’re staples in many AAA titles, with some games such as God of War Ragnarok taking the technology to new heights. For a game like The Texas Chainsaw Massacre, motion capture sets an important foundation, at least according to Ronnie Hobs, Creative Director at Gun Interactive.
“On Texas Chain Saw Massacre, the film, there’s a lot of terror, there’s a lot of uncomfortableness in the way characters moved, in the way they felt. So if you try to translate that to a video game, really, the motion capture is where it starts.”
We also learned a bit more about Johnny, a new character in the Texas Chain Saw Massacre universe. Johny’s mocap performance actor Dove Meir describes him this way:
“He’s the guy you’ll meet at the bar in town, that’ll talk to the ladies, get ’em feel very comfortable, and then bring ’em down to the house. And then he turns into a not-so-nice guy when the bad man takes over.”
A bit of gameplay footage is also sprinkled throughout the video, including a scene where the player appears to cut a door down with a chainsaw.
The Texas Chainsaw Massacre is set to launch sometime in 2023, and it’ll be available on PS4, PS5, Xbox One, Xbox Series X|S, and PC. You can wishlist the game on Steam here.
A new trailer for King of Fighters 15 highlights Shingo Yabuki, the fighting game’s latest addition to the character roster. Yabuki is a DLC character and will launch alongside the start of Season 2 on January 17.
In the trailer, we see Yabuki interact with a couple of other characters while also showing off his moves and combos.
As announced a couple of months ago, Shingo Yabuki is the first DLC character slated for 2023. He will be followed by Kim Kaphwan a South Korean Taekwondo expert who’s expected to come out sometime in spring this year.
By the time King of Fighters 15 turns a year old on Valentine’s Day next month, the game will have already seen the release of multiple DLC characters and content. With over 50 characters already present in the roster, these next couple of additions will add to an already stacked fighting game cast.
King of Fighters 15 is out now on PS4, PS5, Xbox Series X|S, and PC. If you’re interested, check out the review we made of the game last year, where we gave it a strong 9/10. Here’s our verdict: “The King is back. If you are a newcomer to the series, it is a fantastic game to start on your KOF journey. Returners will have a blast with the classic characters returning and the beautiful style improvements. You can preorder the Ultimate Edition to get three days of early access to The King of Fighters XV.”
Tchia, an upcoming open-world adventure game, is heavily based on New Caledonia, a country found in the southwest Pacific Ocean. A recent video showcases Tchia behind-the-scenes footage from game developer Awaceb as its team travels across the country for inspiration.
In the video, we learn that New Caledonia is home to various biomes, and these biomes shaped the landscape of Tchia.
If you’re wondering why Tchia is so heavily inspired by this country, it’s actually because the founders of Awaceb come from these islands.
Awaceb, founded by two childhood friends from New Caledonia, is a small, nine-person Montreal-based studio creating a big adventure. Tchia draws inspiration from the homeland and firsthand experiences of these two friends, evoking the island nation’s customs, culture and gorgeous landscapes to create a powerful, fantastical island adventure. With a unique soundtrack and a cast of characters brought to life by talent from New Caledonia, Tchia is a true love letter to the team’s home.
In-game, you get to take control of various animals that live throughout the world, and you’ll be able to traverse areas inspired by New Caledonia’s lush greenery and landscapes. You also get to hear Drehu, a language native to New Caledonia that’s also featured in Tchia.
Tchia is set for an early 2023 release date on PS4, PS5, and PC.
Square Enix just posted a new Forspoken cinematic trailer. This trailer is shorter than the other ones we’ve been treated to thus far, so it doesn’t showcase a whole lot.
In the trailer, we see the protagonist Frey running away from something both in real-life New York and the fantasy world of Athia. The cinematic cuts between Frey running in both worlds, before she’s cornered and decides to fight back. Forspoken’s pretty different from RPGs released thus far when it comes to music choice, and this is certainly the case with this cinematic trailer, too, with “Revolution” by Bishop Briggs playing in the background.
https://www.youtube.com/watch?v=N6goMdDb4UQ
As one of the first big PlayStation titles launching in 2023, Forspoken’s got some pretty big shoes to fill. The game is set to release following an incredibly successful God of War Ragnarok release back in November. And with the PS5 being easier to buy than ever before, this new influx of players may expose Forspoken to a much wider audience than expected.
Currently, PS5 owners can play a demo of Forspoken via the online store. You don’t get to do a whole lot, but if you’re excited to try the game out as soon as it launches, you can familiarize yourself with the game’s unique magic-based combat system and fast movement.
Forspoken is set to release on January 24. It’ll be available on PC and PS5 on launch, with the console exclusivity deal ending on January 23, 2025.
Microsoft is apparently going to present some upcoming games via a showcase, according to rumors. The Xbox games showcase will be called “Developer_Direct,” and it’s expected to premiere on January 25 at 12PM PT.
The showcase is expected to include anticipated titles such as Forza Motorsport and Minecraft Legends. Because it’s an Xbox-only show, the scale won’t apparently be as big as reveals you’d see in presentations such as E3.
This is good news for Xbox users as we really didn’t get any information during the last major games showcase in The Game Awards. With Microsoft seemingly going for something more along the lines of Nintendo Direct and PlayStation’s State of Play, we should be able to get more regular information regarding games developed for the console.
While this report on its own doesn’t really have a whole lot backing it, we do have possible confirmation via an Xbox executive. Aaron Greenberg, Vice President of Xbox Games Marketing, teased that he was excited for the next few days, expecting it to be a “fun week.”
This should be a fun week, excited for the days to progress! 💚
The rumored Developer_Direct showcase is supposed to premiere on January 25, so while Greenberg may not be hinting at the show itself, he may instead be referring to its official announcement. Microsoft has yet to reveal anything regarding the show, after all, and announcing it this week should create enough buzz for it to premiere to a wider audience.
If we hear any more information regarding this rumored show, we’ll let you know.
With the premiere less than a week away, The Last of Us HBO TV series’ showrunner Craig Mazin has explained that the decision to replace Cordyceps spores with tendrils was taken as a part of a more realistic approach to the transmission of the franchise’s infamous zombie pathogen. Mazin holds that choosing tendrils as the Cordyceps vector “honors the game” while remaining compatible with fungus biology, and is actually “a bit scarier.”
Series creator Neil Druckmann and showrunner Craig Mazin (of Chernobyl fame) have recently been stressing the show’s loyalty to the original The Last of Us title, and explaining the rationale behind some of the changes it has made from the game. The most prominent of these has been the decision to replace Cordyceps spores with an interconnected network of tendrils. While tendrils were actually part of the game at one point during development, Mazin understands the frustration of longtime fans of the franchise, and comprehensively explains how the tendrils are designed to authentically enhance the realism and the scare factor of the pathogen:
In the game, [the spores] make a lot of sense. The spores tend to occupy a small space, so the characters come across an area where they say “Uh oh… there are spores here – let’s put on our masks.” In reality, if the fungus did spread that way through spores, everybody would be wearing masks all the time, and […] everybody would be infected within a few hours. […] So we wanted to come up with a different vector of infection […] and again, talking to scientists, we came up with a slightly different method that honors the game, feels very similar to the game in really important ways: “biting” matters. But it’s not incompatible with the way fungi actually work. And in truth, I think, we thought it was actually a bit scarier.
With Respawn Entertainment’s Star Wars Jedi: Survivor set to hit consoles and PC this March, it looks like more details about the game are being released, and one of these is the official Star Wars Jedi: Survivor ESRB rating (and summary).
As one might expect from a Star Wars title, this one doesn’t breach past the “T” for Teen rating, which is understandable given the Star Wars license and Disney. The ESRB (Entertainment Software Ratings Board) has tagged this as T for some crude language.
Star Wars Jedi: Survivor ESRB Rating and Summary:
Rating: T for Teen
Rating Summary:
This is an action-adventure game in which players assume the role of an outlaw Jedi on the run from the galactic Empire. From a third-person perspective, players explore alien planets while using their Jedi powers to traverse environments and battle enemies in melee-style combat. Players use lightsabers to slash and break apart alien creatures, droids, and humanoid enemies. Combat is fast paced, with cries of pain, impact sounds, and large explosions. Some sequences depict characters getting impaled through the chest. The words “a*s” and “bastard” are heard in the game.
Star Wars Jedi: Survivor will be available on March 17, 2023 for PC, PS5, and Xbox Series X|S.
Stay tuned here on MP1st for more Jedi: Survivor news.
Gamers with a sweet tooth, rejoice! Xbox and Oreo have teamed up to release limited-edition Xbox-themed Oreos across Europe, available later this month in select locations. During the event, Xbox gamers will be able to earn both in-game and real-world prizes and awards by scanning the Oreos and “cracking exclusive cookie combinations.”
The Xbox-Oreo partnership will see the beloved cookie company releasing special edition packs with the Xbox logo engraved on the cookies, as well as the iconic A, B, X, and Y controller buttons alongside a directional arrow. Six different Xbox-themed cookie designs can be scanned to solve in-game puzzles and enter draws for themed Xbox hardware, Game Pass Ultimate memberships and more:
Entering the baked-in symbols in the correct sequence can unlock exciting, exclusive Oreo-themed in-game content, such as armor packs and vehicle skins for popular titles like Forza Horizon 5, Sea of Thieves, and Halo Infinite. Additionally, participants will be entered into the draw to win prizes ranging from custom Oreo hardware, Xbox consoles, Xbox Game Pass Ultimate memberships, and a holiday experience for the whole family, subject to regional availability.
The special edition Oreo cookies will be available in 22 countries across Europe this month, while stocks last. To find out whether or not you live in a participating country, click here.
A huge leak occurred relating to Left 4 Dead, the classic co-op zombie shooter. A playable build of Left 4 Dead’s alpha prototype has somehow leaked, giving us a glimpse at what the game looked like in its very early stages.
The leak was publicized by Tyler McVicker, who posted gameplay footage over some commentary of the game. It’s worth noting that despite having access to the leak, Tyler refuses to share the source of this prototype.
A HISTORIC LEAK HAS OCCURRED
The very first prototype of Left 4 Dead that lead Valve to Turtle Rock in the first place, has leaked in a playable state today.
Out of everything that has leaked thus far, this holds the most historical significance.https://t.co/wfHcxiTTwo
The Left 4 Dead prototype is actually a lot simpler than you think. In fact, the prototype isn’t a full game at all, but rather a map made in a game that ran on the same engine as Counter-Strike: Condition Zero. The map, aptly named Zombie City, had up to four players, who played as terrorists, run across the map in order to plant a bomb.
Instead of the usual fuse-defuse gameplay of Counter-Strike, however, planting the bomb actually made you win the level. The catch? You’d need to survive waves of endlessly spawning counterterrorists that only had melee attacks. Sound familiar?
As you can probably tell by the description of that map, Zombie City was likely the earliest prototype of Left 4 Dead as we know it today. The prototype would then be fully realized as Left 4 Dead and eventually get a sequel, Left 4 Dead 2. This map, which is likely two decades old at this point, now marks a significant point in video game history.
Tyler made a video discussing all this and more, which you can watch below:
Left 4 Dead’s an old game, but you can still play it right now via Steam and Xbox consoles (as long as you have a physical disc of the title).
Visual Concepts has released NBA 2K23 update 1.09, which is the game’s first patch of 2023! This title update is out on both last-gen and current-gen platforms. Read on for the NBA 2K23 January 9, 2023 patch notes.
NBA 2K23 Update 1.09 Patch Notes | Nba 2K23 January 9, 2023 Patch Notes:
Update: The official patch notes are now available! Listed below are the patch notes for last-gen. You can check the current-gen (PS5, Xbox Series X|S) patch notes here.
GENERAL
Preparations for NBA 2K23 Season 4, launching this Friday, January 13th, at 8AM PT/11AM ET/4PM BST. Stay tuned for what we have in store!
A new game mode, Eras Quick Play, will launch alongside Season 4 this Friday. This new mode is accessible from the Play Now menu and allows you to experience quick play historic matchups with full presentation filters/overlays from any of our supported Eras
Resolved a rare disconnect that could occur in Play Now Online games when toggling camera settings
The Bob Lanier “16” stripe has been added to the Detroit Pistons uniforms (available in the next roster update)
Fixed some visual issues with the City courts for the Minnesota Timberwolves, Phoenix Suns, and San Antonio Spurs
The following players have had general likeness updates or adjustments made:
Bol Bol
James Bouknight (tattoo update)
Oshae Brissett (tattoo update)
Clint Capela
Jordan Clarkson
Mike Conley
Torrey Craig (tattoo update)
Anthony Davis
DeMar DeRozan (tattoo update)
Keon Ellis (dynamic hair update)
Paul George
Aaron Gordon
Brandon Ingram
Josh Jackson
Derrick Jones Jr. (tattoo update)
Kai Jones
Kyle Kuzma (tattoo update)
Damian Lillard (tattoo update)
Nassir Little (tattoo update)
JaVale McGee
Kristaps Porzingis
Julius Randle
Austin Reaves
Terry Rozier
Domantas Sabonis
Ben Simmons (tattoo update)
Jayson Tatum (tattoo update)
Duane Washington (dynamic hair update)
Jaylin Williams (tattoo update)
The following historic players have received new or updated sculpts:
Winston Bennett
Michael Curry
Greg Foster
George Gervin
Eddie Jones
Jason Kidd
Greg Kite
Milt Palacio
Blair Rasmussen
Brian Scalabrine
GAMEPLAY
Reduced on-ball steal effectiveness when reaching across the ball handler’s body and from behind
Medium Anklebreaker reactions have been removed from Triple Threat moves
Fixed a rare issue that would cause the player to go beneath the floor if a screen wipe appeared while he was performing a user-controlled rim hang
MyTEAM
Addressed zoom and camera focus issues in Triple Threat Online games
Fixed an issue with images not loading for Uniform Cards in Option Packs
Lineup rules will now ignore boosted Dynamic Duo gem colors for player cards
MyNBA/THE W
Continued stability fixes and improvements have been made for MyNBA, MyNBA Online, and The W
Addressed a hang in MyNBA that could occur when going into the Trade Finder menu
Season awards in MyNBA can now be overridden with players at positions different from the initial winner
Resolved a rare hang in MyNBA that could occur when simulating through the season with a highly customized league
Shoes in The W that do not match MyPLAYER’s signed brand can now be equipped in the Street look.
Same as before, Visual Concepts has not released official patch notes just yet, though we expect that to change within the day. We’re on the lookout for any changed, and if the community finds any changes, we’ll update the post .
Once the official patch notes are out, we’ll update the article ASAP, so refresh it from time to time . Here’s what was mentioned the other day on Twitter.